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/ic/ - Artwork/Critique


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4985458 No.4985458 [Reply] [Original]

How do people "find the form" like the left of pic related? I've been taught to laying things out just using geometric shapes, but these dudes can throw out a flay on lines in a few minutes and get the lineart out of that seemingly. What do tou even call this method? It's more than just sketching isn't it?

>> No.4985460

>>4985458
using geometric forms

>> No.4985468
File: 153 KB, 900x1200, EBfPvVrUcAAEbfI.jpg [View same] [iqdb] [saucenao] [google]
4985468

>>4985460
Okay but when I do it it's a lot more obvious sorta like pic related (not actually my work). My method feels slow, less fluid, and less fun

>> No.4985475

>>4985468
use them in a more subtle way

>> No.4985529
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4985529

>>4985458
There's lots of methods. I've found the best to be identifying wrapping lines or cross sections, or the perspective approach; and Bridgman's "wedging" method, where you visualize forms fitting together like fleshy legos. A combination approach can do wonders.
Try redlining some pictures. You can redline anything, but photos of exemplary human models (or animals I guess) are the best to start with. Bodybuilders are great. If you see an interesting bit of anatomy or a clear sense of form showing through, save it and study it later with books and references open.
Ultimately it comes down to understanding the thing you're drawing, and then abstracting it in a way that helps you visualize and remember its form. Sometimes the literally correct anatomy isn't the best way of looking at it.

>> No.4985575

>>4985458
>What do you even call this method?
it's called drawing.

>> No.4985707

>>4985458
>these dudes can throw out a flay on lines in a few minutes and get the lineart out of that seemingly
it is like when you are learning to write, first you have to use geometrical shapes like a triangle for letter A, but after a few times you just draw it.

the brain is really good at guess stuff once that you do it enough times

>> No.4985889

>>4985468
Your brain learns to do the judging of proper spot things should go with the back of their mind. Like how athletes use the back of their mind to do split second advanced math on the trajectory of a ball eventually they can judge where limbs go based on what feels right because they've drawn enough humans to understand in the back of their mind where limbs would be in real life.

>> No.4986320

>>4985458
it comes with grinding a lot

>> No.4988837

>>4985468
Your biggest problem is observational drawing. If you can't do that first then all this perspective/design/anatomy is useless.

>> No.4988993

>>4985468
First of all your boxes suck, no consistency
Second of all you are looking at artist who have internalised the perspective and axis (boxes are just the xyz axis)
Third, ince you have internalised and mastered drawing in space, you can start to bend and break the rules which leads /begs/ to think the box method (axis) is a restrictive prison when really it is the key to freedom

>> No.4989636

>>4985458
soulless vs soul

>> No.4989640

>>4985529
very based