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/ic/ - Artwork/Critique


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File: 281 KB, 1240x877, 4520F2A2-3921-47A2-A8CA-7F190CD4C442.jpg [View same] [iqdb] [saucenao] [google]
6160893 No.6160893 [Reply] [Original]

IF YOU ARE A /BEG/INNER OR /INT/ERMEDIATE IN ART, please use this thread to post pieces for critique or ask for advice.
Use this thread instead of making new threads or post in the drawthread with fundamental exercises.

RESIZE YOUR IMAGES TO ~1000 PIXELS using one of the following methods:
1. screenshot the image and post that instead
2. change camera capture settings to something smaller
3. send to computer and resize in MSPaint
4. I do

READ THE STICKY:
https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

RECOMMENDED BOOKS FOR BEGINNERS:
- Keys to drawing
- Perspective made easy
- Figure - Design and invention
- Pen and Ink

TRY TO BE ACTIVE AND GIVE PEOPLE SOME FEEDBACK.
When giving feedback, avoid vague "advice" - point what's wrong and try to give the anon you're quoting a clear direction to improve their art (study heads < watch THIS VIDEO about head structure, read THIS SECTION of THIS ARTIST'S BOOK, etc).
You, feedback seeking anon, should also try to be clear and concise when asking for critique/help. When posting your artwork, say what you want help with, and what's your goal with the study/artwork.

https://www.youtube.com/watch?v=a3uxMdokX68 [Embed]

PREVIOUS THREAD
>>6157232

>> No.6160895
File: 148 KB, 1484x1544, hapsburg ferret final.jpg [View same] [iqdb] [saucenao] [google]
6160895

someone in my gc asked me to do a "hapsburg ferret"
he clarified that he wanted the outfit, not the fucked up face kek

>> No.6160920
File: 854 KB, 2448x3139, DE434E29-8CB3-477F-886D-EC8497855ECF.jpg [View same] [iqdb] [saucenao] [google]
6160920

>>6160893
This turned out pretty rough so I’m not gonna polish. But what did I do wrong and what can I do to improve, be blunt

>> No.6160922

>>6160920
ya piss me off

>> No.6160928 [DELETED] 

>>6160922
I really don't care lunatic can you just do your own thing and leave me alone

>> No.6160934
File: 2.93 MB, 4032x3024, IMG_2871.jpg [View same] [iqdb] [saucenao] [google]
6160934

I don't know how to properly make my stuff 3d looking, so to me it looks 2.5D or flat. Any recommendations to help fix that?

Also my stuff is wildly inconsistent and my anatomy sucks. Are there any resources to help fix that/ and to better draw figures in more interesting poses (perspective etc)?

>> No.6160937

Is it normal to feel like all your stuff looks childish when you're beginning? Stuff that I can kind of draw looks ok, plants and sometimes landscapes, but if I try anything else I feel like it looks like something I would have drawn in middle school

>> No.6160938

>>6160937
yes, just keep drawing

>> No.6160943

>>6160920
please be my girlfriend please

>> No.6160944

>>6160934
you can only demonstrate form with lines and value

>> No.6160948

>>6160895
why did you put a chromatic aberration filter over this

>> No.6160952

>>6160948
I may have, I was pretty drunk when I finished it.

>> No.6160956

>>6160952
what do you mean you may have? im looking at it retard

>> No.6160959

>>6160956
I'm still pretty drunk anon

>> No.6160965 [DELETED] 

>>6160943
Fucking freak I just want crit. This board garbage

>> No.6161002

do you guys recommend anything from skillshare
I got a free trial

>> No.6161005
File: 429 KB, 1876x1305, 6F6AB687-0579-4690-A177-78BCE37CE6E5.jpg [View same] [iqdb] [saucenao] [google]
6161005

Finished a portrait, painting while recovering from a surgery sucks

>> No.6161019
File: 70 KB, 1203x771, chalice.png [View same] [iqdb] [saucenao] [google]
6161019

>draw a line
>erase it
>draw a line
>erase it
>stand up
>walk around my room for five minutes
>go get a cup of coffee
>draw a line
>whatever, good enough
I think I have terminal NGMI

>> No.6161020

is it ok to start with painting
lines aren't real anyway. drawing just seems dumb

>> No.6161029

>>6161005
My guy looks like he just ate the filthiest ass

>> No.6161036
File: 762 KB, 1080x1920, Screenshot_20220713-152251_Gallery.jpg [View same] [iqdb] [saucenao] [google]
6161036

>> No.6161041

>>6161036
How about you actually contribute to the thread you parasite

>> No.6161044

>>6160937
Yeah that happens to everyone I think desu.

>> No.6161061
File: 601 KB, 1058x1000, 7vhxghnk.png [View same] [iqdb] [saucenao] [google]
6161061

>> No.6161066

i don't think it's possible to enjoy drawing. i think everyone who ever told me it was fun was telling me a lie.

>> No.6161076

>>6161066
if you're not having fun that means you're out of your comfort zone and learning something which is good

>> No.6161104

>>6161076
what if it has literally never been fun since the first time i picked up a pencil

>> No.6161108

>>6161041
I just did

>> No.6161125
File: 389 KB, 1000x1000, B162F2F8-1160-4E8E-9865-8087C8380DB1.jpg [View same] [iqdb] [saucenao] [google]
6161125

I just want to draw consistently good portraits, get proportions right.. I think I’m too scared to draw bodies yet. I also don’t normally try to draw anime. So that’ll a first.

>> No.6161126
File: 380 KB, 1722x2434, swimsuit 2.png [View same] [iqdb] [saucenao] [google]
6161126

what are the most obvious flaws i should work on based off this lineart

>> No.6161129

>>6161126
line weight

>> No.6161134

>>6161126
hands too small

>> No.6161152
File: 522 KB, 1079x1133, 12434.png [View same] [iqdb] [saucenao] [google]
6161152

Could I have some advices on this drawing?

>> No.6161160
File: 2.51 MB, 10000x5000, Gestures-min.jpg [View same] [iqdb] [saucenao] [google]
6161160

Gonna move on to how to simplify particular body parts & proportions with papa Huston. Is there any collection of figure sketches by old masters? Michelangelo's sketches for example have very clearly defined forms on them and I'd like to study those (and others), but I've only got real human reference photos.

>> No.6161167

>>6161129
yea i was thinking that too. know any good tutorials on lineweight

>> No.6161175 [DELETED] 
File: 313 KB, 894x1280, 85BDC4DE-9DB3-42BA-84BF-447B42AEDC89.jpg [View same] [iqdb] [saucenao] [google]
6161175

SiZes are all fucked up

>> No.6161179
File: 195 KB, 894x1280, 78C7CAAF-B1D2-47AB-8DA1-10BBED30CFD2.jpg [View same] [iqdb] [saucenao] [google]
6161179

Ditched the watercolor brushes. Can’t not human no good.

>> No.6161200
File: 984 KB, 1600x1200, Shit show.png [View same] [iqdb] [saucenao] [google]
6161200

I was tracing over this image and just wanted to see if I did alright and what needed more work on, I know I messed up the eyes.
I did this because I heard it was good to trace over images to get the 'feel' of the body.

>> No.6161216

>>6161152
Be less cringe

>> No.6161233

I can't commit construction and anatomy to memory. Are there any good ways to remember so I can draw different proportions from imagination?

>> No.6161254
File: 947 KB, 1100x686, udachi.png [View same] [iqdb] [saucenao] [google]
6161254

goddamn quitting smoking a bitch

>> No.6161257

>>6161233
post work

>> No.6161262
File: 2.41 MB, 5000x6667, mask.jpg [View same] [iqdb] [saucenao] [google]
6161262

>>6161233
not really indicative because my work fluctuates all the time but here's this. Would have liked the figure to be more fluid etc but even with gesture I get this stiff final product.

>> No.6161264
File: 3.61 MB, 1719x1235, 8C3DC858-8795-4049-8A77-2A1A767770BC.jpg [View same] [iqdb] [saucenao] [google]
6161264

Took a screenshot of a made in abyss background and painted it

>> No.6161267
File: 89 KB, 640x652, BBBF6DB9-A6B0-4C27-A022-967BC4E061F1.jpg [View same] [iqdb] [saucenao] [google]
6161267

>>6161200
God 3D women are such disgusting pigs

>> No.6161271

>>6161264
neat, where do i even start with painting backgrounds? this one looks really nice

>> No.6161277

>>6161271
Thanks anon, I think you have to begin blocking form (making the big blocks of color) then you move from big to small. Painting is all about copying the form of color shapes. The more accurate you can copy the shapes the more realistic/better it looks. Try to think about objects as if they were composed by colors and disociate the object per se. Here is my timelapse. https://files.catbox.moe/3ze8zw.mp4

>> No.6161306

>>6161152
I love Lain

>> No.6161317

>>6161200
don't just trace in terms of lines, trace also the surfaces

>> No.6161327
File: 112 KB, 630x1205, Illustration5-1.png [View same] [iqdb] [saucenao] [google]
6161327

Thoughts? Crits? Advice?

>> No.6161330

>>6161200
dot trace it as lineart for fucks sake

get a bigger brush and trace it along with the shading and some countour lines, basically trace the 3D forms otherwise all you are doing is just reinforcing symbol drawing and ot learning anything

this is the same reason people say their linework is worse than the initial sketch, because they just trace their sketch instead of just taking it as redrawing the sketch but in a cleaner way

look at this vid, SKIP TO MIN 30 to get to the useful parts

https://www.youtube.com/watch?v=tq2NBkeUhXg

from min 30 you see him just jotting down countour lines and shading that inform 3D form, try doing that while tracing, draw the shading and countour lines that inform the 3D forms

then try doing that for the same image but without tracing, if you want to begin with tracing at least do 2 versions one without tracing so you can avoid bad habits for the crutch that is tracing and you can develop the skills to draw from reference without it

>> No.6161336

>>6161330
also if youre gonna use tracing, then draw construction with simple forms like cubes and cylinders on top of the img, then redraw the construction from ref without trace

this use of 50/50 ref and trace is how you can use tracing as a sort of semi-useful method otherwise you arent learning anything since the image below is already giving you all the info ad you arent forcing your brain to actually have to retain and replicate information

>> No.6161347
File: 171 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
6161347

>>6161327
add some contraposto to the pose so his walk doesnt look so stiff, picrel, thats how you can make even simple and boring standing poses just a little bit more interesting and natural

linneweight seems a bit all over the place ad still too unfinished even if youre going for a more loose look instead of the boring vector looking lineart
but i cant really comment much cuz i dont do any finished linework style art, but i would look at artists with loose style of lines and see how even though it looks loose it isnt random if thats what you are going for

otherwise if youre going for the clean lines then again, tidy it up and use lineweight to show both shadow vs light ( thick vs thin)

>> No.6161349

>>6161271
pick one of these videos methods or mix and match, then choose a cool landscape, city scape or wtv other background you find cool and want to learn how to paint, and then just paint and draw from ref using the methods you chose

https://www.youtube.com/watch?v=XHprIlkY8Q4&t=895s

https://www.youtube.com/watch?v=AKXkTDSvb1k&t=948s

https://www.youtube.com/watch?v=DGqnNxDnX6I

>> No.6161350
File: 69 KB, 1161x862, dragon female knight niceart cuteart simple.png [View same] [iqdb] [saucenao] [google]
6161350

Super beginner artist here;

How can people make things look so "depthful" and appealing with such basic lines and no shading?

>> No.6161354

>>6161233
yes, liek ive been spamming on /ic/ for ages, your brain learns best by info recall, thats the basis of every study method for anything

basically instead of just copying shit, draw from ref then redraw the same thing from memory, analyze with the original and redraw trying to fix the mistakes

rinse and repeat, and after a while, a long, really long while that can be from months to years depending o your memory and how much you actually draw, you will have a decent human mannequin committed to memory along with the basics of anatomy

>> No.6161359

>>6161327
Adding to what the other anon said, the torso is definetely too short (almost no lower abdomen) which makes him look like a midget with long legs.
Also, maybe making the head smaller would look better, unless that was intentional.

>> No.6161360

>>6161347
Thanks a lot for the write-up. The walking stance wasn't planned — I started off sketching just the head initially then thought why not add a torso on another layer and so on — but I'll look up your tip on how to use contraposto to make walking better.

Fair points on the lineweight. Do you have some examples in mind for artists with loose lines?

>> No.6161365

>>6161020
yes you can start with painting but it will make learning a bit harder, at least begin with simple rough sketches instead of going straight to painting with blocks of color

you will still be thinking of the same things no matter what method you are using, what makes drawing easier as a learning method is you remove the need to thik about color theory, brushwork, edges, aswell as being easier to visualize forms

https://www.youtube.com/watch?v=ygt5opJqXSA

like this vid the initial stages is just him basically "drawing" but with blocks of paint instead of lines but again its easier as a beginner to at least do a rough sketch to guide you and to draw as much as you paint, it will help solve some fundamental problems you might face especially with things like perspective

>> No.6161366

>>6161359
Yeah, good point. I think I can see how his ribcage can look like it immediately connects to his pelvis.

>> No.6161369

>>6161365
Lines are stupid. Reject lines, return to volumes. Go paint!

>> No.6161379

>>6161360
>Do you have some examples in mind for artists with loose lines?
unfortunately its a bit out of my area of interests, at least ones that are actually useful as examples to learn instead of just being cool artworks to take as inspo

but even as just for inspiration id take a look at Karl Kopinski, Yoji Shinkawa (mostly his metal gear stuff), Terada Katsuya, Jim Jung Gi,

>> No.6161382

>>6161350
cuz despite doing very basic drawings they still show 3D forms, perspective etc

the things people whine and moan about learning even though its the basis of all drawing even if you dont want to do realism

>> No.6161389

>>6161349
>hmmm let me check one of the links, I hope they can teach me how to draw cool environment textures
>literally paste a photo on the lineart then paint over
It's all so tiresome, what even is the point

>> No.6161401

should I try to maximize the drawing area on my pen tablet and move with my arm instead of wrist

or is it a meme

(I use my mouse for some UI stuff since it doesn't map to the entire screen. intuos m btw)

>> No.6161409

I haven't been here for like a year or something. When did they combine /beg/ and /int/? Were there too many begs coming into int?

>> No.6161414

>>6161409
Too many ints coming into beg, also int thread was just ints being told to go back to beg

>> No.6161424

>>6161317
I didn't actually think of that, Will make sure to do that.
>>6161330
>dot trace it as lineart for fucks sake
Alright I didn't know that you had to dot trace references and assumed that you just copy where you see the lines on the body.
>get a bigger brush and trace it along with the shading and some countour lines, basically trace the 3D forms otherwise all you are doing is just reinforcing symbol drawing and ot learning anything
I always thought that the brush size I was already using was already kind of big (12) but I will make sure to increase the size of it. Also sorry if this sounds like a stupid question but when you say "trace it along with the shading" do you to also shade in the shadows that I see?
And how do I recognize "countour lines" in real life references?
>this is the same reason people say their linework is worse than the initial sketch, because they just trace their sketch instead of just taking it as redrawing the sketch but in a cleaner way
I always assumed that what you were supposed to do with your sketches, to 'roughly' copy them 1:1.
>from min 30 you see him just jotting down countour lines and shading that inform 3D form, try doing that while tracing, draw the shading and countour lines that inform the 3D forms
I'm going to be honest I'm not too sure if I understand what I watched, I know I saw how that improves his drawing but I'm still unsure how I can properly transfuer that skill into my own work.
>then try doing that for the same image but without tracing, if you want to begin with tracing at least do 2 versions one without tracing so you can avoid bad habits for the crutch that is tracing and you can develop the skills to draw from reference without it
I didn't know what I was doing was actually reinforcing some bad habits, I guess I can try doing this again later on, just need to understand all of what you said a bit more since I'm still somewhat confused but I'm very thankful that you told me what I needed to improve on.

>> No.6161432

>>6161424
>>6161336
>also if youre gonna use tracing, then draw construction with simple forms like cubes and cylinders on top of the img, then redraw the construction from ref without trace
I'm not going to be tracing all of the time I was just doing this out of the blue, but I know I need to work on my construction a lot more in general, just been kind of all over the place with trying to learn stuff.
>this use of 50/50 ref and trace is how you can use tracing as a sort of semi-useful method otherwise you arent learning anything since the image below is already giving you all the info ad you arent forcing your brain to actually have to retain and replicate information
I think I understand what you mean, just still feel confused and I think you're right about me not learning anything from this. I should probably just stop tracing and just stick to using references until I get better drawing period.

>> No.6161459

>>6161350
Ignoring that the dragon DOES have shading here and that there's some deliberate variation of line weight as well, it's about the cross contours. They reinforce the form and perspective be impressing both which things are in front of others and how contours skew towards or away from the point of view.

>> No.6161465
File: 727 KB, 3000x4096, oG2Ln73OLVFwDhsqfw12UFonhLIE2wfEd9vFzQkffSU6gVqw5J4YczJu5L5H.jpg [View same] [iqdb] [saucenao] [google]
6161465

attempted a painterly style. I think my August is going to be spent doing studies and nothing but studies.

>> No.6161478

>>6160893
What is a good resource to learn how to shade and render?

>> No.6161492

>>6161478
any youtube video about values, marco bucci is a good one but also christopheY (might be misspelt) has a good rundown on pinch poke fold/crease valley/ridge https://www.youtube.com/watch?v=8U_h3fw7VRc

>> No.6161512

>>6161478
Just paint. t. Guy who just paints

>> No.6161530

>>6161432
i was trying to ot be mean and say tracing is a stupid waste of time cuz i know someone else would pop up to say it

but ow that i see you have a good mindset ill say it, you are right, tracing wont help you it is only a crutch at the very very beginning, the faster you move to just reference the better

but the part of drawing construction on top of ann image can be useful, ad helps you see how it would be drawn the correct way and mitigate easy errors you would need to post somewhere for someone to point it out to you

like here you got an example you did of the correct thing, now try to aim for that from ref if it makes any sense, it ca especially help on giving you a good idea of construction that isnt stiff and follows the gesture of the pose, because many people end up being too stiff even when constructing dynamic poses

>> No.6161551
File: 1.04 MB, 1600x1200, 45354FGFDG.png [View same] [iqdb] [saucenao] [google]
6161551

>>6161424
did a quick demo to show what i mean, it isnt perfect but should be easy to understand what you should be doing if you want to even learn anything with tracing

and yes, tracing creates bad habits especially the way you were doing, it is only usefull for either trainning inking/lineart, get a feel for the correct construction you would need to reproduce the image, or understand how to shade and represent the forms with shading

and even then, the faster you move to just using reference the better

>> No.6161552 [DELETED] 
File: 102 KB, 909x989, dumb cock.jpg [View same] [iqdb] [saucenao] [google]
6161552

How would I shade this? Light source would be in front of him to his left. I can seemingly read as much as I want about shading simple cartoons and not remember any of it. Should I just stick to drawing real people and things from references until I understand how light works?

>> No.6161553

>>6161478
Studies, unironically. Assuming digital, the biggest things you're likely to overlook are that you can use the lasso tool or soft and hard edged erasers combined with soft and hard round brushes to control your edges so the same shadow can have hard and soft edges, and layer blending modes (like multiply, burn, dodge and hard light) are powerful tools for producing consistent shadows and highlights.

>> No.6161583
File: 1.17 MB, 648x764, batman demon.png [View same] [iqdb] [saucenao] [google]
6161583

>>6161553
But how can i study how the light hits a volume? i want to be capable of taking an object and shading it with lights from different angles , without reference, but obviously i cant... i understand how to copy values in a 2d manner, but i cant do it with imagination, like concept/comic artist do when they create their weird stuff... how do you study that?, feel like a fucking retard, i know there is a looong way to beeing capable of doing stuff from imagination, but what kind of studies can let me there?

Pic related

>> No.6161590
File: 3.58 MB, 4032x3024, 9A21567B-F247-498A-926C-CABA690502D9.jpg [View same] [iqdb] [saucenao] [google]
6161590

I drew an oc of mine and I feel like the eye the left side is misplaced

>> No.6161591

>>6161590
it is

>> No.6161593
File: 2.82 MB, 2890x3176, E9E730B5-CE24-4955-B75D-C1F4496A1A46.jpg [View same] [iqdb] [saucenao] [google]
6161593

>>6161590
It flipped so here

>> No.6161595
File: 1.47 MB, 1414x990, gozila.png [View same] [iqdb] [saucenao] [google]
6161595

fanart for my favorite movie, shin godzilla. any crit

>> No.6161599

>>6161595
based ! soul !

>> No.6161600

>>6160934
It looks like dogshit because you are symbol drawing stupid prebeg

>> No.6161606
File: 547 KB, 1009x768, Screenshot_234.png [View same] [iqdb] [saucenao] [google]
6161606

how do i draw this part of the head? can someone it for me? ive tried tracing to understand it but to no avail

>> No.6161614

>>6161606
pretty beg myself so take it with a grain of salt, but I think part of your problem is you drew her as a chinlet, so she doesn't have the skull space to convey such a massive fucking forehead

>> No.6161616

>>6161606
Learn how to pick the pencil first you moron.
Are you drawing with your ass esl shithead?

>> No.6161617
File: 655 KB, 955x969, beg.png [View same] [iqdb] [saucenao] [google]
6161617

>> No.6161624
File: 105 KB, 1024x649, 21782319873798129831298329.jpg [View same] [iqdb] [saucenao] [google]
6161624

>>6161616
Fuck you, mutt.
>>6161614
Its not about the chin but the tilt of the head that reveals a bit of the other side

>> No.6161626
File: 52 KB, 564x991, bfd228bb0f82841b1d7acdc8943329f8.jpg [View same] [iqdb] [saucenao] [google]
6161626

>>6161606
look at the asaro head for clarity on face geometry, but mind that heads and faces are one of the most difficult subjects to draw with planes and volumes in mind, because of their complexity and because of our ability to instantly recognize the slightest mistake or irregularity in them.
i'd suggest you to practice your feeling of form on simpler subjects, like rocks, tree roots, insects, fish, generally stuff that has a lot of simple shapes, drawing faces only occasionally. Trying to draw 3d faces as a /beg/ is punching a brick wall

>>6161599
:D

>> No.6161628

>>6161583
You learn it from doing studies. You learn by observation.

>> No.6161629

>>6161606
Do bargues patiently & sight-size. Your problem is inability to observe & reproduce even basic proportion.

>> No.6161636

>>6161629
>>6161626
Dude i just need to understand how to draw that part. I already know of my shortcomings

>> No.6161660
File: 517 KB, 2732x2048, 59EE578C-663A-4B93-A04C-2D5AE77630A4.jpg [View same] [iqdb] [saucenao] [google]
6161660

>>6160934
Eyes pop out of nowhere in your drawing. In reality they are pretty far back

>>6161126
Get your fundies

>>6161152

Lighting on the cross doesn’t really reflect well on the garment

>>6161606

Watch steve’s huston basic face anatomy, pretty useful stuff in there


Here, first time i color something and it looks better than without colouring

>> No.6161669

>>6161593
She looks pretty cute anon

>> No.6161693
File: 525 KB, 1596x1512, Illustration204.jpg [View same] [iqdb] [saucenao] [google]
6161693

>> No.6161705
File: 437 KB, 839x768, lean.png [View same] [iqdb] [saucenao] [google]
6161705

>>6161636
ngmi mindset

>> No.6161707

>>6161628
what is a good photograph/cinematographer or painter to study?

>> No.6161713
File: 3.96 MB, 6552x6552, &gt;1000px limit lmao.jpg [View same] [iqdb] [saucenao] [google]
6161713

>> No.6161716
File: 1.79 MB, 1058x1000, 1629607767548.png [View same] [iqdb] [saucenao] [google]
6161716

Drawing interacting characters is really fucking hard.

>> No.6161721

>>6161705
I already do everything said to me i just NEED to see it done, to see the puzzle solved.

>> No.6161723

>>6161716
i think you made her really long

>> No.6161724

>>6161723
Now when I think of it you are right.

>> No.6161728
File: 95 KB, 1280x1280, Untitled72_20220714145418.png [View same] [iqdb] [saucenao] [google]
6161728

never gonna finish this sketch

>> No.6161730

>>6161728
SEX?

>> No.6161731
File: 1.31 MB, 3000x3000, Illustration.png [View same] [iqdb] [saucenao] [google]
6161731

how do i pick good color palettes?

>> No.6161747

>>6161728
Belligerently soul, I really like this

>> No.6161748

I CAN'T RENDER!!!!!!!!!!!!!!!!!!!!!!!!!!

>> No.6161752

>>6161126
Hands are too small and spidery
navel is too far up on the torso
hair is misaligned with the head
left arm is completely fucked up, work on your foreshortening and positioning

>> No.6161753

I CAN'T SHADE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1

>> No.6161754

I CAN'T FUCKING UNDERSTAND COLOR PALETTESSSSS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

>> No.6161757

>>6161200
She is a Horrible fat pig

>> No.6161760

DRHFJXSKFXIJDOTXFIKJKDTGXJGDKJXGHFOKJKXFHJXGLJHGKJGCLVJGVLHVG

>> No.6161764

>>6161200
Don't trace kids or you'll end up drawing horrible things

>> No.6161767

>>6161754
pick what looks good and don't tryhard with retarded choices, it's that simple

>> No.6161768

>>6161764
Don't tell me what to do. What are u a pro?

>> No.6161774

>>6161768
Well if you're okay with that "drawing" be my guest

>> No.6161777

>>6161774
stop responding to the falseflagger

>> No.6161785

>>6161754
pick retarded colors it's all about pushing your limits go above and beyond plus ultra

>> No.6161802
File: 182 KB, 2100x1500, dood5.jpg [View same] [iqdb] [saucenao] [google]
6161802

please critiq

>> No.6161805

>>6161802
What exactly do you want to get critiqued on

>> No.6161808

>>6161707
Anything you like. If you want one of the old masters, Rembrandt is known for his excellent lighting, which is why an entire lighting style common in art and film is named after him.

>> No.6161809

>>6161805
Is it still permabeg or do you see something that can be saved from it?
(Is it shitty?)

>> No.6161820
File: 113 KB, 721x619, anger.png [View same] [iqdb] [saucenao] [google]
6161820

Literally me whenever I try drawing

>> No.6161827
File: 219 KB, 1080x1101, Screenshot_20220714-132818_Drive.jpg [View same] [iqdb] [saucenao] [google]
6161827

I finished this sketch last day, i was going to paint it but i got lazy, and something didn't feel right.
The anatomy is meh,it started as a back study, i think the figure doesn't feel tridimentional enough or even good in a way. Anatomy aside the arm feels odd perspective wise, maybe the positioning is wrong with the kind of perspective i went for or maybe the proportion idk.
What do you think anons?

>> No.6161832
File: 269 KB, 1080x1079, Screenshot_20220714-133649_Drive.jpg [View same] [iqdb] [saucenao] [google]
6161832

>>6161827
The study

>> No.6161847
File: 24 KB, 474x711, trtretert.jpg [View same] [iqdb] [saucenao] [google]
6161847

>>6161827
it feels off because you drew the head and arm in profile view while the body is almost fully facing forward, try doing the same pose yourself IRL and you will immediately tell who unnatural it is

you either turn the whole body into a 3/4 view to match a bit better the natural twist having the head and arm like that would create, picrel is a quick example of how the body would naturally turn with the head

or you turn the head into almost 3/4 view and the arm moving away from the camera with the elbow pointing more forward, explaining by typing sounds weird but i hope you can get what im saying lol

>> No.6161856
File: 2.04 MB, 1833x633, 02.png [View same] [iqdb] [saucenao] [google]
6161856

Some very quick painting practice to see if i can improve my skills in that regard. I fucked up the perspective and proportions so i'll probably have to pay more attention to that next time.

>> No.6161864

>>6161847
Yeah i do understand.
While sketching i did think about the twist but ended up forgetting about it in favor of studying the back muscles.
I think i will start from scratch later this week.
Thanks a lot anon, i appreciate it.

>> No.6161892
File: 501 KB, 1661x917, b16.png [View same] [iqdb] [saucenao] [google]
6161892

>> No.6161907

Is it possible to reach at least decent level of drawing in just one year by daily practicing with the help of art books?

>> No.6161911

>>6161907
How much is a decent in mediocres and how many mediocres are in a good?

>> No.6161915

>>6161911
I'm not sure what you're asking

>> No.6161917

>>6161915
I'm not either and that's why I'm making fun of your unanswerable question.

>> No.6161922

>>6161892
based tomfoxfag

>> No.6161927

>>6161254
>Quitting smoking
That's how I ended up here in the first place. I never draw, but now I do.
Badly.
But it's virtually free, not ut $7-10/pack.

>> No.6161928

>>6161907
yeah, you just have to commit to finishing them. I regret jumping from book to book trying to find the ''perfect'' one

>> No.6161930

>>6161907
what does decent even mean?

it would be easier to answer if you posted an example of what you want or hope to be able to do after only 1 year

>> No.6161932

>>6161917
Ok, let me rephrase it then. How long do you think it takes to improve to decent level of drawing skill? Meaning understanding all the basics and being able to draw bodies with good proportions. I wonder how long it averagely takes with the help of art books and daily drawing. Because I have been drawing for a long time with no real improvement ever (though I never looked at loomies, art books etc).

>> No.6161939

Seriously, what the fuck does "decent level of skill" or "making it" mean? Explain yourselves

>> No.6161949

>>6161932
>Because I have been drawing for a long time with no real improvement ever (though I never looked at loomies, art books etc).
so you did something for a long time without actively trying to learn and improve of course you werent going to see improvement ad no no course or book is going to magically make you better unless you actively try to learn so if you dont put any effort you will never learn anything not even in 20 years

and again just post a pic of what you want to achieve in 1 year along with how many hours per day you want to dedicate

otherwise, just speaking i vague abstract terms will get you answers that arent helpful cuz everyone has different meanings for things like what decent skill is

literally just a fucking pic of what you want to achieve would make it as simple as a yes or no answer for fucks sake

>> No.6161963
File: 642 KB, 1085x1681, 1656497972530.jpg [View same] [iqdb] [saucenao] [google]
6161963

>>6161949
Something like this

>> No.6161966

>>6161949
And I would start to draw 1-3 hours daily

>> No.6161969
File: 79 KB, 793x1280, mahoclothb.jpg [View same] [iqdb] [saucenao] [google]
6161969

>>6160893

>> No.6161971
File: 75 KB, 793x1280, mahonakedb.jpg [View same] [iqdb] [saucenao] [google]
6161971

>> No.6161973

>>6161963
oh, then ye 1 to 3 hours a day for a year you can do that easily maybe even be better depending on how fast you learn new things

but again idk your current skill level but assuming from your post its not absolute beginner so eve just doing a 50/50 study and for fun drawing youd still be same level or better assuming the 50% of time dedicated to study was taken seriously

>> No.6161986

>>6161973
It's not absolute beginner, but I realized that I developed very bad habits. I never actually cared for proportion and would immediataly draw lineart without sketch out of laziness. Your answer really motivates though, thanks, I will start with fun with a pen tomorrow

>> No.6161988

What's up with all the newfags lately?

>> No.6161989

When you guys are drawing do you usually use reference or do you draw from imagination alone? If you do use reference, are you trying to copy the reference or you're just using it to know what the shape is supposed to look like? I'm not really sure how to work with reference if I'm trying to draw something original

>> No.6161992

>>6161989
Most artists use references unironically. You don't have to copy it exactly though. Use it as a reference in the literal sense

>> No.6161994
File: 127 KB, 764x788, 1633309816243.png [View same] [iqdb] [saucenao] [google]
6161994

>> No.6161997

>>6161994
A masterpiece

>> No.6161999

>>6161994
SOVL

>> No.6162002

>>6161992
Ok, let's say you're trying to draw a character in a certain pose. How would you use reference in that context? Would you get a picture from the same angle that closes that pose the most and simply copy it while sketching but not outright tracing it?

>> No.6162007

>>6161989
>draw from imagination alone
That's definitely not an option for /beg/ or even /int/. Even pros don't really do this.

>> No.6162009

>>6162002
yes

>> No.6162012

>>6161997
>>6161999
kill yourself

>> No.6162022

>>6162002
If you want a truly realistic piece of art then practically copying the reference would be the right thing to do, but if you want to make more flowy or stylized art ex. anime shit then don't copy it
Instead you would use the reference to gain information such as how things foreshorten and get covered up in that pose/angle as well as any anatomical points that stick out a lot with that pose, but you would change it up potentially significantly. Many artists will take photos or videos of themselves in poses or acting as a reference for art/animation even though the character they are drawing might be completly different, ex. middle aged unflexible overweight male animator films self for reference, then animates a hot flexible young fat tiddied woman doing the action far more flowy and sexy

>> No.6162024
File: 144 KB, 556x810, session3690.png [View same] [iqdb] [saucenao] [google]
6162024

sup

>> No.6162075

>>6162024
same anon that posted the clown lady awhile back ye? your drawings are always nice to see

>> No.6162086

>>6162009
>>6162022
So why even bother practicing anatomy if you're just going to copy poses anyway? I don't think I get it... Do you always need reference to "pose" your drawing or is the reference just for minor details, like can you at least block out most of it from imagination alone?
>>6162024
Explain the process of drawing this pic, for example. Did you use any reference for that pose? Or did you get the pose from imagination alone?

>> No.6162089

>>6162086
>So why even bother practicing anatomy if you're just going to copy poses anyway
Because mindless copying leads to shit results. You need to understand what you copy.

>> No.6162091

>>6161971
Head is too small.
Necks should be thicker at the base, not the other way around.
(her) Left tit is incorrectly connected to the rest of the torso and its nipple seems to be in a completely different perspective.
If the shadow on the bottom is supposed to be the costal margin then her ribcage is unhumaly long.
Polished turd imo

>> No.6162092

>>6162086
>unga bunga stop gate keeping me with your wierd advice
kys faggot
go draw what ever you like however you like but stop asking for advice or asking stupid questions like how do you make this appealing

>> No.6162097

>>6161932
>How long do you think it takes to improve to decent level of drawing skill?
People who are really serious about it attain something resembling mastery in a matter of months. It's reasonable to expect two years if you have at least some commitment to learning. If you just draw the same shit over and over the same way from imagination you'll never make progress even in a hundred years of practicing 16 hours a day. You'll just get better at line control, maybe.

>> No.6162105

>something resembling mastery
>in a matter of months
Guess I'm ngmi then

>> No.6162107
File: 536 KB, 744x1640, la meduse.png [View same] [iqdb] [saucenao] [google]
6162107

>>6162086
I draw almost all my poses from imagination except when I'm practicing/doing studies, and almost every single artist I've watched on youtube or twitch does the same. Doing studies isn't practicing copying, which is also why tracing is not good practice. It's familiarising yourself first of all with the appearance of the sort of things you want to draw, and second with the techniques used to render the things you want to draw. Once you have a good mental grasp of anatomy and proportions you won't need reference, you'll just imagine a pose and draw it, at most using construction or an imaginary gesture to block it out. Knowing anatomy well makes it easier to make impossible or awkward poses look appealing or convincing too. We call them "studies" for a reason. If all art were copying references there would be no difference between a study and any other piece.

>> No.6162109

>>6162105
yes with that attitude you're ngmi kek

>> No.6162114

>>6162107
your figure looks like shit
stop drawing from imagination
youŕe not ready

>> No.6162115
File: 89 KB, 443x788, Mushi.png [View same] [iqdb] [saucenao] [google]
6162115

>>6162075
aww thanks, yup its me.

>>6162086
>Did you use any reference
Yes i got strongly inspired by this drawing from Mushi.
>Or did you get the pose from imagination alone
Also yes.

I can come up with poses on the go from imagination or memory only. Some are good some are bad.
Sometimes i copy pose 1:1. Its part of learning experience, or going for predetermined effect.
I don't see anything wrong with it, even one of my old teachers who working as character artists in AAA studio
said its not big deal.

>> No.6162128

>>6162109
What mindset? It's just the truth - I'm drawing for 1.5 year and I'm nowhere near "something resembling mastery"

>> No.6162130

>>6162114
pyw

>> No.6162133

Anyone else have a really bad sense for scale? Like I always make things bigger than they should be and I run out of space on the page.

>> No.6162135

>>6162133
That's me.

>> No.6162140

>>6162133
Same, I always seem to make my canvas too small and end up having to either readjust the subject, the canvas size or both.
Need to just double it in the future.

>> No.6162143

>>6162089
>>6162107
>>6162115
I see. Guess I'll try using reference for drawing then, when you explain it like that it makes more sense
>>6162092
nigger

>> No.6162159 [DELETED] 
File: 1.17 MB, 4032x3024, IMG_0053.jpg [View same] [iqdb] [saucenao] [google]
6162159

>>6160893
I used acrylic and oil for this. Opinions?

>> No.6162160

>>6162159
Are you from Australia?

>> No.6162163

>>6162160
lol

>> No.6162164

>>6162160
I have no idea why it was upside down, the pic looks fine in my computer.

>> No.6162165

>>6162164
4chan scrubs metadata, orientation is one of them.

>> No.6162166

>>6162159
based draw him having sex with black widow

>> No.6162167

>>6162165
Why can I tell you're homosexual from your posts then?

>> No.6162168

>>6162165
thanks. Any idea how to fix?

>> No.6162184
File: 741 KB, 3376x2904, IMG_0053.jpg [View same] [iqdb] [saucenao] [google]
6162184

Opinions?

>> No.6162185

>>6162184
u like men

>> No.6162201
File: 24 KB, 800x400, belts.png [View same] [iqdb] [saucenao] [google]
6162201

>>6162184
the belts make the whole torso look flat because they don't flow over the form, also I feel like the shoulders should be bulkyer to match the arms, looks weird otherwise

>> No.6162214
File: 87 KB, 600x1080, eqweqweqwe.png [View same] [iqdb] [saucenao] [google]
6162214

I'm really new to art and I don't know anything about it.

Can you guys tell me how to improve this draw? I know there's a lot of ways but my mind can't figure what I need to improve it

>> No.6162216

>>6162214
You can't... It's already perfect. I kneel, king.

>> No.6162223

>>6162214
don't seek critique for everything that you make. just draw something new. The time you spent posting this here could have been spent drawing

>> No.6162225

>>6162201
Thank you, i appreciate your high effort post

>> No.6162227

>>6162214
Everything about it is fundamentally wrong.
First learn to draw a line.
https://drawabox.com/

>> No.6162232
File: 845 KB, 1229x1550, bromwitch.jpg [View same] [iqdb] [saucenao] [google]
6162232

>>6162184
inspired by Brom?
next time just paint the whole body or at least the entire arm. cutting the arms like that looks terrible

>> No.6162246

While technically possible, it honestly takes about a year just to learn how to learn art. People can improve hugely in a year, but the very first year tends to be too uncofused unless you have a serious mentor.

>> No.6162264

>>6162232
No, i never heard about Brom
Serms like a cool artist though

>> No.6162266

Everything I draw is always very slightly tilted like 10 degrees counter clockwise, how do I fix this it's pissing me off

>> No.6162271
File: 741 KB, 2013x2585, k5xcghop.png [View same] [iqdb] [saucenao] [google]
6162271

>> No.6162282
File: 204 KB, 850x570, sample_a186ee666b3dded2ddb498b04bdf6c9fe1655871.jpg [View same] [iqdb] [saucenao] [google]
6162282

how 2 render like this

>> No.6162289

>>6162266
>Draw picture
>Correct by rotating canvas clockwise 10 degrees
?????

>> No.6162288

>>6162282
there's no way this is all done on one layer right?

>> No.6162290

>>6162227
Draw a cock shill.

>> No.6162306

>>6162289
I already do that and I want to stop needing to do it, it's a band-aid not a fix

Something has to be wrong with my perception or posture or something, I too struggle drawing things symmetrically, always too warping the symmetry counter clockwise

>> No.6162312
File: 40 KB, 295x315, 1634166356832.png [View same] [iqdb] [saucenao] [google]
6162312

I CANT EVEN DRAW A CAT ITS OVER

>> No.6162314

>>6162266
Flip the image from time to time while you're drawing.

>> No.6162326
File: 211 KB, 524x453, 1591844123685.png [View same] [iqdb] [saucenao] [google]
6162326

might be a bit of a retarded question but what is a good benchmark to know when you've gotten over sign drawing and can move onto the fundamentals?

>> No.6162327

>>6162314
That's how I realized it was doing it lol, I guess I'll do it more frequently

>> No.6162328

>>6162327
flip the canvas more frequently that is

>> No.6162332

>>6162326
Yes, that is a retarded question?

>> No.6162334
File: 77 KB, 641x445, image_2022-07-14_215948550.png [View same] [iqdb] [saucenao] [google]
6162334

getting real tired of this but also want to finish the book

>> No.6162335

>>6159544
>grindan'
Grinding out 100 skulls
>readin'
Storm Chaser, Dresden Files book 1. Audio book for when I go on walks/runs. Dude is horny kek
>referecin'
Skulls. Lots of skulls.
>listenin'
Mayday
[YouTube] BUMP OF CHICKEN「メーデー」 (embed)

>> No.6162336
File: 64 KB, 658x901, 1591592442338.png [View same] [iqdb] [saucenao] [google]
6162336

>>6162332
could you please enlighten this retard then?

>> No.6162341
File: 34 KB, 239x271, 1626904255329.png [View same] [iqdb] [saucenao] [google]
6162341

>> No.6162342

>>6162334
What book are you reading?

>> No.6162343

>>6162336
If you can draw basic shapes in perspective, you've moved past symbols.

>> No.6162346

>>6162336
You move on from symbol drawing by stopping symbol drawing. You stop symbol drawing by internalizing the fundamentals of drawing through study. There's no "benchmark." The time to start studying is now.

>> No.6162350

>>6162336
literally once you know what symbol drawing is and are conscious of it when drawing you can "move on"

>> No.6162360

>>6162336
PYW

>> No.6162361

>>6161600
Thanks senpai didn't know I was a /beg/ in a /beg/ thread.

>> No.6162362

>>6162342
morpho muscle body something

>> No.6162363
File: 70 KB, 990x990, 1654039468213.jpg [View same] [iqdb] [saucenao] [google]
6162363

>>6162362
Based, Morphos books are really good. Keep practicing you'll make it.

>> No.6162366
File: 1.53 MB, 4068x2056, resized2.png [View same] [iqdb] [saucenao] [google]
6162366

tried to do the silhouette project from Keys to Drawing (page 113) with added color, pls tell me what to improve on

>> No.6162386
File: 1.78 MB, 1151x1151, Screenshot 2022-07-12.png [View same] [iqdb] [saucenao] [google]
6162386

>> No.6162404
File: 231 KB, 1829x1146, jul14.jpg [View same] [iqdb] [saucenao] [google]
6162404

>>>6160805

Job's done.

>> No.6162409
File: 44 KB, 850x400, 9AABDE1E-88EA-4173-8109-BEE5B5A29246.jpg [View same] [iqdb] [saucenao] [google]
6162409

>>6162366
>coloring
rookie mistake

>> No.6162414

>>6162409
grinding in black and white gets boring dude

>> No.6162415
File: 1.14 MB, 2560x1440, 59.jpg [View same] [iqdb] [saucenao] [google]
6162415

Hi begs, the texture chapter gets more and more weird with every page.

>>6162366
Looks good. Dont be afraid to slap BLACK tones there. Reference has very black areas, your pic doesnt. You arent scared of blacks, are you anon?
>>6162326
You PYW and if nobody tells you that you are symbol drawing then you made it from prebeg and are now official BEG anon.
>>6162312
You are symbol drawing cat in a style what anime artist would do. Its not that bad. You ARE using reference, arent you?
>>6162289
>>6162306
I had this problem because 1) drawing area of tablet didnt match resolution ratio of my monitor and 2)my tablet wasnt aligned with the monitor. To solve 1) you need to tinker with tablet driver settings, to solve 2) just move monitor or table so it matches.
>>6162214
Keys to drawing, read it, copy it, do the exercises. Godspeed anon. Or read sticky or OP.
>>6162184
Godlike, i kneel.
>>6162133
Luckily in digital it doesnt matter. And tradfags have to spend more time in sketching phase to make sure it fits the paper properly.
>>6161971
Anime and coomer friendly. Nice
>>6161939
Art is subjective. Same pic is shit for one, for other its soul. IMHO making it = drawing good enough that you yourself are happy with the results.
>>6161820
Push through!
>>6161802
Draw more, try harder. Post more complete pieces to get critique for. Like whole fucking body for example.
>>6161595
SOUL
>>6161465
Very nice but you are scared of using darker tones.
>>6161401
Anything is fine as long as you dont strain your hand and avoid carpal tunnel. You can also simply draw zoomed out. Or buy BIGGER tablet.
>>6161019
RESTATING. Draw over the errors, dont erase or undo, thats waste of time.
>>6160934
Keys to drawing is covering how to create "not flat" art in like 3 chapters. Give it a try :-)

>> No.6162421
File: 197 KB, 1055x1455, FXqmwRCVQAAi9Gx.jpg [View same] [iqdb] [saucenao] [google]
6162421

hiiiiiiiiiiiiiiiiiiiiiiii

>> No.6162426

>>6162421
Best thing you've drawn yet. Actually impressed

>> No.6162447
File: 582 KB, 1751x3686, IMG_2860.jpg [View same] [iqdb] [saucenao] [google]
6162447

i-it won't stop being bad anons

>> No.6162450
File: 237 KB, 789x899, image_2022-07-14_235808999.png [View same] [iqdb] [saucenao] [google]
6162450

>>6162363
I'm trying bro
I really am

fuck hands

>> No.6162452
File: 236 KB, 955x1505, PXL_20220715_025715741.MP~2.jpg [View same] [iqdb] [saucenao] [google]
6162452

Seething

>> No.6162453

>>6162450
I've seen you post on beg for a while now and you seem discouraged. You're one of the few "beginners" that actually practices their fundamentals. As long as you don't stop drawing you will actually make it.

>> No.6162470

Just made a mini blueprint for the types of buildings that I want to draw so I don’t have to constantly stress myself out drawing urban environments from imagination (and become I don’t live in that specific setting).

>> No.6162489
File: 175 KB, 1000x1000, loomis37.png [View same] [iqdb] [saucenao] [google]
6162489

Gonna force myself to read Loomis cover to cover, actually do the exercises, and post them here.

Fun With a Pencil: Part 37

Feet & shoes.

>> No.6162490
File: 61 KB, 368x551, 1657670220562.png [View same] [iqdb] [saucenao] [google]
6162490

>> No.6162491

should I go into comic making if I want to make my own stories by myself? was going to go into animation but heard its hard and takes a lot longer to do by yourself without a team

>> No.6162493
File: 1.58 MB, 2716x2891, Illustration23323.png [View same] [iqdb] [saucenao] [google]
6162493

i fixed the wonky anatomy, don't draw without construction fellas. I couldn't find any good videos so I guess I will reference some artists I like

>> No.6162504

>>6162491
Yeah you can do comics yourself and it'll still come out fine, animation is just mind-numbingly tedious with a way higher skill floor, from what I know.

>> No.6162511

>>6162491
You could try storyboarding for something in between comics and animation.

>> No.6162588
File: 1.00 MB, 1080x1078, IMG_20220714_234144_201.png [View same] [iqdb] [saucenao] [google]
6162588

>>6161847
I don't think the pose is the problem, per se. It's just a construction problem. Anyone can turn their head to the side and put their hand on it without trouble. Where anon runs into trouble is that the left shoulder is dropped, but the arm is elevated well above the shoulder. If that is the case, then the left shoulder should also be elevated. The solution is to lower the arm or to elevate the shoulder. I've dropped the arm to shoulder height, and it looks okay. If anon wants the hand to sit higher on the head, then redrawing the pose so that the left shoulder is higher than the right is required.

>> No.6162592

>>6162504
thought so. will do comics it is then.

>> No.6162617

>>6162415
yoooou fucking asshole ya piss me off

>> No.6162662
File: 3.10 MB, 3086x2657, 1642566653708.png [View same] [iqdb] [saucenao] [google]
6162662

>>6161200

>> No.6162665

>>6162662
i don't get it

>> No.6162670

>>6162447
stop pressing so hard

>> No.6162671

>>6161626
i like how everybody i see just copies the asaro head exactly instead of applying either the simplified planes or the complex planes to both sides.

>> No.6162674

>>6162662
Talk about making mountains out of molehills, why did the based retard reveal his tracing like it was some kind of gotcha moment?

>> No.6162678

>>6162674
Retarded permabegs don't realize tracing looks like shit even if it's accurate, no aesthetic sense.

>> No.6162679

>>6161200
you still need to construct if you trace

>> No.6162682

>>6161583
Watch "secrets of shading" by steven zapata, and watch "how to render" by scott robertson

>> No.6162688

>>6162662
I never understood this image. Is it supposed to be making fun of the guy that corrected the extremely poorly traced image or the one that traced it?

>> No.6162690

>>6162415
Thanks for the encouragement Mr mass replier

>> No.6162694

>>6162688
A guy poorly traced an image, changing the proportions in some parts and fucking up the values, and thought that was some epic dunk against fundies as if he unlocked some incredible insight about art despite fucking up the basic fundies.

>> No.6162697
File: 1.31 MB, 1736x1864, 1631941448946.png [View same] [iqdb] [saucenao] [google]
6162697

auf ansbach dragoner
auf ansbach bayreuth!

>> No.6162698

>>6162662
Guy fucking symbol drew on his tracing lmao

>> No.6162704

>>6162678
>Retarded permabegs don't realize tracing looks like shit even if it's accurate, no aesthetic sense.

I don't think this is the point. you still need to know how to draw even if you trace. tracing just speeds up your land marking which you don't have to do by eye. you still need to construct, know which lines to omit and to add to not lose the 3D sense. moreover, sometimes you need to modify the reference so it is easier to conceive the form using lines alone. for example, if you try to draw a picture of a smooth sphere it will just look like a circle if you use lines alone, no matter how accurately you trace it

pic is something I traced myself. there are better artists who trace but I'm too lazy to look for it

>> No.6162706
File: 176 KB, 364x756, image_2022-07-15_033014003.png [View same] [iqdb] [saucenao] [google]
6162706

>>6162704

>> No.6162760
File: 675 KB, 1657x1430, E6ADD5AD-0C50-470A-8E3F-0DB71BEC2EC8.jpg [View same] [iqdb] [saucenao] [google]
6162760

Work in progress for today. I keep getting ignored

>> No.6162762

>>6162760
<3

>> No.6162765

>>6160956
>t. Retard Oonga Boonga
>WhY PUT FILTER on yOUr drawiING??!!!

>> No.6162766

>>6162706
Both of those are disgusting

>> No.6162770

>>6162588
nice-u

>> No.6162776

>>6161669
My oc uses the pronoun they
Btw im trans if it helps
So is the eye really misplaced?

>> No.6162777

>>6161716
Cursed

>> No.6162780
File: 150 KB, 800x800, illus-resize8.png [View same] [iqdb] [saucenao] [google]
6162780

random doodles
how do I make bottom right look more like a girl and less of a failed trap?

>> No.6162783

>>6162760
Dmc anon you fucking up proportions so bad.

>> No.6162788

>>6162780
remove p. Griffin chin

>> No.6162800

>>6162783
I was thinking I made the eye too big, do you mind pointing it out so I can fix it tomorrow?

>> No.6162811

>>6162800
Just overlay your reference on top and measure it, come on.

>> No.6162835
File: 766 KB, 1080x1920, Screenshot_20220715-115741_Gallery.jpg [View same] [iqdb] [saucenao] [google]
6162835

Man this anatomy thing is harder than I thought

>> No.6162849
File: 228 KB, 798x788, file.png [View same] [iqdb] [saucenao] [google]
6162849

how do i render her more tightly and professionally also how do i draw hair

>> No.6162915

>>6161254
i may be a retard but I dig this

>> No.6162923
File: 119 KB, 1000x1000, zxcxxzcv.jpg [View same] [iqdb] [saucenao] [google]
6162923

>> No.6162936
File: 126 KB, 1000x1000, 1657885256376.jpg [View same] [iqdb] [saucenao] [google]
6162936

>>6162923
Fixed.

>> No.6162949

>>6162936
best correction i've ever gotten, thanks

>> No.6163006

>>6162849
I suck at rendering, but I just wanted to say this looks very good. Very charming style.

>> No.6163008
File: 256 KB, 749x1000, IMG_6176.jpg [View same] [iqdb] [saucenao] [google]
6163008

Finished Drawing on the Right Side of the Brain and am halfway through Keys to Drawing, what books should I move on to next?

>> No.6163032

>>6163008
Loomis for construction and Ernest Norling for perspective.

>> No.6163033

>>6161233
Draw mannequins over and over, like actual mannequins
draw them from all kinds of angles too.
Doesnt even have to be a specific type, you could design your own if you want, and develop your own "shape language". Its really one of those things you have to do over and over. Once you get that done start drawing some basic shapes and manipulating them in 3d space. Change the angles, round of the corners of a cube, turn a cone into a tentacle thing, that type of stuff. Learning to manipulate shapes in 3d will help you understand how preportions change depending on the pose.

Boring stuff but its gotta be done

>> No.6163042
File: 405 KB, 600x706, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
6163042

>> No.6163043

>>6161832
right side buttcheek needs more upward smoosh because of leg kicking back

>> No.6163045
File: 57 KB, 847x667, 923832632315.png [View same] [iqdb] [saucenao] [google]
6163045

Am studying some basic geometric shapes, what do you think?

>> No.6163048

>>6162936
Based

>> No.6163127
File: 202 KB, 1000x1000, loomis38.png [View same] [iqdb] [saucenao] [google]
6163127

>>6162489
Gonna force myself to read Loomis cover to cover, actually do the exercises, and post them here.

Fun With a Pencil: Part 38

Watch out, y'all. These are some crazy shoes.

Next time: back to full figures.

>> No.6163131

I'm taking a painting class! I can't wait to be someone who can pay rent by painting, should only take.. what? A decade? I don't want to work I just want to paaaaaint aaaahhh

>> No.6163152
File: 130 KB, 735x763, 1236123412342131.png [View same] [iqdb] [saucenao] [google]
6163152

Serious series: shitty sketch

>> No.6163167

>>6163127
You did better on the previous ones I saw. Consider redoing these later.

>> No.6163192
File: 414 KB, 781x843, image_2022-07-15_175819541.png [View same] [iqdb] [saucenao] [google]
6163192

Cirno my beloved :Uooooh:

>> No.6163198
File: 1.32 MB, 3133x2448, IMG_20220715_175652.jpg [View same] [iqdb] [saucenao] [google]
6163198

Currently trying out a sanguine pencil, but my phone's camera doesn't like it much. Anyone else have experience with it? Does it mix well with some other medium, like a sepia pencil?

>> No.6163199
File: 358 KB, 1754x2480, Untitled2.jpg [View same] [iqdb] [saucenao] [google]
6163199

Sketch I'm gonna ruin when I start painting.

>> No.6163200

>>6163198
that looks fun to use

>> No.6163204

>>6163167
I guess some of them do look a little wonky now that you mention it. The examples Loomis gave seemed pretty stylized, so I didn't concern myself too much with copying them exactly.

Maybe I'll try copying some actual shoes next time.

>> No.6163225
File: 226 KB, 1309x1302, 20220715_112138.jpg [View same] [iqdb] [saucenao] [google]
6163225

Loomis bros: when making these mannikens, am I supposed to draw plumb lines and map out the proportions each and every time? Or should I try to do it intuitively?

>> No.6163236

>>6163225
the more you practice it the less you'll need it later on. try and do a couple without it and compare to the one with the lines

>> No.6163274

>>6163200
It is, I highly recommend it

>> No.6163279
File: 68 KB, 724x735, help.jpg [View same] [iqdb] [saucenao] [google]
6163279

I'm struggling a lot with subsurface scattering, no idea how to do it right.

>> No.6163303
File: 56 KB, 813x640, something like this.jpg [View same] [iqdb] [saucenao] [google]
6163303

>>6163045
Nice Neo Armstrong Cyclone Jet Armstrong Cannon, but you should avoid chicken scratching at all costs in that level of simplicity. Try doing the pre 250 cubes exercises in drawabox, then go again. Also, if the ball on the left side is overlapping the cannon, the right ball should be partially hidden.

>> No.6163329
File: 842 KB, 3171x2910, C0013758-7DDD-47CD-8499-FE9AD9E09166.jpg [View same] [iqdb] [saucenao] [google]
6163329

>>6163279
Learn anatomy fren

>> No.6163333
File: 817 KB, 1048x878, image_2022-07-15_193316153.png [View same] [iqdb] [saucenao] [google]
6163333

>> No.6163337
File: 935 KB, 1208x932, image_2022-07-15_193515019.png [View same] [iqdb] [saucenao] [google]
6163337

>>6163333

>> No.6163363

>>6163279
I dont know how you would get it to work with that style you posted

But from what Ive seen subsurface scattering goes like this:

>New layer
>set to hard light
>airbrush red on edges of ears, tips of nose, or cheeks
>use opacity to blend with paint layer

>> No.6163399
File: 32 KB, 431x489, 217325131234123.png [View same] [iqdb] [saucenao] [google]
6163399

>>6163303
It's hair to avoid the shakey lines with the pencil brush. What about this instead?

>> No.6163455

How should I hold my pencil when doing gesture sketches? Or, if anybody knows, how does Vilppu do it?

>> No.6163456

>>6163399
It's not hard, you are simply doing it wrong.
Draw with your arm and stop doing strokes so slowly, it's the very first thing you should learn.
Draw ellipses in one circular stroke, stop drawing rhombuses.
Drawabox lesson 1.

>> No.6163491
File: 360 KB, 700x821, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
6163491

Can't render this shit. Actually haven't drawn in a half year after I saw what modern AI can do. Does it happen with you?

>> No.6163508

>>6163456
I DO fast strokes, they just come out like that.

>> No.6163513

>>6163508
Your posture is wrong, your speed is wrong, your grip wrong.
It's not a matter of practice, you are drawing lines wrong and should fix it immediately.

>> No.6163519
File: 249 KB, 567x769, 006915-CLIP STUDIO PAINT.jpg [View same] [iqdb] [saucenao] [google]
6163519

Any anatomy experts? I have no idea if I'm right or not.

>> No.6163522

feels like I've been shadow banned, maybe this just isn't the place for me to post.

>> No.6163540

>>6163513
Well it can't be helped, it's not like vague advice like that is going to help me

>> No.6163542
File: 140 KB, 336x587, file.png [View same] [iqdb] [saucenao] [google]
6163542

>>6160893

>> No.6163551

>>6163513
how to grip pencil?

>> No.6163561
File: 2.99 MB, 1000x1334, 22-07-15 2 (1).gif [View same] [iqdb] [saucenao] [google]
6163561

experimental gif progress post

>>6163042
always digging your lines bro

>>6163225
>am I supposed to draw plumb lines and map out the proportions each and every time?
You don't need to be that anal about it and draw a line that is divided into 7 heads for each figure, but you should definitely measure even if you don't place anything down on paper.
Also the loomis disk-hip-cape-ribcage mannequin is the most useless shit in existence imo, the only thing worthwhile in that chapter is the stuff he says about anatomical landmarks.

>> No.6163567

>>6163540
What advice was vague and what do you need to understand more clearly?

>>6163551
Lightly and comfortably.
The grip is the least important thing, get used to using your entire arm while drawing and never rest your wrist, let your strokes glide smoothly without pushing hard or limiting your movement by only using your wrist.

>> No.6163568

>>6163522
Which one is yours, I'll trade you crit for crit

>> No.6163579
File: 558 KB, 1000x1000, shoe fail.png [View same] [iqdb] [saucenao] [google]
6163579

>>6163167
Tried to draw another shoe, and holy shit. Gonna pause for a bit until I can figure out what I'm missing with shoes in general.

My best guess is my perspective is ass, like usual.

>> No.6163588

>>6163567
The proper way to draw likes. I'm just doing what feels comfortable. Also, keep in mind I'm not used to using a drawing tablet yet

>> No.6163595

>>6163588
Drawabox lesson 1, and actually do the exercises.

>Whole arm, don't rest your wrist
>Draw each stroke confidently
>Worry about the starting and ending points before you draw by planning it with ghosting and getting the angle right, not while you are drawing the line
>Use the whole tablet surface for each line by zooming in, make each stroke as physically big as possible
>Rotate the canvas or tablet into a comfortable angle for each stroke

>> No.6163598
File: 199 KB, 1600x1280, d6531de337889b7fe2cf9de1bfd94f78.jpg [View same] [iqdb] [saucenao] [google]
6163598

>>6163519
I think you merged the rectus femoris and the vastus lateralis together, also you labeled the tensor fasciae latae+IT band as the vastus lateralis.

>> No.6163613

>>6163598
Oh, I thought facia was hidden under lateralis when muscles are Inflated. Thanks.

>> No.6163623

>>6163588
Try it traditionally, see if you're lines are any better. Not being used to your tablet is a shitty excuse.

>> No.6163628

>>6163363
That's not hard round brush anon, is it just impossible

>> No.6163631
File: 115 KB, 887x520, unknown-55.png [View same] [iqdb] [saucenao] [google]
6163631

>>6163329
I'm doing my best, anon. While i'm here, where am I fucking up anatomy?

>> No.6163654
File: 570 KB, 720x945, 19186151181514.png [View same] [iqdb] [saucenao] [google]
6163654

>>6163623
My lined are ok on paper, wasn't a perfect result by any means but it's more solid. It's hard to get lines like that on a smooth surface tablet

>> No.6163665

>>6163654
How do you think that's in any way ok?

>> No.6163666

>>6163654

Your lines are still wobbly and ellipses need lots of work.
Don't let anyone here bully you into feeling bad about it though, drawing straighter and more confident lines takes a lot of work and isn't easy. once you've had enough practice it becomes second nature and feels easy, but learning it and putting in the work is by no means a cakewalk.
You also shouldn't feel pressured to perfect it or nail it before moving on, just do a few warmups before you draw for the day and fill a page with lines and boxes and fill those boxes with ellipses. Then you can ease up and just draw for fun for a while. As much as people like to bash drawabox, many of the early lessons still make for great warmups. If you ever start to feel frustrated or annoyed with your practice just take a break, doodle something in the corner, take a short walk, and get your mind off it until you feel ready to try again. The last thing you want to do is associate your diligent practice with frustration.

Best of luck, anon! And remember, just because their called 'basics' doesn't mean they're easy. Be patient with yourself, be consistent, and always be learning.

>> No.6163667

>>6163665
It's better than they digital ones.

>> No.6163669

>>6163666
>drawing straighter and more confident lines takes a lot of work and isn't easy
It's something you should immediately do on day one.
Smoothness first, accuracy second.

>> No.6163671

>>6163654
You're drawing extremely tiny and slowly, clearly not applying what you were supposed to learn.

>> No.6163676

>>6163671
I am NOT drawing slowly.

>> No.6163679

>>6163676
It's physically impossible to be that wobbly without drawing slowly. You're focusing too much on accuracy and not enough on smoothness.

>> No.6163693
File: 150 KB, 1920x1080, slow lines.webm [View same] [iqdb] [saucenao] [google]
6163693

>>6163679

>> No.6163695

>>6163693
the slowest cock drawing i've ever seen, you win.

>> No.6163713

>>6163693
Your straight lines are curved, textbook wrist drawing.
>>6163654
The trad version is tiny, also pointing to wrist drawing.
It's what's comfortable to pre begs, you will have been mostly using your hands to write, but you have to learn to be comfortable with drawing from the elbow and shoulders as well.
It doesn't take too long, so don't try and avoid it. Do drawabox, exercises up to 250 cubes.. You're clearly copying construction lines without knowing how they work or what they are there for. No one here is going to be able to crit you into being comfortable with ellipses and straight lines. There's so much wrong that you can solve by knowing where to start and what to look for.

https://drawabox.com/lesson/1

>> No.6163743
File: 244 KB, 1000x1000, shoe fail2.png [View same] [iqdb] [saucenao] [google]
6163743

>>6163579
Tried drawing my irl shoes to get a better sense of shapes from different angles, and it doesn't seem to have helped. Will probably call it for today; my head feels fucked and I probably won't make any gains in this state.

In the meantime, does anyone have any tutorials or general advice they've found helpful when drawing shoes? Not sure why it's so hard for me when Fun With a Pencil only felt it was worth a single page.

>> No.6163774

>>6163713
The drawacock shills are hard at work today

>> No.6163821

>>6163279
It's just warm shadows desu. You can get more nuanced with that to make the skin look really waxy (which is the current beauty standard) but the effect is very subtle on most actual flesh under most lighting conditions.

>> No.6163831

>>6163713
Why are you so fixated on me wrist drawing? I know the difference between wrist and shoulder drawing, and I can guarantee I am NOT wrist drawing.

>> No.6163838

>>6161104

just means you dont like drawing retard. people who enjoy drawing like struggling to improve. you wouldn't force yourself to do a job you dont like unless youre getting paid.

>> No.6163885

>>6163831
He's probably a pseud who just watched a video about shoulder drawing and "line energy" or something today. Everything about your lines suggests the opposite of what he's said, because they consistently bow in one direction (not the same direction every time, which wrist drawing MIGHT cause in SOME cases) meaning you're drawing them too quickly, and the lines that are supposed to be curved are the really wobbly ones, suggesting you're having trouble controlling your hand in different directions and making fine motions- Both shortcomings of shoulder drawing. Ideally you should use your shoulder, elbow and wrist each for different types of line, especially when drawing on a horizontal surface or one at an angle oblique to the ground (or nearly perpendicular to your frame of reference while drawing) as opposed to a standing easel.

>> No.6163891
File: 3.09 MB, 498x364, shrek-camera.gif [View same] [iqdb] [saucenao] [google]
6163891

>if your lines are curved that means you are drawing with your wrist

>> No.6163899

>>6163885
I noticed that if I draw a line diagonally it tends to be much better than if I try to draw it straight up. That would be easy to fix with trad or a screen tablet, but how am I supposed to "tilt" it so a diagonal line goes straight up if I'm using a screenless tablet?

>> No.6163953

>>6163899
rotate the canvas

>> No.6163996

>>6163992
>>6163992
>>6163992
new

>> No.6165432

>>6163899
as you're drawing, try to focus on the point where the line will end, instead of where the tip of your pencil (or your brush in digital) is. It will stop you from subconsciously correcting course. It's the same reason it's easier to follow already drawn lines, because there's subconscious correction taking place.

at least for me