[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 393 KB, 750x1000, begthread.jpg [View same] [iqdb] [saucenao] [google]
3768859 No.3768859 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Previous Thread http://boards.4chan.org/ic/thread/3764858#top

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

REMEMBER, if you've just started out you work will not be good, it doesn't need to be, just get in to the swing of actually drawing, and learning how to study. Most of all, enjoy it.

"Success is no accident. It is hard work, perseverance, learning, studying, sacrifice and most of all, love of what you are doing or learning to do."

>> No.3768860
File: 22 KB, 406x600, a11147d23432465ea9adad9585af97ad.jpg [View same] [iqdb] [saucenao] [google]
3768860

>>3768859
ref01

>> No.3768863
File: 32 KB, 400x600, ad9995b8bbe6c7ae50ac1c0f49d1e7fb.jpg [View same] [iqdb] [saucenao] [google]
3768863

>>3768859
ref02

>> No.3768883
File: 2.98 MB, 4128x3096, 20190115_232756.jpg [View same] [iqdb] [saucenao] [google]
3768883

Can someone critique my drawing / character design please? Thanks a bunch

>> No.3768886

Why is gesture so difficult to grasp? Is it something i learn through trial an error? Do i nees to learn anatomy first? Do i need a certain tool to draw with?

>> No.3768894
File: 1.67 MB, 2880x1950, oni small.png [View same] [iqdb] [saucenao] [google]
3768894

helping a friend who does writing with a character design
I know I'm not good and her anatomy is shit but it's fun to collaborate anyway

>> No.3768900

what's the meme drawing tablet around here?
I really want to use a drawing tablets but i don't know what the go to one is

>> No.3768903

>>3768900
Huion 1060 pro plus plus or whatever with the battery free stylus.

>> No.3768904

is using a stabilizer tool in digital drawing a crutch?

>> No.3768905

>>3768904
by definition yes but there's probably nothing wrong with keeping it on a very low setting to remove jitters

>> No.3768927

This thread is worth linking here
>>3768705

>> No.3768935

how do I apply Loomis to anime?

>> No.3768937

>>3768935
Use it for the body, use an anime study for the head/face

>> No.3768947

>>3768883
Post it vertical anon, my neck hurts and I'm too lazy to download it

>> No.3768956
File: 1.75 MB, 3096x4128, 1547570116769.jpg [View same] [iqdb] [saucenao] [google]
3768956

>>3768947
Here ya go

>> No.3768960

>>3768956
Consider I'm a /beg/ too, but it looks pretty nice t b h. What I'd change is defining so much the teeth, gives a creepy-ish look (although if that's what you wanted to achieve, it's fine). Also, the scratchy lines.

The proportions seem good to me, nice work on that.

>> No.3768963
File: 39 KB, 618x615, 20190114_cliff_wip.jpg [View same] [iqdb] [saucenao] [google]
3768963

no idea what im doing pls send help

>> No.3768964

>>3768963
Looks cozy m8

>> No.3768973

>>3768956
the one thing that bothers me is how the legs seem to be going in a different direction than the rest of the body, maybe make them go straight down rather than sticking out at an angle like that?

>> No.3768982 [DELETED] 

NEW POLL

the memeschlock trashman has voted for himself almost 50 times.

This poll only allows one vote per visitor:

>Do you want Jimmy (memeschlock) to fuck off and stop shitposting outside of his containment thread?
VOTE

https://linkto.run/p/82TZQ8DD

>pic related, this is memeschlock man

>> No.3768989
File: 2.56 MB, 3120x4160, IMG_20190115_092419.jpg [View same] [iqdb] [saucenao] [google]
3768989

How the hell do I stop chicken scratch?
I've been told to just draw lines but they're not as straight as I'd like. Drawing circles is a whole other monster.

>> No.3768995

>>3768989
For me timed gestures helped, it just forced me to make short but deliberate lines. This is for digital art.

For traditional art, starting to use ink instead of pencil also helped greatly, ink is extremely scary if you are new but once you force yourself through t it can be a great source of improvement.

Godspeed Anon!

>> No.3768998
File: 288 KB, 1381x985, i never asked for this.jpg [View same] [iqdb] [saucenao] [google]
3768998

>> No.3769005
File: 956 KB, 2000x2000, VILPPU STUDY 2.jpg [View same] [iqdb] [saucenao] [google]
3769005

Studying vilppu practice manual. Wish I picked this up before loomis, though there's no telling if loomis has helped me grasp this easier. It's a lot more intuitive than some of the constructive methods in loomis. Anyways, Finding it hard to establish flow and rhythm when drawing from reference. Would appreciate critique and steps forward. Recommendations on color theory/painting resources would be nice too. I'm directionless when it comes to painting, and proper resources seem to be hard to come by.

>> No.3769011

>>3769005
The Vilppu copies look really good. Did you just copy contour from his sketches?

>> No.3769020

>>3769011
Effectively yes. But as he teaches, I established round and square forms as well as construction markings (center line, neck line connecting to torse, rib cage) underneath, Erasing some of those afterwards.

>> No.3769021

I'm confused anons, is the Loomis method the best way to draw figures or should I use something else? I keep hearing Loomis head jokes and I don't know if they are legit.

>> No.3769026

>>3769020
Your proportions are very good, even from reference. I assume the reference is constructed? I can never get proportions right when figure drawing. Do you have any tips?

>> No.3769031
File: 1.31 MB, 750x1334, C3972CF5-2B7F-49BD-8EBD-3D7BE6A584A2.png [View same] [iqdb] [saucenao] [google]
3769031

I’m terrible, help

>> No.3769032

>>3769031
read the sticky

>> No.3769040

>>3768963
You could benefit from a texture tutorial on Youtube. Maybe read up on some.Scott Robertson as well. Good luck!

>> No.3769044

>>3769026
It is constructed. Wish I could give you some silver bullet advice, but I don't have any. I started drawing around this time last year and most improvement I've noticed when it comes to proportion has been passive. Meaning I haven't noticed any significant improvements by learning how many heads make up a body, but rather by just drawing more. I suspect the process of, copying lines, adjusting for errors in angle or size relative to other landmarks, and repeating that process many times increases your accuracy in mark making, as well as your perception of proportional errors. I use this resource (https://line-of-action.com/)) for figure practice. Hope this helps. Also here is vilppu's drawing manual (https://docs.google.com/file/d/0B8VO-JQCy3HgVzBhZGtiN3hZWHc/edit))

>> No.3769062

>>3769044
Thanks dude. I've been drawing for about as long as you have so I'm curious why you're way ahead of me. Got time for a few more questions?
When you say you started a year ago, do you mean completely from stick figures? And how much do you practice per day? Also how much of your practice time is spent on people/figure drawing/constructing people?

>> No.3769070

>>3769062
Sure. Prior experience has been doodling (about as much as anyone else would). Hard to gauge time as I draw in bursts. Some days I will draw for 5 hours and then take a week off. Maybe averaging to 30~ minutes to an hour a day on months where I draw a lot. Most of it is spent doing figure and portrait drawing. In terms of resources, bridgman and loomis books, and trying to copy photos or works of art I find pleasing to look at. I follow a lot of art channels on youtube (sinix design for example) so I spend a lot of time "consuming" art as well. What is your background, in terms of what resources you use to draw/study?

>> No.3769081

>>3769070
I basically hadn't touched a pencil since I was a kid, and never really had a talent for art. But it seemed fun and I wanted to see if I could get anywhere despite starting from nothing in my mid 20s.
I'm pretty sure I've wasted too much time trying to get a bird's eye view of how to learn to draw. I've jumped around between resources and techniques, and not really retained much of anything because I haven't devoted enough focus to any one thing.
I'm hoping to change that this year, by practicing at least an hour a day, and focusing on figure drawing as well.

>> No.3769084

>>3769081
Keep going mate. I'm in my twenties too and it's pretty daunting to start late. I did some of bargues drawing course earlier last year and its helped a lot. You copy the drawings (plates) in the book as accurately as possible. The drawings start off quite simple, and slowly start to incorporate value, shading and shape design at a steady rate.

>> No.3769114
File: 83 KB, 915x361, study.png [View same] [iqdb] [saucenao] [google]
3769114

Here's my gesture, basic construction, and beginning rendering.

Where am I making the biggest mistakes?

>> No.3769132
File: 140 KB, 658x1028, SCAN0277.jpg [View same] [iqdb] [saucenao] [google]
3769132

generic anime waifus

>> No.3769150
File: 230 KB, 604x627, 1557861685360.png [View same] [iqdb] [saucenao] [google]
3769150

>>3768894
is the general idea of applying perspective to figures to put them in a box and fuck with it until you get better at it?

>> No.3769159
File: 3.80 MB, 4032x3024, image.jpg [View same] [iqdb] [saucenao] [google]
3769159

I didn’t have time to actually smooth this out before I had to leave so I just smooshed it. Any critique? This is my first sculpture in like 7 years.

>> No.3769196

How do I stop myself from commiting sudoku while doing Loomis?
Drawing these stupid faces is driving me insane.

>> No.3769199
File: 50 KB, 620x616, 20190115_cliff_wip.jpg [View same] [iqdb] [saucenao] [google]
3769199

update

>> No.3769210

Doing draw a box, how do I know if I truly understand the lesson and can move onto the next? I am at the 250 box challenge and I've drawn some good boxes, but I don't know if I "truly" get it.

>> No.3769212

>>3769199
Going well. Establish shadows on the house. Clearly the walls facing the viewer should be darker.

>> No.3769222

>>3769196
Seriously, are there any alternatives that aren't the equally shitty Drawing on the right side of the brain? I don't learn from Loomis's "like haha nigga just draw it?? What do you mean 'how do I draw' just do it haha?? I can do it so you can too, ignore I've practiced for decades lol"

>> No.3769238
File: 230 KB, 280x497, 49948330_336369140424591_6855109026682765312_n.png [View same] [iqdb] [saucenao] [google]
3769238

trying to compose an illustration, these are some sketches
any tips?

>> No.3769239
File: 25 KB, 880x655, remilia bones out there somewhere.png [View same] [iqdb] [saucenao] [google]
3769239

gonna draw loomis head method with touhous

>> No.3769240

>>3769005
such good poses man awesome work

>> No.3769251

>>3769239
Quit fooling around.

>> No.3769261

>>3769132
Learn how to draw a head before doing anime stuff. Michael Hampton and Drawbox are a good start. Especially learn how to draw a cube in different directions, that will help you make your heads look more three dimensional.

>> No.3769265

>>3769239
Any tips?

>> No.3769279
File: 480 KB, 907x522, zzz2.png [View same] [iqdb] [saucenao] [google]
3769279

i'm back so despite the obvious anatomy mistakes I feel like the values and the colors are correct i'm not sure. But i realize i have a problem with shapes. I mean i am too afraid to put defined shapes because you can notice them. I don't even know how to explain. Anyway if u guys have any tips or critiques.

>> No.3769280
File: 238 KB, 1024x602, battleblock_theater_by_ilovegir64_daw9fsk-fullview.png [View same] [iqdb] [saucenao] [google]
3769280

>>3768859
I AM COMPLETLY FUCKING NEW TO THIS SCENE, like seriously i just started yesterday, and im really lost, the first fucking thing i was told was that i shouldnt overwhelm myself with tutorials, heheheheheh yeah i have like what? five tabs open right now, and to think all i want to do is make basic sketches for fun like pic related, and even then its still hard as shit. can someone give me a run down on why i need to draw circles constantly? it seem like a wast and i think i should just start drawing basic non difficult anatomy, yknow at least until i get good at it.
though if im wrong, id happily like to be put in my place and shown the correct way to learn as a new beginner.

pic related is the style i want to learn, no too weeb shit but not too western either somwhere inbetween with western being the dominant.

>> No.3769282

>>3769280
BTW im using lined paper, i know poor fag

>> No.3769298
File: 440 KB, 720x1280, Screenshot_20190115-172227_Gallery.jpg [View same] [iqdb] [saucenao] [google]
3769298

How's my placement looking, /beg/?

>> No.3769299
File: 253 KB, 1084x634, unknown[1].png [View same] [iqdb] [saucenao] [google]
3769299

>>3769280
I started two months ago, so I am no expert. You shouldn't really strive to do a specific "art style" because what really matters is the fundamentals underneath. At least from what I know, you draw a basic mannequin and what details you add onto that is what makes up the "Art style". Even professionals who "draw anime art style" are using basic fundamentals of anatomy and shapes and shit to make up their characters, then use the details to distort those characters into anime shit.

As for you, if you want to draw cartoony/basic shapes/flash animation sort of style, then you should focus on drawing basic shapes. Tutorials/practicing can get really boring. You need to use tutorials and practice but also draw what you want by yourself sometimes too. I recommend "DrawaBox" located here:

https://drawabox.com/lesson/0

It really gets down to the "fundamentals" and shit. It even recommends paper and pens that you should use for the exercises.

>> No.3769300
File: 415 KB, 720x1280, Screenshot_20190114-140933_Gallery.jpg [View same] [iqdb] [saucenao] [google]
3769300

>>3769298

>> No.3769320
File: 287 KB, 1224x985, toons.png [View same] [iqdb] [saucenao] [google]
3769320

>>3769280
Drawing circles and stuff is done to train our hand eye coordination and your ability to draw and recognize shapes. A good circle is a single confident stroke stroke, which if you practice will prevent you from "chicken scratch" drawing which is a thing many beginners struggle. The point is NOT to be able to draw perfect circle freehanded but to learn good control over the line you are creating. Second thing is because a circle is also a curve (obviously) and curves are used everywhere from defining the art of movement to the contour of a limb to the mouth to the eye.

If you wish to draw cartoons an important thing you need to understand is gesture and line of actions. Both are key importance to create the effect of movement. Since your goal is drawing simple characters instead of detailed and realistic things this fundamental is even more important but if you learn it it will pay great dividends in all fields of art where you are drawing anything that is in movement or expressing an emotion. Look at the characters look at their posture and the way they carry themselves there are tons of information communicated by just how they move or bend themselves. This is one of the key importance in what you are aiming to do. an you should dedicate a lot of practice to it.

>> No.3769325 [DELETED] 
File: 845 KB, 1000x518, mehd.png [View same] [iqdb] [saucenao] [google]
3769325

>> No.3769338
File: 793 KB, 1128x808, mehs.png [View same] [iqdb] [saucenao] [google]
3769338

Putting them side by side makes me see the differences more.

>> No.3769341 [DELETED] 

>>3769325
Honestly, when I've done studies like this (albeit digitally), I would periodically reduce the opacity of my work and superimpose it on top of my reference to do a quick proportion check. You'll catch the obvious mistakes that way. Obviously you're not suppose to continue working that way because that would count as tracing.

>> No.3769343

>>3769338
Honestly, when I've done studies like this (albeit digitally), I would periodically reduce the opacity of my work and superimpose it on top of my reference to do a quick proportion check. You'll catch the obvious mistakes that way. Obviously you're not suppose to continue working that way because that would count as tracing.

>> No.3769358

>>3769114
use negative space to check your proportions. For instance, there is a square of negative space that goes from the staff, through the leg, and back and arm. If you envelope these shapes of space earlier in your sketch using simple straight, you will have more accurate proportions. Look how much longer this negative space stretches in your sketch compared to the reference. You can see then that the thigh is too long,

>> No.3769372

>>3769199
Looks like a TF2 map.

>> No.3769380

>>3769372
couple of rickety platforms/bridges stretching across gorge where snipers can overlook
>safer route with a tunnel beneath on the cliff itself
>mirrored house on the opposite side of gorge
ctf_cliffside

>> No.3769381

>>3769372
Dude, you seriously called it! It's inspired by Sawmill.

>> No.3769383

>>3769320
>>3769299

so what the two of you are saying is that i should try to learn circles first and THEN draw these simplistic funny characters?, how long will that take? and of course i understand position theory ( i dont knoiw if its called that but i just like to think its the theory that there are certain positions you can draw a character in to display emotion and debt to that character,) also would you recommend a hand posture for beginning to draw circles in a correct way? im getting a sketch pad tommorow so im stuck with LINED paper.
i also take a lot of inspiration from RAYMAN and its fairy tale like world and designs if that will help with anything.

>> No.3769386

>>3769380
>>3769381
I recognize the textures because I used to dabble in map making, but just like drawing I never stuck with it and got good LOL.

>> No.3769395

>>3768886
>>3768886
Just keep at it, it's definitely harder than it looks. Gesture should absolutely come before anatomy. Proko, Vilppu, Hampton, etc. all start their figure drawing courses with gesture. Try studying each of their approaches to gesture, if you haven't already.

>> No.3769438
File: 189 KB, 1668x900, cloth.jpg [View same] [iqdb] [saucenao] [google]
3769438

>>3768860
first I downloaded the other pic because it was easier, but I told myself that my clothes are absolute shit, and needed this pic miles more than the other

>> No.3769476
File: 285 KB, 735x751, SCAN0264.jpg [View same] [iqdb] [saucenao] [google]
3769476

>>3769261
I already know how to draw a head pretty well.
>pic related
It's either there must be something to drawing an "anime head" that I'm not understanding. Or my real heads aren't good enough to move on from yet.

>> No.3769480
File: 23 KB, 800x800, reimu 4.png [View same] [iqdb] [saucenao] [google]
3769480

drew ol reimu but seriously gotta get serious

>> No.3769492

>>3769480
Everyone hates you on here ya know that?

>> No.3769493

>>3769480
it's cute. Keept it up!

>> No.3769496
File: 733 KB, 2025x900, 1 (1).jpg [View same] [iqdb] [saucenao] [google]
3769496

so i need to ask something.

i was drawing with hampton and created a way to draw body easy but don't know if its worth keeping in my brain or if its just a waste of space. i wanted to draw loomis way of drawing but feel like its too thin. i am posting a picture of how i do it and the torso area after and wanted to know if its worth keeping and improving

>> No.3769500

>>3769496
note to add. at the moment the head and arms are not important but the chest is for me

>> No.3769501
File: 189 KB, 868x845, file.png [View same] [iqdb] [saucenao] [google]
3769501

i hate drawing so much its a complete waste of time

>> No.3769510

>>3769501
I love drawing
I hate not seeing in paper what I have in my head

>> No.3769515

>>3769480
What do we even call this guy?

>> No.3769524

>>3769510
based

>> No.3769539

>>3769515
Retard.

>> No.3769544

>>3769515
A cool dude, I like him.

>> No.3769549
File: 544 KB, 1787x2935, result.jpg [View same] [iqdb] [saucenao] [google]
3769549

Whatever happened to mechanon from a year or two ago? I made this for him and didn't go on here for a couple months to check his progress.

>> No.3769565

>>3769300
>>3769298
Use a reference. You're symbol drawing mate.

>>3769496
Its good that you're making the body out of shapes, first steps into building its form. Everyone might build their bodies in slightly different ways. I'd say it doesn't matter as much if it works. Does it work with a side view or something more dynamic? I'd recommend looking at references as well, the dudes muscles don't make sense. The hand is backwards also.

>> No.3769568

>>3769565
>the dudes muscles don't make sense
can you explain that.
>The hand is backwards
yea Ha!

>Does it work with a side view or something more dynamic

it does and all i really have to do is move the top t bone anyway.

>> No.3769583
File: 38 KB, 590x261, vaccuum seal.png [View same] [iqdb] [saucenao] [google]
3769583

>> No.3769594

>>3769565
I was afraid of that. I've been working with FWAP for a while now, trying to get face construction down. In fact, the lady picture is from one of the exercises in the book. His other books are little hard to get into for me. Maybe it's time to spend some money and get one of the books in the wiki.

>> No.3769598

>>3769594
check the artbook thread and most of them are free

>> No.3769606

>>3769549
what happened to that guy that always posted cubes and peter han shit? he was pretty good but i think he gave up

>> No.3769623

>>3769606
Not that this is a healthy place, but the attrition rates for art and music are insane. Something like 90 percent don't make it 6 months.

>> No.3769639

>>3769623
>Something like 90 percent don't make it 6 months.
Do you have stats to back this up? I've been going 2 months and I don't see myself really giving up.

>> No.3769648
File: 1.40 MB, 1228x868, Study_01142019.png [View same] [iqdb] [saucenao] [google]
3769648

>>3768859
I really want to jump into painting and start my own projects but colors give me so much fucking anxiety, and when I do attempt to paint I get stuck at blocking midtones. I can do sketches just fine, I think. What the fuck is wrong with me? I was considering painting in black and white first and then coloring it but everyone seems to say it's the worst way to paint.

>> No.3769651

>>3769648
really good job on the leftmost woman

>> No.3769663
File: 604 KB, 1200x1600, Illustration2.jpg [View same] [iqdb] [saucenao] [google]
3769663

anime is hard anons

>> No.3769668

>>3769648
see if you can do a painting in black and white, and then gradually color it, treat the colors and values as the same, not separate, if that makes sense. there’s nothing that wrong with doing it greyscale at first to get values and then coloring it.

>> No.3769669 [DELETED] 

>>3769663
Actually the image is alot darker zoomed out which Is what I meant for it to look like so here https://imgur.com/a/dQV14fh..

>> No.3769671

>>3769663
Imgur link https://imgur.com/7ZZK2wu

>> No.3769674
File: 63 KB, 667x478, know-the-causes-of-swollen-collarbone-its-symptoms-Treatment.jpg [View same] [iqdb] [saucenao] [google]
3769674

>>3769568
He has a large barrel chest but the only muscles he has developed are the lats. His pecs are shit. His abdomen is sucken in. His traps meet his neck below the shoulders.
I personally use the collar bone as a point of reference also but mostly for the shoulders.

>> No.3769677
File: 172 KB, 780x843, trees.jpg [View same] [iqdb] [saucenao] [google]
3769677

I tried to draw some trees. I like the one on the left but I feel like the one on the right is completely fucked. Any suggestions?

>> No.3769678

>>3769651
Thank you

>>3769668
I see. I never thought to look at it that way. I'll keep that in mind when I try again and post the study tomorrow

>> No.3769687

>>3769395
Alright was thinking of doing different approaches, both on newsprint and a small sketchbook, so get a feeling on it then go ahead on learning some anatomy. Thinking of tackling Vipplu's way first as it seems somewhat the simpliest.

>> No.3769688

>>3769677
Go out and draw a tree from life instead of imagining what they look like

>> No.3769693

>>3769688
There aren't trees where I live

>> No.3769705

>>3769693
look at pictures of trees then. Conifers especially, since that's what you drew

>> No.3769707

>>3769693
Do you live in a desert?

>> No.3769710
File: 31 KB, 1021x1208, 160119t.jpg [View same] [iqdb] [saucenao] [google]
3769710

No ref, 30 mn.
I can't believe how alien and unclean this looks. Everything is stiff, misplaced, not one thing is right.

I don't know what values to pick, I don't know if I should use soft or hard brushes and how, and everything I thought I understood with lines turns into symbols.
NGMI

>> No.3769711

>>3769710
Oh fuck now I see how big and far appart the eyes are wtf it's even worse than I thought

>> No.3769713

Anyone have advice on how to deal with multiple vanishing points on the same horizon line?

>> No.3769720

>draw for a year
>can't do the initial draw a box homework very well
wtf bros

>> No.3769724
File: 1.75 MB, 2000x2000, unknown[1].png [View same] [iqdb] [saucenao] [google]
3769724

Are these good box people? Do they "believably take up 3D space" or whatever? Am I doing this right?

>> No.3769728

>>3769710
Me again, fuck depression, I'm going to do this again with reference this time so I stop being retarded and stubborn and actually learn.

A few questions :
- can I use lines or does this defeat the purpose?
- does the average human skin have a certain value (like maybe halfway) so I can start on a good basis?
- Never go pure black, right? Unless a scene is in darkness, how low should I go? 20% from the bottom?
- Is the "halfway to black" trick a good basis for finding shadows?
- Do good artists know where to pick value or do they just go back and forth until it looks right?

>> No.3769730

>>3769239
>>3769480
Tuna guy , is that you?

>> No.3769733

>>3769480
legit wouldn't even be a terrible start if you just actually tried on heads

>> No.3769738
File: 122 KB, 916x816, rin 12.png [View same] [iqdb] [saucenao] [google]
3769738

>>3769733
tried loomis once

>> No.3769742

>>3769724
No to all of the above, but it means you're starting in the right place

>> No.3769744

>>3769728
use lines if you think it will help you construct forms better or help you define where values should go, as a starting point do a mid gray and work from there, add your most extreme values last to avoid overuse. you do get better at picking values as you go, but it is learned by experimenting and figuring out what looks right. i think you should just focus on nailing the proportions of the face down and take your time working into full value

>> No.3769745

>>3769738
I love you, but I don't know what to tell you.

>> No.3769746

>>3769730
No that's the autist.

>> No.3769754
File: 290 KB, 2000x2000, two tribes.png [View same] [iqdb] [saucenao] [google]
3769754

>>3769745
sometimes i try

>> No.3769756

If I have no interest in realism and just want to draw animu girls do I have to do portraits and that kinda stuff?

>> No.3769765

>>3769754
These are really fucking good. I absolutely LOVE the headshapes. You should try more often. You'll really improve.

>> No.3769766

>>3769756
ask anime study general

>> No.3769770

>>3769754
one of these things is not like the others

>> No.3769777
File: 238 KB, 1000x1333, IMG_0681.jpg [View same] [iqdb] [saucenao] [google]
3769777

AAAAAAAAAAAA I CAN'T DO ANYTHING RIGHT I WANT TO SCRAP IT

>> No.3769789

Perspective Made Easy said to take a picture of something and extend the parallel lines to find the vanishing points, but if I extend the parallel lines off of all the shit in my room, there are a MILLION vanishing points. Worst of all, it says if you draw a line that intersects those vanishing points, that is the "eyeline" but that makes no fucking sense because the vanishing points are fucking everywhere.

What do I do?

>> No.3769790

>>3769789
take a picture with less lines in it

>> No.3769815

Do you anons think its better to start with pen or pencil for sketching?

>> No.3769825

>>3769815
it comes down to a personal choice really, but using pencil gives you the capacity for different line weights and values you might need when sketching something out, especially with gestures

>> No.3769876

>>3769383
>so what the two of you are saying is that i should try to learn circles first and THEN draw these simplistic funny characters?, how long will that take?
I am not "telling you" what to do. Ideally you should practice both but be critical with yourself enough to realize that this is longer constant process. Learning art isn't like math that you learn to add then then subtract then multiple and so on following a logical chain. It is multi faceted thing with no clear an precise beginning and end goal. That is why it becomes a bit daunting and often appears like a never ending pointless grind.

As for how long it will take, this is sadly impossible to tell you it depends on many factors, the time you invest into it, how was your past affinity to the activity, what your goals are etc. For most, art seems like an endless grind (kind of like going to the gym) with little to no immediately tangible results that sometimes on your bad days feels completely pointless. But in reality it is not.

The good news is however that you also do not have to go crazy with doing one single in a short time overdoing it will not get your that much faster because of the multi faceted nature of the topic, it can be done by short but regular and consistent practice daily and still achieve results. Again it is a grind so patience and diligence are the great to have, as you add more and mroe things.

Topic of inspiration, like Rayman, then study it. Study how the topic you are learning is presented in it. Gesture action etc. Should you copy it? Yes, for study purposes copying can be very helpful to help you understand it deeper but keep in mind why are you doing it. It just another part of the many things you do.

Good luck anon stay diligent and positive! Report back if you'd like.

>> No.3769901
File: 488 KB, 1200x842, lines.png [View same] [iqdb] [saucenao] [google]
3769901

>>3769789
For indoors try just the lines where the ceiling and floor hit the wall.

If I where to draw a line between the two stars. And placed a cylinder on each side of that line, the top cylinder, you'd be looking at Up towards, however slight.
The bottom cylinder, you'd be looking down at.

>> No.3769942
File: 51 KB, 620x622, 20190116_cliff_wip.jpg [View same] [iqdb] [saucenao] [google]
3769942

I didn't make much progress on this. I may have bit off a little more than I can chew.

>> No.3769992
File: 123 KB, 500x513, please-be-patient-i-have-autism-32369676.png [View same] [iqdb] [saucenao] [google]
3769992

>>3769279
i need help my niggas

>> No.3770012

>>3769901
That actually makes a lot of sense, thank you.

On the other hand, I'm starting to feel sad because I feel like I am never going to fucking understand this shit.

Is all this perspective stuff supposed to teach me how to place and manipulate objects in 3D space? For example, in the future if I learned how to draw a hand, am I supposed to be able to draw a hand and rotate it in 3D space at all different angles and perspectives? I've been drawing boxes and shit for 6 days and I haven't really felt discouraged until now. Maybe I should just go to bed.

>> No.3770019

>upload my stuff to Deviantart
>get a few favs and some comments but not too many
>check the art from other people
>some are miles above my own skill level
>they barely get more favs/comments
>some people draw like fucking trash
>hundreds of favs and shitton of comments

What am I missing here? What the fuck?

>> No.3770024

>>3770019
You just discovered the reality that gaining a following from normies has nothing to do with artistic skill. And instead has everything to do with being active in the community, tooting your own horn and pandering to fandoms and other popular artists.

Congratulations Anon you took the red pill, welcome to the real world!

>> No.3770027

>>3769279
>>3769992

Don't ever paint on a white bg, fill out the general values for the entire picture since values dont exist in a vacuum, your midtones are ass and you could improve on the drawing as well.

>> No.3770033

>>3770024
I was seriously hoping being good was enough to get some kind of following but browsing through Deviantart and reading your post has shattered that. I knew there was some pandering and "being active in the community" in play but fuck, it seems it's all about that.

>> No.3770075

>>3770033
Gitting gud was disproved the second I learnt how stagnant some artists I like on tumblr are, compared to their exponential levels of notes.

>> No.3770095

What's a good source for free reference photos? I'm mostly looking for inorganic things and bones. Google images kind of works, but the quality is hit or miss.

>> No.3770123

>>3770019
Let me guess, you draw furry porn.

>> No.3770159

>>3769639
That's for being self taught, taking classes or having asian parents lowers it significantly, to like 60 percent over 2 years, looking at college drop out rates and program changes. The self taught figure is just a guess based on some pawn shop/music store figures I heard and a philosophical discussion with my mentor where she became very depressed by the statistical realities and psychological fallacies of picking up a new hobby. Also general figures on learning.

General attrition rates for hobbies are essentially a Pareto distribution on a log scale. Around 70 percent of instrument sales are starter kits, 80 percent of homebrewers only do it once or twice, 80 percent of art instruction is directed at beginners. Same for language learning. College education shows a similar trend, averaging about 40 percent attrition, with 80 percent of it in the first year, 80 percent of that in the first 6 months. Unsurprisingly, 80 percent of that is in the first 3 months.

Excluding teenagers and retards, and some kind of criteria to exclude dabblers like a 3 month cutoff would increase it, slightly. You'd still be looking at something like 35 percent making it 2 years.

The natural order of things looks like this.
https://youtu.be/XQEBzauVIlA

>> No.3770160
File: 490 KB, 1461x637, xcvxcvxcccc.png [View same] [iqdb] [saucenao] [google]
3770160

was lookin through old folders earlier and came across an old face doodle i drew from imagination and compared it to a more recent face doodle i drew from imagination.

pretty crazy how i didn't notice improving, even if slightly, until finding the pic.

more inspired now to continue the grind

>> No.3770162

i just want to draw anime

>> No.3770172

>>3770162
what is stopping you?

>> No.3770178
File: 972 KB, 800x786, loomis.png [View same] [iqdb] [saucenao] [google]
3770178

>>3770172

>> No.3770181
File: 203 KB, 657x657, 1525055920982.png [View same] [iqdb] [saucenao] [google]
3770181

>>3770178
Draw anime Loomis instead.

>> No.3770191

>>3770181
please don't do this

>> No.3770195

>>3770178
Just practice it and anime should be easier to learn

>> No.3770228
File: 116 KB, 456x862, Screen Shot 2019-01-17 at 12.11.51 am.png [View same] [iqdb] [saucenao] [google]
3770228

State of imagination. Need to grind gesture, so stiff.

>> No.3770233

>>3770228
It is stiff but she does take up space somewhat believably

>> No.3770235

>>3770027
Ok i understand the part with the bg. But wahat do you mean my midtones are ass ? you mean different, bad ? Wrong color ? Also i know i could improve the drawing. That's what im trying to do everyday.

>> No.3770237
File: 156 KB, 512x841, Capture5436789.png [View same] [iqdb] [saucenao] [google]
3770237

How many times is too many when I draw from the same reference?

>> No.3770256
File: 189 KB, 691x915, Screen Shot 2019-01-17 at 12.42.52 am.png [View same] [iqdb] [saucenao] [google]
3770256

>>3770233
looser?

>> No.3770271

>>3768894
>horns are just pasted over the eyebrow area so like half over the corner of the eye socket half on the temple
>orc teeth don't displace flesh of mouth at all, look like pieces of paper sitting on corners of lips
>neck is too skinny and too far back
>no ears?
>right eye a little too far back leaving no dimension to the head
>left side of face too far forward (in addition to the neck issue)

the body at first glance is nice, not gonna go into details here (I'm lazy) other than to say feet and hands are hard I know

>> No.3770282

>>3770012
>Supposed to help you place and manipulate objects in 3d.

Yeah. It's supposed to help you. The understanding will help you. Unless you're drawing something that's really zoomed out, your vanishing points won't probably be on the piece. The first set of images shows the artist using parallels to angle the figure properly. The vanishing points may be so far away, the items are piratically parallel.

The 2nd picture is one of my favorite ways to use perspective. I have a hard time placing my figures in environments. Using the coffin box helps you picture, " Okay based on the ground and surroundings, the person is supposed to fit in this box."

Lastly, in the third image, the artist probably didn't line up a vanishing point, but their understanding let them put the building blocks down for the form of the figure. If you draw out the lines, you'll see they don't match perfectly, but if the bottom one was angled differently, the hips would be canted by the viewer. If they legs were drawn normally despite this a critique may say the perspective is off for the pelvis.

If you're getting burned out, draw a couple blocks and then a small city scape or a simple rocket ship. Something "fun"

>> No.3770286
File: 1.28 MB, 2082x994, placing in 3d.png [View same] [iqdb] [saucenao] [google]
3770286

>>3770282
>forgot pic

>> No.3770292

>>3770271
Thank you for the advice, I'll try her again when I get home.

>> No.3770296
File: 147 KB, 1087x1039, Capture.png [View same] [iqdb] [saucenao] [google]
3770296

Feet look okay? Any way I can improve them?

>> No.3770303

>>3770296
Right foot looks good, left foot looks unorganic, the toes are too regular

>> No.3770311
File: 15 KB, 536x399, Capture.png [View same] [iqdb] [saucenao] [google]
3770311

>>3770303
>too regular
okay made the toe joints have more varied length.
Ok now?

>> No.3770321 [DELETED] 
File: 327 KB, 1643x1265, mechshite.png [View same] [iqdb] [saucenao] [google]
3770321

>> No.3770356
File: 662 KB, 720x1280, Screenshot_2019-01-16-11-33-51.png [View same] [iqdb] [saucenao] [google]
3770356

I have no idea what I'm doing.

>> No.3770359

>>3770356
read the sticky

>> No.3770366
File: 197 KB, 1114x779, 01.png [View same] [iqdb] [saucenao] [google]
3770366

i don't feel like i improved
tell me honestly anon

>> No.3770368

>>3770366
20 less minutes?

>> No.3770371

>>3770368
yup, started to feel really frustrated midway so wanted to finish quicker and be done with it
i get what it's a problem

>> No.3770372

>>3770366
her torso is better, legs are a bit better, her left arm is honestly worse

>> No.3770375

>>3770371
Try again, but spend the same amount of time.

>> No.3770379

>>3770371
I meant 20 less minutes as a compliment

>> No.3770394
File: 71 KB, 924x728, 1493096184973.png [View same] [iqdb] [saucenao] [google]
3770394

Don't know what I'm doing anymore.

>> No.3770414
File: 1.95 MB, 4032x1950, oni small.png [View same] [iqdb] [saucenao] [google]
3770414

>>3770271
did a lazy lasso edit to see if I could hit some of the points you mentioned, I'll do a more proper redraw when i get a chance
neck is probably still fucked because I can never get them right

>> No.3770417

>>3770366
Yes, you did improve Anon, greatly so in fact!

>> No.3770431
File: 442 KB, 1415x839, skull.png [View same] [iqdb] [saucenao] [google]
3770431

first time drawing

I give up

>> No.3770435

>>3770431
>Giving up when first time is better than many people's 30th time
I shig

>> No.3770441

Is DrawABox actually a good site for learning?
I've done everything perfectly until the fucking rotated boxes shit, that and everything after it fucks me to no end.
Maybe it's just not good for me? No learning resources seem to work for me at all though.

>> No.3770445

>>3770435
fine I won't give up then

but you better be grateful senpai

>> No.3770450

>>3770445
>headpats
happy now?

>> No.3770452

>>3770366
>putting less effort in the 2nd time
>expecting improvement

apply yourself and actually finish the rendering

>> No.3770453

is there any alternative to the old drawabox human tutorials ?

>> No.3770457
File: 57 KB, 940x450, 940x450-Ryan-Reynold-Reaction-GIFs.jpg [View same] [iqdb] [saucenao] [google]
3770457

>>3770431
drawing looks good
>I give up

>> No.3770482

>>3770441
It's a meme to filter noobs. Don't fall for it

>> No.3770485

>>3770482
Nani? Explain pls 0w0

>> No.3770499

>>3770485
Imagine that there is a whole list of good resources and a forum discussing why they are good and which aren't. Now imagine ignoring that and doing drawabox because it looks like the easy option instead of the effective one.

>> No.3770500

>>3770431
I redrew it in pen instead of digital and it came out 573.4% better

but I don't have a scanner so you can't see it sorry

>> No.3770501

>>3770500
Take a pic homo

>> No.3770547

>>3768883
Reminds me of Noodle from the Gorillaz.

>> No.3770556

>>3769196
Take breaks and draw what you want, but keep in mind what you've learned so far and try to incorporate it.

>> No.3770581

When using reference to figure draw is there way practice more accurately placing your construction boxes correctly.

I always get it wrong and have to adjust the boxes using the image in photoshop.

>> No.3770589
File: 137 KB, 1000x1414, figure_sketch.png [View same] [iqdb] [saucenao] [google]
3770589

How does the middle body look? is the twist believable?

>> No.3770598
File: 1.69 MB, 3000x2412, 35b0204afaf282a4886a8af33052be17a672ec6df0248b5e72ec3ec42c26b939.png [View same] [iqdb] [saucenao] [google]
3770598

>>3770394
>>3770589
No

Stop chicken scratching, use confident and fluid strokes for your lines

Your anatomy and constructions are off and you're trying to draw contours instead of the form itself.

https://www.youtube.com/watch?v=pa_2rL1K1mg

Watch Vilppu to understand how to convey the 3d forms of the figure. Start by copying models like in the video.

Keep practising, everyone struggles with figure drawing at the start.

>> No.3770637
File: 284 KB, 547x428, 1511530108350.png [View same] [iqdb] [saucenao] [google]
3770637

>>3770598
if someone posted this here it'd probably be called shit

>> No.3770647

>>3770598
You drew those Anon? Cause wow!

>> No.3770672
File: 222 KB, 707x1000, figure_sketch.png [View same] [iqdb] [saucenao] [google]
3770672

>>3770598
The thing is when I do stuff from reference I just can't see the forms. So I just end up guessing and it ends up like this. Your image assumes a very good understanding of anatomy which I don't have and am currently learning. So this whole shtick with "feeling" forms to me doesn't make any difference to my drawings.

>> No.3770685

>>3770282
Thank you for the image and advice. I will have to just keep at it. Should I keep trying to learn this perspective stuff first, then try to learn "the figure", or do them at the same time, or what? If I learn how to draw heads or people or whatever, will my understanding of perspective allow me to draw it at different rotations? Is that something that I should be able to do?

>> No.3770691
File: 845 KB, 1504x2016, 20190111_115142.jpg [View same] [iqdb] [saucenao] [google]
3770691

Unfinished. Not sure if it's even worth attempting those hands when I don't have a good grasp on their anatomy in more solid mediums, let alone pastels.

>> No.3770694

>>3770691
At least the colors are funky.

>> No.3770741

>>3768956
(her) right foot is angled too harshly towards the interior, it should be almost pointing at the viewer. i like the pose though, it surprisingly feels balanced a bit

>> No.3770761

>>3768956
i dont get the perspective on this one

>> No.3770763
File: 450 KB, 1240x1648, SCAN0280.jpg [View same] [iqdb] [saucenao] [google]
3770763

I'm blue, da ba di, da ba die

>> No.3770765

>>3768963
not to sound like a broken rekord but this looks more like axonomery than perspective? with a house like this u need 2 point perspective. establish ur horizon and vanishing pionts.

>> No.3770769

>>3769150
is she a giant? are you kneeling? why is ur horizon line at her navel?

>> No.3770783

>>3769280
just do basics like draw cubes in perspecive put circles (ellipses) in each side and shade them. shit like that is the foundation. then u can decide if u wanna start anatomy or whatever... also keep switching between learning a practice and fun.

>> No.3770785

>>3770769
I'm trying to factor in perspective more, I guess the horizon would more logically be around her face?

>> No.3770807
File: 344 KB, 707x1000, figure_sketch.png [View same] [iqdb] [saucenao] [google]
3770807

>> No.3770816
File: 266 KB, 1518x2172, IMAG0039_1.jpg [View same] [iqdb] [saucenao] [google]
3770816

started drawing 2-3 days ago, trying to get to grips with the Loomis method to start with
is there a guide/measurement for knowing where to put the oval? I find it difficult to map out sometimes
same with the center line

top left looks autistic as fuck

>> No.3770819
File: 3.19 MB, 1436x1676, IMAG0035.png [View same] [iqdb] [saucenao] [google]
3770819

>>3770816
this guy is very small, around the size of my upper thumb
once I mirrored the image I realized just how wonky it was, too much space on the left side, not symmetrical enough and the eyes are different sizes

>> No.3770821
File: 3.08 MB, 2324x1144, shit.png [View same] [iqdb] [saucenao] [google]
3770821

>>3770819
and then there's this abomination, I fucked up hard here
I think the head should have been more round, and the center line should have been further to the left
not sure what else I could do to improve it so I'd love some suggestions as to where I fucked up

I really need to loosen up and practice with quicker drawings

>> No.3770827

>>3770816
I'd say a good start would be to start thinking about the parts of a face as 3D objects rather than lines and shapes, like eyes as spheres partially covered with skin flaps.
It's not worth it to go too hard on, but briefly practicing and thinking about the ideas behind loomis heads can help.

>> No.3770836

>try to do something cartoony after trying really hard on forms
>comes out kinda nice
feels good

>> No.3770839
File: 66 KB, 729x655, 1561624814588.png [View same] [iqdb] [saucenao] [google]
3770839

>>3770836
forgot image

>> No.3770844
File: 57 KB, 720x960, 50414469_138474283754820_5336774689534509056_n.jpg [View same] [iqdb] [saucenao] [google]
3770844

made a few new drawings today. any opinions or suggestions?

>> No.3770845
File: 75 KB, 720x960, 50211520_136551433955775_1791403839522340864_n.jpg [View same] [iqdb] [saucenao] [google]
3770845

>>3770844
2/3

>> No.3770846
File: 122 KB, 720x960, 50451976_1250766055077631_1193645181916676096_n.jpg [View same] [iqdb] [saucenao] [google]
3770846

>>3770845
3/3

>> No.3770847
File: 114 KB, 1024x1334, 1A2A3BD9-A771-47CF-B76E-A592679DB078.jpg [View same] [iqdb] [saucenao] [google]
3770847

>>3769021
The Loomis method for whole figures is stiff imo, I prefer Burne Hogarth and Stan Lee’s methods. Divided ball and plane is objectively the best way to do heads though

>> No.3770848

>>3770844
this one is really sensual, the only real problem is her left thigh doesn't seem to take up the right amount of space, it's kinda small even in light of being smaller and behind

>> No.3770867

>>3770431
im like 98 percent certaine you are attention whoreing. i have seen lots of peoples first drawings. your mistakes are not the mistakes a begginer makes. they are the mistakes of someone not used to drawing in ink.
i could be wrong i guess...

>> No.3770878
File: 163 KB, 2100x1500, clouds.jpg [View same] [iqdb] [saucenao] [google]
3770878

>> No.3770910
File: 438 KB, 1520x2688, IMAG0045.jpg [View same] [iqdb] [saucenao] [google]
3770910

>>3770827
I see what you mean, I'm struggling a lot with the eyes/eye socket depth/overlapping skin idea in general, but I'll try and improve that, thanks Anon
also one more that I just did a bit quicker, if I stopped drawing so small I'd have more space to detail the eyes, not sure why I keep doing that

>> No.3770912

>>3770910
Are you sketching in basic shapes before you construct a head?

>> No.3770916

>>3770912
starting with a circle then placing the oval, which I divide into quadrants, from there I create a curved line vertical to the oval so that I can gauge the plane change/side of the head and how the features should curve along the face

not sure if that's what you meant but that's what I'm doing

>> No.3770920

>>3770910
Beginner mistake. It's why most classes work on at least 18x24 paper and draw at almost life size. Makes a huge difference. Don't bother doing heads on anything less than letter size.

>> No.3770938
File: 566 KB, 1388x1815, 021E7AF8-6508-4345-9DD8-DFD11CDD4B61.jpg [View same] [iqdb] [saucenao] [google]
3770938

>>3770916
I think maybe you should move away from trying to stick only a few basic shapes into a human head and start looking at dimensions of real people more. Try to think more about what is under the skin. I struggle with eyes as well but I always find drawing eye sockets and an actual eyeball before fleshing eyelids and brows over it helps. Here’s a quick redline I hope helps show some places you could improve (ofc I need to improve too but you get the picture) Built up some things like the jaw, planes of the face. Be careful with the nose it looks like the bridge of it on your sketch went straight down the middle, where it should emerge from instead.

>> No.3770946
File: 3.23 MB, 4032x3024, 20190116_200239.jpg [View same] [iqdb] [saucenao] [google]
3770946

im practicing gesture drawing but proportions are all fucked up. can a fellow artfag help me?

>> No.3770948
File: 3.35 MB, 4032x3024, 20190116_200250.jpg [View same] [iqdb] [saucenao] [google]
3770948

im also trying to make a webcomic. my art needs work but i'm hoping it will improve over time.

>> No.3770949

>>3770938
appreciate the advice, and yeah the redline is very helpful
didn't think about the nose bridge, good point, and the jaw area is something I can see improving easily, I need to make more of a drop before I connect to the ear area

next time I'll get a photo reference of an angle I want to draw and use that to help throughout
thanks a lot Anon

>> No.3770951

>>3770431
good riddance

>> No.3770956

>>3770946
Don't bother with gesture. Do figures or construct but don't bother with gesture now. It's something you get a feel for once you know what you're doing. Like 2 years into an MFA.

>> No.3771016
File: 104 KB, 1136x1144, reference studies clothing.jpg [View same] [iqdb] [saucenao] [google]
3771016

>>3768860
i'll bite. So far I've learned that clothing folds and forms are a bitch to simplify. Too easy to get caught up in details, losing sight of proportional mistakes in larger forms. WIP, Critique appreciated.

>> No.3771022
File: 104 KB, 1136x1144, reference studies clothing.jpg [View same] [iqdb] [saucenao] [google]
3771022

>>3771016
>>3768860
forgot to unflip , derp.

>> No.3771040

>>3771022
The right shoulder looks kind of fat/clothing is too bunched up

>> No.3771042
File: 547 KB, 2048x1536, 1546798477317.jpg [View same] [iqdb] [saucenao] [google]
3771042

Whatever happened to this guy?

>> No.3771070

>>3770637
rightly so
person obviously has a solid understanding of faces tho

>> No.3771082

>>3769501
>cartoon moon asteroid crater anus
fitting

>> No.3771091

>>3771082
>implying I'm gonna research and study what assholes actually look like instead of symbol drawing the image I already have of assholes in my head

>> No.3771102
File: 55 KB, 1288x1611, handduu.jpg [View same] [iqdb] [saucenao] [google]
3771102

is this style of rendering any step beyond shite?

>> No.3771118

>>3771102
its not the worst. the hard lines dont work at all, and the values are off plus the brush is too repetitive like all the strokes are the same. needs more subtlety of values and brushwork, and get rid of the hard lines. it has the potential to be good.

>> No.3771126
File: 63 KB, 375x294, A6D47504-5EA2-4F6E-BDBB-AFAD271D15E1.png [View same] [iqdb] [saucenao] [google]
3771126

because someone told me to go back and do this shit in the last thread and posting portrait vale studies

>> No.3771143
File: 72 KB, 1180x667, Meatwad.jpg [View same] [iqdb] [saucenao] [google]
3771143

>> No.3771146
File: 56 KB, 958x988, 1AE4129B-5DA1-4C38-87A7-1BA1DA11C05A.png [View same] [iqdb] [saucenao] [google]
3771146

I did this based on a loomis head

>> No.3771148

>>3771146
nigger chin

>> No.3771154

>>3771148
Hmm. Is it too big?

>> No.3771183
File: 145 KB, 850x931, rXjNk0H[1].jpg [View same] [iqdb] [saucenao] [google]
3771183

Is Loomis only really popular because his books were free in the early days of the internet?

On a similar note, I'm not sure if I am phrasing this right but is being able to use construction to draw shit from imagination a different skill than using reference? Like, do you not need to use construction if you are drawing from a live model or should you anyway?

Basically, is drawing a person or landscape IRL a different skill than imagining it?

>> No.3771189

>>3771146
Thass a lotta empty space

>> No.3771191

>>3771189
Yeah I always start out taking up a lot more room, but I start moving everything inward when I start to correct things.

>> No.3771207
File: 35 KB, 681x744, birb,am.jpg [View same] [iqdb] [saucenao] [google]
3771207

>> No.3771208

>>3771183
I think the vast majority of people use some sort of construction when drawing from life. Even if they don't put it on the page they may still imagine it. If they don't imagine things as boxes or circles they are using some sort of angle measurement technique where you choose reference points on the fly depending on the pose and make sure all the angles match.

An exception would be, contour drawing, where you just try to focus on the outline of the subject. Even then you might use a sort of measurement by angle technique.

>> No.3771210

>>3771208
cont:
if you think about it even gesture lines are a form of construction.

>> No.3771212
File: 3.91 MB, 3120x4160, IMG_20190116_224019.jpg [View same] [iqdb] [saucenao] [google]
3771212

What's wrong with it, it looks off but I can't tell

>> No.3771219

>>3771212
post ref. it seems like the head is at an angle and you didn't really capture it. Judging by the way you drew the nose, the distance between the eyes and the visible part of the head, and the way you represented the chin I'd say the ref was looking slightly up but you drew the chin as if it was straight on.

>> No.3771223

>>3771207
You got a blog?

>> No.3771224
File: 238 KB, 1116x628, bonsai.jpg [View same] [iqdb] [saucenao] [google]
3771224

decided to learn the basics after doing my own thing for long enough. I want to understand it, not just scribble away like I did in pic related. any obvious pointers?

>> No.3771225
File: 159 KB, 1862x1044, Capture.jpg [View same] [iqdb] [saucenao] [google]
3771225

>>3768894
Youve got lots of talent kid.

>> No.3771227

>>3770769
jesus christ you autistic fuck, neck yourself, its practice.
>>3770785
dont listen to this retard

>> No.3771229
File: 106 KB, 693x694, 1546824186387.jpg [View same] [iqdb] [saucenao] [google]
3771229

how do i maintain proper proportions when doing gestures, i always end up making the head and legs way to big or small

>> No.3771234

>>3771224
stop scribbling away I suppose

>> No.3771259
File: 1.22 MB, 2160x800, 1541608980264.jpg [View same] [iqdb] [saucenao] [google]
3771259

>>3769279
You need to block in the background as well as colors are relative and without it you cannot truly be accurate. Don't be afraid of putting defined shapes in the initial stage even if they're wrong up close. Work from a zoomed out canvas and then worry about softening shapes and edges after you have the thumbnails of each reading the same.

>> No.3771262

Is there any sort of program I can undergo that has a schedule?
Like this month on the 1st day you will practice to draw hands, 2nd day is dedicated to drawing core muscles, 3rd day is about legs, 4th is about something else yadayada?

I want to get better at this hobby but I need some schedule to keep myself in line?
Do you know something like this?

>> No.3771267
File: 36 KB, 595x576, absoluteSOY.jpg [View same] [iqdb] [saucenao] [google]
3771267

Is using the lasso tool to help reorientate certain things like for example, moving an eye a little to the left on a face, a clutch?

>> No.3771278

>3771267
yeah its pretty clutch dude

>> No.3771279

>>3771267
"no rules, just tools"

>> No.3771281

>>3771267
it's a tool and it's there for a reason.

>> No.3771285

>>3771278
don't tell me you actually type in the numbers to respond to someone

>> No.3771288

>>3771285
no i just erased it by accident

>> No.3771362
File: 543 KB, 2504x753, weee.png [View same] [iqdb] [saucenao] [google]
3771362

>>3771229
put down the endpoints and middlepoints of the full body before you start

>> No.3771388
File: 169 KB, 657x545, skeletons.png [View same] [iqdb] [saucenao] [google]
3771388

critique please. sorry that it isn't scanned.

>> No.3771405 [DELETED] 
File: 630 KB, 2975x3850, charlesnlydiai.jpg [View same] [iqdb] [saucenao] [google]
3771405

>>3768859

>> No.3771411
File: 630 KB, 2975x3850, autismo.jpg [View same] [iqdb] [saucenao] [google]
3771411

>>3768859

>> No.3771464

>>3771224
your lines arent very clean maybe parctice that. also draw in pencil. pen is not for /beg especcially when shading. u do have a good grasp on values...

>> No.3771468

>>3771388
It's fine, draw a few more till you can do them quickly, then start figuring out how muscles stretch across the bones.

>> No.3771510

>>3770867
well it's not like I literally never drew before I'm pretty sure all kids draw stuff and I took an art elective in highschool for one quarter but that was like a decade ago

also that's digital not ink

also I watched some youtube videos so it's not like I'm going in blind

>> No.3771519

>>3771229
Measure. Use your finger or a pencil to make comparisons on the body, to work out proportions. That's why the meme of an artist holding his finger up when looking at the subject exists.

>> No.3771524

>>3771224
You're doing a crude crosshatch already, so you're on your way. Learn to control your hand and the lines, to be more clean, and define shape and texture more accurately.

You can capture form, which is great. Work some more on contour. Plus, use a pencil, or a pen with a better point/nib. What you're using is for writing, so the design is for uniformity. You want to start experimenting with more expressive line, in both pencil and ink.

As far as beginner/amatuer, it's not bad. Keep going!

>> No.3771562
File: 204 KB, 1000x773, back.jpg [View same] [iqdb] [saucenao] [google]
3771562

More proko lower backs, crits?

>> No.3771566
File: 130 KB, 1000x252, backref.jpg [View same] [iqdb] [saucenao] [google]
3771566

>>3771562

>> No.3771567

is chicken scratching even really that bad if you're gonna go over it with ink anyway?

>> No.3771570

>>3771567
Chicken scratching implies you aren't thinking of the lines as a whole and are trying to "feel out" some sort of general shape. It's better to avoid it to improve faster, although you're right. The end result is the only thing that matters so you could just chicken scratch and ink it over and it could look great.

>> No.3771573
File: 63 KB, 550x550, dog.jpg [View same] [iqdb] [saucenao] [google]
3771573

>>3771225
Wow, that's really nice of you to go and do.

>> No.3771574

>>3771566
The female body is not simply an object for you to draw at your own convenience.

>> No.3771577

>>3771574
I can only imagine shit like this being said unironically at modern art schools while people are forced to draw flaccid circumsized cocks by their professor

>> No.3771578

>>3771574
Yes it is

>> No.3771580

>>3771574
>anon predicts the future of leftist progress

>> No.3771591

>>3771577
>forced to draw flaccid circumsized cocks by their professor

True art is all about symbolism, anon. That's symbolic of the state of western civilization.

>> No.3771593
File: 166 KB, 720x720, soab small.png [View same] [iqdb] [saucenao] [google]
3771593

I tried shading this but it looked bad so I just hid the shading layer

>> No.3771607

>>3771593
I guess it would make more sense to post the shitty shaded version, I'll try and fix it

>> No.3771611

LMAO YOU ALL SUCK

>> No.3771613

>>3771611
Jokes on you, that's actually a compliment. When my dad sees how bad my work is he usually beats me.

>> No.3771627

>>3771613
So does that mean you get off on your dad beating you? Because I think that's the closest that what he said could be a compliment to you.

>> No.3771689
File: 189 KB, 492x656, 20190117_095424.jpg [View same] [iqdb] [saucenao] [google]
3771689

I'm already sick of Fun With a Pencil. It makes me feel like jamming my pencil into my brain for being such a useless retard. At what point should I give up?

>> No.3771695

>>3771689
yes

>> No.3771699

>>3771689
Loomis

>> No.3771741
File: 63 KB, 1280x549, 1506063433737.jpg [View same] [iqdb] [saucenao] [google]
3771741

>>3771689

>> No.3771757

Am I fucked if Loomis Figure Drawing For All It's Worth seems confusing and hard as fuck to me? Like he doesn't fuck around with putting figures in perspective and anatomy early on that it just seems like a lot.

>> No.3771760

>>3771757
No

>> No.3771768

>>3771741
You forgot the "no admittance if IQ is below 110" sign

>> No.3771769

>>3771757
Brainlet npc detected.

>> No.3771785

>>3771757
Anon, what do you think sounds more realistic - mastering perspective and anatomy without ever touching a pencil, or just drawing and then gradually applying stuff you learn to improve the realism of your drawings?

>> No.3771795

I'm 18
Is it too late to be good by the time I'm 22-23

>> No.3771797

>>3771795
You've already given up.

>> No.3771800

>>3771795
only one way to find that out anon. Any guess as to how?

>> No.3771804

>>3771797
What? I just went through keys to drawing and going through drawing on the right side of the brain
I understand that the process of learning should be fun (and it is). But when I begin working I won't have as much time to juggle between work, hobbyist game dev and learning to draw

>> No.3771805

>>3771795
go for it anon! YOLO! You got nothing big to loose.

>> No.3771810

>>3771795
Ideally you would've apprenticed under a master at the age of 3.

>> No.3771811

>>3771804
And? What happens at 22-23 that you need to be good by then?

>> No.3771812

>>3771811
good boy points expire and mom says I have to buy my own tendies

>> No.3771813
File: 195 KB, 720x720, son of a bitch.png [View same] [iqdb] [saucenao] [google]
3771813

>>3771812
ideally work while you're learning art because I can guarantee you won't be grinding art 10 hours a day

>> No.3771814
File: 102 KB, 241x228, 1541358679136.png [View same] [iqdb] [saucenao] [google]
3771814

>>3771812
GBP expire?

>> No.3771816

>>3771811
I'm going to enter the soul-crushing IT industry and I won't have time to learn 3 hours a day

>> No.3771822

>>3771816
Let's say that, you woulden't be good at 22-23. What then? What would change?

>> No.3771825

>>3771822
Then I can't make my hobby indie games solo

>> No.3771829

>>3771825
One man wonder games like undertale are a minority even among the small amount of indie games that become successful, it may be better to focus on another aspect and just hire someone else to fill in the blanks with their own skill set. Not to dissuade you from learning art, that is.

>> No.3771832
File: 370 KB, 779x513, Shitshard.png [View same] [iqdb] [saucenao] [google]
3771832

Shit's mad hard

>> No.3771836

>>3771829
I like art though
I suppose I'll just have to delay making games if I'm not good enough by then

>> No.3771839

>>3771825
Which you totally have time for while slaveing at your soul crushing IT job, as long as you got the "being good at art" step out of the way. lol.

>> No.3771846

>>3771839
Thing is, I'd already have the skills by then
Weekends are always available to make games
Having only weekends to learn to draw will mean I will never be good

>> No.3771884

>>3771846
>Having only weekends to learn to draw will mean I will never be good
How do you know this?

>> No.3771889

>>3771884
10 hours for every weekend
that's 1040 hours a year
not good enough

>> No.3771891

>>3771889
>>3771889
sorry, 520 hours

>> No.3771892

>>3771891
Are you referring to the 10,000 hour rule?

>> No.3771893

>>3771889
How do you know that many hours is not good enough? Have you done it before?

>> No.3771895

>>3771892
>>3771893

>> No.3771897

>>3771891
Only 20 years worth of weekends to become good :^)

>> No.3771898

>>3771895
I used to believe in the 10,000 hour rules then I realized something very important.

Your average normie will think you're good at 1,000 hours, and think you're a grand wizard at 2,000-5,000 hours. The remaining 8,000-5,000 hours only matter if you want other artists to think you're a grand wizard or if you want to appear like you're doing some voodoo magic to the normies whenever you draw. So yea, most people can make it in 2-3 years of weekends only.

>> No.3771911

>>3771892
The 10'000 hours rule is just a meme. It is a gross oversimplification of practicing any skill or life itself. People just like it because rule of cool.

>> No.3771943
File: 237 KB, 734x1000, examples.png [View same] [iqdb] [saucenao] [google]
3771943

I'm hoping to get some advice on improving my thinner lineart, ive had a preety good level of success with thicker lineart, but when i attempt with thinner, it just looks off.

(i've included an image of what the type im aiming for)

>> No.3771946

I don't get it. I watch videos of artists drawing in pen and they do weird squiggly lines but it all seems to work out and look good in the end. If I try doing the same it just looks forced and retarded.

>> No.3771956

>>3771946
Mind posting an example?

>> No.3771966

>>3771943
art for ants

>> No.3771969

>>3771966
The board rule said i had to resize it to 1000 pixels, but i can post a larger version if nessissary

>> No.3772032
File: 282 KB, 800x1000, alf.jpg [View same] [iqdb] [saucenao] [google]
3772032

Idk what to do anymore when it comes to style, I want to draw more realistic but besides studies, idk how to get there

>> No.3772059

new thread when

>> No.3772076
File: 181 KB, 1284x1609, IMAG0048_1.jpg [View same] [iqdb] [saucenao] [google]
3772076

>>3770816
>>3770819
>>3770821
>>3770910
same Anon here, trying to get better at drawing eyes by giving them more depth
I'm struggling to figure out the eye socket and where/how big it should be

I'm gathering that I should connect it to the brow and the areas that connect to the nose/glabella, but from there I'm just shooting in the dark as to how wide it should be and such

>> No.3772084
File: 435 KB, 2618x940, asssssssss.jpg [View same] [iqdb] [saucenao] [google]
3772084

>>3772076
I learned that the eyeball has shading on it so it's not just pure white, and that the upper eyelid has a plane of shading, with the lower usually being lit up
hopefully it stops me from symbol drawing the eyes a bit

>> No.3772100
File: 352 KB, 1462x1028, imgonline-com-ua-twotoone-6y6BQxWGUp56e.jpg [View same] [iqdb] [saucenao] [google]
3772100

I am degenerating!

>> No.3772102
File: 1.08 MB, 1920x1080, camerarotation.gif [View same] [iqdb] [saucenao] [google]
3772102

latest animation

>> No.3772112
File: 212 KB, 1216x1485, IMAG0050_1.jpg [View same] [iqdb] [saucenao] [google]
3772112

>>3772084
pen feels a little quicker to draw with for me
I forgot to take the cheekbones into consideration on the right side so he ended up with a chubby cheek
need to work on my noses

>> No.3772129

>>3772112
Jesus, it's like the textbook definition of symbol drawing. I didn't even know that was possible.

>> No.3772132
File: 711 KB, 734x1200, ROOM2.png [View same] [iqdb] [saucenao] [google]
3772132

>>3768859
progress. Things feel off and I don't know what they are.

>> No.3772140

>>3772132
The hands stick out like a sore thumb.

>> No.3772150

I've been doing gesture drawings but im shit at anatomy so my proportions are really off where and thats really bothering me. Where can i get a quick explanation of the proportions so i can just focus on the gesture? Do i go with the loomis book on figure drawing?

>> No.3772151

>>3772140
How?

>> No.3772153

>>3772129
you're right but I can't figure out how to stop doing it
I'm trying to give things more shape but clearly I'm struggling

>> No.3772155

>>3772153
I think two things would help you
1. draw larger
2. draw from life
3. keys to drawing

>> No.3772158

>>3772153
Did... did you try looking at a real human face? Like, actually looking?

>> No.3772168

>>3772158
I've just been drawing them from imagination, and mistakenly thought that muh Loomis would be enough to guide me through it
seems like it taught me the basics of mapping a head out, at the very least

>> No.3772170
File: 2.03 MB, 3264x2448, DCEE9617-F30A-4582-A121-D9FF6D112CCE.jpg [View same] [iqdb] [saucenao] [google]
3772170

How do i make this look less shit? I spent 2-3 hours on this pile of trash. Help ;-; (also should i keep doing these types of drawings with pencil and paper? I feel like these tools are not appropriate, i have graphite everywhere rn)

>> No.3772171

>>3768956
Nice work, but why a million zippers?

>> No.3772172

>>3772168
the very definition of symbol drawing, at least for beginners, is presupposing you know what things actually look like

>> No.3772180

>>3772168
The doodling stuff in the beginning of Loomis is just to encourage you to start actually drawing. You're supposed to, you know, move on to more advanced stuff...

>> No.3772183

>>3772170
Also, how do i make pencil drawings look less “grainy”?

>> No.3772188

>>3772180
what would 'advanced stuff' entail?
I plan on using photo references next time I draw a head, and I'll focus on practicing facial features for a while and learning my shit there

>> No.3772263

>>3772170
looks interesting

>> No.3772320

>>3771464
>>3771524
I'm using pen because I want to really have to think about where I put down lines. Instead of covering large areas and just shaping it up as I go, which was what I did in the previous drawing. So fewer, more deliberate lines is what I'm going for. thanks for the crit, I'll post more. It would be really great if maybe someone could redline shapes where I have shaded wrong or something like that. I'm trying to leartn how to shade basic shapes but it gets confusing. There seems to be many ways to shade a sphere, and combined that with multiple shapes and multiple sources of light I lose sight of what's going on.

>> No.3772325

>>3771943
Go huge in resolution

>> No.3772356

>>3772325
not them, but is it bad that I start my digital art at 8000x8000 as a general rule

>> No.3772373

>>3772356
Bigger than average, but if you computer doesn't die from 50 full layers then do whatever.

>> No.3772396
File: 152 KB, 492x656, 20190117_191124.jpg [View same] [iqdb] [saucenao] [google]
3772396

I feel sick after making such ugly work

>> No.3772405

>>3772396
I used to feel the same way, but now I use my bad drawings as perfect examples of what my problems are. you should look at your bad drawings and think "this is not what I want" and then you figure out what is the difference between this shit drawing and what you actually want. Also I think it looks very good considering how few lines you've used. me >>3771224

>> No.3772425
File: 171 KB, 492x656, 20190117_200220.jpg [View same] [iqdb] [saucenao] [google]
3772425

>>3772396
I tried again but drawing bigger and it's still total trash :(

>> No.3772432

>>3772425
>>3772396
Don't beat yourself up so much, the second one is a huge improvement!

>> No.3772450
File: 398 KB, 1928x942, scrap.jpg [View same] [iqdb] [saucenao] [google]
3772450

>>3768859
I'm getting there... I think. I'm going to continue painting every day until I get better so I can stop finding it stressful

>> No.3772460
File: 200 KB, 800x800, cirno 2.png [View same] [iqdb] [saucenao] [google]
3772460

for the BEGGINERS

>> No.3772466 [DELETED] 
File: 57 KB, 911x361, vk2s96.png [View same] [iqdb] [saucenao] [google]
3772466

>>3768859
Which of these is more accurate and appealing? Specifically the connection between the left asscheek and leg, as well as around the groin

>> No.3772471

migrate when ready
>>3772468
>>3772468
>>3772468

>> No.3772522

>>3772450
I like the bodies a lot

>> No.3772551

>>3772325
when you say huge is 3k by 3k enough?

>> No.3772591

>>3770783
can you give me a visual demonstration.

>> No.3772663
File: 719 KB, 768x727, Untitled15_20190117211509.png [View same] [iqdb] [saucenao] [google]
3772663

I've been trying out an 80s style, which I've clearly failed at. Any advice or critiques on this?

>> No.3773283

>>3771259
ok thx anon i will

>> No.3773318

>>3772425
I'd fuck her

>> No.3773744

>>3772032
>I want to do x but besides doing x thing I know will get me there I don't know how to do it

Try doing studies.