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/ic/ - Artwork/Critique


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File: 58 KB, 493x493, 1555679425443.jpg [View same] [iqdb] [saucenao] [google]
3900005 No.3900005 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Previous Thread >>3895367

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

REMEMBER, if you've just started out you work will not be good, it doesn't need to be, just get in to the swing of actually drawing, and learning how to study. Most of all, enjoy it.

>> No.3900013
File: 146 KB, 654x823, vro2.png [View same] [iqdb] [saucenao] [google]
3900013

trying to draw a fat dude and have no idea what I'm doing, help? Refs?
I can't find any refs that aren't shitty or fetish related

>> No.3900017

>>3900013
you are not beg anon, you are a fucking humblebragger

>> No.3900022
File: 179 KB, 603x771, vro.png [View same] [iqdb] [saucenao] [google]
3900022

>>3900017
vro i posted in the draw thread once and got called a beg what do you want from me

>> No.3900027
File: 18 KB, 261x446, anatomy.png [View same] [iqdb] [saucenao] [google]
3900027

>> No.3900035
File: 471 KB, 1536x2048, Screenshot_20190420-135312.png [View same] [iqdb] [saucenao] [google]
3900035

>>3900022
not that anon but your art looks better than 90% of stuff that get posted here, also do you just want to draw fat people? if yes then anatomy for sculptors have a little of that but doesn't go too much in detail

>> No.3900051
File: 134 KB, 800x417, creative-exercises.jpg [View same] [iqdb] [saucenao] [google]
3900051

https://urlzs.com/8ZwC

Line confidence training. Improve that muscle memory.
Why can't we post pdfs here?

>> No.3900056

>>3900035
Nah, but I get commissions for em fairly often as my client base is mostly tumblr esque.
And holy shit vro thank you! I'll check it out and see if I can get anything out of it.

>> No.3900060

>>3900022
>>3900013
2 tumblry

>> No.3900062

>>3900060
You ought to work on the fundamentals of critique.

>> No.3900073

>>3900060
vro just said my client base is tumblr
there's no such thing as "too tumblry" if it sells

>> No.3900111
File: 157 KB, 550x964, 1548497646738[2].png [View same] [iqdb] [saucenao] [google]
3900111

I'm ordering a Bluetooth dongle from Amazon. What else do I get?

Any god tier pens or markers or pencils I should get? What's the best way I can stand up and use my sketchbook at the same time?

>> No.3900120 [DELETED] 

>>3900111
the tablet

>> No.3900123

>>3900111
[spoiler] a tablet [spoiler]

>> No.3900133
File: 399 KB, 720x525, Screenshot_2019-04-20-22-19-00-1.png [View same] [iqdb] [saucenao] [google]
3900133

From reference

>> No.3900137

>>3900123
I already have a tablet. It's a really nice one. The USB dongle is actually to get my switch controller set up like this
https://twitter.com/Minkyew/status/1117651347363565570

because my tablet doesn't have any buttons and this seems fun.

>> No.3900144
File: 338 KB, 1280x955, RobotCartoon.png [View same] [iqdb] [saucenao] [google]
3900144

Anyone have some advice on creating background depth?

>> No.3900145
File: 265 KB, 907x448, ar.png [View same] [iqdb] [saucenao] [google]
3900145

>>3900144

>> No.3900147

>>3900111
Too many right hands.

>> No.3900156

>>3900147
I drew that a LONG time ago and yeah. It fucking killed me.

>> No.3900157
File: 298 KB, 2048x2048, IMG_20190419_210943_668.jpg [View same] [iqdb] [saucenao] [google]
3900157

Posted this in the previous thread, but looking for any further criticism

>> No.3900166

>>3900145
Thanks, dude!

>> No.3900197

>>3900062
nothing more needed to be said

>> No.3900203

>>3900144
Watch the first 30-60 minutes of this video, it will tell you a lot of useful knowledge.
https://www.youtube.com/watch?v=xWMMo1v594Y

Nice gesture there btw!

>> No.3900207

>>3900157
What is it even supposed to be

>> No.3900215

>>3900203
I appreciate the compliment and video! I hope everything on your side of the art journey is going well too!

>> No.3900260
File: 1.13 MB, 1747x2312, 20april.jpg [View same] [iqdb] [saucenao] [google]
3900260

What do you think?

>> No.3900267
File: 7 KB, 250x230, 1521571450644.jpg [View same] [iqdb] [saucenao] [google]
3900267

my work looks better when i don't do guidelines but i feel lost when drawing making stuff up and having proportion problems but when i draw with guidelines my work looks soulless
what do i do?

>> No.3900268

>>3900267
it'd be easier to see where you need to focus if you posted your work

>> No.3900290

>>3900207
I was just kinda doodling, but I imagined it as a dog sleeping next to alien-y tree? dunno, but I like the mood of it

>> No.3900297

My art is ok, I do it as a job, get commissions, clients are happy, my work looks ok. I fucking suck at drawing from reference though. I use reference in my work but very lightly, like to see how a pose looks roughly, but it never resembles the image I ref. I want to expand my knowledge so I've been trying to learn from reference and my proportions/likeness is absolute garbage tier. I've read a few books and watched a few tutorials about how to measure, plumb/level, the upside down exercises, symbol drawing, etc. None of it seems to help. I really struggle drawing what's in front of me, life or photo. I've tried just buckling down and doing it a lot but i"m not seeing any improvement. Any advice on improving how to draw what I see?

>> No.3900309

>>3900297
pyw

>> No.3900325
File: 55 KB, 351x692, Hand FAC.jpg [View same] [iqdb] [saucenao] [google]
3900325

>>3900297
You literally just need to draw what you see more. With time, practice and repetition your observation skills as well as your hand will become more accurate.

One of the biggest obstacle that holds back beginners often times from drawing proportions right is that they have the habit of too quickly trying to do small details before the overall size, shape and gesture of what they're drawing is established. In a word they can't see the forest for the trees at that point.

Draw like a sculptor. "Block in" the large shapes of what you're trying to draw using mostly curves. If the block in is proportionally correct then the shadows and small details fall into place much more easily.

>> No.3900328

>>3900325
I mean't straight lines, not curves!

>> No.3900342
File: 373 KB, 921x1186, hi.png [View same] [iqdb] [saucenao] [google]
3900342

Please help me ;_;

>> No.3900345

>>3900342
Use reference material. You don't know how to connect the arms to the torso because you are drawing from imagination.

>> No.3900346

>>3900073

>there's no such thing as "too tumblry"
>my client base is tumblr

>> No.3900350

>>3900345
>Use
ugh, that takes time and effort.
Just kidding, I will try. But can you help me with the eyes... Can't find any references for demon eyes.

>> No.3900354

How do I get good at shape design with Photoshop? Am I doomed to use layers and the eraser to sculpt every stroke into something better? Brushes feel so clumsy without shape control on.

>> No.3900364

>>3900342
why are its tiddies so big vro im scared

>> No.3900367

Is there a set amount of time which you should be done with a drawing or is the time you spend completely irrelevant?

>> No.3900369

>>3900367
efficiency is always good but it's typically relative to your skill level.

3 days for a shitty drawing? unacceptable
3 days for a gorgeous piece of work? ya gucci
obviously though if you can do something great in like an hour you've reached ultimate chad levels and can ascend.

typically speaking though it takes around 30 mins to 3 hours for me personally to complete a piece

>> No.3900379

>>3900367
Go slow to go fast. Speed should be acquired through judgement, not haste.

How long it "should" take depends on the goal. Studies take time to get right and get faster at. Rendering and inking is time consuming. A decently involved figure sketch usually maxes out at 2 hours and change on average. Some things are better started over from scratch 3 or 4 times than worked on in the same amount of time.

>> No.3900381
File: 1.79 MB, 1086x854, slepe.png [View same] [iqdb] [saucenao] [google]
3900381

what am i doing

>> No.3900388

>>3900364
is he sexy friend

>> No.3900398

>>3900260
I think you're headed in the right direction (not symbol drawing) but you need to work on edge control.

>> No.3900403

>>3900342
Draw the skeleton beneath. For the eyes study some animal skulls and see how the eyes sit in the socket.

>> No.3900421
File: 561 KB, 681x861, file.png [View same] [iqdb] [saucenao] [google]
3900421

Feedback please!
Is this the right way to sketch it?

>> No.3900422

>>3900421
Stop copying anime.

>> No.3900424

>>3900422
I meant "constructive" feedback.

>> No.3900427

>>3900421
Does it look right to you?

>> No.3900428

>>3900381
something beautiful
keep it up anon

>> No.3900432

>>3900427
I wouldn't be asking for feedback if it did lmao

>> No.3900434

>>3900421
Yes. More contours and less chicken scratch though.
FEEL the form anon.

>> No.3900440
File: 593 KB, 764x841, file.png [View same] [iqdb] [saucenao] [google]
3900440

>>3900434
Like this?

>> No.3900445
File: 3.77 MB, 1824x2736, study in ny house.png [View same] [iqdb] [saucenao] [google]
3900445

Been improving, but today I hit a real road bump. I feel like all my gesture practice is going nowhere, but I'm pushing through. I do 99% traditional btw, this was my most recent digital practice, all from imagination, but I do observational studies 24/7.

Any exercise recommendations? Need new shit to do.

>> No.3900448

>>3900440
Yes, thats better.

>> No.3900453

>>3900440
She looks sad Anon

>> No.3900479

>>3900388
a little vro,,, :#)

>> No.3900493

>>3900445
2 or more croquis cafe sessions everyday
any way what figure resource you are learning from

>> No.3900499

>>3900445
what brush do you use?

>> No.3900505

So I've been studying pretty hard since November. Read a few books and been drawing daily.

I gotta say I feel like I've improved but really slowly. My portraits and figures look less ass but still look ass, and I can't draw from imagination like at all.

I was wondering in 5 months how much progress is normal? Am I being stupid/impatient?

>> No.3900507

>>3900505
>am i being impatient
yes go draw more

>> No.3900522
File: 59 KB, 964x563, shh.png [View same] [iqdb] [saucenao] [google]
3900522

Give me the news doc

>> No.3900542

How long does it take to not be a /beg/?

>> No.3900564

>>3900505
No one can really answer that for you. If you're a complete beginner you can make some pretty big advancements if you are training intelligently (not trying to learn from anime).

I now view drawing and painting as like learning a instrument. It can take years and years of day-in day-out intelligent training to perform competitively. You just make very small improvements every time you practice.

>> No.3900592

>>3900505
how many hours per day?

>> No.3900607

>>3900354
Use the page rotate tool and turn the canvas so drawing curves and shapes is more comfortable and at the right angle. You'd rotate the paper when drawing, right?

Photoshop is loaded with tools to make drawing easier for you. Use them. I have rotate page set for the control wheel on my Cintiq, I use it constantly. Ctrl R otherwise.

>> No.3900615

did my drawabox exercises and drew something from reference

today was a good day

>> No.3900629

When pepole say to Loomis, which book do they mean to start with? Fun With a Pencil?

>> No.3900641

>>3900267
lern 2 jeschure

>> No.3900642

redpill me on 'screen brightness' for digital art. i was under the impression that most people work at/view art at 100% brightness but im starting to wonder if its just me because i get a lot of complaints about things being too dark and cant see shit when i post

>> No.3900664

>>3900260
not /beg/

>> No.3900667

>>3900445
good shit Anon, do these studies regularly!

>> No.3900672
File: 1.72 MB, 1413x1808, Screenshot_20190420-232951.jpg [View same] [iqdb] [saucenao] [google]
3900672

I used microns for this. Any advice welcome

>> No.3900673

>>3900672
it's my portrayal of Dante and Virgil

>> No.3900679

>>3900642
https://www.youtube.com/watch?v=aFxx4jVRHME
His freaking out is a bit melodramatic sometimes, but he's right.

>> No.3900685

>>3900672
Doesn't look like anything but a waste of ink really. All of those lines in the background and it doesn't convey a sense of place at all. The figure is the only thing that you can make sense of at all and the anatomy is extremely crude.

Focus on drawing better figures.

>> No.3900686

>>3900685
ow. I tried to convey some sense of style with the figure. Thx though

>> No.3900691
File: 2.94 MB, 2800x1600, 20382_anime_scenery_anime_cityscape.jpg [View same] [iqdb] [saucenao] [google]
3900691

>>3900672
I love hyper-detailed "maximalist" designs. They look really ugly to some people, but don't let them convince you that clean minimalism is the only answer.
That said, I am having some difficulty parsing the background. Different objects don't look distinct enough, and would benefit greatly from a more solid sense of depth. The details being similarly sized at all distances really flattens things.

>> No.3900696

>>3900691
Thank you very much. Not much thinking nor drawing went into the blueprint. I'll take my time with mapping before hand.

>> No.3900708

>>3900679
so im right?

>> No.3900713
File: 57 KB, 500x659, PERRRSONA.jpg [View same] [iqdb] [saucenao] [google]
3900713

I feel like drawing Hitler got me back into shape and expanded my horizons.

>> No.3900759

Can I strictly Get all the beneficial knowledge out of Drawing on the Right Side of the Brain reading only the exercise text, and skip all the in-between-exercise-pseudo-science?

>> No.3900769

>>3900713
Were you trying to make hitler in perspective?

>> No.3900772

>>3900769
Yeah the face kinda works against me.

>> No.3900775

>>3900772
In that case you would want the top to gradually get bigger while the bottom to get smaller right now it just looks like hitler with midget feet. If you can try to make a perspective line out of it

>> No.3900800

>>3900440
Where did you get your ref? I think her original pose looks kind of awkward already, I'd suggest looking for better quality pictures to study/sticking to photography/real life at first

>> No.3900803
File: 583 KB, 764x841, 1555812408309.png [View same] [iqdb] [saucenao] [google]
3900803

>>3900440
you'd benefit from drawing what you see more, look at the trapped shape her arm creates near the shirt, on your drawing there's no trapped shape at all, and the shape and length at the bottom
look at the right leg, her sandal doesn't extend past her head vertically but on yours it's much further out

>> No.3900824
File: 165 KB, 1000x281, 3.png [View same] [iqdb] [saucenao] [google]
3900824

I got the highlight value and the ball core shadow a bit off, but im too lazy to fix it

>> No.3900840
File: 352 KB, 818x426, 137E30FB-9B42-44AA-875A-A273E31232EA.png [View same] [iqdb] [saucenao] [google]
3900840

does doing all this hard stuff pay off. like does it at least get easier?

>> No.3900841
File: 315 KB, 725x378, 9D0EA433-D56B-4C2B-B7DD-5A3449420566.png [View same] [iqdb] [saucenao] [google]
3900841

>>3900840
testing to see how jpeg files compares

>> No.3900844
File: 323 KB, 874x455, 2EFF633A-FAB0-49B5-A006-9FBCC821E844.png [View same] [iqdb] [saucenao] [google]
3900844

>>3900841
one more

>> No.3900846

>>3900844
its really weird how exports are so much darker than what i see in procreate. any ideas as to why that is?

>> No.3900866
File: 29 KB, 362x600, 5ddb2336d0f2d8e123a5eb5bd92750fc.jpg [View same] [iqdb] [saucenao] [google]
3900866

What's this guy's story?

>> No.3900867

>>3900846
Computer monitor/phone isn't as bright, may not have the same dynamic range. I know when I work dark on my monitor, it disappears on cheap shit Unless you're still viewing on the iPad, then it's probably just export foibles.

>> No.3900886

I'm going to ask a dumb question. I've acquired all of the Ctrl+Paint videos from the store. Would it be possible to just use those? I'd assume so since the one of the sections is labeled as foundation skills. Any help is appreciated.

>> No.3900906

I recently got motivated to get good. but I already have a history of carpal tunnel. I've only been drawing like 30 mins a day and already my wrist is bad again. Should I just give up on this idea? I mean, can you even come back from such injury in the long term?

>> No.3900917

>>3900840
>>3900841
>>3900844
can't see shit
work at 50% brightness, use a monitor calibration tool

>> No.3900933

>>3900917
heh its an ipaod i cant. but some forum said to turn true tone off
>>3900867
yeah its way darker in the photos app straight from the export. guess ill just turn my brighTness down like the other anon said and work brighter

>> No.3900943

>>3900933
>>3900917
>>3900846
well fuck i just found out whats going on. turns out its actually exporting exactly as is. the difference is that the interface for procreate is dark, while 4chan, and photo app are both light. the light background affects the way you perceive the subtle variations in darks

>> No.3900977
File: 142 KB, 1366x732, intoparts.jpg [View same] [iqdb] [saucenao] [google]
3900977

Is it a good thing to separate things into multiple parts?

>> No.3900978

So i heard learning perspective makes understanding forms and construction a lot easier but HOW exactly can I practice perspective?

>> No.3901000
File: 306 KB, 1134x2016, gmifoot.jpg [View same] [iqdb] [saucenao] [google]
3901000

>>3900005
a foot study

>> No.3901090
File: 1.72 MB, 4079x2413, IMG_20190421_103427_203.jpg [View same] [iqdb] [saucenao] [google]
3901090

I know the bent leg cannot really connect to the pelvis, but any other tips would be good

>> No.3901097
File: 673 KB, 643x836, file.png [View same] [iqdb] [saucenao] [google]
3901097

>>3900800
Official Art :(
thanks!
>>3900803
Thank you!
I tried that out in this one.
Also did this while fighting anxiety back.

Still need some advice please.

>> No.3901098

>>3900977
Yes, just like in old time's cel animation.

>> No.3901100
File: 234 KB, 650x434, file.png [View same] [iqdb] [saucenao] [google]
3901100

>>3901090
Hope this one helps!

>> No.3901103

>>3901000
Niceu! Love the watercolor-ish vibe the shadows give.
Also thanks for the neck stretching reminder lol

>> No.3901111

>>3901097
Much better. Major issues I would still have are mostly related to the source being a bit flawed.

>> No.3901113

Any specific advice on how to draw wrinkles in clothing, so it doesn't look so flat?

>> No.3901118
File: 80 KB, 801x584, 1555187471082.jpg [View same] [iqdb] [saucenao] [google]
3901118

>>3901090

>> No.3901119
File: 284 KB, 2432x3240, basichead.jpg [View same] [iqdb] [saucenao] [google]
3901119

I THINK im getting better at quickly drawing a basic head from imagination, but I'll leave that up to you all to judge.

>> No.3901125

>>3901119
Post ref.

>> No.3901126

>>3901125
Anon...

>> No.3901127
File: 84 KB, 1024x768, bigbrain.jpg [View same] [iqdb] [saucenao] [google]
3901127

>>3901125

>> No.3901128

>>3901119
looks reasonable anon. No headtilt in image so ear is slightly high - curve begins around eye level. Probably won't matter since if you pen in the ear last like most people. It's an issue if you start with it then use it for proportional reference.

>> No.3901134
File: 367 KB, 3256x2488, New Doc 2019-04-21 13.08.44_2.jpg [View same] [iqdb] [saucenao] [google]
3901134

>>3901128
Glad to hear I'm on the right track. Following a Morpho side book about simplified forms of the body to draw from imagination. Its seem more dedicated to learning key points of the body based off the basic proportions so it leaves me leeway to play once learned. Of course i won't skip from figure drawing and using reference, which I'll use soon.

>> No.3901142
File: 3.84 MB, 7200x7200, Adoptable - Natasha Fueilles.jpg [View same] [iqdb] [saucenao] [google]
3901142

I could use some help to make this not so dA-like. Any tips?

>> No.3901153

>>3901142
reduce the size of the canvas.
add more details.
use a reference for the pose.

>> No.3901167
File: 846 KB, 625x851, aaaaaaaaaaaaaaa.png [View same] [iqdb] [saucenao] [google]
3901167

I know it's dogshit but it's already part of a larger thing that I'm doing and I could use some advice on how to colour it.

>> No.3901170
File: 893 KB, 650x899, aaaaaaaaaa.png [View same] [iqdb] [saucenao] [google]
3901170

>>3901167
I've tried painting it a few times but the eyes feel off. Am I trying too hard for something that was supposed to be a cartoon?

>> No.3901171

>>3901153
I...actually did use a reference for this.

Maybe just get a better one?

>> No.3901179
File: 1 KB, 76x322, Pal.png [View same] [iqdb] [saucenao] [google]
3901179

>>3901167
>>3901170
Ah, I thought you were asking for advice on colors. Well, I'll just post the palette I came up with anyway. This was for everything but the skin.

>> No.3901186

>>3901179
This might come in handy actually

>> No.3901188

>>3901170
well the whole anatomy is off, not just he eyes.. are you using a reference?

>> No.3901190

>>3901171
Its not the reference, its you. While the proportions of the figure are not too far from realistic, how you handled the lines makes it look very elementary, especially the face. Learn the actual shapes of noses, eyes and lips and it would look a lot better. You need to have differences in line weight, because it looks like you drew it with the pencil in MS Paint and it looks terrible.

>> No.3901192

>>3901142
>I could use some help
Learn to draw.
Fortunately there's lots of good places to start. Loomis, Robertson. Vilppu's figure drawing videos. Practice drawing simple shaded volumes like cubes and spheres before you tackle more complex things.

>> No.3901193
File: 13 KB, 236x440, 0e4b0819b61a6a8892a8b7e24fcf7fd7--gorgeous-women-beautiful-eyes.jpg [View same] [iqdb] [saucenao] [google]
3901193

>>3901170
>>3901186
Good to hear. As far as the eyes go, I think it would help if you thought of them as spheres buried in there, and shaped and shaded appropriately (since that's what eyes, you know, are. Also compare to references, of course.

>> No.3901195
File: 21 KB, 739x415, 1540805685131.jpg [View same] [iqdb] [saucenao] [google]
3901195

>>3901188
>are you using a reference
No

>> No.3901196
File: 6 KB, 260x194, images-6.jpg [View same] [iqdb] [saucenao] [google]
3901196

>>3901193
As far as the rest of the face goes, do you block in a shape of everything before you sketch it? It can help immensely where you're at.

>> No.3901198

>>3901170
>The eyes feel off
You have the whites of the eyes painted as pure solid white, for one. That's not what eyes look like. Eyes are 3D spheres, they need to be shaded to show volume. Make sure you can draw a convincing plain sphere in black and white first, and then follow along with some "how to draw eyes" videos on youtube to get a better idea of how to approach them, there's a few different good videos. The key is that you have to treat them like 3D objects that take up space.

>> No.3901214
File: 45 KB, 386x540, ecb2f053f5a84bd7d2389daf14a6e442.jpg [View same] [iqdb] [saucenao] [google]
3901214

>>3901195
This portrait was doomed from the start if you didn't use reference of any kind. Even if its a cartoon you're trying to draw and paint from imagination without actually knowing what eyes look like. Thats why you drew them as two blobs with eyelashes. They have a 3D structure like the rest of the face. Trying to paint a portrait from imagination is pointless if you haven't already practiced from reference.

>> No.3901228
File: 86 KB, 900x1200, D4sMlJKWkAE60Eu.jpg [View same] [iqdb] [saucenao] [google]
3901228

>>3900005
Today's my OC's birthday so I felt like sharing this with you guys. Give crits.

>> No.3901258

>>3901228
It is cute but it s exteremely simplistic very hard to give crits to. What exactly do you wish to have criticism about?

>> No.3901261

>>3901228
She can use some hands instead of those blob things.
That could be a good birthday present.

>> No.3901271
File: 133 KB, 857x359, fgfhfjtu.png [View same] [iqdb] [saucenao] [google]
3901271

Ernest's book is fucking killing me, it's pretty good but this exercise has been my fucking grave, I do it pretty OK until the car part.

>> No.3901273
File: 1.27 MB, 1652x779, test.png [View same] [iqdb] [saucenao] [google]
3901273

I don't know how legs work. I want to master the back, ass, and legs.

>> No.3901277

>>3901228
Dull. A style that simple paired with generic anime poses fail to impress.
The only strength this could have is speed.

>> No.3901327

>>3900542

The moment you leave this site and never come back..

>> No.3901331

>>3901273
You're not ready for anatomy yet. Start with proportion/gesture, then the skeleton, then muscles. Understanding the skeleton is very important.

>> No.3901348
File: 63 KB, 1280x720, Adam.jpg [View same] [iqdb] [saucenao] [google]
3901348

>>3900542
Your seat in /beg/ is a choice that you made.
You're free to leave at anytime and the indicator for whether you need this place or not is your satisfaction with your art.

>> No.3901351

What are some good books on color theory?

>> No.3901358

>>3900542
When you achieve a fundamental level of comfort with drawing. When you pass that somewhat ambiguous line between "I can't draw" and "I can draw". Basically, it's when your lack of technical skill no longer feels like the biggest barrier holding you back, and you can take any idea for a project you have in mind and execute it with a certain level of skill and polish, and show it to other people and have them respond that it was clearly made by a competent artist. That's my definition anyway.

>> No.3901367

>>3900421
Stop being lazy and take your time. Make it neat.

>> No.3901370
File: 1.13 MB, 1362x836, file.png [View same] [iqdb] [saucenao] [google]
3901370

>>3901367
just realized that today.
I'll try working my anxiety out, thanks!

Also I figured out hair! (In anime and in general I guess)

>> No.3901371

>>3901134
>>3901119
You got some stuff down and it's nice to see some anatomy going on but it's time to copy references. There are parts you're exaggerating simply because you're not looking at and studying a real face enough.

>> No.3901376

>>3901170
Start by drawing before you paint. If the drawing doesn't work, the painting likely won't either. It's difficult to make a cartoon but render out some parts. You end up with an uncanny mixture like that. Still the main issue is that you don't know how to draw a head yet. If you want to draw an appealing cartoon or stylization, you have to know how to draw it realistically first.

>> No.3901377

>>3901370
that's looking a lot better anon good job. don't rush

>> No.3901395
File: 345 KB, 917x1058, ohfuckhelpmeic.png [View same] [iqdb] [saucenao] [google]
3901395

Can anyone help me with this meme? Redline is super cool, its very wip, dont want to start coloring or outlining properly until its refined. I never draw things and am new to art so no bully

>> No.3901400
File: 538 KB, 917x1058, ohfuckhelpmeic.png [View same] [iqdb] [saucenao] [google]
3901400

>>3901395
Oshit, sorry forgot the background

>> No.3901418

>>3901400
Can't redline, I don't have a tablet, but here are my criticisms:

1. Bellybuttons arent that squiggly irl
2. Both hands look pretty off, but the left one (in regards to the viewers perspective) looks way more off. That hand position should not be a bunch of wavy lines, the knuckles should be sharper
3. The left arm takes a weird twist near the elbow
4. The right arm elbow should be a little sharper, similar to how you did the left elbow
5. Not too much of an expert in abdominal anatomy, but you may be imaging more fat curves than should really exist on somebody of her weight
7. Leg anatomy is definitely wrong. Look up some Proko videos about it
8. The right trapezius is larger than the left

p good for not having drawn before tho

>> No.3901426

>>3901418
I am abysmal with hands and arms , I'll try and adjust the other details, but I will be hopeless at fixing the hands

>> No.3901436

>>3901090
Any other tips for me? The 'loomis' response was warranted, but anything else would be good

>> No.3901437
File: 58 KB, 470x468, lapiss.png [View same] [iqdb] [saucenao] [google]
3901437

>>3900005
i'm a fucking loser

>> No.3901438

>>3901436
proportions are off all over the place, lower torso and different leg widths, the face is rediculously oversimplistic. I suggest spending more time on drawing the skeleton, dont jump to detail

>> No.3901442

>>3901437
Yeah, if you like Steven Universe ask the Tumblrites for help, faggot

>> No.3901445

>>3901436
The perspective of the gun looks really off.
Add Scott Robertson into your studies.

>> No.3901486

Why are eyes so hard to learn?

>> No.3901524
File: 1.19 MB, 6000x4000, pool test.jpg [View same] [iqdb] [saucenao] [google]
3901524

So I wanna get back into art and the first thing I wanted to work on was perspectives and backgrounds and I wanted to know with this angle i've framed how would 3 people be facing if they were facing forwards at the spots where the red ovals I made are?

>> No.3901527
File: 157 KB, 1280x720, maxresdefault (9).jpg [View same] [iqdb] [saucenao] [google]
3901527

I really like the look of when a piece uses non-black lines, and was wondering if anyone had any resources for learning about that?

>> No.3901643
File: 586 KB, 252x323, 1480625547342.gif [View same] [iqdb] [saucenao] [google]
3901643

Have any of you had any luck with Steve Huston's "Figure Drawing for Aritsts"? I am at like Page 160 and it's just been not that helpful for me.

>> No.3901664

>>3901486
because you them every time/everywhere

>> No.3901686

>>3901524
This diagram is SUPER confusing. I also have no idea what the fuck you're asking.

I would say though that if the people are the height of those red circles then the pool is INCREDIBLY unrealistically small.

>> No.3901687

So I want to draw people, but I have an issue with trying to get the correct proportions. Also I have a huge issue with just understanding the form of the body so I'm assuming anatomy would help that?

But I also hear gesture also forms the basis of a sketch/drawing anyways. So my question is: Which of these things take precedent first? I'm willing to work on all of them at the same time but I just need some reference for where I should focus my energy first.

>> No.3901690

>>3901643
Yeah I bought that book myself and it just isn't good for a /beg/. He expects you to already have some sort of decent fundamentals down.

Might come back to it when I finish a couple lessons of drawabox.

>> No.3901695

>>3901687
Try blocking in proper proportions and gestures first. Anatomy is important, but secondary to form.

>> No.3901705

>>3901695
Do you have a video or any example of how to block in proper proportions?

I find myself trying to do that but either I must be doing it wrong or my eye just isn't trained enough and I just don't know enough about the body. Shit just looks weird.

>> No.3901712
File: 34 KB, 909x345, block-drawing-human-anatomy-11.jpg [View same] [iqdb] [saucenao] [google]
3901712

>>3901705
https://www.youtube.com/watch?v=zZ0lz7W0CYs
https://www.youtube.com/watch?v=9BqD38TQGjo
These look solid. I think the sticky has a little on it.

>> No.3901729
File: 522 KB, 921x480, 48EEDFB0-0F2B-4C1C-B783-DA9B55F597DF.png [View same] [iqdb] [saucenao] [google]
3901729

posting to test this shit again. do the details of the black thing read well? do the values/colors overall read like its a jungle with really really dark clouds above? i ask that because if you search for 'cloudy jungle' the plants still look way brighter with saturated yellows but i want it to look a bit on the dark and ominous side

>> No.3901736

>>3901729
Better, but is this supposed to be an overcast night, where it's dark as fuck, or an overcast day, where it's supposed to just be really gloomy? I have different advice either way.

>> No.3901743

>>3901736
overcast day. think like theres a fucking hurricane over your head type dark, but without the hurricane

>> No.3901754

>>3901271
Let's see your attempt.

>> No.3901756

I hate the gesture grind but it might be necessary. I tried to quickly doodle action poses and I'm not any better than I was at middle school, and here I was thinking I was high beg or something. Nope I can't draw people punching and kicking from imagination without it looking like doodles.

I hate fundies

>> No.3901769
File: 136 KB, 2385x2324, Absolute Unit Painted.png [View same] [iqdb] [saucenao] [google]
3901769

I have reached my peak. Never drawing ever again.

>> No.3901771
File: 216 KB, 649x1647, clothes.png [View same] [iqdb] [saucenao] [google]
3901771

How is this looking? I'm about to move on to color but I want to make sure it looks alright.
It's not perfect, but it's not a Mewtwo anymore at least.

>> No.3901775

>>3901771
Mewtwo's distant cousin. His legs are bigger than what you'd expect on such a slender body. Unless he's a sprinter this don't look right.

>> No.3901782

>>3901775
Yeah I had him shorter actually (around 6 heads) but it just came off as him looking really squat. He's around 7 or so heads tall now, which I figured wasn't too crazy, but I guess I can dial it back a bit.
Unless you're talking about how wide they are, then yeah I agree with you now that it's been pointed out. Should be pretty easy to scale down though.

>> No.3901784

>>3901782
Ye, his height isn't the problem, it's the width of his hips and legs overall. Thighs are a bit too thick and his calves are only very slightly too thick. That's what I think, anyway.

His hands also lead me to think his arms are not as thick as the sleeves make him appear to be. I get that there is a layer under it, but still. For the arm on our left, the forearm is fine, but the bicep/tricep area is too thick. The arm on our right seems too thick overall. It's a very nuanced difference, so if you decrease the thickness to much it might end up making it just as bad in terms of being too skinny. If you wanted his limbs to be thick, that's fine, but it seems you were going for an average anime highschool guy body.

>> No.3901788
File: 124 KB, 1200x720, danshi-koukousei-no-nichijou-op3.jpg [View same] [iqdb] [saucenao] [google]
3901788

>>3901782
Also I am basing this all off of his suit being tight-ish in those parts. If they looked more loose it would make sense. Like this, for example.

>> No.3901790

>>3901784
Thanks for the help. I think the leg on the left is a step in the right direction, since it's got that straight-legged pant feel, but the right is all over the place. I'll work on the legs/pants a bit more. Plus it'll give more of a gap for the jacket to come off from the sides a bit more.

As far as the arms go, I had them thinner to begin with, but I was afraid of the sleeves just looking like tubes so I made them arc out a bit. I'll thin those out a bit too.
The guy is supposed to be kind of skinny though without much muscle mass. I'm not necessarily going for an anime style, but I figured it'd be a good place to start and then refine it from there.

>> No.3901791

>>3901790
You're doing good, anon. Even if it's flawed, your work shows signs of technique and is overall pretty clean. I'd say in a good year or so you'll be at a very good spot. Just gotta keep practicing and fixing mistakes!

>> No.3901810
File: 627 KB, 1270x724, 1446514560303.jpg [View same] [iqdb] [saucenao] [google]
3901810

I'm an absolute beginner, and have been reading Fun with a Pencil for the last 8 days since a lot of things I read while looking for good books and tutorials seemed to point to Loomis, and that book in particular. The practice it's given me has helped me get into the swing of things, but it feels kind of like it drags to me. I've been drawing basically all of the exercises up until now (got to the part on expressions, so I'm still pretty early into the book), but it's getting hard to keep drawing everything. I think it's mostly because I'm not too into what I'm drawing. He really lingers on cartoon heads for longer than I'd like. I'm interested in the bodies, perspective, and light and shadow sections though.

I'm wondering of people here think it's a bad idea to just read everything and do a few exercises instead of all of them as I make my way to the parts I'm more interested in, or if it sounds fine. Heck, I'm tempted to start looking for other ways to learn, though I'm afraid to slow down while looking around again because I want to keep going, I've been drawing for at least an hour every day, sometimes several hours. When I was studying Japanese I didn't read children's stories or anything because they were pretty boring, I just read what I wanted. I didn't even read Genki II, I just read an online guide after Genki I because that book started to become too slow for me, and 6 years later, I can say that that worked out fine for me. Though learning a language and how to draw may not be entirely similar except the basic "Study the fundamentals and practice your ass off." I'm kind of wondering if I should just read up on the fundamentals, started drawing whatever, and read up on things as needed. I'm pretty eager to get into learning to draw bodies, perspective, shadows, details, shading, gestures, and anatomy. I'm pretty interested in anatomy since it seems pretty vital to make good-looking humans.

>> No.3901820
File: 1.57 MB, 2385x2324, Absolute Unit Upgraded.png [View same] [iqdb] [saucenao] [google]
3901820

>>3901769
>You may not like it, but this is what peak /BEG/ looks like

>> No.3901828

>>3901820
KEK. Nice. The more ABSOLUTE UNITS on this board, the better.

>> No.3901831
File: 667 KB, 718x936, anatomy-for-sculptors.png [View same] [iqdb] [saucenao] [google]
3901831

>>3901090
The head and feet are small. The right leg looks bigger than the other .An average person is 6.5 to 8 heads tall, I recommend you to see the basic proportions of the human body.

>> No.3901848

>>3900381
https://www.deviantart.com/zarkae/gallery/ right?
Cool to see you flossing around here!

>> No.3901878
File: 1.38 MB, 1817x2032, absoluteUNITE.png [View same] [iqdb] [saucenao] [google]
3901878

>>3901820
>>3901769
now it kinda looks like a dickhead with those veins

>> No.3901982
File: 151 KB, 758x1011, _20190422_123024-758x1011.jpg [View same] [iqdb] [saucenao] [google]
3901982

I can tell the hands are pretty bad and this is probably the first colored thing I did.
Did not copy it.. Because I think that's no good :#
.... Still tell me how bad is it and how to be better

>> No.3902012

>>3901664
What?

>>3901371
Hmm guess I can take a break from this and start by studying the bone structure of the head from reference.

>> No.3902034
File: 292 KB, 2560x1600, Screenshot_20190422-135928.png [View same] [iqdb] [saucenao] [google]
3902034

i wis a based twink would take my beg vag virginity =(

>> No.3902044
File: 982 KB, 320x287, 1553154372327.gif [View same] [iqdb] [saucenao] [google]
3902044

>a week without drawing because studies and work
>recessed backwards 3 weeks (of hard drawing every single day)

I'm normally not suicidal but I honestly just want to blow my fucking brains out

>> No.3902050

>>3902044
I started uni early March. I've managed to find 3 serious drawing sessions since then. I feel your pain.

>> No.3902124

>>3902044
Do you carry a small sketchbook with you? You can always sneak some quick observational drawings when you can't "draw". Drawing is something you can do anytime anywhere, and consistently drawing everyday, even if for just 10 minutes (let me drill this into you: even if all you can muster is one shitty 1-minute ballpoint pen drawing of a desk or papers in front of you, THAT COUNTS and you should do it), it improves your eye and hand and makes learning easier as you get better. Nothing slows you down faster than not drawing, at all. Draw everyday, even if it's right before you go to bed. It doesn't have to be good, draw as badly as you can even, you just have to exercise that brain-to-arm muscle.

>> No.3902224

>>3901878
What a fooking stacked lad. He looks like an Olympic God. Where did you learn anatomy, anon?

>> No.3902266

so how is the digital painter in this video able to fill in sections of a scanned image even when the lines have anti-aliasing?
https://youtu.be/CXpvF9Z2gG8?t=79

>> No.3902315

I need pictures. Clothed pictures of cute girls!
(Any good SFW site for references that can sort by sex? I wanna do as >>3902124 suggests and get sketches in when I have moments of downtime at work.)

>> No.3902318
File: 1.41 MB, 979x624, jamison.gif [View same] [iqdb] [saucenao] [google]
3902318

>>3902315
Man, the stupid joke is even stupider when I'm a total fuckup that can't even remember to attach an image.

>> No.3902321
File: 1.66 MB, 4008x1960, 24.jpg [View same] [iqdb] [saucenao] [google]
3902321

What should I work on?
Thanks in advance.

>> No.3902329

>>3902321
Beyond continuing to work on the things you've no doubt heard a million times if you've been here long, how to make a pose more natural. She looks so stiff. You're improving though, good job.

>> No.3902332

>>3902224
learning to draw form real good and then studying from real life and anatomy for sculptors.

>> No.3902333

>>3902321
knowing that the human hand has five fingers would be a start

>> No.3902338
File: 45 KB, 500x374, 1514654134570.jpg [View same] [iqdb] [saucenao] [google]
3902338

>>3900005
>sketch a freehand and eye+imagination for perspective, fanart of a character in heavy tech-armour in half hour, full A4, blue pen, mistakes were done but, OK doesn't look too weird
>time to apply fine line pen (pigma micron) for cool industrial design effect
>CHICKEN SCRATCH ALL OVER IT
GG guys.

It's my first time anyways, but any help?

>> No.3902339

>>3902333
oof

>> No.3902345

>>3902338
Force yourself not to. It will likely look worse at first, but you need to form muscle memory. Also try something like >>3900051 to train line confidence.

>> No.3902356

>>3902345
Okay, maybe I just need more training. Shorter precise lines just feel so much harder than bigger the circles and liens I used to draw the pen lines.

>> No.3902450
File: 33 KB, 800x800, wife.png [View same] [iqdb] [saucenao] [google]
3902450

Last time I posted on another critique thread, i was told to come here

>> No.3902461

>>3902450
it looks pretty flat
all that one color black and randomly cross-stitched pants don't give much depth

>> No.3902463

>>3902461
yeah, depth has been my main problem with this medium
I think it just may be the nature of using binary tool
but yeah, I agree

>> No.3902468
File: 25 KB, 156x181, Ranger.png [View same] [iqdb] [saucenao] [google]
3902468

Right, I know this is garbage but that's why I am here. First off let me make it clear I am autistic, like, actually. This is only relevant because I struggle with adjusting to new things. In this case, programs and tools. However, I am looking to make improvement quickly. Willing to channel that autism power into something good.

>This was made with:
Mouse (Tablet IS available but I hate using it with a passion.)
Paint.net (Photoshop IS available)

>What I am looking to fix:
For whatever reason, my digital art lacks the crispness and sharp, solid feeling other people have. This I know is partly due to almost exclusively doing pixel art in Ms Paint and developing bad habits but I'd like to know how to fix it.
Faces and human anatomy is fucking stupid even with references and it's going to be an uphill battle.
I feel like a lot of my art is stuck in this or similar poses, and sameface for the above reasons.

Any help at all would be appreciated.

>> No.3902475

>>3902450
Rad. While not flawless, keep in mind that /ic/ is quite biased against anything besides realism. Seems about the quality that the /tg/ drawthreads I frequent get deliveries that receive praise.

>> No.3902480

beg trying to help and not to ask only. half year into classes, I sort of get theory but need more practice.

>>3902463
I'm other anon, It's not the medium, I think cross-stitching should be more 3D
Designated white or bright areas =/= empty space and most of the black areas should be cross-stiched too, I guess? Like pure white or black should be only for the extremes of these values, I think.

>>3902468
Anatomy's weird the right (his left) arm looks too extended you can make art like this if you enjoy it but anatomy and perspective applies to it too.
For what you were trying to portray (left shoulder in front and the one under the cap behind) for him to be standing slightly to the side you need Foreshortening to spoon-feed you.

>crispness and sharp, solid feeling other people have
Colors and values
Everything's the same value in your picture. Also you have only soft edges (imagine illuminating an apple with a torch or a lamp) and no hard edges (imagine illuminating a box with the said lamp).

Idk what else, it's nice pixel art, but you lack theory.

>>3902321
Spoiler:anatomy
or just take a look at a 3D human, count their fingers, notice how they differ from snakes, etc. Better: take a look at yourself while doing that pose in front of mirror. Report back when you get back from hospital from spine readjustment.

>> No.3902481

>>3902480
>Like pure white or black
I meant in a sense of areas not (like the boos should have some cross-stitching too, not to become grayish).

>> No.3902482

>>3902475
Cool. Thanks for the input. Been trying to accelerate on my learning, and decided to go the "anime" course. So that's some good info to know.
>>3902480
I see, so have the cross-stitching wrap around the figure to simulate depth?
Or did I misunderstand you?

>> No.3902483

>>3902480
I was a dense motherfucker in middle school when my art teachers were trying to teach me theory. I'll work on it more thanks, does making these get any faster because that took me a week of trail and error with it.

>> No.3902497
File: 109 KB, 2250x1215, DIGITALPAINTING_TERM01_WK08_2.jpg [View same] [iqdb] [saucenao] [google]
3902497

Why do I have so many issues with texture painting?

>> No.3902506

>>3902497
Are you doing CGMA?

>> No.3902513

>>3902483
>does making these get any faster because that took me a week of trail and error with it.
Yes, each time you draw something and learn new theory or methods, drawing the next piece becomes faster.

>>3902482
>I see, so have the cross-stitching wrap around the figure to simulate depth?
Yes, sort of. There are few ways of cross-stitching, learn them all and apply the one you'll like the most. You can cross-stitch the black areas with white, rather than make the boots of black lines, because it's digital.

>>3902506
>CGMA
>online academy
What's that? Is it like a paid tutorial on their platform and skype?

>> No.3902517

>>3902513
>not knowing CGMA
Lord Peter Han has made an online art school pretty much.

Shit looks good if you already have a decent well paying job and got some money to burn for art.

>> No.3902527

>>3902517
I only heard about these. How valid their paper would be in the Eurocountry or Asia for employment?
$1k is around the same I'd pay for a non-public college classes here, too.

>> No.3902529

>>3902527
>I only heard about these. How valid their paper would be in the Eurocountry or Asia for employment?
You can use the backside to write your CV in when you go to unemployment office.

>> No.3902531

>>3902506
I don't

>> No.3902534

>>3902529
>You can use the backside to write your CV in when you go to unemployment office.

In Europe, I could sit next to a historical monument and sell my paintings to American and Asian tourists, if it were to be that bad.

>> No.3902548

>>3902534
>In Europe, I could sit next to a historical monument and sell my paintings to American and Asian tourists, if it were to be that bad.

Yeah, well, you'd be self-employed. and the paper is worthless then too.

>> No.3902601

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA I WANT TO GET GOOD GOD DAMNIT IM TIRED OF MY OWN EXCUSES AND HALF HASSED STUDIES OR INCONSISTANT PRACTICE. I WANT TO MAKE IT. FUCK. I TRY HARD I REALLY DO BUT ITS NOT ENOUGH I SHOULD DO TWICE AS MUCH AND MORE GOD DAMNIT I WANT TO BE STRONG

>> No.3902613
File: 1.03 MB, 2560x1440, 20190422_134210.jpg [View same] [iqdb] [saucenao] [google]
3902613

Every day until I like it.
Today's ~15 minute sketch. I pet the line in some places without thinking about it, dammit. Also came out looking creepy as fuck. Some of the mistakes I could fix if I could spare a minute, but out of time for it today. I've decided to do something like this and snap a pic of it every day.
I'll also devote some more quality time almost every Sunday.

>> No.3902616

>>3902613
Damn my phone for supporting rotation data when 4chan doesn't.

>> No.3902619

How long does the beginner stage lasts? No offense to anyone here but I've only been figure drawing for 2.5 months and I feel like I'm better than every single one of you combined. Am I a god?

>> No.3902620

>>3902619
>a god doesn't attach their art with their posts
lmao

>> No.3902623

>>3902619
Nigger calm down. I've been here like a week.

>> No.3902628

>>3902619
well it's more of a all round
i think if you are decent at figure/head/simple rendering
then you good to go

>> No.3902639

>>3902619
I've been here a pretty short amount of time, and feel like I've made progress. I actually find this super useful, people aren't afraid to be blunt, and drop a number of useful resources. You sound like a cunt though.

>> No.3902663
File: 26 KB, 600x639, 1544521515174.jpg [View same] [iqdb] [saucenao] [google]
3902663

>>3902619

>> No.3902664

Anyone been /beg/ for a long time, despite grinding?

>> No.3902665
File: 407 KB, 785x887, construction-drawing-practice.png [View same] [iqdb] [saucenao] [google]
3902665

>>3902620
>>3902623
>>3902628
>>3902639
>pyw
I bet you feel pretty dumb now.

>> No.3902673

>>3902665
>hiding hands
LMAO nice construction

>> No.3902676

>>3902665
>this faggot again

>> No.3902677

>>3902665
Why'd you quote all those people when only one said pyw?

>> No.3902683

>>3902665
>Witch of Autizalith

>> No.3902688

Is /beg/ fucking dead? Theres nobody helpful here anymore

>> No.3902697

>>3902688
I was going to link to every helpful input and resource in the thread, but it was too many lines to post without being obnoxious. I have no clue what you're talking about.

>> No.3902703

>>3902688
You have summoned the /beg/ gene. Pyw or ask a question. As a servant of loomis it is my duty to answer.

>> No.3902707

>>3902703
>/beg/ gene

>> No.3902715

>>3902703
He's likely just salty because he asked something and nobody answered him specifically due to it having been slow as hell yesterday and today (besides shitposters).

>> No.3902718
File: 722 KB, 1837x2324, _20190420_231726.jpg [View same] [iqdb] [saucenao] [google]
3902718

how do you do eyes on the loomis head? anybody have any good videos for facial features? i think i have the head itself down just fine. wanna focus on features

>> No.3902720

>>3902703
I cant post now, because my last comment criticized all of you useless bellends. I'll post tomorrow. from what Ive seen on other peoples work, youre all just hand waving, and none of you are highlighting or outlining areas that need to be improved

>> No.3902738

>>3902720
I have responded to 3 or 4 things in this thread with non-generic advice. If your issue was with something I'm personally unfamiliar with, like texture-painting-sphere-guy, then I'm sorry, but I have no sound advice, and ignore the question.

>> No.3902747
File: 402 KB, 3508x2480, figured.png [View same] [iqdb] [saucenao] [google]
3902747

thinks on these shapes

>> No.3902753

>>3902738
I've seen a solid 2 "decent" criticisms and improvements in the past 2 days, and nobody seems to be drawing over the /beg/ artwork for visual indications, which leads me to believe that youre not only all useless, but you could be talking out your asses and not know how to draw yourself

>> No.3902756

>>3902718
Do studies with construction/form in mind. Look at how other artists simplify the forms. Steve Huston has a lot of good content on the face but he tends to ramble. I like sinix's anatomy quick tips too but they're pretty stylized.
https://youtu.be/EdLBGJ4wjFA
https://youtu.be/2T7cDY7YDsg

>> No.3902768

>>3902753
The reason redlines are rare is because they actually take effort. I don't mind taking a few minutes to point out whats wrong and respond with guidance. Turning on my main computer (posting from 12 year old laptop) to redline a ten minute sketch is not worth my time. A lot of beg posts are not even at the level where a redline would be useful and the only response really is draw more.

>> No.3902781

>>3902768
hand waving. red lines arent even rare, it seems like the useful /beg/ guys are just on hiatus or something. Theyre not even necessary, just useful, whats bad is all of the useless bullshit answers similar to your "draw more" thats like me telling >>3902747 to practise anatomy, its dismissive and useless

>> No.3902803

Wasn't sure if this was entirely the right place to ask, but better than nowhere I suppose.

I'm not a beginner but I'm looking to expand my art-style to something I personally feel is a tad more appropriate, but I've been having particular problem with figuring out the way this style I want to learn is called or techniques for it entirely, and was wondering if anybody here could help in any way.

https://www.youtube.com/watch?v=nROvY9uiYYk

Its by Wakubo, which he's done Vocaloid stuff generally, but the style is so particular, even in it's shading. Anybody able to help out so that I may learn something closer to this style on top of what I already know?

>> No.3902810

>>3902781
>/beg/gar
>chooser
pick one

>> No.3902813
File: 1.63 MB, 2204x2797, IMG_20190423_004349.jpg [View same] [iqdb] [saucenao] [google]
3902813

how the fuck do I draw noses this is bullshit

>> No.3902820

>>3902813
>>3902813
and yeah scumfucks i fucked up the right eye one time too many so I nick fury'd the fuck out of it sue me you penis faced fucks

>> No.3902832

>>3901486

find photos of eyes and start drawing... draw 10 eyes from ref then draw 10 from memory. Increase the amount as you like the more the better.

Do it until you get it.

>> No.3902834
File: 451 KB, 1000x1000, IMG_20190422_201011.jpg [View same] [iqdb] [saucenao] [google]
3902834

>> No.3902835

>>3902820
Are you a child? Who talks like this? You havent only fucked up the nose if that makes you feel better, youve fucked up everything. Try again, and this time add construction so you know where to place your everything, and enough with the ugly 6b pencil flailing everywhere, actually try and shade and draw it nicely or dont bother. This looks like a rushed portrait study by a soulless 6th grader. Also no forehead lol

>> No.3902836

>>3902813
That nose doesn't look bad to me for the general level of skill you're displaying. Maybe you're fussing over it disproportionately? It is tilted a bit low compared to the angle of the face as a whole, though.

>> No.3902837
File: 2.47 MB, 3120x4160, IMG_20190422_030121.jpg [View same] [iqdb] [saucenao] [google]
3902837

I tried

>> No.3902839
File: 2.28 MB, 3120x4160, IMG_20190422_032313.jpg [View same] [iqdb] [saucenao] [google]
3902839

>>3902837

>> No.3902842
File: 2.45 MB, 3120x4160, IMG_20190422_035416.jpg [View same] [iqdb] [saucenao] [google]
3902842

>>3902839

>> No.3902873
File: 178 KB, 1280x720, P_20190423_012216.jpg [View same] [iqdb] [saucenao] [google]
3902873

I feel like eyes are uneven

>> No.3902905
File: 282 KB, 1152x1536, h6oTY7R.jpg [View same] [iqdb] [saucenao] [google]
3902905

>>3902321
hands and feet. you gave her 6 fingers more than once...

>> No.3902915

>>3900493
Took a college course that did almost nothing, but now just doing lots of gesture & a class on skillshare by Brett Evinston that's not that great but really helped me improve and fast

>>3900499
This was done in Windows Ink sketchbook with the generic pencil. I work on a surface pro 2017 and i can't get krita or clip studio paint to work well enough so i use the minimal garbage built in program like an absolute pleb

>> No.3902920

>>3902873
Then go draw a thousand more faces till you can place eyes effortlessly

>> No.3902923

>>3901348
Based adam poster

>> No.3902934
File: 5 KB, 148x106, sci_fi_vehicle_lab_attempt_2.png [View same] [iqdb] [saucenao] [google]
3902934

watching a youtube video of a guy using photoshop to colour in scanned lineart, but there's no commentary, what tool is this? I can't see it on my tool selection dock.

>> No.3902947

>>3902934
Magic eraser, right click on regular eraser

>> No.3902957
File: 1.38 MB, 1736x2594, Vox1.jpg [View same] [iqdb] [saucenao] [google]
3902957

>> No.3902959
File: 1.34 MB, 1644x2630, Vox2.jpg [View same] [iqdb] [saucenao] [google]
3902959

>> No.3902962
File: 556 KB, 1229x1037, AHHHH.jpg [View same] [iqdb] [saucenao] [google]
3902962

Not a real drawing but fucking a, drawing from the shoulder is hard
How can I get better? If I can of course or should I save up for a shotgun

>> No.3902965

>>3902962
buy bristol, opt for a B or 2B and don't focus on individual limbs but draw the whole body

>> No.3902966
File: 2.03 MB, 4032x3024, D0E33131-8BDE-4F97-ACE7-4EA1D6CC148F.jpg [View same] [iqdb] [saucenao] [google]
3902966

I just finished this. I used a real life reference doll, a bit embarrassed to admit it took me around an hour or two to finish it. I’ll post the pose the doll had from the angle I was looking at it. I’m only just now getting back into actually effort drawing again.

>> No.3902968
File: 2.39 MB, 4032x3024, 4FD3ED22-7BAA-42F7-8824-C6249F92960C.jpg [View same] [iqdb] [saucenao] [google]
3902968

>>3902966
The lamp was on during drawing. Sorry for sideways pics I am the autism.

>> No.3902972

>>3902962
It’s hard to give input when all there is to see are some lines anon, try using your new method on a couple of drawings and posting so there’s something to critique
In other words. (You)

>> No.3902976

>>3902321
A few more months and you’ll be freee from deviant art.

>> No.3902978

>>3902972
Expected as much.
I have no inspiration for creating right now, got any idea on something to draw? Just a word could go a long way, and btw I can't into figure drawing for the moment so it wil all be horrible.
>>3902965
Was that for me? Don't really think so.

>> No.3902984

>>3902683
KEK im dying

>> No.3902990
File: 3.94 MB, 4032x3024, D4FABD96-64F5-49CC-A419-628CDF49D421.jpg [View same] [iqdb] [saucenao] [google]
3902990

Any tips on hair or general advice?

>> No.3902995

>>3902978
For locations I would look at desert enviroments and specifically mesa's. For people just give yourself something to draw and run with it, like say an old woman. You'll progress with it naturally while you draw.

>> No.3903010
File: 1.72 MB, 2160x3840, _20190422_210842.jpg [View same] [iqdb] [saucenao] [google]
3903010

Lil quickly. I'm starting to get to the point where I can see how awful my drawings are. Which is progress for me. I thought they were good a few months ago.

>> No.3903012
File: 508 KB, 1600x1200, Travisfail.jpg [View same] [iqdb] [saucenao] [google]
3903012

>>3902978
>>3902972
I know that you dont go for animation, etc from the get go but I thought this would allow me to see all of my problems
I cant place these so called straight lines, and I cant use the shoulder and be good at lines, all patched up and shitty
Original is this
https://vignette.wikia.nocookie.net/suda51/images/b/ba/TradingCardNo98.png/revision/latest?cb=20090910062632
>>3902995
Well did it before seeing this, sorry

>> No.3903026
File: 506 KB, 1380x1997, _20190422_212408.jpg [View same] [iqdb] [saucenao] [google]
3903026

>>3903010
I can do better

>> No.3903028
File: 691 KB, 1513x1513, IMG_20190422_211945_981.jpg [View same] [iqdb] [saucenao] [google]
3903028

I made this today. First time I can recall ever actually filling the entire page and I'm pretty proud of it. I was trying to go for a Mike Mignola style but ended up more with a Sam Kieth, which is okay I guess. Gib crits

>> No.3903050
File: 561 KB, 640x555, Selfie with Jesus Christ.png [View same] [iqdb] [saucenao] [google]
3903050

this is me posing for SELFIE with jesus christ,

>> No.3903052

>>3902962
Anon the point of that exercise is to be precise. Slow down if you have to. Each should look like one solid line not a handful of spaghettis.

>> No.3903053

>>3903028
It's hard to crit other than the tiny death arms. If that's watercolor, get a bigger brush and lrn to washes. Do more and see where they go.

>> No.3903054
File: 6 KB, 250x250, 1555916659670s.jpg [View same] [iqdb] [saucenao] [google]
3903054

>>3903028
>Considered this my masterpiece for like an hour after finishing before realizing it looks like he's getting raped
>Tempted to scribble it out but it's still the best thing I've drawn yet

>> No.3903058

>>3902962
>>3903052
Also to answer your question about shoulder drawing; dont over think it. It just means dont rely on your wrist. A lot of chicken scratchers plant the heel of their hand. Dont do that and you'll get better.

>> No.3903090

>>3903058
I hope I'm doing it okay, I'm not used to it and a bunch of my lines on that drawing either fell short or were to long and I had to patch it up, I dont know how to use them.

>> No.3903093

had a life model in class today
tfw no gf...

>> No.3903095

>>3903093
>tfw no art class
like swimming in a vast sea after sundown

>> No.3903098

>>3903095
sorry brother, it's all about that determinism and shit that birthed me into a rich family that supports my habits

>> No.3903103
File: 482 KB, 640x757, 4AD8D6F3-3D93-4B52-BCCA-DD66EA85CC17.jpg [View same] [iqdb] [saucenao] [google]
3903103

Is this thread only for drawing? Because I can’t draw, but I made this in art class and I’m semi-proud of it. Throw any criticism, insults or condescension my way if you have any.

>> No.3903105

>>3903103
i don't know what specifically i'm looking at but i doubt a drawing general has the balls to critically examine a modern abstract piece

>> No.3903109

>>3903105
Sorry for the shitty quality, it’s a sheet of paper, a broken pencil, and shards of broken glass all glued to a sheet of plywood.

>> No.3903113

>>3903109
sure, it's interesting in that regard, but this place is highly focused on realism which is diametrically opposed to abstraction
so i hope someone supplies interesting feedback :D

>> No.3903114

>>3903028
I like this a lot, good shit. Sorry for the lack of a critique, I just thought it was good.

>> No.3903116

>>3903113
It’s cool, I understand. I kinda made that to combat the fact that I CAN’T draw, anyway.

>> No.3903119

>>3903103
I'm not an expert but as an audience I think I'd like to see the glass broken in a more physics friendly way. I like the idea of the glass being shattered everywhere too so perhaps a mix. A direct placement where the glass fell/was thrown, then the breaking which follows physics, then the shattering which can have shards of glass spread in a pattern or just randomly. I think telling some kind of visual self interpreted story is a good method for this type of art. Sorry it's more of an opinion than a critique.

>> No.3903120

>>3903119
Nah it’s cool, I’ll take any feedback. I know the way the glass is spread out isn’t physics-realistic, but I didn’t think about that fact until it was much too late. Had I thought about it beforehand, I definitely would have done it in a more physics realistic way.

>> No.3903127

>>3902962
I've found that those exercises don't help as much as just drawing.
You're not going to be making many straight lines when you're drawing, and when you are, there's rulers for that.

I find it better to concentrate on drawing. Just make a conscious decision not to do sketchy lines or chicken scratch, you'll find that you automatically start using your shoulder, and occasionally your elbow. You'll build up accuracy over time, though for me it helps to visualize the stroke in my head, and when committing to the line, focus on my end point.

It doesn't have to be a fast stroke, just a confident one. Not confidence in the terms of "I'm a great artist" but confidence that your stroke will be where it needs to be, even when it's not. If it is, great, if not, just keep going. You'll get there, just keep drawing.

>> No.3903141

>>3903058
Plant the heel? Does that mean that the hand would be touching the page? I try not to do that.

>> No.3903144

>>3903127
Many thanks for replying to me, I umderstand what you mean, and about that confidence >>3903012 here I was lacking it because I wasn't really sure about where my lines would end up, and now I think I've noticed that I really didn't think about my lines, I'll do the reversed picasso exercise and see where it leads.
But thanks again anon, and maybe I overthink this far too much. Although would you say that I should stick with drawabox? (Clearly not as the only thing but I haven't downloaded the books)

>> No.3903161
File: 883 KB, 1600x1200, Pablo may cry-1.jpg [View same] [iqdb] [saucenao] [google]
3903161

>>3903144
>>3903127
Wasn't able to do all, and I still used my wrist pivot for some, kind of stopped thinking about the lines right away, so sorry.
And some are awkard because I don't know how to use the shoulder or keep a good posture, hell my shoulder hurts and after I draw I don't think I feel soreness so maybe I'm not getting it right, heh, sadly I feel like a brainlet for not knowing about my shoulder motion.

>> No.3903165

I have trouble drawing/placing the eyes. Been drawing for a few months now and im alot happier with how everything else looks but god my eyes always seem to be off by just enough to make them look wonky as fuck

I usually draw in the construction and use a circle for the eye socket but when it comes to drawing the lids/eyeball theyre always off, any tips?

>> No.3903186
File: 706 KB, 710x1330, 20190422_223910.png [View same] [iqdb] [saucenao] [google]
3903186

Practicing figure and shading. I edited the picture so the values would be darker/lighter than the original pic since my phone's camera sucks.

>> No.3903194

>>3903186
keep it up dude, this is great
only the right leg proportion from the hip bothers me

>> No.3903202

>>3903093
a girl next to me, by the end, did the smoothest drawing within 30 mins i've ever seen, with all types of charcoal shading
fuck me i suck still struggling to get proportion and perspective on paper with just lines

>> No.3903215

>>3903144
>>3903161
I think you should still do drawabox as there's still good stuff in there to learn. I'm just saying in my personal experience, those exercises didn't help as much as just making the effort to use it.

>I still used my wrist pivot for some
That's fine. It's not about eliminating wrist movement, it's about using the right tool for the job. Working from big to small. Focus on big and sweeping forms with your shoulder, elbow can be used as well for finer control, and use your wrist for smaller details and precise actions. Each joint does a particular job really well, and while their jobs overlap, it's best to use what tool works best.

As far as tiredness goes, you might not be doing it right. You'll get a bit tired if you're not used to using it, but it shouldn't be debilitating. Don't think of moving your actual shoulder around (you can), but it's more about moving the ball joint. Don't worry about locking your elbow and wrist either, you'll draw worse if you're tensed up and you're more focused on not moving your elbow/wrist. Just remember to be loose, and let the lines flow. All it takes is practice.

>> No.3903224

How do I draw better feet/shoes/hands? I'm finally starting to get a feel for the body/face anatomy but I'm troubling with these things.

>> No.3903228

>>3903054
>best thing I've drawn yet
that's a good problem to have as long as it keeps happening

>> No.3903248

>>3903054
>it looks like he's getting raped
That's why it's good.

>> No.3903251
File: 1.35 MB, 995x993, pic4.png [View same] [iqdb] [saucenao] [google]
3903251

I know this shit is retarded but bear with me. I'm still new with this shit and I can't think of many good ideas lol

>> No.3903252
File: 22 KB, 607x229, pic7.jpg [View same] [iqdb] [saucenao] [google]
3903252

>>3903251
Wrong image fuck my bad

>> No.3903259
File: 170 KB, 645x1657, shaded.jpg [View same] [iqdb] [saucenao] [google]
3903259

Finished up doing a preliminary shading for >>3901771
I'm planning on putting color on top of it so it's not gray and then using it to shade the base colors. Then hopefully softening the shading a bit so they're not super sharp edges.
Are there any crazy glaring errors or anything that looks weird? I was kind of in a rhythm and have been staring at it too long.

>> No.3903276
File: 862 KB, 758x1011, redline.png [View same] [iqdb] [saucenao] [google]
3903276

>>3901982
here you go.
I suggest you buy a cheap medium sized tablet.

Oh, yeah, forgot to note, anime hair is pointy, not round.

Maybe some of it was your stylistic intent, but I think you wanted to draw anime.

>> No.3903279

>>3902835
hey dumbcunt first off im not soulless second off im not a 6th grader and third off the forehead is covered by the hair dig all that crusty semen out your eyes and actually look at the frickin thing oh and fourth off i dont even own a 6b so i think you just dont know what youre talking about so shut

>> No.3903281

>>3902468
>I am autistic
autism brother we're gonna make it, we're going to draw the sexiest, cutest and coolest anime bitches in existence.

I have no idea why you refrain from using the tablet and photoshop, well, paint.net is fine but Photoshop is the industry standard, but that's completely up to you.
Why would you use the mouse over the tablet though?

>For whatever reason, my digital art lacks the crispness and sharp, solid feeling other people have.
Reference please, I can't understand your autism

>Faces and human anatomy is fucking stupid even with references and it's going to be an uphill battle.
Yes, you need to draw volumetrically, I suggest you check out the loomis method, basically you sculpt the image in 3D sort of.

Hope I could help, I'm beg as well.

>> No.3903292
File: 1.33 MB, 4800x2442, AllWK1_WK4.jpg [View same] [iqdb] [saucenao] [google]
3903292

>>3902497
Sorry Anon >>3902344 I just saw your reply ! Yeah I did a lot of spheres before this as well as drawing the form of the material on my spheres before painting it, so that's why I don't quite understand why I have so much issues with it,,,

>> No.3903294

>>3903259
Where's the side plane of the head?

>> No.3903300

>>3903294
I'm not planning on using that head for the final. I've just got it there so I could have something to measure from.
I probably shouldn't have went so far without a proper head, but I just haven't really figured out what I want to do with it or how I want it to look.
It's a bit of that problem of staring at a blank page and not knowing what to draw. In my case it's a head. It's also a lack of imagination on my part too I guess. I'll get there though and find something that works eventually.

>> No.3903301
File: 572 KB, 1192x1160, beg absolute unit.png [View same] [iqdb] [saucenao] [google]
3903301

NEW THREAD UP!

>>3903298

used >>3901820 for new OP

>> No.3903310

>>3903103
replied to you in the new thread.

>> No.3903313

>>3903141
Your hand can touch the page, just dont use it as a pivot point. Try doing the exercise with your wrist locked. Your wrist should be sliding with the pencil.

>> No.3903792

>>3903276
Thanks a lot
I think I should have just used my oen pictures as reference
Digital scares me hahahaha will try it agaub
Thanj youu

>> No.3903951

>>3903792
Were you going for anime style though?