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/ic/ - Artwork/Critique


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File: 1.15 MB, 2224x1500, Come and draw anon and we'll hold hands.jpg [View same] [iqdb] [saucenao] [google]
6427352 No.6427352 [Reply] [Original]

If you are a /beg/inner or /int/ermediate in art, please use this thread to post pieces for critique or ask for advice.
Use this thread instead of making new threads or post in the drawthread with fundamental exercises.

RESIZE YOUR IMAGES TO ~1000 PIXELS wide using one of the following methods:
1. screenshot the image and post that instead
2. change camera capture settings to something smaller
3. send to computer and resize in MSPaint

READ THE STICKY:
Completed: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit
New collaborative sticky (anyone can edit): https://hackmd.io/UMnZVhNITW-T2wZpHw6d0Q
Old: http://www.squidoo.com/how-to-draw-learn

RECOMMENDED BOOKS FOR BEGINNERS:
Read the sticky

TRY TO BE ACTIVE AND GIVE PEOPLE SOME FEEDBACK.
When giving feedback, avoid vague "advice" - point what's wrong and try to give the anon you're quoting a clear direction to improve their art (study heads < watch THIS VIDEO about head structure, read THIS SECTION of THIS ARTIST'S BOOK, etc).
You, feedback seeking anon, should also try to be clear and concise when asking for critique/help. When posting your artwork, say what you want help with, and what's your goal with the study/artwork.

Previous Thread: >>6422149

>> No.6427363
File: 1.59 MB, 1872x1248, shutterstock_231737383.jpg [View same] [iqdb] [saucenao] [google]
6427363

This was my reference

I promise you anon i will improve

>> No.6427366

>>6427363
>>6427280
Ok it's a promise.
You can do it!

>> No.6427372
File: 65 KB, 1000x1000, thing2.png [View same] [iqdb] [saucenao] [google]
6427372

tell me everything that's wrong with this image

>> No.6427373

Maybe I'm wrong or simply seeing what I want to see but something I've seem to have noticed is that a lot of artists that do characters, even arguably good ones, don't draw backgrounds or if they do it's very basic stuff. Do they take more time than characters? Is it a completely different skillset?

Am I fucked because I want to do both?

>> No.6427383

>>6427372
Why the long face?

>> No.6427393

>>6427373
>Am I fucked because I want to do both?
No you are not fucked at all, you can do both. In fact you should be aiming at doing both.The skills for one transfer to the other anyways.

>> No.6427401

>>6427393
So why is it skipped over so often? Laziness? Time? Less clicks?

>> No.6427429
File: 366 KB, 1000x1000, sketches.jpg [View same] [iqdb] [saucenao] [google]
6427429

Trying to get back into character stuff after doing nothing but background art for the last 3 months. Kind of funny seeing how many issues I have after thinking characters were my comfort zone for the longest time.
>>6427373
Backgrounds are hard to get into but lots of fun once you get past the initial hump

>> No.6427442

Does anyone here draw holding their pen at straight 90 degree angle?

Shit feels awful

How the hell is this going to teach me line confidence?

>> No.6427468

>>6427442
are you drawing with your arm

>> No.6427469

>>6427468
trying my best to
But I have shaky hands so all my lines come out fucky

I did drawabox until the end of lesson 1 (if that help put things in perspective of what stage I am)

>> No.6427475

>>6427442
No, no one does that.

>> No.6427477

>>6427469
the 90deg thing is mostly about that particular type of felt-tip pen
but for most of these long/straight line exercises, try to keep your wrist from moving and generate the motion from your arm and shoulder.
it takes time to build the muscle memory.

>> No.6427483

>>6427477
so it's normal to bad at this for now?

>> No.6427513

I'm sorry if this is a stupid ass question, but can I copy trying to get good at drawing characters while learning the early fundamentals stuff like construction? I don't want to mess up

>> No.6427623
File: 541 KB, 1080x1350, sketch10-3.png [View same] [iqdb] [saucenao] [google]
6427623

About to be hit by a "stop polishing a turd" comment like previous thread but anyway I think I finally figured out how to blend the colors which made me happy now I just gotta figure out the hair :)

>> No.6427695

>>6427372
you'd probably benefit from doing some gesture drawings. Make those lines loosen up, there's so many straight lines that go for too long. Everything is very clean but I wouldn't worry about that for now, try making it interesting first, polish later

>> No.6427714

>>6427513
Anatomy and construction ought to be after you have a firm grasp on form. It doesn't really matter if you start anatomy first, but it shouldn't be your primary focus. Take with a grain of salt but that's my understanding as a fellow beg.
>>6427623
Pencil neck pennywise the clown proportions.

>> No.6427728
File: 292 KB, 525x635, gTK6tkiUTj.png [View same] [iqdb] [saucenao] [google]
6427728

>>6427714
It's stylized, so it's not going to be accurate to real life. Besides, it's funny you would say that considering I went ahead and traced a 3D model pixiv artists commonly use. But I guess you know more than they do, right?

>> No.6427755

>>6427728
I have watched plenty of anime buddy. I understand that it will deviate from anatomical accuracy. But plenty of anime artists manage to make their characters not look like retarded bauble heads. Something you have yet to achieve.

>> No.6427778
File: 33 KB, 640x477, 1vbzfu7pvx181.jpg [View same] [iqdb] [saucenao] [google]
6427778

>>6427755
Here's an example: she's one of the quintessential hot anime girls, the artists didn't trace a repugnant balloon headed 3d model, and actually made something stylized and appealing. Instead of copying a model encouraging sameface and stagnation.

>> No.6427792

>>6427755
Don't get me wrong, I'm well aware you're far more experienced than the person who created this default 3D model a ton of full-time artists rely on for reference. I should feel privileged to have this critique, which is why I'll be swapping out the model right away.

>> No.6427804
File: 73 KB, 700x396, fkLITaJTefafxFKPGRzngmMGssflmnRGbjc08CNWDWcYPoIQKTG9tNnCsJQIqsg40TXzpQJ8KebgD4R5hOXSLA~2.jpg [View same] [iqdb] [saucenao] [google]
6427804

>>6427792
I am well aware plenty of professional artists use templates, and aren't any better for it. At least with like an animation studio, I can understand there is a financial incentive.

>> No.6427807
File: 28 KB, 348x432, trace-chan.jpg [View same] [iqdb] [saucenao] [google]
6427807

Is this why they're called lolis?

>> No.6427809
File: 954 KB, 750x742, 1669911045076305.png [View same] [iqdb] [saucenao] [google]
6427809

>>6427714
>>6427804
>as a fellow beg...
Oh never mind? And here I thought I was getting feedback from an industry professional!!!
Jokes aside, I'm starting to feel this general is pretty pointless for advice because you get critiqued on anatomy even when you literally trace your anatomy not to be critiqued on it and to shift the focus on rendering simply because it's stylized.
Still haven't received one comment on the rendering in any thread btw because people are so hook up on the anatomy.

>> No.6427814

>>6427809
I don't do digital so I can't speak to it, other than to say it is also ugly. Why not trace something that looks good if the goal is just to talk rendering?

>> No.6427823

>>6427814
Because I want to render a stylized work. Why should I have to accommodate for the liking of this thread to receive advice? This board has the most autistic obsession with not deviating from realism and it's pretty infuriating.

>> No.6427834

>>6427823
>>6427814
Also, not to mention any tradfag reading this has already deemed my refusal to act docile towards their hostility as unacceptable so any criticism would be of ill-intent unlike anything someone like >>6427372 would receive.

>> No.6427841

>>6427823
Again, stylized work isn't the issue. Plenty of others get critique on their work that's stylized. The issue is you don't understand what you're copying, much less actual anatomy in order to stylize it. Most academic courses start with perspective and form for this reason.

>> No.6427844

>>6427834
I am not being hostile, if I was I would call you a worthless faggot and move on. I am trying to give you the advice that I think would help you the most.

>> No.6427855

>>6427841
>The issue is you don't understand what you're copying, much less actual anatomy in order to stylize it
Making more assumptions here because I used another stylized reference for the shading and highlights. Of course, feel free to point to specific parts instead of just saying "it's bad, go read". That's what I mean by this board's snobby fucking attitude towards anything that isn't realism. Got anything else?

>> No.6427880

>>6427841
>>6427855
Also, you're running under the assumption that you somehow can't start off with stylized work and you need to begin as "traditional" to learn the fundamentals. You're constantly and unequivocally refusing to give up that idea without realizing it. Stylized works still follow the same shapes like balls and cones and are subject to the same rules.

>> No.6427882

>>6427855
Some of the first comments I made to you were about the occiptal bone and the neck. Of course, then you kept prattling on about the length of the video I reccomended the first few minutes of. It was around that point I figured you were just being disingenuous and stopped giving specific advice.

>> No.6427884

>>6427823
>This board has the most autistic obsession with not deviating from realism and it's pretty infuriating.
Skimming through the last thread there was decent feedback on stylized pictures, even Marc. So I'd say that's not the problem here.

>> No.6427889
File: 911 KB, 2560x1440, 185.jpg [View same] [iqdb] [saucenao] [google]
6427889

>>6427352
Hello BEG. This book is one big ass meme. Only few chapters left so i am glad the end is near!

>>6425586
Hello fren anon. After i finish this meme book i will make my own website for convenience: when i am looking for specific piece of mine (both twitter and DA) have big disadvantages for that purpose (slow, behind login screen, lack of good filter search) also twitter seems to going full retard mode regarding posting links. After that i will speedrun the remaining 4 beg books (eta 1 week per book, only focusing on stuff previous beg books didnt cover)
>>6427372
mega stiff, its anime and the hand is really ew
>>6427373
there isnt demand for backgrounds. coomers are fine with coom floating in a vacuum. And drawing background takes precious time. Its like you can have two anime girls in vacuum or 1 anime girl walking in city. Quantity over quality so to speak
>>6427442
lmao what?
https://www.researchgate.net/figure/Pencil-grip-descriptors-and-their-categories-as-used-when-taking-notes-of-observed_fig5_36190927
>>6427513
i am not sure what exactly you asked but as BEGs we NEED TO draw from reference in order to dodge cementing bad habits. And copying is the first step of almost all exercises

>> No.6427896

>>6427880
You're confusing can't and shouldn't.

>> No.6427902

>>6427882
No, at which point I decided to move onto tracing a 3d model because I was getting tired of all the focus shifting towards the anatomy rather than what I wanted to do with is render. Or would you rather me render simple shapes like balls floating in space in the next thread so seeing anime characters doesn't upset you?

>> No.6427908

>>6427902
What massive hypocrisy. You instantly switched from your hang up being that people weren't being specific, and when I pointed out when I was specific, immediately you switch stances. At your skill level, rendering and shading simple shapes would probably be more productive for you. It has nothing to do with anime.

>> No.6427944
File: 571 KB, 496x498, FkAmD1lXgAAGgfM.png [View same] [iqdb] [saucenao] [google]
6427944

>>6427908
No, you're fucking retarded. This >>6427623 isn't what I posted in the other thread. It was something entirely else that I didn't trace. I only traced a 3d model AFTER being bombared with comments about the flawed anatomy when all I did was look to render.
I am not, as of now, currently, in this space and time, interested in advice in anatomy. I appreciate wanting to be helpful and pointing to advice, but I am looking for advice on how to blend and render. That is why I threw the other artwork in the bin and decided to make another, with pixel perfect tracing, so your or anyone else's neurons wouldn't fire off at the thought of an ear being in the wrong position.
I've yet to receive a single reply on "maybe use this brush instead" or "if you used this technique it could look a lot nicer". None. That's what I've been asking. That's what I want advice on. Is it so difficult for you to understand? I could make a floating ball in space so you're not offended by the anatomy but I find that's not very helpful nor interesting.

>> No.6427952

>>6427944
I am not offering you anatomical advice anon. I am point out reasons why I think you are retarded, because you are more than a little bit insufferable. I wish you would leave this board, especially because you don't seem to be gaining anything from being here.

>> No.6427956

>>6427944
>that's not very helpful
Studying simple cases is better for studying something you're new at. Basically all learning is based on starting with the simplest version of the skill or knowledge you want to learn, and progressively adding more challenge to the task as you learn.
As for interest, you ought to seperate study from art for the sake of it, and do both.

>> No.6427960
File: 122 KB, 774x610, 1662831522440.png [View same] [iqdb] [saucenao] [google]
6427960

>> No.6427961

>>6427623
>>6427728
I’m not reading all the other shit in this thread, so I’ll simply say this: there is absolutely no reason for you to be practicing rendering. To be able to render accurately you need to understand form, and it’s obvious you don’t from looking at the non-traced portions of this image.

>> No.6427977
File: 52 KB, 518x913, 1654771904398.png [View same] [iqdb] [saucenao] [google]
6427977

>> No.6428000

>>6427952
Oh don't worry, I'm not looking to post any further. Not like you or anyone else would care or notice some nobody beg's absence, I'm simply shouting my frustrations into the void. I don't need to master every step along the way before I can move onto the next. I can always take a step back with every iteration. Besides, after months of lurking I've not seen single high profile artist post here. No wonder considering this has to be one of the most toxic and uninspiring art corners of the internet.

>> No.6428016

>>6428000
Sorry nobody hopped on your dick here, you'll get em next time.

>> No.6428022

>>6428000
If you're taking this much offense on 4chan of all places you don't belong here anyway.

>> No.6428047

>>6428000
>I don't need to master every step along the way before I can move onto the next.
Sure, you don’t need to be a master. You do however need basic aptitude with the first steps to make the later steps feasible. You don’t have basic aptitude.

>> No.6428077

>>6428000
Why would somebody noteworthy be soliciting critique from an internet forum to begin with?

>> No.6428082
File: 60 KB, 239x183, 1655782053856.png [View same] [iqdb] [saucenao] [google]
6428082

Is there a mathematical way to make sure a character's eyes are actually looking at the viewer because I think I fuck it up every single time

>> No.6428087

>>6428082
move side to side if it doesn't follow you its not looking at you

>> No.6428130

>>6428082
Flipping the image horizontally helps

>> No.6428145
File: 168 KB, 888x864, 1670887319187.png [View same] [iqdb] [saucenao] [google]
6428145

>> No.6428147

>>6428145
Cool mech design anon, and being loose is generally a good thing, but it's kinda sloppy looking.

>> No.6428148

>>6427352
What techniques do you guys use to draw facial features (eyes, nose, mouth) in figure drawing?

>> No.6428155
File: 3.76 MB, 2544x2270, practiseskeleton.png [View same] [iqdb] [saucenao] [google]
6428155

Does this seem like a decent attempt at the drawing a skeleton over a picture exercise?
Kinda struggling to put together all these practice exercises with improvement in general but I'm still just taking things slowly

>> No.6428165
File: 83 KB, 359x945, Screenshot_2022-12-19-14-36-52~2.png [View same] [iqdb] [saucenao] [google]
6428165

>>6428155
One thing I find useful for legs from Bridgman is the idea of legs as counter balanced muscles. Helps break out of thinking of the legs as cylinders and shows you where muscles ought to jut out.

>> No.6428167

>>6428155
Go on youtube, search for Marshall Vandruff and watch first two episodes of his series on Bridgman.

>> No.6428173

>>6428165
Here's an example of using the idea to quickly construct some legs.
https://youtube.com/shorts/cTa0VEbODyQ?feature=shares

>> No.6428209
File: 142 KB, 736x1124, pretty sure this one is also a Jojo cover.jpg [View same] [iqdb] [saucenao] [google]
6428209

>>6428155
start with naked people, clothing folds sometimes mask where the joints actually are. Designers abuse it when making blazers for breedable twink types like the fr*nch but there's no reason to deal with this shit for simple practice.

>> No.6428211
File: 890 KB, 1985x1404, Will Weston - Figure Drawing - Lesson 2 - Homework 30 5 minute Figure Drawings.png [View same] [iqdb] [saucenao] [google]
6428211

Human anatomy is hard, how are these figures?

>> No.6428227

>>6428211
Good, take it with a grain of salt but I think you might almost be over emphasizing foreshortening a bit.

>> No.6428233
File: 998 KB, 1080x1200, FromTheInside.jpg [View same] [iqdb] [saucenao] [google]
6428233

Backgrounds are hard

>> No.6428236

>>6428227
Yeah, honestly number 8 just turned my brain into mush
Thanks, Anon

>> No.6428241
File: 152 KB, 644x933, ref.jpg [View same] [iqdb] [saucenao] [google]
6428241

>>6428236
this might help

>> No.6428260
File: 250 KB, 1000x1058, rerereresize.jpg [View same] [iqdb] [saucenao] [google]
6428260

Sketch ended up getting a bit busy, need to be more selective with what details I'm putting in.

>>6428233
Very cool, figure looks great. Background looks good, but I feel like the perspective on the floorboards and arches is off. They should meet at the same vanishing point but aren't.

>>6428145
Mech looks cool, would like to see it cleaned up! Is its head supposed to be a magazine?

>> No.6428269

>>6428233
Not trying to be mean, curious is there a reason for working with limited contrast? Looks kinda washed out as is.

>> No.6428270

>>6428241
:o you know the ref too

>> No.6428271

>>6428260
Looks busy because of the roof tiles imo. If you had only indicated them, like you did with the brick walls, it would have looked cleaner.
Nice work though, post full picture if you plan on making it.

>> No.6428292

>>6428211
I only started learning anatomy a couple weeks ago but I literally see no anatomical features on the figures

>> No.6428293

>>6427352
>59/250
i am so tired of boxes bros

>> No.6428294

>>6428292
What are you talking about? What qualifies as an 'anatomical feature'?

>> No.6428298

>>6428293
Haven't got home from work yet but I'm not much further. Think I'm at 80 or 85.

>> No.6428302

>>6428298
i feel like this is the epitome of the father, the son, and the holy cope but at least i can "see" the VP lines and almost "project" imaginary boxes in perspectives onto the page. soon the powers will manifest. honestly the application to plants looks coolest and i want to get there from within the rules of the program. we are gmi bro.

>> No.6428304

>>6428302
I am just barely starting to see it.

>> No.6428306

Can I unironically make a living out of drawing hentai commissions? Or at least earn a decent amount? I'm a beginner artist.

>> No.6428307

>>6428304
when you can dot the angles "closely" enough it'll make sense. the best thing to keep in mind are the VPs established by your original "Y." every respective line serves their VP but you probably already know that. the hard part is just keeping it in mind though.

>> No.6428308

>>6428294
Are you just copying figures or are you trying to learn anatomy?

>> No.6428311
File: 1008 KB, 1080x1200, FromTheInside.jpg [View same] [iqdb] [saucenao] [google]
6428311

>>6428260
Thank you, I got the layers wrong so it would take too long to fix. Nice sketch btw, what marker are you using?
>>6428269
Skill Issue, thanks for pointing it out. I think this is better

>> No.6428313

>>6428308
I am not that anon

>> No.6428316
File: 411 KB, 1489x1053, Will Weston - Figure Drawing - Lesson 2 - Homework 30 5 minute Figure Drawings 2.png [View same] [iqdb] [saucenao] [google]
6428316

>>6428292
Maybe I used the wrong word then, the class is on figure drawing, I think actual anatomy (as in muscles) comes later

>> No.6428322

>>6428311

08 Pigma micron and a faber castell pitt pen "warm grey IV"

>> No.6428325
File: 755 KB, 1920x1080, 1651245993414.png [View same] [iqdb] [saucenao] [google]
6428325

orchids be some hard shit

>> No.6428353
File: 1.75 MB, 1267x713, Gestures 19.12.22.png [View same] [iqdb] [saucenao] [google]
6428353

Any tips on these gestures? It's the Vilppu/Huston/Hampton method where there doesn't seem to be a single unifying line of action.
The proportions are clearly all over the place, which from what I hear gets corrected by paying attention+repetition.

>> No.6428356

>>6427977
>>6427960
oddly high likeness on the 2 jermas. Good shit

>> No.6428363
File: 609 KB, 1920x1200, 2022-12-19_3.jpg [View same] [iqdb] [saucenao] [google]
6428363

>>6428145
is this done in ms paint?
>>6428260
the shadow shapes came out really good though!

practice i did today. also thanks to the anon who shared the eyebrow tips

>> No.6428372
File: 44 KB, 500x500, 4c35db72d7b28de4874554ac9d72fd41.jpg [View same] [iqdb] [saucenao] [google]
6428372

>>6428353
You aren't feeling the flow

>> No.6428381

>>6428372
But how can I improve, Glenn??

>> No.6428382

>>6428381
Keep doing more

>> No.6428399
File: 890 KB, 1700x1600, Akisketch.jpg [View same] [iqdb] [saucenao] [google]
6428399

Aight so heres the deal. I fucking ruined the previous Aki painting so I moved on and did this one. I didnt sketch in the hair yet but what would you guys say needs fixing?

>> No.6428401
File: 77 KB, 849x1098, Screenshot 2022-12-19 192622.jpg [View same] [iqdb] [saucenao] [google]
6428401

How would you guys go about "cleaning up" your drawings as you progress? I feel like my drawings get worse and worse the more layers I do. It's like instead of getting more refined, I'm just adding on more levels of abstraction. Right now the general process I'm using is as follows:
1. Rough pencil sketch with reference, has guide lines for volume
2. Rough outline of that with thicker line for clarity, might add some facial features
3. Another outline, maybe adding a few more details
4. Rough color with different grays to see shapes better
5. Fix things that look off by selecting parts, moving them around, adjusting size, etc. Going back to 4 as necessary.
6. Another roughish outline
7. Clean line by turning on stabilizer and tracing
8. Color, shade, render, etc.
This is based on advice I saw on YouTube. Pic related is at the first part of step 4.

>> No.6428413

bros have you signed up for the $0.99 month of class101 subscription yet??

>> No.6428417

>>6428413
Whats Class 101?

>> No.6428424
File: 387 KB, 1639x1707, firefox_tRw33T1Fop.jpg [View same] [iqdb] [saucenao] [google]
6428424

>>6428417
it's sort of like a korean version of udemy, so it's not entirely focused on art but there's a bunch of artists on there. also it's korean but there's at least an english version of the site and i think most courses should have subtitles
an artist i like, paroro, has a course on there which is why i went for it

>> No.6428429
File: 37 KB, 501x576, eae.jpg [View same] [iqdb] [saucenao] [google]
6428429

>>6428413
>>6428424

>> No.6428430

>>6428429
stay woke
also literally not sure what you expected? i'm posting in the beg thread lmfao

>> No.6428451
File: 234 KB, 735x882, image_2022-12-20_011207291.png [View same] [iqdb] [saucenao] [google]
6428451

some progress

>> No.6428453

Would Hampton's Design and Invention be a good book for a beg? Also with studying art books, should I just be copying all the drawings in the book?

>> No.6428459

>>6428453
I've never read Hampton but you should be copying all drawings from all books.

>> No.6428480

>>6427960
I like people that do hatch sketches

>> No.6428483

Will trying to catch up to artist mutuals who are more skilled and have been drawing for more time than me in a short amount of time pretty much disappoint me since it might take years if they aren't stopping anytime soon? I might be biased because I get jealous easily for how some artist mutuals draws my characters and ideas way better than I currently could do even now, but it's an hard thing to swallow for me. Thoughts on the subject matter?

>> No.6428484

>>6428483
I literally have no idea what you just said.

>> No.6428485

>>6428483
Cope and seethe by channeling your emotions into grinding fundies
Life is not a linear thing, some people learn faster and got higher ceilings of potential, there is no guarantee you won't be better than them.
5000 hours of progress looks very different between different people

>> No.6428486

>>6428484
Will I ever catch up to art friends more skilled than me in terms of skill in just a year or a little more, or I am doomed and it's better I compare myself only to me?

>> No.6428488

>>6428486
Comparing only to yourself is a cope moralistic retards love to fill their mouths with, but don't actually follow. Jealousy is normal, use it.

>> No.6428490
File: 292 KB, 1938x1431, 20221219_184739~2.jpg [View same] [iqdb] [saucenao] [google]
6428490

Tried putting ink on paper to not have done nothing today but couldn't focus enough to make a worthwhile effort. Very sore after work today, hopefully tomorrow I'll feel more in the groove and can get in some worthwhile practice.

>> No.6428492

>>6428486
Just focus on yourself, its great that you have friends that are better than you because you can learn from them, and if they're any friend at all they will be help you by giving pointers and such

>> No.6428495

>>6428483
>>6428488
If it is giving you motivation, comparing yourself to others can be useful. If it makes it seem futile, don't.
For example, my little brother became better at art than me by a bit in the last year or so, and it makes me feel competitive, to want to be the better of us. Comparing myself to artists who are astronomically better doesn't help me, so I don't.

>> No.6428515

>>6427728
>>6427623
this unironically reminds me of the boondocks

>> No.6428526

>>6428459
Is it enough to replicate the drawings while going through books, or should I be doing something more on top of that?

>> No.6428531

>>6428353
What's the point of having multiple lines

>> No.6428618

>>6428526
you should always be drawing in general, anon :)

>> No.6428634
File: 455 KB, 720x443, Screenshot_20221219-223016-643.png [View same] [iqdb] [saucenao] [google]
6428634

Left is from life, quick pencil sketch under time pressure to finish before customer finishes.
Right is from photo reference. I fucked up and overworked the strands of hair covering the left eye, but I feel I learned something and have confidence for future photo copying work (even though I hate it.)

In fact, copying a photo feels like cheating. To me it feels little different than if I had simply traced the photo, but most people here (and the few artists I've met IRL) think copying reference good, but tracing bad. Anyway, it's fast better than I could do from construction/imagination, and it really feels like cheating.

>> No.6428637
File: 3.09 MB, 498x364, shrek-camera.gif [View same] [iqdb] [saucenao] [google]
6428637

>>6428634

>> No.6428638
File: 536 KB, 524x749, Screenshot_20221219-084633-682.png [View same] [iqdb] [saucenao] [google]
6428638

For reference, this is what I can produce from imagination. This was fast harder than above, and it looks much worse.
I guess that's the point, but the marginal improvement over my previous drawing from imagination was more personally rewarding than the far better looking drawing above I basically copied from a photo.
Does this make me crazy? Oh well.

>> No.6428641

>>6428634
Please fuck off.

>> No.6428642
File: 163 KB, 625x604, 1630329867448.jpg [View same] [iqdb] [saucenao] [google]
6428642

>>6428637

>> No.6428645
File: 293 KB, 246x463, 1626825530823.png [View same] [iqdb] [saucenao] [google]
6428645

>>6428641
How bout you lick my cum out of your mom, faggot?

>> No.6428646

>>6428645
Try to find somewhere that people's immediate reaction isn't to tell you to leave. Nobody wants you here.

>> No.6428647
File: 2.57 MB, 382x554, 1642112667449.gif [View same] [iqdb] [saucenao] [google]
6428647

>>6428637
>>6428641
Are there really two easily triggered losers on here right now, or is it one even more pathetic samefagging loser?

>> No.6428651

>>6428646
No. I will post here as often as I want, and you will be unhappy and pathetic. There's nothing you can do to stop me. The best you could do is not respond, but you're incapable of that. You need to look at how you're spending your time. I'm seeing quite a lot of projection.

>> No.6428654

>>6428634
So you are saying you believe your skills are equivalent to tracing? What.
Are you allowed to use the internet by your caretakers??
I

>> No.6428656
File: 290 KB, 1200x900, csi.jpg [View same] [iqdb] [saucenao] [google]
6428656

>>6428401
>stickman for position of limbs and proportion
>draw the person
>make any adjustments now
>new layer
>line it
>I'm still figuring out the next step

>> No.6428658

>>6428651
I spent most of my day at work, left around 5:30am and got back around 5:30pm, made myself dinner and did some dishes, got about an hour of study done, and have been relaxing for about the past 30 minutes. Pretty satisfied with my time usage.

>> No.6428674

>>6428637
>>6428641
I'm missing some lore

>> No.6428677

>>6428656
very cool

>> No.6428699
File: 405 KB, 1264x688, df1_2.png [View same] [iqdb] [saucenao] [google]
6428699

does this happen to look like a cave or cavern, I can't seem to figure out this shading/coloring thing

>> No.6428792
File: 481 KB, 2858x1160, 20221220_014004_HDR_(1).jpg [View same] [iqdb] [saucenao] [google]
6428792

What do I do when this happens?

>> No.6428793

>>6428792
have you tried saving it elseqwhere

>> No.6428798

>>6428793
Yeah I did but the error keep a popping up.

>> No.6428800

>>6428798
Did you pay for csp? I don't think you can save unless you bought it

>> No.6428801

>>6428800
Yea I bought it full for 50$

>> No.6428873

>>6428451
This looks cool asf

>> No.6428876

>>6428792
Have you tried saving it to a diffrent location?
Alternatively move the file at the location and try saving again
Another thing to try is copy all the layers into a new file and try and save that.
That's all I can think off, but I've never had this issue before.

>> No.6428929

>>6428674
thread schizo who refuses to take advice and becomes aggressive when given any

>> No.6428953

>>6428873
eyyyy thanks

>> No.6428955

>>6428876
I coped all my my layers into a new layer and it works. I just wish my timelapse could save over

>> No.6428961

>>6428424
I've not touched class101, but coloso courses are pretty alright. Koreans know their shit and go straight to the point.

>> No.6428979

>>6428929
>Refuses to take advice
I literally used a reference. Advice can be bad
>Gets aggressive
I didn't respond immediately with a stale Shrek gif. Even vaxx shills aren't that lame.
>>6428658
Then you crabbed hard and accuse everyone of being the same person, it's. I haven't posted here in a couple of days as I'm busy. Not every trad artist is esdeath.
Also I find it ironic you accuse people of being aggressive when they disagree with you. Is your art so bad you argue for (you)s because it's the only way you ever get a response?
You're welcome!

>> No.6428985

>>6428654
If you are saying that being skilled enough at copying that it's as good as tracing is a bad thing, maybe this isn't the hobby for you.
I'm sorry you're permabeg. Don't worry, I went be here long, but if you get lonely there will be others to pass you by you can embarrassingly attempt to insult.

>> No.6428989

>>6428985
NTA, but can you translate this for me?:
If you are saying that being skilled enough at copying that it's as good as tracing is a bad thing

>> No.6428991

as an /i/ tourist you guys are pretty good, better than me for sure, cheer up

>> No.6428998

>>6427889
holy mother of proko
I bet you can't draw anything from imagination

>> No.6429000

>>6428989
Yeah, it's hard to parse out from text.
What I mean is, tracing is easy. Anyone with motor skills can trace an image. Copying an image by sight is harder.
So he's implying that I'm somehow bad if I find copying almost as easy as tracing.
If you hang around here you find people who say you should never draw from imagination, always use a reference. In the same post they say you should never trace.
I point out that tracing (one own work to a different medium) is a normal part of art and a valid way to learn muscle memory. But if tracing is bad and beginners should never do it, than using a reference is bad and beginners should only draw from construction by that same logic.
What I said was grammatically correct, but without inflection it's hard to get, I understand that.

>> No.6429002

>>6428998
I also want to long out that this isn't me. I'm not the only person tired of mass reply, bad advice crab.

>> No.6429003

>>6428699
>Cave/Cavern

My first impression was a tunnel. Needs more details obviously.

>> No.6429087

>>6428979
>accuse everyone of being the same person ... being aggressive
Can't say I have.

>> No.6429097
File: 670 KB, 3024x4032, 20221219_185215.jpg [View same] [iqdb] [saucenao] [google]
6429097

Could someone help me out with a red-line?

>> No.6429098
File: 583 KB, 1650x1540, ErenJaeger.jpg [View same] [iqdb] [saucenao] [google]
6429098

Critiques guys?

>> No.6429099
File: 928 KB, 1079x1436, Screenshot_20221220_051236.jpg [View same] [iqdb] [saucenao] [google]
6429099

>>6429097
Hope this helps!
I can't actually redline because I suck but it feels kinda like your leg orientation is off from the face and torso. Like the face is 3/4 but it seems like the legs are facing more towards the viewer? My eyes might just be bugging out at 5am, but something to consider

>> No.6429100
File: 25 KB, 390x600, d56cd29bc0d0079fd0c3bcfca32c6ea6.jpg [View same] [iqdb] [saucenao] [google]
6429100

>>6429099
Here's the reference image by the way

>> No.6429107

>>6429100
why do you need a redline if you have a reference?

>> No.6429110

>>6426053
Nah, I didn't start with the head I started with the hands/sword. And I used guidelines, I'm not too sure what you are trying to say.

>> No.6429112

>>6429098
He kinda looks like the dude from serial experiments lain, but overall this is bretty good keep it up oomf

>> No.6429113

>>6429107
Nta but lot easier for phone posters. I don't have access to any worthwhile photo editing on my phone.

>> No.6429118

>>6429107
Because... I'm drawing this in pencil? And I don't think I have the right insight to be able to just tell if I screwed up a pose or not. I don't want to polish turds I'd rather have a strong foundation

>>6429113
This, I have no editing apps on my phone and I want to finish this off by adding line art then watercolour paints

>> No.6429123
File: 610 KB, 1000x698, 4534353425243125312.png [View same] [iqdb] [saucenao] [google]
6429123

Hey~! What did i do wrong with this attempt?
Would love to hear some feedback and try to improve upon it.

>> No.6429131
File: 1.75 MB, 3564x2748, pose45attempt2.jpg [View same] [iqdb] [saucenao] [google]
6429131

Yo, just getting stuck in with my figure studies. Only really been doing art seriously for the past couple of months, most of which was spent doing basic shapes and fundies.

What should I be working on to improve my figures?

>> No.6429135

>>6429131
You're not learning anything from this. Pick a figure drawing course (Hampton, Proko etc.) and stick to it.
Also resize your images, like the sticky asks.

>> No.6429139

>>6429135
Ah, sorry abt the image size, will do that next time. I do feel like I'm learning, though! My figures have most definitely improved from when I first started. What's so wrong about studying the way I do? Not trying to be pedantic or anything, I just want to know what's wrong is all!

>> No.6429148

>>6429139
You don't know how to turn form, that's why it looks so flat and lifeless, these lines give me no information whatsoever about how the figure is actually positioned, tilt of the ribcage, the pelvis or the head. Try to do this with a more complicated pose and you'll fall apart. Gesture drawing and Proko's bean exercise is an absolute minimum.

>> No.6429153

>>6429139
>>6429148
I say you don't know how to turn form but this drawing doesn't even have them. Instead of a ribcage I get a random shape that could be anything. Instead of simplified cylinders for legs you give me nondescript rectangles and so on

>> No.6429157

>>6429148>>6429153
Alright, I'll give those a peek! I have done gesture and so on before but I suppose I moved on too quickly before I had a proper understanding of the subject. Thanks for the advice! I think I'll give Proko's course a go as that looks pretty good and not too long or in-depth for a beginner. Will help me get the basics down if nothing else, no?

>> No.6429211
File: 641 KB, 1200x1040, Work 1 bis.png [View same] [iqdb] [saucenao] [google]
6429211

I have a question related to my art
How do I k]ms without traumatizing my family ?

>> No.6429222

>>6429211
It's good, right booba and shoulders could use work, that's about it

>> No.6429301
File: 34 KB, 454x706, Untitled.jpg [View same] [iqdb] [saucenao] [google]
6429301

>>6429131
You could try using boxes and cylinders

>> No.6429310

>>6429098
Study line economy

>> No.6429317
File: 512 KB, 667x683, 1651072965862.png [View same] [iqdb] [saucenao] [google]
6429317

>>6429097

>> No.6429404

Anyone have a good site for action poses? I wanna try something else beside pinups

>> No.6429412

Is it possible for me to create a competitive art portfolio in just 1-2 months, even though I don't consider myself to be very skilled? I am hoping to apply to an art university in Austria for a few semesters.

>> No.6429420

>>6429412
what are your favorite subjects

>> No.6429421

>>6429412
>didn't post work
no

>> No.6429422

>>6429310
what the hell is line economy

>> No.6429426

>>6429422
why use lot line

>> No.6429428
File: 77 KB, 1000x752, gestures1.jpg [View same] [iqdb] [saucenao] [google]
6429428

Yo, as advised by an anon here I've began a figure drawing course to properly learn and get to grips with figure and character drawing. Though I've already run into a hurdle!

When it comes to gesture drawing, I really can't make heads or tails of the "flow" or "energy" of the pose I'm supposed to be finding. So, I have to stick to glorified stick figures like this otherwise I end up copying the contour which defeats the purpose of the exercise. Any tips?

>> No.6429442
File: 1.67 MB, 1800x2705, IMG_20221220_202248.jpg [View same] [iqdb] [saucenao] [google]
6429442

Any tips for shading anons? She looks like she sat behind a tractor exhaust.

>> No.6429496

>>6429442
smaller tractor exhaust could be an option

>> No.6429501

>>6429442
also the way you've shaded her currently makes it look as if the light is coming from behind her. try imagining the light coming from either the left or right side of the paper and draw what would look right for that lighting. yknow what I mean?

>> No.6429510

>>6429428
Yeah, grab Michael Hamptons Design and Invetion book and read the early sections on Rythm and Flow, practice those lines, you'll get a feel for it that way

>> No.6429512
File: 703 KB, 805x992, clairfrancoislinescolor.png [View same] [iqdb] [saucenao] [google]
6429512

>>6427352
My favorite stuck up ojuu sama got her anime!

>> No.6429514

>>6429510
I'll give that a peek, thanks.

>> No.6429515

>>6429420
Drawing and sculpture
>>6429422
Since I am not at home and do not have any of my artwork saved on my laptop, I am unable to post examples of my work at this time. I understand that it may be seen as dumb to ask about the difficulty of getting into an art university without providing examples of my art. However, I am simply curious and would appreciate any information you may have on the subject.

>> No.6429527

>>6429515
usually the universities have something called "mappenkurse" where they help you with curating your application portfolio. there's also lots of other artists who offer to coach you on this. no one can predict if you can pull this off in such a short amount of time, however it's not impossible since art universities in europe don't look for achieved mastery but use the portfolios to judge potential and talent of their applicants.

>> No.6429576

>>6429428
Get out a fat brush and watch some of these https://www.youtube.com/@lovelifedrawing/videos

>> No.6429602

>>6429422
Literally >>6429426
but to expand on it more, line isn’t the only way to define a form. If you pick the right lines, the negative space between them also defines the form. Good line economy is having a good balance between lines and negative space.

>> No.6429604
File: 605 KB, 1239x754, 0cbda350-f006-4e27-b4b8-c8d23fff4bab.png [View same] [iqdb] [saucenao] [google]
6429604

Froggies!

>> No.6429663

>>6429604
based phrogs

>> No.6429667
File: 639 KB, 2558x2408, 1646349060133.jpg [View same] [iqdb] [saucenao] [google]
6429667

digital study uwu

>> No.6429676

I don't really draw anymore, but I occasionally come here to make myself feel bad.

>> No.6429678

finished mela from pokkemon
i tried hard to use some new shading techniques like the shiny latex type stuff and soft skin details.
think it turned out pretty well im happy :)

>> No.6429679
File: 453 KB, 706x1073, mela1000.png [View same] [iqdb] [saucenao] [google]
6429679

>>6429678
im disabeled

>> No.6429702

>>6429604
frogchads

>> No.6429710

>>6429667
based based based based based

>> No.6429711

>>6429679
Both this and last version when I looked at the thumbnail it looked like Astolfo and I got excited but then I open it and get sad.

>> No.6429745
File: 46 KB, 898x613, 1643584603206.png [View same] [iqdb] [saucenao] [google]
6429745

why is it so hard to make hair strands?

>> No.6429779
File: 392 KB, 1489x1053, Will Weston - Figure Drawing - Lesson 2 - Homework 30 5 minute Figure Drawings 3.png [View same] [iqdb] [saucenao] [google]
6429779

Figure Drawing Homework

>> No.6429786

Nothing in my life has caused me so much frustration or made me feel as retarded as trying to draw

The next faggot tutorial with some smug chink i see telling me about how "anyone can do it" will make me track and hunt them down to anally rape them with a cactus

>> No.6429793

>>6429786
I don't know what circles you're in but I've never seen a chink do a drawing tutorial

>> No.6429795

>>6429527
thank you friend.

>> No.6429798
File: 49 KB, 145x195, 7842255.png [View same] [iqdb] [saucenao] [google]
6429798

>>6429793
here you go

>> No.6429811
File: 1.73 MB, 1583x1291, practice.png [View same] [iqdb] [saucenao] [google]
6429811

>>6428155
I gave go at this another at this exercise changing the legs to the alternating muscles rather than cylinders. The pose here was kind of hard to follow, do you think I got it roughly right?

>> No.6429829

>>6429786
in the time you spent finding that cactus you could've drawn something

>> No.6429833

>>6429811
Think that one looks better yeah

>> No.6429840

>>6429829
i already have one that's what makes it so easy

i will go back to drawing once i calm down

>> No.6429845

>>6429840
I know 4chan scrapes potential self identifying info off pictures people post, wonder if other websites bother. Otherwise it seems like it'd be hard to track people down.

>> No.6429858

My recent kick with trying to take a structured serious effort on learning to draw has ruined working 4 10 hour days for me. When I get home at the end of each work day I am overwhelming tired and sore in my arms and back. Luckily I ought to be switching jobs to something not physically strenous in 5-6 months.

>> No.6429869

>>6429811
the arms are very wrong, you need to imagine what you'll see if you walk to the side

>> No.6429875

>>6427823
Your replies make you unlikeable and show your propensity to stroke your dick to bad art under uwu excuses about stylization. I don’t think you’re old enough to be on this board.

>> No.6429886

>>6429098
It’s a bit stiff, anon. You should do some loose gesture drawings and study the angles of your references to get the more subtle curves and details.

>> No.6429889

>>6429442
Look into toning and shading techniques for pencil drawing. You need to do some excercises on shading basic balls and defining your value range with a pencil. It’s a good start, but rendering needs a little more tool and mark making knowledge.

>> No.6429895

>>6429604
Cute, sovl
>>6429667
Don’t forget to read and do life studies too, you need to learn to define form in as few strokes as possible, but keep up the good work!
>>6429745
You’re going into the details too quickly, anon. You need to focus on big shapes, then medium shapes, and then the fine details. If you go into the small details right away it’s not gonna look right.
>>6429786
You should spend time meditating and working on your patience. This is a life-long skill to study. Anyone CAN do it, if they have the patience.

>> No.6429915
File: 1.25 MB, 2560x1440, 186.jpg [View same] [iqdb] [saucenao] [google]
6429915

Beg. Why are there so many super rude anons? So much unnecessary bullying.

>>6429786
i know that feeling
>>6429679
coomable!
>>6429604
soul
>>6429512
values anon, use them so it doesnt look so uncanny
>>6429442
my tip for you anon is to look at the fucking reference and draw shadows where you see them. I know it sounds stupid but thats all there is to it until you level up into higher BEG levels. Also consider getting stick / crayon of charcoal for speeding up the rendering in trad. Trying to render gradients over big areas with simple pencil is almost torture
>>6429428
figure drawing is for advanced BEGs who mastered observation and everything it comes with it like shadows, textures, perspective, sighting... Gesture is this advanced thing which roughly means capturing movement / essence of the object while disregarding anything else. According to the current book i am reading you can comprehend gesture only through massive grind (take note there isnt clear consensus on what gesture is). Good luck
>>6429412
i dont know what the entry barrier is like for art schools, but you can spy my deviant art account to see what sort of gains i got in first 2 months to get an idea. I will say its incredibly easy to improve from ZERO to ONE but it takes shitton of grind to go from ONE to hundred
>>6429404
adorkastock.com sketchdaily.net line-of-action.com quickposes.com
>>6429211
its a bit bland and lifeless, eyes arent in half of the skull, values arent pushed enough, hair texture is nonexistant (its like her hair are from solid block) and gradients are very jagged. But nothing to suicide over. Keep drawing anon!
>>6429098
you used some transformation tool which destroyed line quality on few places. Either use app which has vector type of layers to prevent this or redraw the lines. Other than that i like it
>>6428363
i like the crocos comic
>>6428998
i can but it looks very lowbeg. But dont worry i will eventually get to INT books

>> No.6429933

>>6429895
>Don’t forget to read and do life studies too
off, ofc! thanks for my and others' advice!

>> No.6429975

fuck it i'm going back to trying to draw straight lines

>> No.6429992
File: 267 KB, 680x880, csi.jpg [View same] [iqdb] [saucenao] [google]
6429992

Somethings wrong but I don't know what

>> No.6429997

>>6429992
I dont think you can turn your upper body sideways that much without your spine snapping

>> No.6430003

>>6429992
Try drawing through the arm and shoulder before adding the other umbrella. I agree with the other anon, the torso is too far twisted, though the head could be there if both the torso and neck are twisted.

>> No.6430012

>>6429997
>>6430003
thanks I think I fixed it

>> No.6430013
File: 272 KB, 840x880, csi.jpg [View same] [iqdb] [saucenao] [google]
6430013

>>6430012
idiot

>> No.6430111
File: 1.13 MB, 2272x3694, IMG_20221220_175549178_BURST000_COVER_TOP~2.jpg [View same] [iqdb] [saucenao] [google]
6430111

Only time for one drawing today (no reference, obviously.) They say it's going to be a literal blizzard so I've been preparing.

>> No.6430142

>>6430013
how are you so good

>> No.6430149
File: 136 KB, 600x413, ololol.png [View same] [iqdb] [saucenao] [google]
6430149

>> No.6430160
File: 2.31 MB, 3272x2250, 38934.jpg [View same] [iqdb] [saucenao] [google]
6430160

I made this

That is my local church

>> No.6430163
File: 387 KB, 486x648, gg4.png [View same] [iqdb] [saucenao] [google]
6430163

:<

>> No.6430170

>>6428311
the shit of the succubus and demon concept is so oversaturated, it no longer impacts and stinks, with respect to that hand it does not match the dwarf behind the hole in the woman's stomach

>> No.6430172

>>6430160
very nice, the perspective on the left fence looks off though. what country are you in?
>>6430163
not sure if intentional or not but the eyes in the darkness are very distracting

>> No.6430196

>>6430163
lick lick

>> No.6430208
File: 907 KB, 1000x789, shark1.png [View same] [iqdb] [saucenao] [google]
6430208

>> No.6430212

>>6430149
Please answer my art, please

>> No.6430259
File: 300 KB, 860x1462, 226-2265921_prize-clipart-participation-ribbon-participation-award-clipart-hd.png [View same] [iqdb] [saucenao] [google]
6430259

>>6430149
>>6430212
uh...u tried...ur best? I guess...

>> No.6430268
File: 38 KB, 550x550, 72a75deb3d4406e2ee1d39f83b921a16.jpg [View same] [iqdb] [saucenao] [google]
6430268

>>6430259
please give me some feedback please
why drawing is such a hard task?

>> No.6430280

>>6430212
>>6430268
when I was a child all I did was copy images, I guess it was studies, but it ingrained in me the shapes and planes of anatomy, among other things. I focused entirely on the size, distance, and white space around any given point in the image, to produce as exact of a copy as I could
you're trying, at least, but when doing this you should replicate the shapes rather than draw what you see in the big picture. If it looks out of place, erase it, redraw it, or move it (don't use digital tools as a crutch too much) and eventually you'll have achieved a process and knowledge along the way

>> No.6430293
File: 90 KB, 494x625, image0-11.png [View same] [iqdb] [saucenao] [google]
6430293

Hello, I'm looking for some feedback on this hand and how I can improve it.

>> No.6430297

>>6430293
it's fine as is, but:
index finger is too long for being bent like that
ring finger is longer than middle finger
pinky is slightly too long, especially when you consider the last point

>> No.6430305

Basic knowledge for digital begs wondering why their image looks like shit, or why their linework sucks etc.

>Your canvas is too small or your brush is too big. Increase your canvas size is the first issue artists have. You should be working on a 2000+ px canvas.
This is why your linework is dogshit if you’re using a textured brush.

If you got other questions ask.

>> No.6430306
File: 649 KB, 913x957, sk.png [View same] [iqdb] [saucenao] [google]
6430306

Here are some sketches

>> No.6430307

>>6430297
Thank you!

>> No.6430310

>>6430305
I recently switched from 72 dpi to 300 dpi on a 4000x4000 canvas. I feel like all my drawings look better now. Was it placebo or did the dpi make everything look better?

>> No.6430314

>>6428399
The folds on the jacket don’t read correctly to me. Right shoulder pokes out a bit too far. He’s very stiff.

>> No.6430319
File: 29 KB, 708x439, D0FF275F-6529-4AF3-A4D3-D6E2E23506F7.jpg [View same] [iqdb] [saucenao] [google]
6430319

>>6430310
Yes. Image I’m posting isn’t 300 dpi anymore, but the 72 dpi is even worse.

>> No.6430320

>>6430310
DPI is important because if it’s too low you start to see the dots. 300 DPI makes it so each color pixel is small enough that you can’t discern them from each other. High DPI is another issue new artists don’t understand.

>> No.6430327
File: 1.63 MB, 881x1246, 70D04FD7-B5D0-46C8-9DD8-BA52C61F776A.png [View same] [iqdb] [saucenao] [google]
6430327

>>6430305
Another thing to mention. 4chan’s images are not the exact colors you used. My colors get muted when posted on here.
More tips.
You should not be saving your images as jpegs. They lower the image quality.
Here is a 72 dpi, 881x 1246 image.
Here is the original 300 dpi, 2480x 3508
https://files.catbox.moe/ysi95n.png

>> No.6430333

Any tips on memorizing forearm muscles? Shoulders, armpits, biceps+triceps I can visualize in my head but trying to imagine forearms makes my brain tilt.

>> No.6430337

>>6430333
they're like a penis frenulum

>> No.6430341
File: 277 KB, 486x648, document_01.png [View same] [iqdb] [saucenao] [google]
6430341

>>6430172
I dont know what intention is. I was scrolling with blank mind and some one mentioned a cave so I start making a cave. and I needed to put something in it, so I put snake girl, Do not know what to do with girl part of snake though

>> No.6430346
File: 376 KB, 1000x875, Illustration2.png [View same] [iqdb] [saucenao] [google]
6430346

Didn't understand quickposes's interface so I accidentally did a 90s each session. This pace is kinda fun but as expected the proportions are wonky as hell. Should I slow down?

>> No.6430365
File: 1.53 MB, 5748x2472, 24BBCD9B-D4C1-40EB-B665-5F2EE16261FE.jpg [View same] [iqdb] [saucenao] [google]
6430365

>>6430305
How to digitally color.

>> No.6430371

>>6430346
Do 5mins.

>> No.6430422
File: 189 KB, 1000x503, Illustration.png [View same] [iqdb] [saucenao] [google]
6430422

>>6430371
Well, I went ahead and did a class session with increasing time spent on each. 30s is too short, but I started getting the flow right with the 1 min long ones, and it really gets to business with the 5 min ones, so guess I'm going with that pace.

>> No.6430437

>>6430365
basic question but when converting sketches to linework is this just going over your lines with the solid ink pen in photoshop, just making sure to keep to single strokes with a continuous line

>> No.6430441

>>6430306
these look great and i wish i was half as good as you, but the left (bent) arm of the big center girl looks flat
it's just the contour of the elbow/forearm area that could be refined a bit
great style anon i love it

>> No.6430443
File: 1.96 MB, 1531x1389, jun.png [View same] [iqdb] [saucenao] [google]
6430443

any tips on how to paint?

>> No.6430451
File: 1.21 MB, 1178x1012, paint.png [View same] [iqdb] [saucenao] [google]
6430451

A bit of a long post. I'm not really sure how to approach learning. I started trying to learn properly a few weeks ago, before that at most I did badly drawn anime faces. Lately I've been focusing on gesture/figure/construction drawing with the idea of doing a lot of reps and slowly getting into my head an understanding of form, shapes, figures, etc. and how to manipulate them. But I'm not sure if this is the best approach or if I should be focusing in something else, I did a lot of shapes(boxes, cubes, circles, etc) from different angles and played stacking them up as a starting excercise. But there's too much to learn and too many resources so I feel a bit lost. I'm enjoying learning I feel like I've gotten a little bit better at identifying information at a glance, I'm not struggling as much as before. I want to build my fundamentals, whatever that means.

Most of these drawings were done in around 3-5 minutes, there's a ton more but I'm not sure if I should post more. Right now I'm dividing my drawing time into 50% proper learning(shapes, construction, little bit of anatomy, etc.) and 50% drawing characters that I like(animeshit). I'm having fun.

>> No.6430482
File: 1.45 MB, 3508x1833, 8482CAAA-8E9F-4845-91BC-17CF4703F8D4.jpg [View same] [iqdb] [saucenao] [google]
6430482

>>6430437
I don’t use photoshop I use procreate. I draw a rough sketch with a pencil brush then draw over that with another brush that allows me to go over it. Why your linework probably doesn’t look right is also because of a lack of variation in the linework. My basic sketch has thicker lines and that looks bolder. But if I’m painting I need thinner lines so they don’t look cartoonish, unless that’s what you’re aiming for. But even in the linework you’ll see line variations. The thicker areas are at places where a shadow is implied. Lighter areas need thinner lines. Areas that are squishing together like lips get thinner in the middle. Areas closer to the viewer to create a perspective are thicker.
Most issues with lineart are
>my original piece was weak
>my linework is all the same weight.
You need to know where to apply that weight. Throwing it everywhere will not help.

>> No.6430483
File: 512 KB, 835x883, file.png [View same] [iqdb] [saucenao] [google]
6430483

how do I make the shading less bad?

>> No.6430507

>>6430443
This perspective is confusing.

>> No.6430509

>>6430483
Pick a light source.

>> No.6430512

>>6430451
You're on the right path. Keep going.

>> No.6430514
File: 214 KB, 1000x1000, hunger.jpg [View same] [iqdb] [saucenao] [google]
6430514

>>6430170
She's not meant to be a succubus but thanks for seeing her that way I guess. It was actually inspired by the song From the Inside, I did think it might be a bit edgy but I decided I didn't care because I liked it. Not sure what you're trying to say about the hand, I guess the foreshortening isn't correct?

>> No.6430524

>>6430365
How do you combine the shading with the color in that example? Set color layer to multiply?

>> No.6430534

>>6430507
do you mean the bottom/legs? i need to pick up perspective made easy after i am done with loomis

>> No.6430551

>>6430534
The head looks as if seen slightly from above, but a lot of the rest is front facing.

>> No.6430556

>>6430551
thank you, i see it now

>> No.6430628
File: 2.07 MB, 1531x1389, resized.png [View same] [iqdb] [saucenao] [google]
6430628

At least i finished something this time, next year i want to grind more so i can make my husbando proud.

>> No.6430632

>>6430628
Looks dull.

>> No.6430637

>>6430632
yeah, i am extremely bad at colors and rendering ave everything else

>> No.6430728
File: 2.97 MB, 4032x3024, CEDC2583-47F9-4462-A343-9A6B7F90EFC2.jpg [View same] [iqdb] [saucenao] [google]
6430728

>>6427352
Please critique this skeleton drawing I did

>> No.6430748
File: 107 KB, 886x749, stayingbad.jpg [View same] [iqdb] [saucenao] [google]
6430748

I have been drawing for too long to be this shit lawl

>> No.6430750
File: 33 KB, 506x748, alsssopoo.jpg [View same] [iqdb] [saucenao] [google]
6430750

>>6430748
Further evidence. Mind you I am drawing between rounds in games and shit but even still.

>> No.6430791
File: 154 KB, 727x1051, file.png [View same] [iqdb] [saucenao] [google]
6430791

hands, feet, foreshortening
how do I salvage this
she's supposed to be stuck in a spider web

>> No.6430870

>>6430791
Probably fine it's a fairy right?

>> No.6430871 [DELETED] 

how do i do sets/scenes look at this shit

rough...

>> No.6430873
File: 48 KB, 733x666, 1666784608441.jpg [View same] [iqdb] [saucenao] [google]
6430873

>>6430871
how do i do sets/scenes look at this shit

rough...

>> No.6430886

>>6430870
yes, she'll be eternity larva from touhou

>> No.6430916
File: 37 KB, 530x790, poooocontinue.jpg [View same] [iqdb] [saucenao] [google]
6430916

More Poo

>> No.6430957
File: 27 KB, 320x240, 1000000264.jpg [View same] [iqdb] [saucenao] [google]
6430957

>>6430172
I'm Italian.
That is the church

>> No.6431000

>>6430791
Your head angle is a bit awkward anon. It doesn’t follow the overall gesture of the pose; I’d suggest you tilt her head upwards to follow the perspective you were setting up with her rib cage so the gesture isn’t broken. The main problem is that your proportions aren’t correct. Her limbs are way too long which makes her seem like she has giant bird arms and legs. You can especially tell the back leg is off by its length.

>> No.6431007

>>6430873
someone pls
what's a good book or video course or w/e

>> No.6431009
File: 130 KB, 603x857, hello.gif [View same] [iqdb] [saucenao] [google]
6431009

I'm still copying various cats.
I thought I can draw from imagination but it was awful. I might try loomis heads even if I dislike drawing humans.

>> No.6431030

>>6431007
sticky?

>> No.6431032

>>6431030
no. it was not helpful. let's be real the sticky is a mess.

>> No.6431086

>>6431032
ngmi

>> No.6431087

>>6431086
I KNOW THAT that's why i need help ;___;

>> No.6431089

>>6430441
Now that you mention it, I see what you mean about the arm. I think I know how to fix it. Thank you very much for the kind words + critique, I appreciate it.

>> No.6431095

>>6431087
just read the sticky then

>> No.6431096

>>6431095
DIE

>> No.6431103

>>6431095
have you TRIED to wade through all the links there? and they're not even specialised. have YOU found good books on backgrounds and scene creation from the sticky? no, because it's just a basic introduction without specialisation and the website isn't even up and hasn't been for forever. the google doc (also useless past a certain point) isn't linked any more, either.

fuck you i hope you and your family meet a violent and gory death you bitch

>> No.6431106

>>6431095
do NOT act smug around me and post baseless shit like this . thank you. whoever gives me good advice however i will wish everything good in the world for them and suck their penis

>> No.6431110

>>6431103
>have you TRIED to wade through all the links there?
yeah i am currently doing loomis
also, just check the artbook thread for specialized books about background. We both know that even if i linked you to a book about backgrounds you would give up after the first page for not giving you instant good results. There are millions of videos about backgrounds in youtube too, you are just a lazy ngmi.

>> No.6431111

>>6431110
dude i've been doing loomis and vilppu too i know that shit already how is that fucking lazy

you're just another /beg/ like me acting like a smug cunt. fuck off

>> No.6431113

>>6431111
ah, i forgot you were the schizo. Its been a while since i last came here, glad to ehar you are still alive and suffering

>> No.6431114

>>6431113
WHAT SCHIZO

dude i was just asking for good material on backgrounds and scenes and you come out here going "read the sticky bro i'm doing loomis bro" like yeah loomis is literally the first thing people here touch why are you acting like that qualifies you to be a smug cunt? fuck off

>> No.6431117

>>6431114
just draw bro lmao lol

>> No.6431118
File: 49 KB, 1012x931, 1669962790516.jpg [View same] [iqdb] [saucenao] [google]
6431118

I'll ask here because I think the watercooler thread got slid off by ai spam: do you think doing a raffle for reaching certain follower counts is cringe, or is it a worthwhile endeavor? is there another way you would say thank you or just not even bother?

>> No.6431119

>>6431114 (me)
also saying ngmi when you are literally a loomis /beg/ too is just annoying. why are you crabbing so early? just give good advice like the rest of us try to help each other or fuck off
>>6431117
off yoruself bitch you are gay retard bitch baby fuckface

>> No.6431125

>>6431118
i think its a good idea. I once did one, gained a bunch of followers and enver delivered because i got lazy. You could also try making something useful for your followers if you dont want to draw someones donut steel, like a printable sticker sheet, a picrew, those customizable pixel art cursor sets, etc.

>> No.6431129

>>6431114
Not the autist you're responding to but I've asked your question here and no one ever answers maybe try another thread.

>> No.6431131
File: 159 KB, 720x770, 1660091142512.jpg [View same] [iqdb] [saucenao] [google]
6431131

>>6431129
thanks for the kind response after my outburst, i wish i had more patience for idiots sometimes but alas.
i will do as you suggest!

>> No.6431138

>>6430873
What are you even asking.

>> No.6431144

>>6431138
like how do i put sets in perspective around the characters? like obviously all of it is off but especially off is like the angles of everything. so how to do backgrounds populated by things, basically.

perspective books. i've read perspective made easy but i need more still i guess........

>> No.6431148

>>6431144
perspective made easy, there, now go fucking draw

>> No.6431150

>>6431148
did you bother to read my post at all?

>> No.6431155

>>6431144
Show tits

>> No.6431159

>>6431155
no u r cringe

>> No.6431164
File: 211 KB, 112x112, 1657998682126.gif [View same] [iqdb] [saucenao] [google]
6431164

>>6431125
I'm mostly just afraid of no one giving a shit and there not being any entries. Even with the goal being 500 that feels relatively likely.

>> No.6431165

>>6431164
giveaways always get shares and likes, grifters are dime a dozen, go for it

>> No.6431190

>>6431159
Girls are not allowed on 4chan

>> No.6431199

>>6431009
I'll keep trying, I guess.

>>6430160
I really like it. Especially how trees have different strokes.


I wish it wasn't so cold and I could go outside, but it's really ugly in my whole region and no real spots to sit down and draw even the ugliest of ugly "modernist" buildings

>> No.6431248

>>6431144
Framed perspective vols. 1 & 2 are pretty good. I’d also recommend the marshal vandruff perspective videos.

>> No.6431261
File: 2.09 MB, 2223x2223, Illustration5.png [View same] [iqdb] [saucenao] [google]
6431261

How do you guys set your "Line weight Scale"?
I always start really thin and once I get my sketch down everything looks so thin and light. Do you guys have certain line sizes you only do for certain things(e.x. Hair, Contour, eyes. etc.) Thanks.

>> No.6431274

>>6427809
I'm glad you figured it out so fast. Very rarely do you actually get advice on this board it's mostly "That looks like shit ngmi". The most you'll ever get is "Practice forms more" which is good advice. No one on this board will say anything different cause they have no clue what else to say. They do give good advice but it's so general it's not useful.

>> No.6431339
File: 1.86 MB, 1597x1294, Illustration22.png [View same] [iqdb] [saucenao] [google]
6431339

>>6429811
I'm perma-beg so take this with a grain of salt. The red line you have is a good line of action but you need to follow it a bit more closely. Her torso is tilted back while your oval is more straight. Also don't be afraid to put contour lines/ wrapping lines on the legs and arms. It's a good idea to look for ellipses that already exist like the ankle strap on her shoes. You probably already are but looking up some stuff on Hampton is a good place to start. You're doing great so keep it up!

>> No.6431420
File: 231 KB, 801x803, image_2022-12-21_184545452.png [View same] [iqdb] [saucenao] [google]
6431420

wish me luck, begbrothers, as I will descent unto the hell of hand drawing

thousands of shitty sausage hands will be bestowed upon me, but I shall remain unyielding

>> No.6431518
File: 391 KB, 619x653, 1671661148973.png [View same] [iqdb] [saucenao] [google]
6431518

>>6431248
thank you so much, friend!

>> No.6431613

>>6431518
don't post my wife

>> No.6431615

>>6431274
He literally got specific issues with his drawing pointed out and got butthurt anyways.

>> No.6431713

How do people actually work with Figure Drawing for All It's Worth and similar books? Do you just read the advice and attempt to apply while copying the illustrations? Assuming no access to life drawing classes ofc

>> No.6431904

>>6428634
>In fact, copying a photo feels like cheating. To me it feels little different than if I had simply traced the photo
don't worry, it is absolutely not cheating. when you draw people (this includes stylized depictions of people, yes) from imagination, you draw from the 'visual library' you have established in your life so far. unfortunately, with beginners, there's basically nothing to draw information from because ususally people who don't draw do not pay much attention to proportions and 3D shapes and planes of eg. a skull, or body proportions. This is where studying from photos comes in. Yes, it's different from creating own work, but that kind of perspective misses the point. Copying from photos (or life drawing!) are just for studying, and yet they are very important for that.
Think of it like this: it's like a text written by a different person you extract vocabulary from, and memorize it - so that later on you can use those words any way you like in your own (original) speech or writing.
don't listen to the trash talk, i've been seeing your stuff for a few months now and you are definitely making progress from the point you started at. good luck.

>> No.6431912
File: 199 KB, 1014x2190, 20221221_172753~2.jpg [View same] [iqdb] [saucenao] [google]
6431912

Started watching Marshall Vandruffs series on Bridgmans. I had started on constructive anatomy but it was not really clicking so I was hoping this would help but it jumped straight into gesture like stuff which feels over my head. Got interrupted so I'm not sure if I'll get to continue, but not sure if I want to continue going through Bridgman or try something else.

>> No.6431918

>>6430750
you arent that bad, you are just lazy, go and practice more anatomy instead of half assing everything

>> No.6431945
File: 447 KB, 1509x3019, 20221221_172719~2.jpg [View same] [iqdb] [saucenao] [google]
6431945

>>6431912
Also tried a few hands

>> No.6431967
File: 280 KB, 600x413, 65783984.jpg [View same] [iqdb] [saucenao] [google]
6431967

>>6430149
first of all, i think it looks kinda cool and i like how you stylized it.
my redline isn't perfect but i hope it helps a bit. it feels like you are already checking some angles very nicely, but the dude in your drawing completely lacks a forehead.
the nose feels like it could be moved a bit more to the left, and the neck should not attach to only the jaw but the whole skull. so in this kind of angle, the neck should not line up with where the ear is, but a bit behind it.
the moustache felt a bit random so i roughly blocked out the shape to make it more visually readable in the photo.

>> No.6431989
File: 39 KB, 556x610, Untitled.jpg [View same] [iqdb] [saucenao] [google]
6431989

>>6431420
Good luck, you got this. You doing Morpho?

>> No.6432121
File: 105 KB, 1490x2048, 20221221_205630.jpg [View same] [iqdb] [saucenao] [google]
6432121

These are my very first 2 attempts at quick figure drawing (2 minutes each) really not feeling them

>> No.6432166
File: 400 KB, 1650x1540, AkiButHesAnEmofuckboy.jpg [View same] [iqdb] [saucenao] [google]
6432166

Last post before this thread dies. How do you guys feel about his hair? Should I change it?

>> No.6432170

>>6432166
looks good, no need to change it

>> No.6432205
File: 767 KB, 3508x2480, Practice 44.jpg [View same] [iqdb] [saucenao] [google]
6432205

>> No.6432244
File: 2.99 MB, 2590x870, dec212022.png [View same] [iqdb] [saucenao] [google]
6432244

the recent stuff

>> No.6432264

>>6432244
Pretty good but just stop studying Bridgman please it's going to ruin your art

>> No.6432299

>>6432264
But david finch told me too

i've been doing other stuff inbetween too

>> No.6432307
File: 626 KB, 1247x1305, Ref practice.png [View same] [iqdb] [saucenao] [google]
6432307

>>6432205
Goddamn I like that a lot. Do you have any rendered things?
-------------

I have been trying to learn the face past anime bullshit. First attempt at construction was a little wrong. Overlaid to see what was fucked up, and redrew. Not sure if that's cheating but I am trying to learn where I am fucking up.

>> No.6432357
File: 1.91 MB, 2250x1500, Illustrationvvchgh.png [View same] [iqdb] [saucenao] [google]
6432357

>>6427352

>> No.6432433
File: 172 KB, 794x752, image_2022-12-22_033737485.png [View same] [iqdb] [saucenao] [google]
6432433

>>6431989
thanks brother

yes
just finished the second book

I think I will try some clothes or hair practice
or maybe go back to photo references now

>> No.6432518

>>6432166
Perfectly cromulent in terms of design but I think it might look more dynamic if it was blowing backwards slightly like the blazer

>> No.6432607

NEW THREAD
>>6432606
>>6432606
>>6432606

>> No.6432649

>>6429501
>>6429889
>>6429915

Thank you for the tips, anons. Happy holidays

>> No.6433764

>>6431904
Thank you for this. I've worked three 12+ hour days in a row and I have to go out on the media hyped storm tomorrow. You've cheered me up. Thank you for taking the time to write this. I'm so tired, but after a short (I hope) day tomorrow I can spend three days on art, exercise, cooking, and (thank you jeezus) SLEEP!
I'll try to be less pissy with the crabs. Merry Christmas or whatever you do where you are, anon!

>> No.6433776

>>6430916
Yeah, it's shit, but only the face, really. I feel you didn't try at that point. The body is mildly okay.

>> No.6433779

>>6431111
>>6431113
I thought I was the schizo?

>> No.6433791

>>6432205
I agree with>>6432307. Your mech is compelling. You make it look decent with just lines.

>> No.6433834

>>6433776
"mildly Ok" is such a mood

>> No.6435097
File: 429 KB, 1172x1270, bHp2baZ.png [View same] [iqdb] [saucenao] [google]
6435097

Curly hair is hard.

How does this look overall?