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/ic/ - Artwork/Critique

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File: 2.67 MB, 6446x4560, 4cf2db924ae0755cc75b8c92b59590f52.jpg [View same] [iqdb] [saucenao] [google]
5092257 No.5092257 [Reply] [Original]

Why You Should Copy Anime:

**Strive for quantity AND quality.**

Anime Studying:
>Copy anime references exactly and draw them from memory. Use illustrations, screenshots, anime figures, 3D models, etc.
>Don’t copy recklessly. Use construction, color theory, and other fundamental concepts to rehearse a drawing process that you can later easily manipulate for original artwork.
>Post all of your anime studies. Post even when you’re told not to. Create an art community that actually draws and improves together instead of just talking about it.
>Number your attempts and link to your previous posts.
>Critiquers should lead by example by posting their studies.

General Anime Style Discussion:
>Questions about achieving certain styles/techniques/compositions etc.
>Drawing methods, study habits, resources, tutorials, tools, software, etc
>Be specific and try to post a sample of your study attempts before asking for help.

**Draw copies from good anime styled references to mindfully up our mileage, internalize appealing aesthetics, and learn from each other’s processes and knowledge.**

Japanese Book Collection:

Recommended Resources:

/mmg/ - Manga Making General:

Previous Thread:

>> No.5092265
File: 722 KB, 1802x2560, 00000.jpg [View same] [iqdb] [saucenao] [google]

has this book been translated?

>> No.5092275

welcome to /ngmi/ general

>> No.5092280

I wanna lick an anime girl's legs

>> No.5092285
File: 235 KB, 755x796, 12-28-2020 12.43.52 AM.png [View same] [iqdb] [saucenao] [google]

Just practicing coomer art, any advice on what to study to keep improving?

>> No.5092288
File: 1.03 MB, 1500x1337, nagatorobnw.png [View same] [iqdb] [saucenao] [google]

Took the advice of using manga as a ref. Figure I might as well post this here I guess.

>> No.5092300

Hell, have ANY of the books in the MEGA been translated?

>> No.5092301

>the permanent suicide watch for eors continues

>> No.5092304

check your head construction again, mouth is too big n forehead is too small

>> No.5092328
File: 329 KB, 677x680, file.png [View same] [iqdb] [saucenao] [google]

any critique?

Her head is meant to be tilted very slightly down. I'm not sure if I mess that up.

I feel like the I messed up the eyes. It's meant to be viewed sligthly down and normally eyes get straighter eye lids for normal people when the head tilts down. I'm not sure it happens for anime characters that much.
Also the mouth feels a bit iffy, I know loomis tells us to curve the mouth to the curvature of the face but I don't know if it works that well for anime mouths.

>> No.5092333

i dont know whether to agree with that imgur link or not....

>> No.5092335

ganbare anon

>> No.5092338


>> No.5092340
File: 196 KB, 588x652, file.png [View same] [iqdb] [saucenao] [google]

end me please

>> No.5092351

If there's anyone willing to pay me I can do it (translating is my job).
It's a whole lot of work though so naturally I wouldn't just be asking 20 bucks to translate say the book you linked. If we're talking multiple books it'd amount to a lot of $.

I'm not being negative on purpose by the way, just trying to be real.

>> No.5092360
File: 68 KB, 800x450, 1599721962284-0.jpg [View same] [iqdb] [saucenao] [google]

i mean
keep strong
keep grinding
keep drawing
you are a gmi, i like you

>> No.5092369

think there was 1, called animator something
I'm working on a translation. just wanted to check if there was anything done already

>> No.5092370

Your lines are way too thin compared to the reference image

>> No.5092401


>> No.5092411

elementary schooler are yappari ??? daze

>> No.5092440
File: 17 KB, 906x58, nooooooooooooooooooooo.jpg [View same] [iqdb] [saucenao] [google]

>> No.5092450
File: 150 KB, 880x655, image.png [View same] [iqdb] [saucenao] [google]

>> No.5092453

silly saggy tits

>> No.5092458

>>Copy anime references exactly and draw them from memory. Use illustrations, screenshots, anime figures, 3D models, etc.
>turning people into inbred non-artists

why is this thread a thing again

>> No.5092467
File: 1.70 MB, 888x1200, file.png [View same] [iqdb] [saucenao] [google]

i'm still trying to wrap my head around anime heads in perspective.
Are her eyes wide open in this shot and the angle makes it look like they're semi open, or are they semi open normally and perspective doesn't change that..

>> No.5092484


>> No.5092586

Again, you really want to work on your line confidence - getting out of the habit of drawing multiple strokes for a single line can take time but it's very worth it. An inaccurate line drawn in a single stroke will always look way better than a line sketched over for accuracy.

Other things to note, the shoulder needs to come out more and doesn't match the rest of the flow of the arm. Also be sparing about the lines you draw on the hair, you've added a lot of texturing that unfortunately just looks messy - look at other artists and see how they majorly reduce the number of strands and instead favor shapes that convey form rather than illustrating it explicitly.

I wouldn't take this as a great example as the perspective feels very off, I think accuracy has been set aside in favor of appeal.

>> No.5092590

Because the anime aesthetic is a stylized approach with its own rules to learn separate from other areas of art. Why are you a thing?

>> No.5092597

Everything you do or ever will do is an amalgamation of something that someone has already done. Enjoy life how you want and go fuck yourself

>> No.5092618
File: 184 KB, 768x892, file.png [View same] [iqdb] [saucenao] [google]

I was going to draw multiple buildings in the back ground but I just gave up half way and drew the top of a tree

>> No.5092619

>you really want to work on your line confidence
I know people say to use one line but it so fucking hard, I can only do it if i do a second layer.

>> No.5092620

I don't understand the angle

>> No.5092624

Is this one of those images where if you stare at it for long enough you start to get it?

>> No.5092629

the camera is just looking down on top of her and the table.

>> No.5092631

explain the building on the right then

>> No.5092635

the room, window and table are at an angle, the building isn't.

>> No.5092647
File: 47 KB, 393x615, file.png [View same] [iqdb] [saucenao] [google]

something like this, the building is very far away though

>> No.5092654

how am I supposed to know when you didn't even draw the horizon line

>> No.5092664
File: 87 KB, 677x755, lineart.jpg [View same] [iqdb] [saucenao] [google]

Doing it on a second layer is fine, if you take a few minutes to watch the process of other anime artists you'll often find that they do two or three additional layers to draw over their sketches. It may seem tedious to draw the same picture over, but the results are usually worth it and when you build up experience you'll find a momentum to get it done quickly.

Focus on the "confidence" part of line confidence, it's a leap of faith to start doing long strokes. Don't be intimidated by doing them wrong, you can always undo - make use of stabilizers (Sai and CSP have them built-in, Lazy Nezumi is great for Photoshop) and hotkey canvas rotation so you can quickly adjust the picture to line up with whatever natural strokes your arm can produce.

Here's more info that may help you: https://youtu.be/F2hm544loqc

>> No.5092668

>you'll often find that they do two or three additional layers to draw over their sketches.

This. When people say have confidence in your lines, it doesn't mean that you start out with perfect lineart on your first draft.

>> No.5092673

That perspective is terribly boring

>> No.5092685

Did you use reference? If you can't find the right angle, you can assemble similar shapes in something like Sketchup.

Get the shapes right before you start adding details.

>> No.5092699

Yeah this was my reference


>> No.5092784
File: 128 KB, 768x892, desk.jpg [View same] [iqdb] [saucenao] [google]

I'm limited by my own lack of perspective knowledge, but maybe this might help. The angle of the reference is different to what you have in your picture, it's very close and almost level to the child while your perspective seems to be an odd mix of top-down while still retaining background details.

Overlapping shapes would also help convey depth a bit better - the original clock you had was working with an impossible perspective (get a similarly-shaped object and view it from that angle and you'll see it's almost impossible to see both the back and front planes unless viewing it from a top-down angle).

Hopefully someone with more experience can offer something useful.

>> No.5092798

one word: great

>> No.5092829
File: 14 KB, 658x121, slow_and_steady_wins_the_race.jpg [View same] [iqdb] [saucenao] [google]

>> No.5092859
File: 1.63 MB, 2894x4093, Perspective1.jpg [View same] [iqdb] [saucenao] [google]

a perspective from an high angle can work, but a huge problem is your work apart from your wonky perspective is that it is a little bit boring, spice it up anon! make it look more like a little girl's room, decorate it like how >>5092784 did, just by giving a cup would spice things up alot, here are my takes

>> No.5092864
File: 1.65 MB, 2894x4093, Perspective2.jpg [View same] [iqdb] [saucenao] [google]

Also try experimenting with different angles, for this i gave more focus to the window

>> No.5092870


I was a bit scared of messing up perspective if i put more things I'll add more things in the future and make it more interesting.
That said what was wrong with my perspective. Could you let me know so I can fix it in the future?
I thought that if I made the vanishing points on the Horizon that it would be ok. I don't have a compass in Clip stuido paint to measure out the cone of vision, so I skipped that.

>> No.5092872

position and angle of the building and tree make no sense

>> No.5092882

How should they be then?
Didn't i do it like >>5092859 here?
The desk and room is slanted and the building is straight?

>> No.5092884

Why did draw building like that anyway? show some reference if you used one.

is it on the first floor, or on higher one?

>> No.5092886

Work on your understanding for 3d forms, like drawing boxes in a one point perspective, another way is using sketchup or some 3d program and then trace over it, i did not use a horizon line for both of my perspective, but you can try to imagine where it would be, for the first perspective i drew the table first and made sure the window ledge and the chair are aligned to it, if you were to do the first perspective with a horizon line there would be two on from the ground and one from the left

>> No.5092888

I didn't really have a reference for the building through a window i just drew one I found on google images.
I was just picturing an high apartment window overlooking a large tree and building.
I thought that i could just draw it normally and that the building weren't parrallel to another like>>5092647 here.
I'll try to avoid it in the future and make buildings parallel to another.
ok I'll work on it.

>> No.5092889

For the second perspective is a one point perspective coming from the left and the horizon line should be around the leg of the cat and the table edge should be not as slanted(sorry)

>> No.5092903

Also your heres why your building and tree looks weird, imagine them on the ground next time

>> No.5092905
File: 1.60 MB, 2894x4093, Illustration2.jpg [View same] [iqdb] [saucenao] [google]

woops forgot image, also make your loli's eyes bigger and head shorter

>> No.5093128

what the hell is going on with this perspective

>> No.5093159
File: 182 KB, 643x643, 738.png [View same] [iqdb] [saucenao] [google]

>> No.5093161

Study form and anatomy, stop symbol drawing.

>> No.5093163

Her eyes are semi-open. She is giving a gentle gaze to a wall.

>> No.5093173

shoujos with firearms is based

>> No.5093176

You are a /beg/, don't be scared of experimenting or making mistakes. Get a good reference of a room and draw it, try to match the perspective as much as you can whilst trying to move objects around, etc. You seriously need to study perspective, what you did there is just a complete mess.

Once again, don't be afraid of experimenting and please do proper studies.

>> No.5093336


>> No.5093891
File: 151 KB, 449x442, 1446672346644.png [View same] [iqdb] [saucenao] [google]

After drawfagging for /v/ and /a/ for a while, I'm starting to understand why westerner can't into anime aesthetic. It's the mindset, the mindset!

>> No.5093899
File: 477 KB, 1881x1500, lisa.jpg [View same] [iqdb] [saucenao] [google]

>> No.5094038

no lul why aren't you improving

>> No.5094048

good comedy

>> No.5094132
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>> No.5094135
File: 93 KB, 880x655, image.png [View same] [iqdb] [saucenao] [google]

>> No.5094144

There's a youtuber called afro senjuu that has some amazing thumbnails for his videos compared to other youtubers, the quality of the video is debatable but i want to talk about the art.
Do you guys recognize the artist?
they're all custom made with his avatar so i feel maybe they're all the same guy or group of guys.
I recognize some of them being edits of official art work but others are custom made.


>> No.5094150

I'm using Clip Studio Paint for the first time and am trying to get a good feel for a proper line brush for traditional VN-styled assets.

Should I be looking at brushes other than just the typical/expected inking brushes?

>> No.5094204
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>> No.5094263


>> No.5094271
File: 231 KB, 1773x1773, E2798F9E-5BE9-48DF-BE40-E5D6FDE7003E.jpg [View same] [iqdb] [saucenao] [google]

Thoughts? I need help with the hands.

>> No.5094275

>/v/ and /a/ drawfag
lol drawfag threads are just shitting out bad requests.

>> No.5094277

shouldn't the right pointer finger have a line denoting the second phalanges?

>> No.5094288
File: 30 KB, 700x700, 34-5f16d01d167b8__700.jpg [View same] [iqdb] [saucenao] [google]

You're right. Dunno how I missed that.

>> No.5094336

lmao go fuck yourself retard, nobody is going to pay you

>> No.5094337
File: 403 KB, 1601x901, file.png [View same] [iqdb] [saucenao] [google]

doing heads, it's hard,

>> No.5094339

/ic/'s bookthread already paid me plenty in the past, newfriend.
Gotta wonder what prompted so much anger though.

>> No.5094360

who asked?

>> No.5094364

thats because you're doing it all wrong, use references you chud

>> No.5094365
File: 189 KB, 700x811, image.png [View same] [iqdb] [saucenao] [google]

>> No.5094366

You are regressing silly.

>> No.5094369

try using actual lines and curves instead of whatever smudgy shit you're doing

>> No.5094435

I am, well i draw and use refferences afterwards to see where i went wrong. I use sketchfab like somebody here posted to see where i went wrong and make notes for next time.
However all of them look terrible

>> No.5094439

>However all of them look terrible
Wow, almost like you need to draw from reference more.

>> No.5094443

>However all of them look terrible
yeah because like i said you're doing it all wrong. your construction is basically a circle with an incorrectly placed center line, your facial features are just pinned on arbitrarily and have no construction either.

>> No.5094447

You can construct anime facial features?
I thought a nose and mouth were just simple lines?
Where do i learn to construct them from?

>> No.5094454

You are chicken scratching.

>> No.5094455
File: 162 KB, 720x491, fundies.png [View same] [iqdb] [saucenao] [google]

Everything is drawn with simple lines anon.

>> No.5094456
File: 288 KB, 896x776, 1591764867297.gif [View same] [iqdb] [saucenao] [google]

>You can construct anime facial features?

You honestly think they are just slapped on the head like stickers willy nilly?

>> No.5094467
File: 52 KB, 626x347, file.png [View same] [iqdb] [saucenao] [google]


I have a rough idea on where facial features go.

Half way of of the circle are the eyebrows, The top of the head to the eyebrows are one third of the face, the next third of the head is to the nose from the eyebrows then the nose to the chin. However if I put more realistic body parts on it it looks weird like the left here.
What am I meant to do besides put simple lines for the nose and mouth? That's what I see anime artists do.

>> No.5094469
File: 52 KB, 626x347, file.png [View same] [iqdb] [saucenao] [google]

sorry my bad, I misplaced the nose but still it's weird to put real features on an anime head.

>> No.5094526
File: 691 KB, 841x830, blueanimu.png [View same] [iqdb] [saucenao] [google]

>> No.5094590

very thin brush, need even thicker.

>> No.5094595


>> No.5094614
File: 301 KB, 448x405, file.png [View same] [iqdb] [saucenao] [google]

When the left eye is directly along the curvature of the face like this do i draw the eyeball straight like this 3d model?
Or do i make it more curved and show the curved form along the contour?

>> No.5094621
File: 278 KB, 1000x1000, image.png [View same] [iqdb] [saucenao] [google]

>> No.5094658
File: 5 KB, 100x101, file.png [View same] [iqdb] [saucenao] [google]

on my main monitor this looks kinda greenish while it looks pretty yellow on my tablet, which one is right

>> No.5094733

Curved usually.
Greenish for me.

>> No.5094838
File: 345 KB, 1778x1111, file.png [View same] [iqdb] [saucenao] [google]

more heads

>> No.5094974

Can I just start copying my cute anime girls after learning the basic fundamentals of drawing?

>> No.5094978

I’m such a coomer

>> No.5094983

Won't know until you take a colorimeter to both.
In the mean time your smartphone screen is probably the best one to optimize for.

>> No.5094989

I agree
Good thread to unwind

>> No.5094990

try harder

>> No.5095055

Been doing perspective courses for a year and I still have no idea how to actually apply of it for a character drawn from imagination. I think I'd need an actual demo from someone doing character focused perspective work, not tracing over background photos like Olson is doing..

>> No.5095080
File: 274 KB, 500x427, file.png [View same] [iqdb] [saucenao] [google]

where can i find more references like these, i want to deconstruct, copy and get good at heads

>> No.5095123


>> No.5095170
File: 263 KB, 1835x740, file.png [View same] [iqdb] [saucenao] [google]

more heads, I understand the 3d form better now, but i have trouble on drawing it in 2d.
I also really struggle with the part under the chin where the hyoid bone and hyoid muscles are.

>> No.5095174

Thank you so much

>> No.5095187 [DELETED] 
File: 716 KB, 1080x1561, Screenshot_20201226-232047_Gallery.jpg [View same] [iqdb] [saucenao] [google]

What do you guys think?

>> No.5095191
File: 121 KB, 600x497, 1597025731444.jpg [View same] [iqdb] [saucenao] [google]

is it booba I see?

>> No.5095248
File: 148 KB, 1200x1273, la_creatura.jpg [View same] [iqdb] [saucenao] [google]

it looks flat despite the booba

>> No.5095257
File: 13 KB, 250x149, 632E8940-3A94-4618-BEF3-716C96FC02EC.jpg [View same] [iqdb] [saucenao] [google]


>> No.5095277
File: 286 KB, 1041x1500, 1599106840856.jpg [View same] [iqdb] [saucenao] [google]

I saw OP picture and thought "hey, that looks like Jinrui wa Suitaishimashita, nice!"

Then I checked the author and it's him.
He also did Higurashi, Steins;Gate and Ichigo Mashimaro character design.

All quality stuff. How do I study from him specifically? He is not the author of these, at best Jinrui because he totally revamped the original look.

>> No.5095278
File: 154 KB, 691x881, fafafafaafsafa.png [View same] [iqdb] [saucenao] [google]

is this a good anime face?

>> No.5095280

fuck off

>> No.5095295

is this uploaded to a mega or something? https://www.amazon.com/Academia-Settei-Sheets-Model-%E3%80%90120pages%E3%80%91/dp/B07GQ7L2G1 sorry if this is the wrong place to ask.

>> No.5095317

Booba is not in perspective.

>> No.5095321

yeah, goodjob

>> No.5095331
File: 17 KB, 135x112, file.png [View same] [iqdb] [saucenao] [google]


>> No.5095347


>> No.5095447

I might have overdid the water reflection, and cut off some of the saturation of the shadows.

I was trying to use the booba to point at the clouds, the mountains to point at the clouds. And the clouds to point back at the booba. I might have overdid the shapes lmao

>> No.5095462

Eyes stay at booba in a pic like this.

>> No.5095468

I have been removing parts of the body. Creating lines that is... more rounded lately. And that means the accuracy of anatomy is going to be off. It is like stylized to be more smooth and rounded. Is there a way to make it more smooth and appealing when it comes to shape and line designs?

>> No.5095481
File: 51 KB, 472x634, cap.jpg [View same] [iqdb] [saucenao] [google]


>> No.5095494

Need some of that hard ink shadow lol

>> No.5095509

Perspective on the torso is completely off, body is too wide, neck is too wide, eyes are too small. This /beg/ material

>> No.5095512

he made thousands

>> No.5095519

Meant to be a joke about the people critiquing on this board

>> No.5095521

based angry imbecile

>> No.5095956

If I'm a complete beginner do I study real with anatomy books, or with anime anatomy books. Also which books would anons recommend.

>> No.5095973

real anatomy but since every beg always fails to study properly just pick whatever

>> No.5095985

If you wanna draw cute anime girls pick (Go Office) Basic drawing - Girls from mega pack in the OP and try to draw what's in there. Don't listen to crabs who tell you to draw real life if you don't want to draw real life. Real life studies only help you level up from decent anime characters to good anime characters and is absolutely not needed to draw 90% of anime characters.

>> No.5095987

when you have time read perspective made easy by Ernest Ralph Norling

>> No.5095991

Also forgot to mention, you should prioritize having fun over everything else when starting out. Wanna trace something and feel good about it? Do it. Just try to learn a bit here and there while enjoying yourself.

>> No.5095992

How are you meant to study properly?

>> No.5095995
File: 195 KB, 1154x1200, 1609278370044.jpg [View same] [iqdb] [saucenao] [google]

>you should prioritize having fun over everything

>> No.5096004

Yeah you heard me right. Getting the dopamine hit to keep going at the start is the most important thing
You don't put a kid who wants to learn about physics behind a 500 page textbook with maths without showing some cool hands on physics experiments. Well, I mean you do if you're a shitty underpaid highschool, but that's a different thing.
Same with drawing, you don't tell someone to read loomies from cover to cover at the start if they're not interested in loomies. That is a guaranteed way to have that person lose interest unless they have some really strong motivation or are autistic.

>> No.5096045
File: 453 KB, 600x587, 1f7.png [View same] [iqdb] [saucenao] [google]

first off you fucking faggot, we are not kids, do you want to learn faster? go grind your fundies simple as that, do you want to have ''fun'' go ahead nobody is stopping you, but this is not the place to preach '' fun>>>>>>>>>>>>>>>>>>>>>>>>>>>shit>>>>muh fundies'', like any non actual retarded person you should be responsible and set your goals straight, do you need to study 24/7? if what you want is to get better faster sure, if you can take it,but prioritizing having fun over everything as if you were a droddling child that can't take a ounce of responsability when you know is necessary and it will greatly benefit you in the long run but you don't feel like it, so you go back to your mindless doodle because is ''fun'' then you come here and complaing about muh asian jeans... yeah i feel like that's the most retared statement ever.

>> No.5096048


>> No.5096052

Somebody needs a nap

>> No.5096057

Anon pops a blood vessel because a different anon has fun

>> No.5096070

I did, I didn't learn too much from it, i mainly took away from it one point and two point perspective, to make VPs far apart from another. and that VPs stay on the horizon line.
If you know any other good books on perspective please let me know.

>> No.5096071

>he's not having fun with a pencil

>> No.5096113

Tracing could at least help you get used to interpreting references and hand movements, right?

>> No.5096133

Tracing can help you recognize what shapes are used for specific body parts, but ideally in my opinion, if you wanna go that route, after you've done tracing you should put that trace on to the side and then try to replicate what you just traced on your own. Then when you think you're finished with the non-traced drawing if you're working digitally you could overlap the two and then see where your replica differs from the trace

>> No.5096201

About stolen artwork?

>> No.5096258
File: 354 KB, 782x1040, angel.jpg [View same] [iqdb] [saucenao] [google]


>> No.5096263

holy shit you're right it's the chink

>> No.5096284
File: 553 KB, 1640x2672, file.png [View same] [iqdb] [saucenao] [google]

any critique?
I'm trying to learn heads.
I'm doing what the op says and tracing, copying and then drawing from memory.

Any advice on getting better?

>> No.5096289

What the heck are you copying?

>> No.5096294


>> No.5096298
File: 8 KB, 268x269, 1517461790812.jpg [View same] [iqdb] [saucenao] [google]


>> No.5096327
File: 436 KB, 2000x1432, 015.jpg [View same] [iqdb] [saucenao] [google]


Harakuji, does it look that bad?
Can you tell me what to do to make it better?
I was just copying what was in the OP.

>> No.5096448
File: 73 KB, 594x501, i.jpg [View same] [iqdb] [saucenao] [google]


>> No.5096457

I love cherubs and cupid!

>> No.5096466

Lower your brush size. Use a sharper line. Think of the shapes. It is all about design and line quality. The better the design the better the anime appeal.

>> No.5096486

I can't draw with a small brush size i keep petting my line and it becomes chicken scratch.
Is that normal?

>> No.5096489

I don't understand what I'm meant to take from this.
Do i use boxes for the face?

>> No.5096496
File: 236 KB, 841x615, 1564250745764-a.png [View same] [iqdb] [saucenao] [google]

How should i study manga? I really want to analyze work of some manga artists I like, but I want to actually learn something and not just copy lines. It just always feels like nothing sticks into my brain when I try to study something.

>> No.5096513

Looks like someone doesn't have fun with a pencil here

>> No.5096852
File: 472 KB, 1956x1382, 1608930757553.jpg [View same] [iqdb] [saucenao] [google]

are these girls meant to be tan or brown?

>> No.5096867

Another stunning display from loomis.

>> No.5096887

tan, there are no brown people in japan

>> No.5096971

Please just tell me what's wrong.
I'm desperate to improve.

>> No.5097152

Anime hair is like a helmet.
>Do i use boxes for the face?
You could if you want. There's all kinds of different construction methods for heads. I like to use a plane for orientation.

>> No.5097174
File: 603 KB, 992x1403, irito2.png [View same] [iqdb] [saucenao] [google]

critique please

>> No.5097201

The shading seems all over the place, doesnt feel 3d to me

>> No.5097207

It's from a manga about a school of black girls, so in this case they're meant to be black.

>> No.5097254

The more you look, the worse it gets.
Heck it's not even clear where the body ends and the legs begin.
Arms twice as wide as his head.
Eyes appear miles apart.

It's amazing.

>> No.5097341

I know should have studied more

>> No.5097414

render harder

>> No.5097422

what books would you recommend to learn how to draw anime?

>> No.5097426

I watch various video on youtube (shirabii, deep blizzard) and I still don't understand how to properly render

>> No.5097440

render easy shit first, because you're a big WEEB I assume you have a couple animu figurines right?
take a picture of it and then try to draw it as a form of study, I recommend changing the photo to grayscale and try to render/paint that.
this is a play on painting still life but instead of bowl of fruits or cloth it's an anime figurine.
I'll probably do the same once I got my hands on some oils. depends on how you render it boils down to either the method (etc using layer settings and what not) or experience where you just paint traditionally but digitally by blocking shit out first and working on the finer details once everything is set.

>> No.5097470

but I don't have even a single anime figurine.

>> No.5097514
File: 126 KB, 1047x536, file.png [View same] [iqdb] [saucenao] [google]

more heads. I understand the 3d form of it now, I just have trouble drawing it on paper with all the bumps and curves.

Once again any advice is appreciated.
Am I constructing wrong.
Am I not doing X or Y.
Please tell me. I want to improve.

>> No.5097522

Why not drawing full picture?

>> No.5097538


>> No.5097549

>lower beg westerners assblasted again

like pottery

>> No.5097555

not gonna make it? make what?

>> No.5097556

it's literally edited screenshots, super obviously

not sure what you're asking though

>> No.5097563

because they do flat anime drawings, what's there to render

>> No.5097726

lol its funny you say that when theres people having fun that probably draw better than us grinding.

>> No.5097789

i fucking hate flowers

>> No.5097800

i would also love to know this

>> No.5097836

Which book on color/light is the best to start out with for finishing drawings of characters? I've got all these great books on nude figure drawing and some on clothing but I'm not sure what to use to finish things up with color.

>> No.5098016

kek, he traced it and still failed

>> No.5098042

based mods

>> No.5098044

finally some justice I hate that piece of shit so much

>> No.5098313

Right arm too long, left eye is off and the cake is too complicated

>> No.5098809
File: 788 KB, 3150x4200, satania.jpg [View same] [iqdb] [saucenao] [google]

working on Satania, any feedback?

>> No.5098886
File: 96 KB, 553x1000, yukataelf.jpg [View same] [iqdb] [saucenao] [google]

Got bored of this half way through so probably not gonna finish it. Still learning body proportions and how to construct one from scratch. How wide and how tall each part should be really trips me up due to artists having their own preferences in that regard

>> No.5098896
File: 2.93 MB, 3868x2500, last.jpg [View same] [iqdb] [saucenao] [google]

>> No.5098927
File: 516 KB, 819x1193, 1609378580259.jpg [View same] [iqdb] [saucenao] [google]

>draw an extremely skilled and accurate human form with simple but realistic shading
>choose to draw the head way oversized with alien bug eyes, minimal or no nose, and one line for a mouth

why? does it have to be this way? I'm sorry for the coomer example.

>> No.5098937

I'm practicing heads

>> No.5098942 [DELETED] 

I like it, what's up with the lines on the hand for the phalanges though. I don't think you need them.
Also the back-torso region seems to have a bit too many skin folds. Assuming she's not an old women or fat she shouldn't have that many

>> No.5098945

I like it, what's up with the lines on the hand for the phalanges though. I don't think you need them.
Also the back-torso region seems to have a bit too many skin folds. Assuming she's not an old women or fat she shouldn't have that many

>> No.5098964

glad you like it, thanks for the advice, I will take a look on the folds, about the lines I was thinking on some sort of guide when I start to coloring

>> No.5098966
File: 2.16 MB, 1547x2147, 83545959_p0.jpg [View same] [iqdb] [saucenao] [google]

this is the ideal female form

>> No.5098995

noses are ugly

>> No.5099008
File: 79 KB, 166x216, file.png [View same] [iqdb] [saucenao] [google]

Seems kinda stiff maybe try some gesture, i recommend using some soft and hard shading of different, darker hues to make it pop, try soft shading for rounded forms and hard edges for cast shadows (shadows brought about by something blocking a light source).

Also try a more saturated lighter color for the highlights, it's hard to see.

I'm not sure if this applies to all anime or more realistic ones but skin isn't opaque and the colors behind it shines through.
Add a green-ish color round the lips for women since they don't have stubble but do have de-oxygenated blood, this also helps bring out reddish lips. Men have blue/grey here for stubble.
Red for the region between the eyebrows and bottom of the nose for oxygenated blood and gold for forehead since it's more free-er of muscles (there are still muscles in the center bottom there like the procerus and corrugator). The face isn't one tone make sure to keep these colors very low in opacity because they're not that noticeable in real life but still noticeable in people.

That said observe more anime and do more studies of anime to know what colors to use.

Good luck

>> No.5099011

It's an artstyle, and I like it

>> No.5099059

Why come to a general devoted specifically to drawing with no nose and big eyes to complain about that?

>> No.5099082
File: 280 KB, 1800x1176, index.jpg [View same] [iqdb] [saucenao] [google]

I'm not complaining, I'm asking. I was going to make a new thread for it and it seemed frivolous, so I posted in the general devoted to the style instead. My hope was that someone would post some anime styled art that specifically went against the trend of making figures appear grotesque above the character's neck.

>> No.5099107

Why would anyone post stuff that's against what the thread is about? You OK in the head?

>> No.5099179
File: 1.89 MB, 1000x1506, scylla.png [View same] [iqdb] [saucenao] [google]

i had this idea about a dragon girl who snatches up cute knight boys who try and rescue the princess

>> No.5099431
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Debunked. you're not gonna make it for this post.

>> No.5099439

arnolds turning more tho

>> No.5099447

any other jap channels like this? https://www.youtube.com/channel/UCeySBnV71dyC-gwqapq9NwQ/videos the no talking makes it very calming

>> No.5099449

What the other guy said, the pose is pretty different, captain america's chest would be thinner given the perspective and pose he's at.

>> No.5099457

No wonder they're all ngmi

>> No.5099551

Could be great with a different expression, I can't even tell what it's supposed to convey.

>> No.5099729
File: 517 KB, 850x604, file.png [View same] [iqdb] [saucenao] [google]

why are artists drawing anime characters wearing sport shoes?
I see it way too often.

>> No.5099758

To appeal to normies

>> No.5099831

But why is this a meme now?
Japanese artists are doing it too

>> No.5099843
File: 154 KB, 567x800, 41057921_p0.jpg [View same] [iqdb] [saucenao] [google]

What makes this appealing?
It's simple but certain colors just pop out, red, black and purple look vibrant.
What is it about this that does it?
Is it the unsaturated pink behind her?
What causes this?
How do you pick colors like this?
You can't just pick any saturated color and be done with it.

>> No.5099847

women are objectively more attractive when you remove realistic faces

>> No.5099867

Maybe the artists are sneakerheads

>> No.5100033

because it looks cute.

>> No.5100209
File: 563 KB, 1077x817, 1463127099100.png [View same] [iqdb] [saucenao] [google]

>and one line for a mouth
I hate this. Especially when they are perfectly capable of drawing mouths.

>> No.5100358
File: 174 KB, 1700x1020, dc6nyxz-aea7747d-8b1f-4e32-b62d-a01751e07b1b.jpg [View same] [iqdb] [saucenao] [google]

Do you guys consider wlop's art style, anime, like a more realistic version?
It reminds me of final fantasy.

>> No.5100371

Weeb shit, no doubt.

>> No.5100715
File: 1.06 MB, 1901x3854, original000.jpg [View same] [iqdb] [saucenao] [google]

tried one from imagination

>> No.5100773
File: 1.82 MB, 1337x829, file.png [View same] [iqdb] [saucenao] [google]

She's supposed to be a sort of nonchalant character, I decided to make her stick out her tongue because it looked cute. I made an edit, is this any better?

>> No.5100809

anime is not a style and that is not how commas work

>> No.5100913
File: 945 KB, 561x561, 1609200066378.png [View same] [iqdb] [saucenao] [google]


>> No.5101000

Any book that teaches figure construction AND perspective at the same time?
I can think of Hitokaku doing this but the artstyle is a bit peculiar and not necessarily up to everyone's taste.

>> No.5101105
File: 281 KB, 1192x1642, 036.jpg [View same] [iqdb] [saucenao] [google]

Any tips for drawing this kind of hair?
Been copying some of it recently but it always comes out looking really spiky/masculine

>> No.5101115

How about you draw the rest of the lower limbs, feet, and take the pose to see how extreme you have the torso twisted and how you place a hand on your butt her ass isn't a flat wall. Also use a reference to help you understand where the pecs connect to the humerus and how they're pulled as the arm is moving away.

>> No.5101150

>why does a stylized medium not look like my shitty western digital art

>> No.5101254
File: 1.80 MB, 1000x2366, originaledit.png [View same] [iqdb] [saucenao] [google]

Did you try to draw Holo?

>> No.5101331
File: 3.99 MB, 1707x2560, file.png [View same] [iqdb] [saucenao] [google]

what is the equivalent book for anime?

no meme i just want to pick up something and mix it with my stuff

>> No.5101370

oh god whats wrong wth her right arm is long as fuck

>> No.5101397

yeah, seems like I forgot to draw a pelvis lmao.

>> No.5101398

and a tail :((((

>> No.5101402

great edit, thanks!

>> No.5101671
File: 46 KB, 435x479, something.png [View same] [iqdb] [saucenao] [google]

Drew this while drunk (still drunk) and I can still tell something's off about it.

>> No.5101716

Footfags are on suicide watch

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