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/ic/ - Artwork/Critique


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File: 145 KB, 575x575, Mascots_tim_alone.jpg [View same] [iqdb] [saucenao] [google]
2081864 No.2081864 [Reply] [Original]

Yeah since male muscle mangs are my fetish. I'll draw some utmost shitty (at start but I will progress in a matter) art of some random muscle dudes (demons mostly cause it relevant to my interests also).
Fill free to join i guess.

>> No.2081865
File: 514 KB, 3000x2141, Demong_mang.jpg [View same] [iqdb] [saucenao] [google]
2081865

I started a new piece for anatomy (yeah right) study (okay mostly for rendering learning).
Will post progress here.

>> No.2081866
File: 580 KB, 3000x2141, Demong_mang2.jpg [View same] [iqdb] [saucenao] [google]
2081866

>>2081865
step two - was a bit of his leg (anatomy still rough I know)

>> No.2081867
File: 765 KB, 3000x2141, Demong_mang3.jpg [View same] [iqdb] [saucenao] [google]
2081867

>>2081866
I forgot to save in-between progress (with adding layers of shadows and light) so the progress now is this.

>> No.2081869

>>2081867
I like this a lot! keep it up op

>> No.2082346
File: 799 KB, 3000x2141, Demong_mang4.jpg [View same] [iqdb] [saucenao] [google]
2082346

a bit of a face n hair

>> No.2082348

>>2082346
Where is his dick going?

>> No.2082353

>>2082346
hooray for foreskin! :D

>> No.2082355
File: 79 KB, 396x479, Mascots_asdfj-kun-meh.jpg [View same] [iqdb] [saucenao] [google]
2082355

>>2082348
On a vacation I presume?

>> No.2082358

>>2082346
Ugh. I just noticed that he have 4 finger on his left foot... Fuck I'm distrait .

>> No.2082379

>>2082358
>fingers
>on his feet
Anon, you're very "distrait" whatever that means.

>> No.2082388

>>2082379
In a lot of languages there is only one word for fingers and toes. Maybe OP isn't a native english speaker.

>> No.2082421

MOAR : 3

>> No.2082739

Чeм ты ceйчac зaнимaeшьcя пocлe Final Desire?

>> No.2082784
File: 137 KB, 651x648, Mascots_TIM_facepalm.jpg [View same] [iqdb] [saucenao] [google]
2082784

>>2082388
No i'm not. sry for that.

>> No.2082785

>>2082739
Pиcyю вoт этo.
%%ждy кoгдa мeня пoзoвyт paбoтaть в Бaкy нa дpyгoй пpoeкт%%

>> No.2082786

>>2082785
лoл
кaкoгo члeнa здecь нe paбoтaeт cпoйлep кaк нyжнo. Ugh.

>> No.2083453
File: 622 KB, 3000x2141, Demong_mang5.jpg [View same] [iqdb] [saucenao] [google]
2083453

some rimlights and rough background
Gonna add some details of his clothes armour and weapon soon. Still I think its kind of okay for now with his body. Maybe I will add some extra details like veins or scratches and pores. Just to make it more alive.

>> No.2083466

>>2082355
>Autobot insignia
Draw gay robot porn pls

>> No.2083538

>>2083453
Although it's a bit late to say this, I think the nipples are on the wrong place, on normal anatomy it would be more at the center of the pectoral muscle. The dick seems fine if you intended to depict it as being soft or only semi-erect. Besides that great anatomy, specially the muscles.

8/10 would follow on twitter/gallery.

Also really loved the OP pic, very hawt.

>> No.2083541

>>2083453
your rendering seems pretty advanced already, what did you mean by "learn rendering".

>> No.2083640
File: 93 KB, 434x470, whatthefuck.png [View same] [iqdb] [saucenao] [google]
2083640

>>2083453

>> No.2083745

>>2083453
Right bicep is too low, considering his arm is essentially straight out.

>> No.2083877
File: 728 KB, 1000x750, Loader_George_Ver2-2_Sharp.jpg [View same] [iqdb] [saucenao] [google]
2083877

>>2083538
its not too late, nipples on a different layer so I can easily replace them. Will gladly look up to the most of the useful critique do not worry.
>>2083466
Eehhh. No thnx. I'm not into robads. Can't draw them at all actualy.
>>2083745
His whole anatomy is a piece of random crap, I know. Still would be nice to see overpaint for most of the mistakes
>>2083541
This is actually my first attempt to render like this. It is actually my first "good" art piece for like three years. Still have a work to do and things to learn.
My older rendering was a bit different (attachment is the last art that I drew one year ago).

>> No.2083886
File: 344 KB, 909x706, Demong_mang5-1.jpg [View same] [iqdb] [saucenao] [google]
2083886

>>2083538
Trying to replace the nipples. Is it any good?

>> No.2083929

>>2083886
I'm wet

>> No.2083946

>>2083929
uhh...huh

>> No.2083976

>pre-render
>2/10 shit anatomy wtf are you even doing
>post-render
>awwww yeh

>> No.2083993
File: 27 KB, 485x430, 132057988519.jpg [View same] [iqdb] [saucenao] [google]
2083993

>>2083976

>> No.2084578
File: 538 KB, 3000x2141, Demong_mang6.jpg [View same] [iqdb] [saucenao] [google]
2084578

>>2083993
a bit of details sketch and a bit shitty composition. Maybe post rendering I will figured it out.

>> No.2084585

>>2083877
idk, even back then your rendering was quite good, you just had a lot of issues with other aspects of the piece. Either way, seems like you've improved a lot so good job mang.

>> No.2084597

>>2081865
Looking at OP image and the end product of the semen demon, you should work more on your draftsmanship than rendering. The drawing is a lot weaker than the painting.

>> No.2084662

>>2084578
I know its way too late to say but, if he was in a free-fall he wouldn't be flexing like that ;__;

also you fixed the bicep

>> No.2084989
File: 102 KB, 540x567, Mascots_TIM_zhut.jpg [View same] [iqdb] [saucenao] [google]
2084989

>>2084597
The whole point of this image was learn new rendering at first place more than anything. And then I realised that I complete sucks at anatomy. So will study a little bit after completing this piece. As i was saying earlier - have plenty things to learn.
>>2084662
He is not flexing it he pulling ripped clothes from guy from above him. But I know the overall dynamics sucks.

>> No.2085433
File: 675 KB, 3000x2141, Demong_mang7.jpg [View same] [iqdb] [saucenao] [google]
2085433

Adding details.

>> No.2086429

>>2083886
Much better, specially the one on the left side. Did you reduced their size?

>>2084989
>And then I realised that I complete sucks at anatomy
No you don't, first thing you need to think when talking about anatomy is that's relative.
If you are looking for a realistic style then it's not about what looks good, it's a about what's realistic possible and there's a wide variety for that. Your style is clearly cartoonistic, so anatomy doesn't need to be as strict (it IS a big sized demon after all) and you should only really worry about making it aesthetically pleasing.

I still want a gallery or tumblr to follow your work more closely, I want to see more of that long haired guy you keep drawing.

>> No.2086474
File: 76 KB, 327x555, Mascots_tim_sexy.jpg [View same] [iqdb] [saucenao] [google]
2086474

>>2086429
>Did you reduced their size?
Yeah I did. I clearly see mistakes after looking on my art few days later. And when people pointing them out really helps.

ALso I completely agree with second part of the post. Cartoonish style is my all. Still though would be nice to learn exact placing of muscles and their proper aligns to the body and perspective.
But if I keep drawing this stuff eventually I will get better at this.

Also I have tmblr but there is nothing I posted there only few VERY VERY old works. And my da page filled with old crap five+ years old. Last five years I was busy working on texturing and being more an Art director than artist, so I didn't develop my own skill. I was locking on developing skills of others.

https://www.tumblr.com/blog/iviknier

Also this guy is mascot of gay thread, drawn to life long time ago at russian board "dobrochan"
There is only like a few of his reaction faces and some shitty drawing of him.

>> No.2086733
File: 688 KB, 3000x2141, Demong_mang8.jpg [View same] [iqdb] [saucenao] [google]
2086733

Dat face took FOREVER to draw. Ffffuck. I'm not only bad at anatomy but at faces too.

>> No.2086954

>>2081867

Did you first render him in greyscale before coloring him?

>> No.2086957
File: 109 KB, 377x359, 1427480578458.png [View same] [iqdb] [saucenao] [google]
2086957

>>2086733
>bad at anatomy
>but at faces too

Nigga what? that shit looks fuckin' amazing

>> No.2086958

>>2086957
Nah he's right, he is bad at anatomy and expressions. His figures are pretty stiff, too. He's just hella good at rendering.

>> No.2086963

>>2086958
You have to understand a fair amount about said anatomy to render it well, so i wouldn't say his anatomy is bad. Maybe fairly basic, but not bad.

>> No.2086967

>>2086963
No there's definitely some bad going on in there. He admitted it himself. And all you really need to render well is an understanding of form and value. You can understand form and value and not get anatomy, but still make something that looks close enough that most will accept it.

>>2086733
Go look in the book thread, there's a mega link with a few really good anatomy books. You should pay more attention to what muscles are on top of others and how they connect to bone.

>> No.2086993
File: 111 KB, 422x367, whoa.png [View same] [iqdb] [saucenao] [google]
2086993

whoah wtf i've scrolled past this thread like 20+ times and just noticed the dudes penis in op's pic. what the fuck.

>> No.2086995

>>2086993
god damn it

>> No.2086997

>>2086958
post your art

>> No.2087308
File: 105 KB, 802x770, Yordles_Powah_teemo_closeup.jpg [View same] [iqdb] [saucenao] [google]
2087308

>>2086954
No. I coloured the grey form with dark skintone then just add some lighter spots over it.
Actually that what you talking about was my last rendering technique I rendered my last few art pieces with (when you making greyscale tone then gradient mapping it over)
(attachment such thing but unfinished)
>>2086957
Sadly I'm really bad at this shit and I really see this when I'm working on it. Need more practice.

>> No.2087500

>>2087308
Is the dark skintone to which you're referring the darkest color in the palette that you used, or is it one of the middle tones?

Sorry for bothering you so much. I'm just really impressed by your work, and thus interested in your process.

>> No.2087511
File: 149 KB, 545x615, Mascots_TIM_hmm.jpg [View same] [iqdb] [saucenao] [google]
2087511

>>2087500
>darkest color
Yeah somewhat this. I'm using darkest colour but sometimes I'm using even more darkest colours for shading when its needed. So you can tell I'm using darkest than middle tones for backing whole form.
Still using most darkest will work as well I guess.

>> No.2087536

>>2081864
I like your idea, some generals have gotten really stagnant as of late.

>> No.2087541

I'm not too fond of the cartoony style, but your rendering is pretty good. you should make some tutorials. You're from Mexico i suppose?

>> No.2087596

>>2087541
No I'm from Russia.
Also I don't know. I'm not a professional professional artist to teach someone something. I can point out on some weak point of existing art, but teaching people not my general purpose.
I am myself must learn a lot before teaching others.

>> No.2087964

>>2087511

What's the reasoning behind this?
I always fill the object in midtone and then add shadows/highlights separately.
Always comes out looking all flat and shit, so I'll definitely try your method.

By the way, how did you learn to render so well? Any books/tutorials you can recommend?

>> No.2088368
File: 325 KB, 869x1158, smudge.jpg [View same] [iqdb] [saucenao] [google]
2088368

>>2087964
I'm not sure I understand what you trying to say.
What do you mean adding shadows\highlights separately?
I'm using tone + adding highlights and shadow if needed just in same layer with a lot of smudge tool.

>> No.2088372
File: 123 KB, 537x800, shapgo.jpg [View same] [iqdb] [saucenao] [google]
2088372

>>2087964
Also yeah. The reason why I do the colours now from the start, because when you smudging or adding new colours over existing one, this leads you to really nice colour difference within one tone. You "feel" the colour palette when you look at the art and believe in it when your eyes hook up small spots of different colours in one place. Like our skin doesn't have one colour - it have really reach palette of one tone.
(like in attachment over her body and clothes which have different colours)

>> No.2088958
File: 32 KB, 300x450, grandpa tumbs up.jpg [View same] [iqdb] [saucenao] [google]
2088958

>>2086474
That dude kinda need some nipple piercings?
Also thanks for the link and I hope to see more of your work.

>> No.2089026

>>2088368
>>2088372

Man, thanks for all the help.

I tried your method, but everything just comes out blurry and horrible.

I know this is too much to ask, but could you please share your brush/smudge tool settings?
Thanks a lot dude.

btw, how's that painting coming along? You haven't updated in a while.

>> No.2089376
File: 2.30 MB, 3000x2141, Demong_mang9.jpg [View same] [iqdb] [saucenao] [google]
2089376

>>2089026
Well this thing goes way too slow.
I'm wasting my time by doing all other kind of things, like playing lol or wow with my friend and hanging out .. alone ... outside... T_T
(kidding I'm okay hanging out alone outside)

>> No.2089384

>>2089026
There my smudges

https://drive.google.com/file/d/0B8C7TsjqAHQ1TGxHT0t5STZnRUU/view?usp=sharing

>> No.2089413

>>2089376

You're proficient but I'm just not really digging how you render. It's borderline pillowshading as far as I'm concerned, everything is just too smooth and doesn't describe form as well as it could.

>> No.2089424

>>2089413
I don't know what pillowshading is. As for smooth - yeah I'm not a big fan of grungy textures in rendering. still I will add more details to skin and whole art after I'll finish with compositions overall.

>> No.2089491

>>2089424
Pillowshading is when you shade forms like they were a pillow straight on lighted by a diffuse light (basically, it means that you haven't committed to a specific lightsource). I'm not that anon, but the general lack of cast shadows (or how weak and soft they are) coupled with an absence of hue variation make your work look kinda pillowshaded.
However, it looks much better than what would normally be critiqued as pillowshaded, and if you introduced the two aforementioned things (cast shadows and hue variations) it would probably look very good, as your value control seems to be pretty nice.

>> No.2089494
File: 91 KB, 440x636, 5e475b33gw1e15nz03lgfj.jpg [View same] [iqdb] [saucenao] [google]
2089494

>>2089491
Let me attach a couple of examples on red guys/things. Kinda shitty resolution but I think it gets the points across.

>> No.2089496
File: 143 KB, 1000x731, 101010_LD5h3auB8l_424_max.jpg [View same] [iqdb] [saucenao] [google]
2089496

>>2089494
And here.

>> No.2089499
File: 19 KB, 400x300, fishing so hard.jpg [View same] [iqdb] [saucenao] [google]
2089499

>Im so bad at anatomy you guize
>imma make my own thread because im not confident enough to post on draw thread
>please no bully

>> No.2089506
File: 427 KB, 500x573, d32aa0e2-e5a0-4cb6-bd93-b345e69dac88.png [View same] [iqdb] [saucenao] [google]
2089506

>>2089491
Oh I got it. yeah. Actually I was rendering my textures like this without any shadow casted. I guess this goes from there.
>>2089499
Um yeah I'm attention whore if you implying this (but who of artist not?). But I'm not into luring complements cause I know I suck at drawing in comparison to real good artists. And I really understand that. This thread is just my hopes and dreams to find someone to draw together (maybe find a couple of friends who actually into drawing this kind of stuff since I don't really have much) heck maybe even boyfriend who into this. I'm too old for the complementary baits.
>>2089494
>>2089496
Well that's what I'm calling a grunge - real quick paint brush strokes makes a form and light/shadows. I dont really like to DO this stuff, but I really admire the guys who pull it out though. They are truly the masters of their deals.
I'm into clear render like WoW and LoL textures (and splashes).

>> No.2089524
File: 6 KB, 254x199, images(4).jpg [View same] [iqdb] [saucenao] [google]
2089524

Muscles, dicks and everything nice.

>> No.2090871
File: 2.55 MB, 3000x2141, Demong_mang10.jpg [View same] [iqdb] [saucenao] [google]
2090871

>>2089524
>and secret ingredient XXX

Some update though

>> No.2090960

>>2089499
Study Loomis, faggot.

>> No.2091151

>>2083976
The anatomy is still fucked up in many aspects.

>> No.2091234
File: 37 KB, 540x960, hitlers solid cock.jpg [View same] [iqdb] [saucenao] [google]
2091234

>>2081864

>> No.2091572
File: 11 KB, 160x130, _.jpg [View same] [iqdb] [saucenao] [google]
2091572

>>2091234
I don;t know. if its fits into the anything around muscle men or you just compare hitler to the first OP picture.

>> No.2091990
File: 16 KB, 240x240, 136976_240.jpg [View same] [iqdb] [saucenao] [google]
2091990

I did nazi that coming.

>> No.2093373

>>2091990
That joke was almost fell down in an oven dude.

>> No.2093523

>>2089499
Shut the fuck up, I want to see more studs dicks drawn by him.

>> No.2093588

Work hard enough and you could work here at Blizzard. (Just make sure your portfolio omits the flailing cocks.)

>> No.2093604
File: 520 KB, 900x675, LordDiablo.png [View same] [iqdb] [saucenao] [google]
2093604

>>2093588
That would be hard to achieve, cause flailing cocks are relevant to my interests as good as my work around drawing.

>> No.2095037
File: 127 KB, 970x582, triple what.jpg [View same] [iqdb] [saucenao] [google]
2095037

>>2093588
>Wanting to work at Blizz

>> No.2095162

>>2095037
B-but who doesn't want to work at the Blizz?
I mean It is the most awesome game company in the world.

>> No.2095205

>>2093588
>work here at blizzard
>here at blizzard
>here
are you implying that... i thought only tryhards attended this board

>> No.2095215
File: 57 KB, 138x176, Avatar_taric.jpg [View same] [iqdb] [saucenao] [google]
2095215

>>2095205
Well. I guess he could work in there. I was working at two great gamedev companies from Russia still was a little bit of a b-tard (vg-tard though mostly)

>> No.2095221

>>2095205
I work in the games industry too. Its not that uncommon on this board, ater all, about half of all d/ic/ks want to get into concept art.

Its hardasfuck to get into companies as big as blizzard tough. Chanches are he's just from the same town, thus saying "here at..." or maybe he's a intern or a trainee, which would already be impressive... or, well, he's actually an artist at blizzard. That would be like seeing an unicorn lol.

>> No.2095248
File: 121 KB, 802x995, darwin_meh.png [View same] [iqdb] [saucenao] [google]
2095248

>>2095221
yeah. tried myself few times some years ago. No response whatsoever
I think there is plenty of artists who wants to work there so there is a lot of competition over that spot.

>> No.2096974

>>2095162
WoW has been a cash cow for years, diablo 3 is mediocre even after all the patches and Starcraft 2 is one of the worst RTS games out there. They were good, now they are terrible.

>> No.2096995

>>2096974
Your opinion is a gamer's opinion. They still doing best content for hand paint games ever. Yeas games no good as we used to know (cause we all growing old and our interests changes). But they are growing as an art company at first place.

>> No.2097004

>>2086733
what resolution do you draw something like this in? You scaled down to this from that right?

>> No.2097013

>>2097004
Nope. Its default resolution.