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/ic/ - Artwork/Critique


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3013033 No.3013033 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

OLD THREAD: >>3010157

>> No.3013034
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3013034

>> No.3013035
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>> No.3013036
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>> No.3013038
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3013038

>> No.3013039
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>> No.3013040
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3013040

>> No.3013070
File: 218 KB, 2000x1000, hidden tree world.jpg [View same] [iqdb] [saucenao] [google]
3013070

is the perspective off? How can i overall improve this piece?

>> No.3013074

How often do you work on your fundamentals and exercises, compared to working on finishing projects you intend to show other people.

I've been working on a comic under the wisdom that working on the comic itself would force me to practice all the fundamentals I need for said comic, but I'm not improving as fast as I'd like, and I'm now doubting that wisdom.

>> No.3013128

Should i stop drawing for some time if i get too tired of it?

By some time i mean three days max. It feels like i learned the most my brain can currently take at once.

>> No.3013139
File: 119 KB, 905x1214, fuckitallagain.jpg [View same] [iqdb] [saucenao] [google]
3013139

>>3010158

The perspective is fucking with me on this... In the end I ended up with fucked up shit.

>> No.3013185

Can you make a soft shadow using a hard brush? Without using any other tool.

What's the better way to render soft gradations?

>> No.3013202

>>3013128
All the rest your brain ever needs is 8 hours of sleep. If you feel a break would actually help you, then do it, but are you not enjoying to learn? At least doodle for 3 days.

>> No.3013215

>>3013185
You'd have to take a while on blending. Like an unnecessarily long time. Just right-click and set lower the hardness and you're saving yourself quite a bit.

>> No.3013220

Can someone please post a head shot reference, not one like this
>>3013036
I'd like to draw the entire head of a female, or female hands. Will draw and finish tonight.

>> No.3013222

>>3013215
I see, so it is still possible.

>> No.3013234

>>3013220
look up fps doug

>> No.3013249
File: 972 KB, 800x786, loomis_01.png [View same] [iqdb] [saucenao] [google]
3013249

what order would you recommend reading Loomis' books. I'm starting at fun with pencil, but what should I do after that?

>> No.3013258

>>3013185
Yeah, it's actually quite simple once you figure it out. It just takes a few extra minutes, but at least you don't have to switch brushes.

>> No.3013318
File: 853 KB, 2550x3300, 06-07-2017_practice_01.png [View same] [iqdb] [saucenao] [google]
3013318

>> No.3013344
File: 658 KB, 1589x794, I have AIDS compare.png [View same] [iqdb] [saucenao] [google]
3013344

Fucking fuck, I can't get the eyes right, someone stab me

>> No.3013353

>>3013344
thats because the eyes arent true black. not even close

and somehow your eyelashes arent dark enough either. eyebrows need to be thicker and more confident, not that hairy chemo shit you made.

EYES AND BRAINS WATSON EYES AND FUCKING BRAINS

>> No.3013358

>>3013353
Oh I see that stuff. I meant the proportions and spacing I guess.

>>3013249
Seconding this. Is FWAP a good starting place?

>> No.3013360

>>3013344
you can draw digitally but you're still symbol drawing, everything is off, start with the thumb and go down, it might help.

>> No.3013362
File: 174 KB, 640x800, fish fucker.jpg [View same] [iqdb] [saucenao] [google]
3013362

hi, please no flame

>> No.3013365

>>3013344
The eye proportions aren't that bad, but the eyebrows are terrible and the fingers are way off so everything is gonna look off.

>> No.3013367

>>3013358
>proportions and spacing
>oh i see that stuff
you dont get it. I pointed out your drawings worst problems. so if you know where you fucked up im curious why youd post this unfixed version, pinche idiota

>> No.3013368

>>3013344
Why does /beg/ always choose the most asinine things to paint? What do you achieve from doing this? Shit picture, out of focus. You are wasting your time.

>> No.3013380

>>3013367
>pinche idiota

You answered your own question my dude.

>>3013368
I dunno. Couldn't think of what to paint so I just went with the first pic I saw. I don't see how I'm wasting my time. I'm still drawing/painting, just because the subject isn't a naked grill sitting in an awkward pose doesn't change that.

>> No.3013389

>>3013360
>symbol drawing
I understand what symbol drawing is, but I don't really understand how to avoid it.

I'm looking at the individual shapes (ie, the white triangles beside the pupils, the triangles between the eyebrow and eye) and I'm trying to copy those individual shapes (admittedly not very well but that's why I'm practicing).

I could have sworn there was a guide showing that's what to do to avoid symbol drawing. Is that wrong? Or am I just executing it poorly?

>> No.3013390
File: 367 KB, 960x1280, CAM00821.jpg [View same] [iqdb] [saucenao] [google]
3013390

Thanks you anon, you helped me improve so much, btw, is there anything wrong with 2st drawing ?

>> No.3013392
File: 974 KB, 1144x6605, I6Wb793.jpg [View same] [iqdb] [saucenao] [google]
3013392

>>3013389
This is the guide I was referring to

>> No.3013393

>>3013362
This is pretty nice. I'm a beg but this looks a lot cooler and better designed than almost anything I've seen in /beg/.

There are just exactly two things bothering me:
- Those balls, are they floating? Is the big one supposed to appear closer than the other ones? There's something off about them, not sure if it's the lighting, seems a bit copy-pasted.
- That cigar is really big, but you made it go through a really small gap in his fingers.. he'd have to have his fingers open wider so the cigar doesn't look so flat, like a piece of paper.

And maaaybe the eye gets a bit confusing cause of similarity with the balls, it could have more defining traits, but that is subjective.

>> No.3013411

>>3013139
https://www.youtube.com/watch?v=QBv5z0Y2odE

>> No.3013414
File: 80 KB, 630x631, CAM00821-1.jpg [View same] [iqdb] [saucenao] [google]
3013414

Is anything wrong? How to fix it? Thanks anon

>> No.3013419

>>3013414
perfecto. *muah*

>> No.3013423

>>3013414
Ref?

>> No.3013429
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3013429

>>3013423
There is no ref, i just improved the previous drawing with anons help and loomis

>> No.3013434
File: 44 KB, 706x387, JPEG_20170608_003101~2.jpg [View same] [iqdb] [saucenao] [google]
3013434

My coworker asked me to draw a picture for him, just a couple with a dog. He knows I'm awful, is this a trap to make jokes at my expense?

>> No.3013435

>>3013393
-my intention was for the orbs to all be the same distance away from each other and all aligned along the same axis almost.
- true on the cigar i should've gave his fingers more of a stance

thank you for the feedback though! i started seriously drawing/painting a couple months ago inks definitely my favorite media so far. But I want to try an get my BFA in Art i think im' off to a bready good start

>> No.3013436
File: 44 KB, 450x320, stock-photo-portrait-of-a-young-couple-with-a-dog-69630448.jpg [View same] [iqdb] [saucenao] [google]
3013436

>>3013434
Ref image

>> No.3013437

>>3013434
dont try and make it realistic if you are bad. just make the people look fucked up in a special way and give him something he didnt expect mane

>> No.3013450

>>3013429
Sorry, I don't think it has improved much. References are awesome and it's easier for other people to give feedback when you use them. I thiiink it's smarter to draw quite a few references before trying to do without them, as the latter is much harder.

Anyway:
- Eyes looked more realistic on the last drawing.
- Your mouth is too far down, it's a frontal view, his mouth can't be that much below his jaw.
- The right side of your nose is falling apart? Look up nose drawing tutorials, something might click for you to not make them so flat, they should look more 3d.

>> No.3013452

>>3013435
I see, then maybe they should cast shadows on each other? Yes, you are off to a pretty good start, I've started drawing a couple months ago too, but if I tried the same I'm pretty sure mine would look a lot worse. Pens are cool, I agree, and your cross-hatching looks cool, at least to my beg eyes. I love cross-hatching in general.

>> No.3013457

>>3013450
Thanks you so much anon, now i can finally understand it

>> No.3013532

Can any of you draw decent circles freehand?

Because I can't and it's driving me fucking crazy to only get one usable circle every thirty attempts.

>> No.3013556
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3013556

Sorry will have to be 2 posts cuz phone. First try at a reference image of a real human. What to do better/how?

>> No.3013557
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3013557

>>3013556
Reference

>> No.3013569
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3013569

>>3013437
I'm not sure what you mean, I can't really draw in any style. In any case I put some ink in to try fixing some things. Would a normie laugh at me if I showed them this?

>> No.3013570
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3013570

>>3013556
Resized, my bad, did not read start.

>> No.3013584
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3013584

Hello anons, art-lover here and I would like to contribute... What would you say is the best way to start learning to draw ?

>> No.3013589
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3013589

>>3013570

>> No.3013592

>>3013584
it's called a sticky for a fucking reason

>> No.3013653
File: 149 KB, 1220x920, IMG_20170608_114652.jpg [View same] [iqdb] [saucenao] [google]
3013653

>> No.3013686

>>3013584
By drawing

>> No.3013690
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3013690

>> No.3013694

>>3013570
It looks flat, because you've just drawn the photograph instead of the person that the picture is taken of. Read the sticky on how you can actually see the person in the photograph as a 3D object.

>> No.3013696
File: 426 KB, 748x746, kewl.jpg [View same] [iqdb] [saucenao] [google]
3013696

I'd like to see someone make a study of this guy's air poses. Anyway, I found his GARness show useful for studying male muscles above the waist.
https://www.instagram.com/p/BU9iC8RDioO/

>>3013653
You fucked up her eyes, her head shape, her right eyebrow, and her upper arm, and you also made her boobs seem bigger than they are, but I actually approve of the latter. Oh, and you made the abdomen thinner than it is.

>> No.3013724
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3013724

critique?
how to draw FASTER ?

>> No.3013733

>>3013724
Something is wrong about the proportion of her arm and her face is off, but you're in the good path, anon

>> No.3013736

>>3013724
If you know what you're drawing, you don't have to think about it and can draw things quickly.
Your drawing looks like shit, you don't know shit, so you better just think about what you draw.

No reason to hurry.

>> No.3013802

>>3013724
Is that a sword or a dick?

>> No.3013826

>>3013802
kek

>> No.3013846
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3013846

>>3013802

>> No.3013852

>>3013846

>WHIP IT OUT BABE

>> No.3013883

Do copics have any kind of advantage over digital coloring?

>> No.3013983

>>3013883
They smell good

Also the experience is more intimate when you color

>> No.3014012

>>3013883
I don't really like digitally painted stuff as much. Markers look at lot cooler IMO. Digital stuff just looks digital unless you're the 0.01%.

>> No.3014034
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3014034

greyscale?am i doing it right

>> No.3014045

>>3014034
It's gray alright.
How about doing a value study?

>> No.3014053
File: 361 KB, 877x793, Snímka5.png [View same] [iqdb] [saucenao] [google]
3014053

critique please.

First time i did hair like that does it look acceptable?

>> No.3014062

>>3014034
I think what >>3014045 means to say is that your values are too flat and you need add more contrast. I'm /abeg/ and I don't know shit so take this with a grain of salt, but it seems like you need a little more brightness, and a lot more darkness.

>> No.3014063

>>3014034
looks weird anon. the middle ones probably the best but you need to study more faces and get the proportions right. look how small the ear is on the bottom one.

>> No.3014079

>>3014053
Not bad, but could still use some work. You really need to fix her bent nose, by the way, unless you plan to claim that she is a boxer.

>>3014062
What does "a" in "abeg" stands for? Or did you simply put the article inside by accident?

>> No.3014081

>>3014053
Looks like greasy spaghetti noodle hair. Keep experimenting.

>> No.3014090

>>3014081

Not the same anon but is this the way to go?
https://www.youtube.com/watch?v=7L9VJSr_PEI

>> No.3014097

>>3014079
>What does "a" in "abeg" stands for? Or did you simply put the article inside by accident?
/abeg/ = absolute beginner (There were a few /abeg/ threads here a while back, but I guess they aren't around anymore). Basically most of the people here in /beg/ are better than me.

>> No.3014100

>>3014097
I don't know why you'd need an absolute beginner thread. Just hang around, practice and use /beg/ as you need to.

>> No.3014103

>>3014100
I guess we didn't need one considering they aren't around anymore. Regardless, I just meant it as a way to say most of the other people in this thread are probably way better than I am.

>> No.3014113
File: 968 KB, 3200x1920, 20170517_140133.jpg [View same] [iqdb] [saucenao] [google]
3014113

I don't think I'm understanding Loomis.
I follow the steps in pick related, but there are some things I just don't get:
-According to the book, the hairline is halfway through the top of the circle and the brow line, but that's not true, on some art forum it said that it was 2/3 of the height of the circle, so I just try to guess where the hariline is and build from there because I have no other way to know with certainty
-The way Loomis cuts the sides of the circle, I don't think he ever said how big the cut should be, so I just guess it
-In a 3/4 view, I also just guess where the middle line goes according to my reference because I don't have any way to know for sure
-The position of the eyes underneath the browline, I also kind of just guess it is the half point of the entire face and be done with it

I'll post an example of my shit

>> No.3014116
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3014116

>>3014113
Sorry wrong pic.

>> No.3014121
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3014121

some quick self portraits

>> No.3014123

>>3014121
Good looking.

>> No.3014130
File: 1.44 MB, 1404x820, oops.png [View same] [iqdb] [saucenao] [google]
3014130

>>3014103
Don't be discouraged.

>>3014116
Have not read loomis yet but, It looks like the "cut" aligns (dont know if this is the right word) with the bottom of nose and hair line.

>> No.3014135

>>3014113
>>3014116
I honestly don't understand Loomis at all. I find his construction to be weird. For some moments I kinda grasp it but then agh. I wish I had a class on Loomis where I can ask every question I have. I'm getting better at making heads just by looking at them, but I don't know if that will help me make them by imagination.

Also, which of those balls are you trying to use? The closest one to the ref picture would be the first one of the third row, but facing the other way. If I remember that picture correctly, he wasn't really looking up or down.

>> No.3014136

Is it bad if I find myself regularly spending over 10 hours on a single drawing?

>> No.3014141

>>3014136
>regularly

I guess it depends on the drawing anon. If it takes you 10 hours to sketch a bowl of fruit then maybe.

>> No.3014142

>>3014136
It's bad when you're not spending more than ten hours on a single drawing. Time put in is result put out.

>> No.3014145

>>3014136
Are you in a hurry?

>> No.3014147

>>3014136
I had a drawing mini class on a really good design university and for the final project she said she wouldn't give the little diploma to anyone who didn't spend 10 hours on their drawing.

5-10 hours is normal for a drawing that isn't super simplistic, but use your time wisely I guess. Don't sketch it out in 2 minutes and then spend 10 hours rendering a disproportional turd, go over the proportions over and over til you get them right.

>> No.3014149
File: 62 KB, 486x810, otherfaec.jpg [View same] [iqdb] [saucenao] [google]
3014149

>>3014130
I also have a problem with how wide the cuts must be in a front view, sometimes I feel like I shave off to much off of the head.
And in the case of this face, it's all guesswork how wide the face is with this measuring method.

>>3014135
I mean I try to implement Loomis' building method on all face angles I see.
The pic there is just an example illustration of how it works, not intended to be used as a reference themselves.

>> No.3014155

>>3014149
I understand that, but if you compare it directly with that ball which has face facing the same angle, it shows your mistakes in proportions.

Use the place where his ear would be, compare the angle loomis uses for his hairline. Your hairline is a bit higher up, and your nose is way too high up.

If you compare your drawing to the reference, you will see those two things are also true, your nose and hair are both too high up.

I guess it's better to actually understand the constructions Loomis made first, work with those, and then make your own.

>> No.3014164

>>3014045
Wouldn't want to run before he can walk.

>> No.3014206
File: 690 KB, 2338x1700, Raptor_Is_happy_and_Kawaii_To_see_you 6.8.17.jpg [View same] [iqdb] [saucenao] [google]
3014206

How to improve my raptors?

>> No.3014209

>>3014206
lets see those boxes and cones anon

>> No.3014213

>>3014209
What do you mean by "boxes and cones"?

>> No.3014214

>>3014213
Draw boxes and cones

>> No.3014222

>>3014206
Learn 1 point perspective so you know how bodies foreshorten towards the vanishing point. The arms should be in similar spots on the body, but one is sticking out too far, the feet aren't on the ground plane because you didn't accurately place them. Also you could add some textures to the bodies because you're drawing reptilian dinosaurs.

>> No.3014228
File: 136 KB, 720x600, fghthf.jpg [View same] [iqdb] [saucenao] [google]
3014228

>>3013033
what is wrong here in her face in perspective wise

>> No.3014240

>>3014228
What is she supposed to be doing?

>> No.3014254

>>3014240
dont know. I just made her face and then the rest without think in a purpose, just to complete the canvas and follow the perspective.

>> No.3014259
File: 346 KB, 980x1130, sf.jpg [View same] [iqdb] [saucenao] [google]
3014259

https://youtu.be/fyPixnZggpU

>> No.3014262

>>3014259
>Fruit mop
What did he mean by this?

>> No.3014264
File: 269 KB, 1200x800, USS_Greeneville_(SSN_772)_-_dry_dock_Pearl_Harbor_(1).jpg [View same] [iqdb] [saucenao] [google]
3014264

How do I know if a landscape is 1-point or 2-point? I'm trying to re-create this image but I'm not sure where the vanishing points are.

>> No.3014271

>>3014264
Vanishing point on the right is clear based on the road and rails. Other one is way to the left out of frame. Ignore the gangplank.

>> No.3014276
File: 1.78 MB, 1200x800, RedLine.png [View same] [iqdb] [saucenao] [google]
3014276

>>3014264
Lines are parallel in 1 point, in two point they aren't. Here's sort of what I mean.

>> No.3014279

>>3014271
so where the fence meets the horizon is a VP? I think I can see that, but how can you tell the other one is out of frame?

>> No.3014281
File: 382 KB, 540x416, nervous_tarnation.png [View same] [iqdb] [saucenao] [google]
3014281

>>3014276
Okay, that makes much more sense. thanks

>> No.3014282
File: 269 KB, 708x392, dsa.png [View same] [iqdb] [saucenao] [google]
3014282

>>3014262
I thought the trees on the ridge next to the house might be an orchard. Then I thought this could be an isometric map to locate the fruit, so it's a fruit map

>> No.3014283

>>3014281
Boxes may seem like a meme, but they don't lie in perspective.

>> No.3014287

>>3013724
Speed is irrelevant.

You drew a cartoon. If you want to take it to the next level, learn to draw realistically, instead of cartooning:
Learn to draw contour lines
Learn anatomy
Learn shading.

>See sticky

>> No.3014288

>>3014206

By studying raptors. Google raptor/raptor skeleton. Also learn 1/2 points perspective.

>> No.3014291

>>3014053
The hair is okay.

The lighting is dreadful.
Why did you go so black on the eyes? Are you putting black there, because you think it's that dark, or does she really look like that?

Also, the nose is pointing in a different direction than the eyes and mouth.

>> No.3014295

>>3014135
Loomis is ONE way to use construction to learn how to form a human figure. It is not a guarantee that if you do all of his exercises, you'll master figure drawing and be able to draw whatever you want. It's a step in the learning process. There's multitudes of the same thing - breaking a human head down according to it's planes and shapes and proportions, so you can understand how it works, and apply that to your work.

It's not a head construction kit. It's study.

>> No.3014296
File: 1.64 MB, 2026x800, 1111.png [View same] [iqdb] [saucenao] [google]
3014296

Do I have to have the canvas stretched like this the whole time while I'm working or is there a way to find the vp without it?

>> No.3014297

>>3013724

Speed comes with practice. The more you do, the more you understand, the less thinking you'll do which will speed up the process. Don't think about shortcuts. Only find ways for shortcuts once you're good at it.

>> No.3014298

>>3014228
Eyes are too big.

>> No.3014299

>>3014296
nevermind, that was a dumb question

>> No.3014301

>>3014296
Create a grid, overlay it on another layer. Turn it off and on when you need to see if something is in the correct perspective. Or be lazy and just eye it, artists mostly just eye it once they understand where the VP is supposed to be anyways. Or you can keep the canvas stretched like that, whatever works for you.

>> No.3014302

>>3014276
Those lines are not parallel, they just have a vanishing point that's far away, and they appear parallel.

>> No.3014303

>>3014121
How many girls have you laid already, Casanova?

>>3014259
Dang, that's a good progress, Finlay. Just a bit more and then all you have to do is achieve consistency with your heads. Pay more attention to the angle of the nose and mind the shape of the ears. Of course, if those are supposed to look like regular human ears.

>> No.3014304

>>3014302
That's what I meant, anon. good job for knowing.

>> No.3014318

>>3014303
Cheers
Those ears are pretty horrible yeah. Studying ears on their own might help, more life drawing in general is definitely in order

>> No.3014353

I'm thinking about getting into drawing again, but I'm an absolute beginner and I was just wondering how long I should just draw with a normal pencil and printer paper? I kind of have a direction of the things I should be learning, but I don't feel like using the more expensive pencils and sketchbook paper I have at this point in time. Is it okay to just use printer paper and normal pencil until I have a better grasp of what I'm really doing?

>> No.3014358

>>3014303
>How many girls have you laid already, Casanova?

Not as much as most do think of me.
i'm mostly depressed, self pitying myself, alone with books as my only friends

>> No.3014359

HOW CAN I FEEL DA FORM

>> No.3014361

>>3014353
A simple pencil and printer paper is great. I recommend making a little stack or printer paper and then draw on the top one, not directly on a table or desk. It makes getting the right pressure on the pencil easier, as there is a bit of a bounce.

>> No.3014362

>>3014353
Use whatever is in your budget. Even expensive pencils are pretty cheap, paper can be more expensive but doesn't need to be. Printer paper is totally fine unless you're trying to do like heavy marker/ink work or watercolors or something like that

If you already have the supplies feel free to use it but next time you need to buy more remember higher quality supplies wont make you perform beyond your ability.

>> No.3014366

>>3014361
>I recommend making a little stack or printer paper and then draw on the top one, not directly on a table or desk.
>tfw Scott Robertson taught you this too
How many pieces do you grab? I think five is good, since after ten or so, it can start to slip and move around.

>> No.3014368
File: 33 KB, 800x534, binder clip.jpg [View same] [iqdb] [saucenao] [google]
3014368

>>3014361
that's a good suggestion with the stack
>>3014366
You can buy some binder clips to hold them together

>> No.3014371

>>3014366
As much as is needed to give the upper paper some softness. I don't know how many, I use sketchbooks and different weights of paper.

>> No.3014383

When doing a painting should i just apply the base values

Or do a contour sketch with lines first?

>> No.3014384
File: 47 KB, 1147x643, vPHAF1L.png [View same] [iqdb] [saucenao] [google]
3014384

i've only been drawing "seriously" for about 2 years but i still feel like my art is shit.

>> No.3014385

>>3014383
Both ways are valid. General way is to do a under drawing and paint over it.

>> No.3014394
File: 66 KB, 486x810, fuck.jpg [View same] [iqdb] [saucenao] [google]
3014394

I fucked this one up horribly and I don't even know what I did wrong.
I tried to follow Vilppu's and Loomis' way of drawing bodies according to their books for beginners, but I still managed to fuck it up.
And even though I'm copying from a photo reference, this bitch's neck seems way too wide for her.

>> No.3014397

>>3014384
And what's your question?

>> No.3014398

>>3013569
I think he meant like Picasso's Igor Stravinsky sketch

>> No.3014402

>>3014384
If you had to put seriously in quotation marks, it seems that you didn't really take it serious after all. It shows, that looks like shit.

>> No.3014405

>>3014361
I have a binder full of printer paper so I was going to use that so I have the other paper stack to draw on I don't like drawing without some other paper underneath as the texture of table or desk or whatever underneath fucks with my drawing.

>>3014362
I have seen some more wallet-friendly good quality stuff lurking here that I've gotten my hands on. I did buy some watercolor stuff and thick paper for whenever I delve back into that. Yea, I know the supplies wont' make me good, which is why I figured it'd be fine to just use printer paper and pencil right now I just wanted to know if I'm overthinking it because I know people use different types of pencils and paper for shading and things like that in more advanced stages but I don't think I have to worry about that right now.

Anyway, thanks for your responses guys! Happy drawing!

>> No.3014410

>>3014394
The feet go below the last line.. if you count from bottom to top, head number 4 should be almost finishing the leg, yours end almost halfway to head 5. That is what making the legs look so damn weird.

>> No.3014411

>>3014405
You're overthinking a little bit but not too much.

Just use what you have and upgrade when you feel yourself being held back. You'll add to your tools as time goes on.

>> No.3014426

>>3014405
It doesn't matter much if it's an expensive pencil or not but I highly recommend getting either a 2B or a 3B. With them you can really light and fairly dark. Trying to shade with HB or H2 pencils look like shit, and you are limited to very little grey and that's it.

That's for shading/values at least, but when it comes to everything else that you need to practice even a pen will do.

>> No.3014459

>tfw i fell for the traditional meme

>> No.3014463

>>3014459
use whatever you want, man

just don't be a chode and blow hundreds on supplies regardless of it's digital or traditional when you're just starting out

>> No.3014469

anyone got a beginner's guide to painting?

no idea when to use soft and hard brush.

>> No.3014479

Question about markers, say I want to just fill in a sketch with a basic skin tone. Would I be able to achieve "okay" results with only 1 copic marker for reach primary color I'm using?

Basically I'd just like to be able to do some really basic fills for sketches on paper that would be inappropriate to use a watercolor wash on or if I don't want to digitally paint.

>> No.3014481

At what point is someone considered "not a beginner"?

>> No.3014483

>>3014481
When you've dabbled into all of the fundamentals to a decent standard and gain other people's respect that you know what you're doing.

>> No.3014516

Is there a downside to bypassing wooden pencils and making my first purchase a small set of lead holders/clutch pencils? I was considering the Pilot Croquis but it seems the 22 set of Hi-Unis(wooden) is a common starter set.

>> No.3014519

>>3014516
Yeah, the downside is you're wasting time thinking about materials and not drawing. That's the quickest way to not gonna make it.

>> No.3014529

>>3014516
If you're a beginner there's no chance you're going to be using 22 grades of lead.

Get an HB, a 2B and a 2H or even just a 2B if you're going to be using it to shade as well. If you get deeper into pencil techniques then feel free to explore the other grades.

Pencils are cheap, you can always buy more later if you need to.

>> No.3014548

>>3014214
But how? I know how to draw boxes and cones, but I am failing to see how they can be useful

>> No.3014552

>>3013362
I wanna tat this desu

>> No.3014554

>>3013846
underrated

>> No.3014563

>>3014481

When you can apply the knowledge on your imagination drawing and produce a decent work.

>> No.3014578

I know it's more of a general fundamental problem but does anyone have any good guides for capturing hair in sketches? I have a real bitch of a time and I think if I could get over the roadblock I could make my sketching less stiff overall

>> No.3014580
File: 148 KB, 675x900, heads.jpg [View same] [iqdb] [saucenao] [google]
3014580

So... thoughts?

>> No.3014585

>>3014580
you need to start with drawing skelomans and then the underlying musculature of the face. these are all over the place. looks like you just drew the outline and put the features inside of it without really trying to visualize the muscles and how they fit on the skull. just yeah, theres some real lack of understanding here.

>> No.3014587
File: 371 KB, 1354x1078, send help.jpg [View same] [iqdb] [saucenao] [google]
3014587

I tried

>> No.3014588
File: 43 KB, 871x750, perspective.jpg [View same] [iqdb] [saucenao] [google]
3014588

Is perspective basically just making sure your lines are parallel? Is this in perspective?

>> No.3014589
File: 1.05 MB, 985x1500, portrait-study4.png [View same] [iqdb] [saucenao] [google]
3014589

>>3013034

>> No.3014591

>>3014589
>/beg/

>> No.3014592

>>3014589
Delete this

>> No.3014593

>>3014588
Perspective is making sure your lines AREN'T parallel. It's making sure that any set of parallel lines converges towards a singular point either on or off canvas.

>> No.3014595
File: 856 KB, 700x5980, HairTutorial.jpg [View same] [iqdb] [saucenao] [google]
3014595

>>3014578
I'm not really sure what you want, but here's this.

>> No.3014596
File: 247 KB, 1475x1475, 80b334ae-6bbf-4c-8f45-2b1ca756ce9902.jpg [View same] [iqdb] [saucenao] [google]
3014596

Im really new to digital art, I didn't finish this but i thought some critique would be neat half way through, so yeah pls help me

>> No.3014598

>>3014593
Fuck these YouTube tutorials are shit. Thanks anon. I might find a copy of that perspective made easy book online

>> No.3014599

>>3014588
It technically could be if the VPs are really far apart.

>> No.3014600

>>3014596
you posted in the porn thread and got no replies for a reason

go read the sticky

>> No.3014602
File: 2.93 MB, 3264x2448, IMG_1110.jpg [View same] [iqdb] [saucenao] [google]
3014602

>>3013033
So I fell for the DRAW WITH YOUR EYES meme and decided to give it a go with a nice promo pic from the Godfather. Note that the frame I went off is different from tr screenshot I took; I moved the pic up a bit to work in some details near the top of the frame after finishing.

>> No.3014601

>>3014596
OMG I'M CUMMING HGNNGNGGGG GUHHHH thanks

>> No.3014603

>>3014596
a new moon is rising

>> No.3014604
File: 506 KB, 1136x640, IMG_1109.png [View same] [iqdb] [saucenao] [google]
3014604

>>3014602
Ref.

>> No.3014605

>>3014587
stop drawing.

>> No.3014606

>>3014600
mb

>> No.3014607

>>3014605
>constructive

>> No.3014609

>>3014580
>>3014580
It feels you tried to construct first based on Loomis or some other measurement, then you symbol drew features that vaguely looked like the ones in the pictures.

For example, in the asian girl drawing, what's up with her right side? Why did you draw a line for her cheekbone and another one in a completely different angle for her cheek/jaw? In the picture it clearly looks like one line, yours looks like you were thinking "well hum draw circle first then add this jaw thing on the bottom". You just gotta look at what you're drawing. Ear has a wrong angle, jaw is weird, one eye is humongous, nose is in the wrong angle and too long, mouth is in the wrong angle, lower lip too thick, her neck angle is also strange.

>> No.3014610

>>3014604
this is a terrible pic to use as a reference.

>> No.3014611

>>3014609
>when the critiques come and keep coming

>> No.3014612

>>3014587
Practice more, more more. Your lines all seem short and forced, they have to be long and smooth. Use timed references from New Masters or Croquis Cafe on youtube, it forces you to draw quick and frees up your hand.
Also:
>>3014605
Don't list to this loser, he's NGMI.

>> No.3014616
File: 259 KB, 750x1000, kdot pray for me.jpg [View same] [iqdb] [saucenao] [google]
3014616

>>3013034
hmmmmm

>> No.3014617

>>3014598
Alphonso Dunn on youtube has the single best perspective tutorials I've ever seen. I've even had 4 hour classes that didn't explain half of what he does in 20 mins.

>> No.3014623

>>3014617
>Alphonso Dunn
Thanks anon ill check it out

>> No.3014625

>>3014610
Advice, either for the drawing or for finding better reference pics? All I got from the meme was "USE BLACK AND WHITE IMAGES YOU DIP".

>> No.3014651
File: 537 KB, 956x1482, Study 6 8.png [View same] [iqdb] [saucenao] [google]
3014651

>> No.3014654

So I'm not a fucking idiot and I'd like to think I have something of a good basis on how to figure draw, but I can't paint.

I watched a dudes stream one time and he showed me some interesting things with layers, so I asked him myself if he could give me the PSD to study but he refused.

Meanwhile I'm stuck here trying to figure out how to get good values in my work alongside make good details as well. I'm not talking about shit like skintones but stuff like fur, lighting, cloth, metal, blood, and so on, and the mixing them in with value.

I shit you not, I got so stuck on this that I had turned all my flat colors to multiple above an opacity brush layer to get an effect but it looks terrible.

>> No.3014664
File: 856 KB, 640x1136, IMG_2984.png [View same] [iqdb] [saucenao] [google]
3014664

I know nothing

>> No.3014665

>>3014654
It's easy to learn how to paint if you learn values which you learn from being able to create a sphere, box, cone, etc. Colors are just an extension of values. Values create form and that's because of gradients.

What I'm saying is you need to post something you did.

>> No.3014671

i want to die

>> No.3014675

>>3014665
>What I'm saying is you need to post something you did.
だが断る

>> No.3014696

>>3014675
That's okay too. If you need help, you can ask again.

>> No.3014727
File: 537 KB, 1260x1644, RTZ 6 8.png [View same] [iqdb] [saucenao] [google]
3014727

>> No.3014744
File: 185 KB, 1920x1080, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
3014744

How do you guys measure things in your drawings? This is obviously important for drawing from life (or photos) but I'm curious how proportions are measured for imagination drawings as well.

Every time I try to copy something, all my measurements are off. If I use a grid I can get it down pretty well, otherwise, it's misaligned. Any advice?

>> No.3014749

>>3014744
By eye. Also Loomis and whatever else figure drawing book aren't memes but basis to work off of. Drawabox and perspective are important to learn too because everything in perspective can be put into a box which forces proportions because you can do the repeating box trick.

>> No.3014761

>>3014749
Does accuracy just come with time and practice? Can you elaborate what you mean by "a basis to work off of"?

I know about the copying of a plane/box from Scott Robertson's book, do you also do that by eye (without actually drawing the diagonals and midline etc.)?

>> No.3014767

>>3014665
How do you create the soft gradients/blend in Krita?I tried using the smudge brushes but it always ends up looking weird.

>> No.3014778
File: 518 KB, 1000x1881, Yolo2.jpg [View same] [iqdb] [saucenao] [google]
3014778

First time posting on /ic/, I threw together a collage of my last 5 drawings. I really don't know what I expect from you guys, but the beginner thread seems like a good place to start instead of making my own thread. I see a lot of people here drawing directly from a reference and trying to draw photorealistically, should I do the same and come back if i want a crit?

I guess what I really want is an opinion from other artists? Any comment at all would be appreciated.

>> No.3014784

>>3014767
Every painting software is the same, you just blend with the regular brushes. The hard part is figuring it out in the beginning. Soft gradients just take time to do. What it is is just making a value connect to another by constantly changing the value you have on your brush, it's like adding in an individual line until it creates a bridge. Smudge brushes can work if you know how to use them, but if you don't, you'll overwork it and kill the value very quickly.

>> No.3014785

>>3014778
i really dig the style, I think practicing realism and more traditional stuff could really take it to the next level, if you learn how to mesh it with the style

drawing from references doesn't necessarily mean copying the reference.

>> No.3014789

>>3014761
Yeah, it comes with experience. What I meant by basis to work off of is that if you didn't have any books or resources to work off of, you wouldn't know to use a head as a measure tool or any artist technique taught in books. You would have reinvented the wheel and got your own techniques from drawing from life or copying.You can do it by eye once you've internalized perspective.

>> No.3014792
File: 79 KB, 776x879, 20170608_backflip_sketch2.jpg [View same] [iqdb] [saucenao] [google]
3014792

Some more sketches from imagination.
The middle two on the bottom row took a really long time.

I actually used to be able to do backflips irl.

>> No.3014793
File: 130 KB, 619x705, Watts drapery.jpg [View same] [iqdb] [saucenao] [google]
3014793

>>3014778
It's not bad, but you need solid fundamentals. Read Hampton's figure drawing, check ISIS-a-box (drawabox) for form + construction and study references.

>> No.3014795

What are some beginner mistakes/traps when it comes to digital painting?

>> No.3014797

>>3014795
Everything you're doing, stop it.

>> No.3014803

There's some black guy who does painting videos on Youtube but I forgot his name.

Please help. Surely there aren't that many black painters on Youtube.

>> No.3014805

>>3014398
I don't know how to do that tho

>> No.3014807

>>3014778
You gonna be good.

In fact, you gonna be great.
Keep drawing.

>> No.3014835

>>3014784
Do you by chance have a video of this? I need to see it before I can attempt it.

>> No.3014850

>>3014602
Only meme here is your art.

>> No.3014853
File: 326 KB, 1000x1000, ctu.jpg [View same] [iqdb] [saucenao] [google]
3014853

>> No.3014857

>>3014835
https://www.youtube.com/watch?v=_AjyfnY_EUY
Like this, he paints over the other value then color picks the middle one. This gives you the value inbetween and you just repeat it until you create a gradient.

>> No.3014867

Why am I only productive and willing to draw when I'm drunk?

>> No.3014868

>>3014867
anxiety?

>> No.3014869

>>3013249
>>3013358
Head and Hands and Figure Drawing For All it's Worth are both the books you want to work through multiple times.

As for the question if FWAP is a good starting place I would say yes, but make sure you learn how to draw what you see first. I like Keys To Drawing by Dodson for that. To work through FWAP I needed to learn to make some okayish copies from reference first and get some basic hand dexterity. I was overwhelmed by Loomis first because I couldn't even copy basic stuff.

>> No.3014872

>>3014868
It hurts man, but I'm not willing to talk to a therapist. I feel like my parents will judge me or feel disappointed that they didn't raise a functional son. It hurts.

>> No.3014873

>>3014785
>>3014793
>>3014807
I really appreciate that friends, I put myself in qunue for Hamptons at my local library. Ill post again in the future.

>> No.3014879

>>3014872
If you are anything like me you are susceptible to habit, if drawing is not part of that then your body/brain will fight/scream at you when you try and do it.

Best advice i can give you is not to go on 4chan until after you have drawn something. it can take a LONG time to build it into your habit depending on your age.

>> No.3014883
File: 89 KB, 684x527, 1449533867084.jpg [View same] [iqdb] [saucenao] [google]
3014883

Anybody have a tutorial or something on how to draw beards?

>> No.3014909
File: 85 KB, 589x518, 1413696889756.jpg [View same] [iqdb] [saucenao] [google]
3014909

>>3014778
As a total beginner, seeing this kind of shit really kills all hope left in me, my man.

>> No.3014910

>>3014857
Much obliged friend. Thanks.

>> No.3014912

>>3014910
You better post back with results. I need to know that it worked out for you or else my conscience won't be quiet.

>> No.3014917

>>3014909
You were never meant to make it in the first place if that's how you feel. Either stop being a bitch or join the legions of quitters and feel regret in 5 years.

>> No.3014924

>>3013653
The face is a bit fucked up.

Also try to be more accurate with your shading.

Might also help to get some darker blacks.

>> No.3014934

>>3014784
>>3014910
You can also use the blend tool to accomplish the same thing faster.

>> No.3014937

Does anyone have some good motorcycles I can use for reference? A rotatable 3D model would be nice.

>> No.3014944
File: 1.13 MB, 3264x2448, P_20170609_143852_HDR.jpg [View same] [iqdb] [saucenao] [google]
3014944

Do grinding this can help u better at proportion and anatomy? And how to counting head when your character doing squad or bow?

>> No.3014947

>>3014944
It can if you understand what you're doing.

You have to know how long body parts are in 3D space and just fix it accordingly.

>> No.3014953
File: 145 KB, 1018x705, IMG_20170225_185153.jpg [View same] [iqdb] [saucenao] [google]
3014953

I quit drawing a few months ago and now I can't seem to get back into the flow. What do I do?

>> No.3014955

>>3014953
Keep drawing until you do.

>> No.3014958

>>3014953
You probably don't want it enough.

>> No.3014973
File: 313 KB, 922x1302, Angel.png [View same] [iqdb] [saucenao] [google]
3014973

>> No.3014987

>>3014953
Keep drawing and stop chickenstratching

>> No.3014988

>>3014973
Looks like a nice wip, could turn out nicely if you refine it further.

>> No.3015047

>>3014973
leave beg

>> No.3015086

>>3013033
Okay lads what is the best book to learn construction from ?

>> No.3015100

is it good idea to buy happy meals and draw the toy if i dont have anything interesting to draw at my house? could i also draw the hamburger? or should i go with the nuggets instead?

>> No.3015109

>>3015100
Do you not feel comfortable drawing from photo references?

>> No.3015111

>>3015109
i just feel like i should draw from life too

>> No.3015114

>>3015111
Sure but there's probably better options than buying a mcdonald's toy.

If you're going to spend money on props I'd suggest hitting up some flea markets/yard sales and seeing if you can buy a bunch of toys for cheap.

If you're opposed to leaving the house you can search the toys & hobbies for stuff like "random" "mixed lot" "assorted" etc

Of course you could just go outside and sketch things you see. A leaf, a tree, a rock, a bird, a street light, etc

>> No.3015118

>>3015114
i was walking my dog and found a beanie bb toy out on the street so i was going to give it to him to chew up but i decided it would make a nice paint study so i grabbed a happy meal and got another. but then i realized i can eat AND get study material

>> No.3015133

I don't see him brought up a lot but Kienan Lafferty's videos are pretty good.

>> No.3015138

>>3015133
his PDP-esque nature can be a bit of a turn off, but he's an alright dude

>> No.3015189

>>3015138
I guess he has occasional vocal outbursts but it seems sparse enough that I barely notice it and it's forgivable since he's not really editing the videos.

For me at least he does a really good job breaking things down into smaller parts and showing how they fit together with easy practical examples.

>> No.3015228
File: 474 KB, 1000x1333, shani.jpg [View same] [iqdb] [saucenao] [google]
3015228

I didn't use a reference for this one, so I need someone to check the anatomy for me (but feel free to also point out anything else I fucked up)

>> No.3015230

>Draw face unpside down
>Comes out decent, compared to my other shit.

This isn't a gimmick right and the experience stays with me?

>> No.3015239
File: 147 KB, 696x928, IMG_20170609_161620.jpg [View same] [iqdb] [saucenao] [google]
3015239

>> No.3015260
File: 1.15 MB, 3264x1836, 14970222738006216349.jpg [View same] [iqdb] [saucenao] [google]
3015260

Phoneposter so I can only post one picture at a time. Also first time I have posted on /ic/

>> No.3015277

>>3015260
>grid paper
You're really triggering me right now, anon

>> No.3015281
File: 305 KB, 806x605, 1496194503716.jpg [View same] [iqdb] [saucenao] [google]
3015281

>>3015260
>Phoneposter
>Grid paper
>Shitty camera
You have one job

>> No.3015286

>>3015277
>>3015281
I commend them on using everything available to them rather than worrying about not having the right tool

>> No.3015290

>>3015286
Yea, no, let's have some standards. You can get printer paper and a pen for free in first world countries.

>> No.3015292

>>3015277
>>3015281
I know. I don't want to use grid paper either, but as soon as I can I'm getting a sketchbook or something. I can't really do anything about my camera, unless you want to buy me a better one. What have I done wrong and what can I improve on for the actual drawing?

>> No.3015294
File: 144 KB, 768x1090, burg.png [View same] [iqdb] [saucenao] [google]
3015294

rip me a new one lads

>> No.3015296

>>3015260
pretty cool xenomorph skull dude

>> No.3015297

>>3015294
Straight outta deviantart.

>> No.3015298

>>3015294
learn anatomy
learn shading
learn proportions

>> No.3015299

>>3015292
What's there to say? It looks like something a bored kid would doodle during his math class. If you seriously want to draw skulls, I'd look into some books in the sticky that talk about drawing them and maybe even getting a model skull if budget allows it.

>> No.3015301

>>3015294
Why's she black?

>> No.3015302

>>3015301
Typical bigginer mistake.

>> No.3015304

>>3014259
by god he's finally done it

>> No.3015305
File: 192 KB, 952x1084, LOST.jpg [View same] [iqdb] [saucenao] [google]
3015305

Anatomy?

>> No.3015308

>>3015305
practice smaller groups

>> No.3015310

>>3015308
smaller groups?

>> No.3015336

>>3015310
stop the chicken scratch too

>> No.3015342

>>3015310
You need to learn how the groups of muscles interact with each other. It'll help you keep them in line with each other

>> No.3015355

>>3013390
on the bottom one, what are those lines between the nose?
i cant tell if those are eye socket or laugh lines

also your lips seem to be too small

>> No.3015359
File: 638 KB, 1224x1632, FullSizeRender (1).jpg [View same] [iqdb] [saucenao] [google]
3015359

any big issues with these?

>> No.3015360

>>3015359
>big issues
your hubris, for one

>> No.3015362

>>3015359
what are you using for a reference?

>> No.3015364

>>3015360
wut

>>3015362
they're from imagination

>> No.3015368

>>3015239
Would like crit

>> No.3015372

>>3015364
Use a reference until you can do things like draw an arm that's not the same width as a hand, draw feet that don't look like bread rolls, not have toddler proportions, etc

>> No.3015376 [DELETED] 

>>3015372
thanks. my anatomy and gestural stuff is really lacking. I just don't study it because it doesn't interest me. I think when I doodle I intentionally cartoonify the proportions but I don't want to get in to sycra territory where I'm creating an ugly style because it's comfortable to me. do you have any guides for that sort of thing? I use references but mainly for faces.

>> No.3015379

>>3015364
>haha there must only be little issues with this so I'll just make sure there aren't any big ones through beg

>> No.3015383

How do I into painting lineart? Making the lineart itself is pretty self explanatory but every colouring tutorial seems to have people throwing down 50 clips masks and alphas, whatever the fuck those are, and it goes straight over my tiny head.
Using clip studio by the way.

>> No.3015385

>>3015376
Well you're going to need to know your anatomy. Even with cartoony styles you need to know how parts move together and where they go.

>> No.3015399

>>3015383
Make shitty line art > make new layer below shitty line art layer > color the new layer.

>> No.3015400

>>3015336
Chicken scratch is subjective opinion, but otherwise yeah I should probably do some more anatomy practice.

>> No.3015402

>>3015400
>Chicken scratch is subjective opinion

Not really, you're doing tiny scratchy lines when you should be doing long smooth lines.

>> No.3015407

>>3015383
Coloring is very dependent on the artist and the type of art he makes. Sometimes even the simplest coloring could be the most efficient and gorgeous.

>>3015379
We all start somewhere.

>> No.3015409
File: 47 KB, 451x378, 1496405084789.png [View same] [iqdb] [saucenao] [google]
3015409

>>3015399
No shit, how do I get it to stop spilling outside the lines short of tugging on my magic wand every five minutes

>>3015407
>colouring is efficient and gorgeous
okay awesome now can you answer my question and tell me how the fuck to do it

>> No.3015411

>>3015402

>should be
The point was to get the general shape, not a silk smooth finished lineart. Not to mention that, again, it's variable.

>> No.3015413

>>3015411
>it's just my style

NGMI 101

>> No.3015415

>>3015409
Well start from making a layer below the lineart layer, and paint hard colors for respective parts. You can use multiple layers to make it more silk smooth, or just begin shading with low opacity brushes to add some depth.

>> No.3015417

>>3015415

>>3015411

>Silk smooth

samefag confirmed

>> No.3015422

>>3015413

the fuck is ngmi?

>> No.3015423

>>3015422
>doesn't know what ngmi is
Not Gonna Make It.

>> No.3015429

https://youtu.be/lIBfYW-jRxU

How the fuck is Mark Crilley so good at lines? Why does he almost never erase? Why the fuck does he never give actual art instruction?

I guess what I'm trying to ask, /beg/ is how do I become Crilleymode?

>> No.3015440

>>3015429

Draw for 40 years.

>> No.3015442

>>3015440
>He's fifty
Holy shit no wonder he's so good

>> No.3015460
File: 251 KB, 861x1195, IMG_5500.jpg [View same] [iqdb] [saucenao] [google]
3015460

pls no bully

>> No.3015463
File: 116 KB, 775x888, 1491867628639.png [View same] [iqdb] [saucenao] [google]
3015463

I always fuck up the legs. Would this look okay?

>> No.3015467
File: 383 KB, 716x412, 213123.png [View same] [iqdb] [saucenao] [google]
3015467

idk wtf im doing

>> No.3015472
File: 497 KB, 499x281, cymbal drawing.gif [View same] [iqdb] [saucenao] [google]
3015472

>>3015460
>>3015467

>> No.3015485

>>3015463
requesting picture of that generic solider ic meme.

>> No.3015488
File: 219 KB, 800x1154, merc_wip.jpg [View same] [iqdb] [saucenao] [google]
3015488

>>3015485
what for

>> No.3015490

>>3015488
somebody probably asked him to show his work

>> No.3015491

>>3015467
pencil and paper first senpai. also pick an easier face to draw for your first time.

>> No.3015494

>>3015467
Try to measure angles more. Both the nose and especially the eyes aren't at the correct angles in your drawing. Try using your pencil or your tablet pen for assistance.

>> No.3015500
File: 343 KB, 1500x2000, ogre man.jpg [View same] [iqdb] [saucenao] [google]
3015500

any advice?

>> No.3015501

>>3014394
The proportions are off especially at the bottom. It looks like you ran out of space to draw so you constricted the legs.

>> No.3015504

>>3015500
Try to work on that chicken scratching.

Also, the dagger is not at the same angle as it's hilt.

>> No.3015505

>>3014587
Why are the lines so jittery. Looks like you still have to work on pencil control. I recommend trying Draw a Box.

>> No.3015507

>>3015504
>>3015505
How does one get over chicken scratching?

On digital it's easy to make wild lines because you can easily erase them and find your line later but I have a hard time doing it with traditional

>> No.3015509

>>3014602
>>3014604

Does anyone have critique for this piece? Like, what should I be looking at when I'm choosing reference images, I'm going back and fourth between like 4 books right now, none discuss it, and I straight up can't take up any figure drawing courses.

>> No.3015511

>>3014602
Don't pick a blurry picture to draw. You can't see the features and can't tell where the edges are. Also your reference barely has features to draw. You didn't even include the eye. So your drawing is just a blurry nose and mouth with a chin added that's not in the ref. You gotta try to do it well or else it's just a meme.

>> No.3015521
File: 40 KB, 600x427, 32.jpg [View same] [iqdb] [saucenao] [google]
3015521

>>3015511
Oh, that's a blown up version of the actual pic, I screenshotted the part that I actually worked with but the resolution got fucked up in translation.

I wanted to just focus on one part of the image to work on, should I next attempt to do the whole thing, take a larger piece, pick a new reference pic?

>> No.3015530

>>3015521
>I wanted to just focus on one part of the image to work on,
I think it worked fine. If you look at the thumbnail of your drawing, it reads as the bottom half of his face. It looks better zoomed out because the shading is not very tight and clean.

Yeah try the whole face next or find a new ref with better resolution. Add more values to your drawing next time. Get some darks in there and more varying shades. Try using charcoal if you can. It will make shading easier and add more values.

>> No.3015564
File: 32 KB, 185x319, thirds.png [View same] [iqdb] [saucenao] [google]
3015564

How do I divide a square into equal thirds?

>> No.3015587

>>3015507
Contour line drawing, where you never take your pencil off the paper so it's all one line.

>> No.3015588

>>3015281
Shitty camera, you say? Good lord, I wonder what reaction my snapshots would cause.

>> No.3015590

>>3015587
Sounds like a good workout, I'll start trying that thanks

>> No.3015594
File: 712 KB, 1000x1200, face study..png [View same] [iqdb] [saucenao] [google]
3015594

Any critique? Currently reading Loom's drawing head and hands and still on the male face section

>> No.3015603

>>3015594
Symbol-drawn eyes and mouth (or only teeth?). Overlay the images in separate layers as accurately as possible, then switch the top layer on and off to compare

>> No.3015606
File: 499 KB, 2000x2000, 1470949450143.png [View same] [iqdb] [saucenao] [google]
3015606

>>3015485
>>3015488
kek, I'll flip it so the resemblance isn't quite so uncanny

>> No.3015609

>>3015606
madman

>> No.3015623

>>3015564
thats a rectangle

>> No.3015625

>>3015564
first draw it in proper perspective then use the horizontal line trick

>> No.3015647

>>3015638
>>3015638
>>3015638

>>3015638
>>3015638
>>3015638

>>3015638
>>3015638
>>3015638

>>3015638
>>3015638
>>3015638

>> No.3015660

>>3015305
i like it within what it is, blog?

>> No.3015664

>>3014209
Can you possibly demonstrate what you mean by "cones and boxes"? If it's not too much to ask for.

>> No.3016264
File: 552 KB, 768x869, Screen Shot 2017-06-10 at 12.00.11 AM.png [View same] [iqdb] [saucenao] [google]
3016264

>>3013034
I think this looks kind of neat, but I wasn't trying to make a scary marble man.
a) How do I blend better?
b) Any thing else I should focus on/prioritize first?

>>3014589
just end my life

>> No.3016750

>>3015301
god you can't just ask someone why they're black

>> No.3017470

>>3013724
Is that a penis? Its a bad penis.

>> No.3017478
File: 54 KB, 720x960, image.jpg [View same] [iqdb] [saucenao] [google]
3017478

Go ham. Make fun of my concept colors and line work.
Made on ipad with finger.

>> No.3017479

>>3013070
I cant tell of the perspective well but the lil round things look odd. But adding even small amounts of color i feel will help alot.