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/ic/ - Artwork/Critique

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4225810 No.4225810 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

previous >>4220925

READ THE STICKY if you need guidance.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

RESIZE YOUR IMAGES - try ~1000px, <1.1mb

>> No.4225828

how do you guys draw loomis stuff while still making it clean? the final drawing is too messy for my taste
should i draw more lightly while drawing the cranium mass and that early stuff and then draw hard for the details?

>> No.4225837

what media are you using? trad or digital also post your work you dumbass

>> No.4225842
File: 2.76 MB, 4032x3024, 15746513271122126250615576920586.jpg [View same] [iqdb] [saucenao] [google] [report]

I feel incredibly autistic doing this, does this actually help

>> No.4225848


>> No.4225853
File: 3.66 MB, 4032x3024, IMG_20191124_180336.jpg [View same] [iqdb] [saucenao] [google] [report]

Fucking boxes how do they work

>> No.4225854
File: 149 KB, 1008x509, Screenshot_20191124-221859.jpg [View same] [iqdb] [saucenao] [google] [report]

Looks like my shower head

>> No.4225858
File: 154 KB, 900x1125, asdf.png [View same] [iqdb] [saucenao] [google] [report]

Could someone point out any mistakes with the proportions/anatomy before starting the lineart. I got stuck pretty hard trying to make it look like she's resting on her arm.

>> No.4225864
File: 1.68 MB, 1000x1130, Observe.png [View same] [iqdb] [saucenao] [google] [report]

Hey, posted mistakenly on the past BEG, here's my first real digital drawing, got a wacom thing recently. Tell me how retarded I am.

>> No.4225869
File: 1.67 MB, 4032x3024, 68030AEE-E917-428C-8F2F-6C3C28467E72.jpg [View same] [iqdb] [saucenao] [google] [report]

how are the proportions?

>> No.4225871

if it was digital i would use layers duh
gonna post tomorrow

>> No.4225873

where did you find that? that seems more like an exercise for line confidence

>> No.4225874
File: 147 KB, 1494x1264, EFrwWStW4AAH97X.jpg [View same] [iqdb] [saucenao] [google] [report]

I'm more retarded than you, so I can't say.

>> No.4225876
File: 106 KB, 539x452, 1554080417519.jpg [View same] [iqdb] [saucenao] [google] [report]

how long you have beend drawing before this

>> No.4225880
File: 1.42 MB, 540x412, 1f2.gif [View same] [iqdb] [saucenao] [google] [report]

oh no the princess is too afraid of posting his work?

>> No.4225884

i think that's what it's called, I'm trying to get better at drawing lines/ellipses, and it feels like the general way to get better with those is just draw moar
it still feels incredibly autistic though so i was wondering if there was a better way to go about it

>> No.4225885
File: 119 KB, 1242x1231, DdTTi5KVMAI40pY.jpg [View same] [iqdb] [saucenao] [google] [report]

Anyone got a good small keyboard to use with a surface book tablet? For drawing hotkeys and such.

>> No.4225889

I believe 3 years, probably about to reach 4. Still, I'm pretty slow at learning.

>> No.4225897

did you used a ref? the drawing itself has a lot of small mistakes but the core itself is not that bad

>> No.4225903
File: 335 KB, 1264x1096, loomis.jpg [View same] [iqdb] [saucenao] [google] [report]

now critique fag

>> No.4225905

Yeah, I used a lotta varied refs.

>> No.4225918
File: 511 KB, 770x872, Lady.png [View same] [iqdb] [saucenao] [google] [report]

Some stuff I'm working on from imagination.

>> No.4225922
File: 64 KB, 547x444, 1569117325615.jpg [View same] [iqdb] [saucenao] [google] [report]

the same way drawing a fucking square doesn't require you to mewsure the angle of each corner you already know that each side has to be same, so when you are drawing the meme ball is the same now if you are referring to the final product the head, remember the memeball it's mean to be used as a learning tool it's not mean to be used each time you want to draw a head the point is having all these landmarks so is easier to construct from there once you are good at that you start using less maybe just a circle or a cross or nothing

in your pic i don't even know what the fuck are you trying to do there, are these skull studies or the memeball, because those balls are half assed and so the skulls did you even used a ref for the skulls?

the reason for the messy lines is usually because you are trying to find the forms as you draw instead of drawing the forms, that's because you don't know enough about the subject you are drawing and you are just guessing and chicken scratching you woulnt do that when you draw a square because you know how to do it.

>> No.4225923
File: 52 KB, 500x460, 1510277299770.jpg [View same] [iqdb] [saucenao] [google] [report]

use a ref

>> No.4225930

in these i was recalling from memory and i'm still gonna stick with the ball at least for now because i don't know much about proportions

>> No.4225931
File: 204 KB, 1191x670, su-d9ox6sx.png [View same] [iqdb] [saucenao] [google] [report]

her neck is almost in it's left shoulder, her knees bave no form and they look bloated same for the ankles and her toes look like saussges no form at all, it's his/her fuck right arm is coming from his upper chest instead of it's shoulder oh and hand resting on her doesn't match the perspective of her forearm

plus for painted clothes

>> No.4225937
File: 216 KB, 1004x567, MlSW0Er.jpg [View same] [iqdb] [saucenao] [google] [report]

why the fuck are you drawing from imagination when you obviously don't even the know the most basic details of the skull use refs until you memorize every mayor part and then you can break it down on more detailed shit if you want it, but to be honest the only thing needed to know for drawing heads is the eyesockets, cheekbones,jawline and nose bridge unless you want to draw skellys

>> No.4225938

It's fucking insane how little actual thinking you can do and make a shitton of progress.

>> No.4225943

but thats what i'm trying to do
i draw first from reference then later that day i try to recall from memory
i am very scared of being enslaved by reference and i try to mitigate that by doing the recall thing

>> No.4225945

god i wish that was me

>> No.4225946 [DELETED] 
File: 76 KB, 838x559, 1503945263070.jpg [View same] [iqdb] [saucenao] [google] [report]

stpid fucking nigger first learn the difference between copying and studying

>> No.4225947

this nigga trying to run before he can walk

>> No.4225948

How to get clean lineart when using screen tablet? I switched from my wacom tablet on my laptop to the surface pro and my lineart looks absolute dogshit. I was able to get clean lineart on my Wacom tablet because of the pressure sensitivity/stroke control feature on Sai, so I wasn't sure if it was because I relied too much on these features or if it's because I'm shit in general.

>> No.4225950
File: 1.03 MB, 1182x956, 1569013111388.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4225952

may i ask what's the difference?

>> No.4225958
File: 27 KB, 480x640, q1o00.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4225964
File: 310 KB, 1000x1429, squid wip 2.png [View same] [iqdb] [saucenao] [google] [report]

For a friend. I want to correct one of the legs but still thinking how it should look

>> No.4225965
File: 302 KB, 691x470, 1544469545065.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4225980
File: 431 KB, 1278x1749, sweaty.png [View same] [iqdb] [saucenao] [google] [report]

posted in the old thread accidentally
anyone know what I need to do to fix her arms? I don't think her right arm looks bent enough, it just ends up looking short

>> No.4226015
File: 342 KB, 1000x1000, example.png [View same] [iqdb] [saucenao] [google] [report]

I'm really fucking confused on how you're supposed to apply perspective stuff from "Perspective Made Easy" or the boxes from DrawaBox to figure drawing. I can draw a box and have all the parallel lines meet up to the vanishing points and so on but how the fuck do you apply this to figure drawing? Are you really supposed to identify the horizon line in every single drawing you do? I just don't get it.
This is from a month ago, so, it might not be the best example, but I am so lost.

>> No.4226060

My art teacher back in HS said I will need one day to practice circles like a retard, told him to eat a dick, gotten better than him before I finished HS and still never did no circle practice.
That's the least of your worries honestly, don't worry about making circles.

That's the kind of exercise you should be doing>>4225853
Nice work btw, the boxes are far from perfect but it thumbnails nicely and shows some space, keep at it.

>> No.4226157

Looks fine to me

>> No.4226169
File: 1.71 MB, 2000x2000, isabella.png [View same] [iqdb] [saucenao] [google] [report]

the struggle to git gud goes on
and on
and on
how's your fight going, anons?

>> No.4226173
File: 1.89 MB, 1920x1080, 1920x1080-white-solid-color-background_2.png [View same] [iqdb] [saucenao] [google] [report]

Everything feels bad

>> No.4226194

What are you learning from?

>> No.4226201

last thing i looked at was hampton's anatomy, specifically legs. Was just trying to draw from some photos

>> No.4226259
File: 749 KB, 1000x824, 64C36811-CB57-4066-9452-73B89263DAB5.png [View same] [iqdb] [saucenao] [google] [report]

i did a tortoise but my own version. i feel like it symbolize how quickly i progress while deflecting all criticism with a tough shell. why cant i ever take painting further than his level of detail? how does this tortoise look?

>> No.4226265

I want to learn how to paint digitally, am I still right here?

>> No.4226266
File: 153 KB, 850x1050, welp.png [View same] [iqdb] [saucenao] [google] [report]

Help, when using a reference I struggle between robot beaning, to regular beaning, to starting from the head down, to using a rough gesture and it's all frustrating.

>> No.4226269


>> No.4226271
File: 2.47 MB, 2048x1536, image0.png [View same] [iqdb] [saucenao] [google] [report]

When will I learn to not use such muddy values when I start? This was magnitudes worse two hours ago but I had to spend those two hours fixing my fuckups.

>> No.4226273
File: 870 KB, 1114x1484, q.png [View same] [iqdb] [saucenao] [google] [report]

I tried going without a reference to see how I could do. I made some obvious mistakes on the hand and shoulder area.. Other than that, does it look ok? Why does she look so dead?

>> No.4226282

She looks dead because the only place you put any red is in her cheeks. You'll see that skin turns flush around a lot of different areas, like the shoulders, knees, inside of the hands, anywhere that's warmer, etc etc.

Beyond that though it's not that bad. Your proportions aren't terrible, her design is a bit boring but idk who she even is. I don't really like how you did the braid in her hair though. That's the kind of thing you're gonna want to track down a ref for, because it's a fairly complex pattern to just up and do like that.

>> No.4226286

Ah that makes sense! Thank you. And yeah, I definitely had trouble with the braid. I'll have to work on that.

>> No.4226292

Looks good Anon, better than I could do.

>> No.4226294
File: 846 KB, 1000x824, turtle.png [View same] [iqdb] [saucenao] [google] [report]

It does not look bad so far. I think the difference between the dark shadow of thee turle itself and the light blue background is too steep.This hides the details. That's not saying this wouldn't exactly happen in real life but the turtle is the focus of the painting so it should be well visible contrasted to the bg and this kinda backwards.

Adding new stronger more visible light source that illuminates the turtle will help reveal its details more. I tried to add some shitty scribbled jungle and more light using overlay layers. It's not that good makes it look like it has neon glow but it shows what I mean.

If you wish to take the painting further and to the max the only thing you really need to do is work out the small details more. I know this is not easy that is where a hell lot of work goes into detailed paintings.

>> No.4226324
File: 56 KB, 452x624, 1125190347.jpg [View same] [iqdb] [saucenao] [google] [report]

I have the general theme for my webcomic down, now I just need the story, characters, setting, drawing tablet, and website to host it. So I'm getting there

>> No.4226352

thx anon, will try to fix everything.

>> No.4226361


>> No.4226367


>> No.4226369

You also need to learn how to draw first.

>> No.4226382
File: 34 KB, 500x1110, 1223.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.4226427

There is too much empty space on the panels Anon, unless you are doing some kind of metaphor about the emptiness of the person's life (and even in that case I would make it black instead of white) then either add some background or make the panel smaller. Having large empty spaces is a big turn off. Because it also conveys nothing on a story manner, while comics are about conveying a story at the core.

>> No.4226433

best running gag on /ic/

>> No.4226440

want to get back into art again for fun. What are some good small sketchbooks to carry around to draw in

>> No.4226480

>figure drawing
you mean construction gesture

>> No.4226537
File: 95 KB, 360x452, liftingsmollcharacters.png [View same] [iqdb] [saucenao] [google] [report]

I don't have a ref to draw a character being being picked up by a tall character so I tried from imagination, but it feels very wrong.

>> No.4226544
File: 60 KB, 720x811, 56553748_1557528477714516_6219823521825030144_n.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4226557
File: 986 KB, 1080x1920, Screenshot_20191125-111056_Gallery.jpg [View same] [iqdb] [saucenao] [google] [report]

More pose practice. Need to work on heads and how to attach them.

>> No.4226561
File: 1.11 MB, 1080x1920, Screenshot_20191125-111125_Gallery.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4226590
File: 1.17 MB, 2048x1152, Circles.jpg [View same] [iqdb] [saucenao] [google] [report]

First of all, this exercise is dumb but if you really want to do it you should at least do it right: Instead of drawing random circles inside those boxes you should try to draw the circles so they perfectly touch the lines. This way you have an actual goal when drawing and can judge whether or not you made a good circle, right now you're just drawing them aimlessly. It also helps to draw through the circles a few times. And please use a ruler to make the lines. Pic related, I also tried doing this shit at first.

>> No.4226639
File: 979 KB, 2016x1178, girl05.png [View same] [iqdb] [saucenao] [google] [report]

Anon, I know you have been working hard at your drawings and I would like to help if I can. Your work is not bad the basic proportions are there even if sometimes they are off a bit. Don't know if it has been told you or not but I would like to advise you practice anatomy and a bit more construction. You are really close to getting things right but for some reason the lineart ends up feeling flat, do you do this because you color them later?

I tried to help with these similar drawings.

>> No.4226641

The drawabox circle exercise is much more useful than just drawing random circles.

>> No.4226652

>for some reason the lineart ends up feeling flat
Because it's literally a 2D outline with nothing inside. I mean, it's not like it's a mystery or anything. Anon is probably aware of this too. If he wants to draw more volumetrically then he will, if he doesn't want to then I guess he won't.
I don't really get why him or anyone else though just posts drawings with no questions/comments though. What are people looking for, a pat on the back?

>> No.4226681
File: 1.64 MB, 1600x1200, file.png [View same] [iqdb] [saucenao] [google] [report]

Experimenting with perspective a bit

>> No.4226689

what is the desired result of your experiment Anon?

>> No.4226697
File: 21 KB, 550x545, 1572458922661.jpg [View same] [iqdb] [saucenao] [google] [report]

did you attempt to use 1 point persective and still end up with something looking like a flat wall because this is the result of your experiment

>> No.4226713
File: 1.61 MB, 2000x3000, manlyman.png [View same] [iqdb] [saucenao] [google] [report]

Is this really bad? I decided to just wing it with the anatomy

>> No.4226716
File: 201 KB, 533x800, manlymanresized.png [View same] [iqdb] [saucenao] [google] [report]

This is big as shit, sorry guys, resized!

>> No.4226864
File: 690 KB, 1928x2744, _20191125_131450.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.4226939
File: 394 KB, 1104x724, Illustration2.png [View same] [iqdb] [saucenao] [google] [report]

>> No.4226954
File: 854 KB, 1835x2313, Girl in armor.jpg [View same] [iqdb] [saucenao] [google] [report]

Any critiques on this?

>> No.4226955
File: 391 KB, 638x825, day 04.png [View same] [iqdb] [saucenao] [google] [report]

pls rate

>> No.4226956


>> No.4226959
File: 20 KB, 225x280, woman-kimono-holding-teacup-japanese-260nw-664269037.jpg [View same] [iqdb] [saucenao] [google] [report]

i can see you like the edo period

>> No.4226964
File: 369 KB, 1400x2100, ok.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4226972
File: 357 KB, 1080x1331, 1573742436069.jpg [View same] [iqdb] [saucenao] [google] [report]

learn your fundies bro, you are making us animeCHADS look bad.

>> No.4226983

there are alot of fundies...which fundies mistakes are most visible so i can work on those

>> No.4226990
File: 77 KB, 1080x1334, aba3e65104e8b8dbda6326f12b2aa30e654ac0262cef5415ff6f53416b83a5ff.jpg [View same] [iqdb] [saucenao] [google] [report]

Your right. I've been feeling mentally ill lately. I am starting to get attracted to men. Are you a guy?

>> No.4227053

>don't draw
>feel like shit because you didn't draw

>feel like shit because you didn't make any noticeable improvements

I'm like 3 disappointments away from cutting my dick off and getting tranny money on patreon instead of making it.

>> No.4227090

Forms, probably. I see that you're not thinking in 3d, which is why everything looks weird.

That said, everything else follows. If you haven't learned forms yet, you'd probably have to relearn values/shading to fit the new 3d thinking you have. Also learning 3d forms means learning perspective, yadda yadda...

In short, probably everything.

>> No.4227175
File: 199 KB, 497x1066, piers.png [View same] [iqdb] [saucenao] [google] [report]

I turned a study into this.

>> No.4227255
File: 580 KB, 1618x722, hammer0.png [View same] [iqdb] [saucenao] [google] [report]

honest to god i really am trying but i know i have to make a more concerted effort to not fucking chicken scratch

i don't want to go in circles like these other dumb cunts in the thread who can't understand volume

>> No.4227270
File: 378 KB, 3623x4096, EKQYF4KX0AUC-w7.jpg [View same] [iqdb] [saucenao] [google] [report]

ouo workin on it ouo

>> No.4227280

A bit too cluttered.
Also, don't "just wing it" when it comes to anatomy.
You're just going to build up bad habits that way.
Use a ref instead, there's a lot of free 3d models on sketchfab that will give you a reasonable idea of what something should look like.
Other than that, the only advice I can give you is to just continue drawing.

>> No.4227299
File: 30 KB, 376x764, ghsdghgsdf.jpg [View same] [iqdb] [saucenao] [google] [report]

>lineart ends up feeling flat, do you do this because you color them later?
Nah. I usually do the lineart and move on. Don't think I'm ready to do colors or shading yet. These drawings i do everyday I hope is counting towards your "practice anatomy and a bit more construction" advice.

I appreciate the help and those drawings you did, the head on the second one was the angle I was going for in the first place but kept messing it up so I gave up. Nice job on it, I am jelly.

How am I supposed to make a drawing not look flat without shading or colors though?

>If he wants to draw more volumetrically then he will, if he doesn't want to then I guess he won't.
I do but i dunno how and AFAIK the only way to give these more volume, based on some advice I get here and stuff I've seen, is to shade or add color which I probably should get to learning soon.

>I don't really get why him or anyone else though just posts drawings with no questions/comments
It's just for me. I find it motivating to have the goal to post these here everyday for the public to see. Even if it's just to have it be shit on or have no comments on it at all.

>> No.4227336


nothing you can do about motor control. It's all about mileage.

>> No.4227363

>i don't want to go in circles like these other dumb cunts in the thread who can't understand volume
NGMI with that superiority complex, senpai.

>> No.4227364
File: 173 KB, 1518x900, download (1).jpg [View same] [iqdb] [saucenao] [google] [report]

used reference for pose. how i do

>> No.4227400

If you don't start until you're "good enough" you'll never start anon

U right

>> No.4227422

nigga he's telling you to walk before you can run

>> No.4227424
File: 367 KB, 1008x710, file.png [View same] [iqdb] [saucenao] [google] [report]

Learning how to draw skulls

>> No.4227426
File: 120 KB, 1920x1080, 9525f1e04244bd288757df84d055a0a11540745112_main.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4227433
File: 9 KB, 223x226, 125437 456345.png [View same] [iqdb] [saucenao] [google] [report]

>which fundies mistakes are most visible so i can work on those

>> No.4227448


>> No.4227485
File: 117 KB, 300x1100, 4227255.png [View same] [iqdb] [saucenao] [google] [report]

Pay attention to the planning, not the line quality. Line quality naturally improves when the sketch is clear.

>> No.4227488


all that work... Just use your fkin eyes.

>> No.4227496

He used his eyes AND his brain nowork.

>> No.4227502
File: 457 KB, 437x676, file.png [View same] [iqdb] [saucenao] [google] [report]

the fibbonaci sequence is some tripe bullshit. you can fit it on just about any hunk of shit. just one of those placebos lol

>> No.4227505

Aggreed 100%

>> No.4227507

Tealguy decides to appear and this is how he is treated. Shame on you, /ic/

>> No.4227516

But all that work just for a hammer. Jesus, no wonder most BEGS see that and wanna off themselves for not having that advanced level of autism.
If you wanna do a hammer, I'm with the other anon, just draw a hammer with big forms and your eyes.

>> No.4227517

>Line quality naturally improves when the sketch is clear.
It's hard but I'll try my best again with a larger focus on planning. I get lost a lot obsessing over the likeness of the original subject. It's awful.

I also get lost a lot on trying to properly "fit" and "get" the ellipses of objects into the "right" space. It's as if I can't quite tell if the ellipses looks like it would actually belong there in perspective. I don't know if anyone else here has any advice for that.

Also since I'm /beg/ as fuck I'll try to take longer on thinking about these household object sketches. Not sure if I can match what you produce but I can try.

>> No.4227522

That's only for demonstration purposes. It's what those who go by feel can't explain because it's so ingrained in them

>> No.4227525

>I also get lost a lot on trying to properly "fit" and "get" the ellipses of objects into the "right" space
This is why you're supposed to read Perspective Made Easy from cover to cover. All of this is explained in one book, you just need to settle down and read it. Don't skip through it as if it were a game manual.

>> No.4227537

Nice rule of thirds, good placement. Subject is at the center but not he main focus. Notice how he obstructs the person behind him naturally. All the other people look to eachother, yet this man's focus is on the screen....

>> No.4227548

how do you paint like that? it is just a normal paint brush?

>> No.4227552
File: 394 KB, 586x1241, 5 - Copyy.png [View same] [iqdb] [saucenao] [google] [report]

>> No.4227557
File: 457 KB, 900x1125, asdf2.png [View same] [iqdb] [saucenao] [google] [report]

I think i fixed most of it besides the knees and feet, need to learn how to draw a fucking tree before doing the background

>> No.4227588

>i don't want to go in circles like these other dumb cunts in the thread who can't understand volume
kek fucking love you guys
coming here reading begs shooting each others in the legs is my second fav part my break

>> No.4227628
File: 35 KB, 453x806, 1125192015a.jpg [View same] [iqdb] [saucenao] [google] [report]

What I'm telling you is that if I wait to cross some imaginary boundary before I start making what I want to I'll never be happy with what I make, so I'll never start.

Specifically hands are difficult for me, especially in full figures, but I can both make a comic and get better at drawing at the same time lol

>> No.4227672
File: 1.82 MB, 1080x1440, 20191125_233147.png [View same] [iqdb] [saucenao] [google] [report]

>> No.4227681

You have the right to not be happy with your work, point of life is always improving, never stagnating and doing what you love. Any artist worth a shit will tell you your biggest critic is yourself and also that's a good artists biggest quality. Just don't let that mentality consume you and intimidate you from making anything and feeling bad about your flaws. Because if anything, an artist is most known for their flaws and most people won't know that right away. An artist imitates life with a canvas so of course you're going to find a flaw, just make it a flaw you want to associate yourself with.

>> No.4227690

Should I study the the whole body at once or focus on different parts one at a time?

>> No.4227712

just the toes

>> No.4227782
File: 244 KB, 890x802, ttt.png [View same] [iqdb] [saucenao] [google] [report]

can i get compositional critique on this? blue dots are my vanishing points but i also dont really know what vanishing points are or how to use them, or when i should use them. art teacher just told me i need to have more interesting perspectives.

>> No.4227783

Skill. Paint brushes dont buy skill, dyep

>> No.4227787

do ur parents know you draw little kids in their underwear you little pedo freak?

>> No.4227788

Its a bathing suit. Im no pedo.

>> No.4227790

We both know what your doing there asshole. Just because you're posting on 4chan doesn't mean your excempt from being called out on your creepy pedo shit.

>> No.4227792
File: 447 KB, 675x900, dbdiokc-72d139f2-d209-4e8a-8f9f-7befdb47ab69.jpg [View same] [iqdb] [saucenao] [google] [report]

im genuinely curious are you okay on how it turned out? like are you happy with the end result?
i can't finish anything beyond black and white and semi clean sketchs because i know i can do better but right now im not that good and if i try i would end up doing 60+hours on a single drawing and i would rather use that time to keep getting gud as i have been doing since forever and its working so far so the next time i try it it doesn't take 60 plus hours, but when i see anons like you finishing drawings like that i wonder what thought goes through your mind are you self conscious and just not care or you think it's almost impossible to draw way uh better or idk.

im not trying to brag about me im just interested in what could possibly be.

>> No.4227793
File: 74 KB, 386x573, 1561590700105.jpg [View same] [iqdb] [saucenao] [google] [report]

Based and cunnypilled. You're going places kid.

>> No.4227795

Piss off Roastie nobody likes you fuck off.

>> No.4227800
File: 277 KB, 890x802, 1574748584067.png [View same] [iqdb] [saucenao] [google] [report]

Keep those walls straight bud

>> No.4227801
File: 11 KB, 184x219, 1372061373-momobetray-o.jpg [View same] [iqdb] [saucenao] [google] [report]

use a ref

>> No.4227805

... said the boomer

Didn't we get over importance symmetry in like.... 1940?

>> No.4227807

Art and architectural design are two different things, anon.

>> No.4227810

I did tho, i used a 3d model.

>> No.4227813
File: 5 KB, 225x225, 3oZ.jpg [View same] [iqdb] [saucenao] [google] [report]

>still fucks up

>> No.4227814

you are in the wrong general, the "it's muh style/i draw bad on purpose" is two blocks down


>> No.4227815
File: 58 KB, 493x493, 07eb29eb9fd3fd8ce386284ed23ae3158f49278a8d3d1bed6b1091c710c223d4.jpg [View same] [iqdb] [saucenao] [google] [report]

post the ref you larping faggot

>> No.4227816
File: 296 KB, 1600x856, school-hallway.jpg [View same] [iqdb] [saucenao] [google] [report]

What the fuck are you talking about

>> No.4227819

they're shitposting retard

what else do you expect /beg/s to do besides draw

>> No.4227821
File: 1.22 MB, 1100x608, file.png [View same] [iqdb] [saucenao] [google] [report]

Art. *clap* Is. *clap* Not. *clap* Architectural. *clap* Design. *clap* Boomer.

>> No.4227822
File: 674 KB, 1584x967, ref1.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4227823

looking back at it i think i was trying to do a fisheye lens type thing, i just didnt know it yet lol. think i will make them straight after all though

>> No.4227826

Anon just wants to force his grand art knowledge he learned from Proko videos on you.

>> No.4227828

If you want to achieve the fish eye lens you gotta have a curve to the lines, from what you did all the lines are perfectly straight, which just makes it look like a weird trapezoid thing

>> No.4227834
File: 18 KB, 548x595, face wip.jpg [View same] [iqdb] [saucenao] [google] [report]

Should I continue working on this or move on to something else?

>> No.4227835


>> No.4227836

Finish it anon, and then post it. So I can fucking coom

>> No.4227837

orbiter? i hardly even know her!

>> No.4227856
File: 939 KB, 2000x2000, 11 7 2019.png [View same] [iqdb] [saucenao] [google] [report]

I'm really confused on how you're supposed to apply perspective stuff from "Perspective Made Easy" or the boxes from DrawaBox to figure drawing. I can draw a box and have all the parallel lines meet up to the vanishing points and so on but how the fuck do you apply this to figure drawing? Are you really supposed to identify the horizon line in every single drawing you do? I just don't get it.

>> No.4227859

lol drawabox is trash

>> No.4227874
File: 364 KB, 1865x1262, 3FE6D79A-8AF6-495A-A406-CEA153B61A64.jpg [View same] [iqdb] [saucenao] [google] [report]

DrawaBox superimposed lines, trying not to grind these but I feel like I’m not learning much from them and my muscle memory isn’t really improving that much. Somebody on another website suggested I do Han’s SICO lines instead so I might as well do that in the future.

My ink was sorta running out (evident in some of the lines) which might be due to me pressing the pen down too hard.

>> No.4227879
File: 38 KB, 410x500, 25.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4227888

You seem to make the same mistakes last time you posted.Remember, the forehead is about 1/3 of the face.Have you tried flipping your canvas?

>> No.4227900

man, i just forgot about the forehead, i was drawing some portraits before. I just get this wrong when i'm drawing from imagination. thx for the tip anyway.

>> No.4227932
File: 238 KB, 1007x1250, 20191126 dude.jpg [View same] [iqdb] [saucenao] [google] [report]

Been hard at work practicing from life then drawing from imagination. Still taking a shit ton of time just refining until it looks like I want it to. What do you guys think? I'm aiming for a semi-realistic comic book style.

>> No.4227942


I'll give you all one thing. I've never heard "MUH STYLE" being done in such a retarded fucking manner. Go fucking study perspective before you attempt to break it.

This >>4227821 is clearly an artist who knows what he's doing, breaking perspective consistently to achieve a specific aesthetic.

This >>4227782 is something that's just ful of perspective mistakes that make it look like the artist doesn't know what they're doing.

And that's okay. But don't come in here with this "but it's le art" bullshit.

>> No.4227944

thumbnail looks really good

>> No.4228006

i'm not happy with it, but that's because i haven't finished. I'm gonna put more hours doing the background, the shadows and fixing everything. I'm actually the opposite of you, i always try to finish every drawing no matter how much time it takes because i want to draw the idea that i had in my head and i think that you will not improve at doing backgrounds and picking colors and everything if you don't try it. I'm actually surprised that you thought that the drawing is finished.

>> No.4228040

This definitely isn’t chicken scratch. Line planning and confidence comes with practice. As long as you’re aware of it you’re doing fine. You’re practicing perspective not line quality. Chicken scratch is when someone places lines without intent. You clearly have intent, it’s just a lack of technique/familiarity/confidence. Don’t feel bad about it

>> No.4228105

are you talking about gesture or construction

>> No.4228185
File: 239 KB, 664x1117, line weight.png [View same] [iqdb] [saucenao] [google] [report]

Back again, I see you constructed now.
>How am I supposed to make a drawing not look flat without shading or colors though?
I think the best ideas you can have is to add stronger line weight overall. Thicker lines can function as a "pseudo-shading" giving the sense of ambient occlusion.For example the lower side of the boobs can be thicker than the upper side. Even on the nipples you can just leave the upper half of the nipple off and it will still read. Same goes fro the crotch area or the armpits.

Crossing lines more, crossing line can give the feeling one thing being behind another thing especially if they are also using line weight. Like how you did at the elbow, neck, hair etc. done well will make the picture read better.

Better details in general, I know this is a meme advice. But providing attention to some subtle but important details can enhance the lineart but also to avoid unnecessary detail. This is a pet peeve of mine but every time I see someone have weak details around the crotch but a detailed pussy I get frustrated, the pussy is a minor detail around the otherwise complex form of the pelvis which can convey the feeling of a woman way better. There is no cruical need to put the pussy there anyways, everyone knows it is there, they are not stupid. It is a detail one does not really need unless it is a straight close up on it.
What I am getting at is "detail for detail's sake" isn't needed, the less cam certainly be more if you are putting it at the right places.

I know lineart can be scary as it is not the easiest thing, I encourage you to go in bravely. Lineart is messy and fiddly but it can also be a very powerful tool, I don't know if you are having doubts about your work and abilities or not (as we all do). I say try to do the line work with vigor. Maybe try using ink too? Ink is terrifying at first but it can help you improve tremendously I know it from experience after my art teacher kept kicking my ass to switch to ink already.

>> No.4228186
File: 36 KB, 532x390, loomiz face.jpg [View same] [iqdb] [saucenao] [google] [report]

Dude you are still making the same mistakes, please, PLEASE, slow down a bit and draw the whole head before putting in the oversized noses, eyes and mouth that is your biggest barrier right now.

Be mindful in what you are doing, do not just draw automatically from the gut, think pleas THINK about the process, THINK about what you are doing.

>> No.4228205
File: 101 KB, 900x859, tall.png [View same] [iqdb] [saucenao] [google] [report]

I think I've learned art wrong. I haven't gotten better in months (Also went to university, so maybe that has to do with it)

I'm gonna try to reteach myself all the concepts I think I know, but also tackle the ones I don't (colour theory, perspective)

Have any of you other anons plateaued before? If so how did you get out of it and start improving again.

>> No.4228230
File: 47 KB, 850x1200, 1224.jpg [View same] [iqdb] [saucenao] [google] [report]

Weird pose cause I wanted to try out the head/face angle like >>4226639

>> No.4228231


I can't believe one person can be this stupid

>> No.4228233

Oh that's a cute face and love the hair. I will try line weights and details next time.

>I don't know if you are having doubts about your work and abilities or not
I do otherwise I wouldn't be posting on a /beg/ thread but yeah, thanks for the tips, really appreciate em.

>> No.4228234

proportions look off by a lot.
Try to measure stuff out more until it becomes ingrained in your memory how large something should be compared to the rest.

>> No.4228235
File: 120 KB, 850x1200, 1574774235077.jpg [View same] [iqdb] [saucenao] [google] [report]

Legs were freakishly small

>> No.4228237

just like your brain

>> No.4228238


>> No.4228254
File: 368 KB, 1053x670, 1565722395359.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4228260
File: 56 KB, 656x894, bodyproporitndsa.jpg [View same] [iqdb] [saucenao] [google] [report]

Yeah that's what I've been trying to do more recently. I keep a screenshot of anatomy proportions from a book an anon recommended to me before but I try not to consult it all the time to practice.

Thanks for the tip. I thought for sure the head was the one that was the problem

>> No.4228263

This looks uncanny. Some aspects of the rendering look really good, but other aspects of this look atrocious.

>> No.4228271

>I do but I dunno how
Cubes and cylinders look solid on the paper even if they're just lineart and no shading. You can make your figures look more solid by building them out of basic volumes like cubes and cylinders, like you're arranging Lego blocks on the paper. You can look at pretty much any anatomy or figure drawing book and see examples of this. Hampton's book is good.

>> No.4228275
File: 77 KB, 792x505, pattern.png [View same] [iqdb] [saucenao] [google] [report]

i got photoshop question, is this a good place to ask?
how can i change the color of the dots on this pattern? they are currently black

>> No.4228278

should i be expecting a big improvement quickly?
im about a notebook in and on chapter 4 of Keys to Drawing and i dont actually feel like ive improved that much, though im always trying to do what the book says

>> No.4228284

thats right bitch keep posting others people works

>> No.4228290

That's obviously not his work he just posts random shit to troll you. That image is by a guy from a random guy from Malaysia from back in August.

>> No.4228294

I know it's not his work, I can still comment on it.

>> No.4228297
File: 2.95 MB, 356x498, 1574729111321.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.4228313
File: 24 KB, 441x736, bbb.jpg [View same] [iqdb] [saucenao] [google] [report]

I do that but when I put on the outer contour lines all of it disappears. What am I doing wrong?

>> No.4228321
File: 180 KB, 1157x1092, Untitled_Artwork 32.png [View same] [iqdb] [saucenao] [google] [report]

Any crits?

>> No.4228324

How the fuck is this beg?

>> No.4228329

For the first few weeks it's typical because any knowledge is better then none but after that it's likely going to remain a slow growth process pretty much forever. Although speed is obviously a subjective thing.

>> No.4228345

define beg

>> No.4228357
File: 140 KB, 471x353, 1DA3B1C5-DEC5-4B39-9A25-828967522C17.png [View same] [iqdb] [saucenao] [google] [report]

>Somewhat decent art
>Ends up being pedo bullshit

>> No.4228358
File: 192 KB, 1095x1446, Illustration2.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4228359

Am I the only one that thinks this guy didn't mean to draw a loli but it looks that way because he fucked up the proportions?
The face looks like a normal teenage or adult animu grill.

>> No.4228362

It's /beg/ because you're blind. You're in /beg/ because you can't tell how this is beg.

>> No.4228363
File: 445 KB, 1205x852, gesture.png [View same] [iqdb] [saucenao] [google] [report]

rate my 1 min gesture.

>> No.4228371
File: 426 KB, 750x1334, A641CE5C-7706-466C-809B-D9562FF682A6.png [View same] [iqdb] [saucenao] [google] [report]

I’m not him

>> No.4228389
File: 193 KB, 628x879, robot jobot.png [View same] [iqdb] [saucenao] [google] [report]

some robot jonees

>> No.4228390
File: 68 KB, 884x434, periteeth.png [View same] [iqdb] [saucenao] [google] [report]

How do y'all go about drawing the offset of the teeth (not the curve,how when it rotates in 3D it's not like a flat plane on the mouth, but it's inside the mouth)?

>> No.4228392

Obviously you aren't, you retarded wojak shitter.

>> No.4228396
File: 44 KB, 644x960, 1574624342385.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4228414
File: 540 KB, 865x1200, Tordain-Fullbeard-Final.png [View same] [iqdb] [saucenao] [google] [report]

First time posting here.
Been trying to get a grip on digital drawing. C&C would be welcome.

>> No.4228419
File: 76 KB, 469x615, kat2.png [View same] [iqdb] [saucenao] [google] [report]

Was working on faces/heads mainly with Huston and Bucci's material.

Also doing a page of boxes for the 250 box challenge every few days.

Felt inspired when I saw another anons attempt at Kat, which I'd never seen before but thought looked neat.

This was my attempt, using refs for the character, but composition for the pose from imagination.

I suspect pretty much all of the anatomy is wonky, but I can't really picture how. Any pointers? Quick redline?

Let me know if this is better suited for /asg/.

>> No.4228438
File: 72 KB, 727x589, 0992148bc223c828534a88977a62512e1f971df2_hq.jpg [View same] [iqdb] [saucenao] [google] [report]

I tried to make her 6.5 heads tall or similar to pic related but i fucked it up completely.

>> No.4228453

The pose looks nice but the lines are veeery messy.

>> No.4228454

So I was right!
I think one of the biggest issues were the limbs, her arms look tiny

>> No.4228460

You need to use more straight lines, especially where there are joints

>> No.4228461

I'm still new to drawing (as in started just over a month ago) and haven't gotten a feel for how much canvas I need, what zoom step I should be drawing in etc.

What you see here is the size at 100%. I guess that really messes with your ability to do clean lines?

What are your settings anon?

>> No.4228487

Tiny in what way, thickness length? I know im having difficulty with arms in perspective espically female arms without making them look muscular.

>> No.4228542
File: 1.19 MB, 3752x3125, claymore cat.png [View same] [iqdb] [saucenao] [google] [report]

here is what I did along with minor adjustments. some feedback and redlines

ref: https://i.pinimg.com/originals/c2/2d/b5/c22db57969aae0947f10e91ba0f61fd1.jpg

>> No.4228554

I'm not a pro by any means, but I'll give you a crit if you want.
Anatomy : Character looks a bit flat, not enough volume. I can see that you tried giving some on the right and left arms, but it's not really enough IMO. There's also no detail in the abdominal area. 1 nipple is missing. The character also looks a bit stiff. Might want to work on the posing a bit

Colors : The color choices by themselves are fine, but you need to add shadows and highlights.I see that you added one behind his chest, but once again, it's not enough. You have to apply shadows everywhere they need to be.

Other : Make sure that your linework is consistent throughout the entirety of the drawing. For example, the face, hair and beard have a way thinner linework than the rest of the body.

>> No.4228567
File: 273 KB, 770x657, chrome_1T6IhIEZ7d.png [View same] [iqdb] [saucenao] [google] [report]

It's referred to as a 'broken' line and indeed a style thing

>> No.4228621
File: 477 KB, 1000x1250, 20191126 pirate.jpg [View same] [iqdb] [saucenao] [google] [report]

Because every time I post in /int/ they send me to /beg/ and because I still feel pretty /beg/.

I've expanded the design a bit. I know this is messy but I wanted to get something down.

>> No.4228782

Looks like a pretty rough sketch so it's hard to give specific pointers, but it has a nice gesture. Work more on your 3D shapes (the gun and shoes look very wonky, for example) as well as making precise line marks.

If you only focus on making gesture, your subjects won't look like they live on a 3D space, specially when drawing something like a gun which has no real gesture. DrawaBox is your friend.

>> No.4228787

Good taste in shipping

>> No.4228797

Based warcrimes Ruskie

>> No.4228803

That’s from Mikufag, not Malaysia.

>> No.4228830

Thx man i'll get this right next time

>> No.4228835


>> No.4228865

I get what your trying to do with going over the form but there is neither a point in curving over so often nor do your lines actually convey the form properly . Less is more.

>> No.4228878
File: 276 KB, 849x771, tttt.png [View same] [iqdb] [saucenao] [google] [report]

i tried making the lines more curved. i think it looks fine, but i have no idea how to navigate putting things up on the wall to match where it curves. when i follow the ceiling's curves exactly it comes out looking weird

>> No.4228940
File: 113 KB, 639x900, ScottEaton_withSketchBooks.jpg [View same] [iqdb] [saucenao] [google] [report]

>which fundies mistakes are most visible so i can work on those

>> No.4228944
File: 366 KB, 3623x4096, EKU_Ze9WoAEL5m6.jpg [View same] [iqdb] [saucenao] [google] [report]

what do you think ouo

>> No.4228953
File: 105 KB, 640x480, IMG_0458R.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4228954
File: 89 KB, 640x480, IMG_0459R.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4228956 [DELETED] 

it's terrirying

>> No.4228958

The linework's too blurry so I can't really tell the hair and the white background apart

>> No.4228965

true ,i think rendering the hair would help

>> No.4228966
File: 60 KB, 640x480, IMG_0460R2.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4229026
File: 178 KB, 160x160, 1494202993834.gif [View same] [iqdb] [saucenao] [google] [report]

I'm braindead so excuse me
What exercises are there to correct how I perceive angles? I struggle a lot with drawing straight lines at the correct angle from observation, which makes practicing boxes difficult of course. Is it just a "keep trying until you get it right" thing or are there any specific exercises I can do for it?

>> No.4229062

more mileage

>> No.4229080
File: 56 KB, 400x400, 9C6E3DDA-ECDA-4AFD-9E25-9D107D66660C.jpg [View same] [iqdb] [saucenao] [google] [report]

30 min drawing from real life reference

>> No.4229091

I would assume both? Shouldn't you keep perspective in mind for ANY drawing of a real thing?

>> No.4229102

gesture is not the same as constrution, gesture it's about drawing the line of action and construction it's what the name implies

>> No.4229111

They do however go hand in hand during all stages and frequently some amount of structure is needed to show or emphasize the gesture.

>> No.4229140

Aren't the legs the length of your head and torso combined? Those are a little too long...

>> No.4229161

Half your total body length is a "realistic" ideal that a tall person might have. However its very common to stylize the legs to much longer then that and you'll often see comic or anime characters etc have ratios that are 4/5 or 3/4.

>> No.4229169

>perspective made easy
this shit is crazy boring and i feel my gorilla brain decay after having to reread sentences over and over because this shit was written in boomer times

>> No.4229174

Gesture is the first step, cs- lines( is not supposed to describe form, no contours , no structure etc) just a flat abstract shape that resembles the action of the pose. construction or better known as the mannequin phase is adding contour, form, basic shapes, structure, etc to describe the figure in perspective and 3 dimensionally on the sheet. You don’t use construction for gesture but you use gesture for construction.

>> No.4229177

I can dig it. Would like to see more of your work in the future.

>> No.4229182

Uncanny valley

>> No.4229183
File: 18 KB, 250x251, 1574699009672.jpg [View same] [iqdb] [saucenao] [google] [report]

but i never used gesture and my drawings from ''imagination'' are god tier

>> No.4229184

I like it.

>> No.4229187
File: 687 KB, 980x1343, 20191126_191139.jpg [View same] [iqdb] [saucenao] [google] [report]

Polishing turds but better than nothing. About to fix the guy and start over. Still unsure of how I want the dino standing

>> No.4229190

the dino is making that anime girl stance

>> No.4229194

Yeah. I wasnt sure if I wanted more side or more forward...ended up with a coy, pee holding stance. You think bringing the right forward and rotating toward you would look better? Or both legs looking left?

>> No.4229209
File: 637 KB, 980x1343, d3ymgrvw.jpg [View same] [iqdb] [saucenao] [google] [report]

its been a while since i looked up a dino, but just by your drawing the leg who is behind doesnt make sence if you use the other leg who is in full view as a reference to pin point the other leg since the dino its almost in a full side view but somehow the other leg the one who is behind her body its almost completly rotate facing the viewer which is impossible to be placed that far in the front not sure if it makes sense

>> No.4229218
File: 1.60 MB, 571x446, 1573470268000.gif [View same] [iqdb] [saucenao] [google] [report]

lol i dont know why i said her

>> No.4229223

The teeth and nose are "uncanny" as the other guy said. The eyes have no glint and seem unfinished. The neck is misaligned with the face. The strands of hair around her face just blend with the background. About the color, it just look flat for me.

>> No.4229227

lol just grind boxes

>> No.4229230

Wow thanks, that makes a lot of sense. I recognized there was an issue but wasnt quite sure how to overcome it. I'll keep this In mind as I start over. I've kind of struggled to get the construction right so your draw over is enlightening.

>> No.4229234

just think in 3D

>> No.4229236

nigga that's really what i'm about to do and try out scott robertson's "how to draw"

learn perspective and draw through your forms idiot

>> No.4229263

With a statement like that, you know you gotta post your work

>> No.4229268
File: 1.11 MB, 894x894, 1532925986536.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4229270


>> No.4229271
File: 92 KB, 640x632, 1573163273352.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4229282

<3 tenk for the critic

>> No.4229304
File: 1.46 MB, 1920x1080, HNG - Intense.png [View same] [iqdb] [saucenao] [google] [report]

This is what learning to render before learning to draw looks like.

>> No.4229312
File: 1.43 MB, 1796x2114, 20191127_024852.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.4229327

A broken line for a broken person. It finally makes sense...

>> No.4229332


if you have to ask..

>> No.4229341
File: 18 KB, 1024x612, ctrlpaint_brushcontrol_2_wksht_haha_by_artprogess_ddl5dgi-fullview.jpg [View same] [iqdb] [saucenao] [google] [report]

man I dunno how to make a normal round hard brush in csp.

>> No.4229351

I didn't use lasso tool either.

>> No.4229355


you belong here.

>> No.4229359
File: 409 KB, 1000x1000, WTF NOOOO.png [View same] [iqdb] [saucenao] [google] [report]

No NSFW thread available

This is my first cock painted ever
I mean, at least intently
No reference, made from scratch using a mental porn library

>> No.4229365

is that even a human dick?

>> No.4229373

>no reference
It shows. I don't even understand how you came to the conclusion of "yep, that's what a human penis looks like."
Now I want to see your dick to see if you just have a weirdly shaped dong.

>> No.4229379

Is there any way to pass from a broken line to a bold/clean one ?

>> No.4229395
File: 1.02 MB, 968x1309, 5.png [View same] [iqdb] [saucenao] [google] [report]

Nothing personal, nordcuck.

>> No.4229398
File: 22 KB, 846x570, 100 hours.png [View same] [iqdb] [saucenao] [google] [report]

>call yourself artist
>can't even draw pee pee

>> No.4229402

stop posting wojaks and actually practice.

>> No.4229406
File: 985 KB, 3500x3500, Hammerer.png [View same] [iqdb] [saucenao] [google] [report]


Ive been trying to make cleaner linework and have more weight to drawings.

I know areas like the face need to be heavily touched up as they are essentially base-less wrinkles. But how can I go about adding more "density" to the rest of the character?

Any other critiques or references is appreciated.

Also, as a general question, is there a place to find anatomical studies of fantasy races? Or a method to use that can be applied to such?

One can always use the human anatomy and adjust it accordingly, but I wanted to expand my horizons incase there were any alternatives.

>> No.4229407

Perspective is fucked. Face is fucked. Anatomy is fucked.

Learn your fundies.

>> No.4229413


not /beg/

>> No.4229414
File: 387 KB, 680x708, a09.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4229416

You think so? I never really considered myself above beg. But alright, Ill move my questions to the other threads.


>> No.4229417

Honestly /int thread is slow compared to /beg and people there still shitpost.

>> No.4229418
File: 35 KB, 458x321, DXt1tQtXcAI7ZBf.jpg [View same] [iqdb] [saucenao] [google] [report]



>> No.4229420
File: 125 KB, 615x820, 1565115262502.jpg [View same] [iqdb] [saucenao] [google] [report]

You're right. He should instead go to /int/ and then get redirected back to here like 90% of people do because /int/ is 90% shitposting

>> No.4229421

No nigga literally this image is old as shit an is used alot in the cursed art threads but ok.

>> No.4229426
File: 123 KB, 2048x1152, 1573605472439.jpg [View same] [iqdb] [saucenao] [google] [report]

I know i just tried to /biz/post when i saw the pinkwojak

>> No.4229462

I'd love someone pointing out why it sucks.

>> No.4229465

The pose is stiff. Needs more values. Line work is weak. Face looks flat

>> No.4229466

i dont know anything about crab claws, the legs are ...theres something off the right one is larger ? or just the very bottom of it and his feet is kinda short/small, the pants are okay tho

>> No.4229478

Books on values and linework to read?
I still don't know how to draw faces, and my poses are damn weak.
I've started drawing 3 months ago and now I'm following a course in concept art and this is supposed to be homework.
It's one of those weird hippie baggy pants and I didn't look at reference because I've just found out the name and I still don't know how fabric is supposed to work.

>> No.4229491

When did I call myself an artist?
There is people at the top of the porn industry that draw penises more exaggeratedly than mine

>> No.4229492

>porn isnt art/doesn't take skill
ok boomer.

>> No.4229493
File: 974 KB, 933x933, NUTMONSTER.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4229497
File: 18 KB, 355x402, IMG_20191125_204648.jpg [View same] [iqdb] [saucenao] [google] [report]

>Something being art means it takes skill
>All porn is art
>Everyone who draws or paints should consider themselves an artist or aim to be considered one like there isn't criteria available to branch out the action of making lines on a canvas
>ok boomer

>> No.4229501

>ok boomer
ok zoomer

>> No.4229502
File: 60 KB, 336x553, Sketch.png [View same] [iqdb] [saucenao] [google] [report]


>> No.4229509

>if a steak is well done it's not a steak
it is, just a subjectively bad one. Or in this case low brow. But yes it's a huge boomer mentality. Painting isn't for just the upperclass bourgeoisie. Anyone can get a cheap huion and pirate whatever gook shit is on the market. Being an artist isn't the feat, it's being a good one.

>> No.4229515

Then your point still is that everyone who draws paints etc should be considered an artist?

>> No.4229525

Beta orbiter

>> No.4229532


>> No.4229536
File: 405 KB, 1700x1500, cuty.jpg [View same] [iqdb] [saucenao] [google] [report]

I want to be a pixiv Jap god king any advice on how to improve?

>> No.4229539


>> No.4229540

make your animu girl have a neck

>> No.4229543

learn anatomy first

>> No.4229548
File: 1.99 MB, 220x162, 1510663018161.gif [View same] [iqdb] [saucenao] [google] [report]

stop posting on /ic/

>> No.4229572

I know that...

Thanks for the feedback though. Top notch critique.

>> No.4229626
File: 871 KB, 2100x2596, aeb2.png [View same] [iqdb] [saucenao] [google] [report]

Ive been working on this shading style compared to my usual harder shading, but im having a rough time of it. balancing on how far to go etc.

>> No.4229640

I've been drawing for two years I'm still a beginner how do I leave this plateau?
What books would you recommend? I've done Loomis fun with a pencil and Hamptons design and invention.

>> No.4229647

Draw more hands

>> No.4229662

>weekend begins
>binge on videogames 24/7
>start drawing again this monday
>brain is smoothie
why do I do this

also, what are great warmup exercises?

>> No.4229664

You need to post your work in order to get advice on what to improve on, dumbass.

>> No.4229672
File: 384 KB, 1304x1361, file.png [View same] [iqdb] [saucenao] [google] [report]

sketches and figure drawings

>> No.4229739

Thank you Anon. I appreciate it! I'll try to get better.

>> No.4229757

Worked out for Sakimi-chan.

>> No.4229760

Silent Hill monster.

> implying Rome at its height wasn't run by Germanics

>> No.4229762

> Roman soldiers with long hair and beards who look like Greeks and Persians
Anon you can't draw and you can't into history.

>> No.4229824



>> No.4229826
File: 560 KB, 801x620, 1569591371163.png [View same] [iqdb] [saucenao] [google] [report]

oh no no no no

>> No.4229833
File: 80 KB, 568x732, 1513041698105.jpg [View same] [iqdb] [saucenao] [google] [report]


im sure mods never visit this board or they take forever, how they do it this fast? don't tell me someone is a janny here

>> No.4231960
File: 1.38 MB, 1170x1275, basepic.png [View same] [iqdb] [saucenao] [google] [report]

want advice to improve but if you're willing to improve the drawing so i can see what's wrong i'd really appreciate it.

>> No.4231964

left leg bad looks broken right leg looks good left arm also needs some work

>> No.4232021
File: 844 KB, 2421x2975, Coom alpha.jpg [View same] [iqdb] [saucenao] [google] [report]

I like the lost and found line!

>> No.4232138

>weird hippy baggy pants
another thing stolen by white culture

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