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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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3717557 No.3717557 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Previous Thread >>3711432

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

REMEMBER, if you've just started out you work will not be good, it doesn't need to be, just get in to the swing of actually drawing, and learning how to study. Most of all, enjoy it.

"Success is no accident. It is hard work, perseverance, learning, studying, sacrifice and most of all, love of what you are doing or learning to do."

>> No.3717564
File: 341 KB, 1296x917, fuckkkkkk.png [View same] [iqdb] [saucenao] [google]
3717564

WHY AM I SO USELESS AND SLOW AT RENDERING AAAAAAAAAA

>> No.3717578
File: 1.90 MB, 5504x4128, 15445830747613451089636321667244.jpg [View same] [iqdb] [saucenao] [google]
3717578

KILLME

>> No.3717581

>>3717564
Spider-man is fairly straight forward if you understand what you're doing. Generic muscular male body with a featureless head. If you've done your form studies and know your anatomy, it shouldn't be too hard.

You, unfortunately, are not quite there yet. You're trying to skip ahead and guess at every step of the way. Go study the basics. The reason why you can't render for shit is because you don't understand how to and what you're rendering. You haven't tried learning. Painting isn't a guessing game. You have a formula that you can only know how to apply once you've studied.

Go learn your values, forms, lighting, and perspective. Do basic shapes with cubes and cylinders. Then and only then should you attempt figure drawing. Figure drawing, once you understand it, will directly lead to this. Once you know gesture, construction, anatomy, and combine that with your form studies, you can make as many shitty Spider-mans as you want. Trust me, what you're doing right now is grasping in the dark. Stop wasting time and actually learn.

>> No.3717615
File: 1.74 MB, 2355x4032, IMG_20181211_204238315~2.jpg [View same] [iqdb] [saucenao] [google]
3717615

pig sketch

>> No.3717642
File: 3.70 MB, 5312x2988, 20181212_143822[1].jpg [View same] [iqdb] [saucenao] [google]
3717642

>>3717581
not wrong, anon

decided to do a reference sketch and hoo boy is my understanding of form garbage

>> No.3717697

Do you fucks even read the RESIZE YOUR IMAGES TO ~1000 PIXELS?

>> No.3717709
File: 915 KB, 1063x598, fuckkkkkk2.png [View same] [iqdb] [saucenao] [google]
3717709

>>3717697
brainfart

lemme fix that for ya

>> No.3717724
File: 809 KB, 1080x1442, IMG_20181211_131308.jpg [View same] [iqdb] [saucenao] [google]
3717724

I kinda wanna know if this is acceptable or if the wrong anatony/perspective are too noticeable.
I'm trying to focus on speed and can easily do more of this level, if this is fine I could get a comic going on but If it's bad that would just stunt my progress. Messy lines would be fixed by using a pencil and eraser.

>> No.3717728

>>3717724
The anatomy is barely noticeable especially with your dark style. What matters here is your composition and that’s solid

>> No.3717729
File: 1.32 MB, 1748x2480, 210053FF-EDD4-492F-A7D8-25D82CB63BD7.png [View same] [iqdb] [saucenao] [google]
3717729

Can /ic/ give me some pointers on how to render?

>> No.3717734

>>3717729
stop painting from imagination with color and do actual value studies with various references, you're putting the cart far before the horse

you need to build up an understanding of value and how they create basic forms

start off with simple geometric shapes and then move on to whatever, still life, skulls- anything

>> No.3717736

>>3717729
Use bigger brushes, less strokes. Or just blend

>> No.3717754
File: 928 KB, 952x564, Screenshot_399.png [View same] [iqdb] [saucenao] [google]
3717754

I'm so fucking mad, I had everything planned out, I did all the fucking practices learning construction and rendering, and after 1 year I'm still bottlenecked by not being able to digitally paint smoothly,

CTRL PAINT didn't help at all, I just don't get it. I do it all with hard round brush and I understand why this is important to start with. But my edge control is retarded, I can't blend for shit, is something wrong with my tablet?

I resort to using soft brush alot (which I can barely control, so it rarely produces the result I want) but the end result looks washed out, ugly strokes. not the oily effect I want (oily effect is achieved through thick opaque strokes, how the fuck do I do this if I'm supposedly using pen pressure??)

I want to at least be able to be a sakimichan clone by summer

Anyone know if in-person digital painting lessons are a thing?

atleast pencil sketching is pretty fun and relaxing so I won't kill myself just yet

>> No.3717757
File: 536 KB, 1080x1443, IMG_20181211_215127.jpg [View same] [iqdb] [saucenao] [google]
3717757

>>3717729
I would say to just look for YouTube tutorials on a style you like and learn it. But my 2 cents are to download pencil brushes for Photoshop and learn to use the Quick selection tool. With that tool you define specific selections as if you were painting, send them to a new layer on top, and then paint that layer to your heart's content and the rest won't be afelfected. For painting you use the downloaded brushes in Mixed Brush mode and twink the wetness and load settings to your liking.

In Pic related for example I selected all fabric/hair and sent it to a new layer. Then grabbed some dark red paint and went madman at it... Then I painted over it again with a lighter red, and a different red, and a different one. It all mixed fine. And the armor was another mixture of brown and gold.

I also used the Hue/Saturation tool to make the whole drawing bluish. But you need to focus on having a better base drawing first.

>> No.3717762

>>3717754
Also, I'm using a huion 1060 plus. my tablet pen control/coordination is pretty bad. are there any stores where I can try out a display tablet?

i can drop a few hundred dollars

>> No.3717764
File: 394 KB, 1080x1407, IMG_20181211_220208.jpg [View same] [iqdb] [saucenao] [google]
3717764

>>3717757
>>3717729
Can't paint a car without having one though, look I first drew this on paper and scanned it. Clear white sections help for selecting the areas you will isolate and paint.

>> No.3717771

>>3717729
Almost forgot the most important thing https://www.google.com.mx/url?sa=t&source=web&rct=j&url=https://blog.prototypr.io/quick-tutorial-how-to-remove-a-background-from-line-art-in-photoshop-ee911b01d727&ved=2ahUKEwibhtb5z5nfAhWF-lQKHesuCKcQFjAAegQIARAB&usg=AOvVaw2YNh0Db5-2Gk38Y3-ryO6_&cshid=1544594804610

Quick selection tool helps but I just remembered isolating the pure lineart is the best thing that's what I actually did. Follow the expert steps there and you will have only lines. Add layers under it and paint as you wish. I'm dumb for forgetting my biggest discovery

>> No.3717775

>>3717762
Explain “coordination”, because all this sounds like to me is that you’re just not used to digital.
If that’s the case then just give it time. When I used to play Street Fighter I learned that your biggest leap in skill in anything is within the first 20 hours. If you’ve gone more than 20 and you’ve still got big problems then that’s the point where I would start looking myself

>> No.3717776

>>3717775
Wait scratch this entire post I didn’t see what it was attached to before I posted

>> No.3717781

>>3717775
can u help me though, i torrented some sakimichan process videos and it's completely alien to me, i dont know what the hell she is doing, her painting starts out so sketchy (she even merges her sketch into the painting) and then at the end its smooth and refined

the only time i can do that is if I'm doing a study where instead of worrying about form I can just paint it as if it's a pattern. and my end result looks terrible if you zoom in. I just can't refine it the way I want

>> No.3717786

>>3717781
post more of your studies

not that anon, but to me it sounds like you need to simply keep practising your blending

>> No.3717787

>>3717781
I really wish I could help you but I’m the guy who posted the really strokey yellow painting at the top. I don’t have much experience blending and it isn’t a very big part of my style anyway

>> No.3717800
File: 354 KB, 1078x454, Screenshot_401.png [View same] [iqdb] [saucenao] [google]
3717800

>>3717786
kk

>> No.3717803
File: 318 KB, 524x875, Screenshot_402.png [View same] [iqdb] [saucenao] [google]
3717803

>>3717786
This one is what really made me fucking mad today. This skull is one of the exercises on CTRL PAINT. Matt kohr likes to shill his temp layer technique. Which i kind of like but I CANNOT USE IT OUTSIDE OF STUDIES, IT IS COUNTER INTUITIVE, I just want to paint like I'm a sculptor like I see other people do..

Now here's the problem, the top skull I did like 6 fucking months ago. I was kind of happy about the result, took about 45 minutes. The middle one I did yesterday. Took me an hour and it looks dogshit compared to before. How the fuck did I get worse in half a year? The third one is my progress this morning, I have no clue what is going on anymore.

>> No.3717811
File: 386 KB, 1239x401, Screenshot_400.png [View same] [iqdb] [saucenao] [google]
3717811

>>3717786
Now look at this. The end result is okay but the means I took to get there are basically me doing a really really ugly block in, and then fumbling around with the smudge tool until it looked semi-correct.

I don't want to ever have to rely on the smudge tool for blending, but I was desperate. Not to mention it took forever, I'm not delusional enough to think I could repeat this """technique""" on any difficult subject matter.

>> No.3717819

>>3717803
You were trying to replicate your previous work rather than the image on the left

>> No.3717821

>>3717811
>>3717803
>>3717800
do you not color/value pick when blending rather than using the smudge tool?

>> No.3717826

>>3717821
i only used the smudge tool in the pic that I mentioned it. otherwise I color pick and attempt to blend with hard brush + smooth with soft brush (when it works, at least). or I will make my block in using the soft brush in the first place, which works great for studies and the result is pretty clean

>> No.3717835

>>3717754
>CTRL PAINT didn't help at all
did you learn the free video or the paid one? just asking

>> No.3717836

>>3717819
i don't think so, i had only the original ref open, and I don't even remember how I did it the last time, so it's not like I was trying to recreate a process.

>> No.3717837

>>3717754
Are you by any chance color blind?

>> No.3717843

>>3717835
just free video, I'm not that poor but as a general rule for me, I never go and purchase advanced tutorial stuff without learning the basics. otherwise it will fuck with you mentally or simply be a waste of money.

Matt kohr literally says "there's no process to it, it's intuitive" in his video:

https://www.ctrlpaint.com/videos/sketching-value

I can't do this. Can't wrap my head around it. How am I supposed to improve on something where my skill level fluctuates every day.

>> No.3717846

>>3717837
nope. I do grayscale because I'm a beginner; defining form on my own is difficult already, most online art teachers say to start with grayscale

>> No.3717851

>>3717843
>I never go and purchase advanced tutorial stuff without learning the basics.
sure
but his paid vids are from basic to up
you can download them from CG peer
he has an instruction for paid only path

>> No.3717856

>>3717846
https://www.youtube.com/watch?v=lJitss58XKc

>> No.3717857

>>3717851
aight, ill check them out, thanks

i never did make a cgpeers account, gotta wait a few days

>> No.3717859

>>3717843

sounds like you just need more exposure to diff processes. Find artists you like, see if they have a gumroad and pony up the cash for their demos

>> No.3717867
File: 2.24 MB, 2448x3264, 20181212_151421.jpg [View same] [iqdb] [saucenao] [google]
3717867

>>3717557
I did some sketches

>> No.3717874
File: 994 KB, 941x1103, C1EFFA50-7FEC-4703-9518-2F09C4A747EA.jpg [View same] [iqdb] [saucenao] [google]
3717874

Noob.
Don’t crit.
From life.
Not done but prob done.

>> No.3717875
File: 520 KB, 2048x2048, December112018.jpg [View same] [iqdb] [saucenao] [google]
3717875

Hey anons bootleg sinix here. Just got my first ever drawing tablet and I made this. What do you think anons? Any glaring issues you have with it? Also how do I render hair wtf

>> No.3717876

>>3717859
i have demos from sakimichan and tamplier

i really dont understand how to replicate these processes

>> No.3717877

>>3717875
also ik its pretty messy im not done with it yet idk. Maybe I'll just get what i learned from this and move on.

>> No.3717878
File: 2.50 MB, 3750x3056, practice finish2.png [View same] [iqdb] [saucenao] [google]
3717878

never got an opinion on this. Was wondering if the values should be adjusted on the arms (specifically the guy's left arm--from viewer's perspective the right arm). The head doesn't seem proportioned correctly either and I'm not positive how to fix it. Anything helps!

>> No.3717884
File: 68 KB, 1280x720, 293B7CE7-173B-4B60-9904-30D457420571.jpg [View same] [iqdb] [saucenao] [google]
3717884

Any advice for someone who wants to do calligraphy? what pens and markers should i use? and where to look for tutorials other that youtube?

>> No.3717885

>>3717856
Not sure what youre trying to say with this

Coincidentally I actually have seen that video

I don't enjoy applying color after doing a grayscale, it just feels weird. If I do color it's from the start.

>> No.3717893

>>3717878
A better initial sketch could do you well, your linework is rather messy here

If you want a good value representation of your study dont be afraid to color pick the correct value when stuck

as a rule don't rely on this method for every brush stroke of your subject

>> No.3717894

>>3717884
https://www.iampeth.com/lessons

>> No.3717896
File: 380 KB, 1000x1000, night of hooch 2.png [View same] [iqdb] [saucenao] [google]
3717896

gotta get out of the zone

>> No.3717897

>>3717875
Stay on the canvas.

>> No.3717909

>>3717894
thanks

>> No.3717918

>>3717754
Your situation isn't anything new Anon. I have had that for more than a year or so and still tend to default back to it. Maybe you tablet settings are to sensitive or you got used to applying pressure too much and you don't notice that you are, I get into that when doing lineart it is a habit you have to be aware of.

On the study you posted I don't see why you should be mad, it looks quite alright. Not perfect of course some details are not 100% accurate but that is not the goal either. What is it that you seek to achieve?

>> No.3717926

>>3717918
It's blurry. I can't do complex anatomy structures like I see other people do.

>> No.3717927

>>3717874
its good anon, nice values on the balls

>> No.3717928

>>3717803
>>3717800
>>3717811
You really shouldn't worry so much about the tools you use "no rules just tools" after all. If you know your shit you can do it with whatever tools you have.

I assume you refer to Sinix's "painting like sculptor" video. Achieving that is no shit just experiment with different pen pressure settings you can set it on it own application or the one you use, dunno if you use PS or CLIP or whichever.

Honestly I think you are doing good I can't say any other advice else but just keep it positive and keep practicing and keeping in mind what you wish to do. You are not getting worse you at all I would rather say you are just too hard on yourself to improve and the frustration makes you overthink things, which leads to mistakes out of of over analyzing and trying too hard.

Just my 2 cents

>> No.3717930

>>3717926
Sorry if I am stupid for asking this but isn't that what you want? You wanted to emulate Sakmichan or not?

>> No.3717939
File: 655 KB, 629x675, Screenshot_403.png [View same] [iqdb] [saucenao] [google]
3717939

>>3717930
Sakimichan's stuff is very sharply rendered. Here's a closeup of the face I drew from study.

It just looks so weird and blurry. Also, the path I took to paint it is vastly different. I don't really know how to define it, but it's not a flowing process of continuous refinement.

>> No.3717940

>>3717928
alright thanks. back to it then

>> No.3717941

>>3717939
do you block in from larger value forms similar to the CTRLpaint tutorial?

Might sound like a non-critique but try being sharper with your values, and your brush strokes in general

>> No.3717944
File: 226 KB, 889x319, Capture.png [View same] [iqdb] [saucenao] [google]
3717944

>>3717939
>>3717941
to further my point, your reference has darker tones around the hands, armpit, hair and knees than what you referenced

This partly adds to why you see might it as blurry

and notice the strap on the sports bra, you've overshot the plane of value, where it looks as if the strap is levitating or "muddy"

Perhaps experiment with a square brush and see how you go

>> No.3717948
File: 736 KB, 1346x570, runner.png [View same] [iqdb] [saucenao] [google]
3717948

>>3717939
God you are posting it only now while I am going blind trying to work with that pic for ants producing this awful attempt. Anon why u do dis to me?

Jokes aside What I noticed compared to the ref is that the ref has a more hue difference at certain spots compared to yours, a lot more yellows and purples especially at the highlight spots. the palm the knee the arm she is leaning on the face etc. has subtle hue shifts. try to experiment with that

Th other thing I can suggest if you paint skin is to make a brush that imitates the texture of the skin, if you close up to her leg you can see that the skin is full of subtle dots. You could try to experiment and create a brush that imitates this or just do what many animu artists do and throw a screen noise filter on it and then decrease its opacity and maybe add a bit of color here and there.

I put up the brushed I have for reference
1) basic hard
2) circle pressure sensitive
3) same as 2 but with a square shape
4) same as 3 but the square shape has a 20% random direction jitter
5) same as 3 but the square shape has a 20% hardness jitter

I got to like the 4th to imitate some brushwork or to make the edges less hard but still not completely blurred smooth.
Note, I still used the smudge tool a lot while trying my horrible paintover due to having to use 2-5 pixel bushes at this resolution.

>> No.3717950

>>3717939
Then just work on higher resolution anon, and reduce it back to like 50% smaller size while keeping the same rez after you are done to make it look crisp. That is a standard in digital art even in graphic design.

>> No.3717975

>>3717941
Sort of, I definitely start simple, but its not like in the tutorial. I do like a simple value sketch then I make everything final at once. If i try to slowly refine it the end product is so messy and ugly.

>>3717944
>>3717948
>>3717950
Ty so much for the help. Im going to sleep now but ill try it tmrw and respond with results

>> No.3718005
File: 456 KB, 629x675, airbrushed face.png [View same] [iqdb] [saucenao] [google]
3718005

>>3717939
Used only the airbrush and lasso tool.

>> No.3718012

For years ive liked looking at other people's drawings and ive spent a lot of time "stuck in my own head" so to speak thinking of different art piece concepts and ideas but ive never really picked up a pencil to put the ideas down until recently which unsurprisingly has left me on a conceptual level overdeveloped and skill wise underdeveloped. Which is disheartening to say the least because all i want to do is be able to convey to others what i see but my hand cant physically get anywhere close. This seems like it's probably a common issue for people so im curious, as a beginner how do i approach the things i want to draw? Should i just ignore them and study fundies till im at a competent level?

>> No.3718013
File: 695 KB, 952x564, c.png [View same] [iqdb] [saucenao] [google]
3718013

>>3717754
just throw in some colour if it looks washed out
"is my tablet is bugged?" lol

>> No.3718039
File: 910 KB, 4950x2550, posting 2.jpg [View same] [iqdb] [saucenao] [google]
3718039

>>3717975
Im a bit late to this critique party and dont have much concrete help for you. The only thing i can suggest to you is to achieve an "oily" or "painterly" look it is helpful to practice that separately at first.
Take very simple things, like one apple and paint it with fewer and fewer brush strokes (that ctrl paint temp layer stuff i remember too, it *does* help sometimes, but i think you are right in ditching it for now)
and then try to smudge your opaque fruit study very slightly to make it look like paint was moved around on the canvas.

When i get something painterly looking its mostly by accident and i cant explain what it is that makes that look, but i personally am starting to suspect going 100% opaque ALL THE TIME is not the right thing.

And >>3718013 is showing that even with soft brushes you can achieve a great look.

Anyways, in case that friendly anon that painted over one of my pics is lurking here, i want to show you how i picked up that picture again with your help on the mouth nose and cheek. With that sensual look you gave *him* i tried to preserve it and continued on *her* again lmao

Im pretty proud of how it turned out. Thank you bro
I plan to use your info to study lips and faces in general next

>> No.3718053
File: 592 KB, 1920x1920, ivhbg8ylpr321.png [View same] [iqdb] [saucenao] [google]
3718053

Im trying to evolve from plain colors to actual smooth shadows and gradients. Where can I begin?
Also, what is rendering? Im spanish speaking and it seems we dont have a correct translation.

>> No.3718101

When will I know that I have mastered a certain topic/stage and to move to another thing? How to be sure?

>> No.3718107

>>3718053
rendering is a relatively new term in english too. it's analogous to 3d rendering where the computer applies lighting and texture to a wire-frame. in drawing it's the same, basically texture and lighting plus the style of painting.

>> No.3718108

>>3718101
you can't, that's art

>> No.3718127
File: 197 KB, 1186x1599, rolf.jpg [View same] [iqdb] [saucenao] [google]
3718127

[fat oof]

>> No.3718152

>>3718127
i like it, nice and neat, nothing much to say about it really, symmetry is pretty bad but that's it really

>> No.3718166

>>3717876

no one understands anything difficult easily, you have to reach a higher ground of understanding through constant reviewing of the material and experimentation through trial and error. don't get complacent

>> No.3718205

>>3718039
I am here lurking and I am glad I could help at least all the study I did is made use of by someone. I did >>3717948 but messed up big time which makes me feel like shit right now.

>> No.3718209

>>3718053
Rendering means "creating the illusion of a 3D on a 2D screen." A 3D engine can "render an environment and a digital painter can "render" the painting to acheive the 3D illusion.

Putting it simply it means painting in the small details of the picture to make it look more realistic.

>> No.3718214

>>3718053
I would start with Cycra's light foundations video series. It is no t too long and it explain the light basics the simplest and easy to understand way I know of.
https://www.youtube.com/watch?v=0q-LZVFZuGE

>> No.3718223
File: 1.75 MB, 1920x1920, jirou.png [View same] [iqdb] [saucenao] [google]
3718223

>>3718107
>>3718209
>>3718214
Thank you, its what I thought. But I think my problem right now is that I don't know how to shadow properly and smoothly in terms of the software and tools.

Basically, I know how to draw but I don't know how to paint.
Pic related is my latest attempt at doing something. Any critique is appreciated.

>> No.3718256
File: 1.47 MB, 750x1334, E6307A32-235D-4610-B524-794920414E9A.png [View same] [iqdb] [saucenao] [google]
3718256

Just got through Fun With a Pencil - should I do Figure Drawing or Head and Hands next?

>> No.3718259

Is it proper to use 3d models when starting out? I mean using like actual posed pics of 3d models you picked up yourself for the sake of getting things right or should I skip that and do the anatomy practice and fail? One just seems like easy tracing whereas the other has a lot of ways to fail at it if the poses become extreme.

>> No.3718260

>>3718012
The latter. Studying fundies is what the real artists do, without it you're just wasting your time hopelessly doodling. Worst case scenario you'll call said doodles "your style" and be done with it.

Just start with some gesture and copying real nude models on Quickpose to familiarize yourself with drawing the human body, I recommend setting it to 30 seconds per image to better identify and reduce to the basic components.. but if you really want to you can pause it and draw the whole thing.

Anyway you seem smart so don't fall for thinking art is just expressing your soul or something and anyone can do it, you need a good base before you can get artsy.

>> No.3718279

>>3717893
Line work improvement, color picking to help, confident brush strokes... Sounds about right. Thank you! I'll focus on these things for my next study and post here.

>> No.3718280

>>3717724
Is it a acceptable, well yes. I'm no anatomy fascist. It is awkward but the style of illustration you are using is forgiving of imperfections

>> No.3718284
File: 1.16 MB, 1940x963, earplugs.png [View same] [iqdb] [saucenao] [google]
3718284

>>3718223
First you choose the direction of your light source this will help you decide shading on the subject. Then you use that light to add more shadows and highlight on the body based on the geometry. You put the shadows at the obstructed areas and put light and a few light spots towards the light source, notice how I place the light spot at the eye and hair that they look towards the light source direction.

You style is interesting and cute I think, I suggest you push the values more, notably more shadows, even your darkest shadows are pretty light overall, more shadows and some darker shadows at the most obstructed places can make it more lively.

Pic how I would do it

>> No.3718287

>>3718256
start with figure drawing anon you can focus on hands and head later

>> No.3718301
File: 124 KB, 891x633, sort yoursefl out.png [View same] [iqdb] [saucenao] [google]
3718301

whatcha guys think?

>> No.3718306
File: 589 KB, 245x176, 1536446375955.gif [View same] [iqdb] [saucenao] [google]
3718306

>>3718284

>> No.3718375

I'm begging you please please use a fucking photo reference, i realize how important that is after made too many crap

Get every reference every fucking part if you don't know about it

>> No.3718409
File: 466 KB, 977x692, stillatit.png [View same] [iqdb] [saucenao] [google]
3718409

Still on the Accuracy and Proportions lesson on Keys to Drawing and am seriously hoping my eyes arent busted or something.

>> No.3718430
File: 568 KB, 1048x1071, face.jpg [View same] [iqdb] [saucenao] [google]
3718430

>>3717557
Thoughts? This is my first time doing any kind of shading.

>> No.3718451

>>3718409
comparative measuring bruh. use it.

>> No.3718476

>>3718430
you just took the eraser to this bitch... damm...
i recommend looking at how actual heads take light and how the light bounces off the nose, cheeks, chin, etc. but you need to fix your facial structures first... your facial anatomy leaves a lot to be desired, it's very flat and naruto-esque and the nose looks like it is a flat thing rather than a nose. think Phineas and ferb from a front angle and you'll get what i mean.

>> No.3718536

>>3718476
>naruto-esque
Damn, that's one of the things I'm trying to avoid. I see what you mean about the nose not popping out.
But when you say flat are you talking about the lack of distinct jaws/cheeks? Like how the face looks like a smooth curve instead of a series of strokes?

>> No.3718564
File: 423 KB, 957x532, ahee.png [View same] [iqdb] [saucenao] [google]
3718564

another anatomy study sketch, at the end i went full retard. Anyway is it ok ?

>> No.3718587
File: 25 KB, 483x364, 1169924871405.jpg [View same] [iqdb] [saucenao] [google]
3718587

>RESIZE YOUR IMAGES TO ~1000 PIXELS:


CAPS LOCK WASN'T ENOUGH I GUESS!!!!!!!!!!!!!!

>> No.3718589

>>3718564
link that ref you tease and i'll try this shit out as well

>> No.3718597
File: 280 KB, 1000x1499, 1544113445980.jpg [View same] [iqdb] [saucenao] [google]
3718597

>>3718589

>> No.3718598

Yo /beg/, I'd like to get better with shading and values.
At the moment I'm using a cheap .7 mechanical pencil and some shitty HB pencil, I was thinking about getting some new materials, maybe charcoal
What do you guys think?

>> No.3718699
File: 121 KB, 659x1200, 1514878010097.jpg [View same] [iqdb] [saucenao] [google]
3718699

>yo listen up

>> No.3718944

>>3718005
This is it , this is the style i wanted

Do u know any tutorials on "airbrush and lasso" I try it but it feels like I'm grasping in the dark

>>3717948
But I don't want any brush strokes to be obviously visible by the end. As for "skin texture" I've seen that almost all artists who go for a clean look will simply render the form then use a skin texture brush over top it. This process makes complete sense to me and I can do it.

>>3717944
>>3717950
alright

>>3718039
ok but the end result here is not clean like I wanted

I remember even ctrlpaint had an apple exercise, I did that to a decent degree, but it's a simple form. And most importantly, it's not a human face, so you can fuck up the form and it'll still look like an apple. With a face you NEED to be able to gradually sculpt it into perfection.

>> No.3718948
File: 14 KB, 235x176, 1493569253807.jpg [View same] [iqdb] [saucenao] [google]
3718948

>>3718597
i really want to fuck this but this will never happen
why even live?

>> No.3718978
File: 384 KB, 804x877, hands.png [View same] [iqdb] [saucenao] [google]
3718978

can I get some critique on these

they still feel wrong, and i'm spending to much time on them trying to get the gesture right

>> No.3719006

>>3718978
Not bad. Might be useful to be more mindful of arm > palm > fingers as overlapping volumes.

>> No.3719042
File: 505 KB, 1099x902, imagetchewedout.jpg [View same] [iqdb] [saucenao] [google]
3719042

I feel like a wreck, I tried to just use like circles and ovals and what have you for this but just for the life of me not wrap my head around it.

So I used boxes to try and get a feel for the volumes better, and I didn't feel like it was getting it right so I caved and boxed these on top of the image, is this even the right way to go about this?

I'm going to try some more, really try not to cave and just do the box mannikins free hand. but if nothing else do the boxes look right or did I interpret it wrong completely even when "tracing"

>> No.3719061

>>3718978
Top hand has a real nice feel to it.

Bottom has good gesture, but you're losing some of the three-dimensionality in the palm. Don't be afraid to add in some hatching to reaffirm the volume of a form; I'm thinking especially around the abductor of the thumb and pointer.

>> No.3719063

>>3719042
Chill, man. This is good. You're learning to understand form and its basic planes.

>> No.3719084
File: 252 KB, 1446x1000, eye.jpg [View same] [iqdb] [saucenao] [google]
3719084

>>3718564
>>3718589
>>3718597
tired and tipsy
hands turned out massive

>> No.3719087
File: 129 KB, 750x600, hands.png [View same] [iqdb] [saucenao] [google]
3719087

>>3719006
>>3719061
thanks for the tips

hopefully these are better

>> No.3719098
File: 1.22 MB, 1510x811, comparison.png [View same] [iqdb] [saucenao] [google]
3719098

I redrew one of my older drawings in my more current style/skill level.

I didn't know how to do the coloring before starting this (I still don't), so it took a lot longer than I would have preferred, but I think I did okay.

Still, how's my progress?

>> No.3719103

>>3717564
Stop using a textured brush and stick with hard round. The rough edges of that brush don't help with rendering, it only makes it more difficult unless you really know what you're doing. It's not bad though anon, keep it up!

>> No.3719107

>>3719098
AHHH such good good improvement..you developed so much style. your newer sketch has way more personality. the hair waves are great

>> No.3719127

>>3719098
AHHHHHHHHHHHHHH GOOGLE IMAGE SEARCH AHHHHHHHHHHHHHHHH BE MY GF AHHHHHHHHHHHHHHH SO LONELY HHHHHHHHHHHHHHHNNNNNNNNNNNNGGGGGGGGGGG AHHH FUCK ME FUCK ME FUCK ME FUCK AHHHHHHHHHHH PLEASE PLEASE PLEASE AHHHHHHHHHHHHH

>> No.3719140

>>3719127
E...Excuse me? Are you okay?
What is this response?

>> No.3719141

>>3719140
They are autistic and peddling a shit meme only women who pretend to be men like.

>> No.3719145 [DELETED] 

>>3719098
YOU'RE FROM TORONTO AHHHHHHHHHHHHHH AHHHHHHH

>> No.3719147

>>3719141
AHHHHHHHHH AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

>> No.3719150

>drawing on the right side of the brain
>All you need is a paper and a pencil :)
>...and $3,000 worth of professional artist equipment, WHICH YOU CAN BUY ON MY WEBSITE btw :^) :^)
What a fucking meme. I should have seen this coming from a commiefornia-based author.

>> No.3719154

>>3719127
>>3719147
>>3719145
I guess there goes the chances of any more legit replies.
>YOU'RE FROM TORONTO
I don't know what makes you think that, but morbid curiosity compels I ask.
I don't know what makes you think that.

>> No.3719160
File: 761 KB, 961x721, Untitled31-1.png [View same] [iqdb] [saucenao] [google]
3719160

I don't know anything about art or anatomy. Never drawn much in my life.
I just wanted to maoe a sketch that felt grimey and liney.
Maybe if I post this here, I'll feel enough shame to actually bother learning to make decent shit.

>> No.3719177

>>3719150
what kind of meme is this
can't you literally just ignore that part and follow the advice with pencil and paper

>> No.3719180

>>3717874
Tbh I can't tell what object or form the circular thing in the back is. the thing under the cup

>> No.3719182
File: 321 KB, 900x915, g.png [View same] [iqdb] [saucenao] [google]
3719182

i havent done gestures for months now, ive been so focused on portraits, i have regressed, crits to improve please

>> No.3719185
File: 66 KB, 720x960, skull.jpg [View same] [iqdb] [saucenao] [google]
3719185

drew these lay-ins, rip me a new one /ic/

>> No.3719194
File: 471 KB, 1000x1000, duck.png [View same] [iqdb] [saucenao] [google]
3719194

i'll keep holding on

>> No.3719226

>>3719160

I think you've pointed it out yourself; draw solid lines and start thinking in 3D and you'll be fine.

>> No.3719228

>>3719194

Fun with pencil (or something similar).

>> No.3719232

>>3719107
I'm glad you think so. Hair is actually something I really need to work on, and have been kind of avoiding it.

>> No.3719237

When do you shade with right end of the palette contrast and when do you shade with left end of the palette contrast? I cant seem to figure this out.

>> No.3719248

>>3719237
i don't quite understand

You mean desaturated (left side) vs saturated (right side)?

>> No.3719251

>>3719248
Yes when do you use either? I don't seem to understand the physics behind it

>> No.3719252
File: 3.03 MB, 4656x2620, P_20181208_083210.jpg [View same] [iqdb] [saucenao] [google]
3719252

What should I improve, primarily?

>> No.3719253

>>3719252
Taking pictures.

>> No.3719255

>>3719252
your smartphone

>> No.3719292

>>3719252
Bad picture quality aside, everything sorry

Proportions, anatomy, perspective, how light work.

>> No.3719302

>>3719252
your life

>> No.3719303
File: 567 KB, 1384x801, Screenshot (6).png [View same] [iqdb] [saucenao] [google]
3719303

started digital earlier this week after not drawing for about a year, heres my first attempt at colour
i know my values are too light, i need harder edges, colour is fukt etc
but here it is for what its worth
i hate that it has that deviantart look
im going to use a hard brush next time

>> No.3719317

>>3719303
Turning on a black and white filter might help you with values :)

>> No.3719323
File: 583 KB, 887x698, Screenshot (5).png [View same] [iqdb] [saucenao] [google]
3719323

>>3718597
i abandoned this but here u go

>> No.3719364

>>3718944
You can try Istebrak's videos on yt. Not everything is good but it helped me with rendering faces.

>> No.3719406 [DELETED] 

What am I doing wrong

>> No.3719409
File: 41 KB, 637x741, Capture2.jpg [View same] [iqdb] [saucenao] [google]
3719409

>>3719323
>>3718597
>>3718589
I hate drawing so so much

>> No.3719410
File: 216 KB, 750x923, IMG_3840.jpg [View same] [iqdb] [saucenao] [google]
3719410

>> No.3719431
File: 303 KB, 1920x960, joe-gloria-msad07.jpg [View same] [iqdb] [saucenao] [google]
3719431

>>3717557
how is the background of this made?
can you please point me towards some tutorials or tools that can make it?
img from artstation.com/artwork/ObJ5v

>> No.3719435

that looks awesome dude, you got any art social media?

>> No.3719454
File: 73 KB, 382x974, trying.jpg [View same] [iqdb] [saucenao] [google]
3719454

Still trying.

Any comments/critiques welcome.

>> No.3719464

>>3719454
Here's a crit, don't draw loli

>> No.3719475

omg it's so beatiful

>> No.3719493
File: 2.66 MB, 1234x1750, Screen Shot 2018-12-13 at 15.15.19.png [View same] [iqdb] [saucenao] [google]
3719493

Trying to paint up a sketch. Could anyone give me some WIP pointers before I've sunk hours into it?

>> No.3719494
File: 1.49 MB, 1236x1642, Screen Shot 2018-12-13 at 15.15.30.png [View same] [iqdb] [saucenao] [google]
3719494

>>3719493
Sketch is here.

>> No.3719496

>>3719454
Here's another crit, draw more lolis

>> No.3719498

Can you become a "good" artist if you're mildly autistic? Obviously not the kind of autism that makes you good at art.

>> No.3719510

>>3719498
Yes, don't worry anon.

>> No.3719545

>>3719493
>>3719494
not beg bruh

>> No.3719551

>>3719545
Urgh - where should I go with this then - is there a /crit or sommat?

>> No.3719557

>>3719498
Depends. I some what doubt it. Every autist has a niche or obsession that can range in many degrees. They would have to be focused which i have doubts on. Buut people with autism arent exactly retarded.

>> No.3719594
File: 1.10 MB, 1096x849, head.png [View same] [iqdb] [saucenao] [google]
3719594

Starting with Loomis - I can't fucking conceptualize / visualize perspectives in my head.
He does all these balls that I can feel the depth in but I can't even look at it and recreate it. It's like im fucking retarded

>> No.3719598
File: 457 KB, 1200x756, guestimating.png [View same] [iqdb] [saucenao] [google]
3719598

Hi /beg/, wondering how you guys do at this since I was pretty awful.

Open sketchdaily or any quickdraw pose site, and select 30 seconds.
For those 30 seconds, don't draw, but instead observe the figure, relationships, negative spaces, measurements, etc.
Once the 30 seconds are up, you have 30 seconds to recreate the pose (no need for details, just recreate the pose as simply as possible); this shouldn't be a gesture either, but roughly contain the actual form and relationships you saw. It's mostly a memory exercise.

I think this could be pretty useful. I'll post a few I just did (they're bad).

>> No.3719619

>>3719598
>Try to do quickpose
>Wind up redoing anatomy instead of what the site actually tells me to do
>Realize I'm shit at anatomy and don't know how to go below the head

Loomis books are not my way of learning really I prefer videos, is there anything like Proko but a bit more organized that anyone could suggest? I like proko's stuff but I would prefer more structure to learning rather than the videos jumping from thighs to hands to whatever else.

>> No.3719640

>>3719431
bump on this please

>> No.3719641

>>3719619
Vilppu's Drawing Manual and Anatomy 100% if you haven't tried it already. For the Drawing Manual videos, feel free to sketch along. For the Anatomy ones, take notes but listen to what he's saying at least the first time watching them. It's a pretty big time investment but I regularly rewatch an anatomy video of his when I'm feeling weak on an area (forearms and pelvis a lot)

>> No.3719648

>>3719640
looks like some kinda textured brush

>> No.3719658

>>3719493
looks great anon, but i feel like the back light (the oval thingy at the right) is leading the eye away from batman. maybe add some frontal lighting too? just my opinion

>> No.3719679

>>3719619
Anon if you cannot understand what is gesture is here is an idea. Try drawing a combination of noodle people and sack people but in a way that they follow the curves of your reference.

>> No.3719686
File: 659 KB, 933x810, quickstudy.png [View same] [iqdb] [saucenao] [google]
3719686

I'm just doing a quick realism study since I've neglected them recently, but I can't seem to get the forehead area correct? Does the rest of it look alright?

>> No.3719687

>>3719686
what do you get out of drawing peoples faces? like this is literally useless.

>> No.3719688

My hand is really stiff, so is hard to draw curved shapes. What would you recommend to lose my hand a bit?

>> No.3719689

>>3719686
I don't see it Anon, I think you did fukken amazing!

>> No.3719690

>>3719687
lol imagine unironically believing this. You really aren't going to make it.

>> No.3719693

>>3719687
nice bait Anon here is your (You)

>> No.3719696

>>3719686
Her face is out of perspective compared to the ref.

>> No.3719699

>>3719687
I like drawing people's faces. Do you suggest I draw more animals? I like drawing tigers. >>3719689
Well thank you, anon! That's very kind of you.

>> No.3719701
File: 94 KB, 450x450, Tomie.png [View same] [iqdb] [saucenao] [google]
3719701

>>3719693

well aren't you just a clever one.

>> No.3719702

>>3719696
How can I fix this? Should I just start over and see if that helps? For iterative purposes, of course.

>> No.3719712
File: 194 KB, 800x810, 111.jpg [View same] [iqdb] [saucenao] [google]
3719712

>>3719702
Not that anon but observe the proportions a little more and try to be more accurate with your measuring. Your forehead is too wide, which gives is the appearance of being turned more to the viewer, which throws the perspective off.

>> No.3719715

>>3719696
>>3719702
perspective looks fine to me i dont see anything wrong.
only thing id change is where the hairline and hair part intersect, its too high. And the way you shaded her chin, you made it look a bit more pointy instead of a rounded one

>> No.3719718

>>3719712
I didn't even notice that, thank you so much anon. I knew something was off about the forehead I just couldn't place it!

>> No.3719720

>>3719715
You have a poorly developed critical eye. Her mouth is on reference but the upper part of her face appears turned toward the viewer, for reasons as >>3719712 pointed out.

>> No.3719721

>>3719702
If you look at the right side of her face (our left) there's a bit to much face shown above her nose which is why her forhead might seem off to you. You shifted the perspective towards the viewer a bit

>> No.3719727
File: 155 KB, 878x1000, flat,1000x1000,075,f.jpg [View same] [iqdb] [saucenao] [google]
3719727

>>3719686

you need to be more careful when your referencing photos.

i would suggest go to life drawing studies. note what important subtleties make up for a more convincing look. when you're copying photos your eye is not getting all the real info it would get when ddrawing from life.

try pushing the shadows on her side a little more.

>> No.3719731

>>3719727
This is fucking shit advice. Refrain from making vapid posts like this in the future.

>> No.3719736
File: 25 KB, 430x339, f049297a4274714ab0298500d35d49d1.jpg [View same] [iqdb] [saucenao] [google]
3719736

>>3719731

stop bullying me!

>> No.3719737

>>3719688
massage

>> No.3719739
File: 657 KB, 924x818, quickstudy.png [View same] [iqdb] [saucenao] [google]
3719739

>>3719712
>>3719720
>>3719696
Your advice really helped! I hope it looks better now. Thank you so much.

>> No.3719750
File: 441 KB, 933x810, quickstudy.png [View same] [iqdb] [saucenao] [google]
3719750

>>3719720
forehead is fine, its the hairline

>> No.3719752

>>3717697
not that guy but I use a 4k monitor and I prefer larger images

>> No.3719755

>>3719750
*hairline- i meant where the hairline and hairpart intersect, the one where some strands dangle

>> No.3719763

>>3719750
stop over analyzing this piece of normie shit.

>> No.3719768

>>3719763
>WAHHH STOP GIVING CRITS ON THE ART WORK AND CRITIQUE BOARD
fucking neck yourself.

>> No.3719770

>>3719763
i just did a paintover of what i said earlier cuz im bad at explaining in english

>> No.3719777

>>3719750
Thank you, this makes it look so much better, the hairline is giving me a lot of trouble. I think I need to train my eye better because I have such a hard time reading it.

>> No.3719778

>>3719768

>being this mad on 4chan

yikes

>> No.3719786

>>3719778
>Being this much of a crab ngmi on an art board
oof

>> No.3719790
File: 12 KB, 300x250, superthumb.jpg [View same] [iqdb] [saucenao] [google]
3719790

>>3719768

tehehe are you actually mad?

>> No.3719796
File: 271 KB, 988x808, image.jpg [View same] [iqdb] [saucenao] [google]
3719796

>>3719410
WILD!

Inking older art with a new brush pen.

>> No.3719797
File: 20 KB, 138x186, zzzzz.png [View same] [iqdb] [saucenao] [google]
3719797

when i eventually try to paint some bullshit, if i just fuck around and eyeball things like when i doodle these chickenscratches, can i achieve a similar fraud level in it or is painting something that must always be measured out? speed/quick drawing is my main focus due to possible a.d.d. but i've seen painters taking days or weeks to measure shit out or get things right

>> No.3719798
File: 243 KB, 987x809, image.jpg [View same] [iqdb] [saucenao] [google]
3719798

>>3719796
This one is more popular for some reason. More depth

>> No.3719799
File: 53 KB, 250x332, 2014-july-15-mike-meyers-painting.jpg [View same] [iqdb] [saucenao] [google]
3719799

>>3719790
My anger lasted for about a minute. Your stupidity will last a lifetime.

>> No.3719813
File: 591 KB, 1048x1071, 1.jpg [View same] [iqdb] [saucenao] [google]
3719813

>>3718430
Work more on lineart before doing shading.

>> No.3719820

>>3719409
nice tiddys
ear is way to big and i think the brow line is making it look masc

>> No.3719840

For an extreme beginner reading Loomis, is it okay to start off with a graphics tablet? I feel like there are some things that can only be learned with a pencil, but that's just my uneducated opinion.

>> No.3719843
File: 381 KB, 1232x861, Screenshot (8).png [View same] [iqdb] [saucenao] [google]
3719843

>>3717557

>> No.3719857

>>3719840
yeah

>> No.3719875
File: 2.20 MB, 3564x2743, IMG_20181213_140513_387.jpg [View same] [iqdb] [saucenao] [google]
3719875

Im a teacher this is my bulletin board this month

>> No.3719883
File: 130 KB, 1600x1200, HIPPITY HOPIITY I WANT MY LIFE TO STOPPITY.jpg [View same] [iqdb] [saucenao] [google]
3719883

I pretty mutch wanna kill myself but hold on becouse my mom would be sad

>> No.3719893
File: 58 KB, 720x1280, IMG_20181213_223804_301.jpg [View same] [iqdb] [saucenao] [google]
3719893

R8 my bell pepper

>> No.3719928

>>3719893
6

>> No.3719946

>>3719883
the scarf wrapping reminds me of that one sargent painting of the arab guy
dont kill yerself, life has alot of potential to get better, with realtively few changes

>> No.3719971

so quick question: art academy on 3ds has reference images that can be viewed in 3d mode, some even have motion. tiny resolution aside, would this be valid practice for life drawing?

>> No.3719979

>>3719875
>Happy Holidays
Merry Christmas, you filthy animal.

>> No.3719985

>>3719971
Hey, anything's worth a try; I say go for it.

>> No.3719986

I'm struggling a lot with drawing straight lines. How much do I need to practice in order to get decent results?

>> No.3720015

>>3719986
As much time as it takes you to get decent...
Exactly what kind of answer were you looking for? 1 hour? 2 then poof you are magically good at drawing lines?

>> No.3720020

>>3719986
Is it even possible to consistently draw straight lines? I know I wouldn't want to try it on a professional drawing with ink.
Anyway I know it depends on what kind of exercise are you doing. Also I assume once you "hit your peak" and do straight lines you must keep practicing or else you''ll lose the ability, the DrawABox tutorials said something to that effect. I'd recommend those lessons.

>> No.3720022

>>3720015
>1 hour? 2 then poof you are magically good at drawing lines?
I'm not asking for the ability to draw instantly. I just kinda wanted to know what's the average amount of time it takes for a complete beginner to start drawing decent lines. But if it can't be quantifiable in that kind of way, then I'll just keep drawing until I suddenly improve.

>> No.3720039

>>3720022
Ok I have to be Frank with you.

It's not practice makes perfect, its that "Only perfect practice makes perfect."

That a person who carefully practices will improve faster than those who haphazardly practices just to get the "hours in."

Secondly people are different. You are going down a dangerous path if you believe that this guy only took 3 years to get decent that you too will take only 3 years.

And with any craft or skill it is NEVER sudden. It is always gradual. 100% of your lines will be off at first, then after a while only 98% are bad and so forth until you hit your goal.

- Frank

>> No.3720086

>>3719986
drawing these lines until u can't get wrong

>> No.3720161

>>3719251
There is no simple rule for this. Usually colors desaturate towards light and saturate towards shadows.

go read "how to render" by scott robertson. in the sticky

>> No.3720174

This is a really weird and possibly stupid question: Do you think it's 'okay' to use a mouse to practice beginner techniques such as the Loomis Face?
I've been using a single pencil and some shitty write-off sheets to start out with and it's been annoying me.
I decided to shit something out on my computer using my mouse and techniques I learned so far and it looks far better and is far easier to continue.
It seems like drawing is 90% techniques and knowledge so it should be okay to familiarize myself with them until I get my tablet.

>> No.3720183

>>3720174
I would say no, a lot of art is muscle memory

just buy a cheap tablet anon and continue with paper until then

>> No.3720247
File: 96 KB, 500x432, destroyed.png [View same] [iqdb] [saucenao] [google]
3720247

>tfw you spend more time pacing and thinking of scenarios like an autist for the characters you have come up with than actually practicing to draw them
It's completely my fault but it's still a personal problem

>> No.3720250 [DELETED] 
File: 127 KB, 389x1200, 1542183072378.jpg [View same] [iqdb] [saucenao] [google]
3720250

swappedd stupid looking blue anyway
is it weird? practiced with bunch of ref photo's anyway

>> No.3720253
File: 127 KB, 389x1200, 1540440767585.jpg [View same] [iqdb] [saucenao] [google]
3720253

swapped stupid looking blue,
is it weird? practiced with bunch of ref photo's anyway

>> No.3720265

Hey /beg/
I have a problem that I want to talk about.
I'm in my late 20s and am learning to draw, my drawings are of course terrible and I know it will take a long time to improve..

But the people around me are not supportive at all.
I faced laughter and humiliation when I told friends and family I would start drawing, they believe it is a waste of time and almost a joke that I even bother to try.

Because of this I have been drawing when no one is around the house, or drawing in my room.
Anyway, I just wanted to share my blogpost. I feel like I'm being suffocated by everyone.

>> No.3720295

>>3720039
o no y did u do that

>> No.3720296
File: 113 KB, 650x540, t1.webm [View same] [iqdb] [saucenao] [google]
3720296

>>3720253
What are you doing, nigger?

>> No.3720300

>>3720296
You'll have a shallower value range depending on the lighting conditions.

The bigger problem is that she's fucking blue and streaky.

>> No.3720304

>>3720265
if you keep at it, fine, if you stop, fine
the people around you passed on the opportunity to be a part of it, and thats fine too
it wont take too long to see improvements as long as you practice with intention

>> No.3720305
File: 8 KB, 238x192, 1535921013344.jpg [View same] [iqdb] [saucenao] [google]
3720305

>>3720296
>>3720300
thanks i'm doing ridiculous shit sometimes
i will swap again with skin color why i painted with fucking bluegray? god only knows

>> No.3720316

>>3720300
>You'll have a shallower value range depending on the lighting conditions.
That's not what i was showing.
Value range is fine (6 tones from lightest to darkest), he just has no idea how to use it.
Abrupt 2.4 tones difference on the close planes.

>> No.3720317

>>3720265
I meant it depends on how you went about it. It does come off as weird that someone would announce out of nowhere that they will start drawing, it'd be better to be more casual about it like
>Yeah, as a hobby I recently started doodling, I'm trash at it though there's some good tutorials on the net

The key is not sounding too serious about it. Which actually you are being, it doesn't matter if you're on your late 20s or anything for a hobby, this is supposed to be fun. But don't worry. I don't even consider myself bad and I don't like my family seeing me draw, it's normal to do it in your room. Like singing. You're normal, that's fine.

>> No.3720323

>tfw you spend a week drawing a bunch and see noticeable improvement but realize it'll take a year of this to even get anywhere remotely presentable

its bittersweet i guess. mostly bitter. actually all bitter.

>> No.3720330

>>3720247
I actually have very little ideas when it comes to what to draw in terms. I usually just draw a characters head facing in an off angle, and then make up the body and limbs as I go. And I might add a narrative afterwards like if they're picking something up or being chased. Its weird because Im trying to teach myself to be creative in addition to teaching myself everything else about drawing

>> No.3720332

>>3720330
**in terms of creativity

>> No.3720343
File: 794 KB, 1296x917, eh.png [View same] [iqdb] [saucenao] [google]
3720343

>>3717564
Here's a quick edit to show you what I would change. I kinda butchered the pose but eh, he looked a little chunky to me in that pose. I mostly just tried to thin him out a little bit, hint at some anatomy and push the shapes more.

>> No.3720417

ITT intermediate artists post their work for validation, and actual beginners get mocked and run out

>> No.3720419

>>3720417
>actual beginners get mocked and run out
Where has this happened? From my experience people are usually harsher on intermediates or ignore them because there's not much to say. Post your work and I'll try to give a crit if you need one.

>> No.3720430
File: 50 KB, 1280x720, 1544572295771.jpg [View same] [iqdb] [saucenao] [google]
3720430

This post can be unappopriate to thread
But Every fuking time i trying to draw /alt/ thing or something
People saying "why don't you just draw car or something instead? That's you're least good at it You're character doesn't appealing and shit anyway."

This thing fucking irritates me i just want draw fucking character (actually i studied industrial design before but i fucked up my path somehow) i know i'm shit but at least i want show to fucker's that i'm trying

>> No.3720447
File: 90 KB, 544x663, h84iy6.png [View same] [iqdb] [saucenao] [google]
3720447

Help me, how do you draw big titties

>> No.3720460
File: 1.31 MB, 1308x1555, 7.png [View same] [iqdb] [saucenao] [google]
3720460

Critique my robot, is anything incorrect?

>> No.3720464
File: 84 KB, 285x286, IMG_20181214_003806.jpg [View same] [iqdb] [saucenao] [google]
3720464

>>3720460

>> No.3720468

>>3720464
Haha, I get that a lot. To be honest I made this guy without much thought, I suppose watching all those Brainpop videos as a kid subconsciously made me design him like Moby.

>> No.3720474
File: 227 KB, 304x413, Screenshot_20181213-214451.png [View same] [iqdb] [saucenao] [google]
3720474

>>3720343
>>3717564
This is a good edit. OG anon, I forgot to tell you one thing some days ago.. or maybe I chose the wrong words. But don't try to 100% replicate real human pictures into a comic, it doesn't look well.
Unless you have god tier values (rendering), just tracing the reference makes the character look too thick and stiff. Gotta do what color-anon did on the legs for example and stylize them.

I learned the hard way that tracing real people was unnappealing when trying to draw a nude Hanna Montana using this reference. My lines were correct but she looked like a refrigerator with arms instead of a skinny hot girl. You need to exaggerate curves and stuff.

>> No.3720483

>>3720430
Yeah don't post work.

>> No.3720525
File: 600 KB, 2048x2048, December122018(WIP).jpg [View same] [iqdb] [saucenao] [google]
3720525

I got really lost during the painting process what supposed to be an assassin during a heist turned into someone coming out a portal from hell. Am i on the right track anons?

>> No.3720527

>>3720525
perhaps the coloring is a bit monotone i will try to fix it later

>> No.3720533

>>3720447
you draw them bigger

>> No.3720538

>>3720525
The perspective is pretty fucking weird.

>> No.3720541

>>3720538
yeah I intended the eye line to be around the knee but it ended up looking weirdly

>> No.3720591
File: 633 KB, 1615x1615, IMG_20181119_223639_475.jpg [View same] [iqdb] [saucenao] [google]
3720591

First ever post. Be honest.

>> No.3720603

How does one get inspired to make something, i mean like how does one come up with ideas on what to draw?

>> No.3720604

>>3720464
I fucking loled

>> No.3720606

>>3720603
idea? that's secondary, you need a skill first
then you will get idea eventually

>> No.3720677

So I don't have a desk and space is limited.
What can I do to give myself room to draw?
Is there a way to draw comfortably without a desk?

>> No.3720685

>>3720677
Stop making excuses. Want to draw? Draw

>> No.3720693

>>3720591
You have something there. Too insectoid maybe and not sculptural enough, but it's worth holding onto.

>> No.3720701

>>3720677
get a piece of hardboard or something similar, maybe a clipboard. Put paper on top, tilt the board on the desk so you are looking at it head on. Support it on your legs. Draw.

>> No.3720755
File: 491 KB, 1920x1080, 2018-12-14-221421_1920x1080_scrot.png [View same] [iqdb] [saucenao] [google]
3720755

windows tablet cracked, had to use mouse.

what did I and (You) think of this?

>> No.3720788
File: 112 KB, 700x702, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
3720788

>>3719454
>>3719496

>> No.3720872
File: 1.57 MB, 2000x2000, ww2222.png [View same] [iqdb] [saucenao] [google]
3720872

Kinda done with the face for now(i need to work on the right eye more and the dark values), it can be improved a lot but i will start working on the hair. Any advices and critiques ?

>> No.3720876
File: 445 KB, 1000x1000, resizeimage.png [View same] [iqdb] [saucenao] [google]
3720876

>>3720872
forgot to resize because im too dumb

>> No.3720877

>>3717697
your critiques aren't worth anything

>> No.3720880

>>3720755
i like the style

>> No.3720905

>>3720693
Any suggestions for how to rectify that? I really appreciate the feedback. I started this style years ago but only recently got back into art, albeit more seriously this time.

>> No.3720906

>>3717803
fix the gums, change your ref so it's a higher contrast if you decide to try again

>> No.3720917
File: 507 KB, 1476x1476, IMG_20181123_094356_515.jpg [View same] [iqdb] [saucenao] [google]
3720917

>>3720591
Another one of mine, a bit more realistic

>> No.3720921
File: 2.84 MB, 3835x1533, POD 30.png [View same] [iqdb] [saucenao] [google]
3720921

>>3717803
Lol I remember a thread posting about how CTRL Paint was super good and a bunch of idiot anons trying to call me out. I posted some skull studies that I half assed in an half an hour to an hour and a half in paint tool sai that blew everyone the fuck out but I didn't think y'all would become this autistic and worry about painting the perfect skull. It looks fine dude, the only real difference between the middle skull and the top one is that your values have more contrast which makes it pop more. I'd suggest painting from life and copying the colors you see using the value foundations you've been practicing.

>> No.3720924

>>3720921
Nasal openings way too low, jaw on middle 2 are completely fucked, eye sockets and chins are fucked.

>> No.3720945

>>3720924
Yeh, I know that now. I posted that a while back.

>> No.3720993
File: 508 KB, 1807x1221, image.jpg [View same] [iqdb] [saucenao] [google]
3720993

>>3720905
Hmm well you could try working with clay like Daumier, or you could draw turnarounds of your character. Develop a sense of place first however. Who are your influences, it looks like you've thought a lot about art during your hiatus.

>> No.3720994

>>3720917
I like this style, it reminds me of Maurice Sendak and Edward Gorey.

>> No.3721052

>>3720993
By sense of place do you mean composition or value? Mostly I want to apply this style to portraits, but I'm not averse to incorporating other concepts.

I draw from a lot, mostly surrealism, cubism, and dada, and my favorite artists (right now) are odilon redon and aubrey beardsley, but I have a lot of influences.

>> No.3721055

>>3720994
Didn't know who Sendak was, but I looked him up and he illustrated Where the Wild Things Are, one of my favorite books as a child. Thank you for the comparison and for (re)introducing me to this kind of fantasy!

>> No.3721153
File: 222 KB, 623x569, 20181214_154214.jpg [View same] [iqdb] [saucenao] [google]
3721153

I feel bad

>> No.3721156

>>3719790
>>3719736
>>3719727
Tomie (not you) is so cute...

>> No.3721165
File: 1.53 MB, 2580x3226, 1544751475470.jpg [View same] [iqdb] [saucenao] [google]
3721165

Give up? y/n?

>> No.3721166

>>3721156
Im cute too. Tomie would f me no problem

>> No.3721170

>>3721165
n

>> No.3721212

Is there a Loomis of architecture or something? I'm tired of drawing characters floating in a blank space so I'd like some easy architecture to complete my illustrations. I don't plan on carrying a ruler on me though I fucking HATE technical drawing... so I guess I'm lookingi nto some "free form" architecture. I don't even know anymore.

>> No.3721222

>>3721165
well you are drawing porn of a cartoon 8 year old from a show aimed at 8 year olds so if you mean give up chances of ever having a girlfriend i would say you already have

>> No.3721224

>>3721212
Same.
I recently bought a ruler just because drawing horizon lines freehand is torture. I don't go super crazy with it, but it sure does help sometimes.

>> No.3721225

is tracing cheating if i'm tracing over my own /3/model

>> No.3721231

>>3721224
>>3721212
https://www.deviantart.com/fox-orian/art/Perspective-Composition-Pt-1-118068853?q=gallery%3Afox-orian%2F9162487&qo=2

Maybe look into those perspective tutorials if you haven't. Not exactly talking about buildings but a solid perspective will make it very intuitive to draw them.

>> No.3721263
File: 269 KB, 1280x1265, krisCrash-51858-how_to_draw_pussy.png [View same] [iqdb] [saucenao] [google]
3721263

>>3720447
Pussy does not work that way Anon, check this tutorial.

>> No.3721267

>>3721225
"no rules just tools" therefore there is no cheating

>> No.3721270

>>3721225
no, if you already know how to draw and are just doing it to save time

>> No.3721272

>>3721165
Give up?
>Yes
>no
>NEVER <=

>> No.3721273
File: 30 KB, 678x600, 12353232.jpg [View same] [iqdb] [saucenao] [google]
3721273

Does it count as a drawing if you use the touchpad

>> No.3721305
File: 362 KB, 945x681, BEE00001.jpg [View same] [iqdb] [saucenao] [google]
3721305

>>3721222
Should draw Maya the bee porn like a normal person.

>> No.3721333

Should I be drawing from imagination while I go about my grinding of references?

Or will it come naturally once I've formed a big enough visual library?

>> No.3721335
File: 3.71 MB, 2670x3808, E3F16AE9-88DD-43FB-9738-7BF6000BA927.jpg [View same] [iqdb] [saucenao] [google]
3721335

Give it to me straight

>> No.3721338
File: 743 KB, 1007x1567, girl.png [View same] [iqdb] [saucenao] [google]
3721338

>>3718597
Giving it a shot, what should i aim to improve?

>> No.3721340

>>3721333

reduce your reference into simple geometric forms and then try to recreate it from imagination in different positions

>> No.3721365
File: 204 KB, 1088x1790, _20181214_154409.jpg [View same] [iqdb] [saucenao] [google]
3721365

Is shite but right now is my pride...emphasis in right now.

>> No.3721390

>>3721338
its okay, its obviously not a perfect copy of the ref, but whats the point in pursuing that?

talking from /beg/ to /beg/ here - id say start using value to tackle 3d form.
this ref has some tricky soft light coming almost from behind, fill that sketch with some colour that is lighter than your sketch, and inside that paint with even lighter colour / erase to white those soft light spots on her stomach and pubic mound etc doesnt have to look realistic to convey the juicy curves and bumps of her body

by guessing her vagene you fucking ruined your otherwise good sketch, redo it asap or sit in the shame-corner

lines are a wild, energetic mess but better than lifeless boring stuff most other people have around here (including me lel)

the face is really good, im jealous of that myself

go on idol dot sankakucomplex find more pics like that and do another 20 of these. because if you dont do it, ill be doing that and getting ahead of you :^)

>> No.3721391

>>3721338
Cleaner lines. Try not to draw a line unless you're sure of where it's supposed to be.

>> No.3721415

>>3721365
Shatter that pride my dude, you didn't follow the guides for crap. But you got the right notion.. Once you do that circle, the nose is supposed to be at the end of it, not the mouth.

https://www.youtube.com/watch?v=z4ZLkyTuX_w

Watch Proko's videos for heads, they summarize what /ic/ has to teach you about it.

>> No.3721468
File: 360 KB, 900x508, 4e.jpg [View same] [iqdb] [saucenao] [google]
3721468

Working on simple compositions

>> No.3721491

>>3721468
you do realize composition also involves the amount of subjects/elements in the frame right? not just poses

>> No.3721495

>>3721365
>>3721415
Ignore this guy. Have pride in your work throughout your learning process. Obviously you won't always be satisfied or proud of you work, but you should make stuff that looks nice, and that you feel is presentable.

>> No.3721519

>>3721491
Not him, but I see three focus points and they have a nice dynamic to them. I feel the shadows and bounced lights need more work and that slide lacks definition, but compositionally wise: seems solid to me. One thing I'll note about the composition is that neither of the secondary characters are looking towards the main focus, which I suppose is the girl on top of the slide.

>> No.3721533

>>3721468
Ok so why is the tree disrupting the focal point? Remove tree.

>> No.3721603

>>3721335
the feathers, the hair, the cloth lack in spacial structure

Cloth near the arm blends together with cloth on the shoulders. Signify where it bends. The inner part sleeve overlaying the wrist: white bones would be gray/light-gray in penumbra.

Feathers in wings as found in nature form a well defined substructures and aren't uniform in shape and size, but I'm not against this strange kind of wing with no actual wing structure. What I'm against is carelessly drawn feathers, make them distinguishable from one another, the order of drawing them and occlusion is important.

Same goes for hair. They shouldn't form one flat mess, divide the mass of hair into strands. Make sure that strands in front always are drawn in front of those in the back, otherwise viewer won't find anything to look at here.


The main problem you have is you overcrowd your work with useless detail which takes eyes away from work you did. For example under wing on the left there is a lot of scratchy lines - fill them with one tone or gradient by drawing with coal sideways (maybe remove the most outstanding lines first so they don't bleed through).

Cloth is scratchy. Hair are messy, but not in a good believable way.
Put interesting detail where you want viewer's eye to 'hang' and only suggest shape/value where you don't... or put the detail but with lower contrast, either way is fine.

Not bad composition, please post progress.

>> No.3721670
File: 1.96 MB, 4032x3024, 20181214_221411.jpg [View same] [iqdb] [saucenao] [google]
3721670

Hello beg. Here is my latest work in progress. How is it going so far?

>> No.3721679

>been using Drawing on the Right Side of the Brain
>Tell mom I started drawing
>she says grandma drew alot too and has a bunch of books that helped her learn
>Sounds good, I'm all for more learning material.
>One of them is an older edition of Drawing on the Right side of the Brain
Neat.

I'm currently stuck on the viewfinder/picture plane exercise because I don't have the materials, feels really bad because this book has been helping me a lot and I won't continue unless the exercises are done.

/blogpost

>> No.3721685

>>3721679
post her work

>> No.3721697
File: 594 KB, 966x1189, nejire.png [View same] [iqdb] [saucenao] [google]
3721697

So i did some fan art today. (If I have time to redraw this later in life, how can I stop drawing short arms?)

>> No.3721772

>>3721679
I've been doing it too and I'm just skipping all the viewfinder/plane stuff. Still doing the exercises but I'm just taking photos of the stuff I'm supposed to draw. I've asked a couple times in these kinds of threads and never gotten a clear answer, but I feel like the extra materials are pretty much there to sell the premade kits she advertises in the book.

>> No.3721820
File: 624 KB, 1350x1267, Good ones.png [View same] [iqdb] [saucenao] [google]
3721820

First time posting on here. Been doing Art shit for a month (33 days). I feel like I've improved significantly since I started and here are some of my best ones. I started with a course that my artist friend recommended to me and it's been really helpful, but it's starting to get into drawing the skeleton and other stuff so, I dunno.

A major problem I feel is that I am "guessing" too much. I am understanding rules of proportions a bit more, but I feel I am "guessing" too much when it comes to placing the shoulders or eyes or how far the chin goes down. I don't really know what to do.

I'm sorry for tl;dr ;_;

>> No.3721826

>>3721820
also I'm not a furry or interested in drawing furry art, I just find the Animal Crossing characters cute and my friend wanted me to draw them.

>> No.3721870

>>3721670
I like the detail, just needs morr of it

>> No.3721878

>>3721670
Boring profile shot.

>> No.3721881

>>3721820
Guessing is good, have a reference in front of you and guess how they drew it and see if you undershot or overshot. Eventually you'll be able to always be accurate.

>> No.3721921

>>3721697
Study more fundamental forms and anatomy, those proportions are wack.

>> No.3721935

>>3721165
Wait I remember you...
You're that guy that posted something about being frustrated of not making progress a while back, right?

>> No.3721954

>>3718948
>why even live?
So mum doesn't get sad.

>> No.3721997
File: 90 KB, 1200x849, 1528858748350.jpg [View same] [iqdb] [saucenao] [google]
3721997

>render this shit until acceptable

>> No.3722003

>>3721954
unironically this

>> No.3722004

>>3717896
>>3719194
I've seen you post around /v/ and other random places and can I just say, as someone who isn't an expert, I REALLY enjoy your art hahah. Like, you should really take some time and study some real shit and proportions and other drawing concepts but I just love this style and coloring. It reminds me of Newgrounds flash animations but with more style.

>> No.3722110

>>3721935
More like, not knowing what the hell am I even doing.

>> No.3722138

wow you guys are all so good

>> No.3722180

>>3722138
Thanks man, Im trying my hardest but its frustrating at times.

>> No.3722367
File: 447 KB, 2048x2048, 4.jpg [View same] [iqdb] [saucenao] [google]
3722367

I hate drawing desu

>> No.3722485

>>3722367
Little to no thought went into this.

>> No.3722486

>>3722485
is that supposed to mean anything? I've been drawing for literally 2 months that's why i'm in /beg...

>> No.3722517
File: 695 KB, 720x1280, Screenshot_20181215-202704.png [View same] [iqdb] [saucenao] [google]
3722517

I've struggled some much doing the eyes.
Where can I find good references for beginners? Not overly complicated stuff, since I struggle with simple shit like this.

>> No.3722961
File: 258 KB, 1906x1096, reference.jpg [View same] [iqdb] [saucenao] [google]
3722961

How do I shade in my face on the left to match the reference on the right?
I can shade faces with a lot of light/shadow contrast but I don't know where to start on my dude since he's got very even looking natural lighting on his face.

>> No.3722967

>>3722486
Dont mind him hes bitter. First off, have you read the sticky perchance?
You're decent already but have a lot to improve upon, dont give up and youll get there senpai.

>> No.3722994

>>3722967
Yea I've read the sticky and checked a few of the resources, I'm still reading the "loomis books" but they really don't seem like they are meant for beginners.

>> No.3722997

>>3722994
Try Picking up "Keys to drawing" and "Drawing on the right side of the brain". Much more beginner friendly. I would also suggest you start drawing figures from references. Read those and post progress.

>> No.3723000

>>3722997
OK I'll post in a few days in the anime study thread Ty for the help.

>> No.3723196

>>3722961
Hahahaha

>> No.3723206

>no reply whatsoever
guess it doesn't.

>> No.3723209

>>3722961
Try to convert the image to grayscale, it should make it easier. If you're still struggling, play around with the Brightness/Contrast to get a better sense of the light and use Posterize to simplify the values

>> No.3723318
File: 605 KB, 1008x1010, drit og dra.png [View same] [iqdb] [saucenao] [google]
3723318

My drawing sucks ass, and I know I have to practice some shit to get it better, but I have no idea where to start. Everyone talks about the fundamentals, but have different opinions on what the fundamentals actually are, and then with what fundamental should i start with? Does anyone care enough to tell me in what order I should start working on the fundamentals?

>> No.3723319
File: 1.47 MB, 623x891, 213132.png [View same] [iqdb] [saucenao] [google]
3723319

>>3723318
ref

>> No.3723340

>>3717557
i keep watching tutorials of how to draw, but not actually draw, what the fuck im afraid off i dont even know, wtf is wrong with me, my brain is all kind of fucked wtf, i just need to pick up a pen and draw, instead of it i spend my time watching proko and other faggots tutorials, while learning nothing

>> No.3723344

>>3723318
basically contruction, first you draw general shape using simple geometric forms, like triangles, squares, etc. then you learn foreshortening and perspective, then you add in the main features.

>> No.3723350
File: 2.40 MB, 4128x3096, 20181216_233916.jpg [View same] [iqdb] [saucenao] [google]
3723350

Ive been working with this fucking ball for two hours and i barely grasp it. Should I quit?

>> No.3723355
File: 3.87 MB, 4128x3096, 20181216_234840.jpg [View same] [iqdb] [saucenao] [google]
3723355

>>3723350
Any tips?

>> No.3723369

>>3723350
Keep doing it and you will eventually have an "aha!: moment.
That's usually what is happening with me while I'm learning, I'll be doing shitty drawings for a couple days and then out of nowhere it all clicks together and I enter a drawing frenzy.
Are you starting completely new with Loomis or have you already read Drawing on the Right Side of the Brain?

>> No.3723370
File: 332 KB, 1151x1256, work.jpg [View same] [iqdb] [saucenao] [google]
3723370

What should I work on next?
One thing I want to surely practice is the intensity of the expressions; but then?

>> No.3723376
File: 2.19 MB, 4128x3096, 20181217_001523.jpg [View same] [iqdb] [saucenao] [google]
3723376

>>3723369
Im completely new. I drop that book and continue with keys to drawing by dodson and other videos by schoolism

>> No.3723467
File: 1.87 MB, 4032x3024, 20181216_003909.jpg [View same] [iqdb] [saucenao] [google]
3723467

Hello /beg/. I posted my wip on vultures a bit back, and now it is finished. How did i do and how can i improve?

>> No.3723538
File: 2.14 MB, 4096x4096, brolyman.png [View same] [iqdb] [saucenao] [google]
3723538

I made a little shitpost that I'm happy with, but I don't want to get it over my head. Criticism would be appreciated.

>> No.3723650
File: 82 KB, 578x633, hm...jpg [View same] [iqdb] [saucenao] [google]
3723650

>>3723538
he looks to flat to me if you know what i mean

>> No.3723653

>>3723650
Thanks for the good input, yeah I'm noticing that. Was the core of the body the problem, or was it some features not 3D enough, like his chest?

>> No.3723664

How do I deal with a lack of creativity?

I draw every day but always something boring, mostly lewds without any real soul.

When I look at stuff other people draw their characters always do something. Mine maybe lewd stuff but without any context or reason.

>> No.3723665
File: 78 KB, 671x592, ssss.jpg [View same] [iqdb] [saucenao] [google]
3723665

>>3723653
i feel like since camera is literary over him his horizontal lines ( shoulder area) should be far wider than on normal 3/4 view.

>> No.3723682

>>3723318
bomp

>> No.3723694

>>3723318
>>3723682
just do basic simple forms and then add the features

>> No.3723695
File: 75 KB, 719x797, simple forms.jpg [View same] [iqdb] [saucenao] [google]
3723695

>>3723694

>> No.3723704

>>3723694
>>3723695
thanks pal

>> No.3723837

>>3723665
Thanks a bunch!
Guess it's time to grind proportions again aye

>> No.3723844
File: 23 KB, 862x323, Capture.png [View same] [iqdb] [saucenao] [google]
3723844

Could someone tell me what I'm doing wrong with hands?

They always seem so..."stringy" to me. Don't know how else to describe them other than shit. These are hands I pretty much just copied off a reference.

>> No.3723961
File: 225 KB, 1000x750, iujwejiuew.jpg [View same] [iqdb] [saucenao] [google]
3723961

I have come into the possesion of two kim jung gi sketchbooks and sometimes for practice I kinda just flip open to random pages and copy him. Is this good practice should I not be making drawings of drawings? Also, how can I improve my terrible mark-making?

>> No.3724237

>>3723370
Expressions
I like your artwork, really appealing style too.

>> No.3724242

>>3723844
Shadows in between the fingers.
Look at your hands in real life, there's shading between your fingers.
Don't forget the wrinkles.

>> No.3724299
File: 1.19 MB, 2448x3264, IMG_20181216_223818214~2.jpg [View same] [iqdb] [saucenao] [google]
3724299

>>3717557