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/ic/ - Artwork/Critique


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File: 141 KB, 891x597, 1560618361294.jpg [View same] [iqdb] [saucenao] [google]
4070311 No.4070311 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

previous >>4067473

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

>> No.4070316

>>4070311
i really, really, really like this image

>> No.4070325

>>4070316
Me too! Save it, it's all yours my friend :-)

>> No.4070409
File: 277 KB, 1000x1000, hoglegs.png [View same] [iqdb] [saucenao] [google]
4070409

Trying to do some Hogarth leg studies, and draw from imagination. The forms were done without references

>> No.4070437
File: 672 KB, 1500x937, gig5.png [View same] [iqdb] [saucenao] [google]
4070437

>> No.4070439

>>4070409

You need more reference drawing anon

>> No.4070467

>>4070409
how do you manage to get those nice and lively lines in digital? Mine always look so, mechanical

>> No.4070529
File: 244 KB, 1160x849, gestures17th.png [View same] [iqdb] [saucenao] [google]
4070529

Some gestures I did today.

>>4070467
It might also depend on your input method but for me i felt it getting better over time and a little bit of line stabilization helped for me as well.

>> No.4070562

>>4070439
noted, now that I look at them most of the forms are a little off

>>4070467
Not really sure if I can give a technical answer as I've only been using digital for a week. I think copying artists with good gesture helps when trying to create lively drawings, I've been looking to yoh yoshinari's sketches for that.

>>4070529
Nice gestures, how long did they take?

>> No.4070609

>>4070562
Kinda varies but mostly 2-5 minutes each

>> No.4070622
File: 3.13 MB, 4128x3096, 20190817_175750.jpg [View same] [iqdb] [saucenao] [google]
4070622

Titties are hard to draw :(

>> No.4070642

>>4070529
How did you learn gesture drawing? These are great

>> No.4070802

>>4070622
>>>/alt/

>> No.4070825

>>4070642
Well admittedly your not seeing the ones that I erased in frustration but I've followed some of the steve huston coursesfrom NMA which was where drawing the figure started to make a bit more sense for me in general and along with that just a combination of analyzing every random youtube video of people doing appealing looking gestures.

>> No.4070849
File: 135 KB, 598x653, wip2.jpg [View same] [iqdb] [saucenao] [google]
4070849

how can make this feel less fake

>> No.4070852

>>4070825
>Huston
Based, you're on the right path anon.

>> No.4070856

>>4070849
use a ref

>> No.4070877

>>4070852
Yeah as much as I can totally see vilpu's skill and knowledge I would highly recommend
everybody to start with huston's stuff its far more clear cut imo.

>> No.4070878

>>4070311

>reposting my question, help, please
>>4069315

I'm drawing the 250 boxes exercise.
I got few problems:
Is it something I'm supposed to complete before moving onto the next chapters? At the rate I'm drawing it'll take at least a bit longer than a week and the major problem is that - I don't really "feel" perspective this way and all I did observe is that the "back" (red) should result from the green lines being correct and that's all. Should I read something meanwhile before drawing 200 more boxes? Drawing over wavy line was much better - I really felt 3D even if technically I have numerous problems for anything that isn't roughly isometric towards the viewer.

>> No.4070887

>>4070878
Well 250 is obviously just an arbitrary number but It's certainly worth putting some time in.
I wouldn't worry about a week more or less when learning anything drawing related its going to take 4 digit worth of hours in the long run anyway.

You should probably try to vary up the angles using a 3 point perspective and slowly move onto doing boxes with tilted angles freehandedly.

>> No.4070892

>>4070887
Okay, I'm fine with the time it'll take, I did learn Japanese (exactly the same insane grind to learn the moonrunes, I can grind lines without thinking for hours), it just says in the exercise to consult with people as I could get around doing it completely wrong so there are the 2 issues

is my idea about the furthermost away line resulting from the see through back lines, correct? (refer to the pic, please)

am I cheating or doing it wrong if I have imaginary points I aim for while drawing these boxes as the vanishing points? (for example corner of mouse pad on one side and dot on a wall on the other)

>freehandedly
is it an exercise to train hand + aiming for virtual vps or am I supposed to see 3D in that? I legit found the drawing along a line "organic" perspective way better for 3D and feeling everything

>> No.4070909

>>4070892
Yes that red line is effectively based on the interections of the green lines.
And I don't think its neccesarily cheating if you feel that works for you as long as you keep checking up on your accuracy you'll sharpen up your senses over time and you'll have an easier time spotting mistakes naturally.

And I do think its important to see the 3D in the boxes you draw because it will help you perceive and locate just about any object in 3D space. that being said its probably easier to visually identify if your boxes have a third plane visible.

>> No.4070926
File: 140 KB, 850x518, ab.gif [View same] [iqdb] [saucenao] [google]
4070926

>>4070909
It looks more or less like this the top left is an example of when it goes horribly wrong. A4 usually I fit only 2 or 3 on a paper sheet or draw on A3.

Please, bite hard

>> No.4070965

>>4070926
As a base line any line going towards the same vanishing point is going to be roughly perpendicular and it will mostly only slant inward as it goes further into the distance.
A few of the planes that look akward like the top plane of the top left box for example slant outward. if you take a ruler and trace those top two lines going upwards of the page you'll find that they move away from eachother not towards.

>> No.4071026

>>4070926
Not the guy you replied to but why are you so drawing so many lines that are going nowhere?

>> No.4071041

>>4071026
Like?
Top left has lines like that because I was redrawing it few times or do you mean the extensions? It's because I make imaginary vanishing points way off the paper and usually trace the outlines twice or thrice.

>> No.4071069
File: 51 KB, 800x367, Gestures7.png [View same] [iqdb] [saucenao] [google]
4071069

Repost: I think that I did something wrong. How do I avoid some of the bad habits that made drawings look crap?

>> No.4071077

>>4071069
I think it would help if you started with some more structural shapes as a base line for each part of the body (eggs boxes cylinders etc) and on top of that focus on large movements.
it's fine to just draw a single line or a pair of perpendicular lines for the limbs for example and you can worry about finding lines and volumes that better represent the anatomical shapes as you gain more experience.

>> No.4071088

>>4071077
Another question: Would you prefer drawing with a hand rested on a paper/tablet or with Hand and Shoulders?

>> No.4071101

>>4071088
Generally speaking you really want to draw with the shoulder and elbow joints unless they are small details simply because those joints are steady. people have shaky hands when they get nervous but not shaky arms.
it might feel a bit strenuous at first but stick with it and you'll find a comfortable position.

>> No.4071132
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4071132

>> No.4071181
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4071181

the daily exercises of an ngmi
keys to drawing 3 - D

>> No.4071199

>>4071181
Slow down, you're rushing and letting your brain take over instead of your eyes. What I mean by this is that your brain makes you draw symbols instead of what you ACTUALLY see.
Just compare the eyes you drew with your ref.
Take. it. slow. no matter what your brain urges you to do.

>> No.4071298

>>4071132
I think you forgot the trigger-well and handle. The mag is also too big and angled wierd. The lady's nicely done though.

>> No.4071304
File: 6 KB, 281x281, IMG_20190818_001338.jpg [View same] [iqdb] [saucenao] [google]
4071304

Thanks to the guy that recommended that I read Loomis. I know that the rendering isn't that good though, but it was just a random doodle with a positive result. Roast Me.

>> No.4071363
File: 225 KB, 1000x1470, 081719-2.jpg [View same] [iqdb] [saucenao] [google]
4071363

did something else in the same vein. better gun, worse girl

>>4071298
thank you!

>>4070437
like your figures but you've really confused the width of your torso and legs on the 3/4 facing figure. keep at it.

>> No.4071383
File: 406 KB, 720x1560, Screenshot_20190818_011241_com.android.gallery3d.jpg [View same] [iqdb] [saucenao] [google]
4071383

Baby's first time drawing since I was probably 12, the upside down sketch in first bit of the sticky. Very surprised that it actually resembles the sketch, just wanted to post to see if anyone had anything to say. Hopefully I can finally have a real hobby other than /fit/

>> No.4071398
File: 421 KB, 707x1000, LeagueOfLegends.png [View same] [iqdb] [saucenao] [google]
4071398

This is unpolished and dirty as it was meant to be a shitpost but I ended up spending a few hours on it, here's my drawing of the weekend.
Also I haven't yet studied hands please no bully I just had fun doing it

>> No.4071445
File: 121 KB, 647x881, White36.png [View same] [iqdb] [saucenao] [google]
4071445

>>4071304
Keep going.

>>4071363
Nice beg art bro.

>>4071383
Don't burst your load over your first drawing, that's how you tell your brain you're finished drawing.

>>4071398
Nice dab, the shirtless guy has a glaring broken foot.

>> No.4071453
File: 131 KB, 929x786, 057D1380-50DF-4C92-80AB-CD34B943A0A1.png [View same] [iqdb] [saucenao] [google]
4071453

Was called a beg not too long ago in another thread so I thought I’d drop this here. This is a drawing I made to test out Procreate. I just got an iPad today. Took about 30 minutes.

>> No.4071461

>>4071453
draw thread please. this is for beg only. cool drawing tho

>> No.4071462

>>4071453
color is after fundies

>> No.4071467

>>4071461
>>4071462
The duality of /ic/

>> No.4071490

>>4071461
Thanks a lot man! I appreciate it!

>> No.4071552
File: 30 KB, 750x1000, guyic.jpg [View same] [iqdb] [saucenao] [google]
4071552

>>4070311
I've been picking up learning to draw again after like, a year to a year and a half of hiatus. I've been getting into the swing of doing photo studies but 1. I struggle with photos that aren't either posterized or harshly lighted (i.e.) lighting, and 2. it doesn't translate at all to imagination studies. Where's a good place to go from here? I know there's definitely more I can study from Keys to Drawing, but it might also be time to tackle the Loomis meme.

>pic related: rushed image study, I think the proportions are a little wonky and the shading is not consistent at all.

>> No.4071554
File: 41 KB, 1000x600, gates2ic.jpg [View same] [iqdb] [saucenao] [google]
4071554

>>4071552
>the reference used, posterized to simplify the soft lighting

>> No.4071557
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4071557

>>4071554
>un posterized version

>> No.4071564
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4071564

I want to get good.
Here is where I am starting from:

Context for pic: Alaskan sailors in 1890 about to make the biggest catch of their lives.

When I get home from work, I plan to start developing and trying to fix whatever is wrong with my sketches.
Anything that helps me understand what I am doing wrong?
Anything I am not doing at all?

Full time ranger/plumber with no artistic knowledge.

>> No.4071569
File: 55 KB, 389x746, White37.png [View same] [iqdb] [saucenao] [google]
4071569

>>4071552
fundies

>>4071564
fundies

If you can't create a cube in perspective, you can't learn to draw.

>> No.4071582

>>4071552
Charles bargue. From cover to cover. Don't skim.

>> No.4071616

>>4071552
>"It's just a normal fucking study of pic related dude, it looks okay but it's far from being an actual good study, raise your standards a bit you can get to the point of being able to draw something like his drawing pretty fast"
>draws this badly
lmfao

>> No.4071637
File: 13 KB, 357x170, 20190817_195821.jpg [View same] [iqdb] [saucenao] [google]
4071637

>> No.4071639

>>4071569
Man all you ever posted on /loomis/ was this exact same stiff pose over and over, and now you're posting it here. Draw something more dynamic

>> No.4071640
File: 426 KB, 1600x1200, IMG_20190818_040837.jpg [View same] [iqdb] [saucenao] [google]
4071640

Is it just me or are anthro profile views just super not worth the time investment I hardly ever see them used by professional artists or illustrators, and they come off uncanny at best

>> No.4071645
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4071645

>> No.4071646
File: 611 KB, 1600x1200, IMG_20190818_040926.jpg [View same] [iqdb] [saucenao] [google]
4071646

>>4071640
This was the limit I could force myself t drawnear head on notice the neck is in line with her right side of muzzle and the hair visible on the viewer right side.

Also tits

>> No.4071669

>>4071639
I'm still studying the body, I know my poses are boring as shit. My fellow loomer.

>> No.4071670

>>4071640
I don't understand why it does this, they were both taken at the same angle and it's not just one pic it's several.>>4071646

>> No.4071685
File: 213 KB, 1001x1000, 081719-3.jpg [View same] [iqdb] [saucenao] [google]
4071685

>>4071646
I think your construction could use some work. Stop drawing contours and work on drawing from your basic 3d shapes. Good effort.

>>4071645
You're working with all soft edges, you need to create a better balance between soft and hard edges. Try squinting at your ref and using that to understand which edges should be more defined and which ones you're willing to lose. Bucci's video explains better than I can.

https://www.youtube.com/watch?v=CzCGP6kUvLU

>> No.4071691

>>4071685
Nice drawing, I recognize your posts. I like your style dude

>> No.4071695

>>4071685
I actually mirrored the drawing from this muzzle construction guide, https://www.deviantart.com/temrin/art/The-Temrin-Way-Canine-Heads-216105621 as I said I'm trying out what works, thought I might as well finish it.

>> No.4071702

>>4071695
muzzle construction is semi-decent. keep your fundies in mind for future endeavors

>> No.4071747
File: 63 KB, 780x1205, Capture.jpg [View same] [iqdb] [saucenao] [google]
4071747

>>4071445

>> No.4071785

>>4071747
Tubular remix, you have some bumps I don't.

>> No.4071796
File: 304 KB, 919x1347, random3.jpg [View same] [iqdb] [saucenao] [google]
4071796

more aimless late night sketches
wasted my whole saturday doing nothing then just started drawing when I was starting to feel tired
gotta drop the summer mindset
gotta put out content

>> No.4071797

>>4071747
is this a fetish?

>> No.4071826

>>4071453
>>4071467
Ehh, he probably could do better. For it to completely leave beg he needs to get better volume on the eyes and teeth. Should be not that hard.

>> No.4071830
File: 728 KB, 1080x1439, IMG_0123.jpg [View same] [iqdb] [saucenao] [google]
4071830

How are my gestures?

>> No.4071841 [DELETED] 
File: 1.19 MB, 3264x2448, 6EAEE947-8F89-4738-B2C2-902D2AB124AA.jpg [View same] [iqdb] [saucenao] [google]
4071841

Anything here that shows I’m doing something obviously wrong? I know the clothing is stiff, does anyone have a good resource on clothing or is it to just keep drawing it until it looks better?

>> No.4071851
File: 1.13 MB, 2448x3264, 1566111190906 (2).jpg [View same] [iqdb] [saucenao] [google]
4071851

is there anything that glaringly shows I'm doing something incorrect or that I would benefit from changing? I know the folds on the clothing look stiff, what is the best way to improve on this? Should I just keep drawing clothes or is there a resource to help with the learning process.

>>4070529
nice man, I think these look good

>> No.4071872

>>4071830
>>4071069
>>4070622
>>4070437
>>4070409

For those of you going to be working on your gestures, use less lines! Dont go over and over he same lines hoping theyll get better, just relax and commit to the line your making. Take a minute before you start and really look hard at your subject, and while youre drawing look even harder. You should be looking at your subject more often than your drawing when you are starting out, you need all the visual information you can get. Making a lot of quick shitty drawing is a lot better than sinking a ton of time into only a few shitty drawings

The other thing is to use a larger drawing implement! It is much harder to get an accurate , descriptive drawing with a thin and tight line like from a #2 pencil than it is from a stick of charcoal. Seriously, go to the art store and get a stick charcoal. Don't erase, just make a lot of drawings and it should help

>> No.4071875

>>4071872
What if the line I made is shit, despite all the preparation?

>> No.4071881

>>4071875
just commit, its okay if the lines are shit or the drawing is bad. its only one drawing and by the time youre comfortable with your medium youll have drawn hundreds and hundreds.

not to psych anyone out or anything, but what a lot of learning materials dont mention is that a lot of making art is a menal game. you have to have confidence in your strokes to make a good drawing. Its why they always say to stop chicken scratching but dont say why or what it is. Chicken scratching is not having confidence in your drawing abilities. You are afraid to make a bad drawing and so you refuse to leave the safe sensation of moving the pencil only a little.
That is where drawing with your whole arm, your whole body comes in. Making large, uninterrupted strokes necessitates more physical movement. If you can, get as large of a drawing pad as you can as well. 18x24 was the recommended size for beginners when I started

>> No.4071882

>>4071872
>Making a lot of quick shitty drawing is a lot better than sinking a ton of time into only a few shitty drawings

How true is this? I find that I do pour a lot of time into a face only for it to look like shit. Would I be better served if I did faster quick sketches that focused more on trying to get better at placement and moving on even if they're heavily flawed? Is a lot less gained by spending time with a drawing and working on the placement and proportions for a considerable length of time?

>> No.4071888
File: 431 KB, 1171x1572, IMG_20190817_161553362_1.jpg [View same] [iqdb] [saucenao] [google]
4071888

Practicing faces with acrylic, I don't know what i'm doing

>> No.4071891

>>4071882
it depends on the drawing, if you think the image your working on is worth completing, then complete it to the best of your ability. But if you are spending a lot of time trying to salvage a piece, youre probably better off starting from scratch and seeing where you went wrong

>> No.4071906
File: 205 KB, 1000x1000, Colors.jpg [View same] [iqdb] [saucenao] [google]
4071906

Are these color jarring to the eye?

>> No.4071911

he looks rly stoned
>>4071888

>> No.4071916

>>4071616
Still seething and projecting. Shame I didn't draw the post you quoted because your little fiction is not the reality you want. You should be drawing instead of shitposting.

>> No.4071944

>>4071888
Good shit!

>> No.4071945

>>4071906
They are fine why do you ask? You seem to have a more deeper question behind it.

>> No.4071954

>>4071830
Honestly this goes for alot of beginner figure drawings imo, you could easily start as simple as a stick figure (image included is not detailed or not even in exact proportion on purpose) and maybe add a few basic masses if you want to and I reckon you'll make more progress compared to trying to copy the anatomical volumes.

>> No.4071955
File: 27 KB, 300x500, stick.png [View same] [iqdb] [saucenao] [google]
4071955

>>4071954
Forgot to include this majestic stick man.

>> No.4071990
File: 203 KB, 693x928, Capture.png [View same] [iqdb] [saucenao] [google]
4071990

I hate my artstyle a lot. Why does it look so shit. It looks nothing like any of the people who I want to be like and I have no idea how to get my work to look like theirs.

>> No.4071994

>>4071990
I want to be able to do those anime-western hybrid style of lineart and shit. All I can produce is this sorta garbage. It looks rough and like a 6 year old drew it.

>> No.4071995

>>4071990
b yourself, let go, let go, let go
just chill and draw
unironically just draw
just relax, and draw, and don't think good/bad don't compare yourself
relax and draw
don't try to think
let your brain do the thinking
don't try to make something good, just draw
just draw and chill
enjoy drawing
enjoy it, chill, chill out bro

>> No.4071996

>>4071990
you can't completly replicate artist you like. nobody does but you can import some skill of them

>> No.4071997
File: 202 KB, 1919x1026, paintingstudy1.jpg [View same] [iqdb] [saucenao] [google]
4071997

>>4071945
I dunno.

Gonna spend far more time on my next study

>> No.4071998

>>4071996
I don't know how to do that man. I don't like the direction my art is going in and I'd like it be way different but I have no idea how to get it like that.

>> No.4072006

>>4071997
You could start doing those studies wit ha single color instead of just grey to practice. Keep going Anon!

>> No.4072007
File: 128 KB, 1131x1600, 7.26.2019 (3) (2).jpg [View same] [iqdb] [saucenao] [google]
4072007

>>4071998
there's one training i know in this case
copy a work you like ACCURATE AS POSSIBLE it usually takes 5 days to 1 week, you can improve accuracy and learn progress and expressing skill

while you working you will learn something new it really does

>> No.4072018

>>4071990
Honestly I would forget about the entire concept of having or copying an artstyle at all for the time being and just put more time into general fundemental excersizes.

>> No.4072025
File: 405 KB, 889x921, unknown.png [View same] [iqdb] [saucenao] [google]
4072025

>>4072018
I literally did this earlier. It is still stylised I suppose to some degree? In that if I cannot achieve a perfect 1:1 recreation of what I am seeing before me, then it can only be considered stylised, right?
Also. How do I get better at this shit beyond "Just do more" cause imo this is a poor man's attempt at drawing from life.

>> No.4072030

>>4072025
I guess you could technically make an argument that its still stylized but ultimately thats just semantics. its not even important that you reacj 1:1 accuracy as long as you manage to "learn the rules" and have whatever you make be accurate in its own right.
It might help to watch some other people perform an excersize like that so you can attempt to replicate their succes but at the end of the day "just do more' kinda rings true.

>> No.4072205

>>4071872
Is there's a charcoal brush for firealpaca?

>> No.4072216
File: 510 KB, 1000x1000, genjijyffyjftyj.jpg [View same] [iqdb] [saucenao] [google]
4072216

My drawings always look a little fucky. tips?

>> No.4072222
File: 153 KB, 1000x562, shitdragonsketch.jpg [View same] [iqdb] [saucenao] [google]
4072222

Requesting crits on this sketch i shat out.

>> No.4072227

>>4070849
Use a different brush? What program are you using? the colors look super flat

>> No.4072249
File: 1.48 MB, 3120x4160, 15661341069683048498560479358745.jpg [View same] [iqdb] [saucenao] [google]
4072249

I made this game boy color
(drawing isn't finished)

>> No.4072250

>>4070849
Change brush, recenter the mouth and add the thick lines BEFORE the color on top of thiner ones

>> No.4072259

>>4072222

Read sticky.
Learn perspective and construction.
Try again.

>> No.4072261

>>4071851

Nothing super glaring.

Nose placement seems slightly off; if you were to draw a curved center line down the face it'd be to the left of where the nose currently is.

Eyes seem ever so slightly too big IMO.

Hair is also lacking some motion. The rendering seems pretty good, just needs a bit more motion.

>> No.4072294

Does anyone else really hate drawing but keep going back to it?

>> No.4072314

>>4072222
Where's the neck? How are the claws attaching to its "body"?
You need to apply perspective.

>> No.4072376
File: 171 KB, 1534x1938, gesture3.jpg [View same] [iqdb] [saucenao] [google]
4072376

Could you help me point out what is wrong with these? I feel like the more time I have the uglier they become.

>> No.4072380
File: 972 KB, 1000x1000, bish.png [View same] [iqdb] [saucenao] [google]
4072380

>>4072216
The light is slightly inconsistent, I do not understand why is angle of the highlights spot is different on the lips and on the nose? the should be pointing at the same direction. the fingers do not cast a shadow on the cheek even to the light direction indicates that it should.

I see some kind of rim light from the left lighting up the chin but it gets lost somewhere at the neck and not on the cheek and hair. You could continue that.

Ears should be at the between of eyebrows and nose but I get the impression that his head is tilting downwards so I pushed the ear up a bit. Also gave him a bit more hair at the back of the head to reflect this angle. Gave him slightly beefier and detailed neck and hand, I made the lips a bit thinned but that is just a personal preference, the looked fine if a bit thick just the highlight spot was misplaced.

Otherwise a pretty darn smexy bish, just keep the light directions in check and you should be fine.

>> No.4072396
File: 493 KB, 1600x1200, IMG_20190818_160243.jpg [View same] [iqdb] [saucenao] [google]
4072396

>>4072380
Still trying muzzle construction technique's, this one came out much better than my other face on abortion.

>> No.4072399
File: 470 KB, 1600x1200, IMG_20190818_160723.jpg [View same] [iqdb] [saucenao] [google]
4072399

>>4072396
One without the shit tier flash.

>> No.4072405

>>4072380
THANK YOU SIR/MA'AM

<3

>> No.4072436

>>4072396

Draw from reference (people, not this furry shit), don't press so hard on your pencil (get a set so you have access to softer leads like 4B, 6B etc). Also need more pencil control, draw from the shoulder & elbow, not wrist

>> No.4072461

>>4072436
It may look like a large drawing but it's actually no bigger than a couple of inches, how the heck am I supposed to use my shoulder for 2 inches?

>> No.4072475
File: 87 KB, 750x711, 1518190728452.png [View same] [iqdb] [saucenao] [google]
4072475

>"Practiced" on and off for 3 years
>Read a lot of books, followed a bunch of tutorials
>Nothing came of it and gave up
>Really really want to draw
>Back to the sticky, back to drawing on the left side of the brain and loomis

Maybe by the time I'm 60, I'll be able to draw something that doesn't look like absolute shit.

>> No.4072485

>>4072475
Keep at it anon I used to be dogshit at drawing, now I'm slightly better than a 12 year old if they kept drawing. TT

>> No.4072487
File: 11 KB, 312x296, 123456764345.jpg [View same] [iqdb] [saucenao] [google]
4072487

>>4072475
>>4072475

>> No.4072493
File: 154 KB, 832x894, D0Ixqh4XgAA7R_9.jpg [View same] [iqdb] [saucenao] [google]
4072493

>>4072475
I know the struggle, fren
I've come to accept this pain and frustration as my existence and I fully embrace it. Perhaps one day I'll make it

>> No.4072501
File: 1.02 MB, 822x750, Naamloos.png [View same] [iqdb] [saucenao] [google]
4072501

can any point out were the scapula is located in this barrel box?

>> No.4072502

>>4072475
Just keep grinding and we'll all eventually make it, maybe.
I used to draw garbage, now after doing drawabow for some time I still draw garbage but with perspective and somewhat more line control.

>> No.4072513

>>4072501
Since tendons don’t really grow, there will either be a concave(bulky people) or convex on slimmer people where the muscles attach to the shoulder blade. Shoulder blade is also about half the length of the upper arm.

>> No.4072516

>>4071398
i love your stuff man

>> No.4072517

>>4071785
same with skill

>> No.4072521
File: 281 KB, 1920x1080, gesture.jpg [View same] [iqdb] [saucenao] [google]
4072521

I've read great things about hampton but why does his gesture drawings look so chicken scratchy?
https://www.youtube.com/watch?v=XpejM-T9YG0

>> No.4072523

>>4071888
latin girl?

>> No.4072528

>>4072461
Then draw bigger and yiff in hell fucktard.

>> No.4072532

>>4072521
You have no idea what you're talking about.

>> No.4072533

>>4072521
he probably used to drawing with pencil and not this hard Opac brush
but he has a loose style of drawing anyway

>> No.4072539

>>4072521
>chicken scratchy
Dont use terms you dont understand, kiddo
His sketches/lines are loose. There's no chicken scratching going on

>> No.4072548

>>4072539
So he goes over the lines several times and we forgive him because he is hampton but when an anon does it people tell him to stop. Hyporcrite much but go off I guess.

>> No.4072563

>>4072513
thanks dude, but is possible that redline it for me?

>> No.4072564

>>4072548
chicken scratch is not going over a line more than once. lurk more and read the sticky

>> No.4072567

PYW

>> No.4072581

>>4072548
fagg*t

>> No.4072590

>>4072564
whatever hampton is a hack anyway

>> No.4072602
File: 39 KB, 700x692, aB0rqGx_700b.jpg [View same] [iqdb] [saucenao] [google]
4072602

>>4072548
>>4072590
NGMI

>> No.4072609
File: 543 KB, 438x535, Untitled.png [View same] [iqdb] [saucenao] [google]
4072609

>>4072501
The blade of the scapula is between the deltoid and trapezius. I can't really imagine why would you use a box for this.

>> No.4072617

>>4072523
uh, no?

>> No.4072660

>>4070529
I love your gestures anon I even have some of yours saved on my art folder.

>> No.4072674

>>4072609
useless redcircle

>> No.4072687
File: 115 KB, 708x1000, Illustration.jpg [View same] [iqdb] [saucenao] [google]
4072687

i just dont like my gestures at all, what do

>> No.4072695
File: 76 KB, 616x900, 1566094430d413.jpg [View same] [iqdb] [saucenao] [google]
4072695

so im drawing an ubermensch but wanted to know how are my proportions going. i know chicken scrath, is just a sketch but it will the base i dont think i will change something, just wanted to know if i fucked some muscles proportions or something before going full autism and clean this

>> No.4072701

>>4072695
your swasticker isnt in perspective

>> No.4072706

>>4072687
imo you should only do gestures after learning proper anatomy and some construction so is easy to have mental forms about what you are drawing and its easy for you understand them later when you do shit from memory

>> No.4072714

>>4072706
Thanks, do you think the skeletal structure would do for now?

>> No.4072732
File: 127 KB, 674x1000, filename.jpg [View same] [iqdb] [saucenao] [google]
4072732

'sup /ic/, I don't draw and have not studied it, but I am writing a little in my freetime and wanted to bring my characters to life a little (to demonstrate to friends, etc). Did not want to shit up other threads with this, so hopefully I am right. I am having mostly troubles with the shoulder/neck area here (or at least, it irks me the most), but wanted to keep the head in the profile perspective (red is where I want the light to shine into, sort of like peeking into a room, door half open), but have no idea how to fix the neck and it all looks incredibly stiff. I assume it's not very well received here, but is there a TL;DR fix and some criticism for this attempt? Debilitated fingers will need fixing later on.

>> No.4072786

>>4072714
i think the main purpose of doing gesture is catching the action pose

>> No.4072813

>>4072786
Nonono, I meant starting to learn the skeletal structure first before doing anything else

>> No.4072831
File: 91 KB, 900x1000, femalebod.jpg [View same] [iqdb] [saucenao] [google]
4072831

ok I tried to draw a female base body for 10 min. any thoughts and tips frens? I really wanna get good and make it. but I didnt get accepted into artschool so I can only learn from you guys

>> No.4072837

>>4072831
draw a lot from human ref pic
learn gesture and structure

>> No.4072848
File: 109 KB, 1000x562, herewegoagain.jpg [View same] [iqdb] [saucenao] [google]
4072848

>>4072259
>>4072314
Thanks for the feedback. Tried again, didnt try to "render" it this time. Picture quality is kinda shit so the 2 point perspective grid that i _tried_ to use might not be visible

>> No.4072853

>>4072831
read the sticky, start with the basics.

>> No.4072881

>>4072813
learning the skeleton helps tremendously in some areas and heres the problem lets say you rarely need it, then is better just to have a descent understanding of the main areas and a basics of the rest but that depends on what you want to draw


lets say you just want to draw animu girls who usually aren't ripped, then understanding the pelvis, ribcage knees elbows feets are a must, but if you where to be more realistic in your drawing then you better learn almost everything

if you move to muscles is the same; where are the muscles attached, their different contraction forms, different muscles groups, grease areas etc

so that will depend on your goal otherwise you may be spending too much time on something you may not need at the moment

>> No.4072899
File: 193 KB, 674x1000, 40pltnps.jpg [View same] [iqdb] [saucenao] [google]
4072899

>>4072732
your whole drawing is wrong literally trash, and if you are not focused on learning the best you can do is using references or tracing unironically, you can find a picture with that pose in google and compare it and see how off is yours

tdlr: just use a ref

>> No.4072926

>>4072899
Thanks mate, I will see how I will work off of that. Considered getting more into it if first impressions were good, so I will go take a look and work on my sketch more.

>> No.4072929
File: 1.99 MB, 311x362, 1477260626448.gif [View same] [iqdb] [saucenao] [google]
4072929

>>4072609
thanks man.

>> No.4072942

>>4072926
Learning how to draw is a skill that takes a lot of time, including practice and studying. Easy drawing hacks don't exist, if you don't want to put in the hours do like that anon told you and trace google images.

>> No.4072951

>>4072837
>>4072853
ok

>> No.4072952
File: 143 KB, 598x653, wip2line.jpg [View same] [iqdb] [saucenao] [google]
4072952

>>4072250
ok, what brush do you recommend? Im blending to much?
sorry i don't quite understand the part of the lines
>>4072227
Im using photoshop

>> No.4072956

>>4072942
Yeah, I know as much. I only drew back in high school (as you can guess) an eternity ago, and just liked the idea of "creating from imagination", so I gave it another try today. Hopefully I can make something off of the criticism above, just figuring out how to cross the leg properly. Having troubles with finding matching refs, but will try. Thanks again, maybe I can report back someday.

>> No.4072958
File: 958 KB, 768x1024, CDC4860F-E2E3-4F87-AF10-1C9921995E97.png [View same] [iqdb] [saucenao] [google]
4072958

I posted pic related a few threads back and I fucked with it a little.
Is it still shit?
How is it still shit?
How can I improve my artwork?
I need constructive criticism

>> No.4072961
File: 890 KB, 768x1024, 4DA4FDA7-3BAB-48C1-8957-2A5DECCDFA00.png [View same] [iqdb] [saucenao] [google]
4072961

>>4072958 here, this is the previous version of the artwork before I fucked with it

>> No.4072966

>>4072831
you do this

draw a box,com
fun with a pencil
loomis
anatomy for sculptors
perspective made easy and advanced perspective
color theory

done you made it

>> No.4072967

>>4072956
I seriously don't want to discourage you because I can tell you're just doing it for fun and wanted to make some quick sketches. But just beware that your drawings may look nothing like they are in your head, because you don't understand anatomy or fundamentals.

>> No.4072973
File: 24 KB, 621x608, 1553698977930.jpg [View same] [iqdb] [saucenao] [google]
4072973

>>4072958
>>4072961
back to >>>/t/umblr

>> No.4072975

>>4072967
Won't be discouraged by actual criticism. Worse would be to keep continuing being shit thinking I am doing it right. The interest to start is there, so I guess it will only get better with seriously trying and putting some heart into observation on top of some studying. Not sure if you are the same anon who sketched over my failure, but I appreciate that someone exerted the effort. This actually motivated me somewhat. Cheers, lad.

>> No.4072978

>>4072973
I only asked for constructive criticism. Fuck off to Reddit, I need constructive criticism to get better.

>> No.4072983

>>4072687
>what do
Keep at it. Additional advice would be to watch Huston's demos at NMA, study Hampton's gesture drawings from the first chapter on his book, watch his first lecture from the analytical figure drawing course. I've also found that using a bigger brush with opacity/size jitter helps me loosen up since it gives more room for error on strokes.

Although there are ways to improve your proportions I don't think you should worry too much about it when doing gestures, i'd say there's only 2 or 3 gestures on your pic where proportions are an issue.

I would advice against learning anatomy before gesture like the other anon said, all figure drawing books I've looked at start with gesture.

>> No.4073000
File: 37 KB, 340x565, 1535496167275.jpg [View same] [iqdb] [saucenao] [google]
4073000

>>4072983
>do nothing but gesture
>okay lets draw something from imagination shall we
>muh action lines
>now lets add the muscles..
>wtf i can't put anything on perspective how do i anatomy
>OH NO NO NO IM A NGMI !MOOOOOMMMMMMY!

>> No.4073006

>>4072695
Arms kinda thin there. Maybe they're a bit short too.

>> No.4073011
File: 595 KB, 5400x2550, promisebreaker.png [View same] [iqdb] [saucenao] [google]
4073011

hello help me out

>> No.4073017
File: 737 KB, 1455x827, Weird Head WIP 2.png [View same] [iqdb] [saucenao] [google]
4073017

Update from the other day. My brush got a little fucked halfway through shading but I like how it's coming along so far.

>> No.4073020

>>4072521
Restating is not chicken scratching.

>> No.4073025

>>4072958
I feel like you made it worse with all that blurring.
Avoid shading with gray/black, it just looks bad 99% of the time.

>> No.4073028

>>4072958
>>4072961
It's shit, that's just unavoidable at the skill level you're at right now. You dated the old pic as 7/29 yet you are still attached to it. You won't improve a bit if you keep polishing a turd. What is wrong with it? Honestly, everything. Anatomy, perspective, proportion, colour, value the whole list. To draw a human properly you should know anatomy. skeleton, muscles etc. Your toon's head looks like a lollipop instead of a human head that rests on the spine and is supported by neck muscles just to give an example.

What you should do is move on and start a new picture aiming to do better with the criticisms from the last one in mind while also doing the excercises that you can find in the resources listed in the sticky.

Right now what would be the best for you is to train your core fundamental skills. Staying attached to your early work too long will just hold you back from creating better stuff. If you draw you character in two hours and spend additional 8 to polish it then maybe consider cutting your losses at the 2 hour mark and draw 4 more figures instead of polishing the first one.

TL:DR; Read the sticky and grind.

>> No.4073074
File: 1.57 MB, 989x2001, 6D4391B1-D5BF-4ACB-8E95-2E9FAE7B8664.jpg [View same] [iqdb] [saucenao] [google]
4073074

Anything new to say?

>> No.4073080

>>4073000
What the fuck is this post even supposed to mean? What are you trying to accomplish with this post?

>> No.4073082

>>4073074
I'm a scrub, so don't take my advice too seriously. I feel like the wrinkles on the clothes are kind of just placed randomly. Also, you drew the lower leg way shorter than the upper leg. Head shape is also mad weird. I fucking love the hands though. I wish I could draw hands like that.

>> No.4073089

>>4073074
unnecessary wrinkles in some areas

>> No.4073102

>>4071872
What about restating?

>> No.4073107
File: 93 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
4073107

>>4073074
same shit as before anatomy still fucked but you already jumped to drapery and is also fucked
the fingers only have 2 joints lmao

you learned nothing truly a case of wasting time responding to your shit

>> No.4073112

>>4072528
:(

>> No.4073137
File: 1.57 MB, 998x2001, 176DB934-CCF4-47DE-BF6D-A1EB23E18F54.jpg [View same] [iqdb] [saucenao] [google]
4073137

>>4073082
>>4073089
A few small adjustments going along with what you anons said.

>>4073107
I simplified the fingers to having 2 joints so I wouldn’t mangle them too much, a lot of artists do it. Drawing 3 joints is only optiomal at a larger scale to me. Though I’ll try to not simplify them next time and see how it works if that makes you happy.
Also, can you get more specific with the anatomy? You didn’t say a whole lot to go off of.

>> No.4073193
File: 541 KB, 1261x1400, maggirl.jpg [View same] [iqdb] [saucenao] [google]
4073193

Say it to me straight.

>> No.4073210

>>4073193
Fix the sword, it looks like shit.
Your form is decent, I’d say fuck around with the body a little, but other than that it’s fap material

>> No.4073214

>>4073193
It's not good.

Those arms should be thinner I think.

Again, the importance of the face in achieving appeal is immensely important.

Here, the most appalling is the shape of the face and the realistic sized neck to it while you're going for an anime style drawing.
And that nose yikes, a small dot, a stripe, or two stripes connected to each other is what is usually done in anime and they keep it really small.

I personally don't have the balls to draw anime hair but yours reminds me a bit of a slim octopus.
Try to create a sense of layering in the hair and don't repeat the same hairpiece over and over again, variation in size, spacing and length is key in anime hair.

The way you split your hair is very unappealing.

Also, have a little more control over your hair lines, just use a stabilizer I think it's going to look a lot better.

Make the length of the hands about 65% of the length of the face. And divide 50% of the total hand to the palm and 50% to the fingers, don't forget that the fingers curve a certain way and that the thumb reaches some of your pointing finger in neutral position.

I hope my criticism is useful to you.

>> No.4073215

>>4073210
>>4073193
Also your face looks a little too masculine, at least for my taste. Fix it up a little

>> No.4073218

>>4071906
Kind of, don't worry too much about it though

>> No.4073244
File: 2.54 MB, 1739x844, value.png [View same] [iqdb] [saucenao] [google]
4073244

some advice on the values here? it feels too black and white I think.

>> No.4073265
File: 167 KB, 1080x1351, de46416c681faffc4eca69f450e8779d.jpg [View same] [iqdb] [saucenao] [google]
4073265

First time asking for help, but does anyone have any tips on how to draw the nose?
I'm reading Jack Ham's Drawing the Head and figure
and Giovanni Civardi's Drawing Faces Portraits and Figures, I've also watched Proko's videos on the nose anatomy which I've already memorized all the parts of the nose, does anyone have any few tips? or should I continue to draw.

>> No.4073287

>>4073265
Just try drawing some noses see how it works for you and post it. Then ask for advice about it.

>> No.4073321
File: 915 KB, 1021x767, nose.png [View same] [iqdb] [saucenao] [google]
4073321

>>4073287
Here are some tries.

>> No.4073365
File: 2.20 MB, 1920x1080, Weird Head.png [View same] [iqdb] [saucenao] [google]
4073365

>>4073017
Finished version of this.

>> No.4073368

is copying a good way to learn how to draw? How can I learn to draw from imagination?

>> No.4073380

>>4073365
If you’re going for realism, I’ll just tell you to read the sticky and GTFO. If not, I’m very intrigued by the design. Despite the fact that you’re a newfag at art, I like the unsettling vibe that the face gives out. Sure, you might need to work on some shit here and there, but that drew my attention (in a good way). Fuck around with him a little, what’s his backstory? I’m interested.

>> No.4073405
File: 146 KB, 458x477, 1558233095900.png [View same] [iqdb] [saucenao] [google]
4073405

HOW THE FUCK DO I DRAW

>> No.4073408
File: 2.26 MB, 1920x1080, Weird Head V2.png [View same] [iqdb] [saucenao] [google]
4073408

>>4073380
I just felt like doing something inspired by the Scary Stories to Tell in the Dark books cus I saw the movie recently. I took some liberties here and there, obviously. Also I wasn't really aiming for realism lol. That being said I did think the shading in some parts of the background were kinda weird and blended in too much so the head wasn't as visible so I went and touched up some stuff here and there regarding that. I don't think his right nostril (our left) prolly should be visible either but o well

>> No.4073416
File: 1.11 MB, 768x1024, F76B7843-F0ED-4F56-9E06-A603E4D9BA89.png [View same] [iqdb] [saucenao] [google]
4073416

>>4073405
To start off, CALM THE FUCK DOWN.
How I got to my level (still pretty shit) is that I took IRL pics and used them as references for shit that I wanted to draw. If you’re trying to draw a person for example, get a friend to take a pic of you doing a desired pose. That’s how I was able to draw pic related. I’m a newfag at art, so you’d probably be better off taking advice from someone else. But hey, I’m just trying to help my fellow Anon.

>> No.4073419

How the fuck do I do spheres. I don't get them. I can draw a sphere but when it comes to adding different forms to it or cutting it out from another from (I hope you get what I mean) I just get lost. I always fuck up.

>> No.4073424
File: 1.20 MB, 3520x2759, IMG_20190818_174817.jpg [View same] [iqdb] [saucenao] [google]
4073424

References from Jewish Encyclopedia, pages 14 and 51

>> No.4073429
File: 181 KB, 850x1090, __original_drawn_by_jane_mere__sample-ff5e2f77e63a8ddbab1fad4cbc46089d.jpg [View same] [iqdb] [saucenao] [google]
4073429

>>4072978
Nose seems to have little definition for the angle it is at making the face look flat, and the neck is just sort of stuck in the middle of the head instead of towards the back. Minimizing the definition of the nose follows a particular light pattern what what you are going for. Lightning is sorta of there but if you ment to illuminate the entire figure then it feels like there should be some some kind of rim lighting. If the light is only from the gauntlet then there shouldn't be a silhouette of light around the entire character. the back side would fade into the darkness with the body blocking it. Other then that Shading doesn't really follow the muscular of a figure and the mantle towards the Left should looks too round.

>> No.4073480
File: 51 KB, 335x800, Albert.png [View same] [iqdb] [saucenao] [google]
4073480

>> No.4073506
File: 139 KB, 501x830, Untitled.png [View same] [iqdb] [saucenao] [google]
4073506

>>4073416
Not intended to be a redline. Just for fun.

>> No.4073520

i gotta say huston's "restate your lines several times to help bring out the form" approach is a lot more intuitive and fun than drawabox "hit this perfectly with one line or your mother will die in her sleep tonight" autism

>> No.4073522

>>4073506
If you are >>4073405, nice work.
How about we take things a little further. Get a friend/ family member to take a picture of you making a pose of your choice, and then draw the picture, and once you’re done, fuck with it a little bit. Give Anon some armor, or a shotgun, anything.
But if you aren’t >>4073405, that’s alright. I like the redesign that you made of infinity Marley.

>> No.4073527
File: 102 KB, 950x720, White41.png [View same] [iqdb] [saucenao] [google]
4073527

Practicing my gamer hips.

>>4073419
Don't do spheres, do cubes and cylinders, work your way up.

>> No.4073537

>>4073522
I'm not him because I don't shitpost with wojacks. You're replying to a shitposter.

>> No.4073539

How do I build up to higher levels of detail? Whenever I try and draw something there's just so much to it I don't know how to represent it all. Especially with things like shadows and texture which I haven't done much of at all. The most I can usually manage is an outline of the thing. Even that turns out sloppy. Is it just practice or is there something I should be working on? Even rocks and trees have so much going on.

>> No.4073547

>>4073539
Obviously you’re not going to be Vincent 2.Gogh when you start out art. First, try to get the basic form of the rocks as irregular circles and tree branches as triangular strokes. And then, as time goes on, try your hand at improving those forms with details. It’s all about the little things, Anon.

>> No.4073558
File: 2.45 MB, 4032x3024, 9DB35939-355F-4CF2-8793-DBC72B0B3DF6.jpg [View same] [iqdb] [saucenao] [google]
4073558

>>4073539
>>4073547 here, this is a landscape artwork that I’m currently working on. I know it’s hard to see (and will most likely come out sideways) but see how I have drawn the tree branches as triangular blobs? That’s what I’m talking about. Don’t worry about the grids, I’m just transferring the artwork from one canvas to another.

>> No.4073560

>>4072222
>>4072848
You are drawing a living being, it will have bone, muscle, fat, and skin. All of those work together to create a creature that is able to hold a pose that you are trying to emulate. I know what I am saying seems very obvious, but really listen to it and attempt, ON ANY LEVEL OF QUALITY, to create harmonious bone, muscle, fat, and skin.

>>4072899
Have tact they are obviously trying.

>> No.4073578
File: 565 KB, 2000x1694, filename2.jpg [View same] [iqdb] [saucenao] [google]
4073578

>>4073560
To their defense, I actually did look into things somewhat, and shamelessly played around with the sketch a little an hour ago. I am still not sure if I will actually get into drawing seriously, but I am thankful for criticism, whether it was harsh or not. I know my lighting will probably get me burnt on stake in here (and have not added any light), but I suppose I have something to show to some casuals to say "hey, this is who I was writing". Thanks for trying to be friendly, though. Reading through some threads on here has somewhat motivated me to get into things, but I will still have tons of studying to do, if I try.

>> No.4073622

>>4073193

I feel like to cantilever her sword in her right arm she would need have it bent more. Try holding a heavy log or something alike in this posture and see what feels natural.

Otherwise it looks great.

>> No.4073628

>>4073074
>>4073137
You actually seem notably better from the last time I saw you post like 20 days ago. I told you to stop leaving so much underlying structure. Honestly you should stop trying to emulate anime type stuff and draw from life at this point. Draw your weeb shit after you learn how to draw real people (from top to bottom) kinda convincingly. You just have to learn how to do it kinda well and it will really elevate your anime bullshit. You are focusing on little things that should be focused on once the big picture is better. Until then, the big picture is more important.

I doubt you'd listen, but it is the biggest thing holding you back at this point, so I hope you do.

>>4073074
>>4073107
>you already jumped to drapery
There isn't "jumping into" shit. It is great they are trying to do something that is very important towards making a good clothed figure. When is the best time to draw clothing wrinkles, if not when drawing a clothed figure? god fucking damn

>>4073578
you must be less defensive and pensive.

Your additions are nice, try to read some stuff about tone and look at a blurred/zoomed out version of what you posted and look for what is off.

You are right about the lighting being weird, too.

>> No.4073631

>>4073193
Are you >>4073074

>> No.4073633

>>4073628
Thanks for your words. I can agree that I definitely say more than need be, but I am kind of new to drawing, and this board overall. I suppose the solution to my behaviour is to just literally lurk more. I also think (from reading through here) that I am a little too "ambitious" for starters, already wanting to hop onto finished stuff when I have not really delved into the materia yet. If I have some downtime, I will try to find my way through the sticky and choose some books to study, thanks for having me.

>> No.4073644
File: 225 KB, 2160x1376, avy1.jpg [View same] [iqdb] [saucenao] [google]
4073644

general critique

>> No.4073650

>>4073633
It's not about saying too much, your attitude is just defensive and pensive which doesn't make for efficient improvement in art.

It is best to be more ambitious with art when trying to improve. Just make sure what you are finishing is quality. Do something at least a step above your comfort zone every time and try to perfect it despite how scary it might seem. For you, do some proper lighting.

>> No.4073653

Super beginner, working on my motorskills and going through drawabox, here. How long did it take you guys to start drawing subconsciously from the shoulder and when did you guys start seeing form come together when drawing basic shapes?

If it's any help, I've practice 1-2 hours daily for only about a week now.

>> No.4073655

>>4073644
I am pretty certain you traced the outline of something then added bunny ears and a monkey tail.

>> No.4073657

>>4073644
Is he supposed to be wearing a diaper?

>> No.4073663

>>4073644
>>4073655
Based.

>> No.4073709

>>4073628
I do draw from life anon, just not all the time. Still drawing anime more frequently than real life than I'd like to admit, but it's not like I am exclusively drawing weebshit.

>> No.4073719
File: 37 KB, 690x500, ur a moron.jpg [View same] [iqdb] [saucenao] [google]
4073719

>>4072521
Feeling things out with confident lines ≠ Chicken-scratch.
Re-doing a line that you didn't hit perfectly ≠ Chicken-scratch.
Not being Lineart ≠ Chicken-scratch.

Getting your lines right on the first try is difficult, even more so digitally with the hand-eye disconnect (unless you have a monitor-tablet)

>>4072687
Keep at it, try new things, before you start look at a vid of how someone else does it and try to emulate that.
Looks to me like you're trying to hard to get something concrete with your gesture drawings, it's fine for them to be a little more abstract.
In the beginning try to think of it like trying to understand a concept rather than a way to get to a finished figure.
Theres usually a point where instructors/ books etc. speak of rythm or flow, think thats what you lack the most.
Try focusing on that to the exclusion of everything else for a while.
Also ignore the guy telling you to get into anatomy, that seems to be the go to advice from total begs to whom it seems impressive, being able to understand basic forms might help with giving your gestures proper volume, but you don't need more than that.
go watch my man vilppu do it https://www.youtube.com/watch?v=aOtVUHgJqQk

>>4073000
>Says something along the lines of "arrange the furniture first and then build the house around it"
>Thinks he just sounded super smart.

>> No.4073727

>>4072493
i wish i was still beg so i could easily befriend people with attitudes like this. intermediate artists get so bitchy and cliquish. as if drawing their anime girls make them cool. i hate hanging out in higher skill zones. i want to go back

>> No.4073733

>>4073631
No

>> No.4073816

>>4073727
I'll be your friend.

>> No.4073825

>>4073727
Uh what do you expect of forechan? You’re pathetic

>> No.4073837

>>4073719
>Chicken scratch
>Petting the line
Both are to be avoided.

>> No.4073847
File: 181 KB, 318x380, f3d.png [View same] [iqdb] [saucenao] [google]
4073847

>>4073825
im talking about off of 4chins you mong. intermediate artists everywhere are assholes, at least younger ones in my age group. discord circlejerks and the like are so common that its alarming.
>>4073816
we can be friends anon

>> No.4073852

>>4073837
chicken scratching and petting the line are synonyms, it's the same fucking thing, they both describe what's on the left there. i swear to fucking christ. is it petting the line if you draw through an ellipse a few times, you fucking moron?

>> No.4073878

>>4073837
guy who you responded to here.
If with petting the line you're talking about that layering you get when not hitting the line perfectly and trying again it depends.
Now it be great if we lived in a world were we all had perfect lines but that is unfortunately not the case.
It depends on the situation, for gesture, feeling things out, underdrawing, sketching it's absolutely fine.
A lot better than wasting time getting out your eraser every 2 seconds or hitting undo 15 times in a row.
For Lineart you're right, you're better off just undoing the whole line and getting things right in one go.

>> No.4073915

God DAMN it I can't get proportions right no matter how hard I try. I do a sketch thinking I'm fairly close and then one thing is way smaller or way bigger than the reference. Every single fucking time. Jesus Christ.

>> No.4073952

>>4071462
colour is a fundamental of art retard

>> No.4073957

>>4073915
At least you're aware of your mistakes.

>> No.4073959

>>4073957
Well, yes, but I have no idea how to fix them.

>> No.4074023
File: 1.53 MB, 3299x2549, IMG.jpg [View same] [iqdb] [saucenao] [google]
4074023

>>4071954
>>4071955
How's this?

>> No.4074027

>>4073709
Post something you did fom real life anon enough with your waifu

>> No.4074269
File: 639 KB, 1000x1288, stickmans.jpg [View same] [iqdb] [saucenao] [google]
4074269

>>4074023
Hope my handwriting is readable (should have just used the text-tool)

Disclaimer: I'm not that other anon

Some of those actually read pretty well.
However.
Your approach may be simple but your lines are (mostly) not, which has (mostly) to do with line confidence and not yet knowing what kind of line is appropriate and where.
Training your line confidence by drawing from the shoulder and making your lines quicker will feel like you're loosing control at first, but it will be well worth it in the long run.
As for not yet knowing what kind of line is appropriate and where, only experiance will help with that (actually maybe watching people who know what they're doing as well).

>> No.4074320

Any tips/sources/vids on drawing the sphere, cylinder and box? Something I can do regularly cause apparently everything ever is made from them.

>> No.4074342

>>4074320
Scott Robertson's "How to Draw"

>> No.4074346

>>4074269
i didn't know you could do that

must be useful for programming

>> No.4074349

>>4074269
sorry if that sounds rude!

>> No.4074384

>>4074346
>>4074349
I have no idea what that means.

>> No.4074398
File: 371 KB, 2448x3264, New Doc 2019-08-07 07.15.29_16.jpg [View same] [iqdb] [saucenao] [google]
4074398

So can anyone vouch if this vid is legit?

https://youtu.be/0GWzvpbRnAQ

Was thinking of doing these exercises first (then do them regularly as warm-up) then start working onnthe fundamentals in suggested order of the sticky (tackle Keys to Drawing next for example)

>> No.4074444

>>4074398
Those exercises are forcing your mind and hand to draw and think in 3d, they're alright
Fact he's not sucking your cock with forced positivity is a nice bonus too

>> No.4074478
File: 29 KB, 725x720, sketch-1566221183298.jpg [View same] [iqdb] [saucenao] [google]
4074478

>> No.4074479
File: 50 KB, 378x800, treewarmup.png [View same] [iqdb] [saucenao] [google]
4074479

>>4070311

>> No.4074482

>>4073653
I was able to do that since I started drawing.

>> No.4074484

>>4073709
It doesn't look like you're studying from anime artwork either. You're just mindlessly drawing.

>> No.4074487

>>4074478
That's traced isn't it?

>> No.4074489

>>4074479
Anon... That's a,emmm dick
Also, the perspective on the stumps is wrong

>> No.4074498

Does observing relational shapes in references actually help anything other than capturing the likeness? I see a lot of emphasis placed on it but it eventually feels like I'm just copying rather than using the source as an influence to build off of.

>> No.4074500

>>4074498
It's just a technique for copying. I don't know what else are you expecting from it.

>> No.4074509

>>4074498
>does practicing accurate observational drawing make me a better artist?
yes.

>> No.4074510

>>4074500
Had two different teachers tell me to capture shapes instead of laying down construction lines as I'd be "symbol drawing".

Thanks though, you confirmed what I already felt.

>> No.4074518

>>4071990
This is just the beginning of a painting, where's the style?

>> No.4074523

>>4072501
I've never thought of making my boxes look like this for the back wow

>> No.4074526

>>4072695
You should think outside the box. A buff German dude doesn't tell someone they're an ubermensch

>> No.4074533

>>4072732
Damn that's real good

>> No.4074542

>>4072831
I'm a big fan of exagerating female hips myself, but those are way too big (unless you planned on making the body one of those short super fatty waist girls), toning the width of them down a bit will make the bodies you draw more appealing to a general crowd if you're getting into illustration. There's a bit of the female's hip that bulges outward in the middle aswell, then that bulge transitions into the upper legs. Also there should be no thigh gap at all with thighs of that size, also the belly button is a bit low for my tastes

>> No.4074560
File: 567 KB, 1750x1750, gest4 (2).png [View same] [iqdb] [saucenao] [google]
4074560

Some of the 2 min gestures i did today,
trying to follow anon advice and use less lines.

>> No.4074562
File: 135 KB, 1280x1024, sand-timer-icon-5.jpg [View same] [iqdb] [saucenao] [google]
4074562

How do you get faster at drawing?

Asking since I'm wondering how concept artists do it so quickly.

>> No.4074574
File: 292 KB, 715x900, kdy.jpg [View same] [iqdb] [saucenao] [google]
4074574

Is chicken scratch rendering a thing because I feel like I'm doing it

>> No.4074577
File: 179 KB, 708x1000, Illustration2.jpg [View same] [iqdb] [saucenao] [google]
4074577

>>4073719
Thanks a lot anon!

Its just such a strange concept to grasp, guess itll take some time to get used to it

>> No.4074633
File: 237 KB, 1000x1000, jonesy-min.png [View same] [iqdb] [saucenao] [google]
4074633

Meh

>> No.4074637

How do i go on about making catoony studies? Just copy shit from cartoons?

>> No.4074648

>>4074637
yes

>> No.4074654

This might sound weird, but how do you find what you love to draw?

I'm studying art because I'd love to be able to make original assets for games with 2D features.

But I often seen people say that "you should draw what you feel like".

I'm trying to improve on areas that are relevant to the designs of my games, but I don't find myself coming home just to specifically draw something.

Any advice?

>> No.4074668

>>4074654
>but how do you find what you love to draw
That shouldn't even be a question. If you got into art it's because you have certain taste, right? Then follow it.
Else consume more media.

>> No.4074682

>>4074574
There isn't and if there were you're not doing it.
Nice study by the way.

>> No.4074699

>>4071747
Draw the arms noseberg

>> No.4074716

>>4074654
Listen to some FZD design cinema

>> No.4074736

how do you stop symbol drawing in your sketchbook (or anywhere)?
whenever i just want to draw whatever in my sketchbook, it's always symbol drawing

>> No.4074754

>>4074736
Draw with values, not lines. Also, post your work whenever you ask a question.

>> No.4074776

hey soo complete beg here. should i start drawing with traditional or digital media? im definitely going to be switching to digital anyways in the long run but ive heard theres some benefits to starting with trad. oh and i have the budget to buy a decent display drawing tablet.

>> No.4074781

>>4074776
Just start with digital. Your mechanical skill from trad won't translate well to tablets.

>> No.4074804
File: 730 KB, 1200x1200, sketchbookminicomp.jpg [View same] [iqdb] [saucenao] [google]
4074804

>>4074754
here's a mini comp of what i'm talking about

it's so frustrating there's nothing but symbol drawing coming out of my head

my life drawing skills is coming along nicely, but even though everyone recommends having a sketchbook to constantly draw in, it's just constantly symbols everywhere

i have nobody from my friends or family that works in the art field, and no schools close that i could seek advice from, so i can't ask any questions like these from anyone outside /c/, and i worry that's the reason i continue constantly drawing symbols when drawing from imagination onto sketchbooks

>> No.4074815

>>4074804
So it's stuff from imagination. You've got to start thinking in 3d forms. Read fun with a pencil to get started with it.
Whenever you read circle think of a sphere instead and it's important to make your own mooks rather than only copy his.

>> No.4074818

>>4074776
I have the same question. The only reason I'm sticking with trad right now is to get form and basic perspective down and see if I can stick with the grind that long before I pick up a piece of hardware I might not use. If you know you'll stick with it, by all means.

>> No.4074819

>>4074815
i already went through the fwap book, and i've even printed out pages to keep in a binder with all my other art notes

i don't know how to progress from here

>> No.4074821

>>4074819
read the sticky and draw more

>> No.4074825

>>4074821
i am already determined to draw no matter how i feel, so continuing to read the books and keeping on drawing is already secured, but could you elaborate how i could stop symbol drawing when drawing from imagination?

>> No.4074828

>>4074825
Not that anon, but you need to draw from life more, as in that should be the majority of what you're drawing. Your brain's still caught up on how it thinks you should draw things, so most of your stuff from imagination will suffer at this point.

What I do is fill five pages of dull life and form drawings and then reward myself with one free page of bullshit.

>> No.4074832

>>4074825
Did you construct those drawings? Anyway, draw from life using what you've learned from the book, that is construction.

>> No.4074839
File: 383 KB, 805x904, 68782881_1223670257811909_5474786209391706112_n.png [View same] [iqdb] [saucenao] [google]
4074839

Unfinished, is the lighting already fucked?

>> No.4074842
File: 102 KB, 585x736, lines2.jpg [View same] [iqdb] [saucenao] [google]
4074842

>> No.4074843

>>4074781
>>4074818
thanks boys i really appreciate it. soo if i were to start with digital should i finish ctrl+paint first and then go through the sticky books? or do i only need to go through ctrl+paint? ive seen some fundamental stuff taught on the site.

>> No.4074847

>>4074828
ah, so it's kind of like doing so much life drawing that your symbols kind of gets "replaced" actual values and forms?
and thanks for the reply, it really helps me out

>>4074832
if i'm drawing still life and i have the time to do it, i always construct with the methods from fwap, which does really help me out a lot.
it's more specifically when drawing from moving life such as people walking on the street, animals, cars and etc.

>> No.4074850

>>4074781
What the fuck? Why would you tell him that? Working traditionnally is very crucial as a beginner.

>> No.4074862

>>4074781
>>4074850
I think if your traditional skills don't translate into digital, then you did not really acquire those skills.

>> No.4074879

>>4074850
>>4074862
woah woah woah now im confused. so should i start digitally or traditionally?

>> No.4074884

>>4074879
digital if you have a screen tablet, trad if you don't

>> No.4074886

>>4074879
Start with traditional, will give you a much deeper understanding

>> No.4074888

>>4074879
Just start with digital. You're going to waste too much time getting used to the tablets if you start with traditional medium.

>> No.4074891

>>4074879
Don't listen to this retard >>4074884
Do both. Grind your fundamentals traditionally and have fun digitally. That way you'll keep progressing while getting familiar with the softwares.

>> No.4074892

>>4074884
>>4074886
>>4074888
well now im just more confused lmao. >>4074886 as ive said previously i can afford one with a screen, so what do you think about starting with that?

>> No.4074896

>>4074891
alright rn that seems like the best option. if no other compelling argument shows up, ill do that. thanks buddy!

>> No.4074900

>>4074892
what does it matter if you don't have a tablet yet just do trad right now lol

>> No.4074903

>>4074892
If you're going down the digital road anyway then there's no reason to fuck around with pencil and paper before you start digital. You have to learn the software tools too. It's not just picking up the stylus and draw.

>> No.4074907

The big question is do you want to be a pleb that can only draw digitally and can't draw on paper to save their life?

>> No.4074912

>>4074903
I say especially if they don't know their way around software yet they should at least learn with a pencil. That way, they know what they want from their tablet sketches, not just fuck around with for example wrong brush or programme settings and get completely shit there from the get-go. If they know how to work with a pencil, it will be easy with a tablet. Starting out with pencil works wonders in learning, without being distracted by all that software stuff around you, if you are inexperienced still.

>> No.4074914

>>4074903
Much easier to go from trad to digital than vice versa

>> No.4074915

>>4074839
Not yet. Which direction is your light source(s)?

Remember on this >>4072216 I told you that the ears are positioned on the level between the nose and eyebrows? Please correct it. Also be careful it is starting to like the that wolf meme with the nose to the side and the face forwards dial the back of the skull back a bit

>> No.4074919

>>4074900
im not saying that i dont have a tablet, im saying that i can buy a display one instead of a non display one which i could definitely see why it would be discouraged from starting with because its so drastically different.
>>4074903
yeah i totally get that but the question is if ill have more benefits starting with trad and then going through digital.
>>4074907
doesnt the skill sorta translate to trad? its just a different method that yeah you have to learn but when you do you have the same skills right?
>>4074912
id obviously start with some good digital art tutorials though that might explain stuff to me. ctrl+paint for example.
>>4074914
i can already see myself drawing a LOT more with a tablet than paper though. i dunno man this shit is fucking dumb lmao

>> No.4074920

>>4074903
What kind of faggot crab are you giving shit advice? Post your work

>> No.4074921

>>4074912
I don't know when he's going to buy the screen tablet but if he gets it today or whatever he should just focus doing his fundies in digital immediately. In his free time he can do trad.

>> No.4074925

>>4074921
i can definitely buy a tablet right away, the thing is, will i get more benefit starting out with paper and pencil or with a tablet? im kind of a perfectionist and when i start doing something i need to be sure its the right way. really shitty thought pattern i know but thats just how i work

>> No.4074937

>>4074925
I am going to say that no matter if you go with either, traditional definitely can't hurt.

>> No.4074941

>>4074925
Right way is starting with traditional, don't listen to these anime fags telling you otherwise.

>> No.4074956
File: 446 KB, 1353x1000, 19-08-19 1 that feel when no amazonians to bully you.jpg [View same] [iqdb] [saucenao] [google]
4074956

>>4074776
>>4074879
Pretty much every pro recommends starting traditionally, however theres also a significant amount of people who think it doesn't really matter one way or another. (which is why you created such a shitstorm of oppositional responses in this thread)
That's why a website like ctrl+paint, which focuses on getting used to digital painting, has an entire section first that is dedicated to traditional drawing.
For his reasons watch https://www.ctrlpaint.com/videos/welcome-to-traditional-drawing..

generally these are some concerns with starting digitally
- The question of price
- The point that it's not gonna make you draw or learn to draw any better whatsoever (some think it might actually make you learn worse)
- The concern that reliance on tools and effects during the learning process will forever tarnish your work as amateur level.
- The uncertainty if a problem is a software/ driver/ brush-setting problem or just a fundamental lack of drawing skills and kind of feeling lost as a result. (personally felt that way, trad offers a certain simplicity in that sense.)

>>4074781
>>4074888
Dunno what these people are talking about.
If you have any traditional drawing skills, digital is gonna feel a bit different but those skills will absolutely translate to digital.
You're also not gonna have a problem getting used to digital if you have trad drawing skills, and you actively apply yourself to getting used to the software.
2 weeks, maybe a month if you act like a moron. (not to be a master, but just to feel comfortable with digital)

>> No.4074961

>>4074937
>>4074941
alright, will do that! soo should i waste the money on a tablet or wait until im at least decent?

>> No.4074965

>>4074961
Buy some basic art supplies instead, trust me, you will thank yourself in the future

>> No.4074966

>>4074956
yo thanks man i really appreciate the elaborate answer! ill definitely check out that link and im pretty sure ill just start with trad and ease myself into digital.

>> No.4074972

>>4074961
I have my entire life experience of drawing with traditional and I've recently gotten a Cintiq Pro 24. When it comes to just drawing, pencil and paper is just superior even to the high end tablets. You get a pen display when you are ready to start digital painting.

>> No.4074976

>>4074915
yeah i see the thing with the ear, fuck lol

and im not sure what do you mean about the head and the nose thing?

>> No.4075050
File: 223 KB, 747x434, bish05.png [View same] [iqdb] [saucenao] [google]
4075050

>>4074976
I tried, here you go. Look closer the skull/head faces towards a 3/4 angle but the lips nose and eyes are not exactly matching that angle they are turning more towards a front angle.

>> No.4075055

>>4074562
Shortcuts. Concept artists usually do a ton of photo-bashing, adding 3D assets, special brushes, patterns and distortion tools and just paint-over at the end to cover the rougher and more questionable areas. They also got a lot of practice and mileage knowing what they want. Probably also have macro commands that they wrote that quickens and streamlines some actions.

But mostly they photobash, they photobash A LOOOOOT.

>> No.4075162
File: 54 KB, 433x473, Capture.png [View same] [iqdb] [saucenao] [google]
4075162

>>4070311
how do I do this :(

>> No.4075174
File: 109 KB, 1000x750, e.jpg [View same] [iqdb] [saucenao] [google]
4075174

Im trying to go for a style, i would like some critique.

>> No.4075183
File: 58 KB, 724x960, YIKES.jpg [View same] [iqdb] [saucenao] [google]
4075183

>>4075050
Hows this??

>> No.4075189

How do i deal with this crippling demotivation I'm having? How do i not hate myself for not drawing as a kid so i can be skilled now making comics? How do i deal that I'll never rub elbows with my currebt art inspirations cause idnbe that creepy old guy?

>> No.4075195

>>4075189
this. im havin the same problem and its fucking garbage.

>> No.4075206
File: 330 KB, 1696x1116, 23452352345.jpg [View same] [iqdb] [saucenao] [google]
4075206

Just doodles from tonight (got inspired by the capcom thread) after reading some Huston and practicing basic stuff

>> No.4075240
File: 88 KB, 824x720, sketch-1566251287938-01.jpg [View same] [iqdb] [saucenao] [google]
4075240

>> No.4075326

>>4075183
>tfw you tell your gang to split up and look for clues

>> No.4075334

Stop doing it wrong
https://www.youtube.com/watch?v=7B-E5CNTYss

>> No.4075341

>>4071552
study form, figure drawing and gesture. don't worry too much about rendering/shading for now.

>> No.4075346

>>4071747
slick cunny

>> No.4075356

>>4075334
>thinking I'm going to sit down and watch 23 minutes of this cock-sucking dork rambling about stuff
Oh you!

>> No.4075400

>>4073522
hello I am the wojak shitposter and I did not draw that

>> No.4075433

>tfw figurelet
>tfw gesturylet
>tfw anatomylet

>> No.4075495

>>4075334
This was sort of helpful, but I feel like I was already doing all of the stuff he mentions in the video.
>Having an idea of what you want the drawing to look like
>Using the sketch to determine where stuff is going to be and what it's going to look like
>Using strong confident lines instead of chicken scratching
>Imagining where those lines are going to be and what they're going to do before laying them down
I dunno, man.

>> No.4075568
File: 117 KB, 640x676, IMG_2478.jpg [View same] [iqdb] [saucenao] [google]
4075568

I'm drawing a cat legionary. I used a lot of pictures of Roman armor for reference. the limbs still need to be drawn. It could use some cleaning up, especially around the face. I know almost nothing about drawing fundamentals so I really have no idea what I'm doing.

>> No.4075646

>>4075568
That's where studying and drawing the fundamentals comes in.

>> No.4075910

>>4075909