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/ic/ - Artwork/Critique


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File: 238 KB, 900x1200, petite lady.jpg [View same] [iqdb] [saucenao] [google]
6220628 No.6220628 [Reply] [Original]

I need a bit of advice, I've been working under the theorical proportions of 6 heads tall for a person, but if I make someone taller or shorter for stylization or the like, I don't know how to properly proportionate the rest of the body (upper body, lower body, ribcage). Like, if I make someone 8 heads tall, or I make a 4 heads tall shortstack I struggle to find a fixed point for the size of the chest, waist, hips and the remaining on legs. Can someone give me any advice?

>> No.6220634

>>6220628
Do constructoids really? lmao
Hilarious how if something deviates even slightly from their constructoid rules their brain literally gets fried

>> No.6220637

>>6220628
What no loomis does to a mfer

>> No.6220643

>>6220628
Retard.

>> No.6220648

>>6220634
>>6220637
>>6220643
If you motherfuckers are so superior, then how do you do your artwork?

>> No.6220656

>>6220634
yeah proportion is really a constructoid rule, I just dont draw so I don't have to use it

>> No.6220660
File: 101 KB, 485x980, this confuses and angers the constructoid.jpg [View same] [iqdb] [saucenao] [google]
6220660

>>6220656
Human proportions vary greatly, if you actually believe you have to strictly follow the six head rule or whatever you are studying you are missing the point

>> No.6220666

>>6220660
I know in reality they vary wildly but when making original artwork if they don't fit people's "idea" of proportions it just gets fucked during feedback and the like. Female figure 10 for example, even if it's a real person, if I did a drawing with those proportions, I know I'd get a lot of shit about her her torso is overly long.

>> No.6220674

>>6220660
this is way too advanced for me, I will continue to refer to everyone as 'constructoid' and keep on not drawing

>> No.6220677

>>6220674
Why are you even here?

>> No.6220723

>>6220628
what set is this from? please share the zip file

>> No.6220785

>>6220723
I'm sorry, I don't have a full zip set of this, I found this a year ago online when I began drawing real people more seriously.

>> No.6220791

>>6220674
Commit suicide.

>> No.6220800

>>6220628
TB Choi has talked about this, wish I could find the actual clip for you. I recall she said the landmarks she tries to maintain are the elbows at the ribcage and fingertips around the mid thigh. Usually the more "attractive" way to do things is to make the legs longer. Keep the tibia and fibula at the same length or longer than the femur.
Also you know you can just look up a Loomis chart and copy the examples he has, right? I think FDFAIW has charts for 6.5, 7, and 8

>> No.6220804

>>6220628
Google "human body proportions."

>> No.6220819

>>6220804
I've been doing this but I feel like I'm missing something, that something slips by me.

>>6220800
I like this, though, anon, I'll look up TB Choi. I'll look at the Loomis charts again but as I said to the other anon, I feel there's something getting over my head.

>> No.6220824

>>6220628
Put pagenis in the middle and you'll be somewhere in the neighborhood

>> No.6220835

>>6220628
https://youtu.be/0EJhODhDv1A

>> No.6220839

>>6220835
Thank you, I'll give it a watch now.

>> No.6220851

>>6220628
sauce on these pics?

>> No.6220862

>>6220851
Sorry, I don't know.

>> No.6220878

>>6220628
Would you say that ass is small or big?

>> No.6220892
File: 1.61 MB, 1920x1080, file.png [View same] [iqdb] [saucenao] [google]
6220892

>>6220835
YOOOOOOOOOOOOOO
NTA
Everything makes sense now.
Now I know why my anime heads were looking weird, and how to replicate/study other styles.
TY!!

>> No.6220899

>>6220878
It's a big ass for a 18+ or medium for 25+

>> No.6220915
File: 41 KB, 600x441, 349e898748dfc41cc2b7199100c13e3f.jpg [View same] [iqdb] [saucenao] [google]
6220915

>>6220628
Draw body, scale up/down but keep head the same.
Adjust proportions slightly to look right to you.
Pic related is decent example

>> No.6220919

>>6220878
Smol

>> No.6220920
File: 2.43 MB, 1200x1556, 1630006822971.png [View same] [iqdb] [saucenao] [google]
6220920

>>6220628
I didn't go to art school, but my architect coworker who did teach in art school, recommended that I read and apply this book here on my drawings and reference images to keep my proportions in check.

>> No.6220946

>>6220915
>>6220920
Thank you both. I got other books, like constructive anatomy by George Bridgman and Human Figure by John Vanderpoel but I'll look into your source.
I dont go to any art school but I take art classes at a local gallery, I do well in class but at home it feels like it all falls apart. IDK if Teach's guidance is carrying me that hard or home I am lacking confidence.

>> No.6220954

>>6220851
Looks like it's from the Art Models series but I can't find that one specifically.

>> No.6221054

>>6220954
ah thanks

>> No.6221547

>>6220660
Bullshit, men with longer legs like me are more attractive than those with shorter, even if they are manlet. This is literal jewish lies, dont believe it its jewish lies

>> No.6223886

>>6220915
that pic is just retarded. how is it supposed to be of any help? it isn't even trying to represent anything valuable. It shows some person trying to guess random proportions into various heights. arm length is equal for 5 to 9 heads...
Good for them, they are trying stuff out. But what came out is still shit for everyone else.
OP tries to find concrete proportions as guidelines, which the creator of your image obviously didn't care for at all. -.-

>>6220628
measuring body proportions in heads is almost completely seperate from the subjects total size (see how I added the word "almost?") since it is a completely internal/proportional unit of measurement.
In a drawn world where the average person is 6 heads tall, the "8 heads tall" giant person is actually also pretty much 6 heads tall, but with a slightly larger reference head (since everything is scaled up).
That being said, it is true, taht in nature larger bodies often tend to have slightly smaller heads in comparisson to their bodies (for various reasons), but that fact doesnt change too much here. Large person - large head.
The thing is, that a comparably large head (say 1/3 or so) will make the viewer automatically assume that the creature/character is small and young (even without any size reference whatsoever), while the opposite is true for small heads (say 1/8). This fact can and should and is being used artistically/stretched!
- Tho within one species there will always be some bell curve variation, which means that in one project you shouldnt stretch proportions too far out of that distribution before it enters a weird alienation territory.
SO: contrarily to what I said before, feel free to give the large character a comparably smaller head, but don't overdo it. The boundaries are something to test out. So yeah... I think what I am trying to say should be clear now. things are not easy but ambiguous. you can take many routes.

>> No.6223888
File: 798 KB, 2822x3000, proportions_test_001.2.jpg [View same] [iqdb] [saucenao] [google]
6223888

second part to this >>6223886
picrel is just a stupid quick thing I tried for here. if its worth anything - cool. if not - idc. make of it whatever you want.
consider: you can use the same measurements for a 1/6 body as in a 1/8 one, but simply enlarge the head and get a different ratio of head to body... units of measurement don't change anything in lengths. so technically the problem isnt hard to solve. the difficult part is knowing what you actually want to achieve. realism? cartoonism? longer legs for aesthetic reasons and it looking mature? larger torso for it looking clumsy?
your best bet is likely just trying a lot in order to build an instinctual understanding, I guess.

>> No.6223913

>>6221547
Seek help and go back to pol right now

>> No.6224381

>>6223888
>>6223886
I guess based on what you say then I'll try to do some "instinctual" building rather to than adhere to exact heads. I also help the rule that heads really past a certain early age don't "grow" and remain the same size but the body keeps growing (I've seen some massive lads who look like they have tiny heads but that's because they're nearly 2m and sometimes bulky in body structure)

>> No.6224393

>>6220660
>Human proportions vary greatly
Only in the extreme ends, most people have similar proportions

>> No.6224399

>>6220628
op picture gives me an instant hard on

>> No.6224403

>>6220915
>Pic related is decent example
It's fucking horrible

>> No.6224426

>>6220628
>I've been working under the theorical proportions of 6 heads tall for a person
is that like you are rethinking of quantum physics or what? you will have some squeezing proportions in stomach, leg straight bones, arms ofc and neck, but you won't have them (in major) in face, lungs section, pelvis, knee cup is going to stay the same, general proportions dependency is going to be ticker, because if you just make things smaller bones will be fragile, that's fucking all, pay me

>> No.6224430

>>6224426
thicker*

>> No.6224439

>>6224426
>pay me
no

>> No.6224517

>>6224426
that is not even true... square–cube law proves it. small organisms can afford having way smaller/thinner bones, since the weight is decreasing stronger with scale than diameter is. tiny animals have fucking thin bones. ever seen the femur of cettle (or elephants or saurs for that matter)?
its just wrong... big organism - big fucken bones.
ever seen a spider web? think a large scale one with same proportions would even carry itself? lol

more interesting here tho: brain size not neccessarily important for movement. controlling a horse sized body doesnt require more nerves or neurons than moving a frog sized body. movement patterns mostly computationally easy. risk of injury is different tho.

>> No.6225408

>>6220628
look at >>6220915

for a human, the upper body + head is about the size of legs give or take minor changes, arms are ballpark as tall as you are if you strach them out to their max.

3 head would be short stack, 4 head is where you see this applied, I think they fucked up 8 and 9 head proportions quite a bit, with 7 head being an outlier for leg to body

use these as general guidelines and adjust accordingly to style.