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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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File: 215 KB, 758x1026, tableguy_feature.jpg [View same] [iqdb] [saucenao] [google]
2343910 No.2343910 [Reply] [Original]

Last Thread: >>2339796


This thread is meant for artists who might want to try to make stylized work in-between their studies. It is strongly recommended that you use this thread in conjunction with learning the elements and fundamentals of art. You can also discuss the visual elements of various professional artists as well if you keep it relatively articulate and civil.

Submit your drawings, receive feedback or critique others! Share your knowledge and remember to thank those who've critiqued or red-lined your drawings. Most importantly, have fun.

>Fresh off the boat? Read the fucking sticky!
http://www.squidoo.com/how-to-draw-learn

https://sites.google.com/site/ourwici/
>Proko
http://www.proko.com/videos/
>Ctrl+Paint
http://ctrlpaint.com/
>Hitokaku Index
http://www.asahi-net.or.jp/~zm5s-nkmr/
>0033
http://www.pixiv.net/member_illust.php?id=59317
>List of active livestreams
http://livestreamstatuslist.appspot.com/
>fellowBro's books
http://mediafire.com/?i44dwzkf9j9n8
>Tutorial/Reference Collection
http://pinterest.com/characterdesigh/
>Japanese Animu Tutorials
http://iradukai.com/
>Figures
http://reference.sketchdaily.net/
>Pose Practice
http://www.eggazyoutatsu.net/eng/atarichan.html

Remember the words of our good friend Glen Vilppu: “No rules, just tools.”

/ic/: "Daily reminder that Artists can now make up to 24k biweekly"

>> No.2343916
File: 270 KB, 1050x750, crd2.jpg [View same] [iqdb] [saucenao] [google]
2343916

>>2342826
oh man, how did i not notice this earlier. i hope you finish it, looks promising also >that filename

>> No.2343920
File: 34 KB, 567x704, something24.png [View same] [iqdb] [saucenao] [google]
2343920

Fish guy.

>> No.2343958

>>2343916
How does one even develop/discover such a specific fetish? What makes it attractive to you?

Also to keep it art related, the torso looks really mushy and weird. I think you are overstating the value range there.

>> No.2343974

>>2343916
that one is going awsome, that perspective gonna be the best you've done, go for it
dat tanned skin tho
I prefer legs a bit spread

>> No.2344001

>>2343920
seriously..paint your shit you have good ideas but i hate them being wasted in this, its like art abortion.

>> No.2344025
File: 548 KB, 1200x1272, 5444.png [View same] [iqdb] [saucenao] [google]
2344025

update on new thread

>>2344001
yep, he should abort ms paint instead

>> No.2344026

>>2343916
this gonna look good when its done.

>> No.2344055

>>2343958
To be fair I think he's giving me a fetish for it as well.

>> No.2344093

>>2344025
Niiice, how/where did you learn anatomy?

>> No.2344097

>>2344093
by tracing the original :^)

>> No.2344116
File: 126 KB, 800x213, steps.png [View same] [iqdb] [saucenao] [google]
2344116

>>2344093
anatomy is on the reference, for the loli it takes some knowledge and construction, but I still have to push her gesture a bit more as left girl arms are way too long
>>2344097
post your mum

>> No.2344121

>>2344116
sweet, thanks!

>> No.2344143
File: 186 KB, 696x996, jeune_fille_se_defendant_contre_lamour-large.jpg [View same] [iqdb] [saucenao] [google]
2344143

>>2344093
>>2344097
>>2344116
hacks make money from guys like you >>2344121

>> No.2344147

>>2344143
:o)

>> No.2344151

>>2344116
If you were just going to trace half of your lines from >>2344143
why not just say so? Infact, if your interested in construction, construct the entire thing, building a castle in a swamp is what this is

>> No.2344152

>>2344143

He said he used a reference, and he obviously didn't just 1 for 1 copy it like most people do in their 'master studies' on this board.

>> No.2344156

>>2344151

Do you even know what tracing means? Using or even directly copying a ref =/= tracing.

>> No.2344173
File: 147 KB, 1000x319, kek.png [View same] [iqdb] [saucenao] [google]
2344173

>>2344143
tell me if this process is hack :^)
it's kinda funny now tho, back then was just pain kek

PD: I traced a still life with magic, to suddenly improve it, prove me wrong

>> No.2344174

>>2344151
>>2344143
>>2344097
>>2344151


All this energy you people put into shitposting is the reason why your art is still ass and why you never post it here.

>> No.2344192
File: 107 KB, 624x970, a_poyel.jpg [View same] [iqdb] [saucenao] [google]
2344192

from ref

>> No.2344199
File: 541 KB, 700x1299, yu yu hakusho wip.png [View same] [iqdb] [saucenao] [google]
2344199

working on a thing for artist alley

>> No.2344205

>>2344199
Hiei's pose is pretty flat compared to the rest of them, he stands out in a bad way, like he's just bored.

I liked to see more of a hierarchy in the figures as well, maybe make Yusuke take up more of the composition?

>> No.2344207
File: 939 KB, 1920x2560, 1452376580358.jpg [View same] [iqdb] [saucenao] [google]
2344207

just a doodle

>> No.2344212
File: 71 KB, 500x500, jan-9th-2016.png [View same] [iqdb] [saucenao] [google]
2344212

drawing from references makes life easier

>> No.2344223

>>2344207
nice attempt, you're trying to think form, which is good, but you're doing things so wrong from the beginning, take note:

1) don't put pressure on your pen
2) start drawing gesture, imagine lines that just follow the flow of the figure, that's a few big strokes
3) build on it the silouette, measure
4) compare horizontal and verticals
5) compare interior shapes and exterior shapes
6) and then focus on forms, use your pen to follow the skin and volumes, don't use straight lines for this nor perpendiculars to the figure outlines, it should contact as tangents at the end
7) focus on values

Take these steps in order and one at a time and you'll improve, read the sticky and visit the beginner thread >>2341131

>> No.2344239

>>2344212
how can I make the girl on the right's drool look sexier?

>> No.2344253

>>2344223
i dont really agree that i'm doing things so wrong from the beginning like you said. your feedback feels very generic and at times ambiguous/inapplicable

you should really work on your feet though, m

>> No.2344312
File: 1.46 MB, 1631x2806, yu yu hakushos3.png [View same] [iqdb] [saucenao] [google]
2344312

>>2344205
i see what you meant about hiei, also realized i flipped the image a while ago and the dragon was on the wrong side. hopefully that fixes it.
yusuke though i dont know how to make him more prominent, but i agree with you

>> No.2344324
File: 143 KB, 549x937, ss+(2016-01-09+at+07.48.56).jpg [View same] [iqdb] [saucenao] [google]
2344324

>>2344312
Quick sketch to demo what I mean, no ref, so sorry if I mangled the character. I made Yusuke the obvious center while using his forearm to connect him to the gestures of the others, creating a nice flow. Obviously there's more than one way to do this, you might have to go back to thumbnails, but that's a good thing!

Check out movie posters as well, the old painted ones. They do cool things with hierarchy as well. Good luck. Also what con are you attending, if you don't mind?

>> No.2344330

>>2344312
Move Yusuke up and make draw part of his lower body. Unless you're going for a layer of color for each character it seem like you're slicing them in half for no reason.

>> No.2344335
File: 144 KB, 797x598, tsukuyoginsann.png [View same] [iqdb] [saucenao] [google]
2344335

really stuck on the arms and hands, also anything else that looks like shit

>> No.2344347

>>2344335
If you're not doing a background, cut off all the negative space and keep focus on the figure.

>> No.2344365

>>2344347
>>2344347
negative space is important

>> No.2344370

>>2344347
I didn't even think of that, thanks. Im kinda new to making "finished" drawings

>> No.2344383

>>2344347
Literally useless advice

>> No.2344387

>>2344365
not for this piece specifically.

>>2344370
compose how you like, I personally feel the negative space is not adding to the piece, what are you trying to convey with the empty space?

>>2344383
I can't take someone seriously when they misuse literally. Since when is telling some one to crop a piece "Literally useless"?

>> No.2344399

>>2344387
Its literally useless when its literally wrong.
In fact it might be less than literally useless since its literally bad advice.

>> No.2344405

>>2344399
How is it wrong, why would cropping it be wrong? Anon didn't compose the negative space at all, it's obviously an afterthought, so just cut it off.

I think you think that I said that ALL pieces with negative space need to be cropped, which I never said, and I'm not sure how you got that.

>> No.2344408

>>2344405
You're focusing on something completely unimportant to the drawings. That's why it's useless advice.

>> No.2344410
File: 54 KB, 522x838, ss+(2016-01-09+at+08.58.20).jpg [View same] [iqdb] [saucenao] [google]
2344410

>>2344408
Since when is composition unimportant to ANY drawing. You absolutely don't know what you are talking about.

>>2344335
Here's a better idea of what I mean anon, a more pleasing balance with more emphasis on the figure.

>> No.2344415
File: 426 KB, 1263x800, OCTwins.jpg [View same] [iqdb] [saucenao] [google]
2344415

>> No.2344420

>>2344410
Anon is still in the early process of drawing the figures. Some negative space on the side should be an after thought.
How about helping them with that instead of pointing out something minuscule so you feel like a big shot.

>> No.2344431

>>2344420
>Anon is still in the early process of drawing the figures.

Anon is in the early process of drawing a picture, composition is not a separate issue you figure out afterward, build them up together.

He said himself his hands and arms are off, I agree, he probably has gotten ref for them by now. If he doesn't have specific questions, I'm just going to point out what I noticed.

>How about helping them with that instead of pointing out something minuscule so you feel like a big shot.

Cry me a river you fucking baby, you made a big deal of my cropping suggestion not me. Anon agreed with me, they can do whatever they want afterward, so what's your problem?

>> No.2344446

>>2344431
post
your work

>> No.2344453

>>2344446
So you don't have an argument anymore? You know what though, fine.

>>2342970

Now you.

>> No.2344457

>>2342970
Not the guy you were talking to but there seems to be a pretty big perspective problem between your overall bust and the boobs.

>> No.2344467

>>2344457
>I probably shouldn't have let myself get baited
fair enough, not sure what you mean though, can you show me?

>> No.2344472

>>2344467
>>I probably shouldn't have let myself get baited

Didn't participate in the conversation. It may be the clothes that fucks up my perception of it, but the breasts seems more turned than the bust. Also, neck doesn't seems to be on the center.

>> No.2344473
File: 246 KB, 1280x1296, _1280.jpg [View same] [iqdb] [saucenao] [google]
2344473

how do I git gud at colors?

>> No.2344478

>>2344472
>Didn't participate in the conversation
I know, I just regretted doing it as soon as I did it.

not sure about the bust critique, I could definitely more the head over a few pixels. Thanks.

>> No.2344480
File: 341 KB, 896x900, uranus.png [View same] [iqdb] [saucenao] [google]
2344480

idk, just sketching shit

>> No.2344487
File: 118 KB, 850x969, tumblr_ny7nkwuEJa1qghsw2o1_1280.jpg [View same] [iqdb] [saucenao] [google]
2344487

>>2344473
lots of practice, observe nature and other peoples work. learn color theory, work with palettes
color is probably the easiest thing to learn

>> No.2344489

>>2344480
a little visually confusing. the more i look at it the less i like it. the drawings lack resolution

the leg on the right on the figure on the left looks detached from the pelvis, if you brought it in towards the figure more it wouldnt look broken

i kind of like what youre trying to do but you're not clearly defining the clothes, hands, other features well enough. either do that with crisp, hard edges or lines

>> No.2344492

>>2344489
Yea it looks pretty messy, I my self dont understand much of it, they were done pretty fast, i'll try to do something more "defined" and easy to understand next, thanks.

>> No.2344497

>>2344480

They're really nice as sketches, as the other anon said some bits are a little vague and undefined but sketches don't need to be well defined. It tells all the important information.

>> No.2344498

One, is animation a type of stylization

Two, how to make something sketchy look good

>> No.2344506

>>2344498
Animation is a medium, it can be as real or as stylized as you want

Construction, line economy, gesture. Color helps.

>> No.2344520
File: 23 KB, 475x641, samuraijack.png [View same] [iqdb] [saucenao] [google]
2344520

Drew jack shit.

>>2344001
>>2344025

Honestly, I just find it fun on mspaint. I understand what you're saying, I should take a look at any other programs too.
>>2344415
Rad stuff man.

>>2344480
I'm digging it so far. Love the left one.

>> No.2344537

>>2344480
blog?

>> No.2344554
File: 123 KB, 879x1289, lola.jpg [View same] [iqdb] [saucenao] [google]
2344554

>>2344506
hows this for a sketchy style

>> No.2344558

>>2344520
>>2344497
Thanks!!
>>2344537
Sorry, i dont have a blog, for know(lazy to create one and school will fuck me up)

>> No.2344561
File: 273 KB, 720x764, Sketch9620835-1.png [View same] [iqdb] [saucenao] [google]
2344561

Any feedback is appreciated.

>> No.2344563
File: 149 KB, 1000x700, fish.png [View same] [iqdb] [saucenao] [google]
2344563

>> No.2344584

>>2344415
is this the only view you do?

>> No.2344586
File: 133 KB, 570x632, linessses.png [View same] [iqdb] [saucenao] [google]
2344586

>>2343910
anybody else who's decent with lines but still can't color for shit?
feels weird

>> No.2344587

>>2344586

I'm the opposite.
I can paint just fine but I can't do jack shit with lines and I chicken scratch like hell.

>> No.2344593
File: 803 KB, 899x1200, femBoros.jpg [View same] [iqdb] [saucenao] [google]
2344593

>>2344584
No? They're also part of the OC portrait set I've been doing, doesn't means I'm just doing that, Intended to keep going with some simple poses as well but I'll try to continue with some stuffs in perspective as well next.

>> No.2344604

>>2344586
Not really weird at all, they're different skills. If you work on your colours and painting you'll get better with colours and painting.

>> No.2344622
File: 182 KB, 792x1000, 10nn.jpg [View same] [iqdb] [saucenao] [google]
2344622

>>2344415
And a sketch.

>> No.2344685

>>2344558
Shame, got some cool stuff going on there.

>> No.2344688
File: 285 KB, 852x1200, tsukuyoginsan2.png [View same] [iqdb] [saucenao] [google]
2344688

>>2344335
cleaned it up, still can't the hands to look decent at all, they look weird

>> No.2344692

>>2344324
mmm, I like your suggestion but i dont think im going to make him larger than everyone. it really does feel like an old star wars poster. but thank you! i'll probably change his pose at least
oh and the convention is Anime LA at the end of this month

>> No.2344696

>>2344688
Biggest neck in the world

>> No.2344699

>>2344688
You need a better understanding of anatomy.
Look into the Vitruvian Man to get a rough idea of how to draw a proportional body but first and foremost use reference.

>> No.2344702
File: 294 KB, 852x1200, tsukuyoginsan3.png [View same] [iqdb] [saucenao] [google]
2344702

>>2344696
Wow, well Im glad I posted this, never noticed that. Hopefully this is better?

>>2344699
I definitely do, do you know which parts exactly are off

>> No.2344706

>>2344685
Thanks brah!!

>> No.2344711
File: 80 KB, 555x911, ochar_1.png [View same] [iqdb] [saucenao] [google]
2344711

How's the foreshortening? It's definitely not my strong point.

>> No.2344713

>>2344702
Hands are of different sizes on that uh Gintama dude. Also the arms are too short.

>> No.2344723

>>2344713
Yeh I see the different sized hands, Just gonna leave this and move on anyway, weird fan art I decided to do

>> No.2344790
File: 50 KB, 403x403, 18594_1296749l.jpg [View same] [iqdb] [saucenao] [google]
2344790

>>2344711
are you trying to give me nightmares?

>> No.2344794
File: 234 KB, 301x357, Blonic.png [View same] [iqdb] [saucenao] [google]
2344794

Show to me your OC
Im trying to design my own right now, but cant figure out what kind of clothes she should wear, it should be Sexy but not exotic, maybe a short tube top and short spats

>> No.2344821
File: 8 KB, 297x170, zg83t5o.jpg [View same] [iqdb] [saucenao] [google]
2344821

>>2344711
The aliums are coming

>> No.2344869

>>2344794
lol
but for real tho, i think most people do that cause it's a way of showing the body type more clearly without them being naked/wearing sexually codified clothing like a bikini/just a bra and some panties (since obviously a lot of people's OC's are straight up just a representation of themselves, and while there's still obviously some idealization going on there not everybody wants to present themselves in a sexualized manner)

this is only in references to refs only tho, if all they ever draw them in is that then yeah, they're bein kinda lazy (i myself am constantly guilty of just slappin some quick short shorts and a crop top of figures cause fuck it, don't want em to be nakey)

>> No.2344877

>>2344711
it is bad, friend :c
focus on how shapes should overlap, right now it just looks like someone with very bizarre proportions being viewed head on (apply directly to the forehead)

>> No.2345102
File: 40 KB, 1279x718, 237389512bdf8242eb29469cb25cf5b2.jpg [View same] [iqdb] [saucenao] [google]
2345102

>>2344711