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/ic/ - Artwork/Critique


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3178727 No.3178727 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

PREVIOUS THREAD: >>3176409

>> No.3178728
File: 72 KB, 422x591, 1506839592629.png [View same] [iqdb] [saucenao] [google]
3178728

ESSENTIALS:

>>>/ic/thread/3023643
Links to many art books including as Keys to Drawing (Dodson), Drawing on the Right Side of the Brain (Edwards), Perspective Made Easy (Norling), Color and Light (Gurney), The Vilppu Drawing Manual (Vilppu) and How to Draw (Robertson).

>http://ctrlpaint.com
A website dedicated to understanding the basics and process of digital painting, based in Adobe Photoshop. Library of over 200 free videos.

>http://quickposes.com
Free pose library to practice drawing the human figure (as well as a portrait library). Draw at your own pace or set a timer for quick gesture drawings.

>https://www.youtube.com/user/onairvideo
Croquis Cafe - Timed model poses.

>http://drawabox.com
Controversial yet helpful introductory course on the fundamentals of drawing with a focus on understanding the concept of form and thinking in a 3-dimensional mindset while you draw.

>Your local life drawing class
Life drawing is an indispensable tool in your art career. Do not be intimidated based on your skill level - there will always be someone worse than you and someone better than you. Use this opportunity to meet new artists for learning, critique, and growth.

>> No.3178741

>>3178727
>>3178728
stick this info faget mods

>> No.3178787
File: 105 KB, 540x700, 1506046024428.jpg [View same] [iqdb] [saucenao] [google]
3178787

How would I get a art style like pic related?

>> No.3178790

>>3178787
>learn fundamentals
>simplify them to your needs

>> No.3178792
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3178792

Steve Huston method

>> No.3178797

>>3178787
master studies, moron. that's always the answer to "how do i get a style like ___"

>> No.3178800

If I've been drawing as a hobby for something like 8 years and I still look like trash, should I just end it?

>> No.3178802

>>3178800
Yes, you should end your trash phase and finally start learning correctly.

>> No.3178807

>>3178802
>Yes, you should end your trash phase
how? I've been reading loomis for a while now
and my work still looks awful

>> No.3178808

>>3178807
Easy, just keep trying your best to draw something as accurate as possible using the techniques established in Keys to Drawing. Negative/Positive Space, Plumb Lines, etc.

>> No.3178809

>>3178787
who's work is this

>> No.3178810

>>3178809
https://twitter.com/jwakkawa

>> No.3178812

>>3178807
One thing post people in /beg/ need to learn is that if something isn't working for you, try something else. Maybe come back to it later and see if it clicks again.

Have you tried Dynamic Sketching? Robertson? Proko? Hampton? Try still lifes, try animals, try environments, try everything. Don't force yourself into Loomis if it doesn't work and then hate drawing because of a meme on ic.

>> No.3178816

>>3178810
Jace looks like he has so much fun just drawing and painting cute girls with amazing hair.

>> No.3178820

i dont really wanna read a stack of books

how far will i get if i just start by drawing from reference

>> No.3178821

>>3178820
As far as you think you'll be able to get. Seriously. Your own expectations will be what kill you.

>> No.3178824

which book do i study after keys of drawing?
was thinking about loomis but don't know which book is for the absolute beginner

>> No.3178826

>>3178824
If you haven't even gotten gud by doing Keys to Drawing, it doesn't matter yet.

>> No.3178837

>>3178826
thanks anon very encouraging words you got for me

>> No.3178867

I think I'm finally getting used to the vilppu style gestures. I-I'm feeling it guys.

>> No.3178891
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3178891

>> No.3178900

>>3178867
No, you're not. You'll never be any good. None of us will. We're all wasting our time in a containment thread because the talented artists don't want to deal with us.

>> No.3178901

>>3178900
So we should stop posting in /beg/? Thats what ive decided to do this board is trash and so are its best "artists" seriously if the people in this thread want to make it drop /beg/ and start associating with artists in the real world youll be much better off, theyll give you meaningful critique and you will grow as an artist.

>> No.3178904
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3178904

>>3178901
>falling for bait

use your time to draw instead

>> No.3178908

>>3178904
I get that the only reason im not drawing is because im at work and i had a little down time to check /ic/ but i cant even begin to tell you how bad getting any critique on this board is, its like pulling teeth. Everyone who posts here is getting nothing but vague general answers these peiple keep spewing every thread. Drop any critique from /ic and nist shit the place up with loomis shit posts and ngmi crab posts

>> No.3178910
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3178910

I was practicing my wrinkles for clothing and i noticed it diddn't quite look right, , just wondering if anybody had any advise for where i could improve.

(shrinking it to 1000x375 did make it a bit... weirder)

>> No.3178960

>>3178908
Are you the guy with nonexistent skill level?

>> No.3178961
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3178961

Am I getting down the form correctly? Will this make me good at portraits? When am I ready for muscles on face?

>> No.3178962
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3178962

>>3178961

>> No.3178963
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3178963

>>3178962

>> No.3178965

>>3178900
Okay crab.

>> No.3178974
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3178974

>> No.3178986

>>3178910
>the wrinkles are my problem

>> No.3178991
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3178991

>>3178910
Drawing Drapery from Head to Toe - Cliff Young

There is a free pdf using google. Be warned: you will not get it right in the first day or week or month or two months. Drapery is deceptively difficult especially if your understanding of form is poor (which seems to be your case since it's pretty flat). Just remember to supplement your fun works with things like studies and still lives.

>> No.3178994

>>3178808
I had a book just like that which outlined all those concepts am I missing something?

I just dont like a fucking thing I do

>> No.3178997

>>3178994
Yeah, you actually need to draw a lot and apply those concepts many times.

>> No.3179006
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3179006

bird eat melon :)

>> No.3179010
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3179010

After over a month of being either too busy or lethargic to draw,
I've managed to summon the strength to make
these five boxes...

>> No.3179013

>>3179010
Those are some damn good looking boxes.

>> No.3179030

>>3179013
Thanks!

>> No.3179046
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3179046

Still working on this one, just for fun. Been drawing for a while off and on. Any suggestions? its kind of stiff and boring, but I think an ok starting point?

>> No.3179064

>>3179046
finish it and move on, at this stage It's all practice, spending tooo much time on a single piece can't be that beneficial.

>> No.3179070

>>3179064
Good advice, thanks! I tend to get stuck and keep messing with things instead of just starting something new

>> No.3179105

>>3178960
No thats not me (although i guess you have to be in the 1% of this board to he considered good) i posted the snakes in the last beg thread towards the end.

>> No.3179126

Hey /beg/ I've been using a wacom pen & touch small for quite some time and I've been thinking of upgrading to something else.

How is the intuos 4 for someone still learning? Any recommendations for tablets in general? Thanks.

>> No.3179134
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3179134

this is probably a stupid question, but i am a bit stumped here. so i have been going at it for 1 1/2 months now, but i am having trouble with drawing small features when drawing on DIN A4. The reason i draw on this format is because i can get this copy paper for free and i use my monitor as a lightbox to check my proportions and correct stuff. but at this size, when doing a full human, the features become very small and individual strokes are already thicker than entire fingers/toes which makes it look really weird when i try to draw them in. how do you guys deal with this?

>> No.3179140
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3179140

idk if I can draw good, but I'm gonna try to get better. critiques would be cool.

>> No.3179143

>>3179134
Stop tracing using your lightbox monitor and actually learn the construction and form of a hand.

It would be bullshit to say that you can't draw fingers because your lines are too big when you're using an entire sheet of A4 for a single figure. You can fit a dozen full human figures in a single sheet of paper with good resolution hands.
It just sounds like you can't resolve the details of the hand well enough through the paper to trace.

>> No.3179147

>>3179143
I am not tracing. i am drawing on a drawing board from a picture on the monitor in this case, and when i have done the most basic sketch i just put my paper over the monitor to see if i went awfully wrong somewhere, take mental note, erase and correct. however, im gonna give constructing the hand rather than just trying to draw what i see in this case, so thanks for that advice

>> No.3179230
File: 70 KB, 789x728, hyi.jpg [View same] [iqdb] [saucenao] [google]
3179230

Are my figures looking alright?

>> No.3179233

>>3178820
https://youtu.be/rc84ZmrSEzY
How to draw face (slow it done and memorise)

How to draw body
https://drive.google.com/file/d/0B9LugJ4DrjW9aWlGRHQ4b2FuUTg/view?usp=drivesdk

How to draw like OLD OG MASTERS DA VINCI SHIT +MEMORY
https://drive.google.com/file/d/0B9LugJ4DrjW9aWlGRHQ4b2FuUTg/view?usp=drivesdk

How to draw real shit
Check Zin Lim

Easy guide easy git guide.
If all else fails I suggest start with loomis fun with the pencil

>> No.3179242
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3179242

drawn 40years

>> No.3179257

Is it okay if Loomis didnt click for me but Im having a great time with keys to drawing?

>> No.3179263

>>3179257
As long as you're having fun or improving keep at it

>> No.3179277

>>3179233
Please stop shilling

>> No.3179378
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3179378

if two months ago i thought i was getting good but have recently become totally obsessed with how shit i am is that the dunning kruger valley

>> No.3179383

I'm trying to learn to draw properly. I've just been doing whatever I want when it comes to drawing faces but now I've been reading books and watching videos to actually learn fundamentals and proportions and I realise I can't even draw a neat half decent line or circle to apply them

Do I need a childrens book on how to fucking draw simple shapes first? Even the sticky is too complicated for me and it's stressing me out like crazy

Help me

>> No.3179412

>>3178792
fix ear, hairline and beard

>> No.3179417
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3179417

Better get used to this cycle.

>> No.3179418

>>3179378
>>3179417

>> No.3179435

How do I make CSP use the airbrush without clicking B several times? Is there no specific shortcut for it?

>> No.3179439

>>3178807
Don't worry sir, Zin Lim can help you out https://www.youtube.com/user/zinlimpresent scroll through his videos, has plenty of useful tutorials

>> No.3179440

>>3178867
Keep going, avoid the trolls anon. May the gesture be with you.

>> No.3179443
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3179443

>>3178901
That's me, some help from /beg/ with some loomis and don't forget ZinLim check me on insta @kpare24 /beg/ may be toxic. But the books the recommend such as Loomis aren't, just requires dedicated practice and following the rules

>> No.3179444

>>3179010
How?? So perfect anon secret?

>> No.3179452

>>3179435
If you have all your airbrushes under another tool subset separate from your other brushes, you can go into the shortcut menu and set it to another key.

>> No.3179453

>>3178727
How do I hold a pen properly when drawing?

>> No.3179467
File: 1.58 MB, 3264x2448, IMG_1317.jpg [View same] [iqdb] [saucenao] [google]
3179467

Im working on contour drawings but im having some trouble figure out the direction of the wrapping lines; i feel like sometimes i just pick randomly where the direction changes. Any advice for this?

Im working off the book "figure drawing: design and invention btw.
Also,
>should i focus on form or line first?

>>3178962
>>3178963
>>3178961
>Will this make me good at portraits?
Looks good to me bud. And yea imo it does help a lot with portraits; even more than i thought it would. Muscles would def be the next thing; havent started that myself.
what resources will you use for muscles?

>> No.3179475
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3179475

>> No.3179481

>>3179452
Thanks

>> No.3179510
File: 1.15 MB, 1000x1000, j.jpg [View same] [iqdb] [saucenao] [google]
3179510

>>3178727
Here's a small collage of my recent life drawings, please tell me what I need improvement on. I feel my values are weak so if anyone has advice on improving values that'ed be cool.

>> No.3179518

>>3179510
no real advice because im noob but looks pretty good to me man. What pencils do you use to draw?

>> No.3179526

>>3179475
Her legs look like the ones of an animal.

>> No.3179531

>>3178727
heres my post unanswered
>>3178469

HELP

>> No.3179536

>>3179467
What I got is
+Atlas Human Anatomy
+Figure Drawing Design and Invention by Michael Hampton
+Vilppu anatomy videos that I downloaded from book thread
+whatever free 3d models I can find online (I use sketchfab.com)

>> No.3179538

>>3179531
If I were you I would consider practicing perspective, anatomy and figure drawing. Read the sticky and check out Keys to Drawing (Dodson), Perspective Made Easy (Norling), Figure Drawing (Hampton) and Anatomy for Sculptors (Zarins), maybe.

>> No.3179543

>>3179467
>direction of the wrapping lines
Do you have a good grasp on perspective? Perspective covers how to draw ellipsis that make sense is space.

>>should i focus on form or line first?
In the beginning I did a lot of arm movement and line exercises with charcoal pencils on SMOOTH newsprint paper. Watch Proko video on it.

Draw big, use your shoulders, don't be afraid to waste paper since it's newsprint, spend a chunk of time on just lines alone if beginner. I still do line exercises as warm up before gesture drawing.

As for forms,
>you just gotta feel it
Vilppu manual and his videos helped me/

>> No.3179546

>>3179526
I was kinda going for strong/muscular legs, I'm guessing I went overboard?

>> No.3179557

>>3179538
Thanks

>> No.3179567

>>3179518
Just a red Prismacolor pencil

>> No.3179586
File: 91 KB, 736x1103, 46848454.jpg [View same] [iqdb] [saucenao] [google]
3179586

>>3179475

Not sexy...

>> No.3179603

Loomis or Hampton method for constructing heads?

>> No.3179606
File: 1.45 MB, 1000x1000, IMG_0896.png [View same] [iqdb] [saucenao] [google]
3179606

made these for the prompt: candle lit gravedigger.

how do I get better at lighting faces and stuff?

>> No.3179609

>>3179536
>>3179543
thanks dudes.
Will def look at those resources.

Pretty shit at perspective, figured that might be part of the problem. Def working hard to improve my line quality, gonna start doing contour outline drawings of stuff without stopping.

The reason i was wondering about line vs form is because i feel like form is more fundamental even though i guess logic would say line could be more fundamental

>> No.3179634

>>3179510
you should practice heads to get them onto the same level as the figures. Or maybe the models had fucked up faces and they are closer then I think idk.

>> No.3179648

>>3179452
I actually tried your instructions now. How do I create a new tool subset?

>> No.3179661
File: 266 KB, 901x653, Screen Shot 2017-10-20 at 5.50.01 PM.png [View same] [iqdb] [saucenao] [google]
3179661

>>3179648
I can't explain it very well in text so here's a pic with rough directions.

>> No.3179662

>>3179661
Holy fuck thank you Jesus. I never figured out that you could drag a brush out of its tool category (for example, an airbrush into the pen category), only that you could drag a subtool from one group to another (like, an ink brush into the oil group). I was drawing my own illustration because it's so hard to describe all of these different things when you don't know the terminology.

>> No.3179667

>>3179662
No problem! I love CSP's brush organization. It's very intuitive and seamless, but yeah, took me a while to realize you could create new folders.

>> No.3179679
File: 1.54 MB, 4032x3024, IMG_1006.jpg [View same] [iqdb] [saucenao] [google]
3179679

I draw camel :3

>> No.3179764
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3179764

Crit pls?

>> No.3179794

How do I use the head proportions thing to figures that aren't standing straight

>> No.3179799

>>3179794
That's the thing. You don't. Kek. Loomis is a meme.

>> No.3179801

>>3179799
So how do I make my people not look retarded. Just more practice and eyeballing?

>> No.3179804

>>3179801
Pretty much

>> No.3179806

>>3179799
>>3179804

Post your work please. I would like to see what level you're at.

>> No.3179809
File: 567 KB, 2126x1943, patreon3.jpg [View same] [iqdb] [saucenao] [google]
3179809

>>3179794
Not sure if this is exactly what you're looking for but hey.

>> No.3179812

>>3179809
This looks like a specific thing for just the foot

>> No.3179813

>>3179634
Kek, no my heads are pretty bad. Thanks

>> No.3179825

How do I know when my drawing is good enough to color

>> No.3179847

>>3178891
I dig your figures senpai

>> No.3179852

>>3179510
nice man, idk why everyone gets vilppu i can't get him, feels bad

>> No.3179853
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3179853

>>3179847
Dank
The figures come off https://www.posespace.com/posetool/default.aspx I ripped the entire site in jdownloader 2 by copying and pasting all the links on https://www.posespace.com/posetool/models.aspx
I ended up with about 15000 reference images.

Some of them are pretty small but if you zoom in one level I think there's enough detail to draw using them.

>> No.3179855

CSP newbie here. How do I make a black lineart colored? I tried to go into hue adjustments and stuff but that only works if it's colored already.

>> No.3179859

>>3179855
You have to fill in the outline first. And then adjust that.

>> No.3179861

>>3179859
f-fill in the outline?

>> No.3179862

>>3179855
Window>Layer Property>Layer Color. Not sure how to properly merge the lineart and color through that method.

Personally, I prefer making a new layer, filling it with the color I want, then clipping to layer below (via that cylinder looking icon next to a lighthouse in the layer window).

>> No.3179867

>>3179862
Yeah I forgot to mention that I'd accidentally gotten the layer property thing earlier but it looked kind of scary.

Doing the cylinder thing worked better, thanks

>> No.3179872

>>3179867
No problem. I like having more control via clipping because the layer property thing only allows one color pick.

Also I just realized that 'cylinder' is one transparent circle over an opaque circle, not really a solid cylinder.

>> No.3179880
File: 3.96 MB, 3474x4632, IMG_20171020_233212569.jpg [View same] [iqdb] [saucenao] [google]
3179880

Just started to paint on oil. Opinions on this?

>> No.3179890
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3179890

>> No.3179917

How do you balance studying and actually drawing something if you can't really draw anything well yet.

>> No.3179919

>>3179538
>>3179557
he doesn't need anything past keys at this point, i don't know why you're suggesting something like anatomy for sculptors

>> No.3179921

>>3179890
Anime face ruins this

>> No.3179924

>>3179917
Easy just do it

>> No.3179925
File: 115 KB, 1000x666, fuck.jpg [View same] [iqdb] [saucenao] [google]
3179925

1st time doing digital painting. How does lighting work? do you just make what ever is close to the light source a brighter color then darken it the further away it goes from the light source?

>> No.3179932
File: 787 KB, 3180x1784, 20171020_193622.jpg [View same] [iqdb] [saucenao] [google]
3179932

>>3178727
hey there on week2 of learning
Just finished Loomis Fun with a pencil and decided to do a quick (15-20min)sketch of a random frog.
What can I improve upon other than the obvious lack of texture.
Thanks

>> No.3179937
File: 2.69 MB, 2921x1397, 1508556564310.png [View same] [iqdb] [saucenao] [google]
3179937

>>3179932
It is a good start but there are measurement issues here. It is nothing that can't be solved with a measurement book like Keys or Dorien Iten's Accuracy video set (free).

>> No.3179956
File: 128 KB, 1000x1414, 1508393086567.png [View same] [iqdb] [saucenao] [google]
3179956

What should I improve on?

>> No.3179959

>>3179443
Haha, this is awesome!

>>3178800
Study sculptures. I believe in you, put the hours in, bet on yourself.

>> No.3179962 [DELETED] 
File: 214 KB, 1000x561, IMG_20171020_224604.jpg [View same] [iqdb] [saucenao] [google]
3179962

hello I would to hear some criticisms for my drawing and maybe get some tips if possible?

>> No.3179965 [DELETED] 
File: 211 KB, 1000x561, IMG_20171020_224604.jpg [View same] [iqdb] [saucenao] [google]
3179965

looking for critiques and tips for drawing anime/manga style figures if possible? im shit at those

>> No.3179973

How many heads tall should anime lolis be?

I don't think they work like real people.

>> No.3179975

>>3179973
Find a reference and do it yourself.
Non-loli anime characters are 6 heads tall for comparison.

>> No.3179976

>>3179937
thanks alot anon I'll check it out

>> No.3179978
File: 57 KB, 561x791, help plz.jpg [View same] [iqdb] [saucenao] [google]
3179978

>>3179975
I did, tried to replica it and it looks like shit.

I know nothing about proportions or drawing so that doesn't help.

>> No.3179984

>>3179978
Kek, body looks great. Just swap out the head for an anime one.

>> No.3180058

how do i draw shrek?

>> No.3180067

>>3180058
https://www.wikihow.com/Draw-Shrek
here you go anon use it wisely

>> No.3180072

>>3180067
wow that actually answers my question

>> No.3180074
File: 113 KB, 1000x1000, 1508528866509.jpg [View same] [iqdb] [saucenao] [google]
3180074

>>3179510
short answer: planes

>> No.3180078
File: 150 KB, 689x232, unknown (1).png [View same] [iqdb] [saucenao] [google]
3180078

>>3179932

>> No.3180081

>>3180078
oh wow im gonna save this thanks alot anon

>> No.3180082

can someone give me a play-by-play on how to draw the human head facing forward but pointing slightly downward? I don't know why but I'm having the hardest time finding something like it on Google. I find plenty of finished pieces but no how-to's or progressions

>> No.3180096
File: 211 KB, 638x825, finalrender.png [View same] [iqdb] [saucenao] [google]
3180096

I drew my friend for they birthday

>> No.3180098
File: 203 KB, 1029x791, 1508561050137.jpg [View same] [iqdb] [saucenao] [google]
3180098

>>3179978
i wouldn't call myself a loli expert but >>3179984 is right; it definitely looks better without a realistic looking head. i traced over the model and added and anime head and thinner neck idk see for yourself?

>> No.3180109

>>3180098
Cute!

>> No.3180110

>>3180098
Hey nice anime head. Is that yours?

>> No.3180113

>>3180098
>>3179984
Thanks a lot!

How tall would you say the character should be for it to look normal (but cute!)? I'm guessing around 1m (~3.3 feet)

>> No.3180114

>>3180113
Thats a decent height. You can always check out character profiles, they often times have height on there.

>> No.3180122

>>3180109
thanks ^^

>>3180110
yeah, it is!

>>3180113
again, seconding >>3180114 to check out character profiles. i think anything under 145cm is moe enough though

>> No.3180144

>>3180096
Give that ogre a machete
>>3180098
Kitty-tan/10

>> No.3180219
File: 11 KB, 400x360, nimetön.png [View same] [iqdb] [saucenao] [google]
3180219

>>3179679
it is cute camel but its upside down
i drew myself

>> No.3180223

>>3180219
Be careful! You will hurt your neck like that!

>> No.3180260

I'm full well conscious that most of the arguments I'm going to come with are wrong or mangled, but I just need to vent so that I can get over myself.
If someone could tell me exactly what's wrong with my way of thinking (well, with my excuses), I'll have gotten what I came for.

I'm a writer, and it's messed with me for ages that what I take weeks to do even with 3000 words a day can be done in one single drawing by someone who has talent. Most of a novel can be condensed into a single spread page that reveals everything so much better than text, and on top of that it's more evocative, more accessible and more memorable.
Drawing can actually evoke characters and moods, unlike writing, which feels clumsy and pointless to use when you could just evoke all the details you wanted in one page instead of having to contrivedly dance back and forth describing the things you want.
It's also a fuck of a lot easier to get criticism on art, since the only thing you have to do is to ask someone for ten seconds of their time - and for writing, it's multiple days if you write anything of real substance. It captures emotion, movement, ambience and basically more or less everything more effectively than writing, which as I go on is starting to feel more and more like being a retard attempting to explain nuclear science - the medium seems crippled when it comes to fiction and fantasy, and the only thing I'd think I could do half as well as in a drawing would be humor (which no one will read anyway because you have to pad writing where you don't with drawings).

>> No.3180261

>>3180260
I want to fucking learn, but the advice I can find is infuriatingly vague, obnoxiously feel-good or demoralizingly honest (in that it out and says "you passed the 15, now give up").
I can infer perfectly well from here that "just draw and get better" doesn't work, because you won't learn even basic anatomy and will still draw what you see. I also hear a lot of "it's easy, everyone can learn", but every single fucking time that person goes silent as soon as they're asked how.
I don't want anything more than being able to draw anatomically correct human beings and backgrounds that correspond to the laws of physics. I'm not looking to become a master, just capable of making drawings that other people can earnestly enjoy.
That's why it's hard for me to believe the pretty stories about how literally everyone can learn how to draw if they try. I hear horror stories about people who practiced for years with the most commonly recommended techniques, but still didn't move beyond stick figures. I haven't met a single person in my life who couldn't draw in childhood but learned it later on - every one of them could draw from childhood.
Most of all, the advice I see people get always seems to be a way of pushing blame onto the person - "just draw more", "just use Loomis", "right, and then keep on drawing 4 hours a day for the next three years", while most people who come on here with questions do so because what they've been recommended hasn't helped at all.
It's not a fear of putting in effort - I can do that if I know that I'm not bashing my head against a wall that'll never collapse. All the evidence I see, though, points towards that sometimes you're just not meant for it and you only realize three-four years down the line when you've sunk thousands on tablets, books, courses, pens and paper.

>> No.3180262

>>3180261
If something has been done by that many people, surely there's some kind of program for it? Surely it's possible to create a list of exercises and materials that can be recommended to a newbie instead of telling them "just draw a quarter of your life away and we'll see in a few years".
I don't know. I just find it hard to believe that something that's ostensibly so easy and possible is still not codified, regularly criticized and has produced an infinitesimally small amount of artists. I start balking when I get led on a wild goose chase through six different manuals espousing wildly different approaches, have to sort through rumors and in the end have to rely on blind faith to be able to vault myself into something that's going to take a lot of time and money.
It would help the board's credibility massively, and get so many more people to start drawing, if there was both a centralized "/ic/ learning pack" (X rounds of some Loomis exercises, pages Y to Z of DotrsofB, supplement with some free sketching, the like) and an archive for new artists where they can post date started, materials used and recent examples of their art, so that others can see these people are actually making progress.
As it is, it feels like I'm in grade school again and someone's just winding up for another malicious prank. It feels like if I start practicing, I'll blow away a year of my life on nothing before someone who can actually draw looks at what I've done and laughs condescendingly at that I was actually naïve enough to fall for it.
I have no inborn talent for spatial perception, light or color, my manual dexterity is straight-up bad because of bad circulation (I know, I know, draw with your shoulder - most of the time) and I'm 22 fucking years old.
Someone please tell me to kill myself so I can get over the idea of learning how to draw. I didn't mean to, but I bought into the PC hugbox propaganda and actually got hopeful, and now I see that things are a lot different.

>> No.3180280

My art is flat as fuck. What should I study or practice and what resources should I look at to remedy that?

>> No.3180310

>>3180260
>>3180261
>>3180262
As someone who was "good at drawing" in his childhood and through the teenage years, I think I can tell you what makes a big difference in drawing abilities. As far as I know some of it should also be written in the sticky. A big difference is that I have nearly always drawn exactly what I objectively see. Symbol drawinggg is what makes most peoples art look bad. I could, ggiven enough time replicate most pictures, realistic or not. Although I never did render anythinggg in colour.
That, and always erasingg every line that I thougght was wrong and doingg it over and over was the only reason I was ever considered ggood.
People who "draw for years but still draw stick figures" is probably a hyperbole on your side but who you mean by that are exactly those kind of people, they are symbol drawing, they are drawingg their own idea of an eye of what an arm pointed at a camera looks like.
This is in my opinion the biggest difference between people with "talent" and people without. That is exactly why there is no recipe for ggetting good. For someone it might take only 20 studies of hands for him to get it, for someone else those are goingg to be 1000 because he draws his/her idea of a hand and never tries to understand what the hand really looks like.
Understanding what you are doing, understanding what you are actually seeing is the hardest part and even with little control over lines and strokes, repetition will get you there.
Backgrounds can be easily done depending on what they are. Buildings are probably the easiest yet one of the most impressing when done right. All you need to do is pick up a good book on perspective, maybe watch some tutorials, and then all you need to do is put in a lot of effort and of course it takes a lot of construction and meticulous planning. But because this is so easily understood in theory pretty much everyone can do it.
I'd like to write more but I have to go now. Cont. Later.

>> No.3180320

>>3180260
>>3180261
>>3180262
>>3180310
Nobody's gonna read this shit dude.
If you wanna be a good writer maybe you should learn to write concisely.

>> No.3180321

>>3180320
I just did.
>>3180262
kys

>> No.3180332
File: 21 KB, 427x427, 1489673038185.jpg [View same] [iqdb] [saucenao] [google]
3180332

I have incredible shaky hands, because of that I'm still doing chicken scratch for my lines, either that or quick strokes, which I still can't control very well. I've been trying my best to make the smoothest and straightest lines as I can at my fast speed and make my way down, but I'm doubting the improvement. Any tips maybe?

>> No.3180386

Reading 'How to draw' by Scott Robertson. So the angle of the COV is the three points LVP, RVP, and SP?

>> No.3180387
File: 649 KB, 1944x2592, IMG_20171020_144728.jpg [View same] [iqdb] [saucenao] [google]
3180387

Anything I need to fix?

>> No.3180393

>>3180387
Your taste

>> No.3180398

>>3180393
Nothing else?

>> No.3180459

Is it okay to experiment by using other peoples art styles in your own original work?? Of course I've directly copied stuff in order to learn, but if I use somebody's style I feel like I'm stealing from them...

>> No.3180472 [DELETED] 

>>3180459

>> No.3180473

>>3179880
finish it

>> No.3180476

>>3180332
Upper body resistance training. Check your blood pressure.

>> No.3180482
File: 169 KB, 780x582, Pakudut.png [View same] [iqdb] [saucenao] [google]
3180482

Did u think i still doing symbol of drawing

>> No.3180493

>>3180320
I just did, and I answered because I am >>3180310
The other 3 are the first anon.

>> No.3180531

>>3180260
>>3180261
>>3180262
>when anon says he's a writer and takes ages to write 3000 words
>writes all of this
Well, just draw. Kek, it's that easy. People heavily over complicate it but 90% of it is just drawing things correctly and that's easy. Just draw what's in front of you, kek.

>> No.3180552

>>3180482
It's really hard to determine because it is obviously stylized. But it is looking good, IMO. Maybe a bit more volume to his hair, looks a bit like a mop.

>> No.3180554

>>3180386
I think I get it now. If 2 vanishing points plus the station point are 90 degrees, then the view cone fore the image should be somewhere around 60 degrees.

>> No.3180569
File: 2.51 MB, 320x227, 1446022561564.gif [View same] [iqdb] [saucenao] [google]
3180569

>>3178727
>just realized you can draw with your elbow bent
>tried it and felt really comfortable
I feel so mortified right now. I thought pro artists had their elbows straight and I struggled so hard for years to do so little because of this stupid superstition of mine.

>> No.3180573
File: 56 KB, 800x804, 1501969257492.jpg [View same] [iqdb] [saucenao] [google]
3180573

>>3180569

>> No.3180578

>>3180098
wut

>> No.3180595

>>3180578
??

>> No.3180596
File: 184 KB, 1280x544, araragi concern.jpg [View same] [iqdb] [saucenao] [google]
3180596

>>3180569
So you've been drawing with a fully extended arm for your entire life? And nobody ever told you?

>> No.3180597
File: 24 KB, 244x191, tomo3.png [View same] [iqdb] [saucenao] [google]
3180597

>>3180098
blog?

>> No.3180599
File: 30 KB, 720x438, 1508496873419.jpg [View same] [iqdb] [saucenao] [google]
3180599

>>3180569
No one ever corrected you? You never saw someone else draw anything?! People must have thought you were retarded.

>> No.3180601

>>3180595
it looked like hideous shit until you redlined it then it looked great. how?

>> No.3180643

>>3180596
>>3180599
I took art class for years. I literally forgot almost everything about it. I saw all this stuff about keeping your arm straight and took it literally. I was doing this stupid thing for years and it was so uncomfortable I barely drew and so I barely made any progress.

So there you have it, sometimes people screw up and make mistakes on the most basic problems.

D-Does that count as part of the fundamentals? Or is it sub-fundamental?

>> No.3180649
File: 88 KB, 1013x821, draw.jpg [View same] [iqdb] [saucenao] [google]
3180649

how come nothing i do looks right

>> No.3180667
File: 928 KB, 855x1300, Page_1_C.png [View same] [iqdb] [saucenao] [google]
3180667

How shit is my coloring?

>> No.3180676

>>3180667
You can't really go wrong with cell shading, so I suppose you're fine in that department, but it's apparent that you don't know how to shade clothing, or how to pick nice colours (all of them look really muddy). Learn colour theory, and learn from other artists by looking at and colour picking their art, you can simply learn how to shade clothes over time

>> No.3180677
File: 1.77 MB, 480x270, jermarumble.gif [View same] [iqdb] [saucenao] [google]
3180677

Can different objects have different vanishing points?

>> No.3180679
File: 452 KB, 700x951, 64678798_p0.jpg [View same] [iqdb] [saucenao] [google]
3180679

>>3180261
>>3180262
>>3180310
It's just like learning anything else. There can be no singular guide on what books to read and how to practice. Everyone has different goals in art, thinks in different ways, and learns at different rates. This is why knowing how to learn is an important skill in general.

The basics of learning are just breaking down larger goals into smaller ones, being able to assess your skill level, and prescribing yourself practice and study to reach these small goals. In art, getting a good grasp of some combination of the fundamentals might be the first long term goal.

Art is different than other activities because there are a few separate areas that you need to train: observation, technique, knowledge, design sense (essentially taste), and creativity. Maybe more.

Building technique and observation skills requires repetition over long stretches of time. This is why people tell beginning artists to draw more. Even shitty, but experienced and passionate artists, like Jazza have good line economy (when it comes to things they are used to drawing). They've gotten better at placing more accurate strokes because of how much they have drawn.

Beginner mistakes that hinder improvement would be not looking at their work for specific issues they are consistently having and not actively working at eliminating the issue. Another major issue would be not applying the knowledge they picked up from reading in their drawings. This is very important for ingraining certain principles into their drawing process.

Art can take a long time to learn for some people. If that is you, don't be stupid about trying to learn art. You need to practice deliberately.

>>3180280
Draw from life, draw with atmospheric perspective, think about weight. Don't draw something perfectly even all around. It is up to you to decide what is important in a drawing and what is not.

>> No.3180680
File: 78 KB, 1679x937, brid inquisitor.jpg [View same] [iqdb] [saucenao] [google]
3180680

>>3178727
long time lurker, long time illustrator
first time poster, first time attempting digital art
is there any feedback i could get? working on art for an upcoming project

>> No.3180683
File: 50 KB, 480x480, 1479789531202.jpg [View same] [iqdb] [saucenao] [google]
3180683

Any tips on how to work out anime facial anatomy? Realistic faces aren't too much of a problem, but I've always drawn my anime eyes to high up. Any ways of how to prevent this, or to fix it before its too late in a drawing?

>> No.3180684

>>3180680
Don't use an airbrush, don't shade with white

>> No.3180690
File: 541 KB, 891x1300, Page_02_C.png [View same] [iqdb] [saucenao] [google]
3180690

>>3180676
I see, I'm pretty much a noob, I know about the colors though, they look washed out because I'm trying to stay close to the source material

Here's another page (not finished) with non-whased out colors

>> No.3180693

>>3180677
objects only share vanishing points if they line up like a grid

>> No.3180695

>>3180690
please stop only dusing the paint bucket tool, it leaves white spots that are distracting and unappealing

>> No.3180699

>>3180695
As I said, it's not finished, I use the paint bucket to fill large regions and then manually go over them (usually also redo some lines that look horrible after adding color)

>> No.3180700

>>3179140
i say just keep practicing, your style is wicked cool

>> No.3180705

>>3180699
What program are you doing this in? CSP has a really convenient way to turn B/W images into lineart-with-transparency layers.

Also part of your muddy issue is that you're simply using darker shades (adding black) for darker areas. Shift the hues a bit.

>> No.3180706

>>3180684
cool, cool; is there an image or something i can reference for good brushes? also what colors should i shade with to get that high gloss look?

>> No.3180709

>>3180699
idk senpai your first example >>3180667 has the white spots too, so just watch out :\

>> No.3180710
File: 55 KB, 460x689, 1431726912491.jpg [View same] [iqdb] [saucenao] [google]
3180710

>>3180260
>>3180261
>>3180262
>>3180310

>> No.3180711

>>3180705
I'm using CSP, got a license when my sister gave me an Intuos for my birthday a couple of weeks ago.

So, if I understand correctly, you think I should use a slightly different color (not just darker) when adding shades?

>> No.3180713

>>3180709
YEah the bottom half of the first panel and that middle panel have a few because I didn't go over them yet, I wanted to have a good idea of how things were looking before spending time on the details

>> No.3180722

>>3180711
Edit>Convert Brightness to Opacity will retain the lineart but allow you to color beneath on another layer, so using the bucket fill will be cleaner.

And yeah, here's a super exaggerated example of hue shifting when it comes to lighting:
>https://twitter.com/gigideegee/status/754874803933163521

If you take screen caps from Naruto, they actually use a reddish based hue for local color of skin but a darker orange for the shadows.

>> No.3180725

How important is learning anatomy

>> No.3180728

>>3180482
Here's the thing: symbol drawing is not a bad thing at all. It's problematic when you're symbol drawing when you don't have a clear understanding of how the fundamentals work. The short of it is that symbol drawing will result in scrappy drawings if you lack the knowledge of the meaning behind the symbols.

>> No.3180729

>>3180725
Depends on how much you rely on lighting for your realism. The main point of anatomy is to learn how the volume of muscles and bones interfere with light.

>> No.3180731

>>3180679
It's a long post, but it's not really saying a lot, and that's the problem I have.
If there is no way to codify learning, if you can work yourself into bad habits by not learning correctly and if the best and most direct advice is pure meta-advice ("assess your own skill level", "take it bit by bit" and "practice" is good advice no matter what field), then there's no way of even attempting to learn that doesn't risk a net loss (not just spending time, money and surplus, but also locking yourself into bad habits and making it harder to try again).
That's not to say it's impossible, but I think it's understandable that people still consider drawing 100% magic or talent when it's extremely difficult to even know where to start, you can't trust in a specific assortment of learning material and you risk hurting your own progress.
It's almost before it would be more helpful for people to change their tone to "yes, it's magic, you have to have an inborn talent and you're fucked otherwise", because the only things political correctness and pretty words lead to are more misinformation, more bad artists and more people who're miserable because they think it's their fault they can't draw.
Even if everyone has a different style, though, you should be able to make a pack for beginners - if someone explains what characterizes each book and explains how to use it, it shouldn't matter what your style is. The only thing it needs is a "if you find this hard to get after X repetitions, you should stop Loomis and try Vilppu" - because if there really are people learning to draw from those manuals, there are plenty of people who know those books in and out.

TL;DR: The post is a perfect example of the advice that scares newbies away, because it says nothing in particular, implies that failure is always a result of laziness/egoism, has a high entrance hurdle for little likely payoff and denies that there's a "safe" method.

>> No.3180733

>>3180729
The fuck. Am I wasting my time reading hampton and doing his construction shit with anatomy.

>> No.3180736

>>3180731
Have you ever taken an art course?

I'm on the same camp as you, I find it difficult to approach art due to the complete ambiguity and the meta attitude towards advice.

Being a STEM major has ingrained the notion in me that there should be a method to break down objects into tasks and further into user stories. Doing this for mostly anything in STEM has been simple, but Art is a different thing. There is a ton of ambiguity about "feelings" even at the fundamental level.

I imagine that professors of art must have given the notion of breaking down concepts into tasks quite some though in order to teach their curricula.

>> No.3180742

>>3180733
Depends on what you're going for anon, do you want to give your anime waifus a nice navel? Or give your husbandos some nice pecs. Muscles do matter and it's good to understand them and the general shapes they make.

If you plan on drawing generic anime waifus than I guess you don't need Hampton tier levels of knowledge.

>> No.3180753

>>3180736
I find it hard to believe that every single person out there who can draw competently has the pseudo-spiritual mindset required to not only think almost entirely in abstracts regarding an extremely non-abstract medium, but also to pour themselves entirely into it and develop their completely own style even without clear advice.
I think what I'm trying to get to is that I'm not interested in being "an artist" and pushing the boundaries of the medium. The only thing I'm asking for is advice with some kind of clarity, any kind of clarity, as to how you acquire a basic understanding of the technical fundamentals of drawing, as well as learning how to hold your pen and lay strokes.
If you don't have technical skill, then no matter how good your style is, it'll still be too bad to draw any meaningful advice from.
It doesn't matter if it's a bit bland. It doesn't matter if there'll still be work to be done. The only thing that matters, I think, is that there's some kind of guide for people to get from 0 to 1, because as it is you see people here who've literally spent years on practicing but still haven't completed Loomis' first head exercises.
I hate to bring up Drawabox, but it has some good, inspiring advice that you can use and witness right away. It tells you how to make a straight line, how shapes connect, how perspective works and the like, and it's both easy to grasp and gives a sense of payoff.
If you pieced together bits of advice and fundamentals - enough to teach the basics of anatomy, lighting, perspective, eyes/hands, proportion and the like, but not to the point where you're expected to mentally reprogram yourself to see the world "right" - and put it up in the sticky, I imagine that more people would start drawing with more confidence.
It still won't cut it all the way, of course.
But by the time that the newbies using the guide realize that they're missing some things, they should ideally have somewhere to start, even if it's relatively basic.

>> No.3180764

>>3180753
Well if you're looking for some technical advice then you've got Peter Hans. I'm not sure if there is more that can be done though in terms of technical. What is missing? An in depth guide on how to see volume. A perfect guide on how to draw the head regardless of angle.

There are simply too many methods to reach the same conclusion, and reach them well, in art. If you want the methods that have survived the test of time and have the highest success rate then heed the following advice;

I think if you truly want this question answered you should look into how art professors teach and structure there course by taking or torrenting a class. That is the only thing I can see being of any use.

https://www.cgpeers.com/torrents.php?id=42438&torrentid=42382#torrent42382

>> No.3180770

>>3180742
They were helping me with my imagination people.

>> No.3180774
File: 1001 KB, 2480x3508, 152.jpg [View same] [iqdb] [saucenao] [google]
3180774

>> No.3180776
File: 73 KB, 800x610, bouguereau-pieta.jpg [View same] [iqdb] [saucenao] [google]
3180776

>>3180731
>there's no way of even attempting to learn that doesn't risk a net loss (not just spending time, money and surplus, but also locking yourself into bad habits and making it harder to try again)
Why are you so afraid of wasting time? Just do it. You need to accept that you will make mistakes. There's no way of self teaching yourself something perfectly the first way around. It's not a straight path to learning art. It's a tedious process of learning something one way and going back and relearning it again.

>it says nothing in particular, implies that failure is always a result of laziness/egoism, has a high entrance hurdle for little likely payoff and denies that there's a "safe" method
That's the thing. It's just like learning anything else creative. THERE IS NO STRAIGHT FORWARD METHOD. YOU WILL MAKE MISTAKES

People just get over the pain of learning art by being more motivated and just enjoying the process instead of complaining. If you really do not enjoy learning art, then you should not waste your time.

If you don't have the confidence to self-direct your own studies, this is something you need to fix in yourself. before you even set your sights on trying to illustrate.

>> No.3180784

get tablet

>> No.3180785
File: 1.11 MB, 725x2575, murata master study.png [View same] [iqdb] [saucenao] [google]
3180785

this was really fun but am i learning anything by doing this

>> No.3180796

Are lines in csp supposed to be kind of pixelated zoomed out

>> No.3180800

>>3180074
Thanks man

>> No.3180801
File: 937 KB, 1280x1807, YAr2.jpg [View same] [iqdb] [saucenao] [google]
3180801

I made this like two years ago, it was the first thing I ever draw. I mean, i sat down, and decided to actually draw something. Of course I never continued, should I?

>> No.3180817

>>3180785
>but am i learning anything by doing this
are you thinking while drawing? if not, then find something else to do with your free time my man

>> No.3180822

>>3180785

If you have to ask then you're not learning anything. Learning especially in drawing is conscious.

>> No.3180827

This has probably been asked 110000 times, but what does everyone use to make digital sketches in? Krita? PS seems like it's more something to clean up the drawing and add shading in.

>> No.3180832
File: 74 KB, 346x297, 1425279351042.png [View same] [iqdb] [saucenao] [google]
3180832

>>3180801
draw if you want to draw dont if you dont you're the only person who cares if you keep going or not

>>3180817
>>3180822
i mean i was specifically trying to understand how to capture that sort of energy and depth in a single drawing but if you asked me to explain in words what i learned i dont know that i would be able to tell you. it's just sort of a more abstract understanding of how to compose a shot like that. should I be constantly thinking about the specifics as though i were intending to take notes?

have i been doing this wrong all this time

>> No.3180839
File: 1.06 MB, 756x1008, fuqq.png [View same] [iqdb] [saucenao] [google]
3180839

i'm copying random reference pictures and i can see some improvement but it still doesn't feel particularly efficient or that effective

>> No.3180845

>>3180796
They sometimes are for me. Not sure why.

>> No.3180851

>>3180796
draw at a larger size or add more anti-aliasing to your pen.

>> No.3180880
File: 572 KB, 640x400, 3.gif [View same] [iqdb] [saucenao] [google]
3180880

>> No.3180895

>>3180839

I think it's because you don't have a clear process.

Check out this videos it might help.

https://www.youtube.com/watch?v=HzydK56tr9U

https://www.youtube.com/watch?v=N4gNKM6UgRU

>> No.3180900

>>3180770
you get good at what you practice

>> No.3180933
File: 692 KB, 640x400, 3a.gif [View same] [iqdb] [saucenao] [google]
3180933

>> No.3180966
File: 438 KB, 1760x1320, dtrfdthdthedhst.png [View same] [iqdb] [saucenao] [google]
3180966

>>3179921
You think so?

Measly update.

>> No.3180975
File: 55 KB, 1362x615, trash2.jpg [View same] [iqdb] [saucenao] [google]
3180975

Im kind of at a loss with this "hussar" I was trying to draw (mostly from memory). The initial figure sketch looked so promising, but it just turned out to be such an ugly fucking disaster.

(I know some of the initial sketch is erased, and I did that by accident after it was finished and I moved on to the next step)

This stuff happens a lot with me, and I dont know what the next step to improve should be. What should I read? What do I need to practice? It just seems like im going nowhere and it really blows. The face I tried to put on this thing was just as abysmal. I just dont feel like im getting anywhere at all. am I simply fucked?

>> No.3181012
File: 1.60 MB, 1760x1320, xsbrvfhtfgededzhtredh.png [View same] [iqdb] [saucenao] [google]
3181012

>>3180966

>> No.3181033
File: 266 KB, 1127x698, threat.png [View same] [iqdb] [saucenao] [google]
3181033

Here's most recent attempt at manga style drawing (with mouse). I know it looks rough as hell but your opinion would be appreciated.

>> No.3181047

>>3181033
Not using a background layer or at least disabling the checkerboard transparency grid.
The far left's torso and pelvis are messed up, unless he's supposed to look like that.

Do pencil skills even translate well to mouse skills or do you need to relearn how to make lines?

>> No.3181052

holy shit erik olson is so boring and im only on 2

>> No.3181059

>The far left's torso and pelvis are messed up, unless he's supposed to look like that.

Damn I missed that completely, thanks.

>Do pencil skills even translate well to mouse skills or do you need to relearn how to make lines?

I don't think they do, I don't really know anyone who does mouse drawing to compare with tho but to me, mouse drawing and pencil drawing are nothing alike and relearning is mostly required.

I appreciate the feedback man

>> No.3181061

>>3181059
meant to reply to >>3181047

>> No.3181063

>>3181052

olson is a meme

>> No.3181064
File: 121 KB, 702x1248, 2017-10-21 22.15.02.jpg [View same] [iqdb] [saucenao] [google]
3181064

The feet are messed up, I really need to look into simplifying them into blocks and shapes. Probably the same for hands. I find working larger helps me with those problem areas I should probably learn a way to draw small feet and hands too.

Clothes are definetely weak, but I want to make sure I'm solid enough in construction before I focus on that.

Lastly the face feels fat, I guess I just messed up measurements. Other then that I can't see anything glaringly wrong. I didn't compare too hard to the reference and I applied gesture and all that jazz.

>> No.3181065
File: 914 KB, 798x1200, 134_normal133.jpg [View same] [iqdb] [saucenao] [google]
3181065

>>3181064

>> No.3181165

How the fuck do I draw heads AHHHHHHHHHHHHH

>> No.3181192
File: 139 KB, 400x400, 1487480733850.png [View same] [iqdb] [saucenao] [google]
3181192

>>3181033
>with mouse
Don't attempt to do digital art without a tablet, it's roughly 6 to 8x harder than doing it with a tablet. Even the pen tool shid.

>> No.3181194

>>3180975
You need to grind clothing

>> No.3181195

>>3181064
>I didn't compare too hard to the reference

There's your problem. You have a reference so use it

>> No.3181197

how do i draw hentai

>> No.3181217

>>3181197
ten years leaning loomis or asking on /i/

>> No.3181242

>>3179233
Make a video in how to conect the head with the body i mean since you are spaming a lot you videos

>> No.3181245

>>3179233
Teach me how to draw anime Zin Lim

>> No.3181258

>>3180728
you mean figure drawing

>> No.3181285

How in the flying fuck do I attach eyes to some head construction

>> No.3181295
File: 195 KB, 1024x1024, Xianghua_01.png [View same] [iqdb] [saucenao] [google]
3181295

Crits on this drawing? I wanted to add more detail, but I feel like the base drawing is crap so doing that would just make it worse.

>> No.3181296

>>3181285
Use reference

>> No.3181297

>>3181295
Put down the how to draw anime book.

Download Loomis.

>> No.3181298

>>3181295
Arms are super fucked. Head is very small as well. Waist down looks pretty good though.

>> No.3181301

>>3181297
But I like Bridgman better, senpai...

>> No.3181303

>>3181295
Lacks structure.

>> No.3181305
File: 286 KB, 1024x1024, underdrawing.png [View same] [iqdb] [saucenao] [google]
3181305

>>3181303
I don't want to sound like I'm defending my bad art, but I did use structure. I guess my construction is bad. I tried combining bridgman's approach that seems a bit like contour drawing, with a more skeletal quasi-gesture drawing to get the pose. I'm not sure if I should just keep practicing this, or if I should focus on purely figure drawing and thinking about the semi-imagination part later.

>> No.3181306

>>3181305
I think looking at some actual anatomy might help you place these things better.

>> No.3181309
File: 270 KB, 1366x768, Screenshot (62).png [View same] [iqdb] [saucenao] [google]
3181309

As a begginer we need to stay close to fundamentals but sometimes we need to breath and draw another stuff just for fun.

I must say I don t paint anime, I did't know how to paint an anime head even if I can draw a realistic head, so I made a visual search.
It is unfinished because I made a lot of mistakes and I will try another one.

>> No.3181333
File: 77 KB, 1176x834, 2017-10-22 04_25_08-CLIP STUDIO PAINT.png [View same] [iqdb] [saucenao] [google]
3181333

Why is this pixelated

>> No.3181340

>>3181333
no anti-aliasing

>> No.3181341

>>3181340
It's on default though. Which is the second aa option in csp.

>> No.3181353
File: 223 KB, 1001x692, 2017-10-22 04.03.13.jpg [View same] [iqdb] [saucenao] [google]
3181353

Likenesses are difficult

>> No.3181355

Kill me

>> No.3181362

remember lads; you can't help it if others are better than you, but you can make it so that others don't work harder than you.

>> No.3181369
File: 91 KB, 1000x707, hands 10.jpg [View same] [iqdb] [saucenao] [google]
3181369

How do I do this

>> No.3181370
File: 1.46 MB, 3264x2448, New Pics 269.jpg [View same] [iqdb] [saucenao] [google]
3181370

Can someone please give me advice on a daily routine to git gud?

>> No.3181378

>>3178891
Any books reccomend to help construct figures like this?

>> No.3181384
File: 907 KB, 855x1300, Page_1_C.png [View same] [iqdb] [saucenao] [google]
3181384

>>3180722
wow dude I followed your advice for the shading and it looks way better

>> No.3181393

>>3181378
The only resources I've used are basically:
>Krenz's artstation pose breakdowns
>Everything by https://www.pixiv.net/member_illust.php?mode=medium&illust_id=12752243
>The three free videos from proko on gesture drawing
>Just opening loomis male or female reference image (I haven't even read the book) to see how the lineart goes
>looking at the work of people who draw better than me (like on a /beg/ thread a while ago someone was really good at breaking down poses)
And loads and loads and loads of grinding. Some days one draws better and other days one draws shitter (shitter is especially with poses I haven't done a lot of like with a lot of twisting and back involvement). I think the easiest way to tackle it is to draw a tonne of front on poses and then gradually ease one's way into the harder ones.

>> No.3181399
File: 186 KB, 1000x754, leftHand-Chan4.png [View same] [iqdb] [saucenao] [google]
3181399

Being deliberate is my weak point.

>> No.3181401

When did krenz start drawing

>> No.3181402

>>3181401
Apparently all chinese artists start at like 6 years or earlier and art is a hellish occupation where you are chained to the desk.

>> No.3181407

>>3181295
ignore those loomis gay faggot, just focus on shape first, detail later
this video may help https://www.youtube.com/watch?v=71oijrYHNoE
Dont giveup >///<

>> No.3181426
File: 188 KB, 2547x678, plshelp.png [View same] [iqdb] [saucenao] [google]
3181426

Hey I'm having a perspective problem that I can't quite make sense of in my brain, could anyone help me out? I'm trying to figure out what the rules are for when a spheres silhouette gets affected by shaving off a side loomis style since all my heads at any angle more front-facing than not end up fucked. Even if this isn't the thing that's causing that, it's still something I can't properly visualize yet so would like to practice it more. pic related if you don't get what I mean

>> No.3181434
File: 23 KB, 233x600, 1.png [View same] [iqdb] [saucenao] [google]
3181434

>>3181426
Here's how I tend to do it, not sure if it's very exact but it works for me.

>> No.3181435

>>3181434
That definitely looks right, whats the logic you're using for how much to cut off? thanks for helping

>> No.3181438

>>3181426
https://sketchfab.com/models/52c5538bdb8d4db08b871fb92cb179bd

>> No.3181441
File: 39 KB, 476x476, 2.png [View same] [iqdb] [saucenao] [google]
3181441

>>3181435
Note that I did not specifically aim for 22 degrees, I just eyeballed something close to that. My method is not exact in that way.

>> No.3181451

>>3181441
Thanks a lot dude, time to experiment with that a bunch

>>3181438
I am going to stare at and rotate this for 300 hours

>> No.3181456
File: 1.32 MB, 2126x1023, 1508143424248.png [View same] [iqdb] [saucenao] [google]
3181456

I'll never give up even the night should fall
Always do my best

>> No.3181460

>>3181456
all you're doing is copying. Rotate the fucking drawing.

>> No.3181463

>>3181460
You can always tell when I try to cut corners.

>> No.3181530

I'm having a hard time with Loomis, am I supposed to be drawing the faces as good as he's showing me already? I can't tell when I'm supposed to go to the next chapter.

>> No.3181542

>>3178727
where can i learn about color theory?

>> No.3181545
File: 7 KB, 211x108, AKMn0Vo.jpg [View same] [iqdb] [saucenao] [google]
3181545

im gonna try to draw a face tonight and add a light source to any side of it, maybe using some anime girl as reference for basic lines then starting to add dimension to colour to create shape and stuff that doesnt look shit.. maybe post you guys the thing when its done?

>> No.3181565
File: 13 KB, 146x148, 1a.jpg [View same] [iqdb] [saucenao] [google]
3181565

>> No.3181581
File: 23 KB, 231x299, 8.jpg [View same] [iqdb] [saucenao] [google]
3181581

>> No.3181582
File: 513 KB, 1080x1920, Snapchat-872364495.jpg [View same] [iqdb] [saucenao] [google]
3181582

I've very recently started to read Loomis. And I think I've seen improvement, what do you think?

>> No.3181592
File: 377 KB, 547x514, abc.png [View same] [iqdb] [saucenao] [google]
3181592

>> No.3181593

yellow
at say nothing

>> No.3181609

>>3181592
Thanks anon, I'm on it!

>> No.3181614
File: 25 KB, 114x217, red.png [View same] [iqdb] [saucenao] [google]
3181614

>> No.3181685
File: 118 KB, 1225x927, perspective.png [View same] [iqdb] [saucenao] [google]
3181685

I'm drawing a table in perspective here and I measured it so I know each corner is 90 degrees. How would I go about measuring the length compared to the width? For example if I want my table to be exactly 2x1. I want to be able to X my squares like in the flat diagram.

>> No.3181702
File: 854 KB, 1372x1042, unfinished.png [View same] [iqdb] [saucenao] [google]
3181702

so heres what i got done in one night.. gonna continue polishing this tomorrow
what you guys think i could do to make it better

>> No.3181705

Am I supposed to be able to do super accurate portraits and shit once I get good? Seems like those asians can do everything

>> No.3181706

>>3181702
The drawing itself, the colour the palette, the way you have coloured it in, the brushes you used, the lineart, the lack of shadows is what you have done wrong, the bottom half looks nice though

>> No.3181714

>>3181706
What do you mean by 'done wrong'?

>> No.3181729

>>3181706
If you're not samefagging, you're being taken for a ride. Stop.

>> No.3181750
File: 565 KB, 1600x1200, aedfsrfgsrgd.png [View same] [iqdb] [saucenao] [google]
3181750

>> No.3181751

>>3181750
Made me laugh thanks

>> No.3181775

>>3181685
Draw a line going from one corner to the other.
Find the middle of the side.
Draw line from there to vanishing point.
You now have the middle marked.

For more information get Perspective made easy.pdf, it explains it much better and also have other tips.

>> No.3181784

>>3180839
https://youtu.be/M7YCu7TCNVY slow it down and see what occurs

>> No.3181787

>>3181784

Fuck off

>> No.3181790
File: 696 KB, 3024x1774, perspective.jpg [View same] [iqdb] [saucenao] [google]
3181790

>>3181685
>>3181775
I drew it for you.
It looks a bit distorted, but thats because the vanishing points are too close. VP's need to be far apart.

>> No.3181801

>>3181370
It's important to practice a lot, but mostly important that you practice deliberately. There are many good books about this.
Commit yourself to practicing regularly. For me i have commited myself to 10 hours a week. So i practice for about 2 hours each day. I have a board on my wall where i write how many hours i am at. So every time ive practiced deliberately for 1 hour i put another hour on and count my hours in that way. In the start i used a timer, so i was sure the counter was correct.

Decide what you want to be good at, and find ways how you can pratice that. To pratice, you must know what to practice. Set a clear goal and find exercises and books online and on the library.

>> No.3181807

>>3181295
Yeah the base drawing is bad so the final drawing will be bad as well. I think it will be easier for you if you construct a skeleton first to make the base drawing, then worry about details later.

>> No.3181809
File: 165 KB, 1070x886, perspective.png [View same] [iqdb] [saucenao] [google]
3181809

>>3181790
Anon you are just cutting it in half, I am trying to measure perfect squares.
The top picture is what your method will give, the bottom is my goal.

>> No.3181812

>>3180975
I think it looks pretty cool.
It's very normal to feel that you're not going anywhere, if you do this it's time to search for new information to implement. Try to find a similar reference and find your mistakes. I think for example the neck looks a bit weird, so gather new information on how to draw the neck either from anatomy books or the internet and then try again.

>> No.3181814

>>3181790
>>3181775
This has got to be a joke.
He's asking how to make sure that the sides are in proportion.

>>3181685
https://youtu.be/uYNBEFJeo-A?t=111

>> No.3181816

>>3180975
>>3181812
I would btw recommend the book Drawing drapery from head to toe. It's a very short and informal book that can be found as pdf easily.

>> No.3181821

>>3181809
After you watch the video in >>3181814
Do you know how to chain squares in proportion so you don't have to keep redoing the method in the video?

>> No.3181823
File: 836 KB, 3024x1677, perspective.jpg [View same] [iqdb] [saucenao] [google]
3181823

>>3181809
Maybe i am misunderstanding your question.
But once you find the middle you can just draw from corner to corner, and you will have two squares that are the same size in perspective. Is that not what you want?

>> No.3181833
File: 217 KB, 1529x853, perspective.png [View same] [iqdb] [saucenao] [google]
3181833

>>3181814
This guy sounds like hes about to cry. Is this correct? My original rectangle was almost 1x2 anyways it seems.

>> No.3181836
File: 952 KB, 3024x1774, Untitled.jpg [View same] [iqdb] [saucenao] [google]
3181836

>>3181823
>>3181790
Your construction is wrong anyway.
You can't just mark a halfway mark by measuring half of a side, you realize that 4 cm side is in perspective as well don't you?

>> No.3181855
File: 504 KB, 1600x1200, srfrfgedhedrfg.png [View same] [iqdb] [saucenao] [google]
3181855

>>3181750

>> No.3181857

>>3181823
You're dividing it in 2, he wants to take two squares from the top

>> No.3181867
File: 289 KB, 728x1000, 1494419903800.jpg [View same] [iqdb] [saucenao] [google]
3181867

man i love the bargue drawings. next one i am gonna try without any guides or just one in the middle

>> No.3181869

>>3181833
Looks fine to me.
Keep practicing chapter 3 of Scott Robertson's 'how to draw'. It's honestly fun for me to refresh once in a while.

>> No.3181877

>>3181855
i love how expressive that is. are you inspired by wakfus/dofus (Xaxaxa)

>> No.3181884

>>3181877
Thanks. Never watched Wakfu (/a/ fag), I just thought I'd try giving her round cartoon eyes and she ended up kinda cute.

>> No.3181893

>>3181460

Too advance for beg. I don't think you can do it either crab. Prove me wrong and do a figure rotation of one of those ref.

>> No.3181897

>>3181750
>>3181855
i like these a lot. go to /style/ unless you want to learn realism.
gave me a boner desu

>> No.3181898

N E W T H R E A D
E
W

T
H
R
E
A
D

>> No.3181900

>>3181897
Thanks, really. I'm in my comfort zone though, gotta be brave and do more foreshortening and pushed perspective. I'm wary of leaving /beg/ since my rendering and color are kinda ass anyway.

>> No.3181905

>>3181900
if you are here in /beg/ to train your colour then post your colour, else you are just wanking to praise inyour conmfort zone

>> No.3181910
File: 231 KB, 633x1103, rftryujry7jtr.png [View same] [iqdb] [saucenao] [google]
3181910

>>3181905
I'm here to post whatever I feel like posting, not just color. I get what you're saying though.

Here's a candle I did, I had a really tough time with the candle holder so I'll probably do a study of a real candle later.

>> No.3181943

>>3181702
>what you guys think i could do to make it better

You can delete it...

>> No.3181950

>>3181943
Kill yourself

>> No.3181951

>>3181910
It's just... not right, but if you're planning on doing a study on a candle later then there's really no reason to get critique for now.

>> No.3181970

Does rules of perspective change at all in regards to scale? Would a bunch of cubes on my desk be drawn the same way as a city of skyscrapers?

>> No.3181973

>>3181940
>>3181940
>>3181940

>>3181940
>>3181940
>>3181940

>>3181940
>>3181940
>>3181940

>> No.3182028

>>3181943
really fucking brave to bash beginners

>> No.3182084

Is there any reason why using the internet for references for books exercises ( in KtD ) as opposed to using real life objects would be a bad thing? Like using an image of a pepper online instead of one on my desk.

>> No.3182452

>>3181242
I'm guessing you haven't even checked the videos on the thread and just considered it spamming. Well ok check me on ig @kpare24 , i used the videos I had mentioned to help me out. Zin Lim on youtube has a vid on figure drawing just check the channel out.