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/ic/ - Artwork/Critique


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File: 1.01 MB, 3090x2333, 1537284743259.png [View same] [iqdb] [saucenao] [google]
4605081 No.4605081 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make YOURSELF feel proud.

previous >>4602294

READ THE STICKY if you're new or need guidance.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

RESIZE YOUR IMAGES - try ~1000px, <1.1mb

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

>> No.4605086

What's the minimum amount of time you should wait between copying something and trying to reproduce it from memory? That one guide just says it should be long enough that it's difficult to do, but "difficult" as in trying to remember something you drew 10 minutes ago or something you drew an evening ago?

>> No.4605091
File: 77 KB, 667x527, Scan_0146.jpg [View same] [iqdb] [saucenao] [google]
4605091

>>4605081
I'm in the fundies/realism category.

>> No.4605092

>>4605086
u could try 3~5 reference for 1 imagination in the beginning

>> No.4605102

>>4605092
What? I don't think you understood my question.

>> No.4605103

>>4605081
OP pic is obviously biased, the Loomis zealot was given no negative qualities.
Main negative qualities would be never finishing pieces and feeling that they're not "ready" to try color/stylization/actually trying to make anything original/etc because they haven't "mastered" all of the required fundamentals first. A certain species of fundies zealot will always lean too much towards drawing from imagination and will refuse to use references even where they would be appropriate, because ever using a reference for anything just means that you lack fundamentals.

>> No.4605106
File: 181 KB, 492x639, malehead123.png [View same] [iqdb] [saucenao] [google]
4605106

Tried that 3d head from artstation.

>> No.4605107
File: 620 KB, 482x633, malehead12.png [View same] [iqdb] [saucenao] [google]
4605107

>>4605106
ref

>> No.4605109

>>4605081


its depressing to know that the fundies /loomis/ - realism zealot describes you exactly :/

>> No.4605110
File: 218 KB, 1080x1436, ngmi2.jpg [View same] [iqdb] [saucenao] [google]
4605110

One day we will make it bruh

>> No.4605114

>>4605110
noone will be making it anywhere with manga drawings. sorry.

>> No.4605115

Fuck
I don't know how to use the basic beginner books

>> No.4605116

>>4605091
It's no where near perfect. But I think it's time for you to start drawing a new head. Part of art is learning through repetition. You can spend so much time on little tweaks before you stop learning and become fixated and that will slow down your gains.

>> No.4605120

>>4605115
You read a little and then draw the pretty pictures again and again until you understand WHY they're pretty, and then you keep on grinding until yours is prettier

>> No.4605128

>>4605089
Here's why.
The problem with drawing a chair from reference is that you have an image in your head of what a chair looks like, which might interfere with your goal of drawing the chair. We often call those icons. You don't want to draw an icon of the chair, you want to draw what the actual chair looks like.

To counter this, you can draw the chair upside down. You don't see a lot of upside down chairs, so your brain can't skip to the image of the chair in your head, which forces you to draw the shape you're actually seeing.
Another common way to practice this is negative space drawing. You draw everything in the reference except the chair, and if you did it right, the end result will have a perfect silhouette of a chair. If it's crooked, you messed up.

>> No.4605137

>>4605081
Huston zealot master race

>> No.4605139
File: 3.74 MB, 2133x2844, 20200525_135127.jpg [View same] [iqdb] [saucenao] [google]
4605139

>>4605081
I'm a manifested coagulate of all of the ngmis.

>am I beg? RIP it to shreds /b/

>> No.4605140
File: 461 KB, 1895x1523, BC7E0867-2ECC-4885-8409-AC11862EE861.jpg [View same] [iqdb] [saucenao] [google]
4605140

I'm in the unfinished sketch category, I fucking hate myself

>> No.4605141

How do people schedule their practice/art?
I'm struggling to get more than gesture sketches and BEANS in my free time on a daily basis.

>> No.4605143

>>4605141
DISCIPLINE.

>> No.4605145

>>4605141
planning what to study and following that plan

>> No.4605151

>>4605106
Not bad.

>> No.4605153
File: 55 KB, 508x725, coom.png [View same] [iqdb] [saucenao] [google]
4605153

r8 my coomer art

>> No.4605154

>>4605109
Knowledge can't beat practice, get to applying that shit.

>> No.4605155

>>4605153
-10

>> No.4605159

>>4605153
>draws passable body
>draws an emoticon on top as a head.

>> No.4605163
File: 2.56 MB, 4032x3024, 6678B908-AC34-43B0-927D-B4847B37DCE9.jpg [View same] [iqdb] [saucenao] [google]
4605163

It’s not done yet, but I need some advice on how to better manage the values on the sweater. Its black and sunlight is hitting it, but the fabric feels like it isn’t sitting naturally

>> No.4605166

>>4605163
Sorry, posting from phone & I don’t know how to prevent the rotation

>> No.4605169
File: 14 KB, 589x246, sched.png [View same] [iqdb] [saucenao] [google]
4605169

>just need to draw 4 things from imagination/passion project and I can finally tick off everything in my dailies for once

>> No.4605170

>>4605153
I rate it as /beg/.
Start with the face, that's the worst part here.

>> No.4605171

Is it a bad idea to limit myself to using one brush type when working digitally? It can make painting certain things pretty awkward, but I guess I just want to avoid using a ton of nice brushes as a crutch to cover up my mistakes or bad habits

>> No.4605172
File: 828 KB, 998x1331, fgqwg19r.jpg [View same] [iqdb] [saucenao] [google]
4605172

>>4605163
>>4605166

>> No.4605174

>>4605171
it is the best idea

>> No.4605177

>>4605172
Thank you! Any idea how to upload it in the proper orientation from iphone? For future reference so I’m less stupid tomorrow than I am today

>> No.4605180

>>4605177
no idea, i know only that there are apps that can resize photos, some might come with rotation too

>> No.4605181

>>4605163
I don't understand the question. Is this about values or folds?

>> No.4605184

>>4605116
anon, I picked this construction method up not more than a week ago.

>> No.4605186

>>4605181
Forgive me, I’ll clarify:
• The sweater is black and I’m having a difficult time trying to show sunlight hitting the fabric. How should I approach lightening it?
• I don’t have a good enough eye for folds yet. I know it’s a cotton sweater, so should I make the folds more gradual or should I make them more dramatic?

>> No.4605200
File: 100 KB, 1200x1200, 090563356140-2.1508589753.jpg [View same] [iqdb] [saucenao] [google]
4605200

>>4605186
>The sweater is black and I’m having a difficult time trying to show sunlight hitting the fabric. How should I approach lightening it?
Black fabric reflects light extremely poorly. So your lighting should be subtle.
>I don’t have a good enough eye for folds yet. I know it’s a cotton sweater, so should I make the folds more gradual or should I make them more dramatic?
I'm not sure what your intention is, but it looks like thick fabric, so folds should be relatively wide and flat.

Reference is your friend.

>> No.4605201

>>4605128
Hmm, that kinda makes sense I guess.Do you have any ideas/suggestions on further improving drawing by reference?

I looked at the sticky and they have a few exercises at the beginning which I've done before but I am still struggling to draw by reference in general still. Do you think it's just a case of having to practice over and over again just copying in general, or perhaps better off focusing on particular weaknesses?

>> No.4605206

>>4605153
coom/10

>> No.4605211
File: 170 KB, 771x841, manbehindtheslaughter.png [View same] [iqdb] [saucenao] [google]
4605211

sketch

>> No.4605213
File: 277 KB, 1080x2280, Screenshot_20200525_181506_com.todoist.jpg [View same] [iqdb] [saucenao] [google]
4605213

>>4605169
I never plan my daily drawing Routine, the closest thing I do is this.

>> No.4605215

>>4605201
Learning to draw is understanding the theory and a lot of repetition until it nestles soundly in your brain.
If you think you understand the theory behind it, start repeating a lot. Take breaks to look at art with an analytical eye and come back with a fresh look, so you don't start staring yourself blind on your work, if you know what I mean.

Sometimes when I'm stuck on a drawing, and I come back the next day, the flaws are suddenly obvious. Mirroring your work/looking at it in a mirror is another way to get a fresh look.

>> No.4605220

>>4605200
Thanks, anon! That puts me in the right direction. I’ll take your advice to heart & research some good refs to get it right

>> No.4605224

It's cosy here

>> No.4605240
File: 267 KB, 700x1200, 0076.png [View same] [iqdb] [saucenao] [google]
4605240

>> No.4605253

>>4605224
If youre an int, sure. If youre beg you just dabbed on

>> No.4605261

>>4605253
learn to take criticism

>> No.4605262
File: 1.41 MB, 3840x2160, gestures 2020-05-26.jpg [View same] [iqdb] [saucenao] [google]
4605262

Tried gestures for times ranging from 15s to 60s. Thoughts?

https://line-of-action.com/practice-tools/figure-drawing

>> No.4605287
File: 534 KB, 1145x665, Annotation 2020-05-25 180755.png [View same] [iqdb] [saucenao] [google]
4605287

>>4605081
so is using sight size bad lmao

>> No.4605296

>>4605114
if your goal is to draw manga then yes you will make it

>> No.4605300

idk why this board is so fixated on "making it"
There will always be something to learn and you will always be evolving there will never be a defined made it point.

making it makes it sound like your are trying to reach an end point but it never ends.
I feel it is just setting yourself up for disappointment if you are a beginner

>> No.4605301

>>4605240
Best part is the hind arm. Shows good sense of depth. Most of it is passable, but hands and feet are trash.
Poor grounding, looks like she's standing in air and falling over.

>> No.4605302

>>4605287
can u post the ref pls

>> No.4605304
File: 1.24 MB, 1333x2000, 1589436687075.jpg [View same] [iqdb] [saucenao] [google]
4605304

>>4605302

>> No.4605305

>>4605300
the idea of "making it" itself is contingent on wanting kudos instead of loving drawing
it is self defeating and demotivating

>> No.4605311

>>4605262
You seem to be getting the gist of it, keep doing them until you nail them consistently.

>> No.4605314

>>4605296
Manga without proper grasp of realism will never be good.

>> No.4605315

>>4605300
It's a meme about being a professional. Making it means making a living off your art.

>> No.4605319

any like beginner sorta guide on pen and pencil type etc?

>> No.4605331

>>4605319
Soft ones can go darker but are smudgy and make fatter lines. They also deplete faster. They're better for shading, while hard ones are better for lines and detail.
Mechanical pencils are easier because you don't need to sharpen them, but you can't angle them for easy shading.

What else you need?

>> No.4605336
File: 133 KB, 500x641, jojo3.jpg [View same] [iqdb] [saucenao] [google]
4605336

>>4605314

>> No.4605339

>>4605336
red pencil

>> No.4605341

>>4605336
I'm not sure what your point was with this image.

>> No.4605350

>>4605262
do croquis cafe for full range of 1 to 5 min gesture

>> No.4605382

>>4605341
>The proportion is fucked up completely
>The manga is now so famous even normie knows it
>But by your retarded ass claim, it will never be good
I don't get the worship of correctness on this place.
Yes, you need to have some degree of graps of realism.
But you don't need to be drawing 3D balls and boxes all days to grasp it.
It feels like you people are bunch of cultists here.

>> No.4605384

>>4605382

You are clueless.

>> No.4605393
File: 1.95 MB, 4032x3024, AF1B9FA2-930D-4EE4-AC53-40A9848DFF48.jpg [View same] [iqdb] [saucenao] [google]
4605393

>>4605081
Rate my Sami

>> No.4605394

>>4605384
so are you.
Tell me how did people learnt drawing without resorting to meme loomis everyday?

>> No.4605402

>>4605382
no one is drawing 3d balls and boxes all day to grasp it, have you seen anyone posting it? u use spheres and boxes to construct your drawings

>> No.4605408

>>4605394
loomis didn't invent construction method of drawing, he made a book that is just easy for beginners, that's why people recommend him, plus u can find his book easily for free without pirating it

>> No.4605411

is drawabox.com a massive meme or actually decent?

>> No.4605420

>>4605411
I would definitely not grind as many boxes as he tells you do. But I think it is a good introduction to drawing with perspective and construction and the structure is good for beginners

>> No.4605422

>>4605411
What >>4605420 said, it at least helped me get an idea on how to approach drawing things

>> No.4605425

>>4605382
Dude, the distorted pose on the motherfucker works BECAUSE this guy knows how to draw. He can bend the rules and make it look good because he knows the rules to begin with.

The balls and boxes are tools to help you learn, we don't worship correctness, we tell people to get a proper basis so their stylized work doesn't look like ass or turns into a one trick pony affair.

>> No.4605430
File: 2.79 MB, 1960x4032, 20200519_163942.jpg [View same] [iqdb] [saucenao] [google]
4605430

I'm kinda pissed, I bought this drawing model to do poses better but the right leg sticks out at the hip. I tried to return it but they said I'd have to pay freight so I ended up just taking it for a discount.

>> No.4605431

>>4605411
>>4605420
Grinding shit like drawabox and gestures works, but it's also dull, and without motivation you're not gonna keep yourself drawing. Balance that shit.

>> No.4605434

>>4605430
this is grim

>> No.4605439
File: 80 KB, 1024x512, SHgxQ8hhAFZC+_port.jpg [View same] [iqdb] [saucenao] [google]
4605439

neat

>> No.4605443

>>4605430
Ordered from China or what?

>> No.4605444

>>4605443
Yeah I got it off amazon where it came from china. It still poses and stuff it's the just that the leg sticks out.

>> No.4605445

>>4605444
Yeah, China is always a risk in both quality and customer service. Though luck.

>> No.4605449
File: 65 KB, 1024x512, 2O8Udm36Myb8+_port.jpg [View same] [iqdb] [saucenao] [google]
4605449

wow how do I do this?

>> No.4605457
File: 156 KB, 876x1280, photo_2020-05-25_21-59-32.jpg [View same] [iqdb] [saucenao] [google]
4605457

>>4605081
Fundies zealot and Villpu is my God.

>> No.4605460

>>4605430
Ew what is that fucking chest and neck Jesus Christ that's not a body chan

>> No.4605482

Is it possible to platitude at certain level of drawing? I feel like I've been suck a a certain level and understanding. Any further progression now will occur slowly and naturally over years.

>> No.4605492

>>4605482
yes, after you go beyond int, enters adv, has been working for years and learned plenty from ur coworkers

>> No.4605498

>>4605482
Plateau, not "platitude."

>> No.4605502
File: 319 KB, 985x739, Sketchbook6.jpg [View same] [iqdb] [saucenao] [google]
4605502

How do you do studies?
I tried to study references by understanding the construction but i don't think i learned anything from the process, at the end i just ended up copying the references. I can understand construction by boxes but i find it really hard to draw bones and muscle. I studied Fisher's art and some twink photos.

>> No.4605506

>>4605177
Screenshot it, it's what i do.

>> No.4605508

>>4605482
Yes it is but usually it's just from not being capable of taking critique or learning from your mistakes, or lack of fundies mastery. There's always something to learn, anon.

If you post something of yours we could tell you what you need to work on, you know

>> No.4605510

>>4605482
Learn more theory and look at other art. Identify exactly how yours is lacking, then continue to practice.

>> No.4605519

>>4605110
nice grinding. continue to build your mechanical coordination and focus on the proportions you are trying to replicate. if i could give advice to my old self i would stress the importance of perspective and tone. good luck anon.
>>4605457
good anon, keep it up.
>>4605502
it comes down to looking at them and memorizing their position relative to the masses of the body.
>>4605510
this is good advice for all things in life.

>> No.4605527

>>4605502
Sounds like you need to learn some basic anatomy so you can better identify what you're looking at in your reference material?

>> No.4605536
File: 87 KB, 563x1000, 9 (1) (1).jpg [View same] [iqdb] [saucenao] [google]
4605536

>>4605502
This is one of the irl references
>>4605527
Yes, i have a very hard time with the waist mostly, i can't understand how the male hip bones work. Male anatomy is really hard.

>> No.4605537

>>4605536
Thank you for the nightmares

>> No.4605542

do we have a beg server yet?

>> No.4605549
File: 36 KB, 500x500, 1586748911862.jpg [View same] [iqdb] [saucenao] [google]
4605549

>>4605537
Why? Did it make you question your fragile heterosexuality?

>> No.4605550

>>4605542
no, no need to add another source of procast

>> No.4605553
File: 298 KB, 1361x1020, d3c272p-6a9aedef-9bd8-4767-a203-d2786b5a228a.jpg [View same] [iqdb] [saucenao] [google]
4605553

>>4605536
Male hips bones work just like female ones, except they're so narrow that they don't stick out to the sides much. The two rounded points at the front are the most distinct parts to look out for.
The waist itself is just a shallow indent between the hip bones and the rib cage. It becomes a straight line the second a male gains some muscle, but these twinks have a slight narrowing at the waist because they lack muscle.

>> No.4605554
File: 151 KB, 700x817, differences_between_male_and_female_skeleton.jpg [View same] [iqdb] [saucenao] [google]
4605554

>>4605536
>i can't understand how the male hip bones work.

Study them more and play spot the difference

>> No.4605559

>>4605444
>china
Sounds like you got a bootleg

>> No.4605561

>>4605549
Not him but there's a beautiful attractive looking figure and then there's your malnourished living mummy that looks like it is rotting form the inside out. It is not at all appealing to look at, he unironically looks like he has the AIDS and bug chasers like yourself need to be culled out.

>> No.4605567
File: 675 KB, 1111x1600, 1590434572620.jpg [View same] [iqdb] [saucenao] [google]
4605567

Wait, so these little lines he has all over the body like around where the muscles and stuff are, are these contour lines? Someone told me about them in the last thread and I didn't get it

>> No.4605600

>>4605567
they are what they are. it is hatching to show form and light. How do you call them only usefull for communication.
maybe countour lines,
but I imagine these words as somewhat different thing

>> No.4605603

>>4605567
That's just hatching implying the form of the muscles.

>> No.4605615
File: 532 KB, 1193x1600, contour.jpg [View same] [iqdb] [saucenao] [google]
4605615

>>4605567
Contour lines are when you draw lines around an object to simulate depth. They're a learning tool to help you understand 3D shapes better.

Your picture shows hatching. This is a way to simulate midtones in a pure black and white image. Used to be done for print in cheap books that only printed pure black and white.

>> No.4605637

>>4605615
Yeah I think you were the same anon I was talking about. I understood them as a tool of shading but not something I can use to simulate shape. It just kinda hit me after looking at this. They might not be the exact same thing but they're pretty similar right?

>> No.4605654

>>4605336
>when the loomis kicks in

>> No.4605662
File: 1.01 MB, 2270x3146, 20200525_195646.jpg [View same] [iqdb] [saucenao] [google]
4605662

I drew this just now and it made me happy.

>> No.4605663 [DELETED] 
File: 648 KB, 1080x1920, IMAG1117_1.jpg [View same] [iqdb] [saucenao] [google]
4605663

My third portrait sketch. Personally very pleased with it, but the maker is blind. Any crit based on my earlier work? >>4603215

>> No.4605668

>>4605663
Your tones are really scratchy and they're not going along with the form of the face. Take the time to fill in those gaps and make it look more even, it'll make your shit look nice and more 3d.

>> No.4605669
File: 672 KB, 1080x1920, IMAG1118_1.jpg [View same] [iqdb] [saucenao] [google]
4605669

My third portrait sketch. Personally very pleased with it, but the maker is blind. Any crit based on my earlier work? >>4603215
stupid phone squished my work.

>> No.4605672

>>4605637
You didn't talk to me.
They're only similar in the sense that hatching helps create shape as well, but contour is only a learning tool, not a technique to make appealing art with.. unless you're doing something trippy I guess.

>> No.4605673

>>4605662
I'm happy you're happy.

>> No.4605678

>>4605669
Decent. The shading is very sketchy in the face, while the hair is way nicer.

>> No.4605679

>>4605668
>>4605669

>> No.4605686

>>4605668
>>4605678
>>4605679
Yeah I definitely see that. Some of that was caused because I still hold my pencil like a caveman. Also, I'm using a mechanical pencil for small areas and a normal pencil for large areas, like hair.

>> No.4605691

>>4605686
Use the shading style you did on the hair everywhere. Doesn't matter if it gets a little messy, I bet it'll look better.

>> No.4605698
File: 819 KB, 1080x1920, IMAG1118.jpg [View same] [iqdb] [saucenao] [google]
4605698

>>4605691
Damn, no more lazy pencil refilling huh?

Trying not to spam the thread, but is there any major difference between the two images? I've been using a filter in post because my camera is so dark and Im wondering how much, if at all, it changes things.

>> No.4605701

>>4605698
Next time try drawing the eyes, then the nose then the mouth then work around them. Draw with yours eyes not your brain.

>> No.4605706

>>4605701
That's pretty much what I tried to do. Is the main problem the shading of left eyelid and area below and to the right of the nose?

>> No.4605707

>>4605698
I mean, unless you wanna learn proper hatching technique, but that's more effort.

Filter doesn't matter.

>> No.4605711

>>4605707
Thanks for all the input. I'm beginning to realize that with a thin pencil stroke, the direction of every line really stands out and breaks up the shading.

>> No.4605714

>>4605711
Yup. This can help you achieve shape by stoking in the right direction, much like >>4605567 this image. You did this on the hair, which helps it look better, but hair is easy as it flows in obvious ways. Good hatch shading is difficult to learn.

>> No.4605715
File: 238 KB, 1200x1553, A70BB023-07EF-4948-A5B6-A1C8372B3F59.jpg [View same] [iqdb] [saucenao] [google]
4605715

A mix of much style and porn addict. I did this just now from imagination no reference.

>> No.4605716

>>4605715
lol

>> No.4605722

>>4605715
...are you colorblind by any chance? genuinely asking, no offense

>> No.4605731

>>4605722
No, they're just a transgender.

>> No.4605733
File: 61 KB, 447x640, F4EEFA95-02BE-4F5D-AC91-1BAA75D7F9F1.jpg [View same] [iqdb] [saucenao] [google]
4605733

Arcades don’t exist anymore.

>> No.4605735
File: 44 KB, 414x640, 218CFF84-4F1B-41EA-98CC-A51CB427370A.jpg [View same] [iqdb] [saucenao] [google]
4605735

Designing elves.

>> No.4605736
File: 330 KB, 706x538, 20200525_231444.jpg [View same] [iqdb] [saucenao] [google]
4605736

>>4605081
One of my first paintings. Done with photoshop.

>> No.4605740

>>4605736
I like it a lot

>> No.4605746

>>4605740
Thx bruv.

>> No.4605749
File: 1.12 MB, 1346x1682, IMG_20200518_220828_447.jpg [View same] [iqdb] [saucenao] [google]
4605749

>>4605736
Some more work. Same artist. Just started painting on digitally. Enjoying it

>> No.4605750
File: 169 KB, 720x720, IMG_20200521_024611_335.jpg [View same] [iqdb] [saucenao] [google]
4605750

>>460573
A section of my latest project

>> No.4605753
File: 1.53 MB, 908x1210, skedge.png [View same] [iqdb] [saucenao] [google]
4605753

>mfw I am /bargueinner/ mode ngmi ic anon

>> No.4605795
File: 1.21 MB, 400x600, Fortnite.gif [View same] [iqdb] [saucenao] [google]
4605795

>>4605081
I'm the
>Anon actually goes and makes his own anime opening with his waifu
Heh. I should probably keep practicing with references but this is so much fun

https://www.youtube.com/watch?v=IEjRBJChZMA

>> No.4605803
File: 372 KB, 1000x3785, 1.jpg [View same] [iqdb] [saucenao] [google]
4605803

AAAAAAAAAAAAAAHHHH

>> No.4605805

>>4605803
SOUL

>> No.4605818
File: 74 KB, 839x489, 1584033328961.jpg [View same] [iqdb] [saucenao] [google]
4605818

>>4603991
>>4605081
Continuing the leg adventure, how do you like it now?

>> No.4605822

>>4605818
Is it just me or the ankle on the left (model's right leg's ankle) looks incorrect?

>> No.4605832

>>4605822
You mean the left side of the picture? (Model's left leg too because the legs are crossed)
Yeah now that I look at it again it looks has a slightly weird lump that makes it looks a bit crooked.

>> No.4605834
File: 222 KB, 1000x1859, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
4605834

Last year I was supposed to finish Hampton's lectures but stopped after arm anatomy because I didn't like the way my figures were turning up, I thought I needed to step back a bit. How are they looking? I think best ones are the Proko lady and the dude, though I didn't do justice to his neck and right arm/shoulder. Still struggling with torso/pelvis perspective and I can see some proportions are sloppy, but I don't pay much attention to them since Hampton seems to take a lot of freedom there. Where do I go from here? What should I be doing now?

>> No.4605839

>>4605832
Yep, i meant the left side side of the picture,
And i had a brainfart and thought it was model's right leg.
It's both left actually.
But yeah, something is wrong about it.

>> No.4605845
File: 74 KB, 809x530, 1589804363392.jpg [View same] [iqdb] [saucenao] [google]
4605845

>>4605839
Quick fix, I just rotated it a bit, is that better?

>> No.4605847

>>4605834
Not /beg/, go away.

>> No.4605856
File: 328 KB, 1082x1144, file.png [View same] [iqdb] [saucenao] [google]
4605856

>> No.4605859

>>4605856
Not /beg/

>> No.4605869

>>4605859
I fucking wish

>> No.4605888
File: 47 KB, 376x374, AshitaNoJoe.png [View same] [iqdb] [saucenao] [google]
4605888

>>4605869
I was memeing but it really had little left to fix.
The arms look too long to me, I made them shorter and skinnier, and the body as well was too big.
It doesn't fit with the little girl head so I dragged it upwards.
I could have also tried making the head bigger but I'm iffy on the arms so I started from there. There you go, now the head and body feel more connected.

The face was already perfect though, 10/10 soul

>> No.4605889

>>4605856
Learn form you noob, shit flat as fuck.

>> No.4605891
File: 66 KB, 414x640, 31B84C78-3E78-4657-BC09-0D03E2F1A702.jpg [View same] [iqdb] [saucenao] [google]
4605891

I think I’ll actually try inking and coloring this one.

>> No.4605898

>>4605889
I honestly don't know how, I tried the coil technique to make it look 3D, I used T lines, and even tried using 3D models

>> No.4605899

>>4605845
I guess it's better.
But shouldn't the bone that raised up should be slightly more top right?
Now i looked at your drawings for too long, my brain is numbed.
Might need a 3rd eye over here.

>> No.4605900

>>4605888
thanks

>> No.4605903

>>4605899
If you look hard enough everything is probably wrong haha.

>> No.4605905

>>4605903
that's true.
Which is why i said my mind is numbed now.
But from the quick first glance, the left leg's part did seems wrong to me immediately.

>> No.4605939
File: 199 KB, 1200x900, 1569713448968.jpg [View same] [iqdb] [saucenao] [google]
4605939

Somehow fat women are more fun to draw.

>> No.4606025

I just reinstalled photoshop, and alt-click is now the background color picker instead of the foreground. How do I change this back? Can't find the option in Keyboard Preferences.

Why would Adobe change this anyway? How stupid are they?

>> No.4606033
File: 293 KB, 880x655, asagi 52.png [View same] [iqdb] [saucenao] [google]
4606033

taimanin asagi

>> No.4606048
File: 64 KB, 366x350, file.png [View same] [iqdb] [saucenao] [google]
4606048

I need references for this exercise

>> No.4606060

>>4605163
Not /beg/

>> No.4606063
File: 317 KB, 880x655, asagi 52 2.png [View same] [iqdb] [saucenao] [google]
4606063

>> No.4606122

>>4606063
What r u even trying to achieve?

>> No.4606214

how the fuck do I draw a straight line

>> No.4606219

>>4606063
soul

>> No.4606238

>>4606214
with a ruler

>> No.4606243
File: 3.62 MB, 3202x4554, 6dad16aa634f92779852f033c17f0a83.jpg [View same] [iqdb] [saucenao] [google]
4606243

>>4606122
>What r u even trying to achieve?
trying to draw taimanin asagi but i haven't quite achieved the loomis to understand if im doing it right

>> No.4606245

>>4606243
what's up with her face then?
It seems like someone is drawing quite well, then suddenly give up and half ass the face.
Did you get lazy there?

>> No.4606247
File: 294 KB, 2048x1448, 862251b63ffdac56edb32fc8b959abe7.jpg [View same] [iqdb] [saucenao] [google]
4606247

>>4606122
and also the hair and eyes too, it's something i've been having trouble capturing for a while but i got me references

>> No.4606249

>>4606238
how do I draw an almost straight line

>> No.4606251
File: 17 KB, 885x600, asagi 43 (3).png [View same] [iqdb] [saucenao] [google]
4606251

>>4606245
explain further, i usually do my best to draw her face, maybe the head is too round but sometimes i try to use different ways

>> No.4606267

>>4606249
wigly ruler
(or practice)

>> No.4606389
File: 175 KB, 1400x706, 1584703984723.jpg [View same] [iqdb] [saucenao] [google]
4606389

I fucking love this mode, tfw no milfy gf feels bad man :(

>> No.4606392
File: 62 KB, 694x422, 1578160842818.jpg [View same] [iqdb] [saucenao] [google]
4606392

On the left is same model, same amount of time, from about a month ago, am I improving bros?

>> No.4606395

>>4605170
Pyw coward!

>> No.4606402
File: 308 KB, 1190x1527, effort.png [View same] [iqdb] [saucenao] [google]
4606402

How do i finish things.
It seems like i just start making things worse after a certain point.
Top is all today and the xeno at the bottom is 2 days ago.

>> No.4606407
File: 14 KB, 664x451, google spreadsheets.png [View same] [iqdb] [saucenao] [google]
4606407

>>4605169
Better?

>> No.4606450
File: 1001 KB, 1080x1620, anything you pleasewipcolor1.jpg [View same] [iqdb] [saucenao] [google]
4606450

>>4606402
When something looks good-ish you should duplicate the layer and start fucking with the new one.
Also- I have no idea how to finish things I've been staring at this dumb porn comic strip for days and making almost no progress.

>> No.4606456

>>4605662
that's neat, it looks like it's out of a pop-up book.

>> No.4606461

>>4605502
>>4605536
In my opinion, the biggest hurdle in learning how to draw the twink body type is finding academic resources. Almost every "how to draw male" anatomy tutorial has you drawing a 250lb superhero beef cakes.

>> No.4606466

>>4606025
Anyone?

>> No.4606468
File: 3.33 MB, 4608x3456, fem cowboy pencil 2.jpg [View same] [iqdb] [saucenao] [google]
4606468

Remembered that I drew this back in January when all I had under my belt were 5 months or so of life drawing sessions, haven't attempted anything like it since.

>> No.4606471

Has anyone actually made it by studying the sticky?

>> No.4606475

>>4606468
>didn't even photo it landscape and it's saved on my files in portrait but it still somehow goes landscape when I post it to 4chan
Thank you hiroshimoot

>> No.4606476

>>4606471
Nobody makes it if they start with Loomis.

>> No.4606478

>>4606395
The fuck?
I'm a big believer in pyw but telling someone to pyw when they say that obvious /beg/ work is /beg/ is insane.

>> No.4606483

Is Drawabox actually good?

>> No.4606495

>>4606483
I'm not happy with using it, that's for sure.
Just go through some of the practice, learn what you get to learn, and don't grind for it. Like at all.

>> No.4606505

>>4606475
4chan strips image metadata. rotation data is kept in metadata. older versions of windows would actually rotate the image when you used the right clight command but i think win 10 just puts a metadata tag on it

>> No.4606512
File: 251 KB, 865x594, subway.png [View same] [iqdb] [saucenao] [google]
4606512

Suggestions to improve this art? It's background to an 2d animation i'm making

>> No.4606516

Drawabox wants me to use 0.5mm fineliners but they are basically non existent here unless paying crazy prices. 0.4 seems to be the most common, reckon that will be fine?

Sorry if it's a dumb question I know absolutely 0 about anything

>> No.4606519

>>4606483
I personally liked it and liked the grinding structure, it at least got me started on how to approach drawing and actually got me into the habit of drawing everyday, so it seems like its a personal preference
>>4606516
It should be fine

>> No.4606522

>>4606512
Can you make the seats in the middle face towards? I'm not keen on the side view very much

>> No.4606529

>>4606512
Feels like a mirrored image, add some asymmetry

>> No.4606538

>>4606483
Yes but don't grind.
Grinding is a waste of time.
Understand the purpose of each exercise, do them once and move on to the next.
Don't do the 250 boxes/cilinders/whatever challenges because it's a huge waste of time.

>> No.4606557
File: 175 KB, 627x587, 62352526.png [View same] [iqdb] [saucenao] [google]
4606557

>>4606522
Yeah I tried that but always just ended up looking somehow more odd, even if the perspective in the first imagem its somewhat wrong it feels a little better to look at I think?

>> No.4606565
File: 61 KB, 216x439, 44441.png [View same] [iqdb] [saucenao] [google]
4606565

>> No.4606573

>>4606529
>>4606565
thanks anons

>> No.4606654
File: 2.93 MB, 2869x3976, IMG_20200526_024130.jpg [View same] [iqdb] [saucenao] [google]
4606654

Beg trash here. I don't like studying the fundamentals.
Failure is imminent plz help

>> No.4606657

>>4606402
What material did you study for figure drawing?

>> No.4606701

>>4606657
Not really sure what you mean, for the top drawing i just did a super rough sketch and looked up similar looking images and tried to get it to look alright.
For the xeno i just wanted to draw it's head and thought i should at least practice adding shoulders to my heads, so i did, i only referenced the head and i'm super happy with how i used shapes to make that part look good at least.

>> No.4606719
File: 695 KB, 1000x1041, Untitled10_20200526160856.png [View same] [iqdb] [saucenao] [google]
4606719

Fun with a touch screen. Idk if there's anything useful to critique about floating loomises but any critique would be welcome. I started this canvas a few days ago and I felt like dumping it here. It's the first time I've done any construction.

>> No.4606723

>>4606654
Study the fundamentals.

>> No.4606725
File: 519 KB, 1000x505, faces.png [View same] [iqdb] [saucenao] [google]
4606725

I wanna get my faces/heads in order.
What books/tubers would you recommend at my level to go for?

>> No.4606728

>>4606725
Loomis or Jack Hamm or Riley method

>> No.4606745
File: 1.17 MB, 4032x2268, IMG-20200525-WA0008.jpg [View same] [iqdb] [saucenao] [google]
4606745

Did this yesterday. There was this line in the song "Generation YouPorn" by Faber about masturbating infront of the mirror, which I thought about a lot.

I'm not really happy how the hair turned out.
Any Ideas/Critiques

>> No.4606755
File: 787 KB, 563x1000, image88.png [View same] [iqdb] [saucenao] [google]
4606755

>>4606745
Oops, sorry for the rotation and unadjusted pixel-count. Here is the corrected one

>> No.4606780

>>4606495
>>4606538
Isn't the entire point of Drawabox to grind basics?

>> No.4606788

>>4606728
Jack Hamm looks interesting. Thanks.

>> No.4606789

>>4606780
I did part of the drawabox challenge. And I must admit it helped me with my fundies. But still, drawing whats on your mind and occassionaly going go for fundies is what's keeping me afloat. Just grinding gets boring really fast

>> No.4606798

>>4606755
even if your drawing isnt perfect, notice how much more compelling it is because you have a story behind it

>> No.4606805

>>4606512
>>4606557
You need to go to an actual train and look at the lighting, take some photos.

>> No.4606813

>>4606798
thanks, I thought about this. And I probably won't be able to achieve such mastery as professional artists. But what I can do is find my own voice while drawing. And that's what I want to achieve

>> No.4606825

>>4606780
Aren't you already grinding those while you're drawing every time.
Drawabox provide an insight and new perspective on what you should be mindful of.
But grinding it?
no way.
I might as well draw more other stuffs.

>> No.4606831

>>4606780
no, drawabox specifically says not to grind without a specific finish line. even the grindy challenges like the box and cylinder ones have a specific cut-off. so they're more like bootcamps meant to shock your system, but they're not a constant thing.

it specifically says grinding is bad: https://drawabox.com/lesson/0/4/grinding

and emphasizes the importance of drawing for fun: https://drawabox.com/lesson/0/2

>> No.4606867

>>4606831
Ah, I was trying to draw lines and ellipses as a daily routine and it was soulcrushing desu. Glad it's not meant to be a grind

>> No.4606868

>>4605444
apparently only bootlegs of these things have been available for years now.

>> No.4606877

>>4606789
>>4606831
I guess I understand if by "don't grind" is just meant "don't ONLY do this." To me grinding just means doing it regularly and often, which if you're trying to attain any kind of proficiency in whatever you're doing seems like a must.

>>4606825
>Aren't you already grinding those while you're drawing every time.
Not really. Really basic shit like straight lines and simple ellipses don't make up much of my regular drawing, so relying on that to learn how to make them is really inefficient. And learning to do one type of thing is easier if you set apart time to do just that one thing.

>> No.4606879
File: 87 KB, 846x597, Scan_0148.jpg [View same] [iqdb] [saucenao] [google]
4606879

I can't figure out how to place the mouth ahhhh. I can't convert it from a simple lines to planes that look good. Help!

>> No.4606887

>>4606879
feel the form nigga
place it in the facial system of your character not just float it

>> No.4606891
File: 79 KB, 1226x769, 9d2d21718dbbc7a978fbb51eeabd6e4c.jpg [View same] [iqdb] [saucenao] [google]
4606891

>>4606879

>> No.4606919
File: 3 KB, 108x71, gong-hook-1.jpg [View same] [iqdb] [saucenao] [google]
4606919

>>4606891
>>4606887

The asaro head doesn't really explain how the lips stretch and pull in a big grimace kinda of face.

>> No.4606930

>>4606919
your best friend for facial expression is a mini mirror, for pexressions, and just one focused light so you can see better the face planes.

>> No.4606944

>>4606919
again think of not just the mouth, but the entire face when an expression is being made
the cheek must move up and back, the opposite side to the expression gets pulled tight across the face and the area around the eye gets pushed upward by the cheek into a squint
what the eyebrow is doing matters as well

>> No.4607014

What the fuck are "fundies"? Is it drawing faces? heads? figures? Anatomy? Or just cubes, spheres, cones, and other shapes in perspective?

>> No.4607021

>>4607014
Its when the fun dies.

>> No.4607023

What kind of underlay do you guys draw on? I use regular printer paper and my desk is not very smooth, so I'm looking to get some sort of drawing board. Maybe something that can clip down my paper so it doesn't go all over the place. Any recommendations or things i should avoid?

>> No.4607024

>>4607014
Proportions, Sketching, Structure, Planes, Lighting, Form, Shading, Rendering, Color

>> No.4607029

>>4607023
I just by Strathmore Sketch Books of 100 pages,

>> No.4607030

How do you stop symbol drawing? How do you know you’ve achieved that? Is symbol drawing a stage everyone goes through or only the particularly retarded? Does it indicate an upper limit on your abilities?

>> No.4607036
File: 520 KB, 2095x2560, 91a0ITJd8LL.jpg [View same] [iqdb] [saucenao] [google]
4607036

>>4607030

>> No.4607048

>>4607024
Gotcha, what else is there to work on though? This just seems like every aspect of visual art besides creativity. What to /beg/s try to do instead?

>> No.4607053

>>4607048
You use all of that to build what you want. I guess there's gesture too, but no one but Villpu cares about that too much

>> No.4607054

>>4607048
begs either try to learn and draw or draw without learning

>> No.4607062

>>4607053
>but no one but Villpu cares about that too much
Huston sez no you slut

>> No.4607068

>>4607030
feel the form
place marks, calculate
think, then act

try to accomplish as much as you can with as little as possible

>> No.4607071
File: 334 KB, 1600x1200, dr.jpg [View same] [iqdb] [saucenao] [google]
4607071

>>4605081
I am depressed.

I simply can't do art. I've been trying for months

>> No.4607072

>>4607071
how have you been practicing/studying?

>> No.4607075

>>4607072
I've read the keys to drawing. Picked up some principals from that but it always seems like even complete beginners are better than this.

Am I brain damaged?

>> No.4607085

>>4607048
>what else is there to work on though?
Nigga you can spend 50 lifetimes and potentially not master a single one of those
this shit is rocket science, but you also have to be able to fly the rocket and if the rocket goes wrong you have to be able to fix it, you have to manage the rocket and yourself/crew on it.
There are words that connect every single successful, in terms of skill, artist across every single age and every single era: in the end they were never good enough in their own eyes.

The moment your journey begins is the moment where you cross the threshold where you know enough to know how much you don't know

>> No.4607088
File: 243 KB, 846x628, Annotation 2020-05-24 204313.png [View same] [iqdb] [saucenao] [google]
4607088

>>4607075
memorize proportions and loomis heads

do a bunch of figure drawings

look more closely at your reference and stop symbol drawing (was that drawing with reference? draw with reference)

>> No.4607118

>>4607085
My point exactly, I think we're on the same page, everyone talks about fundies for beg, but seems like the 9 "fundies" mentioned are things that all artists should try to work on

>> No.4607141

>>4607118
That's all there is to it though,

The thing is that if someone at your level that can tell your lacking in one or more fundies, then your level at that area is clearly beg tier

>> No.4607146

>>4605081
who the fuckkkkkk kept this bullshit... kill this image. I come back and my shit still on there.

>> No.4607175
File: 336 KB, 329x390, limesauce.png [View same] [iqdb] [saucenao] [google]
4607175

i drew my sister

>> No.4607187

>>4607175
is she single

>> No.4607200

>>4607187
yes and no.
polyamorous.

>> No.4607203

>>4607187
She looks like a burn-victim so probably

>> No.4607207

>>4606719
you will never make it if you continue like that

>> No.4607212

>>4607207
stop crabbing, anon will

>> No.4607213

>>4607212
It's wrong. he doesn't feel the form at all

>> No.4607229
File: 696 KB, 1536x2048, IMG_20200526_163255-2.jpg [View same] [iqdb] [saucenao] [google]
4607229

I've just drawn this today. Feel free to critique.

I see an arrow or a mushroom man.

Size is a DIN A4 horizontally.

>> No.4607233

>>4607213
he doesn't until he does

>> No.4607238

>>4607233
You don't learn it from doing Loomis heads.

>> No.4607239

>>4607229
Abstract crap that took you 1 minute to do /10

>> No.4607242

>>4607238
this
Loomis is for those who already feel form.

>> No.4607243

>>4607229
i see someone procrastinating his drawings

>> No.4607244
File: 1.88 MB, 1774x2048, Untitled-13.jpg [View same] [iqdb] [saucenao] [google]
4607244

>>4607239
And lots of practise, my sir

>> No.4607247

>>4607243
I could stop.

>> No.4607250

>>4607244
Wasted time you mean

>> No.4607252

>>4607250
It's lovely wasting your time.

>> No.4607285
File: 61 KB, 565x601, SOLE.jpg [View same] [iqdb] [saucenao] [google]
4607285

>>4607200
good let someone else pay the bills

>> No.4607297
File: 740 KB, 2295x2714, 4chan.jpg [View same] [iqdb] [saucenao] [google]
4607297

legs suck, how do I improve them?

>> No.4607300

>>4607297
look at legs and how they work

>> No.4607317

>>4607229
next picasso

can you actually draw something realistic?

>> No.4607336
File: 725 KB, 2295x2714, u0cgzs2j.jpg [View same] [iqdb] [saucenao] [google]
4607336

>>4607297
loomis

>> No.4607337

>>4607118
>>4607141
This
But, much like any skill, you need the first groundwork
You can't build a house if you don't have ground
You can't build a burger without the bottom patty
You need foundational technical drawing skills that (in my opinion) should be taught mandatory in every education pre-highschool.
You can't just open a txt file and expect to be able to write code, you need to understand some basic syntax and structure first and then build on that, then it becomes a case of being good enough for the product and learning more if the product seems lacking
Art is not some magical easy skill that people do because they failed in life, it's fucking standard ass shit like math but math also has complex algebra components to it, the trick is not to get too absorbed in the gloom once you make it past the threshold. when you realize this shit is going to take fucking years before you can even compare your works with that of the best. And I don't mean that in terms of bragging or that you should actively compare yourself skill-wise, but more so the fact that you can see the light at the end of the endless stairs and make a little bit more sense of it every time you try, that way you can see where you were, where you are, and regardless of how far the road is, where you want/are going.

>> No.4607344
File: 57 KB, 1080x810, 1min.jpg [View same] [iqdb] [saucenao] [google]
4607344

1 min warm ups from another thread

>> No.4607347

>>4607344
you know your booties well anon, I like that

>> No.4607350

>>4607344
fuck goddamnit how do you do them so clean
my lines go all over the place

>> No.4607355

>>4607344
Based booties.

>> No.4607364
File: 194 KB, 1152x864, rsz_img_20200526_150946.jpg [View same] [iqdb] [saucenao] [google]
4607364

>> No.4607373

>>4607344
Those look like butt, in a good way. The rest is pretty good too.

>> No.4607377
File: 877 KB, 1366x768, feel_the_form.png [View same] [iqdb] [saucenao] [google]
4607377

>>4607350
https://mega.nz/folder/rYhFlIQL#OX7slmxiS3Vn6JGsY9mUBw
i'm taking the vilppu pill

>> No.4607381
File: 1.77 MB, 2048x1598, 20200512171313_00145-2.jpg [View same] [iqdb] [saucenao] [google]
4607381

>>4607317
Yes. But I would have to get into it again.

I don't consider complexity and time the drawing took factors of "how good a drawing is".

>sponge with a rubber band around it

>> No.4607383

>>4607377
Fuck me I had his anatomy stuff and was wondering if he did gesture
Only been consooming Huston and Porko so far

>> No.4607390

>>4607383
yea i have some of proko's stuff as well but im not sure if its best to work gesture then anatomy or vice versa

>> No.4607398

>>4607390
anatomy then gesture, but mix it up

>> No.4607399

tfw beg thread is always comfy
keep drawing guys
I wish the other draw threads were more active (besides the weebshit thread) but sometimes I or others post there once and people either don't respond or just project frustration onto others.
Sometimes I wish I could just post art and have a discussion about the topic, idea or concept instead of a heavy critique of stuff that I already am aware of or "nice!"

>> No.4607406
File: 2.90 MB, 200x200, 1590221263371.gif [View same] [iqdb] [saucenao] [google]
4607406

>>4607399

>> No.4607422

>>4607381
Strangely arousing.

>> No.4607425

Where's the references, /beg/?

>> No.4607429
File: 65 KB, 1264x893, 2020-05-26.jpg [View same] [iqdb] [saucenao] [google]
4607429

How are my 1 minute gestures? These 3 are the best out of 30 I could stand not instant deleting.

>> No.4607433

>>4605081
I've been hearing conflicting information about focusing on digital (I'm a total /beg/ regardless of medium) and getting fundamentals covered via traditional and moving to digital then.
What is you guys' opinion. I was going to just get a fat ream of newsprint and begin sketching and exercises from loomis/drawabox/proko etc. I was buying a new table to do that (~$200 including the paper and pencils, but that's still not nearly the price of getting a digital space with the same drawing area like a huge Cintiq or a Surface Studio. I don't feel like I'm in a position where there's the need for any more expensive investment than that (I don't even need to buy a table, but I was furnishing part of the house anyway and the table can be flat when not being used to draw.

>> No.4607437
File: 300 KB, 1357x740, loomis fun heads heehoo.png [View same] [iqdb] [saucenao] [google]
4607437

Why am I getting stuck on Loomi's blook balls, what am I not getting?

>> No.4607442

I am going to start drawing anime girls so my drawings finally get crits and redlines

>> No.4607449
File: 594 KB, 954x761, 26.05.2020 1 min gesture.png [View same] [iqdb] [saucenao] [google]
4607449

>>4607429
Way better than mine t b h

>> No.4607452

>>4607442
Link a drawing you posted since you're bitching

>> No.4607454
File: 59 KB, 969x686, eye WIP2.jpg [View same] [iqdb] [saucenao] [google]
4607454

>>4605081
I cant foreshorten this arm for shit

>> No.4607484

>>4607433
/beg/ but I feel like at least starting with pencil on paper is a good idea and then you can try moving to digital once you want to color stuff

>> No.4607511

>>4607454
Draw contour lines, foreshortening will always look bad if you don't give any additional information outside of the outline.

>> No.4607513
File: 16 KB, 447x755, Tried.jpg [View same] [iqdb] [saucenao] [google]
4607513

>>4607449
Here's mine. Feels like I'm giving so little information that my brain adds lines to make it look good. I also feel like I did a completely different pose unlike you.

>> No.4607523

>>4607513
>zero fucking restatements
goddamnit's perfectly accurate, and the shape all makes sense. fuck!!!!!!!!!!!!

>> No.4607533

>>4607437
you're drawing symbols and not shapes, you're just using pseudo-loomis symbolism. You need to understand spheres and cubes in 3d first, that's literally the first step in loomis, do a bunch of spheres.

Commit to your lines, it's easier to correct your mistakes if you do a single confident line. Even if it's wrong you can see the mistakes more easily.

Try paper, you're clearly not used to digital drawing. you must either practice a thousand lines and circles on your tablet or go to paper.

tl;dr lines and technique before shapes, shapes before loomis. You have to crawl before you can walk.

>> No.4607558

>>4607454
I would try turning just the forearm into a Vilppu bean and work from there.

>> No.4607584
File: 9 KB, 1139x925, 1587362484769.png [View same] [iqdb] [saucenao] [google]
4607584

Perspective question: How do I tilt my flat rectangle into perspective while keeping the one foot width? I can't tell if I'm over or underthinking this.

>> No.4607585
File: 65 KB, 768x1024, rsz_20200525_1558108284397575503987380.jpg [View same] [iqdb] [saucenao] [google]
4607585

I'm sub /beg/. I struggle with everything. I can't do the first few things in Loomis. My Igor was horrible. I can't even do the table of ellipses in drawabox. I'm in over my head at the easiest parts of this whole thing. How can I ever have hope of having any real progress?

>> No.4607589
File: 101 KB, 780x582, Scan_0149.jpg [View same] [iqdb] [saucenao] [google]
4607589

retarded troglodyte cancer survivor

>> No.4607590
File: 60 KB, 383x443, sim bo lism.png [View same] [iqdb] [saucenao] [google]
4607590

>>4607533
Dangit I only have Dodson's book for anti-symbol drawing and I'm not sure I'm using it properly to Not symbol drawing.
Also art shops shuttered and haven't much paper to spare since I'm trying to keep up a deluge of gesture drawing.daily.

>> No.4607592
File: 143 KB, 1152x864, rsz_img_20200526_170250.jpg [View same] [iqdb] [saucenao] [google]
4607592

>> No.4607604

>>4607207
but y tho?

>> No.4607605

>>4607585
>How can I ever have hope of having any real progress?
How long have you been drawing? If its just a week just keep going.

>> No.4607618

>>4607584
Thats pretty hard for a beginner. For someone more advanced the answer are elipses.

>> No.4607620
File: 162 KB, 576x1200, Untitled12_20200527001458.png [View same] [iqdb] [saucenao] [google]
4607620

>>4607213
50% rule dragon. This is something I used to draw in school but I would always guess the proportions and of course I could not draw any other pose.

>> No.4607630

>>4607585
There's a certain amount of thoughts and anxiety that comes when you draw your 'first's. There's less when you draw your second, third, dozen, hundreth. Even if you don't improve your mindset tackling the same problem does. If draw something shitty a hundreth time, that's a small amount of new bad.

>> No.4607632

>>4607605
>>4607630
Yeah it's only been about two weeks. I had just assumed I was supposed to be able to do the beginner exercises and then struggle later. Not struggle a bunch right off the bat. But it seems I've simply had the wrong mindset

>> No.4607646

>>4607632
Ellipses take practice. I'm not sure how you're holding your pen but it looks like you're choking it. Hold it loosely and practice making circular motions using your shoulder/elbow while holding your pen above the paper. Then when you think you've got a smooth motion bring your pen down to the paper.

>> No.4607656

>>4607632
you are in hell now boomhauer. but dont worry you'll be out very soon if you stick with it

>> No.4607657

>>4607513
You're doing quite good bro. only thing you missed was rising the hip on the side of the supporting leg. keep at it.

>> No.4607667

>>4607632
Just go at your own pace.
Also those line quality and ellipse exercises are fine, but don't grind them too much.
It's very easy to kind of get stuck in a loop of drawing ellipses/lines/boxes all day and never actually drawing anything other than that.
You don't have to be able to create perfectly straight and clean lines
You don't have to be able to make a perfect ellipse.

>> No.4607674

>>4607618
Do you know of any videos or chapters in a book that explain it?

>> No.4607675

>>4607667
>You don't have to be able to create perfectly straight and clean lines
>You don't have to be able to make a perfect ellipse.
fuck i am stuck at this point and my circles are nearly perfect my lines indistinguishable from lines drawn with a ruler and my circles reached perfection but i literally can't stop doing them.

>> No.4607683

>>4607674
Yes. Try How to draw by scott robertson (very advanced in my opinion) or perspective made easy
http://www.storytellerartist.com/documents/Perspective_Made_Easy.pdf

>> No.4607687

>>4607675
>and my circles reached perfection
elipses*

>> No.4607688

>>4607667
I like them a lot because they're not expected to look like anything much. When I try out exercises to make actual things I fall flat on my face. I'm not sure how to get out of the position I'm in other that I'm in. I know I should keep drawing but I don't really know anything beyond that.

>> No.4607692

>>4607688
Unironically, and I know I'm going to get shit on for even suggesting this, just trace a bunch of shit from your favourite artists.
Tracing is actually pretty good if you're a complete beginner.

>> No.4607731

As an absolute /beg/ who wants to do character concepts where do I start? Loomis is a bit too realistic to me but I do want to learn a more western style.

>> No.4607736

>>4607731
Loomis is not about learning his style but getting forms and working with them. So unironically. Start with Loomis.

>> No.4607747
File: 1.32 MB, 1391x1855, IMG_20200526_231343.jpg [View same] [iqdb] [saucenao] [google]
4607747

Trying to actually improve my art for the first time since high school, starting with Keys to Drawing. It's insane how much ability you lose over time if you don't practice consistently

>> No.4607748

>>4607736
>>4607731
but before, if you're a total beginner and doesn't know anything, start with drawing the the right side of the brain, then read about perspective and draw some boxes until you understand how perspective work, now you do loomis

>> No.4607751

>>4607748
Drawing the right side of the brain?

>> No.4607758

>>4607751
>Drawing the right side of the brain
on the right*

>> No.4607760

>>4607758
Is that a book or something?

>> No.4607767

>>4607760
Yeah, you can find the PDF pretty easily

>> No.4607768

>>4607760
Yes. Its about getting into the right mindset. really worth a read even though some stuff is unscientific its still a great source of information

>> No.4607785

>>4607767
>>4607768
Alright Ill check it out, atm Im looking for art inspo.

>> No.4607805
File: 278 KB, 1503x1483, WIP.png [View same] [iqdb] [saucenao] [google]
4607805

Hello. This is my first time posting on this board. I finished this drawing yesterday and was told that the neck/head were flat, mispositioned, pretty much flawed. What do you guys think? Since then I watched a tutorial on youtube by Proko and made a quick sketch of the head and tried by best to position it correctly. Does it look correct? All feedback is welcome.

>> No.4607807
File: 241 KB, 1503x1483, ProkoHeadWIP.png [View same] [iqdb] [saucenao] [google]
4607807

>>4607805

>> No.4607815

>>4607805
>>4607807
this thread is close to being pruned you may wish to repost this in the new thread that will be made in a little bit

>> No.4607816

>>4607815
Thanks

>> No.4607824

>>4607807
I hate the image and I hate you for making it but yes, I think that looks like the basis of making the piece significantly better

>> No.4607842

>>4607824
>hating someone over drawings
tons of grotesque body horror shit gets posted all the time in /ic/ but a chick in a diaper is what makes you balk? dont be gay

>> No.4607844

>>4607824
Well thanks for your advice anyways.

>> No.4607867
File: 202 KB, 1500x991, 3995A3AD-8BA8-4CCF-9DB6-44262B0CFAE7.jpg [View same] [iqdb] [saucenao] [google]
4607867

Two words: slug manga

>> No.4607878

>>4607867
hmm....

tell me more.

>> No.4607881

been drawing for a while now, and I'm trying to understand the technical aspect of digital painting as in how to set up painting layers, when to change brush size and for what, what kind of brush to use when adding colors (airbrush, watercolor, blend tool, blur tool?) stuff like that. I'm using CSP, and I don't know how else to frame this question, I'm sure there is a better way. I haven't really found much, most of the stuff I find talks about how to think about the painting lighting wise and form wise and stuff like that. Can anyone throw me a bone here?

>> No.4607897

>>4607842
What a boring response.

>> No.4607899

>>4607878
I’m still working on the idea. I want it to have romance and comedy. I thought about including dark humor but I don’t want Rick and Morty but with slugs.

>> No.4607927

>>4607897
body horror, twisted putrid twisted rotting flesh abominations which get drawn all the time are the affront to aeshetics and lofty ideals of humanity. chick in a diaper is so bland and tame . you're just gay and cringe

>> No.4607946

>>4607927
I apprecaite your defense, but theres no reason to fight about it. I just want the drawing to look good, not trying to change other people's opinion.

>> No.4607947

>>4607927
>if you can't respond to everything you dislike, you shouldn't respond to anything

Yea ok boring person.

>> No.4607957
File: 68 KB, 800x400, Runeterra.jpg [View same] [iqdb] [saucenao] [google]
4607957

Looking for art inspo anyone know any artists who do a similar style to this but preferably post lineart?

>> No.4607984

new
>>4607983
>>4607983
>>4607983

>> No.4608110

>>4607200
What a slut. Get used to drawing her now so you can draw her well in her missing person poster

>> No.4608354

Should i only focus on one book at a time or can i switch if i want to focus on a different subject

>> No.4608369
File: 481 KB, 1604x1080, Living Failures.jpg [View same] [iqdb] [saucenao] [google]
4608369

I'm trying to understand the forms of the body and I've moved onto learning clothing but I feel like most of the time I'm just putting down lines rather than capturing the form.

One of my main sources of inspiration is Edouard Guiton's work. I like how he exaggerates muscles and proportions and his loose style. Any advice?

Also are there any good guides for hatching and line weight?

>> No.4608400

>>4605081
Isnt art about pleasing yourself?

>> No.4608403

>>4606033
>>4606063
you have my attention, please continue

>> No.4608450
File: 213 KB, 518x1080, dragon2_20200527071710.png [View same] [iqdb] [saucenao] [google]
4608450

>>4607620
I've read nothing about shading or values yet but I'm just experimenting trying to shade it in a way that makes sense.

>> No.4608502
File: 494 KB, 1200x1200, Untitled14_20200527075140.png [View same] [iqdb] [saucenao] [google]
4608502

>>4608450
Given that I can recognize the shape with just the shading layer and the lines removed, I'm satisfied. But I'm sure the are things in not seeing,and then there's the overall quality of the drawing.

>> No.4609912

Next thread
>>4607983
>>4607983