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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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4698018 No.4698018 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make YOURSELF feel proud.

previous thread >>4694346

READ THE STICKY if you're new or need guidance.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

RESIZE YOUR IMAGES - try ~1000px, <1.1mb

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

>> No.4698029
File: 294 KB, 1000x771, hands.jpg [View same] [iqdb] [saucenao] [google]
4698029

Any critiques?

(aside from the hands, haven't even started learning how to do them)

>> No.4698050

>>4698029
no its perfect. please stop posting. mommy will put it on the fridge and give you two gold stars.

>> No.4698070

>>4698050
Don't think that was called for, but ok.

>> No.4698092

>>4698070
There are people who come to /ic/ just to antagonize begs. Don't take it personally, anon. The person who replied to you is probably some manic depressive who has decided to spend their free time trying to make other people feel as unhappy as they are.

>> No.4698113
File: 78 KB, 631x585, 106898786_1536332469878702_2663082414144339991_n.png [View same] [iqdb] [saucenao] [google]
4698113

I want to draw robots

>> No.4698116
File: 39 KB, 397x723, caca.png [View same] [iqdb] [saucenao] [google]
4698116

>>4698113
second robot I've tried to draw

>> No.4698143

Just starting the /beg/ stuff and beginning with drawing on the right side of the brain
Do I literally just do the exercises and skip every single thing that isn't part of the exercise instructions?

>> No.4698148

>>4698113
I can see these vastly improve with learning some form and studying mechanical parts.

>> No.4698191
File: 522 KB, 3000x3000, oldman2.jpg [View same] [iqdb] [saucenao] [google]
4698191

>>4695895
Tried to fix and improve this one

>> No.4698210

Anime rots your brain.
Love your culture.

>> No.4698218

>>4698210
Even cancel culture?

>> No.4698246
File: 204 KB, 3456x704, scrap179_a.jpg [View same] [iqdb] [saucenao] [google]
4698246

I tried drawing without reference. Disaster. Back to grinding anatomy.

>> No.4698305

>>4695942
>I've tried bodies a couple of times but ended up frustrated with finer details like elbows creasing skin depending on how a forearm is angled
The Art & Science of Figure Drawing - Brent Eviston
https://mega.nz/folder/HkhCVAqZ#Kuts7ln7DQMgm8YE_svSFA

>> No.4698313

>>4698148
Studying mechanical parts, you mean like engineer's drawings?

>> No.4698323

>>4698305
Should I watch this before Huston?

>> No.4698331
File: 1.22 MB, 3135x1869, Unnamed.png [View same] [iqdb] [saucenao] [google]
4698331

Quick stuff I did today
Cant resize cause of phone posting
Sorry anons

>> No.4698335

>>4698246
Who teaches construction that way? Looks decent to me

>> No.4698339
File: 150 KB, 1055x1720, Untitled.png [View same] [iqdb] [saucenao] [google]
4698339

>> No.4698340

>>4698335
https://www113.zippyshare.com/v/oigHqRsz/file.html

>> No.4698342

>>4698340
>403 forbidden

>> No.4698344

>>4698342
not the poster and I can download it just fine

>> No.4698355

How do you do indentations? Especially when your looking at something head on.

>> No.4698372

>>4698323
Yep

>> No.4698378

>>4698313
https://www.youtube.com/watch?v=ZluGXgpdJj4
https://www.youtube.com/watch?v=li2qw57PqZI

>> No.4698393

>>4698378
Thanks you very much

>> No.4698403

>>4698339
ayy

>> No.4698405

>>4698403
i know. pretend the heads aren't there. i'm pulling my hair out over how to correctly proportion the male torso

>> No.4698421

>>4698344
can you tell me the title of it, so I can look for it myself. I cannot access that site.

>> No.4698425

>>4698421
nta but it's morpho simplified forms, it's on the ic torrent under new books>anatomy

>> No.4698490

>>4697835
Thanks for the tip. Also im currently watching the Art and Science of Drawing by Brent Eviston. Have watched some of proko's stuff but not much are they essential or will eviston cover me up (if you know his stuff)?

>> No.4698492

>>4698405
Pecs don't bulge unless a person is quite muscular.

>> No.4698498
File: 184 KB, 800x800, Suck.png [View same] [iqdb] [saucenao] [google]
4698498

>> No.4698501

How do I feel the form?

>> No.4698516

>>4698498
what's he doing to that man

>> No.4698520

>>4698246

Without reference? These look 99% identical to the drawings in the book you shared...

>> No.4698553
File: 522 KB, 1600x1200, Spooky.png [View same] [iqdb] [saucenao] [google]
4698553

Here's a more serious attempt. What should I focus on practicing?

>>4698516
Giving him a brain suck.

>> No.4698558
File: 541 KB, 3508x2480, hands_1_sml.png [View same] [iqdb] [saucenao] [google]
4698558

What do you guys think about sycra iterative drawing?

>> No.4698560

reminder, you shouldn't be proud of anything you drew with a reference.

>> No.4698575

>>4698558
amazing way to learn anything in life but boring so no one really does it, spaced repetition is even better and programs like anki prove this

>> No.4698580

>>4698558
fucking finally somebody who is taking good advice and trying to improve.

You can literally see the progress you've made. Compare the first hand to the last, huge difference. Dont forget, every iteration of the hand, remove/change some things until it looks completely right. If removing/changing things only further skews it in your eyes, then stick to the hand you find the most accurate.

also, dont forget to find an image online occasionally to see what you need to improve, hide the image, then draw another 10 or so.

Doing good work anon

>> No.4698581
File: 168 KB, 860x774, retarded.png [View same] [iqdb] [saucenao] [google]
4698581

>>4698560
>You

>> No.4698589

>>4698580
I am acctually doing Ethan Becker "hack" method and Sycra at the same time. I hate Becker but his method gives me immidiate feedback

>> No.4698595

>>4698589
whats beckers hack?

>> No.4698628
File: 146 KB, 750x1000, 20200703_183419resize.jpg [View same] [iqdb] [saucenao] [google]
4698628

I'm trying to draw monsters for an rpg I'm writing, this one's supposed to be slightly off because of how they're created, but is it okay for what it is? If not, what should I do to improve?

>> No.4698630

>>4698628
Sidenote, The underline sketch is still there because I'm planning to eventually draw over it digitally.

>> No.4698661

>>4698553
>>4698628
constructive figure drawing and simplified anatomy

>> No.4698669

>>4698595
https://www.youtube.com/watch?v=NEvMHRgPdyk

>> No.4698715

>>4698628
the anatomy may be purposefully off, but the hand positioning, chest positioning, and entire body is off. What type of pose were you going for? If you have a reference, even if you're able to just take a picture of yourself doing the pose and blur out your face? It's healthy to not draw with a reference, but you need to remember to, after you're finished the reference free drawing, go and find a reference for the photo and compare how accurate you got it to real life.

Still though, if you can, take a picture of yourself in that pose if possible

>> No.4698758

wow you guys are all so good! i can't even draw a stick figure lol.

>> No.4698789

>>4698758
it just takes plenty of smart, hard work, but anyone can do it!

>> No.4698797

>>4698669
thank you lad

>> No.4698801

>>4698758
pyw

>> No.4698811
File: 149 KB, 960x1280, 20.jpg [View same] [iqdb] [saucenao] [google]
4698811

i started drawing two weeks ago i dont know what im doing give me the redpill

>> No.4698818

>>4698811
loomis time

>> No.4698846
File: 1.40 MB, 1024x768, 7AF3FF37-13BB-42FB-A191-0C4651B5EBCA.png [View same] [iqdb] [saucenao] [google]
4698846

Any advice for a person starting out late (24 yo) with hopes of one day be making something of value/doing this to some, even if limited, professional capacity? Besides the literature list and “keep drawing” of course, I’m on those already.

Also - generally speaking, how much of my drawing endeavors should be from the imagination and how much it should be studies from references right now?

>> No.4698855
File: 69 KB, 686x890, 1580037661325.jpg [View same] [iqdb] [saucenao] [google]
4698855

>>4698801

>> No.4698858

>>4698811
just do the dissection exercises from drawabox

>> No.4698876
File: 69 KB, 750x941, C0D26475-A278-413F-9896-7853F6899D32.jpg [View same] [iqdb] [saucenao] [google]
4698876

>>4698855
i love this lil guy

>> No.4698891

>>4698811
keys to drawing to draw what you see without being too autistic about it, blocking in and atelier-like methods to be accurate when you need to, learn to draw boxes and basic forms to work towards drawing from imagination, then you start with vilppu/loomis/dynamic sketching and what have you.

if you have a clear idea of what you want to draw you tailor your studying around it and use iterative drawing to get a sketch that you like enough to finish and finish it

or maybe not. idk what im talking about

>> No.4698960

>>4698581
tell me why i'm wrong

>> No.4698963

>>4698846
https://www.youtube.com/watch?v=k0ufz75UvHs
https://www.youtube.com/watch?v=egCx3dgGYDI
https://www.youtube.com/watch?v=ovSAXB2NHqc

>> No.4698966
File: 139 KB, 1334x848, KEK.jpg [View same] [iqdb] [saucenao] [google]
4698966

>>4698818
>Loomis
>Sphere
KEK
https://drawabox.com/ PLS

>> No.4698972

>>4698966
loomis time

>> No.4698980

>>4698963
Much obliged, gonna dig into these

>> No.4698984

>>4698669
what do we think about this guy, am I allowed to like him?

>> No.4698985

>>4698984
yeah hes based if you wanna become an animator, has a lot of experience with disney and working on nickledeon shit etc

>> No.4699015

I just finished the first practice video of Brent Envisions guide to Gesture Drawing. ....And wow I cant even draw a good line of action. I feel hopeless as fuck.

>> No.4699029
File: 1.26 MB, 1920x1200, kyoshi2.jpg [View same] [iqdb] [saucenao] [google]
4699029

Any thoughts?

>> No.4699033

>>4699029
sorry if this sounds rude but please leave, this is a thread for begs and you are clearly not

>> No.4699037

>>4699029
i like the sleeves

>> No.4699040

>>4699033
Thats very flattering actually, but I don't feel /int/ yet
Either way, I hope it's not annoying if I repost it on another thread for critique

>> No.4699043

>>4699015
see >>4693024

>> No.4699044

>>4699040
of course yeah, i think you would get better advice as well as most people here are beg

>> No.4699048

>>4698342
403 forbidden is probably because you have a bad cached copy, try adding a question mark and random string at the end to force it to fetch an uncached page
like https://www113.zippyshare.com/v/oigHqRsz/file.html?spaghetti

>> No.4699049
File: 55 KB, 830x328, x48po36e0w851.jpg [View same] [iqdb] [saucenao] [google]
4699049

Can you help me between the XP-Pen 15.6 vs the XP-Pen 15.6 Pro, please?

Next month I'll get a tablet with screen, I don't know how to draw very well but I've always loved drawing and I'd love to, when I have it, to be a part of your community. I've asked to friends and they all agreed is best to have a tablet with a screen than one that doesn't have it so that's what I'm gonna do, but... If I have no idea how to draw, do you think it'd be throwing aways the money on a tablet with screen? I tried one without a screen (a blue Wacom Intuos) and I never learned how to use it, but everyone recommended me one with screen.

My question is I have a somewhat limited budget and I've seen these two tablets, XP-Pen 15.6 and XP-Pen 15.6 Pro. The first one is 275$ on aliexpress and the second one is 375$, there's a 100$ difference and I don't get much about this I just know I want one of these models and since I can't even draw and I'm not a professional as much as I wanna learn I don't know if it makes sense to spend on the pro version when I could have the regular version for 100$ less since I said I have a tight budget if I buy the first one I could get it next month but if I want the second one I might have to wait several months.

>> No.4699067

>>4699043
Okay. its not for beginners. Then what is the course of action to lead up to gesture drawings? You tell me what not to do, but then offer no solution.

>> No.4699074

>>4699029
gecko hands, try imagining holding fans irl and using that as reference
face feels a lil lopsided, i think the problem is with the eyes; that back one tilts *up* instead of being foreshortened *back*
headdress isn't centered on her head, which also doesn't help with the head lopsidedness
actual kyoshi's face is either longer or thinner than depicted here, i think; i dunno if that actually merits any changes since it's very clear who you're depicting already, just throwing it out there
is that triangle poking out over the right arm a tiddy, if so i'd say do some more studying on how tiddy are drawn cos it's not like that
if she were to face you head on, the part of her tunic-thingy in front would only cover half of her body; i think in official illustrations it goes diagonally all the way across her chest down to the belt, so the rectangular flap below the belt covers her entire front instead of stopping midway. your drawing also has no sort of fastening where it changes angle, so if her outfit were like that irl the corner there would just flap open.
like other anon said, sleeves are really cool; your understanding of cloth and draping is pretty solid.
overall i definitely wouldn't call this /beg/ apart from maybe the hands

>> No.4699080
File: 352 KB, 903x682, 0FF1774B-B472-4154-AFCB-DA51649C9B90.png [View same] [iqdb] [saucenao] [google]
4699080

Posted this in the last thread right before it died, but asking what I could improve upon again.

>> No.4699081

>>4699029
i see people say one should use dark red/blue (or some other color) for your lines instead of black. They also say you should change your color temperature for shadows/highlights instead of using a lighter/darker shade of your original color. looks nice btw, wish i could give better advice but i'm kinda beg so i mostly repeat stuff i've read around here

>> No.4699083
File: 77 KB, 640x554, 590FFC0D-4792-4DA7-8B3B-10243231F8C1.jpg [View same] [iqdb] [saucenao] [google]
4699083

Working on faces. You guys keep telling me mine are unappealing.

>> No.4699088

>>4699029
oh also be careful about line weight, the line around her face is insanely thick and then it gets super inconsistent on her actual silhouette; if you're going to vary line weight make sure it makes sense.
i feel like a little bit of her ear should be visible more than it is atm, line weight on the face again definitely isn't helping there.

>> No.4699093

>>4699080
i feel like her bust is off-center, either she's leaning back/angled and her shoulder/neck line needs adjusted or she's standing relatively straight and her bust/overalls are trying to escape
either her index finger needs to be a little bit longer or her hand overall needs to be angled further away from the camera

>> No.4699094

>>4699083
use a fucking stable brush.

Look, Ethan Becker's "Always use a reference" bullshit is retarded, but he's right about one thing: The more fucked up a brush is, the better it conceals mistakes/errors.

The best brush you can use is a pencil brush if you are on clip studio, and specifically design pencil. Make sure you customize it to be a circle/slight oval instead of an extreme oval, and draw from there. Either that or find pencil brush settings for photoshop or whatever.

Stop using the PAINT brush to DRAW. It conceals too many errors and makes everything look fucky.

>> No.4699101

>>4699093
She is leaning back! I’ll adjust her neck line a bit and see what looks good :)

>> No.4699105

>>4699067
Quickposes the website

>> No.4699119

>>4699067
learn perspective first, that will help you see things in 3D and not as flat.
>Perspective also helps you with your perception
Perspective - Understanding the depth cues, orientation and position in space, perspective tools etc. are essential for successful human figure drawing.
https://www.youtube.com/watch?v=UFn9w3uDkz4&feature=youtu.be
https://drawabox.com/

>> No.4699121
File: 177 KB, 700x1149, 5.jpg [View same] [iqdb] [saucenao] [google]
4699121

Feedback/critique?

>> No.4699124

>>4699121
need some flow line and depth practice.

>> No.4699132
File: 1.23 MB, 1920x1200, kyoshi2 fixes1.jpg [View same] [iqdb] [saucenao] [google]
4699132

>>4699074
the hands were a real challenge due to the thick ass gloves in the reference picture and, altough sloppy, I think they look enough like gloves.
I tried to fix the face, I centered the headress (jesus that was embarassing to realize), rounded up the tiddy and gave it a sister and gave the tunic a pin to stay put because changing the design was too much effort
>>4699081
I'm very very new to using colored lines so this is a placeholder but I think I'll go back to black lines when I post this on my ig. I'll look up practice for colored lines for future drawings tho
>>4699088
Holy shit you were right about the lineweight! the neck looked made of wood. I also brought a bit more of the ear, good eye there
>>4699037
thank you very much. I had planned to take a png of a chinese gold pattern and just paste that there, but I didn't find a transparent one and I'm shit at photo manipulation, so I just drew it and hoped for the best

I don't wanna keep spamming the thread but if you catch another glaring mistake please tell me so

>> No.4699134

>>4699119
Its really funny how I ask the same question two different times. And two different people contridict each other directly. Said by someone a few threads ago --> "drawabox teaches the perspective you need for the exercises, gesture drawing is done from observation so you can do those before knowing perspective"

>> No.4699138

>>4699134
So who is right? Perspective first or Gesture? They can't both be right.

>> No.4699142

>>4699132
the big problem with the hands is that her left hand is on backwards lol
her thumb should be facing out

>> No.4699157

>>4699138
perspective first. you don't directly need it for gesture but you do need some level of implicit understanding about how to depict the human body, so although gesture doesn't depend on perspective it should generally be done later in the learning process because it does rely on other basic skills.

>> No.4699169

>>4699138
both? do them at same time and use perspective in your gesture to learn the lessons that you did on perspective the day before, the most important thing though is having fun, so do whatever is fun to you and youll go further than forcing something

>> No.4699180

>>4699169
I am doing both actually. But the point was really that its fustrating to heed advice from someone on the thread, and things dont work out, and someone else claims "No no, you've been doing it wrong this whole time."

>> No.4699184
File: 1.27 MB, 1920x1200, kyoshi2 hand fix.jpg [View same] [iqdb] [saucenao] [google]
4699184

>>4699142
jesus that hand was a fucking cunt. Next time I'll just use my own hand if the reference is weird...
Anyways, I hope this covers it. I'm going to sleep

>> No.4699185
File: 20 KB, 1000x750, PP.png [View same] [iqdb] [saucenao] [google]
4699185

>>4699169
>so do whatever is fun to you and youll go further than forcing something
Based
Also, you need perspective for the Mannequinization

>> No.4699198
File: 102 KB, 728x692, aang-katara-toph-beifong-zuko-sokka-aang.jpg [View same] [iqdb] [saucenao] [google]
4699198

>>4699184
you missed what i was talking about i think
hold your hand by your waist in the same way she is, notice that your pinky finger rests against your body and your thumb points outwards. try holding a CD case or or something in that hand, notice that you'd have your thumb resting against the outside (facing the camera) and your pointer finger on the underside. if her hand were facing downward, that position would be correct, but as it is you have it mirrored so it's backwards. here's this random kyoshi picture i stole from google so you can see what i mean, look at where her thumb is when she's holding the fan in front of her.

>> No.4699214
File: 323 KB, 1280x1707, pBhy6Kv.jpg [View same] [iqdb] [saucenao] [google]
4699214

>>4699198
Ohhhhh I see what you mean
I should fix the thumb on the hand on her waist, maybe raising it up would work better
I didn't realize what you meant because I was seeing it as a thumb this whole time
Here's the reference, sadly that fucking hand is cropped (maybe doing the same would save me some effort, I'll see tomorrow)

You might realize that I changed a lot of the lightning and cloth folding, that's a subtle nod that I'm retarded

>> No.4699223

>>4699214
yeah notice in the ref that the fan isn't a 90 degree angle like in your drawing, it keeps going past the crop so her thumb is actually on top of it
i didn't realize what you had there was a thumb since it was resting weirdly like that, makes more sense seeing the ref now but yeah i'd say maybe worth doing some work there tomorrow
i know i keep barraging you with critiques but this is a really good piece of work that you should be proud of, finishing up that hand is really the last thing of any consequence i can see to improve it

>> No.4699225

>>4699214
i also see why you had her tunic like that now, the folds in the cloth on the ref do sorta look like it angles off there

>> No.4699230

>>4699223
I am very flattered, and I'm glad I caught your interest enough to keep answering
To hear praise on this hellscape is a weirdly warm feeling

>> No.4699235
File: 81 KB, 547x835, Oy yo yo yo.png [View same] [iqdb] [saucenao] [google]
4699235

Drew this instead of volleyball girls.

This is a stupid question: is using Free Transform and fixing proportions cheating? I realized I used it a lot (especially on heads) and I was wondering if it might be detrimental to progress.

>> No.4699247

>>4699235
"no such thing as cheating" is a common meme here, but it's certainly not helping you.
it's one thing to be able to identify issues with proportion, it's another to be able to correct yourself and make lasting improvements. free transform "works" and gets you results, but i absolutely would say it's detrimental to progress.
if you're using free transform a lot then it sounds like you're good at identifying issues with proportion but bad at fixing them; as an alternative to what you're doing atm, i'd suggest sycra's iterative drawing method (the video about it was linked earlier >>4698963 if you haven't seen that).
basically just draw something (let's say for you a rough sketch of a head connecting to a torso), figure out what you're screwing up, draw it again doing that part differently, and repeat. try to get it right each time but instead of fixing the same drawing re-draw it each time so you can use past iterations as examples of what went wrong/right. it's tedious but it gets suggested literally every /beg/ thread because it works damn well.

>> No.4699254

>>4699247
Thanks! I'll watch it right now.
Anything I should work on in my drawing?

>> No.4699263

>>4699254
nothing jumps out, it's a pretty solid drawing. i particularly like the lighting, i see a lot of people struggle with that.

>> No.4699295

>>4699263
Thanks.
Truth is, I don't know how to color stuff on digital.
So I just use black and white tones

>> No.4699308
File: 959 KB, 3508x2480, lawyer1.png [View same] [iqdb] [saucenao] [google]
4699308

>> No.4699328

>>4699308
watch out for symbol drawing, particularly your eyes and mouth.
in general, it's helpful to crop and resize images posted here to be most helpful for people wanting to critique - in this case, it'd be nice to see the ref a bit larger to make it easier to compare to your drawing, and cutting down that white space would reduce the need to open the image in a new tab to zoom in adequately.

>> No.4699340
File: 1.29 MB, 2060x1455, lawyer2.png [View same] [iqdb] [saucenao] [google]
4699340

>>4699328
thanks, i was just freehand drawing while watching the video, so i don't have a particular still i was tracing.

>> No.4699346
File: 105 KB, 903x863, 13.png [View same] [iqdb] [saucenao] [google]
4699346

back again for day 13

>> No.4699362
File: 119 KB, 2531x1440, neck-anatomy-reference-set-3d-model-obj-stl.jpg [View same] [iqdb] [saucenao] [google]
4699362

>>4699346
is this drawn from reference? be careful with that nose, particularly the nostrils.
also, super important note: necks do not taper like that. look at pic related, and google pictures of peoples' necks. the way the musculature of the neck connects to the shoulders means it flares a bit at the base and sorta curves on one side when the head turns, but that conical shape is a frequent and immediately noticeable /beg/ mistake.

>> No.4699367
File: 63 KB, 1000x540, heads 45.png [View same] [iqdb] [saucenao] [google]
4699367

How do I draw things in extreme angles? I know there's perspective involved and the use of guidlines for facial feature but it trying to draw it out feels like an optical illusion.

>> No.4699392

>>4699346
also learn to draw eyes
you did the same sort of sketchy tumbleweed thingy on your day 12 drawing and i didn't point it out there because it had at least a bit of clarity due to the varying opacity levels, but the right eye particularly yesterday and this eye today feel like a cop-out. grind fundamentals before trying to depict features stylistically.

>> No.4699415

>>4699392
yeah desu i hate my eyes and im not comftorable with them so i try hide them with hard shadows but in reality there chicken scratches cause i lie to myself

>>4699362
im too beg to understand this im not going to lie and i drew it from imagination no reference not sure if thats a compliment or not but thanks for the reply

>> No.4699418

>>4699367
how /ic/ wants you to do it: read and study advanced perspective books for a full year, constantly do exercises
how actual pros do it: pose a model in blender and use it as a reference

>> No.4699425

>>4699415
it wasn't a compliment, sorry; i should have been clearer. it very clearly looks like it was drawn from imagination rather than reference, because it's on par in terms of apparent skill with a notebook doodle. if you actually want to learn to draw, there are specific and intentional ways to improve your skills. drawing a head every day is what eighth-graders do on deviantart and will not lead to any improvement.
would you mind walking me through your learning process so far, what excercises you've been doing etc? i'm not trying to be a dick by saying this, but no amount of critique given here will help you if you're not incorporating it into structured efforts to improve.

>> No.4699431
File: 219 KB, 688x919, ginger.png [View same] [iqdb] [saucenao] [google]
4699431

>>4699425
well i basically have my tablet on my side and any time i see a cool face in the day i try to replicate it like pic related was a photo i saw on /fa/ and then at night i draw a face from imagination and thats basically it, i draw for fun so like doing studies and reading books doesnt really interest me as i just like creating characters

>> No.4699432
File: 2.94 MB, 5712x3264, IMG_299.jpg [View same] [iqdb] [saucenao] [google]
4699432

My first ever attempts at drawing.
Why haven't you faggots told me how relaxing drawing is? I could've saved my hair

>> No.4699439

>>4699425
and further down the line if i care more if i carry on i can learn some stuff but at the moment i just find drawing fun so thats what i do

>> No.4699444

>>4699431
>>4699439
respectable. i'll stop critiquing your work then, since my perspective is generally more serious than will be helpful for someone just doodling for fun.

>> No.4699458

>>4699444
i mean im not going to ignore advice given to me so now my necks will be better because of you so thank you, im not gonna to adverse getting better its just im not going to go and seek it

>> No.4699459

>>4699432
if this is actually your first attempt at drawing then these are fucking amazing

>> No.4699463

>>4699049
there's a thread explicitly for questions and discussion like this: >>4696776
/beg/ isn't gonna be the best place to ask since most people here pretty much by definition lack the experience to help you make informed decisions about this sort of stuff.
i personally think starting digitally is a really bad idea and will make the learning process longer and harder, especially if you don't end up sticking with it at which point you're just out $300.
to that end my advice would be start the way most people do, learning traditionally until you have the fundies down. by that point the tablets will still be there (and probably cheaper) and you'll have the skill and experience to make better use of them. they're not a small investment and it's worth buying the best you can, so holding off until you're very sure that art is something you want to pursue will mean you can make more informed buying decisions.

>> No.4699518
File: 447 KB, 2501x1563, TELEMMGLPICT000152176832_trans++ek9vKm18v_rkIPH9w2GMNtm3NAjPW-2_OvjCiS6COCU.jpg [View same] [iqdb] [saucenao] [google]
4699518

Show me how to do construction for this bird without tracing it.

>> No.4699520

>>4699080
>>4699093
agreed, as well as adjusting the shading on the nose a bit. The side facing the camera is a bit too dark

on the bright side you're on the higher side of /beg/ in my opinion. not quite /int/ but youre on your way.

>> No.4699537

Why am I not having fun I thought I wanted this so bad

>> No.4699544

>>4699518
https://drawabox.com/lesson/5

>> No.4699548

>>4699537
Thats really only a question that can be answered by you. Maybe you're being too hard on yourself. Maybe you're afraid of messing up. Or maybe you do not like putting in the time to draw because it simply doesnt interest you.

>> No.4699563
File: 82 KB, 389x640, FBC04283-CB0A-43A5-9FD1-1517E6089F87.jpg [View same] [iqdb] [saucenao] [google]
4699563

Beg harder!

>> No.4699628

Anyone got a good sketch pencil brush for photoshop?

>> No.4699662

>>4698029
i would say you have nice painterly instincts but just focus on the gesture of the basic elements of the figure you are depicting and it will influence your shadows/lighting to indicate more tactile form. and be more loosey goose with straight lines and curves. let it come naturally or it will look like a struggle on the page

>> No.4699702
File: 358 KB, 956x1225, 20200705.jpg [View same] [iqdb] [saucenao] [google]
4699702

Gesture (plus a little bit of construction?) practice

I think the bottom version is the best that I can do for now ;~; Any help appreciated!

>> No.4699717
File: 871 KB, 593x630, file.png [View same] [iqdb] [saucenao] [google]
4699717

>>4699518

>> No.4699730

>>4699563
oh hey, if I am right you're the same artist from here? >>4699083 art style seems to match so I assume you are.

Thank you for improving the brush you use., O think you suffer from student syndrome where you end up tracing the same line over 4 to 5 times instead of a tame 1 - 3. Work on creating more confident lines. You're drawings are fine but just make the lines more readable or do lineart over that image

>> No.4699736
File: 620 KB, 2607x3300, combo.jpg [View same] [iqdb] [saucenao] [google]
4699736

here's the art i made today... had a fun day drawing stupid shit with friends. now back to studies, i guess?

>> No.4699740

>>4699049
I have the pro, no clue about the non pro but its nice and has improved my life a good deal. Duals as my second monitor with pen functionality, that I can also use for art. Being /beg/ I don't use it for art too much yet, but having a graphics tablet is real fucking nice for taking notes and doing other things like math instead of having to use physical notebooks or typing shit in word.
For that alone I'd recommend you get a graphics tablet, can't tell you which one though as it's based on a lot of things, anons in the thread other anon linked will be more helpful there.
All I can say though is you probably won't be upgrading your tablets often unless there is damage, you could probably easily go for a decade or more with a single one, so make sure its good quality and consider shelling out an extra hundred or so for a bigger better tablet as you will enjoy those years much better. Only consider a super expensive big ass one when you actually go pro tho, there will be diminishing returns for a /beg/ the higher the price since you can't even use it for art fully.

>> No.4699745

>>4699548
>Maybe you're being too hard on yourself
Not him, but do you have any suggestions on getting over this? I mess up a simple line or shape and I get really disappointed/frustrated in myself.

I know I'll be making tons of mistakes as a novice, but it still gets me every time.

>> No.4699774
File: 455 KB, 1754x2480, girl_dark_port.png [View same] [iqdb] [saucenao] [google]
4699774

Something feels off

>> No.4699780

>>4699774
>eyes, eyebrows, mouth, nose are all symbols and not 3d... but it's anime, so that's expected
>lighting seems to be both straight-on and at an angle
>face shape is off, too squished vertically
>portrait as a crutch to not draw in 3d

>> No.4699781
File: 1.67 MB, 4032x3024, image.jpg [View same] [iqdb] [saucenao] [google]
4699781

Today is my first day.

>> No.4699786

>>4699774
Same artist that drew ruka?

>> No.4699798

>>4699745
Thats... not an easy question to answer because I get it too sometimes.

Maybe some good advice that was given to me, was that you got to not kid yourself. You're not a pro, you're not decent, you might consider yourself to be straight up garbage at drawing. Thats okay. Your worth isnt based on what you draw at the end of the day. You need to relax. Be at peace with the fact that you're going to draw shitty shapes and lines. I don't even mean that you're only going to do it a little bit. You're going to fail a lot, and I have to stress that it is okay. Set yourself a very small attainable goal that you can reach, and once you reach it. Understand that for you, a reaching a very small goal really is an accomplishment, because you are one small step, and one day closer to being the skilled artist you want to be.

Someone reccomended a youtube video on this thread awhile back and it really hit home with me, so im going to link it as well for you. It goes into what I said but more fluently and in more depth, and I highly reccomend you give it a listen. Best of luck to us both!
https://www.youtube.com/watch?v=SF3x3aEtjLo

>> No.4699810

>>4699717
I appreciate it but jesus what made you choose that palette?

>> No.4699827
File: 77 KB, 414x640, 5D9F4643-A471-4923-BAD3-DB199525A77B.jpg [View same] [iqdb] [saucenao] [google]
4699827

I think I lost my mind.

>> No.4699833
File: 307 KB, 806x918, dumb bunny outfit retard.png [View same] [iqdb] [saucenao] [google]
4699833

Posted yesterday but didn't get any replies.
Thoughts other than the left hand being small

>> No.4699836

>>4699827
I'm a beg but there's a lot of soul in this, broski I like it

>> No.4699839
File: 524 KB, 1000x1000, file.png [View same] [iqdb] [saucenao] [google]
4699839

>>4699810
i like bright colors when sketching lol

>> No.4699841

>>4699786
It was made by me

>> No.4699845

>>4699798
Thanks for taking the time to give such good advice. It's really appreciated and I'll be applying it as I keep practicing. Best of luck to you, too!

>> No.4699848

>>4699833
weird mix of symbolism and an attempt to be 3d - the legs look 3d but the face and hair are 100% bad symbols, both arms are too small especially her left, chickenscratching on the linework, boots/feet are wonky shape and maybe too small.

>> No.4699853

>>4699833
the right hand being small
on a serious note, eyes aren't on a flat plane; the skull curves, so that eye further from the camera should have a bit of perspective and foreshortening going on. the face overall really feels weak/symbol drawn desu, can you post your other layer(s) so we can see construction?
her far shoulder is kinda pointy
her boobs feel symbol drawn
foreshortening on the lower foot is pretty wack
her far leg doesn't make any sense, try x-raying through and making it connect to her body in a logical way and you'll see what i mean

>> No.4699854

I CANT FUCKING JUDGE THE DISTANCE BETWEEN THINGS WITH MY EYES

WHY IS THIS SO HARD

>> No.4699862
File: 313 KB, 806x914, Untitled.png [View same] [iqdb] [saucenao] [google]
4699862

>>4699833
BONEITIS

>> No.4699864

>>4699862
mmmm curvy bonies. love those

>> No.4699866

>>4699853
>>4699848
thx guys i'll work on proportions, 3dness and overall linework

>> No.4699868

>>4699866
her face, boobs, hands, and, hips, and feet make it seem somewhat like you aren't doing construction and just yoloing the final product instead, always do construction.

>> No.4699874
File: 55 KB, 667x672, cstrctasdasdsad.png [View same] [iqdb] [saucenao] [google]
4699874

>>4699868
I did minimal construction and basically just changed shit as I went along, so not proper at all

>> No.4699877

>>4699841
Is that a yes to my question? Knowing you've only been drawing fir a few weeks will affect my reply

>> No.4699880
File: 6 KB, 172x123, chrome_tkBQoGQZ1t.png [View same] [iqdb] [saucenao] [google]
4699880

>>4699874
how didn't you realize this looked weird at some point?

>> No.4699884

>>4699880
i'm beg bro

>> No.4699898

>>4699877
Ah, if you mean Ruka from last /beg/ thread?
Then, No.

I've drew this one >>4695740

>> No.4699900
File: 6 KB, 172x123, Untitled.png [View same] [iqdb] [saucenao] [google]
4699900

>>4699880

>> No.4699901
File: 130 KB, 383x500, 1592636894398.jpg [View same] [iqdb] [saucenao] [google]
4699901

>>4698811
how do you fuck up drawing a circle that bad

>> No.4699902
File: 58 KB, 414x640, 95082945-242C-46A0-878B-D8BC4F65456B.jpg [View same] [iqdb] [saucenao] [google]
4699902

>>4699730
Yup that’s me. Thanks for the tip it got me out of a rut but I can’t stop tracing over the same line over and over unless I use the wrong kind of brush it’s a met
Metal problem or something.

>> No.4699911

I have two more months of freedom before I become a wageslave, so I gotta use this time well

>> No.4699919

>>4699911
Be thankful for everyday of that, I have to goback to work from unemployment this monday. It makes no fucking sense to me since Coronavirus is still a thing, but okay I guess Ill pretend the world isnt ending so I can punch in at 8am to my shitty job instead of focusing on my drawing skills.

>> No.4699945

>>4699040
Better to get told that you are too shit for /int/ than too good for /beg/

>> No.4699959
File: 2.49 MB, 4000x3000, IMG_20200705_003918.jpg [View same] [iqdb] [saucenao] [google]
4699959

Complete and absolute beginner here who's never done anything.

Here are my attempts at the first two exercises of keys to drawing. Any thoughts? Is it too early to get critique?

Biggest fuck up on the shoes imo was messing up the perspective on the left side of the left shoe. Don't know how to judge the hands, all I've realized is that my fingers are hairy as fuck.

>> No.4699965
File: 1.49 MB, 1542x878, first.png [View same] [iqdb] [saucenao] [google]
4699965

>>4699959
fuck, i should have resized this!!!

>> No.4699996
File: 105 KB, 1000x625, 62f22627-9509-4417-a530-939b5b719fa8_1.jpg [View same] [iqdb] [saucenao] [google]
4699996

Postan

>> No.4699998

>>4699965
hard to give critique on those exercises without a reference pic for comparison, and critique wouldn't be very meaningful anyway since it'd either be "yep those look like your shoes" or "no those don't look like your shoes" which realistically you can probably determine yourself.
id say hold off looking for critique in here until you start doing more independent exercises and grinding fundamentals rather than the absolute first baby steps since everyone goes through those more or less the same way.

>> No.4699999
File: 267 KB, 1397x1539, bird.png [View same] [iqdb] [saucenao] [google]
4699999

>>4699518
Original asker here, this is my final result. No matter what I did I could not fucking get the talons right, but I probably shouldn't have picked such a low res image with that in mind.

>> No.4700001
File: 214 KB, 1397x1539, bird construction.png [View same] [iqdb] [saucenao] [google]
4700001

>>4699999
Here's my shitty construction as well.

>> No.4700004
File: 506 KB, 750x750, resize.png [View same] [iqdb] [saucenao] [google]
4700004

taking any and all crit

>> No.4700013

>>4700004
inconsistent perspective on the head, the ears disagree with everything else. either draw the whole head in 3/4 or put the ears in profile.

>> No.4700049
File: 91 KB, 640x932, Random_-_00061.jpg [View same] [iqdb] [saucenao] [google]
4700049

>>4699998
That makes sense to me. Thanks for the advice, I'll hold off until I get further into it!

>> No.4700058

>>4699810
>>4699717
REJECT MODERNITY
EMBRACE BIRB

>> No.4700071

>>4699999
NICE DIGITS

>> No.4700072
File: 703 KB, 574x613, loom.png [View same] [iqdb] [saucenao] [google]
4700072

tried doing some loomis stuff for the first time quick not really going for likeness. Getting the second circle and orientation is hard but its fun. I'll have to grind a bunch soon

>> No.4700090

>>4699999
checked

>> No.4700200
File: 76 KB, 428x800, Untitled.png [View same] [iqdb] [saucenao] [google]
4700200

loosely referenced from >>>/s/19654657

>> No.4700231

>loomis head
Oh god I'm so over thinking this. I keep trying to make it so the head follows the exact lines and doesn't move away from it, It's like I'm restricting the creativity of it. And it's even weirder once I start to compare different types as they move the location of the nose and eyes around and it's really throwing me off.

>> No.4700333
File: 222 KB, 3508x2480, torso_1.png [View same] [iqdb] [saucenao] [google]
4700333

>>4698558

>> No.4700335

>>4699996
no advise cause im beg but i love this

>> No.4700336

>>4700231
you should practice with the loomis head until your heads don't look like shit then you can free hand them to your style of choice

>> No.4700404

>>4700231
Maybe you're like me and autistically predisposed to the box method

>> No.4700406
File: 335 KB, 1000x1333, 1576902265700.jpg [View same] [iqdb] [saucenao] [google]
4700406

I messed up with the ayy lmao proportions and I was too discouraged to finish the hands. Are you supposed to try to finish up turds or just recognize your mistakes and amend it for next time?

>> No.4700416
File: 257 KB, 1321x667, neck.png [View same] [iqdb] [saucenao] [google]
4700416

>>4699362
i tried to do these necks, not sure if there good but i thought id do some quick sketches on them

>> No.4700428 [DELETED] 
File: 114 KB, 815x667, head.png [View same] [iqdb] [saucenao] [google]
4700428

>>4700416
developed one out a bit more, i know its messy af but i kinda like the look

>> No.4700431
File: 103 KB, 851x675, head.png [View same] [iqdb] [saucenao] [google]
4700431

>>4700416
developed one out a bit more, i know its messy af but i kinda like the look

>> No.4700444

>>4700406
Torso too long and legs not attached to body. Pretty normal beg mistakes. Dont beat yourself up

>> No.4700450

>>4700444
I don't normally draw legs, do you have any tips on how to fix this? I understand that the torso is 3 heads tall if I'm correct but I still messed up unfortunately.

>> No.4700461

>>4698018
Do i need to be able to rotate perfect cube sin perspective free hand to be a good artist?

>> No.4700464
File: 203 KB, 700x1164, 6.jpg [View same] [iqdb] [saucenao] [google]
4700464

>> No.4700468
File: 2.70 MB, 1210x1613, 6FAE0047-FB2D-4BFF-AE1C-6B23A6C0A8AF.png [View same] [iqdb] [saucenao] [google]
4700468

>tfw coming back to drawing after abandoning it in high school
>tfw it’s actually pretty fun and enjoyable
Why the heck did I drop this hobby

>> No.4700510
File: 403 KB, 2733x926, 05.jpg [View same] [iqdb] [saucenao] [google]
4700510

practicing vilppu chapter 04

>> No.4700517

>>4698984
If you want to never improve, go ahead. He was fired from disney because he couldn't draw a simple drawing

>> No.4700530

>>4700464
cute legionnaire, would be catamite to/10

>> No.4700609

>>4700335
Glad you liked in anon!

>> No.4700620

>>4700450
>I don't normally draw legs, do you have any tips on how to fix this?
Look at pictures of naked women or women in underwear. Look at how their legs connect to their body. Draw what you see. Look at female skeletons.
>the torso is 3 heads tall
who told you that? theyre wrong

>> No.4700626
File: 126 KB, 815x739, police.png [View same] [iqdb] [saucenao] [google]
4700626

>> No.4700638

>>4699996
its alright in its simplified state but could use some structural integrity. The ground the man is on also doesnt make sense to be that fluffy, so straightening it out and giving it a more readable structure could fix that. Finally, what is the reason the man and his dog, as well as the ground under them are shaded? There is no object in the way of the light source, which I assume is that glowing sphere up in the sky

>> No.4700643

>>4700333
oh nice. I like the look of the second and 3rd chest (going left to right)

>> No.4700646

>>4700431
you, as a beg are breaking a very important practice rule; Do NOT spend too much time on a singular piece of practice. Make it, if it looks good, then move on and try to repeat it. Do not color your practice, it stalls your actual practicing.

>> No.4700647

>>4700461
I'm pretty sure every mid level /beg/ can do it, so yes you should be able to. On a side note however, its not hard if you just use perspective correctly. If you can imagine the vanishing points, its easy work

>> No.4700659

>>4700510
nicely done

>> No.4700663 [DELETED] 

>>4699121
On it, thanks.

>>4700530
Thanks anon, glad you like it

>> No.4700665

>>4700646
thank you for this advice and i do appreciate it but i was on that piece for quite literally two minutes if that, coloring took less than 30 seconds but i will keep it in mind for the future

>> No.4700672

>>4699124
On it, thanks.

>>4700530
Thanks anon, glad you like it.

>> No.4700688

How do you get the motivation to learn when you have a job and it sucks all the energy out of you making you not want to do anything when you get home?

>> No.4700699
File: 8 KB, 261x215, images-6.png [View same] [iqdb] [saucenao] [google]
4700699

>motivation

>> No.4700713
File: 1.35 MB, 800x800, 800x800.png [View same] [iqdb] [saucenao] [google]
4700713

draw everyday, /beg/ Gang!

>> No.4700715
File: 994 KB, 583x707, ohfuck.png [View same] [iqdb] [saucenao] [google]
4700715

>>4700688
>motivation

It's called DISCIPLINE.
YOU PUSSY ASS BITCH.
FUCKING SPOOK.

>> No.4700738

>>4700713
>draw everyday
Based
Habit > Dicipline > Motiviation

>> No.4700757

>>4698092
half of this board

>> No.4700763
File: 1.09 MB, 1600x2600, JazKaz OC.png [View same] [iqdb] [saucenao] [google]
4700763

Week 3 of getting back into drawing. Suggestions before I do colour flats?

>> No.4700772

>>4700763
Rethink those shadows. Set a definite light source and actually do shadows instead of pillow shading along your outlines.

>> No.4700774 [DELETED] 
File: 371 KB, 2048x1536, image0.png [View same] [iqdb] [saucenao] [google]
4700774

>> No.4700777 [DELETED] 
File: 469 KB, 2048x1536, IMG_8231.png [View same] [iqdb] [saucenao] [google]
4700777

>> No.4700781

>>4700763
clothes are stiff as fuck, hard to tell if her arms are bare or are these clothe and waist is looks narrow and her hair is making look the back of her head larger

>> No.4700782

>>4700772
Im following ambient Occlusion from video.
https://youtu.be/hTh9NpGPeYw

>> No.4700784 [DELETED] 
File: 979 KB, 2048x1536, image1.png [View same] [iqdb] [saucenao] [google]
4700784

>> No.4700791
File: 133 KB, 770x998, 12346436436.jpg [View same] [iqdb] [saucenao] [google]
4700791

>>4698811
>I want to loomis

>> No.4700820

Where can I find lots and lots of portrait reference photos?

>> No.4700824

>>4700820
http://reference.sketchdaily.net/en

>> No.4700956
File: 609 KB, 3508x2480, torso_1_next.png [View same] [iqdb] [saucenao] [google]
4700956

>>4700333


Added a few more iterations right arm feels off and the neck is way too thick

>> No.4700963

>>4700956
are you drawing from reference? if not i suggest finding a similar pose and cross referencing with it, your neck is weird and i think his left shoulder pops out too much

>> No.4700974

Should I get a drawing board if I want to draw traditional? drawing with the paper on a normal table and having to rotate my head every 5 seconds to look at the reference is a chore desu

>> No.4700979

>>4700974
well it seems like if would help you so why would you not? whats the downsides

>> No.4701012

>>4700956
doing good with the iterative drawing, but like >>4700963 and sycra said, dont forget to find a reference after doing 10 to 15 iterations at a time and compare, then hide the reference and continue.

>> No.4701028
File: 676 KB, 3508x2480, torso_1_next.png [View same] [iqdb] [saucenao] [google]
4701028

>>4700956
>>4700963

What about now? It's inside green box

>> No.4701043

>>4701028
i think you need to attatch a head to really see how the neck should be, shoulder looks better and yeah neck does look better in general before it was just way too big like the size of his pecs almost

>> No.4701049

I need some MODERN tips on shoulder/torso construction.
Please don't "loomis" me into oblivion.

>> No.4701050

>>4701028
It kinda looks like a barrel

>> No.4701092
File: 100 KB, 1056x1485, face_and_torso.png [View same] [iqdb] [saucenao] [google]
4701092

>>4701028
>>4701043
>>4701050


How about now?

>> No.4701103
File: 109 KB, 1239x801, neck2.png [View same] [iqdb] [saucenao] [google]
4701103

>>4701092
best i can do as im still beg myself, your neck is too fat and i had to move shoulder location

>> No.4701119
File: 475 KB, 1101x994, saturnforms_7_5_20.jpg [View same] [iqdb] [saucenao] [google]
4701119

trying to apply stuff I've learned watching Vilppu and doing a bunch of exercises. I started with just the gesture, then slowly added more shape to it, and then began defining basic forms with cylinders, boxes, spheres, etc. I still haven't done anatomy study so it isn't super anatomically correct, this is just the best approximation I could get from looking at the ref. It looks really messy and gross but this is honestly the most human looking figure drawing I've ever done.

>> No.4701136

>>4701049
ah yes because the human body has undergone drastic anatomic changes in the last 50 years

>> No.4701148

>>4701049
Try any of the anatomy courses in the video course thread
>>4654003

>> No.4701149

>>4701103

Thank you very much anon.

>> No.4701156

>>4698339
Why is this so stiff

>> No.4701169

>>4701136
>haha, gottem with my snarky remark! score!

It's so obvious that you understood what I meant that it isn't worth slapping back at you.

>> No.4701177

>>4701149
thank you as well for the practice :)

>> No.4701182
File: 182 KB, 750x1000, IMG_20200705_160717.jpg [View same] [iqdb] [saucenao] [google]
4701182

how's my torso..?

>> No.4701215
File: 20 KB, 1338x170, sIGH.png [View same] [iqdb] [saucenao] [google]
4701215

stop

>> No.4701224

>>4701156
The character isnt supposed to be doing anything dynamic. I'm trying to drill proportions into my head. They're supposed to be standing still, looking straight ahead, with their arms at their side.

>> No.4701254
File: 83 KB, 627x1164, 20200705_153603.jpg [View same] [iqdb] [saucenao] [google]
4701254

How is this pose?

>> No.4701255

>>4699702
on the right track in my opinion, i'd actually suggest doing the costruction over the top of the reference now then compare that to the one you did and then have a go at doing it again with the new information you learned.

On the other hand I'd try to push the gesture a little more first, the whole point really is to train yourself to be able to make things believable and appealing, not necissarily accurate, if you were going for accuracy then you'd use a different method.

in your last one you also changed the direction of the center line/pelvis which looks odd

>> No.4701264

do i really need to learn how to draw a perfectly even circle to draw heads or can i get by with one that's a little uneven as a base?

>> No.4701270

>>4701254
it's thicc, desu
>>>/coomerville/

>> No.4701271

>>4701264
not really
Human heads aren't even perfect circles lmao
Wider/Narrower ovals will do just fine, but at least TRY to get a decent circle..

>> No.4701272

>>4701254
does things for my dick so id say good

>> No.4701274

>>4701254
Looks fine so far, but you should really figure out what's gonna go on with the hands.

>> No.4701275

>>4698520
visual library works in mysterious ways.

>> No.4701279

>>4701274
The hands are exactly what I'm afraid of.

>> No.4701280

>>4701279
I figured, you're the same one who drew the last superthicc lady right? Time to study hands, bud.

>> No.4701283

>>4701271
huh. NGL i was stressing over that shit when watching one of those proko videos and I just couldnt hammer out a perfect circle even on all sides

>> No.4701285

>>4701280
Yeah its him.
Small heads.

>> No.4701293
File: 721 KB, 2448x3264, image0.jpg [View same] [iqdb] [saucenao] [google]
4701293

Everyone says that /beg/s should start with learning perspective. Is there a good course from the course thread that you all would recommend for learning perspective?

also here's some of the most recent stuff i drew

>> No.4701295
File: 57 KB, 464x640, 50D2AA2A-BA33-48D8-8447-405F27EB23B3.jpg [View same] [iqdb] [saucenao] [google]
4701295

I’m not a furry, am I?

>> No.4701297
File: 355 KB, 1612x1209, 20200705_220115.jpg [View same] [iqdb] [saucenao] [google]
4701297

First drawing, first /beg/post.

Two main self critiques: first, didn't pay enough attention to the shape of the metal pen tip, it's not just a cone but a cone with a short cylinder attached. Second, trying to shade with a mechanical pencil is difficult, maybe try hatching instead or switch to a regular pencil for shading.

>> No.4701300

>>4701297
if you give a shit about getting better than i suggest drawing something not this complex

>> No.4701329
File: 244 KB, 1128x1250, thumb.jpg [View same] [iqdb] [saucenao] [google]
4701329

>>4701295
I posted this a year ago. Have I improved?

>> No.4701343

>>4701297
Main critique, a pen is straight. Your drawing isn't

>> No.4701345
File: 176 KB, 1000x600, Skull.png [View same] [iqdb] [saucenao] [google]
4701345

>>4701283
I only watch Proko when I want some explanations with where bones and muscles connect. I really don't like his head method and I prefer something like pic where I draw an oval for the brain holding part of the skull and then add the face on. Also, if you're so beg you don't understand perspective and can't draw a circle don't bother with trying to follow along with him. I'm only a /beg/ myself though so my advice isn't gold.

>> No.4701346
File: 281 KB, 834x877, 1580831121289.png [View same] [iqdb] [saucenao] [google]
4701346

>>4700620
Thanks, I'll look into doing that.
>who told you that? theyre wrong
I got it from Loomis. I obviously messed that up though.

>> No.4701367

>>4701329
I would say yes. In terms of flow and coloring, you have improved

>> No.4701370

>>4701329
im gonna be honest if youve actively been learning over the past year then this is pretty bad, in general yes youve improved but no where near as much as you could of if you were proper going for it

>> No.4701383
File: 209 KB, 750x1000, IMG_20200705_174052.jpg [View same] [iqdb] [saucenao] [google]
4701383

I'm stuck at the hips zzzz

How do you guys build your hips and waists? Can I get a <<redline>>?

>> No.4701406

>>4701370
Well shit. Any advice? Should I read Loomis?

>> No.4701409

>>4701406
Don't listen to that nigger. You've improved enough for just 1 year, most people on here don't improve that much in 5 years.

>> No.4701414

>>4701409
Thanks, but he's probably right. It's not like I had any regimen to focus my progress. Just getting high and drawing into the night.

>> No.4701417

>>4701329
>>4701295
If both of those were you trying to go for a front angle then you've improved a lot. The pose in the older one is more ambitious so it makes it seem like some of the improvement could just be because you're more in your comfort zone.

>> No.4701420
File: 126 KB, 525x527, unknown-11.png [View same] [iqdb] [saucenao] [google]
4701420

Practicing values today

>> No.4701421

I can't find any good Clip studio Paint video tutorials. Is there any YouTube channels for beginners?

>> No.4701423

>>4701414
>when "just draw" actually does work

okay, now stop humble bragging

>> No.4701427

>>4700974
they're cheap and very useful yes

>> No.4701431

>>4701295
her foreground leg is being lifted too much at the hip for both feet to be on a flat plane, either shorten the leg and have the foot rest on something or reduce the angle at which the leg is leaving the body/hip

>> No.4701445

>>4698811
he looks like some dude from the internet that is very autistic

>> No.4701489

Is it normal to have a decent understanding of perspective when actually doing it, but when you actually read a book on the theory it just gets all muddy to read?

>> No.4701493
File: 28 KB, 902x676, 20200705_152347.jpg [View same] [iqdb] [saucenao] [google]
4701493

>>4699362
This is rad, is there a good place to find more like it? Super helpful for a total /beg/.

Gave it shot, still working to visualize but any tips/pointers are helpful so I don't grind the wrong way longer than necessary.

>> No.4701511
File: 96 KB, 649x607, 14.png [View same] [iqdb] [saucenao] [google]
4701511

almost didnt post as i hate this face but i have to do it everyday so here i am

>> No.4701520

>>4701489
Yes that's normal.
I used to do the same thing.
I would start reading a book on perspective and would stop after the first chapter thinking "uh whatever, I know this stuff intuitively, I don't need to follow any rules".
Nowadays I look back at my earlier drawings and the perspective is all over the place.
Just do it. Learn the rules despite thinking you're above them.

>> No.4701529
File: 46 KB, 797x506, help please.png [View same] [iqdb] [saucenao] [google]
4701529

Why does this look so awkward?

>> No.4701531

>>4701529
learn perspective

>> No.4701533

>>4701529
Looks like he is about to fall on his back, the left foot seems as if it was not touching the ground

>> No.4701558

>>4701529
perspective is off and his position is not flowy. His arms and body also dont have any genuine depth

>> No.4701565
File: 1.04 MB, 2128x2832, body 4.png [View same] [iqdb] [saucenao] [google]
4701565

Alright, here's my 4th anatomy figure that I've done. I want to pick up my pace since I'm getting really lazy and end up procrastinating each pose for a day or two before completing them. Any advice would be appreciated. Also, please actual constructive criticism. i.e: "You did this correctly, but here's what you did wrong and how to fix it"

>> No.4701576

>>4701565
looks like you did the upper and lower half of the body in separate sessions since the lower half has way heavier line weight and is disproportionately large

>> No.4701578

I want to share my gesture line work so far but im not sure if it's "too soon" to do that. I am as far as placeing lines of action for all of the parts of the body.

>> No.4701582
File: 75 KB, 435x670, ww.png [View same] [iqdb] [saucenao] [google]
4701582

from imagination

>> No.4701585

>>4701576
ding! ding! ding! like I said, I hadcore procrasinated and I need to stay more consistent lol

>> No.4701587

>>4701578
nigga its /beg/ post it for help or instruction

>> No.4701591
File: 45 KB, 414x640, E9A289C7-A8FB-4719-918F-D51D8C7670FC.jpg [View same] [iqdb] [saucenao] [google]
4701591

I have no foot game. I fear studying them because I might become one of THOSE people.

>> No.4701592

I've been here for 1 year and about 4 months and I don't think I'll ever leave /beg/ at this rate.
I guess some people are just not meant to make it.

>> No.4701593

>>4701529
Correct me if Im wrong but the reason why the perspective is off is because the station point (the camera taking this picture or viewer) is looking straight ahead. When in 1pt or 2pt perspective (or when the viewer is looking straight ahead) the horizon line matches the eyeline. Any time the horizon line is higher or lower than the eyeline, you are now in 3 point perspective. The eyeline no matter what slices the picture horizonally 50/50. And since this is a 1pt/ 2pt perspective, the Horizon line should also slice the picture horizontally at 50/50. One other thing to note is if the viewer is the same height as the person in this picture, the person's head should not be any higher than the eyeline is. if the person's head is abouve the eyeline it means they are taller than the viewer. If the head is lower than the eyeline they are shorter than the viewer. If any of this confuses you at all I'd reccomend taking a perspective course.

If there is one thing you take away from this is that the Horizon Line and the Eye Line ARE NOT THE SAME THING. Just because they sometimes overlap does not mean they are the same. If you tilt your head up or down even slightly, your eyeline will divorce itself from the horizon line.

>> No.4701595

>>4701591
Why are you scared of that? Accept your fetishes and understand others

>> No.4701603

>>4701587
Give me an hour or two ill post my work along with the references I used.

>> No.4701605
File: 231 KB, 1023x720, Shadowy Living Failures.jpg [View same] [iqdb] [saucenao] [google]
4701605

Another day another page of studies.

How do I break out of the endlesss cycle of studies? I go to draw a proper sketch, realise I don't know how something works and then the page just devolves into ref studies from there. Not even particularly in-depth or accurate ref studies.

Why do I feel like I'm just copying down lines rather than catching the form. It's so easy for me to see the form in similar work but not my own.

Also any advice on taking decent pics with a phone camera?

>> No.4701610

>>4701605
You should try darkening your lines every now and then when you're doing studies because it will highlight your mistakes better.
Using very light pencil strokes is extremely forgiving when it comes to making mistakes.

>> No.4701613

>>4699083
>>4699902
Do you post anywhere? Would like to watch your progression.

>> No.4701623

>>4701255
Thanks for the feedback anon! I'll do your suggestions and give it a go again today!

>> No.4701635

>>4701613
https://www.instagram.com/radraccoon/
Although I don't post to that as much as I post here.

>> No.4701662

Bought a matte screen protector for my ipad and the tablet still feels weird and slippery to draw on no matter how many times i use it a bit.

if anything i just feel like i can draw on paper better afterwards

>> No.4701707
File: 999 KB, 1134x1000, 3rd Attempt at 2nd Gesture Drawing Practice Session.png [View same] [iqdb] [saucenao] [google]
4701707

Here is my current progress on gesture linework. I feel like half of the time I get it right, and half of the time I struggle. It took me a long time to compile this set of images, so any advice or criticisms are very appreciated.

>> No.4701710

>>4701707
Also check marks are what I consider my best, red X's are my worst. 13-14 I ran out of room on page/ so I didnt place the head.

>> No.4701719

>>4701707
you've got a good eye anon. You imitate the life of the photos well. How long did you give yourself for each gesture?

>> No.4701735

>>4701595
Please shut up and take your pretend "everyone is ok; everything is fine" rainbow ideology elsewhere

we're for criticism on art, not our opinions on your fetish

>> No.4701737
File: 92 KB, 772x487, randomnumberhere.png [View same] [iqdb] [saucenao] [google]
4701737

First time posting. trying to draw more consistent face designs. current method is either drawing a 2d face from the side and then trying to copy it face forward and vice versa before attempting 3d. any tips or critique?

>> No.4701739

>>4701592
don't give up man
>>4701605
>Why do I feel like I'm just copying down lines rather than catching the form?
Because that's exactly what you're doing. It's not going to do you much good unless you can internalize the knowledge and put out something that's yours -- something that came from your own mind (reference not excluded).

>> No.4701741

>>4701582
Put some construction behind that imagination and you're golden.

>> No.4701745

>>4701737
It'd help you more if you kept the head within the same horizontal placement.

When you're constructing the head, extend the guidelines from one head to the other and then draw the other head using the same guidelines so that the nose and mouth and etc are on the same axes. That way, you can have an easier time checking your placement.

I see you've done some that already, but there are some things that seem placed higher or lower than the other head, like the eyes and eyebrow.

>> No.4701756

>>4701719
1 minute per pose.

>> No.4701765
File: 490 KB, 1360x768, jul42020.png [View same] [iqdb] [saucenao] [google]
4701765

>> No.4701773

>>4701765
symbol drawing. You're avoiding the actual direction of the eyes. Here's an excercise. Using only circles and triangles recreate the image in something like paint. So you stop using symbols and start seeing the shapes that are actually there.

>> No.4701777

>>4701745
damn didnt notice the eyes. what im struggling with the most is turning them to 3d while being consistent with the design. i guess guidelines could help with that too if i were to match the angle with the 2d faces

>> No.4701803

>>4701707
Good shit. where did you learn to gesture like that?

>> No.4701808

>>4701803
I literally just started. Im learning from Brent Enviston on Udemy, as was reccomended by someone else here on this thread.

>> No.4701813

>>4701346
lmaoo

This post and the post it's responding is everything wrong with /ic/. Thanks for this.
>Your knowledge is wrong. Loomis, nigga.
>I got my knowledge from Loomis... nigga.
Must be the wrong Loomis, lmao.

>> No.4701824

>>4701707
Most of these aren't bad at all, especially if you're just starting out. My one crit would be some of these are hard to read without looking at the model. #2 for example, I couldn't quite tell what I was looking at until I looked at the ref next to it. #15 is good, but it's hard to tell that it's a view from behind without seeing the model you referenced for it. I thought it was from the front, with the model slightly leaning back with one leg extended. Some of the ones with the X's aren't bad and I'm unsure why you think so. #14 is quite good, aside from the head being missing and the little flub with the broken foot on the left side(both easily fixable). You're pretty good at using exaggerated action lines that feel expressive despite being simple gestures with few lines, most notably #1, #9, #10, #14, and #15. If you keep doing gesture practice like this you'll have a really good hang on it in no time. Looking at #16, while it looks fine, it could use a slight bit more exaggeration imo. It feels a little bit stiff, but with a bit more bend to the top half I feel like it would flow better.

>> No.4701834

>>4701824
>>4701824
Your points are valid however im not really sure how I'd make these more readable? Am I missing lines to give better context? is it possible I can get a red line on what you would have done for #2 and #15? Also I agree on the stiffness. Ill continue to find ways to exagerate all of the movement.

>> No.4701870
File: 98 KB, 449x613, Untitled-2.jpg [View same] [iqdb] [saucenao] [google]
4701870

>>4701834
For some gestures, it might be beneficial to establish a rudimentary torso and/or limbs to get the point across easier. I did my own versions of those two to show how I'd do them. I feel like #2 is a lot more readable this way, but I did a shit job at #15, I think that one is kind of difficult in general to do with just a gesture. But in the end, there's no right or wrong way to gesture, as long as it works for you and -you- can read what it is, that's all that will matter.

>> No.4701873

new
>>4701872
>>4701872
>>4701872

>> No.4701878

>>4701565
Where's that reference from?

>> No.4701893

>>4701870
Thanks for taking the time to do this. Ill keep your advice in mind.

>> No.4701977
File: 117 KB, 1101x994, anon.jpg [View same] [iqdb] [saucenao] [google]
4701977

>>4701119
don't forget about balance/weight, really look for those corners that will help you orient the pelvis and ribcage, better make the neck a bit too long than a bit too short when drawing females (mine's still a bit short), keep at it.

>> No.4703711

>>4700791
HOLY COW IS THAT FIRE PUNCH

>> No.4704167 [DELETED] 
File: 122 KB, 889x669, Annotation 2020-07-07 0565435.png [View same] [iqdb] [saucenao] [google]
4704167

sup, critique me

>> No.4704173

>>4704167
wrong thread
>>4701872
>>4701872
>>4701872