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/ic/ - Artwork/Critique


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2000121 No.2000121 [Reply] [Original]

As usual:

>Because we should not have to make new threads or post in draw threads with our fundamental exercises. Feel free to post even the smallest exercise you have done to show you are still trying, do not give up. Practice makes Perfect!

OLD THREAD: >>1994500

>> No.2000125
File: 789 KB, 1578x684, 20150301_135632.png [View same] [iqdb] [saucenao] [google]
2000125

Question repost:
Working on scott robertson and i think i have a good idea now how perspective works. This is my first design (mostly freehand). How does Scott work so clean?!

>> No.2000129

>>2000125
autism+ruler
It's the norm for product designers and architects, as an artist practice will suffice.

>> No.2000134
File: 224 KB, 1660x1310, sf.jpg [View same] [iqdb] [saucenao] [google]
2000134

well, I'll just repost here
My issue is that I have no idea how to color something. I'm using Sketchbook Pro, the regular coloring brush with low opacity to color shadows, then the airbrush to merge colors.
But I give up on coloring/shading after 10 minutes because I know that's not the right technique

>> No.2000159

>>2000125

Lots of practice and experience. The more you do it the more you can eyeball it, that's why when you see a pro's work they won't have nearly as many guidelines.

>> No.2000218

>>2000125
>Working on scott robertson and i think i have a good idea now how perspective works
You thought wrong, as Robertson himself doesn't know how perspective works.

>> No.2000221

>>2000121
does anyone have a good example on how to draw a woman?

>> No.2000231

>>2000218
well who does then? you?

>> No.2000235

>>2000218
>>2000231

This new Meme needs to die.

Some autist apparently mathed out that scott robertson was wrong somehow in some superficial way, and most likely was wrong about it but ain't no one here can check his autist shit. (Does it matter ? No)

>> No.2000237

>>2000235

I wouldn't be surprised if it was some super specific edge case that Robertson didn't cover because it's something you wouldn't normally see in life unless you're under very specific circumstances.

>> No.2000242

what is the go to book when im interested in stylized character design? like if i want to draw believable non-flat dynamic cartoon characters?

something that focuses on form/shape

>> No.2000257

>>2000237
It actually happens all the time if you draw something other than stupid fucking vehicles rotated 35° in 2 point perspective, encompassing a 60° FOV. Of course Robertson would never do such a thing as produce an interesting image, so no worries. (Not saying it's a good method if you do draw stupid cars, the wrongness is just less noticeable to laymen and amateurs).

>> No.2000288

>>2000242
NOTHING, EVERY ART BOOK IS MADE BY HACKS OR EVIL GREEDY FUCKS TRYING TO STEAL YOUR SHEKELS. THEY ALL SUCK.

ONLY /IC/ IS REAL BECAUSE WE KNOW BETTER THAN PEOPLE WORKING IN THE INDUSTRY. EVEN PEOPLE LIKE MICHELANGELO AND DI VINCI WERE HACKS.

>> No.2000291

>>2000288
cmon, you aint even trying to troll...

>implying anybody here has ever paid for an artbook

>> No.2000298

>>2000242
Mike Matessi's FORCE with Character Design.

Cool guy, I recommend his original FORCE book too but in the CD one he does review the basics.

>> No.2000304

>>2000298
>Mike Matessi
HACK, DOESN'T KNOW SHIT

>> No.2000315

Why even bother going through Robertson (unless you want to draw futuristic spaceship #82458485? Aren't you all interested in just drawing chicks with flabbing tits and futa dicks? You are literally just putting filler garbage in your learning path that has no benefits to your end goal.

Think. What use does drawing ellipses freehand do for you? Hello, use marquee tool.

>> No.2000325

what do asians study? highly doubd that loomis/vilppu would be starting point for them...

>> No.2000326
File: 2.40 MB, 1944x2592, IMG_20150228_185305.jpg [View same] [iqdb] [saucenao] [google]
2000326

Are the proportions correct on this so far? Not finished just wanted to see if it was right so far

>> No.2000328

>>2000315
You're never gonna make it.

>> No.2000330

>>2000325
loomis is translated in japanese

for vilppu they just watch it in english

>> No.2000332

>>2000328
sorry I don't want to be a concept artist that designs cars for a living

>> No.2000334

>>2000315
if you cant freehand a decent ellipse then what the fuck are you doing

>> No.2000336

>>2000334

That was the joke.

>> No.2000338

>>2000332

Basic perspective helps a lot with figure drawing. I mean shit like one/two/three point perspective, knowing objects appear smaller the farther they are in distance, that foreshortening is pretty much a perspective thing, etc etc.

>> No.2000339

>>2000338
At the end of the day drawing is just putting forms in space, so perspective is like the #1 thing everyone needs to have down.

It just dosent need to be all retardedly complicated as people like to make it.

>> No.2000340

>>2000339

It's the most rigorously formulaic of the fundamentals so it makes sense why the autists here fucking sperg out over that shit.

>> No.2000346

>>2000340
I see more people jerking it over anatomy tbh.

On the flipside you do see people hyping up Scott Robertson's book when it isn't even all that great for basic perspective instruction, its just a catalog of techniques he uses.

>> No.2000348

>>2000338
You only need to know:
1 2 and 3 point perspective
basic shapes; cylinder, cone, box, sphere
how to set up grid thumbnails
how to measure objects back and forward in space at correct proportion
foreshortening
lighting

Everything else is Google Sketchup or Maya unless you reaaaaaly want to be a purist prettyboy.

>> No.2000353

>>2000348

basic shapes* and knowing how to cut and add away to shapes

>> No.2000358 [DELETED] 

>>2000315
>Mike Matessi
I want to study industrial design

>> No.2000369

>>2000358

Isn't Industrial Design that one field where you can't make it unless you go to school for it?

>> No.2000374
File: 257 KB, 1500x1057, shit353464564.jpg [View same] [iqdb] [saucenao] [google]
2000374

Vilppu's video about "quantity and quality" very inspiring. I wish I can feel spaghetti feels

>> No.2000375

>>2000348
>how to set up grid thumbnails
elaborate

>> No.2000376

>>2000375
https://www.youtube.com/watch?v=2Lv1rJFH2mM

>> No.2000387

>>2000369
im planning to but in germany you have to send in an portfolio in oder to get invited to an 2 day perfomance test and after that you can go to school there (if you are good enough)

>> No.2000389

>>2000315
>>2000334
Robertson can't freehand a decent ellipse because he doesn't know how.

>>2000376
Fucking retarded and a huge waste of time to do this in Photoshop, I recommend Manga Studio, GeoGebra or Sketchbook Pro for perspective setups. This moron actually manually constructing a grid from lines in 2D and then distorting it in RASTER, this is actually the dumbest shit I've seen all week.
Even if you wanna use PS, never mind that it has a VANISHING POINT effect that allows you to RENDER GRIDS in perspective (still shit compared to Manga Studio but whatevs)

>> No.2000396
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2000396

>>2000389
Bait. Don't reply to this post. Old shitposter.

>> No.2000411

If after almost a month i can't even draw a mannequin that doesn't resemble some sort of twisted creature with deformed proportions, should i just accept that i'm bound to be terrible and give up, or take my chance and become a horror artist, refuse to draw anything that's not an eldritch abomination while claiming that "it's my style"?

>> No.2000415

>>2000389

What????

How it is a waste of time? You just use the shape tool and spam how many lines you want. It takes like 2 seconds to do. You can even use a custom brush if you're that much of a fatty.

Sketchbook pro is nice though but unnecessary. You'd have to swap programs just for setting up perspective.

>> No.2000425

>>2000415
1. You can't move the VPs after the fact, not reusable, not flexible
2. Grid isn't regularly spaced, can't be used to measure, has no relation to the world, deceives about depth recession
3. Grid doesn't consider direction of view, doesn't have DVP
4. Grid can't be scaled
5. Grid can't be used as a guide

It's shit. Funny thing is, it _literally_ takes 2 seconds to set up a much much better perspective grid in Manga Studio.

>> No.2000428

>>2000411
>If after almost a month i can't even draw a mannequin
Can you draw spheres? Boxes? Apples? Vases? Lamps? Start there. The manikin is a composite of basic forms with specific deviations, specific proportions, and specific ranges of motion relative to each other. It's a lot more complex than it looks.

Practice drawing simpler forms from life, then try drawing them again from imagination but from a different angle. You basically need to internalize how perspective and forms work, how to construct complex forms from basic forms, and how to mentally rotate both complex and basic forms. Until you make that connection you can't really draw the figure well from the standpoint of constructing forms in space.

>> No.2000441
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2000441

Trying to make square boxes with ellipses, shits hard.

>> No.2000444
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2000444

>>2000425
Well I guess if I dont have Manga Studio all of my perspective is fucked.

>> No.2000465
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2000465

How do I improve in lineart?
I've tried with Youtube tutorials, but all my drawings have Parkinson level lineart. I also never do long straight lines, instead I zoom 400% and do a line with 4, 5 traits trying to start from the same pixel and i suppose that's bad practice.

>> No.2000466

>>2000441
you can fit ellipse into any rectangle.
How would you know that your ellipse is accurate and you really draw a square?
>How do you draw a square in perspective?

>> No.2000476

>>2000465
well if you havent figured it out even with tutorials. the only hope for you is lazy nezumi

>> No.2000477

>>2000465
You can do the exercise/practice stuff, doing the curves, lines, circles etc. every day, tracing the same curve/line several times over without messing up, slowly going faster.
Also relevant may be your tablet size in relation to your monitor size/mapped area. Generally it can be quite difficult to do lines on tablet. It can be significantly easier on a Cintiq-type tool.

>> No.2000508

>>2000411
>almost a month
Well no shit. You think a fatty could be a marathon runner after only a month of training? Keep practicing consistently and keep drawing every day and you'll get better.

>> No.2000513
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2000513

I can't draw a motherfucking circle, so I drew some motherfucking circles.

>> No.2000514
File: 3.44 MB, 2500x2500, robittCHECK2.png [View same] [iqdb] [saucenao] [google]
2000514

I heard advice from another anon that my lines were really messy so I'm in the process of that. I fixed the lighting a little bit as well. How would one color from this stage? Also, I have a REALLY hard time with color saturation. I dont know what desaturated colors work best with deeper colors, or how to find them at all.

>> No.2000527

>>2000514
you also have a problem with posting 3,44 MB files

>> No.2000531

>>2000527
oops. right. I'll resize next time.

>> No.2000534

>>2000476
No, thats disgusting. I prefer shit art than using a tool for guided lines. Anyway I never really practiced inking, that was my first tutorial. I usually sketch then pass to the next one since I'm still in the "learning how to draw" phase.
But inking is way harder than I thought, and I don't know how much time I should spend inking something, so I either rush it or overwork it

>> No.2000537
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2000537

>>2000513
See point 2.

>> No.2000538
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2000538

>>2000537
and the true them up

>> No.2000542

>>2000326
lips look weird

>> No.2000551
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2000551

>>2000326

>> No.2000554
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2000554

Tried doing some lineart

>> No.2000560
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2000560

Opinions?

>> No.2000565
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2000565

>>2000537
Is this what they mean when they say you have to draw 100 shitty drawings before you draw something good or am I just a faggot?

>> No.2000570

>>2000565
both

>> No.2000572

>>2000554
nice lines, looks pretty flat though!

>> No.2000575
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2000575

>>2000560
Stiff poses could all be remedied with feeling it out first.

>> No.2000578

>>2000221
no one have an example?

>> No.2000583

>>2000578
Any resource on figure drawing would apply. What are you looking for exactly?

>> No.2000584
File: 274 KB, 526x894, foic.png [View same] [iqdb] [saucenao] [google]
2000584

REQUESTING BACKUP.
Or just possibly a redline.

>> No.2000589

>>2000575
How can i add structure and keep it dynamic?

>> No.2000593

>>2000589
Adding structure will generally lose a bit of dynamism. One suggestion is you can exaggerate the gesture, that way when you add in some structural definition the end result is still dynamic.

>> No.2000604

Does anyone know of any good video tutorials showing you how to properly use a tablet? My wrist starts to burn pretty quickly after using it and I can't see what I'm doing wrong.

>> No.2000608

>>2000604
Maybe you are using a small one. Those dont allow you to use your shoulder.

>> No.2000617

Would room temperature affect development at all?
Cause I can't feel my fucking fingers.
Draw from the elbow and shoulder, right?

>> No.2000619
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2000619

>>2000583
basically this just for the female body
the stuff with the proportions

>> No.2000630
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2000630

Been reading up on Scott's How to Draw. Made a shitty box car. Hopefully the wheels aren't too bad.

>> No.2000632

>>2000584
>redline
>on a red background and green lining

how did you mess up so badly

>> No.2000648

>>2000565
Yep, just keep grinding and you will eventually become good.

>> No.2000650

>>2000565
You forgot to true-them up. Draw the circles so that you don't lift the pen until they are circles this is to practice muscle memory.

>> No.2000695

>>2000630
Minor axis is off

>> No.2000721

>>2000630
SCOTT IS A HACK ACCORDING TO /IC/ WHERE HAVE YOU BEEN ANON????

>> No.2000730

>>2000721
One person On /ic/ Literally the one fucking autist.

Most likely you, because no one else mentions this.

>> No.2000735

>>2000730
HEATHEN I ONLY BRING THE TRUTH OF THE ONE TRUE GOSPEL OF /IC/. ALL OTHERS OUTSIDE OF OUR DOMAIN ARE HEATHENS AND BLASPHEMERS. THOU SHALT HAVE NO OTHER GOD ABOVE THE /IC/ COLLECTIVE.

>> No.2000736
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2000736

I feel like I'm struggling with basic shit.

>> No.2000739

>>2000736

Looks like you have the basic idea down. If you want to try something new and dangerous try doing gestures with a ballpoint pen, or a felt-tip pen if you're have one lying around. That will really help you with line confidence.

>> No.2000740

>>2000735
This isn't some anime forum, faggot. Stop trying to fit in.

>> No.2000750

>>2000739
I have shit tons! I have been kind of alternating between pencil and pen. I thought that chicken scratch was a result of lack of confidence, I felt like I was making longer lines?

>> No.2000791

I'm gonna pick up a physical book.

What is the single most important noob friendly figure/illustration book that focuses on construction and using shapes to make things from your imagination?

>> No.2000817

>>2000791
Probably Vilppu

>> No.2000830

>>2000791
THEY'RE ALL HACKS DON'T WASTE YOUR MONEY

>> No.2000863

>>2000791
I just read all of them..

Villpu's straight up the best manual out there.
Although I started with loomis.

>> No.2000887

>>2000604

Maybe you're gorilla gripping the pen. Turn down max pressure and try to relax.

>> No.2000889

>>2000325
rumiisu

>> No.2000913

>>2000325
They study each other which is why anime is so inbred.

>> No.2000947

So I am working through Keys to Drawing, it wants me to draw a Pepper.

Can I use a different fruit/veg cause I dont have a pepper available right now.

>> No.2000959

>>2000298
Do you have a PDF you could share of this one? Can't seem to find it.

>> No.2000960

>>2000630
i'd drive it...

>> No.2000974

>>2000959
https://mega.co.nz/#F!WBAlWbAY!OHlVpL_6vsusinFzniu4_g

>> No.2000996
File: 90 KB, 600x706, SigmaWolfGrey.jpg [View same] [iqdb] [saucenao] [google]
2000996

>>2000554
>>2000572

I have no idea what I'm doing so I'll move on

>> No.2001020
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2001020

Jesus christ almighty, could someone better than me help me with this godforsaken hand? I've been stuck on this for literally days for no damn reason and no amount of studies and reference in between has helped me. I've redrawn it at least 20 times and every time was unsuccessful. Is the arm not bent enough, is the hand too high, too low, drawn from the wrong angle?

Forget the dick, face is crossed out because it's furry-esque shit. This has just been a living nightmare.

>> No.2001021
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2001021

>>2001020
Posted the wrong picture. Here.

>> No.2001038

>>2001021
it might be helpful to extend the canvas farther to the left, and to go back and draw the entire arm with some reference again, even if you don't intend on showing the whole arm in the image. it looks a little wonky, but the biggest problem is that it doesn't look like it's his hand.

though honestly, if that doesn't work, I would scrap the whole thing and rethink the piece. maybe take a break, and work on something else. sometimes, you get yourself so frustrated and locked into something, that the only way to move forward is to trash the whole thing and start over.

>> No.2001077
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2001077

If im at this level at 19 will i ever be any good? If i practice almost everyday for about an hour

>> No.2001079

>>2000947

Any vegetable will do. Try to chose one with some distinct variance in form (like an apple, pear, not an orange or pineapple).

>> No.2001081

>>2001077
You might get good at copying celebrity photo's in pencil but it's clear that you aren't studying the fundamentals.
Simply drawing for an hour per day is like masturbating to get better at sex.

>> No.2001086

>>2001081
well i got book coming in on friday till then im just drawing from pictures

>> No.2001088

>>2001081
So how does he fix that, draw multiple hours a day and focus on studying fundamentals?

>> No.2001090

>>2001086
I can tell, You won't get better from doing that. draw
Things from your house instead. Delete all the pictures for your own sake.
Don't hessitate just delete them.

>> No.2001098

>>2001088
studying perspective to a point of complete understanding of 1, 2 and 3 point perspective and practicing basic shapes is the diference between a work that is internidate and clearly amaturish.
Draw from life, Film studies in greyscale.
Avoid drawing from imagination 80% of the time. It's like trying to write songs on a guitar when you don't know the chords.

>> No.2001103
File: 345 KB, 1680x1050, 1425072434145.jpg [View same] [iqdb] [saucenao] [google]
2001103

>>2001088
>>2001090
Something is happening here...

>> No.2001136

So I suck pretty hard at gestures, do I just keep doing blind practices or are there some major techniques that I should be aware of other than holding the pencil loosely.

>>2001077
I just started at 19 as well, keep chugging on bruh.

>> No.2001177

The beginner wiki isn't working...what should I do?

>> No.2001179

>>2001098
>Avoid drawing from imagination 80% of the time.

ayyy lmao

As long as you apply what you're learning it doesn't matter what you draw, plenty professional artist just scan a reference then let their imagination work out the rest. The most important thing is to just know what you're doing.

>> No.2001213
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2001213

more face studies. I did a first pass (blue) without tracing. Then I lasso'd some parts and painted it.

I think the nose came out too small. I tried to use another brush for the hair, and I hated it so I went back to hard round

I also tried to render faster, but it looked incredibad, so I just took my time. How does one speed paint?

>> No.2001220
File: 71 KB, 750x502, from blade runner.jpg [View same] [iqdb] [saucenao] [google]
2001220

I started practicing regularly only recently, is copying stills from movies a decent enough exercise for a beginner? Since they're finally starting to (somewhat) resemble the original picture it feels satisfying, so i'd stick with these kind of things for now, but i'm not sure what i should do next - once i've improved enough

>> No.2001231

>>2000218
8edgy10me

>> No.2001248

>>2001213

I don't know if you traced with the red since you mentioned you didn't with the blue, but don't trace. sitting there and fixing your lines over and over until they are just right based on your measurements is infinitely more helpful than tracing. Just an fyi for everyone, not trying to offend or anything.

Also speed comes with time. Make sure you aren't just noodling around, make sure you are trying to push or pull form with every stroke, and make sure you are working from big to small. Just by doing that and painting enough you'll eventually get faster.

>> No.2001369

I'm on Loomis Fun with pencil and I really like it, up until now I had no problem, but I stuck at the females section at page 44, when I first must draw women.

I can get the whole thing mostly but somehow the woman faces I draw look kinda like they are in their somewhat older, like in their 40's, when I tried to copy them.
Any advice how to get rid of this?

>> No.2001677

What's a good anatomy book to look at? Upon figure drawing class, I was told to look up anatomy books to help understand the structures a bit more.

>> No.2001678
File: 314 KB, 962x602, Photo Booth-Mediathek.jpg [View same] [iqdb] [saucenao] [google]
2001678

>> No.2001689

>>2001677
Bourgery atlas 1 and 2, and some of 3 and 4

http://digi.ub.uni-heidelberg.de/diglit/bourgery1831ga

>> No.2001691
File: 2.82 MB, 1944x2592, IMG_20150302_172401.jpg [View same] [iqdb] [saucenao] [google]
2001691

>>2000326
Well I finished it. I feel good about the proccess I took. Not sure if the proportions are off. Hoping they are close. Can I get some opinions?

>> No.2001702

>>2001691
the nose and chin are insanely wrong. also the whole alignment of the face is strange

>> No.2001709 [DELETED] 
File: 31 KB, 600x449, face-profile.jpg [View same] [iqdb] [saucenao] [google]
2001709

>>2001691
Common error: you didn't place the eyes in the midline of the skull.

>> No.2001715
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2001715

>>2001702
Wrong as in drawn wrong or in the wrong place? Also for reference I was copying from this

>> No.2001717

In two hours, I'm going to be going to a life drawing session. I am pretty much still a complete beginner. Before I go, however, I have a question:

Is it my goal to copy what I see (ala Drawing on the Right Side of the Brain / Keys to Drawing), or a reinterpretation of the figure / construction of a human figure based on what I see?

>> No.2001721

>>2001717
As a beginner, both are good practice, but more generally you don't want to copy what you see if you're trying to learn and improve.

>> No.2001722
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2001722

Guy who drew terrible feet some threads ago here. I've tried a little more harder than usual to improve my drawing the past few days. I hope you guys don't mind me posting a bunch of images. Sorry for the crap image quality in advance. I swear they're much sharper IRL. I just can't figure out my phone, and photoshop just barely helps.

Anywho, here's me trying to get rid of my same face problems. This one's all from imagination.

>> No.2001723

>>2001721

How should I approach drawing the figure, then? What's the proper way to "construct"?

>> No.2001724
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2001724

>>2001722
Also from imagination. Tried to draw a chubbier guy on the top right.

>> No.2001727
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2001727

>>2001724

>> No.2001730

>>2001723
There is no proper way, there are various ways and methods that people use and teach. You should definitely pick up a figure drawing book or video series soon so you can apply it to your practice. As for today, I think you will probably learn something regardless of what you do. Of course the idea is always to represent the figure in some way.

>> No.2001732
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2001732

>>2001727
Except for the one on the top left, that one was with references. Tried practicing my hatching too.

This one and the next couple, I convinced myself to try and actually "finish" something. I kinda usually just scrap my drawings when things don't look like I wanted them to be. Another reason why I barely draw clothes because I usually think my base figure is terrible. I also tried to force myself to think everything in perspective for once. The legs on this one was a little forced I admit.

>> No.2001735

>>2001730

Gotcha, thanks.

>> No.2001736
File: 1.67 MB, 2448x3264, 20150303_065326.jpg [View same] [iqdb] [saucenao] [google]
2001736

>>2001732

>> No.2001739
File: 1.67 MB, 2448x3264, 20150303_065302.jpg [View same] [iqdb] [saucenao] [google]
2001739

>>2001736
The legs on this one I felt were a little forced too.

>> No.2001747
File: 1.73 MB, 2448x3264, 20150303_064501.jpg [View same] [iqdb] [saucenao] [google]
2001747

>>2001739
This be the last one. Figure in perspective practice. I have a few more practicing similar but I got too lazy retaking photos from my phone.

Criticism and advice would greatly be appreciated.

>> No.2001759

I finally have a lot of free time now and I wanted to start drawing again. Problem is, my lines are shit, my figures have turned from half decent to shit, and I still have a burning desire to create some character art that is at least passable. Are there methods to help me with that? I'm still using things on the w/ic/i for warmups and the like.

>> No.2001774
File: 2.88 MB, 1944x2592, IMG_20150302_172401.jpg [View same] [iqdb] [saucenao] [google]
2001774

>>2001691
>>2001715
Her facial profile is too long and her skull is too small. Black lines are the original, white lines are yours.

>> No.2001782
File: 19 KB, 276x266, 1424970137354.jpg [View same] [iqdb] [saucenao] [google]
2001782

I'm completely starting out and I've been trying to do blind contour exercises/half blind sketches and those are turning out terrible but that's just because I'm just starting out.
My question is: how do I know where to go from here? What do I do next? I'm so afraid that I'll miss a significant step and be shit forever. What do I do? Where's the best place to start and where do you go after that?

>> No.2001788

>>2001782
Just do studies and read some villpu or whatever and practice whatever's in the book. Don't be an autist.

>> No.2001800

>>2001038
I appreciate it a ton; but even at that, and doing as you suggested, the hand still looks disconnected. I'm not sure if it'd be better off if I just left out the hand as a whole.

>> No.2001815

>>2001774
I knew the back of the skull was wrong cause I rushed it and was too lazy to fix it. Thanks for this composite, gonna save it for future reference.

>> No.2001817

just got my first tablet and damn its awesome! the thing is I SUCK SO FUCKING MUCH !! i mean i suck when it comes to paper too, but damn... i cant even draw decent circle without ctrl+z ten times...

is this common?

>> No.2001820

>>2001817
Tablets IMO are no different than any other medium. They require practice to use efficiently.

>> No.2001821

>>2001817
Drawing on tablet is harder than pen and paper for obvious reasons. If you're shit with paper, you're shit with a tablet, why is this confusing?

>> No.2001824

>>2001689
Sorry for sounding stupid, but what exactly is this? I found a book at my library for "Constructive Anatomy" by Bridgman to get some exercises drawing on body parts and learn the anatomy a little better (still a beginner).

But I'm wondering of other sources to kinda fill in my brain on the subject.

>> No.2001827

>>2001817
I feel ya' on that one, but that's a thing with everyone on tablet. Luckily, there's tools to resolve these issues. Photoshop, if you ever fuck up your lines, just transform it and Warp it. After a good 5 seconds of adjusting, boom, you got yourself a perfect circle... or line... or whatever you were attempting.

>> No.2001829

I've been wanting to get into digital drawing/painting for a while now. I got a tablet but I've struggled in the most basic stages to get started on various pieces.

I just don't have a good way to get the basic line work done in a way that makes it easy to work with when I want to paint over.It just looks generally sloppy/scratchy with a lot of softer pixel edges (from the softer brush) but a hard brush doesn't look good either.

Can anyone suggest a good way to get some nice crisp lines when I'm in the drawing stage. Whether its a specific type of brush size/setting, increasing the canvas size, or any combination of things. Thanks.

>> No.2001832

>>2001829
>Try working on high resolution and zooming out. My class has us working at 3200 x 2250 while using around you default brush set to 4 pixels (size various depending what you're going for). That should look nice.

>> No.2001836

What is the easiest anatomy learning guide that breaks it down for idiots

>> No.2001849

>>2001836
>>2001836
People will say the artists guide to anatomy, but that shit is very complex and due to the lack of color, can be a little hard to see the depth and large masses. Go on YouTube, look up a few muscular anatomy videos, take notes and do sketches of the muscles they are talking about. Study the direction of the strands of the muscle. Once you get your basic anatomy knowledge, look up stuff from Michelangelo and study that and how he makes up muscles on top of the real ones, but how you accept it because it conforms to the larger "real" mass .

>> No.2001851
File: 1.37 MB, 2688x1520, IMAG0034.jpg [View same] [iqdb] [saucenao] [google]
2001851

How am I doing?

>> No.2001856

anyone have a tutorial for gesture drawing? esp side-by-side with reference so I know what I'm supposed to be doing?

>> No.2001862

>>2001856
I feel like the number #1 question here is issues with gesture drawings, but there are some things that most artists don't point out.

Before tackling gesture drawings, you need to understand Proportions and the basic of Anatomy. And I'm not asking you to learn all the muscle tissue and all that, just saying to learn the VERY basic of Anatomy to understand the curves to the couture.

As for a book that can ease you into the anatomy subject, I'd recommend Bridgeman's "Constructive Anatom", read up, and draw out the images shown from each chapter. All the while you practice doing gesture drawings.

If you have trouble with proportions, read up on Successful Drawing by Loomis. In this case, you can read up on both books, all the while attempt to gesture draw.

>> No.2001864
File: 147 KB, 791x528, headstudy1.jpg [View same] [iqdb] [saucenao] [google]
2001864

criticism please? trying to learn to improve

I was completely lost on the hair. for instance, no idea how >>2001213 got the hair like that

>> No.2001865

>>2001851
You've got the right idea, but the one thing you seem to be missing is exaggerating push vs pull and pinch vs stretch. Too many of your gestures are stacked like snowmen; even the poses that are more straight on will have some form of twist that you can play up to add energy to the pose.
In general just have your lines and masses flow into each other rather than stack one on top of the other.

>> No.2001870

>>2001856
Look up Proko's gesture drawing tutorials on youtube, he does them beside a photo of the model so you can see how he interprets it.
Proko isn't the best, but since he's on youtube it's probably the least effort to watch. If you want better gesture tutorials, download Michael Hampton's cgma class or Vilppu's video series. Michael Hampton's book is also a really great next step for figure drawing past gestures.

>> No.2001879

>>2001864
Jaw is really wonky and sort of extended, back. Nose and lips are actually done pretty well, though there should be shadow on the underside of the nose and the lips should follow the face more.

For the hair you're visualizing it as individual strands, which is a big no-no. Visualize them clumps as an entire mass instead of individual strands.

There's a pretty good representation on how to visualize curls, but I don't have the picture on hand.

I'm sure someone here has it.

>> No.2001884

>>2001879
Wow my grammar was trash in that. Apologies.

>> No.2001892

Do you use a regular school pencil to draw?

How necessary is Loomis?

>> No.2001896

>>2001892
Get an H, HB, and 2B at least.

"Loomis" is just a general word (or dare I say meme) for fundamentals. You absolutely /need/ to learn and study your fundamentals, but not necessarily using Loomis' method. Try several teachers/methods and see what works for you.

I'm not a beginner, but I personally use Loomis for constructing the head, and Hampton and Hogarth for anatomy.

>> No.2001897

>>2001865
Will do, Thanks.

>> No.2001904

>>2001896
Oh I didn't realize it was a meme. I really don't like Loomis, and even his "good" drawings look like comic book characters from the 50s.

>> No.2001907

>>2001904
>and even his "good" drawings look like comic book characters from the 50s.
>"good"
Hey now, a lot of us like that style.

>> No.2001927

>>2001896
Can you recommend any books for fundamentals?

>> No.2001929

>>2001896
>Get an H, HB

And then never use them.

>> No.2001934

What's the best way to measure proportions when figure drawing? I know the popular method is using the head's length, but if I'm trying to make my drawing larger than what I see, how do I obtain this measurement accurately?

>> No.2001940

>>2001929
>not using your H or HB
Gross man. I can understand HB but not H?
>>2001927
Uh... How to Draw by Scott Robertson (I'm not sure how hard this would be for you), Fun with a Pencil by Andrew Loomis, Perspective Made Easy by some guy... Once you're more familiar with figure drawing, conveying 3D forms and prisms, get your ass to anatomy books.
>>2001934
>but if I'm trying to make my drawing larger than what I see
I don't understand.

>> No.2001951

>>2001940
Sorry for the confusion.
What I was saying is, in terms of scale, if the model is too far or the image I'm drawing from is too small, how do I expand that size onto my paper?

>> No.2001953

>>2001879
wow I'm only just now seeing the jaw being weird. thanks for the input

>> No.2001970

>>2001934
>>2001951

Anyone know?
I can measure the body and say it's "X amount of heads" and I'll be accurate in my statement, but how do I get that onto paper? Since my drawing will be larger than the image I'll be using as references, how do I establish a proper proportion if the image isn't of exact size?

>> No.2001974

>>2001970
Wat? "X amounts of heads" is not affected by the scale of your image, it just has to be internally consistent.

>> No.2001980

>>2001974
I guess I'm not understanding how this method works. In that case, how do I make these measurements appear on my paper?

So I found the correct measurement, now what? If I start drawing, it'll come out inaccurate every time.

>> No.2001986

>>2001980
Are you talking about measurements in world space or in your field of visions? Are you talking about pencil measurements? Regardless, you measure body = 14.2 heads, you draw head, you draw 14.2 times head size? What is the problemmmmmmmm

>> No.2001996

>>2001986
As in pencil measurements. Say I get the whole "person is 7 1/2 heads tall", right? I'm not sure how to get that measurement onto my paper.

Like okay, I've established the person is 7 1/2 heads tall, but I don't know what to do with this measurement. I'm simply going off imagination thinking "7 1/2 tall" but it comes off inaccurate.

>> No.2002000

>>2001970
Your wording is all over the place. From what I'm reading, try to capture the silhouette first and divide it in half at the crotch. If you're going for idealized proportions then just divide each half into four equal parts rather than just counting out eight or so heads at once.

>> No.2002006

>>2002000
I apologize for the poor wording, in the long time I'm just having trouble getting the measurements onto my paper.

To make this easy, I guess let's say, I find the measurement of the silhouette. What's next?

>> No.2002012

How's the general proportions?

Also, how do I render.

>> No.2002013
File: 425 KB, 603x1000, okkkk011.jpg [View same] [iqdb] [saucenao] [google]
2002013

>>2002012

>> No.2002015

>>2002006
Just draw the figure. You're over thinking this way too hard.

>> No.2002016

>>2001870
> vilppu's video series

Are they listed under any specific name or keyword, or should I just search for vilppu's video series?

>> No.2002020

>>2002015
Yea, but my drawings are always coming out inaccurate. I suppose you're right, but then I'm not sure how to get it more accurate in this case.

>> No.2002024

>>2002020
Just keep in mind of the proportions (eg. the body from head to toe should be about, say, 7.5/8 heads, the legs being half of that..) and draw a fuck load of thumbnails of various poses until you nail those proportions in your head and it becomes more natural. Maybe about a thousand.

>> No.2002034

>>2002024
Yea, I think I am over thinking the entire thing. I think I'll draw reference models but take my time on it until it looks accurate (while keeping it gesture quality). Hopefully I can get that going.

>> No.2002054

>>2002034
When learning proportions, just do a simple basic figure. You want to quantity>quality for these things, which is why I recommend drawing smaller scaled images as it's faster.

>> No.2002078
File: 58 KB, 450x600, 450px-Mexican_art_deco.jpg [View same] [iqdb] [saucenao] [google]
2002078

Is there a quasi definition of "Elegance" in artwork? I'm interested in Art Deco style I am curious if there is a guide line to go by for what is elegant. I am noob and found the book "A painter's secret Geometry" in my parent's house and its fairly fascinating

>> No.2002081

>>2002078
"Elegant implies that anything of an artificial character to which it is applied is the result of training and cultivation through the study of models or ideals of grace; graceful implies less of consciousness, and suggests often a natural gift. A rustic, uneducated girl may be naturally graceful, but not elegant."

>> No.2002095
File: 3.14 MB, 2970x3400, 1422301033923.jpg [View same] [iqdb] [saucenao] [google]
2002095

>>2000619
Does this help?

>> No.2002096

>>2000291
I have several art books, they're good for inspiration and flipping through when I'm not drawing. Got all of them on Amazon.

>> No.2002097
File: 1.59 MB, 1050x1200, jackjohnson2_5_15small.png [View same] [iqdb] [saucenao] [google]
2002097

Trying to work on something everyday. This is a recent study. Jack Johnson.

>> No.2002098

>>2002097
Tone down the textures dude.
It really muddies up a painting when they're that strong.

>> No.2002257 [DELETED] 

I

>> No.2002263
File: 67 KB, 218x255, 1421635709078.gif [View same] [iqdb] [saucenao] [google]
2002263

IM FINALLY FEEEEEELING THE FIGURE, THIS IS A BREAK THROUGH
THANK YOU BASED VILPPU
IM REALLY FEELING IT

>> No.2002272
File: 28 KB, 500x371, you feeling it.jpg [View same] [iqdb] [saucenao] [google]
2002272

>>2002263

> IM REALLY FEELING IT

>> No.2002291

>>2002272
based shulk

>> No.2002309

>>2002272
Shulk a qt

>> No.2002331

>>2001248
> if you traced with the red
I overlayed blue on the ref, and lasso'd a few features around. I was tracing last week with some other anons trying out stuff to get my features placed properly. It helped a bit, but I'm trying to move on.

>trying to push or pull form with every stroke
Well put - for the studies, I've been trying to copy placement, but this little nugget of info is helpful.

>>2001864
>completely lost on the hair
Hey me too, I did kind of what this anon said >>2001879. I blocked out the shape, then I put the dark stuff on the bottom and lightened the brushes going up (which I guess is the same as what I did on the face...). Anyways, let me know if you find anything that clicks for you, I was thinking of heading over to the draw thread for studies next time, it looked like there were a couple anons studying over there.

>> No.2002391

Practicing on the first chapter of Vilppu's drawing manual, but I can't get dynamic lines. I always end up drawing five lines (torso, legs, arms) and build the figure from there. I guess Drawing with the Right Side of you Brain fucked me up

>> No.2002394
File: 63 KB, 1096x945, sf2.jpg [View same] [iqdb] [saucenao] [google]
2002394

>>2002391
forgot pic

>> No.2002408

tablet noob here.

should i have the whole tablet area mapped to whole screen?

>> No.2002409

>>2002394
>>2002391
Keep practicing! Rhythm and gesture takes a long time to develop. Spend a few days but then move onto the next chapter, because you will never master the first chapter(gesture) by staying on it.

>> No.2002413

>>2002408
Yes, and have it be on force proportions as well.

>> No.2002445
File: 123 KB, 1500x945, reds3.jpg [View same] [iqdb] [saucenao] [google]
2002445

>>2002394
Here is your reds.
>>2002409
yeah you need to draw thousands

>> No.2002450

>>2002409
>>2002445
It was more of a slap, but thank you! That's amazing.
I'll keep doing these for a while

>> No.2002496
File: 1.00 MB, 1936x2576, 20150303_004.jpg [View same] [iqdb] [saucenao] [google]
2002496

I put a lot of effort on the top one to make it accurate to the ref

the second one I drew more loosely in a gestural way and didn't care about proportion much

why does the first one look more like a piece of shit?

>> No.2002501
File: 290 KB, 600x600, 6cc52f0ab6e6f488c8aa6079db489c55.jpg [View same] [iqdb] [saucenao] [google]
2002501

>>2002496
ref

>> No.2002525

>>2002496
>>2002501

You turned a woman into a manatee.

>> No.2002528
File: 123 KB, 1282x484, burds.jpg [View same] [iqdb] [saucenao] [google]
2002528

I'm trying to figure out the receding lines and vanishing point in this photo; it's crude and simple but I'd just like to know if I'm getting this right here?

>> No.2002535

>>2002408
It completely depends on the size of your tablet and screen, the resulting mapping ratio, the type of work you want to do and your drawing/painting style.

>>2002413
Garbage response.

>> No.2002538

>>2002095
actually yes it does. thank you

>> No.2002573
File: 1005 KB, 2000x1409, shit7658678698769.jpg [View same] [iqdb] [saucenao] [google]
2002573

feel brah

>> No.2002605

>>2002095
Different anon, gotta say this was great advice. Thanks for the post!

Anymore like this?

>> No.2002610

>>2002535
lol ok
hes a noob, he doesnt need to be experimenting with tablet mapping. in the worst case scenario that you have a 20 inch monitor and a 5 inch tablet, use only a portion of your screen in photoshop and force proportions to that. But if you have a medium tablet or higher then you should map fully and with force proportions. without force proportions your input will be skewed.

>> No.2002614

>>2002535
Do you disagree with using forced proportions?

>> No.2002633
File: 495 KB, 1607x2178, 162896.jpg [View same] [iqdb] [saucenao] [google]
2002633

>>2002538
>>2002605
No worries. I'll post some more general body tutorials. Pretty much all I draw are girls, so I save all the ones I can find.

>> No.2002634
File: 307 KB, 1226x1570, 165121.jpg [View same] [iqdb] [saucenao] [google]
2002634

>>2002633

>> No.2002636
File: 996 KB, 800x2740, 1425071196121.jpg [View same] [iqdb] [saucenao] [google]
2002636

>>2002634

>> No.2002640
File: 2.92 MB, 1215x6652, breasts_understanding_the_dynamics_2_by_nsio_d688ips.png [View same] [iqdb] [saucenao] [google]
2002640

>>2002636

>> No.2002641
File: 991 KB, 1024x1773, 1422299707343.png [View same] [iqdb] [saucenao] [google]
2002641

>>2002640

>> No.2002654
File: 32 KB, 413x370, new game.png [View same] [iqdb] [saucenao] [google]
2002654

Please let me know how to fix the fine young lass in the middle.

>> No.2002659

>>2002525

so basically i turned a woman into sinix?

>> No.2002662
File: 102 KB, 500x404, Good Progress.png [View same] [iqdb] [saucenao] [google]
2002662

So I decided to tackle a drawing I made back in 2011.

How is the progress?

>> No.2002666

>>2002662

Not much progress. Did you just not draw for the last 3 years?

>> No.2002672

Why is it that sometimes I see people drawing gestures with some basic shapes in it - rib cage, pelvis - that are anchored in the drawing, while others they aren't drawn, and are just left like lines defining the movement?
Isn't the latter one what you should be doing with gestures? Or should you actually draw in these basic shapes?

>> No.2002674

>>2002662
Not enough for 4 years.

>> No.2002676

>>2002662
Your tits look more excellent, lol. Your style looks much like that of monster breeder dev team. You should submit your portfolio as they are a growing company in the world of patreon.

>> No.2002677

>>2002672
Because the former are skillful enough to add details to their gestures.

You are not.

>> No.2002680

>>2002662
Would probably be easier to gauge if you hadnt just copy/pasted the hair

>> No.2002681

>>2002677
So I shouldn't try to draw them until I'm good enough with basic gestures?

>> No.2002712

>>2002681

No no, the guys who are drawing with line to convey movement is one approach. You need to have one approach when drawing so that you don't think about how you're going to put down a pose--it should come out like water. In other words build up a neurological pattern in the brain.

Gesture drawing the vilppu way is classic drawing and helps you draw from imagination. All the good animators at Disney know this. It isn't just 'basic gestures'.

The addition of anatomical features is also kept in a gestural manner but that would be called a 'quick sketch', not a gesture. Those are usually done in 5 minutes or less by pro animators.

>> No.2002714

>>2002263
TACHYOOOOOOOOOOOON

>> No.2002715
File: 84 KB, 450x425, which-one.jpg [View same] [iqdb] [saucenao] [google]
2002715

Which is more beneficial for improving? #1 or #2?

I feel like #2 is better because I'm thinking more in terms of forms because I'm actively trying to simplify them but I want a second opinion

>> No.2002878
File: 62 KB, 1432x925, 457685987.jpg [View same] [iqdb] [saucenao] [google]
2002878

I didn't pay attention first time but wtf? What's happened with all my brushes in photoshop? Spacing everywhere.

>> No.2002886

>>2002878
F5, see if you have shit like Scattering on.

Alternatively, close Photoshop, unplug/replug tablet, start again.

>> No.2002887
File: 1.54 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
2002887

quick question, im getting to the plates where the shading is more gradient and not just solid values, is it okay to blend on these?

>> No.2002896

>>2002887
Use pencil instead of charcoal and shade with careful hatching/crosshatching with a light hand slowly layering until you get the values you want. You will learn a lot more about subtlety and control that way.

>> No.2002907

>>2002896
huh, i was using charcoal pencils cause i had a couple lying around and i think it looks better. however, i havent really tried hatching out. ill do that then, thanks!

>> No.2002941

>>2002886
Found solution. You need to reset all brushes settings. Fucking PS

>> No.2002952
File: 78 KB, 543x960, 11020449_10205143834707835_2142790930_n.jpg [View same] [iqdb] [saucenao] [google]
2002952

My teacher told me to try gestures with a brush pen. It feels fucking great.

Also pls feedback on these

>> No.2002991
File: 1.34 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
2002991

how did my first cross hatch adventure go? also, do i really need to fucking sharpen every 5 strokes?

>> No.2002993
File: 85 KB, 543x960, REDS5.jpg [View same] [iqdb] [saucenao] [google]
2002993

>>2002952
You did something right with the gold star (the man begging for his life). They aren't bad for what they are though.

>> No.2002995
File: 1.07 MB, 3189x2392, image.jpg [View same] [iqdb] [saucenao] [google]
2002995

>>2002991
better pic with fixed form issues

>> No.2003021
File: 383 KB, 1700x2338, imsorry.jpg [View same] [iqdb] [saucenao] [google]
2003021

I dont know what style im drawing in or what colour style im drawing in, i just drew this for shits.
I drew it with a mouse, first computer drawing and first drawing in about 2 years. please critize, im aiming for simple cartoon shit so I can draw porn like my friend
Im sorry if I offended someones waifu
I still feel like its an deviantart tier drawing though.

>> No.2003025
File: 1.23 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
2003025

another adventure in cross hatch

>> No.2003029

>>2000218
Trying to eliminate the competition I see.

>> No.2003032

>>2003021
Learn basic anatomy before you try to draw in an exaggerated style.

>> No.2003033
File: 1.07 MB, 3096x2322, image.jpg [View same] [iqdb] [saucenao] [google]
2003033

might as well post the other ones. last one here

>> No.2003035

>>2000325
Plaster casts. Their art programs teach it when they're young.

>> No.2003052

>>2002991
>>2002995
you are going too weak on the areas of shadow that are not fully black. if you are going to experiment with crosshatching then go for it, not just fill regions with fully blacked in clumps. doing that will give you some more detail, like on the nose where it is lacking

the proportion of the head is off. for instance, the forehead is too short, neck too far out making him look like he has a fat neck. Also the angle of the front of the neck in your drawing is sloping up in the same direction, but in the image it is first vertical, pulls in a bit, then slopes up to the jaw

catch those little things by making a light pencil sketch of the major forms first then refining as you crosshatch

>> No.2003059

>>2002535
>>2002610

got H610 tablet and 19" monitor

>> No.2003067

>>2003032
But thats how i always draw

>> No.2003081

>>2003067
Let me reword that
Explain?

>> No.2003086

>>2003081
He means if you can't draw a real human face you can't stylize. At least read up on proportions.

>> No.2003146

So is it okay to learn how to figure draw from Bridgeman, Vilppu, and Hampton all at the same time? Or should I do one teacher/book at a time?

>> No.2003151

>>2003081
He means you have to know the rules before you can break them.

>> No.2003155

It's like...I want to draw...I want to be addicted to drawing...I want to be good at drawing...I want to be more like...a drawfag I guess. Be able to throw out cute little doodles of characters and stuff, but I have no motivation to practice to get good. When I was a kid (up until I was about 12) I loved to draw. I would draw all the time and I wasn't half bad at it. Then I just stopped.

Did anyone else face a similar situation? What should I do?

>> No.2003156
File: 1.04 MB, 1520x2688, IMAG1553.jpg [View same] [iqdb] [saucenao] [google]
2003156

>>2002993
thanks for the redlanez!
here are some more.

>> No.2003160
File: 538 KB, 700x990, sumprac.png [View same] [iqdb] [saucenao] [google]
2003160

>> No.2003165

>>2003052
i really should flow down on the outlines, i said i was going to last time but didnt lel. how does the arm look? and im not sure why youre saying to go darker, they arent that dark in plates

>> No.2003170
File: 66 KB, 709x992, image.jpg [View same] [iqdb] [saucenao] [google]
2003170

>>2003155
yes. exactly me (except i took a college class as well). i dont know man. i just copied pokemon and nintendo character outlines and realized hey this is fun and got better. to show how ive progress see the plates above and my very first panting right here. due realize that drawig IS hard and requires a lot of discipline. in case you ask, ive been drawing for about 8 months

>> No.2003182

how do you get lineart lvl doujinshi? if i try to trace out the lines, i am not getting anywhere close, shits all jiggly n shit (and it sucks even when i am trying to do my own clean lineart over my sketches).

it feels like i am something terribly wrong

>> No.2003189
File: 250 KB, 800x1200, Thoughts.jpg [View same] [iqdb] [saucenao] [google]
2003189

>>2003021
It's less than deviantart tier.

It's autism tier.

You wouldn't even pass for a 4chan "le funnee coimics" tier.

The first thing you want to do is:

>Remove Keyboard.

Then.

>Insert tablet.

Until you do that, you can't improve.

>> No.2003218

>>2003189
Kinda more insulting then criticism but I guess I'll just keep drawing. I made her face to long which made her look derp, but I'm probably going to trash it and think of something else to draw

>> No.2003219

>>2003156
you can't possibly be the same person unless you had a seizure

>> No.2003257

>>2000465
A start would be to get adobe illustrator or flash. I prefer flash because it's much easier to use, but illustrator is more powerful. You can do your lineart in vector and transfer that file to photoshop or sketchbook or Sai or whatever you kids are using these days.

>> No.2003259

>>2003218
No, its honesty

Go learn proportions. Go learn how to draw a real face. then draw animu or whatever.

And dont draw with a mouse. You wont learn anything except how to be frustrated. if youre that dedicated to adding computer into your pipeline without a tablet, draw on paper and then scan so you can color it with your comp.

>> No.2003261

>>2003170
work on your values, the range you've got here is pretty crap imo. Except for the left leg brace, which is decent. Put a solid black layer above and turn it to saturation and make sure to check it every so often. Overdoing value range > underdoing value range

>> No.2003265

>>2003259

You could have said it a lot better. "Work on your goddamn fundamentals. you dipshit" is a lot more effective than the shit you said.

>> No.2003280
File: 468 KB, 1500x1140, masterstudy.png [View same] [iqdb] [saucenao] [google]
2003280

>>2003261
oh thats a great tip. you guys told me that before but i was too lazy to try it. ill have to play with ps. im starting to realize that dynamic with the saturation, its messing me up with pic related. that piece in done now though. i was studying color and i feel i got a lot out of it. thanks for the tips!

>> No.2003282

>>2003259
Oh shit I forget I had a scanner.
Time to scan my millions of pencil sketches

>> No.2003286

>>2003146
Anyone?

>> No.2003299

>>2003265
I second this. Tablets are not a requirement for quality CGI. You can easily download a program with a pen tool and build perfect lines that out perform any tablet artist's work But if you're satisfied with your work, then go ahead and put it out there in a portfolio and see if some jap company is willing to hire you. If not... study and practice.

>> No.2003322
File: 1.11 MB, 2322x4128, 20150303_214715.jpg [View same] [iqdb] [saucenao] [google]
2003322

>>2001717
>>1999650

Results from Monday's Life Drawing session. I notice I struggle with heads/faces, in particular the proportions.
Have I improved/learned anything at all? What should I focus on?

>> No.2003323
File: 1.06 MB, 2322x4128, 20150303_214755.jpg [View same] [iqdb] [saucenao] [google]
2003323

>>2003322

>> No.2003324
File: 2.46 MB, 4128x2322, 20150303_214811(0).jpg [View same] [iqdb] [saucenao] [google]
2003324

>>2003323

>> No.2003326
File: 2.44 MB, 4128x2322, 20150303_214824(0).jpg [View same] [iqdb] [saucenao] [google]
2003326

>>2003324

>> No.2003327
File: 2.35 MB, 4128x2322, 20150303_214835.jpg [View same] [iqdb] [saucenao] [google]
2003327

>>2003326

>> No.2003341

>>2003021
I remember when I first took part in art class, when I turned in my assignment, I was disappointed as to how shitty it looked. My teacher explained that the fact I was able to see it as shit means I have potential in improving. I thought my teach was retarded, but upon seeing this thread and other people trying to draw animu, I see what she means now.

I find it odd since, how could you not see your own art and just ask yourself "what the fuck am I doing wrong?" and research from there?

>> No.2003355
File: 1.30 MB, 1921x1039, Hobakgirl.png [View same] [iqdb] [saucenao] [google]
2003355

I'm new to digital art (about 2 months) and this is my first replication of a nature pic. I'm trying to compensate for the different canvas sizes. I'm pleased with it so far. I might spend one more night working on this and then move to something new.

>> No.2003360
File: 389 KB, 3840x2160, pacman.jpg [View same] [iqdb] [saucenao] [google]
2003360

>>2003355
This was also my first still life with lighting using my new wacom.

I'm scared to move to color.

>> No.2003366

>>2003341
Sometimes it is pretty hard to see your own mistakes, which is one of my problems.

However, I just either flip my image, look at it from far away, or overlay another image on top and I can see what I did wrong really easily. Someone who's just starting might not know these solutions and might just be looking at images and comparing by memory, which would be really inaccurate in a lot of cases.

>> No.2003622

>>2003299
I'm drawing for fun and satisfaction, not for money.

>> No.2003646
File: 198 KB, 741x662, cc1b2b51491bb92ca8c2fc7c01f6ec63.png [View same] [iqdb] [saucenao] [google]
2003646

Help my life is a downward spiral where I can't draw anything below a neck!

>> No.2003657

>>2003646
Start drawing below the neck.

>> No.2003661

>>2003646
lots of people have gotten away with that, don't worry about it, people said velazquez could only do faces, for example.

>> No.2003678

>>2003646
you remind me of sinix

>> No.2003689

>>2003678
Not him but what? How? Different style and sonic does a lot of figure work.

>> No.2003704
File: 1.17 MB, 600x750, ezra.png [View same] [iqdb] [saucenao] [google]
2003704

Whats wrong with my Ezra?

>> No.2003705
File: 50 KB, 490x366, f453b[1].jpg [View same] [iqdb] [saucenao] [google]
2003705

>>2003689
>sonic does a lot of figure work.

i know it's no memes in the drawthreads, but i had to.

>> No.2003706

>>2003704
you should've probably just painted it in flat washes seeing as you didn't really try to do any modelling.

>> No.2003709

I know I should start drawing below the neck but where should I start? Figure drawing? Anatomy? I really don't know the order

>> No.2003717

>>2003622
That doesn't change the fact if you want to improve, you'll need to learn fundamentals.

You can refuse to learn fundamentals, that's okay, but just know your art will always be shit.

>> No.2003724

>>2003219
heh its much harder to do gestures with a shitty ballpoint pen
also it was getting late and my brain was getting fried

>> No.2003725

>>2003724
but i dont see how are those that much worse
maybe because there are some that came out exceptionally shitty

>> No.2003733

>>2003709
proportions first, don't just look at a chart, draw your own chart so you get it into your facebrain

gestures are part of figure drawing. so when you do some figure drawing first do some gestures to warm up. but (imho) you should always do a longer pose when you've been doing gesture drawings. i don't personally think they do much good if you're not smooshing those ideas together with more finished drawings.

anatomy is a reference type deal, look up anatomy on the pc computer when you're not sure about it. and if you find you're having specific trouble with some part of a person do some in depth studies of that part.

at some point you'll probably say to yourself 'i really need a better idea of all the parts' and you'll do more in depth studies of the whole body. no need to rush into it though.

>> No.2003752

>>2003733
Thank you very much! To think I thought this website was nothing but absolute shit!

I'll be straight on it!

>> No.2003831
File: 553 KB, 1282x484, 132983219813289.png [View same] [iqdb] [saucenao] [google]
2003831

>>2002528
where did you get the idea that the horizon line was there?

>> No.2003864

Well, I wanted to buy Michael Hampton's Figure Drawing Design and Invention but apparently an ebook doesn't exist>>2000121

>> No.2003865

>>2002662
You developed a fatty fetish?

>> No.2003942
File: 56 KB, 1235x702, inprogress1.jpg [View same] [iqdb] [saucenao] [google]
2003942

Am I wasting my time rendering this up? I have no idea about composition...

>> No.2003963
File: 2.42 MB, 3500x3500, happybirthday_baeyer.png [View same] [iqdb] [saucenao] [google]
2003963

A study. Trying to get a better grasp of value and digital painting in general.

>> No.2003966

>>2003942
Figure out the perspective first, then try to think through your light sources. Right now there is a lot of conflicting information.

Compositionally it is very symmetrical which is not necessarily bad but is something you need to be very aware of. Also I find it a bit jarring how the bottom of the picture is empty.

>> No.2003967
File: 1.65 MB, 1400x1750, handstudy_11_6_2014.png [View same] [iqdb] [saucenao] [google]
2003967

>>2003963

>> No.2003970

>>2003942
no i think it's pretty effective. make sure you get some of that backlight shining through those wings. i might redraw the tail part if i were you though.

>> No.2003971
File: 3.62 MB, 2160x2160, diaz.png [View same] [iqdb] [saucenao] [google]
2003971

>>2003967

>> No.2003988

>>2003966
>>2003970

Thanks, very helpful! I'm planning to fill in the bottom with a middle eastern style city, partially in ruins.

It's going to be a nightmare getting the light to shine through the wings properly...

>> No.2003996
File: 2.58 MB, 3402x2448, img010.jpg [View same] [iqdb] [saucenao] [google]
2003996

what am i doing wrong?

>> No.2004008

>>2003996

That's pretty good actually, very atmospheric. Big thing you could improve upon is perspective - draw some perspective lines and try and get things to line up a bit more logically

>> No.2004014

>>2004008
thanks anon i see what you mean. ill dedicate some time to that

>> No.2004029

>>2003864
Anyone know where to get a e book copy of this legit?

>> No.2004090
File: 301 KB, 1210x1300, coastal-stone-spile-sea-34643591[1].jpg [View same] [iqdb] [saucenao] [google]
2004090

Question:

I'm on step seventeen of perpective made easy(Reflections p.173), there is a problem who ask me to:
>"Make a drawing of a man sitting on a spile fishing. Show the reflection of the man and the pilling"

Wtf is a spile? When i google it i only find shit tubes to extract water or syrup from trees. The closest i got was "the shores on which fish processing "stores" were located were called spiles" and "a peg or plug of wood, especially one used as a spigot".

Is he referring to a dock/pier or
>pic related

>> No.2004123

>>2003717
That nots what i said, but okay.

>> No.2004128

BUMP LIMIT REACHED

new thread

>>2004127

>>2004127

>>2004127

>> No.2004130

>>2003996
2spooky4me
The box that the babby is in looks weird.
Either way, i might save this for an /x/ related thread.

>> No.2004258

>>2003996
i dig. tumblr? blog?

>> No.2004919

>>2000134
this is Camilla from 3dsk
how do i know
i like her boobies

>> No.2005693
File: 83 KB, 701x801, art.png [View same] [iqdb] [saucenao] [google]
2005693

This help me understand how joints work.

>> No.2005969

What's a good book to study that covers lighting and shadows?