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/ic/ - Artwork/Critique


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File: 551 KB, 1000x1500, beg axe.png [View same] [iqdb] [saucenao] [google]
3950797 No.3950797 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Previous Thread: >>3947801

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

REMEMBER, if you've just started out you work will not be good, it doesn't need to be, just get in to the swing of actually drawing, and learning how to study. Most of all, enjoy it.

>> No.3950841

I have a really tough time drawing curly hair , can yuu give me some advice?

>> No.3950846
File: 2.45 MB, 2336x4160, 2019-05-27 15.43.06.jpg [View same] [iqdb] [saucenao] [google]
3950846

>>3950797
Anything worth mentinong about this guy i drew?

>> No.3950852

>>3950846
Reminds me of some kind of He-Man design.

>> No.3950857

>>3950852
Lmao I have never watched heman , what chatacter does it remind you of ?

>> No.3950874
File: 773 KB, 3159x2019, 1559142202973.jpg [View same] [iqdb] [saucenao] [google]
3950874

Reposting for crits. I don't know how to texture fur at all, pls halp.

>> No.3950892
File: 1.51 MB, 823x2001, 150B1509-71CD-40A6-94D1-D9C8A4BE69F6.jpg [View same] [iqdb] [saucenao] [google]
3950892

Following up on this >>3950793 from last thread. My shading is still pretty half baked and the nose angle is still wrong, but this is the best I can do.

>> No.3950896

>>3950857
like trap jaw + beast man

>> No.3950902
File: 283 KB, 665x664, 2019-05-29 21_04_29-SAI - (Not Saved)New Canvas.sai (_).png [View same] [iqdb] [saucenao] [google]
3950902

Doing some character design, not for anything concrete yet but mostly concept work.

>> No.3950905
File: 476 KB, 728x891, wdidn.png [View same] [iqdb] [saucenao] [google]
3950905

Help me out, /ic. I can never figure out what to do after I reach this step when practicing. It seems like everything I do is just wrong. What should I be doing next?

>> No.3950908
File: 344 KB, 485x828, wdidn2.png [View same] [iqdb] [saucenao] [google]
3950908

more examples. :/

>> No.3950911

>>3950896
Lmao the thing is that whats coming out of his joints is suppoused to be very violent fire/explosions , but i gor lazy amd dint gave it tge right lighting , also the muscles are made of really thick skin / molten rock , but i dont know how to make that effect

>> No.3950912
File: 114 KB, 730x1095, 4chan pillow.jpg [View same] [iqdb] [saucenao] [google]
3950912

>RESIZE YOUR IMAGES TO ~1000 PIXELS:

>>3950846
>>3950874

>>3950892
This looks a lot like pillow shading. Like you have no idea what you're doing or where the shadows are supposed to go.

Your drawing isn't event that bad (line wise), but try to think about the forms you're shading. I can't tell where the light source is in your drawing.

>> No.3950913

>>3950905
Diffuminating is for fags , its way too blurry to see really anything , anf i suppouse thats what fucking up with yout head

>> No.3950916
File: 108 KB, 1000x639, doggore.jpg [View same] [iqdb] [saucenao] [google]
3950916

>>3950912
soz I didn't notice

>> No.3950917

>>3950912
Fuck...

>> No.3950918

>>3950905
You don't use linework? You should really put down some lines before starting to render. This is just a blurry mess.

Do you feel more comfortable when you draw a figurine without rendering it? I guess you're lacking fundamentals. Did you check the Loomis books yet, Michael Hampton? Give us some intel.

>> No.3950921
File: 47 KB, 480x360, fur.jpg [View same] [iqdb] [saucenao] [google]
3950921

>>3950916
Did you check any tutorials yet? There are a bunch on the topic.There are many methods to texturize an animal.

In digital I like to work from dark to light, but with a pen thats not necessarily an option.

In dark areas the fur will be less textured - more details will be omitted.
Work on the fur in the light spots, add some in the dark. The human brain is pretty decent when it comes to filling in the gaps. Also fur are not a billion single hairs. It tends to group (unless it's a messy animal). It's shorter around the snout and gets longer around the neck.

Have the fur extend over the outlines so the form gets a bit more fuzzy.

>> No.3950923

>>3950841
Pls bros

>> No.3950924

I typically go gesture --> outline -- > shade blocks ---> rendering, but unless I am doing anime or cartooning, I always get stuck between shade blocks ----> rendering and nothing ever comes out. I have read Loomis, Hampton, Nicolaides, and Gurney's stuff, and try to do their exercises, but I just get stuck in this spot every time.

>> No.3950927
File: 106 KB, 757x815, curl.jpg [View same] [iqdb] [saucenao] [google]
3950927

>>3950841
>>3950923

Well, show us some pictures of you having troubles. What did you try yet? Did you try any tutorials? Traditional or digital art?

You're not giving us a lot to work with here.

>> No.3950930

>>3950924
Are you this anon? >>3950905

Show some gestures and "outlines". I guess your problems lie in your construction not necessarily your rendering. Though you do go too dark.

You draw with references?

>> No.3950935

>>3950927
I draw traditional , and ive been having trouble because i dont know how to give it yhe inside texture , ive always used tha method of draeing first blocks of hair that go in the same direction an then giving it texture amd highlights , but when i try to do that with curly hair it just ends up like straight hair or like a very messy amount of different lines ,sorry that I cant provode a picture , my phone has this weird bug where i cant upload a photo to 4chan until the last one 404s

>> No.3950936

>>3950935
Damn , those are so much spelling mistakes ,its disgusting

>> No.3950944
File: 2.42 MB, 600x1050, a2.png [View same] [iqdb] [saucenao] [google]
3950944

>>3950797
>my sketch is the OP image

that must mean I've made it; I can leave /beg/ forever, right guys?
jokes aside I need to find a consistent way to use references, not just tracing stuff like I'm doing now, got a lot to learn and do, composition, perspective, gesture, construction, list never ends

>>3950902
cool stuff

>> No.3950946
File: 187 KB, 742x824, wdidn3.png [View same] [iqdb] [saucenao] [google]
3950946

>>3950930
Yup, that's me. So is the bally picture below it. I usually use the gestures I sketch/pictures I take during the day to practice later, but that one is from a ref. picture...although I hate using pictures because I fall into the fill in the box trap if I don't watch myself. I am completely aware that my construction needs lots more practice...I just get about here every time and go...now what? lol. Maybe its a symptom of not ever trying to have a finished piece and just practicing different techniques.

>> No.3950947

>>3950944
>that must mean I've made it; I can leave /beg/ forever, right guys?
bro I had my picture as the /beg/ OP three years ago and I'm still stuck here

>> No.3950955

>>3950947
>3 years in /beg/
post your work? I want to see what 3 years of /beg/ leads up to

>> No.3950961
File: 175 KB, 904x1242, loomis.jpg [View same] [iqdb] [saucenao] [google]
3950961

>>3950946
Honestly you don't seem to know what you're doing. Even this picture with a ref looks terrible.

You genuinely need to work on your fundamentals, how forms work, how bodies work. If you are overwhelmed by the amount of things to learn, start with the one thing which drives you nuts the most.

Classically, start with the head. How does a head look? Where do eyes go and why do they go there?

REALLY study refernces. Michael Hampton, Loomis Steve Houston (https://www.youtube.com/watch?v=2T7cDY7YDsg ) , Vilppu - all of these should be able to help you.

Once your fundamentals get better your rendering will become better since you'll finally understand what you're doing, how forms build on top of each other etc.

>>3950944
Same for you.

The picture used in the title looks awful - everything I said to anon applies to you aswell, anon.

>> No.3950968
File: 325 KB, 886x652, beg train.png [View same] [iqdb] [saucenao] [google]
3950968

>>3950944
>I can leave /beg/ forever, right guys?
nope, the ride never ends Anon

>> No.3950970

>>3950961
I love these sketchy anatomy refferences with all the cross-hatching , i swear to god every time i see one of these its like its in 3D

>> No.3951011
File: 329 KB, 664x663, 2019-05-29 22_57_48-SAI - (Not Saved)New Canvas.sai (_).png [View same] [iqdb] [saucenao] [google]
3951011

>>3950902
Made some heads. need to graduate to using reference though cause i don't know what the FUCK i'm doing.

>> No.3951054

>>3951011
Lmao spend more than 30 seconds on each one and fix your mistakes when you make them

>> No.3951057

>>3951054
Also
>loomis

>> No.3951059 [DELETED] 
File: 30 KB, 752x1063, bad_by_artprogess_dd82j1m-pre.jpg [View same] [iqdb] [saucenao] [google]
3951059

I don't draw guys.

>> No.3951063

>>3951059
Does that mean that you dont draw men or that you hae never drawn before?

>> No.3951067
File: 772 KB, 720x1280, Screenshot_2019-05-30-00-40-56.png [View same] [iqdb] [saucenao] [google]
3951067

What do you think ?

>inb4 «more wrinkles , eyes dont open like that»

>> No.3951072
File: 2.00 MB, 5520x2512, _20190106_201421.jpg [View same] [iqdb] [saucenao] [google]
3951072

3 questions

1. If I drew a profile every day, what kind of ability would be achieved after 3 months?

2. What's a suitable shade to apply for a Caucasian skin tone?

3. How do you do, what I call "smooth shading" when I shade, there's visible pencil lines, but with other, more capable people, they have no such marks?

>> No.3951077

>>3951072
>1 unless you understand the construction of the head you would be really good at drawing like a fucking egiptian
>2 depending on tye lofhting , but its usually a lighter shde of brown
>take a tissue and even it all out , also dont shade with the tip of the pencil , do it with the side

>> No.3951080

>>3951072
1: If you mean just one head profile view, not that much and you would only be able to draw that one perspective.
2: F5B780 or something similar
3: Use blending stumps and the side of the graphite rather than the tip. Also it may help you if you use some kind of hobby knife to sharpen your pencil to a very long tip so you can cover more area with a softer shade.

>> No.3951082
File: 30 KB, 752x1063, bad_by_artprogess_dd82kb4-pre.jpg [View same] [iqdb] [saucenao] [google]
3951082

>>3951063
Hey man you can judge for yourself once you're in this hell long enough.

>> No.3951083

>>3950874
Ita very strange how in the thumbnail it looks kinda good but when you open it it becomes trashy af

>> No.3951089

>>3951082
I guess you draw way too good for this to be your first drawing , but i dont see the point of your post , do you want us to give you advice on drawing men?

>> No.3951091

>>3951089
I suppose yeah, I want to draw hot guys but I don't want to suffer from dorito face syndrome.

>> No.3951095

>>3951091
Look at reference. Photos as well as ecorches to see the differences in bone structure, muscles, and the distribution of facial fat.

>> No.3951098
File: 106 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
3951098

>>3951091
Square their chin and give them the jaw angle , there are some guys tha draw in an anime-ish way that forget the jaw even exists , the angles should be at more or less the same height as the mouth

>> No.3951100
File: 1.04 MB, 720x1280, Screenshot_2019-05-27-15-29-37.png [View same] [iqdb] [saucenao] [google]
3951100

>>3950912
Ok what about now?

>> No.3951101
File: 13 KB, 167x303, 321.jpg [View same] [iqdb] [saucenao] [google]
3951101

>>3951091
Oh this is what I mean by dorito face lol (no hate on Posuka Demizu it's impossible to maintain quality when you update weekly)

>> No.3951104

>>3951101
Lmao thats just intentiona long face , the usual length between the lower lip and the chin is another mouth , if you see any proffesional artist not following that proportin is because they are doing it on purpouse

>> No.3951134

>>3951083
Was that really necessary? Fuck off you shit crab.

>> No.3951137

>>3951134
Look at the good part , at least you are on the right path and you only need to improve
Also
>grow a thicker skin

>> No.3951141

>>3951137
>being this much of a pathetic crab
Have sex

>> No.3951147
File: 722 KB, 1000x1415, cocytus4w.jpg [View same] [iqdb] [saucenao] [google]
3951147

One more finished. I think the colors are a bit lazy, but eh.

>> No.3951152

>>3951147
Honestly I've seen you post here before and I don't understand why. You're not very /beg if you ask me more like middle tier intermediate as far as drawing goes.

>> No.3951153

>>3950892
youve got lots of talent.

>> No.3951163

>>3951152
Thanks, but I still struggle a lot with simple stuff and my art lacks consistency. Maybe if I grind for a couple more months I'll be decent enough to open a twitter.

>> No.3951168

>>3951163
Hey if you ever open a twitter I'll follow you ;)

>> No.3951191

Probably not good for this thread but I didn't want to open a new one myself.

>tablet wear/scratching

how do I protect myself from it? I was thinking I could make a soft pen nib but I have no idea how to do that. I had an old tablet and the tiny scratches sent shivers up my spine when trying to draw.

>> No.3951197

>>3950226
>>3950446
You think I should open a blog? Lately I've been liking my drawings and always upload them here, at least 2 per week, but actually creating social networks seems daunting. Though it can't be much worse than getting posted as the /beg/ cover, I have to come up with a profile picture that isn't myself and a name (Dark Raccoon maybe?) and a cover for my page... and then actually start engaging in all 3 social networks to gain followers while knowing I'm not that good Oh god I already got stressed out.
But I'll consider it. I have at least 10 drawings I could post there while I work up new material.

>> No.3951200
File: 2.21 MB, 768x1866, collection.png [View same] [iqdb] [saucenao] [google]
3951200

Been a while since I've done anything traditional and had an inkling to try my hand at "realism" with some pencils I got as a gift years ago. Results are mixed. These were drawn over the course of about 6 weeks.

Not sure if progress lies in further practice or alternative study. Kinda in over my head on this. Not quite sure if this is even a valuable pursuit to meticulously translate from reference as opposed to still-life.

>> No.3951201

Just realised that there is kind of catch-22 when learning art. Your critical eye and your skill level cant ever be on par or you cannot get better.
You have to be able to tell your mistakes so you have to be able to see and recognise the differences between your art and art that is better than your art.

If you cant tell the difference then you are doomed to repeat your mistakes and get laughed at in a yearly progress thread.

If you CAN see your mistakes you are much more likely to give up halfway through a piece and become demotivated because you can see the flaws even though you are trying your hardest.

Ignorance is bliss vs the curse of knowledge.

>> No.3951202 [DELETED] 
File: 979 KB, 3496x4961, redlines.jpg [View same] [iqdb] [saucenao] [google]
3951202

>>3950892
Thought i'd redraw your drawing , hope this helps anon.

>> No.3951204

>>3951201
Also, the obvious solution is to let another person be your critical eye instead, like a teacher. But then you reallg have to trust that person is a skilled artist.

>> No.3951207

>>3951201
The key is to want to get good. As long as you think you'll notice your drawing looks like shit or that this or that is not good. To be fair i think that in most of the cases the real trick to learning anything is the desire to do so rather than mindlessly drawing like a robot rather than trying to make solid progress in a natural way.

>> No.3951208

>>3951202
Wtf she looks so pretty while being the same character. Good stuff for construct anon. Let's see...
>Pointier chin and rounder head
>The nose now actally forms a curve with the eye socket
>Nose is a bit less pointy
>Smaller mouth
>Pupils are rounder while they were cat-like before
>Softer lines for the eyes, they were too sharp almost like a triangle before
>Shorter neck
That's all I could notice for the face but it's fucking impressive anon, you kept pretty much the same head

>> No.3951209
File: 105 KB, 1000x1000, redlines.jpg [View same] [iqdb] [saucenao] [google]
3951209

>>3950892
Thought I'd redline your drawing for you

>> No.3951213

>>3951201
Spot on, that's why you gotta post your work. As long as you notice a mistake, someone here will know how to correct it.

>> No.3951221

Should I practice with pen or pencil?

>> No.3951224

>>3951221
Start with Pen, it's not forgiving and you can quickly move on to the next drawing since there's nothing to correct. Of course it will make you more precise. I only started using a pencil a few months later now that I actually had something worth correcting on my practices and I was focusing on making finished pieces instead of grinding out tons of poses.

>> No.3951235
File: 735 KB, 2160x2678, _20190529_220422.jpg [View same] [iqdb] [saucenao] [google]
3951235

Work in progress.

>> No.3951244
File: 539 KB, 1814x2341, _20190529_221511.jpg [View same] [iqdb] [saucenao] [google]
3951244

>>3951235
That foot was fucked up so I fixed it

>> No.3951249

>>3951191
We have a stupid questions thread for stuff like this.
If your tablet is screenless, you could just tape a piece of paper over the drawing surface.

>> No.3951260
File: 588 KB, 1047x717, study.png [View same] [iqdb] [saucenao] [google]
3951260

I tried my hand at drawing from a photo, no tracing etc., just want to get better at drawing the face, any tips/critiques? Also how do you draw lips without making them look like lipstick? I can't seem to get that down.

>> No.3951266

am i supposed to be working along the instructor when watching nma videos? feels weird just watching but also feels weird to work along considering theres assignements at the end. yes i am doing extra practice as well

>> No.3951269

>>3951209
Hey nosebro can you redline some of my work

>> No.3951277

>>3951269
thats not my redline adam. thats a redline of someone i like.

>> No.3951283

Does your guys hand touch the paper when you write or draw?
Mine does and i always end up smudging cuz of it, so im wondering if ive been writing/drawing wrong this whole time

>> No.3951287

>>3951266
I've been doing them for the past couple of weeks.

Typically they draw too fast even for me to keep up drawing in real time and I'm far past /beg/ level. You really need to be taking the time to take notes though. Pause often and draw and write in your sketchbok especially if its a lecture rather than a demo. For the demo videos I usually watch the whole video and then try to draw a couple of the figures like they did before moving on.

>> No.3951290
File: 300 KB, 1511x2015, potrait1.jpg [View same] [iqdb] [saucenao] [google]
3951290

it's such a long journey
agh
i wanna get good so bad

>> No.3951291
File: 2.55 MB, 4032x3024, 15591870171067855355571891775368.jpg [View same] [iqdb] [saucenao] [google]
3951291

just began drawabox. will do second page tomorrow, my shoulder aches

>> No.3951293
File: 152 KB, 605x806, potrait1.jpg [View same] [iqdb] [saucenao] [google]
3951293

>>3951290
resized mb

>> No.3951303

>>3951067
I can see some JoJo influence.
Not bad, it just feels really stiff, make your lines smoother.
Also, the hair is way too solid

>> No.3951312

>>3951200
study the human nose more and you're probably gonna make it really soon honestly

>> No.3951316
File: 74 KB, 650x590, vbmbnbn,bnb.jpg [View same] [iqdb] [saucenao] [google]
3951316

mind wanders and i find myself doodling random samefaces. i'll try grinding gesture again, human bodies from imagination haven't clicked at all yet even at low tier comic tier doodles

>> No.3951399
File: 1.95 MB, 4032x3024, EFFBC87F-77CE-4F2A-8A06-1AD2E057DC3F.jpg [View same] [iqdb] [saucenao] [google]
3951399

>have been drawing nearly every day for the past 4 years
>still mediocre at figure drawing
>sometimes fizzle our due to stress and instability and become utter shit for a few days until the fog of dysfunction wears off

What do you call this? Slightly retarded maybe?
I can never make a job out of my art at this point but I don’t want to drop it either

>> No.3951400

>>3951287
oh that makes sense. yeah my last assignment wanted a 3 portrait lay in AND some light rendering in 10 and 20 min. not really enough time to measure all the finer proportions

>> No.3951401
File: 377 KB, 859x501, 9FFF3B4E-4074-4CC6-ACCA-4FC20B0F0E17.png [View same] [iqdb] [saucenao] [google]
3951401

some studies. going to move on to some traditional render studies when all my shit comes in the mail
1/6

>> No.3951402
File: 413 KB, 948x592, 5DC9001D-A54F-4A4F-90A4-80DAB5FBA0E1.png [View same] [iqdb] [saucenao] [google]
3951402

>>3951401
2/6

>> No.3951403
File: 260 KB, 900x575, 34CD050D-4FAF-4719-B073-44161C1F6085.png [View same] [iqdb] [saucenao] [google]
3951403

>>3951402
3/6

>> No.3951405
File: 177 KB, 798x479, B6CDDB10-DBE7-4E2B-BECD-2CA25E5B41E7.png [View same] [iqdb] [saucenao] [google]
3951405

>>3951403
4/6

>> No.3951406
File: 315 KB, 869x582, 84E7A9D6-E02A-4C8E-9736-74D9C9B94B09.png [View same] [iqdb] [saucenao] [google]
3951406

>>3951405
5/6

>> No.3951407
File: 279 KB, 960x561, C3087C84-ABAF-4621-BFCC-2B4A00B5BABE.png [View same] [iqdb] [saucenao] [google]
3951407

>>3951406
6/6
got sort of lazy as i went cause drawing is hard and i got bored and just to paint again

>> No.3951409

>>3951147
Definitely not beg but qt and sexy abs!

>> No.3951419
File: 1.50 MB, 3264x2448, IMG_5456.jpg [View same] [iqdb] [saucenao] [google]
3951419

How's this drawing of Dio

How can I draw like this consistently

>> No.3951424

So I have no idea what this guys tummy should look like. Or how the chest/neck should look. Help?

Any other advice is more than welcome, even if I don't incorporate it into this piece it's something I can use to improve future drawings.

>>3951291
Keep at it man.

By the time I got to the 250box challenge I noticed massive improvements in my general penmanship.

>> No.3951435
File: 555 KB, 1201x4249, Gob.jpg [View same] [iqdb] [saucenao] [google]
3951435

>>3951424
Forget to attach, every, fuckin, time.

>> No.3951452

>>3951303
How can i smoothen the lines?

>> No.3951454

>>3951419
The mouth and the nose shouod bee closer together

>> No.3951457

>>3951409
The mouth an dtye nose should be closer together , the face shorter and the ears bigger ,lmao just keep practising

>> No.3951476

>>3951407
Damn , these are pretty good anon , keed going at it hard

>> No.3951478

>>3951293
Its almost good , but some tbings are slightly off ,

>> No.3951532
File: 324 KB, 750x1000, 1.jpg [View same] [iqdb] [saucenao] [google]
3951532

>>3951407
very qt model
here's my WIP
her mouth needs to be more :3

>> No.3951547

>>3951457
I am not who made the picture your post link is wrong

>> No.3951549
File: 330 KB, 1041x1039, perspective.jpg [View same] [iqdb] [saucenao] [google]
3951549

Are there any books on drawing the figure in perspective? I never know how much the torso & pelvis should overlap, how much to shorten the limbs, what angle to rotate the ribcage, etc. And none of the books i have go in depth on this.

>> No.3951614

>>3951209
The hair looks infinitely better than what I did, thanks. I'll keep this for future reference.

>> No.3951623

>>3951011
This is awesome. I love it

>> No.3951625 [DELETED] 
File: 3.85 MB, 2000x2000, girltanko_explosion.png [View same] [iqdb] [saucenao] [google]
3951625

>>3951011
Did an explosion study.

>> No.3951627
File: 1.24 MB, 892x891, 2019-05-30 12_57_16-girltanko_explosion.png - Windows Photo Viewer.png [View same] [iqdb] [saucenao] [google]
3951627

>>3951011
Did an explosion study, sort of.

>> No.3951629

>>3951627
Creamy. do you do anything special with your layers?

>> No.3951630

>>3951629
Yep definitely, i use screen, overlay and multiply blend modes to fill in light, color and shadows respectively. Just helps with speeding up passes, kinda like 3D rendering does it.

>> No.3951633

>>3951630
Noice. Been playing with it myself. Any good tutorials you recommend?

>> No.3951637
File: 646 KB, 795x383, normalshine.png [View same] [iqdb] [saucenao] [google]
3951637

>>3951633
I honestly recommend learning blender and playing around with 3D to be honest, that's how i figured out to think in terms of light. 3Dfags have tonnes and tonnes of really crazy stuff like IBL (image based lighting), HDRI (high dynamic range imagery), reflection mapping etc that can be appropriated in 2d stuff, but surprisingly isn't enough.

Here's some elements from a car for example that i painted in 2D using normal maps. The normal map defines the reflection.

>> No.3951640
File: 1.20 MB, 2224x1668, concept2.png [View same] [iqdb] [saucenao] [google]
3951640

Hi I'm just getting used to digital art and creating characters, I just don't know how to make them appealing yet, and also I'm still bad with the tablets so I don't do anything more than sketches. What can I do to make this more interesting?

>> No.3951641
File: 401 KB, 1000x951, amine thugz.jpg [View same] [iqdb] [saucenao] [google]
3951641

>>3951316
one day

>> No.3951660

>>3950912
Left and right look about equally good to me there imo.

>> No.3951662

>>3950912
Left and right look about equally bad to me there imo.

>> No.3951665
File: 436 KB, 720x1280, Face.jpg [View same] [iqdb] [saucenao] [google]
3951665

>>3951067
Your biggest problem is that your face, isn't following the same direction as the head. While the head is 3/4, you've turned the face more towards the viewer.
As for the expression, I'm not quite sure what you were going for, so I guessed it was supposed to be angry.

>> No.3951667

>>3950905
Switch to just doing line drawings, don't do any rendering besides varying the weight of your lines. Rendering with tone is not the only way to draw, line drawings can look absolutely fantastic on their own. When your line drawings look good, then you can go back to trying to render.

>> No.3951676

>>3950892
Damn, I guess you really are improving. Your face is still fucked up though, you should grind that next. Also you need to loosen up in general and vary your line weight more, but maybe that will just come naturally with practice.

>> No.3951678

>>3951260
Keys to drawing by bert dodson for lessons on measuring, Loomis for construction. Are you going for realism?

>> No.3951692
File: 304 KB, 1350x1801, 81cZIyjPIZL.jpg [View same] [iqdb] [saucenao] [google]
3951692

Can I really go wrong with Loomis "Figure Drawing for All it's Worth"? I hear a lot about his head techniques, but is this as good?

>> No.3951700

>>3951665
That looks awesome

>> No.3951702
File: 1.01 MB, 2664x1835, IMG_20190424_231616_310.jpg [View same] [iqdb] [saucenao] [google]
3951702

>>3951200
The noses look weird on every single one of those. Work on noses. I did nose anatomy and studies everyday for a week recently and it really helped. Practice all the parts of the nose and how to Draw it from various angles.

>> No.3951704

>>3951692
No you can't, its a great book and its recommended by like every art instructor today.

>> No.3951705

>>3951704
Great, thanks!

>> No.3951726
File: 364 KB, 690x707, Screenshot at 2019-05-30 16-20-26.png [View same] [iqdb] [saucenao] [google]
3951726

how the fuc do i draw this

>> No.3951739 [DELETED] 
File: 1.77 MB, 2000x2000, t-72_splosion.png [View same] [iqdb] [saucenao] [google]
3951739

>>3951627
Did another explosion study.

>> No.3951741
File: 573 KB, 892x891, 2019-05-30 15_32_19-t-72_splosion.png - Windows Photo Viewer.png [View same] [iqdb] [saucenao] [google]
3951741

>>3951627
Keep forgetting to resize the image, but here's another explosion 'study'. Actually, really kinda useful figuring out how light fills a space.

>> No.3951750

>>3951726
What a stupid question. Think in terms of shapes and forms, like you would anything else you're drawing.

>> No.3951759

>>3951750
i tried constructing it but idk i jus cant see it right

>> No.3951776

>>3951759
Post your work or go away.

>> No.3951789
File: 58 KB, 1280x720, Concern2.1.gif [View same] [iqdb] [saucenao] [google]
3951789

I don't understand my clothes, pls help!

>> No.3951807

>>3951478
other than the awful ear and strange (our left) eyelid, what else can you see? my rendering never feels 100% finished or polished and I can't really pinpoint why or how I should keep going, the only thing I can tell for sure there is that ear is shit

>> No.3951813
File: 168 KB, 848x1160, ooooops.jpg [View same] [iqdb] [saucenao] [google]
3951813

some overpaint of another dude from /ic i forgot about...

>> No.3951816

>>3951637
Can you elaborate a bit? I use blender but I have no idea what you're talking it. And actually I use blender to model cars.

>> No.3951818
File: 61 KB, 1280x720, Concern1.gif [View same] [iqdb] [saucenao] [google]
3951818

wich one looks best cloth wise

>> No.3951819

>>3951818
no offence dude have some self awareness. go look up how to practice drawing these things.

>> No.3951831

Is there any program that allows me to draw lines more like vectors? Smooth and precise, with no pixels or artifacts?

I'm using a mouse so I'm having real issues with adding pressure to my images, and if I try to slim down lines in Sai or Paint.net after drawing a line I just goddamn artifacts all over the place. I have a drawpad, but I do not feel comfortable drawing with it and I can not get it to stop snapping slightly to the side when I use it, so I prefer my mouse for precision.

>> No.3951846

>>3951776
its a beg thread chill gg baka

>> No.3951868

Is doodling important?

>> No.3951874
File: 361 KB, 995x677, spine.png [View same] [iqdb] [saucenao] [google]
3951874

What in god's name is going on with the spine and ribcage in this pose? Does this look right? Can the ribcage actually twist/deform?

>> No.3951879

>>3951874
angle the ribcage more towards the camera. It will reduce the curvature of the spine

>> No.3951888
File: 821 KB, 888x888, 2019-05-30 17_37_17-bmpattak2_sploded.png - Windows Photo Viewer.png [View same] [iqdb] [saucenao] [google]
3951888

>>3951741
Dirt explosions.

>>3951816
Sorry, i'm really bad at explaining things, but when i was rendering scenes with cycles, for some reason everything about ambient occlusion, ambient lighting, emmisive lighting, specular and diffuse lighting just kinda clicked.

So blendmodes imo are kinda analogous in that emmisive lighting would be similar to the screen/luminescance blendmode, diffuse and color would be akin to the overlay mode etc.

>> No.3951902

Been making lines and my arm hurts now, what should I do?

>> No.3951906

>>3951902
Draw with your other arm

>> No.3951907

>>3951906
Can't, I'm not left handed.

>> No.3951934
File: 639 KB, 540x357, 1552212409621.gif [View same] [iqdb] [saucenao] [google]
3951934

>>3951147
Welcome to /beg/, not fuck of too /draw/

>> No.3951939

>>3951807
You got lazy on the shirt , and the nose seems slightly off , and the pupil is a lottle bit strange

>> No.3951949

I see Loomis memed a lot, is it really that bad or is it just people shitposting for shitposting sake?

>> No.3951950

>>3950892
Yes, YES HE DID IT. GG anon I'm glad you finished it, keep up the work!

>> No.3951974
File: 2.26 MB, 915x1400, geschoor.png [View same] [iqdb] [saucenao] [google]
3951974

Did this at work today

Trying to apply Hampton's lessons

>> No.3951979

>>3951974
Can you recommend and books or videos that teach you figure drawing like this?

>> No.3951986

>>3951979
Michael Hampton's Figure Drawing: Design and Invention is the main resource I drew from when doing this exercise.

>> No.3951996

>>3950892
damn anon, i'm tots jelly rn

>> No.3951999
File: 9 KB, 247x432, _20190528_114710.jpg [View same] [iqdb] [saucenao] [google]
3951999

>>3951846
Exactly, you're a beginner, you're saying you have trouble. Why are you explaining in text? We can't help you advance without seeing your mistakes. Look I can draw women's shoes. Not perfectly but maybe I can help you.

I drew these >>3951244 and pic related, but I can't give you advice if I don't see your sketch.

>> No.3952005
File: 3.17 MB, 2016x2520, 42_005_small_small.png [View same] [iqdb] [saucenao] [google]
3952005

>>3950797

>> No.3952009

>>3952005
sweet!

>> No.3952011

>>3951549
Sorry anon, don't know any resources on the figure in perspective.

Also having a hard time analyzing your drawing, it's hard to tell what's wrong. My only hunch is that the pelvis is too big in relation to the upper body. That kinda screws up the rest of the proportions.
Other than that another tip is to construct the body from more basic shapes. Remember to do it for the arms and legs too, use cylinders to establish their perspective and position, then add anatomical details on top.

Lastly do not get tunnel vision. It's easy to mess up the proportions and make them too big or small in relation to the rest of the body as you move down the drawing. Don't lose sight of the big picture.

Here are some Proko videos on how to draw simplified ribcage and pelvis shapes during construction.

https://youtu.be/H2A4SgWWQpM
https://youtu.be/-GA8oC9PFQo

Using more rigid shapes might clutter up your construction drawing, but since you digital artists can easily work with layers it should be fine.

>> No.3952015

>>3950797

>> No.3952021
File: 1.87 MB, 1474x2282, 37_006_small.png [View same] [iqdb] [saucenao] [google]
3952021

>>3950797

>> No.3952024

>>3950797
is getting good truly a path to succes? So many cases where an artist is below even /beg/ tier but thanks to connections and marketing theyre succesful, and of course the opposite of highly skilled artists with next to no followers

>> No.3952049

>>3952024
if getting good by itself isn't your definition of success then I don't know why you're in this antisocial den of autism and failure. nobody who actually achieves anything in the professional art world stays on /ic/

>> No.3952062
File: 28 KB, 669x684, Capture p.png [View same] [iqdb] [saucenao] [google]
3952062

>>3951999

>> No.3952074

>>3952062
OK so it's not terrible. A couple problems and suggestions. Main problem is your line quality and thickness. Try this one on paper rather than digital first. Or at least blow up your canvas and use a thinner line.

The show on the left isn't bad all things considered but the shape of the legs is wrong. You made her ankles too thick so her legs look kind of fat. Try drawing the negative space.

>> No.3952075

>>3952049
you got a point there
If I ever make it I'll come back to plug some of you as long as I get (you)s

>> No.3952077

>>3952074
Also something I just figured out yesterday when I was drawing the girls leaning on the car... When you draw the straps, make it an ellipse. Think of the strap like a bracelet going all the way around. Even though it doesn't, it's useful to think of it that way because the foot and ankle are curve surfaces.

>> No.3952113
File: 508 KB, 3035x4299, ch2 p11.jpg [View same] [iqdb] [saucenao] [google]
3952113

I wanted to know if my way of drawing figures a bad way to do. It's a make shift way I learned from vippu, I just draw in circles until the figure comes through.

>> No.3952132
File: 1.73 MB, 4160x3120, IMG_20190529_015951.jpg [View same] [iqdb] [saucenao] [google]
3952132

Posting in this thread now cause the last one was ending:
I'm starting at drawing, gf said that I need to use reference but I want to try my mind first, should I use references?

>> No.3952139
File: 327 KB, 544x547, Screenshot_24.png [View same] [iqdb] [saucenao] [google]
3952139

trying to do some Scott Robertson

>> No.3952145

I need muscular arm references, where do i find them??

>> No.3952146

>>3952145
jojo any part except 4

>> No.3952148
File: 910 KB, 848x1001, Screenshot_11.png [View same] [iqdb] [saucenao] [google]
3952148

>>3952146
and 5, 6, 7, 8

>> No.3952149
File: 957 KB, 1870x982, asd.jpg [View same] [iqdb] [saucenao] [google]
3952149

Keys to drawing project 3 - D
Do my measurements look good? First time a draw a person

>> No.3952150

>>3952146
Those are a bit much though, im looking for irl ref

>> No.3952174
File: 118 KB, 579x827, Capture p.png [View same] [iqdb] [saucenao] [google]
3952174

W a i i i

>> No.3952211
File: 45 KB, 462x664, images - 2019-05-30T143634.596.jpg [View same] [iqdb] [saucenao] [google]
3952211

>>3952145
Just read one punch man, there's so much Garou you can get references for everything with him

>> No.3952216
File: 472 KB, 1080x5421, landmarks_skeleton.jpg [View same] [iqdb] [saucenao] [google]
3952216

Gonna start following Hampton. I think I'm struggling with pelvises and perspective, but hopefully not doing too bad.

>>3951879
Thanks, I'm not sure I'm following you though. Does this looks better? Still don't know about the ribcage.

>> No.3952226
File: 23 KB, 259x600, dd56a6efd76207a9e033ab5e89b75kjh842.jpg [View same] [iqdb] [saucenao] [google]
3952226

give advice on my loomis construction

>> No.3952234
File: 461 KB, 1180x1160, 4chink.png [View same] [iqdb] [saucenao] [google]
3952234

Yes my drawing is shit and I need more loomis.

That being said... I do notice my shittiy inking is making it look a lot worse here:

>>3950274

I did use 3d construction lines as it can be seen in the sketch layer, but after I ink it, it seems I'm still thinking in flat shapes.

Any advice?

>> No.3952246
File: 29 KB, 600x338, cc999578273009.5ca0a921a6dd3.jpg [View same] [iqdb] [saucenao] [google]
3952246

>>3952139
I have tried to get through his how to Draw and render. Holy shit. It is the densest most complicated thing I have ever read. Calculus text books are easier to follow. I just wing it when I draw cars. That dude is the most autistic technical genius I have ever seen in my life. Are you actually understanding his books? Can you translate from autist to English?

>> No.3952250
File: 1.06 MB, 3264x2448, 282678F3-946F-4A3B-80EF-DB4AB7CD5C4F.jpg [View same] [iqdb] [saucenao] [google]
3952250

Quick sketch in the park

>> No.3952251

>>3952226
Double check arm length and where the elbow should be. They're too long

>> No.3952258

>>3952251
According to loomis the elbow should be slightly above the navel, and for all I can decipher, that's what I did. Though my loomis attempts usually turn into fucky slenderman monstrosities despite using the correct dimensions, so something isn't getting through to me here.

>> No.3952259
File: 708 KB, 1936x1936, IMG_20190530_182613.jpg [View same] [iqdb] [saucenao] [google]
3952259

How's the anatomy

>> No.3952262

So i’m reading about stuff like finding the midpoint, sighting, and ‘plumb and level’ in keys to drawing. How wise is it to eyeball and guess my proportions instead like the length of a line? Because I see youtube videos of them quickly drawing without doing any of those techniques.

>> No.3952264

>>3951874
>he can't grab the bottom flippy bit of his rib cage and manually make it click

>> No.3952267
File: 417 KB, 591x663, rn6789.png [View same] [iqdb] [saucenao] [google]
3952267

>>3952258

>> No.3952270

>>3952267
Arms too long, neck not defined, body overall too narrow

>> No.3952274

>>3952270
He also needs to closely note what happens with the knees and the femoral muscles in Loomis' pic

>> No.3952275

>>3952274
(And the crotch's position)

>> No.3952279
File: 135 KB, 615x541, dosomethingtrippy.png [View same] [iqdb] [saucenao] [google]
3952279

I don't remember if I already posted this or not, I think I only posted it on another board

anyway, would you wear this as a tshirt?
my first attempt at actually finishing something and its not even in the ""style"" I usually draw in

>> No.3952280

>>3952274
Slow down mate, I'm not even close to the point of bothering with muscle form, I'll just do another one that hopefully won't look like Kermit.

>> No.3952299
File: 37 KB, 354x80, asd.png [View same] [iqdb] [saucenao] [google]
3952299

>>3952280
What I meant was mainly this

>> No.3952310

Probably shouldn't be using /beg/ as a QTDDTOT but how do you guys hold your stylus when drawing with a tablet?

I feel very fussy when trying to use my tablet to make broad, big strokes and dragging my bare arm over the desk/tablet. Is hovering over viable?

>> No.3952316
File: 104 KB, 1000x1000, redline2.jpg [View same] [iqdb] [saucenao] [google]
3952316

>>3952234
My advice is to think of the shoulders not like a linear line but a curve to it, try to draw lines which are not bumpy but smooth, flip your canvas to see mistakes, i think you have a lot of long strokes that don't follow the curves and figure of the drawing and the form just reads as straight down which the body is not . here's my redline for you anon

>> No.3952321

Should i keep drawing or just give it up? Since i used to draw only stick figures and havent really drawed anything since i was 10 im proud i got to this point, yet im very concious its shitty, proportions are wrong ans tilted and i think i suck ass for 23 y old drawing first ever pictures, perhaps i should quit?

Link: https://myalbum.com/album/KR3g45sZB9Bk

>> No.3952325

>>3952316
Wow thank you so much. It helps a lot.

>> No.3952359

>>3951312
>>3951702

Aye Aye, Captains.

>> No.3952374

>>3952149
I think the neck should be thinner and facial features a bit smaller but overall looks good. Keep going anon.

>> No.3952399
File: 91 KB, 1000x562, dog.jpg [View same] [iqdb] [saucenao] [google]
3952399

this took a couple minutes from ref, I tried to keep chicken scratching down. I'm working through vilppu's drawing manual, but I like doing these as an exercise, and I feel they help me feel form. Is there anything I should keep in mind or correct now before I start doing a lot of these?

>> No.3952400
File: 424 KB, 1000x696, dogrf.jpg [View same] [iqdb] [saucenao] [google]
3952400

>>3952399

>> No.3952410

how much should I be drawing a day?

What are exorcises I should do to develop my skills. I want to draw comics in an artsyle similar to that od Fist of the north star and jojo's bizarre adventure.

>> No.3952412

>>3952410
>similar to yoyo
wow for once recommending someone loomis isnt a meme but sound advice
use loomis if you want to focus on muscles and muh realism

>> No.3952445

What's your daily regimen for practicing art? Just curious as to what exercises everyone uses/how long they practice.

>> No.3952463
File: 2.51 MB, 4032x3024, 15592672349077833148825051397572.jpg [View same] [iqdb] [saucenao] [google]
3952463

day 2
hoping to get to the 250 box challenge by the weekend
pen got really worn out but i think its because i misuse it. ive got proper .5mm pens coming tomorrow anyway though(this one is .45)
let me know of im doing some thing wrong??

>> No.3952475
File: 957 KB, 3072x4096, D73BW3KXYAAY_Rg.jpg [View same] [iqdb] [saucenao] [google]
3952475

Very much a /beg/inner, just started Fun with a Pencil earlier today. Working with funny faces right now. I think I have a habit of pressing down my pencil way too hard. I'm trying my hardest to draw from the shoulder though.
For the funny faces exercises, it definitely feels like I'm adding more detail earlier instead of taking it step-by-step. I'm definitely having a bit of fun so far.

>> No.3952503

Been grinding the drawabox lines, perhaps a bad idea but any reason why my lines might be less accurate now than from an older practice this week? I'll do them again

>> No.3952509

>>3952503
Sounds stupid but when i get hungry i notice my lijes become shakey and less straight
Maybe for you too?

>> No.3952526

This is what happens when you skip basic face construction
https://twitter.com/i/status/1133958780897484800

>> No.3952531
File: 810 KB, 2020x2132, IMG_20190530_223712_228.jpg [View same] [iqdb] [saucenao] [google]
3952531

I hate what I drew today. I had all kinds of ideas but this is what I put down on paper. :(

>> No.3952573

>>3952150
Go to /fit/ and type "post bod faggot"

>> No.3952578
File: 1.32 MB, 2266x2976, bones 5.png [View same] [iqdb] [saucenao] [google]
3952578

>> No.3952581

>>3952531
That looks pretty nice, why do you hate it?

Wish I could come up with something like that. I've only drawn exercises so far.

>> No.3952601

>>3952509
It makes sense don't worry, trying again and they are better.

>> No.3952650
File: 27 KB, 303x303, 1477120595219.jpg [View same] [iqdb] [saucenao] [google]
3952650

I realized that I can whack off and draw at the same time. My productivity is about to skyrocket, see you losers when I make it.

Also post other high level art tips.

>> No.3952665
File: 630 KB, 1800x1213, beg.jpg [View same] [iqdb] [saucenao] [google]
3952665

Another day, another no ref to be made fun of

Do your worst

>> No.3952673

>>3952665
Why no ref?

>> No.3952681

>>3952673
Just to work on it. If I'm actually doing a drawing with a purpose I start with a reference

>> No.3952684

>>3952665
>>3952681
Stop handicapping yourself you fucking mongoloid.
This is a useless practice. Use refs for everything you draw so you can build a mental library. If you really want to grind hard, draw an image from ref in a certain time limit then remove the ref and do it again. What you're doing is grinding out the same mistake over and over again. I know because its the same shit I was doing 2 years ago.

>> No.3952689
File: 1.50 MB, 4032x1960, 20190531_001022.jpg [View same] [iqdb] [saucenao] [google]
3952689

>>3950797

Have literally tried for like half an hour and can't draw hands for shit. Third drawing I've ever tried doing. No reference.

>> No.3952695

>>3952681

You should really be using reference all the time, unless you're just doodling or something If you don't use reference you trick yourself into thinking you're improving because you aren't comparing your art to something real. In reality you're not improving at all and in fact could be getting worse without realizing.
Treating drawing without reference as impressive is a huge /beg/ trap.

>>3952689
>can't draw hands for shit

Use reference, see above.

>> No.3952704

>>3952695
Believe me, I tried using a reference and still can't come up with the damn shapes. My brain is not ready. Somebody should just invent a pill so I can draw like Alex Ross already goddamnit.

>> No.3952706
File: 1.24 MB, 4032x1960, 20190529_201937.jpg [View same] [iqdb] [saucenao] [google]
3952706

>>3952689
Another one I made yesterday.

>> No.3952707

>>3952704
You should draw them even if they're going to look like shit, you won't get any better if you just avoid them. Trust me I did it for a while even knowing this, it's better just to accept that something is going to look bad rather than letting the uncertainty get the better of you and not drawing it at all.

>> No.3952708

>>3952695
>Treating drawing without reference as impressive is a huge /beg/ trap
Xerox worship is the actual /beg/ shitter mentality, post your referenced work and your imagination work

>> No.3952719

>>3952707
I'll keep trying every day.

>> No.3952722

>>3952708
>Xerox worship
Using reference isn't Xerox, you're thinking about pure observational drawing. You don't just copy the image when using reference.

>> No.3952723
File: 527 KB, 1080x1271, IMG_20190530_213455.jpg [View same] [iqdb] [saucenao] [google]
3952723

I like this kick

>> No.3952760

>>3952723
Foot is twisted in an unreal way, weight is not being supported by the grounded leg.

>> No.3952765

>>3952708
>thinking drawing what you see is just about copying
lol talk about beginner mentality. You never hear this shit anywhere else

>> No.3952769

>>3952246
He has a course that I watched before doing his book, maybe check it out? The language is a lot easier there, and I think I understand the basics but I'm not sure, I need more practice.

>> No.3952771

I have a Huion screenless madium sized tablet which recently has become hard to use.My brush strokes are inconsisten wiggly and the pen registration is wonky.I have tried numerous troubleshooting methods.Is my tablet dying ic,I got it only 2 months ago...

>> No.3952776
File: 371 KB, 727x1000, 20190531_012743-1.jpg [View same] [iqdb] [saucenao] [google]
3952776

Are some of these ghosting lines ok?
But the main thing I wanted to mention is, despite drawing from my shoulder my whole arm hurts, even the wrist where I have a red bruise now, should I take a break? Any tips to avoid this, maybe I'm too tense when drawing

>> No.3952781
File: 937 KB, 1080x2220, Screenshot_20190530-233901_Gallery.jpg [View same] [iqdb] [saucenao] [google]
3952781

Trued to do a motorcycle, I know the many mistakes on the back wheel lol, some of it due to poor inking (understatement) and a lot to do with the shape of the ellipses.

>> No.3952784

>>3952399
Beautiful

>> No.3952803
File: 145 KB, 981x1200, 71f1iaVcfoL.jpg [View same] [iqdb] [saucenao] [google]
3952803

>>3952781
If you want to draw good vehicles I'd really recommend Scott Robertson's book "how to draw" it's really good

>> No.3952827

>>3952803
Cool thanks for the recommendation! Any critiques for what I drew?

>> No.3952834

>>3952776
I am a beginner and been drawing for 2 months. Take a break and try to hold your pen looser next time, just nothing in the hand from the shoulder to the palm should be tense all the time.

>> No.3952849

>>3952531
I am liking this tentacle chimpanzee it just crazy enough for a comic book page

>> No.3952850
File: 880 KB, 759x564, FirstToDrawingu.png [View same] [iqdb] [saucenao] [google]
3952850

first digital work. painting this way is fun. it's like oil on steroids.

>> No.3952886

>>3951665
Omfg thats so good anon , thanks for the help , genuinely appreciate it , tge thing is that i never really did any loomis stuff and i just did its tye best way i could , should i pick it up?

>> No.3952888

>>3952259
Pretty bad anon

>> No.3952890

>>3952148
Part 8 and late 7 he some grat anatomy , and even tho they are a little bit on the slimmer side you. An always beef them up

>> No.3952892

>>3952259
You can't even draw simple 3D forms yet, so don't even bother thinking of anatomy yet, just stick to construction and proportion.

>> No.3952896
File: 48 KB, 375x499, 61RcHQUEnJL._SX373_BO1,204,203,200_.jpg [View same] [iqdb] [saucenao] [google]
3952896

>>3952886
There is no magic book to teach you everything, but if you want to improve your head drawing, you can go through the Loomis book or picture related. There is probably a bunch of other good ones I don't know about.

>> No.3952902

>>3952259
Keep practising my dude , the fact that you are doing it already puts you ahead of a lot of other people , also , use ref ALWAYS

>> No.3952904

>>3952896
Nice , thanks anon

>> No.3952905

>>3952850
Wtf is this degenerate shit , im going fucking mad

>> No.3952932

>>3952784
thanks mayne

>> No.3952933

>>3952723
foot is literally upside down

>> No.3952942

>>3952781
not that anon, not sure if you're still in this thread, also I'm /beg/ as fuck, but you have to let yourself take more time with the hatching or just minimize it. make sure its neat and uniform, because if its sloppy, the viewer doesn't know if they should interpret spots where the shading isn't as heavy as the artist's mistake or as a lighter spot. Some lines, just a few denoting the curvature of the seat could be pleasing to the eyes. Ellipses could use some work. But as the other dude said, how to draw is probably the best reference material on this sort of thing, but if its too heavy for you (which it is for a lot of people), you could also do/add drawabox. Being able to draw alright ellipses and put them in perspective will make these sorts of drawings really fucking enjoyable for you, so don't shy away or procrastinate learning what isn't a very intuitive skill (for me at least).

>> No.3952947
File: 208 KB, 601x802, 1.jpg [View same] [iqdb] [saucenao] [google]
3952947

>>3951532
done!
feedback please.

>> No.3952954

>>3952947
Learn how to do clean, smooth rendering. If you were intentionally going for a dirty/impressionist style here... well, I don't think it worked. Find some better examples of that sort of style and cooy them, if that's what you want to go for.

>> No.3952964
File: 369 KB, 848x1022, jeanne&jeanne-sketch.png [View same] [iqdb] [saucenao] [google]
3952964

I know it's still very sketch-ish, but any major mistakes? I'm really thinking of doing the lineart and colors for this one, so any problem will be easy to fix at this stage

>> No.3953021
File: 708 KB, 916x1200, gabriel-and-takios_1200px.png [View same] [iqdb] [saucenao] [google]
3953021

Is there anything in this piece that needs work?

>> No.3953075
File: 1.94 MB, 1890x1417, Blue Raven.png [View same] [iqdb] [saucenao] [google]
3953075

How do I shade this?

>> No.3953076

>>3953021
stop

>> No.3953077

>>3953076
?
The only other thing I posted in this thread is >>3951974.

>> No.3953089
File: 333 KB, 1000x856, on gang.jpg [View same] [iqdb] [saucenao] [google]
3953089

>> No.3953110

>>3953075
First find your light sources and the consider the shapes of the thing you are shading.

>> No.3953149
File: 164 KB, 970x910, Untitled-1 copy.png [View same] [iqdb] [saucenao] [google]
3953149

>> No.3953163

>>3953149
fucking lel

>> No.3953170

>>3953077
just...stop

>> No.3953174

>>3952581
Thanks but there are a few reasons. Mostly because it's not what I had in my mind. I actually wanted an orangutan in a suit but I went for chimp which feels cliche. But also because it's a mark of regression for me. The pose is not very dynamic. I couldn't really figure out how to shade it. The background is nonexistent, the foreground is nonexistent. And I don't like the way I equipped the Chimp. I feel like I hardly applied anything I've learned in my studies to this sketch and instead drew it the way I would have months ago before I was practicing my technique.

>> No.3953176

>>3953021
guy on the left has a very girly face

>> No.3953205

>>3952942
Alright thanks I agree on the hatchung part, I think it's also part of trying to figure out how to properly ink with the dip pen also, I cross while the first layer is still wet. I do agree that some of the hatching I was going too fast though. Yeah I'm going through the drawabox lessons, just got to lesson 2 yesterday. Thanks for the response.

>> No.3953206

>>3953176
Hmm. Fair enough. I want to go for the pretty boy look but not too far. How would I go about this?

>>3953170
>implying some faggot on an imageboard can tell me what to do

>> No.3953210

>>3952942
I saw a technique on hatching the other day that I need to start incorporating that seems like it will help with the sloppiness. The guy I was watching qould put the first layer down on everything that needs hatching in the same direction, then he would put the second and third layer on the rest of the picture too.

>> No.3953214

>>3953210
>>3953205
Oh also I was viewing some hatches on the bike as signifying a different color not necesarily shading, is this a bad thing to do with inking, and should I only be signifuing colors with black, white, grayscales, and screentones, and leave the hatches for shading?

>> No.3953261

>>3953149
Anyone got a copy of Vilppu Drawing Manual on hand? Since this image really need the page with overlapping lines/T shapes.

>> No.3953276

>>3953021
Proportions

>> No.3953282

>>3953276
This

>> No.3953303

>>3951627
>>3951011
>>3950902
what brush do you use lad

>> No.3953309

>>3953276
Is it because the heads look too big? Or are there more problems than that?

>> No.3953320

>>3951399
I'd say to feel better about it just bring your faces up to the level of your bodies and make finished drawings regularly if you don't do that already. Try like one finish a week and look at tutorials by sycra or something when you hit a roadblock. If you're dedicated enough to keep at it for 4 years and post your shit despite seeing flaws in your work you're gmi in my book. keep at it

>> No.3953322

As a beginner, how can you tell that whatever you work on doesnt look right is because your hand isn't going where it's supposed to or simply a lack of knowledge and skill?

>> No.3953336

Is there any detriment to drawing almost exclusively on a screen tablet when still firmly in low /beg/?
I'm about halfway through Bert Dobson's book on the sticky using a regular sketchbook and idk if I should just use my tablet since I'm planning on mainly doing digital stuff. It's an old cintiq a friend gave me after they got a new tablet.

>> No.3953351
File: 3.89 MB, 2400x2400, picbois.png [View same] [iqdb] [saucenao] [google]
3953351

>>3953303
I only use the pen tool in sai cause it's really quick and i don't have to think about anything.

>> No.3953353
File: 892 KB, 885x885, unknown (2).png [View same] [iqdb] [saucenao] [google]
3953353

>>3953351

>> No.3953354
File: 802 KB, 892x768, unknown (3).png [View same] [iqdb] [saucenao] [google]
3953354

>>3953353

>> No.3953371

>>3953021
leave beg

>> No.3953405

>>3953371
But Nosebro, I like it here! (Besides, I haven't gotten the hang of backgrounds and lifedrawing yet.)

>> No.3953419

How do I get better with only five minutes of practice a day?
A lot of these tutorials seem to assume you'll have hours and hours and hours a day to spend on nothing but art, and that's just not feasible. I have very little time to learn how to draw so I've never progressed beyond a stick figure stage.

>> No.3953431

>>3953021
I don't think it's terrible, but maybe it would be better if you reworked the proportions a bit. White haired guy is a weird mix of skinny with muscly arms and big hands, torso seems a bit too big, belly button is placed too high. Green haired guy's face is half assed and shows a lack of effort compared to the other guy.

>>3953351
>>3953353
>>3953354
This is very nice, anon.

Also, I'm going to ask a dumbfuck question, but can someone explain to me how exactly waterbrushes work on Sai? They seem to me a weird mix of normal brush with a blending tool, I don't understand how to use them.

>> No.3953447

>>3953021
Faces are way too big and you're obviously symbol drawing for the features. it looks just on the cusp of being outside of /beg/ but i think you need to do a few more head studies first

>> No.3953458
File: 78 KB, 720x1280, MVIMG_20190531_121558.jpg [View same] [iqdb] [saucenao] [google]
3953458

that Huston head drawing video i was linked last thread is helping some things click

>> No.3953465

>>3953419
>only five minutes
it will have to be a little more than that amigo. not hours. but 1 hour a day is a reasonable amount of time to put in

>> No.3953521
File: 1.00 MB, 830x1000, Elf Princess fd.png [View same] [iqdb] [saucenao] [google]
3953521

I strive to achieve the level of skill where I wouldn't hate myself every time I draw and some time after I finish.

>> No.3953527

>>3953521
Well if you draw stuff like that there should be plenty of other things to hate yourself over.

>> No.3953540
File: 129 KB, 314x278, 1533863251672.png [View same] [iqdb] [saucenao] [google]
3953540

>ask for help with drawing
>keep getting psuedo advice about developing my "own personal style"
>tell them I don't care about a unique style. I just want to draw stuff good
>"if you don't have a style that's unique to you then you'll end being generic"

How is it that not wanting to be a unique individual has made me a unique individual?

>> No.3953541
File: 266 KB, 1280x1860, musclegirl2.jpg [View same] [iqdb] [saucenao] [google]
3953541

>>3953521
Man, I don't want to be a prick, I know you probably wanted to give her a somewhat masculine look, but your result has that "tranny western art" asthetic vibe. Give her a it more femininity and work her proportions, her shoulder and arm are gigantic compared to the torso, the giant tits in a short torso are looking like silicone. Give her an angular face, but don't make it too rectangular and also soften up her facial features so she doesn't look like a man. Don't blush her cheeks like that, it's looking like a typical hon makeup.

>> No.3953552

>>3953541
Thanks. I'm struggling with making my characters cute very hard.

>> No.3953563

>>3953540
Who said that? No one here will tell you to develop a style.

>> No.3953566
File: 720 KB, 1280x1822, musclegirl3.jpg [View same] [iqdb] [saucenao] [google]
3953566

>>3953552
Well dude, if you want some inspiration, search for neo queendom or dairoku tenmaou on nhentai or other site, it's a magazine that is pretty much all about muscly women, each volume has different artist works. Some of the artists is extremely dogshit, but at least, they are still somewhat attractive women.
Also, with all that muscle, the tits shouldn't be sagging like that in your art.

>> No.3953569

>>3953405
i dont care, leave.

>> No.3953582

>>3953569
Why are you being so rude? At least he's being humble enough to recognize his art is flawed and that he could improve with some input.

>> No.3953596
File: 41 KB, 615x441, heads.jpg [View same] [iqdb] [saucenao] [google]
3953596

My heads look off and I can't figure out why. What's wrong with them?

>> No.3953598

>>3953596
do you use any construction?

>> No.3953606
File: 54 KB, 952x485, loomis face.png [View same] [iqdb] [saucenao] [google]
3953606

My loomis heads feel off, should I keep going with how I'm doing them, or is there something specific I need to work on to get them looking better?

>> No.3953610

>>3953606
Copy lots of faces from references to build intuition, then go back to trying to make your own from imagination.

>> No.3953611
File: 2.68 MB, 264x192, 1557855570938.gif [View same] [iqdb] [saucenao] [google]
3953611

>nosebro is still here 4+ years later
>Inb4 he's gonna say he's just here to help

>> No.3953615

Tell me /beg/, how do i keep going knowing it will be years before i can draw even at a decent level?

>> No.3953624
File: 128 KB, 809x526, feetblue.jpg [View same] [iqdb] [saucenao] [google]
3953624

I have a hard time understanding ankles when drawing feet, and understanding thumbs when drawing hands. Anyone knows of good vids/guides that specifically relate to one of those two subjects? There's something about the form/structure/shape of ankles that I can't seem to really understand or be able to simplify. I practiced enough so if I just draw from reference I can generally get it right, shades in the rights spots, etc etc, but I feel I can see and feel most of the forms or at least beginning to feel them, but the ankle throws me off completely.

>>3953606
your centerline isn't anywhere near the center of the face my man
your eyes are in the wrong place with wrong sizes
your ear is too high
and what's going on in the left side over there? is that a cheek bone? the other ear wouldn't be visible at that angle.

>> No.3953626

>>3953336
I would use whatever medium you want to use the most in your career, you might even change in the future.

>> No.3953633

>>3953615
cause even if it takes you 10 years and you're in your 20's... you'd be drawing decently at your 30's... and you'd still have 50+ years to enjoy your drawings and express yourself

drawing ain't like boxing where your career is done when you hit 38, you can draw for the rest of your life

I started at 24, am 26 (quit for 6 months once) now, still a /beg/, but taking it easy, I work a lot so I can't practice as much as I'd like but I see steady, slow progress, it's better than wasting thousands of hours on shitty games that don't help you at all

>> No.3953634

>>3953582
i dont care

>> No.3953647
File: 612 KB, 830x978, changeself.jpg [View same] [iqdb] [saucenao] [google]
3953647

>>3953521
>>3953541
>>3953552
>>3953566
Also, here.I made some changes to your proportions. This is not a fix or whatever, I'm also /beg/, just want to give you an idea of how you could improve by slightly changing some proportions. Don't make her features look so big and squared on her face, round them up a bit, use less shading on the colors so it doesn't look overdetailed,blocky and ugly. Don't make the eyes so huge.

Also INVERT horizontally your drawing to check it's balance, your character was bending in such a way that looked like she was about to fall, it was uncanny as hell.

>> No.3953650

>>3953540
The people youre talking to arent giving you good advice. Style is something that just happens as you get better at art. Its a mix of your favorite artists and topics and will only really be worth talking about after you achieve a good level of skill in the basics.

>> No.3953654
File: 270 KB, 662x372, firefox_SOcDYxQiZy.png [View same] [iqdb] [saucenao] [google]
3953654

nobody's shown much interest for my beg shit in 2 weeks
am I overcharging for my skill level or is the problem that I lack any sort of uniqueness?

>> No.3953656

>>3953654
Personally I wouldn't think of charging anyone anything while still in this shithole. I also have never paid anyone to draw something for me either so, idk, not sure what the point is unless it's porn.

>> No.3953661

>>3953650
This

>> No.3953662

Ima a beginner and been go9ng gesture drawing as of late, but can I go ahead and tackle hands and feet? Getting real sick of drawing nubs when I wanna draw for fun.

>> No.3953667

>>3953662
bruh of course you should draw hands and feets if you want to, take your time, study them, draw them slowly

absolutely anything that you draw is good for you, anything that you draw that has real 3D shapes is even better, try to understand those shapes and volumes and shades when you're drawing from reference and spend most of your time on it

i was stuck in "figure drawing" loop for months, where I didn't progress anything at all, I couldn't really understand and perceive shapes properly and I was just doodling outlines and badly drawn bodies, if you're too much of beg just spend years drawing shit from reference while trying to understand it's perspective, shades/lights and shapes, figure drawing is good when you wanna step into drawing from imagination, which if you're too much of a beg you shouldn't even worry about yet

>> No.3953670

>>3953647
>>3953521
Why does she have 3 ears?

>> No.3953679

>>3953667
So you saying I can try to tackle things on my own terms? Like sure its nice to tackle basics as well but say i wanna learn to draw heads, I can also just go straight for it, screw up, see what I did wrong and go from there? Cause that method sounds alot more interesting.

>> No.3953685

Question; with mileage does it get easier to make your hand do what you want when you draw or is it all about what you know how to draw?

>> No.3953686

>>3953679
as long as you're drawing, paying attention to what you're doing, and trying to improve, you can draw whatever the fuck you want

usually people recommend you to start with basic objects cause if you just started out your faces/heads are gonna look shitty and you will feel demotivated, but if you can pull through that then keep drawing them, when you are drawing faces to the point where they actually look decent but just "slightly off", then learning and understanding construction and anatomy of the head is gonna help you

if you are not improving from your figure drawings you're wasting your time, just draw things you like, do it from reference, do it from life, strive to improve and get them as accurate as possible

literally anyone telling you not to draw this or that and to just do drawabox or figure drawings is a fucking retard, look up ANY artist progress in youtube and you will see all of them did tons and tons of drawings from reference, not a billion box exercises, and the majority of them only started figure drawing after having a decent grasp of drawing

>> No.3953690

>>3953647
Thanks. I'll try to take this into account for future.

>>3953670
I wanted to make an elf with 3 ears.

>> No.3953691

>>3953685
As someone who's biggest problem at first was this, yes it does get better

>> No.3953697

>>3953685
>>3953691
My answer got cut short but yes, it did get better with time and mileage for me. Also practicing lines/circles/elipses when i didn't had much time to draw or as a warmup. It wasn't a matter of doing it a lot but more like drawing consistenly each day.

>> No.3953724

>>3953654
If no one's paying you're Chagring too much

>> No.3953732

Is the traditional drawing tutorial vids from Ctrl+Paint good? Feel like going through them to get some observational skills.

>> No.3953831
File: 2.96 MB, 1600x1600, file.png [View same] [iqdb] [saucenao] [google]
3953831

https://www.ebay.com/itm/Wacom-Intuos-Pro-PTH-660-MEDIUM-BLACK-Digital-Graphics-Tablet-PTH660-Grade-B-/401756548578

is this piece of crap worth it for $150? or should i just get something new around the same price range

>> No.3953837

>>3953686
i'm concerned that you may not realize that drawabox lessons 3-7 are almost entirely studies from reference.

>> No.3953841

>>3953831
absolutely not, why would you ever get that instead of, say, a brand new Huion h610 pro v2 for 80 bucks?
I had a small, lesser quality wacom tablet with no screen and it was absolute shit, drawing with the mouse was easier, wacom lower grade products are fucking garbage, especially taht thing that is all scratched up, 150 bucks? you can literally get an used generation 5 ipad for 200, or a screen huion or xp pen for 230,

>>3953837
concerned? i'm concerned that you may not realize that absolute beginners that start drawing as adults tend to be so terrible they can't even draw a center line properly, and thinking they can just do a few boxes and all of the sudden in a few weeks they would understand perspective is retarded

people who have been drawing since kids should not give advice to late start beginners about how to begin drawing and give them stupid fucking rules and pointless exercises

if you don't understand perspective, if you can't see it, then drawing boxes is 100% pointless, after knowing the basics of perspective, with TIME and lots of drawing from observation, only then your brain will slowly absorb and truly understand perspective, same with form and 3d shapes, I'm in the stage where im started to see those things and understand them and I realize how much of an utter waste of time it was to draw boxes before I understood them, to do pointless fucking 1 min and 30 sec figure drawings of shapes and anatomy I never understood

please stop giving intermediate advice to complete beginners, the only important thing for beginners is to draw draw and draw, to improve their observational skills and their hand-eye coordination and pulse

>> No.3953890
File: 370 KB, 1438x968, Screen Shot 2019-05-31 at 10.22.58 PM.png [View same] [iqdb] [saucenao] [google]
3953890

Day 1 of taking art seriously
Summary: didn't take it seriously. :(

>> No.3953900

>>3952781
If you made the front wheel alot bigger it might be a bit more dramatic and have nice perspective. This looks like you tried to clump it all together.

>> No.3953964

>>3951702
DId you use reference or did you just lay out the planes on those noses and work from there?

>> No.3953977

>>3953964
Some of each.

>> No.3953984

>>3953021
Lalli?

>> No.3954008
File: 318 KB, 2048x1536, D783tIXWwAA1R8p.jpg [View same] [iqdb] [saucenao] [google]
3954008

>>3952475
Just finished more practice, I guess. A lot of erasing done. Probably should have drawn all four on bigger scales.
I also should add more detail, but I get frustrated by this easily. Am I even applying the steps correctly? I try to make sure to draw the "skeleton" of the face but I tend to erase them later on. Should I be focused more on the faces Loomis provides (bulbous nose, big cheeks)? Am I overthinking this exercise?

>> No.3954020

>>3954008
you should be copying the faces he does 1:1, that's why he is showing you step by step, you're not at the level you should be drawing from imagination yet... i mean, do it on your free time if you like, but for actual practice, just imitate for now, observe and copy

>> No.3954060
File: 79 KB, 329x1098, Gob.jpg [View same] [iqdb] [saucenao] [google]
3954060

>>3951435
Feet and shoes are hard.

Wish I saw and used this as ref, >>3951726. Might redo.

>> No.3954094

>>3952708
I actually agree. >>3952695 sounds like he couldn't draw without a reference even if his life depeneded on it. He still have yet to post his work.

>>3952722
>>3952765
When did he say reference is copying? Almost sounds to me like you guys can't put your visual library to good use and draw without staring at a fucking screen.

>> No.3954216
File: 667 KB, 867x508, 744F7834-025C-4206-8D97-CD4EFE860DDC.png [View same] [iqdb] [saucenao] [google]
3954216

is this coming along okay?

>> No.3954228

>>3953841
Learn perpsective first. Got it.

>> No.3954234
File: 150 KB, 329x1098, Goblin lady.jpg [View same] [iqdb] [saucenao] [google]
3954234

>>3951424
>>3951435
>>3954060
You want to focus more on your head drawings (specifically proportions), as long as the head looks funky, no one will appreciate how much effort you put into everything else.

>> No.3954272
File: 199 KB, 783x786, 16cfa89dd39a73286d8c6452e9978e62.png [View same] [iqdb] [saucenao] [google]
3954272

I've been staring at this for too long. Feedback appreciated

>> No.3954273

>>3953431
>Proportions
That seems to be a common critique, so fair enough. I'll tool around with it, maybe merge the layers down so I can make the lines painterly or something.

>>3953447
>symbol drawing
Ah, fuck me. Thanks for the advice and the compliment. I'll do some studies. Would copying photos be a good way to go about this?

>>3953984
Like the Stand Still, Stay Silent character? Nope. These are original characters for a BL comic I intend to make someday Soon [TM].

>> No.3954327

>>3953419
u ain't going to do shit with 5 minutes, it's like sleeping, it takes time to get into the zone where you can produce a piece where you can actually learn something

>> No.3954331

Drew a bunch of hands today. Love drawing hands.

>> No.3954333
File: 2.00 MB, 3264x2448, IMG_1622.jpg [View same] [iqdb] [saucenao] [google]
3954333

>>3954331
Haha whoops

>> No.3954335

what's a good time to drop the DrawABox lessons, and move on to text books?

>> No.3954340
File: 1.20 MB, 3178x2353, 1558455527446.jpg [View same] [iqdb] [saucenao] [google]
3954340

>>3954216

>> No.3954352
File: 140 KB, 890x521, 4CB9E4AE-F8A2-4F7A-B84F-2DE6C7D5FB86.jpg [View same] [iqdb] [saucenao] [google]
3954352

>>3954340
i think the lower half values would all be darker cause its a sunset

>> No.3954360

>>3954352
>>3954340
also how the fuck these people get these complex scenes so polished? my retarded shit looks like it i painted it AFTER these dinobros got btfo by a comet

>> No.3954384
File: 340 KB, 750x1000, 8961233.png [View same] [iqdb] [saucenao] [google]
3954384

asked around elsewhere so I might as well ask it here now. I need some advice on improving this guy's chest and make it actually look like it's roaring. I can finish the hands later, I'm just being a lazy fuck

>> No.3954429

>>3954384
First thing the mouth needs to be open

>> No.3954432

>>3954429
that's the main problem here, obviously. no matter how I try to position the lower jaw I can't make it look natural. I was hoping someone could redline that for me or at least give me pointers. I'm completely stuck and don't know where to find references

>> No.3954443
File: 308 KB, 1000x528, 20190601_125303-1-1.jpg [View same] [iqdb] [saucenao] [google]
3954443

Fun with a pencil guy here
Tried to make deadman from Death Stranding and a so so face that went nowhere and ended up looking weird.

>> No.3954445

>>3954443
Still no 3D

>> No.3954455
File: 1021 KB, 720x1280, Screenshot_2019-06-01-11-12-23.png [View same] [iqdb] [saucenao] [google]
3954455

Drawing of sculpture. My goal is to learn to draw volume and not symbol draw. Critique?

>> No.3954458
File: 1.18 MB, 1000x762, hands.png [View same] [iqdb] [saucenao] [google]
3954458

>>3954331
>>3954333
Coincidentally, I also did hands for a warmup today.

>> No.3954467

>>3954432
i tried red lining it but i cant pin point the angle it's supposed to be seen from, i tried for the last ten minutes and i literally got an headache trying to. I can only suggest to put in more details to get a better understanding of the angle,maybe you can even take them out later. After you add more details try again constructing an imaginary box around it's head to put down the angle, from here i can only say to try and schematize the structure of the head and jaw so that you can flip it down easily. Build the skeleton of your drawings,schematize it,sketch it, dont simply draw your drawings,build them.

>> No.3954481

>>3954467
thanks anon, I'll go for that. I admit that head was a bit of a pain to build and I kinda did a whatever job with it, so I'll try to start over on it

>> No.3954495
File: 3.95 MB, 1416x971, colors.png [View same] [iqdb] [saucenao] [google]
3954495

trying to understand some basic color theory; does this pic make sense?
I picked a main color and used 100% of the colors in the square, then went to the opposite to find the complementary, and allowed myself just 25% of the square, then 50% for the middle of that complementary on either side, and 75% for the closer colors

so basically I'm allowed to use more saturated colors the closer I am to my main color

>> No.3954604
File: 14 KB, 236x311, fc5c221fab8f014749100793752ad011.jpg [View same] [iqdb] [saucenao] [google]
3954604

>>3954272
I liked the eyes but the ear seems a little high on the skull, the rule of thumb is between the eyes and nose

>> No.3954620
File: 2.90 MB, 1833x3772, 20190601_165734.jpg [View same] [iqdb] [saucenao] [google]
3954620

Work in progress, any feedback?

>> No.3954622

I drew the Stravinsky drawing upside down, but I have a problem with the line lengths/proportions. are there any exercises to help with that, or should I just keep going and it will get better on it's own?

>> No.3954627
File: 669 KB, 1600x2400, black-armor-kit-the-wayward-knight-4.jpg [View same] [iqdb] [saucenao] [google]
3954627

I'm at breaking point lads; I've gone through Keys to Drawing, it was helpful but I moved onto trying to draw from imagination, which is difficult so I tried Drawabox
turns out Drawabox is soul crushing and I'd rather die than draw boxes like a robot forever
got a screenless tablet, no longer have to worry about shit like perfect straight lines and such
now I'm at the point where I want to draw cool shit but can't, I want the quick and easy way but it feels like shit to just trace over stuff
if I want to create a blood-red knight on a Mars-like planet with a dying Sun I can just trace a knight or photo and be done with it, but it feels like shit, and the alternatives are just as annoying
I could try my hand at 3D and do that, but that's just more complications

fuck it all, I have absolutely no idea what I'm doing anymore

>>3954622
Keys to Drawing helped right after I did the Igor thing, you learn sighting techniques like plumb and level, finding the midpoint etc

>> No.3954633
File: 267 KB, 997x1500, bag.jpg [View same] [iqdb] [saucenao] [google]
3954633

>>3954627
also I'm the one that did the OP image for what it's worth, also >>3954495 and I did this a few days ago
I don't know what I'm doing, even if I do trace I don't know enough to do a basic comic style rendering or how to put a character into an environment
I'm NGMI, I can feel it

>> No.3954638
File: 1.14 MB, 1736x943, kms.png [View same] [iqdb] [saucenao] [google]
3954638

>>3954633
I've even got more pictures of art I like than art I've ever made
kill me

>> No.3954646
File: 498 KB, 860x921, gay car.png [View same] [iqdb] [saucenao] [google]
3954646

can someone HELP me PLEASE

>> No.3954726

>>3954646
looks quite decent

>> No.3954763

someone needs to make a new thread

>> No.3954821

>>3954620
boobs look off

>> No.3954826
File: 515 KB, 1080x1412, IMG_20190601_182045.jpg [View same] [iqdb] [saucenao] [google]
3954826

She is CUTE and POWERFUL

>> No.3954830

>>3954646
Dynamic sketching. If you want something easier and enjoyable, Keys to drawing; if you want something easier and soul crushing, Draw a box; if you want something harder and maybe soul crushing, Robertson's How to draw.

>> No.3954839
File: 198 KB, 1000x2484, nma_n10_resized.jpg [View same] [iqdb] [saucenao] [google]
3954839

How bad is my scapula and pelvis placement?

>> No.3954845
File: 113 KB, 1445x960, again.jpg [View same] [iqdb] [saucenao] [google]
3954845

I might be stubborn to the point of being dumb because I worked on this thing again, from scratch, but now I'm satisfied enough with it to move on. This time I did make progress faster after starting with three values only and erring on the dark side to add light on top, but still think I spent almost half the time on the face. Proportions are a bit wacky, should have done a sketch of facial features. Any advice is welcomed.

>> No.3954850

>>3954234
Amazing. Blog?

>> No.3954907
File: 89 KB, 784x1020, document_4_2_by_artprogess_dd8by8d-pre.jpg [View same] [iqdb] [saucenao] [google]
3954907

I'm going to hell.

>> No.3954910
File: 117 KB, 780x1024, document_4_3_by_artprogess_dd8bxyt-pre.jpg [View same] [iqdb] [saucenao] [google]
3954910

>>3954907
Oh an uh some objects

>> No.3954914
File: 428 KB, 1080x1080, sketch-1559445140900.png [View same] [iqdb] [saucenao] [google]
3954914

Made this on a whim and I'd say it's decent (for me) but I feel like it needs something in the background. Ideas, suggestions, and general criticism welcome.

>> No.3954919

>>3954910
>>3954907
Good progress anon but I can't say much >>3954826
You did the anime girl cuter than I

>> No.3954921

>>3954919
Ty, your drawing isn't bad either.

>> No.3954927

>>3954821
Any suggestions as to how to improve it?

>> No.3954930

>>3954907
Face looks straight up Japanese made, which most Western artists can't get right. Are you copying another artist/picture or did you come up with it?

>> No.3954932

>>3954930
As109 lol, Trying to learn how to draw like him.

>> No.3954950

I filled out 20 pages in my sketchbook of lesson 1 Drawabox today, and around 15 in photoshop. Today was a good day.

>> No.3954953
File: 2.26 MB, 3024x3957, F55460EC-9A52-464D-AF70-FE5129239BFA.jpg [View same] [iqdb] [saucenao] [google]
3954953

>>3954950
Shit something seems so wrong. I think the eyes are too small and the nose is just crap

>> No.3954971

>>3954953
left brow looks nice, right brow and nose bridge are off, and right eye looks like symbol drawing

>> No.3955008
File: 230 KB, 1536x2048, D8CC_-iWsAAgxoR.jpg [View same] [iqdb] [saucenao] [google]
3955008

>>3954008
>>3954020
Did as you said, am more or less happy with the results. It feels empty in the sense that it's just copying, but I'm starting to see how the sorta planning of drawings work.
I still get really frustrated with how bad drawing curves can be. Just lots of erasing from my part overall. Not to mention drawing from the shoulder. I also probably try too hard to copy Loomis's provided examples 1:1.

>> No.3955074
File: 749 KB, 1080x1428, IMG_20190601_233807.jpg [View same] [iqdb] [saucenao] [google]
3955074

I'll try to draw more anime style, I think it's a good season to do it. These are just sketches I'll do more for next thread

>> No.3955114

>>3954850
Afraid I don't upload.

>> No.3955237
File: 646 KB, 750x1000, beg promotions.png [View same] [iqdb] [saucenao] [google]
3955237

A wild NEW THREAD appears!

>>3955232

Used >>3954384
Consider your sketch PROMOTED to OP.

>> No.3955638

>>3955114
Would you mind talking about how you got so good?

>> No.3955646

>>3955638
By not getting caught up in details like anatomy.
For the longest time, the reason why all my figures looked like monsters, plane and simply came down to lack of understanding of proportions. Another common mistake I did, was that while I may have drawn something in correct in perspective, it still looked wrong, and that was despite the fact that the form was right, it simply didn't point in the correct direction. To this day I still make that mistake constantly with arms and legs.
If you can get the proportion and construction correct without looking too stiff, then with a basic understanding of anatomy you can finish the rest with reference.

>> No.3955888
File: 53 KB, 790x600, 1558808292920.jpg [View same] [iqdb] [saucenao] [google]
3955888

In what style ( if that's the proper word ) is the portrait on the left made in? I know it's a joke image but I feel inspired by it. I have never drawn anything more complex than doodles in my life but after seeing this image I feel compelled to make something like it.