[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports / report a bug ] [ 4plebs / archived.moe / rbt ]

2022-05-12: Ghost posting is now globally disabled. 2022: Due to resource constraints, /g/ and /tg/ will no longer be archived or available. Other archivers continue to archive these boards.Become a Patron!

/ic/ - Artwork/Critique

View post   
View page     

[ Toggle deleted replies ]
File: 2.88 MB, 2784x991, MedEx.png [View same] [iqdb] [saucenao] [google]
5253086 No.5253086 [Reply] [Original]

Is there any kind of accepted methodology or process for taking a highly stylized character and making them less stylized/more realistic (pic related)? There seems to be a ton of information, resources, and courses out there on various processes to make a stylized character out of a realistic one, but I can't find hardly anything for the opposite route.

>> No.5253109

it's called taste, and you either have or you don't.

>> No.5253120

Is there a term for sucking the soul out of a design

>> No.5253150

left is actually more realistic than the following ones lmao, it seems to have a skull that isnt pretty at all angles and actual face muscles

>> No.5253155

Have you heard about anatomy? You should google it.

>> No.5253158

its literally just the opposite. You climb up a ladder, you can climb down a ladder.

retarded /beg/


>> No.5253223

Thats fair, I think I'm confusing "simpler" with "more realistic".

Forget I asked. I know what my problem is.

Delete posts
Password [?]Password used for file deletion.