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/ic/ - Artwork/Critique


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1925882 No.1925882 [Reply] [Original]

Because we should not have to make new threads or post in draw threads with our fundamental exercises. Feel free to post even the smallest exercise you have done to show you are still trying, do not give up. Practice makes Perfect!

A friendly reminder to do wrist exercises and take breaks as you practice to avoid getting CPS.
http://www.eatonhand.com/hw/ctexercise.htm
http://wnyptot.com/articles/info_education/carpal_tunnel.pdf
https://www.youtube.com/watch?v=hUyMNyrOHJQ

Previous thread: >>1920738

>> No.1925888

>>1925882

Did you make these studies?

>> No.1925889

>>1925874
The more boxes, the better!

>> No.1925891

Merry Christmas and shit

>> No.1925892

>>1925882
Why aren't the pictures of the last thread included?

>> No.1925896
File: 157 KB, 570x800, mememe.jpg [View same] [iqdb] [saucenao] [google]
1925896

How do you colour like this?

>> No.1925898

>>1925892

OP is probably the same tripfag that posted those studies in the old thread.

>> No.1925901
File: 403 KB, 1200x1600, Image043.jpg [View same] [iqdb] [saucenao] [google]
1925901

>>1925882
Ohh, well. And i'm looking for teacher.

>> No.1925922

>>1925896
you're looking well-structured as opposed to good color.

nothing about that color makes me jump at it, except for being magenta. However the flower is nicely handled the hair looks 3D. The facial features are nicely done.

>> No.1925951
File: 879 KB, 720x1280, Screenshot_2014-12-24-01-44-49.png [View same] [iqdb] [saucenao] [google]
1925951

Repost from last thread of barbarian lady

>> No.1925985

>>1925896
>beginner

>> No.1926001

>>1925901
Head is too large.
Also, take some more time on construction.

I know it feels like a hassle and boring and difficult at first and will take longer than just shitting something out, like you did, but the better you are at foundations and constructions the better you will be overall.

>> No.1926002

>>1926001
Plus, the more you practice foundations the faster you will become at them.

Even one day of drawing 100 simple head foundations will give you wings the next day.

And even more so the next day after that and by the end of the week you will be ejaculating head shapes like a prized bull or something.

The more you concentrate on one single thing the better you will get at it and the faster.

>> No.1926008

>>1925892
>>1925898
i'm the one who posted those studies in the other thread. i didnt post the op, though.

i dont usually tripfag, btw. i didnt even mean to last time. i was thinking of using a tripfag so i would post more stuff and keep myself accountable, but i decided against it but forgot to erase the trip from the name field.

>> No.1926020

>that horrible feel that ive been drawing serious for 7 years and someone still called me a beginner

guess i need more loomis

>> No.1926027
File: 391 KB, 806x605, IMG_20141224_134944.jpg [View same] [iqdb] [saucenao] [google]
1926027

i keep playing with perspective trying free hand to get some lines right

>> No.1926028

>>1926020
post some work bro, just curious.

>> No.1926029

>>1926028
to be fair it was 2-3 years ago im prob a lil better now, still got me depressed...

>> No.1926032

>>1926029

Was it on /ic/? You'd get that shit no matter how good you were.

Unless you were commercially successful in which case you'd get called some shit hack.

>> No.1926033
File: 117 KB, 1024x768, 46646564.jpg [View same] [iqdb] [saucenao] [google]
1926033

>> No.1926034

>>1925882
Holy fuck I have that same Pikachu toy.

>> No.1926037

>>1926032
it was on the /ic/ irc but they were being pretty nice

thank you though anon, ill work harder and drop my ego

>> No.1926042

>>1926037
Some /ic/ statistics of mine when posting work:
Kill yourself: 2
fuck off: 10
Its shit: 25
Needs anatomy / planes: infinity

>> No.1926074

>>1925985
>this nigga

>> No.1926080

>>1926033
biggest thing I can see that could need work are teeth and a small value thing

the teeth, it does not really look like they are part of the skull and jaw, on the left they have the little shines which you did add on the rest of the skull, and they also have little indentations where they take root in the jaw and skull. the little ridges appear to be missing so the teeth look off. Also, the viewer's left part on the lower jaw is a bit too thick/wide, and it looks like it's directly connected with the rest of the skull. One more thing I noticed by comparing 1:1 is that the 'peak' of the skull on the left is above the viewer's right eye socket, while on the skull on the right, it is above the nose bridge.

One small detail is also the part in the viewer's right eye socket, values could be pushed a bit further there, it is almost fully black on the left skull but its dark grey on the right skull

very small imperfections that I tried to illustrate in detail, if you're going for a perfect copy those are the things I noticed the earliest

good stuff otherwise. And that bone texture is hard to pull off with just a normal brush, so that's not a big issue.

>> No.1926152

> 2 weeks of full practice
> no improvement to see
Are those people shitposting or are they for real? Ofc you will sehr an improvement.

>> No.1926211

>>1925922
>>1925985
I didn't draw it, Im asking how you colour like this guy?

>> No.1926213

Dumb question, do I post my drawings and ask for advice/critique even as an absolute beginner or do I do that months/year in? basically what level will i not get turned away for "read the sticky/fundamentals"

>> No.1926215

>>1926213
You have to be at the "I read through the sticky and actually tried to draw something" level

>> No.1926229

>>1926211
i'm telling you that you're jelly of the wrong aspect of that picture

>> No.1926230

>>1926229
I know hes good, hes the lead champion Concept artist for LOL, I just want to know how to shade like that

>> No.1926236

>>1926152

It's a lot harder to see improvements just from two weeks. The improvements become a lot more noticeable when comparing shit from months/years ago.

>> No.1926243

>>1926230
honestly he didn't do anything too "holy fuck!" Just flat-ish colors with a chalky texture brush. What's really helping sell the image is that it is 3d structured. So any color has some dimension to it. The bright pink is nice and pops out compared to the flat greyness of the skin and BG.

the hair seems to have the most advanced degree of color work done to it. Variations of pink and red, even the strands have nice forms about them. I don't think this is untouchable though, you just gotta get your 3d drawing technique up.

>> No.1926244

>>1926230
the point the other anon was making was that there is nothing really special about his coloring technique. it's just that his forms are good.

I mean, shit, man, just pay close attention to the picture you can clearly see that he is using a hard square brush for a lot of it. That's his "secret technique"

>> No.1926260

>>1926244
>>1926243
I personally haven't colored anything yet, so he just went over a sketch with a coloured brush then went over the base colours with more verities on a different layer?
I really like how simple it all looks but its still detailed to look nice

>> No.1926268

How do I study efficiently?

>> No.1926275
File: 476 KB, 500x281, Cat Reading The Art Of Military Strategy.gif [View same] [iqdb] [saucenao] [google]
1926275

>>1926268
I am interested in this as well. I have been so far just trying to derive the simple shapes and form from reference pictures.

>> No.1926278

>>1925882
I'm also going through bargue drawings.
I got all the starting lines out, but how should I render them?
Not using digital.

>> No.1926281

>>1926268

Depends on what you want to study you mong.

Step 1 is being specific and your question is as vague as it gets.

>> No.1926303
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1926303

>>1926281
Not that anon, but I was studying anatomy, if that's not too vague. Specifically legs right now.

>> No.1926307

>>1926268
You simply don't. Do what you like, study what you need. Art schools and mentors could help give you substance to draw and directions to go.

But you'll always waste time
that's my experience

>> No.1926314

>>1926303

Learn how to orientate them in space with simple cylinders, watch Vilppu/Hampton/Any videos on the anatomy and form of the muscles, copy and analyze the diagrams they draw, look at your own leg in the mirror and photo reference, just try grab as many different sources of information you can.

Then try draw them from imagination. This will all fall to shit if you don't know some basic construction at first though.

>> No.1926343

>>1925744
Thanks to the anon that posted this
This saved me a lot of frustration in the future. I'll continue building mileage with life drawings instead of bargue drawings.
Thank you a lot

>> No.1926346

>>1926281
for example, would it be more efficient to take an hour drawing a hand, or drawing for 5 minutes on each hand for an hour?

>> No.1926369

>>1926080
Thanks, m8.

>> No.1926371

>>1926343
Glad to have helped.

Again, it's not like Bargue drawings are bad, quite the opposite, they are great to refine rendering/painting and applying it to form but the pressure is just too high if all you want to do is learn the fundamentals, construction, life drawing, etc.

You can still use them as reference for body parts, of course, just like you could use a photo/model of the bodypart in question.

But still, I think their primary function is to be meticolously copied, and that can be done without knowing how to construct the forms in 3d as simple shapes.

Like the guy in the video did, he used string to measure, put things down, rinse repeat, he might not be able to draw any of these plates at a different angle.

You might be able to, though, if you continue your life drawing sessions and incorporate the essense of the figure and how it is built from all the basic shapes.

Once you know that, you can rotate them in any way with confidence.
This will take time, but less time than if all you had for study were Bargue plates.

There are too few of them to build a good 3d library in your head. From life has infinite models and live / animated ones even show change in muscle bulge, foreshortening, etc.

You'll be fine.

>> No.1926374

>>1926268
>How do I study efficiently?
Focus on one aspect at a time until it gets so boring that you start doing creative things with it just to not shoot yourself in the head if you drew one more of them.

Then draw them some more anyway, but by then focus on a new aspect.

This is the best way to make progress if you ask me.
Create comfort zones to keep you motivated and reminded of you actually being an artist with the ability to draw and to collect more and more confidence and visual library you won't forget about next week in general.

If you draw heads for one day, hands the other day, dabble in composition and rendering of landscapes the other day is a lot more varied and might be fun, especially for us many ADD addled brains but I would reckon that you will take longer mastering each than if you focused on single things until you puke at a time.

For example, take aside a whole day, perhaps the weekend or something where you can have as much drawing time as possible, or any other day, doesn't matter.

And you draw 100 loomis/villpu/yourchoice simple head construction shapes.

You know, sphere, wedged box for jaw.

This first day (unless you are already good at these things) it might take you hours upon hours to create those 100 heads and you might get sick of them by the end of the day, but on that first day, try to be as good as possible, even if it takes many hours.

Then you go to bed or do whatever.

Next day, draw 100 more, even if it feels disgusting, tough it through if it is not already, by day three your brain will be in head mode and you might just turn addicted.

You know, you draw your heads and instead of wanting to do else, the moment you put away your pencil or whatver, you feel the urge to pick it up again.
One more head, one more, man, you're in the zone, pencil goes down, your body tenses at not holding the pencil, you pick it up and draw some more.

And it becomes quicker and quicker at that point and then mileage really comes through.

>> No.1926380

>>1926374
And yes, I say: do it even if it's slow at first.

And slowness is the enemy of mileage.

That's why I pointed out to focus on simple fundamental shapes.

The rendering/embellishment comes later and will be able to be practiced with ease because at that point the scaffolding, the base, will be wiggled out of your pencil in a couple of seconds, allowing you to practice embellishment sooner.

Same with any aspect. Draw the simplified version a lot lot lot and then the magnificent versions will come to you even quicker and with more confidence because the base will be good.

Also, even at the slowest pace, drawing 100 simplified shapes will never take as long as drawing 100 complex shapes.

So yeah, while it will be slow at first, if you focus on fundamentals, those will become quick fast, saving you time and headache for the complex ones.

Slow is never bad for the fundamentals.
They catch up quickly.

Slow is only bad if you bite off more than you can chew because that will be slow as well, on top of possibly making you choke.

Well, something like that, anyway.

>> No.1926384

>>1926374
>by day three your brain will be in head mode and you might just turn addicted.
Which will be the day where you can try extreme angles and stuff and really solidify your understanding of the shapes in 3d space.

That shit feels good, when you at that point, on a whim, try a back 3quarter view and for some magical reason your brain just sees the shape and you jot it down and it looks somewhat legit.

Or looking up, tilting, etc. It's a rush and positive reinforcement is the strongest and most effective reinforcement any living being can be subjected to.

It's like chewing a bland sourdough bread.
It tastes bland and sourdoughy at first, but the more you chew it, the sweeter it becomes, because of the carbs in it and your saliva and all that jazz.

Yeah, I'm hungry, hence the food analogies, but seriously.
Focus on one thing at a time, chew it thoroughly and shit's gonna be sweet.

You will see the code, the ladies in red.
The drilled simple shapes will reveal to you the complexity you want.

You will see the brow and the temporal ridge and all that on the sphere before you have started to put in the guidelines, oh that feeling is so great.

Yeah, that's my opinion on efficiency.

>> No.1926422

>>1925951
Alright anon. Its rough, work a little more on your planning phase before going so dark. Start with lighter pencil strokes.

Are you drawing from a reference? Try to draw exactly what you see, as you see it. Some of the body parts are rather contorted.

Also, invest in a sketch book.

>> No.1926424

>>1926027
Nothing wrong with using a straight edge man, it would look upfront cleaner.

>> No.1926444

>>1926422
Thank you

>> No.1926455
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1926455

A few quick loomis mannequins before bed.

All are referenced from loomis' book, except for one which I did from imagination. I think which one it is is pretty obvious.

>> No.1926456
File: 76 KB, 659x442, Image044.jpg [View same] [iqdb] [saucenao] [google]
1926456

>>1926002
Can you post here exact exercise? I'm a bit dumb.

>> No.1926460

>>1926384
>>1926380
>>1926374
Hey, since no one else is responding, I thought I'd just say that this is some nice advice and thanks for putting in the effort of writing it up.

>> No.1926469

>>1926456
You're doing it!

http://www.stanprokopenko.com/blog/2009/05/draw-head-any-angle/

For an easy to digest loomis version, though.

If you like Hampton or Vilppu then those have resources as well, but the basic shape is pretty similar.

>> No.1926471

>>1926455
Very appealing. You did well! top right is from imagination? Anyway, these are all very good. Very pleasant to look at.

>> No.1926474

>>1926456
But here, have a shitty picture of some of them I did last week (I'm a beginner myself) laying on the dirty floor.

I have finally ordered a scanner though, so I will never have to mar the board with badly taken photographs again.

And yes, these are still bad bad bad, but this was after a couple of days (perhaps 3 or 4), starting from pretty much full retard potato disgusting 1000 times worse.

I made more progress in the past two weeks than I did all year because I went all over the place.

So this is definetely helping me, at least.

I could probably be better if I would only use reference more, but I hate drawing from the computer screen, so the printer I also ordered will hopefully make things easier as well.

But yeah, these are all from imagination, I out of all the many things I have drawn, perhaps only 5 or so are from direct reference.

>> No.1926476
File: 1.10 MB, 1536x2048, DSC00001.jpg [View same] [iqdb] [saucenao] [google]
1926476

>>1926474
fuck this captcha system.
Anyway, these were my first day of sitting down trying to draw 100.

>> No.1926477
File: 494 KB, 1280x960, DSC00043.jpg [View same] [iqdb] [saucenao] [google]
1926477

>>1926476
One from reference.
(two days later, I think)
(also, I don't draw enough, perhaps 10 mins to 2 hours a day)

>> No.1926478
File: 464 KB, 1280x960, DSC00042.jpg [View same] [iqdb] [saucenao] [google]
1926478

>>1926477
some more from imagination, not sure from when but its the same time period but its before the ref one

>> No.1926479
File: 444 KB, 1280x960, DSC00040.jpg [View same] [iqdb] [saucenao] [google]
1926479

>>1926478
Some more I doodled to let off steam after drawing those basic shapes all day without any pressure or goal other than doodling for fun.

Etc.

But its all from fucking imagination. I have to stop doing that...

>> No.1926480

>>1926479
And some from reference I did the other day for warmup but felt too under the weather to do much else
>>1924761


And yeah I see the wrongness in the eyes, I need to study feature placement more.

All this is from 1 1/2 weeks of staying on one topic.

It's still bad but so much better than anything I did all year and with faster results.

I'm sure you guys can do even better than that!

>> No.1926498
File: 87 KB, 1003x436, cube rotation.png [View same] [iqdb] [saucenao] [google]
1926498

>>1925882
How do you logically rotate a box in perspective? It seems like you would just move the vanishing points on its horizon line, but then the points tend to not move in a measurable fashion; Approaching a corner, one trends toward infinity off the page while the other moves so marginally when approaching the center.

Use an ellipse as a rotation guide? Even that requires some guessing. Maybe there's some other tool I'm not aware of.

>> No.1926518

>>1926384
A question. The loomis book i read has multiple chapter. Each chapter can be easily finished by a day when i draw everything once. Should i just stick to each chapter like 3-4 days longer?
>chapters: perspective, countours, ....

>> No.1926519

>>1926042
>POST YOUR WORK GOD DAMN IT!
we promise we'll be fair

>> No.1926530

>>1926042
planes?

>> No.1926541

I just got a cheap drawing tablet.

What's a simple, free painting program?

I can get into something advanced later but I want something easy and striaghtforward so I can start off smoothly.

>> No.1926545

>>1926541
mypaint
krita

Both have some really really nice things and strenghts about them.

Foreget weaboo bullshit like SAI.

>> No.1926546

>>1926545
Which is better, in your opinion?

They both look about the same to me.

>> No.1926547

>>1926545
>>1926546

Krita is arguably better, but I love MyPaint for it's brushlib and infinite canvas.

Charcoal brush especially. The way it handles pressure is inverted compared to most other brushes; low pressure -> large, soft stroke, high pressure -> small, hard stroke.

Krita has something similar to infinite canvas now, so I guess I'm just using mypaint for its brushlib. I anticipate krita will be my main drawing program in the near future, because it has a really active dev team and a lot of cool features.

>> No.1926553

>>1926541
SAI. Best brushengine

>> No.1926593

>>1926471
Thank you. Yes, top right was from imagination. Proportions are off and line quality/accuracy degraded really fast because of how much I was struggling.

>> No.1926658
File: 107 KB, 484x656, quack.jpg [View same] [iqdb] [saucenao] [google]
1926658

Didn't use ref, started with semi-loomis approach, anything very wrong? Haven't finished eyes, hair and part of ears, and his neck is slightly turned towards the viewer.

>> No.1926670

>>1926658
the eyes are way too high and try to make the eyebrows more distant from the eyes

>> No.1926675

How do you guys study and actually understand what you're doing? I can't seem to grasp the concept of anything I read, such as form, shape, or whatever else there is.
When I draw I just draw. What should I do differently?

>> No.1926682
File: 241 KB, 1296x776, practice.jpg [View same] [iqdb] [saucenao] [google]
1926682

What should I be aiming to learn by doing these? Form, proportion and anatomy? Right now I'm drawing these, and while I feel like I'm learning a bit, something's just lacking..?

>> No.1926683

>>1926675
I just try to understand how whatever I'm drawing exists as a three dimensional object in space. Like, what do the parts I can't see look like, what would it look like from different angles, etc. I also try to simplify as much as possible into major shapes, and I try to identify these shapes quickly.

>> No.1926697

Cheapest place to pick up a Wacom Intous Pro (Medium)?

>> No.1926698

>>1926697
Depends on the country, but Wacom is never cheap.

>> No.1926707

>>1926698
Could you recommend a worthy alternative, or are they basically industry-standard and everything else is a bit of a mixed bag?

>> No.1926708

>>1926707
99% of pros use wacom

>> No.1926720

>>1926455
Which Loomis book is this from? I ask since I'm currently on Fun with a Pencil and I'm at the part where it's making me do exercises similar to these.

>> No.1926731

>>1926707

Huion H610

>> No.1926733

Why is it that when I have plenty of free time, I never feel like drawing?

>> No.1926748

>>1926733
That's not exclusive to drawing, it's with everything.
That's why becoming a NEET is a stupid idea

>> No.1926751

>>1926682
I like these. I can feel the weight the way they are standing/sitting and also the forms (maybe the right most figure lacks a bit of form).

As long as you understand the form and not drawing from contour I think its ok.

>> No.1926753

>>1926707
i like vis tablets definitely not as good as webcom for supper high end but for low end and mid range they are good alternatives

>> No.1926770

>>1926748
;_;

You value your time less when you have so much of it. That's why I'm here all day long instead of doing something better. Fuck.

>> No.1926784
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1926784

>>1926770

I have a job now and I still spend all my free time on here and tumblr, don't worry anon

>> No.1926891
File: 368 KB, 1650x1275, 141225 30s.png [View same] [iqdb] [saucenao] [google]
1926891

I just can't get shit done in 30 seconds (yet)

>> No.1926935

>>1926682
Did you use some references to these? I like them

>> No.1926937

>>1926720
It's "figure drawing for all it's worth"

>> No.1926994
File: 3.01 MB, 2550x3106, shitin30sec.jpg [View same] [iqdb] [saucenao] [google]
1926994

>>1926891
I can't do more than 4 lines in 30 seconds, I don't know why I can't do more.

>> No.1926998

>>1926994
>I don't know why I can't do more.
cause you're new at it?

>> No.1927003
File: 3.14 MB, 2424x3251, 5 minutes figure practicing.jpg [View same] [iqdb] [saucenao] [google]
1927003

>>1926998
well new at practising at trying to figures in 30 or 60 seconds, I've been drawing since I was 11 but I never learned how to anatomy and I failed my biology class in grade 9.
even in 5 minutes practice, I can't get the figures right

>> No.1927008
File: 2.01 MB, 2172x2423, 20 minutes practice.jpg [View same] [iqdb] [saucenao] [google]
1927008

>>1926994
>>1927003
in 10 minutes I have enough tome to put some details but not 5 minutes

>> No.1927010

>>1927003
>blah blah blah excuses
You haven't drawn nearly enough. Stay consistent with practicing and it will come to you.

>> No.1927018

>>1927003
That only means you haven't drawn enough.

And why are you practicing 60 second drawings? Sure you will get mileage that way but even though mileage is the best thing ever, you will only get mileage at rushing out sloppy figures.

Do 2 to 5 minute drawings.
Forego gesture and figure drawing completely until you have completely mastered fundamentals, etc.

You're just gonna burn yourself out and/or learn bad habits rushing things at beginner level.

Go for mileage, but smartly.

Work your way up, be patient, figure drawing sessions will become so much easier after a month or so of study and drawing the simple shapes.

You gotta master the easy steps to get them out of the way for the difficult ones.

Just look at your line quality, it's all chickenscratchy.

Take your time, you're not at quickdraw levels yet, or if you do want to continue with them, don't make them your main focus point.

Do them for fun, or something. You could get better quicker if you slowed down a bit and went for the fundamentals or at least a more thorough study of anatomy if you really really want to dive in headfirst like that but I still would absolutely advise you to not think about any of taht right now.

Get your foundations right first.

>> No.1927021
File: 1.78 MB, 2106x2195, 10 minutes draw.jpg [View same] [iqdb] [saucenao] [google]
1927021

>>1927018
well I've been trying to do the 10 minutes gesture session instead of 5 but I do admit I have a very shady right hand

>> No.1927022

>>1927021
*shaky hands*
and it's not about quickdraw that I decided to practice, but to know hand gesture better because I am terrible with those

>> No.1927039

>>1927018
What would you call the fundementals?

>> No.1927045

>>1927039
simple primitive forms in space/perspective.

basically spheres, cylinders, boxes and their hybrid forms, like boxes with round edges, like soap, etc.

its what everything in the world can be reduced to, after all, even things like smoke.

>> No.1927067

What digital brush type is best for beginners? I'm sticking mostly to small marker because it's simple and easy.

Also, everyone always says the trick to digital art is zoomin in and adding more refined detail but when I zoom in, it just becomes more blocky and pixelated...

>> No.1927088

>>1927021
really shit anatomy. arms and chest to neck area is all fucked.

>> No.1927092

>>1927088
I give up then

>> No.1927098

>>1927092
And try again, make a few more

>> No.1927103
File: 73 KB, 383x689, Capture2.png [View same] [iqdb] [saucenao] [google]
1927103

>>1926935
Thanks and yep. I'm using photos from http://senshistock.deviantart.com/

She's got a ton of photos that are great for form studies. Good luck

>> No.1927109

>>1927067
Most used and most easy to use brushes in Photoshop are the standaard round ones, if you get used to those ti's also a lot easyer to add different ones. So I really recommend you to start with those. I had when I just started used fancy brushes only and I didn't even know how to use the round brushes so my work looked like shet.

About zooming in and that it makes your work pixelated, your canvas is probably too small to make your painting on. Don't be scared to have a bigger canvas than needed if your pc can run it without problems. For example. My smaller studies and sketches are starting from 2000/3000 pixels and my paintings start from 4000/5000 at least. Sometimes even 8000 when I make them bigger to add more details when I cant zoom in enough. When posting your work online you can always make it smaller beforehand :)

>> No.1927152
File: 153 KB, 612x816, Kojima looks too young 2.jpg [View same] [iqdb] [saucenao] [google]
1927152

Thoughts?

>> No.1927189
File: 635 KB, 2048x1152, Heads Dec 26.jpg [View same] [iqdb] [saucenao] [google]
1927189

Could use some advice/critique on heads.

I am not looking to be a realism artist, whatsoever. Looking to go into cartoon/anime/manga whatever the fuck you call it.

So I guess I'm looking to have the basics down enough to move into that. Hopefully that helps whoever is willing to give me feedback.

Thanks in advance.

>> No.1927190
File: 655 KB, 2048x1152, Heads on Dec 26.jpg [View same] [iqdb] [saucenao] [google]
1927190

>>1927189

What the fuck, why's it upside down?

>> No.1927196

>>1927189
make more confident lines, dont be scared to fuck things up, the more you practice the better the lines.

>> No.1927198
File: 279 KB, 1466x963, Screenshot_37.jpg [View same] [iqdb] [saucenao] [google]
1927198

Good to see you guys helping each other on getting gut, it makes my heart all warm up.

How much do you guys study from books and guidelines vs drawing from reference?
I've been grinding folds and clothes for acouple of days now and I still dont 'feel' it.

>> No.1927201

>>1927198
It can be easy to "cheat" or cover up your mistakes when you're shading. You can't do that with a line drawing. So I suggest making a ton of line drawings on different fabrics and clothing. Books can only teach you so much, the real challenge is to learn how to "see" and how to transfer that to a flat surface. Focus on observing, simplifying, explaining instead of reading books about it.

>> No.1927206

What to do when I'm upset while drawing cuz i can't draw shit?

>> No.1927217
File: 126 KB, 960x696, nico.jpg [View same] [iqdb] [saucenao] [google]
1927217

sidetracked by christmas festivities but back again

>> No.1927231

What kind of brush do you use for the different aspects of painting? Hard round with different flow all the way?

>> No.1927233

>>1927198
I'm a student too, so take what i say with a grain of salt but here goes

Like the other anon suggested, I also think you should try working only with lines, unless you're doing a value study.

Also, I find it easier to draw clothing if I'm able to visualize the mass of the body underneath. Try to simplify the body into basic shapes (like rectangles, circles, lines) and then assign these shapes some 3d form. After that try to imagine how the cloth would wrap around the body

Another thing, you should really strive to draw what you see and not what you think is happening. Make reference points in the original image to compare your drawing to as you go along. For example, in your study her head and arm are not where they should be, and she's also leaning heavily to the left.P

>> No.1927236

Beginner here.

Should I pick up an Intous Pen & Touch (Bamboo re-branded), or just skip that shit and pick up a Pro?

>> No.1927254

>>1927206
That's what really hinders me from drawing too. You just gotta push through, the important thing is that you learn something and you can only do that by exercising.

Also, you may learn that most of the time your drawing start to look good after a certain point.

>> No.1927265

>>1926733
>>1926770
>>1926784
Your unconscious mind is always gonna trend towards comfort instead of what betters yourself. You either force it the good way through discipline, or become another slacker who waited for "motivation" all his life and never got good.

>> No.1927267

>>1926733
I'm like that too. I have drawn more in the past few months I've been in the military than ever before. So yeah. Go to war.

>> No.1927287

>>1927254
I guess so and in my opinion: The right thing to do is to analysize the drawing and its mistakes. So you can make it the next time better. It's so important but i always miss it cuz my spirit sux,

Just want to draw in a level like Legoman... not exactly like him but he is in the same level which i want to draw and he is quite popular in 4chan.

>> No.1927298
File: 1.04 MB, 1241x1192, 2014-12-26 Alice clone painting.png [View same] [iqdb] [saucenao] [google]
1927298

Any feedback for this before I start actually painting it?

>> No.1927305

Any figure we could draw in this thread?

>> No.1927307
File: 2.55 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
1927307

Absolute beginner here
I'm just posting to show myself that i try

Not a good sheep but a cute one

>> No.1927309

>>1927236
As an artist, you pick up whatever is convenient [cheap]
bamboo is cheaper
but intuos feels right

>> No.1927310

>>1927307
>Spoiler not working
>Drawing turned left like everytime I take the picture with my i(diot)Phone

Going to kill myself

>> No.1927311

>>1927307
Ziege≠Sheep, Germanon.

You should take a look at the Sticky and then Drawing on the Right Side of the Brain, just ignore the psycho babble.

>> No.1927313

>>1927310
Spoilers only work on sfw media related boards.
>>>/v/
>>>/co/
>>>/mu/
>etc

>> No.1927317
File: 1.77 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
1927317

>>1927311
Guess what, the drawing is a reference in "drawing on the right side of the brain" + it is called sheep in there :o

I had a 5 months break tho, the last drawing I made was slightly better

>> No.1927319

>>1927317
>>1927311

I relize that I sound like an ashole, even more with the picture
Sorry about that

>> No.1927321

>>1927317
Huh, I didn't know male sheep looked so much like goats. The reason I told you to look at the book was because you were drawing the contours instead of trying to construct the animal, but I don't know if that's what the book wants from you. Maybe take a look at it again, but I might be wrong here.
>>1927319
You didn't

>> No.1927323

>>1927313
you forgot the best board called /a/

>> No.1927328

>>1927321
It was an exercise for the...uhm I dunno...negative/minus rooms/places/areas...help, what is it called..so no construction here

>> No.1927341
File: 370 KB, 3508x2480, face study-2.jpg [View same] [iqdb] [saucenao] [google]
1927341

Hello everyone. First proper study in about 2 years.

Decided to try and take it a bit more seriously as a side hobby from /3/ work, however I'm not really sure what I am doing.

Please let me know whats going wrong and whats going right.

Thanks in advance!

>> No.1927369

>>1927323
oh, you.

>> No.1927373

>>1927369
hi mom

>> No.1927396

>>1927341
it looks flat

odd

>> No.1927428

>>1927198
how do i get that background for paint tool sai?

>> No.1927432

>>1927341
Good rendering, but work on your structure. Her left eye feels like it's protruding from her skull and her neck and body (neck especially) look very flat

>> No.1927445
File: 150 KB, 400x300, tumblr_nh30hrsYXt1sd68eoo1_400.png [View same] [iqdb] [saucenao] [google]
1927445

>>1927428
google paper texture, and set to highest image qulity, and boom ur drawing like davici :)

>> No.1927447
File: 16 KB, 220x220, KojimaCasualCloseUp.jpg [View same] [iqdb] [saucenao] [google]
1927447

>>1927152
you're pretty good

>> No.1927448
File: 162 KB, 1500x535, something.jpg [View same] [iqdb] [saucenao] [google]
1927448

Some gestures.

Am I getting closer or just doing it wrong? I'm at a point where I can't tell anymore.

>> No.1927465

>>1927448
add ovals in places like thighs and arms to apear more 3d and mark down the pelvis and rib cage,
other than that ur doing good

>> No.1927467
File: 140 KB, 951x584, Screenshot_39.jpg [View same] [iqdb] [saucenao] [google]
1927467

Decided to jump from clothes to gun study for a bit to treat myself.

any tutorials on those on the web, or at least blueprints?

>> No.1927471
File: 28 KB, 171x541, loomistheloomis.jpg [View same] [iqdb] [saucenao] [google]
1927471

How do you guys feel about wooden manikins for drawing?

About to get to the section on Fun with a Pencil (pic related), and there seems to be such a large selection of these things. Does it matter which one I purchase?

>> No.1927472
File: 243 KB, 1208x776, Screenshot_40.jpg [View same] [iqdb] [saucenao] [google]
1927472

Also
>>1927201
>>1927233
Thanks for the advice anons, yeah i get really confused when im thinking how the cloth applies to the human body and wheres tension and where's it loosens up. maybe i just need more milage. soo many factor and then how the make the image overall appealing. Will tackle clothes again tomorrow.

>> No.1927473
File: 63 KB, 788x548, 13713801733802.jpg [View same] [iqdb] [saucenao] [google]
1927473

>>1927471
I myself never used them, but whenever i need a specific pose i use the program called poser pro. Its a 3d program that has human figures and you can set up the lightning and the camera and other neat stuff. But find out that will work for you anon.

>> No.1927476

>>1927432
Okay cool thanks, do you mean her left eye or the eye on the left?

>> No.1927481

>>1927432
>>1927476
Also how to you give something more depth / less flatness? Is it just more tonal values?

>> No.1927484

>>1927481
>Also how to you give something more depth / less flatness?
Contrast is one way

>> No.1927488
File: 1.85 MB, 2448x3264, IMG_0271.jpg [View same] [iqdb] [saucenao] [google]
1927488

currently practicing line drawing, any tips on how to give lines a good "flavor"?

right now I'm just going by feeling, but some areas look a bit off

>> No.1927489

>>1927473
Thanks for that insight. I'm going to buy a cheap $5 manikin for the exercise, but wondering if I should bother investing in those $50+ versions and what benefits would they have, exactly.

However, the Poser Pro does sound really neat from the description you gave. I'll look into that.

>> No.1927491

>>1927307
I like it, better do simple well proportioned drawings than complete/complex ones that don't have the right proportions/ wrong foreshortening

>> No.1927493
File: 1.21 MB, 1813x802, todaydoodle.jpg [View same] [iqdb] [saucenao] [google]
1927493

today's doodle

>> No.1927494

>>1927467
pimp my gun,
when your finished try to draw it in 3d.

>> No.1927509
File: 860 KB, 1600x800, portraitstudy.png [View same] [iqdb] [saucenao] [google]
1927509

i spent a gorillion hours on this so i hope this is decent. anyways, im concerned with how good the hair looks and how accurate the face is.

>> No.1927512

>>1927481
Hmm don't really know how to answer this question other than practicing and really focusing on construction

Constast and tone are one way but you can add a lot of depth in a drawing through lines exclusively (ex. a lot of Jean Giraud's line drawings, Katsuya Terada's work, etc)

My only advice, from a blind man to another, is to practice more lol. Maybe paste the image you're studying from and set the opacity to 30% and put it on top of your drawing to see what parts you went wrong on. Sorry if that isn't particularly insightful

>> No.1927532

>>1927509
use softer, lower opacity strokes with the hair. Give the idea of texture with lighting instead of focusing on strands

>> No.1927533

>>1927465
Thanks!

>> No.1927567
File: 1.73 MB, 2148x2351, arisen & pawn drawing.jpg [View same] [iqdb] [saucenao] [google]
1927567

>>1926994
>>1927003
>>1927008
>>1927021
I'm that same faggot, how should I deal with erasing things when I mess up eyes or mouth or just something else on pen and paper

>> No.1927569

>>1927567
draw lightly.
use a kneaded eraser.

no eraser poop, no muddy residue on the paper.

alternatively, grab tracing paper or use a paper strip and practice mouthes on it while holding the strip at the right place.

Or study the mouth more until you can do any angle and expression in your sleep.

>> No.1927576

>>1927189
dont try to downplay the importance of knowing how to draw actual anatomy. you dont git gud at drawing anime/cartoons/whatever the fuck unless you know what the skeleton and muscles would look like underneath. ask any half decent cartoonist if theyve studied anatomy in depth and they'll most likely say yes.

>> No.1927578

>>1927569
Do you mean I press up too much on the paper when I do lines? Also I do shaky lines because my right hand for some reason is like all shaky, as if I'm stressing out when I draw.

>> No.1927579

>>1927576
This. I've seen loomis guidelines stuck inside the desktops of drawing desks of comic and cartoon artists before.

Marvel/DC for example.

Anyway, even stylized shit can benefit from the understanding of shapes and how they overlap, form outlines, etc.

Reality does look appealing to us, especially if what is portrait is a 'real' thing, like a person, or animal, etc.

>> No.1927589

>>1927578
>Do you mean I press up too much on the paper when I do lines
Yes and no.

I too still have a very heavy hand and my hand jitters if I don't feel the 'grounding' touch of the pencil biting into the paper, it's just how things are, but it is not good for the laying/construction/sketching since fixing mistakes is harded with graphite being tattooed inside the subcutanous layer of paper via 100tonnes of pressure.

Light drawings, while shakier, are so much easier to draw over and fix though, so letting go and accepting some shake for the tradeoff of a potentially better construction is worth it.

It is very hard for me to make myself do that though, cause I haven't trained myself enough yet.

I know the principle though and I do use it as much as I can, even if the shakey lines are not nice to look at, but that's okay, they're not meant to be persistent and just act as a guide, a note for my brain for when I actually put in the real linework.

>> No.1927590

>>1927589
Also, I am not pressing down as hard as I might make it appear but I still am far far from elegant whispy lines.

Same reason I also suck at tablet drawing still, the lack of friction really exposes my lack of arm control.

I'm doing arm workout on top of drawing to hopefully remedy this eventually.

I have skeleton arms, I need some guns to keep the pencil steady. It seems to be helping.

>> No.1927598

>>1927022
Definitely try to loosen up your wrist and dont be too heavily focused on making every little detail right. its called gesture drawing because youre trying to get the general idea of the pose. I personally prefer 30-60 second gestures because it forces you to stay loose, but if youre trying so hard to make every line perfect you arent going to get much done withing that less than a minute time period.

>> No.1927599
File: 252 KB, 1904x944, incomprehensible.jpg [View same] [iqdb] [saucenao] [google]
1927599

Ive got no clue what possessed me but i was recently overcome with an intense desire to draw Michael Emerson and Kim Kardashian.
And I did.
Any comments/suggestion/etc?

>> No.1927602

>>1927599
Swill with a signature

>> No.1927611

>>1927602
yeah its just kinda of a habit. wasnt planning on posting but when i decided to i went to crop and i wouldve had to cut out some of his name and didnt give that much of a shit.

>> No.1927641

I draw at a beginner level, and I took drawing seriously knowing that I was only going to draw specific things in the long run. After some thought, I've decided that I no longer want to draw those specific things. Now what? They were my main motivators for getting gud. I feel like I've reached an ultimatum in where I either find a new subject that will reignite that spark, or I quit drawing.

>> No.1927649
File: 290 KB, 819x648, 141226 portrait.png [View same] [iqdb] [saucenao] [google]
1927649

Drawing the same face a few times but I don't know that it got any better.

I do know that I need to go watch proko's video on how to draw noses.

>> No.1927652

>>1927649
You did well, especially top right, if you combined it with bottom rights nose then you would be pretty spot on.

Actually top lefts mouth is very close expression wise, bottom right is very close shape wise.

You're gonna make it, bro.

>> No.1927653

>>1927641
You will get creative with pretty much anything and one can find joy in things one might not expect.

Focus on something new and try to make it as cool as possible.

I drew geese for a while just for fun and while I didn't attain a high level at goose drawing it did keep me drawing and I learned many interesting things about birds during the studies.

Also, not everyone has to be an artist, even as a hobby, but if you do fancy drawing then draw, anything, just to challenge yourself.

But keep it simple at first. Biting off more than one can chew will demotivate anyone, 9 times out of 10.

Rome wasn't build in a day, Usain Bolt started out chained to the floor on all fours via crawl.

It even seems to work for humungous buttplugs, though I don't have any first hand experience on that.
The concensus seems to be easing into it though.

>> No.1927765

>>1927488
I'm in love

>> No.1927811

I just got a intuos tablet for christmas, and wanted to start drawing on the computer.

Should I learn PS?

>> No.1927826

>d/ic/ks imply tracing is useless
>it's the only way to improve fast
Try harder

>> No.1927828
File: 2.05 MB, 500x391, really.gif [View same] [iqdb] [saucenao] [google]
1927828

>>1927826
You do realise you're spouting utter nonsense, right?

>> No.1927867
File: 242 KB, 1500x949, gesture.jpg [View same] [iqdb] [saucenao] [google]
1927867

Damn! I can't do it, I get so much focused on the time, that I can't do more fluent curvy lines! Any advice is greatly appreciated.

>> No.1927883

>>1927828
>using the word utter

*tips fedora

>> No.1927900
File: 849 KB, 2048x1536, image.jpg [View same] [iqdb] [saucenao] [google]
1927900

I hate Betty Edwards with my heart
I hate her storys, I hate her out of context quotes, I hate her explenations, which aren't even proven (It is everytime "I think this is because"), I hate her writing style, I hate that she compares the meaning of the words "right" and "left" with both brain sides and think it is DISCRIMINATING, I hate that she repeat every single thought HUNDRED OF THOUSAND TIMES, I hate her

But the 5% useful stuff is priceless and that is why the book is worth something

>>1927883
>>1927828
Stop bitching around and help the filthy peasants (for example me) please

>> No.1927921
File: 164 KB, 887x861, Screenshot_43.jpg [View same] [iqdb] [saucenao] [google]
1927921

Todays figure drawing with comparison reference.

Are the any videos on how muscles on legs work and showing how and when they contract. Ive only found video that show only muscles names and their position but they didnt show how it moves. Also critiq?

>> No.1927923
File: 53 KB, 568x970, pose56897654987.jpg [View same] [iqdb] [saucenao] [google]
1927923

Im not seeing any reference photo that people in beginner thread could work on and compare, so im putting this up.

>> No.1927935

>>1927867
https://www.youtube.com/watch?v=wgDNDOKnArk

>> No.1927957

I never really studied anything. I just draw and correct and draw and correct essentially finding my shape through trial and error until it looks somewhat okay. Through this I feel I get more creativity out of it and I want my drawings to be better but I worry Ill lose that and everything be well drawn but generic. Ill see someone post something and people say something is too big on the face or something and I think about how no one is the same, how can people have bigger/smaller features without it being up to the "drawn standard". Just wondering what people who have put a lot of time think about this, maybe you have advice for me. Anyways here's my shitty drawing.

>> No.1927958
File: 2.22 MB, 3264x2448, 20141227_165313.jpg [View same] [iqdb] [saucenao] [google]
1927958

>>1927957
Oops didn't post it

>> No.1927962

>>1927957
I just read my post and realized I didn't really do a good job at making any sense with my point. I just want to know if there is studying methods will keep that creative freedom to draw things not 100% correct for stylistic reasons. I've seen pictures that weren't realistic in the slightest, but I found it enhanced the mood of the drawing

>> No.1927965
File: 526 KB, 1152x2048, Heads Dec 27 1.jpg [View same] [iqdb] [saucenao] [google]
1927965

>>1927189

Same guy. this is a small portion of what I've done today.

Thoughts? Again, I'm looking more to get general fundamentals correct, not to be pitch perfect. I don't mean to knock anatomy or anything, I want to learn these things, and use them the best in my chosen style, once I am competent enough to begin drawing 18+ art.

Thanks in advance.

1/2

>> No.1927966
File: 546 KB, 2048x1152, Heads Dec 27 2.jpg [View same] [iqdb] [saucenao] [google]
1927966

>>1927965

Here is 2/2

>> No.1927977
File: 2.41 MB, 2448x3264, IMG_0272.jpg [View same] [iqdb] [saucenao] [google]
1927977

>>1927965
look very decent, but let me tell ya, even you are going for a cartoonish/anime style, it's extremely important to learn all the important features of a real body, by that I mean the right proportions, where all the bones protrude, the biggest muscles etc

I like to draw animeish, but I started practicing with a anatomy book someone gave to me, and it helped me tremendously

I like how you use basic shapes like circles and squares, keep finding those shapes for the rest of body and you'll see it gets easier to draw full bodies, then it's just a matter of filling with the major muscles and bones.

>> No.1927983
File: 2.91 MB, 4128x2322, 20141227_180743.jpg [View same] [iqdb] [saucenao] [google]
1927983

pety much my frs drawng ever, nt too bad i thnk

>> No.1927988

>>1927962
Glad I could help

>> No.1928000
File: 1.25 MB, 1944x2592, IMG_20141227_230447.jpg [View same] [iqdb] [saucenao] [google]
1928000

Recently started with keys to drawing

>> No.1928005
File: 3.20 MB, 4128x2322, 20141227_190452.jpg [View same] [iqdb] [saucenao] [google]
1928005

>>1927983
bottom right guy must have a head tumor

>> No.1928060

So I was able to obtain two free wooden manikins thanks to the power of craigslist, but I notice something strange about one of them.

One manikin looks like typical small wooden manikin, while the other one larger and clearly female. However, the female one seems to have longer legs than usual. Should I bother using the female one that may create bad habits? Or should I just not worry about it.

>> No.1928066

>>1928060
the goal of drawing and studying art here is that when you draw trees animals, buildings or people, they are cut from the same building blocks.... Drawing a woman will help you draw everything better at the same rate* If you are of course approaching it correctly. So don't worry about it.

>> No.1928072

>>1928060
Proportions are subjective.
Do we go for a Leonardo 7 1/2 head tall figure.
Go for a more 'ideal' Michelangelo 8 head tall figure, or go for more heroic proportions of 8 1/2 tall.

The wooden dolls are there to help you visualize poses and the basic 3D forms to help you construct the figure. The measurements of the proportions should be left to your own judgement.

Bad habits only form when you don't know 'why' you are doing it. Are you drawing longer legs simply because you don't know what you are doing and just get the proportions wrong, the wooden mannequin has so or because you find it appealing and exaggerate it yourself.

>> No.1928082

Anyone else have the problem of things rotating in your mind when you're drawing it from observation? It makes it really frustrating to draw it because the perspective gets confused in my mind.

>> No.1928086

>>1928072
>>1928066

Thanks for the feedback, guess I'll just over thinking things.

>> No.1928094
File: 150 KB, 595x596, Screen Shot 2014-12-28 at 02.45.51.png [View same] [iqdb] [saucenao] [google]
1928094

Holy fuck this shit is hard

>> No.1928105
File: 482 KB, 2400x1350, ctrlpaint-brushcontrol01-b.jpg [View same] [iqdb] [saucenao] [google]
1928105

I'm trying to learn to digital painting with Matt Kohr's tutorials on Ctrl+Paint.

P-Practice makes perfect, I guess.

>> No.1928106

>>1928105
Nono this is good anon!

From doing this exercise you now realize that polishing turds is easy and actually learning to draw and paint is the real challenge!

>> No.1928108

>>1928106

LMAO, Thanks. It's been hard for me to do these worksheets. I'm working on the B&W one as we speak. I've also avoided coloring my work for the longest time because my coloring blows, so the painting is helping me get out of my comfort zone. D:

>> No.1928112

>>1928094
i like it

>> No.1928113
File: 616 KB, 771x1440, Untitl.jpg [View same] [iqdb] [saucenao] [google]
1928113

>>1928105
Sweet man, keep it up!

I'm doing some design contest bullshit for a crappy chibi fighter I play and it's something along the lines of 'the winner gets his idea in the game'. Mine is a sewing-based one, what do you guys think?

>> No.1928117

>>1928113
Stop drawing symbols, anon. You need a working understanding of form

>> No.1928124

>>1928117
Thanks, this is the first art I've ever done and first time I've posted on /ic/ so I have a shitty understanding of structure. I'll try to learn form after this contest but I only have a few days left and there's a lot more I have to do, what can you advise I do to polish up what I have?

>> No.1928127

>>1927957
>>1927962
>how can people have bigger/smaller features without it being up to the "drawn standard".

This is possible by taking into account relativity of proportion.

If you make something bigger on a subject, make something related to it smaller.

Stuff like that.

So lets say you want to draw a really tall head/face with a long nose.

You draw the tall bounding shape of the head, a rectangle or an ova, whatever, then you place the eyes a tiny bit higher.
Then you draw the really elongated and exaggerated nose and below that the mouth, perhaps placed slightly lower than regular placement.

Playing with the sizes of the eyes and mouth can enhance the effect and make it more appealing, this is up to you.

>> No.1928128
File: 502 KB, 1157x1707, face1.jpg [View same] [iqdb] [saucenao] [google]
1928128

Getting back to drawing after a (too) long break. Would like some critique to step up my game.

>> No.1928129
File: 622 KB, 1600x1350, line-color.jpg [View same] [iqdb] [saucenao] [google]
1928129

>>1928128
I really struggle with the painting side of digital painting.

>> No.1928130
File: 1.13 MB, 1000x686, Cannon_Spike_Group.png [View same] [iqdb] [saucenao] [google]
1928130

>>1928124
>polish up what I have
if it's on short notice, then yes making a presentable picture is probably the best course of action.

What problem are you solving? Make your image read as clearly as possible. Nice and big, show as much of the figure and her action as you can. What is she doing with those tools? Her expression should give us a glimpse of the type of character the player would pick.

I think you are successful in creating a readable character. But what I would do is make her gesture a little more clear. Show more of her body. Give her an expression. Keep this level of detail and I think you have a passable image.

I'm fully aware that your work would get torn apart otherwise. But I'm throwing you a bone here.

Study the masters. Capcom hire some of the best character designers in their country, and their expertise is in fighting games. Street Fighter being their most recognizable product. Look at how their designer handles the characters.

>> No.1928131
File: 1016 KB, 2400x1750, line-color2.jpg [View same] [iqdb] [saucenao] [google]
1928131

>>1928129
Bis.

>> No.1928135

>>1925882
How do all of you afford CS6, or whatever your using? Might be off topic, but didn't want to make a whole thread for one question.

>> No.1928137

>>1928135
I use Sai, its cheap

>> No.1928138

>>1928135
That's what question threads are for.

Most software is pirated. Many people are actually using free software as well. Krita and Sai for example, are superior to photoshop in some aspects.

>> No.1928141
File: 111 KB, 771x1440, 3bone.jpg [View same] [iqdb] [saucenao] [google]
1928141

>>1928124
an easy fix for the thumb of that scarf attached hand is to know that the ball/pad of the thumb, the thenar eminence, houses the last/base bone of the thumb, which means you have drawn one knuckle/crease too many and have created a wrong looking overlap (as well as a wrong twist)

>> No.1928143
File: 71 KB, 676x414, 027 Bones of the hand (dorsal view).jpg [View same] [iqdb] [saucenao] [google]
1928143

>>1928141
dat kolourpaint 75% quality jpeg compression, I wouldn't have thought tht it would look this bad, damn.
But the point stands, thumbs have one less bone, 3, to take into consideration than fingers, which have 4.

Thumbs lack the middle phalanges.

>> No.1928145

>>1928143
Also, only the base of the thumb can rotate, all other bones can only rotate up and down, not sideways.
They also do not bend very well sideways without snapping but they do have a natural curvature.

Still, the bones are rigid and hard which is great since it limits the number of visual states they can be in.

A finger can only curl in one direction, extended and rolled up not sideways outward, etc.

They are still difficult to draw though and I am not yet there myself

>> No.1928146

>>1928117

What if anon isn't focusing on fundamentals and just wants to draw what he/she wants to draw for fun?

>>1928113

Thanks! I like the concept. What game are you doing the contest for? A chibi fighter sounds cute

>> No.1928147

>>1928130
The grill I drew isn't meant to be the focus - the needle and scarf are, it's a sewing set with knitting powers. But I think it'd be great to build upon her more than green hoodie + ponytail as well. What'd you recommend? I'm thinking something like: teddy bear earrings, patches on hoodie etc.

>>1928141
Looking at my hand, I see now. I'll fix it to look less retarded I guess.

also, do you guys want to see some of the other entries in my contest for a laugh?

>> No.1928148

>>1928138
link to Sai?

>> No.1928149

>>1928135

Personally I am paying for a $10 monthly sub to use Photoshop, bought Sai for about $60, and pirated Illustrator.

>> No.1928150

>>1928146
>What if anon isn't focusing on fundamentals and just wants to draw what he/she wants to draw for fun?
Anon will be able to draw anything for fun, with confidence, with fundamentals under anons belt.

>>1928147
Good luck with the fix, and you did well looking at your hand, we come with our own references for these.

>>1928148
Sai is not free software, though, >>1928138 is wrong about that.

Unless they mean gratis, I guess? I haven't used it in ages since Krita is great and I don't like the idea of Sai putting metadata into PSDs and stuff as a marker for copy protection/antipiracy.

>> No.1928151
File: 720 KB, 940x488, getamped_2_skins_by_littleshrimp-d3f8zoe.png [View same] [iqdb] [saucenao] [google]
1928151

>>1928146
GetAmped 2, obscure little game I found back in the day. Everything is pretty bad but there's a pretty fun skinning system. I don't know how well known Captainski is around here but here's some she made.

>> No.1928153

>>1928143
>>1928145
This is actually brilliant man, thanks so much. I've always had troubles drawing hands but this is a great help.

>> No.1928156

>>1927935
Holy shit! Thanks, Anon!

>> No.1928163

>>1928153
You are welcome and this just shows that the saying "if you want to understand a lifeform, study its skeleton" holds true.

Skeletons are rigid, flesh is not, but ultimately attaches to the bone.

>> No.1928176
File: 547 KB, 2048x1536, image.jpg [View same] [iqdb] [saucenao] [google]
1928176

Did this this afternoon, I haven't done any real drawing in a few years but I thought this was a good start at getting myself going again

>> No.1928180

>>1928176
Yes, draw more. You seem to have your eye trained on observation pretty well but the forms don't feel very 3d from a construction standpoint.

Redraw this picture bu this time start by drawing a bell shape first and then wrap the petals around that base bell shape.

Make sure the bell shape on its own looks nice and 3d first though, this is easy since its a simple shape.

Once the bell shape really looks like its attached to a stick (which is a cylindrical shape) you can add the details and adher them to the basic shape.

I guarantee you that your petals will look a lot lot better.

Same with the leaves, they are pretty good already though. but the petal 'bell' you have drawn looks squished, as if, if one were to look down upon it from the top, would see a shape like <_> this.
instead of ( )

>> No.1928184
File: 206 KB, 2048x1536, thumbnail.jpg [View same] [iqdb] [saucenao] [google]
1928184

>>1928176
>>1928180
Also, your perspective clashes in the middle of the bell where the longer petals meet the leafy cup part.

The eye level is not where your oppositely rounding ellipses suggest it to be.

Have a mouse drawover with embarrasing handwriting.

>> No.1928186

>>1928180
Thank you so much, you are right I need to think about the 3d and by saying bell, that makes so much sense I was having problems with it through just observing and couldn't think how how to get it just right, the only thing I could think was I had distorted it somehow

>> No.1928188
File: 68 KB, 957x677, image.jpg [View same] [iqdb] [saucenao] [google]
1928188

I don't really know what else to do with color. I'm using photoshop, coming from colored pencils. Not sure how to make it look alive, or even how to use the brush tool properly with all its settings.

>> No.1928189

>>1928186
You're welcome.
That's why the fundamentals are useful. The simple shapes in perspective.

They are your helping hand, your friend when you are in need.

You're gonna make it, bro. We all are going to make it.

>> No.1928192
File: 3 KB, 400x300, thumbnail.png [View same] [iqdb] [saucenao] [google]
1928192

>>1928186
But yes, you did distort it, as outlined here >>1928184

Circles, when tipped into space, become ellipses and they open more the further they are away from the horizon line/eye level (they are the same thing and don't have to be seen/drawn, its the concept that matters)

Thing is, lines on smack eye level become straight, this includes ellipses, because at that point your are looking at the 'edge' straight on, the side, and it will look flat like a line from that position.

If the circle then goes above eye level it will curve upwards at the viewer facing part, below the eye level it will curve down at the viewer facing part.

>> No.1928194
File: 513 KB, 739x953, perspective_drawing_handbook_damelio.png [View same] [iqdb] [saucenao] [google]
1928194

>>1928192
>If the circle then goes above eye level
without spinning, it does not physically tip upward, of course, it's like lifting a ring off the flat ground and constraining the lift on the y/up axis, not allowing any rotation along the x or z axes.

But simply by holding the ring up over eye level it will form an ellipse that gets gradually more open the higher up it goes (until it leaves the cone of vision which, in reallive would make the ring vanish, but on a drawn picture where no such limit exists, physically, perspective will start to distort there.

This is a reason why cuboid shapes can look very fisheyed/wide angled if the vanishing points are either too close together or if the artist is drawing cubes outside of the cone of vision.

It really pays off to study these kind of fundamentals, and I need (and will) drink more of that medicine myself cause I haven't done much perspective drawing in some time.

>> No.1928196

>>1928194
the circular dotted outline of the head is meant to represent the cone of vision, by the way.

not how number 7, 8 and 9 become more and more skewed the further they leave the cone?

That's one example of straight up, literal/'physical' perspective distortion.

Whereas >>1928184
Is distortion of the shapes by indicating the curvature of the petal rhythm majiggers wrongly.

But thinking in 'bells' will fix that, yes.

Time for me to do some work as well instead of just posting here.

>> No.1928238
File: 354 KB, 898x894, 141227 portrait.png [View same] [iqdb] [saucenao] [google]
1928238

>>1927652
Thanks for the encouragement, anon. It's greatly appreciated.

Tried to work on faces a bit more today. I still haven't done the nose-education, but it's on the list. Right after "stop drawing tiny faces in heads" and possibly before "stop drawing cursed beetlejuice tiny heads on bodies."

>> No.1928253
File: 484 KB, 1800x1440, 141227 1m.png [View same] [iqdb] [saucenao] [google]
1928253

>>1928238

and some gestures. I'm having a trash day all around with no good excuse for it. I feel like I CAN do better than this but am just not.

>> No.1928260
File: 310 KB, 1800x1440, well_done.jpg [View same] [iqdb] [saucenao] [google]
1928260

>>1928253
No worries, Anon, you're still gonna make it.

Let me show you your successes.

Coincidentally, everything you have drawn was done well.

What? There is one missing? No... that one was never there. Your upload got corrupted and it inserted some random lines into your picture.

But yeah, as you can see, everything you have drawn reads well.

>> No.1928263

>>1928260
>>What? There is one missing? No... that one was never there. Your upload got corrupted and it inserted some random lines into your picture.
Or in other words.
Your brain farted, it happens, it's not the real you, though.

What I have posted is the real you. That other thing was done by someone while you weren't looking and can be safely discarded.
Cause never feed a troll, or a farting brain.

Focus on the positive, sounds cliche, but if you think about it, if you praise yourself for things that look good, your brain will adapt/lean towards creating things that look good.

We don't even have to focus on our failures because our successes lead us to victory even better than wrestling with the botches.

Why think about the broken neck of that one single figure if you have ten other figures that show heads that bear repetition?

That's 10 good guides vs 1 bad one.

And which feels better? Knowing you succeeded 10 times or fixating on a singular bad spot?

I know, hard to do, but that's why I'm telling you as an external person.

You drew 10 good looking gestures.

You have 10 good looking poses to build on now.

Nothing else was drawn onto that canvas by you. Corrupted lines don't count. They appear here and there but they are not the norm. It's a bug, nothing more.

>> No.1928264

>>1928253
What brush sizes are you using?

>> No.1928265

>>1928263
>It's a bug, nothing more.
And it's true, too. I'm not just bullshitting to sound like some positive hippie.

If you keep on drawing and look back in a year with your awesome skills which you WILL have, and you will look at the work you are doing one year later and none of them will have broken necks.

So why should we, you, or anyone think that the one with the broken neck is you? It's not.
It's a fart. An abberation created by moots software in an attempt to enslave you and read posts like mine on his imageboard forever.

>> No.1928266

>>1928260
Seriously, look at the figure holding that dog/cat.
It's so cute. Such an elevated, outstanding pet to be displayed like this.

I'm looking forward to see all your arts in the future, bro.

>> No.1928267
File: 234 KB, 480x640, tumblr_nh97t8Tf5f1smod4uo1_r1_500.png [View same] [iqdb] [saucenao] [google]
1928267

A little self portrait.

>> No.1928270

>>1928267
https://www.youtube.com/watch?v=-yNhl8wT3Pc

Good job, you made tumblr less shitty with this addition.

There is hope for the internet yet.

>> No.1928279

>>1928265
To add to this:

https://www.youtube.com/watch?v=puYANVYxPys

Consider this video for a telling example on how solely focusing on success will lead to success.

It's a cat, a friggin cat doing complex tricks.

How is this possible if only positive things are acknowledged.
How would you train a complex behavior that consists of several components, like spinning around by the guide of a stick?

And how is this positive approach applicable to art if all I do is wobbly and botchy and it's so frustrating?

Again, it's simple things.

First you train the cat to touch the stick and at the very beginning you reward the cat of even looking in the direction of the stick.

This is akin to praising yourself for drawing straight lines for example, where you might still be wobbly but it's a wobbly stroke that is more straight than a straight up curve overall.

Once the cat knows that looking at the stick is good, that it is doing things right by doing so, you stop rewarding (at this point you can draw lines that are consistently more line like than they are curved), the cat, wants more treats of course, and the cat knows that the stick is part of the treat procedure.

So it might approach the stick.
Bam, it gets a reward.
The stick is repositioned (you drew some even straighter line, and are about to try again) and the cat is rewarded for approaching it once more. If it stays seated or looks away, no reward but no punishment either.
But the moment the cat approaches, bam, reward.

This increases until the cat is only rewarded by touching the stick with the nose.

And once this fundamental exercise is done.
You can use the stick and your cat which is now trained to the stick (and your nice lines) to venture out into more complex aeas.

Like following the stick into a twirl, or up some pedestals, or slalom through your legs, etc.

Thus, if you are consistenly feeling frustrated and don't see opportunties for praise then you're going too quickly.

>> No.1928282

>>1928279
>>Thus, if you are consistenly feeling frustrated and don't see opportunties for praise then you're going too quickly and you should try breaking things up into easier to digest pieces.

This approach is scientifically proven, and even though it is hard to train oneself, cause knowing about training can make us resist it, but positive reinforcement still works if you let it work, even if it feels phoney to you, it's a real thing and it works because of how higher animals like us (or our pets) work.
(Though this also works on things like goldfish, but those need light flashes instead of audible clicks and their skill ceiling is lower).

So whenever you feel low, try to find solace in the truth that as long as you keep going, even if you fail here and there, as long as you don't punish yourself for it but focus on the good instead, and if the good seems out of reach, just relocate and aim for something simpler until you're more confident in some aspect, then you will make it.

You wouldn't cleave a dog in twain for not intrinsically knowing how to run an obstacle course on the first try, well most people wouldn't.

So don't cleave yourself in twain either.

>> No.1928300
File: 681 KB, 1110x1752, boxes text.jpg [View same] [iqdb] [saucenao] [google]
1928300

how are drawing boxes suppose to help me defining muscles? I honestly cannot into anatomy. I can't tell the length of an arm. Is it just a lack of study, or it's something I can't grasp at all?

>> No.1928301

>>1926268
Practice, but don't take my word for it, I'm on 4chan.

>> No.1928304
File: 339 KB, 666x668, Shading.png [View same] [iqdb] [saucenao] [google]
1928304

First time trying out shading like this
I should of done more facial construction instead of where they should be in terms of hight
I have no clue how that mouth should fit on

>> No.1928315

>>1928304
Stop wasting your time with shading and color. You need to learn the basics, like line, perspective and form first.

>> No.1928318

>>1928300
Do yourself a favor and learn perspective.

>> No.1928322
File: 118 KB, 832x678, Crappy.png [View same] [iqdb] [saucenao] [google]
1928322

>>1928315
I wanted to stop doing Loomis for a while and do something for fun, but im also sick right now and my eyes are swelling up and crying , so Im just going to head off to bed seeing how its effecting me

>> No.1928323
File: 1.64 MB, 3543x3543, manface.jpg [View same] [iqdb] [saucenao] [google]
1928323

Some of the recent stuff.

>> No.1928337

>>1928300
>how are drawing boxes suppose to help me defining muscles?

In various ways.
- anything can be fit inside a bounding box.
- boxes are extremely easy to draw in perspective
- boxes are extremely easy to split into segments
- combining the above will give you an easy way to place things in their proper proportions

things like that.
also, combine them with cylinders and spheres, of course for the actual muscles.

Look at your calves, for example.
Isn't that a bit like a thin 2by4 with some ovals as the calves?

Boxes are best for bones though, but bones are the foundation of it all.

Don't snub the box.

>> No.1928338

>>1928318
I can't grasp perspective, I don't know how

>> No.1928339

>>1928337
How can i draw if I don't know bones anatomy?

>> No.1928340

>>1928339
>How can i draw if I don't know bones anatomy?
You study simplified bones anatomy.

Go read up on some loomis, vilppu, hampton, or even hogarth if you like.

as for perspective, go read up on perspective made easy by ernest norling, or the perspective drawing handbook by joseph d'amelio.

I'm pretty sure that you will be able to grasp all of this.

Won't happen in a week though.

>> No.1928341

>>1928340
Is there anything in French?
I mean I failed my biology in 9th grade and I don't know human anatomy nor do I remember anything about the course

>> No.1928342 [DELETED] 

>>1927217
another day, another anime

>> No.1928344
File: 168 KB, 900x900, sorry for same head view again.jpg [View same] [iqdb] [saucenao] [google]
1928344

>>1927217
another day, another anime

(forgot to attach image)

>> No.1928345

>>1928341
The keyword here is simplified.

You don't need to know every bone in the hand or the names. Things I think are more important are the shape of the spine, the hipbone how it connects and variations, connections with the shoulders/neck and just generally how all the bones are shaped, how it affects movement and the measurements.

And you have your own body. Get naked, get a mirror and take a look and feel around.

>> No.1928348

>>1928345
This. Plus, if everything fails, you can get by by looking at photographs of skeletons and simplify them into simple masses.

The ribcage is an egg. The pelvis is a box on a dude, more of a bowl on a chick, the arms are cylinders with a hinge joint at the elbow.

Stuff like that.

https://www.youtube.com/watch?v=yqxPHew5bGQ

For example.

>> No.1928351
File: 572 KB, 1022x679, doodles.jpg [View same] [iqdb] [saucenao] [google]
1928351

Some gestures. Am I doing this right?

>> No.1928353

>>1928351
Those are more that just gestures, you are defining actual forms and they are less of a generic template for *anything* now, well, they can still be used for that, of course, but you have drawn gesture and figures, not just gesture.

It looks good though and there is little harm in continuing what you are doing the way you are doing.

>> No.1928357

>>1928353
Thanks, Anon. I was copying from a croquis cafe video (they do 1, 2 & 5 min. poses), so I guess you're right about the gestures.

>> No.1928358
File: 2.65 MB, 1280x720, shot0099.png [View same] [iqdb] [saucenao] [google]
1928358

>>1928357
yeah, no worries though. it's all good.
but have some really 'barebone' yet functional gestures by Marshall Vandruff who claimed that the mood/lines of action matter more than detail/many outlines and decided to make a point by drawing some of them with a rolled up newspaper dunked in coffee.

>> No.1928362
File: 83 KB, 1280x720, 99.jpg [View same] [iqdb] [saucenao] [google]
1928362

>>1928358
>that filesize
sorry.

>> No.1928365
File: 79 KB, 1280x720, 100.jpg [View same] [iqdb] [saucenao] [google]
1928365

>>1928362
Stuff like that. But it's still humanoid shaped so again, seeing how you want to do figure drawing, you're not doing anything wrong, really.

It's just more than the lines of action.

>> No.1928370
File: 1.37 MB, 2592x1944, IMG_20141228_153800.jpg [View same] [iqdb] [saucenao] [google]
1928370

Being at this level only, do you think i can make mkney out of art in 4 years, given that I draw around 3h/day (min 1, 4 is my limit atm.)

>> No.1928371

>>1928370
Yes.

>> No.1928376

>>1928370
just spend all your time making sure your imagine is framed with straight lines, because that's the important lesson there

>> No.1928378
File: 212 KB, 900x900, silly anon.png [View same] [iqdb] [saucenao] [google]
1928378

>>1928344
your hair was below eyes and eyebrows, you dimwit
fixed it for you, please try to think along next time

>> No.1928380

>>1928376
I fail to understand

>> No.1928382
File: 296 KB, 2236x772, 10688032_10104330261862411_504721663880188918_o.jpg [View same] [iqdb] [saucenao] [google]
1928382

>>1926211
same artist, he posted this on facebook a while ago

>> No.1928417
File: 157 KB, 612x816, Concept MMX WIP2.jpg [View same] [iqdb] [saucenao] [google]
1928417

>>1927447
Thanks. How do I into proper proportions

>> No.1928432

How do I train myself to see proportions?
Also, are Loomis' proportions translatable to Bridgman's figures?

>> No.1928436
File: 2.30 MB, 3264x2448, IMG_7886.jpg [View same] [iqdb] [saucenao] [google]
1928436

Absolute beginner here, again
How do I know if I got better?
I am afraid to stay at the same level the whole time or that I am, even worse, learn something wrong.

Also, how do I draw straight lines over a distance of 10-20 cm?

>> No.1928438

>>1928436
>that I am
without the am

>> No.1928440

>>1928438
>>1927313

>> No.1928441

>>1928382
That seems like a very efficient workflow.

What does AO stands for? Ambient occlusion? Is this some sort of layer mode/effect?

>> No.1928522
File: 972 KB, 1080x1181, 123.jpg [View same] [iqdb] [saucenao] [google]
1928522

So some of these are references, some imagined and on some"gestures" i tried to put on human skin.

So.. uhm... how do i do? Let's say i am a begginer (long time ago did exercises from nearly whole "fun with pencil") and i have no idea what i am trying to do now (probably watched too much Proko).

>> No.1928568

>>1928432
bump

>> No.1928589
File: 208 KB, 800x1039, image.jpg [View same] [iqdb] [saucenao] [google]
1928589

Do you think this chair got the right proportions

>Vincent van Gogh
>Chair with Pipe

>> No.1928610
File: 312 KB, 1600x1200, IMG00126-20141215-2042.jpg [View same] [iqdb] [saucenao] [google]
1928610

Can anyone recommend a decent pad for drawing? I realise that using [X] type of pad won't make me a better artist but at the moment all I'm using is an old school jotter with lined paper. And I have an amazon voucher so I might as well buy some shit.

Also an eraser recommendation is welcome as well. I assume Derwent pencils are fine for now. I think I'm better asking here than pushing someone off the board with a new thread.

>> No.1928661
File: 111 KB, 878x1040, fucking bird.png [View same] [iqdb] [saucenao] [google]
1928661

I just made this great pixel brush in photoshop but I'm not sure I understand how to make it so that the next time I open PS6 those settings will be right there. waiting for me.

Thing is I set up the eraser to also have a tool that uses the same pixel brush. I click "Save tool preset" but do I really have to save all those files for each preset and load them every time I want to draw? Seems like time consuming bullshit.

I highly recommend that brush though. 50 pixel square with hard mix texture and pen pressure size. It's style in a pen.

>> No.1928669

>>1928610
canson, fabriano, ....moleskin has a decent surface, if you don't care about smoothness but most like coldpress rough paper that doesnt bleed.

>> No.1928671
File: 55 KB, 436x984, fucking bird2.png [View same] [iqdb] [saucenao] [google]
1928671

Little update. Did I fuck up the shadows somewhere? I tried to be consistent.

I swear I can't draw for shit but this brush is just marvelous.

>> No.1928673

>>1928610
most acid free paper will be good, you probably dont wanna use lined paper, it is awful at doing everything art related. For example one swipe of your palm's natural oils will turn the linedpaper into a condom that resists all graphite.

Go to a michaels or a professional supply store, or buy anything 4+ stars on amazon/blick. If you have some money and want to try serious work get printmaking paper illustration boards/wood.

>>1928671
shadows are all over, but what are you gonna do, you're beginner status. It looks ok just keep making stuff :)

>>1928661
window > workspace
this would save your tools

>> No.1928692
File: 271 KB, 1133x925, Screenshot_45.jpg [View same] [iqdb] [saucenao] [google]
1928692

more asain womahn studies.

>> No.1928695
File: 91 KB, 1280x1000, 1st try.jpg [View same] [iqdb] [saucenao] [google]
1928695

help please!!!

>> No.1928706

>>1928692
Beginner here, looks great.

>> No.1928746
File: 220 KB, 1179x730, Screenshot_47.jpg [View same] [iqdb] [saucenao] [google]
1928746

Back with clothing 5-10 min drawings.

>>1928706
>Beginner here, looks great.
thanks anon :) also post your daily drawings

>> No.1928765
File: 666 KB, 1600x800, portraitstudy2.png [View same] [iqdb] [saucenao] [google]
1928765

god fucking damnit. i cant get the nose and mouth to shape right. anyways, how do these values look so far? i feel like they are too light but it does look decent so far so i don't know.

>> No.1928780

>>1928765
You are getting the planes, that's why you think it's decent.
Values are pretty off though.

>> No.1928785

>>1928765
You can check your values pretty quickly by zooming out. You can see from the thumbnail which areas are too light.

>> No.1928788
File: 185 KB, 1080x744, year in review.jpg [View same] [iqdb] [saucenao] [google]
1928788

Thought I would share my growth from the past year

>> No.1928789

>>1928788
When did you start drawing?
Also best girl

>> No.1928790

What are some things you learned recently that could be of value to other beginners?

>> No.1928791

>>1928789
I started drawing about two years ago and and man im glad I stuck to it. Also yeah best girl.

>> No.1928794

>>1928790
Learning how to block things out using values has made painting alot easier and faster for me. Also don't be afraid of using alot of reference. Also practice smart its one thing to spend three hours painting and not learning anything. Then there is painting for thirty minutes and studying the subject matter.

>> No.1928795

>>1928780
what are the "planes"?

>>1928785
oh yeah i see that now. i also need to darken somethings too.

>> No.1928796
File: 60 KB, 1280x1000, dfhshdh.png [View same] [iqdb] [saucenao] [google]
1928796

>>1928695
add planes, simple shapes, use ref, simplify

>> No.1928797
File: 315 KB, 1600x800, agfdsafgd.png [View same] [iqdb] [saucenao] [google]
1928797

>>1928765
your construction is on point, better than mine, you should use simple shapes, and simplify, check values against your pic

>> No.1928798

>>1928797
ah thats awesome, thanks man. i spent a while on the construction, the perspective was a bit challenging with her face turnt up. i can see from the thumbnail your values define her form a lot better than mine.

thanks guys

>> No.1928809
File: 53 KB, 834x895, fucking retarded.png [View same] [iqdb] [saucenao] [google]
1928809

GODDAMN IT

>> No.1928838
File: 121 KB, 562x692, Life.png [View same] [iqdb] [saucenao] [google]
1928838

Just some sketches from life.

>> No.1928845

>>1928838
Those are good.

Draw them some more.

You have the power to recreate them even better.

>> No.1928847

>>1928845
The same ones?

>> No.1928848

>>1928671
>but this brush is just marvelous.
I dunno, it reminds me of cheap clipart.

>> No.1928850

>>1928522
>and i have no idea what i am trying to do now
Make complex stuff like figure drawing your relax/fun doodle time.

Make more fundamental shape drawing your main focus some more.

All the more complex forms will become better after that.

>>1928847
Yes, unless that jar is bent up, and the floor in that room is a ramp that goes up, and the little dresser thing is completely flat at the front, or if the armrests/legs of the chairs really look like that.

If they do not then try again and get even closer to their true form.

You still approximated things well though and I can clearly see what everything is supposed to be in a general sense.

But if you draw these jars and stuff some more, observe how they really curve, etc, then they will look nicer.

Take your time, observe and try to be as accurate as possible without stressing.

The moment you're stressed just doodle the rest out or do whatever.

>> No.1928851

>>1928850
>The moment you're stressed
this includes impatience, though working on patience does everyone good.

>> No.1928853

>>1928838
>>1928850
If you don't feel like redrawing them right away though:

Draw and practice cylinders, spheres, boxes and ellipses.

These are all easy to learn/grind and you will get some decent ellipses even after half an hour tops if you focus on them for a while.

That alone would make that jar and the bottle a lot better.

Same with boxes, etc.

All the things you can see on your pictures have these elements.

And if drawing complete objects 'in one go' or 'as one shape' is too difficult, break them down into those simple units and combine the simple units to get a nice and voluminous scaffolding for the more complex details.

Plus, it feels good seeing shapes (like circles/ellipses) that look like a machine plotted them, even if they were only a fluke.

It just makes the canvas look that little bit more fancy/professional.

>> No.1928862
File: 356 KB, 1344x682, Life 2.png [View same] [iqdb] [saucenao] [google]
1928862

>>1928850
>>1928853

>> No.1928863

>>1928848
true but it also reminds me of http://img.4plebs.org/boards/tg/image/1366/60/1366607507911.png

I love that style.

>> No.1928907
File: 399 KB, 656x930, FUCKING BLENDING.png [View same] [iqdb] [saucenao] [google]
1928907

How do I stop painting like a faggot? I always end up with these over blended pics with almost no variation in colors and shades. How do I get bold and paint like a real artist?

>> No.1928923

>>1928907
See >>1928315

>> No.1928951
File: 1.30 MB, 813x1507, pracsitting.png [View same] [iqdb] [saucenao] [google]
1928951

>> No.1928958
File: 20 KB, 691x592, 0022.jpg [View same] [iqdb] [saucenao] [google]
1928958

Could someone please tell me how I botched this?

>> No.1928959

>>1928958
I think it came out pretty good, but you could try adding a shadow on the table

>> No.1928995
File: 74 KB, 593x757, 0023.jpg [View same] [iqdb] [saucenao] [google]
1928995

It's been over a month since the last time I filled a page with gestures. Should they be a little more defined, knowing that I spent about a minute on each of them? Or am I in the ball park?

>> No.1929003
File: 586 KB, 2299x1168, 141228 gesture.png [View same] [iqdb] [saucenao] [google]
1929003

>>1928260
>>1928263
>>1928265
>>1928266
>>1928279
>>1928282


Dang, anon. This was encouraging and I do really appreciate it. I know that these are things I should already know, but it can be hard to keep in mind.

I'm fairly competent at drawing other things, and even when it's a fundamental that I'm missing, it somehow easier and less stressful to me to work on that than it is to work on figures. Drawing people is something that I have consistently failed at, so now when I am trying to work on getting it right, it still feels like I'm crashing right into a brick wall.

Your reminder to not flog myself for actually trying was very helpful and left me wanting to try again almost immediately after being so frustrated with myself last night. (I did not, as I am sick and sleep was required, but I wanted to, as opposed to tossing my hands up and saying fuck it.)

Hopefully I'll remember your posts the next time I'm frustrated.


>>1928264
I think I've mostly been using the same 4px brush for everything. The portraits from last night, I'd forgotten to check the extra opacity option for most of it, but otherwise.

>> No.1929031
File: 82 KB, 680x676, Shape.png [View same] [iqdb] [saucenao] [google]
1929031

I feel like im getting back into how a body should be properly measured compared to>>1928322 Thanks to breaking it down to shapes and head measuring

Should the lowest point of the butt be lower? or the Crotch be higher?
Maybe the breasts be further to the left

>> No.1929046

New >>1929045