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/ic/ - Artwork/Critique


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File: 1.34 MB, 2762x2762, 43242.jpg [View same] [iqdb] [saucenao] [google]
4657643 No.4657643 [Reply] [Original]

Isn't this cheating?
I mean what's the point of making an animated movie if you're not even gonna draw?

>> No.4657648

No anon, it's fine. You're not supposed to trace it. You're just supposed to use it as reference. Now go out there and start doing studies of your neighborhood before the crabs get to you.

>> No.4657649

>>4657643
Are you mad at reference and tracing backgrounds?

No rules only tools.

>> No.4657654

The point of the movie is the story, isn't it? I want to see my comics talking and walking...

>> No.4657662

>>4657643
wtf it's all drawn/painted dude, just used real life places as refs. Do you think it's a computer filter? they're taking real places and gussying them up, making it all look nice.

>> No.4657666

It looks like shit, cheating is not the problem here. The absolute state of anime.

>> No.4657668

>>4657662
I ain't afraid of no ghost.

>> No.4657674

>cheating?
Why don't you go and prove that it's cheating (which you can't because oh wait "cheating" subjective here) instead of asking a braindead question?
The movie is often a product, they're not breaking any laws and consumers don't mind it so it doesn't matter.

Stop making retarded questions and go study anime pipeline and you will realize that references and char sheets etc are used always

>> No.4657704

There isn't any cheating in art, no rules just tools.
Even if you trace it and gets a good result its cost effective so it will get used.

>> No.4657710

>>4657666
Anime wasn't made to make you go "Oh wow that looks so fucking good"

The visual quality is secondary, conveying a story is the top priority. If you're looking for pretty pictures to look at, anime isn't really the place to go to.

>> No.4657712

Not only is this not breaking the rules, it's downright orthodox. The baseline stylization of anime is thus:

Realistic objects and backgrounds
Simplified bodies
Extremely simplified faces

This combination results is appealing, relatable characters that look good in stills and can be animated in a pinch, inhabiting an immersive world that lends them believability through their interaction with it.

>> No.4657717

>>4657710
>If you're looking for pretty pictures to look at, anime isn't really the place to go to.
Incidentally, if you're looking for a good story, anime isn't really the place you should be looking for it either. Makes you think.

>> No.4657736

>>4657710
>Visual quality is secondary
And still people study anime

>> No.4657746

>>4657648
you braindead? the samples clearly show paint-overs. that's just cheap japanese produktion.

>> No.4657749

>>4657736
the "anime-style" is generic, so multiple people can work in the exact same style. it's not art.

>> No.4657750
File: 26 KB, 515x370, 4EDB7020-7AFB-49FB-B569-AECE123279BC.jpg [View same] [iqdb] [saucenao] [google]
4657750

Traditional artists:

>> No.4657768

>>4657643
No crab, it's called a reference and it's perfectly fine.

>> No.4657792

>>4657643
not an artist but here's my two cents. Having a complete, original movie with frames packed full of objects and colors is much more important than some kind of "integrity". In reality, a movie would always look worse without time-savers like that because an unlimited budget just doesn't exist. Either way, producing that end result that looks like that is an art itself, no matter the means.

>> No.4657794

>>4657768
They’re not using it as reference, they’re tracing and painting over it. Still nothing wrong with it tho.

>> No.4657842

>>4657746
The pictures are not 1 to 1. I do see that they're heavily referenced and all. But having those already good refs, it seems to me it'd be quicker to actually know how to draw and do so than doing some weird photobashing stuff and paint over it.

>> No.4657883

>>4657717
Yes, the stories are becoming shittier with each passing year. A lot of it now panders to people that watch for either tities or retarded power fantasies.

>> No.4657886

>>4657842
Nah it's way faster to paint over it. You have to do so many high quality backgrounds, if you're not using paintovers/tracing the art director will get pissed off and ask why the fuck you're wasting their time.

>> No.4657891

>>4657736
I think if they're too obsessed with the style, they should at least study nip illustrators' works or really good hentai.

>> No.4657897

>>4657717
where should you look for then? any recommendations?

>> No.4657906

>>4657794
theyre not tracing at all you stupid faggot

>> No.4657931

>>4657794
Cope harder crab

>> No.4657939

>>4657643
Silence you filthy gaijin

>> No.4657941

>trace over an image
>get called out
>"bruh its just a reference"

>> No.4657945

>>4657891
>really good hentai
Second this. You can learn so much from it, since some artists really do go all out on anatomy. Sometimes even exaggerating, which makes it easier to see.

>> No.4657947

>>4657941
That’s basically every traditional artist ever. What is your point?

>> No.4657951

>>4657897
classical literature

>> No.4658526

>>4657842
they probably made more than one photograph per location, moron. the backgrounds are obviously paint-overs, nothing more!

>> No.4658529

>>4657906
moron!

>> No.4659821

>>4658526
If you know so well how this is done why not give a demonstration? Not saying it's not possible, but I've never seen that before (I don't care much for animu) and I don't really see the point. I mean, I don't see how doing all that bullshit work would be quicker than drawing the stuff yourself if you now what you're doing.
Why are you so intent on insisting it's all "fake drawing" when the only provided evidence is some similar pictures to the background? Is this some sort of coping strategy?

>> No.4659822
File: 2.88 MB, 710x400, zabaniya.webm [View same] [iqdb] [saucenao] [google]
4659822

>>4657710
Depends on the anime.

>> No.4660186

>>4659821
i never said it's "fake drawing". but it's way faster to paint over photographs than drawing/constracting the whole scenery. and why would you draw it, when you can safe time and money by modifying photographs?

>> No.4660259
File: 2.22 MB, 2754x2000, backgrounds.jpg [View same] [iqdb] [saucenao] [google]
4660259

>>4659821

>> No.4660418

>>4657897
JOJO's bazaar adventure