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/ic/ - Artwork/Critique


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File: 2.20 MB, 1239x1754, 224a301a7a843d357068bd1d77d4257d.jpg [View same] [iqdb] [saucenao] [google]
5215975 No.5215975 [Reply] [Original]

Why You Should Copy Anime:
https://i.imgur.com/zNDsyF0.jpg
https://youtu.be/t_IODIIYAe0

**Strive for quantity AND quality.**

Anime Studying:
>Copy anime references exactly and draw them from memory. Use illustrations, screenshots, anime figures, 3D models, etc.
>Don’t copy recklessly. Use construction, color theory, and other fundamental concepts to rehearse a drawing process that you can later easily manipulate for original artwork.
>Post all of your anime studies. Post even when you’re told not to. Create an art community that actually draws and improves together instead of just talking about it.
>Number your attempts and link to your previous posts.
>Critiquers should lead by example by posting their studies.

General Anime Style Discussion:
>Questions about achieving certain styles/techniques/compositions etc.
>Drawing methods, study habits, resources, tutorials, tools, software, etc
>Be specific and try to post a sample of your study attempts before asking for help.

**Draw copies from good anime styled references to mindfully up our mileage, internalize appealing aesthetics, and learn from each other’s processes and knowledge.**

Japanese Book Collection:
https://mega.nz/#F!UcNG2AiT!jeyWwP1gtQXXz6R29o5bgw!sddDyarD

Recommended Resources:
https://pastebin.com/KJM0cgMu

/mmg/ - Manga Making General:
>>>/ic/mmg

Previous Thread:
>>5199398

>> No.5216127
File: 527 KB, 1024x1094, momo3.png [View same] [iqdb] [saucenao] [google]
5216127

I've been trying what the pin2d guy says and trying to copy by doing the deconstruction/construction first
any comments regarding this?

>> No.5216150

Any tips on foreshortening the eye when you are drawing the face at an angle from imagination? I always screw the proportion, either by making the eye smaller or bigger than it should be and screwing the distance.

>> No.5216222

anime

>> No.5216267
File: 923 KB, 1024x1041, momo4.png [View same] [iqdb] [saucenao] [google]
5216267

>>5216127
more

>> No.5216289

>>5215975
>Don’t copy recklessly. Use construction
What's the best construction tutorial for anime bodies?

>> No.5216334
File: 508 KB, 1760x1600, Item_Mage (1).png [View same] [iqdb] [saucenao] [google]
5216334

WIP

>> No.5216341

>>5216334
hey thats pretty cool

>> No.5216369

>>5216334
https://www.youtube.com/watch?v=RJIWllIMHsg

>> No.5216448

>>5216369
>responding with a general video instead of just summarizing it yourself and applying to the art you are referring to
Bad form anon.

>> No.5216508
File: 148 KB, 1216x554, tuna eyes.png [View same] [iqdb] [saucenao] [google]
5216508

>>5216150
maybe you could try doing the "tuna can" perspective exercise a few times with a few different angles and tilts but instead of using letters, use anime eyes
maybe that could help you a little
>>5216289
I would say the pin2d tutorials on the recommended resources, also (date naoto) deconstruction illustrated that is on the books, but I think any body construction thingy could be of use, maybe it would depend on what you are going for, but idk anything

>> No.5216529

>>5216369
I agree with the other anon, this is poor /ic/ etiquette. Use your words...

>> No.5216608

>>5216508
That looks helpful, thanks!

>> No.5217045

>>5216369
At least point out where they supposedly are. Smells of crab.

>> No.5217077
File: 843 KB, 850x799, 1613633627.png [View same] [iqdb] [saucenao] [google]
5217077

.

>> No.5217081

>>5217077
Is this fanart of something anon? The style is funky (in a good way)

>> No.5217109
File: 163 KB, 576x754, flclstudy20.jpg [View same] [iqdb] [saucenao] [google]
5217109

I did some studies of faces from FLCL
>>5207174
thanks man, yeah that's a good point! they're mostly in betweens I think, but they make for some fun poses even if they're a little janky

>> No.5217110

>>5217081
It's Milk chan

>> No.5217112
File: 141 KB, 961x711, animeheads.png [View same] [iqdb] [saucenao] [google]
5217112

>>5217109
I also tried drawing some generic anime-ish faces. let me know what you think

>> No.5217116

>>5216127
Doujinshi source please and
>the pin2d guy
who?

>> No.5217154

>>5217110
Never heard of it but having looked it up it seems interesting. Will check it out; thanks for bringing it to my attention anon. Good job on the work

>> No.5217164

>>5217112
i like it, nice line work and hair shapes, esp. top mid

>> No.5217171

>>5217109
>>5217112
these are really good anon!

>> No.5217178

>>5217116
momosawa - leave it to the bache
>the pin2d guy
https://www.youtube.com/watch?v=ko3Zaw8zffk

>> No.5217184

>>5216341
Thank you, I appreciate it! Just doing what I can

>> No.5217277
File: 1.73 MB, 1383x1800, teh rei.png [View same] [iqdb] [saucenao] [google]
5217277

it's supposed to be rei, it looks like rei right?

>> No.5217299

>>5217277
I would have guessed Motoko but yes

>> No.5217329

>>5217299
thanks for the input
this is like my third rei drawing that gets this response, i guess my majors and reis are too similar

>> No.5217424

>>5217277
>teh rei
where's peepee...

>> No.5217425
File: 648 KB, 900x1000, Byleth1.png [View same] [iqdb] [saucenao] [google]
5217425

Started trying to learn how to draw after coming across this general 2 weeks ago.

What's the best program to use? Sketching this on a bootleg copy of SAI, but I can see that most people use CSP or PS here. I really don't want to get used to SAI if there's better alternatives. Because I'm still new to the whole thing, I feel like now's the best time to learn how to use a program anyway.

>> No.5217429

>>5217425
CSP is pretty good and beginner friendly

>> No.5217435

>>5217425
potatoshop or bust, but really, doesn't matter. skill > software and it's completely transferable anyway

>> No.5217440

>>5217425
csp, thats what the japanese use, always have faith in the brushes they use

>> No.5217442

>>5217425
if you just wanna draw animay bitches all day get csp

>> No.5217535
File: 1.54 MB, 2663x1804, Illustration22alone.jpg [View same] [iqdb] [saucenao] [google]
5217535

>>5214144
hey anon, i did a rough study of that ref you posted, since it was a nice piece, and did a rough breakdown that i'll post in a minute
last time someone mentioned process videos, so if there's any interest i can upload one

>> No.5217544

>>5217535
h fuck i forgot lace dots

>> No.5217549
File: 133 KB, 500x500, thank you.png [View same] [iqdb] [saucenao] [google]
5217549

>>5217429
>>5217435
>>5217440
Thanks! Trying out their free trial right now.
>>5217442
>if you just wanna draw animay bitches
I want to draw my yaoi ships but I just really like Byleth.

>> No.5217557

>>5217425
I don’t believe that you drew that if you’ve only been drawing for two weeks

>> No.5217572
File: 586 KB, 1860x1562, watashik.png [View same] [iqdb] [saucenao] [google]
5217572

>>5217535
Oh my god, that looks fantastic. Thank you very much for your work, truly! Is it really fine asking for the process video? I don't want to ask too much of you.
I started referencing his simpler works for starters, here is what I could do so far, still ways to go.

>> No.5217575
File: 3.09 MB, 7223x2626, Illustration22small.jpg [View same] [iqdb] [saucenao] [google]
5217575

>>5217535
full size: https://files.catbox.moe/ttu7cu.jpg
>>5217572
thanks! and yeah, sure, i recorded it anyhow, though i'll have to take a moment to cut it up/piece the parts together and upload it. it does include some idling since i wasn't always drawing the entire time.

>> No.5217579

>>5217575
I honestly don't know what to say, I never expected this much! Seriously, I can't thank you enough for putting in all this work, god.
Do you happen to have any social media or something? Least I can do is follow you on stuff.

>> No.5217585

>>5217579
I got a little too excited and forgot to say: idle time nor anything like that in the video would bother me at, I will make do with whatever. So please don't waste your time doing these extra tasks just for me.

>> No.5217590

this is the beginning of a failed e-romance

>> No.5217666

>>5217575
cool stuff

>> No.5217714

>>5217557
>two weeks
I guess it's closer to three? Started at the beginning of February.

>> No.5217900
File: 746 KB, 1321x817, file.png [View same] [iqdb] [saucenao] [google]
5217900

>>5217590
kek
>>5217579
>>5217585
it's fine, it was fun/somewhat useful to study anyhow, and i've been feeling uninspired lately. i was told by some friends that the artist apparently actually has their own process videos though, which i didn't know about. i guess it renders this kind of redundant, but ah well.
i'm f- on /dad/, but aside from that, i'm not in the habit of posting my actual social media. if you just want more of the same shit though, https://catbox.moe/c/k9oyu7 .
i sped up everything to make it a reasonable length, but there are still a few pauses, so just skip past those.
https://www.youtube.com/watch?v=WKo-plGJqTg
i use hotkeys for new layers + folders/moving up or down layers, so my mouse won't move to the panel if you're watching for layer setup.
>>5217666
thanks mate

>> No.5217988
File: 53 KB, 760x719, anime2.png [View same] [iqdb] [saucenao] [google]
5217988

>> No.5218085

>>5217900
>>5217585
Somehow fucked up with Sony Vegas and cut off the ending while trying to make the time-lapse shorter. Here's the final part for anyone interested:
https://www.youtube.com/watch?v=B-EEMF1PINU

>> No.5218121

>>5217900
>>5218085
I wouldn't call it exactly redundant because you explained it with that image and an alternate workflow to achieve the same result can be just as valuable, yours might end up being preferred over his. I believe it will me save a lot of time and teach a lot, specially the other image tutorials.
Either way, I just woke up and will start studying right away. I'm sounding super repetitive here but thank you again, anon.

>> No.5218508
File: 228 KB, 539x720, bg_12Illustration_sans_titre.jpg (7) (2).jpg [View same] [iqdb] [saucenao] [google]
5218508

How i'm doing so far ?

>> No.5218538

>>5218508
shadows make no sense and the neds of the hair look weird like they are placed ramdonly

>> No.5218580

>>5217988
looking okay but too many implied lines, I'm finding hard to grasp the drawings without putting effort into it but also I'm a brainlet so idk

>> No.5218753
File: 336 KB, 953x551, momo4.png [View same] [iqdb] [saucenao] [google]
5218753

>>5216267
more

>> No.5218756
File: 487 KB, 1154x630, momo5.png [View same] [iqdb] [saucenao] [google]
5218756

>>5216267
asdf

>> No.5218763
File: 1.64 MB, 1600x900, 1580756288788.png [View same] [iqdb] [saucenao] [google]
5218763

>>5218753
>>5218756
>copying

>> No.5218771

>>5218763
kek, arguments against this?
its on the sticky, I'm literally following the instructions provided

>> No.5218803
File: 9 KB, 229x220, me.jpg [View same] [iqdb] [saucenao] [google]
5218803

>>5218771
copying, has close to 0 benefits, using pics as refs is a different matter, the act of just copying will probably get you better at taking measurements when copying, but there are far better excersises foir that, a close one gesture which is far better than copying (not it's purpose tho), when you are copying you are just drawing the same thing without knowing what every line is for, you retain nothing outside of that specific pic, just draw the same pic from a different angle.... you literally can't because you don't know the process.

>> No.5218807

>>5218121
it's alright, i'm glad you found them helpful! no problem anon, ganbatte
i think i could've made the lines messier and gotten the same results but i'm too tied to lineart lol
by any chance do you have the original artists youtube link? i wanted to take a look and tried to find their channel just now, but couldn't

>> No.5218829
File: 71 KB, 533x551, 1611912203466.jpg [View same] [iqdb] [saucenao] [google]
5218829

>>5218803
i think the problem with your argument is that they are trying to understand feature placement & such. you can see this if you opened one of their previous images where they had head construction visible.
frankly, i think that copying is useful if you can apply it afterwards. if you learn how features are placed on basic construction from copying, then you can attempt to apply what you've learned from copying onto an original work at a slightly different angle, or in a different pose, etc. it's fine so long as you try to understand why you're copying each feature down/why you're placing things where they are.
if you don't apply it, naturally it's useless, but that applies for many other things too.

>> No.5218834

>>5218803
thats why I'm doing the deconstruction/reconstruction thingy
isnt the idea to be able to come up with things using construction, and then on top of the construction do the details and such
then being able deconstruct, and then redraw the original picture from only the construction, should be a good training for one of these parts of the process, wouldn't it?
I'll do the drawing from a different angle wait up

>> No.5218855

>>5218803
>copying, has close to 0 benefits
this is completely wrong full stop.

>> No.5218867

I am scared to ruin my favorite art with my disgusting copies.

>> No.5218887

>>5216289
isn't it just the same for any other body? anime doesn't have a specific body type

>> No.5218890

>>5218829
>you can see this if you opened one of their previous images where they had head construction visible.
oh fuck i just saw the thumbnails and thought they were the same

>if you learn how features are placed on basic construction
then you don't need to copy
>it's fine so long as you try to understand why you're copying each feature down/why you're placing things where they are.
but to do that you will need to learn how to construct,anatomy,perspective work and all that stuff and then you use pics as references and try to get the same results but not by copying, anon was doing the construction so my bad for that, but i stand by my point that copying is gay

>> No.5218910
File: 58 KB, 346x482, 1613071621909.jpg [View same] [iqdb] [saucenao] [google]
5218910

>>5218890
well, I am talking about copying with construction specifically, not copying with a grid or some shit.
>then you don't need to copy
i dunno, as a kid i wanted to draw chibis, so i drew head construction lines on them to understand how big the hair normally was compared to the head/how much space eyes took up/etc. i also eyeballed the images to copy the curves of the face and eyes and tried to understand why it made things more or less cute. it worked out alright.
we might just be using different definitions of copying, though, kek. reading this, i think i actually probably agree with you/don't differ too much. are you specifically talking about gridding or mindless grinding or something?
in that case, i do agree that it isn't very useful/there are far better methods. i recall seeing someone on some /ic/ thread, maybe /asg/, who was just doing ahegao copies that got better and better, but then tried drawing one from imagination and it went rather poorly. without active application and understanding, it's all not very useful.

>> No.5218933

>>5218855
not completely, I heard jeff watts say studying from other artists is essential but you shouldn't just blindly copy it. instead you should be iterating on it that way you're purposefully extracting what you want to out of it and thinking about how you'd apply it to original art
I think he said it in this proko video but it's 40 minutes and I can't be bothered to locate where
https://www.youtube.com/watch?v=PgC8j-1eOYY

>> No.5218946

>>5217277
love the expression

>> No.5219000

>>5218910
yeah i mean just doing carbon copies for the sake of copying is barely useful, and theres no other definiton about copying i think is our interpretation what is different, just copying a image won't result in you understanding how it was done , if you are using a image to copy from it but you contruct it from 0 then the process is not copying, now the end result it is a copy but not the process, so advicing copy as way to learn is not that good if not dumb at least for what copy entails.

>> No.5219020

>>5217277
This >>5217299
I also thought she looked more like Motoko

>> No.5219025

>>5218807
Here you go: https://www.youtube.com/channel/UChJvUDl5czhtUMWLBts4PFw
Been studying all day, can barely feel my hand but eventually I will get there.

>> No.5219029

>>5217535
>process videos, so if there's any interest i can upload one
Yes, please

>> No.5219032

>>5219029
hey, i uploaded them already!
heres the playlist with both on my misc/throwaway personal youtube -
https://www.youtube.com/playlist?list=PLUOpsdiTrKurPeGpDe53Fscdhvk7mOM6b
>>5219025
thanks. kek, i actually saw this before, but i skipped over it since i only saw gaming videos at the top
>>5219000
yeah i think it's just the definition difference, lel. i agree with what you're saying for the most part.

>> No.5219038

>>5219032
>https://www.youtube.com/playlist?list=PLUOpsdiTrKurPeGpDe53Fscdhvk7mOM6b
Thanks

>> No.5219051

>>5219038
np man

>> No.5219062

>>5219032
What resources (video courses, books, etc.) would you say helped you the most in reaching the point where you are right now? I'm currently going through Brent Eviston's "The Art & Science of Drawing" because I can't even draw-copy what's lying in front of me.

>> No.5219064

>>5218834
>then being able deconstruct, and then redraw the original picture from only the construction, should be a good training for one of these parts of the process, wouldn't it?
Not that anon but no. The problem is that heavily abstracted styles, such as anime and cartoons, cheat all the time on construction in order to create different looks and feels. If you don't actually know *how* they're breaking established ideas of construction, and when they're manipulating things correctly and when they're not, you're not actually going to be able to replicate those things or develop any understanding outside of "well that's how they did it in the pictures I look at."

When you try to apply that elsewhere, or draw from imagination, you're not going to be able to do that. I'm not even sure why what's in the OP is there; it's a learning mechanism that should only be used once people understanding base construction. People are picking it up as an entrypoint and are shooting themselves in the foot as a result.

>> No.5219068
File: 134 KB, 1677x975, image.jpg [View same] [iqdb] [saucenao] [google]
5219068

>> No.5219071

>>5219068
whya re you spamming this shit everywhere

>> No.5219077

>>5219068
took 4 years for you to have the same shit taste

>> No.5219082

>>5219071
>whya re you spamming this shit everywhere
trying to achieve

>> No.5219085

>>5217178
Ah, thanks

>> No.5219094
File: 206 KB, 2048x1270, image.jpg [View same] [iqdb] [saucenao] [google]
5219094

>>5219077
no

>> No.5219099

>>5219062
i started drawing as a kid/teen as a hobby, so i didn't really go through any books or video courses, and i don't think i learned in a particularly efficient way. i bought typical 'how to draw manga books' and tragically still own the Chris Hart chibi book (as well as 'Mastering Manga with Mark Crilley' and 'The Monster Book of Manga: Draw Like the Experts'), but didn't spend a lot of time using them because they were fairly useless.
aside from that, i just browsed the internet, drawfagged, tried to copy faces/styles i liked and tried to break them down/understand why they were drawing that way, etc. i saved a lot of tutorials but generally didn't want to actually copy them directly as-is, so i would attempt to look at the tutorial and apply it to my drawings directly.
frankly, i think i would've progressed much faster if i'd treated art like an area of study and if i'd done studies + followed courses as a kid instead of winging it, so i don't really recommend it.
i'm still rather lazy, so i haven't gone through any books or courses completely. i cloned krenz's full course from an anon a couple months back and i plan to go through it when i have the time, since it seems very useful and i like krenz, but i haven't done so yet. i can link it if you'd like, but it's in mandarin. a couple months back, i also copied two plates from Loomis - Drawing the Head and Hands, but that's because i'm interested in semirealism.
i'm sorry, this is rather useless. if anything, it's more of a list of 'what not to do', kek.

>> No.5219102

>>5219099
oh so you're silly

>> No.5219103

>>5217575
>>5217900
How did you go about finding out the correct colors? Not just with the color picker itself, I presume

>> No.5219110

>>5219032
you look like you're overcomplicating the process focusing too much on layers and zooming in over using direct color and basic airbrush shit.

>> No.5219111

>>5219102
:( yeah, i'm a product of my own hubris
>>5219103
sorry, it's more a workflow/style study, so for colours, i really did just colourpicked for larger areas if i could tell what the original colour was.
if there are two, then i guessed which one was the original colour/would be the easiest base to start with, and then just shaded appropriately.
i guess i could do it without colourpicking, but it might take a while longer/be less exact, lol.
during the 2nd vid i did more colourpicking from the blended colours i already had in place + from the lineart on 'linear burn' below my overpainting layers, because it was convenient.
>>5219110
why would i use the airbrush???? there's hardly anything on the source image that looks properly airbrushed.
i find it convenient to make new layers since i'm just overpainting anyways. it isn't necessary, but i like being able to edit things on lower layers.

>> No.5219114

>>5219099
>i cloned krenz's full course from an anon a couple months back and i plan to go through it when i have the time, since it seems very useful and i like krenz, but i haven't done so yet. i can link it if you'd like, but it's in mandarin.
This one?

https://mega.nz/folder/3IsEQA7Q#NMVYBUtPXJpRyrYuUz1NrA/folder/PMEniAhA

>i'm sorry, this is rather useless. if anything, it's more of a list of 'what not to do', kek.
No problem, I'm even worse in a different area. For years I was scared of just picking something and trying it out because I was afraid of learning stuff the wrong way (or just flat out wrong stuff). Analysis paralysis is a gigantic shit festival.

>> No.5219119

>>5219114
no, his full painting course. it isn't in the mega, i don't know why. perhaps because it isn't as useful, being in mandarin?
https://mega.nz/folder/yY4CXRZL#B8hYPmPj1cqUScIFhRWf7A

>> No.5219136
File: 254 KB, 785x1024, momo6.png [View same] [iqdb] [saucenao] [google]
5219136

>>5218803
I tried
fucked up hard, the area of the ear, the hair ended up looking weird, but it was a fun thing to try, I'll try to improve on it
>>5219064
then what should I do?

>> No.5219143

>>5219136
this one was the one I tried to do in another angle >>5218756

>> No.5219146

>>5219111
>why would i use the airbrush???? there's hardly anything on the source image that looks properly airbrushed.
her legs you completely fucked up. they're very simple hard rounds and you blended the shit out of them, they look really bad. the lack of contrast in the original is from color choice.

>> No.5219154

>>5219146
the original artist uses CSP as well. i haven't watched their vids but i'm going to guess that they were not using a hard round, because if you imitate a photoshop hard round in CSP, you generally end up making a hard airbrush.
instead, they were probably using a CSP marker tool. you can tell that it isn't an airbrush-type tool because the density of the strokes work differently.
i didn't actually blend them with anything, if i remember correctly, but i did end up having to compensate since i made them too bright and the shining cracks wouldn't show up as nicely. i still don't understand where you're getting an airbrush from though.

>> No.5219156

>>5219111
>it's more a workflow/style study, so for colours
Neat, studying that from speed paints is an utter pain
Thanks

>> No.5219168

>>5219154
it looks just like a hard round or airbrush with slightly lower hardness. it's the same thing as a marker type brush, just lower the opacity/flow. the brush used looks like a hard round. 2-4 on hardness for hard round gets you from soft airbrush to hard round/airbrush. they probably used a dense watercolor type brush for that area which is the same as a "hard" round with blending. of course it's not going to be 100% hard. you're going to argue and deflect anyway but whatever.

>> No.5219179

>>5219154
also, if i was going to fix it up, i'd probably rework the lower skirt and make it less splotchy. i didn't actually notice that until after i'd finalised everything and looked at it on my phone, because my laptop's screen doesn't have the best colours.
>>5219110
>focusing too much on layers and zooming in
i forgot to address this as well, but i just skimmed the videos and i did not spend that much time zoomed in, so i'm not sure what you're referring to.
>>5219168
to be honest, i don't know why you think i'm deflecting when i already labelled it a 'rough painting copy study', and keep mentioning that the artist probably has a different workflow. i am aware that it isn't a 100% accurate copy, and i already mentioned that i compensated for making the leg colours too bright by painting over them lazily.
see:
>i didn't actually blend them with anything, if i remember correctly, but i did end up having to compensate since i made them too bright
in light of that, i think it's rather disingenuous of you to accuse me of deflecting.
i'm arguing because i disagree with your other points, and because i don't really think that making new layers is a detriment. could i have painted it on fewer layers, or merged down each new layer i made? yes. was it necessary? not really.
i disagree that a dense watercolour is the same as a hard round in csp, because they feel very different, but that's more subjective.
>>5219156
no problem

>> No.5219183

>>5219136
silly

>> No.5219194

>>5219168
also, if you're going to criticise me for deflecting when i've already said it isn't entirely precise (and have mentioned different workflow/rough imitation status at least three times, plus it's in the video description too), the least you could do is to avoid moving the goalposts.
1. too many layers and too much zooming and not enough direct colour and airbrush
2. actually, not enough hard round and too much blending.
(but airbrushes generally lead to more blending?)
3. actually, markers and dense watercolours are the same as hard rounds and airbrushes, so long as you change a critical setting.

>> No.5219197

>>5219179
Just stop worrying about it anon, anyone who comes in here with decent drawings or sound advice just gets crabbed on by the rest of the thread. Lots of the people here are too steeped in their own fear and frustration to really talk about the merits of what you've presented.

>> No.5219203

>>5219197
they're right about the legs, though, although i disagree with the airbrush diagnosis. as for the layers, i think it's a matter of taste.
the issue is that i acknowledged that i had to correct the legs, and i have consistently acknowledged that it isn't a precise copy -- it's why i've labelled all my studies 'rough', because i'm lazy and sometimes slip up -- so i don't know why they feel that i'm deflecting.

>> No.5219337

>>5219119
I can still give it a look, thanks

>> No.5219340

>>5219337
np, make sure to clone it if you want to keep it, i try to remove my public mega links after a while

>> No.5219495
File: 549 KB, 1536x2048, 20210221_031659.jpg [View same] [iqdb] [saucenao] [google]
5219495

>>5219020
>>5217299
damn.
how about these older ones? Rei or Major?

>> No.5219501

>>5219495
silly!

>> No.5219505

>>5219495
neither desu, generic trying to be anime faces with no defining characteristics

>> No.5219515

>>5219495
Botton right looks like the most like major rest are Reis

>> No.5219558

>>5219068
Is this you?

>> No.5219560

>>5219495
I am going to copy the one on the upper right, so be perpared.

>> No.5219561

>>5219558
no, its a drawing

>> No.5219600

>>5219561
Is the drawing yours?

>> No.5219647

>>5219495
Blog?

>> No.5219719

>>5219495
She's too handsome to remind me of Rei

>> No.5219781

>>5219340
Ok, my new HDD will arrive in a few days, if you can leave it up until Wednesday that would be neat

>> No.5219785

>>5219495
I can honestly only see the Major (except Rei's suit on the left side, of course)

>> No.5219852

If you feel like not making it, your drawings not anime at all, it's highly likely because it's not done on an Apple iPad Pro 12.9 - every mangaka and professional artists has one already.

>> No.5219912

What can I use for making lines with copics? Sorry if this is a retarded question. New to copics and all of my fineliner pens are smudging when I color over them with copic markers.

>> No.5220288

>>5219560
I'd honestly copy from a better artist instead but you have fun friend
>>5219647
sure. https://mobile.twitter.com/Velleity_Art

>> No.5220559

>>5219600
no, I didnt post that drawing

>> No.5220619
File: 114 KB, 655x568, asuka.png [View same] [iqdb] [saucenao] [google]
5220619

There is something off that i cant see
Can i get some help please

>> No.5220768

>>5220619
Tangent lines.
Cover little bit of her upper right leg behind her face and left leg to give a better sense of depth.
And add some wrapping lines to help you better visualize it the direction they parts should be facing (specially towards her right foot).

>> No.5220776

>>5220619
so emily, when will you actually finish something, or better yet, sit down and learn something?

>> No.5220797

>>5220776
who is Emily

>> No.5220819
File: 74 KB, 655x568, csz5ph3v.jpg [View same] [iqdb] [saucenao] [google]
5220819

>>5220619
Neck is way too far to her right and that knee is too round

ughhh

>> No.5220901

>>5220819
UGHHHH

>> No.5220903

>>5219912
copic themselves sell fineliners, maybe try those. Also, wait for your ink to be completely dry before using the markers, and use appropriate paper.

>> No.5220946

>>5220903
Understood ty senpai.

>> No.5221353

>>5219495
Looks even more like the major.

>> No.5221693

>anime website
>anime drawing general is dead as fuck

explain this to me

>> No.5221722

I'm starting with this book (already knowing how to perspective and how to feel the form) and it's hard to build good pose starting with bean and sausages (it's strange but looks like it book is for those who can't hold a pencil properly but can build random pose from imagination). Should I use any simple gesture to build poses easily? It looks like chibi can be gesture itself if simplify the limbs. Also I wondering what there is many Japanese "How-to-draw-anime" books with good construction, anatomy and perspective inside but no one with gestures, while in the western drawing gestures are very popular and every master has own technique.

>> No.5221727

>>5221693
it's not that /asg/ is dead, it's that /ic/ is dead.
barely anyone points on this board, and for good reason

>> No.5221728
File: 512 KB, 774x1103, p79.png [View same] [iqdb] [saucenao] [google]
5221728

>>5221722
Oh noes, I forgot the picture!

>> No.5221732

>>5221727
>points
posts*

>> No.5221737

>>5221722
>(already knowing how to perspective and how to feel the form
you shouldn't have any problem then just lack of imagination to come up with a pose, probably you are still beg

>> No.5221769

>>5219094
>>5219068
Open for Commissions?

>> No.5221784
File: 315 KB, 2416x1636, Sdfg56.jpg [View same] [iqdb] [saucenao] [google]
5221784

>>5221722
>how to perspective
Can you do this?
Can you rotate a cube?

>> No.5221794

>>5219119
>https://mega.nz/folder/yY4CXRZL#B8hYPmPj1cqUScIFhRWf7A
How can i clone this anon? i dont want this to go down

>> No.5221798

>>5221784
Stop shilling krenz, you don't even have Asian jeans.

>> No.5221800
File: 93 KB, 1796x263, Untitled.jpg [View same] [iqdb] [saucenao] [google]
5221800

>>5221794

>> No.5221801
File: 4 KB, 295x54, file.png [View same] [iqdb] [saucenao] [google]
5221801

>>5221794
make an account, click 'import to my cloud drive'
>>5221798
i love krenz and i have jeans desu
>>5219781
i will unless i get a strike or something. i'll probably take it down wednesday night, NA time, otherwise.

>> No.5221805
File: 9 KB, 255x253, 47c0edb4f8e7eb20e3c91e8386787bc2.jpg [View same] [iqdb] [saucenao] [google]
5221805

>>5221801
Damn, i need a pro mega account since is too heavy

>> No.5221806

>>5221801
God damn traitor, you are not allowed to have Asian jean here

>> No.5221810

>>5221805
if you make a new account you'll have bonus storage for 30 days, just download it within that time. i have a pro account for the 400gb/7$ option though.
>>5221806
fampai please don't touch my jeans i didn't buy them on purpose

>> No.5221818

>>5221810
Can you.... share your jeans with me?

>> No.5221819

>>5219119
is any of this useful if you don't speak chinese? i went through the first 2 and they're pretty garbage. i have the subbed/other vids that were floating around as demos and they're more useful. most of the stuff is already taught better by english speakers.

>> No.5221824

>>5221810
https://mega.nz/folder/yY4CXRZL#B8hYPmPj1cqUScIFhRWf7A
Though this one is 2 TB of files

>> No.5221826

>>5221819
i thought the first was interesting because he explained the mindset that he imparts to his students, but you sort of have to know chinese for that one. i did do shoddily translated .txt file for 30 minutes that you can read, though.
as for the rest, i honestly have had too much classwork recently to actually go through all of it, since there's no point if i'm not doing the accompanying homework and exercises as well. i'm afraid i can't answer that question until term ends.
>>5221818
ok but we'll have to squeeze

>> No.5221836

>>5221824
are you asking about the plan size? there are different plans and i didn't want to pay for a year of 2tb when i certainly wouldn't actually use that much material, so i cheaped out and got 400gb/79$ cad for a year.
i cherrypicked what i wanted most from the 2tb one and various other megas/resource dumps/etc, and i'm still probably hoarding a lot of shit i won't actually need or use.

>> No.5221837

>>5221826
Do you have a specifically pair of chinese jeans?

>> No.5221856

>>5221837
yeah why

>> No.5221865

Is procreate adequate enough for creating manga or just doing anime style illustrations? Curious about getting an ipad specifically for drawing and I think I like the simplicity of procreate over CSP but would be worried about it just being shooting myself in the foot

>> No.5221873

>>5221737
Yes I'm /beg/ yet. And poses and gestures are very hard for me unlike mathematical things as perspective and forms (also my line precision is very bad because I'm not often drawing, it prevents full use of acquired knowledge, so I can't draw all I can imagine). There is not very easy to do poses lively and dynamic even with ref.
>>5221784
Yes but not very well. Rotating an empty cube isn't the rotating an object in cube, and there is a more exercises with rotation needed. Still can't draw a good bean from difficult angles.

>> No.5221893

>>5221837
Oh nvm, I got my pair of Chinese jeans already

>> No.5221899

>>5221836
>>5221824
However does this link will go down eventually?

>> No.5221903

>>5221899
yes.
>>5219340
i try not to keep public mega links up for too long. clone it if you want it. download it in parts if you hit your download limit.

>> No.5221908

>>5221903
>>5221899
>>5221824
desu i can't really tell what you're asking because you're kinda incoherent, but if you were asking about the 2tb /ic/ backup mega, i have nothing to do with the nice anon that's hosting that.
this is just a link from my personal 400gb account with cloned shit.

>> No.5221910

>>5221903
fuggg i gotta hurry up

>> No.5221920

>>5221908
Oh i thought you were hosting that

>> No.5221930

>>5221910
like i said before, just make a new mega account if your account is new/not grandfathered in with the 50gb free limit, and you only have 15gb/30gb of storage. add a string to your email if necessary.
they give you a week or a month or so of 30gb/50gb (can't recall which one) now, so if you clone it to your account, you can download about 5gb every day or so if i remember correctly. it's about 26 gb, and you'll have a month to DL it, so it's fine.
>>5221920
no, i have nothing to do with that. as mentioned previously, i don't think the krenz class is on it for some reason, maybe due to space limitations.

>> No.5221940
File: 158 KB, 1112x1060, Krenz.jpg [View same] [iqdb] [saucenao] [google]
5221940

>>5221801
>i have jeans desu
Can you explain to me what this means?
Should I see shapes instead of forms after learning perspective?
From Krenz Perspective Course Week 6
>>5221819
>is any of this useful if you don't speak chinese?
no
but
Krenz Perspective Course, yes
If you know some perspective, it is worth downloading, you don't need to know Chinese, it is self-explanatory
https://amazingbeggars.wordpress.com/2020/09/01/perspective-with-krenz-cushart-001/

>> No.5221943

Why the fuck so many Chinese here

>> No.5221948

>>5221940
>
Can you explain to me what this means?
i wear pants regularly
>no
to counter this, i'd like to say that the anon that original posted the courses in the /dpg/ (digital paintin general, died shortly after) did not speak chinese, and said that they followed the pics and tried to copy shit, and it was somewhat useful to them. i don't know if they would've gotten better value out of following courses in english, however.
>>5221943
infestation :)

>> No.5221970

>>5221899
>https://mega.nz/folder/3IsEQA7Q#NMVYBUtPXJpRyrYuUz1NrA/folder/PMEniAhA
>>5221903
Oh im sorry anon, i meant this link https://mega.nz/folder

/3IsEQA7Q#NMVYBUtPXJpRyrYuUz1NrA/folder/2JNjxKRY

but as you said before, you dont have nothing to do with this one

>> No.5221976

>>5221940
>Krenz Perspective Course, yes
what is it? i saw a 1 or 2 hour demo he gave to students at what looked like a technical art school. he did the whole rotating boxes in perspective, some anatomy, i think a slide and a high heel shoe. 22.5 degrees, blah blah blah

>> No.5222380

>>5221727
This. The general activity of this board drastically got slower since january

>> No.5222454

>>5216334
why are you here anon? you've already made it

>> No.5222681

>>5216508
Is there a translated Date Naoto Deconstruction Illustrated? I can't find it anywhere

>> No.5222752 [DELETED] 
File: 2.35 MB, 1780x1752, hu gao piss.png [View same] [iqdb] [saucenao] [google]
5222752

am i gonna gmi bros
im going for some kind of semi real manga style

>> No.5222756

>>5222752
No, tweak your style a bit more

>> No.5222774
File: 236 KB, 748x1044, nankou.jpg [View same] [iqdb] [saucenao] [google]
5222774

hey guys, most of you may have seen it but i found Naoki Saito's channel pretty helpful and fun~

https://www.youtube.com/watch?v=lRmgLBCaV6Q

goodluck everyone!

>> No.5222956

>>5222681
no, theres not, but you can use sharex integrated OCR to googletranslate

>> No.5223025

>>5217277

Motoko/Rei to be more precise. I really love the vibe and expression this sketch has. I'm quite impressed, anon

>> No.5223034

>>5223025


shut your fuck up lying whore

you dont tell me that ever again about it

>> No.5223073

>>5220776
uh oh crab time

>> No.5224131
File: 735 KB, 2716x3463, received_460933665033228.jpg [View same] [iqdb] [saucenao] [google]
5224131

>>5201603
i know colours are tok saturated but by this point I'm just happy to be done with it, I'm new to rendering and this overwhelmed me with too many things i don't understand like metal, fabric, flowy hair, snakes etc.
making a mental note to never bite more than i can chew

>> No.5224133
File: 769 KB, 2100x2800, IMG_20210222_184820.jpg [View same] [iqdb] [saucenao] [google]
5224133

>>5223025
thanks alot
>>5223034
I'm not this guy

>> No.5224403

why is this general so dead. i thought you fags like animay

>> No.5224421
File: 39 KB, 998x720, okomot.jpg [View same] [iqdb] [saucenao] [google]
5224421

>>5224403
i never get relies so i won't bother with that anymore, im just a commentfag now

>> No.5224424
File: 49 KB, 599x596, ad.jpg [View same] [iqdb] [saucenao] [google]
5224424

>>5224421
*replies*

>> No.5224434

>>5224403
You dont expect introverts to be talkative, right?

>> No.5224444

>>5224403
post some of your work anon! it might be slow because it's a monday

>> No.5224447

>>5224444
Do you guys need to school/work?

>> No.5224537

What anime arts you want to see more - cute but original character or less cute but famous character fanart?

>> No.5224541

>>5224537
cuteness first

>> No.5224557

>>5224447
yeah, what else would people be doing on a monday?

>> No.5224602

>>5224557
Being a NEET and playing games

>> No.5224610
File: 2.29 MB, 1123x1648, tito_Ys_IX.png [View same] [iqdb] [saucenao] [google]
5224610

annie may

>> No.5224796

>>5224610
at least pyw instead of dumping twitter pics

>> No.5224859
File: 126 KB, 650x996, work.jpg [View same] [iqdb] [saucenao] [google]
5224859

>>5224796

>> No.5224866

>>5224610
did you draw this

>> No.5224902
File: 333 KB, 1000x1300, akemi color.png [View same] [iqdb] [saucenao] [google]
5224902

request I did from /a/ , how I do?

>> No.5224932
File: 2.78 MB, 4608x3456, oni gf.jpg [View same] [iqdb] [saucenao] [google]
5224932

It's been ages since I had the creative juices flowing. Had to get this out of me.

>>5224902
I think you did wonderful for request standards on /a/. If you really want a critique, the outlines could be more complete and not have small overlaps or gaps connecting the body. And a not as steep angle around the waist area.

>> No.5225107
File: 491 KB, 1410x1013, akiakiaki_02.01.png [View same] [iqdb] [saucenao] [google]
5225107

>>5224796
>instead of dumping twitter pics
I'll take that as a compliment t-thanks..

>>5224866
yeh

>> No.5225114

>>5224902
>how I do?
you did well

>> No.5225237

>>5225107
>
post the first pic without lineart and prove it it's yours then, you won't

>> No.5225257
File: 1.67 MB, 1030x1510, tito_Ys_IX_nolineart_rsize.jpg [View same] [iqdb] [saucenao] [google]
5225257

>>5225237
bruh

>> No.5225285

>>5225237
Ouch, must hurt getting BTFO that hard

>> No.5225292

>>5225257
ok i kneel, are you asian btw

>> No.5225446

>>5225292
yea I am

>> No.5225556

>>5224131
honestly not half bad if you're new to rendering but this feels more like /draw/ or /alt/ than /asg/
it doesn't very anime in the traditional sense

>> No.5225559

>>5225556
doesn't feel*

>> No.5225636

>>5225556
>in the traditional sense
"""Traditional Anime""" doesn't exist. Just because it doesn't look like gatcha art or soulless A1 Pictures frames doesn't mean it doesn't belong here. It's clearly in the vein of things like old Square and Konami art, is very cool, and certainly belongs here.

The idea that anime should "look a certain way" is unironically going to stifle and eventually kill the medium.

>> No.5226162
File: 278 KB, 578x580, doubtingmrpurin.png [View same] [iqdb] [saucenao] [google]
5226162

>>5225237
baka

>> No.5226229

>>5224902
Good call, will keep that in mind
>>5225114
Thanks

>> No.5226298
File: 336 KB, 1101x1600, 005.jpg [View same] [iqdb] [saucenao] [google]
5226298

>>5225636
>The idea that anime should "look a certain way" is unironically going to stifle and eventually kill the medium.

It's already happening. But this thread is mostly a joke.
Consider we are calling "anime" pictures that don't even move, for a start

>> No.5226696

>>5222454
I'm flattered; glad you like it anon! I like showing up to help people from time to time though, which is the main reason why I'm here.

>> No.5227112
File: 192 KB, 626x1222, 1587459560313.png [View same] [iqdb] [saucenao] [google]
5227112

>>5215975
mods from /asg/ discord banned me

>> No.5227141
File: 122 KB, 500x635, nishi17.png [View same] [iqdb] [saucenao] [google]
5227141

Nishi I did last year. Haven't really progressed since then because I kind of gave up on life.

>> No.5227142

>>5227112
Why are you ranting about it here?

>> No.5227150

>>5227142
I'm not ranting I'm just stating it
so this will be my new home.
nice to meet you my name is GREEN
you may or may not have seen my work before
I will be occassionally posting here from now on.
feel free to criticize my work I greatly appreciate it

>> No.5227152

>>5216334
>>5226696
got a blog? Fantastic linework btw

>> No.5227156

>>5226162
qt!

>> No.5227175

>>5224610
blog?

>> No.5227192

>>5227150
You seems like a good guy, why were you banned in the first place then?

>> No.5227195

>>5227150
do you have the jeans
are you asian
why do you talk
in haiku

>> No.5227202

>>5227192
Because I made fun of the guys that harrassed me in 2 servers. There are like 8 of them they're all from pari park.
Well, I don't care if the moderation team doesn't see that I'm a legitimate user of /asg/ I'm definitely moving.

>>5227195
I got that designer denim
Burberry
London
England
iykyk

>> No.5227210

>>5227202
What is pari park?

>> No.5227215

>>5227202
glad you are here, the thread is dead af

>> No.5227231

>>5227210
Ask around for "drawpari park" they also have a twitter but don't bother with it, I got banned in 2 days or so.
They claim to be more loose and fun but they can't take it when you pop their inflated egos.


>>5227215
Yes, I will be keeping the thread more alive for the foreseeable future.
Now, don't get me wrong everyone here wants to git gud and exit and that's also true for me.
Unfortunately I'm quite a slow learner.

I recall these threads being on the slow side.

Maybe just join the /asg/ server if you want more activity to be frank (even though I'm banned from there now)
You'll have to trade the extra community activity for the anonymous criticism though, which can be very valuable I think.

>> No.5227518
File: 517 KB, 1494x834, What I.png [View same] [iqdb] [saucenao] [google]
5227518

I like to draw in a 5-head style but what should I do to make them to NOT look as fatass oppai lolis?

>> No.5227528

>>5227518
You can start by giving them necks
Also, pic related looks more like 3.5 heads

>> No.5227531

>>5227518
your ref is kinda chunky too
the thing about semi chibi styles is that you need to be better at stylising , for example, your arms are too long in ' what i drew' , it isn't cutesy enough. the feet and ankles are too big, since the tall/semi chibi style you're copying ends it in tiny/cute feet to make it seem more cartoony (like panty and stocking for anothr example), but not just fat
also work on faces and lines desu
ganbatte!!

>> No.5227571

>>5227528
>>5227531
Thanks!

>> No.5227695
File: 3 KB, 299x45, Untitled-1.png [View same] [iqdb] [saucenao] [google]
5227695

This is probably not the right general but what gives.
Can anyone tell me what 38.6M / 448,8M means?

>> No.5227772

>>5227695
probably document size (when it's saved) and undo history maybe or uncompressed size.
why does it matter to you? I don't think it's a very important metric.

>> No.5227783

>>5217425
>>5217549
>just started drawing
>better than most of the thread and most of /ic/ in general already
either a LARP or unironic asian genes

>> No.5227788
File: 169 KB, 1580x2089, resize clean.jpg [View same] [iqdb] [saucenao] [google]
5227788

how'm I doing or should I do more before posting

>> No.5227808

>>5217549
>I want to draw my yaoi ships
please post more I'll post along with you

>> No.5227811
File: 419 KB, 969x1212, .png [View same] [iqdb] [saucenao] [google]
5227811

>>5227231
You're annoying as fuck, flooding the channels with paragraphs of nonsense and continuously pestering other people during drawpiles.
I also heard you got shit on in /dad/ for acting the exact same way.
You got what you deserve.
Go work on your fundies and draw competently before giving advice, because your art is fucking garbage too.

>> No.5227813
File: 367 KB, 1272x2089, waaaaa.jpg [View same] [iqdb] [saucenao] [google]
5227813

>>5227788
i like it a lot
you could make the contour darker, add more black you know

>> No.5227835

>>5227231
>>5227202
What the other anon said. Don't talk like a schizo. Simple as.

>> No.5227874

>>5227813
thanks I'm stealing your work
its weird how just a few lines can make it look more complete
>nipples
although she is supposed to have clothes at some point

>> No.5228636

>>5227231
>>5227811
This. It's got nothing to do with popping anyone's inflated egos when you get triggered and keep fucking raging in a completely different discord after everyone's already moved on.
I'm not in drawpari park but I'd bet good money you got called out for behaving like a schizophrenic retard and giving shitty advice too. Everywhere you go, even on fucking 4chan, people have issues with you, but it's always their fault and never yours. Are you a narcissist?

>> No.5228722

what resources do you recommend to learn coloring and shading?

>> No.5228964
File: 98 KB, 537x681, sketch.png [View same] [iqdb] [saucenao] [google]
5228964

>> No.5228971

>>5228636
Oh is that the guy that left and then came back saying he tried to make friends in drawpari park but got ignored, and proceeded to continue annoying people and being kind of a shit in the loomis drawpile? Bro needs to chill the fuck out.

>> No.5228974

>>5228964
would fuck

>> No.5228986

>>5228971
Woah, he did that in the Loomis drawpile too?

>> No.5228997

Anyone here have any tips for working with dip pens? I like the way linearts looks when mangaka use them to ink their work.

>> No.5229030

>>5228986
Yeah the mods were not amused about it there

>> No.5229067
File: 1.10 MB, 2232x1450, lineartpracticefull.png [View same] [iqdb] [saucenao] [google]
5229067

some lineart practice

>> No.5229081

>>5228997
Practice line exercises, either from gutpill's book or Alphondo Dunn's ink book. Try not to do upward strokes with the nib, you'll tear up your paper and might break your nib. Turn your paper instead.

Aside from that, make sure you keep your nib and nib holder clean when it gets gummed up / after every use, and try not to touch the nib with your fingers as much as possible since oils from your fingers will strip away the protective coating leading to rust, use a tissue or paper towel to hold it instead. Don't leave your nib in its holder while either are wet after cleaning, this will also rust them. It's best to keep them seperate.

It helps to use a quick drying ink, and work from one side to the other, like the left side to the right, to avoid smudging. I did see a mangaka pro-tip where the guy used a roll of toilet paper and would gently roll it along the page to pick up extra ink and make it dry faster but be careful with that since you can transfer ink from the roll on to the paper if you try to pick up too much in one shot and go straight to rolling again without removing the dirty sheets.

If you want to use copics with your inked drawing, make sure you have water and alcohok resistant ink. If you aren't going to do that, a water resistant quick dry is fine.

Watch videos of people drawing with the type of nib you have and try to pay attention to how they are using it and how they make their strokes. This helped me a lot with learning the G nib.

>> No.5229088

>>5229067
Man, something about the hair on that middle one is just throwing me off. It's too uniform and its reading as a beanie to me and not hair. Same thing is kind of happening to the one on the right too.

>> No.5229123

>>5229088
yeah I just noticed it, I haven't studied the hair/ back head area that well

>> No.5229126

>>5229067
you should try learning to draw instead of heavily reffing images or working on line art. it's clear you don't know shit about the things you can't trace.

>> No.5229179

>>5227152
Thanks anon; I used to be kinda uncomfortable with linework and would stop at the sketch phases but I've since grown far more comfortable. It's all about forms ultimately.

I only post on twitter for right now but I might stop being lazy and make an instagram sometime soon.

https://twitter.com/carefulventures

>> No.5229485
File: 272 KB, 1000x1300, botan color.png [View same] [iqdb] [saucenao] [google]
5229485

another request from /a/, open to suggestions

>> No.5229496

>>5229485
the legs are way too large and making her calves thicker than her thighs gives a uncanny feel

>> No.5229587

>>5229485
I like your colors anon.

>> No.5229617

>>5227112
Blog?

>> No.5229670
File: 564 KB, 1374x754, wip.png [View same] [iqdb] [saucenao] [google]
5229670

>>5215975
I have no idea how to color

>> No.5229672

>>5229670
feel the color

>> No.5229843
File: 443 KB, 2394x1336, 1603975403998.jpg [View same] [iqdb] [saucenao] [google]
5229843

>>5228722
I used tutsplus guide (from other thread) but it's very basic and simplified and I can't recommend it to everyone. Use only if no one advises more serious tutorial (or if you too lazy for serious books). Working with software and layer modes from Houtengeki's videos (SAI layer modes translation is googleable).
https://design.tutsplus.com/articles/color-fundamentals-shading--cms-20549
https://design.tutsplus.com/articles/color-fundamentals-advanced-coloring--cms-20679

>> No.5229878

>>5217109
this is great

>> No.5229884

>>5219119
>>5221801
>i'll probably take it down wednesday night, NA time, otherwise.
Sorry to ask, but can you leave it up a while longer? There have been delivery complications and the HDD won't arrive until Friday
FML

>> No.5229894

>>5229884
fampai, dont worry about it, ill leave it up. but you know you can just make a new mega account and clone it and youll have the 30-50gb free space for 1 month, right? if you dont have another email, just use youremail+1@emailprovider.com

>> No.5229895

>>5222774
His drawings are neat and I even collect some of them from various TCGs, but sadly next to none of his videos are translated...and sadly YouTube is such a shitty platform that doesn't let you search for specific language subtitles (since most videos have auto-generated subs)

>> No.5229935

>>5219114
>https://mega.nz/folder/3IsEQA7Q#NMVYBUtPXJpRyrYuUz1NrA/folder/PMEniAhA
bro very much thanks for the link but how the fuck am I even gonna save this shit I only have a free account and I don't have terabytes of hard disk space to download it. But I see that it doesn't have an expiration, so...

Anyway can anyone suggest to me what should I use from the mega folder? Right now I'm doing traditional drawing and just copying anime references...

>> No.5230066
File: 333 KB, 1374x754, wip2.png [View same] [iqdb] [saucenao] [google]
5230066

>>5229670
do you guys just eyeball your colors or do you use a specific palette only

>> No.5230171
File: 202 KB, 714x842, Kiyo wip that I hope I can finish before the month ends.png [View same] [iqdb] [saucenao] [google]
5230171

>>5227783
>better than most of the thread and most of /ic/ in general already
I don't think that's true at all, it's just the things I post are too basic for critique.

>>5227808
>please post more I'll post along with you
No thanks. Too new to have anything constructive to post, could be using that time to draw instead.

>> No.5230226

>>5229843
I'm just trying to get my foot in the door, so something simple is fine, thanks. a little overwhelmed with all the resources.
>Houtengeki
didn't know about him, does he do instructional videos or do you just observe his process?

>> No.5230337
File: 97 KB, 1080x1440, WIP.jpg [View same] [iqdb] [saucenao] [google]
5230337

Working on this atm.

>> No.5230402

>>5230337
Very nice.

>> No.5230412

>>5230171
You're definitely bullshitting

>> No.5230431

good artists to copy expressions from?
i'm tired of my faces looking like emojis

>> No.5230518

>>5215975
>Copy anime references exactly and draw them from memory. Use illustrations, screenshots, anime figures, 3D models, etc.
can somebody elaborate on this, do i copy the image (not trace it) and then hide it and draw it again from memory? do i also hide the first copy i drew?
sorry for these dumb questions, i'm just really bad at starting to learn something.

>> No.5230568

>>5229496
Good call
>>5229587
Thanks

>> No.5230607

>>5215975
Hello /asg/, what lead holders/clutch pencil do you recommend? Is something like with 2mm lead good for sketching?

>> No.5230711

>>5230226
Just stream records https://www.youtube.com/c/houtengeki/videos

>> No.5231073
File: 555 KB, 861x1100, 46221539_p0.jpg [View same] [iqdb] [saucenao] [google]
5231073

>>5230412
Can't help it if people don't believe me, doesn't change that I'm here to learn anyway.

>>5224610
Is there a name for that pink/blue shadow thing you did? I see it sometimes and I really like it.

>> No.5231075

>>5231073
all they did is just put it in the background
your pic is idfferent, it's chromatic aberration

>> No.5231082

>>5231075
Thanks!

>> No.5231292
File: 20 KB, 334x466, NO TITLE.jpg [View same] [iqdb] [saucenao] [google]
5231292

Please give some feedback.

>> No.5231363

>>5231292
looks flat, the back of the head needs to bump out more, brows are to high, placement of the mouth and nose are uneven
thats as much as i can crit while its anime

try thinking what kind of skull this character would have when you see something wrong with the face but not sure

>> No.5231394

>>5231292
>>5231073
These images sort of have the same head shape, coincidentally. Maybe take a moment to compare your drawing and this one side-by-side and study what some of the differences are.

>> No.5231406 [DELETED] 
File: 664 KB, 1112x782, color.png [View same] [iqdb] [saucenao] [google]
5231406

>>5230066
>>5229670
i just pick shit. learn basic color theory and you can't fuck it up. monkey smear pretty colors all over.

>> No.5231429

>>5231406
>krita chicken scratch smearing shit on a canvas
such color much sugoi lmao

>> No.5231437
File: 341 KB, 824x790, sucks.png [View same] [iqdb] [saucenao] [google]
5231437

My drawings suck right now. But I won't give up, maybe in a couple of years I'll put out something decent

>> No.5231442

>>5231429
pyw

>> No.5231444

>>5231429
You made that anon delete their work. Shame on you.

>> No.5231587
File: 2.61 MB, 1400x6521, image0.png [View same] [iqdb] [saucenao] [google]
5231587

I found this image a few months ago and I've been trying to follow through but I feel I just want to start anew with a coherent plan, I'm sorry to ask of this since it's basically babying me through books and plans, But can anyone reccomend books to practice that will teach me these things and how I should go about studying them

>> No.5231605
File: 643 KB, 586x610, 1614130486353.png [View same] [iqdb] [saucenao] [google]
5231605

>>5231587

>> No.5231610

>>5231406
I like it anon

>> No.5231667
File: 153 KB, 1023x723, icbros.jpg [View same] [iqdb] [saucenao] [google]
5231667

>>5220288
hecking saved though

>> No.5231671
File: 340 KB, 529x1300, 02.26.2021.png [View same] [iqdb] [saucenao] [google]
5231671

Join y2kreboot movement

>> No.5231675
File: 1.82 MB, 500x282, v6Rcw7p.gif [View same] [iqdb] [saucenao] [google]
5231675

>>5231587
garbage but the mastery levels are actually surprisingly accurate

>> No.5231703

>>5231587
1 Tecniques (Dynamic Sketching warm up)
2 Basics (drawabox)
3 Perspective (drawabox)
4 Perception (Bargue Plates)
Bargue Plates(accuracy)
http://www.dorian-iten.com/howtodraw/
and Perspective
1st- 1994 Perspective Drawing Series
2nd- drawabox
Master perspective takes time 3-4 months/100h-200h
Your main focus should be perspective and bargue plates(3 months)
You can even do bargue plates from anime heads/eyes.
warm up doing this everyday(30m-50m)
https://www.youtube.com/watch?v=wgDNDOKnArk

>> No.5231706

>>5231587
that image is garbage and not a viable "study" plan at all. the only decent thing is showing examples of skill level drawings in mastery 0 to 3, after that is nonsense.

it depends on your skill level and what you want to draw.

>> No.5231714

>>5231703
https://www.youtube.com/watch?v=8-KzNu9Twg0&list=PL7xvYrkzD7N9UUEn_o15wrXZ1Z6lM9t0S&ab_channel=DanBeardshaw

>> No.5232048
File: 732 KB, 866x1200, 1614319129028.gif [View same] [iqdb] [saucenao] [google]
5232048

Drawing from life as a beginner is the stupidest thing you could do.
>Look at pic related
That's how most begs would draw a portrait. Why?

Because they dont know how to STYLIZE.
You HAVE to know how to stylize something before you can draw it. Otherwise, if you try to draw something without stylizing, you get results like in pic related.

So here's the progress of learning how to draw something:
>What does it look like in real life?
>How do other artists draw it?
>Copy other artist while looking at life to see WHAT they stylized
>Study anatomy to learn WHY they used specific marks

I'm open to suggestions.
No one else have given practical advice on how to draw something as far as I've seen on this board.
This thread seems the most sane of the other threads, ironically.

I'm open to any suggestions.
Do you have a better way to learn to draw something?

>> No.5232076

>>5232048
>stylize
wrong. to learn, you draw from life with the correct approach. what you posted is an example of someone trying to copy something instead of trying to learn how to construct it. you're just putting outlines on forms you don't understand.

you also seem to have the wrong idea about stylization. stylization is not simplification, it's transformation.

>> No.5232119

>>5232048
>You HAVE to know how to stylize something before you can draw it
>>What does it look like in real life?
>>How do other artists draw it?
>>Copy other artist while looking at life to see WHAT they stylized
>>Study anatomy to learn WHY they used specific marks
this is how I usually start. I find it easier to look at stylized work first, not only bc I wanna see what's the artist's approach with the subject but it's also more appealing to look at (compared to studying straight to irl refs). I still study anatomy midway to fill in the gaps after looking at stylized works.

>> No.5232155
File: 77 KB, 960x1280, photo_2021-02-26_15-35-12.jpg [View same] [iqdb] [saucenao] [google]
5232155

>>5232048
>Drawing from life as a beginner is the stupidest thing you could do.
I have to disagree. I taught my 4 year old to draw by deconstructing what he sees using basic shapes and volumes FROM what he can see. He picked it up right away. Pic related.

>>What does it look like in real life?
>>How do other artists draw it?
>>Copy other artist while looking at life to see WHAT they stylized
Instead, simply learn how to properly use and deconstruct references. This is a tried and proven method. This is why I think kids who learn how to draw from what they see end up being pretty good artists and the kids who drew stick figures by copying other kids or from what the media shows as "kids' drawings" end up stuck being only able to draw just that.

>>Study anatomy to learn WHY they used specific marks
I don't think you need to learn much anatomy if you always have a reference in front of you. This only becomes a real necessity when you need to stylize or draw from imagination.

>> No.5232208
File: 71 KB, 866x1200, 10.jpg [View same] [iqdb] [saucenao] [google]
5232208

>>5232048
>Drawing from life as a beginner is the stupidest thing you could do.
No, it's not. You don't draw outlines, draw the shadows you see. Map the shadow tones and draw the shapes. Organizing the abstract shapes while thinking in 3D is how to make successful drawings. It's much easier to get a likeness by drawing dark shapes instead of trying to draw lines. Thinking about the shadow tones will get your art looking more anime as well instead of being so focused on outlines, especially when it comes to thinking about line weight and inking. I traced over the image at a lower opacity only looking to draw the dark shapes or what I could turn into a shadow. It doesn't take that many shapes or lines to convey the relevant information. I wasn't concerned about line weight but I did want confident lines, at the end I tossed in some marker for the tone. This vid is a good tutorial on the basics of sketching and drawing, it's an iterative process https://youtu.be/22XYoenU-0c?t=1773

Read Keys to Drawing by Bert Dodson. Stylization is a /beg/ trap meme and has nothing to do with it. You have to be able to draw what you see. If you catch yourself drawing contours after the initial lay in then you're probably symbol drawing. After you can do that, then you can break the rules and move towards more stylized work. Anything you draw will already be in your style because of the marks you make and how you see the world.

Draw from life and learn construction with volumes, then you'll be able to copy anything you see with enough time. Start drawing illustrations that you want to draw, copy other artists to learn different ways of problem solving. Rinse and repeat, study more as you find places that don't match up to you want your work to look like or what you see lacking in your work compared to other artists. The stylized things you see other artists draw at some point are an abstraction of something in real life.

>> No.5232215
File: 1.14 MB, 1196x1294, throwawaysketches.jpg [View same] [iqdb] [saucenao] [google]
5232215

>>5232048
i've seen your other thread, and frankly it doesn't look like you're open to suggestions. you use your own bastardized definition of stylization to somehow come to the conclusion of don't draw from life. yet drawing from life is one of the most useful ways of improving at nearly all aspects of art (including and especially stylization). this is what people around here mean when they say cope

i didn't bother to reply to you in the other thread because it looks like you completely misunderstand all art terminology. any conversation would have to start from the ground up and we'd argue over definitions ad infinitum. the problem goes all the way down to your interpretation of the word "drawing". the only suggestion i can offer you is to completely forget everything that you've learned and to start over. someone starting completely from zero would learn faster than someone who's so dead set on being completely wrong

what i wrote ended up being harsher than i intended, but i really hope you can turn yourself around. i'll put up some throwaway work in good faith. good luck

>> No.5232415
File: 427 KB, 1374x754, wip3.png [View same] [iqdb] [saucenao] [google]
5232415

>>5230066
what's an easy way to do that thing where you change the color of the outlines to follow the color on each part

>> No.5232514

>>5232415
Copy line art layer
Change the color of the lines by doing lock transparent layer, can be either gray or something like red, or do it per part
Set it to multiply

>> No.5232530

>>5231073
>I see it sometimes and I really like it.
thank you! it's just the silhouette of the boy but I changed to layer color to blue and red then set the layer opacity somewhere around 50-70%

>> No.5232544

>>5232514
holy based ty my frined

>> No.5232705
File: 61 KB, 638x861, 2acd69cda60f4c69919d62a5ef89df3d.jpg [View same] [iqdb] [saucenao] [google]
5232705

>>5232208
Everything you just described is exactly the point I am trying to get across.
>You don't draw outlines, draw the shadows you see. Map the shadow tones and draw the shapes.
How do you learn this?
By just autistically copying from life??
You can learn to do so by accident by why rely on accidents when other artists have solved the problem for you?
The point I am trying to get across here is that telling beginners to draw from life is useless because they dont know what to do when they look at a drawing from life and will try to draw the second drawing.
This is because they haven't understood what lines to add, what lines not to add or
>draw the shadows you see. Map the shadow tones and draw the shapes.
How would a beginner learn to do this?
Copying other artists.

>>5232155
Deconstruction is a form of stylization.
Anything that is not inherently on the model is a form of stylization and interpretation.
Everytime you choose to draw something or put a mark down that isn't inherently on the model, that would make it a stylistic choice.
So how would expect beginners how to know which lines you add or remove?
>Instead, simply learn how to properly use and deconstruct references.
Which is stylizing as it is an interpretation of what you see and not what is inherently on the model.

>> No.5232707

>>5232119
Finally!
This is exactly the mindset that I'm trying to get across.
Studying directly from life without any sort of knowledge on how other artists draw something will keep you stagnating as it did for me.
I relied simply on luck to figure out how to draw something when I should have just done this.

>> No.5232710
File: 434 KB, 960x1280, 1613067072833.jpg [View same] [iqdb] [saucenao] [google]
5232710

>>5232076
I am doing what most beginners do when they are told that they need to draw from life.
Instead of looking at a face like pic related, they are trying to replicate the drawing in the second frame.
This is exactly when they end up with shit drawings when they try to draw from life.

>> No.5232803
File: 352 KB, 2455x1460, 1614352982558.jpg [View same] [iqdb] [saucenao] [google]
5232803

anyone know how to digitally paint like this?

>> No.5232851

>>5232705
I understand where you're coming from but imo copying other artists is bad for beginners. You're also confused about terminology and have some technical misinformation.

I have been teaching kids to draw for a long time. From my previous example, kids almost always end up learning to draw with stick figures from copying other kids--learning to copy style instead of using proper deconstruction. Stick figures is a style that oversimplifies form, it's not natural deconstruction. If you ask a kid who's never had the 'stick figure' influence to draw a person from life, they will instinctively deconstruct the shapes and naturally learn to draw by themselves.

If you start learning style from the beginning, it'll just become a bad habit--people who learned to draw with the stick figure style as kids often never develop the skills to draw outside of that style and they end up thinking that they can't draw at all, struggling even at drawing basic volumes in their first geometry class.

>> No.5232855

>>5232803
Paint over your lineart, it will look like this

>> No.5232915
File: 139 KB, 780x1112, 1306889-9d0f9374d8-00000004.jpg [View same] [iqdb] [saucenao] [google]
5232915

How does this happen?
Did they trace?
Can they not tell how weird it looks?

>> No.5232985

>>5232915
Years of accumulated symbol drawing

>> No.5233086
File: 785 KB, 2550x3300, 1598829412428.jpg [View same] [iqdb] [saucenao] [google]
5233086

I need translation of some pages from this book.

>> No.5233203

>>5232803
sauce on this artist? reverse image seach isn't working.

>> No.5233239
File: 760 KB, 1374x754, wip4.png [View same] [iqdb] [saucenao] [google]
5233239

did i overdo it

>> No.5233334

>>5232415
you piss on about hte color when the drawing itself is eye gougingly bad

>> No.5233342

>>5233334
thankfully i'm at a point where i can't tell

>> No.5233352

>>5233239
It is pretty strong but it looks ok here.
When I try colored lines the result is pretty much the same, after a few pictures I went back to black lines.

>> No.5233364

>>5232705
you sound too autistic to even bother helping so stay /beg/ since you actively try to throw away any advice given.

>> No.5233412

>>5233086
translate.yandex.com/ocr maybe?

>> No.5233425

>>5233239
tbqh i think you should consider more variation if you're going to colour the lines
for better effect, try like.. dark pinkish-grey and red, then at the corner of the eyelashes blend some bright pink into dark pink if you want, but make the main eyelash part dark-grey-pink instead of reddish, same with face lines, it looks better
also try other layer modes than multiply, linear shade maybe, see what looks nice

>> No.5233583

>>5232208
not him but thanks for the info anon

>> No.5233721

>>5232915
What's wrong with it? That Titan looks pretty on point to me

>> No.5233858

New Thread:
>>5233855
>>5233855
>>5233855