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/ic/ - Artwork/Critique


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File: 269 KB, 1440x1440, study op.png [View same] [iqdb] [saucenao] [google]
2632861 No.2632861 [Reply] [Original]

Because we should not have to make new threads or post in draw threads with our fundamental exercises.
Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make your mom proud.

AVOID asking unrelated questions, there is a question thread for that.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead (also images shouldn't come out accidentally sideways with this method)

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new sticky in town! You can see it at:

https://docs.google.com/document/d/1VfDTpLLVl5bWUGWguswKpPFml533luI8-NBd1EGYHnA/edit

>Thread study: Try to draw/paint the opening or any other following images.
Feel free to post your original works as well if you're trash.

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

Old thread: >>2629899

>> No.2632862
File: 209 KB, 567x737, fb811b966231e0c9b2ad60994d1ee5f9.jpg [View same] [iqdb] [saucenao] [google]
2632862

>> No.2632865
File: 121 KB, 736x1103, 714da8d37b4e14ea0e15b3013c95f1fa.jpg [View same] [iqdb] [saucenao] [google]
2632865

>> No.2632866
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2632866

>> No.2632867
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2632867

>> No.2632869
File: 30 KB, 401x600, 0a3d1d02a546eef41d9f81c06c093a00.jpg [View same] [iqdb] [saucenao] [google]
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>> No.2632870
File: 41 KB, 400x600, d11704634bfc1b329c89d8b888ab4ba2.jpg [View same] [iqdb] [saucenao] [google]
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>> No.2632872
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2632872

>> No.2632877

>>2632861
hngggg muh dick

>> No.2632908

>>2632870
>>2632872
if i draw either of these how will i explain them to my mother if she finds them?

>> No.2632923

>>2632908
Tell her you're not gay so you'd rather draw a female body than a male one.

>> No.2632941
File: 75 KB, 1052x700, chantelle02.jpg [View same] [iqdb] [saucenao] [google]
2632941

So I am kinda confused with forms. For example when you do a normal pose you can just use an oval for the rib cage and stuff. But besides starting with a center line where do you even begin with trying to draw the form of the torso and hips for pics like this.

>> No.2632951

>>2632941
I don't know but more please

>> No.2632954

>>2632941
muH DICK

>> No.2632956

>>2632941
too ez

>> No.2632958

What is often better. Drawing from imagination. Or drawing from real life? or a mix of the two?

>> No.2632963
File: 159 KB, 612x816, woah hey guys.jpg [View same] [iqdb] [saucenao] [google]
2632963

>>2632865
wtf man

>> No.2632966

>>2632941
Just draw the ribcage, you can see enough of it there, then draw the hips which are clearly visible too.

>> No.2632968
File: 217 KB, 460x800, contro_small.png [View same] [iqdb] [saucenao] [google]
2632968

>>2632908
Tell her you want to improve your drawing abilities and that figure drawing has been an excercise for better drawing in general and better drawing of the figure in particular since centuries and show her some michelangelo or whatever. Tell her there are life drawing classes dedicated to drawing the nude model and that images you found on the net on tasteful blogs like this http://nakedmoondance.tumblr.com/ or sites specifically labeled as artist's resource like http://www.onairvideo.com/croquis-cafe-photos.html are the next best thing.

Otherwise, if you or your mother are still not okay with that, just hide it really well or burn it afterwards, it's the practice that counts, right.

>> No.2632972

>>2632968
>http://nakedmoondance.tumblr.com/
Damn that's nice

>> No.2632978

>>2632963
shapes man see the shapes, stop aiming for solid copy.

>> No.2633007
File: 506 KB, 1301x1813, Long.png [View same] [iqdb] [saucenao] [google]
2633007

>>2632865
couldn't resist myself

>> No.2633012

>>2633007
lel

>> No.2633014

>>2633007
Holy shit.
Can't unsee.

>> No.2633015

>>2633007
Apart from the neck-area, the proportions are all over the place, observe more closely anon.

>> No.2633017

>>2632958
what do you think

>> No.2633032
File: 175 KB, 600x849, Increasedworkflowtheysaid.jpg [View same] [iqdb] [saucenao] [google]
2633032

First attempt with the digimon

>> No.2633034

>>2633032
her left leg is wonky as hell senpai

>> No.2633036

>>2633034
I agree, but fucking tablet to monitor is making me go fucking mad. Think I might try to find a tablet monitor instead.

>> No.2633039

>>2632847
That bad?

>> No.2633042
File: 818 KB, 1046x808, Screen Shot 2016-08-09 at 3.53.59 PM.png [View same] [iqdb] [saucenao] [google]
2633042

>>2633039
It's okay though i give up

>> No.2633043

For someone trying to get into digital drawing, would Adobe Illustrator be a decent tool to use? Not exactly good, and I know using a good application won't automatically make me good at it, but it'd be nice to know what might help streamline things.

>> No.2633044
File: 292 KB, 951x992, humpbacked tennis elbowed cintiq peasants vs large-sized conventional tablet master race.jpg [View same] [iqdb] [saucenao] [google]
2633044

>>2633036
Spending a lot of money is not going to make you draw better, fambalaya.

>> No.2633047

>>2633044
Nice jambalaya meme, I guess you have a point.

>> No.2633052
File: 24 KB, 1920x1080, your new desktop background.png [View same] [iqdb] [saucenao] [google]
2633052

>>2633047
No worries man. I just don't want my fampaisanos to make the same mistakes I did. As long as you're not using a REALLY shitty tablet you should be fine, anyway.

>> No.2633053

>>2633017
I honestly prefer to draw from my mind rather than just draw from real life.

>> No.2633069

>>2632941
You need a good deal of visualisation and feeling of the form for this one. I'd use a gesture line arching through space and construct boxes around it, for pelvis, then ribcage and then the abdominal section between the two. Cylinders with contour lines for arms and legs and don't forget the S-gesture with a tilt flowing from one leg to the other.

Drawabox does a good job at teaching you the necessary skills I mentioned.

>> No.2633076

Question from someone who just started learning about shading: When are you supposed to crosshatch? Is it merely a stylistic thing, or is there a particular aspect of a study that would make crosshatching preferable?

I only ask because it kind of seems like an unrealistic method compared to the others I've seen

>> No.2633079
File: 25 KB, 267x400, chalkboard.jpg [View same] [iqdb] [saucenao] [google]
2633079

>Drawing with charcoal

Holy FUCK

>> No.2633087

>>2632963
You elongated her face and didn't give her left cheek bone any definition.
I'd recommend studying her face a bit more before starting a study. Really look at her proportions and study each piece of her face in retrospect to other parts of her face.

>> No.2633093

>>2633076
I use cross-hatching for beard detailing on a quick sketch.
I also use it as a gestural way of seeing shading prior to actually filling in full values. So, dark cross-hatching for blackened values, light hatchings for small value shifts from bright to medium values. etc.

>> No.2633094
File: 279 KB, 556x974, zomb.jpg [View same] [iqdb] [saucenao] [google]
2633094

still working on it, c/c ?

>> No.2633100
File: 2.18 MB, 3264x2448, IMG_20160804_213644.jpg [View same] [iqdb] [saucenao] [google]
2633100

Any one have tips for anatomical/medical drawing.

>> No.2633107
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2633107

>> No.2633108
File: 419 KB, 722x462, Screen Shot 2016-08-09 at 5.02.40 PM.png [View same] [iqdb] [saucenao] [google]
2633108

>>2633107

>> No.2633113
File: 49 KB, 424x590, literalshit.jpg [View same] [iqdb] [saucenao] [google]
2633113

how do i simplify facial features? How do I make women not look like men? How do I polish turds? How do I make my turds not turds? How do I draw hands and feet?

>> No.2633140

>>2633113
The eyes aren't parallel to the nose and mouth, check those first. Maybe if you slimmed the jawline down and leave less space between the bottom lip and the jaw she'll look more female? And simplify the nose by removing most of the line you use for the bridge of the nose. Try making the eyes bigger too.
Also I think the arms are a bit too thin and just look like rubber poles.

Nice work though anon, take this with a grain of salt.

>> No.2633143
File: 273 KB, 784x604, Screen Shot 2016-08-09 at 5.31.08 PM.png [View same] [iqdb] [saucenao] [google]
2633143

>>2633108
More progress, not sure if I want color on this or not since the ref doesn't look very good

>> No.2633162
File: 1.71 MB, 927x1285, adfg.png [View same] [iqdb] [saucenao] [google]
2633162

>>2632865
i've been trying to stop symbol drawing recently. how bad am i?

>> No.2633191

Should I try to reproduce photos before I understand the anatomy/structure behind it?

>> No.2633196

>>2633162
duck off

i think you've gotten rid of the symbol drawing, chicken scratch is now your biggest concern

>> No.2633198

>>2633191
no. start from the basics of anatomy and shapes.

>> No.2633213

>>2632861
>>https://docs.google.com/document/d/1VfDTpLLVl5bWUGWguswKpPFml533luI8-NBd1EGYHnA/edit
>Islam is a religion of peace.
kek

>> No.2633215

>>2633198
Ok senpai, thanks.

>> No.2633217

>>2633196
the random squiggly lines on the face are from the other side of the page, it's pretty thin paper, but yeah eyes, lips and teeth still fuck me over pretty hard

>> No.2633224

Hey /beg/
Coming back from long hiatus. I pursued aguri's fundamentals but stopped after getting some basic insights in 3p construction and thought it was the time to move into humans with Hampton\Villpu to ramp up difficulty and get into life representation aspect(I was mostly drafting lifeless spaceships, cars, aircrafts and cubes), but I had no ability to draw or even use my hand for almost three months. It's kinda shit even now but I think time of slacking has ended.
The problem is, I can't remember anything I've learned at all, maybe I was merely assuming I've learned something but in fact I learned nothing. That wouldn't be a problem perhaps, but more importantly, during these months I've lost all habit and discipline to draw shit patiently and repeatedly, looking at glaring mistakes and doing it again until its right(or rather perceived with beginner's eyes as right).
How can I get back on the track?

>> No.2633228
File: 928 KB, 3060x3078, 5ebff465-b654-4827-8630-1094c3b3fac6..jpg [View same] [iqdb] [saucenao] [google]
2633228

First for Satsuki-sama

What does /ic/ think

>> No.2633238

>>2633224
Just start drawing and make it a habit.

>> No.2633240
File: 2.76 MB, 1915x1073, loomis 2.0.png [View same] [iqdb] [saucenao] [google]
2633240

tfw you perfected your shape and form exercises from sweet Heather and her Disney drawings

>> No.2633242

>>2633228
is this bait

>> No.2633251
File: 51 KB, 600x362, farquaad.jpg [View same] [iqdb] [saucenao] [google]
2633251

>>2633240
Tell me more about this beautiful woman

>> No.2633309

anyone got any images of a woman with large breasts that I could use for gesture drawing?

>> No.2633330
File: 188 KB, 634x494, Screen Shot 2016-08-09 at 9.51.04 PM.png [View same] [iqdb] [saucenao] [google]
2633330

>>2633108
Really? No crit? Lol

>> No.2633348
File: 30 KB, 300x418, Butthead.jpg [View same] [iqdb] [saucenao] [google]
2633348

>>2632963

>> No.2633363

>>2632963
i wanna like this but its so flat

you'd have a great style in 2 or so years

>> No.2633368
File: 87 KB, 1000x1334, 13978262_10201837851545938_450558758_o.jpg [View same] [iqdb] [saucenao] [google]
2633368

>> No.2633371
File: 82 KB, 1000x1334, 13951056_10201837851665941_163094807_o.jpg [View same] [iqdb] [saucenao] [google]
2633371

>>2633368
i believe im still symbol drawing(besides being shit) and also chicken scratching need some critique

>> No.2633372

>>2633113
neck looks a bit wide, arms don't look like arms. her legs look like they were drawn as an afterthought.
i'd say her eye shape is the main thing making her look masculine, try studying some female eye shapes. her lips are a bit weird too but i was never that great at lips so i can't help with that.
don't listen to the other anon about moving the mouth down, chins exist.

>>2633140
>telling him to draw it more anime

>> No.2633409
File: 125 KB, 750x955, image.jpg [View same] [iqdb] [saucenao] [google]
2633409

>>2632865
Only drew digital for weeks. Traditional feels so good.

>> No.2633438

>>2633409
fix that neck young man

>> No.2633439

>>2633438
bruv her neck is giraffe-tier

>> No.2633443
File: 50 KB, 457x767, 20000606_170137.jpg [View same] [iqdb] [saucenao] [google]
2633443

>>2632865

>> No.2633446
File: 236 KB, 400x721, what.png [View same] [iqdb] [saucenao] [google]
2633446

>> No.2633463
File: 303 KB, 1120x554, art.png [View same] [iqdb] [saucenao] [google]
2633463

advice? this is in the very early stages of me getting serious about digital painting, so yes, it's shit, but hey I tried.

>> No.2633468

>>2633463
values look pretty good, start trying to focus on your edges a little more.

>> No.2633504

>>2633463
Pay more attention to the color shapes, there are some strong whites in your hair that just aren't there in the pic. Same as the left half of the face, the black shape is bigger and the grays are darker

Regarding the drawing you made the nose a bit too long, the top lip a bit thicker and the lower one a bit thinner. The mouth is also slightly wider. Overall the measuring is pretty ok

>> No.2633646
File: 33 KB, 484x538, test.png [View same] [iqdb] [saucenao] [google]
2633646

>>2632686
Seems better than my last attempt, but something still off, I think highlights are too weak

>> No.2633724
File: 150 KB, 800x535, 0810160745a-1-800x535.jpg [View same] [iqdb] [saucenao] [google]
2633724

plein air hard kill me

>> No.2633726

>>2633724
what the hell? why are your trunks getting thicker as they go up
and why are your trees behind some of the houses

>> No.2633733

>>2633726
oops. the 'middle' trunk is just i didnt fix it when i layed down the colors for the wall. the trunks on the right are actually two seperate trunks that are on top of each from the point of view. what do you mean "trees behind some of the houses" my house is on a corner. thats looking to the corner of my backyard. theres a street running along the left part of the wall and that house is across the street. theres the main tree, the wall, then theirs a big fat fucking ass palm tree in the neighbors backyard (on the right). the trees are overlapping the house because theyre in front of it. but its actually the colors that ass balls fucking horrendous with this one. i can post a ref.

>> No.2633749

>>2633733
no nono you approached this the wrong way completely, I don't care about your colors.

you should've laid down your background values first and then added the trunks and bushes on top so you don't have the white spaces. the trunks look like shrimp legs and the leaves just look like a mess (your palm tree leaves are basically just a glob). You shouldn't be bothering with plein air at this point, try sketching the same thing and see how bad you are.

is this bait?? please don't be serious

>> No.2633758

>>2633749
well this is only an hourish. i was just venting. its literally my 3rd ever and i dont have an easel so its awkward as fuck. thats just how the tree trunks are. they arent super thick. but yeah probably should have approached the laying better. oh well ill keep running this piece of shit and see how it goes. part of the reason i chose it for was for the leaves and such

>> No.2633768
File: 69 KB, 600x338, 0810160625a-800x450-1.jpg [View same] [iqdb] [saucenao] [google]
2633768

heres where im studying. the colors i have down are somewhat usable but ill need to go darker on the greens and lighten up the bottom

>> No.2633770

i should also add, photo was taken sitting. the drawing is actually fine because that was done standing

>> No.2633782

>>2633443
something seems a bit off here, can't quite put my finger on it

>> No.2633831
File: 233 KB, 908x904, Screen Shot 2016-08-10 at 11.07.28 AM.png [View same] [iqdb] [saucenao] [google]
2633831

I don't know where I'm going with this. Are there any anatomical issues so far? I know her hair is doing something weird, how can I fix that?

>> No.2633834

>>2633782
Needs just a bit of Loomis.

>>2633831
It looks like her legs aren't fully bent, she's like on a stool, not sitting on her heels.

>> No.2633859

>>2633330
i personally think it looks pretty fucking cool

>> No.2633863

how 2 dragon loomis?

>> No.2633892
File: 726 KB, 952x1064, 1462053393707.png [View same] [iqdb] [saucenao] [google]
2633892

loomis is not good at explaining

>> No.2633898

>>2633892
it's intuitive

find another teacher

>> No.2633917
File: 240 KB, 703x919, attempt.jpg [View same] [iqdb] [saucenao] [google]
2633917

>>2632866
is there any hope for me?

>> No.2633919

>>2633917
there is if you don't give up

>> No.2633920

>>2633917
There's been hope for me, so there must be for you.
Check the proportions, shape, and perspective, it's waaaay off.

>> No.2633924

'As you try you will improve. By all means do not give up. That hand of yours will be doing surprising things before long.' - le loomis man

>> No.2633930

>>2633917
read the sticky

>> No.2633949

>>2633892

Check out Hampton, Vilppu, Hogarth, Houston, Bridgman, etc.

There's tons of great art instructors you can bounce between if Loomis isn't clicking for you. I struggled with Loomis and Vilppu, Hampton finally clicked for me, then I went back and benefited from the books I was struggling with.

Remember that learning is very much a process of beating your head against walls until something gives.

>> No.2633956

what would you guys recommend for an extremely visual learner?
i'm not really sure what videos to watch and such.
any help would be really appreciated

>> No.2633967

>>2633956

Jeff Watts and New Masters Academy. Both are behind paywalls, which is why books are recommended more often.

>> No.2634030

>>2633892
Sycra is the best at explaining and also he's occasionally really funny especially when he streams with Bob Meatbag
Sycra is my husbando I won't lie

>> No.2634034

>>2633956
>>2634030

>> No.2634057

Stop fucking up the sticky, you retarded /pol/ degenerates

>> No.2634059

>>2633107
Only the bad ones will be noticed

>> No.2634061 [DELETED] 

>>2634057
What?

>> No.2634065

>>2634057
It's clearly like 1 underage /b/tard, don't be prejudice.

>> No.2634069

>>2634065
As if there's a fucking difference

>> No.2634070
File: 219 KB, 800x1154, 1421170072279.jpg [View same] [iqdb] [saucenao] [google]
2634070

>>2632861
Since this is a beginner thread...

I do not understand Nerc WIP. What does it mean?

I've seen it used as an example of polishing the shit, or a response to criticism, but I do not know what it really means.

>> No.2634071

What did people use to learn construction before Loomis?

>> No.2634074

>>2634070
Its supposed to be like, the techincal skill is fine but the pose and expressions is painfully dull.

>> No.2634077

>>2634070
A long time ago two autists on here got into an argument and the guy who made merc_wip posted it in a response to someone saying "post your work."

>> No.2634078

>>2634077
also there's way more to this story but i cba right now

>> No.2634079

>>2634070
Anon #2634074 is memeing you senpai, merc wip has a long history on /ic/ and basically is posted as a middle finger to someone asking you to "post your work".
People sometimes ask for your work so they can label you a beginner and disregard your advice/opinions.

>> No.2634192

>>2633036
http://www.cnet.com/products/hp-elitebook-2760p/specs/

$150-$180 on ebay used

nothing beats paper for a learner, though

>> No.2634195

When I'm an absolute beginner starting out should I just spam referenced sketches?

>> No.2634234
File: 436 KB, 1090x860, Screen Shot 2016-08-10 at 4.33.05 PM.png [View same] [iqdb] [saucenao] [google]
2634234

So how do I go about coloring (really messy) lineart if I don't want the lineart to stay visible at the end? Do I just paint the main colors on a layer beneath the lineart first and then go crazy on another layer on top? Anyone got tutorials?

>> No.2634284
File: 366 KB, 1000x523, Screen Shot 2016-08-10 at 5.22.48 PM.png [View same] [iqdb] [saucenao] [google]
2634284

Help, I have no idea what I'm doing and my color choice looks like shit

>> No.2634305

>>2634284
first pick a light source. It's it suppose to be coming from right above them? Then their shadows should correlate with that.

second: your color choices aren't special but they aren't garbage. The forward trees should have hints of blue, along with brown, in the darker areas and spots of orange, yellow, and light grays (only add gray if you want them to look like certain trees add light brown if you want a different style of tree)

Third: figure out something to do with the furthest background before finishing this peice. It'll forever look average if it doesn't have more depth and interest, even in the smallest furthest parts from the center.

Fourth: your grass is to generalized. Google what short grass should look like with vertical sunlight on them

>> No.2634326

>>2633892

Proko uses the loomis method and explains it all fairly well.

https://www.youtube.com/watch?v=1EPNYWeEf1U

>> No.2634330

>>2634195

I've been studying for about a year and only within the last few months have I realized that you need to learn how to draw basic forms like cubes and spheres and elipses before tackling referenced sketches.

Everything can be simplified into boxes or spheres.

>> No.2634332

>>2634305
Thanks so much anon, I'll work on those.

>> No.2634352

>>2633052
is a medium bamboo capture considered a shitty tablet?

>> No.2634419

>>2633330
really great, either there are no huge flaws or I'm too noob to see them

>> No.2634457
File: 701 KB, 912x708, Screen Shot 2016-08-10 at 8.04.57 PM.png [View same] [iqdb] [saucenao] [google]
2634457

>>2634305
Still trying, haven't found a good reference for the background so I'm putting that off. Before I keep going, are there any issues with proportions/composition/lighting/anatomy? I'm tempted to move the middle tree more towards the right since it's falling right over the dragon's head rn

>> No.2634525
File: 350 KB, 936x1024, FigureLife.jpg [View same] [iqdb] [saucenao] [google]
2634525

Are these figure drawings any good?

>> No.2634526

>>2634525
yeah they're ok.
your proportions are kinda off (mostly the head)
keep on working
make less lines tho

>> No.2634528

>>2634526
I don't mean to offend you, but can you please post your work?

I need to know who's calling it ok.

>> No.2634530
File: 212 KB, 787x1121, merc_wip.jpg [View same] [iqdb] [saucenao] [google]
2634530

>>2634528

>> No.2634532 [DELETED] 

>>2634530
I don't think that really applies when it's the fear of another beginner giving the green light to something I did.

>> No.2634533

>>2634530
>>2634530
I don't think that really applies when it's the fear of another beginner giving the green light to something I did.

People have written that my figure drawings are "ok" in one thread, but in the draw thread they're suddenly "shit"

>> No.2634536

>>2634530
I mean I see why you're telling to make less lines, and to work on my proportions/telling me to keep on working, but I can't trust you when you say they're "ok"

They might be completely incorrect in every single aspect, and you're accidentally encouraging me to continue screwing up by dropping that along with friendly advice.

>> No.2634537

>>2634533
You can't even draw a line or simple form. You need some critical thinking

>> No.2634538

>>2634533
that's cause in one thread they're shit compared to other regular drawfags, while in this thread they're ok compared to other beginners

>> No.2634539

>>2633898
>>2634528
>>2634533
>>2634536
>this is your brain on autism

>> No.2634540

>>2634538
If they're still shit compared to drawfags, aren't they failing somewhere?

Why does this thread exist if it's only here for the blind to lead the blind? It's literally a containment thread to separate learners from intermediate artists.

>> No.2634542

>>2634538
I really can't think of anything more harmful than a hug-box for self taught artists that have no direction.

>> No.2634544

>>2634540
Anon just doesn't want to hurt beginners. I think it's not right thing tho. "False hope".

>> No.2634545
File: 403 KB, 1342x1028, fucking kill me.png [View same] [iqdb] [saucenao] [google]
2634545

How do I overcome the barrier that is shading

>> No.2634546 [DELETED] 

>>2634544
I agree with you.
A slight compliment like that will do way more harm than good.

>> No.2634552

>>2634544
I agree with you completely.
A "ok" will do way more harm than good in a thread like this.

>> No.2634554

>>2634545
by getting your lineart squared away before you polish turds

>> No.2634559

>>2633956
>>2633967
>Implying pay wall

http://sectorrent.com/query/new-masters-academy/

>> No.2634570
File: 115 KB, 140x319, basic body.png [View same] [iqdb] [saucenao] [google]
2634570

>>2634554
I used a single key frame and did as close to on model as I could

Can you be more specific as to what the problem with the line art is?
Fat face?
Bad lines?

>> No.2634575

>>2634570
Chicken scratching for one.
Your lineart shows zero confidence in your strokes.

>> No.2634579

>>2634575
It's not chicken scratching.

>>2634570
You don't know enough about the figure to make a passable figure based on something that small and undetailed. If anything, read the sticky, hit up some good books, and grind.

>> No.2634581

>>2632963
Looks like a caricature

>> No.2634582

>>2634575
Is that a necessary needed before attempting to move on to coloring?
Long single line stokes without breaks?

>> No.2634591

>>2634525
No, they're not very good. You've kind of just randomly merged cylinders into bendy-looking human shapes. The heads are too small, the waist needs to be thinner to show a difference between the torso and the waist, and your limbs are too elastic. Might want to study Loomis or other figure-drawing mannequin references.

>> No.2634593

>>2634591
I've been making an effort to make my limbs elastic, but I guess that means I'm not paying attention to the structure enough.

I've got to go re-watch those figure drawing videos by that Steve dude.

Thanks.

>> No.2634607
File: 22 KB, 460x236, o.jpg [View same] [iqdb] [saucenao] [google]
2634607

>>2634545
well if you aren't experienced in shading real stuff it's going to be really hard to shade a stylized drawing.
that's because you need to invent a lot more, understand the forms of your (fictional) character, and of course, know how light works and shit. on top of that, you gotta also bend the rules and make it look good in that style.
early on it's not always helpful to study stylized stuff, because, regarding the art fundamentals, stylization is often inconsistent.
use much bigger brush strokes with a brush that isn't soft at its edges. and maybe you should use thicker lines too

>> No.2634615

>>2634607
This is actually really helpful

Thank you

>> No.2634647
File: 2.33 MB, 1071x1861, 734578856.png [View same] [iqdb] [saucenao] [google]
2634647

any good specific exercises for basic shapes?
it looks completely flat and i guess i have to go back to the fundamentals again. im getting tired of drawing contour lines upside down

>> No.2634651

>>2634607
What is the difference between center light and highlight? Shouldn't the dead-ass spot on the ball the light's hitting be the highlight?

>> No.2634652

>>2634647
literally draw cubes, pyramids, cylinders, and cones in 3D space in different angles until you it's second-nature

>> No.2634654

>>2634457
>Before I keep going, are there any issues with proportions/composition/lighting/anatomy?
Tons. Aside form anatomy, the main thing is that your girl and dragon are flat, as though they were cardboard cutouts. Maybe shading could help, but I think it's more just a lack of perspective on the figures.

Grass looks nice though.

>> No.2634657
File: 184 KB, 770x250, pbr.png [View same] [iqdb] [saucenao] [google]
2634657

>>2634651
the center light is the dead-ass spot that the light is hitting. the highlight on the other hand is the reflection of the light source. and being a reflection, where the highlight is depends on where you're viewing the object from and how smooth or rough the material is.
so in that pic it's the reflection of the light bulb. since it's that kind of wood, it's blurry. if that ball was a mirror you'd see the clear reflection of the light bulb right where the highlight is.

>> No.2634743

>>2634657
That actually makes so much sense now. Thanks.

>> No.2634833

>>2634647
proportions, construction, loomis

>> No.2634839
File: 224 KB, 927x1073, 001.jpg [View same] [iqdb] [saucenao] [google]
2634839

>>2632867
im pretty gay, i fucked up the stance as well
45 mins, charcoal

>> No.2634855
File: 348 KB, 1600x960, stuff from few days.jpg [View same] [iqdb] [saucenao] [google]
2634855

Stuff I've drawn over the past couple days.

>> No.2634875
File: 84 KB, 705x787, SPACUMARINU.jpg [View same] [iqdb] [saucenao] [google]
2634875

>>2633113
I did something that's not boobs. I got too exhausted to finish this, especially since I don't know enough about color mixing and stuff. I also need to work on my perspective. Thoughts?

>> No.2634898

>>2634855
Look up and study shoulders for a bit.

>> No.2634931
File: 825 KB, 1076x1255, Oldgent.png [View same] [iqdb] [saucenao] [google]
2634931

>>2632866

>> No.2635030
File: 278 KB, 980x1306, 20160811_161148.jpg [View same] [iqdb] [saucenao] [google]
2635030

>>2632865
Why does everything just feel like such a fucking struggle. I just cant get it right, sucks the joy right out of me

>> No.2635038
File: 303 KB, 760x958, Untitled-22.png [View same] [iqdb] [saucenao] [google]
2635038

>> No.2635104

>>2635030
What's wrong? Maybe the face is a bit too long, otherwise it looks fine.

>> No.2635109

>>2635030
It looks like she has no chin since the nose is too long in your drawing, and that pushes the lips down. There should be a lot less space between the eye and the nose, and the lips should be slightly wider. The top of the ear should also line up with the bottom of the nose since her head is tilted. Check your chin shape and also the shape of her cheek.

>> No.2635116

>>2634931
I think you slimmed the cheeks and jaw down and also elongated the nose so he looks a lot younger than he is in the ref. Check the shape of the hat, it should be flatter. Also check the angle of the lips, yours kind of curve up towards his left side whereas they should be parallel with the eyes. His left ear is also too small.
Check where the darkest values are and make sure your shading corresponds to those. There should be a lot less separation between his chin and neck on his left side, his left cheek should be darker, and the shadows on the bottom of his nose should stretch higher up.

>> No.2635143
File: 1.51 MB, 1635x1375, Digitalizzato_20160811-rid.png [View same] [iqdb] [saucenao] [google]
2635143

Fourth drawing done.

Any tips? I feel like it's OK, something might be off but I can't quite figure out what.
Unsure about the eyes.

I applied suggestions from my previous drawings about pushing the values while shading, and paying attention to not symbol-draw the mouth.

I switched to a softer pencil which helped enormously (from a 2H to a HB) and found a bit of a problem with my surface, the desk is a bit rough and it's difficult to draw precisely on it, I can't erase some marks because the paper gets torn.

I also set the scanner to grayscale from color, but in neither it looks like the original.

Overall, I'm pretty satisfied of my drawing, from wobbly stickmen to this in 5 days, but I'm always looking for a crit.

>> No.2635207

>>2635143
symbols etc

just keep drawing and it'll click for you eventually

>> No.2635236

Is there a thing on how to break muscles down into basic shapes? having a little trouble with em.

>> No.2635246

>>2635236
Sycra has an anatomy model that color codes major groups, but BE WARY - it's useful but HEAVILY stylized for some fucking reason. It's obvious it is cartoony so the proportions are all over the place but the main idea is the same. Just translate it into realism.

>> No.2635248

>>2635246
Yeah i've seen it. Do you think for a shitties like me it would be good to learn that for basics and then apply something more advanced like proko's stuff to improve my knowledge of it?

>> No.2635253

>>2635248
And obviously apply proper proportions not pseudo weeb tier shit

>> No.2635256

>>2635248
Personally, I would go the opposite. Use that anatomy model as a light supplement. Major muscle groups (at this stage) don't matter as much as understanding form.

>> No.2635258

>>2635256
So master form and gesture and use the anatomy model to give me a general idea of what would go where in x pose?

>> No.2635267
File: 171 KB, 500x749, Paint No Future.jpg [View same] [iqdb] [saucenao] [google]
2635267

This is a painting for my friend, does it look ok?

>> No.2635282

>>2635207
Where do you see symbol-drawing the most?
So I can focus on those areas with more attention next time.

>> No.2635294

>>2635282
It's everywhere. You're not seeing the shapes, you're focusing on lines (when you shouldn't) and putting shading in to hide the fact.

>> No.2635297

>>2635294
I drew the nose without even outlining it first, just darker and lighter areas and it kinda popped out.
Does it look non-symbol-drawn? Is that the right approach?

>> No.2635346
File: 901 KB, 1037x1056, 1458334400142.png [View same] [iqdb] [saucenao] [google]
2635346

Hello friends!

What shall I draw today?

>> No.2635348

>>2635346
draw... a bird

>> No.2635361

>>2635348
tori please go

>> No.2635362

>>2633363
I agree.

>> No.2635391

>>2635346
draw a mechanic girl, topless working on her robot freind, muttering about how hes a faggot for letting his fusion cell get cracked.

>> No.2635404

>>2635346
Draw a slime girl with semen in her womb

>> No.2635412

>>2635391
A slime girl with robot semen inside her working on a robot dildo
>>2635404

>> No.2635419
File: 145 KB, 604x776, kBIRRYG.jpg [View same] [iqdb] [saucenao] [google]
2635419

>>2632978
>>2633087
>>2633363
Thanks for the help, anons. I gave it a second go, but again, she ended up distorted compared to the original. Better than my first attempt i guess

>> No.2635445
File: 1.82 MB, 850x1137, 1448443324354.png [View same] [iqdb] [saucenao] [google]
2635445

>>2635348
>>2635391
>>2635404
You all sicken me.

>> No.2635446

>>2635445
just draw a damn bird

>> No.2635462
File: 375 KB, 800x600, ee.png [View same] [iqdb] [saucenao] [google]
2635462

First time trying Portrait...

It doesn't even look like him

>> No.2635467

>>2635446
I'll be drawing YOU if you don't pipe down!

>> No.2635469

>>2635462
mate that's an incredible first attempt

>> No.2635470

>>2635445
You arouse me.

>> No.2635471

>>2635467
okay i'm sorry

>> No.2635474
File: 820 KB, 1200x778, old dude..png [View same] [iqdb] [saucenao] [google]
2635474

How am I doing guys?

>> No.2635485
File: 159 KB, 379x521, 9c6d85f1897b6c9d30c7754cee7482ce.png [View same] [iqdb] [saucenao] [google]
2635485

>>2635462
this was my first attempt at a portrait ;)

>> No.2635490

>girls in school always used to say my artwork was good
>no idea if they were telling the truth or not or just being nice

>> No.2635530
File: 504 KB, 603x1041, IMG_20160811_174417.jpg [View same] [iqdb] [saucenao] [google]
2635530

Figure drawing I just did.
Any tips on making it so the face doesn't feel as if it's floating off the head?

>> No.2635543
File: 81 KB, 603x1041, 1470956015232.jpg [View same] [iqdb] [saucenao] [google]
2635543

>>2635530
maybe try giving the girl a neck?

>> No.2635544

>>2635474
Love how efficiently you used line to render basic shapes. Nice work.

>> No.2635576

>>2635530
trust me when i say i hate regurgitating the loomis meme

>> No.2635581
File: 2.51 MB, 936x937, bearded man.png [View same] [iqdb] [saucenao] [google]
2635581

>>2632862
First time using a drawing tablet. The drawing is quite shit; wasn't able to do the lips and eyes properly. Critique is welcomed.

>> No.2635582

>>2635576
Oh, yeah, I just started working through Fun With a Pencil.

>> No.2635612
File: 1.27 MB, 1016x1440, h.png [View same] [iqdb] [saucenao] [google]
2635612

>>2632866
that fucking hat

>> No.2635622
File: 130 KB, 720x960, 20160812_013855.jpg [View same] [iqdb] [saucenao] [google]
2635622

On my way to my fifth drawing.
Trying a change in style, I made a + sign construction line and seems to work pretty well, and going for a rougher look to refine later on.

It's supposed to be a not-so-young-anymore lady with a rather long face and chin.
Am I on the right path? Is something really off?

>> No.2635628

I always wondered, what does /ic/ mean?

>> No.2635630

>>2635612
just now noticing i drew almost all the features going straight down regardless of whatever angle they were facing in the reference

kill me X)

>> No.2635638

>>2635267
No, study more form and lighting.
Is that your final passover? I'd suggest working towards painting/blending more cleanly, too. I suffer from similar issues.

>> No.2635647

>>2635530
What is anatomy, proportion, jewmis, etc

>> No.2635649
File: 180 KB, 949x365, fuck you hand.png [View same] [iqdb] [saucenao] [google]
2635649

How do you guys prefer to draw hands? At a glance, is there anything obvious that I'm doing wrong? I'm trying different construction methods and it feels like nothing is very clear and I have no idea what to do.

>> No.2635651

>>2635647
Where in particular is the anatomy and proportion off? I know the neck is an issue, and so is the chest to hip ratio.

>> No.2635652

>>2635622
Please make your lines darker, anon. For you and for us. Also draw the pupils. Also be careful with the forms and planes of the head; the eyes seem a bit close together.

>> No.2635656

>>2635652
Welp, you're right, eyes are definitely too close!

As for the darker lines... last time it didn't end well, my desk has a rough surface and all sort of jaggy stuff pops up and ruins the paper. Gotta find a flat surface ASAP.

Thanks for pointing out the eyes, now it really does feel off!

>> No.2635667

>>2635622
>It's supposed to be a not-so-young-anymore lady with a rather long face and chin.
Is this without ref? If so it's wayyy too early for your to be attempting faces without a reference
Study how noses actually look, yours looks really really strange. Don't try to render eyelashes before you get all the basic shapes down, including the relative position of the pupils. I'm assuming the face is supposed to be angled since we can see the bridge of the nose; the eyes and eyebrows shouldn't be the same size/shape then, as her right eye and eyebrow should be slightly more angled. With how close the eyes are, the jaw and cheek are wayyyy too wide.

Please go back to studying actual faces (and NOT from video games so you learn how real faces work). Better yet, try drawing basic 3d shapes from memory and shading them since your shading is just smudging at this point.

>> No.2635669

>>2635651
Everywhere, it looks like you have no knowledge of how a human body works. Shoulders too wide, the nose is symbol drawn, waist should be around the same width as the shoulders (or wider, she's female), arms too long compared to her tiny tiny legs. The clothing also looks really bad

At least do a couple of anatomy studies before attempting stuff from memory..

>> No.2635672

>>2635474
Don't take other anon's compliment as a testament to your skill. You have a nice style that will benefit you later on, but your sighting is still really off. His neck is skinny in your drawing whereas it's definitely not in the ref, you destroyed his left cheek, etc.

>> No.2635676
File: 3.48 MB, 4272x2848, IMG_0411 (41).jpg [View same] [iqdb] [saucenao] [google]
2635676

>>2635669
it was an anatomy study

>> No.2635677
File: 204 KB, 1083x590, IMG_11082016_184811.png [View same] [iqdb] [saucenao] [google]
2635677

Are my arm proportions off?

>> No.2635679

>>2635667
It is from a ref, game screenshot, yyyyyep.

Yeah my noses are kinda shit, at start I just outline the basic shape to know it's there, I'll refine later. In a previous drawing it was the only decent part.

As the other anon kindly pointed out, eyes were way too close, I fixed that and also their size, and brow angle became more apparent, so I also fixed that.

As I repositioned the eye I noticed the jaw and cheek problem just as you described, and made her slimmer. Looks much better now!

Love this kind of advice, thanks a lot.

I've never approached a real person ref though, it just feels too advanced, video game characters look simpler and give more freedom, I think.

Yep, my shading is basically laying down more or less graphite, and smoothing it around with a finger.

Might try a real ref next, I'll finish this one now, thanks for the tip!

>> No.2635681
File: 669 KB, 1067x1091, portrait.jpg [View same] [iqdb] [saucenao] [google]
2635681

First ever portrait. Any glaring issues or strengths? I know the width is off, especially in the forehead. Will post ref.

>> No.2635682
File: 211 KB, 800x533, mg_0137asm.jpg [View same] [iqdb] [saucenao] [google]
2635682

>>2635681

>> No.2635685

>>2635681
Looks like Frodo on drugs. I'll call him Froggo.

Proportions are completely off, I mean... try overlapping the two images.

>> No.2635689

>>2635676
Oh damn lol

Definitely start with simpler objects then since it looks like you aren't so great with proportion right now

>> No.2635691

>>2633043

Illustrator is a vector program. Good for graphic design, not good for drawing. I'd check out krita for drawing. It's free, and widely considered one of the best programs out there for drawing, paid or otherwise.

>> No.2635692

>>2635677
>t-rex arms

>> No.2635699

>>2635679
I see your point with drawing video game characters being easier, but that's not how you'll improve. If drawing even video game faces is hard right now, it would really benefit you to look at some textbook head proportions. This kind of internalized knowledge would really help you later on.

Glad the advice helped.

>> No.2635701

>>2635681
Eyes too big, face isn't long enough, where the hell did the ears go, jawline too flat, hair is flat on top
I'm going to take a wild guess and say that you watch a shit ton of anime because that face looks ridiculously stylized.
Learn your facial proportions please

>> No.2635703

>>2635699
Noted and treasured, I'll go to sleep now, thanks a lot!

Btw it was after finishing the game Life Is Strange that I got the wish to draw, so it just seemed natural to try and draw the characters :)

>> No.2635705

>>2635701
I actually don't, but I used to, so it's tough to escape the influence I guess. Proportion seems to be the consistent criticism I hear of anything I make.

>> No.2635717
File: 957 KB, 1088x850, Screen Shot 2016-08-11 at 10.52.39 AM.png [View same] [iqdb] [saucenao] [google]
2635717

How do I make the girl's arms not look like tubes? I'm just having trouble shading her in general since I don't want her to look flat as hell (like other anon said) but I'm struggling with conveying depth

>> No.2635731
File: 266 KB, 750x1000, IMG_4282-1.jpg [View same] [iqdb] [saucenao] [google]
2635731

fuckin' scott robertson.

>> No.2635738
File: 508 KB, 909x1085, gunwitchsketch.png [View same] [iqdb] [saucenao] [google]
2635738

a friend of mine pointed out that it's hard to tell the resting point / weight of this character i'm drawing, something along the lines of "i can't really tell where exactly she's putting all her weight to do that pose"

but i can't really tell either so i don't know what i should change exactly, i only know that it's something to do with the legs and feet

what do you think?

>> No.2635746
File: 2.59 MB, 4160x2340, Message_1470954057069.jpg [View same] [iqdb] [saucenao] [google]
2635746

Howmydoin?

I googled tiger and picked a pretty obvious result

>> No.2635753

>>2635738
Try replicating the pose irl, take a picture of yourself and use it as a reference. It's mainly her left leg, in which the foot is pointed the right direction but the shin looks detached. The thighs also might be a little too short.

>> No.2635757

>>2635746
ANGERY

>> No.2635759

>>2635746
Ehhh
Show us the reference. The jaw looks flat, the eyes shouldn't have such clean lines around them, and for some reason the left side of the face looks a lot larger than the right side (not sure if it's just a wonky angle or if you actually messed it up that much)

>> No.2635761

>>2635753
noted, i'll try that

and yeah i butchered the first sketch and moved around parts to make another pose so i might've fucked the thigh length in the process, i'll look into it

>> No.2635766 [DELETED] 
File: 148 KB, 1866x1255, image.jpg [View same] [iqdb] [saucenao] [google]
2635766

First time trying to draw a idea from my head, it's just something I thought I'd try to get myself in to art, any thoughts?

>> No.2635803
File: 523 KB, 4000x4000, pyp.jpg [View same] [iqdb] [saucenao] [google]
2635803

critique? + any good resources/tutorials on drawing facial expressions?

>> No.2635804
File: 384 KB, 1000x1000, pypr.jpg [View same] [iqdb] [saucenao] [google]
2635804

>>2635803
scaled down

>> No.2635826

>>2635717
>How do I make the girl's arms not look like tubes?
Learn not-tube arm anatomy. Simple.

>> No.2635835
File: 399 KB, 620x956, Study.png [View same] [iqdb] [saucenao] [google]
2635835

Almost a week of work from this >>2628894 to the pic I'm posting
I honestly don't know what to work in beside using a larger resolution.

>> No.2635847

>>2635835
Go back to basics.
You're clearly not ready for this kind of work if you can't tell what you need to work on.

>> No.2635856
File: 167 KB, 960x720, IMG_0353[1].jpg [View same] [iqdb] [saucenao] [google]
2635856

Any advice?

>> No.2635882
File: 277 KB, 582x828, New Canvas.jpg [View same] [iqdb] [saucenao] [google]
2635882

>>2632866

>> No.2635887

>>2635835
>>2635847
Seconded, you clearly traced and don't know how to render

>> No.2635888
File: 324 KB, 1000x1000, IC1.jpg [View same] [iqdb] [saucenao] [google]
2635888

>>2632862

>> No.2635908

>>2635887
How am I supposed to render?If I am doing it wrong then you have to show me a better guide.

>> No.2635939
File: 131 KB, 800x1028, Fix_my_shit_up_fam.jpg [View same] [iqdb] [saucenao] [google]
2635939

Can someone help me with this? Every time I try to do a 3/4 pose I some how always end up making the ribcage too big compared to the waist. I think I am missing something in the construction phase that correctly connects from the ribs down to the hips and I can't figure it out. Also when I try to make the hips larger it just makes it look like she is super thicc and I'm not trying to go for that. If someone could give me a redline I would greatly appreciate it.

>> No.2635940

>>2635908
stop drawing with lines, use shapes of color going from bigger shapes to small shapes, bigger contrasts to smaller ones

>> No.2635954

https://youtu.be/hapRI02PwMY
something interesting stuff for you

>> No.2635988

>>2635835
christ

>> No.2635990

i started to procastinate on studying
its been over one week that i havent studied anything
how do i get back up?
i really dont feel like drawing anymore

>> No.2636002

>>2635954
What is this? It seems like he has a method he is following but I can't get heads or tails out of it.

>> No.2636027
File: 203 KB, 1000x1000, 1470973647409.jpg [View same] [iqdb] [saucenao] [google]
2636027

>>2635804
fixed it for you

>> No.2636028

>>2636027
kek

>> No.2636030
File: 611 KB, 2048x1536, artaa.jpg [View same] [iqdb] [saucenao] [google]
2636030

After a while of lurkin I choosed to ask you guys for some advice.

My main goal is to be a painter, but I wouldnt mind doing digital art too. Tho I cant afford it at the moment.
My main question is should I start drawing? Because I'm really inexperienced with paintin humans, body parts , and faces.
Even tho I am getting better at landscapes , I dont really want to do landscapes all the time.
I'm somewhat a pro copyer, so If it comes to drawing someone, there is a high chance that I nail it. But I can't draw humans or anything else out of my imagination.

Theres my latest try in painting out of imagination. I planned it, drawed the whole thing before, then I painted it. Its a little island in the middle of a lake, that is surrounded by large boulder like mountains. It looks less realistic than the copy I made

>> No.2636032
File: 354 KB, 600x800, old man.jpg [View same] [iqdb] [saucenao] [google]
2636032

>>2632866
Getting a likeness is hard. I think I fucked up the eyes too.

>> No.2636033
File: 114 KB, 639x970, ARTs23ipq.jpg [View same] [iqdb] [saucenao] [google]
2636033

>>2636030
here's the copy, i made that one a few months ago tho

Is there are some good books on rendering and making realistic pieces from imagination

>> No.2636116

>>2636027
thank you based viper

>> No.2636120
File: 119 KB, 711x273, 1335684618531.png [View same] [iqdb] [saucenao] [google]
2636120

>>2635681
>this is how Anon sees the world

>> No.2636130

>>2635681
>>2636120
IMAGINE THE WORLD THROUGH ANON'S EYES

>> No.2636132

>>2636130
Froggos everywhere... oh lord.

>> No.2636155

>>2633409
I like your smooth lines,

>> No.2636161

>>2633892
Artist is not a writer. Just replace his perspective lessions with a norling and proceed with everything else.

>> No.2636168
File: 79 KB, 600x700, rou.jpg [View same] [iqdb] [saucenao] [google]
2636168

Drew this bat.

how is it.

>> No.2636169 [DELETED] 
File: 233 KB, 2560x1920, 20160812_180059.jpg [View same] [iqdb] [saucenao] [google]
2636169

>>2635622
I don't even know what I'm doing anymore.

>> No.2636171
File: 279 KB, 1920x2560, 20160812_180059.jpg [View same] [iqdb] [saucenao] [google]
2636171

>>2635622
I don't even know what I'm doing anymore.

>> No.2636173
File: 249 KB, 960x1280, 20160812_180059.jpg [View same] [iqdb] [saucenao] [google]
2636173

>>2636171
Resized.

>> No.2636189
File: 47 KB, 309x167, Capture.png [View same] [iqdb] [saucenao] [google]
2636189

How can I draw balls like this? Like how do I work out where the bendy lines go on the ball in order to make it look circular? Like I know the ball has to divide into 4 quarters, but then how do I know how to bend the lines in order to make them look authentic ?

The lines I've circled.

>> No.2636200

>>2636168
continue learning how to see and observe
you can also do the upside down drawing thing on the sticky with other drawings (like anime if you're into that, I saw a 2ch thread where japs used variety of art to do the exercise)
but I can see that you're getting there, keep going

>> No.2636204
File: 9 KB, 494x640, fc_sphere_41749_md.gif [View same] [iqdb] [saucenao] [google]
2636204

>>2636189
pic related, this is essentially what each line is doing but at different planes. Not sure how to explain this honestly

>> No.2636207

>>2636168
>but I can see that you're getting there, keep going
anon is either memeing or an idiot
If you want to improve, don't keep drawing your shitty anime porn with giant breasts. Learn proportion and actual anatomy - the arms and legs have no joints in your drawing, you're just kind of bending them where it's convenient for you. Her eyelashes are as thick as her pupils, wth

>> No.2636210

>>2636200
thanks man, it helps me live to know I'm getting there.

>>2636207
erm, that's just the style of the sonic characters I guess. But, yea I used an undersketch and such.

>> No.2636213
File: 313 KB, 582x828, New canvas2.jpg [View same] [iqdb] [saucenao] [google]
2636213

>>2635882

>> No.2636223

>>2636210
>style of the characters
don't
you must draw irl anatomy before getting into cartoons etc.
shit really shows when you draw a cartoon but know little to nothing about anatomy and proportions.

>>2636207
eh, I think a bit of positive encouragement doesn't hurt
but Im not trying to coddle him in a safe space either

>> No.2636238

>>2636223
Well, I mean, it can't be that bad right? The anatomy must be somewhat decent at least.

>> No.2636239
File: 201 KB, 907x1348, 1470878632616.png [View same] [iqdb] [saucenao] [google]
2636239

Shitty attempt at fanart
Might have to read Loomis again, or read more than fun with a pencil
Posting on this site for critique n all that because everywhere else it's a circlejerk

>> No.2636250

>>2636239
at least put more effort into this
>that boring front facing pose of her just standing
you aren't going to get better drawing fanart. keep studying real shit and use references for unfamiliar poses

>> No.2636257

>>2636250
Thanks man
Tumblr would be sucking my dick right now so
Thanks for being blunt

>> No.2636263

you urself called it a shitty attempt.......so how do u expect anyone else to say differently?
also...what are those circles on her shoulder

>> No.2636265

>>2636263
Who fucking knows man
and I was looking for constructive criticism so I wouldn't make shit quality art
I think they're bad attempts at simplistic coloring showing shading or something like that

>> No.2636288

>>2636239
Very tumblr-style and you basically invented your own proportions. That muscle on her left upper arm is really strange, the hands are symbol drawn (not sure if that's just the style of the cartoon), and she's kind of leaning forward and just floating there. there's no real pose to it

don't go digital, you're not there yet

>> No.2636290

>>2636238
Oh god no

>>2636223
I see your point

>> No.2636299
File: 212 KB, 1280x960, 20160812_200103.jpg [View same] [iqdb] [saucenao] [google]
2636299

>>2636171
I feel like I'm getting somewhere...

>> No.2636319

>>2636299
yeah you're going back to the fundamentals because your image is riddled with symbol drawing

>> No.2636320

>>2636239
Did you construct this from scratch or just start drawing lines and go with whatever your hand made?

Try redrawing it but build up the figure from basic forms and then ink over it.

>> No.2636347

How do you do good lineart without symbol drawing?

>> No.2636357
File: 520 KB, 1606x1836, P_20160811_212638~01.jpg [View same] [iqdb] [saucenao] [google]
2636357

>> No.2636384

>>2636319
Yup, still in progress, I don't know how to just make things pop up without knowing where they are though.

But wait, does that mean I've been beyond the fundamentals before? That'd be great!

>> No.2636419

>>2636384
Nah you just have to draw easier subject matter, what you're attempting is beyond your level

>> No.2636428 [DELETED] 
File: 213 KB, 2560x1920, 20160812_222723.jpg [View same] [iqdb] [saucenao] [google]
2636428

>>2636419
Possible, yeah, also refs from video game screenshots aren't helping, as an Anon previously suggested.
After this one I'll try a real ref to get proportions and lighting right.

Does it look any better? To my eye it does, but I need a fresh pair of eyes to notice what's off.

>> No.2636434
File: 211 KB, 1280x960, 20160812_222723.jpg [View same] [iqdb] [saucenao] [google]
2636434

>>2636419
Possible, yeah, also refs from video game screenshots aren't helping, as an Anon previously pointed out.
After this one I'll try a real ref to get proportions and lighting right.

Does it look any better? To me it does, but I need a fresh pair of eyes to notice what's off.

[SuGo]

>> No.2636439

>>2636434
Stop drawing something as complex as faces. Refine your understanding of shape and form. The human head is an extremely complex mechanism that is rarely ever done passable from a beginner of your level.

>> No.2636440
File: 84 KB, 353x332, 1465851203224.png [View same] [iqdb] [saucenao] [google]
2636440

>>2636204

>> No.2636451

>>2636439
Thanks, it's on the list already as it's been suggested numerous times before, and I'll look it up as I finish this one.

To be fair the ref has a shitty long face and looks like a tranny.

May I ask what's mostly off and doesn't look right to you?

>> No.2636458
File: 836 KB, 962x648, pink girl..png [View same] [iqdb] [saucenao] [google]
2636458

I feel like alot went wrong here, but I'm not sure where.

Overall, I do know I'm way too impatient with my art. Not sure what I'm gonna do to solve that.

>> No.2636466

>>2636458
Just be fucking patient cunt

>> No.2636468
File: 105 KB, 320x480, absolute_defiance.gif [View same] [iqdb] [saucenao] [google]
2636468

>>2636466
Yeah bud I'll get right fucking to it.

>> No.2636477

>>2636458
Maybe I haven't had enough exposure but I haven't seen a shading technique like that. Where light meets shadow doesn't usually have that defined of a break.

>> No.2636484

>>2636451
You aren't drawing what's actually there. You are quickly glancing at the reference and drawing a general idea of what you saw.

You need a good idea of construction and form to make a passable human face. Draw a shitload of basic shapes, read Loomis, and study your subject matter harder.

>> No.2636500
File: 108 KB, 620x350, thephantomlimb.jpg [View same] [iqdb] [saucenao] [google]
2636500

>>2636458
Did Raiden activate blade mode or what's going there with that shadow

>> No.2636501

>>2635940
That is what I already do, I fill a block of color, do some other strokes for shadows and hilights, blend, sample some of the blended color and paint over the gridient and then blend again to make it smoother.
What step am I missing?

>> No.2636505
File: 384 KB, 641x720, 16.png [View same] [iqdb] [saucenao] [google]
2636505

>>2636468
whenever you feel like you've been a bit hasty, rub out what you did n say 'i'm a smelly nigger that sucks lots and lots of willies and i need to be patient with my drawing'

>> No.2636550

>>2636484
Will do, thanks.

>> No.2636553

>>2636458
You made her face too large in comparison to her torso and her face should be tilted a little more like in the ref. The eyes, nose and lips should be parallel to each other, and the lips should be wider. Spend more time analyzing the angles of her face and how they relate to each other.

>> No.2636555
File: 439 KB, 400x400, 1462280490823.png [View same] [iqdb] [saucenao] [google]
2636555

>draw a bit
>stop to shitpost
>continue drawing
>stop to shitpost
>continue drawing
repeat for about two hours a day

life is good

>> No.2636556
File: 1.83 MB, 1562x1214, Screen Shot 2016-08-12 at 4.10.24 PM.png [View same] [iqdb] [saucenao] [google]
2636556

Help, the dragon looks retarded

>> No.2636579

>>2636570
>>2636570
>>2636570

NEW THREAD

>>2636570
>>2636570
>>2636570

>> No.2636851
File: 121 KB, 1200x1600, snobby.jpg [View same] [iqdb] [saucenao] [google]
2636851

>>2632865
face form is fucked
nose and eyes in particular
lost some of the heads tilt.
Did i miss anything guys?
pls crit me

>> No.2637302
File: 1.11 MB, 2448x3264, image.jpg [View same] [iqdb] [saucenao] [google]
2637302

>>2632867
If there was any form of foreshortening involved I probably botched it, a bad havit of mine. Also I think I could involve more perspective in my actual lay-in.

>> No.2637393

>>2636030
>>2636033

Anyone please?

>> No.2637489
File: 85 KB, 640x480, 20151217_225638 (2).jpg [View same] [iqdb] [saucenao] [google]
2637489

>>2633100
Yeah, be cleaner
>>2633094
Looks stiff
>>2633162
Although you're not symbol drawing, try to stay clean and confident with your contours
>>2633228
Start over, from the basics, ditch anime until you learn fundamentals
>>2633371
You have potential but you need to work in layers, specifically the blocking in stage. You should make sure that the shapes are proportional and lines are exactly where you want them. Also I think you can push for better contrast.
>>2635856
Try shading
>>2636030
>>2636033
>My main question is should I start drawing?
Yes! I recommend drawing from reference before you try to draw from full imagination. The second painting should be a goal once you have a good understanding of perspective.
>>2636851
Symbol drawing; think of the features as 3d forms. Work on taking the head, featureless and only add everything in once you have it exactly how you want it.

>> No.2639884
File: 251 KB, 1920x1080, something awful.jpg [View same] [iqdb] [saucenao] [google]
2639884

how to improve from this piece of shit?