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/ic/ - Artwork/Critique


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File: 560 KB, 1277x1573, DSC_0303.jpg [View same] [iqdb] [saucenao] [google]
4752637 No.4752637 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, use this thread to post pieces for critique or ask for advice.

Feel free to post even the smallest exercise you have done. Anything is okay.

previous thread >>4749924

READ THE STICKY for some guidance:
https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

RESIZE YOUR IMAGES - preferably ~1000px, <1.1mb

BE ACTIVE AND PROVIDE FEEDBACK TO OTHERS - all it takes is a little feedback to give someone a lot of motivation. Leave no submission un-replied!

>> No.4752642
File: 77 KB, 612x619, 116016145_608646689769688_619141604515810164_n.jpg [View same] [iqdb] [saucenao] [google]
4752642

reference: BBQ ribs

>> No.4752643
File: 72 KB, 634x852, quentin tarantino.jpg [View same] [iqdb] [saucenao] [google]
4752643

reference: Fat Feet Guy

>> No.4752645
File: 116 KB, 1045x1306, 115759339_287210602367950_327381224661854434_n.jpg [View same] [iqdb] [saucenao] [google]
4752645

reference: ara ara

>> No.4752649

Sorry if this is a common question or if it doesn't make any sense, but how do y'all apply what you've learned to more stylized art? I can copy references all day but I can't draw a stylized character doing a pose for the life of me.

>> No.4752651

>>4752649
that's where construction comes in handy; being able to hold the 3D shapes in your head and modify them using your imagination.

>> No.4752653
File: 738 KB, 1200x1101, Drums.png [View same] [iqdb] [saucenao] [google]
4752653

>>4752637

>> No.4752654
File: 192 KB, 575x744, Bleak.jpg [View same] [iqdb] [saucenao] [google]
4752654

I tried my hardest and am ready to be torn to shreds.

>> No.4752660

What font is easiest to read without your eyes getting lost and having to find where you were?
Need to ask Vilppu questions and he's dyslexic if I remember correctly.

>> No.4752666

>>4752637
Is this OP pic's creator's fetish or was he just looking for crinkly folds

>> No.4752668

>>4752660
probably something with serifs, like Times New Roman

>> No.4752670
File: 422 KB, 1249x1477, DSC_0304.jpg [View same] [iqdb] [saucenao] [google]
4752670

>>4752666
I don't know what you're talking about, but I was just drilling crinkly folds

>> No.4752751
File: 86 KB, 421x429, 1595716987577.png [View same] [iqdb] [saucenao] [google]
4752751

I have reached a point in my life where I can break down any 3d object into a series of shapes and objects in my head.
I dream about drawing.
I subconsciously think about drawing.
Am I doing it right?

>> No.4752755

Is the Charles Bargue Drawing Course good? It looks like "draw the rest of the owl" to me, but I might be wrong.

>> No.4752771

>>4752751
as long as you're not making money with it.
No.

>> No.4752772
File: 561 KB, 1014x796, Screenshot_20200727-064358_Gallery.jpg [View same] [iqdb] [saucenao] [google]
4752772

Name a single flaw

>> No.4752784

>>4752772
Ooga booga skulls

>> No.4752784,1 [INTERNAL] 

https://youtu.be/1pU8Rnco854

this guy needs some input
like alot

>> No.4752791

how to color lineart?

>> No.4752792
File: 610 KB, 1414x1000, pose_nude_2.png [View same] [iqdb] [saucenao] [google]
4752792

Second attempt

>> No.4752804

Can someone post one of those 'progress in 1-2-3-4 years" pics? need some inspiration to keep going.

Doing 10 studies, 10 traces a day, seeing improvement but god damn is it dull at times.

>> No.4752809

>>4752751
yes. pls send methods

>> No.4752833
File: 953 KB, 1531x2175, p.jpg [View same] [iqdb] [saucenao] [google]
4752833

>>4752804
i will post my own i guess
not much improvement in last 7 months i'm afraid

>> No.4752835

>>4752772
The eyes are too high. You're putting the eyes where the eyebrows should be. I told you yesterday to watch the proko video. Don't make me regret being nice to you, beg.

>> No.4752836

>>4752833
Quite like it, why do you think you are hitting a wall? lack of variety or so?

>> No.4752853

>>4752836
no real clue, i guess improvement slope gets real steep after a while
also spending 15% or even 5% of my time on studies would probably help too, right now it's 1% of studies, 99% of just drawing

>> No.4752857

>>4752853
I dont know how much this translates into drawing, but i find with language learning (fluent in 3 languages) changing what im doing and challenging it helps.

So perhaps finding a new drawing method that you are not familiar with, will force you to reshape some of the perspective? copy a different art style?

I would create different 'personas' and have them speak, each with their quirks and linguistic characteristics, it was very hard trying to express myself in a different language by "being tough guy" or "high class posh mofo", but that sudden change in perspective created good benefits.

Again, no idea if this helps in drawing, im too early in my journey, but a thought.

>> No.4752879

How do we digitally paint creases on our arms, faces(when we laugh or smirk) etc without lineart?

>> No.4752911

>>4752654
the colors are way too vivid and glaring

>> No.4752925
File: 3.15 MB, 2480x3496, enbyangel.jpg [View same] [iqdb] [saucenao] [google]
4752925

how'd I do?

>> No.4752929

i just got a tablet and tried to paint and realized i don't really know anything about painting/shading/rendering over a figure i've drawn. does anybody have a recommended course for introduction to digital painting?

>> No.4752931
File: 3.18 MB, 4032x3024, IMG_20200727_115320.jpg [View same] [iqdb] [saucenao] [google]
4752931

I've been doing the 250 box challenge as I'm going through draw a box and fun with a pencil simultaneously. I'm finding drawabox a lot easier to process than fun with a pencil. I've drawn a bunch of really shitty cartoon faces but seeing the later chapters of FwaP and the high praise it gets here is encouraging me to stick with it.

>> No.4752945
File: 1.03 MB, 2037x2575, 20200727_162139.jpg [View same] [iqdb] [saucenao] [google]
4752945

Can someone point out the flaws with this one? I know its mediocre from a "big picture" perspective but I'm struggling to put my finger on what the specific problems are

>> No.4752962

Anime is easier right?

>> No.4752965

>>4752945
make all the shadows dark, all the lights light.

>> No.4752968

>>4752945
https://www.youtube.com/watch?v=DQ6nXdpj1zI
here, watch it.

>> No.4752971

>>4752968
that guy is a really good teacher. i liked his head drawing course too

>> No.4752973
File: 333 KB, 1001x1025, 7-26-20 Head Studies.png [View same] [iqdb] [saucenao] [google]
4752973

>draw hundreds of heads in a month
>it still looks awful
What am I doing wrong, how do I progress?

>> No.4752974
File: 1.10 MB, 1125x1009, bryan-1@0.75x.png [View same] [iqdb] [saucenao] [google]
4752974

This is it; I can't define it any further with my current skill

>> No.4752981

>>4752974
clean it the fuck up. Just go over the edge and make it smoother. Why did you even make the background without doing it first?

>> No.4752985
File: 22 KB, 286x280, 1595542479358.jpg [View same] [iqdb] [saucenao] [google]
4752985

Is anyone else here a hobbyist just trying to get better or is most of this board people obsessed with "making it" and getting and industry job or something? I purely want to work on my own projects while having a normal job on the side to pay my bills and it feels lonely

>> No.4752993

>>4752985
i just want to make comics

>> No.4752997

>>4752965
>>4752968
Thanks anons, I'll give this a watch

>> No.4753006

>>4752973
start applying and stop copying

>> No.4753011

>>4752981
I was getting impatient sorry. And by smoothing out the edges, do you mean the outline edges or the brush stroke edges

>> No.4753028

>>4752973
a drew for a month why its still bad! wtf do you expect lol try at least a year and even that is beg, people draw for decades anon its a long process

>> No.4753037

>>4753011
https://www.youtube.com/watch?v=BTYGWfiZnMA
here watch it
keep your light family seperate from dark family. I can't really tell what you wanted to do with the light in this piece
I was talking about the edges, but I wouldn't comeback to this piece, and start new one

>> No.4753039

>>4752985
I highly doubt most people here (/beg/, and maybe even most of the board?) are trying to get an industry job, but maybe I'm biased because I don't like the idea. If I get good enough to take commissions that might be nice, but turning drawing into an actual job doesn't appeal to me.

>> No.4753043

>>4753037
Thanks bud, appreciate your input

>> No.4753045

>>4752985
I want to "make it" but only as a freelance artist. My day to day expenses are pretty low and I don't need to pay rent so if I can make a steady living just by drawing T&A regularly while taking a few commissions on the side then I would have "made it".

>> No.4753060

just dropping by to say that vilppu is a meme for a reason. stop using other instructors and take the damn vilppu pill.

>> No.4753063
File: 161 KB, 750x1000, 1595869983273.jpg [View same] [iqdb] [saucenao] [google]
4753063

Hello anons, I’m trying to git gud at drawing by copying from references, however I have trouble judging whether what I’m drawing will fit on the paper and, funnily enough, resizing it while I draw so that it will fit while still remaining with the right proportions. Any advice on how I can improve on this with specific exercises or should I just draw more and it will come to me? Also, is what I’m doing a good way to learn or should I be looking at the exercises in those books recommended by the /ic/ guide?

>> No.4753106

>>4752772
>>4752654
>>4753063
Give up

>> No.4753122

>>4753106
kys

>> No.4753129

>>4753063
>>4752968

>> No.4753133
File: 224 KB, 1000x836, ragon.png [View same] [iqdb] [saucenao] [google]
4753133

This is garbage.

>> No.4753135 [DELETED] 

anime nerds turning on china
https://www.youtube.com/watch?v=7HhiBPw64Wc

>> No.4753139

How to get good references? Trying to draw simple animals but all pictures are not quite what I'm looking for also advice on how to abstract details?

>> No.4753148

>>4753135
shit clickbait

>> No.4753149

>>4753148
i accidentally posted in the wrong thread

>> No.4753152

>>4752654
I feel like this picture would've read better before the color was added.

>> No.4753156

>>4753063
LMAO WHAT IS THAT SUPPOSED TO BE

>> No.4753173

>>4752642
This shit is my jam

>> No.4753181

>>4753063

Read keys to drawing. The first few chapters will help you see what you’re getting wrong. Then google comparative measuring in drawing. That will help you too.

Essentially you need to start determining the height and width of where your object will you go before you start drawing. Then you need to determine the half way point and then relate all the different points to one another while you draw. You can also look up Dorien Itens measuring videos, you can pay your own price for them, even a dollar. I think they will help you a lot.

>> No.4753196

>>4753139
https://www.youtube.com/watch?v=Z9Px68r5BNU
https://www.youtube.com/watch?v=DaG-cBidCBw

>> No.4753230
File: 647 KB, 1414x1000, pose_nude_3.png [View same] [iqdb] [saucenao] [google]
4753230

>>4752792
Third one

>> No.4753237

Where to look for good coom reference?

>> No.4753239

>>4753129
>>4753181
Thank you for the constructive advice anons, happy drawing.

>> No.4753245

>>4753133
yes it is

>> No.4753256
File: 160 KB, 1275x1650, Lethi.jpg [View same] [iqdb] [saucenao] [google]
4753256

Did I do good, did I?!?

>> No.4753262

>>4753063
Find another hobby.

>> No.4753263

>>4753256
Yeah, looks good.
I dont think that's /beg.

>> No.4753265

>>4753256
its cute but fix those hands

>> No.4753266

>>4753256
hands are bad

>> No.4753267

>>4753256
Legs are a lil long and I'm not feeling the hand poses, but this is pretty dope.

>> No.4753269
File: 97 KB, 750x750, 270720.jpg [View same] [iqdb] [saucenao] [google]
4753269

still working on bucci's head course. this page is from imagination.

>> No.4753271

>>4753256
Hands, feet, waist, neck and face placement need work.
But if that's your style than yes it's good.

>> No.4753272

>>4753263
>>4753265
>>4753266
>>4753267
>>4753263
Thanks for the feedback. What can I do to fix hands?

>> No.4753274
File: 328 KB, 1024x1024, genos.jpg [View same] [iqdb] [saucenao] [google]
4753274

My sketch of Genos from One Punch Man

>> No.4753276
File: 237 KB, 655x585, 5c9c2040b998061ca7e5044440ee7626.png [View same] [iqdb] [saucenao] [google]
4753276

>>4752637
Any tips on how do I deal with the tiny bothersome details? I just cant draw the straight horizontal or vertical lines without starting to chicken scratch...
Also any kind of method on how to layer a painting of this kind?

>> No.4753280
File: 81 KB, 491x399, upside down practice 1.png [View same] [iqdb] [saucenao] [google]
4753280

Am I doing this right? I didn't buy that right side book thing but I've been trying to work on my lines and everything so I've been trying to draw reference pictures upside down.

>> No.4753281

>>4752642
the anatomy is off, someone redline it!

>> No.4753289

>>4753272
They ain't drawn badly, they're just positioned and posed weirdly.

>> No.4753300
File: 159 KB, 1024x768, IMG_20200727_224643_796.jpg [View same] [iqdb] [saucenao] [google]
4753300

Ah, long time to see some beg impostors spawning in this thread.

>> No.4753320

>>4753300
?

>> No.4753323

>>4753274

not /beg/

>> No.4753331

Having issues with measuring the axis and size using Eviston's course? any help?

>> No.4753337

>>4752925
Shoulders too broad or pelvis too narrow.

>> No.4753338
File: 105 KB, 552x960, 1591545635709.jpg [View same] [iqdb] [saucenao] [google]
4753338

>>4753272
Learn to construct them instead of drawing the shape of the hand
I'd post my own work but it's all a mess

>> No.4753347

>>4753245
you're doing it wrong, anon
You're supposed to praise me

>> No.4753353

>>4752974
Unironically learn Loomis or Vilppu. You have no idea how to draw a face.
Also fuck Bryan mains.

>> No.4753390

suck my dick yall

>> No.4753393

>>4753256
It's okay, I especially like the face and you obviously made some effort to make the lines clean and nice.
But it's a bit of a polished turd with some fundamental weaknesses.
Pose is stiff and nonsensical, reads as nothing more than her airing out her stanky pussy, or maybe riding an invisible horse.
That scythe is flat to the viewer only because you can't put it in perspective (I assume).
You got some funky octupus hair going on.
Arms are too short and the hands are god-awful.
Some anatomical weakness and on the flipside some over-emphasization.
You should learn how to indicate things and where things disappear, otherwise you're heading down the road of gains-goblin.
Torso is pretty decent but the hips are screwy in the sense that her thighs seem to be eating it.
The muscles in the lower legs converge to drastically making the other half of it look like stilts.

>> No.4753394 [DELETED] 

I can't find good references, I just want to fucking draw

>> No.4753407
File: 514 KB, 1000x675, 0087.png [View same] [iqdb] [saucenao] [google]
4753407

let me post here too

>> No.4753412

>>4753394
unsplash.com

>> No.4753420

>>4753390
gmi

>> No.4753428

>>4752654
looks pretty fucking stellar
i don't agree with the pants color on the left matching with her shirt, i legit thought that was her arm at first

>> No.4753429
File: 122 KB, 627x671, snapshot.png [View same] [iqdb] [saucenao] [google]
4753429

https://youtu.be/y983TDjoglQ?t=86

>> No.4753432

>>4752925
Right shoulder and thigh looks off, but you did VERY well with the color. I thought that was a real image from the thumbnail at a first glance

>> No.4753436

>>4752925
nice color and shading, the first thing that I see off is the thighs, try looking up some thigh ref images

>> No.4753446

Was doing construction for a pic but my correction lines of the basics are too dark and now I have to start all over, how to avoid this?

>> No.4753466
File: 3.92 MB, 2000x1500, Untitled_Artwork.png [View same] [iqdb] [saucenao] [google]
4753466

New to digital painting, tear me to shreds please

>> No.4753472

>>4753466
Look up images of full body skeleton try tracing the female skeleton over your work

>> No.4753483

IMO i'm seein more improvement in everyone here every new thread. Unfortunately tho, the new /beg/'s who come by once everyone's gotten over there /beg/ stage will go threw exactly the same process.

My only issues now are doing hands and feet, as I see it is for most others here as well. Keep up the good work everyone!

>> No.4753484

>>4753466
That is one incomplete looking hand

>> No.4753520
File: 263 KB, 989x1024, Dwaynerockpractice0.jpg [View same] [iqdb] [saucenao] [google]
4753520

I get a lot more accurate when I take my time and think about how the lines should be relative to each other but I get unfocused quickly and start messing it up. Dunno if eyes were symbol drawing or just badly copied and didn't know how to draw the beard.

>> No.4753530
File: 1.83 MB, 2400x3000, 78tfuytgify5rt.jpg [View same] [iqdb] [saucenao] [google]
4753530

>>4753520
ref

>> No.4753540

>>4753520
>>4753530
symbol drawing

>> No.4753554

>>4753540
What does symbol drawing actually mean? I might have subconsciously simplified the lines but even if the mouth for example was shit copied, I was actually focusing on the lines and not my idea of a mouth. What do? More upside down copying or can i copy right side up since that's far more enjoyable to me?

>> No.4753557

>>4753530
dont use shitty refs. Find a photo on the net, prefferably black and white, with strong light on on the face, and a strong shadow. Drawings faces that have light all over them while being a beg, will make your drawigns 2d as fuck. Even good artists spend time on looking for a good ref, and you are not a good artist. Good ref is 50% of a good drawing

>> No.4753566
File: 541 KB, 1103x937, pose.png [View same] [iqdb] [saucenao] [google]
4753566

>> No.4753571
File: 391 KB, 810x740, wulf and lamb.png [View same] [iqdb] [saucenao] [google]
4753571

Ok so I attempted to fix the ear on wolf here but it didnt change too much, but I added lamb with wolf.

So here's the full Kindred, lamb and wolf. critique would be appreciated (although I'm sorry for stylizing wolf differently then the one from reference, I kind of went on a creative spur last night lol)

>> No.4753580
File: 443 KB, 880x1120, betterref?.jpg [View same] [iqdb] [saucenao] [google]
4753580

>>4753557
Something like this?

>> No.4753589

>>4753557
> Good ref is 50% of a good drawing
Nah its 100% when you trace

>> No.4753592
File: 19 KB, 333x500, 243220ad91b5426f5dc81f39ae679d86.jpg [View same] [iqdb] [saucenao] [google]
4753592

>>4753580
Draw this, and go really dark on shadows

>> No.4753594

>>4753566
The neck is stretching in your reference but not in your drawing, her chin almost lines up with the corner between her leg and hip, you see much more of her left thigh than her right one in the ref but you got it backwards in your drawing, you didn't exaggerate the tilting of her ribcage enough

>> No.4753603

>>4753571
I'm too /beg/ to judge he dog but I do like the Kindred.

>> No.4753607

>>4753520
The drawing isn't great but I wouldn't say you're symbol drawing. Or maybe I just think of extreme examples when someone brings up that word.
>>4753580 looks better, but do draw >>4753592 as well. Keep at it and don't forget to post for feedback.

>> No.4753616

>>4753571
line control. You want to go darker and thicker on the line in the places, you want to "show off", or where you think the shadow will be. The bottom drawing has mistakes if you wanted to go 100% reference, but the face not registering for me, and seeing only hair if I don't "look" at it is a bigger mistake.
I like the wolf, but you shouldn't deffend it with "my style". Also the ears should probably start higher on the head, like in the reference.

>> No.4753622

>>4753592
>>4753607
Thanks I'll draw that when I have time.

>> No.4753625

>>4753616
oh no yeah, def not defending the wolf. I'm /beg/ afterall so its gonna have mistakes, but the reason I apolagized is because stylizing it makes it look different, thus harder to judge. As for the lamb reference, yeah, pic related was my original reference but then I remembered I could just switch to league client for better resolution . Thanks for the critique! I'll add shading and update next thread, but for now, I'm gonna go cash in my 110 RP

>> No.4753626

>>4752931
I wish I had done what you are doing, I did fun with a pencil first now I'm also on the 250 challenge, all I learned from loomis at that time was the ball and plane and got kinda good at copying his weird cartoony characters

>> No.4753630
File: 182 KB, 1080x943, spirit.jpg [View same] [iqdb] [saucenao] [google]
4753630

>>4753625
Forgot to tag photo, but here's the original reference I had for lamb, thus why it looks inaccurate to the other lamb I have here >>4753571

Also would like to note, yeah my faces def need work like you >>4753616 stated, but thanks again!

>> No.4753639

How do I improve line precision on a tablet?

>> No.4753645

>>4752985
fuck the industry i just wanna draw good

>> No.4753646

>>4753466
if youre new to it dont start with coom art, do something simpler

>> No.4753654
File: 2.67 MB, 3508x4960, p2.png [View same] [iqdb] [saucenao] [google]
4753654

Trying to make a mango, what do you think of the flow of this page?

>> No.4753656
File: 1.08 MB, 1754x1240, pose3.png [View same] [iqdb] [saucenao] [google]
4753656

better?

>> No.4753667

>>4753639
draw a few dots on a page, and try to draw a curved line that goes through all of them, it's a good exercise to do every so often

>> No.4753670
File: 2.39 MB, 1080x2220, Screenshot_20200727-190309.png [View same] [iqdb] [saucenao] [google]
4753670

Doing Vilppu Renaissance head drawing course. All you fuckwits can save so much time and energy by actually following courses and not fucking around for years like I did. Grow some balls and work hard. That being said I want you all to make it. Thank you ic for all the course material.

>> No.4753671

>>4753656
yes!

>> No.4753673
File: 1.97 MB, 3024x3336, IMG_20200727_090244~2.jpg [View same] [iqdb] [saucenao] [google]
4753673

I'm trying to draw boobs better by following tutorials, how do I stop cringing at my own work.

>> No.4753674
File: 2.47 MB, 1080x2220, Screenshot_20200727-190357.png [View same] [iqdb] [saucenao] [google]
4753674

Nicolaides modeled drawings exercise. If anyone is interested in this method please ask. It's good for anyone who wants to feel the form during their studies as opposed to some of the disgusting and sanitized attempts at construction I've seen on this board today.

>> No.4753676

Has Loomis actually helped anyone? Like has anyone went from beg to less beg after having gone through Fun With a Pencil?

>> No.4753678
File: 2.62 MB, 1080x2220, Screenshot_20200727-190413.png [View same] [iqdb] [saucenao] [google]
4753678

>> No.4753682

>>4753676
there are too many stories of /beg/'s and /int/'s who will tell you that no, it hasnt helped at all. Loomis is generally just a meme and the best thing that you can do is to learn his head method. It is the most simple head method and its the reason that its so good for /beg/'s, but besides the Loomis head, there's nothing you can really gain from readin the entire book.

>> No.4753690

>>4753654
This is literally garbage. Nothing of interest happens. Nothing is communicated by this series of drawings other than self hatred and mediocrity.

>> No.4753694

>>4753676
Listen up retard. Loomis works. Why don't you fucking try it? Do you make up your own mind about anything in your life? Does your mother choose your outfits? Does she tell you how to tie your shoes still? Give it an honest try and see what fucking happens. If you struggle with Loomis that means there's a whole fucking lot you can learn from it.

Loomis is literally just basic shapes and proportion. If you aren't interested in that then get the fuck out. You'll never make it. Fucking stupid.

>> No.4753696

>>4753673
Your style is so ugly

>> No.4753698

>>4753696
It's not a style.

Listen up you /beg/gars. Style means nothing until you understand what the fuck simple forms are. Draw forms not shitty lines. My god.

>> No.4753700

>>4753690
KEK

>> No.4753702

>>4752637
any tips on for someone going to
>art school

>> No.4753704

>>4753654
I mean.. what's happening here exactly?

>> No.4753706

>>4753704
Nothing's happening. He's a nihilist.

>> No.4753718

>>4753670
>Vilppu Renaissance head drawing course
link? also is the course ok for doing on a tabelt do you think?

>> No.4753721
File: 2.45 MB, 3508x4960, p1.png [View same] [iqdb] [saucenao] [google]
4753721

>>4753704
>>4753706
Indeed nothing, protag just woke up. It's only the second page the story is just starting.

>> No.4753724

>>4753698
Still looks like shit regardless, an it is shitily styles with overly think lines and crappy hatching.

>> No.4753725

>>4753676
fun with a pencil is the worst loomi book, the ones on composition/illustration are his best. his construction method is good. the best way to improve out of beg is to understand perspective and measure with your eyes, but it may just make you realize how hopelessly inadequate we all are at capturing even a glimpse of the magnificence that being endlessly orchestrated before us.

>> No.4753726
File: 1.96 MB, 3024x3336, 1c920neo.jpg [View same] [iqdb] [saucenao] [google]
4753726

>>4753673

>> No.4753728

>learning basic normal face construction via huston
>have an idea of normal human proportions now
>want to try anime
lmao what in the fuck is this shit their skulls are HUGE

>> No.4753736
File: 752 KB, 4032x1860, 20200727_190240.jpg [View same] [iqdb] [saucenao] [google]
4753736

Hey anons, I'm just starting to draw and took a look at the sticky. This is my second attempt at the Picasso exercise. My understanding is I keep doing it until I get to a level that I can accurately copy something. I'm just curious what stuff I should look at to get better

>> No.4753742

>>4753728
wait until you see loomis head proportions

>> No.4753743
File: 108 KB, 310x453, 1568577057870.png [View same] [iqdb] [saucenao] [google]
4753743

>he read the sticky

>> No.4753745

>>4753736
just draw unironically

>> No.4753746

>>4753656
Ribcage gesture could be pushed a bit more but yeah, it looks better. Notice how her right hand doesn't cross her ribcage but her right knee does. That said I kinda like the way you drew her leg better because it goes with the stretching gesture more than the original pose imo. Her arms are rather short though. You probably don't need to worry so much about stuff like this with quick gesture drawings but noticing it helps you know how to exaggerate the gesture and I think it's good practice for drawings meant to follow the reference very closely. Check Iten's accuracy guide if you haven't https://www.dorian-iten.com/accuracy/

>> No.4753747

>>4753742
>loomis
a fraudster and hack

>> No.4753754

>>4753736
Don't bother doing that picasso exercise, it's bullshit.
>Copy line exactly
What does this achieve?
Make you a inferior copy machine.
that's what it is.

In the end, you're not accurately copying anything anyway.
You have to learn construction and shits just to draw something, even if it's from a reference or model.
That picasso exercise is probably the most useless shit ever on this board.

>> No.4753758

>>4752654
coloring is confusing but definite soul

>> No.4753760
File: 2.41 MB, 1080x2220, Screenshot_20200727-200039.png [View same] [iqdb] [saucenao] [google]
4753760

>>4753718
It's in the ic torrent!! Just check out the video courses thread it's the first link. It's totally fine for working on a tablet, I just prefer to study with trad. Let me know if you try it. I'm working through the first lessons as we speak.

>> No.4753762

>>4753760
Nasty sick gains bro.

>> No.4753764

>>4753726
keked

>> No.4753765
File: 1.04 MB, 1920x1080, vilp.png [View same] [iqdb] [saucenao] [google]
4753765

>>4753760
this? i will probably watch it after i finish bucci/asaro

>> No.4753766

>>4753762
I love you.

It's heavy handed but I'm in the thick of it, nothing can stop me now

>> No.4753767

>>4753765
your blue light filter hurts my eyes more than blue actual blue light

>> No.4753768

>>4753767
it only appears like that on prt scr and i have no clue why

>> No.4753770

>>4753670
That's incredible, how long have you been fucking around, exactly?

>> No.4753773

>>4753466
hey what software are you using?

>> No.4753774

>>4753765
So that's not the same course (what you're looking at is the mega folder not the torrent magnet) but I 100% recommend you work through that course before going into the rest of Vilppu's stuff. He really demonstrates his technique, how he visualizes and creates forms, and goes in depth into how to actually make a concerted attempt at drawing the human figure. The anatomy knowledge is incredible. Don't get bogged down with too many things on your to-do list, feel free to jump around and learn as much as you can from every source.

Your road blocks and challenge points will present themselves naturally.

>> No.4753775

>>4753774
>through that course
by that course you mean the three last videos right? im not interested in the body atm just head only

>> No.4753778

>>4753673
If you want to stop cringing at your art stop drawing awful.cringy shit, or just stop drawing all together

>> No.4753782
File: 3.53 MB, 3024x4032, IMG_20200709_131445.jpg [View same] [iqdb] [saucenao] [google]
4753782

>>4753770
Hey man I fucking appreciate it.

I only started getting into construction, Loomis, Bridgman and Vilppu at the beginning of the covid madness in March, so I entered NEET mode and have seen all my gains over the past 5 months.

Before that though I had been fucking around in the streets doing life drawing and meandering here and there without seriously studying, so I believe I had a decent visual library built up before I started studying seriously. What that means is that I had a certain amount of confidence and determination going into the past few months of study.

I still have an impossibly long way to go to become as good as I can be, but It's exciting to see that we can make progress. There's no secret sauce. However I believe the fucking around period is unavoidable. Just don't give up.

>> No.4753785

>>4753775
Sorry, by "that course" I meant all the Vilppu videos in that folder. Sorry, I know it's confusing with so many resources floating around.

>> No.4753788

>tfw no artist gf to pose nude for her and be the soul of her art

>> No.4753790
File: 403 KB, 617x676, Screen Shot 2020-07-27 at 4.03.36 PM.png [View same] [iqdb] [saucenao] [google]
4753790

>>4753676
one important thing i learned from loomis is that good drawings have a mix of straight edges and curved edges. this was not obvious to me, and who knows when i would have made this observation on my own. i hadn't for over a decade, but i almost immediately improved after this realization. i had a tendency to smooth edges, which would result in a sort of over-roundness and softness of form that just looks off. i took this screenshot from a rip of a loomis book: observe that a good portion of the lines, maybe most of them, are straight - they do not curve but use acute and obtuse angles to give create the form. this is exaggerated in these drawings because this is loomis' illustrative style, but it works in more representative styles too.

>> No.4753810

>>4753673
>How do I stop cringing at my own work

Stop being bad and stop drawing coomer shit

>> No.4753813

>You have to learn the rules before you break them
>Just draw what you like and copy your favorite artists
So what is the consensus? Should I just copy my favorite anime coomer artists already or grind the fundies out first? I was also told that if you draw too much realism then it actually becomes harder to stylize; is this true? I would much rather draw cartoons and anime than realistic art.

>> No.4753819

>>4753773
Procreate on ipad with apple pencil for stylus

>> No.4753828

>>4753813
Have you drawn anything at all? If you post one of your studies the path forward will be clear

>> No.4753839
File: 236 KB, 675x2306, d.jpg [View same] [iqdb] [saucenao] [google]
4753839

>>4752637
wanna get into comic book industry.

>> No.4753841
File: 368 KB, 849x852, 1567651412176.png [View same] [iqdb] [saucenao] [google]
4753841

>>4753828
I drew this a few days ago

>> No.4753842

I got myself a wacom tablet and just started drawing with photoshop. Now i learned about Smoothing and it feels like a hack, and it looks like it can create some really bad habits down the line. Should i completely stop using it? Is there an ideal %? Is it really a hack?

>> No.4753845

>>4752645
Who is Ara Ara?

>> No.4753847

>>4753841
This looks excellent. However, since you're asking about whether or not you have to learn fundamentals, I'm assuming you traced or copied this. If you don't want to create original works it's fine to skip the fundamentals of basic shape and form and gesture and just keep copying. You will learn to copy your favorite artists, but you will not learn the things necessary to create your own original work.

>> No.4753849

>>4753813
Studying perspective, light, and composition will be extremely key whether you stylize or not. When you study anatomy you can also study how your favorite artists abstract the body. Studying isn't just doing copies of photos like you often see here.

>> No.4753865
File: 172 KB, 800x461, Thumbs.png [View same] [iqdb] [saucenao] [google]
4753865

I'm trying to learn how to thumbnail. Are these any good?

>> No.4753868
File: 85 KB, 1000x1333, 1st igor post.jpg [View same] [iqdb] [saucenao] [google]
4753868

Is a blog a good idea for a total /BEG/ to stay motivated?
How would I go about looking at what others are doing/did during their early stages to hopefully feed off their motivation

>> No.4753870

>>4753845
it's something anime mommies say when they're horny or something like that as far as I know

>> No.4753873
File: 351 KB, 854x666, 1579976724247.png [View same] [iqdb] [saucenao] [google]
4753873

>>4753847
Yes I copied this from reference, I'm not yet good enough to draw anything from imagination yet. Here's my last attempt at a human face almost ten days ago; I've since been trying to go way darker with values. I'll also grind many more portraits.
I could have also phrased the question better; I'm more asking if it's really so necessary to learn how to draw reality before I can learn how to draw anime. As for grinding fundies it's entirely not enjoyable at all to do isolated studies of just drawing boxes in perspective or shading spheres. That antelope was pretty fun, buildings make me suffer.
I'd like to learn fundies while applying them drawing the things I want to, though stylized art often times works much differently than reality.

>>4753849
I've mostly been studying values so far; I just recently started perspective and composition is a ways off for now. I most definitely plan on grind anatomy and figure though.

>> No.4753874

>>4753868
DAD thread has been really good at keeping me drawing ever day. I would've missed multiple days of drawing already if it wasn't for my autism wanting to keep my streak going.

>> No.4753879

>>4753269
looking good anon, keep going

>> No.4753883

>>4753673
See this >>4753726

It's why your shit is garbage

>> No.4753888

>>4753702
https://www.youtube.com/watch?v=JDsDiWBcOD4
https://www.youtube.com/watch?v=lhb3bckBbjE

>> No.4753890

>>4753839
Do figure studies. You're anatomy is like, kind of right but you're only drawing in 2d?? Like, you can only draw in front facing forms. Seriously do figure studies and while you're anatomy is semi right, the shoulders you draw are too compact and just tiny overall, not to mention abs when drawn in full definition are much closer to the pecks than what you're drawing. There are a lot more anatomical errors such as with the legs and general torso, but I'm sure you can find them yourself if you look at a few anatomy images.

you're gmi if you just start practicing smart, not hard

>> No.4753893

>>4752772
bad construction

>> No.4753898

>>4753726
deadass attached to the collarbone lmao

>> No.4753901

>>4753874
This looks absolutely perfect. Thank you for introducing me to it

>> No.4753909

>>4753865
I quite like the ones on the left

>> No.4753913

>>4753868
join me on the draw a face a day challenge

>> No.4753924

>>4753813
I've been doing realism for a while now and I'm currently struggling with stylization, though tbf I mostly did figure drawing and I'm trying to stylize faces. There's probably styles where fundies play almost no role in, but for anime I would imagine you need enough construction/perspective for figure drawing, or at least be able to draw the figure from reference. Why not do both? If you notice you're taking off just copying your favorite artist you can just spend more time doing that than grinding fundies.

>> No.4753925

>>4753913
I feel I lack the confidence to do something like that, but I hope to one day commit to it

>> No.4753927
File: 627 KB, 1932x2576, 20200727_201404.jpg [View same] [iqdb] [saucenao] [google]
4753927

drawing from reference, how is it so far? sorry if some of the lines are too light. couple things though:
1. why are the eyes so scary looking? lack of emotion?
2. the collar looks kind of weird, perspective thing or is the neck too small maybe?

>> No.4753929
File: 480 KB, 815x815, 75317854_p0.jpg [View same] [iqdb] [saucenao] [google]
4753929

>>4753927
ref

>> No.4753930
File: 6 KB, 581x570, art.png [View same] [iqdb] [saucenao] [google]
4753930

how's it looking, lads.

can i get someone to redline it?

>> No.4753932
File: 146 KB, 484x751, unknown.png [View same] [iqdb] [saucenao] [google]
4753932

>>4752755
i thought it was pretty good to practice measuring and observation, its good for beginners too because the early exercises are easy and you will get nice looking results which is motivating

>>4752879
not sure if i understand the question but can't you paint in the value/color changes with a small brush

>>4752929
ctrlpaint.com

>>4753813
/beg/ but i feel like loomis and realism helps for drawing anime

>> No.4753933

>>4752931

did you do the lesson where he teaches how to draw boxes? because those boxes are wrong. most of the lines will not vanish to the same point.

>> No.4753937

>>4753929
god dammit, you need so much fucking Loomis I'm afraid you may overdose and burn out

>> No.4753939

>>4752985
I just want to draw fan art of the characters that I like. And some originals too. but nothing commercial

>> No.4753940

>>4753927
You're drawing tons of stuff that isn't there

>> No.4753944

>>4753149
what was the right thread?

>> No.4753949

>>4753927
It's the tiny pupils. It looks like she's opening her eyes wide as fuck

>> No.4753951

>>4753237
porn?

also there is pose books for hentai.

>> No.4753953

>>4753927
Chill with the details buddy it's too busy

>> No.4753964

>>4753274
if you can draw the body with the same quality, I would say that you are not a beg.

>> No.4753969

>>4753280
it is fine, he looks high as fuck tho. lol

>> No.4753970

>>4753937
oh for sure, I just finished Drawing on the Right Side of the Brain and am messing around a bit, was going to move onto Loomis next
>>4753940
yeah, I didn't want to copy it exactly. I wanted to see what I could do from imagination
>>4753949
yeah I see now, that makes a lot of sense
>>4753953
yeah that's a major problem I have I've been noticing, I focus too much on tiny little details rather than the entire picture. definitely going to try and stop that
thanks for the advice everyone!

>> No.4753991

>>4753446
don't put some much force to draw
mechanical pencil so you can't go that heavy
lighter pencil for sketching
a good eraser that can erase darker line
a light table to tracer over

>> No.4754057

What pencil grip are you guys using?

Has anyone finished Brent Evistons art and science of drawing?

>> No.4754062
File: 14 KB, 581x570, 05BA7706-8596-45DD-B0A2-73A6D206838D.png [View same] [iqdb] [saucenao] [google]
4754062

>>4753930
The anatomy was a bit off, hope this helps.

>> No.4754065

I have a drawing tablet now, who is the loomis of digital drawing?

>> No.4754066

>>4754057
Trying to use his overhand but it's not going so well for me, can't get those almost invisible lines

>> No.4754074
File: 388 KB, 1000x412, 1586827769264.png [View same] [iqdb] [saucenao] [google]
4754074

WIP, line layer is hidden. Does anyone have tips for picking out the right colors? I'm trying not to use the eyedropper but my eyes also aren't trained enough yet to see things exactly as they are.
Like how can I figure out which base color to use? Is it supposed to be the color that take up the most area? Is it the halftone? The center light?

>> No.4754085

I'm using a 2B pencil, pretty normal stuff but while using Eviston's tips on how to hold the pencil, I can't seem to make faint lines like him, his are almost invisible while mine are already his second lines on the first try, not to mention, despite trying to use the side, they are not a hmmmmm dragged square but a single point cutting through the page
>>4753991
I don't put a lot of force, must be the way I'm using it but I don't know

>> No.4754088

>>4754085
*dont use lots of force or put some heavy pressure

>> No.4754089
File: 495 KB, 571x865, lifestudy.png [View same] [iqdb] [saucenao] [google]
4754089

>>4754074
Hi anon, so I'm not amazing at painting or anything (pic related is a work) but my approach is that the exact color of the ref is less important than than value relationships. Also, the colors themselves are less important than the relationship between them.

Like you could push the yellow/orange undertones of the red part of the apple a little more.

Also don't worry too much about picking the right colors from the get go, try to "arrive" at colors instead, start with a guess, and try to mix in other colors you see, checking it against the ref until it feels right. Working with actual paint can help develop this flow.

>> No.4754098

>>4754089
Okay, thanks anon. Unfortunately going trad isn't an option for me but I'll try to keep the contrasts in mind. I'll take another look at the apple as well.

>> No.4754119
File: 636 KB, 884x1000, Illustration210_2.png [View same] [iqdb] [saucenao] [google]
4754119

>>4753676
I only browsed loomis books at first. I couldn't really replicate his lessons very well but I took to his concepts and began to think about things in a different way.
I didn't improve any unbelievable amounts but loomis helped me and continues to help me whenever I revisit those books with a couple hundred more drawings under my belt.
I only recently started checking Hampton stuff out too but I plan on just browsing as usual since I still have no real goal planned
>>4753682
>>4753676 #
>there are too many stories of /beg/'s and /int/'s who will tell you that no, it hasnt helped at all. Loomis is generally just a meme
I feel like people are trying to keep others from improving when they type wild lies like this lol

>> No.4754124

>>4754119
I'm just saying what I feel. The Loomis head is 200% useful, but the rest is easily findable elsewhere

>> No.4754137
File: 52 KB, 984x1024, 072720.jpg [View same] [iqdb] [saucenao] [google]
4754137

>>4752637
Watched a video from istebrak concerning noses, created this

>> No.4754155

>>4754137
probably gonna dedicate each week to learning different features and after that, I'll try to attempt the 14 day challenge.

>> No.4754156
File: 104 KB, 708x1134, 20200727_062243.jpg [View same] [iqdb] [saucenao] [google]
4754156

Hit me with it!

>> No.4754158

>>4754156
Didn't you draw this exact pose already

>> No.4754160

>>4753674
Looks great, how do I do it?

>> No.4754164
File: 717 KB, 1917x1282, image.jpg [View same] [iqdb] [saucenao] [google]
4754164

Just drawing and erasing shit. I guess his back should be more bent.

>> No.4754168

>>4754164
Looks cool. Honestly you could probably make kids books with illustrations at this level.

>> No.4754182 [DELETED] 
File: 392 KB, 1936x785, image.jpg [View same] [iqdb] [saucenao] [google]
4754182

80's Junji Ito and Akiko Higashimura. Slightly remixed.

>> No.4754193

Can you get stressed and sloppier from drawing the same thing over and over?

>> No.4754196

>>4754193
Possibly, what's it to you?

>> No.4754197

>>4754156
Dat ass doe

>> No.4754198

>>4754196
It's not obsessive in regards to wanting it to be perfect, I've been grinding fundies and I feel odd, they are getting sloppier unless I snap myself out of it, auto pilot at times? I should try to make an actual drawing, I can feel a faint headache from this, burning out from repetition?

>> No.4754205 [DELETED] 
File: 679 KB, 1599x1567, image.jpg [View same] [iqdb] [saucenao] [google]
4754205

I got this second-hand book the other day and got a huge serotonin boost when I saw this inside. What can I say? I love Lynn, even though she's a divorcee, I trust her to deliver daily bon mots full of love and laughter.

>> No.4754212

>>4754198
What do you draw with, post em

>> No.4754219

>>4754168
Don't tell me what I should and shouldn't do!

>> No.4754222
File: 714 KB, 2550x3174, Sketches Ene-Feb 2019.jpg [View same] [iqdb] [saucenao] [google]
4754222

might as well get roasted, but i like to share the work

>> No.4754223

>>4752974
you got the concept there, now do the polish.
do
the
polish

>> No.4754229

>>4754212
I'll finish something in a while, I'll post that and some abandoned works i guess

>> No.4754237

>>4754222
Now THIS I would coom to.

>> No.4754255

>>4754222
work on the titties, specifically the left tit on the left image and the tits tit on the right image

>> No.4754270
File: 646 KB, 1373x1030, Webp.net-resizeimage (3).jpg [View same] [iqdb] [saucenao] [google]
4754270

>> No.4754274
File: 194 KB, 1620x693, 1574019664120.jpg [View same] [iqdb] [saucenao] [google]
4754274

Trying to draw animals like Eviston teaches you to but I'm missing the resemblance and not intentionally.
From a beautiful looking owl to hoo-hoo give her the d hoo-hoo
Give me an animal to draw /beg/, already tried a penguin, spider and this guy here

>> No.4754275

>>4754270
left side of his jaw: Loomis

Right side of his jaw: RaiNBoW

>> No.4754278

>>4754274
TIP: shading things in black and adding randing scratches doesnt mean more/better detail

>> No.4754280

>>4754278
Oh I know, I know, think of it as a panic reflex, Oh shit what I'm going to do now

>> No.4754285

>>4754278
Anon, I know you're being rude and frankly I really deserve no respect as an artist at the moment but you have to understand, I'm not going to say muh style, no what I'm going to say is pure panic reflex.
If I don't then I have floating lines with a vague form or resemblance and actually I don't want to be a Xerox machine, and then a /beg/inner starts thinking, hmmmm what now? this would too empty so the reptile brain does away with logic and draws random bullshit in there because I have no knowledge of texturing and shading, this is quite tragic.
Help me anon, I need to get better.

>> No.4754286

>>4754270
>hide the pain

>> No.4754288

>>4754219
said could not should.

>> No.4754292
File: 371 KB, 416x547, fucking shit.png [View same] [iqdb] [saucenao] [google]
4754292

do i atleast got the right idea

>> No.4754294

>>4754292
With a 5head like that, the ideas must never stop coming

>> No.4754298

>>4754274
Do an elephant bro. Also, I'm not sure why you don't like your owl, maybe I don't know a lot about owls. I guess you could draw the eye a bit better and move his left one more to the outside, beak could be a bit higher. But over all I like it.

>> No.4754300

>>4754292
skin far too desaturated, hairline too high

>> No.4754306

>>4754285
nah I'm just genuinely shit at being not-rude. Sorry to come off as rude lol I just see it a lot in other artists who are starting out and one of the better ways to fix it is to simply start digital IMO. Idk why it works but I think its because you can zoom infinitely and have an accurate pen to use that wont smudge.

>> No.4754315

Not a serious image so not eligible for crit, just what is garo? Funny word, I'll think I'll draw anything that sounds funny to me from now on
>>4754298
One elephant coming right up, no attempts at details though.
>what is wrong?
>>4754274
Misses out on personality of the subject
head and face seem to be a completely different shape, with the eye needing to be lower and also more to the left or right now, it's right? our left anyways
details that add nothing and are completely nonsense, rubbish
""""""shading"""""
completely misplaced the wing we are not seeing, shows that as of now I'm still not thinking 3D
I'd say shoddy lines, while I didn't chicken stratch as with the usual definition my lack of familiarity with fine tuning the base shapes into something else is very lacking

>> No.4754324

>>4754306
Hmmmmmmmmmm, I really would prefer to stay traditional for the time being, thank you.

>> No.4754332

>>4754324
yeah you do you man

>> No.4754345

>tfw my tea cup ended up being way too full of wrong lines
this is not my design, I thought I was decent at making things from shapes but I was wrong

>> No.4754348
File: 3.09 MB, 4000x3000, IMG_20200708_075723931.jpg [View same] [iqdb] [saucenao] [google]
4754348

What do you guys think be honest

>> No.4754354

>>4754348
is that an ash ghoul

As far as the drawing goes I mean, just kinda begginerish overall, bad lines, guy has no skull, shoulder foreshortening is wrong and it looks narrow, no shading/values. Just start at the beginning, which is the sticky.

>> No.4754358

>>4754348
Stop phoneposting

>> No.4754362

>>4754354
Yes it is one, since i made this one i started to try and do some drawings in a similar style to Michael kirkbride

>> No.4754370

>>4754348
lotta errors, really. I mean its a face shot with a 3d face, a 2d chest and a messed up ear lol

you gmi if you do it right tho so no stress

>> No.4754398

>>4752637
is this the op pic because the thumbnail looks like something else is going on? (like hes getting head from the invisible someone. yay tangents.)

>> No.4754411

>>4752945
A good start would be to fix the face proportions, they're all off, Loomis Successful Drawing is one that helped me. Memorising the face and body proportions is essential.
Then look at your lighting and how light falls on your subject from its source, then learn about how values work from this.
If you improve the fundamentals of your drawing that is perspective, anatomy, proportion usually this improves your work by a lot and avoids you polishing a turd. Then focus on lighting, values, materials and saturation/colors.

>> No.4754419

>>4753813
Grind out the fundies by copying your favourite coomer artists if they're actually good artists who have also grinded out their fundies from their fav coomer artists.

>> No.4754425

>>4753676
Successful Drawing is go to for Loomis, will help you get your general perspective, proportions and anatomy to a good starting point which will ensure you don't polish a turd. After that I went elsewhere.

>> No.4754431

>>4753106
I bet you gave up already

>> No.4754438 [DELETED] 

>>4754119
there's a guy who made a discord called gloomy loomies and he would seethe about how nobody else spent as much time as he did grinding pointless anatomy nonstop like a robot. He wasn't even bad but it felt aimless, and he gave off the impression that he hated drawing. He ended up deleting the channel because few people would post studies every day like him and he didn't get many dicksuckers.
When i study loomis i am reminded of him and how important it is to take it easy.

>> No.4754441

>>4753676
Meant to quote this one.

there's a guy who made a discord called gloomy loomies and he would seethe about how nobody else spent as much time as he did grinding pointless anatomy nonstop like a robot. He wasn't even bad but it felt aimless, and he gave off the impression that he hated drawing. He ended up deleting the channel because few people would post studies every day like him and he didn't get many dicksuckers.
When i study loomis i am reminded of him and how important it is to take it easy.

>> No.4754444

>>4754298
ill post it tomorrow

>> No.4754466
File: 1.04 MB, 2500x1908, farmergirl.png [View same] [iqdb] [saucenao] [google]
4754466

First time posting

Made these two, from imagination mostly and using some references for "rendering" in the first one (pic related).

I'm doing japanese-like shit because I want to practise using color and rendering, I find it relatively easy to paint light in a grayscale and doing things more 3d-looking but if I go for a more stylized, line-based and full color kind of art I usually get a mess like pic related.

These are not my first drawings but in these two I tried to be more methodical in my workflow and first doing a sketch, then lineart, and then rendering. Instead of doing everything at once like I used to do. (Never finished anything, just sketched/colored and moved to another "piece").

There are several issues I find over and over again while making stuff like this, like

> The canvas is never big enough, I have to expand it constantly, thus remaking the lineart which takes time (pic related took me like 5 hours or even more from start to finish). This is specially annoying in hair.
> Once I make the file bigger, sketching stuff and doing 3d things (like objects wrapping around, rings, hair, etc) becomes much harder, so everything tends to become flatter or less natural
>"Rendering" or use of color feels cheap, and lazy. However I see some beginner japanese artists starting like this (which makes you think it was made by some horny twitter fetishist) but after a while they improve.
> I end up with annoying layers one for each part, shadow, lighting, etc which kills the "flow" or however it is called. It starts to feel unnatural to draw/render.

For pic related (1st drawing)
> I know the anatomy is nefarious, but needed to finish the lineart and move so didn't pay much attention, the girl is tall/portly because the character is based on is kinda big and fat
> Hair is a mess and looks flat
> Lighting is horrible and couldn't find any good reference
> Cloth shadows/lights are lazy as fuck
> Don't know how to properly apply highlights

>> No.4754470

>>4754466
tldr

>> No.4754476

>>4754466
SNEED

>> No.4754486

>>4753813
>Should I just copy my favorite anime coomer artists already or grind the fundies out first?
Both

>> No.4754488
File: 1.65 MB, 4688x3144, annië.png [View same] [iqdb] [saucenao] [google]
4754488

>>4754466

I didn't finish this one because I had to remake the hair, also I didn't separate the color in layers which is another point.

Is there an effective way to separate color or select color in photoshop? I read somewhere about making a paint/no-antialias selection layer.

Because it takes me so much time to divide areas and there are situations where selecting is not an option (for example hair tangling with another element).

Some things about this

> Didn't use any reference (just googled annie for basic character design like collar/bag), tried to do anatomy as best as I could from imagination
> Hands are shit, I tried to fix them slightly in the previous one I posted
> Clothes are a lost cause, never drew much clothing/folding before, I find it hard to do good 3d shapes, the collar being an obvious example, specially once the file gets bigger
> The part of the face covered by hair, it is painful to add shadows in there. Specially if I cannot do a proper selection due the image being too small.
> Circles wrapping around legs are a pain too and very hard to do properly, again, once the file gets bigger it becomes harder and harder, I can manage to do something decent in a small sketch and relying mostly on wrist movement though.

>> No.4754489

>>4754466
Wtf I'm not reading a that shit, her torso is too short.

>> No.4754497

>>4754489

I think the legs are too long rather than the torso. But that specific part of the anatomy is intentional. The arms, though, feel longer than they should be. The legs are nefarious so I didn't focus on them too much.

>> No.4754499

>>4754062
Don't ever post pictures of me again

>> No.4754501

>>4754255
when you say left you mean the pinned down zoroark showing off--left?

>> No.4754527
File: 463 KB, 948x784, southpacific SHORK.png [View same] [iqdb] [saucenao] [google]
4754527

how do i start drawing full body and cease this endless bust/close-up trend AND ALSO branch away from anime? can loomis even save me?

On a more serious tone, how do you all figure practice (timed photos of human body etc etc) and how much time do you spend a week/day doing it?

>> No.4754548

>>4754501
Yes, the one she's holding looks like it's longer than the other. Foreshortening like that is hard as balls but it's what you signed up for with that gesture.
Also keep the pencil lighter, I almost thought the pokewhatever showing her ass on the right shat herself

>> No.4754574

>>4754411
Thanks anon, I'll check out succesful drawing. when you say the proportions are off, is that the position of the features, the size of the the features, or both?

>> No.4754577
File: 303 KB, 1516x1000, retard.png [View same] [iqdb] [saucenao] [google]
4754577

Is there a "correct" way to draw lines? I like doing just shapes and planes but it takes a lot of time and looks messy in the end when I make lots of mistakes. I dont want to get into rendering before I at least get this right.

>> No.4754578
File: 70 KB, 600x343, Metal_Gear_Solid_PSP_Playstation_Portable_retro.jpg [View same] [iqdb] [saucenao] [google]
4754578

I wanna draw like this but more expressive (i'll post another pic to demonstrate what I mean), but I'm not sure how to mix the two together well

>> No.4754579
File: 438 KB, 1221x1194, EXTwdaRU0AA9PtW.png [View same] [iqdb] [saucenao] [google]
4754579

>>4754578
pic related

>> No.4754584

>>4754466
>The canvas is never big enough
try to decide what you want to sketch beforehand and mark its bounds within the scene before you begin.
>>4754527
when i grind anatomy i would often warm up by doing 10 or so short timed gestures. helps tie the figure together with the flow of the pose. should help you move into full bodies too.

>> No.4754590

>>4754578
>>4754579
>i want to take something nice and turn it to shit

why tho

>> No.4754605

>>4754579
artist of the drawing? Can't find it on google

>> No.4754622

>>4754605
https://twitter.com/ma_sakasama

>> No.4754633

>>4754622
thank you man

>> No.4754662

>>4753106
fuck off crab

>> No.4754666

>>4753274
not /beg/
bery good

>> No.4754787

>>4754579
do you want to keep nose or just a shadow for it?

>> No.4754795
File: 1.18 MB, 2048x4160, IMG_20200728_090633.jpg [View same] [iqdb] [saucenao] [google]
4754795

How do I get better at volume and tridimensionality

>> No.4754805
File: 294 KB, 1684x2048, EbxMmF9UcAE4O8q.jpg [View same] [iqdb] [saucenao] [google]
4754805

>>4753432
>>4753436
Thanks, you seriously made my day!
Here's the ref, and I think her shoulders are actually huge, but I did fuck up the thighs and a bit of the hips

Overall, this makes me excited to try again with better anatomy

>> No.4754806
File: 242 KB, 764x1163, 20200728_062646.jpg [View same] [iqdb] [saucenao] [google]
4754806

I TRIED to color it. Let me have it, folks.

>> No.4754809

>>4753925
anon have you seen the faces i post?

>> No.4754831

>>4754806
I'd do the monster mash on that pussy! Good job

>> No.4754837

>>4753673
>how do I stop cringing at my own work
get gud

but if you are cringing it is a good sign, because that means that you can at least see that it is bad, which is the first step to improve.

at least that is what I tell myself.

>> No.4754852

>>4752645
>looking at the next door shota

>> No.4754873

>>4753865
did you do many iterations of each? because I think that is the point of thumbnails

>> No.4754882

>>4754831
>i'd fuck it so it's good.
useless cumbrain

>>4754806
organize your value areas and learn some edge control, all that shading should not be done with a soft brush and your light source isn't consistent. looks like you saw that someone added red to the lineart somewhere and you're trying to do it but you shouldnt just randomly color your lines. its meant to represent subsurface, direct, and hard bounce lighting.

>> No.4754883

>>4753868
>Is a blog a good idea for a total /BEG/ to stay motivated?
if you already have problem with motivation, I don't think so, blog is just more work for, almost, no reward, and it is another source of anxiety.

>> No.4754931
File: 13 KB, 581x570, art.png [View same] [iqdb] [saucenao] [google]
4754931

>>4753930
it is my first redline guys, be gentle!

>> No.4754939

>>4754137
the eyes are too far apart

are you the anon who draw cute girls with creepy eyes? same vibe.

>> No.4754946

>>4754164
looks like he is falling

>> No.4754978

>>4753930
ngmi

>> No.4755011

>>4752985
Yeah I've got a career and already have writing and music as creative outlets, just wanted to get good at drawing cos it seems fun and relaxing and it turns out drawing is really fucking hard.
I beleive that you grow old when you stop learning new shit, so drawing is the new shit I am learning. I'm pretty shit at it but I've only been doing it two months.

>> No.4755020

>>4753721
Hello anon, I'm a writer (very good) who draws (extremely bad).
Don't start your story with your protagonist waking up, unless sleep and waking is central to the story. Start the story a few seconds/minutes before the first dramatic beat. If you aren't sure what that means, go and learn about the hero's journey, the 3 or 4 act story (I prefer 4 personally) and good examples of how to structure a story.
Best of luck, post it here when it's done.
PS you don't need to re-do the art to change the story, you could probably throw some narration over that to give it more weight. If you're comfortable, wanna run the story of these pages past me?

>> No.4755023

anybody can tell me what they think of >>4752653 ?

>> No.4755056

>>4754809
different anon but I'm drawing a lot of faces atm, where does one do this challenge?
Also whats the best way to post when all I've got is a shitty laptop camera, don't wanna shame myself by breaking the basic posting rules as a newbie.

>> No.4755061
File: 2.97 MB, 1855x1237, 1491404154028.jpg [View same] [iqdb] [saucenao] [google]
4755061

>>4754274

>> No.4755069

>>4755056
>where does one do this challenge?

what does this mean? i just do the challenge on my pc? i just draw a head a day from imagination and sometimes post it here

and you post by print screening your art, if you draw trad then i guess use phone camera, its not necessarily about posting i just make sure i draw a face every single day so i at least draw daily as i dont want to break my streak , posting here is just fun sometimes

>> No.4755070

>>4755056
oh and the face has to be from imagination, for the rest of the faces you draw in the day actually use reference and learn though, do loomis and bucci etc

>> No.4755075

>>4755069
I draw on paper with pencils my homie
I do try to draw faces every day cos it's what I'm currently trying to get better at, thought you meant we had a thread where we tried to post a face every day like in /DAD/

>> No.4755108

>>4755075
>thought you meant we had a thread
this is that thread, i would love to make a dedicated one but i like posting here as i can get feedback to improve, maybe when im better and this challenge picks up on this board we can go make one, i think its a good thing for beginners and its encouraging and can be fun

>> No.4755117

>>4755108
Nice idea anon, I'll try to post something every day, I get a new phone on wednesday to take decent pics of my work with. See you on the threads

>> No.4755119

>>4755117
good luck bro

>> No.4755127

>>4754946
no the back leg is moving and the front leg has the dominant weight. the knee had to be adjusted tho

>> No.4755343

>>4754578
well, that art style is a little more limited on how far you can push it. you can do, almost, only humanly possible expressions

>> No.4755401

>>4754466
>>4754488
>fucking wall of text
be more concise anon

>I read somewhere about making a paint/no-antialias selection layer.

don't know if it helps, but it is called "flatting" I am not a digital artist so this is the only help I can give you.

>> No.4755404
File: 58 KB, 571x528, 6eb48c7d6ef489f043be8672c470783c.jpg [View same] [iqdb] [saucenao] [google]
4755404

>>4754574
Yes the eyes are too far apart, the mouth is too high, the nose is too low, you've avoided the ear as I'm guessing you did the same as me when I started which was too avoid it because you though it was too complex and difficult, don't avoid it, face it and you'll grow better. Do this by tackling and understanding the basic shape of the ear and practicing and memorising it, it's actually simpler than you think when you look at it's basic shapes.

But first focus on the proportions, anatomy, perspective and planes of the different shapes.

The pic attached is the proportions I studied from Successful Drawing. You'll soon see there's a pattern to the proportions of the human body and face and you can easily memorise the distances of where the features should be (roughly) in relation to each other, just study them and they might be a grind but once you do you'll not really have to think about them again unless you want to learn more indepth. Learn the shapes of everything on the face and body and their planes, then learn how light interacts with this planes from big to small details and then that's when you start blending everything together to make convincing form and light.

>> No.4755410

>>4754527
do gesture/figure drawings

>> No.4755417

>>4754574
Also don't skip out on skeletal anatomy and proportions as this informs some planes on surface (especially face which I can see proportions of the face bones are wrong in your drawing as well) and is essential to making your figures not look broke. Again Successful Drawing lays down a solid foundation for this but feel free to use whatever other resources you click with best.

>> No.4755424

>>4752945
Forgot to add the sizes of features in relation to the face and each other are off as well, this is why understanding memorising general proportions is important, the general shape of the face will dictate where the features are set and how big they will all be in relation to eachother, the face is quite symmetrical generally speaking and once you know the patterns it becomes easier to drawing convincing figures from memory without them looking like failed lab experiments.

>> No.4755436

>>4754795
draw a box is good for this but then you will need to learn to apply it to the figure.

>> No.4755446

>>4755023
moody

>> No.4755512

>>4755404
>>4755417
>>4755424
Thanks a ton anon, thats a shitload of useful detailed feedback, the world needs more people like you

>> No.4755542
File: 3.08 MB, 3508x4960, concept.png [View same] [iqdb] [saucenao] [google]
4755542

>>4755020
Thanks for the comment and for the writing tips, very kind. I will post more as I go on!

>If you're comfortable, wanna run the story of these pages past me?
It's supposed to be a short story (~15 pages) of the genesis of a new species. The protag is the first, and them waking up is supposed to signify the birth of this new species. The tree could represent a mix between the tree of knowledge (adam/eve) and the thing that gave birth to the protag. I probably should draw it more majestically based on this... But you know, can't draw... In the story I wish to pose a dilemma for the protag: they must choose between being confined within close proximity of the tree, which is comfortable but limiting, or leave to explore the unknown (what is beyond the tall grass). It's edgy and all but I like these kinds of things so I'm giving it a try

>> No.4755632
File: 195 KB, 768x769, image.jpg [View same] [iqdb] [saucenao] [google]
4755632

Thumbnail sketch. Hi-Uni HB. Handles better on Derita paper... this is my first test on sketchbook paper

>> No.4755633

>>4755632
It's more like 400 murders but who's counting?

>> No.4755688

there's a new thread, broskis
>>4754492
>>4754492
>>4754492

>> No.4755974

>>4754931
Another beg trying to redline, ngmi

>> No.4756052

>>4755512
Not a problem, just shit I wish I would have been told when I was starting.

I think a key takeaway from all of it is that there are rules/patterns to everything in drawing/painting and once you learn them you realise you can apply your new way of learning/knowledge to the rest of the stuff you want to learn and it compounds from there, basically everything follows rules and patterns, learn to identify them and simplify them always in the beginning and save detail and complexity for later, it's a methodical process. Simplify it down into basic big shapes and then work on intricacies later and break it down into a series of steps, the most time consuming part of a drawing is the fine detailing and polishing, but you can get yourself excited to finish your piece from the beginning by doing small thumbnails which give you guidance and let you plan and draft concepts without having to invest too much time and you can make big changes without losing much time when doing small thumbnails but not vice versa. There's a quote that goes roughly like '95% of a painting is done in the first 5% of the time planning it, the rest of the 95% of the time is spent on executing and polishing that plan'. If you don't like your work usually it's because of the fundamental construction that we all love to rush or skip over sometimes, I promise, otherwise its something else.

>> No.4756834

>>4753156
Nigga that's obviously a night sentinel nigga

>> No.4756954
File: 998 KB, 1445x853, Untitled.png [View same] [iqdb] [saucenao] [google]
4756954

I probably spent too long on just this few parts. I'm not entirely sure what I'm doing wrong, or even a good technique for painting. A good step-by-step tutorial seems to be difficult to find

>> No.4756954,1 [INTERNAL] 

hi guys i tried to draw like the junggi guy especially a bike from lower angle with turned tires, propellers, drills, but somehow i keep making the wrong marks they look wrong even tho i used the perspective vanishing points i even used reference and compared they look dented and broken, why is this?

how do i solve it for next time so dont make similar ugly shit?

>> No.4757072

>>4753466
Looks like a modern painting that worths millions
Good job, keep it up

>> No.4757072,1 [INTERNAL] 

yea whatever no matter
gramps are dead knowing art is a bad investment and even if i want to clear my debt with art
god knows he d rather have burn houses and bite iron cables because of reasons idk

hail cumjunggi
hail cumjunggi

i just wanna make jjba with supa kimjunggi hand


no one to impress anymore
debts everywhere

wish i never took stupid artschool and waited for youtube and internet to do its job

i probably wont be master too,
but at least i wont be this terrible

woooo

>> No.4757072,2 [INTERNAL] 

even to add, i probably will be more confident in my financial choices and trusts my own interest in making good learning targets

hahaha

nothing to gain from artschool

nothing to gain from overseas

nothing

i even give charity to church and beggars even tho i hate their fucking religions so much

hah

what did i do

maybe i lent too much ballpoint