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/ic/ - Artwork/Critique

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5014847 No.5014847 [Reply] [Original]

The general thread for Manga / manga-styled comic-making and Manga-style illustration.

Support each other and talk about your work or the work of others that excites you. Inking, character design, paneling / layout, writing, planning, and other discussions are all welcome.

Post resources, questions, in-progress pages, breakdowns of other works, etc. If a work is not yours, credit the maker (unless it's fucking obvious like a full page of One Piece or something).

Thanks to everyone for making /mmg/ a level-headed and helpful place. Remember, drawing and making comics and manga are difficult endeavors, and we're all in this struggle together.

Previous thread: >>4957859

Some resources:

/asg/, our stylistic sister-thread series >>>/ic/asg

Understanding Comics

Making Comics

Manga in Theory and Practice: The Craft of Creating Manga

Story: Substance, Structure, Style and the Principles of Screenwriting

2000AD Script Book

Habanero Scans: https://www.dailymotion.com/HabaneroScans/videos

Full MANBEN Series link: https://mega.nz/folder/9h1mUYSJ#8sJoO57nMP_JhjnujBXkpQ

>> No.5014848

Some western / indie publishers that seem to have a decent readership and are tolerant of or specifically cater to Manga:

Saturday AM ( https://www.saturday-am.com/ )
> Digital indie magazine, seems to be on the up-and-up
> Open submissions for long-form series; also distributes series currently being published elsewhere.
> Regularly publishes one-shots, making it a good potential outlet for already-finished work.

Noir Caesar ( https://www.noircaesar.com/ )
> Focuses on black (specifically African-American) content, but seems willing to publish anyone good enough.
> Seemingly series-based only.
> No "magazine" style updates; series are updated on their own schedule.
> Seems less regular than Saturday AM, but also seems larger in terms of readership.

Oni Press ( https://onipress.com/ )
> Technically indie, but at this point large enough by comic standards to be mentioned in the same breath as other publishers.

Antarctic Press ( https://antarctic-press.myshopify.com/ )
> Longtime large-indie publisher of OEL / manga-esque books.
> Seemingly taking submissions at present if http://www.antarctic-press.com/html/submissions.php is anything to go on.

Viz Media / Viz Originals ( https://www.viz.com/originals )
> *The* western manga publisher.
> Currently in the exploratory stages of setting up an English label.
> Submissions are open and several books have been announced. However, progress on the label seems to be moving very slowly.
> Still might be worth a shot anyway.

>> No.5014850

Current Contests and Opportunities:


SMA 15 (Deadline: 27th January, 2021)
>NO DIALOGUE: tell your story through images alone.
>Manuscript: Reading order from the right to left, monochrome only.
>Number of pages: 5 – 17
>Page file size: Not to exceed 2mb
>Genre: Any genre.
>NO plagiarism; nudity; explicit violence, or material that is likely to cause offence.
How (You) can help /mmg/:

> Know about a contest or a publishing opportunity? TAG THE OP and post a link.
> Have a new resource? TAG THE OP and link / mention it for inclusion.
> Have a link / DL for a mentioned resource? TAG THE OP and mention what you're supplying a link for.
> SCREENSHOT / PASTEBIN effortposts that help you for posterity.

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>> No.5016542

Based bage boster.

>> No.5016566

Anyone watched the silent manga audience live stream?

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5 more

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And that's it for now. I'm gonna go hang out with some friends, I'll make more tonight. Hopefully I can get past the Great Sword Gram bit before I go to sleep. Then that leaves the final twist of the fight, and the epilogue, and that's it.

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I don't mean to be so autistic, but I personally wouldn't mind if you just laid out all the pages in one big grid and let the file size be really big. Pretty sure nobody would mind waiting 10 extra seconds for it to load and the thread wouldn't hit bump limit so quickly, idk

>> No.5016644

I hope these are a rough draft.

>> No.5016812

Is there any book or tutorial video that specifically teach you how to paneling? I still don't understand when and where i should tilt my panel to left/right especially in action scene

I tried using someone else's panels but the result feel unnatural, I don't think i can practice this without some kind of guide

>> No.5016881

I feel like that you can read theory all you want but it'll ultimately come down to mileage and your own style and appeal.

>> No.5016946

Agreed. Best you can do IMO is just read a lot and try to highlight paneling you like and figure out why you like it. Basically reverse engineering by reading.

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>> No.5017532

I mean, I don’t post all that often, and this is the first time I’ve dumped pages like that. Last thread I also waited till bump limit to drop 40 or so pages to avoid running out the bumps.

I’ve actually only started doing so because these threads are slowing down a lot cause not many people are contributing anymore, so I figured I’d share some of my stuff, less so for feedback since at this point I’d rather just be told directly by a professional where I stand and what I need to improve, but more so for you guys, so you get to see some stuff, get some updates on how things are going for me, and get a more hands on look at my process at least.

That’s why I didn’t bother to translate into English, as I’m really moreso sharing to contribute to the thread to stop it from dying an early death, and so that they may help/inspire anyone with similar aspirations. But if you want me to stop, I will. I don’t wanna be a nuisance/attention whore.

I was gonna make a sarcastic remark of “if it worked for Togashi” but yes, they’re obviously drafts.

>> No.5018372
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Saw this. Anyone have any information on it?

>> No.5018550

It’s by Whyt Manga, isn’t it?

Talent pool is fairly low, so competition isn’t that great. Idk how Whyt is paying people for their content though.I’m guessing he must have a backer.

>> No.5018580

>Actually thinking he'd make America white

Do dem lib lefties really?

>> No.5018585

If only

>> No.5019351

Holy shit this is amazing

>> No.5019369

Lmao leftists actually think like this though

>> No.5019847

Americans don't deserve Trump desu. For all the bullshit he gets, despite him objectively being on the the best presidents the country has had. People are just far too brainwashed, it's actually scary how much power the media has.

>> No.5020061

Can we get this political shit out of the thread before it festers and get back to talking about manga please?

>> No.5020069

ok some noob questions because curiosity

- How is the publishing process? if you something you send it to some editor and hope he will publish it?

- If they decide is good enough what do you actually send? the pages?

- how much would you expect to start earning realistically ?

>> No.5020541

>yes, if you are in Japan and speak Japanese. There is no equivalent process in the US

>they will tell you what to do next

>not enough to realistically live on

>> No.5020858

>how much would you expect to start earning realistically ?
You get a flat rate for every page you draw, then you also get royalties. This is why mangaka generally pump out their tankobans ASAP because the quicker the do the quicker they can afford stuff like assistants or equipment or fucking rent.
Source: https://www.youtube.com/watch?v=CdJICluC7Pc & https://www.youtube.com/watch?v=lIlp__zyovk
By the way, might want to consider putting these interviews in the OP. As far as I'm aware it's the only source of information about getting a career in manga as a westerner by a westerner who did it. A lot of juicy nuggets in there.

>> No.5020878

>4 hours interview.

Some question itch my autism. How do you deliver the work?. you send the pages over mail?, what paper and what dimensions, is there a format?

>> No.5020884

If you can't take 4 hours to learn about making manga/comics, then you'll never take the time to actually make one.

>> No.5020892

im listening it.
making manga is not my endgoal , is intersting tho.

>> No.5020917
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>>4 hours interview.
Nobody said you had to watch it all at once bro, but there is some pretty useful knowledge in there. It's not essential viewing or anything but if you want to know what working in japan drawing manga is like from a western perspective then it's worth watching.
Here, I'll even TLDW it for you a bit:
>shit's a LOT of work. Like, you won't be doing anything other than drawing or attending editor meetings
>the editors generally work just as hard, even the fucking editor in the chief is working to 3am on the average work day despite having a family
>you will be poor as SHIT until you start selling tankoubons, and probably even then
>even just making it to 3 volumes is a big fucking deal, most people barely even make it to one or two
>you will NEED to know the language. Period.
>you don't actually need to move to japan to work as a mangaka though so don't think you have no choice there, but no matter what you'll still need to be around to correspond with your editor basically 24/7
>you'll spend a LOT of your time drawing and redrawing your names, not even just the first chapter. They WILL tell you to redo your shit, probably many times over, because their job is to get the very best work out of you, and that means making you writing 100+ pages to be cut down to 50 pages or whatever
>even the big deal mangaka don't feel secure in their job, he doesn't name names here but he talks about a mangaka he goes out to drink with basically saying they have no fuckin' idea where they're going to be in 5 years. and that's because...
>once your work is done there is absolutely no guarantee you will work again. they make you go through the entire pitching process all over again, only this time possibly even harder because they WILL just reject everything with the same mindset of just making you throw so much shit at the wall they can just pick and choose the best ideas. oh yeah and you won't be getting paid while you're pitching lol get fucked.

>> No.5020933

>nipon hungry artist lifestyle
sounds fun tho.

>> No.5020961
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just curious, but how long does it take to learn Japanese? Given 1-2 hrs allocated per day? I don't know if I should take the plunge or just stick to making it in the western comic market. (sorry for the retarded question)

>> No.5020970

Long enough that you should start now instead of later. Expect several years for the level you'll need to communicate naturally. Speaking it isn't too bad and writing it is just learning a couple more alphabets, except for kanji which is horrible and will be the biggest problem you'll have. If you want to write in japanese and have it feel fairly natural then expect half a decade.

>> No.5020971


oh he says it at 46:20. 8.5-by-11 xerox paper.

>> No.5020980

Written Japanese a long time because kanjis take time, otherwise 6-12 months for you to learn their grammar, less time the more languages you have learned because you get to assimilate some patterns faster. Then everything else a dictionary/google will carry you also listening to tv shows, podcasts, videos, music or reading books will boost your vocabulary in a semi-passive way

>> No.5020981

The thing that I wonder about when people say shit like this is, how much of it exaggerated.

They ALWAYS say stuff like “you’ve got no time to do anything but just draw manga.”

But then if you follow Yoshikadu on YT, he basically live-streams all his drawing sessions, and his gaming sessions, and he’s got plenty of time to play videogames.

>> No.5020996

His chapters are released once a month instead of a weekly release like most popular hollywoodian shounen are

>> No.5021004

well do keep in mind that this is just this guy's experience, and he admits he's not an especially fast artist or anything.

remember that a lot of mangaka learned a fuckload of shortcuts to minimize the time they spend actually drawing their manga
then remember a lot of them just say fuck it and hire a bunch of assistants to do most of the work
by that point the mangaka is really just doing names and drawing whatever they feel like in the final work (usually characters) and handing off the rest of the work to assistants.
I think yoshi is just really really fast at drawing though and probably has an editor that doesn't work him too hard. keep in mind he's not a newbie at all and it's not like his work is in any danger of being ended early, so he probably has it significantly easier now than a newbie (and particularly a foreigner for whom this lifestyle is new to) would.
like anything I imagine there would be variation in the level of hard work you'd need as a mangaka, and some quite clearly have it easier than others, but you have to keep in mind even the guys who seemingly have it easy are still working a job that is pretty much their life. They're thriving in that life but it's not like the west where it's just a whatever day job and they don't work very hard at it. but for us? we should expect a massive uphill battle, and the same should be expected of weekly authors and newbies and any author that doesn't hire a large crew of assistants.

so did the guy in the interview.

>> No.5021067

tldr on the interview guy, 2h lol

>> No.5021397
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thank you anons. I love Japan, and I always dream of going back there. I think I'll start learning now

>> No.5021415

Can any anons give advice on how to approach the writing/stories/dialogue and all that shit?

>> No.5021436

what did you think all the words in the OP were for?

>> No.5021445

Try this resource from the OP:

> Story: Substance, Structure, Style and the Principles of Screenwriting
> https://archive.org/details/RobertMcKeeStorypdf/

If you're looking for more specific advice, it helps to clarify, since a lot of the general "how do I do <X>?" questions are so extremely open-ended that it would take an entire thread to write out everything you'd need to know from the top-down.

>> No.5021450

I implied that I would like personal anecdotes about what has worked for certain people individually.

>> No.5021523

Idk about it's not like there any secret art to it. I have ideas, I write ideas down, I picture how to convey it visually, bearing that in mind I sketch the panels, then I fix stuff that I think looks bad. It's the kind of thing where there isn't a teachable process as far as I know, it's a "just do it" thing. And it's not like it is or ever was easy, it takes lots and lots of practice to get anywhere with it.

>> No.5021524

>Idk about it's
*idk about anyone else, but it's

>> No.5023215

What works for people individually is going to depend on the kind of story and characters they're working with anon. You have to provide us some more information about your specific situation or what exactly you're struggling with in order for us to be of any help.

>> No.5023349
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Today was a good day
I came up with exactly 4 new panels after being stuck with nothing for several weeks

>> No.5023353

Progress is progress anon, good job. Share them if you want to.

>> No.5023354

I think only I can decipher my preliminary doodles

>> No.5023364

nothin' wrong with that, as long as YOU know what you're looking at then any extra time on those roughs is wasted

>> No.5023387
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I'm almost done with this comic I've been working on for way too long. Before I start another one, I've begun to realise just how much time I've wasted on things like redrawing dialogue boxes, or certain effects or backgrounds.

Is there a good set of application-independent resources available to avoid this kind of time wasting?

>> No.5023409

>Is there a good set of application-independent resources available to avoid this kind of time wasting?
What do you mean? There's nothing that can stop you procrastinating by agonizing over small shit that doesn't matter, no.

>> No.5023493
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>supposed to use this character for the Jump Tezuka Contest
>had another great idea that would've taken off for sure
>ended up procrastinating so much that I didn't make the deadline
>they will probably never host an international contest ever again
Fuck. What do I do with these ideas now? Do I just make them anyway? I don't even like making comics, I just wanted to see if people would like the ideas I had. Fucking hell.

>> No.5023501

Much like how >>5023215 put it. Each story has demanded very different approaches. Writing Alice, I took more of an approach comparable to screenplay, where the story gets written, and then rewritten again and again as you explore the characters and setting, then through that you discover what the story should be about.

Tiger Square on the other hand was much easier. Once we knew the core hook/premise for it “trying to escape from hell” it became easier to write. The story still changed slightly, but only in the sense that a certain interaction was stretched out and two characters were made more relevant. The challenge in Tiger Square, compared to Alice, really is more in the dialogue, as not only is comedy very difficult to write, it’s even moreso when it’s not aimed at your culture.

All that aside, I find that starting a story is significantly more difficult than carrying on with it. You gotta handle way more in way less real estate, and still have an interesting hook and satisfying ending. Which demands way more rewrites than if you were just continuing where you left off.

>> No.5023504

Doing it for validation is probably the very worst thing you can do to yourself.

>> No.5023507

Its not really validation, just more so the money prize aspect and proving a really stupid point to myself

>> No.5023594

Dumb question but let's say I'm drawing a page and I see that something is off. Bodyparts/background/whatever. So how exactly do I fix this?
I would just look for references right?
And where exactly do you guys find yours because when I try to fix something like this I mostly end up googling for hours.

>> No.5023615

Put it aside to come back to later or take a step back to try and figure out what you're not seeing that's wrong. If you can find a reference quickly and easily then yeah do that but IMO comics are more about speed than anything, if it takes you hours just to fix one drawing then fuck it it's not worth it, just bite it and move on.

>> No.5023679

Same exact position anon, finish your ideas regardless

>> No.5024272

She looks cute anon. There are more and more opportunities for this kind of stuff arising every day, so there's no need to throw the story out if you still have a plan for it. Just keep working on it and maybe even pitch / send it to some of the publishers at the top of the thread.

Mind telling us about what you had planned?

>> No.5024511

Wait for next contest.

>> No.5026007
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>Pencil 14 pages of a 20 page one-shot manga
>Realize the story is complete shit
There goes my week.

>> No.5026028
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The trick is to realize it's shit before you draw it, then fix it.

>> No.5026169

Hey it never stopped Jack Kirby and Todd McFarlane

>> No.5026322
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> Jack Kirby

>> No.5027563

made the mistake of buying deleter white 2 manga ink. it'd probably be higher rated if they sold it as a 30ml bottle of paint instead of ink. too thick to flow through nib pens. there's no art supplies thread atm for me to bitch in so you're getting it

>> No.5028129

I don't even know what the fuck that is. Is it whiteout, basically? That shit's always gonna be thick if it's going to blot out entire stretches of black. It's always harder to lighten a surface than it is to darken it.

>> No.5028309

no, white ink can be used more broadly than that. for example, for highlighting.

>> No.5028319

So who won the international manga contest and what happened to that obnoxious black manga artist

>> No.5028324

have you tried thinning out a bit of it with water to see if you can get it flowing?
going to be grabbing some kind of white ink, paint, pen or marker next time i get around to buying supplies and that stuff was something i was considering.

>> No.5028330

Results won't be posted until some point in December. I have the feeling that they're going to be selective in terms of who they invite to Japan if not cancel the actual prize event outright, given the fact that the pandemic never actually let up.

As for that other guy, he's still around. Apparently released another manga, according to his twitter. Doesn't look too good, given the cover, but conceptually it seems alright.

>> No.5028331

i havent tried that yet, but i will give it a go. i read a review on jetpens that said they had to combine it with some other white ink to get it flowing and using another white ink helped preserve the opaqueness. if i were going to try another product i'd get Daler-Rowney Pro White

>> No.5028350


>> No.5028536

>they will probably never host an international contest ever again
What makes you say that?

I thought Jump paid them to hold the contest every 2-3 years or something

>> No.5028684

is there a contest like this for seinen instead of shonen?

>> No.5029087

For the guy's twitter? Here:


Not him, but personally I don't think the chances of there never being another international contest again are kind of overblown. It's not as if they got more quality than garbage this time around, but we have to remember that Jump is still starved for publishable content at present, and mills through releases at a mile a minute. They're going to continue to turn their attention to international creators just as the Anime industry has (there's more and more Americans working in Anime visual development and a shit ton of South Americans doing in-betweening now), even if that doesn't come in the form of another Tezuka Contest specifically. Just keep your eyes peeled.

>> No.5029088

> but personally I don't think the chances of there never being another international contest again are kind of overblown

but personally I *do* think.


>> No.5029627

Yes, but only in Japanese.

>> No.5029791
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What are you working on now lads?

I'm currently drawing a porno comic because I need to start making money sooner rather than later.

>> No.5030057
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We will all be right side one day
I gotta start a one piece fan comic comm soon, wish I could have the energy and time to do a comic page that isn’t a private commission. Maybe sometime soon...

>> No.5030066

damn bro, what's ur @

>> No.5030072

Only made socials recently so apologies for lack of posts.
I have a twitter too but no tweets and no follows. Hard to be active on a platform you don't really like.
I'll be posting to the blog every saturday morning EST though with progress updates.

>> No.5030124
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>finish storyboard
>It's really really good
Is there any better feeling than being a genius?

>> No.5030158

Posting it when it's inked.

>> No.5030159

post on twitter if u want money you absolute fucking monkey

>> No.5030161


>> No.5030175

Social media is for fags, follow the guys blog

>> No.5030180

Finished the name for Alice. You guys want me to dump the remaining 23 pages?

>> No.5030182

I gotta admit I have absolutely no idea where to start with Twitter and frankly the platform seems pretty shit for what I want to do anyway. Maybe this is just my lack of using it but it seems like the way you get attention on twitter is by being an obnoxiously loud asshole OR already having an audience from elsewhere. I'd really rather not attempt to be the former, so the latter will have to do.
That said I have no idea what I'm going to post to twitter when I already have a blog. Random teaser screenshots, I guess?

Anon that's a screenshot of the thumbnails in windows explorer...

>> No.5030183

Isn't 78(?) pages super long for a pitch?

>> No.5030184

I've got two pitches, this one, and another that's under 30. I guess we'll see. Rather than assuming it's best to just go with your best foot forward and be open to what they say.

I've "test driven" it with Japanese friends, and they all get hooked rather easily, so that's a good sign I guess. 79 feels like nothing if the story grabs you.

>> No.5030186

I take it you'll be going in with your character sheets and a skeleton of the story + the name for chapter 1 then?

>> No.5030187

Also, I don't feel like dumping it as it's too much of a hassle, and people have complained about eating bumps, plus, I gotta work on the TS pilot anyway. So I'll just post the link to the drive for those who wanna read it (it's still in Japanese though, sorry).


>> No.5030191

Yes, the name, some character sheets, some illustrations that capture the mood, and some pages in the name will be fully inked (like 2). In the case of Alice.

TS will be name, character sheets, and concept art. Plus some old pages that I've posted around here before.

>> No.5030199

Don't know if it's okay to ask this here but is it best to just go ahead and make comics even if I'm not at the skill level I wanna be at rn?

Also is it possible to submit to Image? Or is that a fool's dream?

>> No.5030328

>is it best to just go ahead and make comics even if I'm not at the skill level I wanna be at rn?
I believe so. Comics are great practice for most fundamentals, and if you want to improve at drawing comics specifically then you need to draw lots of comics anyway.

>> No.5030780

I heard that the best/only way to learn how to make comics is by doing comics.

About the other question, i don't know to be honest. Sorry.

>> No.5030807

>make comics even if I'm not at the skill level I wanna be at rn
You will never be at the level you want to be at. Gotta just jump in. Your first comic is probably not going to be the best thing ever, just start a small project (maybe a short story), learn from it, keep going
If you want to submit to Image, you'll need a good portfolio, show how you can tell a story with panels, have an interesting 15-30 sec elevator pitch. Be prepared to fly out to cons and participate in their portfolio reviews, etc

>> No.5031266

Image has an online submissions portal here:


Whether or not they still have someone at the email address they have there combing through everyone's submissions is anyone's guess, but it's entirely possible that there will be someone there who views your work. You won't know until you try.

>> No.5031271

How many years in did you guys start working on comic making? Years of drawing more often/seriously

>> No.5031312
File: 79 KB, 1024x1024, photo_2020-11-22_18-20-17.jpg [View same] [iqdb] [saucenao] [google]

i swear i'm so done with this manga making bs, why couldn't i choose a hobby that took less time to have something decent done

>> No.5031318
File: 211 KB, 760x634, 1575632704814.png [View same] [iqdb] [saucenao] [google]

>How many years in did you guys start working on comic making?
Year 1 for me. Currently in year 7. I pretty much only draw for comics, don't really care about drawing other than to tell stories.
>Years of drawing more often/seriously
First six months or so was "study" (I was way slacker than I should have been) with the sole intent of drawing comics, I realized I was floundering so I just jumped straight into what I wanted to do. Did that for about 2 years, stopped mid-late 2016 because I knew it was shit and burned out, then up until 2020 I did a whole lot of miscellaneous projects, drawfagging and /qst/s. Storyboarded a lot of shit I never finished all while I collected ideas and grew a concept for an actually good series, but I didn't want to actually start that project until I had something I wanted to stick with and I wasn't very invested in any of the other projects I started so I kind of struggled to find motivation to draw. There were long stretches where I didn't draw much, but looking back on it I've actually drawn quite a lot over these years... my projects folder is over 60 gigs of just project files + exported images lol. 2020 got me back into drawing comics seriously, or rather kicked me out of the funk I was in since 2016. Not for the obvious reasons, though.
Anyway I never really "studied" properly, the vast majority of my drawing was always done on comic projects. I think I've done literally 3 studies in my entire drawing career, and all of them were the one night I felt motivated to study maybe a year ago. Never read through any drawing books either. I definitely feel like I've improved dramatically over the time I'm actually drawing, which I would say is due to sheer mileage comics demand out of you + looking at great manga and learning from them.

>> No.5031319

I appreciate sll the responses. I'll just get started. Ive thought about Image but I'm not sure if comics is what I wanna do for a living. Not really into current animation for the most part but most of the stuff I like is in those two fields.

>> No.5031327

I really like the idea of getting mileage drawing comics. Its all pure line work and monochromatic shading wherever you see fit. None of that color nonsense

>> No.5031521

What's a recommended inking brush on CSP?

>> No.5031576

I don't know what other people use but I use the Real Gpen, but I adjust the pressure curves and minimum brush size to my own hand so I can control it. I use a gpen traditionally a lot so that's what suits my inking style most

>> No.5031682

The defaults tend to work fine, but I find giving them a minimum size to be beneficial so your work isn't full of those hair-thin tapers at the start and end of your lines. I think apart from that it's down to personal preference. I like to have a fairly strong velocity effect (where the lines get thinner the faster the stroke is), but from what I can tell looking at other digitally inked work, that's not a common preference.

>> No.5033401
File: 276 KB, 2119x1502, En8yWNKXYAAPnBi.png [View same] [iqdb] [saucenao] [google]

I use the Gpen sometimes as >>5031576 said, but I mostly use mapping and turnip these days because I like the more subtle effects they produce.

A lot of the time though, I actually won't use a "pen" at all. Since in digital art all your tools are artificial, you can technically use whatever you want at any time. You can "line" with paint brushes, "pencil" with pen brushes, "paint" with pencil brushes, whatever you want. I really like lining with the same pencil brush I use for sketching because I find it overlays really nicely and leaves a nice smooth line that I greatly enjoy (pic attached).

Just experiment anon, it depends on the look you want to achieve and the workflow that's easiest for you.

>> No.5033414


> It’s by Whyt Manga, isn’t it?
It is.

> Talent pool is fairly low, so competition isn’t that great.
Not saying that I doubt you or anything, but do you have examples of people that have participated / declared they will participate? I'm curious as to what the overall quality level is.

> Idk how Whyt is paying people for their content though.I’m guessing he must have a backer.
From what I understand the magazines on the site operate based on a subscription fee to some extent, so maybe that. I don't know how much is actually getting to the artists or how large the readership is though.

>> No.5033930

I’m not exactly sure really, but looking at the selection advertised on the magazine, it doesn’t exactly inspire a lot of confidence. None of the works there are anything that I’d be interested in checking out as a reader, which, as a creator, it raises a red flag. It’s also not helped by the fact that Whyt puts put a slight diva sort of vibe with how he presents his work. I get the feeling that if a manga showed up that totally outshone his work, he’d try to get in the way somehow, out of pride. It’s the feeling I get at least, I have no basis for this outside of a cold reading.

While I admire his noble cause (albeit very naive), it should be noted that Tokyopop already tried something similar about a decade ago, with a much stronger pool pf talent, and still failed. I don’t really expect either Saturday magazine to really go anywhere. And it isn’t helped by all the “diversity” baggage that Whyt is promoting it with. It seems the only “merit” his magazine seems to have is that all of its creators are brownor black or whatever... like... most indie comic/manga magazines I’ve seen crop up in the west. As a creator, personally, I have zero interest in working with anyone who places identity politics at the face of their product.

To me it just tells me “we have nothing pf value to offer so we’ll just use the SJW angle to compensate.” Plus, those SJW types are never fun to work with.

My two cents.

>> No.5033973

Why not just look at the people he reposts, or the comics retweeted on the Twitter account for that site? Another place like that kind of is Hiveworks. They also have a "rigorous" submission period but those who get picked out get paid somewhat, I think. Another one that seems more relaxed is Spiderworks, I think, but you still have to apply to get in and I don't think you get paid
Are you looking to challenge yourself by entering a competition or something? If you really want to make money or self-publish or whatever you can always go the crowdfunding route by making a few sample pages and trying to get funding to do the rest

>> No.5033986

Whyt does seem like that kind of dude lol plus he’s black

>> No.5034015
File: 402 KB, 1063x1600, Shingeki no Kyojin - Vol.1 Ch.1 - To You, in 2000 Years - 41.png [View same] [iqdb] [saucenao] [google]

Basically what Isayama did, and SnK is popular as fuck; he's still got that weird balance of really good art and pretty meh art, but the overall quality has gone way up these past years

>> No.5034017
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>> No.5034411

What are some of the best english editors to consider to get your manga edited?

>> No.5034809


>> No.5035081

The difference between this thread and /asg/ is astounding.

>> No.5035085

This thread really isn’t for people still trying to learn to draw, I guess. Filters out a lot of people who aren’t really into it

>> No.5035639

He’s right though.

>> No.5035895

Do you guys scan your art? What scanner do people usually use? I'm new and I thought you had to scan traditional art but I see people taking pictures with cameras. What is the method everyone uses?

>> No.5036649
File: 165 KB, 1220x298, wewsenpai.jpg [View same] [iqdb] [saucenao] [google]

I think /asg/ might just be a very special place. Even other threads dunk on it apparently.

>> No.5036653

Ah yes, the OP written by a retard.

>> No.5036658

Don't look at me anon, I'm over here with you. I don't know shit about /dpg/.

>> No.5038223

What are you scanning it for, digital cleanup? Presentation? Taking a picture of it is more of an instagram / showing off thing. If you want something clean that you can work digitally with, scanning is the way.

>> No.5038225

I just wanted the best quality representation so I could post it online, I like to share my art online. Since it's traditional, I need a scanner but nothing allows for scanning a 9 x 12 that isn't a mega scanner that costs 400$

>> No.5038227

asg has some insane resources but that's about it. I wouldn't post there for feedback at all. These people are mostly toxic and try to drag others down.

>> No.5038238

Comic making does require more intense drawing and knowledge to even begin properly. Don’t think I’ve seen anyone argue over shape of anime heads here

>> No.5038355
File: 178 KB, 709x745, EoSLu_GW8AALlUE.png [View same] [iqdb] [saucenao] [google]

I liked this panel and just wanted to share

>> No.5038357


>> No.5038788
File: 579 KB, 720x540, FB_IMG_1606981605848.png [View same] [iqdb] [saucenao] [google]

The Tezuka winners were announced.

First place: https://medibang.com/book/ue2007251125458030004683825/

Runner-up: https://medibang.com/book/8b2009011159474520000043310/

Honestly, not what I expected. It's difficult to tell why they won without being able to read them though.

>> No.5038810
File: 2.35 MB, 2170x1586, pageee.png [View same] [iqdb] [saucenao] [google]

Interesting. I think both of these were buried beneath all the other submissions so I must've missed them. Looking at the first one it looks like the art is kinda loose but the person is good at basically everything else. The visual storytelling is excellent and you can mostly follow along even if you can't read the text. Also his characters are all very expressive and recognizable. I've seen a lot of submissions with more refined art but everything felt lifeless and uninspired. This feels like it's got some soul to it. Expressive characters, dynamic poses, clear compositions, easy to follow visual storytelling, etc. Pic related is basically pure shonen so I think the author did a good job of capturing the spirit of the genre. I can see why they picked him.

The second one is also really good, especially art wise but it seems more mature and withdrawn then the other one. The pace seems a bit more easy going, the expressions are more naturalistic, not too much exaggeration, etc. Doesn't quite capture the adolescent shonen atmosphere as well as the other guy imo even tho the art is really nice and it's top tier overall.

>> No.5038811

>didn't even get the followup email
Feels pretty bad man

>> No.5038812

wait where does it says that?

>> No.5038815
File: 55 KB, 172x342, 1544895672325.png [View same] [iqdb] [saucenao] [google]

I am in shock

>> No.5038823
File: 906 KB, 2544x4000, lawl.jpg [View same] [iqdb] [saucenao] [google]

>the guy bragging about getting a million views didn't win

>> No.5038827

Let's be honest, that amount of exposure is a prize in and of itself. He may be a loud douche but that loud doucheyness draws attention to him, which is beneficial for his career.

>> No.5038832

true, true. I think he's gotten some sponsorships out of it and editors from other publishers have reached out so it's still a win for him.

>> No.5038844

Naf has been defeated...

>> No.5038857

Switch these around. Runner up is actually first, first is actually second.

Source: https://twitter.com/WSJ_manga/status/1334410706406551552?s=19

>> No.5038861

Anon, they're both first.

>> No.5038863

On second viewing you're right. I think I assumed otherwise because they didn't mention two first prizes when the contest first opened.

Weird that they've doubled up like that for each slot.

>> No.5038869

If it functions similarly to japanese competition, then it there is no limit to the number of winners in any of the placements. This also applies to there being no winners at all, e.g. there is no first place more often than is in the japanese comp. It strictly judges and places you according to quality, so contestants don't need to worry whether they might get mogged under a particularly talented turn up.

>> No.5038871

I think he knew the views meant nothing and was just hypebeasting to drive clicks / attention. Honestly, as >>5038827 said, it probably worked.

>> No.5038873

Interesting, I didn't know that was a thing at all; I'd seen there being no winners at all, but never multiple like that. Definitely something to keep in mind for the future.

Also makes the people crying about how asians were gonna win everything look even dumber now.

>> No.5038876

Well, here's hoping that since it's not an official announcement yet that there's still a chance for a consolation prize for the rest of us.

>> No.5038879

It's official, check >>5038857.

Honestly, I don't think I really need a consolation prize personally (though part of that is because I ultimately ended up sitting the contest out). My confusion as to the results and the silliness I now feel at the fact that I probably could have been a contender for an honorable mention just make me feel as if I should slowly continue on what I was going to enter with regardless.

My only real fear and source of disappointment at this point is that I worry that no one will read it when it's over, whereas even if I didn't win anything it would have gotten a lot of eyeballs on it due to being part of the contest, but that's neither here nor there now.

>> No.5038882

Which people from /ic/ entered? Links pls. I wanna give 'em a gander.

>> No.5038883

You honestly made me realize how boring my stuff is when you pointed out the first guy's composition and visual storytelling ability. Time to go re-evaluate everything I'm doing

>> No.5038896
File: 1.14 MB, 300x200, 1597973438073.gif [View same] [iqdb] [saucenao] [google]

>It's official, check
>Shonen Jump News - Unofficial
It's a leak from within WSJ, not an official announcement yet.
That said I just saw the rest of the tweet chain. RIP.
>Honestly, I don't think I really need a consolation prize personally
Poorfag here, 500k yen would have been very very nice to have.

https://medibang.com/book/o82008231744269080004378258/ & https://medibang.com/book/112008231906366660004378258/ from the same guy.
I think there were more but these are the ones I remember as frequent posters in these threads specifically. Dark Inheritance guy had a 2nd entry as well.

ikr. Hurts knowing you should have tried harder in retrospect. Well, now we have that knowledge, lol.

>> No.5038901

I'm strapped for cash as well, but you're talking about something other than a consolation prize here.

>> No.5038902

>you're talking about something other than a consolation prize here.
I just meant an honorable mention. Maybe a bad choice of words.

>> No.5038905

Fair enough anon. Seems like this is the long and short of it for now, though. But who knows; maybe they'll do another international contest after seeing the winners from this one.

>> No.5038907

>not a single American winner
>not even a honorable mention

>> No.5038908

Those all look breddy gud. Solid work from /ic/, I can see these guys winning something in the future if they keep submitting.

>> No.5038912

Most of the high-quality American entries were people dropping in first issues of their ongoing series, thereby breaking the contest's rules.

>> No.5038913

Is anyone able to read the authors commentary ? I know one of the winner and he'd kill to know what they said about him, he made the whole one shot in a month and when he got the mail he couldn't believe he was taken lmao

>> No.5038914

>maybe they'll do another international contest after seeing the winners from this one
Eh, if I submit I'll definitely not be spending as much time and effort drawing it. I might go through a couple of manuscripts for it, but if I were to do it again expecting no return I definitely wouldn't spend two entire months inking it. It burns to know that time isn't getting me anything other than the actual skill gained in making it... which admittedly was the main reason I entered in the first place, but I guess my expectations got warped coming out the other side of the work.

>> No.5038916

You'd probably want to specify which one you'd want read if anyone actually can.

>> No.5038923

That's understandable. All I really want on my end of things is to have my work read by other people, so I feel like I passed up a good publicity opportunity more than anything else. I actually don't like contests at all. They stress me out and I'd rather not enter any.

Makes me wish that there was a more robust way of having people discover your comics / your work in general. Then I probably wouldn't feel so disappointed over the fact that I didn't even enter.

>> No.5038924

yeah that's smarter even though i'm curious for everyone honestly, i know the two french guys, jeronima and mochi, mochi is the one who made the one shot in a month

>> No.5038985

>とにかく絵がうますぎる。しかもマンガもめちゃめちゃ読み易い。<加藤> 絵。ストーリー構成、どれもとても頑張って描いてある。<鳥山>
>In any case, the art is too good. The manga is incredibly easy to read too. <Katou> Whether it's the drawings, story or structure, they were all written very diligently. <Toriyama>

>The cheerfulness and comedy made for a very relaxing piece. <Inoue> The atmosphere was very fitting. I'm also glad the pacing made it easy to read. <Katou>

Take my translations with a grain of salt. Jeronimo is the former, Mochi the latter.

>> No.5038989

woops, it should be

>> No.5038997

Oh thank you so much, that's awesome o/

>> No.5039013

Finish them, don't post the panels/character here because you don't want anyone stealing your work. Now next time your ready for international events hopefully.

>> No.5039021

Damn, it must be a godly feel to have Toriyama compliment your art.

>> No.5039030

I can only imagine how hard that frenchie's dick is right now.

>> No.5039040

Every mangaka must have given a comment for each work, i'd kill to see what toriyama said about everyone lmao, too bad they won't publish them

>> No.5039086

Would you be kind enough to translate the commentary for armandos (second winner ?) i'm shocked this guy is actually in the top it looks like a weak attempt at drawing my hero academia <_<

>> No.5039298

Who do you download assets for a pirated clip studio paint?

>> No.5039299

how* fml

>> No.5039425
File: 1.33 MB, 506x500, 1607012458115.gif [View same] [iqdb] [saucenao] [google]

This happens again in 2 years right? By then i should be ready

>> No.5039433

I don't think we know if this will happen again, but personally I think it will. JP publishers have been testing the international waters for more content for a while now, and since they're losing lots of marketshare to open platforms like LINE Webtoon I don't think this will stop.

There are plenty of non-Tezuka international contests too, not to mention the opportunities linked at the top of the thread. There's plenty of reasons to stay busy.

>> No.5039460

Ah that's alright then. Years ago I used to think a westerner could never have a "manga styled" book published, but things seemed like they changed and now there are some opportunities which is really nice. Just gotta have the skill for it

>> No.5039572

also check out ajatt, its probably one of the faster ways to learn

>> No.5039698
File: 41 KB, 465x544, comic.png [View same] [iqdb] [saucenao] [google]

something i made up

>> No.5039719

Times are changing anon. Even the animation industry is changing thanks to studios like Titmouse and Powerhouse. I might actually get the chance to test for an anime-inspired show soon.

As long as people outside of Japan keep showing interest, the style will continue to propagate. I think real opportunities for non-JP people are on the horizon.

>> No.5039745

the real crime will be the west changing anime/manga content and/or style and then japan eating it up because cocacolonization

>> No.5039752

some time one year and sometime 2 years.

>> No.5039762

wow, this looks really cool. ty so much

>> No.5039779

Going to do a one-shot practice story to clear my head, been focusing way too hard on my dream comic and I feel like I'm overcooking it

>> No.5039784

Not him but I think japan at its core will always be japan. You'll see some different things but there will always be the ayayanime not giving a fuck about what the west thinks is acceptable, this especially goes for manga

>> No.5039867

>Grown men that are obsessed things being cute, living vicariously through anime girls doing moe things, are prone to being catty faggots that tear anyone with any modicum of talent and/or perseverance down.
Say it isn't so! On a more serious note, /asg/ seems to be /beg/2.0, but with people that are too retarded to learn from non anime sources.

>> No.5039873

you can learn Japanese passively anon 1 or 2 hours a day is good enough, with drawing as the main hobby will be tough so be head strong

>> No.5040030

This actually made me hopeful that I could atleast win if ARMADOS can.
Oh man I feel bad for him, wonder what he's doing now...

>> No.5040215

That's just how art works anon. Anime and Manga exist because of Disney films. Wanting the art to stay how and as it is right now forever is silly, and it won't do that (and hasn't been anyway).

Also, Gainax and Trigger say you're too late anyway but send their regards.

>> No.5040654

Read the sticky of the /djt/ thread in /jp/ instead if you want to get to reading stuff faster. There's so many gimmick websites out there that promise you the "best" way but it's really how much you take your studies seriously
You can do it if you study hard in those 1-2 hours a day, but if it's just waffling around for 11-12 hours, then you're ngmi

>> No.5040675

re: the Chilean one, I agree there's definitely a lot of good things going on in it despite the rough art, comparable to ONE's success I suppose. But I'm still rather shocked it came out on first over the sheer volume of submissions. Part of me can't help but think that it's like an affirmative action thing because he lives in developing country, or to demonstrate that artistic quality isn't everything, not that I mean to downplay the well-executed aspects of his comic... At any rate I hope his winnings help him find future success.

>> No.5040685
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>> No.5040693

wait what, he's chilean?
now i feel embarrassed. also
>pseudo rapper
of course

>> No.5040940
File: 110 KB, 1280x720, maxresdefault (1).jpg [View same] [iqdb] [saucenao] [google]

We got too cocky /ic/bros...

>> No.5041105

Nah, I wasn't expecting to win anything. I was aware of the flaws in Rosenrot before finishing it, and it's why I started on Alice. I would have been more than happy with an honorable mention really, competition was very high for this. What's interesting to me, is that none of the ones I thought were gonna win, even got mentioned at all. But what that shows me, is that these contests have a large luck and subjective element to them. If you noticed, most of the winners were very vanilla shounen stuff, but looking at the judge panel, it's easy to see why that is. I feel if the panel had featured Kubo, Gotoge, Shirai, and, Ohba, for example, you'd have seen a preference for darker stories.

Something to bear in mind for future contests for anyone. Mind the judges. And, I actually wouldn't suggest to try to cater to what you might think they like, but rather, choose contests that may feature a mangaka that's published work similar to your style. Also, luck. I'd already heard that larger contests are way harder to win because of how much competition there is. There's so much good work, it's nearly impossible to stand out, and it's about as certain as winning the lottery in a way. Meanwhile, smaller contests are an easier way to get IN the industry. afaik, the best contests to enter, are those by a major publisher, the month BEFORE Tezuka. Since you'll have the least amount of competition, as everyone is getting ready for Tezuka. The ones the month after Tezuka are also bad, since all those that didn't make the deadline will drop it in that one instead.

Anyway, I've got my appointment in 5 days btw. I'll let you know how it goes. The name and script for TS are done btw, you guy wanna read them?

I can post links.

>> No.5041106

>afaik, the best contests to enter, are those by a major publisher, the month BEFORE Tezuka.
Should have gone for the SMA, haha.

>> No.5041112

Yeah. Or for anyone willing to translate into Japanese. You have Shin Sekai every month for JUMP, and JUMP+ also features monthly contests. I've actually checked out recent winners for JUMP+ and the competition doesn't look very strong. Plus, Jump+ has no page limit. Based on how my meeting goes on Wed, I might actually try to enter Alice into the Jump + contest, all 79 pages of it. Though, I'd try to get Tiger Square inked first if the Editor likes that one. See what that nets me. TS is only 28 pages, and the art style is much simpler than Alice's, so I can have that done by next month probably.

>> No.5041115
File: 118 KB, 353x345, shocked coco.png [View same] [iqdb] [saucenao] [google]

>Plus, Jump+ has no page limit
Sounds like my kinda gig

>> No.5041120

Yeah, and what's worth noting is not just the career option, but the prize money too. I can't remember the winnings for J+ but iirc, they're still quite decent.

>> No.5042661

Is JUMP+ a JP-only contest?

>> No.5042705


>> No.5042775

Is it true that making webcomics will make people better artists purely because of mileage?

>> No.5042798

*assuming we're not just talking about copy/pasting the same pose/backgrounds/camera angles over and over. You need to be constantly drawing different things, not just repeating a template. The reason comics are good practice is because it's a high volume of pictures with a large variation between them, but taking shortcuts while learning will teach you bad habits.

>> No.5042842

Any american contests on the level of the Tezuka one?

>> No.5042863

Can someone explain to me how this medibang translation work?

Do they actually have translators do all the job or just use google translate or something?

>> No.5042864
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>> No.5042909


>> No.5042913
File: 91 KB, 637x641, A18C1DB1-C86B-4FA9-B407-877CD0B9D296.jpg [View same] [iqdb] [saucenao] [google]

Anon I...

>> No.5042925

I meant of big importance. Bur even so that's a shame.

>> No.5042933

Yeah, while I am super proud of the fact that I even got my stuff finished within time... I personally would've been happy if my work was at least on on the finalist panel and getting some personal notes from my art heroes.

I don't know if that's why Medibang hasn't announced the winners yet... But given their contest format till now, I hope that they put some healthy chunk of finalist contestants and commentary.

>What's interesting to me, is that none of the ones I thought were gonna win, even got mentioned at all.
I felt the same way about some of my 'personal contenders'. Always make me think what goes through the mind of the judges.

>> No.5042937

I don’t think confests are that common in the US. There are some publishers (like Image) that take submissions but even then your chances are slim. It’s 50/50 on whether or not the editor even looks at it since they get a lot of people of varying skill levels sending them stuff so they may just chuck it. I think you need some sort of connection to get them to look at your stuff. Either that or you run around from convention to convention and try to chat them up in person (which is also super inconvenient.) I don’t think there’s anything like these contests where anyone can submit and get published.

>> No.5042939
File: 290 KB, 467x700, 1606943940450.png [View same] [iqdb] [saucenao] [google]

Only marvel and tumblr shit

>> No.5043472
File: 753 KB, 1058x1334, 7E1609CD-2CFA-40F1-A758-344DD11F19B4.png [View same] [iqdb] [saucenao] [google]

It’s cropped like that cause the other page isn’t done.

Working on some samples for the editor btw.

>> No.5043481

nice anon, keep going

>> No.5043505

you're talking out your ass

>> No.5043506

Do you use photos on backgrounds? I also have been trying learning to use Clip's treshold settings but never got it to look that good.

>> No.5043544
File: 3.05 MB, 4032x3024, image.jpg [View same] [iqdb] [saucenao] [google]

I got a bunch of photobash kits. Then I take those parts and 3D models, and build an image, export that, do the LT Conversion, distort for perspective, and draw in the rest.

Backgrounds are now easy and actually fun to make.

Those particular bgs didn’t use 3D models, but on the left of this image you can see a sample LT Convert of an untextured 3D kit that I put together in Blender, and imported into CSP. Right are photobash high res images. I’m gonna ink over these as sample for the editor.

>> No.5043548
File: 3.37 MB, 4032x3024, image.jpg [View same] [iqdb] [saucenao] [google]

And here’s an entire kitbash set I put together in blender, exported an image, and LT converted that into ink. Obviously it needs some work to be manga ready, but it’s not bad for literal seconds of effort after you Lego your set.

I’ll also be drawing over this tomorrow as a sample of what BGs will look like since the pilot has no cityscapes.

>> No.5043805
File: 264 KB, 1200x938, ETiK3f0WoAAQ7LM.jpg [View same] [iqdb] [saucenao] [google]

No. Many Gainax employees, including those that went on to found / work at Studio Trigger were huge fans of western animation. Panty and Stocking with Garterbelt was, by their own admission, an attempt to create an anime in a western cartoon style. Yoh Yoshinari's style is heavily influenced by western animation, and he does fanart of characters from late 90's / early 2000's Cartoon Network and Nickelodeon all the time. And on top of that, many people in Japan *love* French animation. They've had multiple high-profile studio collaborations now.

And if you're going to argue that Manga as we know it did *not* start with Osamu Tezuka, who was *not* inspired by animated Disney films of his era, and did *not* want to mix it with regional cartooning styles to create something new, then you've got an uphill battle against historians and historical record.

Artists are artists, both eastern and western. They take in what inspires them, and spit out a unique remix of all the things they like. We like anime and manga because they're different. If you grow up in Japan surrounded by manga volumes and anime girl posters, do you really think you're *not* going to see cartoons from the west and their weird bubbly designs as something different and fresh? Art and animation in both the west and in Japan are the result of a decades-long cultural trade that can and will continue, changing both sides of the medium forever. This is how art works in general. Music, sculpture, videogames, painting--all of them are influenced by their counterparts in other parts of the world. That's how art changes, becomes more interesting.

If this isn't something you can accept, then I don't know what to tell you.

>> No.5044184

I can confirm, a lot of western cartoons like Spongebob, Uncle Grandpa, and Gumball, are all very popular with kids here.

Likewise, obviously lots of adults will watch western shows on Netflix, especially those interested in learning English. Suits is particularly popular with girls. I’ll let you guess why.

While it’s true that pretty much everyone here reads manga, it doesn’t mean they only read manga. Western media is particularly popular. In the same way we’re interested in Japanese media cause it’s fresh and exotic, that’s how a lot of people in Japan view western media, except, there’s actually less cultural stigma against it than you have with Anime and other Japanese media in the west. On the contrary really, because having strong English opens a lot of career options in Japan, those who display diligence in being bilingual, and curiosity in foreign culture tend to be praised a lot by their social peers.

>> No.5044415
File: 20 KB, 341x185, aPYezQq_460s.jpg [View same] [iqdb] [saucenao] [google]

Just sent my entry for the manga senbatsu after 2 months working on it.

i am very tired.

>> No.5044419
File: 804 KB, 250x270, 1587425894658.gif [View same] [iqdb] [saucenao] [google]

Good luck anon

>> No.5044453

The problem with people who make arguments like yours is that you overstate what you recognize, and understate or flat out exclude everything you don't know. Manga has many parents, including wood block and ukyo-e traditions that were imported from China, and themselves influenced the Japonisme movement in France. Japonisme lead directly to the birth of modern design, Art Nouveau. One of its most famed practitioners is Winsor Mccay, the true father of Animation in America and whose designs were directly emulated by Walt Disney and Ub Iwerks. Do we now say animation could not have happened without the Japanese?
Influences are owed gratitude, but not shared glory. Osamu Tezuka's achievements are his alone.

>> No.5044491

> Do we now say animation could not have happened without the Japanese?

No one said that, you're just either purposefully misinterpreting what posters and historians have to say on this topic, or you don't understand what you're saying yourself.

Everything you have stated here *directly* feeds into what I have stated, that being that anime and manga as we know it today are the result of a cultural dialogue between east and west, with each exchange changing the nature of what's going on on the other side forever.

You literally have no idea how culture works and just want something to stay the same forever because that's the way you like it right now. You'll complain about how shit everything is in 10 years because it isn't what you liked when it was younger, and everyone will ignore you because culture marches ever onward and finds new hearts and minds to entertain and inspire.

>> No.5044496

>No one said that
I'm drawing a parallel to what was said here >>5040215
>Anime and Manga exist because of Disney films

>> No.5044497


>> No.5044510


thank me later anons

>> No.5044613

> Anime and Manga exist because of Disney films

They do, this is fact. However, it is not a parallel, and you were wrong to see it that way.

>> No.5044644
File: 80 KB, 700x700, 1589387866862.jpg [View same] [iqdb] [saucenao] [google]


>> No.5044653

is there much difference in writing a comic and writing a script?

>> No.5044665

depending on how much damage biden does, trump will be seen in a different light in time in america, or will be used in other empires education for a long time about how corruption, once it gets to far, will destroy a country, and how to recognize the rot before it festers.

>> No.5044671

Not in terms of storytelling. Comics are so freeing and expressive you can do almost anything you want with the medium. I used to think it was kinda limiting in that you couldn't show subtle movement and acting compared to storyboarding/film, but now that I've drawn a few comics I don't think that's the case anymore. It does take time and experience, though.

>> No.5044775

Togashi says no

>> No.5044786

thanks anon

>> No.5044793

since we don't have editors, how do you know if a story pitching is good enough?

>> No.5044795

How long should it take to make a one-shot 45 page comic? Is 1 month a good time-frame to aim for?

>> No.5044799

You don't, and chances are it's not. You're supposed to try many times.

That depends on a lot of factors. The only "should" you should concern yourself is "I should make my deadline no matter what."
If you don't have a deadline, then it's honestly a lot harder. Anyway I'd say anything over 2 months and you've really slacked off, but between 1-2 months is about right. Less and you're doing a good job (at least in terms of getting it out quickly).
Generally think of it this way: are you averaging 2-3 finished pages every day? Then you're doing just fine.

>> No.5044844

I see, I'll shoot for 2-3 pages a day, thanks!

>> No.5044878
File: 67 KB, 638x479, shot reverse shot.jpg [View same] [iqdb] [saucenao] [google]

Why there isn't a basic panelling guide that everyone agrees thats good? Cinema has it, stuff like set up camera and shot are easy to find.

>> No.5045144
File: 67 KB, 680x680, 1607227234045.jpg [View same] [iqdb] [saucenao] [google]

I do 6 cell shaded colored pages in 2 weeks for commissions. I'm really beg and have other things to work on though

>> No.5045407

Not a contest, but Viz has this

>> No.5045423

Cool. What do i need for photobashing? Photoshop?

>> No.5045467

What are the best "ink" filters for converting photo? Which software does best? Just photoshop?

>> No.5045793

Scott McCloud - Understanding Comics

Read it, live it, love it

>> No.5045957

I posted this earlier but I was thinking of Image. I was told you need a finished book for them. I guess I'll wait for the next Tezuka contest.

>> No.5046197

You don't. In fact, they specifically warn against sending them too much material. Check their guidelines.


Here's some relevant stuff from that page, edited for length:

>Artists: We accept inking, pencilling, lettering, or coloring samples. These will be kept on file and you may be contacted if and when the occasion presents itself. If your art-only submission is not kept on file, you will not get a response. DO NOT SEND ORIGINAL ART as your work will not be returned.

>Writers: We accept proposals only (see Proposal Requirements below)—please do not send storyboards, scripts, notes, or manuscripts—anything other than a proposal that meets the below specifications will be automatically declined.


>A brief, typed cover letter that summarizes your project and your previous work, if relevant...A typed, one page, synopsis of the overall story arc (not just of the first issue)...You can tell us whether you see it as a full color or a black-and-white book, a miniseries or an ongoing series, a prestige book or an original graphic novel. There are times, however, when we may suggest what format we think will be most successful for your story in the current market.
>Photocopies of fully inked and lettered sequential story art pages...Please include a minimum of five pages that are fully inked and lettered. We may make suggestions based off these, but we are primarily concerned with your understanding of the medium and how to tell a sequential story...
>A cover mock-up...With creator approval, this may go through a redesign if we decide to acquire your project.

Two interesting additions:

>Do not hand Image Comics employees submissions at comic book conventions. Your submission will be misplaced or discarded.

>We are not looking for any specific genre of comic book. We are looking for comics that are well written and well drawn, by people who are dedicated and can meet deadlines.

>> No.5046601

LT Conversation in CSP.

Just high res photos, royalty-free. Same you’d use in digital painting.

>> No.5046806

Thats interesting. I'll keep this in,mind. Just something to pitch overall. I'll go for both.

>> No.5046850
File: 1.46 MB, 1475x1080, file.png [View same] [iqdb] [saucenao] [google]

Random thought, just read the latest Sakamoto Days chapter and was struck by how it managed to cram so much into a single weekly chapter so well. A new character is introduced, we learn about that character enough to sympathize with her when she's kidnapped, then the protags rescue her in an exciting action scene. SOL comedy scene intro to the chapter introducing new character -> silly chase sequence -> backstory dump for new character -> new character gets into trouble and protags are informed of this -> protags take action and fight sequences ensues -> quick wrap-up
All in 23 pages. It strikes me because this is the kind of thing that quite clearly went through multiple revisions and re-dos in the nemu stage. It's honestly incredible that it fits so much in while still managing to be entertaining and well-paneled. This kind of quickly paced, condensed storytelling really isn't going to come about naturally, it can only happen when an author is forced to tell a brief story in a single chapter and forced to re-do the name over and over to get it right. Needless to say, I'm really impressed by this author.

>> No.5047274

this is honestly so beautiful, I keep thinking about this page when I'm going through my day and I come back often to look at it. Sorry for the creepy reply lol

>> No.5047377

This used to be the norm for American comics, you would get a full story every issue with the rare multi-parter. But thanks to movies, "decompressed storytelling" has become the new norm.

>> No.5047517

Who wants to work together to make a sticky?

>> No.5047521

A sticky for what

>> No.5047525
File: 36 KB, 645x773, 0c6.jpg [View same] [iqdb] [saucenao] [google]

i don't know

>> No.5047549

i can make your ass sticky if you know what i mean

>> No.5047559

You mean a pasta?

>> No.5047789


>> No.5047798

>On the other hand, being able to summarize the story within the limited number of pages, or the way to express the character's emotions had room for improvement. In the future, we hope the artists put more thoughts into how the manga looks like from the reader's point of view, and create manga that is easier to read.
Man I really did not expect genuine critique from the award announcement. They're completely right, too. Not just about my own entry, but about most of the entries I read.
Reading the judge comments on each work makes me sad I'll never see what they had to say about my own entry.

>> No.5048309
File: 1.63 MB, 1025x802, file.png [View same] [iqdb] [saucenao] [google]

How does one avoid having rough eded lines like in Pic Related? I suffer from this issue to some extent too.
Is it ink related or paper related? or maybe hand pressure related?

>> No.5048362

I think paper related, the ink should get absorbed flatly and not bleed like that. The thicker the paper the better. Drawing larger would help too, so that it's at least less noticeable.

>> No.5048375

The dip pen nib is shredding the top surface of the paper which causes the ink to bleed. Happens with rapidographs too

>> No.5048378

nice, tried a couple of papers just now, and turns out even though I was using 180gsm paper it bleeds like that.
For my surprise, the 80gsm printer paper and some local brand of mixed media paper don't as much if at all, even if they are not as thick.
I wish I could just get DELETER manga/comic paper at a local store...

>> No.5048393

From my experience, paper that is already rough doesn’t tear as bad with a metal tipped pen. So my cheap copy paper can handle dip pens and rapidographs without issues, but because it’s rough the markers bleed out. On the contrary, On smooth marker paper the smooth surface gets torn so I get hairy bleed lines, but marker ink doesn’t absorb as deep and it blends better.

The only paper that seemed to work well for metal mind and markers was Bristol board.

>> No.5048396

Metal pens*

>> No.5049550

Haha, thanks a lot. I really appreciate the sentiment.

>> No.5049562
File: 1.17 MB, 1907x1125, image0 (14).jpg [View same] [iqdb] [saucenao] [google]

Think trying out a real g pen is worth the experience as a beginner? I see it can cost some money to learn, so I can just wait on it and continue using pencil and ball point pen

>> No.5049575

Gpens are pretty cheap, i think it’s worth it

>> No.5049580
File: 495 KB, 795x938, 20201207_224658.png [View same] [iqdb] [saucenao] [google]

Alrighty I'll get the baby yellow cat one then to try
I really suck at trad and fully get why digital is taking over in manga but the traditional medium is just so neat. Wish I were able to grow up in japan to experience these kinds of things get put to use more closely. Growing up in hamburger land I kinda just saw fully colored comics in random stores for the most part

>> No.5049671

Blog? I wanner see more

>> No.5049677

Let me guess you're going to cum all inside of my ass

>> No.5049710

manlyspirit on insta

>> No.5051316

12 hours left...

>> No.5051494
File: 95 KB, 495x741, 6831164091302f2053e7d4a80f5ad229.jpg [View same] [iqdb] [saucenao] [google]

Any manga style/concept you wanted to try, guys? I really want to do something like Blame! did where it's mostly walking and atmosphere with a somewhat vague story and pretty environments.

>> No.5051564
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>> No.5052197

i would love to reinvent manga in my own way like he did, its kinda hard to have his charcateristic without totally changing the genre (dorohedoro) youll just look like a copy

>> No.5052245

The trick is to have one atmosphere you want to achieve, then just make that atmosphere again and again and again until finally you get it juuuust right. That's basically how Blame! was, dude made a bunch of one-shots and shit trying to get that atmosphere before he finally started Blame!
And even Blame! was kinda weird at the start. He didn't exactly explode onto the scene, he just had something he wanted to make and just kept trying to make it until eventually he succeeded.

>> No.5052250

same but in a slightly less futuristic ambience. and maybe with some sort of treasure hunter vibes.

>> No.5052416

any recommended books about drawing background and perspective? Jp is fine.

>> No.5052456

Really good.
Glad to hear it anon.

>> No.5052689
File: 644 KB, 2370x1050, 1546106347387.jpg [View same] [iqdb] [saucenao] [google]

is there any reason to use screentones when painting a manga/doujinshi that's going to be released digitally?
If I change my mind about printing it I can always export to monotone in CSP right? (basically grayscale painting it, then exporting in tones)

>> No.5052695

>>5052689 didn't mean to reply to >>5052456

>> No.5052701

>is there any reason to use screentones when painting a manga/doujinshi that's going to be released digitally?
Not really. Aesthetic choice, really.
>If I change my mind about printing it I can always export to monotone in CSP right?

>> No.5052702
File: 1.92 MB, 3336x4200, Alice Final Design.jpg [View same] [iqdb] [saucenao] [google]

Very interesting meeting. I met with the editor for Black Clover. He was very very impressed by the art and character design for both. As well as the camera work, particularly in the action scenes.

He preferred Alice over TS, by a lot, and was adamant about a Shounen Jump debut, as for what he recommended, but he said Alice was too long, to cut it down to 45 pages, same exact one shot, and make Alice "more empathetic for the Japanese feeling."

Another obstacle he cited was my Japanese, he said I have to improve a lot more before I can become a mangaka, but that Visa status wouldn't be an issue if I got rensai. He suggested I continue to work as an English teacher until I finally debut, that way my Japanese improves and I continue to make manga. He said to come back with the ideas better worked out, again being very interested in Alice, and he gave me his card.

He also said, other foreigners have come to Shueisha before, but they've all been instantly rejected due to their lack of Japanese, but he said given my current level, and how quickly I got to this level, as well as how high the quality of my work was, they're willing to give me a shot. Age is a factor though, he said I'm on the borderline given the intense workload, but he said, Weekly Jump debut is what he suggests.

>> No.5052765
File: 1.80 MB, 500x372, 1598156083580.gif [View same] [iqdb] [saucenao] [google]

im so happi for you

>> No.5052768

Dang sounds tough
How old anyway anon? Sometimes I wish I knew some japanese but I also feel like im getting too old to learn enough of it to be worth anything for experiences relating to it

>> No.5052779


>> No.5052797

Dude that's insane! Congratulations!
Also what 30 is borderline too old?
That's pretty strict in my opinion.

>> No.5052842

Thank you for the insight anon, it gives an idea of what is required.

Best of luck to you, and hoping to see more news in the future. It seems that you're on the right track, so best of godspeed to you.

Keep going anon, you're closer than you think.

>> No.5052849

Medibang maybe, has some decent tones

>> No.5053023
File: 1.97 MB, 1958x1500, unknown.png [View same] [iqdb] [saucenao] [google]

Congratulations anon; glad to hear everything went well. I hope some of the advice / experiences in regards to meeting with editors I posted many threads ago came in handy. It sounds as if it'll be a while until more stuff happens for you, but this is still a very big step. I still remember when you were first talking about your meeting; it's odd to think that time has managed to pass so quickly.

My own editor hasn't gotten back to me in quite some time, so I fear that things might not work out as planned on my end. I've applied to a gatcha illustration job in the meantime though, so that'll be an interesting experience if I manage to stick that landing. And on the brighter side of things, I've been invited to test as a character designer for an anime-inspired show next year. So, I think that will be fun too, if it comes to pass. Things are rather difficult at present, but I'm trying to maintain a semblance of faith in my ability all the same.

As before, I wish everyone in this thread sees continued success. Reading the posts here makes the journey feel less lonely.

>> No.5053424

Holy shit dude that's fantastic news, even if he essentially said "come back later".
>Age is a factor though, he said I'm on the borderline given the intense workload, but he said, Weekly Jump debut is what he suggests.
Kinda makes me wonder if he's only saying that because he's a WSJ editor. I don't doubt that age is a factor, but if that's the case then the only real reason to jump into WSJ is to get your name out there, which yeah is important, but it's not like you're going to get any younger after you debut. Makes me wonder if you'd be better off checking out a monthly or bi-weekly serialization instead. If this SJ guy is all over you maybe you'll get an even better response from Sunday Comics or Jump+ or Afternoon, etc.
Worth considering, Jump may be the top dog in terms of pay and exposure, but it's an atrocious job to work.

>> No.5053429
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>My own editor hasn't gotten back to me in quite some time, so I fear that things might not work out as planned on my end. I've applied to a gatcha illustration job in the meantime though, so that'll be an interesting experience if I manage to stick that landing. And on the brighter side of things, I've been invited to test as a character designer for an anime-inspired show next year. So, I think that will be fun too, if it comes to pass. Things are rather difficult at present, but I'm trying to maintain a semblance of faith in my ability all the same.
Damn, both a bummer and a reason to congratulate. Hope your editor doesn't leave you hanging bro.

>> No.5053470
File: 111 KB, 698x1200, x9.png [View same] [iqdb] [saucenao] [google]

This>>5034015 isn't entirely true. Isyama gets brought up here quite often since he's a good example of someone that improved his art as he worked on his project but it surprises me how a lot of people don't know about the prototype chapter for SnK.


He clearly didn't (or maybe couldn't) jump straight into SnK. He clearly took some time to improve his skill. For all the shit people give SnK's art, the leap in skill from the prototype to the first chapter is huge.

You really have to ask yourself if your current skill level is ENOUGH to do what you want to do. Doesn't have to be the perfect vision you have in your head, it just has to be enough. For example if you want to create a dark serious story but can't draw to save your life then yeah, probably not gonna work.

But if you want to draw something that might have some more levity, then it might work. Like the stuff ONE does. He gets away with his wonky art because his stories have a good amount of levity and comedy. If he wanted to do something dark and serious then his wonky art could be a disadvantage.

>> No.5053682

That’s great news anon I’m happy you got somewhere! I’m curious how you were able to get a meeting with a Shueisha editor? Are they willing to meet with anyone who speaks Japanese and lives in Japan? Or is there more screening and hoops to go through

>> No.5053755

This mother fucker is seriously going to do it?!

Goddamn anon, congrats!!

It’s blowing my mind rn that someone from 4chan actually has a chance to debut in Shonen Jump. There’s making it, and then there’s that. Holy shit!!

>> No.5053840

>"more empathetic for the Japanese feeling."
any idea or insight into what this means? congrats tho, and best of luck to you

>> No.5053875

I really want to do something like ultra heaven, I like the story very much but I strive for that art/ paneling

>> No.5053877

It means japan is a different culture so they have different views on things. What we perceive as a normal justification for actions or motivation or what have you may not be normal for a japanese person. A character that you the writer may intend to be sympathetic could possibly be difficult for a japanese audience to relate to or root for simply because of cultural differences.

>> No.5054293

Newfags asking wich brush did u use

>> No.5054477

New thread


>> No.5054496

did you make this or are you just posting something cringey you found on twitter?

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