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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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3833730 No.3833730 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Previous Thread >>3826843

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

REMEMBER, if you've just started out you work will not be good, it doesn't need to be, just get in to the swing of actually drawing, and learning how to study. Most of all, enjoy it.

"Success is no accident. It is hard work, perseverance, learning, studying, sacrifice and most of all, love of what you are doing or learning to do."

>> No.3833735

thanks for making this I was too lazy

>> No.3833744
File: 396 KB, 1872x1800, 43.jpg [View same] [iqdb] [saucenao] [google]
3833744

>> No.3833746
File: 1.14 MB, 3064x1612, 1550204398505.png [View same] [iqdb] [saucenao] [google]
3833746

>>3833730
how am I doing bros?

>> No.3833756

>>3833744
are these from imagination?

>> No.3833757
File: 1.39 MB, 2364x1389, March 2nd, kangaroo.jpg [View same] [iqdb] [saucenao] [google]
3833757

proportions here aren't as bad as in >>3831306 but still not great, face especially
I keep fucking up by not mapping out first the major shapes and then enrichment shapes, and not squinting enough

also annoying that I can't add highlights; hopefully chapter 3 of the book will help since it's all about proportions and measuring

>> No.3833758
File: 618 KB, 1704x960, a.jpg [View same] [iqdb] [saucenao] [google]
3833758

>>3833757
and the ref

>> No.3833760

>>3833756
yes

>> No.3833761

how do you push past the wall of not wanting to fail?

>> No.3833763

>>3833761
instead of hating yourself when you fail, see it as a gap in your knowledge and therefore an opportunity to learn something new.

>> No.3833764
File: 180 KB, 713x905, Untitled.png [View same] [iqdb] [saucenao] [google]
3833764

>>3833730
FUCK YEAH! I"M THE FACE OF /BEG/!

Here's a new masterpiece striahgt from my mind oven!

>> No.3833769

>>3833761
You can only improve when you fail. think about how satisfied you feel when you finish something you previously struggled with.

>> No.3833774

I'm going to pick up a surface Pro 6 with the pen in 30 minutes

How do I learn to draw?
I'm not going to spend money on pen and paper

I'm assuming loomis things work fine with digital
all I want to do is to draw funny newspaper cartoons and porn

>> No.3833780

>>3833774
Fun with a Pencil if those are your only goals

>> No.3833826

>>3833774
>Starting on digital only
>Too expensive for pen and paper
>Buying an iPad
Fucking WOOOSSSSHHHHH. Literally do not need cream of the crop drawing implements to draw. Buy a pack of BIC pens from walmart for a dollar, buy a pack of #2 pencils for a dollar, buy a walmart sketchbook. Less than 10 dollars. This has to be bait.

>> No.3833830

>>3833826
Misread Pro as iPad, typo on my part.

>> No.3833838

>>3833761
Hate. I sunk so low that not doing anything makes me hate myself.

>> No.3833842
File: 1.70 MB, 1814x1080, Alicefinal2.png [View same] [iqdb] [saucenao] [google]
3833842

Looking for critique on my most recent work. I know there's something wrong with the curls looking stiff, and hip around the lower leg. I've also been told the cartoony eyes looks strange when compared to the body.

>> No.3833846
File: 201 KB, 1000x802, more sargent with charcoal.jpg [View same] [iqdb] [saucenao] [google]
3833846

>> No.3833849

>>3833842
That’s the good stuff.

>> No.3833850
File: 237 KB, 750x1000, Untitled_Artwork 11.jpg [View same] [iqdb] [saucenao] [google]
3833850

wanted to convey a broken nose here but i feel like it doesn't really show. still need to do a lot more work on my fundamentals with eyes and mouths, I think.

>> No.3833854

>>3833842
Stuff is qrong, but getting there, the quickest thing you can do that won't force you to redraw part of the image is push those darker values.

>> No.3833857 [DELETED] 

>>3833842
rendering looks pretty okay
apart from minor anatomy stuff, nice stuff
work on your line weight, its all over the place without any clear direction. boobs look nice other than one looks pretty bigger than the other, and the squish doesnt really work on a soft surface like that. i would also suggest more color variation / more darker values.

>> No.3833868
File: 1.78 MB, 750x1334, D15D2905-C999-416B-AA0D-2B178DF44A48.png [View same] [iqdb] [saucenao] [google]
3833868

This is going to be an oil painting of a coal miner.
Is there anything wrong with the face? Nothing jumps out at me.

>> No.3833873

>>3833842
nice

>> No.3833875

>>3833764
Nice that you have a good sense of humor

>> No.3833877

>>3833780
Thanks
>>3833826
Because I don't want to have to keep a bunch of paper with me. It's a waste of money.

Had to get a new laptop anyway so opted for surface since it was only 800

>> No.3833888
File: 3.70 MB, 1125x2001, 322AA4FA-A563-47C6-A294-ED2795BBD609.png [View same] [iqdb] [saucenao] [google]
3833888

I should probably draw with a reference again sometime.

>> No.3833895

>>3833888
Checked. And you're getting there, focus on understanding the shape of skulls and facial placement. The face is probably the biggest sin here, as is the head in general, and the very symbolic and stylized hair. But otherwise not bad, keep at it. The anatomy is passable where it is now.

>> No.3833897

>>3833877
>Waste of money
I mean, if you're that hard up, or dont see that much use in it, sure. But it is very helpful and useful to begin with traditional.

>> No.3833908

>>3833868
gesso the board beforehand

>> No.3833937
File: 54 KB, 1002x791, Kunst.png [View same] [iqdb] [saucenao] [google]
3833937

>> No.3833955
File: 713 KB, 701x613, Screenshot_2019-03-02-21-17-52-1-2.png [View same] [iqdb] [saucenao] [google]
3833955

>> No.3833963

>>3833908
Thanks, I was thinking charcoal fixitive would make it work?

>> No.3833984

yo i just watched a marco bucci video on ambient occlusion cause i cant deal with shading and it really helps to understand that shadows cuase by ambient occlusion actually doesn't have anything to do with the primary light source, but rather the environment. so when shading, i can first fill in the hard, really dark cast shadows caused by my primary light source, then either alter or remove some of those shadows based on how exposed the forms are to the environment. really helps to break it into steps like that
>>3833937
xehanort violated the NAP

>> No.3833991
File: 263 KB, 1536x2048, itsa me.jpg [View same] [iqdb] [saucenao] [google]
3833991

I've tried rendering this self-portrait out a few times but every time it just looks fuckin retarded. Maybe the values are just fucked? I tried to replicate what Sinix did with his most recent Self-Portrait Day, just without any of the talent.

>> No.3833992
File: 222 KB, 750x1000, me but not huge.jpg [View same] [iqdb] [saucenao] [google]
3833992

>>3833991
sorry forgot to resize

>> No.3834000
File: 679 KB, 800x1147, ref 1.png [View same] [iqdb] [saucenao] [google]
3834000

I got a good idea of how the body is constructed from front and 3/4 standing angles, but I struggle a lot with poses like the one in the bottom.

I don't understand whats going on with the hips and how you would build the butt out of that, I also fail to understand whats going on the torso around the abdomen part.

>> No.3834001

>>3834000
pose like the one in the top*

>> No.3834006
File: 503 KB, 1080x1464, IMG_20190301_195901.jpg [View same] [iqdb] [saucenao] [google]
3834006

How's this? I did thinner lines than usual at least for the front guy

>> No.3834007

>>3833991
If you put your piece in black and white theskin above the mouth is somehow very dark but the brow ridges aren't, nor is the neck or the lower cheeks, which is impossible. Go paint some grayscale portraits

>> No.3834009

>>3834000
Learn anatomy. Every single human body is a skeleton with muscle and fat on top, and it's actually very easy to understand construction if you know basic muscle groups and where they attach to the skeleton

>> No.3834028

>>3834009

ok, but I'm struggling with the basic stuff that would come before the anatomy, with those specific poses, I don't know if its the foreshortening screwing with me, or the angles or what, I can't seem to get the gestures right for a pose like that, and then add some guidelines to it. I can't picture it and I'm not sure what it is.

For example, with a head on pose, I know the ribcage is kinda of an egg shape, I understand where the clavicle and neck muscles meet, how the hips on females are usually wider than the shoulders.

But all that goes out the window with the poses like the one I posted

>> No.3834029

>>3834028
Draw a line of action, then draw a spine within the line of action. It's pretty easy to find the spine and imagine it as a tube and it almost always has an S curve. It's also easy to turn it around in perspective. Attach the ribs and pelvis to it and work from there.

>> No.3834037

>>3833877
Digital is always worse than drawing on paper, even with the very highest-end tablets. It will never be as responsive and accurate and it will hinder your learning.
You can buy the iPad if you want it but please give paper a chance too.

>> No.3834040

>>3833888
Dude. These are so bad. If you want to learn how to draw people then start with some actual anatomy studies of individual body parts instead of these deformed Lego things.

>> No.3834044
File: 551 KB, 4800x2431, Isometricbase1.jpg [View same] [iqdb] [saucenao] [google]
3834044

>>3833730
Fundies

>> No.3834046
File: 1.02 MB, 4365x1623, Perspective 01.jpg [View same] [iqdb] [saucenao] [google]
3834046

>>3834044

>> No.3834047
File: 1.53 MB, 1458x2193, March 2nd, gesture.jpg [View same] [iqdb] [saucenao] [google]
3834047

>>3833757
first time doing gesture, had a minute each, got my lil bro to pose
surprising how fast a minute goes; besides not getting more dynamic poses, did I get the right idea here?

>> No.3834054
File: 116 KB, 1200x802, IMG_5307sr.jpg [View same] [iqdb] [saucenao] [google]
3834054

>>3833758
>>3833757
agree. before you go straight into drawing the animal, you should do some construction and map out your major shapes. you get the form a lot better that way. then you can build on top

never heard of keys to drawin i might have to look that up

>> No.3834062

>>3834047
Watch Vilppu's gesture videos and copy what he does.
Also don't put a time limit on yourself. Draw the gestures correctly, not quickly.

>> No.3834069

>>3834054
damn dude that's nice, definitely see how it'd help after looking at yours, thanks

I've been trying to feel things out with very loose and free strokes at the start and then building off of that, to try and capture the gesture and form/angles, seems to work for the most part but construction and shit is definitely lacking

>> No.3834116
File: 586 KB, 817x824, how.png [View same] [iqdb] [saucenao] [google]
3834116

how do i into lighting

>> No.3834183
File: 62 KB, 768x576, lighting.png [View same] [iqdb] [saucenao] [google]
3834183

study off of a frame from citizen kane. also wondering how to do lighting, I didn't find any working links in the artbook thread

>> No.3834202
File: 233 KB, 1728x848, Soldier 3.jpg [View same] [iqdb] [saucenao] [google]
3834202

>>3833875
Life would be too depressing without one honestly. Besides I feel like I'm making progress.

>> No.3834412

>>3834116
Based chara Drawfag

>> No.3834417

>>3834183
Study lighting from photos and life. Rule is, shadows should be much darker than midtones and average lights. Naturally, rules are made to be broken, but not by beg.
Cool lighting study. Reminds me of Marcos Mateu Mestre. The lamp seems like it's been turned into the dude's arm tho, maybe try giving it a far edge to differentiate it.

>> No.3834425

I'm doing loomis and I really don't get cheeks. Loomis says in the first 30 pages or so something that is essentially "lol just slap shapes on and see how they work" but I can almost never get my cheeks to look more like cheeks than random fucking shapes I decided to arbitrarily slap on.

>> No.3834480

Is there any downside of practice in graphic tablet before learning all the basics of drawing?

>> No.3834487

>>3834480
Yeah, you'll never get good at linework.

>> No.3834511
File: 239 KB, 1225x671, hedd.png [View same] [iqdb] [saucenao] [google]
3834511

i cant for the life of me get facial proportions right. is my construction off?

>> No.3834532

I have a hard time drawing on paper due to my tism, I usually end up using digital 99% of the time even tho im a pretty big /beg/. Can i still make it bros?

>> No.3834536

>>3834532
Yeah.

>> No.3834543

>>3834044
are you using any book? can you tell me what it is? im so shit i cant stand it anymore

>> No.3834544

How the fuck do i achieve clean lines when working digital art? doing even the most trivial lines becomes a tug of war of undos until they come up alright and in the end everything looks very inconsistent. What am i missing?

>> No.3834548

>>3834544
You don't actually have to draw digital art
Use your tools dumbass

>> No.3834560

So I'm trying to work my way through Bargue, time to stop now that my shoulder is sore.

I'm on the first plate with the eyes. When I do it right it looks good, but I am having trouble with scale. I'm not bad at the angles, but my drawing slowly "grows" as I draw. I can solve this my using my pencil on the screen and measuring, but it feels like cheating.

This honestly reminds me a lot of the DAT, probably good practice for drawing.

>> No.3834569
File: 12 KB, 618x429, 2k1ut81gpcl01.png [View same] [iqdb] [saucenao] [google]
3834569

>>3834548
>y u doing digital lineart on digital hurr durr

>> No.3834576

Is it bad idea to start learning with pen only so I learn to not use erasing as a crutch?

>> No.3834582

>>3834576
I don't see a reason to do pen only. Do pencil, pen, and anything else you want, why limit yourself? Erasing isn't a crutch either. Any substantial piece will be done in multiple stages anyway and will require exploratory drawings where you try out different ideas and discard ones that don't work. The idea that erasing is bad just seems silly in that context.

>> No.3834583

>>3834576
I saw the most improvement in my art when I switched from drawing with pencil to pen only. it may be frustrating at first but if you stick to it enough you'll find that confidence in your line drawing/placement will increase.

>> No.3834588

>>3834543
not him but it look like How to draw by Scott

>> No.3834665 [DELETED] 
File: 909 KB, 1200x1600, Illustration19.jpg [View same] [iqdb] [saucenao] [google]
3834665

Question would this look better with only 1 tone?

>> No.3834669
File: 127 KB, 774x1033, illustration19_by_artprogess_dd15i7c-pre.jpg [View same] [iqdb] [saucenao] [google]
3834669

>>3834665
Forgot to rescale

>> No.3834670

>>3834669
Anyways my question was that would it look better in 1 tone.

>> No.3834680 [DELETED] 
File: 1.37 MB, 1401x1767, Document 15_2.jpg [View same] [iqdb] [saucenao] [google]
3834680

>>3834670
also heres an ancestor drawing from darkest dungeon OwO.

>> No.3834682
File: 1.50 MB, 1451x1990, Document 15_3.jpg [View same] [iqdb] [saucenao] [google]
3834682

>>3834670
Also here's a drawing from darkest dungeon of the ancestor OwO.

>> No.3834687

>>3833846
that's really nice. what did you use to make all the white details?

>> No.3834712
File: 495 KB, 1600x900, 1.png [View same] [iqdb] [saucenao] [google]
3834712

appreciate any advice you guys would give me

>> No.3834714
File: 459 KB, 1600x900, 111.png [View same] [iqdb] [saucenao] [google]
3834714

>>3834712
*this one

>> No.3834717

>>3834714
well you might as well paint, it seems fine. Linework is a bit messy but that's not something you can work on within a piece, it comes with practice.

>> No.3834734

>>3834714
Looks good, whyd you crop out the ref photo tho
>>3834712

>> No.3834737

>>3834734
not really mean anything. I just working on my line

>> No.3834790
File: 397 KB, 1376x768, 46.jpg [View same] [iqdb] [saucenao] [google]
3834790

I can't fucking muster up the motivation for studies

>> No.3834801

is the grid method an effective way to learn?

>> No.3834819

>>3834801
No. Construction is.

>> No.3834820
File: 170 KB, 1298x1840, 1111.jpg [View same] [iqdb] [saucenao] [google]
3834820

i fucked the right eye how do i fix that

>> No.3834856
File: 97 KB, 887x1125, 4A6BB8B2-E988-431D-AF6A-A29EC75C2CD3.jpg [View same] [iqdb] [saucenao] [google]
3834856

did some studies. thoughts?
1/3

>> No.3834858
File: 80 KB, 834x1094, 96F1443C-5D96-4045-A6EA-4740C78476E1.jpg [View same] [iqdb] [saucenao] [google]
3834858

>>3834856
2/3

>> No.3834859
File: 308 KB, 760x952, D7AEDBE6-5413-4612-BFA2-F86A99B38846.png [View same] [iqdb] [saucenao] [google]
3834859

>>3834858
3/3

>> No.3834875

>>3834856
Stop using soft brush as a beginner. Your shape look very bad

>> No.3834878

For the love of god, if you're a true /beg/ please don't start with digital. Just use a pencil. Please.

>> No.3834883

>>3834875
shit i just tried using the soft brush on those for the first time, after going through with the smudge tool. i havent used the soft brush in forever until doing these

>> No.3834887

>>3834878
mad

>> No.3834905
File: 262 KB, 709x1000, Untitled_Artwork 12 small.jpg [View same] [iqdb] [saucenao] [google]
3834905

>just want to draw cute girls
>they never look cute

>> No.3834923

>>3834878
This. Traditional is the main solid way to go.

>> No.3835051
File: 208 KB, 1280x355, 1551597328972.png [View same] [iqdb] [saucenao] [google]
3835051

I wish someone would just pay me to vector their artwork. Is there some kind of job title for something like that? (art not mine, just an example of artwork that would be vectorable)

>> No.3835056
File: 52 KB, 480x352, 52884284_621508308296589_2384644101338300416_n.jpg [View same] [iqdb] [saucenao] [google]
3835056

oil on canvascardbord. this is my first attempt at plein air. also iv been paintig for lees than a month. mostly still lifes and playing around with colour.

>> No.3835075
File: 185 KB, 1000x713, ruskin gpen pressure practice.jpg [View same] [iqdb] [saucenao] [google]
3835075

>>3834687
y-you too. general's compressed white charcoal

>> No.3835076
File: 240 KB, 800x976, mario64_concept.jpg [View same] [iqdb] [saucenao] [google]
3835076

Does drawing every day get easier over time? It really feels awful right now

>> No.3835104

>>3835076
Drawing every day is what you should aim for, but keep it within reason. Burning yourself out will not help in the slightest, but at the same time you can't fall for the trap of using that as an excuse to procrastinate.

You need to be getting some level of enjoyment out of art or you probably aren't going to improve as fast. Maybe focus on learning something new like landscapes, textures, clothing, etc. for a while and take a break from what you've been doing so far?

>> No.3835116

is doing value studies from black and white (and old) photos a bad idea? I thought it'd be a good one but I am running into troubles like not being able to identify the fuckin grey I'm looking at. It looks a tinge yellow, I swear. I know dick about colour but god damn I got tired of trying to pick and just started.

>> No.3835117

>>3833842
Consider your light sources. Lower your shadow values to create more contrast; in fact, the entire body is too bright, is she a vampire or something? I'd also work on that uniboob, use a shadow to separate them. Regarding anatomy, her right leg looks completely off and not like it connects to her pelvis at all. There's a ton more I could tell you but work on those things first.
>>3835051
Vector artist? You could probably just set up on Fiverr and turn stuff into vector art on there. I doubt you'll find a proper job anywhere doing that other than perhaps logo design though.

>> No.3835118

>>3834887
I'm mad that there are so many people wasting time trying to figure out the right stabilizer or opacity settings or dicking around with brushpacks when the immediate naturalness of pencil and paper could let them instead focus on actually learning how to draw, yes.

>> No.3835241
File: 252 KB, 594x447, damien auf Instagram- „x’s backstory part eight “love¿” This took about an hour to draw- sorry if it’s not the best or whatever but this is a comic and I put more…“ 3-3-2019 7-49-21 PM.png [View same] [iqdb] [saucenao] [google]
3835241

>> No.3835263
File: 64 KB, 987x1280, гщгщгз.jpg [View same] [iqdb] [saucenao] [google]
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>> No.3835265
File: 407 KB, 1920x1920, илил.jpg [View same] [iqdb] [saucenao] [google]
3835265

>> No.3835281
File: 150 KB, 966x728, Untitled.png [View same] [iqdb] [saucenao] [google]
3835281

How to make this boy into a mischievous qt?

>> No.3835322

>>3835076
Yes, that is how habits are formed. Keep going Anon just play it slow and steady, it will be way better after you get mileage.

>> No.3835342
File: 343 KB, 848x1000, 21wasokdk.jpg [View same] [iqdb] [saucenao] [google]
3835342

critiques?

>> No.3835344
File: 250 KB, 1000x1000, 2e27a2880e36762fd0bd2fcdb83ada39.jpg [View same] [iqdb] [saucenao] [google]
3835344

>>3835342
ref

>> No.3835350

>>3835342
One thing I notice is that is that nose is off, it should be to the left more. With the tip lining up with the pupil.

>> No.3835352

How can I improve my visual memory? I can't even remember my own face or the shape of my eyes, I only see vague colors. If you have exercices or book that can help me you'll be welcome.

>> No.3835354

>>3833764
https://screencast-o-matic.com/watch/cqeeYv0YfA

>> No.3835358
File: 856 KB, 2028x3144, file.png [View same] [iqdb] [saucenao] [google]
3835358

3 weeks in from near 0 drawing experience. Motor control still shit. I think I have early stage Parkinsons.

>> No.3835359

>>3835358
for 3 weeks bro, pat yourself on the back, don't assert you have parkinsons. I've seen a lot worse from people with a lot more time behind them.
keep at it, and keep making that conscientious choice to keep lines clean and precise, and they'll look good in no time.
as long as you're having fun brotha

>> No.3835361

>>3835358
Pretty good for 3 weeks! Keep working on cleaner lines and kiip on having fun.

>> No.3835362
File: 498 KB, 1521x2657, file.png [View same] [iqdb] [saucenao] [google]
3835362

>>3835359
Always had shaky hands. People think I have a nervous disposition when they see that I can't hold my hand still.

>> No.3835367

>>3835350
This. Needs to shit to left. Also the bottom lip (right side, her left) is misaligned. The construction line you used to delineate the vertical centre of her head is off and concave when it should be convex.

>> No.3835370

>>3835362
oh, sorry to hear that anon.
I only deal with that when its even remotely chilly cause skelly.
regardless, keep it up! one day I wanna see some wicked cat wizards

>> No.3835371

>>3835342
>>3835367
Forgot to link. Also meant "shift", not "shit". I'm tired.

>> No.3835374
File: 359 KB, 767x1179, file.png [View same] [iqdb] [saucenao] [google]
3835374

Did this today, took from 10am to 4pm. Took a break from cat wizards. OC donut steel.

>> No.3835414
File: 61 KB, 591x596, tumblr_on2q10YPaA1qcecwvo1_1280.jpg [View same] [iqdb] [saucenao] [google]
3835414

>>3835117
fiverr is not a horrible idea. I'll look into it.

>> No.3835449

>>3835354
Thanks for this man. Excellent feedback and I'm sure to put it to use.

It's unbelievably helpful feedback. Leagues better than 'nose is wrong, too slanty, fix it'.

Still not a fan of your noses personally but you're a pretty alright guy.

Again, thank you.

>> No.3835456

Whats good place to take your anatomy to the next level? I think I have a decent basic understanding of human anatomy, but it still feels off at times and I especially struggle with the thigh area. Would any anatomy textbook work? Much obliged.

>> No.3835459 [DELETED] 
File: 903 KB, 2160x2160, 20190303_170613.jpg [View same] [iqdb] [saucenao] [google]
3835459

Feedback pls.

>> No.3835465
File: 866 KB, 1224x2160, 20190303_171120.jpg [View same] [iqdb] [saucenao] [google]
3835465

Feedback pls.

It's not a complete body because I'm following an art book and this is as far as I've gotten. Just stopping by for a "skill check."

>> No.3835466

>>3834878
What if I do a bit of digital on the side?

>> No.3835472

>>3835456
I personally recommend bridgman's constructive anatomy

>> No.3835484

>>3835456
http://mega.nz/#!ll5jjChZ!7aUjbR8LatRitarANfK7mde7RiBqyqy1Bd8a_qeQREA

>> No.3835493
File: 3.41 MB, 3900x1984, FZD_WK2_Buildings_waifu2x_art_noise1_tta_1.png [View same] [iqdb] [saucenao] [google]
3835493

>>3833730
Welp, first time drawing buildings.

>> No.3835497

>>3835493
reallty good for first time drawing buildings

>> No.3835499

>>3835493
braver than me

>> No.3835504
File: 72 KB, 643x1109, Capture.jpg [View same] [iqdb] [saucenao] [google]
3835504

>>3833888
https://screencast-o-matic.com/watch/cqee3m0YoS

>> No.3835523

>>3834511
The chin and cheeks don't really align with the original sphere.

>> No.3835524
File: 1.05 MB, 1601x2155, 20190303_180517.jpg [View same] [iqdb] [saucenao] [google]
3835524

>>3835465
Another one.

>> No.3835529

>>3835504
I think the head is a big too tall.

>> No.3835540
File: 52 KB, 582x532, 1489112631220.jpg [View same] [iqdb] [saucenao] [google]
3835540

>>3835493
>first time drawing buildings
im never gonna make it

>> No.3835545

>>3835529
thats mentioned in the video, ironically.

>> No.3835549

What anatomy books are the easiest to understand? All of the ones if I've tried to read so far seem to just have walls of text and I get overwhelmed

>> No.3835565

>>3835549
Unironically NGMI if you keep thinking that way. Just read anon. Take your time. Try to understand what the books are trying to tell you.

>> No.3835575
File: 914 KB, 1072x859, Raphtalia 2 Resize.png [View same] [iqdb] [saucenao] [google]
3835575

WHY TF ARE BACKGROUNDS SO HARD
how do I fix this shit?

>> No.3835579

>>3835575
is she supposed to be taller than the trees

>> No.3835585

>>3835579
Nah, I was just trying to fuck around with a super exaggerated perspective

>> No.3835613

>>3835540
You do know this guy has drawn other things right? Lmfao he posts his studies here all the time.

>> No.3835619

>>3835585
If thats the case I'd say at least more of the trees near the front could be made bigger. Some branches in the foreground could also add more to the composition. Or some rocks and plants on the ground. Something to make the background feel more of a unit to be seen with the figure as opposed to two separated things. If that makes any sense. Not bad overall though, I like it.

>> No.3835620
File: 27 KB, 473x436, 1539846080228.jpg [View same] [iqdb] [saucenao] [google]
3835620

>>3835613
of course anon
It was a joke, as he's clearly not beg material.

>> No.3835658

>>3835613
it's a girl

>> No.3835692
File: 440 KB, 1440x981, 84b2171f-2a3d-433c-867c-468f923ed7b5-1.png [View same] [iqdb] [saucenao] [google]
3835692

Hey, I'm currently practicing construction with vps but how do I go about constructing with accurate proportions? Like if I want to make the perfect cube. What do I do to keep the foreshortened sides the same apparent length

>> No.3835695
File: 222 KB, 1275x909, 2017-10-22_1.jpg [View same] [iqdb] [saucenao] [google]
3835695

>>3835692
There is a way of calculating it using 45 degree angles. Obtain Eric Olsen's perspective videos, they are really good. There is about 50gbs of 480p videos.

This image has perfect squares in perspective.

>> No.3835704

>>3835529
by the way, if youre the original artist, that link is a video. not sure that was clear.

>> No.3835710

>>3833991
>>3833992
You look like a fag

>> No.3835716

Isn't Fun With a Pencil fucking garbage?
He doesn't really explain shit, its just a bunch of heads he wants you to copy.

>> No.3835717

>>3835716
Yes it is trash, I feel bad for all the people that actually follow the advice here to use that pathetic book.

>> No.3835749

>>3835717
What do you recommend instead?
t. noob

>> No.3835756

>>3835749
Keys to drawing

>> No.3835794

>>3835465
>>3835524
C'mon give feedback

>> No.3835814

>>3835524
>>3835465
the proportion is off man
the first one jaw/chin is not align with with the rest of the head
use reference and draw structure over them rather than pure imagination

>> No.3835820

>>3835814
also your ribcage(?) is too big give room for the waist so the figure can be bend
idk what book you are following mate

>> No.3835880

>>3835565
Alright thanks anon
Going through goldfinger anatomy right now and I'll see what I can gather from it

>> No.3835904
File: 483 KB, 713x413, ram.png [View same] [iqdb] [saucenao] [google]
3835904

>>3833730
Thank you for allowing me to post this here. Please, When it comes to planning out the position and appearance of water in these two images, is there any idea or method that you would recommend when it comes to visualizing it? Would thumbnail sketching be the right path to go, attempting to draw three or four different waves (for the image on the right), and deciding from there about which splash/detail/review is better? I'm limited when it comes to the amount of the time that I have for digital work, should I have the details and layout of that wave already planned out in sketchbook pages beforehand? When it comes to the statements about learning the fundamentals, should I have done 10 or so strong-heavy-concentrated studies of similar waves, watching videos of the sea in that state? Or is it okay to freehand the scale and appearance of that wave without looking at any reference images, just doing whatever feels best?
Is there anything else that I need to study? Thank you for allowing me to ask, I hope that your week has been off to one good start.

>> No.3835916
File: 149 KB, 1019x1289, For fucking real nigger.jpg [View same] [iqdb] [saucenao] [google]
3835916

>>3835716

>> No.3835933

>>3835523
think you could give me a quick redline? dont exactly know what you mean by this

>> No.3835959

>>3835716
There is a lot of dumb faces, but it's more about shit like this >>3835916 as to why it's worth a read.

>> No.3835963
File: 39 KB, 341x173, Capture.png [View same] [iqdb] [saucenao] [google]
3835963

I'm currently reading through Fun With A Pencil for the first time and this is toxic problematic garbage. Loomis is cancelled!

Just kidding, I'm learning a lot of actual useful stuff

>> No.3835964

>>3835916
this makes no fucking sense

>> No.3835988

>>3835964
makes sense to me.
and thats the brainlet version, he has a whole book about heads

>> No.3836012

Is there anything I can add to reading loomis that will help with construction of the body?

>> No.3836075
File: 205 KB, 1243x738, Untitled.png [View same] [iqdb] [saucenao] [google]
3836075

Sketching a character I made for Mordheim and realised that the head was way too fuckin big. Is the edit at least salvageable or should I start over?

>> No.3836107

>>3835964
How so?

>> No.3836211
File: 281 KB, 714x831, Screen Shot 2019-03-04 at 8.19.37 pm.png [View same] [iqdb] [saucenao] [google]
3836211

>> No.3836219
File: 174 KB, 645x833, Untitled.png [View same] [iqdb] [saucenao] [google]
3836219

>>3836075
Everything is still a learning process and /beg/ as fuck.

Not going for 100% realism or anything but still trying to get things to look 'right'.

What did I fuck?

>> No.3836222

>>3836219
go for "100% realism" and you'll progress. if you don't you'll use it as an excuse.

>> No.3836235
File: 168 KB, 734x614, !! Excercise.png [View same] [iqdb] [saucenao] [google]
3836235

Starting fresh and doing Drawing on the Right Side of the Brain.

Me doing drawing with no instructions vs following instructions

>> No.3836244 [DELETED] 
File: 886 KB, 1000x2103, rl.jpg [View same] [iqdb] [saucenao] [google]
3836244

>>3836219
There's better people than me to redline...but it never hurts to loomis harder. Basically keep doing what you are doing, really focus on the 3d.

>> No.3836247 [DELETED] 

>>3836244
the blue shit is off, but going to leave it up.

>> No.3836249
File: 1.65 MB, 2241x4392, thot.png [View same] [iqdb] [saucenao] [google]
3836249

How to draw female? did I do good?
What are some references that will help me out?

>> No.3836264

>>3835704
do me nosebro
>>3836211

>> No.3836277
File: 176 KB, 708x1000, zahando.png [View same] [iqdb] [saucenao] [google]
3836277

Some quick sketches of hands

>> No.3836278
File: 479 KB, 945x1000, handref.jpg [View same] [iqdb] [saucenao] [google]
3836278

>>3836277

>> No.3836289
File: 323 KB, 369x584, 298EFC7F-B5AD-4AD3-93E5-B3A224937F12.png [View same] [iqdb] [saucenao] [google]
3836289

finally got around to finishing this. puppy hair is fluffy as fuck so its hard to show in paintings

>> No.3836352

Captains log, stardate 53551.3

The USS Failure has been stuck in orbit of Loomis IV for the past 10 years. Despite scans indicating rich deposits of gonnamakeitanium on the plants surface we have yet send down an away team.

>> No.3836353

>>3836289
God what a slutty dog, got any paw pics?

>> No.3836358

>>3836289
A common misperception is that you have to draw every hair, to give the impression of "fluffy", but it's more capturing the illusion. It's not easy, but look at the hair, and what visual cues would define it as "fluffy" - the spectral highlights, the coloring, etc. DrawMixPaint has a video on that, using color to give the illusion of texture. We know mentally what "fluffy" is, so you give the viewer enough visual cues so their brain fills in the area with 'fluffy". If that makes any sense - and it's not hard, once you figure it out. It's not easy, it's something to start looking at and trying to work out.

Like, a puppy's belly is usually pink with very fine hair, where a lot of pink shows through. Paint it pink, and add more lighter values and white on the edges, to give the illusion of a fine coating of light hair blending into darker hair on the rest of the body.

>> No.3836360

>>3833868
You're drawing too much, for a painting. You just need to define the face, and not use charcoal or lead to do the values. Not only can it lead to adhesion issue for the paint, your eye will be thrown off establishing the values with paint.

You should do this level of work on preparatory sketches, not the sketch for the actual painting. Outlines and contours is all you need.

>> No.3836361

>>3836249
first make sure to scale down your drawing to ~1080p when uploading here
now, let's talk about your drawing
I can't really criticize your drawing because there are a lot of thing that are off. So I'll give you some general tips, then feel free to try again and post here.
1) Look at and heavily use references. They are so so so useful, you can't build your imagination without using reference. Learn to copy from a reference, be it life drawing or a photo.
2) Don't chicken-scratch. Don't "pet" your lines. Be confident even if you're not (you have to build it first, but make an effort).
3) Try using smaller brushes. You will be tempted to use larger brushes to cover anatomy flaws. Don't do that! Don't be lazy. Maybe don't go straight for 1px wide brushes.

That's it for now. You can find a ton of reference on pinterest, or even instagram. Find artists you like and study them.
Also, tracing is a good way to learn if you're struggling. (But don't overdo it. You can build bad habits easily)

>> No.3836365

>>3835056
Paint what the trees actually look like, not cartoons of what you think they look like. Trees have shapes. The foliage has shapes, and over contours. Backgrounds are not just squiggles either, define the shapes.

And don't use black. Use darker hues, and look for the color that's there, not "shadow = black".

The hardest part of landscape painting is values and hues. Stop worrying about fine details, work on bigger, block shapes, more impressionistic, to get used to establishing your values and hues, and work up to more detailed paintings later on. Slow down. Landscape painting can take years to master. Broad strokes in the beginning, with emphasis on value and hue.

>> No.3836377

>>3836353
i dont know what that is. is this what you mean?

>>3836358
i will look into that thanks. a lot of the trouble comes from the fact that the light is directly overhead too so youre looking 'down' the hair with no real shadow being cast

>> No.3836379 [DELETED] 
File: 48 KB, 448x336, A58393D6-53CF-47A9-A758-4C1112267FD0.jpg [View same] [iqdb] [saucenao] [google]
3836379

>>3836377
>>3836353

>> No.3836382

Does nofap improve drawing skills?

>> No.3836395

>>3836382
Zoomer meme. Makes me draw worse with dickbrain

>> No.3836406

>>3836382
Jury is still out on whether masturbation or abstaining are better for x task. Obviously chronic wanking isn't good because you're spending hours that could have been put towards your task.

>> No.3836467

>>3836361
ok thanks anon. I will report back

>> No.3836498

what's a solid book for learning all about perspective?

>> No.3836502

>>3836498
https://archive.org/details/PerspectiveMadeEasy

>> No.3836504
File: 144 KB, 246x301, black man.png [View same] [iqdb] [saucenao] [google]
3836504

>>3836498
Read the sticky faggot

>> No.3836552
File: 152 KB, 1001x997, 52.jpg [View same] [iqdb] [saucenao] [google]
3836552

>> No.3836600
File: 160 KB, 602x833, Woodsmen.png [View same] [iqdb] [saucenao] [google]
3836600

>>3836219
A little more progress.

I included the 'wireframe' just to show how badly it was planned out. The head looked like someone took the face and stretched it out.

Anyway, I think it looks betterish. Still a learning process but I'm getting there.

To the anon that redlined it earlier. I think you did a good job. Shouldn't have taken it down.

Nice guess with the axe by the way. That's what he's going to have.

The reliquary isn't so much a box though, rather something built into his brigandine.

>> No.3836617

Any suggestions for drawing from the shoulder with a small bamboo tablet? My hand gets stuck on the surface, and I can't do it without resting my hand because the sensitivity is too great.
>inb4 turn down the sensitivity

>> No.3836620

>>3836617
if it's too small it's not really possible, I don't really try

>> No.3836623

>>3836504

who is the sticky faggot

>> No.3836629

>>3836620
Ah, thanks.
Suppose I'll just keep the broad strokes for the traditional stuff, then.

>> No.3836656

>>3836617
>My hand gets stuck on the surface
I don't think it should, i also draw on a small bamboo pen tablet and my hand just glides across the surface, maybe you're pressing too hard on it?
Also make sure you have checked on forced proportions and that the tablet area is full sized

>> No.3836681

>>3836656
Huh, I never knew about force proportions. It doesn't stop my hand from sticking to my tablet, but it's an interesting change all the same.

>> No.3836685

>>3836656
>>3836681
Uh, thanks btw.

>> No.3836689

>>3836395
>t. xhamster twitter employee
I'm on to you, parasite.

>> No.3836693 [DELETED] 
File: 399 KB, 1549x1053, 3424423.jpg [View same] [iqdb] [saucenao] [google]
3836693

>>3835695
there's a few methods, the fastest method I've found that produces the same cube as others is pic rel. I adopted it from Erik's 3point lectures in which he used a similar method, swinging the sp into the vertical artillery line to get a 45* vertical vp which will give you the height of a cube. The convenient thing about this is you only need one 45* vertical vp, but should be noted you could do the exact same thing with the other side.

>> No.3836709

hello can anyone point me to a good book or something to help me draw faces? thank you

>> No.3836719

>>3836709
>>3824363

>> No.3836733

>>3836264
arent these partially referenced?

>> No.3836735

I took an interest in art to make interesting things, but practice is all about doing boring things. There is a certain level of satisfaction from seeing my own progress, but not enough to give me a firm motivation. Should I try changing up my practice method or is this just something I'm going to have to grind discipline on? What kind of pace should I enforce?

>> No.3836736

>>3836735
Alternate between grinding and drawing something you want to draw for fun, like a character concept or w/e. Hell, even trace shit you like for your break and alter it after in your own style. A lot of people here will freak out over suggesting tracing but it helps you gain motor control and you can become more familiar with forms.

>> No.3836748

Assuming my end goal is digital and I've already got a Samsung Note 8 the stylus is emr, do I still do the loomis books with a cheap stack of printing paper and pencils or can I just do it on the phone? I'll be getting a bigger android tablet but wondering if I should jus start on my phone since its fine for writing notes on

>> No.3836751
File: 2.52 MB, 3008x5344, DSC_0104.jpg [View same] [iqdb] [saucenao] [google]
3836751

>>3833730
Any kind of feedback would be nice,but my main issue is that the pictures feel a bit flat,and the enviroments in are not that great,exercises for improving that would be nice.want to buy myself a graphic tablet for digital art and tryoil or acrylic painting in the future,i already did watercolours.

>> No.3836829
File: 1.44 MB, 2038x1485, March 4th, connected line figures.jpg [View same] [iqdb] [saucenao] [google]
3836829

>>3833757
>>3834047
same Anon yet again, all 3 parts of Project 2 - C done now
these were all 2-3 minutes each, wasn't allowed to take the pen off the paper once for any of them

I feel like I'm loosening up a lot more compared to a week or so ago

>> No.3836830
File: 1.33 MB, 2230x1440, March 4th, desk.jpg [View same] [iqdb] [saucenao] [google]
3836830

>>3836829
and this which was supposed to take 5 minutes but took more like 8
more loose sketchy drawings are a lot of fun

>> No.3836849

Is it bad to destroy all of my old art when I finish it?

>> No.3836852

>>3836849
make sure it's at least 2 weeks old
then yes

>> No.3836943

>>3836751
The image is flat, because you're not working up and values in a way that would indicate depth of field. You have the darkest values in the background, competing with the same values in the foreground, which pushes the middle, which is the focal point, into the background.

And, you need a lot more work on rendering and lighting. You have next to no lighting set up, even though the focal point is a campfire. There is no distinction in terms of texture between any of the objects. There is no regard for composition, in terms of what is most important in the image, and it all blurs into a jumbly mess in the eye.

It's not awful, it's fine as beginning work, but you need to work towards the next levels in all areas, focusing on the basics - form, volume, texture, lighting, overall composition, and using value correctly.

Just keep going. Don't get too advanced, keep it simple. Maybe try this piece again, as just line art, no shading, to work on line quality and confidence, and then do another to work out the values, and rendering.

>> No.3836953

>>3836849
I don't keep sketchbooks, I scan the good stuff and toss the rest. Same for a lot of student work. I kept a couple of good pieces, scanned some others, tossed the rest. Finished work, like paintings, I keep - I have watercolors going back to 8th grade.

I'm never going to be a famous artist, so i'm not hanging onto it all for any other reason than sentiment.

>> No.3836972

>get directed to /beg/
>it's literally the slowest most useless thread on the board
Why is this place dead?

>> No.3836983
File: 796 KB, 1144x1600, BAD.png [View same] [iqdb] [saucenao] [google]
3836983

would like some feedback.

>> No.3836985

>>3836983
loomis unironically look at those arms wtf bro

>> No.3836986

>>3836985
fugg. Didn't notice that

>> No.3836987

>>3836972
>not the drawthread general
>not /ic/ in general
newfag

>> No.3837005
File: 511 KB, 2503x1562, Capture.png [View same] [iqdb] [saucenao] [google]
3837005

For the life of me I can't draw this hair from a front on perspective, would anyone be able to do a rough sketch to show me what I should be doing?

>> No.3837006

>>3837005
have you been drawing only for a month

>> No.3837007
File: 789 KB, 1144x1600, BAD.png [View same] [iqdb] [saucenao] [google]
3837007

>>3836985
i think it looks better now

>> No.3837009

>>3837006
if that lmao

>> No.3837014
File: 16 KB, 554x554, 7uu.jpg [View same] [iqdb] [saucenao] [google]
3837014

>>3837007

>> No.3837015

>>3837014
why

>> No.3837035

>>3836733
All imagination, I may be meme drawing some parts?

>> No.3837051
File: 594 KB, 1144x1600, 1551742420904.jpg [View same] [iqdb] [saucenao] [google]
3837051

>>3837015

>> No.3837131

I hate this so much... I feel like I'm not learning at all.

>> No.3837138
File: 200 KB, 500x281, 1551390003642.png [View same] [iqdb] [saucenao] [google]
3837138

>>3837131

>> No.3837141

>>3837138
I hate reading more than I hate drawing.

>> No.3837152
File: 76 KB, 759x847, 1535941640187.jpg [View same] [iqdb] [saucenao] [google]
3837152

>>3837141
then keep being shit

>> No.3837154

>>3837152
I'm drawing right now and I'm almost fainting from frustration.

>> No.3837157

>>3837154
an I see it :3?????

>> No.3837162
File: 542 KB, 1826x2185, IMG_20190305_030133.jpg [View same] [iqdb] [saucenao] [google]
3837162

>>3837157
Okay but I'm very close to crying so don't be mean.

>> No.3837167
File: 84 KB, 208x269, 1534119317421.png [View same] [iqdb] [saucenao] [google]
3837167

>>3837162
pfffhahahhah whaf the fuck are doing man , did you even study your fundies

those proportions lm@o

>> No.3837168

>>3837162
very good for beg, dont stress too much stop being a pussy youre pretty good

>> No.3837170
File: 327 KB, 1836x2448, IMG_0317.jpg [View same] [iqdb] [saucenao] [google]
3837170

>> No.3837173

>>3837167
>>3837168
I can't read your posts through my tears so I'll just say this, I hope you're happy you bullies.

>> No.3837177

>>3837170
i bet you don't draw humans

>> No.3837190
File: 576 KB, 1502x930, Screen Shot 2019-02-24 at 2.41.20 PM.png [View same] [iqdb] [saucenao] [google]
3837190

>>3837177
I mean your right, but im doing dynamic sketching lol

>> No.3837194
File: 25 KB, 480x480, 1520476221623.jpg [View same] [iqdb] [saucenao] [google]
3837194

>>3837190
>using refs

>> No.3837196

ok, just learning from Bridgeman

>> No.3837198

>>3834006
oh i shit i watched that show when i was a kid

>> No.3837216
File: 125 KB, 1221x1085, Capture.jpg [View same] [iqdb] [saucenao] [google]
3837216

>>3836211

>> No.3837218

>>3837216
Danke!

>> No.3837228
File: 1.10 MB, 3264x2448, IMG_2179.jpg [View same] [iqdb] [saucenao] [google]
3837228

I cant draw hair (especially), send help.

>> No.3837236

>>3837228
Also why the fuck does pictures I post from my phone also end up fucked?

>> No.3837242

>>3837236
Screenshot it on your phone then upload. 4chan strips exif data, which contains orientation info.

>> No.3837248
File: 1.02 MB, 1030x1392, Screenshot_20190304-211205_Gallery.jpg [View same] [iqdb] [saucenao] [google]
3837248

>>3837242
Thanks homie imma try with this one

>> No.3837255

>>3837218
anything for you

>> No.3837303

>>3835988
>brainlet version
I feel like I don't know how to learn to draw
what am I missing?
all these beginner books, I do the exercises, get some idea of what is wrong, but don't know how to actually improve

>> No.3837308
File: 148 KB, 774x1033, illustration18_by_artprogess_dd1bpac-pre.jpg [View same] [iqdb] [saucenao] [google]
3837308

god I suck lmfao. Drew this from reference.

>> No.3837310
File: 27 KB, 402x382, rock and roll Face Zoom .png [View same] [iqdb] [saucenao] [google]
3837310

I was wondering if i could get some advice for making my expressions look less.... Flat

>> No.3837320

>>3837310
eyebrows

>> No.3837322

>>3837310
by drawing more complicated faces.

>> No.3837323

>>3837308
learn to draw quick gesture to accelerate learning speed

>> No.3837326
File: 719 KB, 1894x3189, slighty fixed.jpg [View same] [iqdb] [saucenao] [google]
3837326

>>3837323
I think i'm learning pretty damn fast since I drew this on january 1st

>> No.3837330

>>3837323
I think gesture is meant to be learned once you get an in depth view of anatomy, or else it's kinda useless and just makes meaningless scribbles.

>> No.3837331

Hope one day I can post in here. I’m in keys to drawing bootcamp.

>> No.3837333

>>3837331
You can post anything here lmfao doesn't matter if you think you're good.

>> No.3837335

I'm starting Dynamic Sketching 1. I started it a year ago and did the first week exercises then abandoned the course.

I've done four pages of week 1 in the past couple days. Is there harm in finishing up a few more pages in the next day or two and going right in to the rest of the course? Or should I take a full week doing exercises to drive home muscle memory further?

>> No.3837337

>>3837335
You should draw something and then post it here in /beg/ for critique.

>> No.3837339

>>3837323

not them but do you have any tips for learning quick gesture drawings (i get my images from quickposes if that helps)

>> No.3837349

>>3837308
Should post ref if you're going to mention it. Can't compare and critique without it.

>> No.3837351

>>3837216
what brush do you use?

>> No.3837352
File: 195 KB, 730x1000, 71435244_p0_master1200.jpg [View same] [iqdb] [saucenao] [google]
3837352

>>3837349
Ah yea here Reference from Highlow

>> No.3837361

>>3837330
>I think gesture is meant to be learned once you get an in depth view of anatomy
not really gesture must always be learned first
then structure to create figure then anatomy
>>3837339
Steve Huston or Marc leone your choice or both
just think and simplify stuff then draw
do Croquis cafe every day

>> No.3837397

>>3837352
>>3837308
Hmm yes, so you see the major difference here is that he can draw and that you can not.

>> No.3837400

where i can find the vilppu vhs stuff? old vilppu btw

>> No.3837402

>>3835575
focus on perspective.

>> No.3837412

>>3837397
That's literally like the most useless critique you can give, I didn't say I was good dumbfuck so pyw.

>> No.3837417

>>3837190
is this handsome squidward

>> No.3837420

>>3834006
Did I make it? Did I beat /beg/?

>> No.3837424
File: 40 KB, 378x557, brush.jpg [View same] [iqdb] [saucenao] [google]
3837424

>>3837351
its just a default brush

>> No.3837427
File: 2.23 MB, 3900x1983, FZD_WK2_Buildings2-1.jpg [View same] [iqdb] [saucenao] [google]
3837427

>>3834044
>>3834046
>>3835493
Top is unreferenced !

>> No.3837444

>>3837424
not a default brush but ok.

>> No.3837466

>>3837444
I guess i made it myself then.

>> No.3837504
File: 301 KB, 472x772, angry.png [View same] [iqdb] [saucenao] [google]
3837504

transitioning to digital and it's painful pls crit

>> No.3837507

>>3837504
I like the face, really spooky

>> No.3837509

>>3837507
for some reason painting the face felt easy as heck but the body was hard

>> No.3837512
File: 353 KB, 1000x1333, sketch_march4.png [View same] [iqdb] [saucenao] [google]
3837512

postin

>> No.3837514

>>3837509
You're probably more familiar with the planes of the head than those of the body.

>> No.3837551
File: 16 KB, 291x168, caps.png [View same] [iqdb] [saucenao] [google]
3837551

>>3833744
work on understanding the proportional relationship of facial features
>>3833757
for me understanding the anatomy of the animal i'm drawing helps, i understand the underlying shapes and their purpose and can therefore generate more accurate mental pictures
>>3833842
the eyes look alarming because they are thickly lined and the shading is inconsistent with the rest of the image. your proportions are very bad. limbs must be longer than the torso, yours are not. a better understanding of the mass of human flesh and the way it moves will greatly benefit you if this is the type of artwork you want to pursue
>>3833846
chuck some straight lines over your image, her face is currently very lopsided. keep studying your values, you're on a good path there
>>3833850
don't bother with colour until you have a better grasp on 3D form. right now ur image is a mess of ill-defined blobs. don't be afraid to use hard edges. try studying both irl human races and skulls to get a better grasp on the placement and size of facial features
>>3833955
when you draw the lines for feature markers they actually need to be straight lines. use a ruler if you need to but you should also practice simply being able to draw straight lines
>>3834006
you need to work on your understanding of 3D space. the clothes of the characters look exceptionally flat and physically nonsensical. study how actual fabric moves on the human body
>>3834511
yes. if you need to begin by directly tracing loomis' constructions to understand the proportions, then do so
>>3834669
torso is too large for starters. for anime the eyes should be in the lower half/third (depending on how far you take the distortion) of the "skull". also she(?) isn't currently wearing that cap, it's sitting on the top of her head. see pic. it would do you well to practice just drawing smooth lines to rid yourself of the chicken scratch lines

>> No.3837582

>>3834856
confine urself to hard round brush and airbrush for gradients when needed. no blur or smudge or whatever the hell it is you've managed to do
>>3834905
its because ur proportions are nonexistent. you need to go back to basics of construction
>>3835263
you need to be confident in ur areas of light and shadow, not just ill defined suggestions of where you think there are highlights and dark areas. the hair doesn't look like it's adhering to your light source at all, if you need to than study how hair responds to light that falls on it. ur brushwork is awful, i would not try emphasising it until you can use to effectively establish shapes
>>3835265
ur values are fucked. her shirt should not be the lightest thing in the image. either use lines or don't, you shouldnt need lines to define because the value should be doing that for u. study portraits and figures that use powerful lighting - especially ones with clothing
>>3836552
don't be afraid to use darker greys. also try and move away from giving every edge a defined and clear-cut "line" it will make ur works look stiff and artificial

>> No.3837585
File: 1.60 MB, 2000x2000, unknown189AJPW6.png [View same] [iqdb] [saucenao] [google]
3837585

I was worried that I wasn't emphasizing the spine enough in my drawings, so I decided to follow more of Loomis' "Fun with a Pencil". A lot of these are from reference in the book, but some of them are ones I came up with on my own.

1/2

>> No.3837586
File: 1.94 MB, 2000x2000, unknown[1].png [View same] [iqdb] [saucenao] [google]
3837586

>>3837585
2/2

>> No.3837595

Could anyone point me to a good demo of using color pencils properly? I much prefer using watercolor and gouache but I have to use color pencil for an assignment and everything I try looks like a 5 year old did it.

I'm looking for a watts/james guerney level example of using color pencils because everything I find on youtube is very amateur looking due to color pencils being associated with young kids.

>> No.3837609

>>3837585
>>3837586
Your form and lines are careless.

>> No.3837613

>>3837585
>>3837586
I would advise you to work slower and with a smaller brush size. Draw each figure more carefully and correct your mistakes by drawing over in a new layer rather than just blowing through 20 messy figures.
If you aren't already you should do some warmup straight lines/arcs/circles/ellipses and some boxes in perspective.
The more confidently you can draw those simple forms the better your figures will look.
Either way keep it up and good job getting some work done.

>> No.3837618
File: 126 KB, 691x976, CFBAAC4A-2188-4E2D-B828-4F07C34D0B1D.png [View same] [iqdb] [saucenao] [google]
3837618

is this figure bad? please note the the arms have forshortening

>> No.3837625

>>3837618
Where's her collar bone and shoulders?

>> No.3837629

>>3837625
one shoulder is hidden behind her arm pit and the other isnt properly shown cause im stupid. i forgot about the collarbones again because im stupid

>> No.3837640

>>3837618
She does not seem to be lifting her shoulders.

>> No.3837644

>>3837640
well you dont really need to when your hands are behind your head. i intended for her elbows to be 'out' not 'up'

>> No.3837648

>>3837644
Please get in front of a mirror and try to raise your elbows up to ear level without raising your shoulders.

>> No.3837649
File: 379 KB, 1000x524, 1.png [View same] [iqdb] [saucenao] [google]
3837649

Should I be starting my figure drawing with a thick marker and then draw with a pencil on another layer or start directly with a pencil?
I think my poses come out a lot stiffer if i do pencil directly

>> No.3837650
File: 300 KB, 865x1437, skskkssksksksk.jpg [View same] [iqdb] [saucenao] [google]
3837650

am i still beg?

>> No.3837651

>>3837650
If you have to ask, then yes.

>> No.3837653

>>3837651
if you're going to go with that logic, then could you answer what you would have said otherwise?
im trying to see if anon-kun sees something that i dont, or are missing.

>> No.3837655
File: 1.45 MB, 670x1434, 1472516214721.png [View same] [iqdb] [saucenao] [google]
3837655

>>3837649
You can do absolutely whatever you want.

>> No.3837657

>>3837653
It's stiff.

>> No.3837660

>>3837657
thanks lad! i'll continue working on gestures then

>> No.3837662

>>3837648
oh i see what you mean well i dont know how to show that. time to consult the mannequin

>> No.3837663

>>3837660
I like your form though.

>> No.3837671
File: 1.40 MB, 2048x2732, D24B090C-96A2-418A-A416-B44B40EF79D7.png [View same] [iqdb] [saucenao] [google]
3837671

>>3837662
>>3837648
my mannequin doesnt have shoulders and i guess i need to change the angle of the thighs

>> No.3837689
File: 190 KB, 1000x750, 20190305_060354.jpg [View same] [iqdb] [saucenao] [google]
3837689

It's my first time in my life making a concerted effort to try and draw anything serious. Used a Japanese porn game model as my reference.

>> No.3837691

>>3837689
time to make 10 000 more

>> No.3837694
File: 1.76 MB, 412x229, 1526823286739.gif [View same] [iqdb] [saucenao] [google]
3837694

>>3837689
>Used a Japanese porn game model as my reference.

>> No.3837696
File: 315 KB, 268x627, Capture.png [View same] [iqdb] [saucenao] [google]
3837696

>>3837694
Is there anything I would miss using this instead of a posing tool?

>> No.3837697
File: 679 KB, 500x281, 1524831023840.gif [View same] [iqdb] [saucenao] [google]
3837697

>>3837696
>posing tool

>> No.3837709
File: 111 KB, 624x685, Acrimona.png [View same] [iqdb] [saucenao] [google]
3837709

Is the Acrimona Anon still here in the thread? How is your comic coming? Anything new?

>> No.3837762
File: 929 KB, 4063x2580, FZD_WK2_Buildings3.jpg [View same] [iqdb] [saucenao] [google]
3837762

>>3837427
One more

>> No.3837763
File: 189 KB, 900x662, vxcxvxcv.jpg [View same] [iqdb] [saucenao] [google]
3837763

>> No.3837844
File: 71 KB, 697x887, ayy.jpg [View same] [iqdb] [saucenao] [google]
3837844

I dont know how to add values to this, its suposed to be a sunset lighting

>> No.3837866

>>3834820
Shadow over the top right of the eyelid.

>> No.3837881

How do you draw a vagina if you have never seen one IRL?

>> No.3837908
File: 768 KB, 1144x1600, BAD.png [View same] [iqdb] [saucenao] [google]
3837908

back again need some feedback real quick

>> No.3837918

>>3837908
Hands are a little small and the left one is completely deformed, especially the thumb which you've made cone-shaped. Look up a reference.

>> No.3837922

>>3837881
watch lotsa porn

>> No.3837926
File: 56 KB, 1052x763, Capturar.jpg [View same] [iqdb] [saucenao] [google]
3837926

Some weird skull studies

>> No.3837929
File: 98 KB, 1224x1280, 1534458695152.jpg [View same] [iqdb] [saucenao] [google]
3837929

>>3837908
fuck anon get out of /beg/ go to the artbook general and ask for advise on what book you need show them that pic too

>> No.3837943

>>3837696
>>3837689
game?

>> No.3837949
File: 148 KB, 850x1275, happy merchant.jpg [View same] [iqdb] [saucenao] [google]
3837949

How do I stop sucking at colouring?
When using physical mediums, have trouble mixing colours precisely enough and when I use digital, I seem to overthink it.

>> No.3837955
File: 3.18 MB, 5429x3090, 1528167820528.jpg [View same] [iqdb] [saucenao] [google]
3837955

>>3837949
think about light and volumes, not just colors

>> No.3837973

>>3837955
I think my lights are not the worst. Can you give me some good material on volumes? That's what I seem to struggle with.

>> No.3837982

>>3837949
>How do I stop sucking at colouring?
Learn about value.

>> No.3837984

>>3837973
>I think my lights are not the worst
there's 0 light source in what you posted. everything is flat.

>> No.3838029

>>3837696
That's not a model, that's shit. At least use some good models or better yet use photos of real humans.

>> No.3838078

>>3837918
fixed it to some degree
>>3837929
Is that a complicment or..

>> No.3838079
File: 770 KB, 1144x1600, BAD.png [View same] [iqdb] [saucenao] [google]
3838079

>>3838078
forgot pic

>> No.3838080

>>3838079
Right hand is good. Left hand is still wonky and if you look at the size of the fingers in particular, compared to the right hand, the fingers are far shorter and far thinner.

>> No.3838081

>>3838079
Also her breasts are very low on her torso. She doesn't seem to be at the age where breasts sag that far done.

>> No.3838112

>>3838081
that's just how british slags are

>> No.3838118
File: 692 KB, 1728x2304, Blank Arma.png [View same] [iqdb] [saucenao] [google]
3838118

Ok, 2 questions.

I'm trying to design a patch for a group of us graduating an intense training course.

We've come up with an Armadillo character as our mascot so it is going to be the main focus of the patch. It's probably self evident that I don't normally draw but...

1. Are there any basic things I can attempt to make this look slightly better?

2. More importantly once I've imported this image into photoshop, is there any techniques I can do to make the lines solid/smooth/less scrappy.

>> No.3838120 [DELETED] 
File: 181 KB, 1000x1274, merula~3[1].jpg [View same] [iqdb] [saucenao] [google]
3838120

What am I doing right or wrong?

>> No.3838128

>>3838118
Think in shapes. Use a compass.
I mean I kinda like the style of this one, you can look at some inkpen pieces for inspiration, but what I see here is a potential for some shapes.
If a patch is circular, then you can make the armadillo half-circular.
If you're doing it digitally, use paint tool sai, inkscape or krita. They all have a line smoothing function.
Hope it helps.

>> No.3838140

>>3838120
>>3826978

>> No.3838168
File: 73 KB, 592x815, Once Woodsman.jpg [View same] [iqdb] [saucenao] [google]
3838168

I wish I could say this was just a quick sketch but the shit took hours.

It taught me the value of paying attention to proportions when laying down the frame and that I need to spend more time studying proper proportions.

Not good by any means but I feel like I learnt a lot from doing it.

>> No.3838185

>>3838112
kek
last time posting here for now. Should i really get out of /beg/?

>> No.3838186

>>3838185
No one is keeping you here.

>> No.3838187
File: 766 KB, 1144x1600, BAD.png [View same] [iqdb] [saucenao] [google]
3838187

>>3838185

>> No.3838188

>>3838186
Yeah i know, speaking more of skill levels. Am i good enough to leave /beg/ lol?

>> No.3838192

>>3838188
I think you can stay, I don't know what the guy was on about

>> No.3838194

>>3838188
The level requirements for the other threads are all made up, by yourself.

>> No.3838199

>>3838128
Ah thanks!

Of those 3 would you recommend one in particular? Or suggest which one does the best line smoothing?

I'm currently moving it around within the circle so haven't yet got a cut off point, though it will probably be the legs/waist.

>> No.3838265

>>3837671
Jeez louise you should not use crappy 3D models as reference

>> No.3838284
File: 1.78 MB, 1029x2001, F1FF52CC-B0BB-437A-B470-C52C58AE2B42.jpg [View same] [iqdb] [saucenao] [google]
3838284

I keep screwing up the proportions in favor of gesture. I’ll probably try to redraw this with fixed proportions.

>> No.3838438
File: 232 KB, 780x838, Untitled.png [View same] [iqdb] [saucenao] [google]
3838438

How do I make this thing cute/less scary?

>> No.3838445

>>3838438
Bigger pupils always make things look friendlier. Also remove those weird cheek thingies. Simplification can also make stuff look more appealing

>> No.3838464
File: 45 KB, 352x480, 16.jpg [View same] [iqdb] [saucenao] [google]
3838464

oil on canvascardbord. around 5 x 12 cm (i think that is abot 2 x 5 inches)
1/2

>> No.3838465
File: 50 KB, 360x480, 17.jpg [View same] [iqdb] [saucenao] [google]
3838465

same.
2/2

>> No.3838483
File: 1.26 MB, 3900x1984, FZD_WK2_Buildings3.jpg [View same] [iqdb] [saucenao] [google]
3838483

>>3837762
Oh well.

>> No.3838583

>>3838284
why would you waste your time redrawing that

>> No.3838595
File: 426 KB, 910x2253, week2_organic_forms.jpg [View same] [iqdb] [saucenao] [google]
3838595

How can I improve my organic shapes? Should I keep on dynamic sketching 1 or try something easier? How can I come up with shapes that actually look different from one another? Only thing I think I managed to fix was the flatness seen from the first photo, but I still draw the lines too evenly spaced. Would a pencil be better than a ball point pen if I don't want to buy the 0.3 mm Staedtler? Also, is the dynamic sketching thread not coming back?

>> No.3838607

>>3838583
To fix the mistakes?

>> No.3838869

Are you supposed to understand perspective before starting Fun with a Pencil? Anything I draw looks slightly...off, probably because the chin angle doesn't quite align with the face angle and I don't know how to fix it without a complete do-over.

On another note: I never notice my really egregious errors during construction. I only ever notice them once I start making the drawing look less than slipshod gathering of various shapes. How to gain bigbrain artistic awareness?

>> No.3838871

>>3838869
>How to gain bigbrain artistic awareness?
If you're serious, go find Charles Bargue's book and print it out and do it against a wall.

>> No.3838873
File: 1.30 MB, 1366x768, Screenshot (198).png [View same] [iqdb] [saucenao] [google]
3838873

how is the anatomy on my volleyball girl? I'm makin vidya

>> No.3838883

>>3838871
>Charles Bargue's book
Could you explain what Bargue is good at teaching? He's not the big meme in the sticky like loomis and right side are.
>do it against a wall.
also what

>> No.3838887

>>3838883
He teaches you how to not draw slightly off and how to align angles as well as how to fix things without doing complete do-overs. He also teaches you how to fix your errors during construction so that your drawing does itself once you're past that stage. He teaches you bigbrain artistic awareness. You don't have to do it against a wall, but vertically.

>> No.3838970

new it's up
>>3838968

>> No.3839380

>>3838595
Ball point pen is just right for this. If you want everything to look different you'll probably need to use some references - try to draw octopus tentacles, snails, clams and so on. If you are feeling fancy add some texture.

>> No.3839603
File: 125 KB, 303x293, Scan.png [View same] [iqdb] [saucenao] [google]
3839603

First day drawing perspective

>> No.3839615

>>3839603
Why are you starting with 2 point perspective???

>> No.3839828

So I've been practicing drawing portraits and
decided to draw some girl I know. Is it creepy to send her a pic of the drawing if i think it's semi-decent? Does that weird people out?

>> No.3840596
File: 3.68 MB, 5344x3008, DSC_0111.jpg [View same] [iqdb] [saucenao] [google]
3840596

>>3836943
First of all,thank you so much for answering,do you have any exercise or something that i can focus on improving the basics? i know drawing a lot is important and gesture drawing and stuff but i'd like something to improve specifically the basics texture and stuff.Other than that thank you for your detailed critique.

And if you know something about watercolours ca you give me some tips i tried to do a drawing yesterday but im not satisfied with the results

>> No.3840640

>>3838199
I think Sai i easier to get around, but Krita is more powerful.

>> No.3840964

Is there a good perspective tutorial for retards who keep getting the lines wrong