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4454773 No.4454773 [Reply] [Original]

How do I study anatomy? What would be the most efficient way of going about it for a beginner?

>> No.4454795
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4454795

L

>> No.4454961

Mixing of gesture-drawing, while you keep the form in mind and persepctive at the same time - always keep in mind which direction something is heading - use x-ray-vision (depends on how far you have put your skill-points in it) to learn about your subject effecient.
You have to do a lot of grinding but don't fforget to always feel the form so it won't get boring while you grind :) do sometimes imaginative drawing.
Construct your gesture-drawing too - somehow your spirit will figure your draw-ethnicity for yourself and the flow in your veins will evolve.
Draw your subject in various perspective.
Do a lot of 30 sec. or 1 min. gesures.
Have fun and take breaks sometimes so your brain can filter the important information for you and the non-important will implement into your warm-ups.
Draw everyday, even if its 1 min. just to keep your habit in tact.
Have a nice day bro.

>> No.4454970

>>4454773
Proko

>> No.4454974

>>4454773
Gesture. Build anatomy on top of good gesture.

>> No.4454978

>>4454773
Forget about anatomy as a beginner. focus on getting good at drawing figures (live models) as you see them with correct proportions.

>> No.4454988

>>4454773
Take a dead person and cut them up and look inside. Thats what people in the renisannce did

>> No.4455076

>>4454988
>Thats what people in the renisannce did
Rembrandt would be using a tablet if he was alive today.

And probably have less time to draw stuck in some mega corp job.

>> No.4455219

>>4454773

handsome squidward...

>> No.4455312

>>4455219
Kek. Can't unsee it now.

>> No.4455336

>>4454970
this, loomis fdfaiw, also villpu drawing manual is a good place to start, basically every course/book goes something like this

First you need to have basic perspective down and understand drawing forms in 3d space. You'll also want to do some line drills for accuracy and still lifes to train your eyes, just to have some basic drawing skills down.

Figure drawing first, learn gesture, mannequins/3d figures, landmarks, balance, proportion, measuring

THEN do anatomy, first learn the skeleton, then go through each muscle group and learn each muscle for each body part 1 by 1.
As for how, there a number of exercises you can do. You could use reference and anatomy diagrams from books to break down a pose or just trace the muscles and bones and break down whats going on. Drawing the diagrams from books is a good start, but its not going to be enough.

If you want it spoonfed to you I don't think you're going to find a better resource then proko. He does a good job breaking everything down and it's pretty in depth. I would suggest not worrying about fancy rendering for now too.

>> No.4458501

>>4454773
Nothing beats drawing live models. It is the steroids of learning to draw people.

>> No.4458519

>>4454773
As for as guides go, you posted the best one. Hogarth is the ultimate figure drawing chad and the rest are just cuck fags.

>> No.4458556

>>4455336

Can you tell more about acorracy?
How to skill eyes and hands to draw what is there

>> No.4458621
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4458621

>>4455336
>Proko

>> No.4458708

>>4458556
theres line drills, like putting the line where you want it, straights, curves, etc. There's a ping pong name peter han who made a course about that.

The other part of accuracy is proportion/measuring. Sighting using your pencil and plumb lines and stuff.

>> No.4458957

>>4454773
Force human anatomy or nothing

>> No.4459207
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4459207

currently my favorite anatomy book for studying musculature

the reference images and diagrams are top tier

>> No.4459304

>>4459207
Yes. Expensive but worth it

>> No.4459568

Can anyone explain the construction of the head to me? I've tried Loomis, Sinix's curved page thing, drawing inside a box, and a dozen of other ways to measure out the proportions of the face. I get how to start with a sphere and divide the face plane.


The vertical centerline doesn't really provide a base for the nose/mouth because they protrude from the face, everyone I've seen using these methods ends up drawing extremely flat faces. The horizontals, when on a tilted head, don't line up where the mouth/eye/nose lines are supposed to be, even when you curve them to suit the contour of the face shape. I've tried just taking photos of heads in various positions and drawing the construction lines over them and nothing lines up how it's suggested. All of the examples from books/videos either look off or don't line up themselves and the artist just kind of guesses the placement anyway. What gives?

>> No.4459600

>>4454773
he doing funny fortnite dance. hehe

>> No.4459653

Study basically anything but Hogarth and you're golden.

>> No.4459686

>>4459568
Learn basic primitive 3d modeling and analyze 3d scans

>> No.4459846

>>4455336
>and still lifes to train your eyes
>train your eyes
This is what I call retardthink, the most common "advice" seems to predicated on completely unfounded ideas about how spatial intelligence works, as if you can just train yourself to have a higher IQ. I'm sure poor spatial intelligence can be compensated for, but you'll never figure it out from the retards who teach art.

>> No.4463190

I just used quickposes. I never studied how the bones and muscles work or anything, I just looked at a lot of bodies in different poses and practiced how to draw all the shapes by just eyeballing.

>> No.4463212

>>4459568
Watch the steve huston head course. The first video is on youtube, watch that and draw along