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/ic/ - Artwork/Critique


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File: 1.02 MB, 1280x7198, RadioRunner-Curriculum-for-the-Solo-Artist.jpg [View same] [iqdb] [saucenao] [google]
5065402 No.5065402 [Reply] [Original]

How good is this guide? Is it worth following?

>> No.5065407

Unironically great guide.

>> No.5065408

Just draw

>> No.5065421

>>5065402
No one has completed it, not even the guy who created to course. The challenges will be too much grinding for most people.

>> No.5065423

>>5065421
challenge imply they're optional though, right?

>> No.5065426

>>5065402
I think its alright to give you a path, but more than likely you will find a certain section you want to improve on specifically. I would substitute drawabox with dynamic sketching tho.

>> No.5065430

>>5065423
no, i think those are exercise to actually draw what you learned.

>> No.5065435

>>5065430
ah i looked up the original, seems you're right
btw this thing is huge. 1280x20850, hot damn.

>> No.5065444

This is a great guide for burning out and quitting art forever.

>> No.5065466

>>5065444
this
i've followed these kinds of autistic guides before and it only made me hate drawing. when i started drawing again, i did what the japanese do: just copy the artists you like. why re-invent the wheel by endlessly grinding on generic tutorials when thousands of artists who came before you have done all the work already?

>> No.5065483

>>5065466
do you people only study and never actually draw for fun? no shit you'll burn out if you only follow courses for 2 years

>> No.5065486

it's alright

my question is why isn't this just a .txt file or smth lol

>> No.5065504

>>5065483
my point is: grinding is a trap that beginners often fall into because when they ask pros or other people online how to get better the answer is usually stupid like "you can't draw like [favorite artist] until you've done a complete human dissection and draw all human muscles in detail, because all pro artists did the grind to get where they are", which is a lie 95% of the time. a lot of pros got to their level by drawing for fun, copying other people, and using ref for things they didn't know how to draw. but now they're telling people grind so they can sell their brushpacks and tutorials on gumroad. it's fucked up.

>> No.5065513

>>5065504
you have a point, but I think you have to keep it in context. most pros who drew for fun, used some ref and basically just winged it, drew from a very young age.

most people who ask these pros how to git gud, probably don't have 10years+ of random drawing in mind. if you want to get good fast, you have to be structured which means following courses and tutorials, your work will be soulless but you'll have a job in the industry.

I guess the other issue is that 'art' as it is now in most industries is really draftsmanship first and foremost, creativity has very little value..

>> No.5065520

>>5065504
You can draw for fun up to /int/ but /pro/ requires courses. You can wing things but not perspective.

>> No.5065521

>>5065513
it is impossible to get good fast for an absolute /beg/

the only get good fast stories are from people with the 10+ years casual drawing going from doodling anime in their notes to pro in 2 years.

>> No.5065543

>>5065402
It is funny because you never actually see people getting good with these "structured, linear" roadmap like this

>> No.5065546

>>5065435
pfffft that’s like half of a ruan jia painting

>> No.5065552

>>5065521
go to conceptartforum with wayback machine, open up any of the 20 something sketchbook threads with 100pages+ and look how many absolute /beg/s made it within 1-3 years.

MindCandyMan, ricklund, luebke, and gromann were all absolute /beg/s. There's many more but it's been a long time.

>> No.5065565

Just be talented

>> No.5065566

>>5065552
>MindCandyMan
No better example of how following rigid guides like OP's pic leads to soulless work. MindCandyMan followed the atelier path and became technically great but generic painter. Rapoza and Alpenburger copied other artists like crazy, used tutorials for stuff they didn't know, and are now known everywhere for their work.

>> No.5065603

>>5065566
ignoring that many would consider rapoza and algengnufadngug's work as generic fantasy shlock, I don't see how MCM's art being soulless has anything to do with him being a professional artist.

point is, you can get good enough in 1-3 years if you put in the effort, good enough to earn a living. that's usually what's in contention on this board. not everyone's going to be the top 0,001%.

>> No.5065647
File: 239 KB, 978x647, jonathan-hardesty-humann-medium.jpg [View same] [iqdb] [saucenao] [google]
5065647

>>5065603
>professional
this is from his own website
calling him generic was being nice

>> No.5065651
File: 283 KB, 2048x1536, your teacher.jpg [View same] [iqdb] [saucenao] [google]
5065651

>>5065402

pic related is the work of the guy that made that infographic
so you decide

>> No.5065661

>>5065651
incredible work of art.

>> No.5065665 [DELETED] 

bump

>> No.5065699

>>5065651
What zero fun with a pencil does to a mf

>> No.5066052

>>5065566
This is straight up incorrect. Algen and rapoza did countless photo studies and master copies damn near daily. Algenpfleger especially, 90% of his posts were photo studies.

>> No.5066062

>>5065651
oof, thanks for a warning
I mean, you don't have to be a great artist to teach others and give critiques, but I'd feel more comfortable if he at least was better than me

>> No.5066066

>>5065402
Dude even if it was a shit guide after completing all this courses u going to be 100x better than now

>> No.5066077

>>5066066
True, but chances are there's a better, faster way to achieve the same gains - following other tutorials perhaps or maybe doing something else completely.

>> No.5066107

>>5065407
pyw

>> No.5066112

>>5065402
this same shit again, no it's not good, stop posting this every year

>> No.5066118

>>5066112
do you know of any good ones?

>> No.5066130

>>5065504
I don't even care how true this is, it validates what I've been thinking for quite a while.
Just what I needed this morning, thanks.

>> No.5066131
File: 15 KB, 300x209, sdrb.jpg [View same] [iqdb] [saucenao] [google]
5066131

>Rapoza and Alpenburger copied other artists like crazy

>>5066052
>This is straight up incorrect. Algen and rapoza did countless photo studies and master copies damn near daily

>> No.5068823

>>5066131
>master studies
>not copying other artists
are you sure anon

>> No.5068829

>>5065466
pyw