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/ic/ - Artwork/Critique


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File: 1.36 MB, 5927x3977, study5.jpg [View same] [iqdb] [saucenao] [google]
1829964 No.1829964 [Reply] [Original]

Because we should not have to make new threads or post in draw threads with our fundamental exercises. Feel free to post even the smallest exercise you have done to show you are still trying, do not give up. Practice makes Perfect!

A friendly reminder to do wrist exercises and take breaks as you practice to avoid getting CPS.
http://www.eatonhand.com/hw/ctexercise.htm http://wnyptot.com/articles/info_education/carpal_tunnel.pdf

Previous thread: >>1825385

>> No.1830048
File: 659 KB, 1800x1171, 1409475610240.png [View same] [iqdb] [saucenao] [google]
1830048

Latefag here, just spent an hour doing this.Can I get any feedback on it? I have a lot of trouble getting faces to look similar.

>> No.1830056

>>1830048
Really bad symbol drawing going on here. Try flipping the picture upside down and drawing that. If the body is not instantly recognisable it makes it easier to draw what you see and not what you know.

>> No.1830059

>>1830056
Gotcha, thanks anon

>> No.1830101
File: 4 KB, 262x288, 111secondviewfinder1.gif [View same] [iqdb] [saucenao] [google]
1830101

>On one piece, draw vertical and horizontal lines 2" from the edge, again connecting the lines
at points on the diagonals. Cut out the inner rectangle. This is your “small viewfinder.”

if the horizontal lines are 1 inch from the edge of the paper then how will they intersect the vertical lines if they are also 1 inch away from the paper's edge? the vertical and horizontal hit the diagonal lines at different points

>> No.1830195
File: 91 KB, 600x450, drawing-overhand-grip.jpg [View same] [iqdb] [saucenao] [google]
1830195

I've recently been trying to adapt to the overhand grip for drawing and today I feel like I've started to get the hang of it and it really lends itself to drawing flow which is nice.

The problem is that I can only really use it on paper, when I switch to my graphic tablet it becomes almost impossible to use and a real pain.

Is there a more suitable way to hold a tablet pen? Or is the writing grip the only way?

>> No.1830199
File: 160 KB, 587x411, wipp.png [View same] [iqdb] [saucenao] [google]
1830199

what do I need to fix?

>> No.1830200

hey guys, how do i into proportions the right way? most of the times i fuck up my gesture drawings because of this.

>> No.1830204

>>1830200
Can I add to this request?

When I'm doing gesture drawings I always end up running out of room once I reach the legs nearly every time, how can I prevent myself from making my drawings too long?

>> No.1830205

>>1830204
>https://www.youtube.com/user/ProkoTV
>http://youtu.be/K_YSxO5ojls
Proko good for gesture stuff

>> No.1830206

>>1830204
Dont make youre drawings too long.

Next question.

>> No.1830207

>>1830204
Place two mark to signify the top and bottom of your image and create a basic gesture within those limits.

>> No.1830239

>>1830207
This.
Create a bounding box around the pose.

>> No.1830252
File: 2.59 MB, 4128x2322, IMG-20140905-WA0008.jpg [View same] [iqdb] [saucenao] [google]
1830252

Doing some loomis, what to fix?

>> No.1830259

>>1830252
This actually looks pretty solid for early loomis practice.
Keep up the good work.

>> No.1830266

>>1830259
Thanks!

>> No.1830285

>>1830252
It's shit.

>> No.1830299
File: 23 KB, 569x379, overhand grip on vertical surface.jpg [View same] [iqdb] [saucenao] [google]
1830299

>>1830195
Have you tried holding it this way?

>> No.1830301
File: 2.55 MB, 4128x2322, 20140906_005319.jpg [View same] [iqdb] [saucenao] [google]
1830301

>>1830285
>what to fix
inb4 another shitpost

>> No.1830313
File: 3.03 MB, 2000x1286, rotate.png [View same] [iqdb] [saucenao] [google]
1830313

>>1830301
if your having issues seeing things try rotating it as you progress.
Hope this helps Anon!

>> No.1830321

>>1830252
>>1830301
Well, it'd be nice if the first one wasn't horizontal but w/e it happens. First thing that pops up to me is how inconsistently heavy your lines are. Also your ears could really use some work. Other than that it's all just a lack of strong fundamentals, keep practicing and you'll get it.

>> No.1830354

>>1830299
now that's just pants-on-head retarded.

>> No.1830374
File: 407 KB, 1011x1083, Image085.png [View same] [iqdb] [saucenao] [google]
1830374

Didn't find the time to finish it until now, so here it is.

>> No.1830378
File: 439 KB, 2000x2000, practice3.jpg [View same] [iqdb] [saucenao] [google]
1830378

Silhouette fag here

I tried. I'm sitll not done, just taking a break.

I know I know, values aren't as bright and wrong. I'll work on it.

Proportions aren't completely correct. Still difficult for me. I try to adjust things as I go.

>> No.1830387

>>1830195
the point of this grip is to draw with the shoulder instead of wrist + allow for different strokes not easily attained with with a writing grip.

just dont make wrist movements and hold it like you were writing.

>> No.1830413
File: 35 KB, 450x306, 1106-1-hlight_default.jpg [View same] [iqdb] [saucenao] [google]
1830413

>>1830378
The main problem I see is a lack of indication of the structures (clavicle, jugulars, traps) around the neck which makes it look like she has turner's syndrome. Also the jaw is way too square. Contours are nice for the most part.

>> No.1830479

>>1830413
Yeah the parts around neck are horribad. I haven't completely gone over around the face and neck as much as other parts.

I'll fix it though. I appreciate the help.

>> No.1830525

>>1830378
the angle on her right side needs to be more angled, not curved

>> No.1830642
File: 360 KB, 1000x1499, yes.jpg [View same] [iqdb] [saucenao] [google]
1830642

Study #6

>Do your best sexy bastard.

>> No.1830678
File: 89 KB, 510x702, assholeApple.jpg [View same] [iqdb] [saucenao] [google]
1830678

PLEASE tell me what I need to do differently. Tear me a new one! I'm honestly ashamed for posting this.

>> No.1830689
File: 142 KB, 1521x1043, gagagag.jpg [View same] [iqdb] [saucenao] [google]
1830689

>>1830678

almost everything wrong with it is fixed by undestanding picture related.

notice the relation between hightlights and the light source.

>> No.1830886
File: 219 KB, 798x1178, pic.jpg [View same] [iqdb] [saucenao] [google]
1830886

>>1830642
welp

>> No.1830909
File: 462 KB, 1000x1499, concept.jpg [View same] [iqdb] [saucenao] [google]
1830909

>>1830642
am i a concept artist yet?

>> No.1830942

>>1830909
I LOVE THIS OMG
you can really see the filters and the tracing you did, oh that's so amazing whats your tumbler haha

>> No.1830952
File: 1.04 MB, 1098x2500, 480714075645.jpg [View same] [iqdb] [saucenao] [google]
1830952

I'll repost this here, just in case that anon misses it in the dead thread.
>>1829985
pic related.
As for the lines, Scott Robertson and Peter Han both have videos where they talk about exercises to improve line quality.If you're a beginner, your aim should not be speed (which can result in scratchy lines), but accuracy. You'll get better lines if you practise.
Be concious about your mark-making and stop yourself if you notice you're scribbling when you don't want to be. Roughness is fine at the early stages, but be sure that you can produce clean lines in the end.

>> No.1830954

>>1830642
This is gonne be a pain.

>>1830886
Nice, your values are a bit off though. Some shadows are missing ant the ref has more contrast. Push the analysis on one area (which will be your focal point).

>> No.1830957
File: 354 KB, 900x900, study.jpg [View same] [iqdb] [saucenao] [google]
1830957

>>1830942
no filters or tracing. pure skill.

another study, all from scratch.

>> No.1830967

>>1830957
this is actually interesting

>> No.1830971
File: 125 KB, 900x900, anastasia_lukyanenko_by_nastyavicodin-d7wdljz.jpg [View same] [iqdb] [saucenao] [google]
1830971

>>1830957
>I-I didn't trace it you guys!

>> No.1830975

>>1830971
>implying it wasnt painfully obvious already

>> No.1830979
File: 103 KB, 600x534, values.jpg [View same] [iqdb] [saucenao] [google]
1830979

>>1830642
This was nigh impossible for me, since I can't really into anything besides linework on a tablet (I'll start working through ctrl+paint in some time).
It was still a fun value exercise, though.
The procedure was as follows: plan out basic proportions with gesture, zoom out and fill in the shadow areas, shrink image down to 100px, do the rest of the values, upscale to 600px.

>> No.1830981

>>1830979
Since this was my first time using values for anything more complex than the basic primitives, the idea was to get it to read well (~ish) without getting bogged down with the details.

>> No.1830992
File: 663 KB, 1952x3264, IMAG0283.jpg [View same] [iqdb] [saucenao] [google]
1830992

few sketches b4 work. finally warming up to villpu though i need to practice more. [Spherical forms]

>> No.1830994
File: 683 KB, 1952x3264, IMAG0284.jpg [View same] [iqdb] [saucenao] [google]
1830994

>>1830992
doechnic asdf

>> No.1830995

>>1830971
of course, i'm that good. i guess my skill level is too high for you to believe that. by the way, i'm a professional concept artist, so everything i say is undisputed truth.

>> No.1830996

>>1830994
whoops, typed captcha in wrong field

>> No.1831006
File: 2.44 MB, 4128x2322, e321131d-8a72-4a14-858c-cac21647d.jpg [View same] [iqdb] [saucenao] [google]
1831006

Newfag here cant draw 3d and Im bad at shading

>> No.1831009

>>1831006
sticky.

>> No.1831112

Is posemaniacs good? I like it, but I've heard other people say they're too stiff.

>>1831006

That's why you look at references, ya numbnut!

>> No.1831118
File: 133 KB, 1500x1000, Godddddddddddddddddd.jpg [View same] [iqdb] [saucenao] [google]
1831118

I'm starting to see paterns and shapes in poses, am I going on the right path?

>> No.1831166
File: 215 KB, 612x816, image (7).jpg [View same] [iqdb] [saucenao] [google]
1831166

i did some texture/foliage study. some of it turned out a lot better than others. i think i did good on the palm, the tree in the back (havent got to the top yet), the rocks, and the two bushs. the brick wall and brick terrace are too similar and im not even sure how to do them. also the walkway is supposed to be pool decking which i messed up.

any feed back or tips?

>> No.1831168
File: 253 KB, 612x816, image (8).jpg [View same] [iqdb] [saucenao] [google]
1831168

>>1831166
the grass is shit too, just noticed. and i did make it taller on purpose.

>> No.1831216
File: 642 KB, 4000x4000, 2.png [View same] [iqdb] [saucenao] [google]
1831216

Just finished the line work on this, what am I doing wrong?

>> No.1831219

>>1831216
She is supposed to wear clothing! I just want to get the pose right

>> No.1831220

>>1831216
head too big, eyes too big, hair what the fuck, hands too small, hips too small, learn to draw well proportioned figures(using reference, or life) before stylizing them and drawing from imagination

>> No.1831229
File: 103 KB, 900x767, spats.jpg [View same] [iqdb] [saucenao] [google]
1831229

Butt study

...with some brightness contrast adjustment in the end.

>> No.1831236

>>1831216
The most helpful thing i can tell you right now is that fundamentally everything is wrong with this.
the proportions are absolutely horrifying. Her spine looks like it's broken, the arms look like spatulas, the shoulders are uneven and beyond too square, the tits dont look like tits they look life tennis balls (breats arent entirely circular from any angle unless they're fake), and the crotch is too low
don't give up on drawing though, there's still hope.
study anatomy man. study it hard and study it often. that's the best possible thing you can do right now.

>> No.1831248

>>1830056
really good symbol drawing imo

it doesn't look like the pic but it still looks like a good comic book girl

>> No.1831254

>>1831229

Studying from shitty artists?

Pleb.

>> No.1831260

>>1830979
It looks accurate, you could push the value on your shadow a little more.
However that's only the very first step of the study.

>> No.1831265
File: 582 KB, 516x620, M34RTfg.png [View same] [iqdb] [saucenao] [google]
1831265

I am new. This is my first exercise and drawing in a couple of years. I read the sticky and went through the couple of exercise books and i found it very vague although I tried a couple. It turned out i managed to draw my hands fairly well once I was through with the three exercises I have so far done. Where can I go from this? I have tried to draw 3D objects but it is a whole new way of seeing things compared to even just my hand. Should I just try to make the best out of how I see it, or are there exercises to help me skip trial and error?

>> No.1831269

>>1831260
Thanks for the feedback! Looking at it again, I'm starting to see so many mistakes. Dat indented left boob...
>However that's only the very first step of the study.
See, that's the thing. I have little to no idea of how to approach this kind of study. If I were to continue, would I just focus on progressively smaller patches of value?

>> No.1831272

>>1831265
>skip trial and error
Art is basically trial and error. Go through the recommended list, doing all of the exercises, while focusing on applying the knowledge that the books\videos are trying to give to you.
There's no short-cut that to cheat your way out of practising.

>> No.1831277

>>1830642
I wonder if this got the sculpture any tail?

>> No.1831279
File: 183 KB, 2000x1499, A challenger appears.jpg [View same] [iqdb] [saucenao] [google]
1831279

early wip

new tablet fag from last thread here

>> No.1831297
File: 390 KB, 833x1843, tiny hand.png [View same] [iqdb] [saucenao] [google]
1831297

It didn't turn out as bad as I thought, but I don't know what will happen with the rest of it

>> No.1831314
File: 147 KB, 700x1200, beginner19-9-6-14.png [View same] [iqdb] [saucenao] [google]
1831314

It occurred to me when I was about done that half-assed values are probably a lot worse for my improvement than just not including them whatsoever and focusing on the line work, if I'm not going to flesh them out. I am indeed more worried about getting the proportions accurate first, so sorry about that.

I understand the chicken scratch is bad, I'm working on it. Frequently it seem hard to get the line I want without making a thick, ugly line and erasing to where I want. Is there any trick to making a good line first try, or is it all down to practice?

>> No.1831315
File: 266 KB, 1024x1823, gurl.jpg [View same] [iqdb] [saucenao] [google]
1831315

Can't find the photo I used, but yeah

>> No.1831326
File: 197 KB, 2000x1499, A challenger appears.jpg [View same] [iqdb] [saucenao] [google]
1831326

>>1831279

lots of little fixes

>> No.1831329
File: 342 KB, 2560x1440, 2014-09-06-195526_2560x1440_scrot.jpg [View same] [iqdb] [saucenao] [google]
1831329

the lighting is all weird in this picture

>> No.1831334
File: 248 KB, 900x900, dat feeling.jpg [View same] [iqdb] [saucenao] [google]
1831334

He looks way too sad for me.

>yiff in hell

It's for a friend.

>> No.1831336

>>1831229
Don't study other artists' art. Study reference photos so that you learn to draw reality. Then after you have that down, you can feel free to make things as exaggerated and sexy as you want.

>> No.1831342

>>1831329
>front & back lighting
>weird

>> No.1831352

>>1831342
yes, anything other than rembrandt is wierd

>> No.1831355
File: 217 KB, 774x1032, ruze__apparition_by_algenpfleger-d7uytk5.jpg [View same] [iqdb] [saucenao] [google]
1831355

>>1831336
when will you learn??

>> No.1831358

>>1831334
Thats really bad man.

>> No.1831363

>>1831334
>>1831358

It is, but that's not helpful.

Check out the sticky, man. You're symbol drawing to the max, you need to get a good idea of human and animal form before you can start actually mixing their anatomy, and the perspective is *really* off.

Work on them fundamentals, check the sticky and do what it says.

>> No.1831374

>>1831336
>study photos so you can learn to draw reality

god i fucking hate you sometimes /ic/

>> No.1831377

>>1831374
I think there's an inherent assumption that leaving your house is off-limits here.

>> No.1831378

>>1831358
I'm not particularly proud of that one. lol


>>1831363

Thanks, mate, I appreciate your attention.

>> No.1831379

>>1830952
this actualy helps alot, was having trouble with the way her body was facing and gave up, I'll give it another go and concider your advice.

>> No.1831380
File: 3.22 MB, 3000x1902, fgweghwhg.jpg [View same] [iqdb] [saucenao] [google]
1831380

Kkuem studies.

>> No.1831432
File: 61 KB, 1600x900, stoodywip.jpg [View same] [iqdb] [saucenao] [google]
1831432

>>1830642
here's mine still wip.

>> No.1831452
File: 704 KB, 1105x2033, 01.png [View same] [iqdb] [saucenao] [google]
1831452

>>1831297
So... here it is

>> No.1831457
File: 177 KB, 612x792, pink3.jpg [View same] [iqdb] [saucenao] [google]
1831457

quick study of portrait since im pretty terrible at drawing side faces. also trying out some new hair brushes.

>> No.1831508
File: 3.86 MB, 2448x3264, wip wonder woman.jpg [View same] [iqdb] [saucenao] [google]
1831508

How do I draw attractive (or even plausible) heads from the bottom angle? Fuck!!! Also, critique what anatomy you can see (sorry for blurriness)

>> No.1831514
File: 144 KB, 1280x800, 2014-08-26-164022.jpg [View same] [iqdb] [saucenao] [google]
1831514

>>1831508

>> No.1831530
File: 207 KB, 1280x778, untitled.jpg [View same] [iqdb] [saucenao] [google]
1831530

random baseball thing. sort of drunk. etc.

>> No.1831535
File: 1.35 MB, 874x1256, gesture practice.png [View same] [iqdb] [saucenao] [google]
1831535

I've been trying to practice drawing gestures recently but I can't help but feel like I am doing something wrong. The top sheet are gestures I did in 30-45 seconds and the bottom sheet are gestures I did in 2 minutes. Can someone comment on it before I go any further?

>> No.1831538

>>1831535
Stop drawing wobbly contours, or contours at all. The gesture should capture the motion of the figure, or the flow of the major masses. Think of it like capturing the figure in as few simple curves (C curves and S curves) as possible, with straights where absolutely needed. If any of your lines are wobbly, or have bumps, then something is going wrong.

There should also be a sense of structure to an extent. Remember that you're drawing figures with mass, not wobbly playdough men that can't hold themselves up.

Watch through the Proko gesture videos again, and go through the material in Vilppu and Hampton if you haven't already.

>> No.1831557
File: 333 KB, 1722x1256, IMG.jpg [View same] [iqdb] [saucenao] [google]
1831557

>>1831538
I tried again after rewatching Proko's videos. I don't really have Vilppu and Hampton's readily available so Proko is the only thing I can go off of. Hopefully this attempt is good or at least better than my last one.

I've been wondering about the gesture. Is the gesture going along the motion of the skeleton or the motion of the outline of the figure? Hopefully that question makes sense because I'm really, really new to this. I ask this because my first try in >>1831535 is where I focus a skeleton with motion while my latest attempt is where I focused on the motion of the outline of the figure.

>> No.1831564
File: 77 KB, 608x792, hampton.png [View same] [iqdb] [saucenao] [google]
1831564

>>1831557
>Is the gesture going along the motion of the skeleton or the motion of the outline of the figure?
The skeleton. The spine, the major masses.

The outline, the contours of the figure are a result of the movements of the underlying bones and muscles, so it should make sense to focus on the skeleton.
Vilppu and Hampton are your friends, anon.

>> No.1831566

>>1831564
I'll see what I can do about getting Hampton and Vilppu's work. One more quick question though since I don't have the material yet, what do you mean by major masses?

>> No.1831567

>>1829964
How do I know when is the best time to go practice?

I was thinking of alternating between Drawing With the Right Side of Your Brain, Fun with a Pencil, and drawing for fun.

I've done a few of the first exercises in the first book, and they bore me to death. I'm really interested in drawing my friend's characters instead.

How do I know when to go back to a book or not? Also should I be trying to alternate between books, or jut grit and bear it with one?

>> No.1831568
File: 74 KB, 576x432, kevin chen.jpg [View same] [iqdb] [saucenao] [google]
1831568

>>1831557
>Is the gesture going along the motion of the skeleton or the motion of the outline of the figure?
Neither and both. The skeleton is too stiff and rigid to properly convey gesture (except the spine). You're also not aiming to copy the outline of the figure. What you are aiming to capture does relate to both in some ways. It's somewhat like taking an 'average' of the figure primarily along the line of action.

Download pdfs of Vilppu's and Hampton's books. It's important to see some of the many different ways of handling gesture before you can get a solid understanding of it. Proko's approach on it's own isn't too useful, but becomes more useful when it's one of many different ways of thinking about gesture.

>> No.1831571

>All this talk of gesture
>Not one mention of based Michael D Mattesi's book Force

>> No.1831572
File: 22 KB, 404x626, hampton2.png [View same] [iqdb] [saucenao] [google]
1831572

>>1831566

>>1831564 here.
>>1831568 explained it better than I did. When I said skeleton, I didn't mean each and every bone, but thinking of the spine usually helps.

>What do you mean by major masses?
The head, the ribcage, the pelvis.

>> No.1831575

>>1831568
if i wonder if that guys just got a shitty wiggly line or his drivers were messed up

>> No.1831577
File: 212 KB, 2078x1499, value.jpg [View same] [iqdb] [saucenao] [google]
1831577

what I got so far... tough one this fucker.

>> No.1831581

Hey, I've just started working through the exercises in Scott Robertson's 'How to Draw Objects and Environments'. When drawing straight lines and curves through defined points, my fat hand gets in the way and I can't see the point that I'm drawing to (using a tripod grip). Am I doing it wrong?

>> No.1831592 [DELETED] 
File: 496 KB, 1303x1223, faces.jpg [View same] [iqdb] [saucenao] [google]
1831592

Ughhh i'm relatively new to humans. Top faces are just a character I made up to doodle, bottom one is 'Kvothe' from a book I read. Used to do skull studies etc. So I think I've got a good feel for bone structure (even though these ones in particular are just cartoony). Any critique I can use?

Starting on bodies soon.

>> No.1831710
File: 433 KB, 2592x1944, DSC_0092.jpg [View same] [iqdb] [saucenao] [google]
1831710

So I started "Drawing with the right side of brain" And this is my first attempt to advanced contour drawing. I must say I am pretty disappointed. Dunno what I was hoping for tho. An piece of advice from fellow anons? Would appreciate that.

>> No.1831712

>>1831577
im almost tempted to do a quick study to show you ma process but it's late

anyway look at the body parts compared to each other; the shoulders are less wide than the hips, you made yours almost the same like a block of macerated swiss cheese. double check ur vaaaloos becuz nigga dat stomach be whiter than a black ass cracka

>> No.1831714
File: 65 KB, 325x350, pursuer half.png [View same] [iqdb] [saucenao] [google]
1831714

>> No.1831758

>>1831710
That's alright anon. The progress you'll make during the first two months will be huge if you work properly.
You just have to practice everyday for a few hours.
Cocerning your drawing, your lines aren't confident yet. I don't know If you've learned how to hold your pencil, check proko/vilppu for that and try to get used to it. Also don't smudge, ever. Use cross hatching.

>> No.1831900
File: 283 KB, 2560x1440, 2014-09-07-115813_2560x1440_scrot.jpg [View same] [iqdb] [saucenao] [google]
1831900

I think this turned out ok, head on is easier.

>> No.1831908
File: 734 KB, 2205x1345, 5212192712.jpg [View same] [iqdb] [saucenao] [google]
1831908

>>1831900
Take a 10-minute break, go away from the screen. Come back & flip the canvas.
Your eyes are symbols, the shape of the face is wrong, the lips and the nose are off.

>> No.1831916

>>1831336
>>1831374
So much bad advice being thrown around here

>> No.1831918
File: 824 KB, 612x816, study.png [View same] [iqdb] [saucenao] [google]
1831918

>>1830642
reporting in

also, im >>1831166 does /ic/ not do textures or some shit?

all feedback is appreciated

>> No.1831929
File: 217 KB, 751x1086, pic.jpg [View same] [iqdb] [saucenao] [google]
1831929

>>1830954
Thanks, managed to find some time to fix it a little bit, don't think i will finish it though.

>> No.1831943
File: 177 KB, 1562x850, study--9-7-14.jpg [View same] [iqdb] [saucenao] [google]
1831943

The chicken scratch is bad, I know, I'm working on it. Right now I'm mostly focused on improving my ability to just draw accurate form and proportions, though, and working on my line quality at the same time is a bit much.

>> No.1831945

>>1831943

I fucked up the negative space between the arms at the last minute, dammit.

>> No.1831949

>>1831943
shes fat and the rear leg can come forward a bit

>> No.1831967

>>1830689
Thanks, man.

>> No.1832022
File: 2.48 MB, 4128x2322, 20140907_213817.jpg [View same] [iqdb] [saucenao] [google]
1832022

Doing some more loomis today, thinking about moving on to gestures today.

>> No.1832031

>>1832022
This looks solid, sans the wonky eyes. How about some more extreme angles\tilts?

>> No.1832042
File: 2.47 MB, 4128x2322, 20140907_223228.jpg [View same] [iqdb] [saucenao] [google]
1832042

>>183203
>How about some more extreme angles/tilts?
Like this one?

>> No.1832056

>>1830952
Thanks man.

>> No.1832120

Quick question about the Picasso's Igor Stravinsky upside down exercise in the sticky.

I understand Stravinksy reference is upside down but do I also draw him upside down or do I draw him normally right side up?

>> No.1832123

>>1832120
Did you even read the text?

>> No.1832124
File: 248 KB, 750x1124, easy.jpg [View same] [iqdb] [saucenao] [google]
1832124

>>1830642
took me about 5 hours. very hard to achieve likeness. hopefully i got general forms right.

>> No.1832127

pls tell me what to draw

i'll post results and you can rip me apart

i'm shit at drawing

>> No.1832128

>>1832123
I did read it. It just says while holding Stravinsky upside down. Doesn't really say anything on how the it should be drawn on the paper it but it does state I have to copy it.

>> No.1832131
File: 2.37 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
1832131

Im shit, im not sure what to do. I could find pictures of animals and trace and play around with them until ive memorized it but i dont really want to copy someone else. Animals are not my thing but i would like to be able to draw at least what the drawfags on the other boards can do. Any time i try to draw people it ends up some kind of cringey highschool weeb shit.

>> No.1832133

>>1832131
>Any time i try to draw people it ends up some kind of cringey highschool weeb shit

I know how you feel, I can draw a body pretty well but then faces just fuck me over.

faces are complex m8

>> No.1832136

>>1832127
>Doesn't really say anything on how the it should be drawn

It does. Anyway, draw him upside down, obviously. The point is to draw exactly what you see, "not seeing, overturning in your mind, and draw", dumbass.

>> No.1832138
File: 2.70 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
1832138

>>1832133
Faces, hands, and feet man. Im better at whatever the hell this is but im not satisfied with it and it irritates me.

>> No.1832139

>>1832136
Sorry. I just wanted to make sure so I don't practice the wrong way and pick up bad habits.

>> No.1832142

>>1832124
how funny and original

>>1830909
>>1830957

>> No.1832148

>>1832138 >>1832131

Do lots and lots of studies, it really is the best way to get human form/anatomy/whatever right. The one in this thread isn't life, but do it anyways, report back.

>> No.1832149

>>1832139
No problem, I acted too aggressively.

>> No.1832154

>>1832148
There are so many shapes im not actually sure where to dig in.i want to start with the torso but i cant get the shapes right after i get the torso shape on paper.

>> No.1832156

>>1832154
I just wanna be like john baizley ;-;

>> No.1832168

>>1832142
nah man, those were mine but i really tried this time. honest.

>> No.1832175
File: 214 KB, 572x894, bggnrexercise.png [View same] [iqdb] [saucenao] [google]
1832175

How does one shade

>> No.1832179

>>1832175
ayy lmoa

>> No.1832183

>>1831315
the whole face configuration is messed up. you need to study the planes of the face.

>> No.1832184

>>1831315
and the neck is way too long, i can see you have a lack of knowledge about anatomy. start there.

>> No.1832237
File: 1.89 MB, 1836x3264, 20140907_154939.jpg [View same] [iqdb] [saucenao] [google]
1832237

Brogrammer form
>>1829803
>>1831445
Here's the finished thing of exercise #2.

I have no idea what I'm doing, but I already feel getting better. This one took me tons of time, 5 hours at the very least, probably way more.

Well, no, I do kinda get the point, but it's still hard to jump into that kind of drawing so soon after beginning. I already feel kinda capable of drawing stuff without turning the drawing upside down.

On to the next and last exercise before continuing the book.

>> No.1832241
File: 158 KB, 987x785, 1409257657087.jpg [View same] [iqdb] [saucenao] [google]
1832241

>>1832175

>> No.1832249

What are some good books for learning how to draw the human figure?

>> No.1832250
File: 159 KB, 675x985, 56756756756756.jpg [View same] [iqdb] [saucenao] [google]
1832250

>>1830642

>> No.1832254

>>1832249
Hampton. No idea where it can be found a human prize, though. Also, read the sticky.

>> No.1832272

>>1832179
i tried to emphasize her characteristics, but ye maybe she does look alienish lol

>> No.1832303

Loomis says to eyeball the tilt of the head but I consistently get it wrong and my center line and brow line always face a different direction than the model as a result. How do I accurately represent the tilt of the head?

>> No.1832309

>>1832303
if you know it's wrong, fix it until it looks right. are you fucking stupid?

>> No.1832310

>>1832309
Not him but I love you /ic/. Never change.

>> No.1832311

>>1832309
I don't know? Problem is that I might only realize it's off until my features are already established. Or I can never really get the tilt totally right...

>> No.1832314

>>1832311
so erase what you drew and draw it again, are you so fucking lazy that it's too haaaaaaaaaaaaard for you?

>> No.1832338

>>1832314
It is possible to criticize someone without going full Aspergers over it, if you weren't aware. Observe.

>>1832303
If it doesn't look like, draw and redraw until it does. Patience is key.

>> No.1832341

>>1832338
I can confirm this, today I drew a lot and now I draw better.

>> No.1832374
File: 696 KB, 816x612, gestures.png [View same] [iqdb] [saucenao] [google]
1832374

>>1831918
>>1831166
holy shit. gib feedbacks pls.

also, here's my second try doing gestures. 1 min each

>> No.1832418
File: 1.44 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1832418

Got back into sketching recently. Been using sharpie because I love the way the colors pop. Trying to get drawing people down but have always had a hard time getting details right.

>> No.1832446
File: 294 KB, 1500x1941, dance of the dead werp.jpg [View same] [iqdb] [saucenao] [google]
1832446

I tried doing that one the other day

>> No.1832530

>>1832374
Slow your roll bro, don't expect feedback for EVERYTHING, just post and go back to drawing

>>1831166
There's no depth in this landscape, everything looks incredibly flat and it's hard to discern foreground from background. You got too much detail on a lot of parts that should have been simplified. For example, on the grass, I'm seeing every blade in yours, but the ref looks like a blur - same with the bricks

>>1832374
As far as your gestures go, try to find the line of action and start there instead of just replicating the contours. Everybody learns differently, but for me I usually don't get too hung up on a literal copy, I use the ref to get a gesture started then I just make up the rest as I see fit. This way I don't get lost in making a perfect copy.

Keep drawing, it's good to see that you are motivated :)

>> No.1832533
File: 593 KB, 2448x3264, wip wonder woman.jpg [View same] [iqdb] [saucenao] [google]
1832533

Please critique this line art before I color it. How do I fix the hands? Any glaring anatomy mistakes? Any tips on better line art?

>> No.1832535

>>1832533
Stop using the stabilizer or lazy nezumi or what ever the fuck is giving your strokes sharp tips.

>> No.1832536

>>1832303
Take an afternoon to draw 50 heads, and make it your only goal that your 50th head is better than your first - you'll get it right based on trial and error

>>1832237
Nice, keep it up. Just curious, which do you like more coding or drawing? I got to the point where coding just bores the shit out of me, but it pays the bills. On the other hand, drawing is hard as fuck and I enjoy seeing my progress.

>> No.1832539

>>1832533
Looks like a tranny in a WW outfit. Shoulders and neck are a bit too manly compared to the rest of the body. Looks like you got lazy on the forearms and the biceps check some anatomy on the location of the muscles.

If you just want a shortcut for the hands make them fists knuckled into her hips.

>> No.1832546

>>1832272
she looks fucking terrifying, I love it

>> No.1832548

>>1832341
This post is actually really uplifting

>> No.1832561
File: 260 KB, 1198x1539, hands.jpg [View same] [iqdb] [saucenao] [google]
1832561

How do I go about blocking in major value shapes when everything besides the forearm has such tiny subtle values? I've barely got the basic values even half done, yet drawing anywhere near the fingers feels like detailing.

>> No.1832566

>>1832530
thanks for the comments. yeah i wasn't going for perspective or anything in the landscape, strictly textures. i guess its good im getting more detail than the ref. as for the gestures. yeah i realized im not looking for the longest line and building off that. i was just starting off the head and going the easiest route from there.

>> No.1832573
File: 135 KB, 758x1175, reline.png [View same] [iqdb] [saucenao] [google]
1832573

>>1832533
gave it a quick go over. it's just a sort of general skeletal thing. i didn't think the arms were too bad so i skipped them and a bit of associated musculature on the chest which i also think you got pretty okay. i assumed the dutch angle was intentional. i put the boobs higher than usual because she has a sort of corset. sorry if it's no help.

>> No.1832574

>>1832566
> its good im getting more detail than the ref.

Sometimes less is more - if you know what I mean.

Part of the challenge with textures is projecting them onto a surface. Some work in perspective would go a long way. You rarely have a chance to just draw textures on a plane - think of fabric textures for clothing, bark wrapping around a tree, stones forming the spire of a castle etc

Just keep practicing and posting, it's good for you

>> No.1832576

>>1832574
true point didnt think of that. i tried to a little bit in mine with the palm sinew going 'around' and i tried to add some depth to the bush to the left of it. thanks again

>> No.1832618
File: 1 KB, 90x90, tfw guy.png [View same] [iqdb] [saucenao] [google]
1832618

Alright beginners. Since we all know that grinding studies all day erry day gets you nowhere when you don't apply it, let's try something different. This is feel guy. Try give feel guy his very own 3D form. It's up to you where you put your lighting. This exercise also has the advantage of being your own custom reaction image, so that's a plus. Remember to take it slow and carefully if you're not that confident and always keep in mind the planes of the face with respect to the lighting. Highlights, cast shadows and bounce light might seem like a nuisance if you're just starting out but they do very much bring the image together, just be careful around them, subtlety is key.

Goodluck guys.

>> No.1832622
File: 363 KB, 5000x5000, tfw guy big.png [View same] [iqdb] [saucenao] [google]
1832622

>>1832618
Feel guy pic that is not for ants.

>> No.1832625
File: 114 KB, 582x700, ConceptualFeels.jpg [View same] [iqdb] [saucenao] [google]
1832625

>>1832618
A-am I Mullins yet???

>> No.1832626

>>1832625
10/10

>> No.1832627

>>1832625
>tfw you can also draw your own feel guy and not just paint over the outline because that would look kinda off
>tfw it still looks pretty impressive

>> No.1832650
File: 2.09 MB, 2448x3264, IMG_2438.jpg [View same] [iqdb] [saucenao] [google]
1832650

So I bought a Pentel brush pen and decided to try loosen up by drawing Bigu Bossu. Tell me where to get better?

>> No.1832663

>>1829964
Hey, you guys know good shading tools for pencil drawing that are easy to use? (The pencils are a bit too scratchy for what I want.)

>> No.1832669
File: 447 KB, 1200x1200, uhavbeenmistaken.jpg [View same] [iqdb] [saucenao] [google]
1832669

>>1832561

get perspective and drawing right before you move onto greyscale rendering

>> No.1832670

>>1830048
You... even symbol drew her tits.

OBSERVE, my man. "Draw what you see, not what you think you see". It's a cliche but it's true. Sharpen those observation skills.

>> No.1832672
File: 59 KB, 350x350, leonardo[1].jpg [View same] [iqdb] [saucenao] [google]
1832672

>>1830204
Shit tier answer: Draw the legs really short to compensate.

Mid tier answer: Finish the drawing so some details are cut off by the edge of the page.

Correct answer: Mentally or literally box out the boundary of the drawing. Kind of like the guy in pic related. Obviously the size of the box will change depending on the pose but as you practice you'll get a feel for it.

>> No.1832686

>>1832650

Step 1: Get some lineless paper

>> No.1832692

>>1830252
>>1830301
- Keep referring back to the sphere-with-bits-bolted on model. This means every feature you add has volume. If you end up drawing some guy and he has no cheekbones, then things have gone wrong.
- Although, the head isn't literally a ball. Look at the profile of your chinaman-looking guy, he needs a recess for the eye socket.
- Do you grind your pencil into the paper using a fist-grip?! Because that linework is heavy as fuck. Relax your hand.
- Careful with that ear placement.
- Keep drawing.

>> No.1832697

>>1831166
Never mind doing textures, get your layout and values correct first.

Tree in photo is one of the darkest objects. In your drawing it's the same shade as the wall. Many of the palm's trimmed bits are lighter than the trunk. In your drawing they're universally dark.

That bush - don't draw every last leaf unless you're planning on doing hyperrealism. Much more important to suggest the detail of the bush by getting the shape correct, the values, and focus in on a few of the leaves, e.g. the ones that are catching the light in front of the darker mass of the bush.

You symbol-drew the bricks. They don't all have dark mortar around them. In fact some of the bricks are significantly darker than the mortar. Get the values correct before adding details.

In what alternate reality do you render smooth pebbles with furry, hairy strokes!? Focus on the shadow shapes.

You missed a trick in abstracting the patchy grass to be uniformly stringy. Render grass with tight, short strokes, paying attention to highlights.

To repeat the main points: work on your perspective, proportion, and values first.

>> No.1832698

>>1831216
>what am I doing wrong?

Drawing anime.

Seriously.

(dat tiny vagina tho)

>> No.1832700

>>1831315
Hey, there's some good things about this. Be really careful with measurements of proportions, and try not to outline. If you're struggling to see where the subject ends against the background, that usually means you haven't pushed the values far enough.

>> No.1832702

>>1831334
Then your friend should yiff in hell.

Drawing furry shit means you need to be competent drawing both humans and animals. Start there, especially the human side. You're jumping in too deep for your current skill level.

Also furry stuff is degenerate; stop it.

>> No.1832704
File: 106 KB, 600x300, Richard_Griffiths_36666[2].jpg [View same] [iqdb] [saucenao] [google]
1832704

>>1831508
....

ABORT ABORT ABORT

How long are those arms? I'd wager they'd go well past her knees when straightened.

Sorry dude by the anatomy is fucked. The perspective too. Brush up on both those areas.

>> No.1832705

>>1831535
>>1831557
You've gone from rag-dolls to noodly figures, which I guess is a step in the right direction. You're still getting hung up on drawing contours and outlines though. Do what Proko says and exaggerate. You want graceful, swooping, strong gesture lines.

>> No.1832706

>>1832128
Turn the image upside-down, draw what you see, then when you turn your drawing upside down it should look right-side up. It's probably be weird-looking the but whole point of that exercise is to break your reliance on symbol-drawing.

>> No.1832707

>>1832131
>I could find pictures of animals and trace and play around with them until ive memorized it but i dont really want to copy someone else.

Well, tough shit. Unless you're some kind of genius savant who can imagine a symphony without ever having heard music, everybody improves any skill you could mention by initially copying others. There's no shame at all in doing plenty of studies until you intuitively understand the structure of a human, animal etc and can eventually draw them from whatever angle you like.

>> No.1832709

>>1832156
I guarantee you John Baizley got that good by doing loads of studies in addition to learning the fundamentals. So that's what you should do too.

>> No.1832711

>>1832303
Practice. Your observation skills will improve.

Also always be on the lookout for "friendly" angles like horizontals, verticals, 45 degree angles. For angles in between it can be helpful to think of them as clock directions; "Hmm, her eye-line is almost at a 2 o'clock angle", or whatever.

>> No.1832712

>>1832650
Hmm.. this is almost OK.

Block in dark areas more uniformly. What, there's no cast shadow under the collar, or in the creases of his shirt?

Line weight. His collar seems too flimsy.

Those tiny teddy-bear ears... also, don't symbol draw.

>> No.1832714

>>1832663
I don't understand what you mean.

You don't want spaces between your strokes? Hatch tighter. It takes longer but it's worth it.

Your pencil nib is too sharp? Blunt it with a couple of strokes on sandpaper if regular use doesn't achieve it for you. Or turn the pencil so you're shading with the side, not the point.

If you wanted to be lame you could smudge or blur the graphite using your finger or a paper stump or a Q-tip or something similar, but I don't recommend it. People tend to let it become a crutch and their work develops a very samey, airbrushed feel.

>> No.1832715

Just how do you make the jump from drawing on paper with drawing on a tablet.

On paper I can at least draw a comfortable circle with one stroke. On the tablet it does not even remotely looks like one the 10th time I go around.

>> No.1832716

>>1832715
I got my first tablet late last week and it was pretty weird but it's just something you get used to the more you draw

>> No.1832840
File: 208 KB, 2000x1499, A challenger appears 1.jpg [View same] [iqdb] [saucenao] [google]
1832840

>> No.1832871
File: 327 KB, 1000x563, Materials.jpg [View same] [iqdb] [saucenao] [google]
1832871

Anyone have some good advice for materials?
I can't make objects appear to have the intended surface.

>> No.1832881

>>1832697
great tips thanks. like i mentioned earlier i wasnt paying attention to perspective or proportion, just textures and value, which i obviously need to improve. will find another place to study foliage from and try again. thanks!

>> No.1832885

>>1830942
I thought the "concept artist" was the hint to tracing.

>> No.1832886

>>1831334
Your friend must hate you.

>> No.1832890
File: 52 KB, 813x750, 9-8-14.jpg [View same] [iqdb] [saucenao] [google]
1832890

>> No.1832898

>>1832840
That's pretty good.
Now you should try to look at the shadows more carefully without being bothered by the little details. for exemple you only drew the shadow under the "guy's" chin when you should have looked for the general shape of that shadow, which actually goes further than the chin. Same for the hands. Start with abstract shapes, and in the end the form will make sense. Using a very big brush to begin the drawing or squinting your eyes could help you.

>> No.1832917

>>1829964
>tfw finding torsos a lot more difficult than hands.
I just get them wrong, all the time.
I must study more but fuck it's demotivating.

>> No.1832936
File: 718 KB, 2000x2000, practice4.jpg [View same] [iqdb] [saucenao] [google]
1832936

>>1830378
Bah I'm way too drained to continue on this one now.

I think I'll move on to a new image to study from. This one was difficult.

Moar

>> No.1832938

So guys, where (or when) i can find Figure Drawing: Design and Invention at human price?

>> No.1832942

>>1832938
What the fuck, amazon.com has it at $24.60 (19 €), while the cheaper on amazon.it is at € 64,59 ($ 83,89)

>> No.1832951

>>1832702
furries pays a lot for commission tho

>> No.1832996
File: 313 KB, 690x724, kek.jpg [View same] [iqdb] [saucenao] [google]
1832996

>>1832938
do you even pirate?

>> No.1833003

>>1832996
and by pirate I mean cgpeers. Don't forget to seed.

>> No.1833012
File: 1.60 MB, 3264x2448, IMG_0048.jpg [View same] [iqdb] [saucenao] [google]
1833012

Feel free to criticise my terrible work into the ground. I've almost given up with drawing.

>> No.1833022
File: 2.35 MB, 3072x2304, DSC07777.jpg [View same] [iqdb] [saucenao] [google]
1833022

I have not drawn in ages, and i really wan't to pick it up again, but i have no clue where to begin, this is what i did yesterday from a reference, please tear it apart.

>> No.1833023

>>1833012

Don't give up you fucking faggot.

Do you have any stuff from reference?

>> No.1833027

>>1832996
I really want a physical copy, I hate reading books on computer.

>> No.1833029

>>1833027
fattelo stampare in una copisteria

>> No.1833032

>>1833022

Looks decent, couple of perspective issues, especially with that main gun and roof area. Work on cleaning up that chicken scratch.

>> No.1833033

>>1833023
I did it from memory.

I am just terrible at this shit.

>> No.1833035

>>1833029
Mi sa che dovrò fare così. Prima volta che vedo una discrepanza di prezzo tale tra i due amazon.
Comunque, sempre bello incontrare italiani su 4chan.

>> No.1833056
File: 237 KB, 722x711, ss+(2014-09-08+at+03.54.31).png [View same] [iqdb] [saucenao] [google]
1833056

I got a tablet a year ago because I want to do digital art but a lack of interest in any "real" subject matter combined with ADD has prevented me from practicing pretty much completely, digitally or otherwise.

I'm really into pokemon because I'm an autist with no taste, and I decided to start doing these quick and dirty gesture sketches to help solidify some basic understanding of form. I plan on doing all of the pokemon eventually because this is one of the very few ways I've found for me to actually get some mileage on the tablet without getting bored.

Now, my concern is that I'm using the Ken Sigumori art for "study", if it can even be called that, and obviously a lot of the shapes he does are symbolic. Would this still be worth doing for practice, then?

>> No.1833091

>>1832936
It's missing a few things anon.

>> No.1833096
File: 939 KB, 4000x3888, niga de milo 2.jpg [View same] [iqdb] [saucenao] [google]
1833096

Redo

>> No.1833101

>>1833091
Should I just redoit from the scratch then?

>> No.1833118
File: 716 KB, 2000x2000, practice5.jpg [View same] [iqdb] [saucenao] [google]
1833118

>>1833091
>>1832936
Noticed several things that ended up bothering me too much to leave it.

>> No.1833122
File: 988 KB, 1485x1845, IMG_0560.jpg [View same] [iqdb] [saucenao] [google]
1833122

>>1832618
here's a lame attempt

>> No.1833134
File: 1.03 MB, 2560x1920, 20140908_200951.jpg [View same] [iqdb] [saucenao] [google]
1833134

>>1830642
I think my dinner is done so I'll just post what I have so far

>> No.1833135
File: 34 KB, 1000x730, New Canvas.jpg [View same] [iqdb] [saucenao] [google]
1833135

>>1832618

>> No.1833137
File: 90 KB, 576x768, 20140908_200951.jpg [View same] [iqdb] [saucenao] [google]
1833137

>>1833134
sorry, dumb mistake

>> No.1833140

Could I do a Rembrandt study using pencil
I'm on keys to drawing and I don't have a ink brush to do his study

>> No.1833144

>>1833140
You could do it in chalk or strategically peeing in the snow if you wanted. Use the tools you have until you can get the tools you want.

>> No.1833145

>>1833144
Why don't I see more piss in snow on /ic/?

>> No.1833146

>>1833145
The world isn't ready

>> No.1833147

>>1833144
THanks

>> No.1833169
File: 89 KB, 571x761, dontyoutellmethisisaduplicate.jpg [View same] [iqdb] [saucenao] [google]
1833169

I'll go ahead and leave my WIP in the correct thread this time

>> No.1833212
File: 2.31 MB, 2448x3264, IMG_2443.jpg [View same] [iqdb] [saucenao] [google]
1833212

>>1832712
Thanks anon. I'm gonna do a study on ears a little later. Meanwhile, I just quickly did another one. How's this?

>>1832686
I have some sketchbooks but it's in another room that I have to clean up before I can grab them so yeah.

>> No.1833417

>>1833118
That's better but you still forgot the nipples.

>> No.1833520

>>1831118
Do you have any tips for breaking down the figure into shapes like you've done? I feel like it'll help my own linework in looking more three dimensional.

>> No.1833564 [DELETED] 
File: 2.24 MB, 2592x1936, IMG_0561.jpg [View same] [iqdb] [saucenao] [google]
1833564

>>1829964
did this one without reference, I need to improve my poses, do gestures really help a lot? because I don't do those much. I also need anatomy but I'm more concerned about making poses that look natural

>> No.1833567
File: 1.97 MB, 1936x2592, IMG_0561.jpg [View same] [iqdb] [saucenao] [google]
1833567

did this one without reference, I need to improve my poses, do gestures really help a lot? because I don't do those much. I also need anatomy but I'm more concerned about making poses that look natural

>> No.1833600
File: 487 KB, 1000x1499, whythissohard.png [View same] [iqdb] [saucenao] [google]
1833600

>>1830642
Anyone willing to tell me how to do a study in photoshop? Apparently I suck tremendous amounts of dicks.

>> No.1833614
File: 307 KB, 2058x500, H2PAINT.jpg [View same] [iqdb] [saucenao] [google]
1833614

>>1833600

>> No.1833622

>>1833614
Thank you.

>> No.1833624

>>1833600
Try a harder brush and block in the values instead of trying to render the values from the start. Not much different than traditional techniques.

>> No.1833643

>>1833614
original pic please

>> No.1833646
File: 2.09 MB, 4053x3474, n.jpg [View same] [iqdb] [saucenao] [google]
1833646

>> No.1833652

>>1833643

Don't have it, this content is not mine, should have mentioned that sorry

>> No.1833663

>>1832871
i always see noobs, and myself to some extent making this same mistake. materials that look a bit like putty but it's hard to see exactly why that is. i feel like it's several factors. i always want to say to people 'hey that shit looks like badly modelled clay, here's what you should do to stop that happening..' but i don't know what they should do.

>> No.1833666

>>1830204
it's indicative of you not taking enough time. next time you do a gesture set aside 2 whole minutes where you just look at the model and think about how you're going to translate it onto the page. don't even touch your pencil. then do a 30 second or 1 minute gesture. i think you'll be pleasantly surprised by the results as long as you spend that 2 minutes wisely.

>> No.1833669

>>1833652
i mean the photo btw

>> No.1833685
File: 729 KB, 1750x2361, blote vrouw 02.jpg [View same] [iqdb] [saucenao] [google]
1833685

i try

>> No.1833690
File: 212 KB, 1536x2048, IMG_20140909_205859.jpg [View same] [iqdb] [saucenao] [google]
1833690

Kinda skewed, but this is the first time I do a skull.
Also real skulls are kind gross, I never expected that.

>> No.1833696
File: 608 KB, 1309x1309, 2014-09-09-133454_2560x1440_scrot.png [View same] [iqdb] [saucenao] [google]
1833696

meh

>> No.1833701
File: 738 KB, 1359x1359, 2014-09-09-135444_2560x1440_scrot.png [View same] [iqdb] [saucenao] [google]
1833701

>>1833696
drawn again, upside down

>> No.1833750
File: 57 KB, 720x960, 10695273_10203662758347560_634408989_n.jpg [View same] [iqdb] [saucenao] [google]
1833750

first attempt at a figure drawing
advice please?

>> No.1833783

>>1833750
Try practicing by drawing "template" skeletons and such. Check the sticky.

>> No.1833800
File: 821 KB, 612x816, skull.png [View same] [iqdb] [saucenao] [google]
1833800

here's my first attempt at a skull. all critiques welcome!

>> No.1833804

>>1833696
form looks fine to me? besides there being to much space in between the shins. render more detail

>> No.1833991
File: 784 KB, 2000x1499, study.jpg [View same] [iqdb] [saucenao] [google]
1833991

did this just now! took a while, would like some critique, thanks!

>> No.1834012
File: 1.57 MB, 1693x2500, skull1.jpg [View same] [iqdb] [saucenao] [google]
1834012

>>1833800
Looks good. Did you draw from a photo, or do you have a prop? It seems like the placement of the eye sockets worked well. The jaw shape seems to be too square. The upper and lower teeth fit together well. Try doing a skull drawing next to a face drawing.

>> No.1834078

Are there any exercises to practice perspective?

It's very frustrating understanding how all these concepts on how to build shapes work. But I just end up drawing random shapes from imagination and getting nowhere.

>> No.1834099

>>1834078
norling

>> No.1834103
File: 119 KB, 960x720, image.jpg [View same] [iqdb] [saucenao] [google]
1834103

>>1834012
yeah i used a ref pic. interesting enough, the pic isnt even a pic, its someone elses work in some modelling program. now i see what you mean about it being square. theres a curves ridge

>> No.1834128

>>1832536
I can't tell, anon. I just began drawing last week. So far I would say that drawing can make me a bit mad when the drawing just won't fucking come out. It can be very frustrating, and I'm not even drawing things I want at the moment anyway.

On the other hand, there are things that I just HATE coding. I've been working with integrations, like integrating a platform with for example, Mandrill, Mixpanel, Eventbrite, etc., and it's one of the worst things I could do, I hate it.

But coding stuff I like is seriously satisfying. Making clean also gives a very nice feel, but at the end of it all, I think that what I like is simply "creating" itself. I just feel fantastic, making something from nothing, creating something useful, beautiful, or impressive, and I get this feel with coding, drawing, and music.

What do you code, anon? Some stuff is just plain boring, but there are genuinely fun things to do in programming.

I'll post the next drawing in the book soon, it's kinda weird and I've been busy. I hope to finish it in later tonight.

>> No.1834140
File: 484 KB, 968x1296, photo (5).jpg [View same] [iqdb] [saucenao] [google]
1834140

What are you supposed to do or look for in a "study"?

I tried to copy.

ref >>1822802

>> No.1834147

>>1834140
pick something you want to improve on. her head is tilted wrong

>> No.1834148

>tfw realize that you started too big and the rest of the picture won't fit in paper

Fuck me.

>> No.1834157
File: 35 KB, 517x501, asdgerhg.jpg [View same] [iqdb] [saucenao] [google]
1834157

Does drawing robots actually help grasp anatomy (and specifically the streamlining/stylizing thereof), or am I just lying to myself so that I can draw fun stuff?
(I've made robots a part of my figure drawing curriculum and I felt like it helped me understand, but my instructor said I'm full of shit and am building ruinous habits, now I don't know what to do.)

>> No.1834162

>>1834157
Not when you suck at it.

>>1834140
You look at something you like and then you identify why in particular you like it, and then you look at how the artist produced the reasons for why in particular you like it on the medium and then you replicate the latter to understand the artists craftsmanship.
Not to be rude, but you're not gonna effectively do that on a different fucking medium you fuck. Unless, of course, you're only interested in composition or construction in which case you should probably save some time and just analyze instead of replicate.

>> No.1834163
File: 2.09 MB, 1600x1200, 1409184144151.jpg [View same] [iqdb] [saucenao] [google]
1834163

Should I start with loomis, hampton or vilpuu?
I like hampton, also
how do I grind till awesome?
progression wise i mean

>> No.1834164

>>1834148
>not planning everything out with thumbnails beforehand
>not establishing basic forms first

Get it together anon

>> No.1834165
File: 135 KB, 1008x1738, Statue Study.jpg [View same] [iqdb] [saucenao] [google]
1834165

>>1830642

My very first /ic/ study. What do you think fellas?

I got lazy on the arm and the highlights, but man I wanna sleep - I've drawn/painted easy 5 hours today. Photoshop still seems unwieldy to me - the brush never does what I want it too.

>> No.1834166

>>1834164
That's what I'm trying anon, this is only my 4th or 5th drawing. I'm trying to git gud and not have shit like this happen.

And what's that thumbnail planning you mention?

>> No.1834167

>>1834163
You should try Scott Eaton, Found him great.

>> No.1834168

>>1834166
A thumbnail is just a small drawing which you do before a larger illustration, its an initial sketch focusing on composition and the overall idea of a piece.

>> No.1834188

>>1834147
I don't have an idea I want to express myself. So I am just copying in order to build experience and remember what looks good.

>head is wrong
Also the shape on the left side is wrong.

>>1834162
The appeal for me is in the subject matter. She is a young girl but wearing working clothes and has such a resigned expression. Also, her pose simultaneously shows her meek demeanor and draws the eyes to the boots as the focal point. The low key colors also add to this feeling : a quiet resignation to the hardships of life.

So I guess the only technical aspect would be facial expression, which I managed to fuck up...

I guess I will try this again in color later on.

>> No.1834194
File: 2.06 MB, 2448x3264, IMG_2449.jpg [View same] [iqdb] [saucenao] [google]
1834194

I just did this and now I'm gonna watercolour over it, but I'm fucking terrified. Any tips for watercolour?

>> No.1834196
File: 316 KB, 1280x960, yes2post.jpg [View same] [iqdb] [saucenao] [google]
1834196

No matter what I do I just can't get better at post processing my renders

>> No.1834198

>>1834194
yeah, make sure the ink is waterproof.

since there's already shadow pattern any wash would be suffice. just have fun with it.

>> No.1834202

>>1834157
Don't draw robots to study fundamentals. I drew robots, cause I like mech, but you can cheat a lot with robots to bypass anatomy and gesture, by making the robots bulky or extra thin.

Do gesture and learn anatomy, and it will make you robots look fucking badass.

But don't stop drawing robots, cause you need to study mechanisms and detail placement to git gud at robots.

>> No.1834203

>>1834198
Yeah, it's India ink. Thanks mate

>> No.1834215

>>1834196
humm, that delicious 75% dark chocolate coffee table.
10/10 would eat.

>> No.1834227

does anyone have any exercises or tutorials or anything to help learn crosshatching or any other form of shading? I followed the sticky, but loomis feels too cartoony, like I'm drawing for the funny pages in the sunday paper.

>> No.1834251
File: 2.02 MB, 2448x3264, IMG_2452.jpg [View same] [iqdb] [saucenao] [google]
1834251

>>1834198
Here you go. Not really good with this stuff, I'm gonna try again tomorrow.

>> No.1834254
File: 196 KB, 1352x1110, 20140910_021858.jpg [View same] [iqdb] [saucenao] [google]
1834254

>>1829964
I've been trying to do gestures of the OP and trying to shake off the contour drawing. Am I on the right track?

>> No.1834255
File: 219 KB, 1078x870, 20140910_021749.jpg [View same] [iqdb] [saucenao] [google]
1834255

>>1834254
This one was done an hour later.

>> No.1834257

>>1834251

looks like that metal gear artist

>> No.1834260
File: 246 KB, 1023x1517, Yoji_Shinkawa_Pacific-Rim_Poster.jpg [View same] [iqdb] [saucenao] [google]
1834260

>>1834257
Yoji Shinkawa has god tier art

>> No.1834262

>>1834257
Yeah, I ripped him off. Shinkawa's one of my favourite artists ever.

>> No.1834424

>>1833033
Well there's your problem. Use references. Build up a visual library. You drawing a machine? google up some fucking machine parts and use them as references for drawings.

>> No.1834429

>>1834255
These do look better. Why are you only doing one pose though?

>> No.1834452
File: 87 KB, 412x593, help.jpg [View same] [iqdb] [saucenao] [google]
1834452

This shit took me like 40 minutes or something, fuck hands.

>> No.1834466

>>1834452
That wrist is way too large. Also that type of study is much faster to do in pencil. There is no reason to use digital for it.

>> No.1834501

Can someone recommend a site with some good 3d models?

>> No.1834507

>>1834501
3d computer* graphic* models

>> No.1834519

>>1834466
I tried to do it on paper it came out it even worse, I'm just going to skip the hands section for now and move on to the leg part in the book.
Fuck hands.

>> No.1834546
File: 648 KB, 2000x2000, Practice6.jpg [View same] [iqdb] [saucenao] [google]
1834546

Studyig hurts

m-moar..

>> No.1834553
File: 186 KB, 1902x1091, vase_valueexercise.jpg [View same] [iqdb] [saucenao] [google]
1834553

How are the values on this?

>> No.1834558

>>1834553
It's not perfect but I like the handle

>> No.1834561

>>1834553
Your whites are too strong.

>> No.1834566

>>1834561
>>1834558

I see, thanks.

>> No.1834587

>>1834546
look good but would come together when you put in the highlights on the left side of his face, shoulder, and fingers. dont be afraid to go whiter.

>> No.1834615

>>1834553
Add fresnel, the edge of the silouette should be lighter. Otherwise it appears flat at the edges.

>> No.1834687

Today I'm going to learn how to draw heads & faces.

>> No.1834710

>>1834260
Amen

>> No.1834728
File: 53 KB, 681x800, Untitled-3.jpg [View same] [iqdb] [saucenao] [google]
1834728

I´m trying to get away from going full chicken on my sketches.

How did this head turn out?

>> No.1834738
File: 670 KB, 1200x1878, image.jpg [View same] [iqdb] [saucenao] [google]
1834738

Beautiful girl, sorry for being late but I couldn't pass her..

I'm not sure what to do from here. Also the values were hard to catch

>> No.1834743

>>1834738
urgh Sorry about the face. Didn't do her justice but the version I had had really bad resolution... that'll be my excuse.

>> No.1834746

>>1834728
Flat

>> No.1834758

>>1834746
Well, you answered my question but that´s not really helpful. Care to explain?

>> No.1834761

New >>1834760

>> No.1834785

>>1834743
its okay. doing her justice wouldnt really help her much anyways

>> No.1834795
File: 925 KB, 2000x2000, Practice7.jpg [View same] [iqdb] [saucenao] [google]
1834795

Why won't the pain go away Anon...

>> No.1837264
File: 804 KB, 1182x721, Screen Shot 2014-09-14 at 2.16.50 pm.png [View same] [iqdb] [saucenao] [google]
1837264

I need help /ic/! I started drawing last year in december. here is some work so far... Lately i'm in a rut, I try to draw a face that would have taken me 20 minutes to at least look recognisable and now after an hour I can't even get the features right. Can't even fathom how to render, never been good at it.. I need an exercise I can do that will make me feel better about art again, I'm seriously on the edge of just giving up.