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/ic/ - Artwork/Critique


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File: 18 KB, 2491x440, 1605740096009.png [View same] [iqdb] [saucenao] [google]
5014138 No.5014138 [Reply] [Original]

Post your work and/or rate others

>> No.5014195
File: 221 KB, 616x796, 2020-11-22 01_13_36-Window.png [View same] [iqdb] [saucenao] [google]
5014195

where am i? This isn't done btw, i need to render the clothes alot more

>> No.5014215
File: 1.52 MB, 2016x1322, 20201122_042801.jpg [View same] [iqdb] [saucenao] [google]
5014215

>> No.5014221

>>5014195 Low tier int. Improvement points are line quality, consistency (eyes and arms are inconsistently sized), anatomy (fingers are too thick at the base, elbow is poorly formed), rendering - the clothing wrinkles don't correspond with the shapes implied by the outlines. Overall, it looks great despite some flaws and non-artists will see this as very very great so if you like the idea of commissions you're definitely ready to do them.

>> No.5014223

>>5014221
Okay this is super useful, thanks!

>> No.5014338
File: 451 KB, 566x1000, 1605916896740.png [View same] [iqdb] [saucenao] [google]
5014338

last thread

>> No.5014348
File: 53 KB, 1080x768, FB_IMG_1604664291931.jpg [View same] [iqdb] [saucenao] [google]
5014348

Where anonsssss

>> No.5014350

>>5014338
Amazing, so many of those are placed wrongly.

>> No.5014372

>>5014338
Do not worry kid, once you grow up you will be able to do it better.

>> No.5014382

>>5014338
Pyw, I genuinely have to see who was behind these ratings because I see several /beg/s in /int/ and vice versa and I'm wondering if I'm going senile or something.

>> No.5014386
File: 241 KB, 1099x925, BEEEEEEEEEEG.png [View same] [iqdb] [saucenao] [google]
5014386

>> No.5014448

>>5014348
beg anatomy, low/mid int everything else. you've been skipping out on the fundies anon. keep going like that and you will surely become a mediocre success

>> No.5014454
File: 2.17 MB, 1263x1787, 15819605934322.jpg [View same] [iqdb] [saucenao] [google]
5014454

>>5014138

>> No.5014627
File: 235 KB, 501x711, nicu.png [View same] [iqdb] [saucenao] [google]
5014627

>>5014338
tfw low tier beg

>> No.5014859

>>5014338
Epin

>> No.5014876
File: 934 KB, 688x727, monke man.png [View same] [iqdb] [saucenao] [google]
5014876

Might as well put this here ig

>> No.5014895
File: 249 KB, 829x562, IMG_20201122_085459.png [View same] [iqdb] [saucenao] [google]
5014895

im guessing high /beg/ maybe

>> No.5014994

Come on where are all the crabs????

>> No.5015034

>>5014382
I didn't make that

>> No.5015037

>>5014895
low int

>> No.5015051

>>5014195
low-mid int. good anatomy except for the right eye, which is trying to run away from her face. it's not done so I can't really critique this, but good start.

>>5014348
mid int. good rendering skills, but anatomy could be better. composition and colours makes everything much better overall though.

>>5014386
low beg. keep studying! study from life and photo references. just draw. good luck.

>>5014454
high beg, but i'm not quite sure. but overall it's not bad, you rendered her abdomen area quite nicely. there are a lot of fixes to be done, seems an uncompleted piece. eyes need some work.

>>5014876
high beg, but it's hard to say from this. nice colours but lacks contrast, and overall it feels slightly off.

>>5014895
low int, but i think you can choose better shadow colours. overall, nice piece.

>> No.5015066

Using >>5014195 as a standard for low tier int:

>>5014386
low beg but better than most low begs. You just need to draw more for now.

>>5014454
High-beg. You are still thinking in 2d (ears, butt, face are not aligned properly). I'd avoid rendering for now and focus more on construction.

>>5014876
Not enough to place you properly.

>> No.5015067
File: 866 KB, 2000x2000, girugiru.png [View same] [iqdb] [saucenao] [google]
5015067

>>5015051
can you rate me?

>> No.5015070
File: 20 KB, 236x333, M-MINAAAA.jpg [View same] [iqdb] [saucenao] [google]
5015070

>>5015067
>>5015066
you too
i-i forgot to update the thread

>> No.5015072
File: 541 KB, 1080x1433, C22.jpg [View same] [iqdb] [saucenao] [google]
5015072

>> No.5015087

>>5015067
mid beg. it's a better piece overall than the other one, nicer colours. anatomy needs work, as well as your expressions.
as i said in the other critique, i think you just have to draw more.

>>5015072
mid int. you just need to fix your face proportions, and a bit more contrast, but it feels really nice overall. great work.

>> No.5015110

>>5015051
kumatora fag here
I used blueish shadows for everything, what's a better color you suggest for shadows on skin?

>> No.5015114

>>5015067
Are you and >>5014386 the same guy? This is better.

I'd say mid beg. It's good that you are trying to use perspective and foreshortening but it still needs work (shorts don't align with the rest of the body).

If you only care about drawing made in abyss style kids then focus entirely on constructing bodies in perspective. Even then a little variety in faces / shapes will only help.

>>5015072
mid int, if you can do this consistently and fast then you probably know what you are going for and don't need advice.

>>5015087
Unintentionally matching opinions so these should be good estimates.

>> No.5015118
File: 1.17 MB, 1000x1500, Hilda.jpg [View same] [iqdb] [saucenao] [google]
5015118

>> No.5015155

>>5015118
The eyes and hands remind me of >>5015072 Same anon? This looks rushed.

high beg. Lack of polish is holding you back (hairy lineart, muddy shading).

Study how other artists use value to convey shape and, more importantly, create visual hierarchy in their composition.

>> No.5015169
File: 1.09 MB, 2779x4059, IMG_20201122_093703.jpg [View same] [iqdb] [saucenao] [google]
5015169

>>5014195
Im happy with low int! And i now know i need to improvement on certain aspect thank you!

Heres finished with a ton filters

>> No.5015170

>>5014138
Why do you keep making this thread

>> No.5015303

>>5015169
sadly you didn't really fix the major face issue, the lines are a bit chicken-scratchy, the skirt feels flat, and the background is worse than the character itself.
you have a good potential. don't rush. take your time. keep studying, you can do it!

>>5015118
high beg. overall too soft, beg anatomy, but good environment.

>> No.5015339
File: 602 KB, 2435x4096, Ekx5m0WXIAYTXlU.jpg [View same] [iqdb] [saucenao] [google]
5015339

r8 pls

>> No.5015408

>>5015169
Filters aren't going to save you today Anon!!
My assessment is final; low-intermediate is your ranking for this season!

NO BARGAINING!!

>> No.5015415

>>5014215
WHY DOES NOBODY RATE ME REEEEEEEEEEEEE

>> No.5015418

>>5015339
Mid /int/ if you fix the eyes

>> No.5015424

>>5014215
Somewhere between high /beg/ and mid /int/, but it's hard to say with something so design oriented.

>> No.5015427

>>5015339
high int
>>5015070
high int
>>5014627
low int

>> No.5015429

>>5015427
but relatvely compared to me so far you're all high begs.

>> No.5015434

>>5015427
You are crazy if you think >5015070 is more skillful than >>5014627.

>> No.5015438

>>5015339
High int, i guess. you're better than me, so it's hard for me to say. The only critiques i have is to define slightly more the planes of the face. And that feet needs a bit of work too (feels a bit bland).
other than that, it's really really well done.

>>5015415
sorry, i've rated basically anyone here, but I can't rate yours because I don't really know. It looks cool, but you're far away from what I do and what I like.
if i had to guess, low int. but take this rating with a grain of salt.

>> No.5015543

>>5015303
Yeah... i didn't read thread before i finished... i should have... but something for the next drawing!

>> No.5015645
File: 56 KB, 711x953, devil.jpg [View same] [iqdb] [saucenao] [google]
5015645

idk

>> No.5015651

>>5015645
high /beg/

>> No.5015674

>>5015339
High beg

>> No.5015678

>>5015339
Mid int for sure, i like how you draw hair.
Chill a bit with draperry, it looks weird.

>> No.5015682

>>5015434
That's subjective, you could be crazier than me, who knows.

>> No.5016444
File: 162 KB, 614x887, 2020-11-22 22_09_11-(4) 😀1340😀 (@1340Smile) _ Twitter.png [View same] [iqdb] [saucenao] [google]
5016444

>>5015169
next one!

>> No.5016449
File: 1.13 MB, 1024x1382, 165.jpg [View same] [iqdb] [saucenao] [google]
5016449

>>5015339
low pro

hows my vagina painting

>> No.5016600 [DELETED] 
File: 1.35 MB, 1564x2071, Untitled207_20201122221406.png [View same] [iqdb] [saucenao] [google]
5016600

>>5016449
low to mid int

>> No.5016621
File: 254 KB, 1043x1511, F5BE705C-6A2F-404C-9730-0C984674BE39.jpg [View same] [iqdb] [saucenao] [google]
5016621

>>5016449
Wanna eat, mid pro

>> No.5016626
File: 1.24 MB, 1412x1871, Untitled207_20201122222748.png [View same] [iqdb] [saucenao] [google]
5016626

>>5016449
mid to high int
>>5016621
mid beg

>> No.5016672

>>5015339
high int to low pro

>> No.5016696
File: 1019 KB, 1070x1324, Screenshot_20201123-131037_Instagram.jpg [View same] [iqdb] [saucenao] [google]
5016696

>> No.5016729

>>5016696
mid-pro

>> No.5016764

>>5014195
/int/ mid

>> No.5016770

>>5016621
high beg with a better brush

>> No.5016786
File: 3.03 MB, 2794x3725, 4D10F132-D4AA-4030-9B5D-5A5485967A75.jpg [View same] [iqdb] [saucenao] [google]
5016786

>> No.5016790
File: 3.55 MB, 3024x3488, DDA2F12A-F974-4600-A6BF-F6B769451A58.jpg [View same] [iqdb] [saucenao] [google]
5016790

>>5016786

>> No.5016810
File: 2.94 MB, 2944x3185, 5EE3C301-8596-4017-8F2A-52E7D7A894E7.jpg [View same] [iqdb] [saucenao] [google]
5016810

I'm like low/mid beg imo

>> No.5016815

>>5016810
Low int

>> No.5016820

>>5016810
mid beg

>> No.5016822
File: 1.41 MB, 1080x1333, Screenshot_20201123-141524_Instagram.jpg [View same] [iqdb] [saucenao] [google]
5016822

Hmmm.. mid beg?

>> No.5016825

>>5016822
low beg

>> No.5016827
File: 2.05 MB, 2000x2000, p-owa_001.png [View same] [iqdb] [saucenao] [google]
5016827

>>5015087
>>5015114
thanks! i'll try to improve while drawing dynamic poses
check my last one

>> No.5016830

>>5016822
Why are you posting jung gi's stuff

>> No.5016835

>>5016830
Yes, this me. Hello 4chan

>> No.5016836 [DELETED] 
File: 329 KB, 639x442, Screenshot 2020-11-23 at 12.21.25 AM.png [View same] [iqdb] [saucenao] [google]
5016836

>>5016770
it actually dont look that bad with thicker lines

>> No.5016906
File: 1.62 MB, 2746x2752, drawing.jpg [View same] [iqdb] [saucenao] [google]
5016906

an old drawing

>> No.5016912

>>5016906
post current work

>> No.5016937
File: 473 KB, 1400x1825, 1606092479190.png [View same] [iqdb] [saucenao] [google]
5016937

hello hitler

>> No.5016942
File: 1.53 MB, 1400x1980, 1606091057179.png [View same] [iqdb] [saucenao] [google]
5016942

Hi hitler

>> No.5017019

>>5016786
>>5016790
low/mid beg

>> No.5017025

>>5016696
pro. congrats on making it, anon-sama.

>> No.5017284
File: 769 KB, 1400x1842, hihit.jpg [View same] [iqdb] [saucenao] [google]
5017284

nood hitler

>> No.5017298
File: 119 KB, 579x393, 01AFF4C1-ADBD-4BEB-9035-B88DE0B3441E.png [View same] [iqdb] [saucenao] [google]
5017298

>beg low
I know, just curious to see what other think

>> No.5017325

>>5017298
beg low but inching your way to mid because you show signs of feeling the form.

don't use black to add shadows, it makes your colors look dirty.

>> No.5017417

>>5016626
someone rate mine pls

>> No.5017425

>>5016626
>>5017417
beg low, but you're getting some pleasant results thanks to your use of colors. good flesh tones.

>> No.5017524

>>5017425
thank you anon, I will divert more of my time for learning to draw better lineart

>> No.5017594

>>5015674
>>5015651
You can't seriously think those two are on the same skill level

>> No.5017650

renderings that I did a while ago

>> No.5017652
File: 241 KB, 1024x964, coom.jpg [View same] [iqdb] [saucenao] [google]
5017652

>>5017650

>> No.5017655
File: 3.95 MB, 1300x1841, link_guardian_disp.png [View same] [iqdb] [saucenao] [google]
5017655

>> No.5017657

>>5017655
pro

>> No.5017680
File: 369 KB, 1000x1370, Chaos Machina.jpg [View same] [iqdb] [saucenao] [google]
5017680

>>5014138
This was done with reference.

>> No.5017681

>>5017655
yeah, pro. your figure work is clunky, but who cares when you can crank out compositions like that

>> No.5017683
File: 1.91 MB, 1613x1470, linktwink1.png [View same] [iqdb] [saucenao] [google]
5017683

>>5017681
clunky... you mean sexy...

>> No.5017687

>>5017655
are you really malin?

>> No.5017720

>>5014195
6.5/10
>>5014215
5.5/10
>>5014348
6/10 could be higher with better anatomy
>>5014386
4/10 high beg
>>5014454
5.5/10 coom sonic
>>5014895
5/10
>>5015067
4/10
>>5015072
7.5/10 good stuff
>>5015118
7/10 good composition froma glance
>>5015169
6/10 good! you have potential to move up
>>5015339
7.5/10 close to being pro, just some things feel a little off (wtf are those feet)
>>5015645
3.5/10 it's a great start, keep practicing because you have potential
>>5016444
6/10 if this a really quick sketch and i'm assuming you can do better
>>5016621
6/10
>>5016626
5/10 cute
>>5016696
8.5-9 epic DnD illustration type stuff love it
>>5016786
3-4 but that's okay because you are making strides
>>5016810
3/10
>>5016822
9/10 i can tell you've drawn a ton in your life by teh looseness / confidence
>>5016827
2.5
>>5016906
2.5-3
>>5016937
5 because i can tell you can draw well and this is just a quick gesture
>>5017298
not much to go on
>>5017652
not much to go on but keep studying!
>>5017655
9ish pro stuff, sick
>>5017680
high beg but you have potential for sure
>>5017683
7ish good form

sorry if some stuff was inaccurate i honestly just glanced hope i was helpful in any way.

>> No.5017727

>>5017720
>high beg but you have potential for sure
You have no idea how much this means to me. Thank you anon. Back to fundamental grinding.

>> No.5017735

>>5017727
No problem, if i can give some advice, worry less about coloring stuff in with colored pencils because it's so tedious it eats up your time you could be studying more useful stuff (unless you specifically want to get better with color pencils)

>> No.5017736
File: 200 KB, 1024x1101, crap .jpg [View same] [iqdb] [saucenao] [google]
5017736

>>5017720
sorry this is how I draw faces

>> No.5017739

>>5017736
4/10, they look good but study more features and angles

>> No.5017799

>>5017720
>9/10
oh no no no kim jung gi bros we got too cocky

>> No.5017806

>>5017720
I can't take your post seriously. PYW so i can laugh some more

>> No.5017807

>>5017735
I could try water color. I only used color pencils because I wanted to practice coloring and thought it would be the easiest for a /beg/inner. I like how mangaka's color their work so maybe I should just start with water color. What do you think? Also thank you for the advice.

>> No.5017808 [DELETED] 
File: 2.06 MB, 3264x2448, Photo Nov 23, 12 21 25.jpg [View same] [iqdb] [saucenao] [google]
5017808

high beg?

>> No.5017827

>>5017807
I've never done water color so It's hard to say, but if that's what you admire I say go for it. A lot of mangakas use copics (which often look like watercolor) that's probably an efficient way as well.

>>5017808
I'd say so, very cute though! :)

>> No.5017859

>>5017827
>copics
I wish I had the money to drop on those. Even so, I saw Yusuke Murat using water color to illustrate an image so I want to follow in his footsteps. Water color it is. Thank you anon for everything.

>> No.5017863

>>5017808
Why do mods remove images of children even if it's not even remotely suggestive?

>> No.5017919

>>5017720
i'll take a 6!
I am happy with that

>> No.5017924

>>5017863
Because being a child is a sin that must be purged from the Earth

>> No.5017947

>>5017594
that tells you how pointless threads like these are

>> No.5017961 [DELETED] 
File: 33 KB, 480x480, 105937328_904598553350102_7656432914302579964_n[1].jpg [View same] [iqdb] [saucenao] [google]
5017961

which tier is this drawing

>> No.5019006
File: 284 KB, 435x717, 2020-11-23 21_16_50-Window.png [View same] [iqdb] [saucenao] [google]
5019006

>>5016444
something about the face bothers me so much

>> No.5019019
File: 1.23 MB, 1446x1500, 85871036_p0.png [View same] [iqdb] [saucenao] [google]
5019019

Rate me please.

>> No.5019032

>>5019019
mid beg - high beg

>> No.5019097
File: 46 KB, 2060x1988, kekekekek.png [View same] [iqdb] [saucenao] [google]
5019097

From the draw your waifu thread. Where am I?

>> No.5019143

>>5019097
low beg

>> No.5019183

>>5019032
Wrong, it's low beg.

>> No.5019297

>>5019097
not low beg. at least mid, because you show a clear, if rudimentary, understanding of perspective and proportion. the road to making it is long and winding, but you are wearing hiking boots and brought plenty of water.

>> No.5019724
File: 1002 KB, 1900x2100, Hyde7.png [View same] [iqdb] [saucenao] [google]
5019724

This thread might have died but fuck it.

>> No.5019729

>>5019097
mid beg. But if it's from imagination then its cool as shit for now
>>5017680
low beg
>>5017298
low beg, look up sinix hair tips
>>5016906
Conceptually interesting. Good lineart. Lackluster rendering. High beg - low int if you start rendering properly
>>5016810
solid int. Nice concept
>>5016786
C'mon, show some finished drawings not study exercises
>>5015645
mid beg. Conceptually boring. Work on rendering.

>> No.5019767
File: 223 KB, 1200x1800, raincoat.jpg [View same] [iqdb] [saucenao] [google]
5019767

>>5014348
mid int
>>5016696
pro, good work anon!
>>5017655
pro, this is great

>> No.5019771

>>5019729
>>5019767
Why was mine skipped?

>> No.5019796
File: 2.27 MB, 2448x2496, KonSully1.jpg [View same] [iqdb] [saucenao] [google]
5019796

It was quicker to make than most drawings i do. So in a matter of time i feel i got a little better

>> No.5019815

>>5016696
>trad drawing
>screenshot
this isn't yours, who is this?

>> No.5019816

Don't forget to calibrate your results:

What you are -> what /ic/ says

low beg -> low beg
mid beg -> mid beg
high beg -> mid beg <-> mid int
low int -> low pro
mid int -> low pro
high int -> low beg <-> mid beg
low pro -> mid beg <-> high beg
mid pro -> low int <-> high int
high pro -> low int <-> high int

/ic/ doesn't know the difference between form and rendering.
/ic/ also doesn't know rendering is much easier to learn than rendering.
You are scored on your rendering, unless the person wants to critise your form, where you'll be scored on form instead.

Alternatively, the scorer may use his personal flow chart instead:

1. Does your art look shit?
Score as beg
2. Does your art look a little better than mine?
Score as int or low pro to be generous
3. Does your art look much better than mine?
Score as beg

Hope this helps.

>> No.5019818

>>5019816
>/ic/ also doesn't know rendering is much easier to learn than form*

>> No.5019827

To ensure that the rating fair and calibrated (so we know which rating system you are using). I propose raters use the following form:

1. Does art looks better than mine (yes/yes but I'd never admit it/no):
2. Rating for rendering:
3. Rating for form:
4. Rating for composition:

>> No.5019831

>>5019724
difficult to rate based on this, not knowing how much of this came straight from the reference used, but the way you handled the teeth, lips, and ears suggests you don't truly understand what you're copying.

mid beg maybe.

>> No.5020004

>>5019831
not him, but you really are retarded. how can
>>5019724 and this >>5019097 be on the same level? Crabfaggot

>> No.5020005

>>5020004
one is likely from imagination and the other is either a copy or a partial tracing.

>> No.5020124

>>5020005
>Your art matters only if it's from imagination
>I wouldn't be able to do this therefore it's traced

>> No.5020287

>>5019729
>Work on rendering
I did not render anything here anon

>> No.5020382
File: 647 KB, 2108x3304, Untitled-1.png [View same] [iqdb] [saucenao] [google]
5020382

Rate my sketch plz

>> No.5020413

>>5019771
You sound entitled

>> No.5020421

>>5020413
But I asked nicely.

>> No.5020426

>>5020382
Stiff, awkward, unremarkable and forgettable.
2/10

>> No.5022580

>>5019729
Thanks! Yeah the drawing is from imagination. I usually feel like drawing from imagination and using references when I can’t think of how to draw something.

>> No.5022604
File: 1.16 MB, 1482x2000, 15.jpg [View same] [iqdb] [saucenao] [google]
5022604

>> No.5022612

>>5019816
Thanks. Now I know I’m pro

>> No.5023124
File: 75 KB, 355x636, shirt.png [View same] [iqdb] [saucenao] [google]
5023124

pAkemanS

giving myself the higher end of mid-beg for this one. I chose an awkward ass pose for sure and was too lazy to draw the lower legs

>> No.5023132

>>5019019
Face is low-mid int.

The rest is def mid beg or below. the facial skill had a negative translation to body rendering/anatomy. You've done enough face practice, would recommend more figures/gesture

>> No.5023142
File: 186 KB, 2550x3300, ang.png [View same] [iqdb] [saucenao] [google]
5023142

>> No.5024222

>>5022604
int

>> No.5024227
File: 154 KB, 1026x1200, portraitda.jpg [View same] [iqdb] [saucenao] [google]
5024227

>> No.5024232

>>5023124
mid beg, spend more time on your art.

>>5023142
low int but your scuffed presentation fucks you in anus.

>>5024227
high int, good rendering. Post your ref. Dead fish stare looks like shit.

>> No.5024287
File: 996 KB, 3133x2125, IMG_20200616_120439_744.jpg [View same] [iqdb] [saucenao] [google]
5024287

>> No.5024307

>>5022612
Kek

>> No.5024308

>>5024227
Oh hi Mark

>> No.5024311

>>5014138
your chart looks like it was made by a mid-beg
>>5014338
normie

>> No.5024321
File: 345 KB, 673x980, Wolfgang.png [View same] [iqdb] [saucenao] [google]
5024321

hehe

>> No.5024346
File: 2.79 MB, 2147x1848, mifune.png [View same] [iqdb] [saucenao] [google]
5024346

>> No.5024347

>>5024346
mid/high int

>> No.5024361

>>5024346
high int

>>5024321
mid int

>> No.5024376

>>5024346
if these are from imagination you are definitely high int/near pro.
respectfully asking for a blog.

>> No.5024389
File: 561 KB, 1000x1009, mantislords.png [View same] [iqdb] [saucenao] [google]
5024389

pls rate

>> No.5024391

>>5024389
low int

post more?

>> No.5024400

>>5017687
Yes sometimes posts his wip in /alt/

>> No.5024541

>Mine was skipped
First time i post in these threads and it happens... Oh well...

>> No.5024885
File: 948 KB, 816x1202, 20min.png [View same] [iqdb] [saucenao] [google]
5024885

for a drawthread on /v/ i did in like 20 minutes (thats why it sucks and theres so many errors)

>> No.5024892

>>5024885
mid-/beg/

>> No.5024997

>>5024400
malin is a girls name

>> No.5025025

does using reference count?

>> No.5025031
File: 618 KB, 1000x750, fj4bF633_3.png [View same] [iqdb] [saucenao] [google]
5025031

hi fellow chads
degrade me

>> No.5025034

>>5025031
>toes
>hair of chick on the left is blending with the wall
I'm not a chad

>> No.5025036

>>5025034
at least you're honest <3

>> No.5025037
File: 72 KB, 800x550, dingo.jpg [View same] [iqdb] [saucenao] [google]
5025037

how do I view myself objectively?
how do I catch mistakes on my own and shit

>> No.5025070

>>5024232
any other tips to improve my shitty begness ;-;

>> No.5025251
File: 285 KB, 1431x2544, 3245262346.jpg [View same] [iqdb] [saucenao] [google]
5025251

mid beg?

>> No.5025255

>>5025251
High beg low int

>> No.5025296

>>5025251
can you collage some 3 pieces of recent completed work? Hard to judge off of this alone but probs high beg for sure

>> No.5025356

>>5025296
>recent completed work
Sorry but I don't have anything more as of now. Focusing on gesture drawing is all I've been doing lately
Gonna try getting a complete work done by this weekend, i'll post it here if the thread is still up

>> No.5025445

Can someone rate my work, i really wanted the opinion of strangers (Just my friends saying it's good doesn't give me a full view)
>>5019796

>> No.5025457

>>5025445
lower end of mid beg for anatomy and perspective, strangely enough, high end of high beg on rendering tho kek

>> No.5025462
File: 574 KB, 674x939, raf.png [View same] [iqdb] [saucenao] [google]
5025462

inked + scanned + digitally colored

>> No.5025475

>>5025457
>Beg in both
Ouch. But thank you very much!

>> No.5025478

>>5025475
nah high beg for rendering aint bad. The anatomy and perspective issues could be solved in MAX 2 weeks if you learn to turn muscles and limbs into simple shapes which can be built up after construction.

>> No.5025479

>>5025478
whoops, meant MINIMUM 2 weeks*

>> No.5025534
File: 3.62 MB, 2166x3120, Sullivan-1.jpg [View same] [iqdb] [saucenao] [google]
5025534

>>5025478
What can you say about this one? (I admit i struggle with anatomy... But sometimes i keep some parts incorrect even after making the correction in the sketch, bc i simply feel it looked prettier the incorret way)

>> No.5025549
File: 652 KB, 594x789, 2020-11-25 18_23_30-CLIP STUDIO PAINT.png [View same] [iqdb] [saucenao] [google]
5025549

low int?

>> No.5025557
File: 609 KB, 495x744, yeoifaiouwaefnaf.png [View same] [iqdb] [saucenao] [google]
5025557

>>5025534
(first and foremost make sure u post smaller pictures. They are hard to look at when theyre so large lol)

In pic related, the green circles are things I liked that you did. starting from the elbow up there, gave it clear structure and described it very nicely, the green circle on the what appears to be femur is what I like as that also gives good structure, makes us know there are bones under there, and finally the belly was done nicely as well with that realistic POP it has. However, the torso is too long, the pec to the left of the image isnt accurate, and because of the torso proportion, the arm to the left is also a bit long. The neck is also a little awkwardly being covered.

Again tho, really nice rendering and very pretty colors. Just do some figure practice over the next few weeks, analyze forms and whatnot and you'll be gucci

>> No.5025559

>>5025534
also forgot to mention hand size

>>5025549
Yeah, I'd say low int

>> No.5025582
File: 222 KB, 820x820, valuestudy.png [View same] [iqdb] [saucenao] [google]
5025582

>>5014138
This is from imagination.

>> No.5025586

>>5025557
Thank you!!! I'll do my best and study more!

>> No.5025588
File: 3.03 MB, 3500x2230, IRON LADY PART 1 jpg.jpg [View same] [iqdb] [saucenao] [google]
5025588

Pic related is my latest.

Gotta admit I got absolutely exhausted towards the end and just wanted to finish it.

>> No.5025593

>>5025559
nice! I am out of beg! kinda?

>> No.5025594

>>5025588
It’s nice, and you’re better than me, but I think if the composition was better it would be a lot nicer to look at, there’s a lot of empty space

>> No.5025596

>>5025586
yeee u got dis

>>5025593
yeah, you are

>> No.5025602

>>5025582
would say mid to low int bc of the minor errors on the portrait. I remember seeing u post in beg threads before actually lol

nj anon!

>> No.5025637

>>5025602
Yeah, I posted it when I finished it. The eyes are a bit uneven, same with the nose but I'm overall pretty happy w/ it.

>> No.5025890
File: 189 KB, 1200x1200, max-small.png [View same] [iqdb] [saucenao] [google]
5025890

>> No.5025920

>>5025890
lower end of mid int to lower end of high int

>> No.5026025
File: 447 KB, 1000x1181, 123.png [View same] [iqdb] [saucenao] [google]
5026025

>>5024391
Thanks for R8! Sure dude.

>> No.5026099
File: 106 KB, 600x418, 0811CE23-211D-4BD7-9915-61ED310D2536.jpg [View same] [iqdb] [saucenao] [google]
5026099

Just graphite

>> No.5026154

>>5026099
high int but take with a grain of salt, def close to pro

>> No.5026157

>>5026099
fucking awesome

>> No.5026161

>>5026025
Post your blog and no one will get hurt.

>> No.5026294

>>5014195
int of some kind. render needs work, face is pretty nice.lines are nice.

>>5014215
hard to rate because i don't like your style. it's clean. it's symmetrical. on a technical level its good. but it's ugly. it looks very bubble gum graphic designer-ish. there aren't even any shadows. i can't give you a tier.

>>5014348
hi int. you are almost a pro but there is something off. something uncanny and something a little unappealing.

its very impressive tho.

>>5014386
low beg.

>>5014454
this is disgusting and tier doesn't matter when your shit is just gross.

>>5014627
a high beg could do this. it's quit simple but also very clean and well executed.

>>5014876
colors look washed out and i don't like your color choices. id give you hi beg because it looks like the under drawing is good.

>>5014895
fuck this is hateable. anatomy is good though its a bit stiff. i cant imagine why would you draw the eyes nose and eyebrows lke that. looks so lesbianic. ... youre some kind of lo or mid int on a technical level, but style wise i hate it.

>>5015067
med beg

>>5015072
med - hi int. its impressive but a little unappealing in the faces. great anatomy perspective beautiful render. it would be pro if the faces were better.

>>5015118
mid - hi beg

>>5015339
hi int. all you need is to give it a nice background and make it so the skin and eyes don't look so matte. it looks unfinished. needs hilights. but holyshit its really great. could be pro. would love to see more of your work.

>>5015645
mid beg. face is good. i dont like it but you know what you're doing. but i dont understand why her torse is so long and ugly and her legs are so short and gross with really bad hands and feet and bad coloring.

>>5016444
its unfinished anon but youre really go. at least mid int

.>>5016621
med int. i like it.

to tired to do more

>> No.5026484
File: 1.31 MB, 2234x2572, lebutt.jpg [View same] [iqdb] [saucenao] [google]
5026484

I consider myself low /beg/

>> No.5026527

>>5019831
dude get fucked

>> No.5026794

>>5019796
high beg. the building blocks are there but something is off...

>>5024346
high int/low pro. These are very pleasing to look at.

>>5025582
High int imo, the mistakes arent immediately noticable.

>> No.5026833
File: 504 KB, 1643x2041, IMG_0001.png [View same] [iqdb] [saucenao] [google]
5026833

Rate pls

>> No.5026843

>>5026833
beg

>> No.5026940
File: 363 KB, 863x518, Adaptations2.png [View same] [iqdb] [saucenao] [google]
5026940

Mid-beg.

>> No.5026973

>>5025890
Based pro lit

>> No.5027019
File: 2.65 MB, 2260x1357, cull.png [View same] [iqdb] [saucenao] [google]
5027019

I finally finished this piece, prolly the biggest one I did

>> No.5027340
File: 274 KB, 753x1200, 1.png [View same] [iqdb] [saucenao] [google]
5027340

where

>> No.5027423
File: 1.70 MB, 2550x3300, bw.png [View same] [iqdb] [saucenao] [google]
5027423

>>5023142
And now?? I scanned it incorrectly

>> No.5027520
File: 16 KB, 300x300, kpUoSNaL.jpg [View same] [iqdb] [saucenao] [google]
5027520

>>5025594
Aw thanks bro, yeah I'm really not good at layouts and structures, and the empty space was half a deliberate choice (there's a part 2 I'm working on that'll fill in some of the empty space but I totally get what you're saying).

Thanks for the feedback senpai! I'll be more aware for the next one :)

>> No.5027527

>>5027423
you're low-int, but those feet and legs make you look really bad

>> No.5027780

>>5019006
cute, pretty good! mid/low int
>>5019019
also pretty good, think about maybe blending the brush strokes on her clothes a bit, you're on the right track. I'd say low int
>>5019097
high beg, not bad! just a little stiff
>>5019724
hard to rate, interesting style but in the end it's just a portrait (that could have possibly been traced)
>>5019767
high-er int. Neat style again but once again the abrasion is a little unnecessary
>>5019796
low int for sure, appealing colors and rendering, now just work on hands and anatomy a bit (look at his neck)
>>5020382
you're beg but not completely irredeemable
>>5022604
high int, colors are a bit muddy but watercolor is hard
>>5023124
mid beg, as another anon said, you need to spend more time
>>5027423
from torso up it's good, fun to look at, would love to see you render something properly.
>>5024227
low pro, it's just soulless I'm sorry :"( generic barbie #9,912,321,134
>>5024287
med beg, decent perspective i guess
>>5024321
low int, it's just boring and muddy
>>5024346
low pro, very stylish and interesting forms
>>5024389
low pro, cool as hell
>>5024885
mid beg, proportions are all over the place (not just talking about the megamilkers)
>>5025031
good rendering on the legs but work on gesture and feet/faces and the wings don't look right at all
>>5025037
mid int, good gestures
>>5025251
please finish your drawing first but decent face
>>5025462
low/mid int. pretty interesting but needs more contrast and linework in the hair looks a tad sloppy
>>5025534
i was going to say high int... but proportions are a bit wacky
>>5025549
low/mid int, looks great at a glance however
>>5025588
poo in loo/10
>>5025890
low/mid int, pleasing to look at
>>5026025
pro
>>5026099
pro

>> No.5027782

>>5026484
beg
>>5026833
I.. see what you were trying to do but it looks off
>>5026940
beg
>>5027019
high int, great colors
>>5027340
lmfao fuck you

>> No.5027799
File: 5 KB, 248x250, 1557367587628s.jpg [View same] [iqdb] [saucenao] [google]
5027799

>>5027780
>poo in loo/10
That was the whole point lol

>> No.5028475
File: 351 KB, 999x891, witches2.jpg [View same] [iqdb] [saucenao] [google]
5028475

hello

>> No.5028491

>>5026294
>this is disgusting and tier doesn't matter when your shit is just gross.
fuck you

>> No.5028814
File: 583 KB, 1668x1251, valuestudy.png [View same] [iqdb] [saucenao] [google]
5028814

pls rate my study

>> No.5028834
File: 362 KB, 970x969, FF15cindy.png [View same] [iqdb] [saucenao] [google]
5028834

My bros, I drew cindy instead of cooming to cindy.

>> No.5028956

>>5014348
You are good at rendering and colors, but I think if you were to go back to study anatomy you would see a huge improvement. Also, I think that she doesn't look like she belongs in her environment? It looks more like a photoshop composite rather than a cohesive piece.

>> No.5028966

>>5016786
>>5016790
Did you post this thinking you were anything BUT a begginer? Real question.

>> No.5028969

>>5017655
This is great! Love it.

>> No.5028971

>>5028857
is he beg?

>> No.5028984

>>5017655
Ok, this is great, but I think here in this image: >>5025031
This anon is using brighter reds which helps to make the skin appear a bit brighter in the sun. I mean maybe the skin wouldn't exactly do that underwater, but at the same time the skin of your character feels a bit...dull? In reality I wish you had warmer colors in the piece. It would really help it to pop out even more.

It's very green, yellow, blue, brown. Not sure if you did that as some kind of challenge, but it would be really cool to have a little more variation for my eyes.

Otherwise it's a great piece.

>> No.5029292
File: 3.79 MB, 1920x2304, casualBrellapaint.png [View same] [iqdb] [saucenao] [google]
5029292

I tried using soft shading the clothes but it came out even worse.

>> No.5030278
File: 106 KB, 600x800, mimmi vittuun.png [View same] [iqdb] [saucenao] [google]
5030278

I'm /int/, /int/ as in the board /int/, not /int/.

>> No.5030285
File: 276 KB, 641x677, 2020-11-29 02_57_20-CLIP STUDIO PAINT.png [View same] [iqdb] [saucenao] [google]
5030285

>> No.5030372

>>5030278
Where's my Cringe Homo you faggot?!

>> No.5030379
File: 53 KB, 400x400, ....png [View same] [iqdb] [saucenao] [google]
5030379

>>5030372
Not today fag.

>> No.5030385

>>5029292
try blending one edge while keeping the opposite edge hard kind of like what you have on the neck except without the black outline

>> No.5030397
File: 61 KB, 1379x705, Capture.jpg [View same] [iqdb] [saucenao] [google]
5030397

>>5028814
Blue is a very dark colour so those shadows are much darker than you have shown.
In the left ass you went for a straight shadow line which is much less interesting than
the shape in the original image.
Otherwise, it's all okay.

In picrel, I desaturated the image so that you can compare the value. When you
desaturate an image, make sure you go for a desaturation algorithm that preserves
the value of the colours

>> No.5030443
File: 292 KB, 1413x1432, spacewarrior.png [View same] [iqdb] [saucenao] [google]
5030443

I'm mid to high beg I guess?

>> No.5030446
File: 488 KB, 1000x833, orcarcherforbeg.png [View same] [iqdb] [saucenao] [google]
5030446

>>5030443
for reference, here's a more complex thing I did

>> No.5030461
File: 802 KB, 1182x1481, dghdfghdfgh.png [View same] [iqdb] [saucenao] [google]
5030461

mid beg?

>> No.5030490
File: 1.39 MB, 1101x1713, remsmall.jpg [View same] [iqdb] [saucenao] [google]
5030490

>> No.5030545
File: 445 KB, 1075x1433, IMG_20201129_134310.jpg [View same] [iqdb] [saucenao] [google]
5030545

>> No.5030547
File: 761 KB, 1175x1328, pww3.png [View same] [iqdb] [saucenao] [google]
5030547

>> No.5030549

>>5030490
It's good we already said that in the other thread.
It's nip level, you made it

>> No.5030554

>>5030461
low-mid

>> No.5030570

>>5030549
Thanks, though I can't get really sure... how good do I need to be to get any substantial following?
Currently sitting at 150 twitter followers and I just don't know what to do. The most obvious thing is getting better but that doesn't seem to be working.

>> No.5030571

>>5030570
The key to social media is to be social

>> No.5030579

>>5030571
What does that really mean? Should I retweet other artists? Like their works? Comment?
What fanarts should I draw? (under this one which is Rem, theoritically a popular character I got 40 likes, under Higurashi art I got over 200????)

>> No.5030585

>>5030579
Engage artist you like, especially if they seem social.
Comment, chat, draw fanart of someone's character. Engage your audience, make your posts social.
Also think of what makes you stand out from every animufanart artists, what is your unique selling point.
You're in a very saturated market, why whould someone follow you. What do they get from you that they don't get anywhere else.

>> No.5030596

>>5030585
I think I have a tendency to only engage with really big artists... should I just engage with small not neccessarily skilled artists?

>> No.5030611

>>5030596
If the really big artists are getting hundreds of comments, there's no point. Some bigger artists get relatively little interaction though, so that's good.

>> No.5030612

>>5030579
I drew a girl from Helltaker (albeit ugly one) and received 10 or less likes. A gif of popular side character from Umineko brought me 100. The point is, every big artist is jumping on the bandwagon whenever it appears, and on Twitter, DA, Pixiv the works could be sorted either by popularity or the time they were posted. So, the artists with established fanbase take the prominent spots in the populairty chart while the "recent"/"latest" chart gets flooded with hundreds and hundreds of other weaker and smaller artists like you trying to get a slice of the cake. I believe it makes sense to draw for medium sized fandoms at first where new artworks are scarce and competition is small, so your works don't get buried under dozens of others in a single day. As you grow you shall move to bigger fandoms.

>> No.5030616

>>5030612
Yeah that seems to really be the case. Weird that I hadn't though about that considering the fact that I had the most success with Touhou and Higurashi/Umineko. Also is it okay to just grind the same characters over and over? I have seen some artists do that but it just seems kinda weird for me.

>> No.5030617

>>5030616
I'm scared that just drawing the same characters all the time will make me into a one trick who has followers from just one fandom and they only engage with art from that fandom

>> No.5030645
File: 700 KB, 2000x2656, art trade ot3.jpg [View same] [iqdb] [saucenao] [google]
5030645

best example I have. pls r8

>> No.5030775

>>5030554
is there anything in particular you think I should work on to improve?

>> No.5030795

>>5030775
Anatomy

>> No.5030971

>Do YOU like it?
>Does it make money?
These are the only things that matter.

>> No.5031064

I wish I could post here, too bad my drawings are just studies and half-finished fetish shit

>> No.5031069
File: 20 KB, 474x474, p2.jpg [View same] [iqdb] [saucenao] [google]
5031069

>>5030971
>Do YOU like it?
YES
>Does it make money?
NO

>> No.5031085
File: 1.16 MB, 1508x1000, img-obv.png [View same] [iqdb] [saucenao] [google]
5031085

Left- Imagination
Right- Observation

I think I've just gotten out of beg, maybe low int?

>> No.5031105
File: 61 KB, 1024x1024, warrior.png [View same] [iqdb] [saucenao] [google]
5031105

>> No.5031144
File: 731 KB, 859x1291, hanacosplay.png [View same] [iqdb] [saucenao] [google]
5031144

I have no clue where I stand, I can't maintain a blog/twitter for the life of me

>> No.5031146

>>5031085
mid int

>> No.5031154

>>5030971
>Do YOU like it?
no
>Does it make money?
on /aco/ sometimes

>> No.5031165
File: 125 KB, 1024x1024, Meid.jpg [View same] [iqdb] [saucenao] [google]
5031165

>> No.5031344
File: 1.03 MB, 1476x1194, 111.png [View same] [iqdb] [saucenao] [google]
5031344

Left ones are from reference, right from imagination.
Top left is very much WIP but I have no other digital portrait stuff like that.

>> No.5031619
File: 392 KB, 2417x2486, 119D9BDE-8A8F-4AEF-A0B6-91513D311F50.jpg [View same] [iqdb] [saucenao] [google]
5031619

I drew a self portrait.

>> No.5031641
File: 309 KB, 1000x707, sketch83.png [View same] [iqdb] [saucenao] [google]
5031641

am i out of low beg yet

>> No.5031643
File: 88 KB, 1024x1101, deg.jpg [View same] [iqdb] [saucenao] [google]
5031643

r8

>> No.5031646

>>5031641
do you have any finished works?

>> No.5031658
File: 399 KB, 1366x768, Screenshot from 2020-11-29 20-30-09.png [View same] [iqdb] [saucenao] [google]
5031658

>> No.5031661
File: 693 KB, 1366x768, Screenshot from 2020-11-29 20-31-49.png [View same] [iqdb] [saucenao] [google]
5031661

>>5031646
Not really cause I don't paint much

>>5031658

>> No.5031664

>>5031641
>>5031661
Hell no
Do you have any completed line art of characters then?

>> No.5031670

>>5031664
fuck i never do lineart. is that what i need to get out of low beg

>> No.5031697

>>5031670
It's kind of hard to judge your skill level if all you have are messy sketches. Finish something first and then ask the thread.

>> No.5031702

>>5031641
>>5031670
One of the best ways to improve is to make finished art. I think everybody's drawing ratio should be 1:9 studying to making art/drawing from imagination. It's like that Socrates quote "shame for someone to grow old without knowing how beautiful their body could be". Same with drawing

>> No.5031719

>>5031670
BRO how TF you gonna ask if you're out of beg if you literally have NO complete line work and some sloppy ass painting copies

>> No.5031738

>>5031643
I like it. Got anything more dynamic?

>> No.5031747

>>5016696
I posted a work by someone inferior to me skill-wise and the fact that he got rated pro flatters me. This guy is famous btw.

>> No.5031758

>>5031144
high int level of color theory, low int of anatomy

>> No.5031768

>>5031144
high /beg/. But I like your art anyways :D

>> No.5031771

>>5031747
pyw you snake

>> No.5031772

>>5031758
That's high int color theory to you? Jesus you have low standards

>> No.5031777
File: 422 KB, 1077x1562, Screenshot_20201130-112704_Chrome.jpg [View same] [iqdb] [saucenao] [google]
5031777

Hey there! Are you itching to get out of beg and become a pro? Come! Sign up to my schoolism class and learn from professional artists around the world!

>> No.5031825
File: 193 KB, 790x1200, Illustration63.jpg [View same] [iqdb] [saucenao] [google]
5031825

I'm low /beg

>> No.5031846
File: 209 KB, 1366x768, Screenshot from 2020-11-29 22-09-41.png [View same] [iqdb] [saucenao] [google]
5031846

>>5031697
>>5031702
>>5031719

> do finished work anon
> make lineart anon
> draw from imagination anon

mfw idk wtf i'm doing. i guess i really am low beg

>> No.5031848
File: 113 KB, 900x1165, 72AE0EF2-6BBD-444C-9557-AD117E98BB51.jpg [View same] [iqdb] [saucenao] [google]
5031848

>> No.5031852
File: 311 KB, 1574x1399, 81YJFn3B9vL.jpg [View same] [iqdb] [saucenao] [google]
5031852

>>5031846
Buy the Dragon Ball box set and copy every single drawing in there. Duplicate each page as exactly as possible. (or just pirate it and do the same)

>> No.5031911

>>5031747
Fucking faggot

>> No.5032545
File: 1.34 MB, 2000x4160, IMG_20201109_142741.jpg [View same] [iqdb] [saucenao] [google]
5032545

>> No.5032587

>>5028966
No?

>> No.5032807
File: 777 KB, 2000x2000, EoCTtK1XIAIS8af.jpg [View same] [iqdb] [saucenao] [google]
5032807

>> No.5033018
File: 486 KB, 1130x1500, woundedwarrior.jpg [View same] [iqdb] [saucenao] [google]
5033018

>>5031738
Not really, front facing is my comfort zone.

>> No.5033052

>>5031777
I wanna punch him in the face so bad

>> No.5033065
File: 345 KB, 1800x2284, 38CF5E70-60E1-41D8-9E5B-EC64BA1659FE.jpg [View same] [iqdb] [saucenao] [google]
5033065

I got rated last thread but this is fun :)

>> No.5033081

>>5033018
I know that feel man.

Got an insta?

>> No.5033219

>>5033081
https://twitter.com/Eisen1945 just a twitter for now. Might make an insta if I get serious.

>> No.5033945
File: 1.34 MB, 2000x1000, Finda version.png [View same] [iqdb] [saucenao] [google]
5033945

Where am I bros

>> No.5033956

>>5033945
you seem like you have a really strong mental image of what you want to depict, but your technical skill is low beg. I'd love to see what you can produce after a few years.

>> No.5033967

>>5033945
Newgrounds.

>> No.5033969

>>5033065
wow
pro I’d say
I’m beg though
so I know nothing
I’m impressed

>> No.5034105
File: 633 KB, 831x940, Daddy Keanu.png [View same] [iqdb] [saucenao] [google]
5034105

>> No.5034111

>>5030585
It actually worked. Thanks

>> No.5034212

>>5034105
mid-high int. Something seems fucky about the eyes though

>> No.5034215

>>5034105
wait, the more I look at it the more it looks like Aaron Blaise did it lmao. /pro/

>> No.5034336
File: 54 KB, 680x509, plane.png [View same] [iqdb] [saucenao] [google]
5034336

>>5028814
you fucked up here, it looks like a hard plane shift

>> No.5034348
File: 395 KB, 626x733, 111.png [View same] [iqdb] [saucenao] [google]
5034348

>> No.5034365

>>5034348
high beg

>> No.5034372

>>5033065
mid int, too messy for me, post a refined work

>> No.5034379

>>5033065
low-mid int, this is visually interesting to look at, but you need to work on polishing your work further and learn how to render clothes and folds properly. Right now they're just a mess of brushstrokes and randomly placed shadows. Studying appealing shape designs will also help you push your gestures further, right now her upper body is great but the lower half is a mess. You can do it anon!

>> No.5034475
File: 1.02 MB, 1942x1429, IMG_20200824_204553-01_compress30.jpg [View same] [iqdb] [saucenao] [google]
5034475

haven't drawn anything new in 8 months

>> No.5034488
File: 1.49 MB, 1702x2336, Aigis-1.png [View same] [iqdb] [saucenao] [google]
5034488

Redpill me pls

>> No.5034491

>>5034475
Mid int

>> No.5034501

>>5034475
High int at least, cool stuff.

>> No.5034520
File: 1.28 MB, 1352x1772, IMG_20200807_234453-02-01_compress86.jpg [View same] [iqdb] [saucenao] [google]
5034520

>>5034491
Thanks for the rating

>>5034501
Thanks, anon

>> No.5034584
File: 843 KB, 1600x1200, rapeme.png [View same] [iqdb] [saucenao] [google]
5034584

Not the first time I post this, but everytime I got ignored

>> No.5034590

>>5034584
Low/Mid beg I guess?

>> No.5034594
File: 1.62 MB, 2500x2500, awa.png [View same] [iqdb] [saucenao] [google]
5034594

mid /beg/ i guess?

>> No.5034661

>>5034590
Could be worse, first time ever trying to draw a background and I think the problem was that I stayed on this for so long, so when was time to color it I just rushed cause I wanted to just finish it

>> No.5035325

>>5034584
background and the character has no contrast I think.

>> No.5035537

>>5034215
Anon thanks, you just made my day GMI