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/ic/ - Artwork/Critique

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3750905 No.3750905 [Reply] [Original]

Post your current drawing here and give constructive critique to others! don't take anything personal!

Please make sure your posted image is clear, downsized to around 1000 pixels wide, rotated to the correct orientation, and that any unused space is cropped.
If you want critique on a drawing from the previous thread, you can delete it there and repost in this one.

>dA /ic/ group :

>/ic/ Resources/Reference/Downloads/Links:

>General resources :

>> No.3750911
File: 62 KB, 680x909, B7CE85F5-5F4F-4535-87B2-40D0D5B3D423.jpg [View same] [iqdb] [saucenao] [google] [report]

Old Bread:


(Sorry I didn't edit the OP image but I'm on my phone)

>> No.3751247
File: 446 KB, 566x800, principito_01.png [View same] [iqdb] [saucenao] [google] [report]

Trying to draw something cool

>> No.3751261

try improving that anatomy bro

>> No.3751271
File: 278 KB, 1200x675, Smh.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.3751292

What anatomy may I ask? The ear you mean? I could understand that, I couldnt find a good stylization for that

>> No.3751297


>> No.3751303
File: 143 KB, 1280x720, crebs.jpg [View same] [iqdb] [saucenao] [google] [report]

Repostin from last tread

Any help with the fg? I'm not sure how to approach it, due to all the stuff going, it either doesn't read or the colors are bad (or both).

Will it be sufficient to clean up the bg, or does something more need to be done?

>> No.3751307

Like what you're doing stylistically.

The chin looks weird, like it's being pushed way the fuck up into his face. Eyes look a little close together. Nose looks detached from where the rest of the face is going. Just try playing around with those parts and see where that gets you.

>> No.3751309

Darken the crab. They look too close making the crab and scene lose it sense of scale, it's clear the crab is far away but he feels close.

>> No.3751310

go as basic as you can get away with on the foreground. Couple of kelp frond silhouettes maybe. Once you get rid of the sketch framework on the ships in the bg it'll look way less cluttered. Blur / desaturate them a bit.

Pose-wise it looks like the bear is aiming to the right of the picture instead of where the crab is. Maybe adjust the leading leg a little bit.

Cool pic tho bro

>> No.3751354

thanks, I'll try that.

To push it in the background, it's rather applying some greenish fog in front of it? Darkening it would only bring it closer I think

>> No.3751362

bear needs to be more turned towards the crab (so gis back is towards us). rn it looks like he's looking past the crab entirely

>> No.3751373
File: 3.20 MB, 4032x3024, 15466446319184046892908049081021.jpg [View same] [iqdb] [saucenao] [google] [report]

Soo, I'm trying to get into drawing...
Here's some sketches. I know it's not good. Any critique or tips?

>> No.3751412
File: 18 KB, 260x317, 513W2URrxML._SX258_BO1,204,203,200_.jpg [View same] [iqdb] [saucenao] [google] [report]

Read pic related. Also >>3744900

>> No.3751422
File: 299 KB, 1000x288, 2345564556845.jpg [View same] [iqdb] [saucenao] [google] [report]

been about a month working on this

>> No.3751443
File: 45 KB, 700x700, Eggsmol.jpg [View same] [iqdb] [saucenao] [google] [report]

Gonna start doin studies more.

>> No.3751504

I like it. The values are just right, and ill take the facial anatomy as artistic licence. The ear/neck/face ratio kinda bugs me but yeah. Nice.

>> No.3751526
File: 291 KB, 2000x2000, xdxd.jpg [View same] [iqdb] [saucenao] [google] [report]

practicing eyes rn

>> No.3751547

Is she sick

>> No.3751568
File: 278 KB, 886x848, duck bitch.jpg [View same] [iqdb] [saucenao] [google] [report]

Something for the prompt thread.

>> No.3751602

this makes me mad in ways i dont even feel like typing out

>> No.3751606

That bear looks like a mouse

>> No.3751710
File: 1.23 MB, 1080x1536, Screenshot_20190104-231449_Gallery.jpg [View same] [iqdb] [saucenao] [google] [report]

Well? What
do you think ?
I'm very druんk

>> No.3751740


thanks for the constructive crit, ima grind loomis for another 10 hours

>> No.3751845
File: 50 KB, 1552x866, 905b2cbaed3ee5447009f1fbacf226c8.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.3751864
File: 553 KB, 549x838, nolove.png [View same] [iqdb] [saucenao] [google] [report]

reposting from last thread, you made this new one so quickly. >>3750802

If you try to make it cool why the sadness? I like the result overall so far!

Very striking. Could use some reflection distortions on the water side.

I'm disagreeing a bit with some of the layout of what I think the reflections are on the crab? OR rim light, which should come from Fresnel reflections? I dunno anymore to be honest.
Rad storytelling so far!

Did you learn more or less than with shorter paintings? The waves look really good on the foreground boat, there's the two at the side of the picture that look kind of peaking symmetrically a tad. You could probably change one more, twist the most to the right so it points to the background boat for instance for composition.
Looks really good, damn those waves really have a ton of energy below that boat.

>> No.3751869
File: 386 KB, 1167x1000, day 1.png [View same] [iqdb] [saucenao] [google] [report]

First time painting on photoshop. Is there an easier way to paint things into the background without making 100s of clipping masks?

>> No.3751870
File: 2.29 MB, 3264x2448, 20190104_200559.jpg [View same] [iqdb] [saucenao] [google] [report]

Yeah I'm still working on it

>> No.3752095


Neat edges on the shell! If it were me, I'd exaggerate and add a bit more values to the yolk, maybe flecks of reflected light. Yolks are pretty watery.

>> No.3752097


Nice job on the skin but unfortunately, her neck looks broken.
And what's up with her left hand?

>> No.3752161

Thanks man. The head/arm was kinda done after I did the body so the anatomy went became a bit wonky. The left hand I wasn't sure how to paint hard edges for the details so I left it as a clump.

Now I know how to actually paint stuff I'll try study some hands today.

>> No.3752174

Why are you posting my image?

>> No.3752189

>I'm afraid to draw hands and feet: the painting

>> No.3752196
File: 140 KB, 1000x1000, 1B56FE8C-DD4A-4859-8DE8-9A6F38E5ECA9.jpg [View same] [iqdb] [saucenao] [google] [report]

Oops missed the new thread.

>> No.3752220
File: 37 KB, 816x549, hands.jpg [View same] [iqdb] [saucenao] [google] [report]

literally this. Only got a tablet for Christmas so still getting used to drawing without looking at the pen, my lines are shit.

>> No.3752236
File: 880 KB, 834x1396, 190105b.png [View same] [iqdb] [saucenao] [google] [report]

can i get some crit on the colors? im going for atmospheric perspective towards the top of the image but im worried about it just looking washed out.

>> No.3752237

Good answer

>> No.3752271
File: 1.19 MB, 1080x1476, Screenshot_20190105-100310_Gallery.jpg [View same] [iqdb] [saucenao] [google] [report]

This is an npc for a game so she's supposed to be a little plain looking but gosh dangodon I love her.

>> No.3752310 [DELETED] 


>> No.3752316

Those hands aren't bad anon.

>> No.3752320
File: 683 KB, 3840x2160, crebss.jpg [View same] [iqdb] [saucenao] [google] [report]

I changed the bear, you're all right.

It's hard to keep the lighting consistent in such a scene, so you must be right. Toned them down a bit.

Thanks all.
Call it done at that point, as I don't really have the skills to do much better.

Really like the desaturated colors, you probably concentrate on the underlying drawing at that point.

It doesn't seem washed out to me.

>> No.3752323

Looks great now anon!!

>> No.3752390

>It doesn't seem washed out to me.
thanks anon!

>> No.3752450
File: 117 KB, 1024x768, 731875CC-8442-4E5F-BAA6-4D0C557E989A.jpg [View same] [iqdb] [saucenao] [google] [report]

I was trying to do the five value exercise but I feel like I’m not doing it right.

>> No.3752493
File: 188 KB, 1023x770, desaturated.jpg [View same] [iqdb] [saucenao] [google] [report]

In a direct comparison it's going to look weird no matter how well you do it because you're using a warmer color temperature than your source picture. Just desaturate the pic.

>> No.3752560
File: 537 KB, 900x1200, Catwoman.png [View same] [iqdb] [saucenao] [google] [report]

Roughing out some poses for a Catwoman pinup. Which three do you guys believe hold the most potential?

>> No.3752580
File: 137 KB, 1000x1000, 9505A824-1BB8-4A8A-BBF4-21D27F467754.jpg [View same] [iqdb] [saucenao] [google] [report]

Drew this for an sponsored post for a influencer.

Gonna add the influencer kinda peaking over the speaker, anyone got any feedback on how it looks now?

>> No.3752584

Top two and bottom left

>> No.3752627
File: 300 KB, 1000x1414, the grotesque dr foreskin.png [View same] [iqdb] [saucenao] [google] [report]

something I've been doodling

>> No.3752702

BBBBBBBBBRRRRRRRRRRRAAAAAAAAAAAPPPPPPPPPPPPPPPPPsnnnnniiiiiiffffffffffff...oh yes my dear....sssnnnnnnnnnnnniiiiiiiiffffffff....quite pungent indeed...is that....dare I say....sssssssnniff...eggs I smell?......sniff sniff....hmmm...yes...quite so my darling....sniff....quite pungent eggs yes very much so .....ssssssssssssssnnnnnnnnnnnnnnniiiiiiiffffff....ah yes...and also....a hint of....sniff....cheese.....quite wet my dear....sniff...but of yes...this will do nicely....sniff.....please my dear....another if you please....nice a big now....BBBBBBRRRRRRRAAAAAAAPPPPPPPFFFFFFFFLLLLLLLLLPPPPPPPPPFFFFFF Oh yes...very good!....very sloppy and wet my dear....hmmmmm...is that a drop of nugget I see on the rim?...hmmmm.....let me.....let me just have a little taste before the sniff my darling.......hmmmmm....hmm..yes....that is a delicate bit of chocolate my dear....ah yes....let me guess...curry for dinner?....oh quite right I am....aren't I?....ok....time for sniff.....sssssnnnnnnniiiiiiiiffffffff.....hmmm...hhhmmmmm I see...yes....yes indeed as well curry......hmmm....that fragrance is quite noticeable....yes.....onion and garlic chutney I take it my dear?.....hmmmmm....yes quite.....BBBBBBRRRRRRRRPPPPPPFFFFFFFFFFFFFFFFFFFFFTTTTTTTTTTT Oh I was not expecting that…that little gust my dear….you caught me off guard…yes…so gentle it was though…hmmmm…let me taste this little one…just one small sniff…..sniff…ah….ssssssnnnnnniiiiiffffffffffff…and yet…so strong…yes…the odor….sniff sniff…hmmm….is that….sniff….hmmm….I can almost taste it my dear…..yes….just…sniff….a little whiff more if you please…..ssssssnnnnnniiiiiffffffffff…ah yes I have it now….yes quite….hhhhmmmm…delectable my dear…..quite exquisite yes…..I dare say…sniff….the most pungent one yet my dear….ssssnnnnniiiifffffffffffffffffffffff….yes….

>> No.3752716

Does Samus make you ahhhhhh, Mr. Lonely and Horny poster?

>> No.3752725

cute. isn't the logo a bit off-center though?

>> No.3752761


>> No.3752885 [DELETED] 
File: 416 KB, 900x1200, Catwoman.png [View same] [iqdb] [saucenao] [google] [report]

>> No.3752905
File: 418 KB, 900x1200, Catwoman.png [View same] [iqdb] [saucenao] [google] [report]

First rough refined.

>> No.3753231
File: 49 KB, 1347x670, 905b2cbaed3ee5447009f1fbacf226c8.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.3753241
File: 96 KB, 750x1000, lilly cotton candy face.jpg [View same] [iqdb] [saucenao] [google] [report]

hey draw this. look at those nose scrunches. look at them boobs. look at that drapery.

>> No.3753285

Thank you based lonely and horny poster.

>> No.3753431
File: 82 KB, 1393x1029, frhgdfahfdhad.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.3753764
File: 918 KB, 750x1000, Untitled_Artwork (100).png [View same] [iqdb] [saucenao] [google] [report]

I want ur skillz :(
...And yours too
This is so cool! Great concept too
Very William-Turner-y. Can't wait to see it finished.

I'd like some critique on my pic. I might re-do the sky and the lights later but need to get some sleep now

>> No.3753770
File: 1.30 MB, 1670x2688, greyscale.jpg [View same] [iqdb] [saucenao] [google] [report]

how should i tackle oily textures?

>> No.3753774

look into specular reflection

>> No.3753804
File: 1.45 MB, 640x1136, 8E316890-FB60-49D5-919D-27CB5FD9676C.png [View same] [iqdb] [saucenao] [google] [report]

Just wanna post a doodle I did in my phone. Wanna draw more but I’m scared of big projects. Disposable things are comfy

>> No.3753822
File: 83 KB, 880x891, 244E688D-3890-40D6-8BF8-D64BC02E82DB.jpg [View same] [iqdb] [saucenao] [google] [report]

Can I get some advice on how to improve this? Or where exactly did I go wrong?

>> No.3753919

The perspective between opening, water level, and base aren’t consistent. If you’re going for realism, consider that the highlights, specularity are more about the glass reflecting the environment.

>> No.3753924
File: 1.05 MB, 3300x2550, mako shark man.jpg [View same] [iqdb] [saucenao] [google] [report]

work in progress

>> No.3753932
File: 244 KB, 486x972, zone-tan.png [View same] [iqdb] [saucenao] [google] [report]

Relearning light sources again after spending a few months focusing on linework.

>> No.3753935

Firstly some perspective would help; even a little bit of foreshortening from the closer shoulder to the further one.

If you're talking about lighting, that shadow on her right arm (viewers left) doesn't make sense. The cast shadows everywhere don't make sense as well (under chin, under hair line), the should be in line with the direction of light.

Vary your line sizes, use less lines. It'll look a lot less boring.

>> No.3753938

I''d say if you're going to use that thick line as an "outline" to the picture, also use it to create an illusion of depth (as you've done between the chest/non-gun arm).
The top of the pants, the folds at the bottom, all the outlines of the gun, they all don't "pop" out because the line weight is the same.

>> No.3753940
File: 329 KB, 2400x2400, IMG_0670.jpg [View same] [iqdb] [saucenao] [google] [report]

I finally made it

>> No.3753953
File: 933 KB, 2550x3300, meredith copy.jpg [View same] [iqdb] [saucenao] [google] [report]

Anyone else find drawing on a tablet extremely hard because it's "slippery" compared to traditional pen/pencil?

I'm having that issue with pic related (it's just a sketch), something feels off compared to my pencil stuff. Anyone notice anything strange (particularily the anatomy)?

>> No.3753956
File: 250 KB, 486x972, zone_fixed.png [View same] [iqdb] [saucenao] [google] [report]

couldn't do much about the lines or anatomy but I did mess with the shadows a tad, thanks for the feedback.

>> No.3753957

you have terrible line quality. and your color choices and placement are bad. pen is different from pencil is different from charcoal is different from oil is different from watercolor is different from digital. there's always a learning curve with mediums but a sturdy foundation will help bridge the gaps. alternatively, some people put paper on their screenless tablets to get rid of that squeaky feel.

>> No.3753975

you do realize he follows a lot /beg/s

>> No.3754012

In my opinion - you're tackling form too early in the process.

Form should come AFTER your SHAPE is defined. If you only worry about shapes first, you have more freedom and a higher chance of coming up with more visually unique thumbnails for further development. Form can always come later but a muddled silhouette (not talking about this drawing specifically) is beyond saving.

>> No.3754033
File: 228 KB, 692x860, sabl_ver2.jpg [View same] [iqdb] [saucenao] [google] [report]

Any ideas for the background, rendering, etc? I've been staring at this for too long.
I intended for her to hold one of the flowers audience is throwing at her

A for effort, but are you doing a five value exercise or are you just making a painting?
If it's the former, there's no way you could've squinted properly and still got this much detail in.
Squint, zoom out or both until all detail becomes unrecognizable and draw the big blobby shapes of value. Make it read just like the reference and you're on the right track.

>> No.3754079
File: 709 KB, 1100x619, Sound Studio FUL.jpg [View same] [iqdb] [saucenao] [google] [report]

First commission in the new year, life is good

>> No.3754083

how long did that take you and what are your rates?

>> No.3754088
File: 226 KB, 1378x2039, IMG_20190106_040920.jpg [View same] [iqdb] [saucenao] [google] [report]

All done

>> No.3754187

Took about 11 hours at a rate of 30€/h.

>> No.3754189

Meant to reply to >>3754083

>> No.3754193

nicely done.

>> No.3754194
File: 1.58 MB, 1173x1934, spacecreated.png [View same] [iqdb] [saucenao] [google] [report]

>> No.3754210

I really like the style but the anatomy on the legs is to distracting, it just feels off.

>> No.3754216
File: 125 KB, 1590x1055, a101.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.3754237

I think it would be best if you did a couple of thumbnails working out the overall lighting and composition to decide on what background. Your idea for it is good but if you want to execute it cohesively starting from the semi-rendered figure you already have is going to be harder.
You've used cheap white tones instead of having the glass refract the beautiful blue of the glowing liquid in it, there is almost no interaction between the vessel and its contents. Glass is wonderful to paint because it picks up notes of color from its surrounding and contents, you'll notice that if you try a still-life of it.
Foreground waves look amazing but the strokes on the foreground boat don't carry enough precision making the wooden construction of look unnatural and warped.

>> No.3754238

yea i agree

>> No.3754277

really awkward tangents and unbalance on the right side of the image. the foliage seems like it drops out or reduces in size way too quickly only a few yards away. i wouldn't put the shooting star behind the tree. personally too your values seem too compressed or there's a lack of general ambient occlusion which makes everything too ungrounded and seem pasted on or just floating there. i'd maybe push out the left vanishing point further as it makes the far building look really distorted.

overall i have no idea what your composition is making me look at. the first thing my eye sees is the tower and flag, then down to the plants then up and around to the shooting star, or maybe before the plants my eye goes to that very low detail tree in the middle. you should check out jack hamm's landscape book. it is an incredible resource for composition.

>> No.3754297

His left (our right) leg needs to come up a bit, because it's creating an awkward tangent line with his other leg.

>> No.3754365
File: 470 KB, 1018x633, ok done.png [View same] [iqdb] [saucenao] [google] [report]

>> No.3754367
File: 778 KB, 1080x1080, Kiesstraße_export.png [View same] [iqdb] [saucenao] [google] [report]

Trying to be a bit faster with going into colour and digital. This was done in like two hours, not including the sketchbook drawing i based it on.

>> No.3754391

Thanks boss

>> No.3754412

really nice!
whats ur blog, dA instagram etc

>> No.3754424

i hope this isnt a troll but i am shameboxx everywhere.

>> No.3754430
File: 823 KB, 900x1200, Roughs.png [View same] [iqdb] [saucenao] [google] [report]

More roughs. Which ones stand out, and which should be redone?

>> No.3754446
File: 920 KB, 750x1000, bez nazwy-kopia.png [View same] [iqdb] [saucenao] [google] [report]

Thanks Anon. I toned down the values a bit in the final version. I'm still a little awkward at drawing things in perspective, but I hope I get a bit better with practice

>> No.3754456

Thank you for the advice, I’ve gotten a hold of a perfume bottle to go do a study now.

>> No.3754459


>> No.3754491

I think fourth in second row and the third in the last row could use tweaking. All the designs in the first column look well defined

>> No.3754587

Much obliged.

Let me know if any of the others catch your eye.

>> No.3754678

honestly dont see it, which way do you reccomend i move it?

trying 2 learn how to paint n stuff, anyone got any tips (using procreate)

>> No.3754680
File: 78 KB, 1000x1000, EC18F0EF-C988-49B7-9E43-FC02BCDB85C2.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.3754687
File: 1.65 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google] [report]

Hi i wanted to know what can i improve from seeing this drawing that i did yesterday, its watercolor

>> No.3754690
File: 659 KB, 1244x1718, image.jpg [View same] [iqdb] [saucenao] [google] [report]

Shit, fixed

>> No.3754706

The drawing itself is off, her right arm is way too skinny, her mouth is off center, her ear is weird, but these are all drafting critiques that you’ll improve as you draw more and more. For the actual water coloring, you only actually appear to be taking advantage of the medium in the background. You’re being way too concsious in painting the subject, you could get that result with colored pencils or markers. Generally, using true black is poor form in watercolors (or actually in most media especially digital, in oils it’s typical to just mix a dark warm and cool like ultramarine blue and burnt sienna). Be bolder and experiment. I recommend starting a new piece, if you really like this subject, then redo this piece. We have thousands of bad/mediocre paintings in us that we have to get out of the way until we are where we at. Often you’ll spend hours on a piece and maybe a day later try the same subject and get a better result in a fraction of the time.

>> No.3754712

>30 12 2018

anyway, there's so much it'd be nitpicking. major anatomy issues would be the left hand, the left shoulder, her ear, the nose pointing straight at us instead of being in perspective.

color wise it reads horribly. turn it greyscale and you'll see some things. hell, even look at just the thumbnail. you have a very saturated and dark red next a saturated blue which just makes my eyes buzz. then you have the pale hand next to the pink which also looks bad. you need contrast in the value and saturation of these parts. the sand looks horrible, the bushes and beach do nothing to improve this color or composition wise. the sky doesn't make much sense color wise, maybe try working with lighter washes and wet into wet. the figure and hair is mostly colored fine although i'd probably add some shadow tones to the hair because it's not just one color.

>> No.3754787

I KNOW I KNOW the only thing I "drew" is the ship, but it's from scratch, no ref, I bashed the seat and the windshield interior thing, not sure if I'll keep them because im new to bashing and its easier to just paint the shit anyways. I need suggestions on what to do with the ship details and lighting. help, /ic/! this is a commission album cover

>> No.3754794


>> No.3754796
File: 2.62 MB, 2000x2000, example2.png [View same] [iqdb] [saucenao] [google] [report]

lmao 4got the image

>> No.3754845

So my biggest problem is that i don't know about composition and color (i'm currently practicing anatomy) And it still doesn't feel like i use watercolors how they are to supposed to shine

>> No.3754853

nah your biggest problem is you're posting here instead of drawing.

>> No.3754854
File: 52 KB, 770x870, shitpostday.jpg [View same] [iqdb] [saucenao] [google] [report]

I had a slow day today.

>> No.3754868

Go home sinix, you're drunk

>> No.3754945
File: 49 KB, 800x450, street-sharks.jpg [View same] [iqdb] [saucenao] [google] [report]

I loved that series when I was a wee lad

>> No.3754949
File: 1.84 MB, 1215x1713, succubus.png [View same] [iqdb] [saucenao] [google] [report]

>> No.3755024
File: 200 KB, 863x1079, 06 01 19 face boy.png [View same] [iqdb] [saucenao] [google] [report]

decided to paint out a doodle i liked, trying to get more comfortable with moving "paint"

>> No.3755062
File: 148 KB, 800x600, coochie.png [View same] [iqdb] [saucenao] [google] [report]


>> No.3755119
File: 300 KB, 602x818, BJ1.jpg [View same] [iqdb] [saucenao] [google] [report]

No porn thread so posting here
Do i have talent?

>> No.3755256
File: 286 KB, 750x1050, towergrilllinearteckkk.png [View same] [iqdb] [saucenao] [google] [report]

>> No.3755263
File: 768 KB, 2255x1756, ambiance1.png [View same] [iqdb] [saucenao] [google] [report]


>> No.3755393
File: 81 KB, 1000x1000, 0AE38F1A-2C94-48A2-AA14-D8C412DEE467.jpg [View same] [iqdb] [saucenao] [google] [report]

forgot 2 mention, butt this is a sinix study.

>> No.3755415

>he only follows 340 people.

>> No.3755426

nice flying head dude

>> No.3755444

look at some of the pages he follows, they're pretty /beg/, he just follows randoms that likebomb and comment.

>> No.3755467
File: 267 KB, 1000x762, ma2.jpg [View same] [iqdb] [saucenao] [google] [report]

I don't leave the beg or alt generals often, but damn. There are some pretty good artists here.
Mega mawile vs azumarill
Are there any guides on terrain destruction? Simplifying to cubes works, but I can't do it forever.

>> No.3755629
File: 198 KB, 1000x800, Lindsey.png [View same] [iqdb] [saucenao] [google] [report]

This my OC. is she cute

>> No.3755658
File: 272 KB, 1200x1800, A8C766ED-61DB-4424-BD8A-0D19D87E12FB.jpg [View same] [iqdb] [saucenao] [google] [report]

Working on this, trying out a different process of rendering inside of cells

>> No.3755677

where is the light source coming from?

>> No.3755683
File: 392 KB, 1100x619, Serey Front Gate Sketch.jpg [View same] [iqdb] [saucenao] [google] [report]

Commission sketch fresh out of the press

>> No.3755688

Originally just supposed to be more of an all around ambient light type deal and layers will be added after the base characters are rendered to unify the environment and lighting

>> No.3755706
File: 92 KB, 1000x1000, 3B69B2C1-E4CA-4999-B9EF-8312547898A4.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.3755710


>> No.3755720

The nose ridge, chin and the ears are inconsistent. Good otherwise.

>> No.3755725

It looks traced

>> No.3755732
File: 1.59 MB, 1106x1352, jhjcopy.png [View same] [iqdb] [saucenao] [google] [report]

thoughts ?

Anything helps at this point. I feel like there's something wrong with the eyes especially

>> No.3755734

If I had to nitpick about the eyes I'd say they could use some darker values around the lids but honestly I think it's super lovely as is.

>> No.3755741

if you need to trace, at least do it better. what is that mutant dick?

>> No.3755772
File: 534 KB, 1000x1911, screenflashingredcantseeshitbutheads3.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.3755775
File: 136 KB, 768x960, WIP of Shin-Rah (2019).jpg [View same] [iqdb] [saucenao] [google] [report]

Currently working on colouring this with copics, coloured fine liners, and gel pens.

>> No.3755792
File: 269 KB, 905x554, 190107comp.png [View same] [iqdb] [saucenao] [google] [report]

is there anything off/distracting about the composition?

not that anon, but thanks for the book recommendation.

my eyes want to go to the right edge of the pic thanks to the high contrast between the wing and environment. it steals focus from the main body of the character.

>> No.3755808

Read the sticky.

>> No.3755821 [DELETED] 
File: 21 KB, 422x691, AHHHHHHHHHHHHHHHHHHHHH.jpg [View same] [iqdb] [saucenao] [google] [report]

Literally mfw trying to figure this out

>> No.3755845

Why do you say it's traced?

>> No.3755846

See >>3755845

>> No.3755866

Because it has all the traits of traced art.
Lines mysteriously falling perfectly into place with no sense of lineweight, form or construction. Terrible folds, crosshatching and when there's information missing suddenly they don't now how to draw, hence the misformed dick. If you can't see this you're either blind, trolling or a beginner.

>> No.3755883

The perspective looks a bit fucked, the whole of the background feels like it should be lower along with the horizon line. This way you could also lead the attention more to her head with it contrasting against the bright gate behind her.

>> No.3755884

>with no sense of lineweight
lol, did you even looked at the pic?
>>Outer line in a single weight
>>Inner lines have lineweight
>Terrible folds
now folds have to become the form you like instead of being random, just to please you.
now croshatching is a crime, sure never a great artist like mucha used it on it's works. now you taught me.
> the misformed dick.
there are lots of kinds of dicks, not only the ones you like. you should now since you suck so much dick on a daily basis.
just because you don't know how to draw does not mean everybody that draws better traces.

>> No.3755887

thanks for the crit anon! i see what you're saying and yeah, i think i agree. i'll try messing with the bg.

>> No.3755895

Wow, being this salty.
Your traced art is bad, accept it and learn how to actually draw.

>> No.3755896

Yeah, sure faggot

>> No.3755906

Why are you so defensive?

>> No.3755936
File: 30 KB, 534x763, AHHHHHHHHHHHHHHHHHHHHH.jpg [View same] [iqdb] [saucenao] [google] [report]

Literally mfw trying to figure out values

>> No.3756065
File: 548 KB, 608x1080, Catwoman.png [View same] [iqdb] [saucenao] [google] [report]

>> No.3756095

It's trash. She's wearing clothing.

Remove the clothes, and you MAY talk to me again.

>> No.3756099

It's pretty good as it is. What you lack is routine. When you keep repeating the same rendering techniques, the overall pieces should clean up with them.

>> No.3756130
File: 79 KB, 1000x1000, 90767FBB-6ABC-4210-BDF6-FFAA286505C1.jpg [View same] [iqdb] [saucenao] [google] [report]

I’ll stop.

>> No.3756148
File: 119 KB, 800x1200, anime paint.jpg [View same] [iqdb] [saucenao] [google] [report]

okay, how the fuck do I paint digitally? I don't understand it. I just can not wrap my head around it. Everything I do is always (black) lines, flats, hard shadows, highlights. How do I break this? I want to make actual "paintings" and not "bootleg anime screen shots." Everything looks so phenomenal and blows me away and I get so inspired, but then I try it myself and I'm instantly frustrated because I don't know how to render or add values or what the fuck ever. I just want to be able to paint in a style similar to pic related I found on twitter. Not just for anime shit, I mean overall. How do I get out of this mess?

>> No.3756156

go outside and pick up like 8 rocks. Come in and draw them from various angles as your terrain. Also add tiny stones and debris floating in the air but don't clutter the page with it

>> No.3756167

Still early but her right breast/pectoral/shoulder anatomy seems a bit off

>> No.3756291
File: 470 KB, 950x581, 190107color.png [View same] [iqdb] [saucenao] [google] [report]

update. do the colors look natural?

think of the head in terms of planes to help you design your lighting and to help you make sense of what value goes where. loomis has a couple pages devoted to this idea in "drawing the head and hands"

>> No.3756295

Post your work

>> No.3756297
File: 788 KB, 600x600, Current.png [View same] [iqdb] [saucenao] [google] [report]

How's this?

>> No.3756310

I feel like my eyes are vomiting.

>> No.3756314

at work, will post tonight. any general tips would be great for the time being though as I can just scribble them down real quick

>> No.3756322
File: 544 KB, 572x900, studyjohn.png [View same] [iqdb] [saucenao] [google] [report]

Trying to get back in to groove.

>> No.3756324

The cools in shadow are usually from the ambient reflected skylight so you might want to be more consistent about that. Some prism affect from the direct sunlight on the water might be cool and you might want to sell the refraction and ripples a bit more. There are ripples on the water surface but the stairs and pool bottom aren’t distorted in areas.

>> No.3756353

You are good m8
If this from reference?

>> No.3756356

Digital is all about lines or rendering, if you're good both. If you can't see in 3D inside your head, you need to get back to traditional and work on construction and perspective.

Digital is much more straightforward than traditional, I feel. You draw and what you draw is what you get. With a pencil you have to keep in mind the shape of the tip, the hardness of the pencil, how thin the paper is and how easy it is to blend textures or make lines thicker. None of this exists in digital, hence why sometimes strokes can feel "off".

>> No.3756358

Looks like a FF final boss 3rd form

>> No.3756380

thanks a lot, anon. painting water refraction/reflection is a mystery -- i'll have to find some references.

can you elaborate on the cools in shadow bit? is the inconsistency in my choice of hues or where i applied them?

>> No.3756449

Now that you mention it...

>> No.3756475


>> No.3756477


>> No.3756525

Lovely work. Keep it up

>> No.3756557
File: 1.33 MB, 3443x3508, emma2.jpg [View same] [iqdb] [saucenao] [google] [report]

post it in the archived thread
How's this one doing

>> No.3756635
File: 177 KB, 1000x1333, 4LQozu1.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.3756648

tnx anon, that means a lot ;)

>> No.3756656
File: 317 KB, 900x1200, Exercise.png [View same] [iqdb] [saucenao] [google] [report]

Just relaxed and let my wander to get that spark back. Didn't care much for the structure, though if I end up liking the concept, I may paint over the sketch and tighten those foundations.


>> No.3756837
File: 407 KB, 900x1200, Corspe Girl.png [View same] [iqdb] [saucenao] [google] [report]


>> No.3756876
File: 41 KB, 602x486, dancingQueen.jpg [View same] [iqdb] [saucenao] [google] [report]

Sketchbook stuff

Oof, I thought it would have looked nice with some softer watercolor style painting, looking forward to seeing progress either way.

>> No.3756933
File: 2.10 MB, 4881x3300, 28DE9126-73D8-42A1-A5DF-2FEF11FCA653.jpg [View same] [iqdb] [saucenao] [google] [report]

Rendering this shite

>> No.3756950

wtf that composition
Make up your mind, she's inside, or outside? Because it's not raining/dripping inside

>> No.3756954

I kind of agree with this. Your painting skills are beautiful, undoubtedly, but there's just so much going on in this painting that nothing really comes to the forefront.

>> No.3756965
File: 309 KB, 1280x1024, thing.jpg [View same] [iqdb] [saucenao] [google] [report]

Not done yet.

>> No.3756967
File: 321 KB, 1280x1024, apocalypse.jpg [View same] [iqdb] [saucenao] [google] [report]

Here's the second one I've been working on..

>> No.3756997
File: 533 KB, 900x1200, Corspe Girl.png [View same] [iqdb] [saucenao] [google] [report]

>> No.3756998

Isnt it obvious it's raining inside?

>> No.3757187
File: 671 KB, 900x1200, Corspe Girl.png [View same] [iqdb] [saucenao] [google] [report]

>> No.3757193
File: 538 KB, 578x893, Broly 2018 VERY SMALL.png [View same] [iqdb] [saucenao] [google] [report]

finally back. Here's my most recent poster I did to sell at a small gig I got. Finished it in late November. Not much new since, due to Christmas time at work. I get what you're saying about lines or rendering. I feel like my lines are decent and I don't know how to render very well at all, but especially on digital. I've gotten even a few compliments here on /ic/ on my lines for what it's worth. (not on the pic I posted though)

>> No.3757247
File: 536 KB, 747x1098, brbr.png [View same] [iqdb] [saucenao] [google] [report]

Her shoulders are broken but as far as color goes, am I on the right track? This is my first time paining without lineart

>> No.3757265


the leg being busted is the biggest thing i'm seeing that looks off. maybe the background lighting should be reflected onto her more.

>> No.3757266

very stupid criticism

>> No.3757279
File: 287 KB, 750x1000, 2715C167-407E-4D87-BD4E-0082CF2FF3C3.jpg [View same] [iqdb] [saucenao] [google] [report]

Zelda oil sketch, 4 color palette

>> No.3757280
File: 167 KB, 750x965, 6AA14A35-1F3E-4538-8779-4411D00AA4BF.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.3757281
File: 572 KB, 900x1312, Crossroads NPC madness .jpg [View same] [iqdb] [saucenao] [google] [report]

Just finished a compilation for a roleplay im going to run

>> No.3757397

is zelda a boy?

>> No.3757490
File: 132 KB, 1000x749, 7EBFAC14-1C08-46B8-AB77-8F835AAF8D3E.jpg [View same] [iqdb] [saucenao] [google] [report]

made this for my dad.

>> No.3757770

Sweet. The only constructive feedback I would like to give is that you should vary the details a little, as in, don't give every part of the image the same amount of detail. This will guide the viewers attention.

However you could also fix that by giving it a less detailed background so the foreground character is the detailed part.

>> No.3757789

Going to resume this after I refine a few roughs. Anything about the skin's values, color choices, edge control, and tonal variation that needs to be touched up before I merge the layers and go into the detail work?

>> No.3757792
File: 260 KB, 1366x700, Indulgance.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.3757795

Someone likes Junji Ito.

>> No.3757803

The bumps on the neck are unnecessary, work on the hair, lines are scratchy there. I like the water alot, you put in a shit ton of time into that.

>> No.3757805
File: 107 KB, 600x480, 2bbca7e9ed7617430481510e73c69ac4973baf19cd988853bc74ed79e7ab1cc4.jpg [View same] [iqdb] [saucenao] [google] [report]

Sup HeiYuBai?

>> No.3757817

I’ve always thought of Hylians as elfish and androgynous :)

>> No.3757822

well yea
tnx anon, will do

>> No.3757838
File: 51 KB, 720x960, 50280474_136795720571409_7417065343715115008_n.jpg [View same] [iqdb] [saucenao] [google] [report]

i watched a few videos on youtube and started doing figure drawing. Any advice?
i have a few more i might post btw..

>> No.3757888

Work on still lifes, then study anatomy. Draw things as they appear to your eyes, not how you think they should look.

>> No.3757892

It's a promising start for a beginner(it really is) but really pay attention to your proportions. Study anatomy!

>> No.3757899

>when you see calarts.jpg

>> No.3757904

You really start to puke and your eyes roll into the back of your head?

Grow up /ic/

>> No.3757905

t. Calarts student
You will never make it Tumblr.

>> No.3757907


Upvoted! xD

>> No.3757915
File: 220 KB, 280x199, 0e7.gif [View same] [iqdb] [saucenao] [google] [report]

Is this bait?

>> No.3757926
File: 46 KB, 720x960, 49895973_1972053173099755_7818607462625312768_n.jpg [View same] [iqdb] [saucenao] [google] [report]

thx. whats more efficient? learning anatomy from books, learning it from youtube videos (i watched a few from proko) or just drawing until i get it right?

>> No.3757953

not him, but draw from life.

>> No.3758038
File: 542 KB, 1000x1842, runwayh1000.jpg [View same] [iqdb] [saucenao] [google] [report]

Done with it

>> No.3758040

Really cool, got an Instagram?

>> No.3758046
File: 1.10 MB, 1960x2450, IMG_20190106_135612_797.jpg [View same] [iqdb] [saucenao] [google] [report]

Idk I think my anatomy is a little off

>> No.3758051


>> No.3758057
File: 893 KB, 640x1136, IMG_5412.png [View same] [iqdb] [saucenao] [google] [report]

>sees Hyrulians as elfish

They're literally elves

>> No.3758064

Damn hell yeah I love robots and shit. Great stuff.

>> No.3758071

Not really, some of the dudes look like beards dwarves with elf ears

>> No.3758085

Legs too long

>> No.3758090

A fellow Yoji Shinkawa's fan, am I right? I like it, but the pose is kinda stiff. His drawings are all about motion.
I think practicing gesture drawing would help on this.
Keep it up, you're doing good.

>> No.3758107

Shit I knew it
Yeah, of course. You're right - I was struggling with it so I gave up and made a joke drawing kek. I think I'm gonna try this again (for real)

>> No.3758218
File: 102 KB, 834x1000, BB7C6006-2A55-4377-BC96-3505285AE256.jpg [View same] [iqdb] [saucenao] [google] [report]

Made a self portrait, gonna post it on my gram tommorrow.

Any feedback?

>> No.3758224

Anon... I..

>> No.3758225

I hope you aren't that ugly in real life.
Just kidding, it's very impressive, what technique have you used? Acrylic? Oil?

>> No.3758230

It’s like you pasted seinfelds face on Jonah hills head.

>> No.3758235

Ouch, I’ll have u anon’s know that I would consider myself to be a very handsome manboy. ;)

I used procreate on the ipad to draw this.

>> No.3758237

Post your insta so I can laff at u

>> No.3758294

Nigger they are LITERALLY elves

>> No.3758297

post your work

>> No.3758310
File: 745 KB, 900x1200, Corspe Girl.png [View same] [iqdb] [saucenao] [google] [report]

>> No.3758337

the low detail flower is the focal point.

>> No.3758363

>low detail flower
>low detail

For now, yes.

Everything is on it's own layer still. There's room for a lot of adjustments and softened edges once everything is taken care of

>> No.3758381
File: 119 KB, 1000x1000, 45F41871-F245-4896-8BD7-E6B2402C620B.jpg [View same] [iqdb] [saucenao] [google] [report]

Hope this doesn’t fall under the polishing a turd meme.

blz no bully

>> No.3758383

>For now
oh ok. i c.

>> No.3758490

HAHAHAHAHAHA HOLY SHIT. I remember your portrait of your mom. You guys look identical.

>> No.3758803
File: 104 KB, 1066x848, hayroll.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.3758822


>> No.3758937

From what my parents tell me im mostly dutch with some Indonesian mixed in, but who knows.

>> No.3759034

i have never commented or liked his stuff, diddnt really know he was on insta.

suk my doodle.

>> No.3759065
File: 558 KB, 1488x1052, faces1.jpg [View same] [iqdb] [saucenao] [google] [report]

Some faces from imagination and painting practice.
Any crits are welcome!

>> No.3759095
File: 150 KB, 447x725, ic.png [View same] [iqdb] [saucenao] [google] [report]

fundies are one thing, appeal is a whole nother skill

>> No.3759104

We both have witch chins and round glasses, so I get that a lot.

btw that portrait of my mom was based on a pic were she was like 6 years older than i am now.

>> No.3759163

how does one learn that skill?

>> No.3759194

Obviously I have no idea, was hoping someone could fill me in.

>> No.3759356
File: 955 KB, 1500x432, 2432436wdsadaad.png [View same] [iqdb] [saucenao] [google] [report]

i don't know why, but downloading pictures from /ic/ shows color better on my phone, than if i download it straight from my laptop

>> No.3759389


>> No.3759425
File: 443 KB, 1500x1659, butt robot study.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.3759432
File: 94 KB, 645x773, 1536492813706.jpg [View same] [iqdb] [saucenao] [google] [report]


>> No.3759477
File: 981 KB, 1920x2336, mr maccas.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.3759527


>> No.3759535

i'd ask you to elaborate but i already know you wouldn't be able to.

>> No.3759646
File: 470 KB, 1050x1050, mustache.jpg [View same] [iqdb] [saucenao] [google] [report]

Sargent study

>> No.3759825

Once you realize that rhythm, contrast and harmony are not just dots and lines from stupid textbook exercises but rather principles underlying all natural design, you might be on the right track.

The simplest way to figure it out is to save pictures that are appealing to you or trigger certain emotions and after you have a bunch, you'll start noticing patterns among them.

>> No.3759828

And by patterns I mean just that, rhythm contrast and harmony, which are the most universal ones, but there are many more, see Gestalt principles.
It all comes down to biology, our brain evolved through millions of years of life in nature, so the principles nature uses to build plants and trees and fire and air are appealing to us.

>> No.3759871

Is it the color temperature adjustment in windows?

>> No.3759877
File: 2.14 MB, 1630x2560, IMG_20190109_234735_270.jpg [View same] [iqdb] [saucenao] [google] [report]

not done yet

>> No.3759886


Damn, that looks nice! You've done an amazing job on the waves. You might want to have a little more atmospheric perspective to emphasize the distance between the ships. There's still something that's bugging me with the bow of the ship closest to us. The perspective just seems a little wonky. I tried to do an overpainting but I couldn't get it right either. If this was my own piece I'd probably go to 3D software and do a quick test to figure this shit out...

GJ either way my whigga/nigga!

>> No.3759898

Are you named after that battleship?

>> No.3759907

thanks mate but none of this makes sense to me :(

>> No.3759918

I think it’s graphic design shit. Read Alla Prima II, it’s better and more inspiring.

>> No.3759920

cheers. i've been meaning to pick that one up.

>> No.3759978
File: 144 KB, 538x631, weepwopbopbeppep.png [View same] [iqdb] [saucenao] [google] [report]


>> No.3759982

Is she wearing a gasmask?

>> No.3759984
File: 454 KB, 388x580, Jaranra art.png [View same] [iqdb] [saucenao] [google] [report]


>> No.3759989


>> No.3759992

I like the kinda blocky rough texture they seem to have

>> No.3760008

i like everything about this

>> No.3760037
File: 1.14 MB, 797x1253, Turtles.gif [View same] [iqdb] [saucenao] [google] [report]


Aye, I think you piece is fucking awesome and it has a lot of potential so here's my 5 cents:

Commit to your lighting choices. If there's a light that's making a highlight on her nose it's definitely also going to make a highlight on that mask on her head and other parts of her face. Also the eye patch and everything else. Looks like it's a reflective material like porcelain(?) so boost that shit up. If there's a green ambient light from the top/top right you commit to that too. It's going to hit the mask and you might also see it in the shadow areas and even her skin.

I got rid of the rim light on her nose. If you want to have a rim light you also have to commit to that. the same light that's hitting her nose would also hit her cheek and eye etc. so it didn't make sense to me at all. I'm guessing that you're thinking that it was coming from that glowing ball thing but I think it looks better if it just hits her weird stringy arm... Also be consistent with the highlights on her weird stringy parts.

I don't know if she's supposed to be a child or what ever but you need to have some semblance of shape on her torso. I don't really have a ton of time to do these overpaints so did a terrible job and just kinda made her look like one of those Mortal Kombat bitches in their fighting pose. It definitely doesn't need to be what I did but you do need to do something about that. Now her body just kind of looks like a wooden plank with fabric pinched over it.

Some of this crap was probably stuff that you were going to do anyway since your piece wasn't done yet so I'm sorry if I'm pointing shit out that you already noticed. Also, I'm just some fucking hobo and I don't really know anything about anything so take everything I say with a grain of salt.

>> No.3760039


Fuck, I lost a paragraph:

If there's nothing to see at the bottom area of the image, you've already established that she's in some kind of smog so you just smog that shit up! You don't want us to look there so there's no shame in blurring that area out.

That's everything I had to say. Back to work!

>> No.3760042


Very nice crit and paint over my dude. Would also add that some edge variation would be nice. The edges used aren’t wrong but spell everything out for the viewer too much imo. This could be subjective on my part though, I enjoy pieces where I have to work a bit and there’s a good amount of abstraction. Also the shoulders look too high and wide but I’m not really sure what the anatomy of this character is supposed to be so that might be on purpose? Solid piece all around though.

>> No.3760082
File: 2.23 MB, 4881x3300, 8F1CFEB8-3C99-439D-935E-46346A4C0CBD.jpg [View same] [iqdb] [saucenao] [google] [report]

Just a wee update

>> No.3760128

Where you doing that knight in the woods with the symphony?

>> No.3760136


>> No.3760157
File: 63 KB, 500x524, das-good-shit-0-27657955.png [View same] [iqdb] [saucenao] [google] [report]


>> No.3760304

Ye. I havent touched in months though

>> No.3760307
File: 62 KB, 1110x811, a.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.3760329

ah damn good shit all around tho boyo

>> No.3760354

that's really nice

>> No.3760428
File: 888 KB, 1000x1000, example2 3.png [View same] [iqdb] [saucenao] [google] [report]

dang what now

>> No.3760475

burn up on reentry I guess

>> No.3760522 [DELETED] 
File: 394 KB, 975x1000, 555.jpg [View same] [iqdb] [saucenao] [google] [report]

not exactly like this but something similar,I'd say just study ref with similar positions to fix your mistakes. no neck, arms too beefy and tubular, legs too short.

>> No.3760527
File: 394 KB, 975x1000, 555.jpg [View same] [iqdb] [saucenao] [google] [report]

not exactly like this but something similar,I'd say just study ref with similar positions to fix your mistakes. no neck, arms too beefy and tubular, legs too short. Looks like it will be pretty nice when it's done though.

>> No.3760536
File: 444 KB, 1474x977, chunscooter.jpg [View same] [iqdb] [saucenao] [google] [report]

>> No.3760545
File: 131 KB, 1022x651, yujiro.jpg [View same] [iqdb] [saucenao] [google] [report]

dang u gave her the yujiro treatment

>> No.3760547
File: 1.32 MB, 1618x1000, skeleton war.jpg [View same] [iqdb] [saucenao] [google] [report]

It's been a while since i've done anything close to finished
good shit

>> No.3760615

that looks dope as fuck

>> No.3760616
File: 975 KB, 4682x3910, BULLSHIT.png [View same] [iqdb] [saucenao] [google] [report]

First time working with digital colors, any advice would be great. Background comin soon

>> No.3760661
File: 1.12 MB, 1000x1000, jaeger.png [View same] [iqdb] [saucenao] [google] [report]

realized I gave him a juicy booty after I uploaded it everywhere. oh wells.

>> No.3760675

>save a bunch of appealing porn pics
>flip through them a couple times
>realize they all have low contrast, high key pastel palette, unbelievably simple shapes and the parts of interest always take almost half the picture
>uh huh, so those are principles that make a porn pic appealing
>use same principles on different subject
Appeal isn't rocket science

>> No.3760741
File: 211 KB, 1000x1000, E58EF4C8-317D-4689-BA2C-4EF8B44F4BB2.jpg [View same] [iqdb] [saucenao] [google] [report]

Draw my gf

>> No.3760753


>> No.3760758


>> No.3760761

arashi just means storm

>> No.3760791
File: 378 KB, 1420x1836, Oscar1.jpg [View same] [iqdb] [saucenao] [google] [report]

lousy unfinished manga drawing which i hope to continue tomorrow

i want to finish the green pullover then draw in red plaits & green bows

>> No.3760800
File: 16 KB, 373x571, Capture.jpg [View same] [iqdb] [saucenao] [google] [report]

Stuck on this one, I love the idea but have no clue what to do next with it. Any tips?

>> No.3760801
File: 789 KB, 720x943, 20190110_121953.png [View same] [iqdb] [saucenao] [google] [report]

I like demons

>> No.3760831
File: 158 KB, 376x868, rangrid3.png [View same] [iqdb] [saucenao] [google] [report]

starting to render

>> No.3760841

The musculature in her back doesn't make sense. Nice foreshortening though and I'm looking forward to seeing it finished with the added environment and scooter.

>> No.3760847

>those huge rain strokes

really shows you the unfiltered skill

>> No.3760854

thanks a lot for the redline and the references! i set the pic aside for now to work on other things, but this is very helpful. saving the pic for later.

>> No.3761266

Oh could be read as yamakaze which was a battle ship in ww2 and a kancolle girl

>> No.3761447


>> No.3761709

really great man, do you have a blog?

>> No.3761728

Mabel? Always pleasantly surprised when I see you still post here. Just out of curiousity, do you still frequent? or only come here once in a while?

>> No.3762072


I'm not a board regular. Do you guys do requests here?

>> No.3762362

Very energetic. I like it.

>> No.3762363


Is she underwater? I know with that character it's pretty likely. If not, you may want to go a bit lighter. She's very dark right now.

>> No.3762364
File: 1.22 MB, 1744x1032, Lineart.jpg [View same] [iqdb] [saucenao] [google] [report]

I know this is very basic right now but I'm going to paint it and just needed to get the linework down.

>> No.3762525



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