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/ic/ - Artwork/Critique


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2917551 No.2917551 [Reply] [Original]

If you are a /beg/inner in art, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead (I recommend ShareX)

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

OLD THREAD: >>2915693

>> No.2917552
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2917552

>> No.2917553
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2917553

>> No.2917555
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2917555

>> No.2917556
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2917556

>> No.2917557
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2917557

>> No.2917558
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2917558

>> No.2917578
File: 249 KB, 1000x708, loomhead.jpg [View same] [iqdb] [saucenao] [google]
2917578

please advise

>> No.2917629

WAKE UP

>> No.2917630

>>2917578
your thumbs are better because you are still doing symbol drawing, you're just placing those symbols on the construction instead of building a second layer of construction on top of your previous one, one you get the overal shape of the head, do the eye holes, nose, cheeks volumes, don't just draw the nose or the eyes, just do simplified forms

>> No.2917631

>>2917629
its just you and i here Brotherman

>> No.2917633

>>2917578
study face proportions

>> No.2917639

>>2917630
thumbs?

>> No.2917644

>>2917633
there a good infographic or guide? best book for it? anything specific you can point out?

>> No.2917697

>>2917629
>>2917631
It's only natural when OP doesn't even bother to post a link to the new thread in the old one.

>> No.2917713
File: 753 KB, 450x650, progress.gif [View same] [iqdb] [saucenao] [google]
2917713

Thought I'd do a little gif to show you my process for anyone who needs a general idea how to draw a head. Just isolate frames to see what I did each step. Any changes would be helpful too

>> No.2917722
File: 174 KB, 1037x770, 0328170654-1-1037x770.jpg [View same] [iqdb] [saucenao] [google]
2917722

fug did i ruined the middle ex home of some sea creature by going to dark?

>> No.2917773

>>2917722
I think it's the opposite, actually.

>> No.2917776

>>2917644
loomis heads and hands

>> No.2917777

>>2917773
what do you mean

>> No.2917782
File: 876 KB, 1000x1200, image.png [View same] [iqdb] [saucenao] [google]
2917782

Just in case no one saw it.

>> No.2917785

The only way to really understand art is to start by doing cave paintings with deer blood

>> No.2917788

>>2917782
why are the entire eyelids black this time lad

>> No.2917800

>>2917782
That artstyle isn't great imo, but it could probably be a lot better if you learnt how to apply color properly. It looks shiny af and flat.

>> No.2917804

>>2917785
But it would smell.

>>2917800
I'm convinced he's a professional artist that posts those things to troll us.

>> No.2917840

>>2917777
Not enough contrast there.

>> No.2917902
File: 49 KB, 354x352, 1488958448592.jpg [View same] [iqdb] [saucenao] [google]
2917902

>>2917782
>tumblrfags conglomerate on /vg/ threads
>threads die but tumblrfags stay and keep them alive
>feel safe on 4chan and now spread to other boards thinking it's acceptable
Honestly, nobody would mind you if you just kept your personal art in your pants and actually posted some legit attempts at art.

If your art isn't going to change, just go to alt/art threads and leave this place be.

>> No.2917906
File: 666 KB, 836x1248, sloot.png [View same] [iqdb] [saucenao] [google]
2917906

Been working on changing both my workflow and mindset lately and decided that if I spend long enough on a sketch that isn't working oiut instead of scrapping it I'm gonna take it into MSPaint and touch it up like that since the restrictiveness stops a lot of the knitpicking.

>> No.2917923
File: 880 KB, 770x1154, figure 3-28-17.png [View same] [iqdb] [saucenao] [google]
2917923

why do i have so much trouble rendering? do i just need to keep struggling through studies?

>> No.2917924
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2917924

>>2917556
At least I've tried.

>> No.2917930

>>2917924
Nice baby. Eye is too big on the man and should be a little higher, that should fix him. Overlay your drawing onto the picture if you're having trouble seeing it. Great job, regardless.

>> No.2917937
File: 220 KB, 1708x856, Spider Construction.jpg [View same] [iqdb] [saucenao] [google]
2917937

Spodermon

>> No.2917939

>>2917923
Use pencil and paper.

>> No.2917949

Friendly reminder that if you can draw a cube, you can draw anything simply by shrinking the cube down to an infinitesimally small point and drawing an infinite number of them in the correct arrangement (with perspective).

>> No.2917952

>>2917949
B-but, sensei, wouldn't it be easier to simply learn to place points instead of learning how to draw cubes?

>> No.2917954
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2917954

>>2917924
The baby looks good, I rotated it clockwise a bit so it's angled correctly.

Excuse my guideline corrections if they don't make sense. But I just drew basic reference points for you to compare on each image to see where you were off. His eye, ear, and mouth are too large and out of place for one.

>> No.2917955

>>2917952
That's just your left hemisphere speaking. Drown it out with drugs and alcohol.

>> No.2917960

i know this question probably gets asked 5 times a day but how do i get my drawings to look more three dimensional? i have a good grasp of shapes but when you look at my shit you can just sense the lack of depth, its embarrassing.

>> No.2917961

>>2917960
>>2916903

>> No.2918016

Are any of the people who talked about improving the sticky still here from the last thread? Cause I think they were really on to something because the sticky definitely needs an update

>> No.2918020

>>2917939
i have the same problem on paper. ive had this problem for a long time and i dont know how to fix it.

>> No.2918030
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2918030

>>2917713
>>2918020

I posted this GIF earlier, this first frame kind of gives you an idea how I've gone about rendering lately.

I use basic shapes to block out the curves and help me form a 3d shape. Perhaps try forming the 3d figure before you begin darkening your values.

>> No.2918045
File: 883 KB, 1500x3000, loomis page 93.png [View same] [iqdb] [saucenao] [google]
2918045

What do you think of my drawing?
I tried to be realistic drawing but now it looks like a comic book drawings.
any advice?

>> No.2918048
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2918048

Here's what I did today

>> No.2918051
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2918051

>>2918048
Sorry; here's a smaller one. It's a bit hard to compress all this

>> No.2918052 [DELETED] 
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2918052

>>2918045
Try not to skip lessons by going to values before learning the figure.

Without even posting it you should be able to at least see issue with the breast alignment, and the poor left (her left) leg proportions at the thigh and the calve.

Points for being ambitious.

>> No.2918054
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2918054

>>2918045
Try not to skip lessons by going to values before learning the figure.

Without even posting it you should be able to at least see issue with the breast alignment, and the poor left (her left) leg proportions at the thigh and the calve.

Points for being ambitious. Also make sure your uploads are less than 1000px tall or wide; I just made that mistake too (edit)

>> No.2918056

>>2918045
looks awful. a flat pink blob, totally devoid of any form. you drew a wobbly outline there's no structure in it at all.

you're skipping too far ahead with this one. that's why you're having so much trouble finishing it.

>> No.2918057

>>2918045
>that fucking face
well not shit youre not even fucking trying you dipshit

>> No.2918064

>>2918054
>>2918056

thank you great advices. I will be more carefull about anatomy.

>>2918057
I can't draw faces. yet.

Should i work anatomy from loomis or from ancient statues or both?

>> No.2918078
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2918078

>>2918064
I may have posted this in the last /beg/ thread; not that I learned from this image, but knowing what I know I feel this is the best entry level exercise for the aspiring artist. It teaches you to draw using a basic shape (your essential drawing tool), and teaches you how to add value to it.

>> No.2918082

>>2918064
>I can't draw faces
>cant
put effort into it you fucking lazy sow

>> No.2918086

>>2918078
thank you it looks like a good exercise.

>> No.2918089

>>2918082
not because i am lazy actually. i have so little time and drawing faces hard.

>> No.2918090

>>2918057
he tried. that rendering looks like it took a while to do.

>>2918064
how's your construction and form studies? the main issue is that your figure looks like it has no skeleton under it, like all the parts are just sagging or floating. you drew it as a flat image with too much focus on the outline.

so what would probably help you a lot is learning construction. follow that up with form studies so that you learn how to shade your construction.

https://www.youtube.com/watch?v=nRHfcqjbPq8

then form studies: >>2918078

anatomy is something for much later. you can build a pretty good figure with just basic construction then adding the anatomical bits. but studying anatomy is for when you can already construct the figure.

>>2918082
do you always come here just to yell at /beg/s?

>> No.2918095

Is anime considered symbol drawing?

>> No.2918097
File: 304 KB, 541x543, Screen Shot 2017-03-28 at 3.19.06 PM.png [View same] [iqdb] [saucenao] [google]
2918097

this is the first animal I've tried to draw in at least a year. I've been compiling and looking at reference images as well as anatomy... um, maps?

My pencils probably look light, the reference is https://www.instagram.com/p/BOZ2fwaDlJw/?taken-by=alpha.nature

obviously I need to read more and practice twice as much but is it a start?

>> No.2918099

>>2918095
No. It's stylization.

>> No.2918100

>>2918095
Absolutely

>> No.2918102

>>2918095
50/50

>> No.2918107
File: 653 KB, 1853x919, skeletonguys.png [View same] [iqdb] [saucenao] [google]
2918107

>>2918090
When getting started i draw lots of things like pic related. Then tired of it and draw figures without it.
also
I am going to cry. I didn't know 4chan can be this helpfull wow guys thanks :3

>> No.2918112

>>2917840
shit i have lots of work to do then

>> No.2918114

>>2918095

Generally no, though beginners use anime symbols to try to hide the fact that theyre shit at art.

If you're asking for yourself, a good way of knowing if you're symbol drawing or not is can you draw the form at different angles, or does some angles give you fits and it turns to absolute garbage. Keep in mind that some angles are just a pain in the ass to draw, but the point still stands.

>> No.2918118
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2918118

>>2918107
those skeletons are good but change them to cubes and cylinders so you get the full 3d shape.

>draw figures without it.
that's why your painting has no structure to it. you're supposed to apply this to your drawings. since you're doing digital, you can just draw the construction first, then make a new layer and draw your figure on top of it.

>> No.2918142

>>2917937
Wow that's very good I wish I was as good as you...

>> No.2918145
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2918145

I hesitate to even post but these were fun at least

>> No.2918148

>>2918145
nice stippling anon. very cute

>> No.2918161 [DELETED] 
File: 502 KB, 1495x1495, IMG_20170328_142834.jpg [View same] [iqdb] [saucenao] [google]
2918161

How fucked am I beside obvious mistakes? Thanks, m8s.

>> No.2918163
File: 644 KB, 597x807, 2017-03-28 16.30.37.png [View same] [iqdb] [saucenao] [google]
2918163

>>2917552
40 mins

after seeing this>>2917713
I think I'm gonna try this one again. My camera didn't really capture the value well which is dissapointing

>> No.2918165
File: 29 KB, 438x565, hunter.jpg [View same] [iqdb] [saucenao] [google]
2918165

I bought a cheap tablet for $12 off of craigslist to see if I'd like digital art or not. after 2 weeks of using it I find it very fun to doodle in.
I mostly plan to make to make simple drawings like this (its the hunter from bloodborne), something you would find on early newgrounds.
the tablet doesn't have pressure sensitivity though since its old and cheap.
I'm going to get some extra cash next month and I'm wondering if I should buy a better tablet (something below $120)? do I really need pressure sensitivity if I don't plan on making serious or detailed art or will my cheap $12 tablet suffice? If I should upgrade then can somebody recommend me a tablet?

>> No.2918172

>>2918030
this was actually extremely helpful, thanks! something "clicked" once i saw that and im going to give it another try later today.

>> No.2918176
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2918176

What's the best way to parallel eyeballs
Ctrl+F makes it look completely fucked and my perspective isn't good enough to draw a complete parallel to what I want

>> No.2918179

>>2918145
Any more? I like the stippling effect.

>> No.2918183

>>2918176
that attempt is salvageable just finish his face. you' d see some of the chin and you would see some of the far cheek and upper mouth as well. The closer cheek and jaw could use some shading like the neck, as well as the hair line. It doesn't look so much bad-bad as much as it looks unfinished.

at the end it might not be great but it will be better.

>> No.2918188
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2918188

>>2918183
It's not just this particular practice it's most of my stuff, I try to do as much as I can early in the day to get ready for any work I have during the night

It's just the prevailing theme of getting wrong facial proportions and fucked up eyes during this 1 layer practice that I can't seem to get over unless I slow down and spend 4-5 hours getting every pixel in it's proper place

I can't seem to develop that muscle memory to get the proportions right, right away

>> No.2918193
File: 267 KB, 802x523, eyes.jpg [View same] [iqdb] [saucenao] [google]
2918193

>> No.2918198

>>2918176

whew, you're gonna need to work on more then the eyes mate.

try starting the head with a circle and mapping where everything on face goes. as the kids say, LOOMIS

>> No.2918222

>>2918165

Does a human need air? Yes you need pressure sensitivity.

>> No.2918245

>>2918176
drop the anime (for now) and start drawing/learning from life for a bit unless you want to end up like those 5-year progress pics where they didnt make any improvements in their art

>> No.2918267

>>2918222
do you have any recommendations of tablets? from reading the sticky and lurking it seems wacom is popular on /ic/

>> No.2918294

been drawing for about a week in a half, been learning through books and online tutorials, mostly andrew loomis and simon niccolaiides, as well as some random youtubers occassionally.

i'm terrified about drawing without reference, I haven't even bothered attempting to draw something completely from my imagination out of fear of screwing up. any advice?

>> No.2918305

>>2918294
Just let it fly, man. If it turns out to be shit, so what? It would be good at least to test how much you've been retaining so far. Mistakes are natural, and the earlier you realize what you're doing wrong the easier it's going to be to correct it.

>> No.2918307

>>2918294
>fear of screwing up

?? lmao who are you showing it to? who cares? between now and 5 years from now you're going to make some fucking shit art, the whole point of it is that it's a learning experience so stop treating every piece like it's your little baby and be looser when you draw

>> No.2918308

>>2918305
>>2918307
you're right. I think I generally set my expectations high for myself. I don't like it when a drawing I make isn't good, but I should accept some failures in the name of improvement.

>> No.2918309

>>2917954
Completely different beginner anon here, but thank you for drawing those guidelines. I always have trouble with proportions and that helps to know what to look at.

>> No.2918313

>>2917782
You never fail to impress me with your dedication, you finish more drawings in a week than I do in months.

I'd love you to try a more normal looking style for the eyes, just slightly more realistic because I don't think it will subtract from your style at all because your colours and clothing are fairly identifiable but how they are at the moment I can't not see them as paintbrushes with giant bristles or crying ghost eyes and it draws too much attention from the strong points of your drawing.

Your poses are still a little more active and your legs are less tree trunk like so it's clear that you understand some of the flaws pointed out but I'm still going to push for a different angle out of you if it's not too much, maybe just from a little bit above looking down on them

Nice taste in Touhou though, Yoshika is one of my favorites after Rumia.

>> No.2918317

>get an idea
>wait, how do I draw fabrics
>wait, how do I draw eyes
>wait, how do i noses again
>wait
>wait
>wait
>die inside as you look for a reference again

>> No.2918318

>>2918308
>I don't like it when a drawing I make isn't good
ngmi

but in all seriousness, you're gonna make a lot of shitty drawings. It's not just about accepting some failures. It's about building piles of them until you start to finally show progress.

if you want to be an artist, you're gonna have to get comfortable with everything you draw.

>> No.2918330

>>2917937

these are fantastic!

mind telling me what tablet you use?

>> No.2918331

>Enjoy drawing for years and decide I want to get good at it
>Find out that to be good your drawing has to start out as a million cubes and have every single angle measured otherwise it's a proportional mess

Maybe this was a mistake.

>> No.2918341

>>2918331
No it's not
I'm in the same situation and kind of dreading the moment of studying but I do want to get to the point of knowing what the hell I'm doing, doing it right. I know your pain, but we're only going to get better if we do it!

>> No.2918414
File: 433 KB, 910x733, noses.jpg [View same] [iqdb] [saucenao] [google]
2918414

noses

>> No.2918449

my problem is i cant tell whats bad about the things i draw, i cant tell which parts are problems. i think a redline would help. is there any anon here from /draw/ or anyone who can redline me?

>> No.2918467
File: 2.58 MB, 1300x1816, portrait 0 png.png [View same] [iqdb] [saucenao] [google]
2918467

babby's first portrait. how bad did i fuck it up?

>> No.2918483

>>2918467
its an actual babbyface?

>> No.2918497

>>2918331
It's like that for like 3 months if you take it seriously. Then it's all super fun drawing for the rest of your life.

Why be a bitch and just quit?

>> No.2918509

>>2918048
You're repeating your mistakes: drawing the eyes too wide apart and uneven. Too far up the skull too, or rather, they don't have a big enough forehead. At least you place the ears correctly now. Could you number your heads from now? It would be easier to tell which ones look better and worse when you draw so many. For now, let's say that the head on the bottom sheet next to the upside-down head looks more okayish than others. The bottom right sheet contains heads that look better than others, but the scale is too small to tell anything. The 3rd top sheet... a guy left to Mr. Huge Lips looks okay (if not for the forehead), and the guy belows him looks okay too (if not for the small cranium). Do you try to draw humans without using a guide, or do you not know/remember the basic proportions?
The landscape sketches look good as usual, but only if you remove humans from some of them.

>> No.2918512

So I started drawing like 2 days ago. All the books and tutorials I've looked at seemed a bit over my head. Should I just do studies and still-lifes until I make a marked improvement or should I keep struggling through learning perspective?

>> No.2918514

>>2918176
HURR DE DURR AM I PRETTY NOW

>> No.2918516

>>2918497
I doubt you'll always be able to perceive the correct proportions or angles after just a few months, or even years, even more with backgrounds I can't see you ever not needing to map that shit out with lines first.

>> No.2918518

>>2918509
could you do >>2917578 please

>> No.2918521

>>2918467
proper jawline is important. as there's no noticable framework in this pic, what you did was more or less "contour drawing". learn framework n shit, it'll help

>> No.2918537

>>2918518
Sorry, but it is the same shit that you posted in previous thread(s). It's absolutely horrible. But, well, let's see...

The head is too big for its elements. Either make them bigger, or make the head smaller. The space between the nose and the upper lip should be smaller than the space between the chin and the lower lip. The ear's length is the same as the space between the eyebrows and the lower end of the nose. The face isn't that wide frontally, look at yourself in the mirror. The eyes and lips are what they call "symbol drawing."
Fix these most glaring issues, and then we'll see what else you have to improve.

>> No.2918538

>>2918509
you give good feedback

>> No.2918547
File: 650 KB, 1733x1733, IMG_20170306_153239_235.jpg [View same] [iqdb] [saucenao] [google]
2918547

critique please. i wanna improve. ill provide more pics if needed. pic related my four characters.

>> No.2918557

>>2918537
where can i find these proportional cues? there a good guide or book for it? can you double check the eyes are too small?

thanks in advance. i think with something like this i need to post more often to receive more of these since i have trouble seeing them myself.

>> No.2918567

>>2918557
mate if you really can't see it i suggest tracing over pictures of real faces and then removing the reference to really see what you're doing wrong.

draw from reference/real life before constructing heads from imagination. you don't have the visual library for it yet, which is why you're falling back to symbols.

>> No.2918569

>>2918567
i dont do digital so i cant trace

i've tried to use reference before but all the images are from the same angle so i couldnt really get enough to properly practice it, i asked around a few times in the thread and discord but couldnt find any there either.

>> No.2918571

>>2918512
1) First master drawing long straight lines in any direction.
2) Master smooth curves.
3) Learn the basic shapes: a cube, a pyramid, a sphere, a cylinder.
4) Learn the mechanical perspective.
5) Learn how to draw basic shapes in perspective.
6) Do some studies, copy some pictures upside-down and in reverse to overclock your brain.
7) Keep going; you should see an acceptable path by then.

>>2918538
I hate hypocrisy and wouldn't shit on someone just because of an unpleasant cold shower I received when I was in his shoes. I myself wouldn't like it, after all. I also have this strange desire to help people and fix things that need repair, even though I dislike people in general. So when I see something I can help with, I just go and do it without thinking. It would be great, I think, if everybody shared this mindset.

>>2918557
Google "human head proportions." A couple of guides would be sufficient.
3d models would be even more useful:
https://sketchfab.com/rafasouza3d

>>2918567
I don't think tracing ever helps anybody. Much more often I see it being called bad practice that slows one's improvement.

>> No.2918572
File: 637 KB, 1920x1920, IMG_20170327_164228_367.jpg [View same] [iqdb] [saucenao] [google]
2918572

lewd faces please?

>> No.2918574

>>2918571
Sam please.

>> No.2918577
File: 1.16 MB, 3936x1592, 1485170272249.jpg [View same] [iqdb] [saucenao] [google]
2918577

>>2918569
print it out and trace. and simple googling. pinterest is an easy way to get references.

>> No.2918578

>>2918577
nope, pinterest is the main example of the problem i was referring to. also exactly last time i asked for this someone posted that exact image, to which my response was "is there a male one? where can i find more? is there one where the neck moves about?" of course the answer is no to all.

also who the fuck has a printer in this day and age.

>> No.2918580

>>2918578
Like, fucking, everybody who also has a scanner? They are usually stuffed together nowadays.

>> No.2918581

>>2918580
>Buying a mechanical jew

Buy more ink, goy.

>> No.2918585

>>2918581
Will do, my master! What else would you like me to do? A dinner, or a bath, or perhaps...?

>> No.2918592

>>2918571
i'm saying trace for now because the guy can't seem to see what he's doing wrong. it's just to give him a new perspective. after that he needs to ditch the tracing.

>>2918578
what's the problem with pinterest? not good enough for you? if you are really so picky about your references, ask someone to sit down and pose for you.

>who the fuck has a printer in this day and age.
everyone? go to a print shop and pay them money to print for you. or don't, whatever it's your life.

honestly if you're not willing to jump through the hoops to learn, you're not gonna make it. you don't seem to have the basic problem solving skills to navigate on your own. if you're going to beg for advice and critique, you might listen to the little of it you get. seems like everyone is telling you the same thing anyway and you never listen.

>> No.2918600
File: 2.03 MB, 1601x4707, pinterest.jpg [View same] [iqdb] [saucenao] [google]
2918600

>>2918592
>getting preachy without actually looking up what i talked about.

see this pic? you've got 95% of the images here being either from the front or 3/4 angle. almost no variation from that. there is one image at the top that contains other angles.beyond that its the same shit all the way down.

>problem solving skills
bullshit, i asked in the thread and the discord multiple times and even then none of them could find anything proper. if its a basic skill then why cant you find it?

>people tell me the same thing
people have told me to use reference once before, i exhausted all the stuff on pinterest and google images and coudlnt find any more substantial archives of reference. you told me to use it again but couldnt think of a reason how.

its the beginner thread, im shit, you're shit, we are all shit. that you decided to shit on an individual for asking about his problems is an incredibly infantile thing to do. it discourages discussion and stifles improvement, all for how many seconds of attention and ego boosting?

>> No.2918614

>>2918600
i'm saying basic problem solving skills because all you have to do is change the combination of search words to get exactly what you want. i don't have a problem finding references on pinterest, but it looks like what you really want is a 3d model. again, google it

>i exhausted all the references
there will always be more references. go to the art book thread

it's the beginner thread and i'm getting pissy at you because i've given you critique before, your shit is still exactly the same, and the references everyone else uses don't seem to be good enough for you.

>> No.2918616

>>2918142

T-thanks Anon. Just grind Scott Robertson, I am doing the same.

>>2918330

A Wacom bamboo. I don't recommend it, for ergonomic reasons mostly.

>> No.2918620

>>2918614
>3d model
seman02 male head is pretty good, but you cant manoeuvrer the neck so that cuts the amount of viewpoints you can see in half.

>everyone else uses
they probably just grind the same angle until its good enough then call it a day

>exactly the same
listen lad im trying my fucking best here, heads are something im struggling with and im trying to find a way through it.

>> No.2918625

>>2917578
Okay, you've been making these same heads for a while now.

What's your goal?

If you want to draw the perfect head, you have to first learn how to make them not so ugly. There's a trick to draw any head you want. Basically, you want to learn how to draw the default handsome guy head. From there, you can make all the variations you want.

Your head isn't handsome. It barely looks human. So this tells me that you are not using a reference and don't know what a face should look like. What you should practice then is to draw a bunch of heads of different people, as many as you can.

Once you get decent at drawing photos, you can start studying each feature like eyes, nose, lips, and their proportions.

Finally, you can start choosing what your default face should look like. Tbh, you should just find a random photo of a handsome guy and make that your default go-to face. Learn to draw this head at any angle. Then bam, now you can draw any male face that you want.

But doing all of that might be skipping ahead. The drawings you posted don't make it clear if you've even gotten past symbol drawing yet. Or if you have learned how to draw form and value. These should be your main focus before even doing the loomis head exercises because you won't be able to draw good heads without passing those first.

>> No.2918633

>>2918620
use a mirror. take pictures of yourself. draw your dad. if you can't do it one way, find another.

here i searched "how to draw the head from any angle" for you
https://www.youtube.com/watch?v=QBv5z0Y2odE
https://www.youtube.com/watch?v=afIIuW5aJnk

i don't know why you're so averse to learning from photos, but your drawings will always look like shit if you only reference other drawings and not the real thing. good luck i guess.

>> No.2918637

>>2918633
i once used a mirror for reference but couldnt bare to look at my reflection for more than a few minutes so i put it away.
references would be nice, i've known that for a while.
i have loomis open all the time, i know the theory. my problem is (among other things) they dont look human, the features are off and not based on reality. too small or in the wrong places or not the right shape.

>> No.2918640

>>2918600
Why are you trying to draw other angles when you can't even draw the front view yet? Baby steps, friend.

>> No.2918644

>>2918640
because thats what loomis starts with.
isnt the front angle just one big symbol anyway?
should i start grinding out the front angle now?

>> No.2918647
File: 52 KB, 843x596, sketch.jpg [View same] [iqdb] [saucenao] [google]
2918647

>>2917552

>> No.2918648

>>2918644
>isnt the front angle just one big symbol anyway?
whoa

>> No.2918649

>>2918637
your problem is you're only referencing loomis.

>the features are off and not based on reality.
so draw based on reality.

>too small or in the wrong places or not the right shape.
you've hit the nail on the head. a good drawing is one where all elements are in the correct place, shape, and size. work on each of these individually and your drawings will improve.

>> No.2918651

>>2918649
well lad, some references would be fucking perfect wouldnt they. i've known that for two weeks.
what a shame.

>> No.2918656

>>2918651
holy shit you are insufferable. this whole board is shoving references down your throat and you refuse to even notice. yeah, what a shame, good fucking luck buddy.

>> No.2918665

>>2918656
>use the artbook thread
nope, no real life reference books there
>use pinterest
nope, no varied angles there
>ues mirror
admittedly that one is my fault

>dude lmao like i've given you a billion why arent you good yet?

>> No.2918666

>>2918665
>dude lmao like i've given you a billion why arent you good yet?
Exactly

>> No.2918671

Okay I'm going to ask for clarification because I'd rather be on the right track before starting to do anything and post here only to get shot down and this board is the only place that has actually told me anything genuine about art. As far as I'm concerned I have no skills so I'll pretend I first started tomorrow.

Is this the correct path for "guy who wants to draw anime girls #2,887,731"? If it is, do I leave beginner level after three years?:
1) draw purely lines (straight, curved, bullshit) until they're perfect or at least passable
2) draw basic shapes to assist in the line building and learn perspective
3) assemble large collection of photos and references of *anything* as long they're decent
4, don't post until during or after this step) flip any photos of humans upside down and draw from them until they're acceptable copies when flipped again
5) anatomy study
6) gesture and speed
7) achieve realism and then look into morphing this into not realism
8) the end

>> No.2918673

>>2918671
stop overthinking it and draw

>> No.2918674
File: 153 KB, 800x1253, resize of a resize.png [View same] [iqdb] [saucenao] [google]
2918674

I wanna say this one of my better works, I know there is a bunch I messed up in.

>> No.2918675

>>2918665
Then simply make a lot of screenshots of that 3d model from various angles and compile them into your own chart of male head views, you bakayarou. It's a tedious task, I know, but learning to draw requires a huge lot of patience.

>> No.2918677

>>2918665
>artbook thread
>pinterest
>mirror
>people you know irl
>google images
>3d models
>youtube tutorials
>the images at the top of this fucking thread

>why aren't there any references in the world, please spoonfeed me

>> No.2918678

>>2918671
That guy was memeing you. Lines, basic shapes and perspective are all memes. Especially the drawing upside down is a meme.Just draw anime if you want to draw anime.

>> No.2918680
File: 123 KB, 768x1280, tumblr_onk8rx303p1rlu284o1_1280.jpg [View same] [iqdb] [saucenao] [google]
2918680

>> No.2918681

>>2918671
Pretty much nailed it, yeah.

>>2918674
If it weren't for wonky anatomy and foreshortening, I'd say it would look nice as a basic lineart. Notice how fucked up her limbs are. I suggest drawing more nude gurls to understand anatomy. Hiding your lack of anatomy knowledge under clothing is a big mistake.

>>2918680
My eyes...

>> No.2918683

>>2918677
nope, i'll try cgpeers on the 1st though, i think there will be some there
nope
fair enough but not for me
lmao
nope, try it yourself, doesnt turn up much.
its ok but like i said you cant manouver the neck so it only has half the angles needed
doesnt contain many real life images
oh boy a full 10 minutes of practice a day, i'll be good in only 3 decades

>> No.2918686

>>2918673
that's what this chinese guy told me and we're not friends anymore

>>2918678
Well I considered that as a direct path which makes more sense but the horror stories are scaring me off.

>> No.2918688

>>2918681
>Draw more nudes

I got it, I always feel like I mess up things when I start adding clothes, thanks.

>> No.2918695

>>2918665
You can't even draw one good face from the front view, why are you even thinking about different angles?

your drawings show that you haven't even gotten past symbol drawing. seriously, post one good face you've done.

>> No.2918698

>>2918671
You forgot form and value study. You should insert that as your #3. How light shows the form of an object and how to draw that is a basic foundation of any drawing you'll do.

Don't wait till you've got the perfect map before you get started. Your map will change a lot based on your experience. By the end of it, you might not even want to draw anime girls anymore, who knows.

>> No.2918699

>>2918695
about one month ago when i first started doing heads i posted exactly about this. i said
"im about to start grinding out heads, should i practice one angle until i get the form of it then start doing other angles or right from the start go for all angles?" in roughly precise words.
i received about three responses saying stuff like "how will you know the form of it if you dont draw multiple angles?" so i decided not to just make one good, i started with them all.

you can probably find it in the archives.

>> No.2918701

>>2918699
>"how will you know the form of it if you dont draw multiple angles?"
>tfw remember this
>said it just to mess with anon
>he actually took it seriously
fuckin kek

>> No.2918705

>>2918701
nice troll but people who do stuff like that should be burned at the stake

>> No.2918706

>>2918699
Based on your drawings, I'd prescribe grinding the front view. Those anons probably overestimated where your skill level was at.

>> No.2918708

>>2918699
The question is, can you even draw what you see? Have you tried to do a 1:1 copy of any of the references you see on this thread?

Because drawing loomis head constructions from any angle isn't gonna work out if you can't even reproduce a flat photo image of a person's face.

>> No.2918711

>>2918706
well i did say that i'd never drawn a head before and was just starting. i'll be grinding the front views i find on the net for a few days.

>>2918708
back when i did figures people told me they were ok enough to move on from, i used the references from sketchdaily/lineofaction/quickpose etc. havent done those in a while though.

>> No.2918714

>>2918711
how bout some portraits? any you can post?

>> No.2918716

>>2918714
no, i only grind out the lines of the head from different angles like i've been told. like the other anon says, baby steps.

>> No.2918719

>>2918698
Right. Unfortunately I own exactly one pencil so this should be a pain in the ass, but I'll still try.

That's understandable and I can see that happening. That's why I even mapped it out in the first place. The horror stories I mentioned involved people having to unlearn things so I wanted a path that wouldn't leave me useless should my goals change.

>> No.2918720

>>2918716
You really shouldn't be so trusting of /ic/. Sometimes you have to judge these things for yourself.

>> No.2918722

>>2918719
It's impossible to not unlearn and relearn things. Just draw already.

>> No.2918724
File: 846 KB, 960x1200, handosme mamn.png [View same] [iqdb] [saucenao] [google]
2918724

hello my Senpaitachi

>> No.2918726

>>2918716
Okay, yeah it looks like you might've gotten some advice past your current level.

Got any other drawings you can post? It's hard to tell where you're at with just those head drawings.

>> No.2918728

>>2918724
Nice skin. Eyes look wonky though, post ref.

>> No.2918732

>>2918720
but then how do i know to trust you?
the mentality of someone learning is to trust the masters and teaches (masters being loomis in this case and teachers being /beg/) its an old progressionist archetype and shouldnt be so casually discarded. maybe i should use the discord instead if ill get more talented advice there.

>> No.2918739
File: 563 KB, 1080x1440, 1464335289363.jpg [View same] [iqdb] [saucenao] [google]
2918739

>>2918728
>>2918724

>> No.2918740

>>2918732
/ic/ discord is the best place to go.

>> No.2918744

>>2918724
Hey, it's that medic from Hacksaw Ridge!

>> No.2918751

>>2918744
pretty sure this dude is 10x hotter than andrew "i cant hold a gun, sir" garfield

>> No.2918756

>>2918732
Follow the advice, doctrine, and process of artists you genuinely admire, not just someone who everyone says is good like Loomis. /ic/ is good for getting a fresh eyes to see what you can't. Whether you act on their critique or not is up to you.

>> No.2918763
File: 26 KB, 300x470, stock-photo-desperate-businessman-isolated-on-white-background-63206728.jpg [View same] [iqdb] [saucenao] [google]
2918763

Anyone got a reference of a guy holding his head like this but full body?

>> No.2918764

>>2918763
all he's missing are his legs and they aren't going to be anything special, can't you just make them up?

>> No.2918765

>>2918509
I usually draw humans without a guide; the only proportions I use are
*The eyebrows should start halfway down the cranial mass
*The Nose should be halfway in between the eyebrows and the bottom of the jaw
*The mouth should be placed halfway between the nose and the mouth

Thank you again; I'd repay you somehow for all this but I don't know what would be phesable

>> No.2918770

>>2918765
P.S You do give good feedback; I'll number them from now on probably

>> No.2918826

>>2918751
Yeah, and all due to a defined chin. That is what makes a manly look.

>>2918765
>> *The mouth should be placed halfway between the nose and the mouth
Wait, what?
Anyway, the space between the chin and the lower lip has to be bigger than the space between the nose bottom and the upper lip. Everything applies if you aim for realism, of course. The distance between the chin and the bottom of the nose is equal to the distance between the bottom of the nose and the browline. The perfect distance between the eyes is exactly or almost exactly eye-wide, from left corner to right corner. If you draw 3/4 or other similar angles, use the eye facing you for reference. The distance would be the same due to nose obscuring the far eye. The eyes are located around the middle of the skull height. Their vertical position slightly varies, but only slightly. Finally, the face is about 4 or 5 eyes wide in full frontal view.

>> Thank you again; I'd repay you somehow for all this but I don't know what would be phesable
If you learn to draw well, that's already more than enough to repay me, interests included. Staying nice and providing constructive criticism to others even after you become a pro would guarantee my soul never coming to haunt you, if I happen to die sooner.

>> No.2918835
File: 253 KB, 352x392, Figure.png [View same] [iqdb] [saucenao] [google]
2918835

Just one more thing before I crack on with the drawings I was going to do today: I drew another figure from imagine

>> No.2918865

>>2918835
Feet are about half of the lower leg's length. Other than that, can't give any comment about it other than "it looks alien and human at the same time." A pretty weird effect. Oh, that's right! I think the head looks too big for this body, but in fish-eye perspective it could work, maybe...

>> No.2918917

>>2918145
>stippling
I find it hard to believe that stippling that hard was fun. I cried the last time I tried to use that technique

Great drawing though!

>> No.2918919

>>2918724
>>2918739
kek I thought it was Elliot Rodger.

>> No.2918924

>>2918145
The first one is fucking gorgeous, but the second is ruined by misaligned eyes. A shame, honestly.

>> No.2918929
File: 361 KB, 1000x839, fail.jpg [View same] [iqdb] [saucenao] [google]
2918929

Could I get a crit on this? Some stuff that stands out to me is that
-the chin juts out too much and is probably too big
-the cheek doesn't jut out enough
-I probably over blended everything
-starting with a black background may have fucked up my values

>> No.2918931

>>2918929
What the fuck? How is your painting ability so far ahead of your baseline measuring foundation?

>> No.2918933

>>2918931
I usually measure and draw everything out first but this time I just jumped straight into painting without lines. I usually don't spend this much time on paintings either.

>> No.2918934

>>2918931
>>2918929
You should turn your ref to black and white. And you are right as working on a pure white/pure black canvas can mess with your perception of values if you are not color picking.

>> No.2918936

>>2918929
Well, if you intended to copy your reference, I'll give you 4 points out of 10 just for effort and good understanding of values. If you intended to make a completely new, as ugly as possible version, I'll evaluate your efforts as 8 out of 10, because it lacks some true fugly.

>> No.2918937

>>2918936
(I think that adding some oozing pus and disfiguring her even more would do the trick, if you were aiming for the latter.)

>> No.2918944

>>2918936
I'll take it.
>>2918937
Will do.

>> No.2918955
File: 544 KB, 2100x2172, Getting there I think.jpg [View same] [iqdb] [saucenao] [google]
2918955

I want to get good. Please tear my work apart and tell me what I need to improve on. Any criticism is greatly appreciated.

>> No.2918958
File: 1.06 MB, 1300x1200, fixed.png [View same] [iqdb] [saucenao] [google]
2918958

>>2917782
Your drawings are stiff and show no expressions and your proportions are lacking. If you're serious about drawing then you'll stop everything you know about "style" and actually pick up an art book on anatomy or at least look into some youtube drawing tutorials.

>> No.2918961

>>2918958
Just let the kid do whatever he wants. He's young anyways.

>> No.2918966

>>2918955
Work on your gestures more. Some of these poses don't really convey a certain motion. And start gradually learning anatomy.

>> No.2918975

>>2918961
then why post here? They obliviously want critiques and to improve. Even if they're improving slowly maybe my critique will help..

>> No.2918977

>>2918975
he only responds to asspats and ignores any help or criticism directed his way

it's been like this for two weeks

>> No.2918983
File: 198 KB, 682x473, wait these aren't eyebrowssss.png [View same] [iqdb] [saucenao] [google]
2918983

oh wow, i didn't know these were freakin' eyelids... Kid, if you're going to stylized something... please, please make some sense out of it. this is what it'll look like if they were closed. Maybe he draws them closed some other way but geez..

>> No.2918985

>>2918966
Thank you for the input so far, I will be working on my gestures more. I've been going over nargyles drawings to see how he does gestures and learn from them.

>> No.2918991

>>2918983
they are eyebrows though right?

>> No.2918999
File: 2.61 MB, 4160x2340, 20170328_145149.jpg [View same] [iqdb] [saucenao] [google]
2918999

Opinions?I'm not 100% with it.About 90%, but I worked very hard on this and spent a long time, but I care about improving.Any suggestions?

>> No.2919066

>>2918999
You know, I just stumbled across this today.

https://www.youtube.com/watch?v=eW-3kOUj-w8

>> No.2919092

>>2919066
I had a ref image for Tokyo Ghoul that I used, but I quickly dropped it after initial sketch and I just did my thing.I really enjoy drawing fucked up shit though and I completely forgot Agony was a thing.Definitely going to draw shit from it thanks!

>> No.2919122

can someone recommend me a good figure drawing course that isn't Proko's?

I keep trying to go through it and end up getting erections from the models.

>> No.2919123

Lesson of the day:
if you try to draw something precise from imagination without having a visual library of it, you will almost always symbol draw it.

agree?

>> No.2919125

>>2919122
kys
also hampton/villpu
remember to use reference or end up like this idiot >>2919123

>> No.2919128

>>2919125
Remember to use references? Proko is that you

>> No.2919131

>>2919123
Not necessarily? I mean, if you know the general structure of something you could logically construct a 3D representation of what it could look like. As far as whether or not it's accurate, well, probably not.

Even if you've never studied an eye, if you know it's a sphere with some flesh folding around it you could draw something that's not a symbol. It'll probably end up looking pretty creepy, though.

>> No.2919133
File: 326 KB, 895x1161, shorty.png [View same] [iqdb] [saucenao] [google]
2919133

>>2917555

>> No.2919140

>tfw can't just buy human bodies to study anymore

>> No.2919144

>>2919140
M I R R O R
I
R
R
O
R

>> No.2919146

>>2919144
No, the body must be beautiful, like a dead angel.

>> No.2919149

>>2919146
Michelangelo, you need to stop visiting 4chan

>> No.2919212

If some people mistakenly say "nicely traced" and "tracing won't help you, stop it" when you show them your paintings of hands, does that mean you're actually a pro at drawing hands from imagination?

>> No.2919213

Hiw do I draw feminine faces? Everytime I try to draw one it turns out kind of manly

>> No.2919215

>>2919213
https://design.tutsplus.com/articles/the-differences-between-male-and-female-portraits--vector-14954

>> No.2919228

>>2919212
>tracing won't help you

Tell that to all the 15th and 16th century artists who used picture planes to rediscover how realism works.

>> No.2919250
File: 337 KB, 700x648, Relax.jpg [View same] [iqdb] [saucenao] [google]
2919250

I went around the neighbourhood intentionally on my day off college; seen as people have been telling me that my observed environments are quite accurate or at least appealing: I've started to include shadows in some of them.

I also experimented with drawing self-portraits through semi-opaque panels of buildings to test how well I could separate them.

I'm returning to proportions on heads; I honestly haven't created a lot of work from imagination today other than the comic panels that I did for the LAS challenge (which are awful)

There we go

I also drew my dog, because I need to draw from a faster subject matter anyway

>> No.2919257
File: 339 KB, 700x648, Relaxnumberwed.jpg [View same] [iqdb] [saucenao] [google]
2919257

>>2919250
Sorry; I forgot to number my heads. Allow me to include the numbers

>> No.2919266
File: 277 KB, 544x546, Screen Shot 2017-03-29 at 11.01.14 AM.png [View same] [iqdb] [saucenao] [google]
2919266

Drew a bird. I'm still new to drawing animals so it may be a bit more cartoonish than I like. I've tried to focus on proportions, taking photo reference and starting from box and circle skeletons. Once I'm a bit more comfortable, or stop being a bitch about it, I'll work on cubes and spheres to get more depth. I want to compile and review some more animal musculature mapping before that I think.

my deer garnered silence so I take it that was bad. >>2918097

>> No.2919271
File: 1.44 MB, 1456x2592, WP_20170329_002.jpg [View same] [iqdb] [saucenao] [google]
2919271

I don't really draw, but I doodle a lot, and have for a long time. This is my best but the proportions are still..look at it

>> No.2919272

>>2919266
Silence not bad; it's just that there's very few people actually residing in the beginner thread that have the self-esteem to critique artwork instead of showing it.

You have some confident lines, and that's a good start! Can I just ask : are these from imagination or are you drawing them from life?

>> No.2919273

>>2919250
The central face looks great, and I can't see any flaws in it, assuming it is viewed from below (causing a part of the forehead to be hidden, so the eyes appear to be located higher than on the middle line). The head slightly above and to the right of it looks okay (I'm not talking about the small frontal view that's drawn on the big head). The profile suffers from a severe lack of cranium. Either make the features smaller, or give it a correspondingly bigger cranium. You should also maker the space between the bottom of the nose and the upper lip narrower. For 3/4 views on the sheet above, pretty bad there, but Mr. Tough Guy (the guy with a cone protruding out of his far cheek) on the bottom of it looks human enough. The main problem of them is cranium. You either need to look at references long enough, trace references long enough, or finally be redlined by someone to understand the proper form of a cranium. But let's try to guide you with words first:
1) A forehead is steeper. Look at Mr. Tough Guy, but his lower forehead looks just a tiiiiny bit too steep...
2) The back of the cranium is steeper. Refer to the Mr. Tough Guy or the guy to the left and above of him.
3) The brain is a big organ, a cranium should provide enough space for it. The skull (from the forehead to the back of the cranium) is a bit longer than your entire hand, and your hand reaches from the chin to the center of the forehead or maybe even to the hairline. Use this info to give your heads correct proportions.

You didn't draw your left shoulder wide enough and I think that you might have placed your mouth too low. Other than that (and the cosmic darkness in those eyes), you don't look like an alien. :)

The doggo looks like a proper doggo, but I can't make out what's going on on the picture. Other nature sketches look better than before. The one with a lighthouse and something that resembles a low table on grass is the most appealing.

>> No.2919274

>>2919271
Also btw I'm not going off a picture or real life or anything

>> No.2919278
File: 419 KB, 632x429, Screen Shot 2017-03-29 at 11.18.46 AM.png [View same] [iqdb] [saucenao] [google]
2919278

>>2919272
Appreciate the feedback, man. I took each from a reference online.

Here's the one I drew the bird from. I only just realized I put the tail on the wrong side (should be behind the branch) and it's killing me now.

>> No.2919279 [DELETED] 

https://youtu.be/9WywOSAPFTQ

>> No.2919282

>>2919278
But the head is from another bird then. And her talons are screwed, even if I disregard the reference.

>> No.2919289

>>2919282
I'll try to focus on that when I practice today. Thank you for pointing it out.

I think it comes from me not sitting down for a few minutes to think of the simple mechanics of how birds support their weight. Looking at anatomy surely isn't helping me if I don't actually apply some thought.

>> No.2919305
File: 110 KB, 640x853, How-to-draw-birds-768x1024.jpg [View same] [iqdb] [saucenao] [google]
2919305

>>2919266
Common beginner mistake: head and eyes are too big.

This guy has some good tips:
http://johnmuirlaws.com/drawing-birds

>> No.2919319

>>2919305
DUDE thank you for this!

>> No.2919324
File: 522 KB, 1237x440, Mspainto.png [View same] [iqdb] [saucenao] [google]
2919324

>>2919289
Do you perchance use much measuring in your work? If not: you need to do these things:

*Look for how many eyes fit into the bird's cranium from this view, and then make two marks where the shape starts and stops

Er; I made this guide but it's not very good or intuitive.

>> No.2919337

>>2919324
I definitely need to measure more. The only measuring I did for this was with a basic ruler sort of taking the proportion I could see for the head and body and doing that by inches on the paper. I hadn't done it for the beak(is it a beak on every bird?), the eyes or the legs which is something that I'll do going forward.

The clock structure shown here >>2919305 will hopefully help me to make sure that I keep the head in the right spot.

I'm relatively new to trying to draw with intent instead of just scribbling like an asshole so I appreciate all the notes, it's the only way I'll get better!

>> No.2919354

Everything in the sticky has you starting out by studying theory. Is it bad to start by just drawing things?

>> No.2919364

>>2919354

Feng Zhu says starting by just drawing is is the way to go, for falling in love with the process. Once you're serious about this, you need to drill fundamentals and sacrifice fun for a while.

>> No.2919482

>>2919279
What the fuck is this

>> No.2919507
File: 3.03 MB, 4160x2340, 20170329_123029.jpg [View same] [iqdb] [saucenao] [google]
2919507

I finished it, any thoughts?

>> No.2919519

>>2919507

So how's 9th grade going for you?

>> No.2919529

>>2917788
>>2917800
>>2917902


I like how people still fall for this troll.

>> No.2919531
File: 95 KB, 639x488, 0329171157-1-639x488.jpg [View same] [iqdb] [saucenao] [google]
2919531

well i did this without really using any refs. im going to hang this shit in my bathroom. any critiques?

>> No.2919543
File: 436 KB, 1600x1200, Paul.jpg [View same] [iqdb] [saucenao] [google]
2919543

be honest pls, and i'm new at the digital Art.

>> No.2919546

>>2919531
Thats some good bathroom art

>> No.2919549

>>2919546
are you being serious or are you trying to say it belongs as close to or in the shitter

>> No.2919554

>>2919519
Ayylmao, How's 9th grade going for you?

>> No.2919555

>>2919549
It looks like decoration for inside a bathroom or washroom. Then again I'd want your artwork anywhere in my house erica

>> No.2919556

>>2919531
What kinda of beaches have that many paperclips on them.

Maybe 2 or 3 but never 4

>> No.2919564
File: 1.54 MB, 2479x3229, CCI03292017_0001.jpg [View same] [iqdb] [saucenao] [google]
2919564

Up to ch6 of Drawing on the Right Side of the Brain.

Looks like shit, but considering I could barely do a stick figure 2 days ago it's an improvement.

>> No.2919569
File: 2.31 MB, 4160x2340, 20170329_121242.jpg [View same] [iqdb] [saucenao] [google]
2919569

Just a quick sketch

>> No.2919578

>>2919564
There's some clear size/angle/placement issues but that's not too shabby. It seems like you're getting caught up in detailing the linework and getting every single crease down but still afraid of pushing your values and rendering out the form of the hand though.

>> No.2919590

>>2919578
Well, it was a contour line drawing exercise, so I was focusing on drawing things that could be portrayed as lines. But yeah, even if I don't know how to properly do form and shading and stuff yet I can definitely see a lot of the problems.

>> No.2919622
File: 840 KB, 3264x1840, 20170329_151605.jpg [View same] [iqdb] [saucenao] [google]
2919622

>>2918512
I'm this guy from yesterday. I took anons advice and just drew a bunch of random lines and shapes and shit. I also kept working on perspective. This is the page I just did. I think I'm at least starting to learn some perspective so I think I'm gonna stick with that. Will probably help me break down my symbol drawing as well.

>> No.2919626
File: 455 KB, 958x641, boo.jpg [View same] [iqdb] [saucenao] [google]
2919626

that's what the book is teaching in the beginning, just pure line drawings, shading and colour and all that comes later, just keep going with the book, all the pseudoscience aside, it helped me a lot! so here's my before and after completing the book

>> No.2919629

>>2919578
>>2919590
>>2919626

>> No.2919636
File: 392 KB, 1500x1580, Sorceress-ElfResize.png [View same] [iqdb] [saucenao] [google]
2919636

I've been drawing seriously (Trying to anyways) for about a year and a half now. I'm trying my hand at something more perspective oriented in this, although I'm certain I've got it fucked in a lot of ways.

>> No.2919651

>>2919543

Read the sticky.

>> No.2919690

>>2919626
Nice, you look like you're making good progress.

>> No.2919742

>>2919273
This is really informative; thank you
By the way: you're one of the portraiture people on the LAS aren't you?

>> No.2919747

>>2917782
>what is line weight

>> No.2919756

>>2919556
i could use a magnet to get the paperclips off but i think that would take the cadmium out of the paint too and ruin it
>>2919555
wow thanks

>> No.2919757

>>2919555
oh and nice trips

>> No.2919770

>>2917551
What's the right way to do a masters study?

>> No.2919772

>>2919626
May I ask what book? Very nice progress

>> No.2919773

>>2919626
Me on the left

>> No.2919782

>>2919742
No, I'm not.

>> No.2919785
File: 71 KB, 1468x857, asdfasdfsadf.jpg [View same] [iqdb] [saucenao] [google]
2919785

>> No.2919789

>>2919785
punished mr. clean

>> No.2919797
File: 802 KB, 3264x1840, ~!.jpg [View same] [iqdb] [saucenao] [google]
2919797

>>2919622
the top of your box is out of perspective friendo

>> No.2919800
File: 264 KB, 250x250, 1319034996004.gif [View same] [iqdb] [saucenao] [google]
2919800

I just want to tell you that today I copied a face from the bill of my local currency, a face of a guy from old "Forbes" and tried to paint over some guys on advertisments in said "Forbes", but forgot how Rilley face looked like and simplified shapes for ribcage etc. I am also pretty sure I failed spectacularly with gesture lines. I used some microns and markers for negative space and dicking with indicating shadows (yeah, didn't really happen).

Still, I just want to say that even though it was shit, I am pumped. Will try more tomorrow, I'll try to print some photos to draw on or references for the shapes of ribcage, pelvis etc.

>> No.2919801

>>2919800

Oh and I am 27 and don't know what am I doing, but it's fun.

regards, a guy who lurked here for the last 1.5 year while struggling with his Master's

>> No.2919806

>>2919789
Gahaha I didnt even realize

>> No.2919814
File: 362 KB, 1000x1333, man.jpg [View same] [iqdb] [saucenao] [google]
2919814

>>2917553
immediate things I notice wrong, left leg too short, neck too long, right foot is weird, rendering is sub par

>> No.2919815

>>2919814
also the penis is tinyu

>> No.2919818

>>2919815
I was at a loss with the donger, just kind of ignored it lol

>> No.2919819

>>2919818
"Raise your dongers" call gets a whole new level of depth for me...

>> No.2919820

>>2919770
Observe and analyze

You want to put yourself in the artist's shoes and ask questions like

>why did they put this here
>why is this done this way
>why is he getting out of proportion here on purpose

with that you'll start to make realizations of what works and what doesn't and also get some technical skill because you're also drawing

>> No.2919841

Is it normal to be absolutely shit at sighting angles and proportions when starting out?

>> No.2919869
File: 197 KB, 687x1000, Clipboard01.png [View same] [iqdb] [saucenao] [google]
2919869

>>2915694
Tried drawing from this reference. I know it's not good, but I don't know why or what I'm doing wrong (other than the feet and hands, I know they're garbage).

>> No.2919884

>>2918958
I wish I could see your version, anon. Take his style and make it better.

>> No.2919891

>>2918929
one thing I can tell immediately is the eyes are too small/far apart and that nose is too wide

>> No.2919895

>>2919869
Seems like you're still symbol drawing quite a bit, especially in the torso. The legs are also kinda fucked, they're way too small and both at slightly wrong angles.

>> No.2919906

How do I train myself to pick more saturated colors?

I always end up with the critic that my colors are too washed out and I agree with them so I always have to make the conscious effort to go more saturated

>> No.2919907

>>2919869
left forearm looks like it's bending a bit

>> No.2919909

>>2919906
shouldn't only the mid tones be really saturated?
are you also shifting the temperature when you make value changes?

>> No.2919923

>>2919907
>>2919895
Thank you both.

I always have a lot of trouble with the limbs, definitely need to try and work on them a bit more. Not entirely sure how to train myself to stop with the symbols, but I'll look up ways to better myself there.

>> No.2919949
File: 205 KB, 631x1000, 329172.jpg [View same] [iqdb] [saucenao] [google]
2919949

>>2918934
>>2918936
is she any less fugly now?
>>2919891
Thank you! I didn't notice the nose thing.

I tried to fix whatever I could in 15-20 minutes but I probably wont waste any more time on this dud. Is it any better now or did I just fuck it up more?

>> No.2919956
File: 593 KB, 752x1037, 89ac921ec9c163f3da64ff6319c4c979.jpg [View same] [iqdb] [saucenao] [google]
2919956

drew this today. i'd appreciate some critique if you fellas have some. thanks.

>> No.2919979

>>2919949

It is better but there is still no resemblance to the reference photo. The features are all wrong.

Assuming you're a westerner, I suggest that you start on drawing white people because that's what you're going to be used to seeing. And most tutorials are for white features.

Asian/black faces add a new layer of challenges. Different bone structure, the eyes/nose are different. You can't rely on light eyes and hair for added interest so you have to nail everything else.

>> No.2919992

>>2919797
Shig thanks

>> No.2920024

Image in OP post, any critique or tips?

>> No.2920025
File: 497 KB, 1108x1452, ICU 2.png [View same] [iqdb] [saucenao] [google]
2920025

any anatomy issue guys?

>> No.2920033

>>2920025
hips/thighs are super fucked up and her pelvis seems to be weirdly compressed

>> No.2920035

>>2920033
Compressed from the side or back-to-front? And I was trying to go for slightly thicc so thats probably where I fucked up.

>> No.2920059

>>2920035
it looks like you just went for thicc in the top of the thighs and made everything else skinny. like, notably skinny since you can see so much of her collar bones and the ridges in her sternum. consider softening those areas up and giving her more meat above the pelvis as well because as it stands her thighs are just kind of weirdly ballooning from a thin body. the entire pelvis feels a little too small and high as well.

>> No.2920065
File: 318 KB, 1000x1333, 015564542.jpg [View same] [iqdb] [saucenao] [google]
2920065

>>2917551
Thoughts? I'm doing Keys To drawing.

>> No.2920068

>>2920059
Ok thank you!

>> No.2920072

>>2920025
Hips, left hand, and right arm below the elbow.

Even if it's "thick" (fat) it's still bad, because "thick" girls are fat all over, not just on their massive hips/legs. You wouldn't see the ribs on a so-called "thick" girl. Unless she had implants, but that's a different story.

Also wtf is up with your cheekbone/eye turning into void space? Get that shit fixed first, bruh. Faces are more important than ghetto booties.

>> No.2920074

>>2920072
That is to say my left and right.


On her, her right and left respectively. Her left arm is too short above the elbow and too long below it. Maybe her elbow is pulled back but the perspective is wrong.

Her collar bones and ribs show so much bone and lean muscle yet she's 500 pounds from the waist down. That's not possible anon. You can't have a perfectly skinny girl on top and a perfectly fat girl on bottom. Just imagine how ridiculous she'd look from the side. Top front is smooth and relatively flat. Then BAM! Ghetto booty, thunder thighs, fat ripples (realistically).

>> No.2920113
File: 616 KB, 2423x2532, EPSON048.jpg [View same] [iqdb] [saucenao] [google]
2920113

>> No.2920114
File: 44 KB, 455x501, artificial difficulty.jpg [View same] [iqdb] [saucenao] [google]
2920114

>start with loomis-fun with a pencil like the sticky says
>just drawing cartoony bald faces like the book says
>all of a sudden this page pops up
yo what the fuck

>> No.2920115

I'm starting to learn about different materials, but I have no idea how to identify qualities of them.

Like jello... or leather...

Jello is glossy
and leather would be matte?

>> No.2920125

>>2920114
>falling for the Loomis meme

>> No.2920127
File: 41 KB, 429x498, loooomis.jpg [View same] [iqdb] [saucenao] [google]
2920127

>>2920114
for comparison, this is the page right before that one

>>2920125
is the sticky wrong? where do I start then?

>> No.2920128

>>2920127
http://drawabox.com/

>> No.2920129

>>2920128
>drawabox
>dynamic sketching I stretched out over 2 years

>> No.2920130

>>2919979
Alright, thanks. I'll try working slower and making sure I get more precise measurements/shapes before I jump into painting. This didn't turn out too good....

>> No.2920141

>>2920065

Did you reference your own hand? I can't recreate that position with my own hand. I think you've drawn the thumb too short and it needs to stick out on the right more.

>> No.2920180

>>2920141
Yes I did. I guess you're right the thumb is fucked up.

>> No.2920181
File: 42 KB, 332x512, 1487197458732.jpg [View same] [iqdb] [saucenao] [google]
2920181

>>2917551
>mfw regardless of the obvious flaws I still find that toon kind of endearing.

>> No.2920202

>>2920113
Looks metal af my man

>> No.2920310
File: 68 KB, 271x282, 51.png [View same] [iqdb] [saucenao] [google]
2920310

Any tips/critiques for how I'm going with this kind of shit? Sorry if this isn't the right thread, just couldn't see anywhere else really good to put it in.

>> No.2920402

>>2919949
Doesn't look like a human at all, sorry. Maybe you could trace the original photo (outlines and positions of major elements would be enough), then drag it over your picture and note your mistakes.

>> No.2920405

>>2919956
Limbs are too tiny for such a bulky body. With such legs he wouldn't be able to stand upright with all this weight on them, let alone walk.

>>2920141
It is easily doable for me. Looks pretty much like his picture.

>> No.2920495

>>2920127
Just draw faggit xd

>>2920128
>drawacox.lul
pls no

>> No.2920514

So I've been trying to do more gesture drawing and im using SketchDaily.
What is a good interval for beginners?
30s/60s/1m/2m/5m or 10m

I feel like 30s is just too short for me, I barely get anything down. At the same time I feel like its a good exercise to let go a little bit (i tend to get attached to drawings if I go too long)

>> No.2920518

>>2918165
I use the intuos draw s, but you can probably get something better from huion or monoprice

>> No.2920522

what # pencil should I use to draw

>> No.2920525
File: 185 KB, 874x899, 1490322814377.png [View same] [iqdb] [saucenao] [google]
2920525

>>2920522

>> No.2920583

>>2920575
>>2920575
>>2920575

>>2920575
>>2920575
>>2920575

>>2920575
>>2920575
>>2920575

>>2920575
>>2920575
>>2920575

>> No.2920590

>>2920514
I'd got with 60 seconds. With 30 seconds it seems like people are too concerned with forcing themselves to go fast that they miss the whole point of the exercise. I'd only do a handful of those daily or use them as warmups, though.

>> No.2920863

>>2920522
>>2920525

4b's are pretty good too, especially on thick paper, i've found.

>> No.2921083

Is it a good idea to begin with digital art? I have literally no talent for art at the moment but enjoy it a lot.

>> No.2921089

>>2921083
It's probably a good idea to become acquainted, at least somewhat, with traditional art methods before you move on to such a vastly different medium. Buy some cheap art pencils, try pens, the whole deal.
Once you feel comfortable enough to be able to move on to digital work, then do so. You'll find that it won't be nearly as hard to create digital art if so.

>> No.2921666

>>2918966

You were right anon, I do need to work on my gestures. Thank you very much.

>> No.2922833
File: 13 KB, 640x400, rsz_sketch25672011.jpg [View same] [iqdb] [saucenao] [google]
2922833

Tell me anons, how can I improve this? I can't draw faces worth a damn so I'm scared that It's going to come out all weird looking

>> No.2922881

>>2919128
not me. its sad how unfunny you are.

>> No.2923004

>>2922833
It's sorta blobby and amorphous. Work on making the shape of the body more defined.

Also, never be afraid with art. You're scared of making something that'll look bad, but that's part of the learning process. It's just something you'll have to deal with and there's no way of getting around it.