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/ic/ - Artwork/Critique


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3973251 No.3973251 [Reply] [Original]

Construction = soulless
Gesture drawing = soul

Prove me wrong

>> No.3973252

>>3973251
Gesture is part of construction dumbass you can't separate the two into different classifications.

>> No.3973260
File: 1.61 MB, 2000x2749, Alpha - 075.jpg [View same] [iqdb] [saucenao] [google]
3973260

>>3973251
Anime is heavily constructionalist. Can't think of a single animator in japan who does gestural
gestural is stupid and is designed for the most basic flat angle.

>> No.3973261

>>3973252

Not really. Loosely laying in construction isn't "gesture".

>> No.3973294

>>3973260
>gesture drawing is stupid and not useful for animation
Lol when will I stop being floored by the idiocy on this board. You just plain don't know what you're talking about. Gesture drawing is ESSENTIAL to learn how to make your figures look lifelike, expressive and to convey movement in them... vs them looking stiff and static like a mannequin.

You don't have to do one or the other. You can build ontop of a gesture drawing.

>> No.3973307
File: 94 KB, 567x567, 07AA6ABC-5880-4B4D-9E17-874D9469D932.jpg [View same] [iqdb] [saucenao] [google]
3973307

LOOMIS GOOD
PERSPECTIVE GRID GOOD
BOXES GOOD
GESTURE BAD
CHICKEN BAD

>> No.3973328

Gesture just means acting, and it doesn't matter one bit what tools you use to draw a character as long as you make him act. When studying gestural movements, or acting, you use basic figure constructions ala cylinders and boxes very quickly, in a sketchy manner, so you can indicate a figure as a 3d form and be aware of perspective (you probably want to work quickly before that first impression of the action is clear in your mind). A lot of the time you can ignore the 3d aspect of your figure in places and use only the contour line or a circle instead of a sphere for a joint as long as you communicate and understand yourself the movement of your character in space.

Gesture drawing is not "ooh, I'm gonna draw a flowy line and draw a cylinder bending with it" or whatever. It's not the first and required step in figure drawing. Flowy line drawing, or what a lot of artists like to call gesture drawing, is nothing more than a tool for unification of movement within a figure, and you don't have to use it if you understand the biomechanic principles of the human body and the basic rules of animation.

Do your gestural, acting, sketches first and then draw a proper figure based off that if you want.

>> No.3973372
File: 2.39 MB, 1920x1080, Asuka.png [View same] [iqdb] [saucenao] [google]
3973372

>>3973251
Construction on top of gesture = Enlightenment.

>> No.3973392

>>3973261
>>3973251
I think people have a warped view of gesture and construction in general, gesture isn't a phase of the drawing, it's much like rhythm just concept that you use to simplify, streamline and organize your construction drawing and it's part of the training of constructive drawing.

>> No.3973401

Does a figure have to have a wild pose in order to gesture it?
Can you gesture anime?

>> No.3973403

>>3973251
>imagine unironically shilling for gesture
ngmi.

>> No.3973407

>>3973251
you're supposed to figure out the gesture before constructing the forms, finding a rhythm that communicates body language while being visually balanced and pleasing. a good gesture with uncomplimentary construction looks awkward and confusing, while good construction with an awkward gesture looks equally unappealing. you need both for an appealing drawing, no
matter how abstract or cartoony your style is. a good gesture can really make a drawing, but a good gesture alone can only convey so much information.

>> No.3973413

I don't really know what construction technically even means desu

>> No.3973417

Just say that you're too lazy to learn to draw fundamental shapes and go.

>> No.3973419

>>3973413
Adding "construction" lines to help you visualize the 3d form or "structure" of a figure or object. Almost every artist uses them in some form or stage in creating an artwork. Using them is a great learning tool and useful for creating rough drafts but its not like some secret to good drawing.

>> No.3973429
File: 119 KB, 1040x635, gesture.jpg [View same] [iqdb] [saucenao] [google]
3973429

>>3973401
I premise that I'm not good by any means but the way I've gathered gesture from Bridgman / Vilppu is something like this, this is with no ref so it's incorrect but still.

>> No.3973714

>>3973251
> x = y prove me wrong

Please think for me /ic/ I'm too stupid to understand my own conclusions

>> No.3973795

>>3973251
>the pleb that can't combine these
brainless.

>> No.3973841

>>3973251
>not using construction on top of the gesture
NGMI

>> No.3974196

>>3973294
This anon is right. I know because I totally lack in gesture and my content right now is stiff. It never crossed my head many years ago when I was in middle school but I wish it did.

>> No.3974541

>>3973429
It looks like most of the kill la kill guy sketchbook. Wow. Isn't that what villpu is teaching thru his book?

>> No.3974566
File: 1.95 MB, 200x147, 1549748187860.gif [View same] [iqdb] [saucenao] [google]
3974566

>>3973251
>He doesn't construct on top of gestures
Are you even trying to make it, you absolute pleb?

>> No.3976742
File: 903 KB, 1928x1307, 12354765853651.jpg [View same] [iqdb] [saucenao] [google]
3976742

>>3973251
>you don't need construction b-bro
>j-just use gesture drawing haha

>> No.3976769

>>3973251
You sound like someone who has vaguely read about gesture and construction without ever using either.

>> No.3976820

>>3973372
This guy gets it. Use gesture, and then lay construction on top and go from there.