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/ic/ - Artwork/Critique


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3534662 No.3534662 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

PREVIOUS THREAD: >>3531504

>> No.3534663
File: 1.35 MB, 1271x7339, 96e2feea6bbf8e7ce6646fcc04456d29a49408d92007e7d7876ea20d518b1f62.jpg [View same] [iqdb] [saucenao] [google]
3534663

ESSENTIALS:

>>>/ic/thread/3023643
Links to many art books including as Keys to Drawing (Dodson), Drawing on the Right Side of the Brain (Edwards), Perspective Made Easy (Norling), Color and Light (Gurney), The Vilppu Drawing Manual (Vilppu) and How to Draw (Robertson).

>http://ctrlpaint.com
A website dedicated to understanding the basics and process of digital painting, based in Adobe Photoshop. Library of over 200 free videos.

>http://quickposes.com
Free pose library to practice drawing the human figure (as well as a portrait library). Draw at your own pace or set a timer for quick gesture drawings.

>http://youtube.com/user/ProkoTV
Instructional how-to videos covering mostly portrait and figure drawing from fine artist Stanislav Prokopenko.

>https://www.youtube.com/user/onairvideo
Croquis Cafe - Timed model poses.

>http://drawabox.com
Helpful introductory course on the fundamentals of drawing with a focus on understanding the concept of form and thinking in a 3-dimensional mindset while you draw.

>Your local life drawing class
Life drawing is an indispensable tool in your art career. Do not be intimidated based on your skill level - there will always be someone worse than you and someone better than you. Use this opportunity to meet new artists for learning, critique, and growth.

>> No.3534685

>>3534663
should I give up SAI? it's just so much simpler and lighter than jewshop

>> No.3534694
File: 153 KB, 653x440, metal renderr.png [View same] [iqdb] [saucenao] [google]
3534694

Finally bit the bullet and started learning how to render the "proper" way instead of pushing paint around for hours. I've mostly been doing traditional so I figured this'd be a good way to ease back into digital too.

>> No.3534746

Should I use reference to draw cubes and cylinders or should I do it from my mind?

>> No.3534756

>>3534716

Is this checklist a good method for drawing portraits?

>> No.3534842

>>3534694
>started learning how to render the "proper" way

what ressources would you recommend?

>> No.3534879
File: 93 KB, 835x1122, 2018-07-24 02.50.38.jpg [View same] [iqdb] [saucenao] [google]
3534879

>>3534662
gave up on continuing with this since its taking me way too long trying to figure the proportions by using sighting methods. do i seriously have to hold a pencil everytime?

>> No.3534882
File: 248 KB, 1136x787, 1532012918393.jpg [View same] [iqdb] [saucenao] [google]
3534882

>>3534879
ref

>> No.3534988

Are there any good resources for learning to paint or is it just learning how to illustrate then switching to a different medium?

>> No.3534996
File: 50 KB, 359x627, not swimming.png [View same] [iqdb] [saucenao] [google]
3534996

time to start practicing figure. does this read right? shes supposed to be sitting at the edge of a pool with feet in the pool while reclining back (will be easy to show with value work). before you ask, i used like 5 different refs. will fish them up if you really insist

>> No.3535035
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>> No.3535059
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>> No.3535105
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>> No.3535118

>>3534996
>does this read right?
>reclining back (will be easy to show with value work)
Why are you even asking if you don't want an answer.

>> No.3535119

>>3535105
head and hand.

>> No.3535130
File: 206 KB, 359x627, not swimming.png [View same] [iqdb] [saucenao] [google]
3535130

>>3535118
i guess im just stupid. well i found some anatomy issues. like the arms/shoulders are wrong. i have them drawn like man shoulders so brought them closer together, i may need to bring them a bit closer even more. and implying the recline with values well, isnt so easy

>> No.3535134
File: 1.41 MB, 1080x1082, busta.png [View same] [iqdb] [saucenao] [google]
3535134

Anons, I'm focusing on perspective and shiieeeett. Tell me how I did or your mother will die in her sleep tonight.

>> No.3535136

>>3535130
The perspective work reveals no reclining, you can't fix that with value

>> No.3535140

>>3535136
how would i show that then. its suprising difficult to find a ref for this specific pose. if i need to just settle for almost vertical i will

>> No.3535142

>>3535140
I'd suggest you to avoid full frontal all together till you got a solid grasp on form.

>> No.3535148

>>3535140
You would show it by making hands the fall clearly behind her to keep her in balance and drawing the torso at an angle (depending on where the viewer is). You need to do more pre planning.

>> No.3535165 [DELETED] 

>>3535134
It's a mess

>> No.3535175

>>3535134
Nice wood plank

>> No.3535179

>>3535134
garbage

>> No.3535184

>>3535148
>You would show it by making hands the fall clearly behind her to keep her in balance
i mean i get that i need to shorten the arms and such but it just looks weird when you dont know how to properly use the values to show the depth
>drawing the torso at an angle (depending on where the viewer is)
this is what im having a hard time with.

>>3535142
>>3535142
>solid grasp on form
whats wrong with my current form grasping abilities. i thought frontal views were the easiest

>> No.3535188

>>3535175
>>3535179
wow very constructive and uplifting guys, thanks

>> No.3535198

>>3535184
You shouldn't think it as shortening the arms, instead you are drawing them at a different 3d angle. If you can make good perspective work the drawing won't even need values to have convincing depth.

>> No.3535203

>>3535198
huh i think i get, like exaggerating the taper as it does further down/back. well is it salvagable at this point?

>> No.3535207

>>3535184
Front views are easy but your character is sitting and there’s a lot that needs to be foreshortened. Especially because you said she’s leaning back. That doesn’t read at all.

>> No.3535208
File: 464 KB, 1024x1024, REEEE.png [View same] [iqdb] [saucenao] [google]
3535208

crit?

>> No.3535209

>>3535203
At this point you will probably benefit more from starting another drawing than trying to fix this one. Try to apply the things you learned from it.

>> No.3535232

>>3535134
>i practise perspective, want to get better
>know it isn't the best
>ask for critique and help so i can improve
>get called garbage
fuck me is it so hard to no be a dick to beginners and just give some advice

>> No.3535242

>>3535134
garbage + woodplank

>> No.3535244

>>3535207
>>3535209
well shit. i guess ill go for a redraw tomorrow. thanks for the help.

>> No.3535249

>>3535242
what+to do+to make it+not garbage+woodplank

>> No.3535259

>>3535134
The arm is literally a box (woodplank). Make it look like an arm. Oh and try to control your lines

>> No.3535268

>>3535134
I'm not the best at this kind of shot either but try to sketch his arm as a series of rings. Also, try adding a curve to it, it looks too straight forward.

>> No.3535301

>>3535259
>>3535268
Okay awesome, sweeto. That makes sense, i know what I need to do now, gonna start again thanks for the advice. What did you mean about line control btw?

>> No.3535319

>>3535301
The "texture" you made only cuts into the form and makes it look more like a woodplank. Plan your lines, what you have here is just random

>> No.3535322

What is the best drawing method for a brainlet?

>> No.3535328

>>3535134
I'd say the arm and fist lack any sort of shape. Perspective-wise, you should check the relative lenghts of the components in perspective.

>> No.3535364
File: 233 KB, 938x929, mouserequest.png [View same] [iqdb] [saucenao] [google]
3535364

just posting this to get thoughts
mostly the bad

>> No.3535391

>>3535364
comfy

>> No.3535400

>>3535364
did you even try?

>> No.3535405

>>3535364
check a reference for the crossed legs

>> No.3535406

>>3535400
for like an hour
I am trying to get into the habit of drawing imagination for at least an hour, and studying drawing from reference the other hours I have
I am just asking do you at least know what everything is

>> No.3535409

Is this any good for drawing from imagination?

http://www.winwenger.com/imstream.htm

>> No.3535413

>>3535105
Are you telling us that (You) had the skill to draw that body but then failed at the head/face and hand?

>> No.3535451
File: 450 KB, 788x999, nnnnn resized for the tards.png [View same] [iqdb] [saucenao] [google]
3535451

I honestly don't know why I have to resize , but I did it anyway

>> No.3535478

Is it okay if I only learn to draw cute girls? I have no interest in drawing males

>> No.3535497
File: 429 KB, 1500x998, mom I told you not to come in_.jpg [View same] [iqdb] [saucenao] [google]
3535497

>Begins to draw out a request for an anon from /trash/
>Spend about a week soley on the construction of the image alone
>Some other anon fulfils this request before me everytime, shading and all
WHY THE FUCK AM I SO SLOW AT DRAWING?

>> No.3535506

How do I come up with good ideas to draw?

>> No.3535510
File: 11 KB, 141x163, kim jung gi4.jpg [View same] [iqdb] [saucenao] [google]
3535510

>>3535497
fuck,this is literally me,expect my room is really tidy

>> No.3535534

Should I do all of my drawings upside down to prevent symbol drawing?

>> No.3535537

>>3535506
Draw what you enjoy to look at irl.

>> No.3535539

>>3535134
3.88 MB, 3542x5016 really nigga?!

>> No.3535545

>>3535534
To clarify, I know that "Right side of the Brain" uses upside down drawing. However I assume it is just an exercise to do once in a while and not a full time thing.

I'm wondering if I should ALWAYS draw upside down, for every drawing.

>> No.3535549
File: 51 KB, 657x527, -.png [View same] [iqdb] [saucenao] [google]
3535549

I picked up "Keys to Drawing" but I can't even do the first exercise corrected
what do /beg/?

>> No.3535551

>>3535534
Practically that is only a good approach for figures and faces if you aim for 100% xerox skills. Otherwise if you draw a face upside down you rarely get it to look the way you want it to.

>> No.3535552

>>3535549
correctly* sorry I am very autistic

>> No.3535555

>>3535549
do it a bunch of times until you get it right... or move on to the next one

It's not like you are expected to excel in drawing when you're a beg, that's stupid

>> No.3535565

>>3535506
I use some random art prompt generator

>> No.3535574

>>3535506
Pick a character you like and ask for requests in a drawthread. Works everytime, makes me feel dirty using others to fill my own lack of creativity

>> No.3535584

Just got a tablet. What is a good software for drawing that is free? I've heard of something like fire-whatever

>> No.3535591

>>3534663
anyone has any link to pirated ctrl paint?
his good shit about rendering is paid

>> No.3535592

>>3535584
steal photoshop

>> No.3535598

>>3535584
Krita?

>> No.3535599

>>3535584
Start with Ms Paint. No, seriously. Until you can draw something good in paint, there is no point using advance software.

>> No.3535623
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3535623

Maybe this time i won't give up.

>> No.3535637

>>3535623
Are you aiming to be an artist or a low-budget photocopier?

>> No.3535639

>>3534842
I got a free trial for Skillshare and am following along with a basic course. Most of the stuff on there is really bad but there’s one or two decent things. It’s pretty similar to Matt Kohr’s stuff in ctrl paint though so you could learn similar stuff from him. Just have to learn how to use simple selections, clipping masks and brush modes, clone stamping, etc instead of trying to do everything on your own.

>> No.3535641

>>3535637
Whichever makes me not hate myself.
Besides, i'm pretty sure even copying shit will do more for me than sitting around being too scared of failure to start drawing anything.

>> No.3535647
File: 91 KB, 911x358, 2018-07-24_21-50-31.png [View same] [iqdb] [saucenao] [google]
3535647

>>3535623
Try to block in with straight lines

>> No.3535656
File: 261 KB, 1000x389, 15secto1min.jpg [View same] [iqdb] [saucenao] [google]
3535656

How are my gestures? they're a bit poopy because I'm not used to digital.
Anything fundamental to work on?

>> No.3535657
File: 263 KB, 1000x638, 2minand5min.jpg [View same] [iqdb] [saucenao] [google]
3535657

2nd one :^)

>> No.3535666

Beginner with drawing tablet here. Am I just making it harder for myself in the future over if I don't use any pressure settings? I'm just drawing things like boxes and such.

>> No.3535672

>>3535647
Will try tomorrow.

Are there any sites with photos of random things to use as references you guys would recommend?

>> No.3535733
File: 112 KB, 1080x1080, IMG_20180724_154855_611.jpg [View same] [iqdb] [saucenao] [google]
3535733

>tfw try to redo a drawing from a year ago and it's worse

>> No.3535736 [DELETED] 
File: 2.50 MB, 1440x1393, Screenshot_2018-07-24-15-40-04~2.png [View same] [iqdb] [saucenao] [google]
3535736

>>3535733

>> No.3535740
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3535740

>>3535733

>> No.3535792

>>3535733
literally all u do is cry. i dont understand lol

>> No.3535850
File: 563 KB, 1000x1000, lol.png [View same] [iqdb] [saucenao] [google]
3535850

Don't you sometimes just feel tired of this shit but do it anyways

>> No.3535889

>>3535792
Drawing makes me feel bad but I've got nothing better to do in my dumb shit life. Sorry.

>> No.3535891
File: 89 KB, 750x500, 1528562530779.jpg [View same] [iqdb] [saucenao] [google]
3535891

>>3535733

>> No.3535896

>>3535891
Construction doesn't work for me, sorry. I've tried and read the stuff and watched the videos and my shit just comes out worse somehow.

>> No.3535904
File: 211 KB, 1000x428, metal object rimsize.png [View same] [iqdb] [saucenao] [google]
3535904

>>3534694
Tried doing a metal object now.

>> No.3535906

>>3535891
Looking at this picture hurts, please stop you're killing me

>> No.3535914

>>3535904
Neat. How long does a piece like this take you?

>> No.3535916

>>3535134
shit

>> No.3535925

>>3535914
Thanks. It didn't take too long, maybe 40 minutes to an hour. It was kind of easy to do since the forms are all very simple cylinders and it's not tilted in perspective.

>> No.3535933

>>3535850
No
When I get tired of drawing I just take a break for a day where i literally just scribble utter nonsense on paper instead of actually drawing to clear my head.

>> No.3535976

do you save your work?

>> No.3535984
File: 559 KB, 882x720, 20180724_170137.png [View same] [iqdb] [saucenao] [google]
3535984

Decided to try the other idol today. I see already that her head isn't tilted quite enough but I think it's fairly close otherwise.

>> No.3535994
File: 225 KB, 1762x1940, idontevenplaythisgametbh.jpg [View same] [iqdb] [saucenao] [google]
3535994

How's this? I know I fucked up the hand, fug
What brush do jap guys use to get those really thin lines? like in https://pbs.twimg.com/media/Di4MEirUUAA9W5M.jpg

>> No.3535995

>>3535976
i have an archive of every digital drawing i've ever done and i dont touch them ever unless im using it as a base for another piece.

>> No.3535998

>>3535994
Mapping pen in mangastudio.

>> No.3536007

Damn, the ribcage is so hard to draw, it's so obscure all the time :<

>> No.3536042

fucking perspective and foreshortening are the worst things on planet earth and a means devised by satan himself to enact havok on mankind

>> No.3536089

>>3535984
Pretty shit

>> No.3536135

>>3536089
damn

>> No.3536136
File: 436 KB, 1000x750, Life drawing.jpg [View same] [iqdb] [saucenao] [google]
3536136

Rate my life drawing.

Provide tips and critiques as well please. I wanna git gud

>> No.3536137
File: 434 KB, 1000x753, Life reference.jpg [View same] [iqdb] [saucenao] [google]
3536137

>>3536136
reference

>> No.3536140

>>3535497

america?

>> No.3536295
File: 58 KB, 1200x263, gun design.png [View same] [iqdb] [saucenao] [google]
3536295

Tried designing a simple gun for the first time. Any advice on the silhouette? I'm probably not gonna change this one but I'd like to do better moving forward.

>> No.3536359

are figma or body kun mannequins any good? i got one of those shitty ones from blicks but it fucking sucks and i just heard about those others

>> No.3536362

I have problem, I have a shitty artstyle but I've been stick with it for so long that I can't think of ways to get rid of it completely to start anew.

>> No.3536365

>>3536295
i really hope this isnt a weapon that fires bullets because that gun is utter nonsense
>no place to put the magazine
>sights dont line up
>barrel? turns microscopic at the end
>trigger that far away from the grip
>no reinforcement for the stock

>> No.3536368

>>3536362
post it

>> No.3536370
File: 66 KB, 362x481, VirginKillerMommyChronoa.jpg [View same] [iqdb] [saucenao] [google]
3536370

>>3536368

>> No.3536380

>>3536370
You just have to get out of your comfort zone and study, I believe in you anon

>> No.3536384

>>3536365
It's supposed to be some sort a plasma/energy rifle thing so no bullets.
>no place to put the magazine
I tried to make a little place where you could slide up a battery pack or something at the end by the stock. Does that not work?
>sights don't line up
fuck you're right. Didn't even notice that.
>barrel? turns microscopic at the end
I didn't notice how small it was either, thanks.
>trigger that far away from the grip
Yeah I guess I messed that up too, I looked at some other guns for reference and tried to fiddle with their proportions but I guess I messed them up
>no reinforcement for the stock
Do you mean that the stock looks too flimsy? I kinda thought so too.

Also thanks for taking the time to help me out anon.

>> No.3536393
File: 70 KB, 359x425, confusegirl.jpg [View same] [iqdb] [saucenao] [google]
3536393

>>3536380
I have a book to learn the whole body to learn to drawing anatomy (in French because that's my first language) but even when I decide to read it I'm so stupid that I immediately forget what I read about. I have another book entitled 'L'art du dessin en perspective/The art of drawing in perspective) but even that book I forget what I'm reading about.

>> No.3536427

>>3536370
all art styles are derived from real life. to get a better one, go back to the source
draw real people, and draw them a lot
notice the difference between your style and real

to fix your style right now:

why are you using a brush below 100% opacity? it makes your lines look uncertain and amamteurish

use one line to draw each section of the body. your lines should be fast and smooth. look at her bangs and arms and the lines on her shirt. why did you use multiple chicken scratchy lines when you could have only done one?
you're going to hate me for this but i'm going to recommend you seriously look at the first lesson on drawabox. study it over the course of a few days. it changed my life and it will change yours
https://drawabox.com/lesson/1

breasts don't work like that and when you draw then as such it makes you look like you've never seen a girl before. like think of a shirt on boobs as fabric on two oranges or something. if the shirt is so tight that you can see the nipple (if the fabric is so tight around the oranges that you can see the orange stem) then there's no way you can see the indentation between the breasts. check this tutorial out for more explanation. make sure you draw real girls' breasts! unrealistic boobs aren't sexy.
https://www.deviantart.com/aydengryphongirl/art/How-to-Draw-Clothes-Over-Boobs-270477665

your girl looks like she's wearing a wig because we can't see her scalp where her hair parts

it might help you to use different line sizes to distinguish between features. (you should have used a smaller brush on the shirt detailing)

ultimately the face is the most important part of the style and yours is really strange. it will help you to get a hold of real proportions of faces. here's the reilly method of construction. when i first found this method out i made a goal to draw 50 of the heads. if you do that there's literally no way you won't' know how to draw faces
https://www.youtube.com/watch?v=9RmHOvmPJjE

>> No.3536444

>>3536380
you can't just remember what you've read, i don't think anyone can

you have to put it into practice, over and over again

and besides i don't think pure anatomy knowledge will help you at this point

it will help you several years from now when you are aware of the general forms and need to add one specific muscle to up the realism

i don't know how you're going to even portray individual muscles without a smidge of rendering and shadows

look into construction and simplification of forms

side note you always add too much space on top of your subjects' heads. you can crop it halfway down

take care anon

>> No.3536459

>>3536137

perspective on the chair is so unbelievably wonky - did you even try

her thighs are a constant width, when they're supposed to taper like delicate carrots

i don't think you have enough practice drawing legs

you didn't atttempt her hair either. and hair is supposed to go straight down like ribbons

why is her foot the length of her calf

i think it's a mileage thing. you need to draw more bodies and understand the proportions before you even attempt (and half-ass?) complex shading

i think you should draw this again, but with more care. seriously render the hair, get the perspective and fourth leg of the chair, and be economical with your lines (use as little lines as possible to convey an idea. why are you using twelve lines to convey one edge of the chair when one will do?)

keep on trucking. the earliest stages are the hardest.

>> No.3536461

>>3536137
if you're drawing on paper you can hold up your drawing to the light and look at it from the opposite side to see what you did wrong

>> No.3536471
File: 206 KB, 1086x626, Untitled2.jpg [View same] [iqdb] [saucenao] [google]
3536471

I have no ideia how I should paint this, whatever I do always look like shit.
Any books or tutorials so I could at least have some ideia in how to procede.

>> No.3536474

>>3536471
N O T A S T E
O
T
A
S
T
E

>> No.3536490

>>3536137
>>3536136
Overall everything is wonky and out of proportion. Do more quick 20-45sec croquis drawings to learn the importance of blocking in the major shapes and give you better judgement.

(Also drawing a living human from a photograph / video doesn't mean drawing from life - to draw from life you actually need to be there).

>> No.3536505

>>3536471
Assuming you know how to draw that in perspective, decide your color scheme. Pick out few colors to your palette (if you are doing digital, do transparent layer where you can do swatches). If you don't know how to approach, go with simple palette such as ultramarine, cobalt blue, burnt sienna, yellow ochre.

Play with cools and warms, if the building will remain relatively warm and lit you can do straight up ultramarine shadows. Don't mix shadow colors with black, you can grey them out by adding complimentary color. I often find myself using shadow color of ultramarine + touch of burnt sienna.

The trickiest part in this composition is probably the mass of the ground right next to the building. If you do a field of green grass filling left half of the picture odds are it's gonna look bad. Green is difficult color. Maybe consider doing ground in ochres and browns, like burnt grass, sand and yellowed straws.

Punch up the atmospheric perspective and make horizon line far away a bit hazier, and go into more light and less saturated colors toward the horizon.

Also remember - the drawing media doesn't matter when speaking of color. No matter if you are doing traditional oils or grinding your own watercolor pigments or doing digital with $3000 wacom cintique - the color theory and their relation to each other is the same.

>> No.3536516
File: 296 KB, 2560x1440, 6F56DFA3-0458-4268-BBBE-E65DAA3A4C94.jpg [View same] [iqdb] [saucenao] [google]
3536516

Never even painted traditionally before. Had a go on the ipad.
What’s everyone’s favourite tutorials for painting?

>> No.3536520
File: 441 KB, 2560x1440, B7F1623E-C9E0-4498-B738-43E5014CF8E0.jpg [View same] [iqdb] [saucenao] [google]
3536520

>>3536516
I tried painting within lines but when I removed them everything went wrong

>> No.3536528

>>3536520
Merge the underpaint and lines and then paint over the lines

>> No.3536602
File: 467 KB, 1086x626, some colors.png [View same] [iqdb] [saucenao] [google]
3536602

>>3536471
>>3536505

I did this maybe ~10min color study for you. Maybe this gives you some idea how to start pursuing color - of course this lacks all details like highlights and gradients inside shadow shapes - just a flat wash (well I did a gradient on the ground from warmer reddish brown to lighter ochre). All textures for the walls etc. are lacking - maybe add a crack that goes from light to shadow side to make it interesting.

You can add way more warmth to the foreground. If you flip this to black and white the values are decent. Between the initial washes flip the color to black and white few times to see where your values are at, don't rely to the curves/levels tools at the end for pushing the values, the initial flat washes should have enough deviation as they are.

>> No.3536610

>>3536140
Britbong

>> No.3536652
File: 210 KB, 359x627, not swimming.png [View same] [iqdb] [saucenao] [google]
3536652

so i started a new canvas and started redrawing this. then i remember i have a fucking mirror where i can just do the pose and see whats going wrong and realized it was pretty easy to just adjust what i already have so i dont have to be bothered repainting. so is this reading better in terms of she's leaning back a bit?

>> No.3536664

>>3535130
this is fine and the painting is quality
>>3535134
nice ive always been a sucker for the thickoutline. the perspective was convincing enough!
>>3535208
i dont know what you want critiqued on. I like pink tho and it is pleasing to stare at not gonna lie
>>3535364
why do you want "mostly the bad"? this is good. the shadows are bad tho. I like the armor a lot. the character is interesting. "What's their story" comes to mind. I like how the trees end in a sea of canopy too. almost like the knight is underwater.
>>3535451
yoooooo this is dope. this is also in the beginner art thread. Fucking love it tho. I do the floaty crown thing too

>> No.3536677
File: 365 KB, 1150x1150, gwyndolin.png [View same] [iqdb] [saucenao] [google]
3536677

Coloring this would be turd polishing, right?

>> No.3536679

>>3536664
well i just updated it here >>3536652
does your statement still stand

>> No.3536680
File: 365 KB, 1070x809, 1a.png [View same] [iqdb] [saucenao] [google]
3536680

>>3535623
You have picked one of the hardest things to draw
my drawing teacher taught me something useful. She was amzing tho. such a crush on her. she taught me about lining things up. Im going to drawing on your reference.
but you find landmarks and then draw a straight line in your head to see if they line up. For the placement of the big rose. Keep going.

>> No.3536683

>>3536677
Fix the facial feature to be less western-anime trash and you have a good drawing on your hands

>> No.3536684

>>3535850
i draw swazis on my stuff when im mad lol
>>3535984
that is fairly close!
>>3535994
this is dope! The hand looks fine. the feet being cut out is much more distracting.

>> No.3536687

>>3536679
i cant tell the difference. did you change the shoulders?

>> No.3536692

>>3536677
the profile is really exciting. And up close the details are too. the face doesnt seem to fit the style of the rest of it but that is 100% just my opinion. Everything is so real except the face

>> No.3536700

>>3536687
the entire torso is lowered so that more is hidden behind the legs, since the level of the shoulders would be lowered if she's leaning back

>> No.3536701
File: 980 KB, 894x732, 1b.png [View same] [iqdb] [saucenao] [google]
3536701

>>3536461
this is fucking genius
>>3536137
this is how i learned how to trouble shoot a drawing. You paid attention to the negative shapes hella well

>> No.3536703

>>3536700
>Return
oh yeah it totally has. It def changed her posture.
>>3536602
what i like about this is Anon is using a different color and not just using a darker version of the same color.

>> No.3536711

Are there any books (or resources in general) on observational drawing that aren't Keys to Drawing or that Betty Edwards shit?

>> No.3536739

>>3534882
outline first then details later

>> No.3536742

>>3535896
>ive tried improving
>its not working
are you actually retard? you wont get better the way youre doing shit right now, unless you draw all the damn time and constantly use your brain to analyze what youre doing.

>> No.3536762

>>3536652
Trying to polish turds is a waste of time, you're better off learning from your mistakes and trying again. Painting isn't sufficient to carry a fundamentally flawed drawing

>> No.3536768

>>3536136
Your perspective is pretty different from the reference

>> No.3536809
File: 41 KB, 900x600, deepest_blue__1_by_mjranum_stock-d41g68w.jpg [View same] [iqdb] [saucenao] [google]
3536809

How do you find the center of gravity?
Watched this video https://www.youtube.com/watch?v=_JHt6lOGfRs which was pretty useful in finding it while the figure is standing but what about in images like pic related?

>> No.3536841

>>3535134
Utter shit. Look at more references in this perspective and how the anatomy of the arm should look.

>> No.3536872

>>3534662
God why Is it so much easier to find fuck ups in proportions in other people's works than in my own? Why I can't see my drawings the way I see drawings of others?

>> No.3536875

>>3536872
Do you ever flip your work or look at it in the mirror? It's tough for the artist because we usually look at our work through the lens of how it's supposed to look

>> No.3536887

>>3536875
Yes and it works but it's so fucking annoying. I want to start seeing shit right away and fixing it on the fly already.

>> No.3536896
File: 796 KB, 1445x2436, hug.png [View same] [iqdb] [saucenao] [google]
3536896

I know this is shit for multiple reasons (hands, broken neck, lighting, faces, boring pose, no texture), but is there anything inherently wrong with using a whiteish-yellow and a blackish-blue on a different layer for shading? Since white and black tones alone are bad.

>> No.3536922

>>3536896
There's no rules.

>> No.3536927

>>3536922
I'll experiment with more stuff then.

>> No.3536929

>>3536927
Go wild.

>> No.3536962
File: 58 KB, 463x543, Dota2lifestealer.jpg [View same] [iqdb] [saucenao] [google]
3536962

Not aiming to be a proper artist, just dabbling a bit in it. Took this low-res hero portrait of Lifestealer

>> No.3536969
File: 190 KB, 750x1000, barebones_resized.png [View same] [iqdb] [saucenao] [google]
3536969

And traced it to get this
used stylus on 10" tablet and autodesk sketchbook

>> No.3536980
File: 3.90 MB, 2400x3200, Naix_152.png [View same] [iqdb] [saucenao] [google]
3536980

NOT RESIZED for detail
Ignoring the background, Ive tried several styles to shade this but I dont like any of them too much. I cant do the fine lines for the entire neck/body area so maybe I should do the crude/wide for the head too?
Ideas and critics on every area welcome

>> No.3537194 [DELETED] 
File: 30 KB, 1152x648, CANCER QUACK.png [View same] [iqdb] [saucenao] [google]
3537194

What do u think guys? Please dont be mean.

>> No.3537198

anyone know some good courses to take to learn values and rendering?

>> No.3537214
File: 131 KB, 478x720, 7D17D48A-816C-4E7B-B52B-5B86013F9615.jpg [View same] [iqdb] [saucenao] [google]
3537214

>>3534662
Any advice for finding quality portrait refs? I just find hundreds of overexposed it under exposed pics with minimal value shifts. Also how do you go about drawing a pic with minimal value shifts? I always end up fucking it up.

>> No.3537215

>>3537214
you don't because that picture is photoshopped and blown out to hell
just look for shit that isn't studio lighting these aren't hard to find on deviantart, theres hundreds of stock accounts that only post reference pics

>> No.3537218
File: 137 KB, 726x1000, 2018-07-25 Small.jpg [View same] [iqdb] [saucenao] [google]
3537218

Wow, i suck at choosing photos to draw.

>> No.3537228

>>3537218
Reference looks simple and clear. Your general shape is just off, which causes a domino effect and throws every thing you add after wards off as well.

>> No.3537242

>>3537228
Yeah, i should probably pay more attention to how things are supposed to line up.

>> No.3537255

So i'm a total beginner and read quickly trough the sticky and started with loomis ''fun with a pencil'' (i sometimes see ppl refer to his stuff as a meme is it still okay to use or should i just go with something else?). I don't mind grinding stuff for 6+ hours a day to get decent so tell me what would be good/better.

>> No.3537261

>>3535657
Good proportion, try to exagerate more the pose since these still looks a bit stiff. Very nice progress anyway keep it up

>> No.3537264

How the fuck do I draw hair?

>> No.3537270

>>3535134
Bad

>> No.3537278

>using 6B pencil for darkest areas
>blend so you can't see the pencil strokes as much
>blending makes the darkness lighter than desired
>darks are too light now, depth and contrast lost

Plz halp. What do??

>> No.3537300

>>3537261
Hey thanks for the feedback man :)

>> No.3537310
File: 223 KB, 1600x1600, Landscape.png [View same] [iqdb] [saucenao] [google]
3537310

Anyone got any good resources on landscapes?
looking for crits on form and perspective. Also general crit is appreciated.

>> No.3537313

>>3537310
Read a book.

>> No.3537315

>>3537214

try looking up photos with the suffix 'instagram' or 'facebook' or 'reddit'

>> No.3537318

>>3537310

specifically read Scott Robertson's how to draw and do the exercises

it's either in the sticky or the art book thread

it goes over perspective in insane detail

>> No.3537321
File: 66 KB, 500x688, 00ead4854964b064d02ab1d85984a62d.jpg [View same] [iqdb] [saucenao] [google]
3537321

>>3537264

remember to male the hairline visible and the hair sit close to the scalp

if you post what you're currently drawing I can critique it

>> No.3537326

>>3536701

What is the significance of the lines being drawn here? They seem random to me

>> No.3537337

What do you all think of Istebrak's videos on YouTube? Is she any good?

>> No.3537338

>>3537326
purple ones: angles
green ones: measurement (the elbow is slightly below the head, the feet and before the hair, etc.)

>> No.3537340

>>3537338

thanks

>> No.3537357

>>3537337
I think she's pretty annoying, I don't know if she's any good or not though

>> No.3537364
File: 111 KB, 1080x810, 37575184_1117155691773697_6365716070447185920_o (1).jpg [View same] [iqdb] [saucenao] [google]
3537364

I just started painting for the first time a few months ago and this is my most recent piece

>> No.3537367

>>3535134
what the fuck are those legs

>> No.3537369

>>3537364
i regret putting the white flecks but i kinda like it for the most part. any criticism?

>> No.3537371

>>3535134
I haven't seen someone get slammed like this in /beg/ for a long time, good work anon

>> No.3537380
File: 236 KB, 913x902, loomismeme_04.png [View same] [iqdb] [saucenao] [google]
3537380

did not want to draw today, so I did a couple of side views.
it was pretty fun, even if the actual thing is pretty bad.

>> No.3537406

>>3537278
>>3537278
Plzzz all my shit is too light

>> No.3537407

>>3537198
bumpity

>> No.3537414

>>3537337
I usually look at peoples finished work or sketches before deciding if I want to follow their tutorials and Istebrak's work is meh imo. I think she's good enough to teach but there are much better teachers out there. Also her videos tend to be very long and meandering so it's very easy for me to just zone out and not learn anything from them. I'm sure you could learn good stuff from her if her teaching style works for you though, even Sycra's videos can be quite helpful despite his work so there's no use discounting her. She understands the fundamentals and if her long from style of teaching works for you then keep watching.

>> No.3537420
File: 202 KB, 1000x428, gun render resize.png [View same] [iqdb] [saucenao] [google]
3537420

>>3536295
The design was shit as the other anon pointed out but I figured it'd be decent rendering practice anyway. I don't really have much experience finishing stuff so I tried to make it look as polished as possible, gave up like 30 times while working on this.

>> No.3537427

anyone else a friend of the blooks here?

>> No.3537428

>>3537406
Put more 6b on areas that need to be darker?
>>3537380
Looking good

>> No.3537430

>>3537364
no critique but it's beautiful

>> No.3537434

>>3537407
There are hundreds of books in the art thread about rendering. Use one and follow the exercises. Try How to Render, Alla Prima, or Color and Light

>> No.3537436

>>3537414
Hey thanks for responding

What do you mean 'despite his work'? I was under the impression that Sycra is a good artist

Do you have any other YouTube artists you recommend?

>> No.3537441
File: 1.61 MB, 720x2127, 1515382222098.png [View same] [iqdb] [saucenao] [google]
3537441

>>3537255
I have no advice myself, but I found this chart a while ago and it might help.

I tried going through fun with a pencil and all the exercises seemed useless and counterintuitive to me. But then again I didn't read it as a complete beginner.

Best of luck.

>> No.3537452

>>3537436
He gets a lot of shit on /ic/ because of his style and many people on here view him as a bad artist. IMO His stuff is usually technically sound but his stylistic choices end up making his stuff look very unappealing. (Super pointy edges, weird colors, etc) his videos are still very helpful and filled with info though regardless of what /ic/ says.
Sinix’ stuff is also pretty helpful. Jim lee usually streams on twitch for a couple hours and then puts the streams up on YouTube. Those are helpful in that you can see how he finishes a piece from start to finish and he occasionally sets aside some time to explain the basics of things like lighting and anatomy. KnKl also has really helpful stuff, his videos are sometimes kinda long like Istebrak but he does a better job of keeping the viewer engaged and I like his finished stuff more than Istebrak as well. For inking, Alphonso Dunn and Paola Rivera have some decent stuff, although Paolo’s are less instructional. For more stulized stuff I think DokiDoki drawing can be helpful as well. They usually have an amateur artist draw something and then a pro animator redraw it while explaining their thought process. Thomas Romain is helpful for watercolor.

That’s it off the tip of my head, there’s also a lot of good stuff on cgpeers and it’s usually more structured and focused. Can’t think of anything off the top of my head but you could probably find something by just looking around.

>> No.3537461
File: 989 KB, 1942x1942, IMG_20180725_180254_089.jpg [View same] [iqdb] [saucenao] [google]
3537461

I didn't do a very good job but I had fun with this one.

>> No.3537462
File: 251 KB, 1024x819, weq37f7gf2c11.jpg [View same] [iqdb] [saucenao] [google]
3537462

>>3537461

>> No.3537465
File: 370 KB, 1317x1527, 1234.png [View same] [iqdb] [saucenao] [google]
3537465

this took me like 2 hours to draw does this get easier

am i even learning anything but drawing these figures

>> No.3537470

>>3537465
Thats the first step anon, keep at it of course it gets easier

>> No.3537474

>>3537452
Thanks man, I'll look into those channels.

>> No.3537478

>>3537465
2 fuckin hours nigga?

>> No.3537486

>>3537465
it does get easier, but two hours is a while. why do you think it took you that long?

>> No.3537489

>>3537441
chart is all fucked.
1 4 6 only

>> No.3537498

>>3537489
interesting. why don't you think the other books are necessary?

>> No.3537511

>>3537489
You're fucked
1 - 2 - 6 - 4 - 7 and drawing what you want + drawing from life then 9

>> No.3537526 [DELETED] 
File: 1.54 MB, 1962x1932, 20180725_170017.jpg [View same] [iqdb] [saucenao] [google]
3537526

>> No.3537529
File: 32 KB, 645x729, 1530465490268.png [View same] [iqdb] [saucenao] [google]
3537529

>>3537526
>pencil in pic

>> No.3537536

>>3537511
1. ok. never understood what makes this book so good but yea.
2 is too fucking hard and boring for people to go thru.I keep seeing people talk about it and even i have it and think it's hard and boring.
6. agree thats why its on my list
4. also on my list
7. same thing as 4. if 7 is better then 4 then buy 7 but don't read the same thing again
>>3537498
because it goes from something you should read to a hard book, Inking! then a book you need and after another book that's the same before and after another good book but then it goes to things you have been reading already and coloring. its a dumb list.

>> No.3537539
File: 196 KB, 563x695, 20180725_181343.jpg [View same] [iqdb] [saucenao] [google]
3537539

>>3537529
sry

>> No.3537547

>>3537536
I just wrote a paragraph about why you should do Loomis and then Bridgman and just realized 7 is Hampton...

>> No.3537556
File: 614 KB, 853x909, image.png [View same] [iqdb] [saucenao] [google]
3537556

What hand tutorials, books, theories worked for you guys? I'm going through proko and I'm just not feeling it. Maybe the hands I'm drawing are a bit too extreme for his use case but I am curious none-the-less in alternatives.

>> No.3537558
File: 155 KB, 1430x1373, 20180725_193344.jpg [View same] [iqdb] [saucenao] [google]
3537558

Tried to apply what little construction I can remember to this drawing from imagination. Is it ok?

>> No.3537562
File: 188 KB, 756x808, cry.png [View same] [iqdb] [saucenao] [google]
3537562

>>3537478
>>3537486
please dont bully me

>> No.3537565

>>3537558
Hard to tell how much you know. I think construction serves two purposes, adding depth and measuring proportions. You're only really showing the proportions aspect.

Try doing some shading or contour lines to really test how much you know about the construction it looks like all you really know is the basic Loomis proportions.

>> No.3537571

>>3537558
It's a generic face with no features, but the proportions are right enough. Learn more and carve in more distinct features like a brow and real eyelids.

>> No.3537597

>>3537562
no bully anon

>> No.3537601

there never seems to be enough time in a day for me.
get up 12pm. browse internet for hour.
work 3-5
sleep 6-8
eat till 10.
10-12 do something.
then bed time again.
so I get 2 major boosts of energy in a day. till im too tired to be productive. once in afternoon , once in evening.

>> No.3537612
File: 66 KB, 616x619, 20180725_201235.jpg [View same] [iqdb] [saucenao] [google]
3537612

Haha this is so shit. I am so NGMI lol

>> No.3537616

>>3537612
Don't be afraid to use references, I've looked at plenty of artists and most of them take half-a-decade before they start going deep into obvious-from-imagination-construction

>> No.3537644

>>3537597

it took 2 hours because i kept alt tabbing out because i have to make a stroke and ctrl z 30 times before it comes out the way i want then i finish the sketched figure but when i look at its proportions theyre all wrong so i have to erase a bunch of stuff and redo thigns

>> No.3537662

>>3537601
>browse internet
>eat for 2 hours
>10-12 "do something"
you could do something about these to create time anon

>> No.3537677

>>3537644
Buy a sketchbook and fill it up with those. Only use a pen with no erasing. I guarantee that you'll be better by the end of it.

>> No.3537679

>>3537644
this so much >>3537677

Embrace your mistakes, they only want to help you for later.

>> No.3537682

>>3537612

here is the attention you're begging for:

work bigger

>> No.3537684

>>3537601
Sounds like you have a lot of time, you just don't have a sturdy schedule, and instead fill your day with sleeping and wasting time on the internet. The only thing in that schedule that you can't change is your 2 hours of work everyday.

>> No.3537701
File: 105 KB, 750x1334, 02B49069-03FA-424D-98A0-86E2999B88F9.jpg [View same] [iqdb] [saucenao] [google]
3537701

What do you guys think? Am i doing these line-of-action practices so badly that its pointless?

>> No.3537703

>>3537677
>>3537679
i only want to do digital art so ive avoided doing traditional art up until now. but i probably will end up doing traditional art via ink + sketchbook during the semester, when it starts back up. i have a stupid amount of down time between classes next year so i'll end up in a corner of a library or wherever drawing muh anime constructions

>> No.3537707

>>3537703
I'm not very experienced with digital art, but I find it much more natural to work with traditional.
Do what feels natural to learn concepts, like gesture, proportions, perspective etc, and use your desired medium for free draw/doodles.

>> No.3537710

>>3537701
No, it's not pointless, but I would focus more on gesture at your stage. You seem to be skipping to contour, which should build on gesture.

>> No.3537720

what's an effective means of getting over my own anxieties and just DOING it?
i like drawing and learning and getting better but the back of my brain drags me down really hard

>> No.3537731
File: 151 KB, 981x495, contruction stuff 1.png [View same] [iqdb] [saucenao] [google]
3537731

Wanted to post every Sunday but its gonna be an early week 2 post cuz I'm cant draw until next Tuesday. Very slowly working through Scott Robertson. Feeling a bit retarded.

>> No.3537732
File: 94 KB, 962x483, cosntruction stuff 2.png [View same] [iqdb] [saucenao] [google]
3537732

>>3537731

>> No.3537733
File: 51 KB, 875x315, figure drawing 1.png [View same] [iqdb] [saucenao] [google]
3537733

>>3537732

>> No.3537734
File: 57 KB, 850x642, hands 1.png [View same] [iqdb] [saucenao] [google]
3537734

>>3537733

>> No.3537738
File: 127 KB, 1127x792, export.png [View same] [iqdb] [saucenao] [google]
3537738

>>3537710
Not that anon, but are these 'gesture exercises'? or at the very least, things i should draw as an almost complete beginner with no formal training?

I cheated on the third one and used the selection tool to make him skinnier

>> No.3537743
File: 462 KB, 1191x965, Untitled.png [View same] [iqdb] [saucenao] [google]
3537743

>>3537738
So there is no ambiguity, I copied (but not traced) those

>> No.3537747
File: 2.25 MB, 4032x3024, F335BB71-63F1-40C2-9861-3BDA9AED6AA1.jpg [View same] [iqdb] [saucenao] [google]
3537747

Hey guys. This is my current sketch, I think I got the arms right, but for me the face seems unnatural and the chest/abs seem very “fake” and not volumes correctly. Any tips?

>> No.3537748
File: 593 KB, 1759x2645, IMG_20180725_220810960~2.jpg [View same] [iqdb] [saucenao] [google]
3537748

DRAWING AND RENDERING IS SO EXCITING

>> No.3537753

>>3537747
Looking at it again. Holy shit, I messed up the face, it’s weird because when it’s just the structure it looks fine.

>> No.3537755

>>3535134
it sucks

>> No.3537774

>>3535134
You did poorly, keep working at it.

>> No.3537778

>>3537738
I wouldn't really call them gesture exercises, but they seem kind of related. They won't do any harm, but I always recommend doing gestures on human models at first as there is less ambiguity with how well you are doing and progressing.

>> No.3537780

when i try and draw eyes they look ugly cuz its hard for me to put on paper the shape i want what do

>> No.3537783
File: 349 KB, 707x1000, shark.jpg [View same] [iqdb] [saucenao] [google]
3537783

was looking at some bacon today. I really like the way his screaming mouths look.

>> No.3537800
File: 1006 KB, 1240x1754, keyhole.jpg [View same] [iqdb] [saucenao] [google]
3537800

just a study of a keyhole

>> No.3537854

>>3537720
I was really struggling with this for a long time, it helped me to realize that I shouldn't be trying to make masterpieces at my skill level. Now that I view everything as practice I'm less attached to my work, and I draw more as a result

>> No.3537864
File: 229 KB, 1240x1754, anime.jpg [View same] [iqdb] [saucenao] [google]
3537864

>>3537783
>>3537800


I'm a pleb. Need better line work.

>> No.3537894
File: 53 KB, 552x723, selfportrait.jpg [View same] [iqdb] [saucenao] [google]
3537894

Self portrait. Except for the dead bird. I don't have a dead bird.

>> No.3537906

>>3537894
seems nice. i don't think u'r a beg that looks good!

>> No.3537949

>>3537894
It looks nice, but the theme seems boring. Just my opinion.

>> No.3537978

>>3537738
>>3537743
Do you realize how great those rectangles are for torso construction?

>> No.3538005

>>3536896
i dont think there are many things "inherently wrong" with any approach as long as you keep practicing. could be called style

>>3536969
yeah you can learn from tracing

>>3537218
theres a lot of good things going on here. your blocking in. your also noticing the tip of the nose and its relation to the bottom jaw. you can also block in shadow and that might help with the fur. somethings dont line up but other things def do

>>3537310
just learn to use google to find references. the canvas seems to be an award shape. more gesture. theres a lot of straight lines in that.

>>3537326
the lines were showing how to compare parts of the body. by drawing straight lines and seeing if they touch an elbow. its to help the proportions and draw what you see

>>3537364
pretty

>>3537380
dope thats pretty hard to do

>>3537465
yee! it get faster each time

>>3537556
fucking solid practice yo. have you tried drawing your own hands? Ive had the most success with that. drawing all the folds and all

>>3537612
its fine. if you get tired of a subject then change subjects

>>3537701
nothing is pointless. try and refrain from drawing short lines. instead just draw one long curve. it'll be awkward but i think youll eventually find it easier

>>3537733
fucking fuck yes

>>3537743
i havent seen exercies like this. looks useful

>>3537748
yo this is great. forshortened snouts are hella hard to draw. this looks dope

>>3537894
this is pretty good for a beginners thread! did you draw the hair?

>> No.3538009
File: 158 KB, 595x541, steenee juice crop.png [View same] [iqdb] [saucenao] [google]
3538009

How do I become a good artist?!?!?!

>> No.3538022

>>3536703
>>3536602
Yeah every time I do color studies or thumbnails I try to vary the warms and cools in a body of color, not just gradients within the same hue.

>>3536680
If you want to pass that lining up thing forward - check out tutorials of Dorian Iten he has such guides about lining things up horizontal&vertical

>> No.3538026

>>3538022
yo thank you ive been trying to explain it but its hard to put into words

>> No.3538035

>>3538009
Define what it means to be a "good artist".

>> No.3538050

>>3538035
not fucking bad

>> No.3538054

>>3538050
Compared to what?

>> No.3538072

>>3538054
compared to fucking good

>> No.3538076

>>3538072
Which is achieved when?

>> No.3538099
File: 387 KB, 680x708, 1524892913049.png [View same] [iqdb] [saucenao] [google]
3538099

anyone else here using a mouse and mspaint to learn to draw?

>> No.3538102
File: 87 KB, 1280x720, WIN_20180726_03_07_37_Pro.jpg [View same] [iqdb] [saucenao] [google]
3538102

>>3538099
i used to use a mouse. i mean there's no *real* wrong way to draw. it's just a bit more difficult. also, it's noth the tool. it's the artist. end clause


ic i know there are some glaring things wrong with this. can i get some critique please? also as soon as possible.

>> No.3538105

>>3538102
also a redline if you wouldnt mind.

>> No.3538106
File: 436 KB, 1463x881, Fuck.png [View same] [iqdb] [saucenao] [google]
3538106

I know I'm trash and I'm not looking for critique on these doodles, but feel free to call me trash or critique anyway.

Can someone point me in a direction to place my studies? Whenever I settle with something I come across someone saying to not do that thing. Any books or resources that cover a broader spectrum of the fundamentals and have a course like approach?

Various other hobbies don't allow me much time for this, and I don't intend to make it.
I would like to fast track the distance between me enjoying creating art and me enjoying art I create, y'feel?

>> No.3538119

>>3538106
bro someone else's inputs on what you wanna study (i assume fundies?) doesn't help you in the least
find something that works for you - if it works for you, it's good.
like me for example, I found bridgman clicked with me better so I went with it

>> No.3538183
File: 43 KB, 1500x1000, notgonna.jpg [View same] [iqdb] [saucenao] [google]
3538183

Does turd polishing actually help develop skill? I don't know if I should bother with inking and colouring my pictures or keep sketching stuff until something turns out ok enough to work with.

>> No.3538216

>>3538183
why not just turn down the opacity and sketch some more on top of it in a different layer?

>> No.3538258

>>3537684
2 hours is working on art.
and 10-12 is usually study something to do with art.
>>3537662
eat means socialize with family, so id have to cut that out and become solitary loner.

whats an average amount of time to spend doing arts?

>> No.3538275
File: 548 KB, 735x1038, 5E592136-7E1C-4C75-96CE-813684EAD0FA.png [View same] [iqdb] [saucenao] [google]
3538275

Trying to get the hang of Loomis/construction. What should I focus on/try to improve?

>> No.3538283

>>3538275
clean lines

>> No.3538293

>>3538283
Muh lines are clean as fuck dude! But fair point, could you be a bit more specific though?

>> No.3538296

why is doing linework so hard? i've been practicing art for a couple months and i;ve found how to make it look good using pencil and paper however when i go in to make linework it just ends up looking like pure trash

>> No.3538309

>>3538296
Lack of practice.

>> No.3538314

>>3538296
pencils grip the paper, pens just flow aimlessly over the top and so are harder to control.

>> No.3538322

>>3538293
Even lineweight with a smooth transition in weight in the 'right' places. Better curves, it looks a little lumpy. Work bigger so you have more anatomy to work with. The eyes can be angular like that for a sketch but they have to follow and suggest the curve of the eyelid.

>>3538296
Pencils lie and suggest optimal lines that aren't actually there. Working in pen, you have to find the line your sketch was suggesting. You see the same thing with mechanical pencil. I've been using one to work on that and because art pencils are expensive as fuck and don't last long.

>> No.3538323

>>3537441
>>3537489
>>3537511

Thanks guys i'll go trough the books that you guys listed as important and look where it takes me

>> No.3538329

>>3538323
1 7 6 2 followed by whatever you want hits things in order of difficulty and usefulness relative to your skill level. It misses the importance of life drawing and anatomy, but gets you to the point where you don't feel retarded going into portraits and anatomy.

>> No.3538332

>>3538329
All right i see thanks! My last 10 hours of drawing were just getting comfortable with drawing from the shoulder. Not feeling like a retard when drawing is my main goal atm so this sound pretty good thanks again

>> No.3538336

How do I learn how to draw cute stylized chubby men? Everything here seems geared towards beautiful realistic slim subjects.

>> No.3538344

>>3538322
Cool. Thanks anon. Anything on the construction? I’m trying to get some muscle memory programmed in & want to be sure I’m doing it right!

>> No.3538345
File: 13 KB, 567x567, eye statue.jpg [View same] [iqdb] [saucenao] [google]
3538345

Trying to get the hang of painting features instead of focusing on lineart

>> No.3538370

>>3538099
equivalent to:
>guys I'm doing an apprenticeship as a lumberjack, can't afford a chainsaw, doing karatechops is fine right?
just use a pencil and printing paper until you can afford a tablet ffs.

>> No.3538408

>>3538336
Reubens. Learn your anatomy and adipose fat distributions, find a way to render overlapping forms in line and value.

>> No.3538432

>>3538106
did you try the drawabox.com? it might work for you.

>> No.3538455

>>3537747
Everything looks messed up. Learn gesture my friend and draw figures before attempting this kind of stuff

>> No.3538468
File: 160 KB, 714x878, Shit .jpg [View same] [iqdb] [saucenao] [google]
3538468

Crammed way too much detail in the face for how small it is.

>> No.3538475

>>3538468
The face is about to slide off the skull.

>> No.3538512
File: 1.16 MB, 1000x950, Estudio_cabeza_hombre_18725.png [View same] [iqdb] [saucenao] [google]
3538512

Been practicing proportions from Loomis Head & Hands, feedback pls?

>> No.3538521

>>3537753
You drew the eyes in the brow line, that's why it looks so odd.

>> No.3538538

>Haven't drawn anything for a week
>Forgot everything I learned and skill level regressed

this shit is impossible

>> No.3538539

>>3537978
How useful are they if you don't want to draw beefy men? They seem pretty wide. when I draw males I tend to draw slight hourglass frames and low musculature

>> No.3538549

>>3538539
Hunky (supermen-esque) men actually have triangular frames. Large, bear fighting Russians usually have a square shape.

>> No.3538551

>>3537461
Why do you draw? or what inspires you to draw?

>> No.3538649

>>3537601
>im busy
>spend 2 hours at work
>sleeps twice
anon your not even trying
i take afternoon naps but only so i dont end up getting tired and lazy
you have a lot of time you're just too lazy to work

>> No.3538653

anyone have some value and block in exercises?

>> No.3538674
File: 2.83 MB, 1440x1415, Screenshot_2018-07-26-14-02-37~2.png [View same] [iqdb] [saucenao] [google]
3538674

I found out it's kinda therapeutic to add a touch of color and a lazy background to my portraits. Hopefully when I'm feeling stressed or frustrated when drawing I can remember this and keep calm.

>> No.3538676

>>3538649
read >>3538258

>> No.3538677

>>3538674
You might find this informative https://www.youtube.com/watch?v=LrHfrncvODQ

>> No.3538678

Whats a good book for learning anatomy and the "rules" of body proportions, my gesture drawings have the limbs vary too much for my liking

>> No.3538684

>>3538677

Thanks anon, this is kinda exactly what I've been looking for the past few weeks.

>> No.3538698
File: 577 KB, 789x926, cutie.png [View same] [iqdb] [saucenao] [google]
3538698

Looking for critique

>> No.3538700
File: 113 KB, 724x1000, horse.jpg [View same] [iqdb] [saucenao] [google]
3538700

Holy shit i made him really chubby.

>> No.3538718

>>3538698
mouth is out of perspective.

>> No.3538720

>>3538718
stylistic grin but I understand where you come from ^O^ thanks <3

>> No.3538721

>>3538720
>muh style!

>> No.3538726

>>3538721
Oh no no, I'm sorry that came out wrong! hahaha
I wasn't saying it's muh style. I meant in a sense it was a stylistic choice turning the grin. I assure you I understand it's incorrect. I shouldn't have said it that way I'm sorry

>> No.3538728

>>3538700
Are you american by any chance?
NGMO

>> No.3538729

>>3538698
>>3537606

>> No.3538732

>>3538729
Ah, I am new. Thank you for this <3

>> No.3538733

>>3538728
Nah, i'm a europoor.
>NGMO
Never gonna make overweight?

>> No.3538736
File: 2.09 MB, 1476x2016, uGWTruy.png [View same] [iqdb] [saucenao] [google]
3538736

i can't for the life of me draw gestures. this is the type of quality i can achieve in one minute. my inability to do attractive gestures is exasperated by my lack of knowledge of anatomy and i get drawings like top right pic a lot of the time. even when i (at least i think i do) understand the anatomy of a picture, i still can't beat the clock and draw an attractive sketch of it in a minute and it always ends up looking like shit. do i need to study anatomy to make good gesture drawings?


also, i did study hampton's gestures and my problem is i cannot find the S and C curves and then manage to portray them effectively in the allotted 1 minute.

>> No.3538749
File: 39 KB, 500x800, dumb draw.png [View same] [iqdb] [saucenao] [google]
3538749

what would come to mind when you look at this pic?

>> No.3538751

>>3538736
Then stop doing 1 min poses. Give yourself 2 or 5 minutes, however long you need to get something you find acceptable on to the page.

>> No.3538754

>>3538751
aren't 1 min poses important?

>> No.3538757

>>3538754
not if you can't do them

>> No.3538759

>>3538754
Not if you can't get something meaningful on to the page in a minute.

>> No.3538763
File: 2.04 MB, 4032x3024, image.jpg [View same] [iqdb] [saucenao] [google]
3538763

I just doodle with a mechanical pencil. Still avoiding learning how to shade and drawing landscapes.

I want to start Illustrating a webcomic once I get the nerve. Is there anything promising about my doodles?

My strengths are that I can draw relatively quickly, I'm alright at expression and pose, and I can draw goofy shit without using references.

>can't post any other stuff because I'm at work

>> No.3538767

>>3538763
>>>/co/

>> No.3538769

>>3538757
>>3538759

will doing 2-5 min poses help me improve at shorter ones?

>> No.3538771

>>3538769
yes because you'll learn general builds of the human body and move faster

>> No.3538772

>>3538767
Gotcha, thanks!

>> No.3538787

>>3538771
ok cool beans big thanks

>> No.3538837

>>3538700
That's okay, we like em thick

>> No.3538839

>>3538749
Ballet

>> No.3538840

>>3538749
>>3538839
Or figure skating

>> No.3538963

>>3538718
>>3538721
Theres a lot of stylised decisions in that piece; like the nose being indicated with a dot, the eyebrow/top of the eye being visible through the bangs, there being no destinction between ankle/foot/lower leg and it all being just a huge clump.
My point is, your criticism amounts to "why does she have pointy ears and only one eye thats unrealistic lol"
Which is completely without value to anyone.

TL;DR : Kill yourself you nitpicking, meme-spouting retard.


>>3538736
you don't need any anatomy for gestures.
It comes into play once you can push the gesture to a more finished look.
understanding of form and proportions is more helpful at the gesture stage.
The timelimit on gestures in the first place is only to keep the student from getting lost in detail, so it's fine to give yourself more time, like the other anon suggested, as long as you don't get lost in detail 5min really is the upper limit.
I wouldn't skimp out on the short gestures though since they really help in driving home the essence of gesture.
watch some stuff by Karl gnass
skip to 16:30 for a quick example. https://www.youtube.com/watch?v=BfTx9k5GKa0
he keeps building on that so watching the whole thing might be helpfull even if it is an hour long.

>> No.3539055

>>3538963
>Theres a lot of stylised decisions in that piece; like the nose being indicated with a dot, the eyebrow/top of the eye being visible through the bangs, there being no destinction between ankle/foot/lower leg and it all being just a huge clump.
>My point is, your criticism amounts to "why does she have pointy ears and only one eye thats unrealistic lol"
Which is completely without value to anyone.
>TL;DR : Kill yourself you nitpicking, meme-spouting retard.

Everyone can clearly see it's stylized. But the style is ugly...

>> No.3539057
File: 10 KB, 250x250, ce4bd1c6d646c6320a6a054d3366289a.jpg [View same] [iqdb] [saucenao] [google]
3539057

Gestures and figure drawing or anatomy first?

Would my gestures improve if I knew the basics of anatomy? Or should I be more patient and stick to gestures?

Should I do both at the same time?

Am I stupid?

>> No.3539063

>>3539057
>Am I stupid?
>smug moeblobposter
Yes.

Gesture is advanced as fuck and comes at the beginning of every drawing anyway, no point in grinding it now, just draw some curves that look good. Anatomy and figures are going to take you further right now. Also going outside and drawing flowers and trees and rocks and shit.

>> No.3539068

>>3539063
Thanks for the prompt reply, it's think that was the push I needed.

>> No.3539084
File: 1.65 MB, 1836x3264, 20180726_190501.jpg [View same] [iqdb] [saucenao] [google]
3539084

AAAAAAAAAHHHHHHHH
I WANT TO MAKE IT

>> No.3539093

how difficult or time consuming is the jump from pen and paper to drawing in photoshop with a tablet?

>> No.3539100

>>3539093
Like two weeks of feeling retarded and 2 years of learning how to paint. Linework is "easier", but I use mangastudo for the pen engine and really nice pencils.

>> No.3539115
File: 3.61 MB, 3840x5120, IMG_20180726_231733.jpg [View same] [iqdb] [saucenao] [google]
3539115

Been serious about drawing for a couple of weeks now. Still working on shadows etc. Thoughts?

>> No.3539160
File: 1.83 MB, 2448x2448, IMG_20180724_151022.jpg [View same] [iqdb] [saucenao] [google]
3539160

How do I make the designs less trashy and more interesting ?

>> No.3539276
File: 427 KB, 1200x675, DSC_0025 - kopia.jpg [View same] [iqdb] [saucenao] [google]
3539276

This is probably a dumb question but how do you copy stuff from books (without tracing straight over)? I generally just try to flatten them next to the paper somewhat in order to have it closeby but the folds make it really curved or "bulged", and often times the proportions get messed up somewhat. Sometimes it's hard for me to tell if it's just because I'm looking at it from an angle or not.

And just so nobody asks, I'm not doing this part as an exercise. I just like copying pictures from books I own in-between actual drawing exercises

>> No.3539279

>>3539276
Also since I'm not sure if I got my terms right or not, by "without tracing straight over" I meant "without just drawing with a paper over it".

>> No.3539389

>>3538468
The eyes are too low, they are meant to be middle of the skull, not middle of the face. They are also at same level of height with the upper point where ear connects to face.

>> No.3539419

>>3539084
You can make it!
>>3538763
You I like the face! Well drawn >>3538698
Critique on what? I guess where the shirt and skirt meet it looks strange like her spine is loose or something

>> No.3539481

>>3537558
https://www.youtube.com/watch?v=2T7cDY7YDsg
I found this very helpful anon at your stage
be sure to draw along

>> No.3539482

>>3539115
learn proportions and figure drawing before jumping in to render

>> No.3539505
File: 130 KB, 1521x1043, 3A673640-8B76-43B3-A3A4-607BDAD9C927.jpg [View same] [iqdb] [saucenao] [google]
3539505

>>3539115
The shadows look alright. You have the shadow, cast shadow reflection etc. keep going

>> No.3539730

>>3539279
You grab a ruler and measure proportions, wouldn't hurt to trace once or twice actually to then draw all over the trace to see the placement of features and to really dissect.

>> No.3539772

>>3539115
work on your proportions and linework first, stop blending the shadows, work with just your pencil

>> No.3540062

>>3539063
k-on isnt moeblob you philistine

>> No.3540091
File: 470 KB, 1000x605, 0studysmal.png [View same] [iqdb] [saucenao] [google]
3540091

ftp here

Im a bit worried I got overconfident with my ,,skill,, I sketch a lot and can easily make doodles like this in span of 5-15 minutes but I for the love of god cant bring myself to finish anything, render etc.

I'm stuck in this mindset that I don't know anatomy and shit well enough to ,, waste time,, on proper finishing

just loosedoodle without colour pickig sketching or tracing, will this way let me get a grasp on basics or I will end up with overly stylized art unable to remove the ,,habit,, ?

Im a bit worried I got overconfident with my ,,skill,, I sketch a lot and can easily make doodles like this in span of 5-15 minutes but I for the love of god cant bring myself to finish anything, render etc. stylized art unable to remove the ,,habit,, ?

>> No.3540131
File: 123 KB, 723x1000, lily.jpg [View same] [iqdb] [saucenao] [google]
3540131

Look, i've made another piece of shit.

>> No.3540251

>>3535134
at least you tried i guess

>> No.3540271

>>3535134
It's super off but still looks kinda cool from far away. Now stay away from my mother

>> No.3540287

Less than three hours to start drawing for at least an hour.

>> No.3540667
File: 238 KB, 506x900, 20180727_223422 (1).jpg [View same] [iqdb] [saucenao] [google]
3540667

>>3534662
people fucking told me andrew loomis is a meme. people told me andrew loomis heads and hands was a shit book. 1 day and i still don't draw good but its better then half the shit i done.

have Squidward.

>> No.3540681
File: 148 KB, 847x1216, girl thighs.jpg [View same] [iqdb] [saucenao] [google]
3540681

how do i improve from here?
also why does the rendering turn to shit when i overlay colour? what is the standard method for this?

>> No.3540717

>>3538963
thanks anon i appreciate it i'll watch the video!

>> No.3540726
File: 82 KB, 878x650, gesture.jpg [View same] [iqdb] [saucenao] [google]
3540726

Any advice? I'm trying to draw through the figure and it seems to be working okay.

>> No.3540826

>>3540726
>I'm trying to draw through the figure
Where.

>> No.3540837

>>3540681
>how do i improve from here?
How did you get here?

>> No.3540878
File: 792 KB, 2048x2039, DECBFA72-4C2F-457D-9DED-F34F5B56597A.jpg [View same] [iqdb] [saucenao] [google]
3540878

do u guys like my big brain octopus

>> No.3540931

I only recently realised but how do you properly show a cone pointing mostly or entirely at the viewer? The only way I can think of without just drawing a circle and dot is with shading.

>> No.3540936
File: 188 KB, 506x900, 111.jpg [View same] [iqdb] [saucenao] [google]
3540936

learning how to draw from head and hands. want to draw comics. how am i doing guys and how do i fix this

>> No.3540944

>>3540681
https://www.youtube.com/watch?v=YOtwCG7BLSA

>> No.3540945

Is it really as easy as "just keep drawing until you get good"?

>> No.3540957
File: 160 KB, 2000x725, gesture_value_and_construction_studies.jpg [View same] [iqdb] [saucenao] [google]
3540957

Started as gestures but then went back to the references in another thread to get better at eyeballing values, construction, and experimenting with colors. I realize I don't use textures or many other brushes very often, so I intend to experiment a bit more with that. Working on the male now with base values before I blend them.

>>3540681
What I'm comfortable with is using 3 layers. A base layer for the values, a color layer on top of that one to get the basic colors down, and a 50% or less overlay for coloring the skin with a soft brush so it's not too muddy or dull. I'll merge them myself once it looks okay or combine them I to a folder so I don't have too many layers. Although, in my pic, I'm using three overlayers because MSP doesn't have a color layer option, so I color on top of it some more for the desired skin tone.

>> No.3540959
File: 273 KB, 1314x1708, gook.jpg [View same] [iqdb] [saucenao] [google]
3540959

how's my drawan, /beg/?

>> No.3540968

>>3540959
racist

>> No.3540969

>>3540945
I think it's easier to learn something new everyday or at least learn more things about what you already know. That way, you can confidently say you were better than yesterday and logically improve over time.

>> No.3540991
File: 593 KB, 2000x2000, Adê.png [View same] [iqdb] [saucenao] [google]
3540991

>> No.3540996

>>3540968
shut up and suck my dick you whore

>> No.3541103
File: 56 KB, 495x583, download.png [View same] [iqdb] [saucenao] [google]
3541103

is it worth finishing hopeless drawings

>> No.3541115

how did prehistoric man learn to draw and paint? Was it just natural talent that made him start making marks on cave walls?

>> No.3541302

>>3541279
Done

>>3541301