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/ic/ - Artwork/Critique


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File: 1.01 MB, 1424x1312, 1499677694089.png [View same] [iqdb] [saucenao] [google]
3057987 No.3057987 [Reply] [Original]

Last thread: >>3048901

This thread is meant for artists who might want to try to make anime works in-between their studies, however, all forms of stylization is welcome here. It is strongly recommended that you use this thread in conjunction with learning the elements and fundamentals of art. You can also discuss the visual elements of various professional artists as well if you keep it relatively articulate and civil.

Submit your drawings, receive feedback or critique others! Share your knowledge and remember to thank those who've critiqued or red-lined your drawings. Most importantly, you should have fun!

Fresh off the Mayflower? Then do yourself a flavor and read /ic/s supplementary sticky HERE:
>https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj
---------
Hitokaku Index
>http://www.asahi-net.or.jp/~zm5s-nkmr/
List of active livestreams
>Use twitch #creative
>yoshikadu2011 (youtube, streams daily)
FellowBro's Book Collection
>http://mediafire.com/?i44dwzkf9j9n8
Tutorial & Reference Collection
>http://pinterest.com/characterdesigh/
Japanese Tutorials & Documentary
>http://www.pixiv.net/member_illust.php?id=59317 (0033)
>http://iradukai.com/
>デジ絵の文法 playlist - https://www.youtube.com/watch?v=s_bogX0I2qo&index=2&list=PL6dSbz05yTUL_zym3SiOxOgqq29XvOh48
>https://www.palmie.jp/
Figures & Life Drawing Practice
>http://www.onairvideo.com/croquis-cafe-photos2.html
>http://www.eggazyoutatsu.net/eng/atarichan.html
>http://senshistock.com/sketch/

>> No.3058042
File: 678 KB, 1128x1332, Screen Shot 2017-07-13 at 1.27.48 AM.png [View same] [iqdb] [saucenao] [google]
3058042

learning to draw cute stuff

>> No.3058177
File: 492 KB, 500x264, wrongcommunity.gif [View same] [iqdb] [saucenao] [google]
3058177

>>3057987
Lol, OP is a faggot confirmed. There were several drawings better than that one and you should've at least included a couple of the other decent ones in the thumbnail. I swear man, this fucking plebs with their trash tier tumblr taste is starting to get annoying.

>> No.3058181

>>3058042
>learning to draw cute stuff
learn to draw first, faggot.
the dude on the right's feet are not in perspective correctly so it looks like he is floating.
also, your ability to draw hands is made apparent by how eager you are to hide them as well as how bad they are on the girl(?) on the right.
another thing, you seem to have a style that makes it difficult tell if the character is a dude or a girl (contrary to what tumblr might tell you this is the most retarded thing you can do in character design), and it doesn't seem on purpose. a good design and style should inform anyone who looks at it to instantly "feel" the personality of the characters. learn more about shape language and really make it obvious what those characters are supposed to be

>> No.3058208

>>3058181
Holy shit these threads are awful.

>> No.3058216

>>3058181
If you're going to keep on shitting up these threads at least post your work

>> No.3058220

>>3058042
>>3058181
Don't listen to this anon's completely bullshit last point. The thing about the feet is true though. I think it's definitely cute, but left's right eye seems too foreshortened to me, it should be a lot wider.

>> No.3058240

>>3058177
this, fucking shitter OPs picking their own trash

>> No.3058275

>>3058042
>>3058240
Neat lines friendo. Really dig the way you did the hair on the left.

>> No.3058367

>>3058042
How does one get this line quality

>> No.3058427

>>3058042
Very good

>> No.3058452

>>3058181
holy shit stop

>> No.3058463

where is the janitor

>> No.3058468

DELETE THIS THREAD RIGHT NOW!!!

>> No.3058469
File: 16 KB, 268x246, 1471144534308.jpg [View same] [iqdb] [saucenao] [google]
3058469

What a wholesome thread.

>> No.3058915 [DELETED] 
File: 228 KB, 1337x1337, sketch.png [View same] [iqdb] [saucenao] [google]
3058915

>> No.3058918

>>3058915
I want to eat those lines, they look so delicious

>> No.3058956

Whelp... I'm out of /ic/ forever. Alt style is officially dead.
It's been downhill for a long time, but this is the flatline and the DNR.

>> No.3058958
File: 309 KB, 605x792, elphelt+strangling+may.jpg [View same] [iqdb] [saucenao] [google]
3058958

>>3058956
Sorry anon. Youre here forever

>> No.3058967
File: 342 KB, 700x994, acuteangle2.jpg [View same] [iqdb] [saucenao] [google]
3058967

>>3058956
maybe its for the best

>> No.3058974
File: 80 KB, 342x382, elphelt_angry_react.png [View same] [iqdb] [saucenao] [google]
3058974

>>3058958
delet this

>> No.3059021
File: 1.23 MB, 1337x1337, hoodiegirl.png [View same] [iqdb] [saucenao] [google]
3059021

>>3058974
>>3058958
for shits and giggles i decided to polish this turd because drawing is cool man

>> No.3059240
File: 1011 KB, 1340x1462, Screen Shot 2017-07-12 at 4.13.50 AM.png [View same] [iqdb] [saucenao] [google]
3059240

>>3059021
nice hands. Don't wait to polish until your drawings are perfect, it'll just leave you underdeveloped in that area. its best to try where you can to train those skills evenly.

>> No.3059392

>>3058240
>>3058956
please behave yourselves

>> No.3059499
File: 1.17 MB, 2104x1489, Red Hood redo.jpg [View same] [iqdb] [saucenao] [google]
3059499

I posted this character a while back, and some of the feedback I got was that the post was very boring, and etc... So I went back to the drawing board, and did something that conveys a lot more personality. Thoughts on it?

Also, any glaring errors in terms of proportions and whatnot that I'm not fully seeing. It's a rough sketch mind you, I'm gonna be polishing it up over the weekend.

>> No.3059503

>>3059499
edgy

>> No.3059504

>>3059240
Dunno why, but I really like her calves. I feel it adds a nice sense of weight to her character. She legit looks like a fighter. Well done.

>> No.3059505

>>3059503
That's the intention. Yandere waifus, never got why they were so popular, but they are. Also, a lot of girls like to self-insert into these sorts of characters (see Harley Quinn, Jynx, etc...). I felt the Yandere elements fit well with her abilities since she collects blood from her foes with that wheel to do blood magic, and when she maxes out her meter, she turns into a werewolf. So her being batshit crazy seems to work for that sorta stuff, and I like how it adapts the LRRH story.

>> No.3059564
File: 1.56 MB, 2104x1489, 1484946576036.png [View same] [iqdb] [saucenao] [google]
3059564

>>3059499
Wheel isn't a wheel, her arm is phasing through it, and her hand is phasing into it
breast alignment
Skirt's still flat
Absolutely un-fucking-believably, you forgot to give "red hood" - a motherfucking hood
>>3059505
>Yandere waifus, never got why they were so popular
then don't try and draw one, do your homework on it first
>she collects blood from her foes with that wheel to do blood magic
A wheel, even with spikes on it, is a very poor blood collection tool
>when she maxes out her meter, she turns into a werewolf
...wat
>it adapts the LRRH story
okay, my sides

>> No.3059570
File: 61 KB, 600x700, rosspepe.png [View same] [iqdb] [saucenao] [google]
3059570

>>3059499
Manlyspirit, no homo but I think you're all right as an artist. That being said, you could've improved more if you listened to more people who tried to give you critiques.
>>3059240
>compliment on /ic/
>tells me that I should learn how to polish
what the hell is happening, this isn't the same /ic/ I knew 5 months ago wtf. I kinda do agree about learning how to polish stuff now that i think about it. I don't wanna end up like Nosebro

>> No.3059578

>>3059021
fuck, how do you render skin to look soft like >>3059021
and not like
>>3058958

>> No.3059588

>>3059578
Use the smudge brush or airbrush.
Add hard edges only where two different objects meet or where there is a cast shadow.

>> No.3059696
File: 414 KB, 1549x1375, boxergertrude.png [View same] [iqdb] [saucenao] [google]
3059696

>> No.3059697
File: 261 KB, 1547x1429, aliensharkgirl.png [View same] [iqdb] [saucenao] [google]
3059697

>> No.3059732

>>3059564
This is awesome thanks a lot man. It's just what I came here for.

And she does have a hood, it's just down for this pose as I felt it looked a lot better. I figured it'd be something like "her hood comes down as she starts losing sanity," (I know all this sounds edgy, but remember it's for a "fighting game").

And I know why people like yanderes, haha, I was being facetious. I was around for the Mirai Nikki and Higurashi days on /a/.

>>3059570
Thanks man, I do try to listen to people, I just don't often reply if it's not overly clear what they're trying to get across, and there's a lot of trolls around here sometimes, it's part of why I decided to stick to the trip, as one of them was trying to impersonate me. But sometimes I do get some legit good advice, like the kind anon above you. It's exactly what I was hoping for when I posted. And last time I posted, another helpful anon gave me some pointers for rendering muscles, which I put to work in another piece I did. You're right though, I still got lots to improve. I think I need to do a lot more studies, so I'm going through Hampton's course over the next 8 weeks, as my anatomy is certainly lacking I feel.

>> No.3059736
File: 315 KB, 1403x992, hooood.jpg [View same] [iqdb] [saucenao] [google]
3059736

>>3059732
whoop, forgot image.

>> No.3059753
File: 112 KB, 621x1000, bleg.jpg [View same] [iqdb] [saucenao] [google]
3059753

>>3059736
It looks pretty good to me, except like the other guy mentioned maybe the skirt needs some more fluff. Are you going to color it?

>> No.3059762

>>3059753
The hands seem a little too small to me.

>> No.3059782
File: 1.51 MB, 2104x1489, Nin-Nin CSP.png [View same] [iqdb] [saucenao] [google]
3059782

>>3059753
Yeah, they're for a fighting game roster, so they're all gonna get fully fleshed out to this degree and style. I plan on having the first batch done before the end of the month. I've finished 5/10 done thus far.

>> No.3059785

>>3059782
This game gonna be sprite based or 3D?

>> No.3059787

>>3059785
It's not a real game, it's a game for a manga. But if I were to ever actually make it, it'd be 3D, probably cell shaded like Xrd.

>> No.3059790

>>3059787
link to the manga?

>> No.3059802

>>3059790
Haven't started, lol. Still in the preparing phase. It launches next Summer. Doing some commission comics and mini projects to keep the comic experience going, and doing various studies to improve my art, while prepping both the game and the real world stuff. I want it to be pro, and will be publishing it.

The best I got is that shitty Donald Trump manga which I was working on a couple months, which I've now dropped. I can't show you the client stuff due to NDA.

>> No.3059806
File: 62 KB, 400x533, atelier boz.jpg [View same] [iqdb] [saucenao] [google]
3059806

>>3059499
I think the design looks pretty cute. My only major issue is the ribbon, where the overlap of the ribbon tails looks like she's wearing a tie and a bow tie at the same time. Also, the pentagram on her bag reads like the anarchy symbol from afar. Maybe adding more detailing in the embroidery will read more occult than punk.

As for the wheel, it's a cool idea, but maybe sticking it on her back except for maybe long range fling attacks or her ultimate/special moves will make posing her arms and silhouette easier.

Super nitpick that's based on personal preference, but I'm not a fan of the vest's tails. The way it's laying over the skirt looks awkward and doesn't have the stiffness that vests/jackets have.

>> No.3059854

>>3058967
Has potential but

>hair is flowing
>wings and clothes static

>> No.3059907
File: 1.43 MB, 1493x1263, SENNA2.png [View same] [iqdb] [saucenao] [google]
3059907

Thoughts?

>> No.3059915

>>3059907
The way you drew the lumps in the girl in greens dress makes it look like her left knee somehow closer to the viewer than the right one, otherwise I like it.

>> No.3059945

>>3059907
Work on your color theory. Right now it looks like you just used dodge/burn for all your colors and it really doesn't look good. Learn to do hue shifting.

>> No.3059949

>>3059907
I meant it looks like the right knee is closer than the left, sorry.

>> No.3060035
File: 50 KB, 738x1098, lesh the flesh priest.png [View same] [iqdb] [saucenao] [google]
3060035

Did a doodle for a friend's character.

>> No.3060039
File: 86 KB, 574x472, ss+(2017-07-14+at+08.32.29).jpg [View same] [iqdb] [saucenao] [google]
3060039

>>3059907

>> No.3060135
File: 73 KB, 1024x658, untitled_dbe336d.jpg [View same] [iqdb] [saucenao] [google]
3060135

From what i have read, before diving into stylization you need to have good fundies, does this mean that i should stick to realism until i "git gud" and then i can add stylization to my drawings? I would like to draw with a bit of anime-ish style but also get decent fundies at the same time but this sounds kind of absurd, how should i proceed?

Pic is not my work

>> No.3060143

>>3060135
good fundies=/=good realism
anime-ish style=total trash pick tumblr or anime don't fucking cross the beams

>> No.3060156
File: 131 KB, 249x250, 1498773548281.png [View same] [iqdb] [saucenao] [google]
3060156

>>3060143
The fuck you mean? Just having basic knowledge of the fundies will help you immensely. It's what separates decent artists from deviantART trash.

>>3060135
Do both, regardless of which you do that day, it will lead to improvement eventually. Study your weak points.

>> No.3060160

>>3060135
Honestly, go with learning to stylize and fundies at the same time. There's a difference between good fundies and having absolute mastery of anatomy, perspective, etc. Fundies are literally fundamental skills, like understanding how to convey form or line quality. Expand your fundamental studies and use them to prop up what you actually want to draw.

>> No.3060172
File: 154 KB, 1024x635, a_walk_at_the_end_of_the_day.jpg [View same] [iqdb] [saucenao] [google]
3060172

>>3060156
>>3060160

Yeah, i was kind of thinking about going with both but i dont have the slighest idea of how to make a decent ratio out of it like, if i focus on fundies and stylize on the side i will get bored since fundies are boring but neccesary, but if i stick with stylized and on the side practice fundies i will end up being dA shit-tier

>> No.3060175

>>3059854
oh, I didn't even notice that. Thanks anon

>> No.3060261
File: 466 KB, 619x608, Screen Shot 2017-07-15 at 12.27.44 AM.png [View same] [iqdb] [saucenao] [google]
3060261

>> No.3060288
File: 329 KB, 840x1100, liongrill.jpg [View same] [iqdb] [saucenao] [google]
3060288

Working on some crazy lion girl.

>> No.3060293
File: 745 KB, 765x1000, tanya kai yon.png [View same] [iqdb] [saucenao] [google]
3060293

>> No.3060352
File: 2.88 MB, 4608x3456, IMG_20170715_015303.jpg [View same] [iqdb] [saucenao] [google]
3060352

Just finished some character profiles. All originals. Tell me how much they suck

>> No.3060356

>>3060293
Erase those lines near the mouth, it doesn't go well with animu.

>> No.3060364

>>3060352
I wish your female characters were dressed more cutely and that the witch's silhouette was more defined by her hat (unless that's intentional). Enjoying the nostalgic style, though.

>> No.3060367

>>3060352
Your style looks outdated

>> No.3060369
File: 201 KB, 1536x2048, FB_IMG_1500100107946.jpg [View same] [iqdb] [saucenao] [google]
3060369

>>3060367
Is that a bad thing? I grew up in the 90s

>>3060364
Yes that was intentional. It was too late when I realized I didn't have enough space to draw her full hat hence on the corner I drew it, but here's a full picture

>> No.3060384

>>3060352
>>3060369
your technique is nice but they feel painfully generic

>> No.3060406

>>3058042
Those eyes really kill it, bud.
Everything else looks decent. When it comes to cuteness in something this stylized, how well the eyes are drawn will make or break it. Your line confidence is solid everywhere except the eyes.

>> No.3060416

>>3060356
The lines are fine.

>> No.3060422
File: 269 KB, 448x573, i dont know what im doing.png [View same] [iqdb] [saucenao] [google]
3060422

>> No.3060435

>>3060352
Im showing my kids these right now, I love that golden age of anime style. Holy shit man its so cool that you do this, and mad respect because of the pen and paper approach. Aren't you doing a manga right now?

>> No.3060441
File: 442 KB, 1000x622, 20170714_210740 - Copy.jpg [View same] [iqdb] [saucenao] [google]
3060441

>>3060369
>>3060352
You are a fucking inspiration anon. I love your work and your style...
What are you using for color? Also generally curious about your linework. Your lines are super clean. Mine are all bleedy and runny...

>> No.3060444
File: 185 KB, 403x716, 20170714_191644 - Copy.jpg [View same] [iqdb] [saucenao] [google]
3060444

>>3060441
It could just be that I haven't spent long enough with the ink brush... But I want to interrogate you.

>> No.3060450
File: 232 KB, 720x1200, ohMai.jpg [View same] [iqdb] [saucenao] [google]
3060450

Feels like there some stufff that's broken. Goin to bed

>> No.3060472
File: 636 KB, 866x1128, Screen Shot 2017-07-14 at 4.57.32 PM.png [View same] [iqdb] [saucenao] [google]
3060472

>>3058042
thats really cute. i dont mind the eyes on the right but it does feel a little weird as its the only region on the character with that type of treatment.
also,
>self harm scars
;-;

>> No.3060488
File: 402 KB, 618x877, 25.png [View same] [iqdb] [saucenao] [google]
3060488

>start drawing
>add values, everything is looking decent
>add colors
>it turns into a muddy mess
God damn it.

>> No.3060494
File: 269 KB, 501x355, Harley Quinn - Comparison.png [View same] [iqdb] [saucenao] [google]
3060494

I've been trying to get more into rendering lately, it does seem however that when I show just the line-art people are more positive than when I show the rendered version. Am I making some big mistakes in rendering that makes the whole piece look much more unappealing?

>> No.3060497
File: 237 KB, 852x852, babymetal-tout.jpg [View same] [iqdb] [saucenao] [google]
3060497

>>3059806
>I think the design looks pretty cute. My only major issue is the ribbon, where the overlap of the ribbon tails looks like she's wearing a tie and a bow tie at the same time. Also, the pentagram on her bag reads like the anarchy symbol from afar. Maybe adding more detailing in the embroidery will read more occult than punk.
Noted. Her outfit is inspired by what the girls in Babymetal have. I wanted something that was very metal, while still having the Goth lolita elements to it. You're right about the ribbon though, I'll probably make some changes to that.

Also, her bag is being changed into a book, so that will be a lot more detailed and fleshed out.

>As for the wheel, it's a cool idea, but maybe sticking it on her back except for maybe long range fling attacks or her ultimate/special moves will make posing her arms and silhouette easier.
I'm looking into a variety of fighting game characters for move inspiration, most notably Tira from Soul Calibur, and Bridget from Guilty Gear. I'm also looking at the Logarius Wheel moveset in Bloodborne, and some of Bayonetta's torture attacks. There's still a lot to think about in terms of how she'd move when she fights.

>Super nitpick that's based on personal preference, but I'm not a fan of the vest's tails. The way it's laying over the skirt looks awkward and doesn't have the stiffness that vests/jackets have.
Hmmm...

>> No.3060504
File: 182 KB, 1304x840, Untitled-2.jpg [View same] [iqdb] [saucenao] [google]
3060504

Not sure which is more attractive

>> No.3060507

>>3060494
your colour choices are very muddy and dark, there isn't enough contrast. in terms of rendering, there isn't a clear light source, the lighting is very ambient and boring

try using lighter colours and keeping your linework more visible

>> No.3060512

>>3060504
I vote the first one.

>> No.3060561

>>3060504
1

>> No.3060567

>>3060504
The one on the right is a pretty easy pose to draw so its seen abit too often.
The anatomy and pose on the left one is pretty solid although it may need tweaking in the hip/leg joint area. Something about how low the legs are in position to the upper pelvis shape seem off, although that just might be me. I would go with left.
Heck, why not just do both?

>> No.3060584

>>3060504
The left one screams sex and the right one a little more flirty sexy. The right one is more subtle and the left one more aggressive.

>> No.3060700
File: 99 KB, 1280x960, FB_IMG_1500131077376.jpg [View same] [iqdb] [saucenao] [google]
3060700

>>3060441
>>3060444
Of you're still around, I get that question asked all the time. I don't do anything special in particular, I use micron pens, 03 tip for basic lines and 08 for the thicker lines. I also use bristol paper. For coloring since I'm a poor peasant I use a combination of copic for skin and prisma for everything else. Make sure the prisms are the brush tip

>> No.3060706
File: 97 KB, 614x942, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
3060706

>>3060488
Use LAB colorspace

>> No.3060720
File: 284 KB, 900x726, 1498830966554.png [View same] [iqdb] [saucenao] [google]
3060720

>>3060706
>pic
mein neger

>> No.3060725
File: 417 KB, 1000x623, 20170713_170317 - Copy.jpg [View same] [iqdb] [saucenao] [google]
3060725

>>3060700
I had to sleep at some point in there, but I'm still here. Thanks for the information. I've never used Microns. Your line weight has a distinctive style and varies beautifully... Is that just a speed / weight technique with the pens or are you outlining the thickest lines and filing them in?
Have any progress shots of your work?
I'm not exactly loaded either, but I can afford to experiment with new things once in a while. I've been using heavy paper and a brush for all my inks...
I've never asked for a blog on /ic/ and I hate the idea ... but ...

>> No.3060727

>>3060700
>>3060725
>>3060369
...Also, the highlights...? That was the last question I swear.

>> No.3060755
File: 1.37 MB, 1337x1494, Sue dunk tank2.png [View same] [iqdb] [saucenao] [google]
3060755

Never done this kinda effect before...

>> No.3060762
File: 395 KB, 546x513, 1d20bc231150b86f3cd04fdb0ac78bae.png [View same] [iqdb] [saucenao] [google]
3060762

>> No.3060789

>>3060727
>>3060725
>>3060727
I have a could of videos on YouTube but nothing like a tutorial. I guess I can make one though. I just tend to go over the small lines with a thicker pen, and make them thick on curves. As for the highlights I used to leave the highlight area just white, as in I would make the section with the marker and just use the white of the paper. But now, for three weeks now I started using white paint with a fine brush

>> No.3060823

>>3060789
>I have a couple of videos on YouTube
Link?
Not necessarily looking for a tutorial but if you ended up doing one I'd definitely watch it.

>> No.3060833

>>3060823
Heres a link to a video, https://youtu.be/JZGXwZxOQN8 send me a pm or whatever so we can chat more. I really like your drawing

>> No.3060852
File: 118 KB, 421x839, leah.png [View same] [iqdb] [saucenao] [google]
3060852

i need advice for this one, and if you have idea for the arms you are welcome.

>> No.3060857

>>3060852
Fix that left foot and leg. If her foot is in that position her leg should be bending forward a little.

>> No.3060865

>>3060833
Thanks! Will do.

>> No.3060878
File: 296 KB, 640x988, Screen Shot 2017-07-13 at 9.15.34 PM.png [View same] [iqdb] [saucenao] [google]
3060878

also
i'm not sure if this should be in the nsfw section

>> No.3060882

>>3060878
jesus christ that looks so uncomfortable. Why does it cut into her flesh SO MUCH ?

>> No.3060884
File: 149 KB, 530x844, leah2.png [View same] [iqdb] [saucenao] [google]
3060884

>>3060857
i fix the legs, what now?

>> No.3060903

>>3060878
you've got some potential m8, I'd suggest you to study bones a bit more cause her pelvis and legs are all kind of fucked up right now

>> No.3060915

>>3060882
because THICC

>> No.3060917

>>3060878
those are some great values mate

>> No.3060918

>>3060504

Your gesture has really improved.

I prefer 2. The figure flows with the background lines.

>> No.3060944

>>3060915
But then dont contain the thicc with clothes like that .

>> No.3060951

>>3060504
right but with legs a little further apart would be sexier to me

>> No.3060957
File: 187 KB, 589x851, leah3.png [View same] [iqdb] [saucenao] [google]
3060957

is this anatomically ok? ignoring the stylized face and torso.

>> No.3060961

>>3060957
The position of the torso looks a bit unnatural considering the position of the arms. Maybe you could try turning the torso to the right a bit?

>> No.3060964
File: 269 KB, 794x654, ad.png [View same] [iqdb] [saucenao] [google]
3060964

>>3060961
like this?

>> No.3060971

>>3060964
I mean like making the torso face the viewer a bit more.

>> No.3060975
File: 27 KB, 218x377, labcoat.png [View same] [iqdb] [saucenao] [google]
3060975

>>3060971
the labcoat is like this, i think thats the problem

>> No.3060980

>>3060975
The way you've drawn it makes it look like the line is going down the center, especially with how the waist seems to imply that her torso is turned to the left much more than it should be.

>> No.3060983
File: 174 KB, 639x519, Screenshot_2.png [View same] [iqdb] [saucenao] [google]
3060983

>>3060980
what about now

>> No.3060994

>>3060983
Yeah, that's better.

>> No.3061014

>>3060369

>>3060367 here

I don't know, if that's what you're trying to, I guess it's working. In my opinion, it just looks outdated, not a 90s cool vibe. But in the end of the day it's just my taste, if you're happy, go for it.

>> No.3061017

>>3060755
her bra seems more transparent than her nipples, either fix that or just remove the bra.

>> No.3061018

>>3060878
Nice, but it cuts too deep in her flesh, it can be less exagerated and still have that thicc look

>> No.3061027
File: 2.38 MB, 3000x5000, ohMai.jpg [View same] [iqdb] [saucenao] [google]
3061027

don't draw when you're buzzed. :(

>> No.3061038
File: 307 KB, 768x1280, ohMai.jpg [View same] [iqdb] [saucenao] [google]
3061038

>>3061027
wrong file size. Sorry

>> No.3061040
File: 70 KB, 412x658, digitaldoodle.jpg [View same] [iqdb] [saucenao] [google]
3061040

Drawing digitally for the first time after a few months of only traditional.

>> No.3061074
File: 428 KB, 1000x1000, 1500155182731.png [View same] [iqdb] [saucenao] [google]
3061074

Tried that no-lineart thing, but gave up after a while because I can't render for shit.
How can DeviantAutists shade better than me? I guess it's time to get back to grinding fundies for me.

>> No.3061113
File: 1.55 MB, 1202x852, Screen Shot 2017-07-16 at 00.37.50.png [View same] [iqdb] [saucenao] [google]
3061113

>>3057987

>> No.3061117

>>3061074
No lineart is done through the use of silhouettes, you gotta have a pretty solid foundation on painting first though.

To get better at painting, you first gotta understand light, and how it works. It's not exactly shading, unless you're cell shading, which is totally different, and it's pretty much always complemented by clean lineart. Once you remove the lineart, you're jumping straight into painting. For that, I'd say Alla Prima is a good read to get you thinking in terms of light properly, and Color & Light by Gurney are good reads. I can't fully vouch for Gurney's book yet personally, as I'm still going through it myself, but it's fairly recommended around these parts.

>> No.3061124
File: 280 KB, 640x988, thicc.png [View same] [iqdb] [saucenao] [google]
3061124

>>3060878
very nice. I made a few small edits. softened the hips a bit, the contrast between how soft and fleshy her thighs are with how sharp and angular the pelvis was didn't look right. I also reduced the amount of skin hanging over just a bit so it looked like it was being squeezed tight instead of sagging over

>> No.3061128
File: 313 KB, 1262x1366, Screen Shot 2017-07-15 at 4.19.23 AM.png [View same] [iqdb] [saucenao] [google]
3061128

>>3060504
left for sure, you nailed the pose

>> No.3061160

>>3060878
is this just a sketch? i'd love to see a finished colored version

>> No.3061170

>>3061117
Many thanks! I'll give Alla Prima a read together with my studies. I'm starting to feel like I should stop linearts for now.

>> No.3061199
File: 562 KB, 992x414, ssdcs.png [View same] [iqdb] [saucenao] [google]
3061199

An attempt at drawing a character based off of a person rather than cobbing together pieces of other anime girls or using my imagination.

>> No.3061341

>>3060865
hey dude if youre still around im about to work on some character profiles. if you can confirm i can live stream it and show you how i ink. let me know.

>> No.3061343
File: 477 KB, 1000x731, 20170715_195357 - Copy.jpg [View same] [iqdb] [saucenao] [google]
3061343

>>3061341
Wow, good timing. I am now.
Couldn't send you a PM on youtube but I commented my email.

>> No.3061349

>>3061343
IM setting up twitch right now so just hang in there. I also sent you a hangouts message

>> No.3061412
File: 496 KB, 714x932, sketch27.jpg [View same] [iqdb] [saucenao] [google]
3061412

>> No.3061443
File: 608 KB, 1000x2000, hipporc2.png [View same] [iqdb] [saucenao] [google]
3061443

fug

>> No.3061457
File: 7 KB, 267x200, 0d9cf56d51e5e8be232145e03e7608bb.jpg [View same] [iqdb] [saucenao] [google]
3061457

>>3061199
were u just in >>3058038 anon?

>> No.3061484

>>3060755
Man face

>> No.3061570

>>3061457
I'm the guy who asked if there was porn.

>> No.3061642
File: 336 KB, 1673x2000, 123511111111111111111111111111.png [View same] [iqdb] [saucenao] [google]
3061642

>> No.3061667
File: 473 KB, 900x1200, liongrill.png [View same] [iqdb] [saucenao] [google]
3061667

Finished this white lion girl. Colours could've been better but I was rushing.

>> No.3061708
File: 131 KB, 810x1050, saesummer3.jpg [View same] [iqdb] [saucenao] [google]
3061708

Thanks for the help, guys, ended up going with the one on the left.
It's been a while since I rendered something like this and I really want to get it right, so please bear with me. I'm really trying to take it slow each step so that I don't lose the gesture and fluidity as I render it.

>> No.3061730

>>3061708
Can you stop drawing muscular lolis for once?

>> No.3061735

>>3061730
I actually like his works. I liked them enough that I tried to copy him while learning. I ended up with "early JoJo" lolis though.

>> No.3061736

>>3061667
Cute!

>> No.3061742
File: 126 KB, 437x700, sunshine.jpg [View same] [iqdb] [saucenao] [google]
3061742

I'm so tired. My mind is tired. My heart is tired. My soul is tired.

I just want to go home but I don't even know if home exists.

>> No.3061743

>>3061730
He is perhaps the only person producing smut for a niche that doesn't exist; the internet needs him, let him be.

>> No.3061744
File: 130 KB, 810x1050, saesummer3b.jpg [View same] [iqdb] [saucenao] [google]
3061744

>>3061730
I might render some non-loli things in the future, but for now I want to draw this girl for a Summer-themed bikini picture first.

I fixed a bit of things off with her crotch/legs

>> No.3061749

>>3061730
>telling an artist to stop drawing what they like

>> No.3061863
File: 116 KB, 1214x1069, scrncpprpldrgn.png [View same] [iqdb] [saucenao] [google]
3061863

anyone ever had trouble deciding what type of face to give your characters? I just can't find anything which looks good in my opinion.

>> No.3061918
File: 313 KB, 1126x1248, progress.jpg [View same] [iqdb] [saucenao] [google]
3061918

maybe this isnt the right place to ask but is this kind of progress very slow or normal for just 1 month practice?

>> No.3061937
File: 472 KB, 800x1073, 20170716_pleasebepatient_sketch.jpg [View same] [iqdb] [saucenao] [google]
3061937

>>3060261
i like this, is it for a project or a one-off piece?

>>3060878
Nice values! The pelvic area could be a little less exaggerate i think.

>>3061199
I do this sometimes; it gives you a feel for someone's fashion sense and style which is nice.

>> No.3061960
File: 267 KB, 496x353, Harley Quinn - Comparison2.png [View same] [iqdb] [saucenao] [google]
3061960

>>3060507
Thanks for the advice, I don't know why I don't see these things until it is pointed out. I know it's not really salvageable now, but I tried to adjust some saturation/levels to see if I could make her pop out more.

When working with a boring light source (like this one, that is just a front-light), it should still be possible to make it look interesting, right? Or is it just recommended to choose more interesting light sources from the start?

>> No.3061964

>>3061960
I think there's basically two paths you can take, you can either use better lighting and focus more on the rendering or you can do what I said and just use lighter, but flat colors to bring out the line art more (old school comic book style if you get what I mean)

no right or wrong answer there

>> No.3062015
File: 70 KB, 949x667, 1486770895907.png [View same] [iqdb] [saucenao] [google]
3062015

Hammed this shit out and debating trying to use it; what's fucked?

>> No.3062044

>>3061863
Your proportions are fucked.

>>3061918
Slow because you're practicing the wrong things

>>3061960
Mirrored face ruins it.

>> No.3062057

>>3059806
>posts atelier boz ensemble
>'nitpick'
Fellow gull??

>> No.3062059

>>3061964
Ahh I see, that does make sense. Well I do like both styles, though usually when I view blogs with a lot of followers it seems they really only hold on to one style. Is it necessary to choose one style to keep your work consistent, or do people often just do this out of convenience?

>>3062044
The face isn't mirrored though?

>> No.3062064

>>3062044
>Slow because you're practicing the wrong things
what are the right things in your opinion?

>> No.3062071

>>3062044
Care to tell me where my proportions are fucked?

>> No.3062077

>>3062071
Not the faggot you replied to, but the only things that bug me is the stiff pose of the character (theres a ton of ref pics of a dude holding a gun on dA, kind of looks like Ninja from Die Antwoord) and the femurs look a little short in relation to the tibia/fibulas. Otherwise it isn't bad, the wrinkles are a little bland in the jacket but getting the hang of fabric folds is tough.

>> No.3062090

>>3062059
You're right actually, you just balanced the features so perfectly it looks mirrored. Perfect things are inorganic and you do not want an inorganic face.
>>3062064
>what are the right things
You wanna learn manga style? Go study manga. Don't doodle random shit.
>in your opinion?
Why, who else' opinion did you want?
>>3062071
Tube heads and long dong tube necks. Placement of features on the head. One arm longer than the other. Lmao hands.
Don't hide the legs. Extend the canvas and draw your best attempt at them but don't fucking hide them.
>>3062077
Why do you do this to people.

>> No.3062131

>>3062015
Bump. Come on, I sincerely doubt my first foray into top down foreshortened fisheye perspective is that competent.

>> No.3062184

>>3062131
It looks like the dude's torso is disjointed from his legs, try lining up the curve of the torso with the outer curve of the left thigh.

>> No.3062344
File: 1.49 MB, 3217x4572, SakuraMatou.png [View same] [iqdb] [saucenao] [google]
3062344

Any thoughts/advice?

I've been drawing about 2 months but I have no idea how to do any coloring/shading besides the eyes.

>> No.3062465

>>3061744
Make the eyebrows work with the expression

>> No.3062473
File: 550 KB, 1394x667, amber aburn.png [View same] [iqdb] [saucenao] [google]
3062473

Does anyone one want to trade art? I'll draw one of your characters or whatever if you draw this one.

>>3061937
Hows that work out for you? Referencing a person seems like just adding an extra step to me.

>> No.3062490
File: 870 KB, 2464x3800, mary_character_sheet.png [View same] [iqdb] [saucenao] [google]
3062490

How is this looking, I know for a fact that I messed up on the hands and I know it's something I'm going back and fix. Also still working on the feet and hair.

>> No.3062496

>>3062344
Learn how to draw a proper nose/mouth, work on your lineart and try to make the hair less stiff before coloring at all. Head is too high, also the eye shadowing seems flat but I know her eyes in the anime are kinda dead

>> No.3062498

>>3062490
Fuck forgot to resize and now it's not letting me delete.

>> No.3062602

>>3060288
How do you get such clean lines?

>> No.3062680
File: 650 KB, 1657x2437, girl.png [View same] [iqdb] [saucenao] [google]
3062680

what can i fix, i know the hands are fkd up, but other then that, is there anything wrong with it.

>> No.3062696

>>3061744
Why do your values always look so muddy?

>> No.3062758
File: 700 KB, 734x1220, li-didivi-3.jpg [View same] [iqdb] [saucenao] [google]
3062758

Where/how does one learn how to render like the top online artists?

>> No.3062769

>>3062758
By making master studies my friend.

>> No.3062773

>>3062758
This has been answered at least 10,000 times already. It's as if you expect a shortcut.
Anyway.. here's your (you)

>> No.3062788
File: 985 KB, 992x1404, ina-wong-athiradonettd3comp.jpg [View same] [iqdb] [saucenao] [google]
3062788

>>3062773
I don't know, assuming the worst of intentions and purposefully withholding information just to fuck with someone asking a simple question seems pretty scummy to me. Anyway, here's your (You).

>> No.3062801
File: 1.44 MB, 1337x1494, Sue dunk tank2.png [View same] [iqdb] [saucenao] [google]
3062801

>>3061484
>>3061017
>>3060755
Better?

>> No.3062804

>>3062496
What do you mean by "proper nose/mouth"? As in I need to continue working on them in anime style or that I need to practice drawing them realistic first?

Also does the anatomy and her hand look good enough?

>> No.3062811

>>3062788
What kind of answer are you expecting? 90% of the time people are just going to tell you to study the artists you like and try to emulate them. Asking for a solution for something that is entirely skill based is a bit ridiculous and frustrating to answer.
It's always going to come down to the fundamentals.
Edge control, understanding 3 point lighting, how specific materials react to light, brush economy, composition, anatomy, etc.
The better you understand the fundamentals, the easier it will be to understand an artist's workflow and how they get certain effects. No one is withholding information from you...

>> No.3062812
File: 436 KB, 1000x689, 20170716_234254 - Copy.jpg [View same] [iqdb] [saucenao] [google]
3062812

Trying to compile elements from old studies to make a workable character.
Still looking for a style that works for me.
Feedback?

>> No.3062816
File: 231 KB, 500x1194, mechapilot2.png [View same] [iqdb] [saucenao] [google]
3062816

>> No.3062820

>>3062812
Cool angle, but she's got the sock boob effect going on.

>> No.3062822

>>3062820
>sock boob effect
I have to hear the explanation. This sounds too interesting.

>> No.3062823
File: 30 KB, 441x614, star_wip.jpg [View same] [iqdb] [saucenao] [google]
3062823

How much longer until I'm not shit?

>> No.3062824
File: 44 KB, 500x350, tumblr_mdygcpTRwy1qh8t5wo1_500.gif [View same] [iqdb] [saucenao] [google]
3062824

>>3062822
It's funny when anime figures have this effect to an extreme because of how weird it is in real life.

Also, I don't meant to totally shit on it (the guy who does the SMT Devil Survivor art uses it all the time), but it looks off in your drawing with how loose her shirt is at the waist.

>> No.3062829

>>3062824
I see what you're saying. I tried to imagine what it would look like if the shirt was cut straight... not enough material at the chest and too much around the waist... I think the thick line on viewer's right is what pushes it over the edge..
Thanks.

>> No.3062830
File: 133 KB, 750x600, xxxx4.jpg [View same] [iqdb] [saucenao] [google]
3062830

critiques on this face?

>> No.3062836

>>3062812
Also I want the expression / body language / composition to tell the dialog before I write it... Dialog for the shot is supposed to be "Oh, well, since you're so fuckin' smart... Here, you do it."
Does the shot sell that as an immediately obvious narrative or is something lacking or off?

>> No.3062844
File: 16 KB, 240x410, 240xNxwomanbehindthewords.jpg.pagespeed.ic.zanUsSU-sE.jpg [View same] [iqdb] [saucenao] [google]
3062844

>>3062829
Yeah, that right line and the little wrinkles moving across the underboob are creating that effect. The boobs should be stretching the fabric and tenting right beneath them, more so if the waist fabric is loose and if the bust is big.

>>3062830
Really lovely nose rendering. But I think more sharp edges at the bottom of the eyes could balance the amount of softness. Also something's odd about the chin or jaw, but I'm really bad at understanding that part of the face myself.

>> No.3062847

>>3062844
I see now. Thanks.

>> No.3062997

>>3062773
>Implying everyone has seen every single thread
> thus just asks the question to waste your time not because they possible could not have seen the answers
Anyway.. here's your (you)

>> No.3063027
File: 141 KB, 887x903, view-sketch.png [View same] [iqdb] [saucenao] [google]
3063027

Anything I need to fix about this before moving on to lineart? I definitely realized I need to study feet.

>>3062812
The thing that bothers me is mostly how small her stretched out hand is, especially considering how foreshortened the legs are. The car looks really cool though.

>> No.3063084

>>3062997
The answers are literally in the sticky. What even?

>> No.3063089

>>3063084
Ah the ol' read the sticky to someone we dont even know the level of skill of.

>> No.3063226
File: 104 KB, 768x1075, supergrill.jpg [View same] [iqdb] [saucenao] [google]
3063226

>> No.3063301

>>3063226
I absolutely love the face.
Something anatomically weird is happening on the inside of her right elbow, but it flows well...
Please take it from a sketch to a finished piece.

>> No.3063404

>>3061199
can you post source pic?

>> No.3063406

>>3061199
>>3063404

nvm, i'm retarded

>>3058242

>> No.3063420

>>3062602
not him, but stabilizer and being confident and not chicken scratching.

>> No.3063424
File: 128 KB, 933x856, fuckingkillme.png [View same] [iqdb] [saucenao] [google]
3063424

Thinking about quitting art.

Looking at professional artists makes the road look incredibly long and depresses me to no end. There's so much competition and I'm so below them I feel I'd just die of starvation.

Should I forget about this pipe dream, /ic/?

>> No.3063432

>>3063424
Yeah, bye.

>> No.3063435

>>3063424
If someone tell you to kill yourself will you do it?

>> No.3063438

>>3063432
ok thank

>>3063435
I would have done it long ago if I had the balls desu

>> No.3063443
File: 214 KB, 621x1000, bleg2.jpg [View same] [iqdb] [saucenao] [google]
3063443

>>3059753
Finished I guess

>>3063424
Obvious answer is don't compare yourself to other artists. No matter how good you get there's always going to be someone better than you anyway. You should study what makes those artists so good and incorporate their techniques into your own style. As long as you enjoy art you shouldn't give it up.

>> No.3063446

>>3063443
She's got the shoulders of a dude, not really sexy.

>> No.3063472

>>3062836
>Uhh uhh shit I broke my car
>Hey, fuck you, fix it for me
>Using only this wrench
My sides, are you autistic?

>> No.3063476
File: 885 KB, 1600x750, 45220066_p0.jpg [View same] [iqdb] [saucenao] [google]
3063476

>>3063443
Thanks for the advice, I appreciate it. I do understand not to compare to them and that anyone could get there with as much hard work.
But when I look at the amount of detail some people put into their work, the skill and everything, then I open the software to continue my drawing I feel like a joke. The gap seems so abysmal I start thinking I'll just never get to their level no matter how hard I try. It's then when I feel like I should just quit.

It amazes me how some people can stay motivated, even when they draw worse than me.

>> No.3063480
File: 285 KB, 816x551, New canvas5.png [View same] [iqdb] [saucenao] [google]
3063480

Drawing isn't any fun without doing some lewds

>> No.3063482

>>3063476
>It amazes me how some people can stay motivated, even when they draw worse than me.

So you're amazed by your past self that drew bad?

>> No.3063484

Can anybody help me understand how to create a fairly original character?

I've never designed an anime character worth saving, it always ends up being some generic brown haired character in plain clothes.

>> No.3063485

>>3063443
A beautifully polished turd.

>> No.3063486

>>3063424
Draw if it makes you happy. If it just kills you inside then it's time to switch hobby...or take a break

>> No.3063488

>>3063484
Just look at good designs and learn from it, there isn't any crazy secret, a good design is made of good features.

>> No.3063490
File: 117 KB, 1200x824, horimiya-6578107.jpg [View same] [iqdb] [saucenao] [google]
3063490

>>3063484
brown hair in plain clothes is cute though

Pick a few distinct features that when combined make something new? Stuff like thick eyebrows or a distinct body type.

>> No.3063494

>>3063490
I'm looking to make something fairly unique, like design a general theme for the character and have it reflected in the character and their outfit.

>> No.3063495

>>3062823
Pretty good, but that face does not belong on that body, the styles are clashing.
>>3062680
I'm assuming the eye level is between her shoulder and breast so you should see the top of her hand, not the side.
>>3062490
Pose is weak and boring, and it looks like she's balancing on her right leg
>>3061667
I really like your shading, any advice?

>> No.3063500

>>3063494
Well I don't think you will find an original theme, but how you show it will be what makes them original, what do you have so far?

>> No.3063528

>>3063443
It's nice, especially the colouring. However the pose looks stiff and unnatural, especially the hands. It's a bit boring and no one actually stands like that. Try something more dynamic next time, maybe?

>> No.3063541
File: 215 KB, 500x267, 1499581680677.gif [View same] [iqdb] [saucenao] [google]
3063541

>>3063472
>My sides, are you autistic?
Yes. This is 4Chan. Most people here are autistic to some varying degree... Irrespective of whether they've been diagnosed.
I do find your interpretation funny. I laughed.
It's an excerpt from a conversation... I'm trying to capture a moment and an expression. I would hope that the preceding and subsequent panels would tell the rest of the story...
Ironically enough, the dialog and expression are a reply to a snarky asshole comment made by the off-frame character whose POV we are borrowing in the shot... It's why I selected this panel. The irony is not lost on me.
It does make me think about how I could have better used the available space though. Thanks.
I'm trying to simplify for a comic without over-simplifying, but the subject matter is something I'm intimately familiar with.
I know I'm feeding a troll but... eh... I regret nothing.

>> No.3063614

>>3063528
Thanks, I agree about the boring/stiff pose. I'll try something more interesting next time.

>>3063485
Thanks

>> No.3063642

>>3063424
When I was at university, I had a teacher ( who was also an artist) who gave this advice to the students, "Even if you draw very well, how much do you actually CARE about art?" 90% of my time is devoted to my art, whereas the other 10% would be eating, sleeping, and all the everyday essentials. The point is if you are serious about pursuing art as a career, you have to be thinking about it every day. In essence, it has to be something you truly care about. Just having the ability is not enough. For example, say you had a girlfriend: would you choose the girl or the art? You would literally have to choose art; that's how focused you would have to be… I’m not sure if that's something you should say to someone in that situation, but you really have to be all in. People who are just kind of beating around the bush and not going all in, they're not going to make it.

This was quoted by Range Murata in an interview.

In other words you got to really want it if you want to be like those professional artists that you aspire to become. It's not like they are some supernatural people that are given the talent to draw the moment they entered this world. They worked at their craft for years and years and slowly cultivated it into a style of their liking through countless trial and errors.

Believe me, I feel the same way about art, and there are times when I just want to give up and lay down the pencil because everything I draw is just shit sometimes, but if you just get over that moment of pain and struggle, you will see that it was all worth it in the end. If it were easy everyone would do it. The fact that it is hard makes it all the more desirable. And in the end, more rewarding.

So keep fighting the good fight!

Gambare!!!

>> No.3063649

>>3063642
Terrible example. Caring about something doesn't mean you should give up something else, that's obsession. It's unhealthy and it will ruin you.If you cared about art, you would take breaks, you'd meet friends, go on vacation, read books, etc. Life feeds art.

>> No.3063657

>>3063424
This shit looks fine there are plenty of people out there willing to pay for this quality of work, just go network your shit and start getting money.
Don't make getting better your only motivation because it will happen even if you aren't conscious of it.

>> No.3063659

>>3060472
thigh gap is a bit much

>> No.3063727

>>3063649
Agreed. You need to have some sort of life for art. You need to be inspired and see different things, feel diferent emotions.

>> No.3063777
File: 642 KB, 1000x750, Paints1 - Copy.jpg [View same] [iqdb] [saucenao] [google]
3063777

So, I don't know the first fucking thing about color... I'm trying to learn.
Here's my crude attempt at painting the skin.
Any advice, links, books, feedback I can get would be greatly appreciated.

>> No.3063841
File: 104 KB, 1000x750, 1490599639363.png [View same] [iqdb] [saucenao] [google]
3063841

well fuck

>> No.3063882

>>3063777
foreshortening and anatomy should be on your priority list too

>> No.3063897
File: 205 KB, 476x590, skellymanxx.jpg [View same] [iqdb] [saucenao] [google]
3063897

Been fiddling with this
don't know if it belongs in this thread

>> No.3063901

>>3063649
>>3063727
lmfao NGMI

>> No.3063904

>>3058967
not gonna lie those asymmetrical knees are pissing me off

>> No.3063995 [DELETED] 

>>3063841
Hey! You got better.

>> No.3064043
File: 575 KB, 5000x6000, man with screw cock.png [View same] [iqdb] [saucenao] [google]
3064043

Been working on this for a couple of days, I'll finish it soon hopefully...

>> No.3064060 [DELETED] 
File: 385 KB, 1280x1280, coke.png [View same] [iqdb] [saucenao] [google]
3064060

>> No.3064063
File: 263 KB, 683x699, coke2.png [View same] [iqdb] [saucenao] [google]
3064063

>> No.3064089

>>3064043
that's cool as fuck
resize your image when you post your finished work tho

>> No.3064140
File: 2.68 MB, 1575x2160, Magane and Celestia.png [View same] [iqdb] [saucenao] [google]
3064140

>> No.3064178
File: 2.60 MB, 1793x2789, 20170717_231135-1.jpg [View same] [iqdb] [saucenao] [google]
3064178

Trying to draw cute girls makes me happy

>> No.3064198

>>3064178
fix that eye and draw legs

>> No.3064218
File: 706 KB, 900x1350, drbglpg04.png [View same] [iqdb] [saucenao] [google]
3064218

Grinding through comic page sketches to try and make them look finished and presentable

>> No.3064222

>>3064140
They look so stiff, like mannequins, and the vacant stares and facial make them look dead. Are you drawing over 3D models? You really should go practice doing some gesture sketches to loosen up your characters, as well as make your characters have eye contact while speaking.

>> No.3064233
File: 30 KB, 519x582, star_wip2.jpg [View same] [iqdb] [saucenao] [google]
3064233

I'm just bummed now and don't know what to do. I have a shitty long road ahead of me.

>> No.3064248
File: 579 KB, 1600x782, 4L_0C9iZzzX.png [View same] [iqdb] [saucenao] [google]
3064248

O Roboham, Roboham, wherefore art thou Roboham?

>> No.3064250

>>3064248
Really cute stuff, though in the future it might benefit you to play around some more with facial angles and expressions. Most of these girls are just smiling and giving a glance to the side, give us some more interesting expressions and poses!

>> No.3064251

>>3064218
>>3064218
The layout and composition is reasonably polished... It would be par for the course on a good webcomic. The facial expression fits the panel. Just some things to think about... Unless that equation is going to be important, I'd have composed that panel from behind the professor, back to the class, in front of the board. Figure at the left 1/3 border, partially obscuring the board. View from behind and only slightly to the right. If he was talking I'd turn his head to the right, if he was silent I'd leave it facing the pen. More impersonal.
I'd put the pen crossing the x on the exponent in the second function, because that would be the last thing he wrote. Also right handed people cross their f's and t's left-to-right.
I'm not ripping on your piece, I'm just word-vomiting about specific details of a composition because... Blame it on whatever you want because autism or OCD or whatever. I'd just draw it but I've already shut all my shit down for the night and this phone is unsuitable for ... Everything, actually.

>> No.3064254
File: 1.77 MB, 1539x1098, 1500353331968.png [View same] [iqdb] [saucenao] [google]
3064254

>>3064140
how can this be so inept. her eyes literally NEVER MOVE and theyre not even looking at the person shes talking to. are you fucking tracing the same face over and over you moron

>> No.3064263

>>3064254
probably just copy pasted the same head three times, it is done digitally

>> No.3064269

>>3061863
Learn figure drawing, your drawing looks extremely flat because you don't understand how the human body works in 3D space, you're essentially symbol drawing the body, if that makes any sense

face looks too simple in comparison to the body, i'd say that's why it looks out of place
also as >>3062044 said, proportions are off and it looks terribly flat

¨wrinkles¨ if you can even call them that are just nonexistent, look up how cloth and drapery works, i recommend Burne Hogarth's book on the subject

>> No.3064273

>>3063486
>>3063642
>>3063657

Thanks for your advice, guys. I've never really put effort in something so this art thing is new to me, but I really like drawing so I'll take your words and keep pushing.

I hope you guys make it too if that's what you're aiming for!

>> No.3064291
File: 140 KB, 889x1071, Rukia naked.jpg [View same] [iqdb] [saucenao] [google]
3064291

quick 10 min drawing request for a friend

>> No.3064377
File: 144 KB, 529x600, cvdg.jpg [View same] [iqdb] [saucenao] [google]
3064377

I posted in the draw thread too, but i dont think its a major problem i guess. Critiques on this?

>> No.3064383
File: 277 KB, 645x883, 52345234.png [View same] [iqdb] [saucenao] [google]
3064383

This was supposed to be a sketch but I got carried away and I'm currently coloring it. Opinions so far?

>> No.3064403

>>3064383
leave the colors as they are, looks interesting af.
Still interested in seeing what you are going to do with it.

>> No.3064510
File: 199 KB, 609x914, cammy.png [View same] [iqdb] [saucenao] [google]
3064510

>> No.3064524
File: 137 KB, 750x1061, fb.jpg [View same] [iqdb] [saucenao] [google]
3064524

>>3064377
Are you trying to make a study of this image, or use it as reference?
1. your colors are too dark and unsaturated. this person did not use dark brown for shadows like you did. too much dark everywhere, on the lips, eyes, nose, and hair too.
2. they probably used the soft round brush for the whole thing.
3. the head on yours is too thin, while this person's jaw is rounder

>> No.3064591

>>3064524
I used for reference only, its obvios that i dont try to copy every aspect...

>> No.3064595

>>3063777
Her lower leg is stupidly long

>> No.3064630

>>3062473
that looks disgusting, like the same style as some porn flashes I saw years ago on newgrounds

>> No.3064699 [DELETED] 

>>3064630
I lowered the knockers some here
>> 3063631

>> No.3064703

>>3064630
I lowered the knockers some here
>>3063631

>> No.3064720

>>3063777
You don't know the first thing about anything it seems. The hair looks so unnatural and uncomfortable to have. The hand grabbing the tool looks the same (if not smaller) than the other hand, while it should be bigger because foreshortening. Her head seems to be facing forward while her expression is almost in 3/4. Her left arm is completely fucked, it looks broken and painful. Her right leg is extremely long. Her whole body is disproportionate.

I wouldn't be worrying about color if I were you. You should go back to work on your fundies a lot before drawing anything else, let alone trying to color.

>> No.3064726

>>3063301
Thanks! I will try to finish it nicely

>> No.3064741

>>3064720
Dude, why so harsh? He's been redlining people, so he must be good.

>> No.3064745
File: 2.54 MB, 2104x1489, Red Hood.png [View same] [iqdb] [saucenao] [google]
3064745

Thoughts?

>> No.3064751

>>3064745
the half tones make it look weird

>> No.3064753

>>3064745
You could use a lot more contrast with the reds. The skirt and the cape blend into each other, some more shadows could help them look more distinct. Additionally, the fabric of the cape looks rather flat.
The blood(?) splatters is so vibrant it almost looks like strawberry jam. Perhaps you could darken it down to make it better resemble the actual color of blood.

>> No.3064757

>>3064751
>>3064753
Yeah, I agree about the cape and the blood. I'll leave it for now, and come back to it later to do some finishing touches.

Thanks a bunch.

Not too sure about the highlight on the skirt either, it's too strong in contrast. I feel I should go a bit darker.

>> No.3064777
File: 389 KB, 1144x1000, demonsa-sketch.jpg [View same] [iqdb] [saucenao] [google]
3064777

A sketch.

>> No.3064809 [DELETED] 

>>3064720
Well, that's all very interesting. The bitterness and anger with which it is written subrtacts from the credibility, and makes me wonder what the provocation was. Thanks for the... Whatever that was.
>>3064741
>Dude, why so harsh? He's been redlining people, so he must be good.
I did some redlines. I never claimed to be "good," or better than the people I did the redlines for... I just decided to show people what I was saying/seeing and let them judge the merits for themselves.
I never shit on anyone else or belittled them or their work.
Don't care if that comment is sarcastic or not, or whether or not it's a disingenuous samefag who's still bitter about the "Officer" redlines... The timing is interesting.

>> No.3064855

>>3064248

Does anyone have the artist's blog?

>> No.3064868

>>3064809
>>3064741


Some people on /ic/ like to discharge their own frustration and selfworth problems on the work of others. I find weird that they don't realize how pathetic doing something like that is. The other artistic boards don't behave like that and the banter is usually for fun, here you can feel the frustration and anger of certain users.

Why this board has a higher concentration of miserable people ?

>> No.3064873
File: 75 KB, 911x524, Capture.jpg [View same] [iqdb] [saucenao] [google]
3064873

>tfw never gonna make it

>> No.3064878

You know why the majority save a few in this thread are complete garbage? Its not like this place doesn't attract talented people or people evolve skill here.

Its because as soon as someone begins to make it they get the fuck out of here because this place is fucking garbage.
The shit you guys put out is so fucking ugly and all you have is to try and tear down other people because of your own ineptitude. This thread is actually pretty decent for asg standards too. Like seriously half of you are NO WHERE NEAR good enough to be giving critiques on ANYTHING. Everytime nosebro posts its like a car wreck. He is completely beginner tier yet he thinks he can tell people shit is symbol drawing. THIS ENTIRE THREAD is filled with people who can't yet visually specially think in 3d.

The people who are good here are 'Jacer' with his 'Jaced' 'Jacings'. This thread should be fucking purged. Even Kyle fucking traces. LIke whats the point guys? If you are tracing someone they should just be making art and you should be enjoying it. Not clamoring for attesting on their coat tails.

>> No.3064881

>>3064878
>attesting
*attention

>> No.3064883

>>3064855
His blog is sethmcghee.tumblr.com

>> No.3064919

>>3064878
>>3064868

This place would be a good site to beginner and advanced artists if people tried to give useful critics instead of using "critics" as a excuse to vent their own frustration.

They seriously think that they are being super tough internet guys and that their insults carry any meaning ?


Someone knows a good art community to intermediate artists that is not dead ?

>> No.3064928
File: 226 KB, 586x532, 1482415536906.png [View same] [iqdb] [saucenao] [google]
3064928

>>3064868
>>3064919
samefag
>>3064878
fag

lmao NGMI

>> No.3065091
File: 45 KB, 780x617, Figure_studies.jpg [View same] [iqdb] [saucenao] [google]
3065091

>> No.3065094

>>3064928
which manga is that image from?

>> No.3065095

>>3065091
The heads are too big for adult proportions.

>> No.3065107

>>3065095
Is that the only issue you see? I noticed I have trouble with head proportion..

>> No.3065132

>>3065094
>which manga
its a doujin, by a guy named solopipb

>> No.3065176
File: 326 KB, 1000x1000, copsketches.png [View same] [iqdb] [saucenao] [google]
3065176

Anybody got any suggestions for artists to look at for cute and cool 80s/90s style anime boys with wide chests and athletic bods? Preferably with lots of lineart pieces. Ranma is okay but a little too childish looking.

>> No.3065333
File: 63 KB, 800x800, 070_657551149336125440_CSAXR_GUsAAA28X.jpg [View same] [iqdb] [saucenao] [google]
3065333

For those who use CSP, who can identify the pen used here?

>> No.3065426
File: 242 KB, 776x990, rollcl4zzic.jpg [View same] [iqdb] [saucenao] [google]
3065426

just finished this
it might look weird because i paint with a mouse
please dont tell me to buy a tablet im from venezuela and i cant afford it

i need to learn color i wish my paintings looks like it were all in the same scene but i looks like different things that just merged together
any help with this please?

>> No.3065430

>>3065426
also any good sources to learn better rendering of course sorry for the double post

>> No.3065529
File: 266 KB, 720x1200, Mai.jpg [View same] [iqdb] [saucenao] [google]
3065529

still have lots to do.

>>3065426
'How to Render' by Scott Robertson is worth looking at. Lot's of useful technical stuff.
>>3064919
You should find a small artists' discord server, anon.

>> No.3065657

>>3064777
nice one.

>> No.3065660
File: 1.48 MB, 1876x1586, Screen Shot 2017-07-19 at 5.06.03 AM.png [View same] [iqdb] [saucenao] [google]
3065660

monster dicks

>> No.3065679

>>3065529
> You should find a small artists' discord server, anon.
Where should I look for one?

>> No.3065737

>tfw you dont know if you like the direction your painting is going in but you have your assessment due in 5 weeks
could I get some critique on this?

>> No.3065740
File: 123 KB, 572x604, IMG_2696.jpg [View same] [iqdb] [saucenao] [google]
3065740

>>3065737
im dumb sorry

>> No.3065751

>>3065737
>>3065740

anon, did you plan out a painting ahead of time or are you winging the whole thing? I would like to critique you, but honestly, it just looks like your painting a face that has no real purpose to it. That said, I do like the colors you're using, so that's heading in a good direction.

>> No.3065760
File: 89 KB, 417x603, IMG_2699.jpg [View same] [iqdb] [saucenao] [google]
3065760

>>3065751
I've been kind of just putting out a lot of simple face paintings as practice for colouring skin and particularly eyes, I've never really painted people before so I'm trying to pack in as much practice with technique as I can before starting my major work. Heres one I spent more time on (15 minutes I think), the quality is a bit shitty though sorry. (theres some definite proportion issues in the undersketch that I acknowledge)

>> No.3065796

>>3063659
kill yourself

>> No.3065803
File: 109 KB, 423x713, New Canvas.png [View same] [iqdb] [saucenao] [google]
3065803

>>3057987
what does ic think of this naked man i drew?

>> No.3065806

>>3065803
too hour glassy

>> No.3065837

why is anime so hard to draw? i'll try studying pros for fun and end up with mutants with giant eyes

>> No.3065838

>>3065837
fucking post your work so we can stop trying to guess.

>> No.3065844

>>3065838
why are you so hostile

>> No.3065852

>>3065844
i was beat as a child

>> No.3065885

>>3065679
Google, tqbh. Or join the /ic/ one and ask about other art servers.

>> No.3065900

>>3064868
>>3064919

>gave actual critique pointing out which parts of the anatomy are the most fucked up
>"He's just venting his frustration guyssss!!!"

Oh I'm sorry Mr. Oversensitive pussy, I forgot to add rainbows and honey to my critique so you guys don't see it as an attack.

Seriously you're all a bunch of faggots if you can't differentiate between criticism and someone throwing shit just because the critique has a couple harsh words.

Man the fuck up and take off your rose-colored glasses, not everyone is going to be nice to you. If you don't learn to take all criticism you're not going to get far. Although that may not be a bad thing. One less pussy in the industry.

>> No.3065902
File: 74 KB, 311x614, mywifeCarolisadorable.png [View same] [iqdb] [saucenao] [google]
3065902

I've been drawing digital for a while but it still feels like I have no idea what I'm doing,
I've gotten the sketching stage down, but things like line-art and rendering are completely lost on me and it's frustrating since I know I can at least do the line art in traditional

>>3065660
nice anon

>> No.3065936
File: 403 KB, 894x1300, Fender_Rose.png [View same] [iqdb] [saucenao] [google]
3065936

Critique please

>> No.3065954
File: 137 KB, 592x941, wwip.png [View same] [iqdb] [saucenao] [google]
3065954

Wip. Something's not right, but i can't point it out.

>> No.3065968

>>3065954
Your right! Her legs are gone anon!!!

Why didn't you finish it anon why, how is she gripping the sword anon? Why didn't you draw the other arm anon? Why is she blushing anon? WHY?!

>> No.3065982

>>3065968
Looks like war paint to me.

>> No.3065993

>>3065982
Do knights wear war paint? I'm gonna research that!

>> No.3065995

>>3065993
Nope only one their armor, and adding decorations to identify each other... so it's either blush or war paint on a knights face...

>> No.3065997

>>3065900

Your sarcasm only reflects your inner issues, not knowledge or hability

>> No.3066001
File: 575 KB, 1724x620, Sin título.png [View same] [iqdb] [saucenao] [google]
3066001

>>3065333
Same.
Here's a more recent work of the same artist with a huge zoom in its native resolution.

I'd love to achieve a lineart and coloring like his'

>> No.3066004

>>3066001
Holy crap is he using pencil like I am? Do professionals do this too?

>> No.3066005

>>3066004
The brush doesn't really matter at the end of the day you know. Some uses the default one, other uses textured.

>> No.3066008

>>3066005
True, I was worried that using pencil to make a comic would downgrade its quality.
I plan to make comic similar to this style... drawing this really got me into that feeling of drawing in my old school books..
>>3065936

>> No.3066011

>>3066008
Thing is, this artist >>3066001 draws with pretty thin lines, so it's not very noticeable when you look at the whole pic.

For bigger brush size it can definitely matter more, but again, it's mostly your skills that makes it looks good or not, the brush is just a bonus.

>> No.3066029
File: 35 KB, 683x687, star_wip3.jpg [View same] [iqdb] [saucenao] [google]
3066029

I decided I don't care if I have clashing styles between the head and the body. Plus, it's still better than my cringy alternate attempt. Progress has been super slow on this. I want to drop it and move on, but I think it may be more beneficial to push forward and see if I can make something decent of it.

>> No.3066043

>>3065954
there really isnt anything specific i can point out as being wrong. every single piece is just wrong enough but in just a subtle enough way to make it a pain to crit. Take your pick. Any 3 parts ill crit.

>> No.3066051

>>3066029
Just keep going, anon. I think it looks nice, particularly how clean your lines are.

>>3066001
The auto-outline really shows how precise his line work is. I end up having to erase to get clean work and doing that auto-line makes the line art look even messier.

>> No.3066053

>>3066001
how da fuck did you get that res of his pics?

>> No.3066054

>>3066053
https://www.pixiv.net/member_illust.php?mode=medium&illust_id=63918179

Metata uploaded it like that.
This guy along with Hideki Ishikawa really inspire me, both of them look like what I want to achieve, specially color wise.

>> No.3066055

>>3066053
Maybe he posted this cropped part on his twitter or something?

>> No.3066100

>>3064878
a little bit of nose bro hate check, a little bit of kyle hate check, posting your work not check?

>> No.3066108
File: 249 KB, 1571x2455, hippo14.jpg [View same] [iqdb] [saucenao] [google]
3066108

Thoughts on this? Or is it too lewd for this thread
>>3061642
love it

>> No.3066123

>>3065333
>>3066001
Looks like the mechanical pencil in CSP with the texture density increased.

>> No.3066129

>>3066123
Seems to be using a texture or another one, the mechanical pencil is too simple

>> No.3066135
File: 82 KB, 986x628, vvcap 2017-07-19-17-15-04.png [View same] [iqdb] [saucenao] [google]
3066135

>>3066129
>>3066123
Looks a lot like this one, will experiment with all there is.

>> No.3066141
File: 18 KB, 786x534, vvcap 2017-07-19-17-17-32.png [View same] [iqdb] [saucenao] [google]
3066141

>>3066135
Seems pretty similar.

>> No.3066152
File: 178 KB, 1010x668, mech pencil.png [View same] [iqdb] [saucenao] [google]
3066152

>>3066129
Shit you're right, I meant this one (Mech Pencil 0.5mm) which I think is the same as >>3066135 cause a while ago I got a bunch of brushes from Redjuice

>> No.3066220
File: 34 KB, 602x653, star_wip4.jpg [View same] [iqdb] [saucenao] [google]
3066220

No idea what I'm doing from this point onward.

>> No.3066463

>>3066152
Love it when people make stuff like this free.
Some things such as brushes shouldn't be charged for.

>> No.3066508
File: 140 KB, 696x446, vvcap 2017-07-19-22-47-49.png [View same] [iqdb] [saucenao] [google]
3066508

>>3066152
Well you did help me, the pen you mentioned actually looks the closest to my example.

I did some color practices and I think I got pretty near my inspiration

>> No.3066551
File: 511 KB, 1130x1600, Desert Hose c.jpg [View same] [iqdb] [saucenao] [google]
3066551

fiddling around with colors again

>> No.3066590

>>3066508
Increase the texture density

>> No.3066593

>>3066054
yeah, was blown away when I first saw his stuff.

>> No.3066655

new thread

>>3066547

>> No.3066748

>>3065176
Jojo's Bizzare Adventure parts 1-4

>> No.3067568

>>3066220
You should make her hair green like Lum for Urusei Yatsura

>> No.3067910

>>3064510
that head/neck is so confusing, where is her jaw??

>> No.3068138

>>3067910
fuck. I was sleep deprived when drawing this. I appreciate the feedback though. Bitch would've forever looked like the Mona Lisa to me had you not said anything. I'll fix her tomorrow.