[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 50 KB, 461x523, 1271720798242.jpg [View same] [iqdb] [saucenao] [google]
5205374 No.5205374 [Reply] [Original]

Drawing something new and unfamiliar is a miserable experience, and I inevitably fall back to drawing the same anime head at the same angles over and over again. How do I manage the pain? How do I learn to see the fun in this? I haven't grown at all in the year I've been drawing. Don't tell me I'm NGMI...

>> No.5205409
File: 195 KB, 1080x1790, 1603660629992.jpg [View same] [iqdb] [saucenao] [google]
5205409

you gotta accept that your first try at anything is gonna look like shit more often than not. failure isn't a bad thing - you don't give up on learning math because you got the wrong answer to an equation. you sit down and retrace your steps and see where you fucked up. drawing is the same way.

fuck up a drawing. take a step back mentally - take a break if you need to - and then come back and see what exactly is wrong with your drawing. then do it again and do your best to fix the mistakes you noticed.
then rinse and repeat until you're satisfied with the result.

as for making it fun, just keep the end result in mind. what's one thing you've always wanted to figure out how to draw? imagine how great it's gonna feel when you finally can.

>> No.5205428

It has to look like shit before it can get better. Its going to suck, period. You have to push though and know that in doing so you're making steps towards something better. The more you achieve in developing more skills the easier it get to accept you're going to suck at something for some time.

>> No.5205473

>>5205409
>>5205428
So much of my problem is rooted in a lack of emotional control. The usual advice for someone in my position is to "just do it"; that is, push through the pain, but I always pussy out very soon after starting. I get too overwhelmed too quickly and I just end up drawing on autopilot, firmly within my comfort zone.

Going off of both of your advice, I guess the one thing I can do is make myself aware of the bigger picture more often. Maybe the reason why I'm so miserable is that I don't have any precedent of success to give me any confidence in what I'm doing, so it feels like I'm running over hot coals throughout the whole ordeal. Not quite sure I know how to counter this yet, but I think the advice in >>5205409 is a good a start as any.

Thanks for giving me a little perspective anons

>> No.5205481

>>5205473
it's also fine to ease into it over time, anon
if you can only draw for 10 mins without getting frustrated and quitting, take that 10 mins as a win and try to do it again the next day. once you've made it a habit, it won't be hard to do it for longer.

and remember
we're all gmi

>> No.5205491

>>5205374
Literally learn to lose. You just can't do something not shitty when you are trying new stuff.

>> No.5205493
File: 357 KB, 1280x720, r.jpg [View same] [iqdb] [saucenao] [google]
5205493

>>5205374
draw this turtle

>> No.5205530
File: 146 KB, 831x696, turtle.png [View same] [iqdb] [saucenao] [google]
5205530

>>5205493
An attempt was made

>> No.5205539

>>5205530
>1 year
The fuck man. Please read a book or something.

>> No.5205549

>>5205374
Trick yourself into doing hard shit without realizing it
Decide to pick a different angle that you think would look cool and wing it even though you know it might end up looking like trash

>> No.5205550

>>5205539
Ok. Vilppu, here I come.

>> No.5205668

>>5205409
>take a step back mentally
but how

>> No.5205681

>>5205668
By stepping away and calming yourself down for 10 minutes before coming back to it. Go do stretches or meditate or something