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/ic/ - Artwork/Critique


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3643527 No.3643527 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Previous Thread >>3627870 (Cross-thread)

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

REMEMBER, if you've just started out you work will not be good, it doesn't need to be, just get in to the swing of actually drawing, and learning how to study. Most of all, enjoy it.

"Success is no accident. It is hard work, perseverance, learning, studying, sacrifice and most of all, love of what you are doing or learning to do."

>> No.3643532

Previous thread >>3637133

>> No.3643533
File: 197 KB, 1280x853, 1441036029523.jpg [View same] [iqdb] [saucenao] [google]
3643533

I'm bringing back refs.

>> No.3643534

Reposting from last thread because I didn’t realize it was kill
Perspective is some black magic voodoo satan shit and the primary reason I can’t or don’t draw
Is it a matter of grinding until it clicks or what?

>> No.3643536
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3643536

>>3643534
You have to do the work until you're good enough to guess.

>> No.3643537

Are there any good sources to learn about colored pencils?
The sticky has a grand total of 2 sentences dedicated to them.

>> No.3643538

>>3643534
are you aware your work looks off or do you think it looks right? for me i typically feel something is wrong and erase and erase until it looks right

>> No.3643539
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3643539

>> No.3643540
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3643540

Now with added variety.

>> No.3643543

>>3643538
I am very aware it looks off and I tweak it but I’m never satisfied. Sometimes I’m probably even technically right but it just seems off in my brain

>> No.3643547
File: 337 KB, 2000x2023, horses.jpg [View same] [iqdb] [saucenao] [google]
3643547

horses from imagination after looking at one reference image
please tell me what i need to do to improve

>> No.3643551
File: 1.21 MB, 1786x2165, d1 nefertiti9.jpg [View same] [iqdb] [saucenao] [google]
3643551

am I supposed to be constantly tweaking my image until I'm 'satisfied' with it?

I feel like i'm not even learning to draw / drawing, 90% of the time i'm just abusing the fuck of the lasso tool and moving shit around, at some point I just say fuck it and move on to the next thing.

not sure if that's more efficient than trying to draw/paint something from scratch the moment I spot a mistake basically.

>> No.3643557

>>3643537
I know people who use them for trois crayons drawings because they're less annoying than conté. Like what do you want to know? They're not exactly popular because they don't blend well and the good ones are really expensive.

>>3643551
Pretty much, but erasing and repainting instead is probably better training for getting it right the first time. At least for the big shapes when you're working from gesture and block ins.

>> No.3643558

>>3643540
Is that unedited? It looks like someone sculpted humans in there.

>> No.3643562

>>3643557
I guess basic techniques for how to get the most out of them, and how to use them properly.
Or maybe I just need something on how color works.
I'm honestly not sure. I just have a nice set of colored pencils, but feel a bit lost when it comes to actually using them.

>> No.3643673
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3643673

Am I any good?

>> No.3643680

>>3643534
I've yet to find a perspective guide that's actually good and thorough and shows how to apply all of the theory to algorithms you can carry out with pencil and paper, so basically I would just recommend trying every perspective manual you can and working through it all until it clicks. Robertson, handprint.com, I heard Gnomon Workshop has good videos but I haven't watched them yet. Invent exercises for yourself and challenge yourself to construct every line as precisely as you can using everything you know. And don't be afraid to ask questions since like I said I've yet to find a guide that lays everything out cleanly.

>> No.3643683

>>3643551
>lasso tool
If you consider yourself to be a "beginner" or "learner", you should primarily be working with traditional media.
But to answer your question, don't be afraid to jump from one project to another once you feel like all the major challenges are done and you're just tweaking. You'll improve faster that way. That's how I taught myself programming and it worked out fine.

>> No.3643695

>>3643673
no but you can improve

>> No.3643696

>>3643673
Learn on the basics of anatomy and do a lot of figure and gesture drawings. I guarantee you'll see a difference in a month or 2.

>> No.3643703

>>3643551>>3643683
You can apply the same working habits to digital from traditional, use one layer only, or each layer is their own sheet of paper/canvas. No cut&paste, liquify or blending modes. I guess masking and shape tools are alright.
If you fail too much, you start over and try to do better.

>> No.3643704

>>3643673
Of course not. Please don't clutter the thread with troll posts.

>> No.3643710
File: 59 KB, 771x682, begTier.jpg [View same] [iqdb] [saucenao] [google]
3643710

Gunna break ya bones

New Software and new workflow

>> No.3643713

are there any exercises for improving visualization/image retention?

>> No.3643719

>>3643713
Imagine objects/scenes and try to build them solely out of cubes and cylinders, like you're putting things together with Legos. It'll teach you how to break complex problems down into simple steps.

>> No.3643722

>>3643719
what about more abstract things like the properties of a contour or a specific angle?

>> No.3643725

>>3643722
I'm not sure I understand what you mean. Can you give an example of a practical task you're having trouble with?
When you construct complex objects out of simple forms, most of your contours will "automatically" take care of themselves, as the edges of your forms (assuming that you're even doing a drawing that's supposed to have visible contours in the first place). After the construction phase is done you can go back in and do fine detailing on the parts of the contours that are still missing.

>> No.3643728

>>3643725
for instance, the fine detailing of contours requires, at least as I see it,

1) the accurate perception of the contour
2) the holding of the details of that contour in the mind
3) the precise recreation of that contour with the medium

1 and 3 for me seem like they're in a state that can be improved with general practice, but I'm pretty lost with 2. I(think I)'m not aphantasic but I really struggle to actually hold a "useful" image, and while I imagine there are other ways to tackle that problem besides pure visualization I'm not familiar with them

>> No.3643760

>>3643728
Are you talking about contours from imagination or reference?
If it's from imagination then I'll just repeat what I said. Don't worry about the contours, worry about the forms in space. Your knowledge of the specific object in question will help you fill in the details.

>> No.3643764

I'm sick and tired of all the stupid fucking boxes perspective tutorials.
>oh look! a box in 3 different types of perspective! now I can draw a city!
Every single one is the same shit. How do I apply it to literally everything else, how do I practice it effectively? After seeing some more KJG artwork im coming to the realization perspective is the single most important principle of drawing, but it also seems to be the most awkward one to learn/practice.

>> No.3643768
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3643768

>>3643764
Most perspective is actually off because it looks better. Mostly, you draw from life and break out the straight edge to do so. Or wing it because pic related.

>> No.3643775

>>3643760
mostly reference

>> No.3643800
File: 268 KB, 960x1280, 1539569142725.jpg [View same] [iqdb] [saucenao] [google]
3643800

Need advice. Started learning the basics like anatomy gesture and figure drawings mid July this year. And they're messy sketches or figures. Any good exercises or do I keep at it with the figure, gesture anatomy practices?

This us what my garbage looks like.

>> No.3643801
File: 183 KB, 756x1008, IMG_20181016_035224098.jpg [View same] [iqdb] [saucenao] [google]
3643801

how'd I do this time /beg/?

>> No.3643807

>>3643768
pls don't tell me 99.9% of tutorials online are wrong cause i can't even even rn

what is a man supposed to do

>> No.3643809

>>3643801
also pay no attention to the sock puppet hand, the paper got to that point where it would just rip or tear if I failed any longer to draw it right

>> No.3643830
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3643830

>>3643807
Draw what looks good.

>> No.3643839

any tips for getting gud with control using a tablet? I struggle when I can't look at the stick in my hand

>> No.3643841

>>3643839
Unplug your mouse.

>> No.3643844

>>3643841
o shit u right

>> No.3643848

>>3643841
is this the equivalent of enabling pen pressure in photoshop?

>> No.3643852

>>3643848
More like being told you didn't need the magic feather because you can already use a mouse just fine without looking at it.

>> No.3643886

>>3643764
Put boxes around everything. Subdivide the bounding boxes into more boxes. Put all the boxes in perspetive. There you go.
Imagine a person standing straight up. Then the imaginary lines going through their shoulders and hips, for example, will be parallel, so they'll go to the same vanishing poin in perspective.
You just need to think a little abstractly.

>> No.3644267
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3644267

daily reminder that >>>/vg/agdg/ is thirsty for artists

quit your job
make a game

>> No.3644270
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3644270

Im starting out and Im basically going to try to draw a picture a day.

This is the dumb picasso picture, I inverted it because yep and also I used a pen so i left mistakes and tried my best.

>> No.3644273
File: 63 KB, 1024x1365, 20181016_230021.jpg [View same] [iqdb] [saucenao] [google]
3644273

>>3644270
Than today I drew a picture of a guy I know in fetish gloves, it was okay and feet and hands def needs work (rubber gloves are hard.)

Tomorrow I'll do hands and a pop can.

>> No.3644311

>>3643551
I have to say, something about this color scheme is really appealing to me. The darkest shadows could be just a little tad bit cooler but overall this has really 3D vibe. gj anon

>> No.3644314

>>3643800
Try to do them with ink brush or watercolor or a big marker, so you can't sketch/scratch yourself out of it.

Fluid clean lines that have gesture and are proportionally correct size. No amount of shading or adding more pencil strokes will improve that.

>> No.3644344

How long would it take me to draw decent weeb art?

>> No.3644359

>>3643673
Gettin there, lad.

>> No.3644386

>>3644314
Thanks for the advice.

>> No.3644391

>>3644344
what sort of weeb art? character designs? your favourite waifus? from imagination or not?

if you wanna draw OC anime from imagination, a year

>> No.3644405
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3644405

Lighting and perspective sketching

>> No.3644423

>>3644391
basically just being able to draw my waifus in cool positions would be my goal. Not trying to innovate the playing field or anything.

>> No.3644427

>>3644423
eh you could probably push out some decent line work after 5 - 6 months, if you don't mind using a lot of reference. rendering is a lot harder unless you wanna just pillow shade.

>> No.3644444

I actually enjoy drawing even though I'm bad, but whenever I try to read books about drawing it just seems so boring. I try to read keys to drawing and loomis but they put me to sleep.
How do I make books about drawing interesting?

>> No.3644471

>>3643800
Hex Maniac?

>> No.3644473

>>3644444
By copying them. Most how to books are not really meant to be read.

>> No.3644483

>>3644471
Yep.

>> No.3644484

>>3643536
could anyone post a 3/4 view?
I want to practice portraits
I need more good references

>> No.3644616

real advice: leave this hellhole of a thread and get your learning from books, be self critical of your own art to develop your troubleshooting abilities, half the reason why you people lurk this thread is because you find comfort in people just as shitty as yourself, that mindset is toxic. leave and trust that knowledge from actual professionals combined with consistent mindful practice is better than any words you may obtain from here. later my nigs and safe travels

>> No.3644649

>>3644444
you can ignore books and watch youtube videos or something, they only show basic concepts anyway

>> No.3644664

what do i need to learn to shade with pencil?

>> No.3644676

>>3644664
what are you trying to learn? if you need to smooth out your tones so they blend better you need to just keep rendering until you get better at it, if you need to learn to shade anything, you need to learn about light which to be honest is not a /beg/ thing. so you probably just need to keep shading things.

>> No.3644721

>>3644676
can you recommend a good book about it? I just can't understand the book how to render

>> No.3644727

>>3644721
Harding, On Trees and Nature. Read the fruity Victorian prose, look at the pictures, and go out and draw trees and nature. It beats the shit out of doing still life inside. Steal some rendering technique from other artists like Guptill in his book on pencil or Watson and his book on pencil. There's another I like that I'll post later.

>> No.3644744

>>3644727
And here you go. Borgman- Illustrator's guide to Pen and Pencil.
https://mega.nz/#F!0NJHTBpY!199jjfPWQdOS3gxj5YdEdA

>> No.3644750

When artists hold their pencil out to measure the ratio of things for still life drawings do they have to measure every single line or do they only measure some lines and guess the others? If its the latter how do they choose what to measure and what to guess?

I'm trying to do an exercise where you draw a room using the pencil at arms length method but I'm losing patience and just estimate most of the things.

>> No.3644754

>>3644750
Aren't they just trying to determine the angle of things

>> No.3644758

>>3644754
In the book it says that it's used to determine angles and also used to determine the length of things on comparison with the basic unit.

>> No.3644772

>>3644758
For measuring you simply determine the length of some object or feature in the room and draw that first, from there, you can determine how big to make other things by how many of those objects long/high the other objects are. E.g stretch are arm, find how big a person's head is, then measure the rest of their body parts in heads.

>> No.3644773
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3644773

Trying hard to stay motivated but it's getting hard to see beyond all the self-loathing.

God fucking dammit. I've been studying for years and should be better than this.

>> No.3644783

>>3644772
Do artists do that for every object? It just seems really tedious having to out stretch my arm for every line.

>> No.3644785

>>3644783
>It just seems really tedious

Welcome to the world of art.

>> No.3644788

>>3644783
Every line? Just do it for an object, not every line. Plus, if you know a part is say 3 heads wide, you can now use that to measure things even quicker. Also, for most things that aren't human you can rush it, no building needs to be exactly the right height or width compared to another for example.

>> No.3644789

>>3644783
wouldn't even need to do it for more than one object in a piece

>> No.3644791
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3644791

hey guys, any tips or tricks?

>> No.3644794
File: 117 KB, 1200x729, classic-traditional-clonmel-shaker-kitchen-stone-parisian-blue-hero-1200x729.jpg [View same] [iqdb] [saucenao] [google]
3644794

>>3644785
>>3644788
>>3644789
Thanks guys. I was trying to draw this using the side of the table as the basic unit but I guess this is too advanced for me that's why it seemed really confusing with the measurements and all.

>> No.3644818
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3644818

>>3644727
>>3644744
thanks!!

>> No.3644828
File: 1.11 MB, 1200x729, kitchen.png [View same] [iqdb] [saucenao] [google]
3644828

>>3644794
It's a basic skill, shouldn't be too advanced for anyone, but it's one that's really meant to be used for real life. If you're working from a computer for reference you can just use a ruler, or draw lines over it or something like I've done.

And as I mentioned, for non living things getting sizes exactly right doesn't even matter. What is it you can't get your head around? Measuring is something you really need to know.

>> No.3644831

>>3644828
I think I was just doing it wrong. I was measuring every single edge with the pencil.

>> No.3644832
File: 1.22 MB, 2480x3508, beg_check.png [View same] [iqdb] [saucenao] [google]
3644832

Should I go back to fundamentals? Where should I go next?

>> No.3644837

>>3644831
I explained that you should measure objects, not lines. If you know the length and height of an objects, why would you need anything else? You have to remember that what you're drawing is a 2D representation of 3D objects.

>> No.3644841

>>3644837
That makes sense. Thanks for your help. I will try it again.

>> No.3644873
File: 740 KB, 677x613, foxiest of the hounds.png [View same] [iqdb] [saucenao] [google]
3644873

>>3643533
What I fucked up ic..

>> No.3644876

>>3644873
this is fuckin cool

>> No.3644882

>>3644873
Doesn't matter, you done gud.

>> No.3644893
File: 427 KB, 1393x922, fox1.jpg [View same] [iqdb] [saucenao] [google]
3644893

>>3644873
whoah, dude. throwback. think i drew this in 2015

>> No.3645093

Decided to tackle observational drawing so gonna work on both Drawing on the Right Side and Keys to Drawing. Any tips and suggestions to making the most out of these two?

>> No.3645109

>>3644773
copying or construction? the biggest difference I see is where the nose connects to the browline (keystone?), i'm /beg/ too but if I remember correctly

>> No.3645112

>>3645109
>>3644773
getting that part of the face wrong can mess up the likeness**

>> No.3645131
File: 314 KB, 1080x1080, guy.png [View same] [iqdb] [saucenao] [google]
3645131

>>3644791
you're on the right track. try using a sharper brush-- blending is easier when its one of the last things you're doing. just render as much as you can with a pretty opaque, sharp-edged (not blurry) brush. i find square brushes work the best for laying down swathes of color.
also don't be afraid to go in there real messy with a transformation tool and fix proportions and stuff. a few proportional things i can see is that her hairline might be a little high, and her shoulders not quite wide enough. but these are easy, easy fixes.
remember that when you're fixing something, you shouldn't aim to 100% fix it- just aim to make it better than it was. over time these improvements pile up.

anyone got any general advice for me?

>> No.3645134

is there a torrent or pack with classical paintings and or sculptures? for studying the masters of course.

>> No.3645163

>>3645134
You earn it. Find museum websites or go there yourself.

>> No.3645186

>>3643800
>gesture
Vilppu.
Also I think your drawing is kinda cute so don't get discouraged. Just try to always be improving and striving for more.

>> No.3645187

>>3644405
With regards to the rendering, your values are all closely clustered together so it looks pretty flat. Maybe try doing some greyscale exercises where you make an effort to use as many distinct values than you can.
Someone else can critique the perspective but intuitively it looks like her lower torso and hips and thighs and too big. Like you mostly drew her without any real distortion and then remembered as you were drawing the legs that you wanted a more extreme camera angle so you drew them really tiny.

>> No.3645189

>>3644773
Something about the mouth is bothering me.

>> No.3645190

>>3644873
I like it

>> No.3645199

I feel like a huge brainlet. Obviously perspective helps in drawing anything but I mainly just want to do figure drawing.

How do I apply correct perspective to the subject that I'm drawing? It hit me that I really don't know how to apply this concept to that area. Like I've done draw-a-box and mindless drew boxes in certain 1/2 point perspectives but applying them to people seems harder.

>> No.3645202

>>3645199
Assuming real figures in front of you, find your eyeline and call it the horizon. The rest, I guess find the eyeline.

>> No.3645208
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3645208

from life in public. censored two were from imagination

>> No.3645215

>>3645208
nice

>> No.3645249
File: 66 KB, 523x627, asdjkhasdk.png [View same] [iqdb] [saucenao] [google]
3645249

I still need to do the eyes I usually do those after coloring but is this workable

>> No.3645258

>>3645249
enlarge hands by like 10%, color it, and then judgement can be made.

>> No.3645280

>>3644832
I can't tell you where to go next, but I can tell you that you should check the length on his left upper arm.

>> No.3645283

I hate to say this, but it just occurred to me.

You know why art class is so fun? Because you won't see most of them next year.

>> No.3645290 [DELETED] 
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3645290

Just experimenting with watercolours on Deleter paper. It withstands WC better than some inks but I think I'll toss this out, it's really just fan art anyway

>> No.3645298

>>3645258
thanks, I wont have time to color it today
I fixed the leg too, hands indeed felt small thanks again its hard to get feedback

>> No.3645367

>>3645199
if you just mean linear perspective, then find the horizon and try to incorporate that into your drawing like other anon said. but if you just mean perspective in general, there are depth cues outside of linear perspective that should influence your figure drawing. also, there's that kjg thing where you draw a box and then draw a figure or scene inside that box, that might help.

>> No.3645457

>sketch looks pretty good
>line it
>looks like shit

Why does this keep happening?

>> No.3645537
File: 862 KB, 1122x787, D1F61968-385A-44E9-9A5B-650A2B82C9DC.jpg [View same] [iqdb] [saucenao] [google]
3645537

Charles Bargue Drawing course.
I need to read the correct approach to the exercises but just decided to wait But wanted to draw something so I copied the first “drawing plate”

>> No.3645543

>>3645280
Thanks m8

>> No.3645582

>>3644773
You downplayed his nose, chin/jawline, and corners of the mouth.

You exaggerated the silhouette of the (our left side) cheek a bit too much.

There is no shape / construction for barrel of the mouth, lower lip and the jaw.

>> No.3645586

>>3645537
I started hating brague plates and now I love them.

There is no real correct method as (if you read intro to the book) the plates have been found but no teachings / written text is around anymore.

Just do them real slow, starting from measuring the big shapes (the top most, bottom, left most and right most points of the whole object).

do them 1:1. I printed them on black and white laser printer, taped them on a wall and tried to copy them best as I could

>> No.3645601

>>3645586
Screenshotted.
Thanks bro.
I’m really struggling here.
I am starting to piece together the methods of drawing from life like measuring and finding lines thru the object to compare proportions and such.
Hopefully I will be producing some stuff that I can show from actual skill learned, not just my contour best guess line drawing I seem to revert to in frustration.
Thanks again.

>> No.3645696
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3645696

What am I doing wrong? Posting ref in a second

>> No.3645697
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3645697

>>3645696
im reading through fun with a pencil atm, is form/symbol drawing my biggest issue or is there something else?

>> No.3645699

>>3645696
sorry for the image size i uploaded straight from my phone. i havent done any serious art/drawing since highchool and im like, 23 now.
just wanna focus on improvement

>> No.3645705
File: 236 KB, 750x1000, 20181018_175047.jpg [View same] [iqdb] [saucenao] [google]
3645705

>>3643536
well I'm not even close to finishing this
getting the texture of the hair is talking longer than I thought, it took me 1 and 1/2 hours
I'm gonna post again later

>> No.3645710

>>3643801
obviously it wasn't the sole focus but that face is 100% symbol drawing

>> No.3645722

What software should I use? I see most people use Clip Paint but Photoshop seems like it would be better in the long run.

>> No.3645746

>>3645696
Features (especially nose) too large, symbol eyes, clothing seems very flat. In general it feels like lack of patience was your biggest hurdle here. I oftentimes got a similar problem, don't forget that it takes practice to become faster with these things.

>> No.3645754

>>3645722
Only use Photoshop if you are already used to it from photo editing or whatever.
For drawing, try painttool SAI and autodesk sketchbook(it's free since 2018 and top tier). For general use including painting, manga studio seems like photoshop in better. Krita and corel painter also get shilled everywhere so you might wanna look into those as well.
Personally I use Photoshop for painting(because I am used to it from making shitty forum signature pics when I was a kid) and Sketchbook for drawing(because it seems superior in every way for that).

>> No.3645757
File: 31 KB, 456x320, 1429941558519.jpg [View same] [iqdb] [saucenao] [google]
3645757

>>3645746
not him but my drawings look extremely similar to his. How the fuck do you draw eyes in a non symbol way? No matter how hard I look at a fucking face I just cant replicate it. It just seems like theres so many tiny details and shading in eyes that my dumbfuck brain cant even comprehend.

>> No.3645768
File: 73 KB, 640x640, eyes.jpg [View same] [iqdb] [saucenao] [google]
3645768

First time really trying to render with ballpoint pen. How is it? Should I be more ordered and precise with my strokes? Or does the messiness have appeal? I did these pretty quick, thought a lot about how I see others render, but putting down lines that somewhat represent the forms.

>> No.3645769

>>3645601
check out tutorials of Dorian Iten, they are about measuring horizontals and verticals. good shit

>> No.3645817 [DELETED] 
File: 93 KB, 424x399, ay_check.png [View same] [iqdb] [saucenao] [google]
3645817

>>3645757
I used >>3643536 as a reference but basically you must pay attention to the forms, the cast shadows from upper eyelid and eyelashes, the reflections it might pick up, the way the cornea is convex and the iris a bit pushed inside the iris will influence how the light influences all those details.
You need good values and lines that define the forms in that way.
I'm pretty terrible at eyes myself nonetheless, but they got better after I started noticing those things.
So basically, simplify, understand, practice and stay strong.

>> No.3645818 [DELETED] 
File: 93 KB, 424x399, ay_check.png [View same] [iqdb] [saucenao] [google]
3645818

>>3645757
I used >>3643536 as a reference but basically you must pay attention to the forms, the cast shadows from upper eyelid and eyelashes, the reflections it might pick up, the way the cornea is convex and the iris a bit pushed inside the iris will influence how the light influences all those details.
You need good values and lines that define the forms in that way.
I'm pretty terrible at eyes myself nonetheless, but they got better after I started noticing those things.
So basically, simplify, understand, practice and stay strong.

>>3645768
I really like the left side one, the bottom right looks the worse. I guess you can always try to tighten the shading shapes. I do a lot of scratching myself lol, yours seem to be under better control.

>> No.3645819
File: 93 KB, 424x399, ay_check.png [View same] [iqdb] [saucenao] [google]
3645819

>>3645757
I used >>3643536 as a reference but basically you must pay attention to the forms, the cast shadows from upper eyelid and eyelashes, the reflections it might pick up, the way the cornea is convex and the pupil a bit pushed inside the iris will influence how the light shapes all those details.
You need good values and lines that define the forms in that way.
I'm pretty terrible at eyes myself nonetheless, but they got better after I started noticing those things.
So basically, simplify, understand, practice and stay strong.

>>3645768
I really like the left side one, the bottom right looks the worse. I guess you can always try to tighten the shading shapes. I do a lot of scratching myself lol, yours seem to be under better control.

>> No.3645824

>>3645819
What do you mean when you say "tighten" the shading shapes?

>> No.3645829

>>3645824
Hmm, that's more of a thing for pencil but say, anything that you want black or really dark, you fill it without leaving gaps, anything you want with less value or lighter, you kind of do lines with spacing but more controlled, less hairy? Check out ballpoint hatching images, or hatching shading or so.

>> No.3645838

>>3645829
Ah, yeah, that's what I was asking, whether the messiness can have some appeal to it or whether I should be more controlled. I'm gonna practice hatching tonight anyway.

>> No.3645847

>>3645838
Ah right, well messiness can work for things that are noisy or messy, like hair or fur but, for other things it usually doesn't. Depends on how messy are we talking about. I would say less messy than what you have right now would be better.
You don't need surgeon steady levels of control lol, but at least some regular patterns and direction over the forms you are defining makes everything more pleasing.

>> No.3645879

>>3645187
Thanks, pal.

>> No.3645882
File: 267 KB, 862x689, Illustration3.png [View same] [iqdb] [saucenao] [google]
3645882

Another lighting and perspective study

>> No.3645935

>>3643547
please respond

>> No.3645975

>>3645935
its looks good dude idk what to tell you to improve on. doubt anyone else does either which is why you got no response. maybe finish a horse.

>> No.3645984

>>3645882
Limbs are looking a little strange. Also draw the fucking hand Anon.

>> No.3645995
File: 292 KB, 1000x1012, 1539716343923.jpg [View same] [iqdb] [saucenao] [google]
3645995

>>3643547
I think you have a good start, but I would say find better shapes to work with, the ones you are using make it look a bit like a toy horse instead of a horse. I tried some redlines but animals I haven't done many, so take it with a grain of salt.

I like the grazing and front legs raised the most, the others I dunno why but they where bothering me with the perspective. I would say, practice perspective a bit maybe? Unless I'm far off with my redlines lol, which could be.
Do some studies of horses for details, forms and all that if you are happy with them.

>>3645882
They look interesting, I would say the left forearm (right side of the drawing) has a strange bend in the shadow, should not bend like so I feel, the one that makes me puzzle a bit are the sort of rim light in the right arm (left side) and right leg (going behind), it's either like you have multiple lights but they are being selective at what they hit, or you have some kind of up close point light and so the line cast aren't parallel.

>> No.3645999

>>3645995
grazing has the worst perspective, its too steep and the horse is like a mile long

>> No.3646002
File: 392 KB, 598x642, Skulls 6002.png [View same] [iqdb] [saucenao] [google]
3646002

I can never get things to blend properly, looks very flat.
Don't know how many layers to use, for which parts, what settings and tools to use and no I am not using photoshop.
What do I need to do?

>> No.3646006

>>3643536
you should always use perspective lines or grids. doesn't really matter how good you are.

Using them will always be beneficial and you can be more confident with your work, knowing everything is in perspective. I always use grids hen I create isometric artwork.

>> No.3646009

>>3645769
Will do.
Thanks

>> No.3646016

>>3646006
i disagree, perspective lines and grids are optional, i think practising measuring and visualising forms in perspective will take you a lot further if you ever want to draw without a grid/perspective lines. if you're happy using a grid for every single piece that's fine, i have a friend who does this however he is only good at copying photos.

>> No.3646032 [DELETED] 
File: 316 KB, 1000x1012, grazing_fine.jpg [View same] [iqdb] [saucenao] [google]
3646032

>>3645995
Grazing is fine in length, there's no major proportion issues unlike the others. Have you actually see then length of the body? Even eyeballing it it looks more or less fine. I probably should had put the middle line a tad further away. Heck, if you saw it up close in real life it would even feel longer. Because you know two eyes cover a slightly wider range.

>> No.3646033
File: 316 KB, 1000x1012, grazing_fine.jpg [View same] [iqdb] [saucenao] [google]
3646033

>>3645999
Grazing is fine in length, there's no major proportion issues unlike the others. Have you actually see then length of the body? Even eyeballing it it looks more or less fine. I probably should had put the middle line a tad further away. Heck, if you saw it up close in real life it would even feel longer. Because you know two eyes cover a slightly wider range.

>> No.3646043

Is there a one page infographic for the beginner? I don't want to read entire books

>> No.3646052

>>3646043
begone reddit numale underman

>> No.3646054

>>3646052
Fuck off you NPC cuck

>> No.3646094

>>3646002
layers are your last problem here.
I've never seen worse symbol drawing.

>> No.3646109

>>3646094
Don't worry, your "constructive criticism" isn't gonna put me off, in fact I would love it if you would bash it even more.
Any time you are ready is fine.

>> No.3646113

Advice on breaking symbol drawing?

>> No.3646114

>>3644873
Comfy

>> No.3646117

>>3646113
constantly experiment with values

>> No.3646127

>>3646113
>>3646117
No offence anon but value has nothing to do with symbol drawing. Read Bert Dodson's keys to drawing it'll stop you symbol drawing hopefully in the first few pages. You need to look at the thing yoyre drawing and draw what it is you see, look at the thingng youre drawing way more than you look at your drawing.

>> No.3646196
File: 388 KB, 1000x404, russ3.png [View same] [iqdb] [saucenao] [google]
3646196

I usually stick to drawing humans and tried something different today.

It didn't went very well, I know there are many details wrong but the overall picture just looks so misshapen.

I expected solid objects to be easier to draw than figures, I'm kind of lost here now.

>> No.3646204

>>3646196
Are you trying to copy the image angle or do your own view? I feel it's your own view, it's not too terrible for a draft but it wobbles in some places. You might want to check something like Scott Robertson How to draw or similar, do perspective exercises. That will help with those issues.

>> No.3646211
File: 86 KB, 585x878, 20181018.jpg [View same] [iqdb] [saucenao] [google]
3646211

I've noticed that a lot of beginners (myself included) end up with "fuzzy" rendering when painting digitally - does anyone know why this happens, and if there are any exercises or good practices to break out of it?

Also, how to I make occlusion shadows seem natural? The reference I had showed dark lines around the eyes and corners of the mouth, but I can't illustrate it without looking horribly fake...

>> No.3646406
File: 303 KB, 647x708, god.png [View same] [iqdb] [saucenao] [google]
3646406

How do I paint a background, and how do I make it fit the rest of my drawing

>> No.3646420
File: 728 KB, 2048x1536, A51994EC-5F84-42F9-840F-A0446240113E.jpg [View same] [iqdb] [saucenao] [google]
3646420

Any opinions?

>> No.3646455
File: 1.06 MB, 1477x1991, landmarks.png [View same] [iqdb] [saucenao] [google]
3646455

Has anyone had success from grinding basic gestures that focus on placing landmarks as shown in Hampton's book? I'm beginning to see some usefulness in them after drawing a few since I struggle to finish more complete landmark drawings involving more forms.

>> No.3646462

>>3646211
Regarding the fuzziness - start using brushes with harder edges. The basic round brush is ideal when learning, and it will help add a greater degree of clarity to your work.

>> No.3646517
File: 200 KB, 1000x1152, arm practice.png [View same] [iqdb] [saucenao] [google]
3646517

been practicing arms lately.
the blue and red ones are from a reference, the purple, imagination.
any tips or critique would be greatly appreciated

>> No.3646562
File: 799 KB, 848x933, crn.png [View same] [iqdb] [saucenao] [google]
3646562

Am i still beg?

>> No.3646567
File: 116 KB, 724x962, Joji.png [View same] [iqdb] [saucenao] [google]
3646567

Welp, i tried to draw something after weeks of doing nothing.

>> No.3646598

>>3646567
Pretty good desu ngl

>> No.3646640

>>3646562
yep

>> No.3646646

>>3646455
Prokopanky actually covers some decent info on this in his mannequization vid. Gesture should focus less on accurate landmark placement and more on fluid motion. Do a second draw over using a mannequin for landmarks. I do however make the oval for the pelvis, lungs and cranium in my gesture sketches before I do any actual gesture lines.

And I do weight-bearing limbs last so that they will most definitely support whatever crazy shit you do up top.

>> No.3646694

So first I have to read 10 more beginner, practice gesture, and suck off loomis' shriveled dick till my mouth cant take anymore, THEN I can draw weeb/cartoon shit? Drawing doors and shit from real life is getting boring and its getting hard to keep the motivation up. Is this shit going to pay off in the long run?

>> No.3646699

>>3646694
You've always been able to draw whatever you want. Then you find out what you get from fundamentals.

>> No.3646704
File: 70 KB, 405x700, treeman.jpg [View same] [iqdb] [saucenao] [google]
3646704

>> No.3646715

>>3646694
you aren't copying any anime?

>> No.3646724
File: 1.23 MB, 1600x1200, 6B5734B6-5BD2-4BB0-B2A9-625E85B6F47B.jpg [View same] [iqdb] [saucenao] [google]
3646724

>> No.3646726

>>3646640
Do a redline for me pls

>> No.3646785
File: 340 KB, 1474x2014, y3.jpg [View same] [iqdb] [saucenao] [google]
3646785

Is this type of practice for shadows good or bad?
How should I go on about this piece?

>> No.3646793

>>3646726
It'd look like a red fill by the time I'm done.

>> No.3646810

from scale 0 to 10, how anime is this piece of shit?

>> No.3646812
File: 556 KB, 806x836, 0.png [View same] [iqdb] [saucenao] [google]
3646812

>>3646810
pic

>> No.3646821

>>3646812
scaling them 1 to 10 is not a good way to ask for critique
it's a symbol drawing

>> No.3646823

>>3646821
>symbol drawing
stop being retarded and give real crit

>> No.3646826
File: 2.33 MB, 1500x2230, sanaeambush.png [View same] [iqdb] [saucenao] [google]
3646826

I'm very quite proud of myself for this one. Still haven't learned what construction is but rest assured I do drawn ovals and general body shapes before I lay down the lines
>>3646812
hey lois

>> No.3646832

>>3646598
Thanks!

>> No.3646835

>>3646826
Why the vietnamese and also, we draw too similarly

>> No.3646840
File: 93 KB, 806x836, anime.jpg [View same] [iqdb] [saucenao] [google]
3646840

>>3646812

>> No.3646845

>>3646835
Because shes fighting on the South Vietnamese side of the Vietnam War conflict (1955-1975). Her enemies, the Communist North Vietnamese, are shouting at her as part of the ambush they are undertaking.

>> No.3646855
File: 2.62 MB, 1080x1620, goat1.png [View same] [iqdb] [saucenao] [google]
3646855

not sure if i should waste the ink coloring in the neck

>> No.3646900

>>3646694
copy what u like and study fundamentals

>> No.3646908
File: 688 KB, 286x310, 1539629402089.gif [View same] [iqdb] [saucenao] [google]
3646908

>>3646562
the whole construction of the face is wrong feels misplaced and the torso is broken
go do some life drawing and gesture stuff

>> No.3646931

>>3646562
yes anon. she looks like she's having a stroke and the right side of her face is paralyzed and sagging down.

>> No.3646954

>>3646931
This is what i was going for.

>> No.3646980 [DELETED] 

>>3646785
Shadows look decent. Torso is too short.

>> No.3646988

>>3646785
I think blocking in the placement of shadows like this is fine, but I wouldn't hatch them in the finished piece. If you're insistent on hatching here I'd suggest you clean up your technique and vary their weights to give a better sense of form.

I initially thought the torso on the figure was too short, but looking at it again I think the placement of his right elbow is throwing me off since it's very low. It's either an anatomical problem or perspective problem, not sure which.

>> No.3647050
File: 714 KB, 500x1636, 7CE1C5BE-4E32-42CC-825B-D61A37D3AF31.jpg [View same] [iqdb] [saucenao] [google]
3647050

>>3645537
I got frustrated and impatient doing just eyes and mouths like in the above post.
For some reason when I measure, I seem to do worse.. I don’t think I am getting it yet.
I will give measuring another try after I get done with this pencil and charcoal drawing.
Maybe I need to put down a mark/line THEN measure, because when I measure then try to follow the measurement to determine where to put the line, I get confused and sit down and shake my head.
I’m starting to use rough lines better to block in the shape but it is still contour drawing essentially.
I don’t fucking know what to do!
Draw line, erase, draw line erase....oh something looks decent...get to an intercepting part..oh no, the proportions are off...erase, match up the shit that’s out of proportion, there we go.
Rinse, repeat, rinse repeat.
Measuring seems to be a way to create a grid at a distance and if I cannot tell half’s of an object compared to thirds or fifths, etc, by looking at the object and comparing, HOW THE FUCK CAN I MEASURE WITH A FUCKING KNITTING NEEDLE BY USING IT TO PORTION OUT THIRDS AND FIFTHS OF THE FUCKING NEEDLE/ PENCIL OR WHATEVER STRAIGHT TOOL IS SUPPOSED TO SIMPLIFY MEASURING??????????????????????????
But it’s cool, no big deal, I’m just gonna try again tomorrow night.
Anyway, here’s the contour drawing of a naked chick holding a card or something.
I finally got my fucking glasses FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK! but I have to still fucking take them off and get fucking close to the object to see what’s up.
But it’s cool, I’m not mad.
I am seeing how muscles bones and shit fit into each other and how they effect the contours of the body.

>> No.3647061
File: 85 KB, 1242x1449, k5s2u3ela6f11.jpg [View same] [iqdb] [saucenao] [google]
3647061

Where do you post your art?

>> No.3647062 [DELETED] 

>>3646562
>>3646726
Not the other anon but my biggest issues.
The hands, upper feels pasted on, or like silly putty wrapping around the form. The bottom fingers aren't really clasping the cylinder.
The face is not too terrible but looks odd, mostly the hair is my biggest issue. Take my take with a grain of salt though, I tried to keep it similar to what you were going for but I'm not sure what kind of hairstyle you really wanted.
The foot is the most jarring, it's like a crab claw, not sure if that was intended.

>>3646517
I think it came out good the one you did from imagination, but you need to work more on the details and forms, that is barely a drawing.
I did notice though, that the upper arm side muscles I think you aren't turning them, when you put the forearm prone, the upper muscles follow slightly with the turning, try it with your arm. So the biceps will come kinda forward. Tried to mark what you might see on that pose but without a reference I'm just doing an educated guess. I might be off.

Keep it up both of you.

>> No.3647064
File: 554 KB, 1024x1024, 2-comments.png [View same] [iqdb] [saucenao] [google]
3647064

>>3646562
>>3646726
Not the other anon but my biggest issues.
The hands, upper feels pasted on, or like silly putty wrapping around the form. The bottom fingers aren't really clasping the cylinder.
The face is not too terrible but looks odd, mostly the hair is my biggest issue. Take my take with a grain of salt though, I tried to keep it similar to what you were going for but I'm not sure what kind of hairstyle you really wanted.
The foot is the most jarring, it's like a crab claw, not sure if that was intended.

>>3646517
I think it came out good the one you did from imagination, but you need to work more on the details and forms, that is barely a drawing.
I did notice though, that the upper arm side muscles I think you aren't turning them, when you put the forearm prone, the upper muscles follow slightly with the turning, try it with your arm. So the biceps will come kinda forward. Tried to mark what you might see on that pose but without a reference I'm just doing an educated guess. I might be off.

Keep it up both of you.

>> No.3647081

>>3647064
>Keep it up both of you.

faggot

>> No.3647090

>>3643527
How do you transition from measuring proportions via eye and pencil to the same in drawing in photoshop with an attached Huion tablet? Do you just measure the proportion with a seperate tool, stick it to the screen and then do a mark on your tablet?

Also, what are some brushes to use for just practicing sketching? Especially for the freeform background phase?

>> No.3647092

>>3647061
furaffinity

>> No.3647111

>>3647090
you're not supposed to physically measure proportions the same way you're not supposed to physically construct a head out of drawing simple shapes - you do it mentally
this is what most of artists are misinformed about and why their drawings have lost the classical beauty and degenerated into simplistic genre fiction cartoons or neo-classical kitsch

>> No.3647113

>>3647111
no, you do it physically until you can do it mentally. heads are too hard to draw for the majority of people unless you construct. later it becomes intuitive.

>> No.3647115

>>3647064
I'm not one of those two, but I think it's awesome that you put so much effort in helping, it's greatly appreciated.

>>3647081
kill yourself, crab

>> No.3647121

>>3647115
>crab

don't ever respond to my posts, roastie

>> No.3647122

>>3646002
What books, videos, guides for digital drawing please.

>> No.3647130

>>3643536
>>3645705
welp this turned out to be a muddy mess
at least I'm finished with this
time to move on to the next head

please give advice on blending and critiques
values are obviously uneven and bland

>> No.3647131
File: 233 KB, 750x1000, 20181019_181144.jpg [View same] [iqdb] [saucenao] [google]
3647131

>>3647130

>> No.3647133

>>3647131
Really really think about VALUE when you shade. Look at how dark her hair is compared to any of the shadows on her face. You've made her hair very light, along with not really pushing the values of any of the dark areas, such as her nose ridge, and on her neck.

>> No.3647134

>>3647131
>>3647133
Also you missed so many details in her ear.

>> No.3647167

>>3647064
well done, she looked like she had some sort of facial deformity before.

>> No.3647186
File: 165 KB, 750x1000, 1539945327342.jpg [View same] [iqdb] [saucenao] [google]
3647186

>>3647131>>3647133>>3647134
Pretty much all that but I'll add, that maybe you might want to focus first more on proportions and alignments, leave shading, value and texture for later once you do better at measuring, else even if really well shaded it will look off. I tried to give you a levels adjustment, quick and dirty, to see if the result improved or not. Leaving it here just in case, there's some red artifacts around the hair. I probably cranked up something the wrong way. It's been so long since I practiced Photoshop selection tools and adjustments I barely remember how to do it.

>>3647050
Just keep measuring anon, it will help you a lot in the long run once it clicks. But measuring is more to get a sense of proportion between objects, you should try more and understand things in a 3D way, what kind of perspective are you seeing, how can you translate that into the paper. If you just measure things in a 2D way, it will be tough to draw from imagination. Orto grids that break a view into smaller areas to see line relationships better is good for copying but doesn't translate as good in perspective (it does a bit since you can project planes), so I would avoid those techniques unless you just want to copy stuff. Perspective grids are more or less fine, but you shouldn't rely religiously on them either because our eyes see a tad different and you would need to use a 5PP to approach natural sight. Trust your eyes over perspective grids, if something looks off on paper, there might be a reason to it.

>>3647115>>3647167
Thanks! I actually do them to learn myself also lol, so I'm being selfish. Trying to solve or explain something means I have to put the effort of understanding or checking out the details. It's a nice way to go over things I had forgotten or not paid enough attention before. I'm mostly doing anatomy and perspective refreshments so I'm focused on them.

>> No.3647230
File: 124 KB, 607x656, image0.jpg [View same] [iqdb] [saucenao] [google]
3647230

>>3646855
for reference

>> No.3647258
File: 329 KB, 1849x909, tyryryr.jpg [View same] [iqdb] [saucenao] [google]
3647258

ehh fuck this

>> No.3647265
File: 66 KB, 640x480, happylizard.jpg [View same] [iqdb] [saucenao] [google]
3647265

>tfw you start just drawing more
>thinking about forms while drawing the lines
>thinking about forms while rendering
>instant improvement

>> No.3647271
File: 587 KB, 1849x909, 1539956333163.jpg [View same] [iqdb] [saucenao] [google]
3647271

>>3647258
I'll give you a redline measurement hint. You can fix this.

>>3647265
You got it. Smart lizard!

>> No.3647282

>>3647064
Thanks anon, i was trying to make her hair like burned out from one side. I pushed the face too much. Need to study feets and hands.

>> No.3647295

>>3647282
Oh that's a cool idea for the hair. I did get the vibe you might have that side shaven but I wasn't sure. Hmm, if you want to go for that maybe look into placing some burnt scarring or so, to convey the message better.

>> No.3647452

>>3647186
Hey bro, measurebro here, thanks for taking the time to reply like you did. I truly appreciate it.
Orto grids? Not sure what those are.
I will keep measuring and still keep drawing, as a matter of fact I cannot wait to get off work tonight and get back at it. Just had to vent.
Last night was tough.
I am not interested in animation or toons but what I am learning to draw for is this...
I need to learn to draw extremely accurately from life.
The figure especially because I am planning to be a trad painter ..
Realistic human figure in realistic landscapes.
Neoclassical type stuff.

>> No.3647483
File: 40 KB, 600x398, drawing-grid-method-Lee-Hammond-061616.jpg [View same] [iqdb] [saucenao] [google]
3647483

>>3647452
I'm not sure how you call them, I just call them orthogonal grids, so orto grids lol. Pic related.
Well if you really need accuracy and drawing for life, yep, measuring is gonna be key.
Nonetheless the more you draw, the better you get at observation and gauging proportions without active measuring, but doing it consciously would make you learn it faster. So yeah, go for it. I guess if you fail, venting is alright but what you should do today is go back to what you did yesterday, fresh, and try and fix it. That helps me out. Take a few brakes between measuring things, and look at them back again. Sometimes we get caught in fixing a side or a line and we just end up making things worse.
Ho, well I think to me the toughest part from what you want to learn about is probably textures, for the landscape bits, those things really terrify me. I can't wrap my head around making them look right yet simplifying enough to not overwork things.
Good luck to us both I guess.

>> No.3647514

>>3647483
Thanks again brother.
Tonight after work I’m gonna try again.
I’m not stopping until I get it. Just need to vent a little because I have no artist friends and have no idea what I’m doing outside of books and online stuff and /ic feedback, which I am finding very valuable thanks to bros like you.
So tonight, same ref image, new sheet of paper.

>> No.3647550

>>3647483
The secret to sight training while using grids is to only use quarters or thirds. More and you don't get good at the large shapes, which is what everyone has a problem with. Get the big right and the little falls into place.

>> No.3647603

where to start learning anatomy?

>> No.3647620
File: 100 KB, 832x549, 20181019_215713.jpg [View same] [iqdb] [saucenao] [google]
3647620

it's hard

>> No.3647621

>>3647603
Anatomy for Sculptors by Zarins helped me a lot.

>> No.3647631
File: 1.76 MB, 4032x3024, image.jpg [View same] [iqdb] [saucenao] [google]
3647631

Hey all, trying to improve my drawing skills. I'm having a really hard time with light and shadows, and my proportions could use some work.
I drew this today, and tips?

>> No.3647798

>>3646826
>M4
get out

>> No.3647824

>>3643527
>>3643527
Which book will teach me how to use shapes to draw. I'm fucking retarded. I can draw boxes and circles and whatever the fuck but how do I make this work?

>> No.3647843
File: 901 KB, 1762x2428, anatomypractice.png [View same] [iqdb] [saucenao] [google]
3647843

I've only been drawing for three weeks, I honestly have no idea what im doing.

>> No.3647897

>>3646420
ready to be displayed in some modern art museum, I'm sure

>> No.3647902

>>3647843
looks like good effort for three weeks. loomis covers using boxes w/landmarks and stuff to distort the figure in perspective, so it might be work studying from Figure Drawing For All It's Worth. it's good you're trying to do full figures with faces this early.

>> No.3647904

>>3647902
>>3647843
also, it would help to work on your line quality. chicken scratching is a habit that's worth nipping in the bud.

>> No.3647915

>>3647798
its a xm177e1

>> No.3647917

>>3647902

I don't like to learn things half way, if I'm going to consider myself an artist then I need to do it right. Yeah, I've heard loomis a lot here, I'll look into it. I try not to scratch, but the Wacom Intuos Pen and Touch small gets a little squirrely if I try to do single strokes. I need to mess with my pressure sensitivity. Thank you though.

>> No.3647918
File: 1.75 MB, 3024x4032, IMG_0655.jpg [View same] [iqdb] [saucenao] [google]
3647918

I need to practice drawing arms and legs more.

>> No.3647919

>>3647631
Cool.

>> No.3647954

>>3647918
I think you might need practice with a little more than that

>> No.3647956

>>3647917
That's a good attitude to have. Personally, studying figures and faces independently has given me issues that are a pain to overcome. It might be worth drawing on paper instead of with a tablet right away, to have a medium that gets out of your way. Cropped, scaled and sometimes processed phone pics are good enough for /beg/ crit, so you don't necessarily need a scanner.

>> No.3647957

>>3647954
Well yeah, I can't deny that.

>> No.3647968

>>3645537
https://www.youtube.com/watch?v=Znr1OY-aHhM&list=PL3aPoNPQSJnSJVw2_GUVR7jC0nbnksq6F&index=5

>> No.3647971

>>3646694
in addition to advice to copy, maybe try out those Society for The Study of Manga Techniques books, they're not as bad as other weeb how-to books as far as I can tell, from the 90s if you're into a dated style, and all available online in pdf form (on libgen, for example).

>> No.3647992 [DELETED] 
File: 527 KB, 2448x2126, IMG_6213.jpg [View same] [iqdb] [saucenao] [google]
3647992

am i da vinci yet?

looking way too messy and grainy irl though

>> No.3648124
File: 132 KB, 756x880, zzzzzzzzzzzzzzzzzzzzzzzzzzz.png [View same] [iqdb] [saucenao] [google]
3648124

I still have no idea what I'm doing wrong

>> No.3648149
File: 50 KB, 1024x768, 39f75b28e8a787a79ff4e84ca9ecd13e8f6d8521-17.jpg [View same] [iqdb] [saucenao] [google]
3648149

>>3643527
How do I use a charcoal pencil?
It feels really different from granite
it leaves a lot of dust that gets everywhere

>> No.3648154

>>3648149
it's really good for smudging with your finger or tissue. i feel as though charcoal is really a medium you don't think in lines with, you use a pencil to do the linework, then use charcoal to create those nice dark shadows where they should be and remove the pencil lines.

>> No.3648169

What do you do when your arm starts hurting?
I always wanted to get into drawing so I bought an intuous. Yesterday it arrived and I spent all the day drawing vertical lines, horizontal lines and circles. I wanted to dedicate today to cubes and spheres, but my arm kinda hurts and my hand keeps trembling. Should I soldier on? Let it rest?

>> No.3648171
File: 203 KB, 960x1280, IMG_0335.jpg [View same] [iqdb] [saucenao] [google]
3648171

Any tips on my drawing?

>>3647620
You're getting there
>>3647631
I like the highlights
>>3647843
try to fix your lines
>>3647918
missing navel
>>3648124
You're doing a lot wrong there, bud. You look like the type of guy who hasn't once opened an anatomy book or even looked at another person in your entire life. Try doing that before you draw.

>> No.3648172

>>3648169
rest

>> No.3648173

>>3648169
Definitely rest, but also, don't work for that long
1. Your arm gets fucked and now you can't work today
2. You will burn out if you autistically draw lines and cubes for hours and hours on end

Have a bit of fun with it too anon, the fundies are good but you need to apply them too

>> No.3648174

>>3648171
i dont know, it seems intended anon lmao, made me kek

>> No.3648178

>>3648173
>Have a bit of fun with it too anon, the fundies are good but you need to apply them too
But I'm so bad that I have problems drawing stickmans, anon. I fear that if I tried drawing something more complicated I'd end up getting discouraged by the final result. With fundamentals I can at least see I am improving. Yesterday the lines I drew were almost straight!

>> No.3648181

>>3648178
Yep, of course, but you need to draw absolute shit before first to draw better things. I have a similar issue to you which is what I'm now trying to overcome.

>> No.3648218

>>3648178
You gotta actively seek out mistakes, my bro.
Make mistakes on purpose, have fun with them, see what to avoid and what to embrace.
It's all one big process and caring about each individual picture is gonna end up with you getting stuck on one turd for weeks at a time, trying your darnedest to polish.

>> No.3648219
File: 230 KB, 750x1000, 20181020_194253.jpg [View same] [iqdb] [saucenao] [google]
3648219

>>3643527
How's this eyeball?

>> No.3648221

>>3648219
could use darker values

>> No.3648222

>>3648221
I'm using graphite
how do stop it from getting all shiny when push for deeper values?

>> No.3648226

>>3648219
Needs darker lines.

>> No.3648228

>>3648219
shading. why do you not do any shading in this drawing?

>> No.3648231
File: 116 KB, 336x510, skinwiip.png [View same] [iqdb] [saucenao] [google]
3648231

try learn skin hihghligh/
shading and texture

>> No.3648232

>>3648222
is it a HB?

>> No.3648238

>>3648232
yes

>> No.3648245
File: 290 KB, 750x1000, 20181020_201458.jpg [View same] [iqdb] [saucenao] [google]
3648245

>>3648219
this?

>> No.3648248
File: 7 KB, 416x286, sdfsdf.png [View same] [iqdb] [saucenao] [google]
3648248

Does anyone know if there is a way to achieve (X,Y) pixel mouse-over information in PT Sai like in programs such as Paint.net or Photoshop? I want live feedback of which pixel I am hovering over.

>Pic related, what it looks like in Paint.net

>> No.3648272
File: 310 KB, 643x589, bgirl.png [View same] [iqdb] [saucenao] [google]
3648272

I'm noticing a consistent problem with my faces where, when put up next to my references, they look kind of... flattened, sort of like the features have been stretched and the actual forms are kind of lost.
I've decided that it's probably something to do with the way I do my construction, but I'm not sure what other methods I can actually try.

>> No.3648276

>>3648272
I thinks it's the way you render more than anything. Are you using digital paint techniques and color theory to actually blend and highlight? Colours are flat.

>> No.3648287

>>3648276
No, I'm mostly picking my colors by hand. There are a few techniques I use like using the dropper + opacity for more control over blending, but I didn't use that here.

I went into this one deciding to only use 3 tones without blending just to make sure I actually understood how lighting worked.

>> No.3648288

Any good exercises for practicing mental rotation of objects? Like that exercise on drawabox where you draw a spherical layer of cubes all rotated around a central point. Hampton suggests drawing a cube on a table and imagining it tumbling off and drawing snapshots of it as it falls. Any other good ones?

>> No.3648289

>>3648272
Well you have really jarring transitions between your colors, so it's going to look somewhat flat and cartoonish. Real faces don't look like that, there's a smooth transition between different areas. So try blending the planes on your skull more and see how it goes.

>> No.3648339

>>3648289
Then when he posts his blended drawing you're gonna say "No, you are blending it wrong" you are not giving him ANY information as to what WAY to do it.
Everybody is wasting their in time on here as no real help is being given.

>> No.3648350
File: 163 KB, 904x1200, male_cock.jpg [View same] [iqdb] [saucenao] [google]
3648350

>>3648181
>>3648218
In the end I could help myself. I did try drawing something after ~45 minutes of cubes, though. I guess I'll stop with this for today, tomorrow I'll try to analyze what I've done and see if I can learn anything from it.

>> No.3648361

>>3648231
The texture looks pretty good, believable for a young woman. I'd experiment with a greater range of textures than just young women though.

>> No.3648365
File: 1.12 MB, 4648x4932, Sans titre-1.jpg [View same] [iqdb] [saucenao] [google]
3648365

>>3643527

Please, need criticism

>> No.3648367

>>3648365
ISHYGDDT

>> No.3648370

>>3648365
Vilppu, Hampton, Huston

Why aren't you actually studying?

>> No.3648375
File: 65 KB, 1067x625, Capture.png [View same] [iqdb] [saucenao] [google]
3648375

>>3648370

I FUCKING STUDING THESES GUYS BUT I SIMPLY FAIL EACH FUCKING TIMES

(this is a little piece of my ebook collection)

>> No.3648378
File: 142 KB, 586x1361, stand_back___pose_reference_by_senshistock-d5mivzg.jpg [View same] [iqdb] [saucenao] [google]
3648378

>>3648370

this was my reference

>> No.3648382

>>3648375
But there's no evidence that you're event trying to apply what they teach. There's no evidence that you started with gesture or constructed your figure out of simpler forms, you just went straight for drawing contours, which is exactly what they tell you not to do.
Don't even try to draw finished figures for now, just practice gesture drawing until that makes sense and then start building on top of that.

>> No.3648384

>>3648370
This person thinks like this: Read book. Internalise all the words that were in the book and if I can't, I have failed.

>> No.3648387

>>3648365
hei try closing your eyes until you kant see eny deteils on the face or on the body.. it is ez to get lost in the ditails too fast in the drwaing.... sory abut my english

>> No.3648388
File: 136 KB, 318x526, Untitled.png [View same] [iqdb] [saucenao] [google]
3648388

Why does this author keep mentioning this triangle? What is the point of drawing a triangle if you can just draw a right angle?

She already mentioned the right angle but then she keeps bringing up the triangle over and over again and I just don't see the point. Am I missing something crucial here?

>> No.3648394

>>3648288
>Any good exercises for practicing mental rotation of objects?
Yes, rotate in your head and draw. Dumb /beg/ asking questions he already has the answer to. You know the drawabox exercise, now do it with everything else.
https://www.youtube.com/watch?v=2XF5YuAK63I
https://www.youtube.com/watch?v=UrbfOpIP_UY&t=3m9
https://www.youtube.com/watch?v=aDNhFLcsgh8

>> No.3648397

>>3648388
You have a very handy way of measuring your proportions in perspective.

>> No.3648398

>>3648388
i dont thing you should tke every tings to hart. evry one has ther one way of tinking. i tink with circle. it dusent rly mater

>> No.3648404

>>3648365
>>3648378
find a better reference that doesn't make me want to bleach my eyes.

>> No.3648416

>>3648404
Times infinity.

>> No.3648422

>>3648397
Are you being sarcastic? I can't really tell

>>3648398
Thanks, I'll keep that in mind.

>> No.3648430

>>3648422
>Are you being sarcastic? I can't really tell
No I'm not. Think for a second and maybe read a perspective book if you know nothing about perspective.

>> No.3648441

I thought I'd post here rather than start a whole new thread; anyone got some links they could share with me? I've got a new PC and I'm looking for some male and female gesture poses and some faces too

>> No.3648444

>>3648430
I'm sorry I must be having a brain glitch or something because I really don't understand what you're trying to say. In this post
>>3648397 did you mean that the triangle is handy or that "I" have a handy way of measuring proportions? Because if it's the latter then you're obviously are being sarcastic if you're telling me to read a book. If it's the former then why does it have to be a triangle instead of just using a right angle since one of the edges are pretty much useless from what I can tell.

>> No.3648450

>>3648441
>>3648378
Here's a face you can do.

>> No.3648462

>>3648388
What book is that?

>> No.3648474

>>3648462
It's Betty Edward's New Drawing on the Right Side of the Brain

I would recommend it to this guy too
>>3648365

>> No.3648488

How do I get rid of the anime cancer that have plagued my visual memory? I can't think of a face without symbols now.

>> No.3648492

>>3648488
Draw lots of real faces from reference. Not hard.

>> No.3648505

>>3648492
Post a drawing of yours as an example to see if you are qualified to give out advice.

No example=no authority.

>> No.3648515 [DELETED] 
File: 153 KB, 887x556, practice1.gif [View same] [iqdb] [saucenao] [google]
3648515

>>3648231
ahhh help

>> No.3648523

>>3648171
this comment has to be a jest

>> No.3648526
File: 158 KB, 887x556, practice1_2.gif [View same] [iqdb] [saucenao] [google]
3648526

>>3648231
thank you for posting this
i tried.....

>> No.3648530
File: 440 KB, 1195x787, study102018wip.png [View same] [iqdb] [saucenao] [google]
3648530

critique please
I'm having issues with the rendering

>> No.3648533
File: 25 KB, 400x566, Untitled.png [View same] [iqdb] [saucenao] [google]
3648533

can somebody help, what am i doing wrong here, i know the head is bad still need to practice them separately, but here i want to focus on the body, it as the 7 head proportion thing but it feels weird specially when i cloth the figure any anon could help, with them sweet red lines?

>> No.3648550

>>3648526
Measure more

>> No.3648564

>>3648550
thanks i didn't measure at all desu
do i just draw like lines all over it

>> No.3648578

>>3648530
you're having issues with the measuring and proportions of the face. you should practice more drawing and measuring before worrying about the rendering. also draw the rest of the bust.

for the values, you've completely missed some of them and made edges where there aren't in addition to the right of the nose having way too much shadow. faces have a lot of subtle value which makes them difficult to render. you went to blending too quickly instead of blocking in a base of 3-4 tones and blending from there. practice more, do more value studies, rendering will come after you can accurately simplify shapes and values.

>> No.3648581

>>3648564
try the block-in and imaginary plummel lines technique.
Essentials of realism by Johnathan hardesty explains it more, but watching his first 2 lessons helped me get better ten folds so far so its really good.

if you're a poorfag, I remember an anon dumping the schoolisms lessons somewhere around here. try asking the artbook thread etc.

>> No.3648585

>>3648578
>>3648581
thanks yea i was trying not to make up shadows but i guess i did some of that anyway...

>> No.3648587
File: 734 KB, 1000x573, Capture.png [View same] [iqdb] [saucenao] [google]
3648587

what am I doing wrong here bros

ref in a sec

>> No.3648590
File: 30 KB, 525x350, yaa.jpg [View same] [iqdb] [saucenao] [google]
3648590

>>3648587

>> No.3648595

>>3648587
Well, you aren't being very accurate. Also, you aren't really drawing any kind of structure.
It's like a half step away from symbol drawing.

>> No.3648596

>>3648587
you're not wrapping lines around a sphere (the eyeball) which would give it the look of depth. instead you're drawing flat lines.

draw a sphere, draw a line wrapping around it as your eyelid would wrap around the eye. then try doing an eye again. depth with linework is created by using 1 line to describe at least two different planes. work on cross countour of volumes and basic volumes like the primitives of cylinders, cubes, spheres, cones, etc.

>> No.3648597
File: 518 KB, 1206x1206, pablpnc.jpg [View same] [iqdb] [saucenao] [google]
3648597

>> No.3648598

>>3648587
This looks lazy to me, not that you can't do it, just that you didn't put in enough effort. You should look at the ref more, try to draw in all the major shapes, then spend a good amount of time shading if you're deciding you want to shade. Otherwise just leave it as lines, dont just do lazy shading.

>> No.3648600

>>3648590
>>3648595
>>3648596
>>3648598
thanks for the feedback boys, I'm going to have another go at it

>> No.3648602

Everyone giving "advice" should post their work along side the work that they are shitting over, otherwise there is no point taking anything they say as "advice".

Only way to spot the trolls.

>> No.3648609

>>3648602
If you don't understand the advice then there is no point applying it.

>> No.3648615
File: 331 KB, 1186x1464, IMG_20181020_155546455~2.jpg [View same] [iqdb] [saucenao] [google]
3648615

I did thing.

>> No.3648616

>>3648615
is that a hobbit?

>> No.3648617
File: 239 KB, 819x1170, 8a119a02b81bc21633a5b21652f6533a.jpg [View same] [iqdb] [saucenao] [google]
3648617

>>3648615
I have no idea how he turned out asian.

>> No.3648618
File: 184 KB, 757x566, 1540058759591.png [View same] [iqdb] [saucenao] [google]
3648618

>>3648533
It's a tricky one anon for me I would like to play with the feet a bit more but, I think the issue is with the legs. I had the feeling like he might be falling backwards but it was very subtle, I tried to put myself in that pose and you can hold it but all weight rest in the heels. I tried a bit more putting the weight on one foot instead.
The hands did feel awkward how you have them. Also, well the head you might want it looking down to something but I would tilt it back up a bit again, unless you want some threatening emotion stare from the pose, the maybe just make him look more straight but keep the chin low.

All in all, I feel I can't really give you good advice on this one, except for the hands the rest of issues are really subtle to me. Maybe someone else can spot the issue you are having better, I feel I'm going to miss the mark on this one.

>> No.3648622

>>3648609
>"Oh noooo. I've been rumbled. Waaaaaaaaaaaaahhhhhhhhhhhhhhhh"

>> No.3648644

>>3648615
I recognized what you were going for before the ref. Sargent used more drybrushing and way less strokes/working of the water. Sargent was known for painting very fast. Watercolor is difficult but with enough practice and experimenting you'll get there.

Here are some videos that might help
https://www.youtube.com/watch?v=LQZtHd3SJfo
https://www.youtube.com/watch?v=81w9PBZOmZ8&t=7m24s
https://www.youtube.com/watch?v=hUi43j4uJ4w

>> No.3648657

>>3648644
linked in wrong order, should've been zbukvic before because the lady in the melon boats gets it wrong. you can read the comments, but singer worked more like zbukvic with washes of color with bigger brushes and wet in wet. don't over work like she did with very tentative strokes. sargent was known for his bravura brushwork, which was daring and full of skill. you want to see colors and lay those down like blocking in a painting. the brushwork is more minimalist and decided than trying to worry about blending.

>> No.3648668
File: 3.58 MB, 2538x4095, Held_Back.jpg [View same] [iqdb] [saucenao] [google]
3648668

Recognized a lot of mistakes I made working on this. Gonna finish placing values, mess with the color, and call it done. Anything worth mentioning about it? Good or bad?

>> No.3648681
File: 86 KB, 573x379, Capturar.png [View same] [iqdb] [saucenao] [google]
3648681

Should I just go back to grinding loomis? Everytime I try to draw using it, the drawing becomes the right side one. And everytime I just say fuck it and draw using some elements of loomis it becomes left side. What am I fucking up?

>> No.3648694

>>3648644
>>3648644
I've never done a 9x12 almost entirely with a mop before.

>> No.3648739

>>3648618
people like you that take the time to do this are a god send, nothing better than to have someone have a take on your stuff to see what your doing wrong. thank you so much
i used my self for reference exagerating the body and pose but thanks to you putting all these side by side i can see some mistakes and a path to follow, once again thanks anon

>> No.3648841

I know its bad, but how bad exactly?
Mind you that this is the first time I actually drew something, instead of just copying it to the best of my ability (although not tracing it)

>> No.3648847
File: 57 KB, 348x820, fugg4.png [View same] [iqdb] [saucenao] [google]
3648847

>>3648841
yeet forgot my screenshot
And yes, I know it looks cringy, thats why I'm asking how bad exactly.

>> No.3648885

>>3648847
Like half decent 14 year old bad.

>> No.3648888

>>3648885
Then I need to catch up about 6 years, got it.

>> No.3648898

>>3648888
you said yeet, mentally still a 14 year old

>> No.3648904

>>3648898
meh, i dont mind that.

>> No.3648911

How do I push through getting intensely demoralized whenever I draw something that looks like shit (which at this point is everything)?

>> No.3648920

>>3648911
Meticulously copy something and pretend you'll be that good ok your own soon.

>> No.3648973
File: 604 KB, 825x464, 1984hill.png [View same] [iqdb] [saucenao] [google]
3648973

>>3648581
>Anonymous 10/20/18(Sat)11:03:19 No.364
real op.
thank for tips i was just messing with A stock head in gimp trying thing out as this is not what I use do.

>> No.3649051

So checking the draftsmanship bit of the sticky, should I try to draw the repeated single lines in different directions or just my best direction (down left to up right)?

>> No.3649086

this is the slowest fuckin board

>> No.3649108

>>3649051
if you only train one direction of straight line you'll end up spinning your sketchpad or canvas a lot, but it'll work.

>> No.3649217
File: 297 KB, 750x1000, 20181021_165830.jpg [View same] [iqdb] [saucenao] [google]
3649217

>>3643527
It's not finished yet
but how am I doing so far?

>> No.3649245

>>3649217
Not enough scribbles clogging it up, you need to scribble MORE and then have a hard time trying to make it look clean later on by having lots of scribbles.

Scribble-scribble-scribble my child.

Scribble.

>> No.3649246
File: 720 KB, 3672x4576, construction.jpg [View same] [iqdb] [saucenao] [google]
3649246

>>3643527

Please guys, tell me what's wrong with my construction ?

>> No.3649250
File: 125 KB, 533x800, n_002.jpg [View same] [iqdb] [saucenao] [google]
3649250

>>3649246

And this is my reference.

>> No.3649254

>>3649250
>>3649246

Fuck this fucking sh*t i'm tired of this, i try to apply spherical forms but even with it's looks like sh*t

>> No.3649257
File: 35 KB, 567x437, 1524869860112.jpg [View same] [iqdb] [saucenao] [google]
3649257

it feels like im looking up a fucking mountain that reaches to the fucking moon. I think im destined to be a /beg/ger forever. I will never draw those soft anime tiddies I always wanted too.

>> No.3649289

>>3649257
You. Are brainwashed.

>> No.3649297
File: 409 KB, 1374x572, 1540121016875.png [View same] [iqdb] [saucenao] [google]
3649297

>>3649246>>3649250
I still suck balls even after probably thousands of this but anon, I would say, start with gesture drawing and stick figures to get a sense of things, pic related. Then do some heavy perspective and learn to place primitives and objects, then do actual construction.

Alternatively, if you just want to copy stuff, start measuring with contours with your pencil, or what not and try to block the shape of your subject really well.

Without seeing your underlying construction I don't know but from your lines, your angles, proportions and alignments are off. It's okay, starting out is like that. Just work on getting the major things first, that's why the practice gesture drawing with a timer. I'm probably gonna apply the same to myself because as of late I suck at gesture.

Oh, avoid spherical forms at the start, try more hard edges.

>> No.3649554

>>3649246
Bruh you didn't do any construction, you just (poorly) drew the contours.
Vilppu.

>> No.3649559
File: 253 KB, 670x800, 20181021_135342.jpg [View same] [iqdb] [saucenao] [google]
3649559

>>3643536
Tried to draw this with construction. I don't think it came out very good. I wish I didn't feel so bad every time I tried and failed.

>> No.3649577

>>3649246
Stick to simple shapes or even straight lines at the beginning. Whenever you are unsure where a line should go, stop guesstimating and pick up one of the recommended anatomy books or look it up on google. Make yourself aware of the relative spatial positions of the landmark points.

>> No.3649579
File: 44 KB, 398x482, first digital.png [View same] [iqdb] [saucenao] [google]
3649579

My first digital drawing ever. This is freaking awful.

How long does it take to get comfortable with digital?

>> No.3649602
File: 7 KB, 420x251, habit_graph-66-days.jpg [View same] [iqdb] [saucenao] [google]
3649602

>>3649559
It might not have the exact likeness but just because of minor details, it's pretty good anon, I wouldn't be discouraged, the vertical proportions are pretty much as the ones from the ref, eyeballing it.

>>3649579
Between 30 to 66 days.

>> No.3649640
File: 225 KB, 506x900, 5.jpg [View same] [iqdb] [saucenao] [google]
3649640

feel like i'm getting better. really think Hampton is better and his explanation with body is amazing

>> No.3649662

>>3649640
Does he teach how to project the skull?
I'm not going to get anywhere unless I know how to project things..

>> No.3649669

Vilppu or Hampton?

>> No.3649670

>>3649669
Hampton for painting and Vilppu for cartooning is my take. Hampton was a student of Vilppu's, iirc.

>> No.3649754
File: 1.00 MB, 3385x2993, Sans titre-1.png [View same] [iqdb] [saucenao] [google]
3649754

Please, tell me what's wrong with my drawing.

Need advices guys.

>> No.3649769

When doing a study,
am I supposed to get all dimensions right immediately?
Cause often I e.g draw the eyes and nose and and mouth and realize that the jaw is too big and such things

>> No.3649788

>>3649769
Get the head right by working out the shapes and values and use good refs with a single light source.

>> No.3649801

>>3649754

Please, need advice, what's wrong here ?

>> No.3649810

Assuming no learning disabilities or anything mental like that, working one to two hours a day, how long would it take to go from grinding boxes to drawing anime/stylized garbage without it looking like it was pulled from the dregs of deviantart’s darkest corners?

>> No.3649890

>>3649810
It's less about how many boxes you draw or how long you do it, it's about how well one understands and illustrates the structure of the forms underneath in their subject matters. There's plenty of artists that didn't need to do these excercises to simplify forms in order to draw them in perspective.

>> No.3649892

>>3649801
The form is way too stiff and seems like it lacks balance. Are you currently studying gesture?

>> No.3649921
File: 458 KB, 824x1000, art.png [View same] [iqdb] [saucenao] [google]
3649921

first thing I've finished in a while, thoughts?

>> No.3649989

>>3649810
One hour is very little time and you won't see much progress there. Even two isn't that much. Can you do three?

>> No.3649991

>>3649662
You mean putting the skull in perspective? He briefly mentions it a couple times but you'll need a separate book on perspective if you want to learn it.

>> No.3650005
File: 865 KB, 1333x2000, 1538315965584.jpg [View same] [iqdb] [saucenao] [google]
3650005

can someone point out where is the eye level line in this pic?

>> No.3650011

>>3650005
like a tenth of the length down from the top roughly

>> No.3650018
File: 1.83 MB, 1333x2000, 12351093249821902.jpg [View same] [iqdb] [saucenao] [google]
3650018

>>3650005

>> No.3650024
File: 1.13 MB, 1333x2000, 1538315965584.jpg [View same] [iqdb] [saucenao] [google]
3650024

>>3650018
I tried to to it too
but I think yours is accurate

>> No.3650026

>>3650018
>>3650024
thanks anons

>> No.3650038

>>3649921
Good design and I like the expression. It goes well with her bang style. Try drawing the same face and head in various angles and you'll feel where you're lacking, but feel free to post the heads here.

>> No.3650139

Should I do Drawabox or one of two Loomis books; Successful Drawing or Fun With A Pencil?

>> No.3650215

>>3650139
Do both?

>> No.3650262
File: 790 KB, 4200x3300, robot.jpg [View same] [iqdb] [saucenao] [google]
3650262

How did I do /beg/

>> No.3650266

>>3644773
Good rendering anon keep it up

>> No.3650314

new thread when?

>> No.3650322

>>3650314
when u make one, breeder

>> No.3650331

>>3650314
>>3650322
new thread: >>3650330

>> No.3650426
File: 389 KB, 3120x2865, 3C2D5EFD-F783-4838-9889-76FD2C8A0622.jpg [View same] [iqdb] [saucenao] [google]
3650426

Hello to /ic/! I’ve recently been interested in painting and decided to learn how to paint the eyes in the past few weeks, My problem with painting (I’m doing it digitally since iPads are mandatory in school) is it’s so hard to find the mid tones and the variations of the skin’s color.

Is there any tip you guys can give to make it easier to identify the color of the skin? I’d appreciate feedback. and only now have I learn to appreciate how hard it is to paint.

My proportions arent that good yet but I’m working on it.

Pic related^

>> No.3650452

>>3649754
Pick up a clutch pencil with an H lead.