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/ic/ - Artwork/Critique


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4649425 No.4649425 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make YOURSELF feel proud.

previous >>4647333


READ THE STICKY if you're new or need guidance.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

RESIZE YOUR IMAGES - try ~1000px, <1.1mb

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

>> No.4649432

Are you winning son?

>> No.4649435
File: 127 KB, 530x453, image.png [View same] [iqdb] [saucenao] [google]
4649435

Is this actually a meme or a good advice?

>> No.4649438

>>4649435
Meme

>> No.4649440
File: 480 KB, 908x1210, 12.jpg [View same] [iqdb] [saucenao] [google]
4649440

how to define cheeks without making a hideous manface

>> No.4649442

>>4649435
Meme but it's kind of how it happens.

>> No.4649449
File: 250 KB, 809x806, joke-.png [View same] [iqdb] [saucenao] [google]
4649449

trying to draw a face in a slightly different angle but it's difficult. i'm trying to apply loomis but idk how to use it with anime

>> No.4649451

>>4649440
In this picture, it is more about chin than cheeks.

>> No.4649547
File: 320 KB, 1022x1523, Andro.jpg [View same] [iqdb] [saucenao] [google]
4649547

I draw a lot, but I do not draw people nearly as much as I should. I definitely need some more practice

>> No.4649561

>>4649547
L-Luh-LOOMISepriuoeuirpeir
arghhhhhh

>> No.4649567

Is it wrong to copy anime art?

>> No.4649569
File: 2.24 MB, 4032x3024, 53AFBF5B-2169-40A3-A51A-9D06562E49CD.jpg [View same] [iqdb] [saucenao] [google]
4649569

first few gesture drawings ever @one minute a piece
tell me what to improve cuz i think ive got this all wrong

>> No.4649580

>>4649561
pyw

>> No.4649586

i'm looking to learn shading and rendering in pencil. what would be the best course or book for me to read? i can draw but my shading is bad.

>> No.4649590

>>4649569
use nude/minimally clothed figures for gesture

>> No.4649591
File: 63 KB, 1080x1350, IMG_20200609_183118_367.jpg [View same] [iqdb] [saucenao] [google]
4649591

Am I soul?

>> No.4649595

>>4649590
good advice

>> No.4649600

>>4649591
>soul
your easy to instill buzzwords on. here's one from the past that correlates to your pic. "tumblr nose"

>> No.4649604

>>4649580
I have. :^)
>>4643980
>>4647672

>> No.4649606

>>4649600
not my intention, i dont care tho i like its aesthetic anyways

>> No.4649607

>>4649600
Shut up, crabcakes
ecks dee

>> No.4649621

>>4649435
meme made by brainlets for brainlets.

>> No.4649628

>>4649440
use soft values, you have a hard edge there that contributes to "hideous manface"

>> No.4649633

>>4649569
It's your first attempt at gesture ever so it is what it is, don't be hard on yourself. Not sure if you have watched Proko's video on it but he explains it decently well.

Gesture is weird because it's difficult to teach. Once it clicks it's easy, but before that it's a struggle. One simple trick is "CSI". Only use C, S and I curves. The general idea is you want to capture the "flow" or motion of energy of the subject. Don't copy contours or actually "draw" the subject's anatomy.

>> No.4649644
File: 185 KB, 1152x864, rsz_img_20200613_160423.jpg [View same] [iqdb] [saucenao] [google]
4649644

>> No.4649680

Should I always use clean paper for practice? (just gestures, construction, etc right now)
I've been drawing a lot lately and have a stack of newsprint I practiced on with 2B graphite. Should I just grab something darker and reuse all the paper?

>> No.4649682
File: 194 KB, 500x505, 1564198509707.png [View same] [iqdb] [saucenao] [google]
4649682

Now that I started drawing and studying anatomy, all the anime art that I like looks wrong

>> No.4649687

>>4649607
>>4649606
pog

>> No.4649691

i thought starting a painting would be fun but its taking me so fucking long its starting to get grating

i just want to go back to drawing my funny roblox square figure men

>> No.4649702
File: 189 KB, 530x453, fuckingowl.png [View same] [iqdb] [saucenao] [google]
4649702

>>4649435
You can use simple shapes, circles being one of them, to plan out proportions, poses, etc.

>> No.4649742
File: 471 KB, 1523x2006, Freak Critique.jpg [View same] [iqdb] [saucenao] [google]
4649742

I guess the last thread got nuked?

Anyways, just started drawing about six months ago. Trying to work on gestures and details, any critique is welcomed. Thanks

>> No.4649748

If you don't enjoy it, just stop.
See if the drive comes back. Don't push yourself to pretend to be what you aren't. Pace yourselves.

>> No.4649752

>>4649742
just l00mis, bro
and fUnDiEs

>> No.4649755

>>4649748
begone crab

>> No.4649758

>>4649752

Yea I've been going through Loomis, slowly coming along.

What exactly do you mean by "Fundies" though?

>> No.4649761

>>4649742
https://www.youtube.com/watch?v=aOtVUHgJqQk

Read Keys to drawing if you didn't already. It'll help you a lot.

>>4649758
Ignore that anon. It's a frustrated permabeg from a couple threads ago. Poor thing.

>> No.4649764

>>4649761
Oh shit, this looks amazing. Thank you SO much!!

>> No.4649786
File: 329 KB, 500x1200, 0081.png [View same] [iqdb] [saucenao] [google]
4649786

>> No.4649790

>>4649755
lmfaoooo
I'm not a crab, tho
Stop watering down the word, ffs
>>4649758
It's what the crabs call "fundamentals," where you draw a thousand boxes in pursuit of improvement and get nowhere after 6 months.
>>4649761
>Ignore that anon. It's a frustrated permabeg from a couple threads ago. Poor thing.
Oh, look. It's talking seafood! Hi, there. Don't pop up too much, or you'll end up in a Red Lobster water tank before you know it!

>> No.4649799

idk about you, but I'm proud to be a "permabeg"
Never being a crab sounds awesome

>> No.4649801

>>4649586
Does anybidy have an answer to BBC this question?

>> No.4649804
File: 1.62 MB, 2000x2800, yurine.png [View same] [iqdb] [saucenao] [google]
4649804

>>4649425
How is it anon? I know that the arms are too big, and it looks messy. I was trying to draw in manga style, but I was using the standard Krita brushes, and those don't quite lend themselves to the process. Can someone recommend me a set of Krita brushes specifically designed to draw manga or is it perhaps the case that if I keep practicing eventually I'll become comfortable enough with the brushes so that such style may flow painlessly?

>> No.4649814

>>4649790
based schizo poster

>> No.4649817

How to I draw white beards? with charcoal of course

>> No.4649818

>>4649790
Go back to /asg/, dipshit.

>> No.4649825

>>4649814
lmao, I'm not schizo
>>4649818
why? Wouldn't do a permabeg like me any good. May as well stay here and keep the crabs company.

>> No.4649838

>>4649748
I enjoy drawing, but grinding loomis & construction makes me want to fall asleep

>> No.4649843

>>4649838
>getting good makes me want to fall asleep
tough shit nigga.

>> No.4649849

>>4649843
Yea I know nigga get off my back

>> No.4649853

>>4649825
It would be a good thing though. You can stay with your kind and shit on loomis together.

>> No.4649855
File: 47 KB, 369x387, wtf.png [View same] [iqdb] [saucenao] [google]
4649855

what the fuck

>> No.4649856 [DELETED] 
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4649856

>> No.4649859
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4649859

>> No.4649865

>>4649604
What's the point of loomis if the believers draw like shit anyway?
Like every single confident idiot that recommended loomis and posted their works have ugly as hell drawings

>> No.4649873

How do I make my hands stop shaking so much and how do I train hand-eye coordination

>> No.4649876

>>4649859
not /beg/
>>4649873
quit coffee. try different grips and draw less from the wrist. get mileage.

>> No.4649892

I never know where to start or what to draw. How do any of you get ideas?

>> No.4649895
File: 32 KB, 1080x909, IMG_20200613_205353_826.jpg [View same] [iqdb] [saucenao] [google]
4649895

>>4649425
Is it shit?

>> No.4649897

>>4649876
You mean like i shouldn't post here? Where else can i post? Always thought myself as a beginner so idk lol

>> No.4649903

>>4649892
Are you trying to draw from imagination? Then yes of cours even the best artists can't draw from memory but if not then i use pinterest and just look for something until i like it

>> No.4649906

>>4649897
Don’t listen to the crab, he’s lying.

>> No.4649907

>>4649853
>your kind
According to you, I don't have one, remember?
Make up your mind. I thought I was a permabeg? Wouldn't that mean literally everyone else is above me? :^)
>>4649865
It's because I don't even care about l00mis. I looked at his books way back in my early teens and didn't see the point. If I wanted to draw reality, I'd just do it. I don't.

I have done much better works in the past, through l00mis's help. But, it isn't me. It's boring. It's needlessly complex. I just want to have fun and draw what I like, drawing it well enough so that it doesn't make me want to sl/ic/e my wirsts.

>> No.4649916

>>4649876
pyw

>> No.4649989

>>4649855
Drawing on a pane of glass is like 3D tracing

>> No.4649992

>>4649903
why can't you draw sexy naked people like everyone else?

>>4649895
what do you want to hear

>> No.4649995

>>4649989
I think that's a demonstration of how perspective works

>> No.4649998

>>4649903
>even the best artists can't draw from memory
why are you lying to the kid

>> No.4650111
File: 387 KB, 1365x783, IMG_20200613_182001.jpg [View same] [iqdb] [saucenao] [google]
4650111

help with the thighs on the girl on the left.

>> No.4650112
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4650112

How much time do you commit yourselves to practise everyday? I at least try to keep it at one hour every day

>> No.4650116

>>4650112
I tend to do 2 hours of learning stuff and then 1 or more hours of me just drawing for fun. On really busy days I try to at least do 1 hour of learning

>> No.4650118
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4650118

>> No.4650127
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4650127

>> No.4650128

>>4650112
at least one hour every day for me too. but if I draw anything at all I consider a win

>> No.4650129
File: 3.52 MB, 1835x2557, construction - Copy.png [View same] [iqdb] [saucenao] [google]
4650129

hi anons, this is my second time (post-loomis) trying to draw a face from imagination, what do you think aside from nose being a little fucked

>> No.4650145

>>4649992
>what do you want to hear

my balls slapping your balls

>> No.4650149

>>4650145
hot

>> No.4650164
File: 145 KB, 1381x1381, nicebumwhereyafrom.jpg [View same] [iqdb] [saucenao] [google]
4650164

>>4650118
why is he standing so bow-legged? nobody would ever stand with their heels raised and toes pointed inwards while flexing like that.

>>4650129
looks to me like the angle out the mouth doesn't match the tilt of the head.

>>4649895
I really like the first one, the angle is cool and I like the lines/shading


aight here's mine, used tempura paint for the first time, and I've never done a pose from behind before aside from over the shoulder stuff. thoughts?

>> No.4650168

>>4650164
i see that issue with the mouth now, thanks

>> No.4650169

>>4650164
I fucked it so here's resized

>> No.4650171

>>4650128
>>4650112

what exactly are you guys even practicing

>> No.4650188

>>4650171
I'm doing Keys to Drawing

>> No.4650189
File: 533 KB, 1000x1000, nicebumwhereyafromresized.jpg [View same] [iqdb] [saucenao] [google]
4650189

>>4650169
alright i fucked that up here's the real resized version

>>4650171
probably art

>> No.4650200

will loomis teach me how to actually draw a circle before drawing a face because I can't do this shit

>> No.4650203

>>4650188
cool
>>4650200
drawabox

>> No.4650208
File: 91 KB, 900x1165, 5DB13571-3496-4324-B208-69EC7CB6C5D1.jpg [View same] [iqdb] [saucenao] [google]
4650208

>> No.4650215 [DELETED] 

>>4650200
I just draw anything

>> No.4650216

>>4650208
this looks like you're trying to make a racist caricature of chinese people and the proportions are way off.


Girl on right is a hunchback and girl on left is a fat giraffe with a shrunken head.

Did you reference for this?

>> No.4650220
File: 260 KB, 800x400, romanbuststudy.png [View same] [iqdb] [saucenao] [google]
4650220

Am i still /beg/

>> No.4650222

>>4650216
I used a Japanese book for a ref and that's how they looked so I drew it. Not my fault they look Asian.

>> No.4650224

>>4650171
I just draw with the best of my abilities.

>> No.4650227

>>4650220

Nice face, impossible to tell if you're a /beg/ just from that though, post a full pose or something

>> No.4650231

>>4650222
lol

>> No.4650233

>>4650224
thats not practice though

>> No.4650234

>>4650222
OK, well even if that's the case, it doesn't look good.

>> No.4650240
File: 556 KB, 1000x933, Cluster.png [View same] [iqdb] [saucenao] [google]
4650240

>>4650227

>> No.4650243

>>4650234
I drew the girls as I saw them, not every human is a super model.

>> No.4650257

>>4650233
what definition are you using?

>> No.4650260

>>4650257
doing a study

>> No.4650262

>>4650240
nah get outta here

>> No.4650264

>>4650240
fuck outta here nigga

>> No.4650268

>>4650240
Yeah man I wouldn't call you a beginner, but I haven't been here long enough to know if you're "/beg/" or not lol ... that seems like it has it's own definition unique to the board

I like the variable thickness of your lines, and the shading. Of all of those I think the dog is the best.

If I had to give a critique I'd say you're a little too sketchy in your lines and your shading. I think a little bit of polish and cleanliness would add that spark that makes your work look really noteworthy.

Someone explained it to me that sketching your lines (As in a bunch of small lines making up a bigger one) shows indecisiveness, and even if it aesthetically looks fine, forcing yourself to be decisive when you're putting your lines and shapes down will make you a better artist in the long run.

>> No.4650269

>>4650243
What I'm saying is that what you drew didn't look good. Even drawings of ugly people will look good if the proportions and structure are good.

>> No.4650271

>>4650269
pyw

>> No.4650276

Am I supposed to do the keys to drawing exercises more than once? More than 5 times?

>> No.4650281

>>4650271
I did it was the naked gir
l>>4650189


But you don't have to be a good artist to be able to look at something and know "This is off, this looks bad".

I wasn't trying to be harsh to the dude, but he didn't seem to get what I was saying, that it's not the subject that's the problem with that piece, but the piece itself.

>> No.4650286

>>4650260
I see, I just do studies when I have something specific that I want to improve/learn. most of the time I just draw trying to do better than the last time

>> No.4650288

>>4650281
>>4650189
what's even going on with her hair

>> No.4650291

>>4650288
not much ... a failed attempt of making more out of less I suppose. Supposed to be a shorter bob cut, with her head tilted to the left

>> No.4650294

>>4650276
Personally I do them up until I'm comfortable with the results and move on, I think at least twice is the minimum

>> No.4650295
File: 416 KB, 908x1210, Beatrice_dump_WIP.jpg [View same] [iqdb] [saucenao] [google]
4650295

Took a break from gesture grinding and what started as a pose practice turned into an actual drawing.

Enjoy Beatrice taking a fat dump WIP. Everything below the waist needs adjustment but fuck yes I'm feeling like I'm getting to that point where I can start drawing the fetish art that I want.

>> No.4650298
File: 51 KB, 492x397, lambda huh.jpg [View same] [iqdb] [saucenao] [google]
4650298

>>4650295
Well, I want to say based for drawing beatrice, but with that subject matter I'm not sure I can.

>> No.4650299
File: 26 KB, 128x128, grad.png [View same] [iqdb] [saucenao] [google]
4650299

twitch on one monitor opening up CSP on another, and staring at the page for a whole hour before I say idk what to practice

>> No.4650302

>>4650295
I'd say the proportions on the arms are a bit off, a little too skinny and blocky.

The left leg looks good to me (foot excluded), I think the right thigh just needs to come a little higher, a bit more in line with the left so it doesn't look like she has a weird atrophied leg.

Hair and face looks dope, as is to be expected from an manga

>> No.4650303

>>4649907
Ok just remember though that if you're not drawing something well and the reason is the anatomy, the only advice is to study anatomy from life. You are literally the "I just want to draw anime tiddies wtf why do I need to draw real people" meme.

>> No.4650307

>>4650295
>literal shit eating grin
it made me laugh 4/10

>> No.4650308

>>4650200
why do people get so caught up on "I can't draw shape :(!!!!" Nigga it doesn't have to be perfect, it's just there to help you with the rest of the drawing. Just draw light and loose and use them like the GUIDELINES they are. You do not need to sit there and master perfect circles.

>> No.4650316

>>4650308
Because if the circle doesn't look like a circle then the entire head will be off.

>> No.4650328

>>4650316
But the circle for the head is actually an egg shape. Why would you do a perfect circle instead, that's retarded.

>> No.4650332
File: 1.23 MB, 1621x2101, edc.png [View same] [iqdb] [saucenao] [google]
4650332

Finally finished this. I traced the pose but did the values, the main issue i see is not pushing the values enough but beyond that it's okay, i guess.

>> No.4650335

>>4650308
It doesn't have to be perfect but if it looks more like a bean than a quarter you're going to have problems.

>> No.4650337

>>4650302
Yeah I see what you mean about the legs. Going to tackle the rest tomorrow and see what I can do. Also yeah the arms are definitely a bit too skinny, although I wonder if part of that is not having the hands done yet. Gonna see if that would help.

>> No.4650338
File: 145 KB, 960x1200, 897eb01c96623af69b13c8148dc337d3.jpg [View same] [iqdb] [saucenao] [google]
4650338

>>4650332
ref

>> No.4650341
File: 16 KB, 382x322, 1589792645866.png [View same] [iqdb] [saucenao] [google]
4650341

>>4650338
>>4650332
Why did you copy it 1:1? What exactly are you learning from doing this?

>> No.4650342

>>4650332
>>4650338
By trace do you mean literally *lower the opacity and draw on top of it* ? If so what are you learning by doing this, and not even for a different character, just literally copying.

>> No.4650348

>>4650332
Honestly don't see the point of this trace. You neither nailed the colors nor line weight.

>> No.4650351

>>4650341
This is something you would usually do if you want to achieve a certain style, but why would a /beg/ do that though?

>> No.4650357
File: 1.96 MB, 2315x1573, 1591918940059.png [View same] [iqdb] [saucenao] [google]
4650357

>>4650351
No it isn't, breaking down and understanding what and why and artists does something rather than just copying it down is actually learning. What does drawing over a pic to the T. teach you?

>> No.4650359

>>4650332
It's really inconsistent. The skin and arms is done with two tones and very little blending whereas the suit uses at least 4 tones and lots of blending.

I would recommend some sort of value study where you draw objects with only 2 or 3 tones, I found that super helpful.

>> No.4650369

>>4650341
source on sultry chan?

>> No.4650375 [DELETED] 

You know what guys.
You ain't heard the coast like this in a long time, don't you see that long line?
And they waiting on Kendrick like the first and the fifteenth. 3's in the air I can see you are in sync. Hide your feelings, hide your feelings now what you better do, I'll take your girlfriend and put that pussy on a pedestal. BITCH DON'T KILL MY VIBE, BITCH DON'T KILL MY VIBE. Walk out the door and they scream it's alive, my new year's resolution is to stop all the pollution. Talk too motherfucking much, I got my drink I got my music I say bitch don't kill my vibe. Bitch don't kill my vibe, bitch don't kill my vibe, bitch don't kill my vibe.

>> No.4650377
File: 2.37 MB, 1299x3404, image.jpg [View same] [iqdb] [saucenao] [google]
4650377

>>4650357
FISH DON'T KILL MY LINE, FISH DON'T KILL MY LINE.

>> No.4650379

>>4650377
>>4650357
With enough of these, even lolisquid with actual man hours could be a pro. But alas fetish fags ignore fundies to draw more flat children or overtly wrinkly feet.

>> No.4650382 [DELETED] 

>>4650379
I'll take your girlfriend and put that pussy on a pedestal, BITCH DON'T KILL MY VIBE, BITCH DON'T KILL MY VIBE. Walk out the front door and they scream it's alive, my New Year's resolution is to stop all the pollution. Talk too motherfucking much, I got my drink I got my music I say BITCH DON'T KILL MY VIBE. BITCH DON'T KILL MY VIBE, BITCH DON'T KILL MY VIBE, BITCH DON'T KILL MY VIBE, BITCH DON'T KILL MY VIBE.

>> No.4650385

>>4650382
Why are you quoting GKMC? Are you having a schizophrenic breakdown or an african-american BET rap off?

>> No.4650390

What is a good free art program to use? Are there tutorials that teach you how to use layers and opacity and stuff?

>> No.4650392

>>4650390
everything is free on the internet, yes there's millions on youtube.

>> No.4650393

>>4650385
>Why are you quoting GKMC?
It's what I'm listening to right now, sorry. It's because I am with Santa.
Who's probably gonna sin again, Lord forgive him. Lord forgive him, things he don't understand. Sometimes he needs to be alone, bitch don't kill his vibe, bitch don't kill his vibe, BITCH DON'T KILL HIS VIBE.

>> No.4650394
File: 2.49 MB, 900x2000, file.png [View same] [iqdb] [saucenao] [google]
4650394

First foreshortened head, went a bit too far with the forehead

>> No.4650397

>>4650377
Very nice.

>> No.4650399

>>4650390
if you don't feel like pirating, Krita is free

ctrlpaint has good tutorials

>> No.4650404

>>4649425
>just got a sketchpad a week ago
>every 2d image makes me want to draw again
>can't even jerk off because i only get envious of the artist's style and talent
>end up grinding 8 hours a day just drawing stupid cartoon faces
haha

>> No.4650408

>>4650357
>>4650377
How do I approximate where the cranium is underneath the hair?

>> No.4650410

>>4650408
Ball park it based on your current knowledge of heads.

>> No.4650417
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4650417

>>4650408
Hope this helps

>> No.4650427

>>4650417
Thanks anon, I'll keep this for reference

>> No.4650430
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4650430

thoughts?

>> No.4650433
File: 1015 KB, 859x1250, image.png [View same] [iqdb] [saucenao] [google]
4650433

Me.

>> No.4650438

>>4650433
makes me think of the start of flcl

>> No.4650439

>>4650438
or any other coming of age for that matter

>> No.4650442

>>4650438
wtf, you talking jibber jabber bitch?

>> No.4650450

>>4650442
it's this kind of cooly cooly new mentality

>> No.4650454
File: 366 KB, 1920x1080, image.jpg [View same] [iqdb] [saucenao] [google]
4650454

Draw.

>> No.4650459

>>4650438
Sorry I'm currently reading Shaman King

>> No.4650461

>Only two weeks in
>Already lost the desire to GRIND
>Now just spending my two hours a day drawing and studying unstructured crap just to say I "practiced" that day
not making it

>> No.4650468
File: 524 KB, 675x865, image.png [View same] [iqdb] [saucenao] [google]
4650468

>>4650461
You can draw cute girls

>> No.4650501
File: 440 KB, 3300x1800, Green Pepper 1-C.png [View same] [iqdb] [saucenao] [google]
4650501

am I doin this keys to drawing thing right

>> No.4650515
File: 700 KB, 2186x1970, old man.jpg [View same] [iqdb] [saucenao] [google]
4650515

pls shit on this for me so i can improve gn /ic/ im gonna go sleep now

>> No.4650521

>>4650515
Sometimes it's hard to tell what to actually say about pictures like this because it looks like something that actually could be in a cartoon or a comic

>> No.4650527

>>4650515
I actually like this, like the above poster said it could be in a cartoon. I would change the eyes and the jawline both to be less circular, personally.

It looks a little too circular overall to me, I think drawing the rest of the character would be the true test of if it works or not. On it's own it's tough to tell if it's just a badly drawn head, or an interesting cartoonization you know?

>> No.4650528

>>4650515
what kind of advice do you intend people to give
you literally just drew a circle with eyes and an ear
at this point the only thing people can say is to keep drawing

>> No.4650529

>>4650528
some of the most successful bits of drawn media out there are basically circles with eyes, ears, and a mouth. I don't think simplistic drawings/cartoons should be discounted like that.

That being said, you do kinda need more than a head, because cartoons rely a lot more on a character as a whole than any individual details on the head.

>> No.4650533
File: 213 KB, 500x737, 1510527451718.jpg [View same] [iqdb] [saucenao] [google]
4650533

Best resource for learning about cloth and drapery? I hear the swastika meme book isnt that great.

>> No.4650535
File: 2.21 MB, 4032x3024, IMG_0309.jpg [View same] [iqdb] [saucenao] [google]
4650535

Didn't draw as much today as I should have. But I believe I have the form down pretty well now. Will be diving into Vilpuu's lessons on rendering values so I can make my sketches look more finished.

>> No.4650538

>>4650535
>sideways
Damn I pulled it up on my PC and it was right side up. Pretty ghey

>> No.4650541
File: 120 KB, 540x517, ref3.jpg [View same] [iqdb] [saucenao] [google]
4650541

>>4650535
>>4650538
Reference if anyone wants it.

>> No.4650550
File: 3 KB, 128x112, Camilla eh.png [View same] [iqdb] [saucenao] [google]
4650550

Someone tell me where I'm going wrong with this.

It's either the lighting or anatomy but I'm not objective anymore.

>> No.4650554

>>4650550
Is there one not for ants?

>> No.4650555

>>4650550
I think it's pretty good. Maybe a little more shading on the lower part of the right tit, and is here hair supposed to be floating all magic-like? If it rested on her shoulders more naturally that might make it look more natural.

The other think you can do is soften some of the outline pixels on the hair (Unless you're using this for gameplay and need a hard outline) just to make them blend a bit more, the rest of the piece has softer outlines.

>> No.4650556

>>4650554
Nope, it's a game sprite.

>> No.4650561
File: 542 KB, 1000x512, MiddayBlues.png [View same] [iqdb] [saucenao] [google]
4650561

I'M USING IT...!!! MY FULL COMPOSITION

>> No.4650562

>>4650555
Good points, I'll probably harden the inner outlines to match.

I didn't finish the hair yet, had to move the shoulder to make it look less wonky.

>> No.4650565
File: 136 KB, 300x300, Camilla_portrait.png [View same] [iqdb] [saucenao] [google]
4650565

>>4650550
I don't know what the backgrounds of whatever game you're using it for have darker values, but more contrast would help it on its own as a sprite. Lotta bright values.

>> No.4650567

>>4650220
sick my dude
blog?

>> No.4650574

>>4650295
well its better than the original

>> No.4650582

>>4649440
Larry Elmore once told me "every line on a women's ads another decade to their age. Sometimes less is more." He was right, I think.

>> No.4650634

>>4649449
looks amazing!

>>4649591
yee!

>>4649804
its cute tho!

>>4650118
i like it!

>>4650127
ha pee

>>4650295
is she peeing?

>>4650332
im confused?? did you trace or refence?

>>4650430
its cool!!

>>4650561
thats so cool!!

>> No.4650639
File: 144 KB, 646x710, behold!.png [View same] [iqdb] [saucenao] [google]
4650639

BEHOLD MY SYMBOL DRAWING!!!

>> No.4650640
File: 31 KB, 444x535, meme.png [View same] [iqdb] [saucenao] [google]
4650640

>> No.4650643

The more I learn about anatomy, the more repulsed I'm by hentai

>> No.4650647

>>4650639
This is my kind of character, I like you

>> No.4650648

>>4650634
You are too pure for this place anon, go back to /a/ drawthreads before it's too late!

>> No.4650649

>>4650643
read better hentai

>> No.4650650

>>4650634
thank you nice guy :(
>>4650648
this

>> No.4650666

>>4650561
>beg

>>4650295
smelleh poopeh

>>4650501
Stop symbol drawing

>>4650240
>beg

>>4650640
ok this is epic

>> No.4650669

>>4650640
What the fuck that's me

>> No.4650680

>>4650666
satan crab

>> No.4650684

>>4650666
>Stop symbol drawing
how

>> No.4650687
File: 303 KB, 750x1000, cape draft.jpg [View same] [iqdb] [saucenao] [google]
4650687

Turns out that anatomy becomes a lot easier if you use a 3D poser. Still fucked up the legs, but it's my first time drawing them. I'll keep working on line weight, colors and rendering next, I have no practice in any of these.

Also, does Krita have a freehand vector tool somewhere, or am I better off using CSP/Photoshop if I want to do my lineart in vectors? Are vectors how anime artists get crisp lines to start with, or is it just practice/a different method?

>> No.4650784
File: 273 KB, 1529x693, asaro value study.jpg [View same] [iqdb] [saucenao] [google]
4650784

Followed along Marco Bucci's asaro head value study! Does anyone use procreate's default smudge tool? It doesn't seem to achieve to the 'blended' look that I want... or maybe I'm just using it wrong.

>> No.4650790
File: 316 KB, 675x900, chad.jpg [View same] [iqdb] [saucenao] [google]
4650790

>>4649425
i see how i fucked up a little (arms,legs bad), but is the chest to long?

i tried how i do

>> No.4650797

>>4650784
There's not much blending in the original image, identify the grays and paint them accordingly. Most of the ones you used are too dark (nose, side of the head) or nonexistant (philtrum).

There are SEVEN grays, identify them, use them. Let's go anon.

>> No.4650821

>>4650797
not him but iirc marco bucci doesn't recommend using that many grays in that exercise. it's more about shapes than tones

>> No.4650822

>>4650797
I look more into these 7 grays, I honestly just arbitrarily chose the ones I used... Thank you for the feedback!

>> No.4650847
File: 2.11 MB, 2782x2657, ramlethal.jpg [View same] [iqdb] [saucenao] [google]
4650847

>>4650639

>> No.4650887

>>4649449
Besides the chin, everything looks great.

>> No.4650895

>>4650790
I don't think the chest is too long, I think the pelvis is too short and the neck is too narrow, plus arms and legs yeah. I think the mid torso area and left armpit is good, but the right chest is too short and needs to push out to the right a bit more, yaknow?

>> No.4650898

>>4650684
read sticky

>> No.4650933

is there a way to paint with watercolors without paying a fortune on papers reee

>> No.4650943

>>4650898
>am I doing these keys to drawing exercises right
>stop symbol drawing
>how
>read sticky
>sticky says read keys to drawing
???

>> No.4650956

>>4650943
continue loop until you're not symbol drawing

>> No.4650958
File: 39 KB, 731x708, portrait.png [View same] [iqdb] [saucenao] [google]
4650958

who dis

>> No.4650967

>>4650303
>if you're not drawing something well and the reason is the anatomy
No, shit. Of course that's the logical way to handle that issue.
But, you people refer to "loomis" on EVERYTHING. You can't methodically just "educate" yourself on some things, dude. You have to build your own artistic self at some point. You guys ironically accuse people of not "feeling" their way around, while at the exact same time pushing mechanical solutions to their problems. You can't have it both ways.
>You are literally the "I just want to draw anime tiddies wtf why do I need to draw real people" meme.
???
Ok. It's obvious I'm just talking to another autist. I don't recall saying any of that. In fact, when I was much younger: My desire to draw the kinds of girls I liked is what pushed me to learn better anatomy in the first place. I wanted them to become more pretty and more defined. So, that motivated me. Not just reducing everything down to a mechanical box, cylinder, triangle, etc. You have to see the thing you want to draw before you can mold it into what it is. That's literally how sculptors make their works.

>> No.4650977

>>4650967
hate to break it to you bro but sculptors break their sculptures down into boxes cylinders and triangles, and then carve further detail in lol. it's the opposite of what you're saying (cuz you're wrong)

>> No.4650990

>>4650977
It's like you didn't even read or comprehend what I said.
I don't understand how people that can't understand basic linguistics somehow think they can properly communicate how to become artists.
>Not just reducing everything down to a mechanical box, cylinder, triangle, etc. You have to see the thing you want to draw before you can mold it into what it is
is what is said. I didn't say they didn't eventually get to that step of using basic shapes. I said they had to envision the piece, FIRST. Then, they would use other tools which included, but wasn't JUST breaking things down into shapes.
You people aren't very good at communicating, so it doesn't surprise me that you don't understand that there's more to this then just following instructions.

>> No.4650999

>>4650990
Wow you think you're dropping some groundbreaking knowledge here? You have to envision what you draw before you draw it? Oh my god I had no idea! This whole time I've just been drawing and waiting to see what I've drawn after I'm finished!

>> No.4651005

>>4650999
You're not even making sense anymore.
It's like you're just some bitter little twat pretending to be an expert, lashing out at anyone that questions this dogma you people have developed here. I'm done.

>> No.4651009

>>4650999
>This whole time I've just been drawing and waiting to see what I've drawn after I'm finished!
Not that guy but that is my fucking life every single day I draw. Made me kek reading that, I forgot you people can see that shit before you draw it.

>> No.4651014

>>4651009
Nah I still do that to an extent because I was a dumbass and drew from imagination with very little reference for about 12 years and made very little progress.

But since I've started actually studying structure and referencing professional artists/photos I've been getting better and better at putting what's in my head onto the page

>> No.4651016

>>4650990
>>4650999
>>4651005
sneed

>> No.4651027

>>4651014
>Browsing online art supply store
>Adblocker off
>Ad pops up: "I wasted 12 years of my life, before discovering this AMAZING trick!"

>> No.4651030
File: 122 KB, 640x638, MrSHRat.jpg [View same] [iqdb] [saucenao] [google]
4651030

>>4649425
>Go to check on how the /beg/s are doing today
>They're arguing again

>> No.4651035

>>4651030
>he's practically asking for more, while pretending he isn't getting off to it

>> No.4651038

>>4651027
yeah, the trick is studying, holy shit what a game changer.

I'm just glad that guy was here to tell us that we had to envision a piece of art before we draw it.

>> No.4651040
File: 2.88 MB, 1383x1844, tf2 scout tf2 scout.png [View same] [iqdb] [saucenao] [google]
4651040

How the hell do you draw for fun outside of studies/practice when every single pen stroke makes you want to scream?

>> No.4651042

>>4651040
couldn't tell ya, i find drawing quite fun

>> No.4651058

>>4651040
I like to draw memes

>> No.4651073
File: 1.20 MB, 2648x1200, Joel.jpg [View same] [iqdb] [saucenao] [google]
4651073

still new to digital, or color in general...

>> No.4651076

>>4650189
so here's the main problems: 1) you don't outline shadows. that makes the figure look flat. let the shadow be the thing that defines the shape.

2) a lot of your lines are quite sketchy. it's almost like you're drawing fur. if you're drawing fur kys. if you aren't drawing fur, just work on your line confidence so you can make it smooth in one stroke.

>> No.4651079

>>4651073
I would spend more time shading the back, trying to add more volume to it. The arms look pretty thick but the back just looks flat

>> No.4651081
File: 250 KB, 760x833, Screenshot_20200614-072444.png [View same] [iqdb] [saucenao] [google]
4651081

>>4651038

>> No.4651084

>>4651076
alright I'll experiment without outlining the shadows.

not trying to draw fur, gross, will work on cleaner lines.

So far all the criticisms I've gotten have been about the painting and line work as opposed to the form/anatomy, which was my main focus (the painting was more of an afterthought experiment). Can I take that to mean the anatomy's alright?

>> No.4651143

>>4651038
I was making fun of YOU, idiot.
You sound like a "big dick" ad from a porno site.
>>4651040
If you're not enjoying yourself, you're probably drawing something you don't care about or maybe just don't care about drawing, in general.
But, I'd look for some inspiration.

>> No.4651146
File: 2.76 MB, 1956x3474, 20200612_195736.jpg [View same] [iqdb] [saucenao] [google]
4651146

>> No.4651159

>>4651143
well you're dumb if you equivocate those two things. I'm not selling jack shit, or saying there's an amazing trick to getting better. I was just saying that there's a surefire way NOT to improve (Or, at the least, not to reach your potential), which I know because I did it for the majority of my life.

>> No.4651167

>>4651146
The eyes are nice but what happened to the rest of her face? It's like her nose and mouth are melting away.

>> No.4651169

>>4651159
But, not everyone is you.

>> No.4651189

>>4651169
No, but I am not basing this solely of my own experience either. I mean, if you don't want to learn the fundamentals, then don't. I have exactly 0 skin in that game lol, be shitty forever.

>> No.4651203

>>4651189
>I have exactly 0 skin in that game lol
Alright.
>be shitty forever.
And we're back to square one. lmao

"Do what you want, but if you don't do what I'm saying you'll be shitty forever." This implies you have the answer to not being shitty, which means it should work for everyone. But, it doesn't. You must reconcile this.

>> No.4651209

>>4650299
turn off the twitch, boredom is fuel to creativity.

>> No.4651224

>>4650377
how do i learn this.
i'm struggling with loomis

>> No.4651243

>A person that has never swam, will find it much harder to improve at swimming if they don't practice fundamental techniques, which builds up essential muscles, and changes a person's thought process to make them better.
>Lolno not everyone is you, some people can float perfectly without any fundamentals, needing fundamentals is just, like, your opinion, bro.

>> No.4651244

>>4651203
Yeah nothing will work for everyone, but if it doesn't work for you then you're a retard.

If a method has been tried and true for hundreds of years, if you can't make it work that's a personal problem.

>> No.4651246

>>4651209
youre right bro..

>> No.4651247

>>4651224
if you don't like loomis ethan becker's videos are highly entertaining and informative

>> No.4651252

>>4651244
Do you not see how this dogmatic viewpoint is why you're not helping anyone?
"My way, or you're a retard."
You're so rigid and inflexible that it's no wonder you can't help anyone.
>>4651243
They'll also find it harder to swim if they drowned the first time they practiced a technique. Imagine that.

>> No.4651254

>>4651252
Based Retardbro

>> No.4651272

>>4651252
Bro it's not my way, that's the thing ... This is the method that turns people into exceptional artists. Have you heard the phrase "don't reinvent the wheel?" It's not dogmatic, it's fundamental. If you learn martial arts you learn to block, move, and strike. If you learn to swim you learn to back float, breast stroke, treading water, etc... Every skill has it's fundamentals. If you want to say "this won't work for everyone" sure, there are always exceptions, you can say that about literally any training method in existence. But if someone sucks at swimming, do we say "Sorry, I don't have the answer because not everything works for everyone" or do we say "go take swimming lessons?"
>They'll also find it harder to swim if they drowned the first time they practiced a technique. Imagine that.
What are you even getting at? What part of art is equivalent to drowning? If anything your point is saying people should learn the fundamentals before even trying to draw from imagination....

>> No.4651275

>>4650847
>black and white shading
please no

>> No.4651280

>>4650640
Yandere dev

>> No.4651281

>>4649804
Brushes have nothing to do with whether your character is going to be drawn well at your current level. Should probably focus more on anatomy and perspective than brushes

>> No.4651285

>>4650433
Whats the name?

>> No.4651302
File: 1.72 MB, 3928x2898, bridgman_pages_1-27.jpg [View same] [iqdb] [saucenao] [google]
4651302

Fell of the treadmill, now back at it again. Following along in Bridgmans Complete Guide to Drawing From Life.

I read the text and then spend quite a bit of time tracing with my finger/mind and thinking about why he placed the lines the way he did in the many included illustrations. I assume that's about how to go about following along these books that are heavier on illustrations than text. My question is if the pic related is too little "pen to paper" practice when doing a first pass through the material? Do most people try to copy and internalize a majority of the drawings, or do they cherry-pick those that seem extra useful - like I've done so far?

>> No.4651304

>>4651272
>But if someone sucks at swimming, do we say "Sorry, I don't have the answer because not everything works for everyone" or do we say "go take swimming lessons?"
No, because that's a straw-man.
What you guys say is, "A always works."
I'm saying, "A doesn't always work."
So, I propose that we find a "B" and a "C."
But, you dogmatically believe that method "A" works and if it doesn't, then it's the person's fault for not being able to do "A."

My point is that teachers are flexible. You guys aren't.
>What part of art is equivalent to drowning?
If you hop in to the water and start breastrokeing without understanding how it works, you'll drown.
If you hop into the water and just try imitating what the others do, without understanding why they're doing it their way and recognizing that they all have different body types, you'll drown.

Translate this to art. People have different brains. People have different perspectives. People have different levels of understanding. You can't help anyone if you just praise everyone that functions like you, then write off everyone else that doesn't or can't as retards. That's demonstrating your own retardation: an inability to adapt and adjust. You're rigid.

>> No.4651317

>>4651302
Looking pretty good there. Some of your forms could use work perspective-wise but you seem to be getting it.

When I did that I did all the drawings but it was living hell after a while. Do as many as you can but if it's feeling redundant and you're like "yeah ok I get it I GET IT BRIDGMAN if I have to draw another one of these in gonna fucking kms" then you should definitely move on to a different drawing.

Do the ones that are interesting or seem like they address your problem areas with drawing people.

>> No.4651333

>>4651317
Thanks for the input!

I figured most people do it differently, but it seems like I'm on the right path for a first overview of the material.

I'll just take my time with it and focus on what seems interesting or important to not get bored or burned out.

I'll practice some boxes in perspective again. I did do draw a box for a bit, did around 100 of them following the "rules", but that was a few months ago and I just picked up drawing again because summer.

>> No.4651336

>>4651333
Just double check your angles a little more and you'll start getting a better feel for it.

>> No.4651350
File: 191 KB, 544x1000, gestures.png [View same] [iqdb] [saucenao] [google]
4651350

90 seconds gestures from quickposes. I feel like I need to get a more consistent flow drawing these because I sometimes noticed myself getting stuck on certain parts of the model then realizing time will run out and half-assing the rest.

>> No.4651363

>>4651350
You should be getting the placement of the head, line of action, and limbs down in the first 10-20 seconds. Any time after that you can mess around with shapes and forms and shit. Try to focus on placement first though. 30 second sets will train that into you if you're having trouble with it.

Just worry about the flow, the movement, and putting down something that is simple yet characteristic. Gestures are allowed to be messy at first too, they don't need to be ultra clean while you're still learning about getting the movement and balance down.

>> No.4651373
File: 693 KB, 2016x1512, image0.jpg [View same] [iqdb] [saucenao] [google]
4651373

>>4649569
These are actually really cool I'd have an entire sketchbook full of these fuckers if I could

>> No.4651384
File: 80 KB, 750x750, 1567438545601.png [View same] [iqdb] [saucenao] [google]
4651384

>>4649892
When I first started I didnt know what to draw either, and I think it had something to do with having little confidence that what I drew wouldn't come out like I expected. Try to give up on that mindset, but for now you can follow last year's Inktober guide!

>> No.4651394

>>4651304
read the sticky

>> No.4651401

>>4651373
You can. Don't let your dreams be dreams.

>> No.4651407

>>4651363
Thanks for the tips, anon, I'll give it a try with shorter timers next time.

>> No.4651433
File: 168 KB, 729x1013, 3EC9ADEA-98C6-400A-BD67-CF78514EECE2.png [View same] [iqdb] [saucenao] [google]
4651433

I tried to study asanagi. I know the hands are fucked, I didn’t get into studying hands yet.

>> No.4651437
File: 353 KB, 1403x1440, Untitled-1-Recovered.png [View same] [iqdb] [saucenao] [google]
4651437

How did i do? Been drawing for 3 months but i procrastinated by amassing hundreds (maybe thousand) artworks that i really like the style of. I can never find the motivation to study anything even though i know i have to get to the level i want. When i start a piece i like i dedicate so much time to it but i just cant commit to study :(

>> No.4651439

>>4651433
>I tried to study asanagi
Stopped reading there

>> No.4651512
File: 27 KB, 450x393, Evil_dolphin.jpg [View same] [iqdb] [saucenao] [google]
4651512

>>4651437
It's flat and the left arm is disconnected but I like athletic girls with big bobs so i give it an 8/10

>> No.4651518

>>4651512
Based

>> No.4651528

>>4651512
Ill fix the arm tomoz. How do i make it non flat? just add in the shadow and a background?

i fuck hard with tomboys so hopefully i get good and you can enjoy more x

>> No.4651530
File: 473 KB, 818x954, Unititled.jpg [View same] [iqdb] [saucenao] [google]
4651530

Aside from the huge forehead, creepy granny face, and showing up to a meme a week late let me have it.

>> No.4651536
File: 401 KB, 908x1210, Beatrice_Dump_Complete.jpg [View same] [iqdb] [saucenao] [google]
4651536

>>4650295
>>4650302
>>4650337
Calling this one done now after doing the bottom half this morning. Is this good enough to start doing fetish comms? I will draw a character that you like taking a dump.

>> No.4651538
File: 591 KB, 2480x3508, CharacterPortrait (2).jpg [View same] [iqdb] [saucenao] [google]
4651538

Besides the face, what's the most obvious thing that I have to fix?
Or do I need to start from scratch and practice my fundamentals?

>> No.4651542

is it normal to suck balls at drawing with construction even if I'm kinda good at drawing from observation already? also, is fixing your drawing by eye okay after some point or does it defeat the purpose of using construction?

>> No.4651545

>>4651530
looks good

>> No.4651554

>>4651538
>Or do I need to start from scratch and practice my fundamentals?
Yes and No. Depends where you are going with that. Can you post sometthing that looks like what you wish for an endresult

>> No.4651557

Should I practice gesture drawing before construction ? Seems easier to do for my skill for now.

>> No.4651559

>>4651542
Can you post your work? Something from imagination and drawn from life? I think you just draw contour when drawing from life. You don't think about the form

>> No.4651560
File: 413 KB, 1327x730, how 2 value.jpg [View same] [iqdb] [saucenao] [google]
4651560

Didn't quite get her proportions right and values are hard...

>> No.4651561

>>4651557
Yes
Gesture then anatomy and gesture
then anaytomy and construction
then gesture again. Everything builds on the others

>> No.4651565

>>4651560
a little bit of symbol drawing there. Look at her eyes and move your view quickly between your ref's eyes and your drawings eyes. The shapes aren't the same. Try drawing the shapes

>> No.4651568

>>4651437
i think her arms make the drawing look stiff/awkward and it feels like she's just floating around, like there's no sense of weight to the pose. other than than I think it looks nice, but I'm beg so idk. I actually have the opposite problem where I can't do anything else other than studying, it feels easier and safer

>> No.4651569

>>4651394
Interact with a human being.

>> No.4651571

>>4651538
It looks like you're doing a very standard thing for /beg/s which is focusing a ton on making finished pieces and rendering and coloring and shading, without even having the basics down.

The most obvious thing is that it looks very flat. Are you thinking about the character as 3D and how their form should look in a 3D environment? The character is also very small in comparison to the page for a portrait. You should try drawing bigger--a common thing that a lot of beginners do is subconsciously start drawing small because smaller images make you feel like you both have A.) More control over it, and B.) Makes it harder to see the bad parts, which is something a lot of beginners hate because seeing flaws is discouraging.

I probably should not be talking considering I'm also still /beg/, I drew >>4651536
, but I'm continuing to practice gesture and proportions and linework in between stuff I do for fun, like that pic related. The best advice I ever heard, is that when you're starting out, people have the mindset of every thing that they sit down to draw needs to be a finished piece. If you're only drawing once a week, you WANT it to be a finished piece because you're not drawing that often. However, if you're drawing each day, you put less value in every thing that you put to paper, so you feel better not caring if something necessarily looks good or bad. You end up churning out so much that you care less and take less time focusing on every little detail for every single thing you draw when you're still a beginner, which frankly, you shouldn't be doing yet.

>> No.4651584
File: 1.69 MB, 4032x3024, blep.jpg [View same] [iqdb] [saucenao] [google]
4651584

>>4651530
the mona lisa has a big forehead, there's nothing wrong with that,and the face has more emotion than most /beg/ designs - GJ anon lets see some more

>>4651528
Shading & a background will certainly help, consider whether the right hand is in the best position, whether it would benefit from shading, and whether the light path as well as perspective you've chosen are the best choices. Not to say you haven't already considered these things but I was actually beginning work on a similar pose before moving moving over here to procrastinate, & those were the thoughts I was having with my own drawing.

>> No.4651600
File: 292 KB, 1711x1129, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
4651600

>>4651554
It's supposed to be a portrait for a character I'm going to rp as.
I wanted it to be a combination between the lady with a lantern and the guy in a swamp.

>>4651571
Ouch.
Regarding size, I was trying to avoid exactly that, most of the time spent on this piece was zoomed it and it felt so big, but it seems I couldn't get away from that trap in the end.
Regarding the "trying to get a finished product" thing, it's a bit of an irregularity.
I wanted to use the finished product, and decided to come here for feedback because it's by far the most "complete" thing I've done this year.
I'll see what I can do about drawing more
Thanks for the tough love.

>> No.4651602
File: 1.69 MB, 4032x3024, image0.jpg [View same] [iqdb] [saucenao] [google]
4651602

i'm a minute over my break but before I go I just want to share a sketch I stole from LDV cuz yeah i'm thinking this is is a communal blog

>> No.4651603

I'm bad at drawing what i see. keys to drawing tells me to draw big shapes first but if i am trying to draw my hand and do the outline of the whole thing first it gets really distorted. Do i just need to practice more or is there a point I'm missing?

>> No.4651633
File: 147 KB, 1000x2576, constructionvsobservation.jpg [View same] [iqdb] [saucenao] [google]
4651633

>>4651559
I've never drawn from imagination. Huston seems to draw using construction even when drawing from life/reference and that's what I'm trying to practice but it feels like I'm cheating myself into thinking I'm feeling the form when in reality I just do some crappy construction and then ignore it and start drawing like I usually do (linear block in/thinking in shapes).
First image was my construction, second my finished drawing trying to stick to it, third one is my attempt at fixing my drawing with liquify ignoring form/construction and just thinking in shapes. I don't think I can nail construction from the very start, but then I have to choose between sticking to it and getting an odd looking drawing or ignoring it and draw as usual to get something that looks closer to my reference.

>> No.4651634

>>4651565
Yeah the eye shapes... I made them a little too big too. Thanks, anon, for your feedback! I’ll practice more.

>> No.4651644

>>4651561
Thanks, that makes sense.

>> No.4651647

>>4651633
No human looks the same. There is no ONE construction for every face. Of course you have to draw shapes. The construction is to set proportions.

>> No.4651731

>>4650640
You are not a beginner.
this is amazing.
this is soul.

>> No.4651756
File: 316 KB, 785x750, Layer 7.png [View same] [iqdb] [saucenao] [google]
4651756

>>4651633
your rendering is pretty good
in your construction I noticed each feature is progressively tilting from parallel
not sure if you meant to do this to ad a perspective effect

>> No.4651769
File: 1.72 MB, 4160x3120, pepp.jpg [View same] [iqdb] [saucenao] [google]
4651769

Please comment i want to learn to copy properly.

>> No.4651775

>>4651769
I could help you start getting better if you like.

>> No.4651778

>>4651769
It all really comes down to reading "Keys to Drawing" and faithfully practicing the exercises.

>> No.4651788

>>4651775
Yes I'd like that.
>>4651778
I'm trying but he spontaneously asked me to do shading.

>> No.4651790

I thought /v/ consolewars was the epitome of mindless shitflinging but lo, I have seen the light. Very entertaining stuff fellas, keep it up.

>> No.4651809
File: 61 KB, 800x600, Line.jpg [View same] [iqdb] [saucenao] [google]
4651809

>>4651788
>Yes I'd like that.
Great, let's get started. First take a ruler and draw an 5inch long line. Once done go over it around 8 times (be really accurate). try to draw lightly and don't go overboard. My camera is a little shitty I hope you get the idea.
The goal is to reduce your chickenscratching and get some line confidence.
Post your result after you are done. Make around 5 lines. If it goes wrong don't erase but start a new line

>> No.4651810
File: 67 KB, 675x900, portrait1589549216035.jpg [View same] [iqdb] [saucenao] [google]
4651810

>>4651647
I try to adjust proportions to my subject but I still struggle with seeing the construction under my reference and getting the rotation/perspective/planes right, I hope its just a matter of practicing more. Thanks for answering.

>>4651756
Thank you, anon. And yeah, that's what I saw in my reference (here's the pic, I tried thinking of her head as a box), I think it has to do with the face being both above and below my eye level/horizon, but I pushed it too far and ended up distorting the face a bit haha.

>> No.4651813

Any good ways to measure while referencing in digital art?

>> No.4651815
File: 182 KB, 904x1200, 145AFA20-E14B-4002-A136-3FE4692A99AC.jpg [View same] [iqdb] [saucenao] [google]
4651815

>> No.4651816

>>4651815
ngmi

>> No.4651817

>>4651815
ami
already made it

>> No.4651818

>>4651809
I've done drawabox I'm on the 250 box challenge.

>> No.4651820

>>4651816
>>4651817
who do i believe

>> No.4651823

>>4650111
No

>> No.4651825

>>4651820
not the ngmi i'm just bitter

>> No.4651829
File: 62 KB, 600x800, shapes.jpg [View same] [iqdb] [saucenao] [google]
4651829

>>4651818
Great! Keep doing these exercises daily before drawing. Next step for your drawing is to "feel" the form. Draw some shapes and give them wrapping lines. Draw around 5 shapes and post your work

>> No.4651834

>>4651825
are you okay?

>> No.4651850
File: 2.34 MB, 3120x4160, IMG_20200614_210030458.jpg [View same] [iqdb] [saucenao] [google]
4651850

>>4651829
Didn't turn out that good. Drew in order bottom to top. Do you mean to say i gotta do more drawabox stuff before i can get good at drawing what i see?

>> No.4651852
File: 521 KB, 720x720, 1589296979320.png [View same] [iqdb] [saucenao] [google]
4651852

>>4651850
>>4651829
you have to fully draw the elipses you retard

>> No.4651854
File: 22 KB, 450x450, 1592058610150.jpg [View same] [iqdb] [saucenao] [google]
4651854

>> No.4651869

>>4651852
Yes but it's not about doing it 100% correctly. It's for him to "feel" the "worm" in space.
>>4651850
No but it helps. It looks fine. What i notice is that you don't do the wrapping lines in one sweep. Try to get comfortable with your pen and go around them without lifting the pen off the paper. Work on those a little bit. If you do them try to imagine the worm before you put them on the paper. Be very aware of what you want to draw.
Give me a second and I show you the next exercise. Draw some more it really helps. And dont forget, if you go with the pencil over the paper you aren't drawing a 2d image but instead a 3d form.

>> No.4651870

bump limit reached
everyone gtfo

>> No.4651872

>>4651852
>>4651869
Ok I'm reading the drawabox lesson on it and it's probably gonna take me a little to get this right. You guys are basically saying i should start on lesson 2 instead of doing more boxes right?

>> No.4651889

>>4651872
No not necessarily. Let's say your biggest goal is to draw that pepper perfectly. Then you have to get the following things down:
>Shapes (the object itself and Light and shadow) Look at the negative space (The space around the pepper ..The "Air and space")
>Shading
>A little bit of contour drawing
>A confident linework
>The form of the pepper (the 3d space)
What I try to get out of you with these exercises Is better line work.
Wait a sec i post something for you. to show you what i mean

>> No.4651898
File: 197 KB, 684x860, chubbs.png [View same] [iqdb] [saucenao] [google]
4651898

>>4651809
This is very kind and patient of you. A little encouragement and a guiding hand right at the beginning is so valuable.

Pic related is one of the first things I drew a few months back, having picked up the pen for the first time since I was a kid. A few people explained that my construction was lacking and pointed me towards Bucci and maybe Huston, can't remember, but that little nudge towards some more structured material helped get me going. I'm still beg, and might forever be, but it just makes me happy to see people being nice.

t. very long time 4chan anon

>> No.4651914

new


>>4651913

>>4651913

>>4651913

>> No.4651917

>>4651889
I post it in the new thread. Pleas echeck it out there.

>> No.4651920

>>4651898
Nobody will ever be forever /beg/ if they actually have the intent and desire to get better. The only people that are forever /beg/ are the ones that get upset and discouraged that they aren't pro after a few practice drawings and after people tell them what they need to fix. You need to understand that it's a process and you're not going to draw stuff that looks appealing to you for a long while. But that's okay, because when you do get a small thing right, you get to enjoy feeling proud of those small steps, and realize that if you just keep it up, you will get to the point of the artist you really like some day.

>> No.4652250
File: 1012 KB, 2343x2343, Western Commission final sn.jpg [View same] [iqdb] [saucenao] [google]
4652250

Oh man, I think I made the meme that is in this OP. It made me pretty happy, I thought it got posted on the net and just faded into oblivion, never thought it would eventually give people some amusement so long after.

Here's a pic I finished recently. Still working on my fundamentals when I can, filling up sheets of printer paper with perspective and anatomy studies. This picture took a while, and I've been getting more critiques to improve what i can going forward, but I still have a long way to go.

Best of luck, do your best, and make sure you let loose and have fun!

>>4651920
The imaginary pressure some people can feel to be better instantly can be be pretty toxic to their growth, for sure. Good to keep that stuff in mind and keep pushing forward bit by bit.

>> No.4653311
File: 1.22 MB, 2648x1200, Joel fixt back.jpg [View same] [iqdb] [saucenao] [google]
4653311

>>4651079
is this one a little better?

>> No.4653319
File: 1.28 MB, 2648x1200, Joel black lines.jpg [View same] [iqdb] [saucenao] [google]
4653319

>>4651079
or maybe this one?

>> No.4653934

>>4650640
lots of soul

>> No.4654019
File: 34 KB, 927x814, BOX.jpg [View same] [iqdb] [saucenao] [google]
4654019

does anyone have any tips for drawing a box "on a line"
I keep trying to figure out which lines need to be perpendicular but it never turns out quite right and i need to redraw the box several times, and even then its never quite centered on the line.
attached is what i mean