[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports / report a bug ] [ 4plebs / archived.moe / rbt ]

2022-05-12: Ghost posting is now globally disabled. 2022: Due to resource constraints, /g/ and /tg/ will no longer be archived or available. Other archivers continue to archive these boards.Become a Patron!

/ic/ - Artwork/Critique

View post   
View page     

[ Toggle deleted replies ]
File: 69 KB, 340x537, Chapter_33_(DB)_Extra_Image.png [View same] [iqdb] [saucenao] [google]
5054474 No.5054474 [Reply] [Original]

The general thread for Manga / manga-styled comic-making and Manga-style illustration.

Support each other and talk about your work or the work of others that excites you. Inking, character design, paneling / layout, writing, planning, and other discussions are all welcome.

Post resources, questions, in-progress pages, breakdowns of other works, etc. If a work is not yours, credit the maker (unless it's fucking obvious like a full page of One Piece or something).

Thanks to everyone for making /mmg/ a level-headed and helpful place. Remember, drawing and making comics and manga are difficult endeavors, and we're all in this struggle together.

Previous thread: >>5014847

Some resources:

/asg/, our stylistic sister-thread series >>>/ic/asg

Understanding Comics

Making Comics

Manga in Theory and Practice: The Craft of Creating Manga

Story: Substance, Structure, Style and the Principles of Screenwriting

2000AD Script Book

Habanero Scans: https://www.dailymotion.com/HabaneroScans/videos

Full MANBEN Series link: https://mega.nz/folder/9h1mUYSJ#8sJoO57nMP_JhjnujBXkpQ

>> No.5054475

Some western / indie publishers that seem to have a decent readership and are tolerant of or specifically cater to Manga:

Saturday AM ( https://www.saturday-am.com/ )
> Digital indie magazine, seems to be on the up-and-up
> Open submissions for long-form series; also distributes series currently being published elsewhere.
> Regularly publishes one-shots, making it a good potential outlet for already-finished work.

Noir Caesar ( https://www.noircaesar.com/ )
> Focuses on black (specifically African-American) content, but seems willing to publish anyone good enough.
> Seemingly series-based only.
> No "magazine" style updates; series are updated on their own schedule.
> Seems less regular than Saturday AM, but also seems larger in terms of readership.

Oni Press ( https://onipress.com/ )
> Technically indie, but at this point large enough by comic standards to be mentioned in the same breath as other publishers.

Antarctic Press ( https://antarctic-press.myshopify.com/ )
> Longtime large-indie publisher of OEL / manga-esque books.
> Seemingly taking submissions at present if http://www.antarctic-press.com/html/submissions.php is anything to go on.

Viz Media / Viz Originals ( https://www.viz.com/originals )
> *The* western manga publisher.
> Currently in the exploratory stages of setting up an English label.
> Submissions are open and several books have been announced. However, progress on the label seems to be moving very slowly.
> Still might be worth a shot anyway.

>> No.5054476

Current Contests and Opportunities:


SMA 15 (Deadline: 27th January, 2021)
>NO DIALOGUE: tell your story through images alone.
>Manuscript: Reading order from the right to left, monochrome only.
>Number of pages: 5 – 17
>Page file size: Not to exceed 2mb
>Genre: Any genre.
>NO plagiarism; nudity; explicit violence, or material that is likely to cause offence.

How (You) can help /mmg/:

> Know about a contest or a publishing opportunity? TAG THE OP and post a link.
> Have a new resource? TAG THE OP and link / mention it for inclusion.
> Have a link / DL for a mentioned resource? TAG THE OP and mention what you're supplying a link for.
> SCREENSHOT / PASTEBIN effortposts that help you for posterity.

>> No.5054478

>>5051064 Anons' thoughts on this thread? Curious. I know it's cope but I wanna know how ridiculous it seems to people who know how to do this stuff anyway.

>> No.5054487

I don't think about shitposting threads.

>> No.5054511

Your answer lies in the previous thread. Were you can see the Tezuka winners and the Manganon btfo that stupid “Asian Genes” nonsense.

>> No.5054588

This is what annoys me the most about this board. I swear half the people here don't actually want to make art, they just want to be able to self deprecate as a "frustrated artist".

>> No.5054973

its another useless talent is real doomer thread
there is nothing of worth to be gained from them
the 10 minutes one would spend on that type of thread is 10 minutes one could be drawing or studying

>> No.5054977

It's a meme. Just look at Tim Lochner or Tony Valente.
You can just filter these kuso threads along with
>muh talent
>muh neuroplasticity

>> No.5054985
File: 22 KB, 253x275, 1526378015341.jpg [View same] [iqdb] [saucenao] [google]

What are you guys using for screentones? CSP's basic screentone tool feels kinda limited.

>> No.5055042


use google translator

>> No.5055065
File: 245 KB, 1500x2000, EoRxFOnXMAE6O7q.jpg [View same] [iqdb] [saucenao] [google]

Thanks anon, I hope they don't either. There's been a lot of ups and downs, and I've been struggling quite a bit with "will I make it" style thoughts recently, but at the very least I've been liking my progress in actual art lately, so I'm trying to keep the faith.

Hope things are going well on your end, too.

>> No.5055081

>Just look at Tim Lochner or Tony Valente.
>Highly skilled pros
>anime still looks off and western often
It's all too real

>> No.5055126
File: 201 KB, 1515x2048, 1234671328094.jpg [View same] [iqdb] [saucenao] [google]

If you didn't know BNHA and I showed you a picture of it you'd call it "off" and "too western" too, anon. The proof is right in front of you, just get to their level.

>> No.5055153
File: 304 KB, 920x1300, tim-lochner-fountain-f.jpg [View same] [iqdb] [saucenao] [google]

>If you didn't know BNHA
Nonsense comparison, these are not stylistic choices to look different like BNHA, some of these just look wrong.There's amateurish and less skilled japs that still get the style better.

>> No.5055154

This art is nice
I wish I could get lighting to look good

>> No.5055195

You realize anime is a stylistic spectrum, right? How is it possible for anime to look "wrong?"

>> No.5055204

Post some of your current lighting anon, maybe we can help.

>> No.5055211

Gonna draw something new and try coloring again. Was watching that artist euo3 or whatever stream and maybe it will help me this time around after seeing his process. I tend to forget about how ambient shadows work

>> No.5055227

Literally nothing wrong with that one besides the fountain tube perspective looking slightly skewed maybe

>> No.5055261

Point out what's stylistically off about this one, anon.

>> No.5055426

Thank you anon, that's really helpful

>> No.5055442
File: 879 KB, 1147x1448, F6E7F69D-6885-4BF3-872A-F4354DE8165B.png [View same] [iqdb] [saucenao] [google]

Ok here’s a colored sketch, sorry I’m beg. I tried using that picture as pose reference too but at a different angle and a bit different
I feel like I’m not sure how to unify it more. I could probably use the tone correction to make or slightly better but I’d like to understand it naturally

>> No.5055460

The values you chose are pretty good, I think your main problem is your drawing ability. While your proportions and general shapes are pretty nice, you're not seeing completely solid form. I recommend getting Vilppu's Drawing Manual lectures and working on his "Modelling Tone" chapter. It'll force you to see planes, solid form, overlap, perspective, secondary forms, tertialry forms, and everything necessary to solid drawing. Line drawing alone will not teach you how to draw well, you really need to start seeing planes, and that's best trained by realistic rendering.

>> No.5055471

Oh okay. Was planning on looking into vilppu stufff after i finish brent evinstons figure course pretty soon

>> No.5055475

with Vilppu, you can jump straight to the rendering chapters. The earlier stuff is pretty basic (though still important)

>> No.5055518

Yeah I’d still want to go through the basics
By the way wtf happened to the video course thread if anyone knows? It was one of the very few useful threads in this board

>> No.5055521

>Making a comic just for myself because I'm too embarrassed to share

>> No.5055523

It got too bloated and nobody wanted to keep copying and pasting the links, I guess. Plus, nobody shared anything anymore.

>> No.5055541
File: 318 KB, 559x1059, 13.png [View same] [iqdb] [saucenao] [google]

the mega got booty blasted but here


its a torrent of a bunch of resources including all the video courses
its huge so I recommend picking what you want to download
it sucks we don't have the mega anymore but its better than nothing

>> No.5055545

Pretty good info DESU. Gives you a nice baseline for how to do tones if you're a bit lost. Just stops you from having to reverse engineer/figure shit out for yourself to get the same look as manga to just outright have the knowledge what densities they use.

>> No.5055549

Don't fall for this meme, that's how you burn out and develop a bad habit of being shy about your work.
t. drew 400+ pages of a comic that, while I uploaded it, I never ever promoted it anywhere because I thought it was dogshit so it had 0 views.

>> No.5055566

2 int mindset

>> No.5055586

I should really publish it somewhere? I'm not sure anyone else would be interested in reading it.

>> No.5055620

Yes, god fucking damnit. Why do I need to repeat myself? You're never going to find out if there's anybody interested in reading it if it's impossible for anybody to read it.

>> No.5055637

That's true, thanks man. More to come.

>> No.5055730

Can anyone help me find out how to apply screentones in Clip Studio for shading? Some time ago anons said simply painting in grey won’t work with manga

>> No.5055747

Read >>5055042

Painting in grey only matters if you want to print as cheaply as possible, and you can still convert to screentones fairly easily if you're using CSP (and possibly other programs but I'm not familiar).
For digital it doesn't matter.

>> No.5055750

Hell yeah, thanks a lot.

>> No.5055756
File: 109 KB, 1000x400, 91316DF9-CFC5-4C38-853E-CA6EB14F097B.jpg [View same] [iqdb] [saucenao] [google]

Holy shit, there’s actually some really good tips here!

>> No.5056330
File: 820 KB, 1168x1156, 1607647840979.jpg [View same] [iqdb] [saucenao] [google]

I have kind of a dummy question more suited for people who like manga
So for line weight, do mangaka keep the minimum and maximum brush size generally close together all the time or is this a thing thats changed often? Sometimes it feels like the brush I try to use is way too small so I crank it up, then sometimes its a bit too big, and it also needs some leeway for tapering
I dunno if anyone will understand my autistic question, its just something thats been bothering me regarding digital artwork

>> No.5056529

how realistic is bakuman depicting the world of manga creation?

>> No.5056535

Very romanticized. It's been a long time since I last read it, but the only things I remember it getting right was that it's a huge amount of work and the editorial involvement in what goes on. It's very much a "shounen manga" take on working as a mangaka.

>> No.5058536

It depends on the mangaka anon. Artists like Toriyama rarely ever use line weight at all. What style are you going for? We can help you analyze that directly.

>> No.5058758
File: 929 KB, 2599x3626, p23.png [View same] [iqdb] [saucenao] [google]

Inked that.

>> No.5059367
File: 902 KB, 848x6004, 2020DEC12_rococo_chapter1_41_45_WIP.jpg [View same] [iqdb] [saucenao] [google]

Some compiled WIPs, finishing up first chapter. I couldn't settle on a very consistent approach to coloring, they ended up taking way too long.

Is this left to right or right to left?

>> No.5059378

Anyone here took webtoon pill yet?

>> No.5059486
File: 133 KB, 565x925, image0-29.jpg [View same] [iqdb] [saucenao] [google]

I like hiro mashimas work, I don't think the lines are anything special but I was wondering how they set the pen digital. Where in trad, they're using the g pen and some other liners so youre not playing with setting sliders

>> No.5059538
File: 100 KB, 710x356, 1b_01.jpg [View same] [iqdb] [saucenao] [google]

Remember guys, for manga the professional settings are:
>Japanese B4 size for paper (10.12 x 14.33 inches) / (25.70 x 36.40 centimeters)
>350 dpi for color pages/illustrations
>600 dpi for black & white pages

If you plan on submitting you work or just printing, put these settings on your canvas before drawing.

>> No.5059623

Was literally just looking for info on this, thank you!

>> No.5059645

we should put this on the op. Just such basic info. This is what I was talking about when I said we should make a sticky, like, what is the workflow and process to make manga? It's not enough to just link a few random books and call it a day, I think. Just basic questions like these should be answered

>> No.5059751

i liked the shitting wizard

>> No.5059781


>> No.5059816

Wait shit I'm retarded, it's R->L lmao.

>> No.5059819

Ask Mark Crilley to show you.

>> No.5060082

Source it first. Otherwise, this is just random information. Paper size varies based on the publication and the book size anyway.

>> No.5060085

It's the print size that varies, not the size of the source image.
This info is in the various contest entry requirements for printing.

>> No.5060141

It's commonly known but here's something if you need it

>> No.5060188
File: 2.33 MB, 2825x3996, file.png [View same] [iqdb] [saucenao] [google]

Is it bad to copy and paste images?
All he's doing is looking at somebody between the first and second panel.

>> No.5060204
File: 1.32 MB, 712x2328, 1606894208196.png [View same] [iqdb] [saucenao] [google]

No rules just tools. Nobody's going to care if you're copy pasting panels unless entire pages are copy/pasted or it's very excessive.

>> No.5060579
File: 21 KB, 480x377, 20110224_blog01.png [View same] [iqdb] [saucenao] [google]

>【Digital Manuscripts】
>Manuscript size is to be A4 or B4.
>The resolution must be 600 dpi or more for monochrome and 350 dpi or more for colored works.

Japanese guide:

Take in mind 600 dpi for B&W and 350 dpi for color are technically just a starting point, but the vast majority of mangaka choose to stay at that minimum, since it makes drawing far more manageable on drawing apps, not to mention the relatively small file sizes.

Not to mention most japanese still work on shitty laptops.

>> No.5061020

when do you know you have the right story?
I thought I had a decent one, but after trying to outline a few pages I've lost all motivation completely

>> No.5061053

I think you never actually do have the "right" story, you just go with what convinces you right now.

>> No.5061087

So you just push on?
I did that a couple of years ago because of a deadline and I really hated it, I was hoping there was something else you could do
Perhaps I just don't have the story gene™

>> No.5061211

>40 cents a sheet to couple guidelines printed on 150~ gsm paper
What a scam. Is that paper at least cheaper inside Japan?

>> No.5061291

Does anyone have the rest of Manben's Season 4? Only the Itou Junji one is up

>> No.5062287
File: 187 KB, 1280x1880, Scan10106.jpg [View same] [iqdb] [saucenao] [google]

Another tip: Frame distances for manga panels are usually 5mm vertical, 2mm horizontal for maximum readability. You can choose whatever size you want as long as the vertical distance is greater than the horizontal.
On Clip Studio this is pretty easy, as you can just make a new Frame Border Folder and then just divide the frames.

>> No.5062887
File: 13 KB, 454x30, file.png [View same] [iqdb] [saucenao] [google]

is A4 and B5 final crop the size for Doujinshi? I see a lot of artists using that on pixiv sketch...

>> No.5062995

Maybe, but going full traditional making manga in the west is pretty damn expensive to be honest.

>> No.5063524
File: 233 KB, 558x418, 20190522090658654.png [View same] [iqdb] [saucenao] [google]

A4 is the typical douinshi manuscript size, since the A4 original gets cropped to B5 size and then resized to A5 for publication.
By the way, A4 is for the uncropped original and B5 is for the cropped version. Some artists prefer to skip straight to B5 since that's the final size for the og page, but that's risky since the cutting process for printing is imprecise, so they tend to avoid drawing detail outside the panel frames.

>> No.5063551
File: 843 KB, 751x785, cap.png [View same] [iqdb] [saucenao] [google]

It's coming bois, Shinichi Sakamoto's Manben episode is airing on december 17.

>> No.5063715

I just wanted to tell you guys how happy I am I just stopped studying and dove straight into comics. My work looks completely different from just 3 months ago, the improvement is insane

>> No.5063775

nother show that had some footage of his work, lotta the usual digifaggotry, but he seems to only hire cute assistants, so he's at least partially based.

that channel has a bunch of other mangaka too.

>> No.5063831

Yeah, Archipel has really cool stuff that focuses inside the person's mind. Manben focuses purely on the person's work process, so i'm really excited for this one.

>> No.5063917

feels good to be back on ic. how was tezuka my fellow ngmi?

>> No.5063945

im retard. was planning making another reply for >>5054478 and here it is.

the thing i see with western amateur artist that tries to draw 'anime' is it lacks soul. sorry if that word is a meme or something but thats what i think. and how do you get this soul? of course having a grasp on the fundy.

my theory is amateur western artist that tries to draw anime is too focused on the stylisation. they want to "draw anime". i see this pattern of bold line and stiff anatomy in their works. and it hurts to see if theyv been drawing for like years.

DONT MINDLESSLY DRAW. and learn the fundy. and you must think, if you are not thingking that's why theres no improvement.

>> No.5063991

i disagree. it's possible for anime to be "wrong". and i guess this is what all the threads like >>5054478 mentioned is revolved around.

i agree. it might be cruel or pretentious to say that but there is a certain anime style where it looks right. for tim loechner, i think he is almost there but what exactly is it that makes it looks "not anime".

>> No.5064088

it's slow hour huh? let me reply to myself again. it might be cherrypicking but let's take 4chan drawfriend baalbuddy for example. i guess he draw in anime but not quite got it because his natural mark of a western artist is still there.

>> No.5064109

and it shows. of course, since im not baalbuddy, i dont know if he purposely drawn it like that. and im basing that on his recent line drawing that he did.from a post source, it seems he has been drawing for like 8 years.

>> No.5064464


this youtube channel is very helpful

>> No.5064473
File: 253 KB, 728x1073, a-trail-of-blood-9281125.jpg [View same] [iqdb] [saucenao] [google]

is A Trail Of Blood by shuzo drawn in digital or analog?

>> No.5064482

Sometimes it's hard to tell when we're looking at print scans (and when you save compressed shitty aggregate site images...) but I think he draws trad. A lot of his pages look like they're just drawn with millipen or maru pen, but those aren't hard to reproduce digitally. The main reason I think he draws trad is the minimal use of tones.

>> No.5064483

thanks for sharing anon i subbed to it

>> No.5064488
File: 734 KB, 2048x2030, Eo9m3S7VEAIwlNA.jpg [View same] [iqdb] [saucenao] [google]

heres the pen but im not sure what kind of pen

>> No.5064499
File: 30 KB, 450x359, 51zGbdugmVL._AC_SX450_.jpg [View same] [iqdb] [saucenao] [google]

found it

>> No.5064518

Ah, so it was a millipen. Cool.

>> No.5064577

>Antarctic Press
Is this a legitimate publisher? I'm not really familiar with them but the website is basically just filled with Trump parodies of popular manga. They even have an entire section for Trump comics. Seems kinda weird.

>> No.5065083

> i disagree. it's possible for anime to be "wrong"
Okay, how? The question was "how."

>> No.5065087

Odd, this stuff seems new.

They're a legitimate publisher though, yes. They're primarily known for older, mid-2000's "anime" style comics. Guess they've been running out of material lately.

>> No.5065108

If you were writing a manga from the perspective of it turning into a professional success (not really my goal nor do I think it's realistic, just asking for the insight), how do you determine how long the series should be? Is there any kind of industry standard for this kind of thing? I feel like a story that keeps going for as long as it's profitable risks becoming soulless, but this feels like a vital question in determining how to plan out a story which would be a problem if the answer is random.

>> No.5065140

Blog anon? I want to follow your journey.

>> No.5065165
File: 1.14 MB, 1491x1788, [2016年08月22日] デフォルメポーズ集 [ナユタ。] (03).png [View same] [iqdb] [saucenao] [google]

I thought people here might be knowledgable... does anyone know if there are places online where people making manga/comic/BD/[however it's called in your country] post their pages bit by bit?
I feel like a retard trying to express myself here, but basically when looking up "web comic" I get really trash Western stuff and nothing ressembling what I assume we envision as work of art.

What gets me to ask is me wondering about what path my art should take. I've been undecided between the idea of simply making illustrations and focusing on my blog and the idea of working on my own "manga project", which would naturally involve a deeper personal involvement.
The thing is I'm not sure I'd want to aim to get my stuff to be actually printed (if it happens in the future cool but that's it), so I've been playing with the scope and ended up thinking about some sort of "ongoing online manga".

Is no one doing anything like this? Outside of Japan, Pixiv, etc that is. I'd imagine being supported on Patreon for making your own manga to be some kind of common and realisable dream, wouldn't it?

>> No.5065168

https://dingleburied.wordpress.com/ Updated weekly
https://twitter.com/dingleburied1 Updated daily

>> No.5065174

Cool, keep it up.

>> No.5065176

You're describing webtoons.
They're almost all dogshit, but still. Anyway there are, or were, good webcomics. Unsounded, for example, I remember being very good for a webcomic. Been a long time since I last checked in on it, though.
There's no reason you couldn't make a webcomic. Just because there isn't anyone you know of doing that thing doesn't mean it's a bad idea.

>> No.5065330

>There's no reason you couldn't make a webcomic. Just because there isn't anyone you know of doing that thing doesn't mean it's a bad idea.
Indeed. That'd be most fulfilling thing to do for sure. It's just that doing commissions seems like a more tangible way, or I should say safe way, to make money, so I wonder about it.

>> No.5065337

Depending on how limited you are with time, you could try doing both. Keep commissions open (but close them before you get swamped), work on commissions for a set amount of time each day and your comic for the rest of the time. Or reverse that, work on the comic for a set time and commissions the rest of the time.
This arguably doesn't work if you only have a couple of hours to draw in a day though. But then, being extremely limited in time can teach you to not fuck around when you do have time, so maybe it's still worth taking that approach even when you're limited.

>> No.5066412

I will see about writing/sketching it down more often first and see how it goes.
Thank you for your encouragements. Good luck to you too anon.

>> No.5067031

So let's say you have a manga that's finished and of good quality. Where do you go from there? Just submit it to various publishers/contests? Can you submit to multiple at the same time? Is that route lucrative?

>> No.5067129

what is "a manga" anon?

>> No.5067426
File: 83 KB, 799x813, IMG_20200510_175807_108.jpg [View same] [iqdb] [saucenao] [google]

I like the endless scroll format. There's not a single worthwhile comic on there yet, even the ones that hot animu kinda stink.

>> No.5067473

There are tons of great webtoons though. My daughter is a zombie,Sweet Home. Bastard, Seed, Space Boy, even the popular ones filled with cliches like True Beauty and Devil Number 4 are super entertaining. I dont like how fast paced you have to make your stories though,the slower ones dont grow as quickly.

>> No.5067536

Okay fine, maybe, they're just not for me. I haven't found one that really pulled me in yet, but I can be a pretty big crab out writing.

>> No.5067782

99% of the time it doesn't look good especially if you don't have a highly detailed background to go along with it, only do it if it serves an aesthetic purpose and not just for the sake of laziness.

>> No.5068459
File: 542 KB, 1071x1500, 1.jpg [View same] [iqdb] [saucenao] [google]

>> No.5068497

I’m really happy for True Beauty getting a live action drama adaptation, been watching it weekly. Since it’s Koreans adapting Korean content, it’s really close to the source. Inspires me to work on my own comic more and hopefully go to cons in the future to see if I can pitch directly to Webtoons (I’m not expecting an adaptation, I just want some visibility)

>> No.5068523

If it becomes popular enough that the publisher wants you to continue beyond your planned ending, then you have the fanbase to not have to worry about it becoming soulless hurting its profitability. If you want to keep your integrity, manga or comics is not the industry for you if you plan on using a big publisher

>> No.5068974

I'm on team Seojun <3 but the latest episodes aren't looking so good for him

>> No.5069598

here's the first episode, I haven't figured out how to rip this one yet to add it to the mega.

>> No.5069603

there's episode 1 of season 4

>> No.5069917
File: 119 KB, 558x519, brace.jpg [View same] [iqdb] [saucenao] [google]

I skipped ahead on Naver Line, so I already know what happens currently, but yes, I prefer Seojun, too! Although I really like True Beauty a lot (especially the beginning), Jugyeong is such a frustrating protag. When reading I think "My protag isn't going to be like this" but I'm sure I fall into some of the same writing traps sometimes

Also anyone know what this finger brace is?

>> No.5070609
File: 32 KB, 350x372, 1607014469608.jpg [View same] [iqdb] [saucenao] [google]

I've been reading Nagatoro and I'm so blown away by the story. At first I thought it was just a cheap manga tailored towards the incel-hikkikomori male demographic but it became one of the most enchanting love stories I've ever read. I can't get over it.

>> No.5070612

I think those are trigger finger braces, for tendonitis. Those are way better than the cheap ones you get on amazon because it keeps your finger slightly bent. When I wore my trigger finger brace for like a week, it kept my finger perfectly straight, causing me to get something called a "swan-neck" deformity, where the finger locks straight because of the tendons snapping past the bones

>> No.5070847
File: 585 KB, 1000x1497, sample1.jpg [View same] [iqdb] [saucenao] [google]

need feedback

did these two of the top of my head probably need to storyboards next time

>> No.5070848
File: 800 KB, 1000x1457, sample2.jpg [View same] [iqdb] [saucenao] [google]


>> No.5070853

Hope he finally confesses soon..

>> No.5070857

why aren't you guise making visual novels instead? you can still write story with way less effort on art

>> No.5070860

>probably need to storyboards next time
I think, if anything, storyboards are probably the biggest difference between an amateur or a newbie and a pro/veteran. Us amateurs tend to skip or get lazy in the manuscript phase which leads to major problems in the finished work that we don't notice until we're done, or don't notice at all. What we should be doing is basically thumbnailing the whole thing in a storyboard, thinking hard about it, anylizing it, trying to find anything we can improve, fix those in the storyboard and only then actually start working on finished pages.
It's too easy to skip that step if you're impatient or new, but it goes a looong way in creating a readable work.

>> No.5070869

I was actually going to, but I realize I needed a medium that can be released with a relatively high frequency of updates. Weekly or biweekly or even monthly updates will work a lot better than several months between version updates or additions to a VN. Plus a VN needs to be basically scripted in full then completely revised before you can even think about finishing anything else about it, so most of the work is frontloaded. By the time you have a working demo you're probably at least a year into actively working on the project. It's just not suitable unless you have funds already.

>> No.5070874

ya thats totally true, thank you. Imma try it next time its just storyboarding is so boring though lol.

>> No.5071097

Does anyone know of any other manga making communities besides this one? I kinda don't want my work associated with this site

>> No.5071147

you'll miss the chance to be /ourguy/ then

>> No.5071183

>I kinda don't want my work associated with this site
I'm the same way, I sell my art for a living and it could potentially hurt my future if any of my comics take off. I made a retarded battle station post a few years ago that would fuck me over if it ever surfaces

>> No.5071321
File: 3.01 MB, 2456x2113, sakamoto.png [View same] [iqdb] [saucenao] [google]

Just saw the Shinichi Sakamoto's Manben episode on youtube and Jesus Christ the evolution of this man is insane.


>> No.5071336

Tapas has a forum. It's more based on webcomics but you don't need to have one to post on there. It's okay, some of the regulars are a little uppity but that's everwyhere

>> No.5071348
File: 2.07 MB, 1205x873, 1597201834801.png [View same] [iqdb] [saucenao] [google]

Jesus christ they all look like they're drawn by the same person

>> No.5071372

I frequent the tapas forum from time to time. My only qualm is that the atmosphere doesn't lend itself to critique or improvement. It's mostly social

>> No.5071381

Looks digital to me...

>> No.5071395

Oh shit, so it IS his brush settings that create those broken lines. Fuuuck I want to reproduce that.

>> No.5071548

I just want to hug her and protect her. She doesn’t deserve to wait this long

>> No.5071588

Doesn't he do everything digitally now? That's even more insane.

>> No.5071595

are those korean artists?

>> No.5071970

Wait the tezuka winners are up? I barely check /ic/anymore.

>> No.5072446

Agreed, although Beware the Villainess is pretty fucking good.

>> No.5072469

Lmao literally who cares about ic? Just use this place to gather up an autistically dedicated fanbase and then abandon it once the posts start cropping up to indicate youve made it ("has anon lost his soul?" "Why did anon start regressing?" "Anon is such a beg tier loser I mean look at this completly minor anatomy mistake that will surely tank his 100k following this time!")

Just remember to occasionally pop back in to dunk on random begs with redlines and youll be none the worse for wear

>> No.5072633

Does anyone in this thread know of any schools or lessons online that teach like a lineart heavy style? I have a decent amount of money to burn, and I want to spend it on lessons. I was thinking of doing the Watts Atelier school for a few months, but I feel like their very painterly approach will still leave me guessing when it comes to making manga and paneling out stories, even though it will drastically improve my anatomy and value rendering.
Any suggestions?

>> No.5072639

Only thing I can think of is dynamic sketching by peter han, but that's more drawing focused in general I guess.

>> No.5073191
File: 1.24 MB, 1000x1434, sample1.jpg [View same] [iqdb] [saucenao] [google]

is this a good page?

>> No.5073198

I like your stuff. I don't think this board is for people who actually have stories to tell. I think any further formal concerns would merely distract from the content. Do you have specific advice you're looking for?

>> No.5073201

Spend more time and make the hatching and detail work on the larger panels more fine. Having the same size of hatching on both close ups and long shots ruin the sense of scale and distance and make it hard to stay immersed.

>> No.5073208

Ow do I get my panels to align together better? Does that just come from practice? As in they arent always aligned at the center and they just look off....

>> No.5073217

use rulers or grids when you make the panels

>> No.5073231

I mean, this thread in particular is. We've talked stories and scripts in here already. It's tangentially related and thus welcome.

>> No.5073233
File: 1.25 MB, 846x1200, Made_in_Abyss_Chapter_053_Cover_eng.png [View same] [iqdb] [saucenao] [google]

You don't need to use a grid or a ruler honestly. It really is more about formatting than it is about the straightness of the edges. Plenty of comic artists and even a few mangaka rough-hand their panels.

>> No.5073239

>It really is more about formatting than it is about the straightness of the edges
Yes, but a ruler or a grid will help with formatting so that things are still placed aesthetically.

>> No.5073271

I havent made a comic in forever. Do you just start? Like think of a short story?

>> No.5073275

I more so meant centering it in the middle of the page.

>> No.5073469
File: 1.07 MB, 996x1428, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]

My advice would be to straighten the panels a bit and try to compose your pictures using using rule of thirds. Also not a fan of the balloons getting so close to the edge.

>> No.5073482

When you look into it, the only difference between the "anime" style and "western" style is literally the faces. The attention to detail on the body is actually really realistic in the anime style, whereas the realistic faces are the focus in the western style. Go pull up two images and compare. The body detail is identical in both. You guys are actually retarded for thinking there is this huge difference between the two.

>> No.5073485

>When you look into it, the only difference between the "anime" style and "western" style is literally the faces
Weeeeell, not really. There's differences in the specific techniques used. Just look at the difference between japanese-style hatching and american-style hatching. They're completely different approaches. Americans tend to use brushes to create bold, thick, clean lines, meanwhile when a mangaka busts out his brushes it's to do something messy and rough. Japanese tend to (but don't always, just a trend) design with clarity as the priority whereas Americans tend to design with coolness and visual wow-factor as the priority.

>> No.5073593

Anons I have kind of a brainlet question, but how do you make screentones look good on CSP? I just can't figure out the proper densities and sizes, and it gets distorted when I zoom in and out, which doesn't happen to other artists that also only use CSP for it and I can't understand where I'm going wrong. I know that screentones aren't necessary in digital anymore but I like the aesthetic

>> No.5073594


>> No.5073641

In all the years I've lurked on /ic/, this is one of my favorite things. It's resonating and wonderful.

>> No.5074054

thank you for all the words and advice anons, im going to try my hardest to be better

>> No.5074102

Do girls really read this shit? I never hear anyone talk about reading webcomics outside of fucking RWBY

>> No.5074226

>drawn in high school at normal paper size with a fairly limited tool
>drawn after 30 years of practice at infinite canvas size with a million brushes
Not that insane.

>> No.5074251

This is the dominant style on Webtoon too.

A shitton. Top webtoon artists are probably the best-paid independent comic artists of our era outside of like, household name mangaka.

>> No.5074402
File: 802 KB, 834x1250, 01mini-.jpg [View same] [iqdb] [saucenao] [google]

>> No.5074411

I feel like you got a bunch of redundant panels there. idk

>> No.5074479
File: 1.07 MB, 1000x1443, sample1.jpg [View same] [iqdb] [saucenao] [google]

tried to take some advice.

still working on this though

>> No.5074496

repetition adds emotional significance to the moment and slows time

excellent work!

>> No.5074499

this is perfect honestly

>> No.5074501

okay, you might be right. I guess the pacing depends on the story and the context. I just wasn't used to the flow, for example a significant panel like a kiss the panel would usually be made bigger compared to all the other panels, but on their page its relatively tiny.

>> No.5074518

Not him but I kinda like it. Instead of a big panel making a big deal about the contact, it's a short buildup to the action without giving it too much flair. It's good because it's more casual that a typical dramatic kiss. Good job on that. What I would say is that, at least without seeing the next page, that denouement panel of outside the apartment(?) could have used a little more page space, but I don't know how you'd give it any more space than it has without messing up other panels on the page or moving it to the next page.

>> No.5074694

I read them. like >>5072446 said Beware the Villainess is pretty good. They all weirdly follow the same plot of "fangirl gets reincarnated as the villainess in a novel and has to survive" and each take different spins on that. It can be cozy and self indulgent.

>> No.5074729 [DELETED] 
File: 754 KB, 1350x1650, test1.jpg [View same] [iqdb] [saucenao] [google]

My drawings are all garbage. They're so boring and bland. I don't know how to make them fun to look at. Here's the first page from a project I just scrapped. What should I do, stylistically? Should I render more? Or should I study composition? Maybe copy manga? Or are my actual fundamentals the one that holding me back and if only I drew better I could automatically make my art more interesting to look at?

I think I need to learn inking techniques and include more light and shade. The flat shapes of colors are killing me, I think. What are your opinions?

>> No.5074734 [DELETED] 
File: 743 KB, 810x990, test2.jpg [View same] [iqdb] [saucenao] [google]

Here's another one that I gave up coloring. I feel the drawing here is more interesting but still I can't help but feel like it could be so much more

>> No.5074794

Neat, but it still has some 'western' feel to it.

>> No.5074797
File: 1.12 MB, 1350x1650, Illustration3.jpg [View same] [iqdb] [saucenao] [google]

gradient layers set to multiply, line width variety, and focal blur are quick cheap ways to make things more interesting to look at. but if you want your art to be actually good, you just have to put in the time and learn how to draw/shade well.

this drawing has a lot of really cool details. I really think you should take the time to color it fully, and apply some gradients/line width variety to it.

>> No.5074800

Thank you so much. That's literally witchcraft to me. wtf

Sorry I deleted it. I just hate my own art.

>> No.5074817

It's ok, I've been in the same spot lol. And yeah, for comics especially, line variety will be your best friend. But this is just easy fast ways to make it look better. The things you mentioned, like studying rendering, composition and light/shadow more as well as basic fundamentals, is the only way your art will really start to look better.

>> No.5074952

understood. I'm going to work really hard at my figure drawing skills now (rendering, anatomy, gestures, clothing) and other fundamentals. Now that I've been drawing manga for a couple months I'm starting to realize more and more how important studying life is. If I just keep drawing out of my head I'm going to plateau hard

>> No.5074997

I’m not against it, but you have to use it well or it’ll seem really out of place. It’s not manga but I think Mitch Gerards used it well in Mister Miracle.

>> No.5075019
File: 639 KB, 1988x3056, kz4ioa9sj8541[1].jpg [View same] [iqdb] [saucenao] [google]

depends on how it's done.

>> No.5075580
File: 1.52 MB, 1202x1800, 02 (new) .jpg [View same] [iqdb] [saucenao] [google]

Hello, thank you for your comments, my idea was that the first page be a type of introduction, the entrance to the room ... and from this page the scene develops, but now that I read the comments, I see it differently , Thank you very much .... and the western style, what makes it look like "fake" manga, why do you think it is? for what is this ? I also see it like that, I am very careful but ...., it is very American comic, right?

>> No.5075587

>and the western style, what makes it look like "fake" manga, why do you think it is? for what is this ? I also see it like that, I am very careful but ...., it is very American comic, right?
Huh? The only thing that gives it away is that it's left-to-right. The stylization is pretty much close enough as to be indiscernable from a typical easterner's doujin.
I guess maybe the way the guy looks is a tiny little hint at this being a work of western creation, but it's very very minor and would almost certainly be ignored by any average reader.

>> No.5075697

This shit is the opposite side of the same coin that isekei genre is. Self insert, wish fulfillment schlock that follows an incredibly formulaic story. Only the most degenerate person would willfully admit they enjoy this kind of stuff with a straight face.

>> No.5075767
File: 220 KB, 1172x470, file.png [View same] [iqdb] [saucenao] [google]

Thanks for sharing anon.
I played around with some brush settings and tried doing the broken line thing that he always does--it really adds flavour to whatever manga you're drawing!

>> No.5075786
File: 598 KB, 975x2048, 20201206_083048.jpg [View same] [iqdb] [saucenao] [google]

wasn't there a discord server that was about making manga? what happened to it, it was posted here a while back but it just poofed from my server list.

>> No.5075911

It's still up. Look for mangaka central on disboard.

>> No.5076367

I'm making a manga that takes place in Japan. I learned Japanese and even work as a translator, but I wanted to get input on this.
Is it cringe when you read manga in English and it doesn't translate everything? Like keeping "Hiro-san" or "Nee-san," stuff like that, or even leaving sound effects in katakana and not re-doing them in English
I read some other Japanese-to-Eng translator get angry that "there's no reason not to translate fucking everything, you better have a good reason for keeping anything in Japanese" so I just wanted to hear anons' thoughts on this

>> No.5076482

depends on your audience
most people reading manga are already familiar with honorifics, but if you're aiming for a wider audience, you should probably translate everything to be understandable by your average normie.

>> No.5076532

If it's set in Japan, I don't mind using some weebspeak. It fits the setting, a but like giving everyone accents.

But don't have some European knight calling the Duke of Llylford "dono-sama" or some shit

>> No.5076721

If its a gag its ok

>> No.5076781

How to achieve consistent character writing?

>> No.5076791

These kinds of questions are too vague. Either post your current work so we can critique it or be a little more specific so that we can offer proper advice.

>> No.5076811

Im having hard time writing characters to stay in character. When i write a scene the characters turn to just talking heads instead of having charackteristics i gave them.
(Sorry cant post my text its not english and hard to translate)

>> No.5076878

If the honorifics are never really relevant then they should be localized/left out, but if there's any play with them that doesn't really translate (like, say, a character dropping the -chan to signify their relationship growing and that is treated as the evidence of that growth, something a native audience would probably just inherently understand without the work pointing it out) then leave it in and maybe include a translator note at the end or something to explain.
Generally dropping the cultural stuff is to make it more palatable the wider audience, though. It may not bother /a/ users, but a normalfag reader would probably just be confused and less likely to read it. This is probably the reason why publishers like Viz localize their releases really heavily: they're trying to introduce people who would have otherwise given any given series a pass for being "too foreign".

>> No.5076946

Ok so here's my pitch.

Total fan project mind you, not at all serious,
Just to test the waters after that tezuka competition pulled something out of me, now I feel as though I have to put my psychosis on paper.

Enter. バットマン対ジョーカーBattoman tai jōkā
Batman versus Joker

Frankly, my younger sibling and I have a bit of a joker/batman dynamic going. He drives a black mercedes that is, totally out of batman noir, lives in our cryptic basement, OCD to the fetish touch, organized, a working nurse, too much money than he knows what to do with.

Enter. Me. Fried, crazed bachelors degree in painting, job? wageslave barista. love my bro, but i also VISH TO CRUSH HIM because i am talented artist no?

i want to channel all that energy into a comic.


was my entry so i know i suck at storytelling but im gonna bounce the ideas off you guys and my brother to see where this thing goes.

>> No.5076948

How old are you, this will help me determine if you are a lost cause or not

>> No.5076952

This didn't pitch shit. And you should never, ever be the person who thinks he's anything like the Joker.
>i want to channel all that energy into a comic.
So go do it. Nobody's stopping you, and you clearly need the practice. Here's a tip: write the damn thing before you start drawing it instead of literally making shit up page-by-page.

>> No.5077003

Your art is bad and you are using manga as an outlet to romanticize your shitty life and jealousy for your younger's brother's success. Until you get your head out of your ass you will never be able to properly write a manga.

>> No.5077073


but how do i write anon ><
I've never written anything
any books i should read beforehand...
maybe plato...


nah im not jealous bruh, i have no desire for what he has. Do i envy his success? Of course. I want to be successful, who doesn't? I just want to be successful in my field is all.

>> No.5077089

>but how do i write anon ><
>I've never written anything
>any books i should read beforehand...
>maybe plato...
Jesus christ dude.
Take idea -> what are the natural ramifications of that idea, what naturally follows or precludes it -> now that you have what naturally follows or precludes it, is there something specific you wanted instead? can you work that into what is natural? if not, how can you insert it into that and tweak things so that it IS natural? -> tweak and polish until you like it
Got no ideas? Then what the fuck do you expect anyone to do for you? Nobody can make you think for yourself. You can lead a horse to water but you can't make it drink.

>> No.5077102

what do you guise think about mark crilley and whytmanga? (two western youtubers drawing manga)

>> No.5077181


the link expired :(

anyone in it create a new one?

>> No.5077302


>> No.5077323

Read araki's book, save the cat, search for books for writing. Just search how does one write fiction.

I don't like them. I respect them, but they are not for me.

>> No.5077451

>I don't like them. I respect them, but they are not for me.

Could you tell why? Genuinely curious.

>> No.5077514

Why't has consistent art and good backgrounds in some scenes, sure, his style is not for me again, but to do a whole book it takes time, no matter who you are.

Mark may not get things right, and it's not for me. But the dude's at least trying to teach or to do some basis, at his age i'd probably would just have given up and be drinking or something like that.

>> No.5077649
File: 253 KB, 617x550, Screen Shot 2020-12-21 at 2.27.03 AM.png [View same] [iqdb] [saucenao] [google]

>how does one write fiction

thanks for this. it sounds stupid but sometimes you need really obvious direction.

one blog i read mentioned sounding the characters voice in your head. i managed to generate 5 characters from nothing just from this technique. hoping what i imagined comes across well lol

>> No.5078105 [DELETED] 
File: 62 KB, 700x525, Fox-Spirit-Animal-7.jpg [View same] [iqdb] [saucenao] [google]

Only read save the cat if you want you're story to be formulaic and generic. I don't understand why people keep recommending that shitty book to writers, its awful, and you can see its cancerous touch on hundreds of by-the-numbers stories from the last few years. Read Steven King's On Writing, or literally anything else. Only trust sources that have made good shit. Everyone else justs regurgitates the same drivel over and over again.

>> No.5078109
File: 62 KB, 700x525, Fox-Spirit-Animal-7.jpg [View same] [iqdb] [saucenao] [google]

Only read save the cat if you want your story to be formulaic and generic. I don't understand why people keep recommending that shitty book to writers, its awful, and you can see its cancerous touch on hundreds of by-the-numbers stories from the last few years. Read Steven King's On Writing, or literally anything else. Only trust sources that have made good shit. Everyone else justs regurgitates the same drivel over and over again.

>> No.5078121

O read it and personally it helped me to understand how does themes works on stories.

>> No.5078412
File: 276 KB, 960x1440, images (5).jpg [View same] [iqdb] [saucenao] [google]


>> No.5078468


The only thing I took that was valuable from save the cat was "Why should we root for the main character? Let them save a cat early on, so we know he's the good guy and so we want him to win."

I look at my story

and I never once thought, WHY would anyone root for this girl to get off the ice planet? She does nothing of moral good or bad really, there's no reason to root for her.

I get we live in a post modern world, so I was hoping people would just relate to the thought of wanting to escape impending doom, but perhaps i was giving the average normie reader too much credit.

>formulaic and generic

normies eat that shit up. You can't escape the traditional Hero's quest formula too much, otherwise you'll be basically going against our biological need and millenia of myth telling for the good guy to undergo trials and yadda yadda

Stray too far and you'll end up with some art house crap.

I don't think you have to be a good writer to convey what makes good writing.
A good sports coach doesn't need to be good at said sport itself, some athletes make terrible coaches and can't convey what it is that makes them good at said sport without resorting to "uhh Idk i just get out there and perform."

While I will give your recommendation a glance, because obviously Stephen King has earned familiarity by namesake alone, I do stress that great works of any art form, drawing or writing are made up of the persons experience AS VIEWED THROUGH THE LENS of their influences. You didn't invent writing or drawing, and you probably decided to write or draw because other people's work gave you joy or made you feel something.

See? I still can't write for shit, but perhaps I touched on something to think about.

>> No.5079353
File: 178 KB, 303x311, 1608410249862.png [View same] [iqdb] [saucenao] [google]

There are no rules in writing. The only things people care about are interesting characters in entertaining situations. For every "rule" someone tries to make there are a dozen well loved stories that break that rule. Where is the save the cat moment in O' Brother Where art Thou? Who has a character arc in Ghostbusters? Where is the three act structure in Lawrence of Arabia? I could go on all day.

The fact is most writers don't really know what the fuck they are doing, and these rules kind of put a structure around literal infinity and I cant agree. Have good stories been told using techniques in Save the Cat? Sure. Can you make a boring story more interesting by following these rules? Why not? But so many other people are following these very popular rules that everything is becoming stale. I think beginning writers should look at their favorite stories, figure out the reason they like them so much, and recreate that feeling in their own work.

But you don't have to listen to anything I say, because I haven't made anything popular or extremely entertaining yet. But this is my philosophy on writing, so we'll see how far it will take me.

>> No.5079399
File: 236 KB, 600x335, 431.png [View same] [iqdb] [saucenao] [google]

There things that simply do not have a translation, so you either keep some of the original flavor and expect english readers to not be complete savages, trim things entirely, or insert something bizarre in its place.
Also, i'ld prefer not seeing english onomatopoeia slapped on top of the original art by some scrub.

>> No.5079461

nta, but there are very much rules to writing, but its not the 3-act structure or anything. Well, they're not such rules, as they are tools, things that you have to do or your stories will suffer. Scenes should nearly always have a turning point and a conclusion (a punchline, so to speak, a point of change) or they might fall-flat. Characters should have desires and conflicts (but not necessarily full on fist-fights, conflict just means interruptions, whatever those might be) The setting should be authentic and believable. Themes are important too in certain stories (but I also don't mean that stories should be philosophical debates.)

Go read Robert McKee and really think about what he says, he might open your eyes a lot. He doesn't teach a strict 3 act strucutre. Not all characters have to have a character arc. No the heroes journey is not a required thing. His teachings are much more organic and liberal than that. I also recommend reading Araki's book, its basically a condensed version of McKee.

>> No.5079504
File: 163 KB, 1125x1075, 1606803765321.jpg [View same] [iqdb] [saucenao] [google]

I've read two of Mckee's books, my opinions are well researched. I don't think that having structure is bad. I just don't think that there are any hard and fast rules to making an entertaining story. And that no one knows for sure how to write a good story, if anyone did there would be no bad ones. I also think that uniqe ideas can be hampered by over reliance on these "rules"

I'd literally have to write a book about it myself to fully explain my philosophy on writing. I'm not saying that I know better, but I am convinced of it. I'm going to put this philosophy into practice with my next comic to see if anything comes out of it.

I haven't read Araki's book yet but I need to.

>> No.5079505

Convinced of my philosophy, not that I know better.

>> No.5079635

I believe you. As long as you have a system that allows you to create enjoyable stories that both you and other people like, it doesn't matter how you write. But just so you know, I had to read McKee over 10 times over a span of 4 years to begin to understand him (along with reading every other popular screenwriting bok) It's very very difficult to understand why the stuff he writes is true, but once you understand it you realize that stories could not be written any other way. After that, it still takes a ton of practice to learn the depth and complexity of story-structure. I'm not saying I'm a good writer either, but with every story I finish, I improve the next one with a greater understanding of the stuff McKee lays out in his book.

But at the end of the day, you are still right. If you don't write with all your heart and all your soul, your story will still absolutely fail. I've written too many stories as "exercises" that I didn't care about which I ended up trashing. But the principles of drawing and perspective are there to make your vision come true and to resonate with other people, and I believe that's the same with storytelling.

>> No.5079665

I'm still puzzled how can some authors break most conventional writing rules and still write good and coherent stories
thinking of chainsawman and fire punch

>> No.5079678

What conventional writing rules does Fujimoto break?

>> No.5079704

Does anyone need a translator for Manben? I can translate but I don't want to do timecodes.

>> No.5079892

Your comic looks like someone who knew what they were doing quickly sketched out the page in a ball point pen. The writing also sucked me in. I like it nicely done.

>> No.5079911

I like your stuff a lot. It's got this moody and ethereal feeling to it.

>> No.5080236
File: 569 KB, 1272x1094, 1507569085404.jpg [View same] [iqdb] [saucenao] [google]

Wait is that discord server why't manga's server?

>> No.5080244

This anon >>5077323 most likely just replied to the wrong post, the one right above asks about whyt.

>> No.5080529

anyone have tips about text placement on a page? Would mean a lot.

>> No.5080579
File: 224 KB, 870x1249, ane-naru-mono.jpg [View same] [iqdb] [saucenao] [google]

Thanks, I was most likely going to go with posting as a webcomic first on webtoon or tapas or something
Pic related is an example of what I was thinking about. Personally I think the "onee-chan" is cute but more critical people may think it needs to be in English "big sis" or else the translator didn't do their job

>> No.5080593

If your audience are people who are into jap culture are used to seeing it in translation then there is no reason not to.

On a side note I think that comics made in english usually benefit more from the usual left to right layout (even when they imitate manga). Translators dont flip the pages out of necessity but it does screw up the flow and semiotics for western readers.

>> No.5080594

I can do timecodes, just have to clean the dust on my encoding "knowledge" and stuff since it has been a while from last time i did something as a timer.

But if you're up i'm up.

>> No.5080598

Thanks. And yes, I agree with your side note. Mine will be vertical format at the start, but if I ever self-publish, I'll make it left to right

>> No.5080703

I personally think "big sis" instead of "onee-chan" is for normies.

>> No.5080734

I think the other way, onee-chan takes away some of the inmmersion for me.

>> No.5080778


>> No.5081220

not usually a fan of the pyw meme, but this unexplained disdain calls for it

>> No.5081237

I agree. I'm not a fan of Whyt manga but he draws better than most of this board. It's kind of ridiculous to call people with published work out there wannabes when you most likely haven't even done a single book.

>> No.5081323

A question about Webtoons. If you post your manga there are you allowed to post it on other platforms?

>> No.5081333

yes. There might be more limitations if they start paying you and you're under contract but you can post it on any other site if you're just a random person posting on the platform.

>> No.5081337

Adding to this, it's actually common for smaller creators to do so. Many people double-upload to Tapas in order to broaden their readerbase.

>> No.5081345

Your philosophy on writing is your philosophy on writing, but adhering to certain fundamentals is what makes the difference between an editor looking at your work or just tossing it out at the 3rd page.

Story is like art, it has core fundamental elements. Choosing to ignore them is like choosing to ignore the fundamentals in art when drawing. You might be able to create something appealing, but several things will feel “off.”

And you might argue “well what does it matter if you get an audience?“ but given the fact that the “audience” can be entertained by girls with anime avatars squealing at videogames in a language they don’t understand, I think it’s safe to say people will eat up whatever garbage you put in front of them and popularity isn’t exactly a good measure of quality.

Since he was brought up and defended, I’ll use him as an example, Whyt manga isn’t super popular because Apple Black is good by any conceivable measure. Because it’s not, it’s actually pretty terrible. Whyt manga is popular because he LITERALLY has no competition. It’s why he’s sustained himself on just two volumes of work for like 5 years now.

>> No.5081353

Because they’re not breaking any rules, and you don’t understand them well enough. Both CSM and FP follow the fundamentals of story (character wants, ideological conflict, dramatic tension, effective exposition delivery, sense of mystery, etc...) and have structure (KiShoTenKetsu).

>> No.5081355

Cool, thanks!

>> No.5081378
File: 20 KB, 888x315, forcedtranslatormeme.jpg [View same] [iqdb] [saucenao] [google]

Does anybody even say 'big sis' in english? I've never heard or seen it outside of translators shoehorning it in.

Most japanese name games fit into the not translatable category imo. We just don't have english equivalents and the literal translations tend to be unnatural.
Translators have a strange attitude about protecting people from words as if readers are retarded, meanwhile any random elementary school kid can rattle off endless amounts of gibberish capeshit terminology because picking up vocabulary is piss easy.

>> No.5081867

It is not used often, but it still more natural in english than onee-san. And you're right, there are a lot of terms that are and will remain unnatural, this is where translators have to play and see what they are made of to deliver a good product with what they are given.

It is not about protecting you and thinking you are retarded, it is about making the translation as avaliable as possible so you don't have to search what x or y means in mid reading like people had to do when translators included "-san" or "-kun" instead of just adjusting this things to how people spoke in other languages.

>> No.5082007

How do you post manga on twitter? should I do 4 per tweet, then another 4? Or should i just do 1 per tweet and string them together so they can just scroll and have a relatively seamless reading experience?

>> No.5082313

How do you write a comic?

>> No.5082315

With pictures!

>> No.5083199

Is it better to use raster or vector for digitals?

>> No.5083330

Vector allow you to work faster in linework, just passing that vector eraser one time for the lies outside of a panel saves you a lot of time.

>> No.5083490

How do you make cooler scenes?

>> No.5083561

Stop asking stupid questions.

>> No.5083778

that is a really well drawn clit!

>> No.5083887

I'm in shock at how good your sketch looks vs how absolutely trash your inked page is.

>> No.5083899

It's always like that for me. The sketch is good, and then the inking ruins it. It's a problem that's plagued me for ages and I want to fix it but I don't really know how. Maybe my line work just sucks in a way I don't understand?

>> No.5084025

the secret to drawing like the japanese is auaaeughaAughAeughAaaaaaugh

>> No.5085362
File: 55 KB, 1280x720, 1578727585314.jpg [View same] [iqdb] [saucenao] [google]

bump :(

>> No.5086948

Merry Christmas manga anons

>> No.5087013
File: 12 KB, 170x172, 1604719231782.jpg [View same] [iqdb] [saucenao] [google]

Merry Christmas to you too

>> No.5087465
File: 1.22 MB, 1060x1500, Prova Innocent mode rete mini.jpg [View same] [iqdb] [saucenao] [google]

Interesting way to ink keeping the pencil-like shadows, I tried something similar right now

>> No.5087476

(Digital reduction fucked the black a bit, of course)

>> No.5087483
File: 51 KB, 904x1280, phuvk.jpg [View same] [iqdb] [saucenao] [google]

A lil' better

>> No.5087892

re-did the page since im kinda serious now plus i got some real 31cm X 22cm mangaka paper

>> No.5087893
File: 779 KB, 800x1127, 1.jpg [View same] [iqdb] [saucenao] [google]

oop forgot the image

>> No.5087901

this made laugh so hard thank you anon

>> No.5087995
File: 357 KB, 412x670, 1598415675851.png [View same] [iqdb] [saucenao] [google]

How many of you guys are still making manga, if only for yourself?

>> No.5088005

Still going. Will likely do it until I am no longer physically capable, whether that means I get evicted and become homeless and thus lose access to the resources I need to draw, or die of old age or illness after a long career.

>> No.5088040

Same. Manga for life.

>> No.5089396

Doing mostly illustration for right now. Will return to actual comics eventually.

That said, if anyone wants some covers done or anything...

>> No.5089427


>> No.5089435

My final work, sweet release

>> No.5089448

What kind of reception do series that read right to left get in the west on webcomic sites?

>> No.5089576

Most webcomics are posted on Webtoon sites these days, and there everything reads "down." L-R isn't as much of a factor.

>> No.5090729

Again, please be specific when asking questions so that people actually know how to help you or what advice to offer. Good advice can only come from good questions.

>> No.5091283

I'm planning on starting a manga next year

>> No.5091555
File: 1.04 MB, 1500x1337, nagatoro.png [View same] [iqdb] [saucenao] [google]

No idea how to black and white

>> No.5091564

>have a fun idea for a comic
>naiive country boy joins a band of eccentric revolutionary assassins competing to kill a evil king
>show it to to some anons
>they tell me my idea is literally a manga called akame ga kill
>look it up
>it is
>die inside
Should i change the story up so it doesnt feel like a copycat story or just come up with something else?

TL;DR: How to cope with the unoriginality of my own ideas?

>> No.5091629

Anon the premise doesn't mean shit. Anything you can change it to won't be original anyway. It's not like anybody remember AgK for that premise anyway, people remember it because it was edgy and killed off characters constantly.

>> No.5091638

This. Making black and white comics with screentone is much much much much harder than making it with color. Coloring is easy and adds a lot of punch to your drawings, and you don't have to pay attention to line-weights and shading with hatching and textural patterns. After a year of making comics I'm finally learning enough about line-weights to make my ink drawings look good without any tone or color.

I might just make black and white comics from now on, just because of how tough it is. I'll probably grow faster that way

>> No.5091663

This >>5091629
but also, don’t marry yourself to your ideas. Especially during the conceptual phase. Your first ideas are also going to be the most generic. It’s only once you start digging deeper that the true uniqueness shines. The plot is just the plot, and should be adapted to suit the needs of the character arc. Forget the plot. What is your story ACTUALLY about?

Also, look for other sources of inspiration, as many as you can. The further you stray from other manga and pop culture the better. You can also mix concepts, for example: “it’s like Back to the Future BUT it’s hotblooded and hyper masculine and features a Tokusatsu hero trying to change the future by defeating the villain and his robot generals.” I basically mixed BttF with TTGL with Kamen Rider with MegaMan. This alone works as a concept to get the ball rolling on original ideas that stem from here. Hell, the concept is so vague and flexible, anyone here could take it, and it would still be very different in execution. Because it’s just the plot and isn’t mentioning the character journey.

Try it with your concept:

>it’s like Akame BUT
change the setting, mix other media, attract new concepts that give it a spin, etc...

>> No.5093479

> Also, look for other sources of inspiration, as many as you can.

An addendum to this (not the original poster of this though), even though it helps to look for a bunch of different inspirations initially, you should still definitely narrow things down during the writing and formulation process and pick only the inspirations you actually want to or feel you should use. That way you end up with a focused story.

>> No.5093485

so where did the term "name" for manuscripts come from anyway?

>> No.5093495

>change the setting, mix other media, attract new concepts that give it a spin, etc...
>Also, look for other sources of inspiration, as many as you can.
Is this a bad idea? Some other people say you will just make derivative stories through doing those.
Tho desu I'm not even sure myself what would be an "un-derivative" story in this case.

>> No.5093515

Nothing is 100% original

>> No.5094167

old printing industry jargon

>> No.5094808
File: 152 KB, 1080x1080, 7E25D5DC-CA54-49B3-8E34-CEF5D3227636.jpg [View same] [iqdb] [saucenao] [google]

I wanna make a comic trad. What kinda paper do I use.

>> No.5095938
File: 172 KB, 948x1200, 81oyCYcdORL._AC_SL1200_.jpg [View same] [iqdb] [saucenao] [google]


>> No.5095953
File: 1.03 MB, 1920x1074, sakamoto_manga.png [View same] [iqdb] [saucenao] [google]

Here's Sakamoto's settings, if you're interested.

>> No.5096023
File: 68 KB, 265x269, unknown.png [View same] [iqdb] [saucenao] [google]

>G-Pen size 0.32

holy fucking christ on a cracker, I've been working way too god damn large

>> No.5096076

wtf how do you work on a monochrome canvas? There's no gray, just black and white. Is this how other mangaka work?

>> No.5096332

Everything is a Remix.

Watch that video btw, look it up on YT, and liberate yourself after realizing that the most successful works of media like Star Wars, the Matrix, Kill Bill, the Lion King, and so on... all lifted most of their ideas from other stuff.

Zoomers attribute this quote to Steve Jobs, because he stole it from Picasso, but remember:

“Good artists copy, great artists steal.”

Learn to steal like an artist. Originality is a meme. Even if unaware of it, your most original of original ideas will still be derivative of something because ideas are formed through experience, and you don’t live in a vacuum. Humans learn by copying. So, the sooner you realize that you NEED to copy to be original, the more quickly you’ll arrive at the point of learning to make your ideas more original by correctly Remixing them so they feel fresh and new.

>> No.5096335

I work on Monochrome all the time. Makes the lines look better as there’s no anti-aliasing or whatever it’s called.

>> No.5096341

that feels so foreign to me. I'm used to building up my drawings from light sketches to darker lines but that doesn't seem possible with monochrome.

>> No.5096365

>wtf how do you work on a monochrome canvas? There's no gray, just black and white. Is this how other mangaka work?
Dude wut? No shit they work in monochrome when their works are only printed in monochrome. Have you ever seen a manga in your life?

>> No.5096368

...yeah I know manga is monochrome.

>> No.5096371

Have you ever worked with ink irl?

>> No.5096377

Don't you usually start with a pencil sketch?

>> No.5096407

>Don't you usually start with a pencil sketch?

Sakamoto uses sketches too. Layer properties can be changed freely. The ink layer may be monochrome, and the sketch layer may be grayscale or color. We're looking at his ink settings in that image though, not his sketch.

That said, a sketch's purpose is to be a rough that can be drawn over cleanly later. In digital that can be achieved just with changing a layer's opacity, so it's not like it matters whether you're sketching in monochrome or not.

>> No.5096427

ahhhh thats how its done. I'm stupid. Thank you

>> No.5096434

so is there a "western" comic equivalent to this thread or are all comics welcome?

>> No.5096442

The closest i can think of is /co/'s hyw thread, but if you want to post something western go ahead.

>> No.5096445

You can post comics if you want, we’ll help you all these same. Just remember that this thread is manga focused as there’s no other places to discuss how to make manga specifically as it does have its nuances.

That said, there’s a usual comic making thread on /co/ albeit, the skill level here seems to be higher. Again, you’re more than welcome here.

>> No.5097544

Echoing what the others said. Post whatever it is you're working on or need help with, why not.

>> No.5097602

This is great

>> No.5098018
File: 106 KB, 912x592, gay boy recieves harem manga.jpg [View same] [iqdb] [saucenao] [google]

recommend me a fontface because my shiddy handwriting isn't gonna cut it

>> No.5098082

>There's no gray, just black and white. Is this how other mangaka work?
Yes, that in fact is the standard canvas settings required for professional manga.

>> No.5098673

download a font pack, dig through it until you find one you like

>> No.5098872
File: 171 KB, 800x1256, 10c84da8e7ccbe7285f0c4e6a02f9dde.png [View same] [iqdb] [saucenao] [google]

Wild Words is usually the choice of font for translated manga, but I would actually recommend you to use CCLadronn instead since it's more stylish.
Also, it is the font used to translate Araki's Rohan manga in french.

>> No.5099684

You can also convert after the fact, which makes achieving certain effects or drawing styles easier. It's all about doing whatever you need to do to produce the look you want.

>> No.5100788

maybe post the preview in twitter and the rest in pixiv?

i think it depends totally on you. sometimes i write them in a text file, other times i have to draw or do both.

>> No.5100883

that mouth looks like a butthole

>> No.5101686
File: 329 KB, 1052x731, CLIPStudioPaint_itdWYPAfuX.jpg [View same] [iqdb] [saucenao] [google]

Happy new year everyone

Delete posts
Password [?]Password used for file deletion.