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/ic/ - Artwork/Critique


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3364962 No.3364962 [Reply] [Original]

I really hate trying to become a self taught artist. You don't know where to start, you don't know the priorities (because if one thing is shit then the whole thing is shit), you don't know if you can move forward or if there is this big field you didn't even touch because you just don't know. Double checking yourself after every single small thing, it's all tiresome as hell.

I really wish that I weren't this poor, learning to draw on your own is like going blind through hell.

>> No.3364963

>>3364962
I feel you anon. I eventually gave up.

>> No.3364964
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3364964

Am I doing this right? Is this worth the time? What's next? Did I miss something? How much do I have to do that?

EVERY SINGLE TIME WITH EVERYTHING

>> No.3364966

>>3364962
Draw from life, draw like mad. Draw from other artists who inspire and motivate you.

>> No.3364969
File: 11 KB, 220x229, images.png [View same] [iqdb] [saucenao] [google]
3364969

Who is there to tell me if I am going the wrong way? What if I waste years on something that could be learned in months?

FUNDAMENTALS ARE EVERYTHING

>> No.3364971

>>3364962
it's easy actually, all you have to do is give up art and forget about being an artist all together. You're not going to make it anyway. Especially with your chicken shit, garbage tier drawings and paintings. All you have to do is give up mate, now gtfo here you faggot.

>> No.3364974

>>3364966
Drawing from others may end up with you repeating their mistakes. You can't tell for sure if their work is correct and being correct is the most important thing. A good idea that looks like shit is ultimately shit.

>> No.3364977

just draw

>> No.3364981

Art is best as a relaxed hobby where you care more about the process than result. It's a lot of work for little gain and if you do it professionally it also loses any soul it might've had.

>> No.3364983

>>3364962
>I really wish that I weren't this poor, learning to draw on your own is like going blind through hell.
is this bait? use your brain all you have to do is go to thepiratebay or cgpeers and type "drawing" to get a profesional tutor to teach you for free.

>> No.3365003

>>3364983
He won't tell what to fix and when to move on.

>> No.3365005

>>3364962
DaVinci drew what he saw, everyday, like a mad man.
It will suck for a looooooooong time and you'll feel like you won't make any progress.

Just observe and draw what you see, then go deeper, notice the details, and deeper, etc..

>> No.3365019

>>3364962
Loomis
Google "Famous Artists Course"
literally anywhere.

>> No.3365035
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3365035

>>3364962
There has never been a better time to be a self-taught artist, you can get pretty much any book for free and on top of that there's hundreds of hours of tutorials ripped from Gnomon, SVSLearn, NMA, Watts, and Schoolism. And there's youtube. And art communities like this one which will point out your flaws. You'd have to be a special kind of brainlet to not appreciate any of this

>> No.3365054

>>3364962
Why the fuck do all of you poorshit and NEETs want to bet everything on an art career? Get a real career and do art as an hobby already.

>> No.3365056

>>3365003
When your work looks like his, then it is time to move on, if your work is still nowhere near his then you don't

>> No.3365058

Punish yourself now, reap the rewards later is all I can say. We all went through it.

>> No.3365064
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3365064

>>3364962
I bet you don't even like drawing and you just want to make a quick buck. If you indeed enjoyed it and wanted to get better you wouldn't be here complaining

>> No.3365072

>>3364962
You a pussy dog

>> No.3365080
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3365080

>>3364962
OP doesn't want to be an artist. he just wants the same illustrator skills thousands of others worldwide have. that's why he hates the journey and dreads taking 'blind alleys' or anything not a maximally efficient learning path.

fuck off back to your video games.

>> No.3365082

>>3365064
not op
I want to get better but I'm fucking trash

>> No.3365084
File: 98 KB, 1280x720, 1469138592163.jpg [View same] [iqdb] [saucenao] [google]
3365084

>>3365080
Is this true? Are you supposed to enjoy the journey of grinding, failing and hating your own pieces for 5 years until you're decent? is this what it meant to be an artist?

>> No.3365088

>>3364974
Appeal is the most important thing
NGMI

>> No.3365089
File: 1.61 MB, 720x2127, 1520719881921.png [View same] [iqdb] [saucenao] [google]
3365089

>>3364962
Hush and start drawing now.

>> No.3365090
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3365090

>>3364974
Then draw from master artists, go back a generation or two. Don’t inbreed art, learn who influenced master artists. Study them too, put some effort into it. You might learn a thing or two.

If one is into animation draw from key frames of the golden era of animation. Break the characters down and learn how they function.

>> No.3365118

Start from Loomis and just draw

>> No.3365163

>>3365089
I never understood why color and light gets recommended so much. It doesn't even feel like an instruction book.

>> No.3365195

>>3365090
badly drawn things that aren't informed by any real knowledge have no appeal. NGMI

(not refering to your pic related, the artist in that image obviously knows how to draw real lions)

>> No.3365209

>>3365084
That's how it begins. You hate the living shit out of it and get frustrated at fuck ups, But later you can see the improvement .

>> No.3365228

>>3365195
>doesn’t recognize a tiger
>doesn’t recognize Shere Khan

>> No.3365245
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3365245

>>3365084
you hate it because you don't know what you're doing because you are not artistic. but instead of educating yourself about art you resort to painful stupid acts like 'grinding'. and when that doesn't work you cry about it to strangers on the internet while blaming art and not looking inward at yourself.

>> No.3365265

>>3365163
James gurney is a meme. Great artist but he could post a 2 second video of him burping and people would get raging hard on with inspiration from it. His books are worth reading once, then you'll probablynever look at them again.

>> No.3365310

>>3365245
sorry but you missed totally there

>> No.3365318
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3365318

>>3365310

>> No.3365320

>>3365228
mixed up the words. whatever

>> No.3365354

>>3365318
what argument?
You implied something about me but it was plain wrong, there's nothing to argue about.

>> No.3365373

>>3365064
Not OP. I have no desire to ever try to make money from art. I don't enjoy drawing because I'm fucking garbage at it, I'm practicing in the hopes that one day I can actually get things to look how I want and maybe then I'll actually enjoy it

>> No.3365382

>>3365064
Do people honestly think like this?

>> No.3365404
File: 290 KB, 600x700, never-stop-believing-in-yourself-1.png [View same] [iqdb] [saucenao] [google]
3365404

>>3365354
>made this thread
>not bitching
>not not artistic
hold onto those delusions.

>> No.3365422

>>3365404
I'm not OP retard

>> No.3365423

>>3365404
Though I can understand that you think I'm OP since he didn't respond to your reply. you're free to go for this time.

>> No.3365424
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3365424

>people don't understand the importance of dedication
Fucking babies up in here

>> No.3365457

>>3365424
There's dedication and there's madness caused by being totally lost. The worst thing is that nobody will help you really, it's always being alone in the dark and you just can't expect things to be different. It's like you are a good guy and you want things to be okay but they just aren't.

>> No.3365537
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3365537

>>3365082
>>3365373
>>3365382
You should try have a more positive mindset. I read something that said all the best artists think their work is the best in the world so you should too. It's a good thought to have even if you're not quite there yet.
Stop worrying about useless things and just keep drawing. Also try to enjoy yourself some more

>> No.3366157

>>3365537
thanks anon

>> No.3366191
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3366191

not OP, but I began three days ago drawing various things, following those shit online guides, or attempting to redraw illustrations I looked up.
Besides the obvious things like getting real drawing paper, what should I read to get better?
I know that I'm extremely bad at angles, hands and feet, as well as eyes and hair. I'm interested in drawing weeb art. And please, no
>loomis

>> No.3366192
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3366192

second day

>> No.3366195
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3366195

today

So, I really hate my hands and feet, and facial structure. Could anyone give me pointers? I'm going to draw atleast one picture a day and follow the just draw meme all of you force on here.

>> No.3366648

>>3364963
Why are u here then?

>> No.3366711

>>3366191
>following those shit online guides
>I know that I'm extremely bad at angles, hands and feet, as well as eyes and hair.
>And please, no loomis
But why? Is this bait? Just do Loomis

>> No.3366782

>>3366191
>I know that I'm extremely bad at angles, hands and feet, as well as eyes and hair

It's a mistake to think you can somehow just fix the hands, feet etc and everything will be fine. There's a reason everyone plugs Loomis but other resources will teach you the same thing: you need to understand the concept of form and construction then apply it to anything you want to draw. If you want to take a 3D object and create a 2D image of it, and not make it look retarded, do Loomis.

>> No.3366789

Consume less soy.

>> No.3366816

>>3366648

Not him but I gave up drawing years ago and I occasionally lurk here, it's mainly just to make myself feel bad

>> No.3366843

>>3366191
Read "Keys to Drawing" to train your eyes and get true sight. Search some youtube videos to learn construction (this is what people mean by Loomis). Read "Figure Drawing Design and Intervention" to make your drawings not look stiff.

Don't read an entire book and start the next. Do it all together. Take your time.

>> No.3366867
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3366867

>>3365457
>It's like you are a good guy and you want things to be okay but they just aren't.
go to a therapist

>> No.3366939
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3366939

>>3364964
this is true for any skill-tier, but most important for beginners:
YOU HAVE TO DRAW
IT DOESNT MATTER WHAT
IT DOESNT MATTER IF ITS "RIGHT"
JUST. D R A W.

>>3364969
youre stopping yourself with all these questions and rules before you even begin. throw all of that nonsense away, and DRAW, MAN. go into it blind. draw something shit. fail. fail. and then fail a hundred more times.

you are trying to build fundies on the back of NOTHING. you dont know what to fix because you dont have anything TO fix.

JUST SHUT UP AND DRAW

REEEEEEEEEEEEEEEEEEEEEEEEE

>> No.3366941
File: 1.22 MB, 702x3168, NEVER GIVE UP.png [View same] [iqdb] [saucenao] [google]
3366941

>>3364962
here you go anon
its very simple. i hope this helps you as much as it helped me

>> No.3366968

>>3365084
No, that's not normal. That desire to rage quit implies that you aren't acomplishing any objective whatsoever. That means that you are either underestimating the dificulty of the goals you are setting for yourself with every exercise, you are overestimating your own ability, or you are not setting goals at all.

For the life of me I can't understand how someone can do the exercises about like control and not get good at drawing lines, or how can you read about perspective and not being able to construct in perspective.

>> No.3367555

>>3366941
whys his fucking nose pink

>> No.3367843

Anon, trust yourself. You don't need a teacher, all you need is willpower and hard work. Just draw the things you want to draw and then improve on them.

>> No.3368199

Grinding mindlessly isn't going to help you. See your own skill level and find something that interest you, could be an object or a character:
>draw it
>now see what's wrong with it
>the hatching looks like utter shit? don't know how to do it?, is there a book for it?, you don't want to read because you are lazy?
>watch a video, there's plenty of those for free on youtube
>try it yourself now

And then you aren't where you wan't to be; but you are slightly less worse than you were, try a few times and then start developing a more critical eye over each imrpovement, here's where actually reading a book or having tutors/teacher help, there's actually technique and ways to go about the way you draw everything, it'll be necessary when you really need it.

The only way to diagnose your problem is looking at your own work, technique (or lack thereof). You're not a wizard and you'll not improve by just guessing what's the right choice if you don't know how to properly do it, abosrb some info and then put it in the water, if it holds up then you are in the right track, if not then see your work and compare it with a piece that's properly executed (or is of your desired style, while keeping fundamentales in check).

Don't punish yourself and practice smartly.

>> No.3369816

Is it even possible to become a pro when you dont use digital, except for scanning and fixing the scan?

>> No.3369821

>>3369816
Depends on your field of interest. For the typical /ic/ concept art schtick probably not.

>> No.3369879

>>3367843
>will power
Kek

>> No.3369924
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3369924

Is it a good idea to just copy image from artists I like?
I'm also a beginner

>> No.3370067

Been drawing for 5 months
just a week ago i started reading art books
and holy shit did I know nothing about drawing.

to anyone learning READ THE FUCKING BOOKS

>> No.3370760

>>3369924
Copy from real life until you have your fundies down.
Copying other artists now will just teach bad habits.

>> No.3370813

>>3364962
Make some time to come up with a study schedule.

Here's some shit you can do everyday as a start;
- Gestures 10 -15 minutes as a warm up
- Observational drawing 30 minutes to an hour per to improve your accuracy
- Figure quick sketches (2, 5 or 10 minute per figure, switch it up) to get mileage

Add on to that a study subject, like composition, anatomy, portraiture, perspective, construction, landscape, architecture etc...
Do one at a time for a month or so for an hour or more, and when it comes time to switch to a different area of study don't completely remove it from your schedule.
Reduce it to like 30 minutes so you can recap and keep it fresh in your mind.

So month one would look like
- Gesture 15 minutes
- Observation 1 hour
- Figure Quick Sketch 1 hour
- Anatomy 1 hour

And month 2 would look like
- Gesture 15 minutes
- Observation 1 hour
- Figure Quick Sketch 1 hour
- Composition 1 hour
- Anatomy 30 minutes

Month 3
- Gesture 15 minutes
- Observation 1 hour
- Figure Quick Sketch 1 hour
- Perspective 1 hour
- Composition 30 minutes

>> No.3371059

Start with the Greeks

>> No.3371104

As a terrible beginner who has never done an artistic endeavor before the hardest part which OP hints at and most practioners take for granted is the difficulty of self critique.
When any and every aspect, which the books can tell you there are dozens, of your art is wrong, It's next to impossible to choose what to improve or decide what aspect of drawing caused some flaw.
This is where self study is more difficult than guided courses where someone can direct your study in a way that is hopefully productive.

Self critique is as much a skill as drawing and without it trying to set goals or more importantly achieving your goals is much harder.

>> No.3371111

You do know where to start, you just have trust issues with yourself.

>> No.3371237

>>3364962
Going to art school rn. If its helpful right now my courses basically go Figure Drawing with focus on anatomy > Conceptual > Conceptual Application to Figure Drawings > and from that point out it's basically you do your own thing and the professors help you out. Would it be helpful if I told you about some exercises and some assignments I've done?

>> No.3371251

>>3371237
Even if OP isn't, I'm interested.

>> No.3371264

>>3367555
he has a cold, obviously

>> No.3371271

>>3371251
So in our Figure drawing course we focused on gestures at the beginning of the course, mostly in 30 second to 2 minute poses to start to gain an understanding of some value and how the human figure is established. After that we learned how to "sight" the figure with the pencil and compare each part we were drawing to make sure it was proportionally accurate. Later on we experimented with ink and chalk pastels, and eventually built up to 45 minute poses to make more complete pieces.

In the second class, we started by making 25 drawings/doodles of things that we were interested in. After we looked at them in class, we all picked one of those 25 drawings to elaborate on and make a more complete piece. After that we made a "Before and After" project where we made two drawings that looked similar in composition and referred to time (for example, a city before and after being modernized. After that we spent a while doing exercises in class. We made a 5x5 grid and invented textures that could be used in a similar fashion to crosshatching (like bubbles, swirls, or zigzags) and after we drew some cubes that we set up in class and made a box on the inside of sheet. On the inside of the box, we established values using regular crosshatching, and on the outside we used the patterns we invented, and different ones on each face of each cube. To experiment with some color ink, we drew pictures of our faces and hands. We set down yellow covering most of the area, red covering a little bit darker values, blue covering some shadows and black covering the darkest values. After that we did an assignment that was a conceptual map. People did maps of places they had been, wanted to go, or of the body or sky. The final was pretty free form, we had a list of criteria that we could pick from and I think we had to pick 5. I remember picking larger than myself, containing 60 or more of a human body part, and looking like a person.

>> No.3371274

>>3371271
I'm currently taking the Conceptual Applications to figure drawings class. We've had some gesture/figure drawing days but it's mostly project based. The first project was just to bring in a drawing from the first class and improve it based on a list of criteria that the professor gives you (I chose scale, palette change, and geometric abstraction), the second project was to make 2 portraits that showed emotion from the figure, and the one we're working on now is to focus on the beauty or grotesque features of a figure by exaggeration.

>> No.3371436

>>3371271
>>3371274
Nice, seems like a lot of work. Do you get a lot of feedback on your work from the teachers or are you mostly just given like a grade? It sounds pretty self directed.

>> No.3371573

>>3371436
Yeah, the classes move pretty quickly. We do get a lot of feedback from our teachers. They speak to us at least once or twice per class about our progress and they have office hours if we need more direction outside of class. And it is pretty self directed, but the teachers I've had so far are great about noticing what the students are the strongest in their art and helping them explore that.