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/ic/ - Artwork/Critique


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File: 187 KB, 987x650, beginner10.jpg [View same] [iqdb] [saucenao] [google]
2111447 No.2111447 [Reply] [Original]

Old thread: >>2108000

Because we should not have to make new threads or post in draw threads with our fundamental exercises. Feel free to post even the smallest exercise you have done to show you are still trying, do not give up.

Before asking "what should I read/view/study/learn," consult this link:
http://irishopp.hubpages.com/hub/how-to-draw-learn
If your question is related to Loomis' "Fun with a Pencil" perhaps you should consult this link as well.

This thread's exercise will be a composition study. Study this image's composition through thumbnails, color study, or otherwise.

Threadly reminder to avoid carpal tunnel:
http://www.healthline.com/health/carpal-tunnel-wrist-exercises

>> No.2111678

>read vilpoo
>gestures are 'okay' need some work
>next chapter to draw people with circles
>looks really bad

i just can't

i don't see how it's possible to improve

>> No.2111682

>>2111678
you want to improve? stop saying it's impossible and draw more. Drawing one page and saying it looks bad is not enough, keep going and draw 5 more pages. Also Draw less to try to get good and more for your enjoyment

>> No.2111690
File: 472 KB, 1510x1550, image.jpg [View same] [iqdb] [saucenao] [google]
2111690

whoops, posted my shit study right after you said to move to the new thread.

>> No.2111850

>>2111447
can someone explain how to do this exercise, I'm trying and it just looks terrible

>> No.2111860
File: 957 KB, 657x632, laksdfklsdfs.png [View same] [iqdb] [saucenao] [google]
2111860

>>2111850
the ones I erased were even worse btw...

>> No.2111864

>>2111447
>not using subject field
Explain yourself, faggot.

>> No.2111870

>>2111864
calm yourself, faggot

>> No.2111961

>>2111870
No.
It makes finding those threads easier, and way too many newfags have problems with finding this thread, even when they know about catalog.

>> No.2112008

>>2111864
For fuck's sake.
I knew I was forgetting something. Next time.

>> No.2112027
File: 85 KB, 600x798, gg.jpg [View same] [iqdb] [saucenao] [google]
2112027

this took a while, and i can usually draw people better its just because of his weird angle and what not, I'm used to drawing stand alone forward facing profiles of people

>> No.2112029

>>2111864
as long as you can ctrl+f "beginner" then its fine

>> No.2112031
File: 689 KB, 960x1815, Emily.jpg [View same] [iqdb] [saucenao] [google]
2112031

Pencil drawings of relatives who I got to pose for me. The first one is bothering me a bit, but the second one looks better. Tips and such? Is this symbol drawing still?

>> No.2112033

>>2112031
quick tip get some better looking relatives

>> No.2112034

>>2112033
Sorry my grandmother is fucking old. Not much I can do there.

>> No.2112044

>>2112027
drew a flower, i can also draw really good hands but they take a while

>> No.2112045
File: 44 KB, 598x798, flo.jpg [View same] [iqdb] [saucenao] [google]
2112045

>>2112044
forgot pic

>> No.2112048
File: 54 KB, 700x525, Lily.jpg [View same] [iqdb] [saucenao] [google]
2112048

>>2112045
Try this one, but with less hard lines and more shading. Use shading to show depth and curves, as well as lighting.

>> No.2112068
File: 50 KB, 598x798, jgfh.jpg [View same] [iqdb] [saucenao] [google]
2112068

>>2112048
not a fan of this flower :/

>> No.2112084

>>2112068
truthfully i have always preferred 3d art work more, but recently i have been trying to draw, i feel like i could draw for hours if i knew how to well and have fun the whole time

>> No.2112085
File: 52 KB, 598x798, jjj.jpg [View same] [iqdb] [saucenao] [google]
2112085

>>2112084

>> No.2112099

anyone got a link to a good tutorial on how to draw the body?

working on a sphere and shaping/molding it into a head is fair enough but the body has multiple shapes that move and change in different angles

>> No.2112119
File: 72 KB, 396x691, 1388057039914.jpg [View same] [iqdb] [saucenao] [google]
2112119

>find a pdf of that perspective book in the link in the OP
>"perspective made easy"
>230 pages

>> No.2112124
File: 6 KB, 213x237, duck.jpg [View same] [iqdb] [saucenao] [google]
2112124

>>2112119
>doodled shit I like
>"-FUNDAMENTALS"
>decided to find good lecture course on perspective to start
>80 hours
>"come on that's nothing I'll breeze through it with ease"
>end up buying t-square
>stopped shaving, dropped job
>draw nothing, but measured perspective

I'm fucked.

>> No.2112163
File: 964 KB, 2528x1936, DSC_0012 (5).jpg [View same] [iqdb] [saucenao] [google]
2112163

r8 muh shit

>> No.2112191
File: 256 KB, 256x600, body.png [View same] [iqdb] [saucenao] [google]
2112191

sorry for hands. i drew too small. also I haven't studied head construction much yet so I just dicked around.

>> No.2112202

>>2112163
needs more loomis anon.

>>2111860
lets see, give yourself more space to fit this in.
don't just try draw the mountain randomly,
try understand what youre drawing, the form of the mountains.

this would be a great exercise for using the side of a pencil.

>> No.2112206

>>2112202
Excuse me but what is loomis?

>> No.2112210

>>2112124
you ducked up

>> No.2112211

>>2112202
>>2112206
Yeah I want to loomis too, what is it?

>> No.2112295

>>2112206
>>2112211
read the fucking op

>> No.2112330
File: 334 KB, 1653x2338, Schuhe.jpg [View same] [iqdb] [saucenao] [google]
2112330

Startet doing Dodson today (see picture).
Since I have to work 8 hours 5 days per week I only have 2 hours per day to spend on learning to draw.
Should I even try or is there no hope for a 24 year old German whos only goal is to partake in /co/s Draw threads and make some anons happy?

>> No.2112339

>>2112330
There's hope anon, keep going!
29 here

>> No.2112344

>>2112339
When did you start?

>> No.2112350

Anyone know any good prospective books?

>> No.2112369

>>2112119
What's it like being the lowest common denominator? I imagine it's pretty great, not ever having to suffer the indignity of being talked down to.

>> No.2112375

What is your favorite bodypart to draw? I fucking love hands, even though it's probably one of the things I'm worst at.

>> No.2112377

>>2112350
perspective made easy is a good thing to start with

>> No.2112380

>>2112119
Except that it has like 2 inch margins, double spacing, 16 point font, and plenty of pretty pictures to appease your ADHD.

>> No.2112386

perspective drawing handbook . pdf

google that for a direct link. similar shit may prefer it.

tbh scott robertsons how to draw is I think the most up to date perspective book.

>> No.2112389

>>2112375
The penis.

>> No.2112394

>>2112375
Dicks.

>> No.2112396

>>2112386
I heard robertson is for people who already know about basic perspective

>> No.2112400

>>2112396
yea maybe it is. it has a lot of info crammed into the first few pages, so whilst it covers it a bit its probably not best for a beginner.

there must be some idiots guide or a quick youtube vid or something.

>> No.2112402

>>2112330
Been on this book for almost 2 months, having a lot of trouble retaining information,
25 here, you've got more of a shot than I do.

>> No.2112405

>>2112375
The long schlong

>> No.2112427
File: 510 KB, 2400x2000, 2015-06-06.jpg [View same] [iqdb] [saucenao] [google]
2112427

Been trying to get into drawing for a while now, and now I'm done with Uni for the moment I can focus on it. Today I just did some warm up exercises, copied some poses, drew my hands then just some doodling. Tomorrow I'll start on some course or book and learn from that.

>> No.2112434

>>2112427
keep it up bro

>> No.2112438

if I wanted to buy a mannequin, what should I look for?

>> No.2112439

>>2112438
If only we still had slavery

>> No.2112443

>>2112427

I'd suggest you hold up on drawing people for a little bit. Focus on observation drawing (still lives of objects and shit) and on construction drawing (drawing basic 3d objects, building up complex objects from simple objects). Once you get those down pat then start looking into shit like gesture and proportions.

What are your ultimate goals with drawing? What's your endgame? With that you can get better direction

>> No.2112446

>>2112330
Wew. Good work, Anon. Don't worry about your age. 99 y/o here.

>> No.2112448
File: 583 KB, 1049x797, ihateu.png [View same] [iqdb] [saucenao] [google]
2112448

i think op is sadistic with this image for beginners
spent all day trying to figure where to put stuff.
not even doing propper drawing over top.
fuck that.

>> No.2112475

How do you deal with getting worse?

Been on dobsons book for a while now but I seem to understand less the work I try to study, is this normal?
>gestures seem shittier
>can't into portraits
>etc

>> No.2112481
File: 581 KB, 960x1280, 2015-06-06 15.36.09.jpg [View same] [iqdb] [saucenao] [google]
2112481

>>2111447
just did Picasso's Igor Stravinsky upside exercise for the first time ever, also first time illustrating a actual full-ish (started to low so i ended up cutting off the bottom quarter) drawing ever really. Sorry for phone quality.

>> No.2112507

>>2112448
>sadistic
it was literally a thumbnail needed

>> No.2112516

>>2112434
Thanks

>>2112443
>construction drawing (drawing basic 3d objects, building up complex objects from simple objects)
You mean perspective stuff? Or just trying to freehand draw 3d objects?

>What are your ultimate goals with drawing? What's your endgame?
Don't really have a definite endgame, but I guess it'd be similar to the skills an animator/comic artist might value - drawing semi-stylized figures from imagination, form, perspective, composition. I'd still like to have some competency with realistic stuff and use real life studies to inform the stylized stuff though.

>> No.2112549
File: 568 KB, 1936x2592, 6cPRMKY.jpg [View same] [iqdb] [saucenao] [google]
2112549

>>2112448
I'm glad Im not hte only one, the shapes feel too complicated in this picture, and there are too many

>> No.2112553
File: 133 KB, 640x632, Maria.jpg [View same] [iqdb] [saucenao] [google]
2112553

Tribute to Silent Hill 2. I think it turned out ok, though this was more using reference and no development towards form. I Think I'll go back and try doing this again with my own skeleton, and compare.

>> No.2112767
File: 161 KB, 882x579, aaaa.png [View same] [iqdb] [saucenao] [google]
2112767

I forgot how to practice freehand perspective
everything is a mess, I thought I could correct it after but fuck

>> No.2112770

Around Chapter 3 on Vilppu's video guide. Wondering if it's okay to jump onto the Faces subject whenever. Or do I need to finish the first 12 chapters before moving onto faces?

>> No.2112786

>>2112770
Pretty sure I saw this question being asked like 2 weeks ago or something. Finish the whole series.

>> No.2112801

>>2112031
they look uptight as fuck

>> No.2112831

>>2112344
Last month. Having fun with drawing.

>> No.2112857

>>2112831
Drawing is always fun as long as you do it for fun. It's not as fun when you only do it to get better, like a lot of d/ic/ks here do.

>> No.2112870

>>2112857
> It's not as fun when you only do it to get better
It should be fun, period. Grinding out studies is supposed to be a long and tiring, but enjoyable process.

> like a lot of d/ic/ks here do.
Eh, what's the point of even coming here if you're not serious about your work.

>> No.2112873
File: 593 KB, 1024x1024, rest.png [View same] [iqdb] [saucenao] [google]
2112873

please help. first time doing poses (the right side)

>> No.2112878

>keep telling myself that I'll git gud
>fantasize about it every hour of every day
>draw once every couple weeks

I'm depressed and disappointed in myself.

>> No.2112883

>>2112878
https://www.youtube.com/watch?v=nuHfVn_cfHU

>> No.2112886

>>2112873
It kinda looks like you weren't focusing on construction. You drew the silhouettes of the hip-cube and breast-spheres(?), but didn't actually draw the 3D shape they represent. Doing that gives your drawing more depths, and keeps it from being flat.

>> No.2112891

>>2112886

I thought I drew the depth in the hip cube but I guess not. It looked like it to me. Thanks though, maybe I'll look into drawing in depth better.

>> No.2112896

>>2112873
Try drawing line of action for the body angle.

>> No.2112916
File: 1.22 MB, 1801x1511, Perspective study.jpg [View same] [iqdb] [saucenao] [google]
2112916

My attempt at the perspective study

>> No.2112925
File: 79 KB, 1000x784, Soldier 67.jpg [View same] [iqdb] [saucenao] [google]
2112925

Hi beginner thread! Since you guys helped so much with my cookie monster, so I thought that you could help revise this piece. critique is very deeply appreciated

>> No.2112945

>>2112925
face seems a bit flat. Might want to shift all of its features over a bit to it's left, and show how it curves. Armour looks fine, gun looks a tad flat as well, especially near the barrel.

>> No.2112949

>>2112883
Small dick, but so hot guy.

>> No.2112951

are there any books in the sticky on drawing shapes? seems like their mostly just about drawing anatomy or people

>> No.2112957
File: 80 KB, 1000x784, Soldier 67.jpg [View same] [iqdb] [saucenao] [google]
2112957

>>2112945
Thanks for the tips! the face looks great now, and I changed the barrel hoping to give it more depth
any other tips? more crits?

>> No.2113111
File: 31 KB, 426x186, krfxvdv;l,v.jpg [View same] [iqdb] [saucenao] [google]
2113111

my measured ellipses are shit
how to improve?

>> No.2113119

>>2112916
you managed to fit everything in because you stretched it out to fit in a square.

its not a square picture

>> No.2113126

>>2112957
Not enough points. 0/30/60/90 is easier than 0/45/90.

Top right of top circle needs more curve. In general, for each quadrant, you need to aim past the node and then try to get your angle closer to the node tangent just before you get to it.

>> No.2113127

>>2113126
Meant for >>2113111

>> No.2113159

>>2113126
thanks

>> No.2113357 [DELETED] 
File: 98 KB, 1092x813, study.jpg [View same] [iqdb] [saucenao] [google]
2113357

Critique please

>> No.2113390
File: 35 KB, 294x637, figure.jpg [View same] [iqdb] [saucenao] [google]
2113390

Is it any good?

>> No.2113398

>>2112191

It looks pretty decent but nigga what are you doing with those eyes, they're looking in completely different directions.

>> No.2113402

>>2112475

How long have you been getting worse for?

I find, at least for me, quality seems to come in waves. I feel like I get a week or two of big improvement, a week of stagnation, a week of feeling like shit and being unable to do even the fundamental shit I learned, and then I start improving again. Some of that is probably tied to my attitude about it.

>> No.2113406

>>2113398
people like you are so boring to be around

>> No.2113408
File: 7 KB, 274x184, 01.jpg [View same] [iqdb] [saucenao] [google]
2113408

>>2113406

sorry

>> No.2113433

>>2112375
the iron rod

>> No.2113448

>>2113119
What, no I cropped the rightmost part off, are you mad or something or too lazy to actually compare the images?

>> No.2113453

>>2112068
Either hatch or stop using a ballpoint pen, man.

>> No.2113460
File: 23 KB, 288x499, Kornheiser_Why.jpg [View same] [iqdb] [saucenao] [google]
2113460

>>2112878
Same problem here. Every day is pure regret that I didn't draw the day before, and it stacks up for every day until I finally reset the regret by drawing for a few hours and having fun with it. Then several days without drawing, rinse repeat.

If you figure out how to stop the vicious cycle, please tell me..

>> No.2113471

>>2113460
blue mushrooms raise willpower

>> No.2113485

>>2113460
self discipline and/or join the military. it will teach you how to make yourself do things.

secondary option, cancel all cable subscriptions, turn off TV, turn off internet (or throw them out, or download those parental control systems that can lock you out of them). Cellphone too. No electronics, no distractions for a minimum of 48 hours. You will likely become extremely bored and either start drawing or start doing something else. Quit distracting yourself anon, get to work.

>> No.2113573

>>2113460
>If you figure out how to stop the vicious cycle, please tell me..
Draw today. Mark on a calendar that you drew. Don't break the chain.

>> No.2113612

I have a photoshop related question. What would you say are the best brush settings for sketching and then painting? I always feel awkward with my brushes, either they feel too heavy or too light.

>> No.2113618

>>2113612
>best brushes
this is insanely subjective and super hard to answer in any useful fashion. maybe try the brushes over at ctrl paint?

>> No.2113626

>>2113618
Did some research, think I found something that suits me. Thanks anyway.

>> No.2113645

>>2113402
A month, I actually only just got into learning properly and used to just start drawing until an image came out (if that makes sense).
How ever when I first started doing the excersises in keys to drawing and right side of the brain I nailed them on my first try, trying to repeat them for later excersises how ever produces a far crappier result.

>> No.2113715
File: 64 KB, 501x1000, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
2113715

>> No.2113746

>>2113715

Looks like figure drawing is too advanced for you ATM. Try that shit on still lives and get the hang of that before you start drawing people.

>> No.2113853
File: 501 KB, 550x600, whydidithavetobehim.jpg [View same] [iqdb] [saucenao] [google]
2113853

I'm gonna dump some studies I've been doing and I want any and all criticism. Before we get started, I chicken scratch like a motherfucker, so I know I have that problem, and I'm workin on it.

1/3

>> No.2113854
File: 366 KB, 700x500, 108.jpg [View same] [iqdb] [saucenao] [google]
2113854

2/3

>> No.2113856
File: 367 KB, 550x690, justchillin.jpg [View same] [iqdb] [saucenao] [google]
2113856

3/3

any wondering, yes. this is Howard Brodie. I really like his and Charles Dana Gibson's style

>> No.2113872

>>2113853
>>2113854
>>2113856

You have a good sense of silhouette, shape design and composition. These all have attractive compositions (except #2, just move the camera a bit to the left). But as you said, the detailing and lines need improvement. But this is much easier than the other way around. You have the big picture down, now comes the relatively easier part.

For starters, try to make your lines more meaningful. The directionless shading on the bottom of pic #2 doesn't work very well.

I think the best is #3, but why are those thin lines all over the guy. They don't seem to have purpose. Try erasing those. I think it will improve the piece.

>> No.2113875

>>2113872

Oops I missed the part where you said they were studies. So I guess the compositions were taken from those artists you named?

>> No.2113880

>>2113872
I agree. #3 is my favorite. I dont know if this belongs in the beginner thread or not. Just wanted some feedback. Thanks

>> No.2113883

>>2113875
Yeah, I have a hard time coming up with poses out of the blue. I usually have to look at a model or the picture itself

>> No.2113931

>>2113715
that's very bad

>> No.2113949
File: 70 KB, 1000x659, Strange Trader.jpg [View same] [iqdb] [saucenao] [google]
2113949

Hey beginner thread! any tips for this strange trader creature

>> No.2113993
File: 497 KB, 1276x1676, PSX_20150608_012406.jpg [View same] [iqdb] [saucenao] [google]
2113993

Okay so I have been working on trying to improve free handing portraits. I decided to do a self portrait and feel like it could use a lot of work. I dont know if I messed up on the anatomy set up or the contrast with shading but I want to improve. Can anyone give me some advice or tips on how to approach this?

>> No.2114009
File: 451 KB, 2000x2000, windy.png [View same] [iqdb] [saucenao] [google]
2114009

Can anyone tell me how badly I fucked up?

>> No.2114011

>>2114009
You were born.

>> No.2114013

>>2114009
pretty bad

bad posture, bad gesture,confusing anatomy, fucked perspective

basically, every trap that beginners fall in, you fell in. brush up on them good old basics and the sticky and you should see a quick improvment

>> No.2114018

>>2113993
The face in general looks a bit off, but hat depends, maybe you just look that way? The shading in the top portion of the hair may need to be darker, but besides that the hair/clothes looks good.

>> No.2114022

>>2114018
Would it help if I post the pic I attempted to draw? My face is at a tilt but that lighting in the original picture did not really show it so I have a hard time putting that into perspective.

>> No.2114053

>>2114011
>bullying in a beginner thread or even any thread
How retarded can you get? Scum like you ruin this board.

>> No.2114056

>>2114053
>ruin this board
>/ic/

>> No.2114155
File: 53 KB, 383x478, loomis.jpg [View same] [iqdb] [saucenao] [google]
2114155

How did /ic/ practice the loomis mannequin when reading figure drawing for all its worth? Did you copy pictures directly from the book, draw from reference, draw from imagination?

basically, what are some exercises I can do to go along with Figure drawing for all its worth?

>> No.2114167

>>2114155
copy images, understand them, copy them more
then move onto reference pictures, try to see what i did learn in the book
then go back to book again
then from imagination. if its not right, repeat until good.
basically thats how i learn from any book.

>> No.2114170

>>2114155
Apply the skeleton you're given to reference. That's pretty much the best way.

>> No.2114211

I can't understand the loomis books. I don't know whether it's his writing style or what but the words just bounce off of me I can't keep focused reading them. Has anyone else experienced this?

>> No.2114239
File: 5 KB, 331x128, Line Flow and Control.png [View same] [iqdb] [saucenao] [google]
2114239

Trying to get an idea of how people do their linework. Whenever I try to draw outlines, I'm stuck either drawing inaccurately, or choppily. See pic related: First drawing is me drawing in one fluid motion, and the line has character and flow to it, but it's obviously horrible inaccurate. In the second drawing, I drew with a series of short strokes, and so the line is accurate, but it looks choppy and ugly. Third is me tracing over my choppy drawing with fluid motion, but I feel like it's still too inaccurate.

Do I just need to practice more? Is there a method to this? So far my solution has been to draw choppily, and then come back with the eraser tool and "shave" away the weird bits so it looks like a solid flowing line. But it's hideously time consuming, and I feel like there should be a better way.

>> No.2114261

>>2114239
Pencilfag here and I can spam as many short strokes as I want and still keep shit smooth enough and not inaccurate.

>> No.2114267
File: 1.47 MB, 500x225, anigif_enhanced-buzz-15017-1371071114-18.gif [View same] [iqdb] [saucenao] [google]
2114267

>>2114239
I am not sure but you can use time for the calligraphy lessons.

>> No.2114332

>>2114239
I think doing #3 is cool, just keep practicing that way and it will get easier over time. I think the "shaving" method you described is bad for the final piece though. It could drain all the life out of the lines, which is the opposite of what you want, I think.

But I think the eraser tool could be used like this: Do something like #3, but if you draw a part you don't like, like the bottom of the peanut, there is a sharp bulge, just erase the whole line in that part only, and redraw it. When you do this, try to keep the momentum of the overall line in mind, if necessary repeat the motion of the whole line ("ghost" it) and then put down the final line. I hope that wasn't too confusing to read.

>> No.2114349
File: 94 KB, 960x640, IMG_2757.jpg [View same] [iqdb] [saucenao] [google]
2114349

Fuck i'm bad

>> No.2114354
File: 172 KB, 704x586, testt.png [View same] [iqdb] [saucenao] [google]
2114354

practicing coloring
how is it

>> No.2114355

>>2114354
Meh.

>> No.2114358
File: 361 KB, 600x800, kongou.png [View same] [iqdb] [saucenao] [google]
2114358

>>2114355
I think it's the drawing because I was holding my pen with my asscheeks and I didn't really give that much of a fuck
but yeah, I can see how it's not "alive" like other animu drawings

>> No.2114361

>>2114358
>how it's not alive
meant for the coloring and well as drawing

>> No.2114369
File: 1.32 MB, 2560x1440, 2015-06-03 21-02-25.997.jpg [View same] [iqdb] [saucenao] [google]
2114369

Hallo,
i know this is probably the wrong place to start, because my drawings arent very good. I tried to ask for tips on /b/, but i didnt get any good tips, i want to make stuff like this look more alive. This pic is what i do atm, i just got bacj into drawing (more doodeling) recently. would be nice to get tips, if not. On my way to page

>> No.2114377

>>2114239
My technique for circles is a slow&steady drag, very quick is hardly ever accurate, too slow and it can get a little wonky.

Practice both small circles made with wrist motion and larger ones with your entire arm.

>> No.2114380

>>2114369
Not sure just what sort of tips I could even give to you. Whatever it is that you're drawing right now looks pretty damn sweet though, rather interested to see something bigger and as detailed as this.

>> No.2114411
File: 663 KB, 832x466, ac8371f52088f1541027ec4883e9bc47.png [View same] [iqdb] [saucenao] [google]
2114411

>>2114380
what do you mean, by bigger and as detailed, you mean like filling up a whole A4 page with a mandala like thing? My problem is like i mentioned before , these things i do look so flat, but i want them to look more a live, so the question is should i shade someparts, add 3d like objects tried that looked weird, i honestly dont know. this reply probably isnt that usefull but here you go. The imgae is taken from Youtube, this look is what i want to achieve

>> No.2114420

>>2114411
Yeah, that's what I meant. You probably need to shade your stuff, but not in randomly and all over the place. Look up the sticky and read up on shading, perhaps that will help you out a little bit. Don't make it entirely 2D as well, give it some slight depth, but don't go overboard with 3D objects because it'll just look weird like you said.

>> No.2114424

>>2114411
You could make at least 3k a month on patreon.

>> No.2114438

>>2114420
ok tahnk you, i will try to improve myself on that way, maybe we see eachother in an other thead again

>> No.2114440

>>2114438
Hey man, no problem and good luck with your studies. Just remember - don't give up and never stop improving!

>> No.2114441

>>2114424
thats not my work (i wish i would be that good) , its from Youtube, this guy got my into drawing again, check his channel
https://www.youtube.com/channel/UCGtGTAa-xarr2HrEKRgRUHQ

>> No.2114448
File: 2.95 MB, 1833x4991, Model.png [View same] [iqdb] [saucenao] [google]
2114448

I am trying to master anatomy. Does this look right?

>> No.2114451

>>2114448
not an expert, but the head looks to round and the breast muscles look kind weird

>> No.2114452

>>2114448
Resize your image.
And no. Not to be an ass, but it's kinda at the point where it's difficult to critique.

>> No.2114453
File: 138 KB, 360x984, Model.png [View same] [iqdb] [saucenao] [google]
2114453

>>2114452
I'm sorry about that one, my drawing program always saves stuff as stupid sizes.

>> No.2114462

>>2114453
I think anatomy is the least possible thing you should be mastering.

>> No.2114477

>>2114369
>>2114411
You know dude, I think you are aiming too low if that is what you want to achieve. I mean as an example of the 'depth' you want to put into your work I guess I can see why you picked that image out, but your fish-thing is far more aesthetically pleasing than your youtube example.

Let me list out why your piece is stronger
-clear, interesting and dynamic silhouette
-although it is clearly a fantasy thing, elements seem to be stylized from reality instead of random meaningless graphic designs. You actually thought this out and made the parts work together. That youtube image is all over the place, shows less evidence of planning

If you want to achieve more depth, go further with what you did with the fish's bottom fin, that's very nice.
Also try to vary the thickness of your lines, not randomly like the youtube image, but strategically. It would look nice especially in places like the fish's mouth tentacles.

I'm sorry to shit on the youtube example so much (it's actually not that bad), but looking at your work, it is much superior to that image in many ways that I got a little irritated that you did not realize that.

>> No.2114480

>>2114477
i´m not a positive person and selfcritic maybe that
explains this. But i honestly wouldnt know how to place this line varation im really insecure while drawing, i plan a lot, which you obviously already realized, could you maybe sent me a picture where this kind of varation is used ( i guess this will sound stupid to an experienced artist)? And thank you, feels good to hear that

>> No.2114486

>>2114453
>>2114462

I can't even tell what gender you're going for. The body is indeterminate, and are those pecs or boobs??

Practice this stuff with pencil and paper, it's easier that way. And less chicken scratch!

>> No.2114492

>>2114477
>Suggesting beginner artists even know what they want to achieve

I agree with your points on Silhouette, I have no idea whats happening in the second one, but it still looks better than the first to me.

Obvious lack of depth, the tail looks like a water slide, and the bottom fin looks like a mop.

I'd say it's due to him not actually planning this out in 3D, but just f;at shapes. Even if the silhouette is the exact same, the guidelines will help you shade it better.

>> No.2114497

>>2114492
the waterslide-fish anon here, are you talking about
actually drawn guidelines or about written guidlines(im not a native speaker and i cant get the meaning through the context)

>> No.2114505

>>2112375
the salmon

>> No.2114511
File: 60 KB, 500x327, agony.jpg [View same] [iqdb] [saucenao] [google]
2114511

;_;

>> No.2114532

Is it normal to feel like everything you do is hopeless?

>> No.2114539
File: 46 KB, 450x367, CCh7XtrUEAABhGw.jpg [View same] [iqdb] [saucenao] [google]
2114539

>>2114532
Yes, and no.
I hear people bitch about it all the time. For me, I just keep going. Drawing is both frustrating, but fun. But when I get frustrated, it's more like a "fuck! Let me try again..." till I get it right.

>> No.2114561
File: 360 KB, 945x1429, Fun With Pencil 7 (Resize).jpg [View same] [iqdb] [saucenao] [google]
2114561

Currently learning from Loomis's "Fun With A Pencil" Drawing Woman Folks, Kids, & Eternal Youth. Whatever they mean. Do you like them, Anon? 99 y/o

>> No.2114593
File: 2.90 MB, 2446x3582, 1062851140_de49ec11ed_o.jpg [View same] [iqdb] [saucenao] [google]
2114593

>>2114480
Look up line variation / line quality tutorials. Generally things in shadow will be drawn with a thicker line. Line is just another way to create the illusion of form and depth. But any basic tutorial could probably explain this better.

pic related : Example of nicely drawn tentacle-things.
Study this guy, more here:
https://commons.wikimedia.org/wiki/Kunstformen_der_Natur

Don't worry too much about what looks impressive on the surface (for now). You can worry about that later. You want to have the substance to back up that polish (and you do, the youtube example doesn't)

>>2114492
>water slide
>mop
OK but I don't really care what his fish looks like. You can get away with drawing the weirdest looking things if you do it right. It's not the WHAT but the HOW.

>>2114492

>> No.2114690

>>2114453
that's cos you save in png dumbass.

>> No.2114697
File: 47 KB, 600x800, 11354856_1463739427251919_1136471558_n.jpg [View same] [iqdb] [saucenao] [google]
2114697

Rate?

>> No.2114745

>>2111447
Holy shit, that picture almost doesn't even seem real. The real world looks better than any concept art I've seen thus far.

>> No.2114757

>>2114561
I'm your fan, 99 y/o, you are good :D

>> No.2114788
File: 186 KB, 678x953, image.jpg [View same] [iqdb] [saucenao] [google]
2114788

Trying to learn drawing and I've worked with sculpture art in my highschool ap 3d design class, but always envied those who could draw it just seems so relaxing like reading or something I feel like if I was any good I could just put in headphones and draw for hours. This just doesn't feel right when I'm not making much progress yet. Any tips for how to start a picture I'm trying to draw pic related just want help of how to start what pens/pencils to use, and how to generally form a good drawing

>> No.2114789
File: 113 KB, 1084x749, image.jpg [View same] [iqdb] [saucenao] [google]
2114789

Some doodles, I'm not that new, love to browse and have always done doodles and patterns. Never any real pictures though more of a lurker.

>> No.2114801
File: 1.49 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
2114801

>>2114788
Progress pic
Pretty happy with tree but tried to hard to make it look like falling leafs around the tree and I don't like them

>> No.2114853
File: 702 KB, 2448x3264, Mz7KADx.jpg [View same] [iqdb] [saucenao] [google]
2114853

Here's my upside down stravinsky exercise. I ran out of space because I'm a terrible judge of drawing size. Will that come naturally or will I have to practice that?

>> No.2114858

>>2114853
Naturally, and not even just with drawing distance and depth perception gets better with age and experience with life, until you get so old you lose it cuz ur eyes get bad and shit but it's normal guessing you are 18ish

>> No.2114865
File: 289 KB, 1693x1271, Untitled-1.png [View same] [iqdb] [saucenao] [google]
2114865

someone please tell me if my approach to gestures is conducive to efficient learning? i am trying to find the balance between accurately marking each particular line without directly copying its 2d aspect ("thinking in 3d"), and making it clear and concise while at the same time not getting to detailed as to what it's supposed to represent such that i lose track of the whole image.

shits harder to do under 30secs than it looks

>> No.2114891

>>2114853
I've been drawing for years and I run out of space sometimes if I don't start by marking out the general subject, mostly with humans as I start with the head

>> No.2114922

>>2114697
eh

>> No.2114942

>>2114865
These are not terrible, but you could work on your line control. Do not put down a line until you are sure you know where you want it to go - where it starts, where it stops, how intense it curves, how thick or thin it is.
In addition, make sure you know what your line is representing. In all of Loomis's books, he starts with a beautiful passage about what a line is. Is the next line a gesture line, showing the flow of the pose? Is it a contour, skirting around a limb to show its boundaries, or maybe a cross contour to show its geometry and foreshortening?
All this plays into line economy. When you get to the point where you can break a pose down into as few but controlled lines as possible, then you've got it. It's a lot to think about when you start, but controlling your hand and your lines is more important than finishing the pose. Don't worry if you get the whole pose down, worry about whether what you got down in clear and concise, make sure each line has a clear purpose and control

>> No.2114954

>>2114942
seems like very sound advice. thanks anon.

>> No.2114986

>>2114891
Same

>> No.2115029
File: 22 KB, 342x328, asdfasdf].png [View same] [iqdb] [saucenao] [google]
2115029

do I need loomis

>> No.2115086
File: 97 KB, 1000x1261, Monkman.jpg [View same] [iqdb] [saucenao] [google]
2115086

>>2113949
same guy again, this time with another strange, bright colored masked thing. I'm not quite comfortable with how the feet sit right now. any critique?

>> No.2115118
File: 49 KB, 640x640, 0Y5Dy7y.jpg [View same] [iqdb] [saucenao] [google]
2115118

>>2115029
Is there ever a reason not to loomis?
But yes, you do.

>> No.2115204

>>2114757
Yes, yes praise me more. Pledge your loyalty to me.

Kek. How can this praise be real if Internet isn't real?

But thanks, Anon. 99 y/o

>> No.2115274

How much does copying drawings online help? I've been doing it a few times with the Towergirls characters without tracing since I like the simplicity of the art style. I'll have to get to more advanced stuff sooner or later but I'm interested in drawing small cartoony characters similar to that.

>> No.2115296

I'm having trouble placing the arms on the body, specifically the shoulders.

Also just the way arms hang naturally is getting the better of me and makes my poses appear stiff. It doesn't happen when I do quick studies, just if I draw a pose from my imagination.

Any place I should look to fixing this problem.

>> No.2115361

>>2112481

Sheeeiiiit. That nigga weighs at least three fiddy.

>> No.2115364

>>2113949
>>2115086

I like the color scheme, and to some extent your rendering. However, I can't help but notice a lack of fundamentals in your drawings. They feel very flat.
Work on your draftsmanship.
On the design side of things, "strange trader creature" doesn't really cut it. I hope you have this creature a bit more developed in your mind. It will only help you design it better.

>> No.2115373

>>2115296
are you drawing your skeleton stick figures first?

>> No.2115404
File: 48 KB, 728x730, values.jpg [View same] [iqdb] [saucenao] [google]
2115404

Why does it always look shit without the lines? Also general feedback is appreciated.

>> No.2115432

>>2114789
Fish doodle guy frome above, i guess we are into the same still of drawing, i just started like 2 months ago, could you post some more of your stuff, i really like the patterns

>> No.2115446

>>2115404
paint over the lines to get rid of them

>> No.2115450

>>2115086
Love the colors and excellent job shading on the body, but the face is a bit lacking; I know it's obviously supposed to be blank like that but try working on it more just adding some ridges and better shadow work (on face only great use of shadows on neck thing) this will help you to advance and at least give something extra to the face

>> No.2115485

>>2115404
clean up the silhouette of the one without the lines, it will look a lot better

>> No.2115503
File: 70 KB, 1334x750, image.jpg [View same] [iqdb] [saucenao] [google]
2115503

>>2115432
Ha I liked you'res a lot I never really make things like how yours is a fish I always mess up when I try to make something big even if I'm just trying to copy them, here's the doodle I'm working on now (bout 2 hours so far)

>> No.2115511

>>2115404
well I think the lines halt us see the form/contours.

the soft edges fo the paint doesn't really lead the eye.

>> No.2115522
File: 40 KB, 306x329, slap on a face call it a day.png [View same] [iqdb] [saucenao] [google]
2115522

not sure what i need work on

>> No.2115543

Hey guys, Ive Started reading Drawing from the right side of the Brain, I was wondering if I really needed to purchase all the materials that it was asking for in the book, money is a bit tight right now.

>> No.2115547

>>2113460
Glad I'm not in this realm.
Even if I don't feel like drawing, I force myself to draw at least 30 minutes (but I do the Peter Han exercise every day).

>> No.2115549
File: 157 KB, 2040x1516, New Doc_1.jpg [View same] [iqdb] [saucenao] [google]
2115549

Witcher sketch. Feedback?

>> No.2115556

Are gestures supposed to be done from memory/imagination?

And if so, I am supposed to work off reference before off imagination?

>> No.2115574

>>2115549
Ale ta gra już wyszła z mody, anon. Teraz wszyscy grają w Hatred.

>> No.2115619
File: 222 KB, 1920x1080, dndchefjpg.jpg [View same] [iqdb] [saucenao] [google]
2115619

Early stages still with this, wondering if there are any particular changes I should make now before I start lighting and rendering.

I'm also open to the possibility that this is just fundamentally terrible and there is no point in continuing. That said it has been a very long time since I finished a piece, I kind of want to take this one to completion just as a learning exercise more than anything.

>> No.2115624

>>2115574
Co z tego? Ta gra jest jak Yennefer -- zawsze rzecz młoda>>2115574

>> No.2115625
File: 202 KB, 800x2500, Durr.png [View same] [iqdb] [saucenao] [google]
2115625

I didn't expected a simple symetric pose like this to be that difficult to get right. Also first naked drawing, not sure what to think about this.

>> No.2115647

>>2115543

Anyone?

>> No.2115657
File: 341 KB, 1500x1000, Gestures.png [View same] [iqdb] [saucenao] [google]
2115657

How are my gestures? I've given it a break at anatomy to loosen my figures. I spend a little less than 4 min on each, is that too long?

>> No.2115658

>>2115503
i really like your curved lines tentacle like things, i got told abpve that i should do more line variation draw thin and thick lines to make objects look more alive, i can see this in your picture, are you drawing with fineliners? And how do you make the thick lines, i always mess this stuff up

>> No.2115660

>>2115543
Tools are resourceful, but a pen/pencil on paper with a ruler should suite you just fine. I suggest practicing drawing with just a pencil instead of using too many different things.

>> No.2115662

>>2115625
Your proportions are there, but can you draw the figure from different angles? Keep drawing the figure, try to get into gesture drawing.

>> No.2115664
File: 982 KB, 1828x1892, DSC_0012 (6).jpg [View same] [iqdb] [saucenao] [google]
2115664

>> No.2115665

>>2115522
Ears are too big, the tip should align with the eyebrows. Chicken scratches, try to draw with clean lines, practice drawing circles and straight lines. Eyes and mouth look like symbol drawings, learn its construction.

>> No.2115687

>>2115664
Fuck off, weeb.

>> No.2115690
File: 474 KB, 10000x10000, 13.png [View same] [iqdb] [saucenao] [google]
2115690

So I've been doing Loomis and I drew a face pretty well, considering I can't draw at all.

>> No.2115693

>>2115662
Thanks, I usualy draw more interesting poses than just a simple front view. I try drawing another one after I took care of stuff

>> No.2115695
File: 713 KB, 10000x10000, 14.png [View same] [iqdb] [saucenao] [google]
2115695

>>2115690
and then I thought "Hey it my fun to try my hand at shading, why not!"

I realised pretty fucking quickly why not. How do I shade? are there any resources I can use to train myself to see tone? How would you shade the face?

>> No.2115702

How do i not get burnt out from drawing everyday?

>> No.2115711

>>2115687
何で?

>> No.2115713

>>2115690
that fuckin image size, PLEASE
on the other hand, good job keep going.

>> No.2115720

>>2115556

No, gestures are are for work done from life as well as for work done from imagination. And they are for everything, not just human figures

It's good to work from life first, preferably a live model session (maybe look for those in your area, they are often free) or just people around you.

If not an option, then work from reference photos. Then you can directly compare whether you captured the gesture.
All this can be applied to works from imagination when you eventually feel comfortable creating gestures on your own.

>> No.2115721

>>2115713
Sorry about that, I'll scale them down for next time. Any tips for my shitty shading?

>> No.2115723
File: 80 KB, 243x247, 1423662499926.png [View same] [iqdb] [saucenao] [google]
2115723

>>2115690
>474 KB, 10000x10000

>> No.2115725

>>2115695
Start with keys to drawing. Shading is a whole fundamental fundamental, doe.

>> No.2115731
File: 18 KB, 460x276, 1412353558593.jpg [View same] [iqdb] [saucenao] [google]
2115731

>>2115723

>> No.2115732

>>2115725
So I shouldn't start with loomis? I've been going through "Fun with a pencil". Should I ditch it and find a pdf of that?

>> No.2115766
File: 63 KB, 408x466, fgsfgsd.png [View same] [iqdb] [saucenao] [google]
2115766

how do you paint to the point where it looks like the thing you're painting?

Pic related, my first attempt at painting something. It's an apple from life. Ive read some stuff about it before so I somewhat know what Im doing. I blocked in the main colors and blended. How do I go further?


Also another question, what does it mean when a painting has good or values? What's the difference between a painting that has good values and one that has bad values?

>> No.2115769

>>2115702
enjoy what you do, I love coming back home and drawing, it's relaxing

>> No.2115770
File: 51 KB, 750x318, image.jpg [View same] [iqdb] [saucenao] [google]
2115770

>>2115658
I use these pens pigma microns and they have the thicker line ones but truthfully I never use bigger than the .2, it is very persice; I never feel as though my pen is to blame for mistakes very reliable. And to make likes thicker I'm just going over it again and again it's time consuming but I like how it looks more, and more often then not I'm not drawing these many lines in re direction of the line I'm just doing 45 degree hatching with no space in between I've always had very steady hands so it comes easy to me and I like it more.

>> No.2115774

>>2114369
>>2114789
>>2115503
Guys how do I even start a doodle if I put some lines on a page I always just erase then time after time can never get something started unless I'm tracing or copying

>> No.2115776

>>2114697
i like it.

>> No.2115779

>>2115625
boioioioing.

>> No.2115780
File: 127 KB, 724x536, image.jpg [View same] [iqdb] [saucenao] [google]
2115780

>>2115770
Wow same here I just have the 03s and I got a few colors here's something I made and like a lot went hour it wasn't very hard

>> No.2115785
File: 45 KB, 318x341, fasdfasdfd.png [View same] [iqdb] [saucenao] [google]
2115785

>>2115766
wow okay I think I solved some of my problem, I switched to a soft brush instead of a hard one I was using and it made the blending a lot better. Still having trouble making it look more realistic

>> No.2115789

>>2115619
perspective is off and the guy is too tall compared to the counters, unless he's supposed to be that tall. The drawing of the guy feels flat but I guess that comes with experience. Keep at it I think. Maybe look for references

>> No.2115801

>>2115785
Paint the background in.

>> No.2115802

>>2115789

Thanks, yeh I just realised I have barely been using references for this, because im stupid.

I was concerned he might be out of proportion but wasn't really sure, if you see it too then I will definitely try and fix it before I proceed.

As for him feeling flat, I agree, it's a problem I have with all my pieces. I probably just need to diehard practice gesture and branch out into more expressive, depthy compositions

>> No.2115806
File: 570 KB, 3840x2160, dndchefjpg.jpg [View same] [iqdb] [saucenao] [google]
2115806

>>2115802

I have started shading and decided to remove the torch as it was cluttering the foreground. How in christ's name am I supposed to light the water???

>> No.2115827
File: 251 KB, 701x524, sadfasdfsaj.png [View same] [iqdb] [saucenao] [google]
2115827

>>2115806
begginer here myself so take this with a grain of salt

Youre shading feels really random, you need to choose a light source and think of your drawing as shapes. You should know how to shade a shape from different light sources. Also your colors you used for the shading are wrong, I suggest using a multiply layer on top of your colors and used that to shade, it will make it easier


Here's a quick example I tried to do, though the lighting doesnt make sense, It's an easy source to do lol

>> No.2115834

>>2115827
sorry for all the grammar mistakes there, don't know what happened...

>> No.2115838

>>2115827
oh and as for the water, look up how real water ripples and study it, there is no other way to learn. You cant draw something you havent seen or learned. I personally don't know how

>> No.2115843

>>2115774
Draw a shape fill it up with patterns.
Then think about, what part of an animal for example it could be, now you have an direction

>> No.2115849
File: 1.05 MB, 2560x1440, 2015-05-19 20-03-08.460.jpg [View same] [iqdb] [saucenao] [google]
2115849

>>2115770
>>2115770
i actually used the same for my drawings, i like the 0,05 and 0,2 best for some reason ( i barely use the other 4). Thanks for the hatching tip, my hands arent that steady, but i could give it a try, maybe it looks better than my woobly thick lines i do by drawing lines next to each other.
<picture unrelated i just like it

>> No.2115876
File: 101 KB, 1000x1261, Monkman.jpg [View same] [iqdb] [saucenao] [google]
2115876

>>2115364
>>2115450

thanks guys. Changed up the mask and tried to add more reflated light to make depth.

your definitely right. I am lacking, but I'm learning too, slowly but surely. these are more my vanity works, just a quick expression, that's why i give them no more explanation then trader or monk. I feel like I need to do these alongside studies or I burn out. Hopefully as i keep doing both I will get exponentially better.

perhaps sometime soon ill try to post a study and see if I can get help there, I always get frustrated there

>> No.2115877

>>2115732
there is an Art Book Thread @ /ic/ you'll find a link with tons of books. You'll find it there

>> No.2115943

>>2115827

Thanks good advice, I have been told before that my shading is pretty random, must work on it

>> No.2115966

>>2115619
I suggest defusing the fire to the right a bit (is it a fire arrow pointed at him?) and adding another light source on ceiling or outside then do a lot of work on the water trying to incorporate the light source an shadows to everything it's a great learning excersize. That said I wouldn't even have the picture as bright as it is right now, I feel this would be better if it was very dim and scary looking. It's good now though and regardless you should always finish it even just for yourself

>> No.2115969
File: 121 KB, 1200x554, DucTruongHuyen-FIG201-Head1.jpg [View same] [iqdb] [saucenao] [google]
2115969

This is how use the reilly method?

>> No.2115970
File: 62 KB, 286x428, image.jpg [View same] [iqdb] [saucenao] [google]
2115970

>>2115876
I actually love it now I was>>2115450
And I think it looks much better even finished I think you did a great job and should keep working, side note if you are making this mask because you don't know how to make a face you should def learn (not this pic tho mask looks nice)

>> No.2116106
File: 172 KB, 434x494, Capturar 2.png [View same] [iqdb] [saucenao] [google]
2116106

Any book that approach this method? Don't recommend asaro head, I'm looking for something more simplified.

>> No.2116110

>>2116106
Try Loomis's Head and Hands book? That's where that specific image is from, anyway.

>> No.2116123

>>2115780
How is that effect done?

>> No.2116153

>>2116123
Went from a pencil in the beginning of the lines got from light to dark shading from back to front so it doesn't have a real possible light source angle and then moved from light to dark on pens with the same strategy and went back adding smaller connecting lines some more subtle shading and erasing the boxes I had to make

>> No.2116158
File: 187 KB, 750x1334, image.jpg [View same] [iqdb] [saucenao] [google]
2116158

Some people are so good at making things look 3D is it all just in shading and distortion I can never get it right

>> No.2116223

>>2115969

you got the title of that book mate?

>> No.2116245

>>2115711
>Why?/Nande
Because no one can read your weeb shit, thats why.

>> No.2116249

>>2116245
I posted a drawing, not the text tho.

>> No.2116250

>>2115970
Thanks! and no, I'm not hiding behind the mas lol. I just figured these beings would be strange and mysterious. Perhaps next round I'll go for a face

>> No.2116259

is it ok if my gesture drawings are stick figures?

>> No.2116277
File: 290 KB, 750x1334, image.jpg [View same] [iqdb] [saucenao] [google]
2116277

>>2114369
>>2114411
>>2114789
>>2115503
>>2115780
*doodlegasm ensues*
>pic related but not mine

>> No.2116291
File: 987 KB, 4724x3425, already bored of this again.jpg [View same] [iqdb] [saucenao] [google]
2116291

Help

>> No.2116297
File: 71 KB, 1600x1200, Booty3.jpg [View same] [iqdb] [saucenao] [google]
2116297

ignore the glaring mistakes on that back

>> No.2116300
File: 1.39 MB, 4842x3507, Boobies.jpg [View same] [iqdb] [saucenao] [google]
2116300

>> No.2116306

>>2116259

You'll find out sooner or later that it is very limiting in expression. You can get away with some poses using stick figures but only if you know about rhythm so that it doesn't look like, well, a stick.

>> No.2116310

>>2116297
Help with what?

>> No.2116316

>>2116310
Anything you see i need help with, any mistakes i don't see.

>> No.2116320

>>2116110
I already have checked all his books. Loomis don't focus on using ONLY planes to construct the head he usually uses planes + divided ball which fuck me up. I'm trying to use the Reilly Method but it's not as easy for me as the only planes method.

>>2116223
Not a book, I believe. Just a image I found on google.

>> No.2116321

>>2116297
>>2116291
>>2116300


You know what a good drawing of a butt/back or whatever else you're drawing looks like, so go do more of it until you can draw what it looks like.

Same with some other people in the beginner thread. Just keep at it, you know what you're aiming at, so keep drawing towards that.

>> No.2116334

>>2116321
So i just need to get the mileage in? Alright then.

>> No.2116338

>>2116334
good miliage though...look at real pics of butts and bodies...A lot of those you posted are really distorted and some look like you just taped 2 big balls on their butt

>> No.2116345

>>2116338
its barely been a month anon, i hope my progress is exponential.

>> No.2116423
File: 187 KB, 1210x390, process.png [View same] [iqdb] [saucenao] [google]
2116423

God, this took 2 hours. Please tell me how to improve.

>> No.2116441

>>2116423
I think you are focusing on details rather than the big picture. You are patting your lines a lot. Loosen your strokes a bit, feel more comfortable with the paper/canvas. If you were drawing on paper, I would say draw by moving your arm, not your wrist, but it's harder to do on a tablet. You can try shrinking your canvas so you are forced to take your attention away from the details, or work zoomed out.

>> No.2116446

>>2111447
i'm having a hard time fitting everything on the canvas.

>> No.2116450 [DELETED] 
File: 1.33 MB, 2256x1920, bitchtits22.jpg [View same] [iqdb] [saucenao] [google]
2116450

How did i do?
>Any tips or critique?

>> No.2116455

>>2116441
I was sketching on MS paint, I wasn't really focusing on make a neat lineart. Anything else?

>> No.2116459

>>2116455
like, what about the face itself?

>> No.2116461
File: 567 KB, 1224x768, s20.jpg [View same] [iqdb] [saucenao] [google]
2116461

>>2116446
related

>> No.2116466

>>2116455
That anon just gave you a legitimate crit, don't blow it off. It didn't even have to do with lineart necessarily

>> No.2116485
File: 42 KB, 388x390, elf.png [View same] [iqdb] [saucenao] [google]
2116485

Just for fun.

>> No.2116502

>>2116153
No, it's finger painting with ink.

>> No.2116514

>>2116485
I like the depth, youre definitely not a complete beginner, would look a lot better with better lines of course...

>> No.2116533
File: 25 KB, 388x372, Sem título.png [View same] [iqdb] [saucenao] [google]
2116533

>>2116514
Thanks man, I'll try to work more on my lines, even in sketches.

>> No.2116614
File: 40 KB, 388x372, Sem título.png [View same] [iqdb] [saucenao] [google]
2116614

>> No.2116699
File: 1.30 MB, 2688x1520, iTried.jpg [View same] [iqdb] [saucenao] [google]
2116699

how did i do /ic/

>> No.2116702
File: 179 KB, 1102x612, study.jpg [View same] [iqdb] [saucenao] [google]
2116702

i know this is off but what are some tips for rendering skin?

>> No.2116707

>>2116699
>13 mins in
https://www.youtube.com/watch?v=ayjbpopn5EI

>> No.2116715

>>2116446
You don't have to.

>> No.2116762
File: 35 KB, 582x411, pls.jpg [View same] [iqdb] [saucenao] [google]
2116762

>> No.2116774 [DELETED] 

How do I into rendering? Specifically color selection.

Please ignore the shit anatomy. It was just a quick sketch.

>> No.2116777
File: 23 KB, 297x558, ffffuck.jpg [View same] [iqdb] [saucenao] [google]
2116777

How do I into rendering? Specifically color selection.

Please ignore the shit anatomy. It was just a quick sketch.

>> No.2116791
File: 17 KB, 229x485, ffffuck.jpg [View same] [iqdb] [saucenao] [google]
2116791

>>2116777
Another attempt.

I tried to vary the colors a bit and toning down on the muscle definition. I think it looks a bit better, but still shit.

>> No.2116796

>>2116791
That's progress and how you learn. Do a few more and you'll be good at it.

>> No.2116797

>>2116796
I get that, but I'm here for some specific advice. Just something to show me a direction or something.

>> No.2116812
File: 32 KB, 500x871, ass.jpg [View same] [iqdb] [saucenao] [google]
2116812

Another one. I still don't understand what I'm doing wrong... aside from the terrible anatomy, obviously.

>> No.2116813
File: 40 KB, 305x614, 15-6-10 body.jpg [View same] [iqdb] [saucenao] [google]
2116813

>>2116812
I know that feel

>> No.2116818

>>2113408
Kek mate 10/10

>> No.2116822

>>2114009
You didn't. You picked the best hero.

>> No.2116830
File: 91 KB, 1177x543, ic.jpg [View same] [iqdb] [saucenao] [google]
2116830

>>2116777
I know that i'm in no position to teach yet. But i think it might be useful to you anyway.

I think what you think is a color problem is actually a value problem. Your light should get less bright the further it is from the source. That makes the brightest spot on the forhead and as it goes down the value should get darker. I'm really not sure if what i've tried to paint is clear and i'm sure there are more able people on ic that can explain it further.

>> No.2116840

>>2116830
>light should get less bright the further it is from the source.

Do you mean that in a stylistic or a physical sense?

I mean, the light from the sun, for example, doesn't dim due to distance.

Are you saying that I should perhaps accentuate areas of interest (face and chest in your example) with lighter value?

>> No.2116842
File: 529 KB, 1714x1000, Untitled-13523.jpg [View same] [iqdb] [saucenao] [google]
2116842

>>2115695
>>2115690
Hope this helps!

>> No.2116843

>>2116840
I searched for the dropbox link of a tutorial i remember that from. Maybe it's a bit more precise
https://www.dropbox.com/s/sq6xg7yu47at5h0/Struggling%20with%20Value%20%28Marek%20Okon%29.zip?dl=1

>> No.2116845 [DELETED] 

>>2116840
Different anon here.

When dealing with light in physics, there's a concept known as the inverse square law. It states that the intensity of light is proportional to the inverse square of the distance to the light source - meaning for all light sources, the intensity decreases as you get further away from the light source.

This is most readily apparent with man-made lights. If you start at 1m away from a light source then move to a distance of 10m, the intensity of light as seen by the observer is now 1/100th of what it was.

When dealing with the sun, 10m, even 1000m isn't enough distance to travel to see a substantial difference in intensity. This is because the sun is approximately 149,600,000,000m away. The intensity of the light when 149,600,000,000m away isn't going to be much different than the intensity when 149,599,000m away.

tldr; If the light source is far enough away, the intensity falloff from moving 10m is negligible.

>> No.2116847

Different anon here.

When dealing with light in physics, there's a concept known as the inverse square law. It states that the intensity of light is proportional to the inverse square of the distance to the light source - meaning for all light sources, the intensity decreases as you get further away from the light source.

This is most readily apparent with man-made lights. If you start at 1m away from a light source then move to a distance of 10m, the intensity of light as seen by the observer is now 1/100th of what it was.

When dealing with the sun, 10m, even 1000m isn't enough distance to travel to see a substantial difference in intensity. This is because the sun is approximately 149,600,000,000m away. The intensity of the light when 149,600,000,000m away isn't going to be much different than the intensity when 149,599,999,000m away.

tldr; If the light source is far enough away, the intensity falloff from moving 10m is negligible.

>> No.2116869

>>2112481
Wait, are you not supposed to draw ontop of the picture? I just used a copy machine and drew on the picture...

>> No.2116873

>>2116869
What do you think the point of that exercise is?

>> No.2116874

>>2116873
Getting used to drawing circles, lines and shit.

>> No.2116876

>>2116873
never did that but I think it was suppose to break what you think you know about the body and start drawing what you see

>> No.2116886

>>2114697
smudgey/10 would not bang.

>> No.2116898

>>2116874
Uh-oh.

>> No.2116910

>>2116874
The point of the exercise is to learn to draw with the right side of the brain.

There's some pseudo-science involved, but basically the concept is that when beginners draw, they do not draw what they see, but what they think the see.

As a beginner, when you draw an eye, for example, you draw the "symbol" of an eye that your brain has stored. Most of the time that symbol is innacurate, and when you draw it you don't concern yourself with the angle from you're looking at the eye, the basic geometric forms that make up the eye and the shading resulting from these forms.

>> No.2116913
File: 448 KB, 1427x979, fatslut.png [View same] [iqdb] [saucenao] [google]
2116913

>>2116843
I don't know man. I can't get the hang of the whole "local value" concept. I tried lowering the values towards the feet, but it still looks like shit.

Not to mention the pathetic excuse for cloth and the fact that I completely fucked up the construction.

Is this at least somewhat better than my previous three attempts, at least in terms of rendering?

>> No.2116916

>>2116345
>exponential
>with base less then 1 tbh
:^)

>> No.2116934

>>2116913
There is knowing something and then there is understanding something. You can't hope to understand what you've read by just trying once. You have to try to apply what you read till you understand it.

I would start out By trying out some simpler shapes first. You cant focus on values while also focusing on anatomie, colours etc... Start simple then get more complex once you are comfortable with simple.

Also, you should start with a very narrow value range first and only get more values in later on. You obviously don't have to do that, but it helped me a lot.

>> No.2116959

>>2116869
Some people are just really retarded.

>> No.2116974
File: 25 KB, 376x643, fag.jpg [View same] [iqdb] [saucenao] [google]
2116974

>>2116934
Does this capture the idea more or less?

>> No.2117001

>>2116974
It's getting closer. Something else to consider is that your shadows and your lights should stay separated. Your darkest dark in the light should be brighter then your ligthest value in the light. This of course isn't a hard set rule but it is good to remember

>> No.2117033

>>2117001
ligthest value in the dark.....sorry

>> No.2117034
File: 461 KB, 1280x1024, FigureInPerspective1.png [View same] [iqdb] [saucenao] [google]
2117034

Fuck me, this took forever figuring out the perspective of things, and even then it's still kind of fucked up.

When do I start 'feeling' the perspective?

>> No.2117098
File: 91 KB, 450x1100, shiteatinggrin.png [View same] [iqdb] [saucenao] [google]
2117098

>>2115662
Ok, I did another one. Took me roughly 70 minutes, less time than the symetrical looking one from yesterday.

Does anyone see any mayor or even just small details that I should improve on?
And I also always avoid drawing lips, I can't figure out how to draw them just with lines.

>> No.2117130

>>2116614
PI-PIKACHU!

>> No.2117131

>>2116842
kEEP PRACTICING! Learn more about faces, go deep into it. :D

>> No.2117213

so ive been drawing just in sketch pads for a while now and i want to try my hand at digital art.what graphics/drawing tablet should i get for my computer? also what program do i need? i want to get into digital art but have no idea about any of it

>> No.2117235
File: 1.06 MB, 1920x1763, My-drawings-so-far.jpg [View same] [iqdb] [saucenao] [google]
2117235

I'm currently going through the vilppu drawing manual and I have no idea what I am doing, any advice other than practice more since that is already a given ? Pic related is some of the practice things I did.

>> No.2117257
File: 32 KB, 626x546, LeDisapointedReptilianFace.jpg [View same] [iqdb] [saucenao] [google]
2117257

This was an actual attempt at a human face

>>2117235
Those are some nice brush strokes how did you get them so smooth?

>> No.2117275
File: 337 KB, 1920x1080, Smooth.jpg [View same] [iqdb] [saucenao] [google]
2117275

>>2117257

I use art rage 3, it came with the tablet and works fine for me in turns of drawing, I will probably get 4. Paint tool sai is good too. You can try that.

>> No.2117352
File: 73 KB, 650x1000, dear.png [View same] [iqdb] [saucenao] [google]
2117352

>>2117098
Here is another one I just drew, not sure about the length of the legs. I didn't tought drawing naked figures would be so much fun.

>> No.2117369

>>2117368
>>2117368
>>2117368

NEW THREAD

>> No.2118741

>>2116320
I think Bridgman has some decent approach. Then again I'm shit at faces so take it with a grain of salt.