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/ic/ - Artwork/Critique


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1744927 No.1744927 [Reply] [Original]

Want to ask something? Don't make a new thread. Post it here!

Also: If you ask a question, look through the thread and see if you can answer other people's questions

previous thread
>>1739251

>> No.1744990
File: 252 KB, 900x955, 1362171104625.jpg [View same] [iqdb] [saucenao] [google]
1744990

How many of his brushes does Jaime Jones use in each of his illustrations?

Maybe I'm using very few.

>> No.1745063

>>1744990
Does it matter? If you can make something look good using only the normal round brush then you're good. Using custom brushes is only good once you know when and how to use them. And to speed up the painting process.

>> No.1745080

>>1745063
Actually it does matter. If you use the same textured brush for everything it's gonna be very noticeable. So if you're using custom brushes at all you it's better to switch them constantly to add variety.

>> No.1745087

>>1744927
So, you're saying that if I grind boxes, lines, ellipses, shapes in perspective, a bit of Loomis heads early on, and then go and apply these concepts to copy forms IRL or from my mind I'll git gud?

>> No.1745098

>>1745087
Or,, do you take the other approach, with still lives, live figures, plein air painting, master copies and gesture?

>> No.1745107

Are there any resources for making comics?

I know how to draw, but I have trouble putting together and "writing" the panels and scenes in an interesting way.

>> No.1745131

>>1745107

read the book that explains how to draw comics while being a comic itself, I can't remember the author but it's really really good

>> No.1745139

>>1745131
Making Comics by Scott Mcloud?

>not having yet torrented the greatest collection of art tutorials
https://torrentz.eu/3ac7c6c14865a7acda1c6f2869d458f253d68255

>> No.1745145

>>1745139

that's the one, I've only read a few pages but loved it

>> No.1745154

>>1744990
how do I into painting like this

When I try to paint it just turns into a bunch of color blobs that look like nothing

>> No.1745156

>>1745154
Experience
Skill
Practice

>> No.1745158

>>1745154
Hard brushes with a minimum diameter above 75%, layers, reference, practice, and the ability to ignore fear.

>> No.1745160
File: 741 KB, 1280x720, 1390656371263.png [View same] [iqdb] [saucenao] [google]
1745160

>>1745158
>the ability to ignore fear
how do I ignore fear

>> No.1745163

>>1745156
>useless general advice anyone can give instead of specific tips on improving brushwork

>> No.1745166

>>1745163
When you get to the level of skill, you can figure that stuff by yourself. If you're not there yet, brushes and "tips" aren't going to do shit to help you.

Stop looking for the magic answer and get to practice like everyone else who ever got good.

>> No.1745188

https://www.youtube.com/watch?v=TOKl-MUblKo

What do you guys think of this?

Didn't wanted to make a new thread because 10 second of animation does not deserve it at all but I wanted to share it with somebody because I have no one to share it with.

>> No.1745193

>>1745160
By not allowing yourself to have time for it.
You need to be more important than that. You need to be more adult than that.

>> No.1745230
File: 78 KB, 380x550, 1335388762534.jpg [View same] [iqdb] [saucenao] [google]
1745230

>>1745160

“I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.”
― Frank Herbert, Dune

>> No.1745262

Example of drawing water waves besides copying?

>> No.1745278
File: 217 KB, 1280x720, JR.jpg [View same] [iqdb] [saucenao] [google]
1745278

>>1745262

your mind = blown

>> No.1745295
File: 132 KB, 1037x442, howdo.jpg [View same] [iqdb] [saucenao] [google]
1745295

I want to practive drawing forms like this, how do I come up with the shapes?

http://www.behance.net/gallery/15870931/Form-practice

>> No.1745303

>>1745295
Well you could combine smaller shapes or you could have one big shape and cut it down.

>> No.1745304

>>1745166
Yes and one day when you were young you stood up and began walking all on your own.

Yep, you had no direction or guidance.

>> No.1745305

>>1745087
>>1745098
Do both. The fundamentals don't change just because you're studying them in slightly different ways.

Assess where you are weakest, and work to improve that. Focus on more basal skills before tackling the skills that build off of them.

>> No.1745308

>>1745303
how would I turn this into an exercise?

I think the goal of it is to create random shapes then figure out how they would react to lighting end reflections.

sounds dumb but I don't know how to randomly draw a shape.

>> No.1745316

>>1745154
>When I try to paint it just turns into a bunch of color blobs that look like nothing
>>1745304
What are you looking for anon? Someone to summarize painting practice and theory into a meaningful paragraph? Your initial problem is vague and the only thing we can infer from it is that you don't know what you're doing. Anon's answer >>1745156 is correct since we don't have any information about where you're at in terms of skill, all we can say for certain is that you need practice.

If you want more elaborate information on how to get from an unknown skill level to Jaime Jones's level, go out and learn for yourself. There's tons of resources and information in books and on the internet already.

>> No.1745351
File: 184 KB, 1373x804, TheGreatHornedCat.jpg [View same] [iqdb] [saucenao] [google]
1745351

>>1745160
Act based on the decisions you make while trusting your rational mind to go with the best available option.
When you mess up and learn new things, alter your decisions, adjust your plans, refine your execution.
There is no fear, issues of motivation or discipline, your only focus is on doing diligent work.
All that other shit takes too much effort to deal with anyway.

>> No.1745371

Since CG Hub is closed, where is the best community to be a part of?
Surely not DeviantArt?

>> No.1745635

>Trying to paint a forest.
> Don't know what I'm doing

Help?

>> No.1745639
File: 29 KB, 500x300, 1396830265080.png [View same] [iqdb] [saucenao] [google]
1745639

I've been using Loomis for about a week now, trying to get better at drawing, but his explanations are difficult at best. Most of it is about trying to follow along at what he does, but some of it just doesn't make sense to me. He puts shapes on a drawing, but I don't know what they're for until the drawing is filled in later. Therefore, I can only copy what he does - I don't know what goes where and why.

Also, it's very hard to work from his method on paper because it involves constantly tracing and erasing.

Any alternatives to Loomis? Either completely different technique or just explaining his technique a different way. Perhaps something more on-paper friendly?

>> No.1745671

>>1745639

Check out hampton, he's probably more to your liking.

>> No.1745676

>>1745304
You're not a baby, anon. You're capable of learning it yourself. Post your stuff if you want a more specific help or guidance.

Seriously, its like when someone asks "how do I guitar" and then they expect that one magical answer that could turn them into fucking Santana.

>> No.1745679

>>1745639
Have you tried "Figure drawing for all it's worth"?

+1 for Hampton. It's extremely important to learn how to see in 3D (visualise a SPHERE instead of a circle)
And take it easy. Its okay to make mistakes, there's no need for too much erasing. Draw again next to it if you mess up. At your stage, I'd say quantity is better than quality.

>> No.1745695
File: 1.06 MB, 2340x1850, clouds.jpg [View same] [iqdb] [saucenao] [google]
1745695

How do you even paint clouds?

>> No.1745701

Posted in art supply thread but it was buried so I think I should ask here.

Is colourless blender pencil absolutely necessary for colour pencil artwork? I can't find it anywhere around here (I'm not from the US) so I will have to import it from China but it's gonna be a little bit pricey, just wondering if it's worth it or not.

BTW, do you guys prefer keeping the colour pencil sharp or blunt while coloring?

>> No.1745705

>>1745695
Are you a fucking retard? Go out of your nasty basement and look at the sky, faggot, see how clouds looks like, then paint.

>> No.1745707

>>1745705
Don't go being an angry little bitch. I asked a question about art on the fuckoing art board in the fucking question thread. How am I the fucking retard here?

>> No.1745738

I just started drawing very recently and what bothers me is that I'm much more satisfied with the stuff I do on paper compared to my tablet. Even though I practice with the tablet way more and the pc is sort of my natural habitat. Why is that? Also I tend to draw everything bigger than the reference and I'm wondering if that's a thing.

>> No.1745741

>>1745707
you are a fucking retard for not looking out of the window

some serious brain deficiency

tl;dr google "7 tricks to draw better clouds" and draw like a tard

>> No.1745743

>>1745741
Why are you so damn certain that I haven't used references and looked around for tips? I have. Now start being helpful or fuck off.

>> No.1745744

nope no answers for me today.

>> No.1745756

>>1745695

Ignoring the shitposter anon, you need to get a brief knowledge of what clouds you're trying to draw in the first place, because there are loads. When you put in the colours, don't think you're doing it for a cloud, imagine you're doing it for a solid 3d object, albeit a little more complex than some cylinder. Where are the contours, where should the light and darks be? That should your priority, because it seems like you're just dabbling a bunch of values without much rhyme or reason. Afterwards you can just blend the values together according to the guides you should've picked up

>> No.1745760
File: 750 KB, 2057x1535, photo 1.jpg [View same] [iqdb] [saucenao] [google]
1745760

Tips for drawing crowds along with environtment in general?

>> No.1745761

>>1745760
Don't try to shade every individual object and character.

>> No.1745769
File: 137 KB, 600x800, Watercolor.jpg [View same] [iqdb] [saucenao] [google]
1745769

How do I lighten water colors? I've read some websites that say not to use white or black, but I'm starting to think that's bullshit. I just want to make colors that actually look like flesh tones. Pic related, it looks like he's made out of fucking caramel.

>> No.1745772

>>1745769

...

You add water to them...

>> No.1745775

>>1745769
is this a troll?

>> No.1745791

>>1745769
>how do i fucking watercolor?
>and DON'T tell me how to watercolor.
>just tell me how to watercolor!

>> No.1745800

>>1745769
he looks like caramel because you made a caramelish tone. Most white people are A LOT more pink than you'd realise.

Also watercolour is shit. Use oil paints. You can get every conceivable water colour effect in oil, and many more.

>> No.1745807

What are some common beginner mistakes to avoid when it comes to commissions?

>> No.1745808
File: 163 KB, 357x440, Screen shot 2014-06-01 at 12.39.31 AM.png [View same] [iqdb] [saucenao] [google]
1745808

>>1745800
>Also watercolour is shit.
>mfw people (who claim to be artists) actually believe this

>> No.1745811

>>1745800
So my problem is that I'm just using the wrong colors?

>> No.1745814

>>1745769
>How do I lighten water colors? I've read some websites that say not to use white or black, but I'm starting to think that's bullshit.
It is, but here's the thing about white, and to some degree, black; they make your colors more opaque. If you're working with gouache that isn't any problem as it's all opaque anyways, but with transparent watercolor it's not helpful a lot of the time.

As for lightening your colors, the white of the page is where it comes from. Use a dilute color(more water, less paint)., and the work in darker tones as you go - always work light to dark. If you need to lighting a color after you've put it down, you can take a brush with a little water and scrub out the color.

Not sure what pigments you have, but try mixing Burnt Sienna with a little bit of Alizarin Crimson. That's my general starting place for skin tones.

Also, learn to do a flat wash.
>>1745800
>Also watercolour is shit.
You're shit.

>> No.1745841

>>1745814
Thanks for actually posting a serious reply. This is really helpful advice.

>> No.1745861

>>1745807
taking requests you can't fill, and charging too little.

>> No.1745897
File: 752 KB, 4000x3000, Statu2e.jpg [View same] [iqdb] [saucenao] [google]
1745897

To get better at digital painting - is it literally just study/apply and then rinse and repeat? I'm not too sure what tutorials I should be watching or information I should be gathering.

A painting of mine for reference.

>> No.1745912

>>1745897
Pretty much, it's a good idea to keep a sketchbook/blog to see your progress, even if no one looks at it, it's a great motivator for yourself to do more.

By the way, keep the 7/3 rule in mind, 70% drawing from imagination, 30% studying.

>> No.1745926

>>1745912
Alright, thanks very much for the fast reply.

Recently fighting the struggle for motivation to draw, but I'm getting back to it. I'll keep the imagination drawing in mind, since 90% of what I have done is studies and just drawing from reference.

>> No.1746030

>>1745738
May I direct your attention to my question(s) from this morning.

>> No.1746074
File: 643 KB, 3176x536, boat.png [View same] [iqdb] [saucenao] [google]
1746074

Trying to get into drawing again after years of not even sketching anything. I'm doing some perpective exercises. Could you tell me which version of this is less shitty? And if you see any obvious flaws, could you spot them for me?

Thank you

>> No.1746078

so i am pretty used to drawing (architecture student) but my life and figure drawing skills still kind of suck, i draw mannequins instead of interesting people. I know the answer is always >loomis but how do you guys study loomis? Just go through the books one by one doing the excercises in order?

Also does it matter so much if i draw digitally or by hand? I usually draw in pen by hand for architecture so using pencils feels messy and imprecise to me. Digital is nice and clean but it's harder to get nice expressive lines.

>> No.1746079

>>1746030
>started drawing very recently
It takes longer to get used to digital because you need to develop hand eye coordination.
>bigger than reference
Getting the scale accurately (if it is your intention) is also part of the observation process. You might wanna spend more time looking at your reference and carefully make your mark on the paper.

>> No.1746080

>>1746074
theyre all kind of off, you should construct vanishing points before you start drawing. The masts' lines should converge to the y-axis vanishing point, and the horizontal lines of the boat along the edges should converge (very far off the page) to the right. all the verticals on the boat should follow the vertical vanishing point.

also you're using chicken-scratch lines and they look bad, and the composition feels too closely framed.

>> No.1746082

>>1745371
Pls respond

>> No.1746085

>>1745760
the composition feels open towards the bottom and it lets the eye feel a bit like it's not being drawn into the image - a foreground person going off the page with their back to the camera, like they're walking into the scene, might help.

>> No.1746087

I lost the pen of my tablet. It's a HUION. Where can I buy a new pen? I can't find this shit anywhere.

>> No.1746091

>>1745139
sorry if i'm stupid but where's the actual dl link?

if i click the torrent trackers on the right i get a blocked message from my ISP - in the UK pirate bay is blocked, it's why they released their code so we can use mirrors. but other sites like torrentz.eu are blocked too. any alternatives?

>> No.1746095

>>1746082
you're already here nigga

>> No.1746150

Is it normal for tablet nibs to be able to fall out? It seems to be back in now but I'm weirded out.
>>1746087
You could buy a new one from Huion's site or Amazon. Any pens that work with UC Logic tablets are an option too.

>> No.1746348
File: 29 KB, 281x314, chicken scratch.png [View same] [iqdb] [saucenao] [google]
1746348

Seen around that 'chicken scratching' is bad. Any tips on how to break the habit?

>> No.1746350

>>1746348
It isn't bad if you can clean it up. Leaving it in a finished drawing is the mark of an amateur

>> No.1746362

>>1746350
Oh okay then. I thought it was just a bad habit to get into at all. Thanks for the reply!

>> No.1746377

Can someone help me to understand something? I have been doing daily photo reference copies and still lifes (all from observation, no tracing) and I end up taking anywhere from 2-3 hours just to get the line work down. I have an extremely high standard when it comes to recreating every line to relate exactly to that of the real setting or photograph. Am I doing this right? For example, if I am working digitally with a photo I will take my work and put it over the photo when i'm done just to see where I didn't match up exactly. I curse my inability to copy the image exactly with mental angles, negative space and shapes. Should I strive for exact accuracy or just likeness? A mixture of the two?

>> No.1746379

What exercices can I do to draw better figures in prespective? Is it just doing a lot of figure drawing or is there something else I can do?

>> No.1746395

Is Keys to Drawing a good book to read as a beginner who wants to draw from imagination only? I am asking because reading through it it seems to focus on drawing from life. Should I read a different book or is drawing from life a basis drawing from imagination builds on?

>> No.1746398

>>1746379
Well, if you can draw a box in perspective, you can also draw person. So get fucking excellent at drawing boxes in perspective and realize that you can suddenly in fact draw the simplified shape of everything as long as you know how it looks like (anatomy).

>> No.1746406
File: 209 KB, 504x504, tumblr_n32lp75RQu1qd80v3o5_1280.jpg [View same] [iqdb] [saucenao] [google]
1746406

>>1744927
how do I make and save my own brush presets in SAI?
like picture. I don't have the flat brush icon, nor do I have the flat bristle option in the drop down box.

>> No.1746417

>>1746406
What version of SAI is that? Mine doesn't have half those fucking tools

>> No.1746423

>>1746417
I don't know! that's why im asking. I found it tumblr blog. wasn't till I went to duplicate it I realised I don't got those things.

>> No.1746427

>>1746406
>>1746417
>>1746423
Rightclick on an empty spot in the brush window and select a tool (pencil/airbrush/brush etc.) then customize to your liking

>> No.1746429

>>1746427
Man this just goes to show how fucking lazy I am with software
I'll never be a good digital artist

>> No.1746440
File: 41 KB, 187x458, diff.jpg [View same] [iqdb] [saucenao] [google]
1746440

>>1746427
lol I thought it might be something like that but I was double clicking. thanks mang.

>>1746417
I think I found the answer to what version this is. its version 1.2.0 with some custom named brushes. you can find it portable on kickass torrents.

pic related. it comes with less brushes and brush shapes tho.

>> No.1746445

>>1746429
It's something you pick up over time, just keep doing it.

>> No.1746461

>>1745154
>bunch of blobs

Edges

>> No.1746465

I'm having a really hard time getting into painting, can anyone recommend any videos that got them started?

I've been seriously learning how to draw for the last two years, this is the second time i tried to learn how to paint and its just not sticking, i don't know what I'm having trouble with, its just not sticking.

>> No.1746560

I'm buying some watercolors. I've got my primaries sorted out but I'm confused by neutrals. Raw sienna, burnt sienna, raw umber, burnt umber, yellow ochre, payne's grey... What the fuck should I buy?

>> No.1746563

>>1746560
Personally I don't keep Yellow Ochre on my palette as it's opaque. I keep around Burnt Sienna and Raw Umber, and have no need for Payne's Grey as Ultramarine and Raw Umber mix to a good neutral.

Ultimately it's all up to personal preference, so try them out and see what you like.

>> No.1746564

>>1746465
Thats a broad question since we dont really know what do you mean by painting. Digital painting? Ctrl Paint is best beginner starting point.

>> No.1746571

>>1746563

I can't try them out since trying them out means buying them and choosing what I should and shouldn't buy is why I asked the question in the first place.

>> No.1746575

>>1745912
70/30 seems a bit much, where did you get that number from? Just out of interest. I've seen differemt artists advise different ratios, but most go for the 50/50.

>>1745160
Don't ignore it then, just accept it. You're afraid, OK, figure out what you're afraid of and then confront it. Just accept that you're scared of being shit or not knowing what to do and then just work away at getting better at it.

>> No.1746606
File: 1.74 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1746606

it just looks off

>> No.1746618

>>1746606
The angle you have for wear the magazine goes (I don't know gun terminology sorry) seems like it's too sharp. If you extend the line it you can see that it's not right. There are various other issues but that's the one that stands out the most to me. That and the fact that the top (bottom in pic) portion of the gun seems to shrink as you move from left to right.

>> No.1746626

>>1746618
yeah your right about the shrinking. i can tell you right now the left is about 2mm closer together. i didnt exactly take my time drawing the main lines. would someone who isnt shit at drawing using a protractor for that?

>> No.1746629

>>1746626
I dunno, drawing looks like you were going for something pretty technical and accurate, so if it was me I'd definitely use a ruler to block out the main lines/bounding shape of the weapon and use them to help me reference everything else.

>> No.1746650

>>1746377
>Should I strive for exact accuracy or just likeness? A mixture of the two?
I don't think you need perfect accuracy with every study you do - that sounds like an easy way to get bogged down nitpicking a few drawings instead of churning out many. I also don't think you should overlay over the ref to see where you went wrong every time, instead judge each drawing on their own: do the forms read correctly, does it hold up as a piece ignoring the reference, etc.

That said, there are situations where it would benefit you to be extremely accurate with your initial drawing. Depending on what you're studying, the entire thing should take 2-3 hours, not just the initial drawing. Don't worry about drawing quicker, as that will come with practice. Instead, you should identify what your specific goals are with every study you do, and tailor how you approach the study and how much time you invest to reflect those goals:

-If you want to do a master study and get it as accurate as possible, then take your time, and plan shit out.
-If you want to get a better feel for proportions and movement, then do 30sec-2min gesture studies
-If what you're studying doesn't involve a painting step, then don't include the painting step (construction, anatomy, etc)
-If you want to study color, then paint with opaque strokes and zero blending between color shapes

Have a goal in mind, and let that guide how your approach each study. Don't get super meticulous and miss the big picture.

>> No.1746659

>>1746606
You switched perspective halfway down.

>> No.1746800

>>1746571
I didn't mean "try them out right now" - I mean get around to them in time.

>> No.1746853

>>1746650
Thanks Anon, those tips really helps!

>> No.1746863
File: 174 KB, 685x960, 1399089360993.jpg [View same] [iqdb] [saucenao] [google]
1746863

What resources can you recommend for someone new to Painting? Also looking for good books on art.

>> No.1746990
File: 1.23 MB, 320x234, 1357722214601.gif [View same] [iqdb] [saucenao] [google]
1746990

I've just recently become overwhelmed by a great desire to start drawing again, yet at the same time I am incredibly uninspired.

Though I obsessively read books on figure drawing, anatomy, etc., I just cannot bring myself to make a couple pages worth of sketches.

Maybe I just appreciate the different nuances of drawing more so than the actual act of doing it myself.

Or maybe I have artists block?

Maybe I'm just full of myself...

>> No.1747169
File: 307 KB, 1438x835, Woman_oil[1].jpg [View same] [iqdb] [saucenao] [google]
1747169

I sick of skin looking blurry. I see ppl do this, but I don't know wahts its called, how to search. basically they use a hard square brush. how to learn to do this?

>> No.1747174

>>1747169
It's very loose brush strokes, that's all.

>> No.1747180
File: 840 KB, 500x213, icecream.gif [View same] [iqdb] [saucenao] [google]
1747180

>>1746990

I know that feel dude.

Don't give up, you'll come around and start working again. Maybe you need gentle competition or a new social circle with motivated and like minded individuals?

>> No.1747203

>>1747174
that doesn't really help much. I want to do digital in sai. I am look for tutorials cannot find

>> No.1747228
File: 109 KB, 309x303, 1393011265018.png [View same] [iqdb] [saucenao] [google]
1747228

>>1747203

It means they know how to paint and you need more practice. A brush or particular technique won't help you at all if you don't understand how to paint to begin with. This shit isn't magic.

>> No.1747234

>>1746800

So I should get Burnt Sienna and Raw Umber to start with them?

>> No.1747242

>>1747169
100% opacity brushes with hard edges. It being square doesn't really matter, you just don't want any blending to it.

>> No.1747251

When I draw something on paper, it looks fine until I flip it over. Instead, its all slanted or smooshed to one side. Are there any exercises to help me draw normally?

>> No.1747256

>>1747251
Practice and make sure your construction and perspective is proper. Emphasis on the construction.

It's a common issue that can be fixed with drawing more. I used to have that issue.

>> No.1747279
File: 98 KB, 655x505, gradiation.jpg [View same] [iqdb] [saucenao] [google]
1747279

>>1747242
okay. but it seems like i have to lay the dark colours down first. because it needs to gradiate up to the lightest colours - highlights.

also would seem stroke direction would matter. would be nice to observe someone doing this so I can see workflow.

>> No.1747474

Do I really need to work with local artists? I actually dislike my local scene. I want to draw comic books and there aren't any publishers here, and the few people I have at hand that draw comics (self published) are a pair of dykes.

>> No.1747494
File: 352 KB, 1920x1048, photoshopCS5.jpg [View same] [iqdb] [saucenao] [google]
1747494

>>1744927
I'm trying to move from SAI to CS5 but there's one thing I can't get over. It's really hard to explain, but in photoshop I have to pick up my stylus and then go over a previous mark to make it darker. I have pressure density turned on, so if I push harder it gets darker but I want it to set it to darken just by going over the same spot without needing to pick up my pen 100 times to do it (Like when you use a pencil, you can just go over the same spot without changing pressure and it gets darker). In SAI and most other programs I've used this isn't a problem, but painting and blending in photoshop is going to be really annoying if I can't fix this (or if this is just how photoshop works).

Not sure if that made any sense but help or suggestions would be greatly appreciated.

>> No.1747499
File: 90 KB, 797x503, SAIexample.jpg [View same] [iqdb] [saucenao] [google]
1747499

>>1747494
Here's how it looks in SAI and how I would like it to be in photoshop.
I have to turn down the opacity on the brush in SAI but changing brush opacity doesn't have the same effect in photoshop.

>> No.1747516

>>1747499
Turn down flow instead.

>> No.1747517

Would anyone be able to give me some direction towards improving my stroke economy while oil painting?

Like any good resources which touch on the matter or tips?

>> No.1747519

>>1747516
Didn't change it sadly

>> No.1747543

>>1747516
Holy shit wait, I turned it to 0 and that fixed it. Wow thank you.

>> No.1747558

I don't have a lot of references to work with but here goes: If I have a green light, how should it affect differently colored objects?

What books would be the best help?

>> No.1747561

My cursor doesn't show on the canvas anymore.

I've rebooted, toggled graphics settings and tried every hotkey I could think of. Google just provides suggestions on how to fix the bug if it appears on an apple. Wacom or mouse doesn't matter, neither does the tool.

Anyone?!

>> No.1747562

>>1747561
If you want help with software, you've got to tell us what software you're using.

>> No.1747566

>>1747562
Sorry. It's Photoshop CS6 and Win 7.

>> No.1747573

>>1747566
This is a long shot, but did you try pressing caps lock yet?

>> No.1747576

>>1747573
Yeah, doesn't work.

The cursor only shows on menus or other windows. The whole windows with the canvas on it seems to not be able to draw the cursor.

>> No.1747592

>>1747576
>>1747566
>>1747561
It was a third party software blocking it.

>> No.1747612
File: 100 KB, 800x477, 37114083.jpg [View same] [iqdb] [saucenao] [google]
1747612

Why are these things so expensive? Do I really need one? It's listed under materials in Scott Robertson's book.

>> No.1747616

>>1747612
the fuck do you need a torture device to do art?

>> No.1747620
File: 1.16 MB, 1013x1200, materials.jpg [View same] [iqdb] [saucenao] [google]
1747620

>>1747616
Don't know. I thought drawing was one of the cheapest hobbies. I didn't expect some piece of metal to cost over $100. I thought it would be around $20.

Also I can't find sweeps or that straightedge thing anywhere.

>> No.1747621

>>1747620
What the fuck?

Pencil
Paper
Go

>> No.1747623

>>1747620
Well if you're planning on taking what you learn from that book and applying it to digital art then you won't be able to apply those same fancy ass sweeps or dividers to your tablet very well.

Either way why dont you just keep reading on and see if you can handle it without it?

>> No.1747625

>>1747620
yeah no, fuck that. Buy some charcoal a big old fucking newsprint pad, and fuck shit up. Cut some fucking cardboard and cross-hair some string through it for a viewfinder, and go draw shit.

If you want to get fancy grab a stick of white and black conte.

>> No.1747630

>>1746575
Dave Rapoza

If your goal is to draw from imagination you should spent the majority of your time drawing from imagination.
If you want to make pretty copies of pictures and don't care much for drawing without reference, then sure go 50/50.

>> No.1747635

>>1747620
that's a pretty useless tool cos you couldn't use it on anything in perspective. (obviously the space between the points would decrees)

you could do the same thing with a ruler if u want evenly spaced things.

>> No.1747639

>>1747279
I can always find my posts in the morning, theyre the ones without replies.

>> No.1747641

>>1747558
HEY GUY I saw a guy who knew about lighting. hes called sam neilson, does a schoolism called Advanced Lighting with Sam Nielson. if this is ever pirated, you should download it cos he understand things better.

3 part interview with him, http://www.youtube.com/watch?v=7dWcW3OAABs

>> No.1747643

>>1747641
hey it is on cg peers but its 17gb

>> No.1747740

Could you guys recommend some anatomical figures or perhaps articulate figures that are better then the average art store manikin? I'm trying to move away form copying from photos and would like something physically in front of me that I can pose and light.

>> No.1747746

anybody else get terrible lag using the colour mixing brush in photoshop?

its not like my systems bad, 32gigs ram, ssds, 8 core 4 ghz processor.

>> No.1747752

>>1747746
Try going to Edit -> Preference -> Performance and adjust the memory usage. See if that helps. Only thing I can think of really, I've had this happen before but then again I use a toaster.

>> No.1747754

>>1747752
ive tried everything... just doesn't like it, which is a shame cos it would be nice to work in photoshop, but I can do in sai so its not the end of the world.

>> No.1747761

>>1747754
Did you make sure to restart photoshop after adjusting the memory settings?
Also you could try to adjust your cache tile size in the performance tab.

Unfortunately Photoshop just has an all-around very laggy smudge tool for some reason. It helps if you use a smaller brush to smudge, but it's kinda hard when you're working with huge canvas sizes.

>> No.1747765

>>1747746
A lot of Photoshop's features use the GPU.

Preferences > Performance > GPU Settings
Enable OpenGL drawing.
Also update graphics drivers just in case.

If your GPU isn't good, it may not make a difference..

>> No.1747777

>>1747765
its a 280x toxic. open gl doesn't make a difference. drivers are upto date.
>>1747761
what should I make them bigger or smaller?

>> No.1747779
File: 1.38 MB, 2448x2448, image.jpg [View same] [iqdb] [saucenao] [google]
1747779

Anyone know anything about Folkart acrylic paints and Armory acrylic paints? Just got about 70 bottles at a garage sale

>> No.1747795

>>1747779
its crap

>> No.1747802
File: 51 KB, 113x278, how.png [View same] [iqdb] [saucenao] [google]
1747802

How do I get into drawing simple but cute characters? I have fucking huge problems drawing emotions too.

This is the best character Im able to draw.

>> No.1747805

>>1747802
loomis

>> No.1747811

>>1747805

That's an odd way to spell "hampton"

>> No.1747835
File: 682 KB, 1058x1920, 1399344572434.jpg [View same] [iqdb] [saucenao] [google]
1747835

How do I into passion for art and drawing again?

I know this is probably one of those broad questions that can't really be answered, or could be answered with "if you don't have passion for it then you just don't really want to do it", but I know it's there somewhere.
I used to enjoy drawing and making comics so much, from when I was a kid all the way up until I was 18, but then I kinda stopped for awhile, only drawing every few months or so.
Now I really want to start drawing again (particularly to make a comic) but now it feels like such a hassle to pick up a sketchpad and get to work. I constantly feel unsatisfied with my work and expect myself to instantly improve overnight which just disappoints me when I don't see improvement.

>> No.1747837

>>1747835
>such a hassle to pick up a sketchpad and get to work.
if picking up a sketchpad is too much of a "hassle," then yeah - you should find a new hobby.

>> No.1747878

Should I focus on value painting first or start with color immediately ?

>> No.1747881

>>1747878

If you don't understand values already then you won't understand color at all. Once you get the hang of greyscale then you can work with colors.

>> No.1747882

>>1747881
A'ight thanks nigga

>> No.1747996

What's a decent way to evaluate you weaknesses as an artist?

>> No.1748020

So my plan to buckle down and become professional level by never leaving the house has massively backfired, resulting in bad health physically and mentally.

I've decided that If I'm gonna do this, I have to also have adult responsibilities as well. Have any of you, or are any of you, juggling your art with a dayjob, friends/family/etc? How do you do it? Were you successful?

>> No.1748027

Best way for a beginner to start drawing manga/anime?

>> No.1748031

>>1748027
1.Stop namefagging
2.Learn the fundamentals
3.Draw your manga/animu/smut/whateverthefuckyouwant

>> No.1748066 [DELETED] 

>>1744927
After downloading some mp4 files from cgpeers. WOOOW Quicktime player...isn't so well...quick. it's horrible laggy and I have a brand new $1,400 desktop machine.


it's badly coded.

so what is a better alt to viewing mp4? that loads quick and doesn't bog down when skipping ahead

>> No.1748072
File: 33 KB, 432x360, 3683383+_229042815414db832a7488a488fe85bc.jpg [View same] [iqdb] [saucenao] [google]
1748072

>>1744927
After downloading some mp4 files from cgpeers. WOOOW Quicktime playe is horrible laggy I have a brand new $1,400 desktop machine). it's badly coded.

so what is a better alt for viewing mp4?
that
A) loads quick
and
B) doesn't bog down when skipping ahead

>> No.1748073

>>1748072
>not using VLC for everything.

>> No.1748074

>>1747996
Post things and ask for critique? Notice the things yyou try to avoid while drawing (hands and feet for example?) etc

>>1748072
MPC-HC

>>1748073
lol

>> No.1748075

>>1748073
>VLC
Get a load of this fucking pleb.

>>1748072
Use MPC-HC with CCCP

>> No.1748077

Could anyone reccomend the best entry level digital art tablet that I won't need to replace in the next year. Something I can do rough concept art with.

>> No.1748080

>>1748073
VLC is a resource hog and memory hog.

I love programs that are efficient

pleb

>> No.1748084

>>1747630
Not so. When learning to draw something new, or just studying in general you should do 50/50, and then apply it in your own sketches from imagination. Bear in mind when Dave took his year out he studied from references endlessly until he could begin to apply it from his mind.

>> No.1748085

>>1748077
>best entry level digital art tablet
>that I won't need to replace in the next year

Haha. That's the thing with cheap ass tablets, they break after a year. Anyway, try to get a large wacom, bamboo

>> No.1748088

>>1748077
Anything by Wacom my 3 year old bamboo fun is still going strong.

>> No.1748089

>>1748085
Bamboos are fine yeah. I'm pretty sure I've had my itty bitty basic Bamboo for something like 6 years now, and it works fine still even if it's a little worn.

>> No.1748115
File: 23 KB, 500x414, 2058-thinking.jpg [View same] [iqdb] [saucenao] [google]
1748115

Where can I get a pack of Tuts+ Premium. I love their Photoshop steps. (beginner here)

anywhere I can find a pack? looking at cgpeers can't find it :x

>> No.1748134

What I asked in another thread: >>1748005
This excersise from the beggining of Loomis' first book, about doodling heads after deciding the nose in a shape, should I continue practicing it until I get better or should I go to other things like the measurements of a face and the like from the same book?

>> No.1748177

How do I draw expressive faces without using eyebrows? It's a teddy bear.

>> No.1748204

I just framed and finished up my first commission.

What's the best way to leave a subtle hint of my penis on an oil painting?

>> No.1748219

>>1748115
Huh? I just typed Tuts+ in there and theres like 300 of them. You sure its none of those?

>> No.1748227

>>1748177
Watch the Lego Movie. Seriously. The Lego figures are very expressive without having eyebrows.

>> No.1748242

>>1744927
Do any of you own a Yiynova MSP19U, and are able to compare it honestly to a Cintiq? I'm finding conflicting reviews all over the internet and as a casual / new-to-digital artist, I wanted some honest opinions before I just jump in and buy.
I've only had a Bamboo Pen before, hated it because I can't handle the disconnect or tiny workspace. Needing a display, something bigger is nice, too.
Thanks!

>> No.1748257

>>1748219
>Tuts+
for photoshop. and it's not those that I am looking for.

it's those tut created by lancer artist and then they setup a tut. for other newbies to follow.

none of them are there.

ahh w/e, I'll stick to digital drawing. looks more fun anyways

>> No.1748260

>>1748242

Tbh i hate drawing on a cintiq, to me it feels more disconnected than a tablet. Get a normal tablet and get used tp it is my advice.

>> No.1748261
File: 79 KB, 640x609, toilet-paper.jpg [View same] [iqdb] [saucenao] [google]
1748261

>>1748260
>tp
very important for beginners

>> No.1748283

>>1748261

Typing on a phone with sausage fingers is hard. :(

>> No.1748308

>>1748242

I have the MSP19U+, it works out good for my current situation. It is very good when it comes to response and pressure. However, the resolution is a bit weird/lacking, and the colors are a bit off even when calibrated, so having a reference monitor to double check your colors would be ideal.

You'll also experience a bit of pen jitter when making extremely slow strokes, so be wary of this. Beyond that, it's a nice and solid LCD tablet.

Just be sure that you have a good rig to back it up if you do end up buying one, otherwise you'll end up blaming the tablet erroneously. A good graphics card, a quad core cpu, and at least 8GB of ram, and you're good to go.

>> No.1748310
File: 1.75 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1748310

this thing tells you how fat you are

im trying to improve on
>line
>form
>shading

>> No.1748311

>>1748310
shit i already see a problem. the handles are uneven?

>> No.1748314

It's been a while, but what's the difference between gouache and water color? I was using it to paint the other day, trying to figure out the difference.

I guess gouache you can paint over?

>> No.1748355

>>1747612

They're an intricate mechanism that probably has a relatively involved production process.

It's really just a convenience toy. You can do the exact thing with a regular two pronged divider (the little thing that looked like a compass in your grade school geometry sets), you just have to roll it across the paper to get all the points.

>>1747635
>that's a pretty useless tool cos you couldn't use it on anything in perspective

Uh, it's actually a *really* handy tool for use in perspective, particularly one and two point perspective. You can use it to quickly measure equal distances on the horizon line or z-axis. For example, if you're drawing a figure you can draw the head, set the divider to the head and instantly and accurately measure out the rest of the proportions. This also applies to buildings and other vertical structures, as well as things that are spaced equally parallel to the horizon.

It can also be used to draw very wide perspective grids. Put it up to one edge of the paper and make the dots, then stretch/shrink it, put it on the other side and draw the dots. Connect the dots to create an instant grid with an off-page VP.

>> No.1748359

>>1748314
you can eat gouache but not watercolor.

>> No.1748365

>>1748314

Gouache is opaque.

>> No.1748366

is it worth learning those old masters way to do composition? the phi rectangles, the root rectangles, the golden section, baroque and sinister diagonal, etc etc.

>> No.1748374

Have you guys ever been told to pack up and leave when you've tried paintin inside an establishment? Like a cafe or bookstore or coffee shop. I'm anxious of wanting to paint inside, I'm afraid they'll tell me to leave.

>> No.1748377

>>1748374
>painting inside
Fucking wot are you gonna a carry a fucking canvas around with you ?

>> No.1748383

Are there days where you guys feel like you can't draw for shit? Today feels like one of those days for me- I can't get anything to look natural at all.

If anyone has experience with this, what do you do?

>> No.1748450

What's tonal value? Is it basically how light or dark something is?

>> No.1748456

someone once post mucha's book about design and composition here, can someone post it? I lost mine from HDD crash.

>> No.1748525

>>1748310
Construction man. Draw out the basic wireframe and perspective first, make sure all things line up OK, and then you can go about focusing on getting nice lines and then rendering it out. Scott Robertson's industrial design tutorials would help with that process.

>> No.1748577 [DELETED] 
File: 535 KB, 1685x1123, Intuos5-M_InUse_030_RGB.jpg [View same] [iqdb] [saucenao] [google]
1748577

new wacom digital drawing guy here. wacthing some videos on how to setup up wacome but what are you most useful setup on the express keys?

>> No.1748578

>>1748377

>What is a sketchbook
>What is water color paper
>What is a portable 14' by 14' board

>> No.1748582

>>1748374
a - bring a sketchbook or something else small. You shouldn't be setting up something huge. If you insist on painting, check out Gurney's blog, as he has plenty of examples of him bringing a small watercolor kit for painting an a sketchbook.

b - as long as you're a paying customer, and you're not distracting or an eyesore to other customers, they'll leave you alone

>> No.1748585
File: 535 KB, 1685x1123, Intuos5-M_InUse_030_RGB.jpg [View same] [iqdb] [saucenao] [google]
1748585

>using intuos 5
>Only want to digital paint
> lost at express keys

what are your most useful setup on the express keys?
Advice

>> No.1748595

>>1748582

I use a small sketchbook, I'm just worried the waiters or staff will see me pull out some paint and think I'll get everything dirty

>> No.1748601

>>1748585
I dont use them at all. Why would you when u have keyboard?

>> No.1748602

>>1748084
I disagree, you can definitely reach pro level with 50/50, but it's much less efficient than 70/30 and will take longer.

It's also less fun and will drain your energy faster since you're not having as much fun with art.

>> No.1748607

>>1748585
I use the
1 - brush
2 - eraser
3 - flip canvas
4 - ctrl z
wheel - brush size / zoom

I have color pick/pan on my tablet pen, that's pretty much all I need.
>>1748601
It's hard for left handed people to reach the left side of the keyboard without the tablet getting in the way. You can mod keybindings to your num keys, but it takes a little more effort than just using the express keys (which works perfectly fine).

>> No.1748608

>>1748585
actions you need to use often. Modifier keys, shift for uniformity etc. Alt for colour picker etc. Ctrl+z. Colour swap, favourite tool, shortcuts for whatever you want. It's more useful if you're a leftie. I only use three of them.

>> No.1748637 [DELETED] 

>>1748601
I don't have a keyboard. I have a keytar


This is me on photoshop T-minus 1 year
I promise
https://www.youtube.com/watch?v=PB2Wmto9fQY

>> No.1748647

I'm looking for an good artist anatomical model and my local stores only sell those crap wooden ones. Can anyone recommend some good ones? I'm planning on drawing a lot of stuff with action, so it needs good articulation.

>> No.1748659

/ic/ I've memorized loomis's proportions for the ideal humans, but I'm having issues with form. Turning a cube in my head isn't that hard, though, when I attempt to do this with anatomy it becomes an issue for some reason. What should I do? Keep drawing the figure from many different angles?

>> No.1748667

>>1748659
You probably aren't thinking about the figure as forms. Learn how to construct the figure from a box. Learn what every body part looks like from the top, bottom, front, back and sides, and you'll be able to draw it from any invented angle.

It helps to first learn how the major masses of the body fit together and operate, then learn where muscle origin and insertion points so that you know what muscles should overlap when drawing from different views. Bridgman, Vilppu and Hampton are all great for this.

>> No.1748674

>>1748659

To go along with what >>1748667 said, structural kinesiology textbooks work GREAT for understanding the muscular system.

>> No.1748679

>>1748667
I want to let you know that I am seriously grateful that you took the time to reply.
Understanding the foreshortening of the figure is challenging as well because of the lack of anatomy knowledge I have I believe.
I can block out the proportions all I want, but until I study like you mentioned, I'm not going anywhere.
Thank you again.

>> No.1748686

>>1748674

I just looked up a textbook of that topic and was amazed.
I didn't know that there was a book like this. Thank you.

>> No.1748688
File: 40 KB, 217x271, Borenstein_web_1-217x272.jpg [View same] [iqdb] [saucenao] [google]
1748688

What does /ic/ think of Sheldon Borenstein?

What about you guys who live in LA, have you been to his school of art for a 3 day session?

>> No.1748692

>>1748659
>>1748679
http://www.figuredrawing.info/image-galleries/

>> No.1748709

Is there a way to export layers as individual .jpgs on PaintToolSai?

>> No.1748712

>>1748688
Different anon here:

Personally, I can't go to art school since im already at a different school.

So, I just gotta study others people works who were taught in art school (a good portion)

>> No.1748717

>>1748712

But his art school is literally a 3 day session. You don't go there for a semester it's more of a week thing you can do during the summer.

>> No.1748750

>CS6
>go into brush presets
>pencil

I see some pencils but I'm looking for premade ones. 2hb hb 2b and so on.

anyone know where I can get that premade pencil tools?

>> No.1748753

>>1748750
maybe this dunno dint try.
http://nkurence.com/blog/2012/06/nks5-natural-media-toolkit-for-photoshop-cs5-cs6/

also this archive
http://digitalbrushes.tumblr.com/

>> No.1748756

>>1748659
I think find this pdf anon.
Michael Hampton- Figure Drawing - Design and Invention.pdf

he breaks down body into very square shapes so it is much easier to turn around.

>> No.1748774

Do you guys have some daily basis practice?
I try to do 100 gestures of 30 sec and 20 of 1 minute, but i want more daily goals to keep my study flowing organized and clear. (I do study others stuffs, but not in a daily goal)

Do you guys suggest another goal to keep doing daily?

>> No.1748784

>>1748774
why? is there a national competition of gesture drawings?

Honestly. there's only so many gestures you can do that look interesting.

Start doing portraits draw old people, fat people, strong jaw lined people. GO past gestures

>> No.1748786

I'm having this weird issue with Sai at the moment. I'm trying to get used to drawing and inking BIG so I set the resolution at 589 and usually draw at 210 x 297...

So the issue comes when I'm zoomed out and working on a figure. My curved lines end up becoming jagged and mechanical, as if the program can't handle it. A similar thing occurs in flash when zoomed out, but I thought this was avoidable in most other programs. Am I just drawing to big?

>> No.1748795

>>1748774
I don't do daily goals particularly, I keep mine structured by weeks and months. So for example this month I'm focusing on getting a good understanding of atelier methods, that's the overall target I'm learning for the month. Then I split it down into weeks, say I study head theory (abstractions and planes etc) for the first week, then constant head studies and application the second week, and then for the third and fourth weeks it's again, body abstractions and then practice. Having a week to study something means that if I don't get the balance of studies vs imagination and such right in the first day, I can adjust it, and then spend the week learning at a good speed.

Don't worry about the daily too much anon, figure out what you want to get better at this month and then split it into the four weeks. Then you can change exercises the first few days till you find what works for you.

>> No.1748800

>>1748774
I think that while gestures are helpful, they stop being helpful at a point as a way to study. It's better to always move the thing you study to the thing you struggle with. If you're decent at gesture, do something you're shit at.

>> No.1748891

The /ic/ sticky seems really vague and there's so much stuff, I'm really not sure where to start. I'm doing Loomis Fun with a Pencil now but I reached the female face and hit a brick wall

What do

>> No.1748902

put these on your face and theyll protect your eyes from the wind and snow

>> No.1748903
File: 1.80 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1748903

>>1748902

>> No.1748987

What do you guys use to sketch people with? I like using a ballpoint pen if i want to get more details in. But if it's a quick gestural sketch I use micron pens.

>> No.1749072

>Want to learn digital painting
>There's so much shit to learn on brushes, settings and layers
>It isn't /relatively/ easy getting in as traditional painting
;_;

>> No.1749086

>>1749072
Just learn digital as if it's traditional. Brushes and settings and everything really don't matter much unless you want to be a matte painter or concept guy, someone who uses tons of photobashing and needs to get things done fast. For painting, just do it like a traditional workflow with default brushes, works well.

>> No.1749104

>>1748800

This, but it's important to keep some gesture in your schedule.

Spend a lot of time tackling new skills and when you get the hang out them dedicate less time to them but keep sharp with regular practice.

>> No.1749158

Hey /ic/, I just wondered something. Do you think that making a schedule where you only study one thing per day is great? Sorry if i'm not clear enough because of my english. For exemple:
Monday: Gesture
Tuesday: Perspective
Wednesday: Anatomy
Thursday:Gesture
et cetera
Thank in advance.

>> No.1749159

>>1749158

I don't think so. Or at least, that wouldn't work for me. If I'm only working on one thing for hours and hours I get bored.

>> No.1749243

I've been approached to do a commission for friends' friends. It's supposed to be a pencil portrait of their dog, from photo. The thing is, I've never done anything like that before. I don't do traditional art except for some sketchbook doodles and gestures, and I don't draw animals at all. I know that if I do it, they're going to like it, because they know nothing about art, but..

>it's going to take a lot of time because I'm inexperienced, so the hourly rate will probably turn out rather low
>I'm sure they're going to ask for a large format, which means I will probably need to buy an easel and a drawing board (I think?), which I won't use ever again
>I'm really not interested in doing that kind of work

On the other hand:
>money is money is good
>friends' friends are going to be disappointed
>friends are going to be disappointed and rant about how doing everything to avoid earning money with my art
>it's an opportunity to do something I haven't done before and learn something maybe

What do you think, d/ic/ks?

>> No.1749336
File: 263 KB, 581x300, comparison2.png [View same] [iqdb] [saucenao] [google]
1749336

I'm trying to shade these buttons so they're somewhat realistic. The idea is that the letters are glass-inlaid holes in the wood, with light coming from the other side in the active state.

What have I done right/wrong so far?

>> No.1749439

>>1749336
man I love doing shit like this.
using layer styles in photoshop.
id love a play if u could upload the psd.

>> No.1749471
File: 88 KB, 886x886, 1357453029530.jpg [View same] [iqdb] [saucenao] [google]
1749471

How does one draw when it's so fucking hot?
>fan blowing your papers
>sweat smudging your art

It's over 100 degrees over here!

>> No.1749487
File: 109 KB, 400x364, 1395538248045.jpg [View same] [iqdb] [saucenao] [google]
1749487

What's the best way to really learn the fundamentals? Where should I look for direction in the learning sense? Are the books recommended by the sticky all I'll need if I want to learn (besides the elbow grease, that is?). What are some other essential courses? Any non-book resources?

How should I draw from life? Should I construct it or should I just try to eyeball it?

How do you know when it's time to move on in the learning sense?

How do you know if an art class is worth it? Is an art class a good way to try to learn?

What's a good period of time to try to study each day?

>> No.1749488

>>1749487
Read the sticky, it's a good place to start. Do studies, do experiments and sketches. Try different ways of studying, different resources and schedules, different art classes and areas of art. Throw shit at the wall and see what sticks, and along the way you'll figure out what it is you like doing, and what you want to focus on the most.

No one can give you a full custom made schedule of how to reach your full potential Anon, and courses which claim to do that just end up forcing the student into a mould which is then harder to break out of. Talk to Tehmeh or any of the pros and they'll tell you that the first step of learning is sucking at things. Try a bunch of things, experiment constantly, and follow the things which YOU like and want to do.

>> No.1749496

>>1749488
I've read the sticky but I haven't really looked at many of the books in the sticky beyond two of the Loomis ones and Perspective Made Easy (partially because copies of the most basic books don't seem to like crapples). I was just asking because I'm wondering which of the books in the sticky I should be getting ready to drop money on.

I don't want to think about likes or dislikes, because that's not learning. "Focusing on what I like" is tantamount to 'muh style', it just isn't going to get anyone anywhere. The fundamentals must come first for good drawings' sake. So I must learn, and I'd like to know; what's the best way to learn? I wasn't asking about a schedule though, just a good length of time to study for. Thanks.

>> No.1749512
File: 169 KB, 1000x910, dead_marine.jpg [View same] [iqdb] [saucenao] [google]
1749512

>>1749496
Try not to get too far removed from what it is you love doing though. I said the finding what you like thing because it's pretty important and I lost sight of that over the past few years; forgot why I got into art in the first place and I was so focused on improvement and getting gud. And it's held me back a bunch you know, I've been focusing so much on better figure linework and anatomy when what I wanted to do originally was paint, like JJ or Mullins do. A lot of it has been pointless study and refinement in the wrong areas, like an environment matte painter studying the anatomy of feet or something.

For learning fundamentals really well, I recommend the atelier techniques and ways of learning. Following artists you like who go to schools you can't, like I can't go to Watt's Atelier since it's too far away, is a good way of getting an idea of their ways of working and routines, and then find similar resources.

For a good time to study, I'd say just try work it up steadily at first. Say 3 hours a day the first week, half of that practical, the other half theory, and then bring it up. I did about 7 per day until my job took away most of the time available, and half practical half theory of that worked for me. You do need to find what works for you though man, try a few different approaches when you're getting started, some will feel better than others.

>> No.1749529
File: 15 KB, 260x315, srhtd.jpg [View same] [iqdb] [saucenao] [google]
1749529

>>1749487

http://www.amazon.com/Scott-Robertson/e/B0034O5O32

I recommend starting with Successful Drawing if you go the Loomis route

>> No.1749549

>>1749439
It's actually 100% InDesign and a single hi-res image. Not sure how I'd upload that.

>> No.1749553

>>1749512
How much fundies do I need to paint like this?

>> No.1749556

>>1749553
all of them

>> No.1749568

Kind of a question. Could you guys give me requests here?

pencildragger.tumblr.com/ask

Cheers.

>> No.1749575

is it worth it to learn how to draw if i dont have any imagination.

>> No.1749585

How do I get enjoyment out of drawing again
How do I stop myself from getting mad to the point where artwork is completely destroyed

>> No.1749597

>>1749575
Imagination is a skill too. Though I'd suggest working on it even before or at least in parallel with fundamentals or you'll end up like me, with decent skill but zero ideas.

>> No.1749603

>>1748602
But when you draw from imagination how do you check if you made mistakes? Do you compare it with reference when you are finished?

>> No.1750395

Is there such a thing as a bad reference?

>> No.1750396

>>1750395
yes

>> No.1750397

What's the best program for drawing with vectors/vectoring images?

Is inkscape any good?

>> No.1750399
File: 13 KB, 317x330, 1354081077841.jpg [View same] [iqdb] [saucenao] [google]
1750399

affordable 9x12 graphics tablets?

>> No.1750403
File: 1.90 MB, 330x250, 1402222272444.gif [View same] [iqdb] [saucenao] [google]
1750403

>>1744927
Alright,
I know how to "see" the way bert dodson and the book Drawing with the right side of your brain describes, but what Im interested in is people
i want to be able to sketch and draw the basic form of someone relatively quickly, how do I grind for this? What do I practice a lot of?

>> No.1750417

>>1749597
I agree with this, now I can draw portrait pretty nicely but I fail hard when it comes to imagination

>> No.1750456

>>1750397
Illustrator is pretty powerful but a pain to work with. For anything not involving complex shapes, I much prefer InDesign.

Also: pretty please can I get some feedback on this someone?
>>1749336

>> No.1750458

>>1745160
Fear is not the problem.

It's the fear of fear you need to worry about

>> No.1750463

>>1748077
This is related, looking to buy one of those wacom Intuos, first tablet

Should I go small or medium?
Is the medium one just an upscaled version of the small one, meaning it has shittier sensitivity / resolution / "ppi"?

>> No.1750465

>>1750463
Medium is the best size. I've a large one, and desk space/portability is a big issue.

>> No.1750467

What do you guys think of drawing while watching TV or a series or whatever? I tend to watch movies/series while I'm practicing guitar, but I'm not sure about the level of concentration needed for drawing.

>> No.1750473

>>1749585
nobody, huh? Guess I'm the only angry jaded artist here
I just wanna get better, but I almost always end up getting pissed before I can finish something

>> No.1750475

>>1750467
Considering you need your eyes to draw, watching something on the side is confusing. Casually sketching should be fine but if you want to actually study or create something to the best of your ability you should focus.

That being said I like listening to podcasts or streams of artists.

>> No.1750479

Things I draw outside my comfort zone are bad. Why is that? And how can i cure myself?

>> No.1750501

>>1750463
Get the largest size you can find if you have the space for it, bigger surface area means better strokes and less working with your wrist.

>>1750467
I tried once, to watch a TV show and try to draw whatever I see. It didn't go well.

>>1750473
No one is born with a pencil in their hands. If you hate something about your drawing, try to fix it, or put it away and start over. You don't have to finish a piece, it's not a race and if you get bored or pissed by what you do just stop and take a break. No one is forcing you to finish.

I recommend saving old art so you'd able to see improvement (which is a great motivation, it's great to see how bad you were when you know you managed to break bad habits and get better), so don't destroy it.

>>1750479
Is this a serious question? You haven't practiced those things so obviously they would be bad. Keep on drawing them and you'll get better.

>> No.1750503

>>1750501
>>1750465

Thanks, I'll go for the medium wacom thingy then

>> No.1750526

any good books/videos that focus on painting ?
I'm 2spooked of even starting a painting because I don't know where to start

>> No.1750542

I need to move to another country and leave my desktop behind for 2 months.

I will do commission work for money. I require a laptop that can run 3000x3000 at 300dpi reasonably well in potatoshop

>> No.1750543

>>1750526
gourneys color and light for realist painter is a must

And some guys do digital painting techniques, it's a long series but it should give you an idea.

Czech out ctrl paint, their workflow is wonderful.

>> No.1750560

>>1750542

I have a asus that can handle that just fine. Im not at home but ill look the type up for you later.

>> No.1750563

>>1750560
It would be much appreciated, anon.

>> No.1750564

>>1750503
I have a wacom intuos 4 l and honestly the desk space is not an issue for me. I've had tiny desks with barely any room for keyboard/mouse whe the tablet is on but I just have it rest on my lap and desk. Besides it's flat so it doesn't really take up *that* much space.

As for portability, it doesn't fit in the backpack but I carry it in an A3 portfolio.

>> No.1750565

What's the name of the sad painting where a horrified man is holding a dying man in the middle of a room? thanks in advance!

>> No.1750566
File: 341 KB, 1200x877, Ivan the Terrible and His Son Ivan .jpg [View same] [iqdb] [saucenao] [google]
1750566

>>1750565
Saturn Devouring His Son

>> No.1750567
File: 171 KB, 579x748, @.jpg [View same] [iqdb] [saucenao] [google]
1750567

so in trad art it is said that you have to use the biggest value range possible. Make the blacks as deep as you can etc.

However, in this ruan jia painting, he uses a limited value range ( at least for the face ) and it works very nicely. why did he make that choice and why does it work so well ?
ty

>> No.1750568

>>1750567
>so in trad art it is said that you have to use the biggest value range possible. Make the blacks as deep as you can etc.
is it

>> No.1750590
File: 387 KB, 1141x748, hi-lo.jpg [View same] [iqdb] [saucenao] [google]
1750590

>>1750568
well thats what my teacher told me :3

heres a comparison i did. right is whit higher value range

>> No.1750594
File: 62 KB, 441x600, thomasdewingvalue.jpg [View same] [iqdb] [saucenao] [google]
1750594

>>1750590
your teacher's misinformed

>> No.1750595

>>1750566
"Ivan the Terrible and his Son..." by Illya Repin.

Even if your title is fitting as fuck.

>> No.1750597

>>1750590
Easier to learn with really black blacks and using a lot of the value acale. However as long as the value relationships are solid, you can use a much smaller range if you like.

It's all technically about how each value compares with all the other values being used, rather than what the values actually are.

>> No.1750601

>>1750567
something about this doesn't seem quite right.
looks half drawn. also if your going to light something hard your gonna have harder darks.

>> No.1750604

>>1750567
>Make the blacks as deep as you can etc
that's really bad advice.
http://blog.sina.com.cn/s/blog_65a62c1f0102e98p.html

>> No.1750608

>>1750567
I have noticed this on other asian artists, they use limited value range and softbrushes in a very masterful and pleasing way.

>> No.1750613

>Photoshop plugins

Do I need anyone of them?
or should I skip on them?
any /ic's use them?

>> No.1750616

>>1750566
>>1750595
thank you very much! love this painting

>> No.1750619
File: 167 KB, 723x1106, bug.jpg [View same] [iqdb] [saucenao] [google]
1750619

>>1744927
What painting software was used here?

>> No.1750629

>>1750619

Most likely sai but, who cares?

>> No.1750635

drawing-related stuff to listen to while drawing?

>> No.1750662
File: 141 KB, 1319x577, 1396859176113.jpg [View same] [iqdb] [saucenao] [google]
1750662

>>1750635

>> No.1750663

>>1750629
People using SAI dont have such shit linework. Seems more like PS.

>> No.1750750

>>1750501
Angry guy here. It's not like I'm new to drawing. I'll be getting an AA in October but even then I'm still terrible. It's just debilitating to constantly get pissed off at my own inability to draw.

>> No.1750811

>>1750750
yes yes, get mad, and give up, and raise goats for the rest of your life.


LOL jk, it happens! everyone goes through it. find youtube videos to study art and how to see (again?) fail fail fail fail fail till you get it somewhat less fail. :)

>> No.1751142

>>1750403
looooooooooooook

>> No.1751170
File: 2.00 MB, 3140x2390, 1388130046036.jpg [View same] [iqdb] [saucenao] [google]
1751170

>>1750566
Have a better pic of it

>> No.1751185

>>1750613
I use painterswheel.

That's it. I do'nt even custombrush since hard round, soft round and resizable round are all I need to create anything ever.

>> No.1751187

>>1750560
>>1750542
reasking this.

I require a laptop that can run photoshop at 3000x3000 pixels with 300dpi without stutter. Anyone can reccomend me some specs?

>> No.1751191
File: 164 KB, 995x1368, 024_1.jpg [View same] [iqdb] [saucenao] [google]
1751191

Is Loomis actually shit, or is it just the prattle of angry anons?

>> No.1751194

>>1751191
It's the prattle of angry anons. And, to a certain degree, Loomis can be shit as well.

If you've ever had chance to visit /fit/, you'll be perfectly familiar with Rippetoe's "Starting Strength" program. Loomis is /ic/'s Rippetoe. Fantastic for a beginner, utterly fantastic... but eventually you are meant to move on.

>> No.1751200

>>1751191
A meaningful answer would have to come from someone who did Loomis, Hampton and Bridgman, but also tried some other methods of learning how to draw figures from imagination, and who got good (not just a bit better) and gained enough knowledge to compare and evaluate each of those methods, and, based on that, to make an educated guess about the general usefulness of each method/resource.

It's not the best place to ask this question, since you have no idea how qualified a particular anon is. You're going to get replies from people who haven't even tried Loomis yet, from people who copied the first couple of pages and gave up, from people who'll say that it doesn't matter if they personally tried it or benefited from it or if they can prove it, because it's obvious that Loomis is good, if he wasn't, why would people recommend him??? etc.
And each reply is going to be pretty worthless. (This one too.)

All I'm going to say is:
if you asked tehmeh, he would say that:
>recommending Loomis used to be trolling
>Loomis' abstraction of human body is much more complicated than it needs to be
>no one draws figures using such complicated methods
>Loomis himself didn't draw figures the way he 'teaches' to draw them

if you asked catbib, he would say that:
>copying Loomis is a rite of passage

Feel free to disregard this, though.

>> No.1751203

>>1751200
>Loomis' abstraction of human body is much more complicated than it needs to be
>no one draws figures using such complicated methods
>Loomis himself didn't draw figures the way he 'teaches' to draw them
>copying Loomis is a rite of passage

This all is both agreeable and still allows Loomis to be appropriate to a beginner.

Beginners need an introduction, perhaps a rite, and to be acclimated to "artistic thought and procedure". Loomis forces a beginner to grapple with the figure in ways they had never before considered, and thus opens them to regarding the human figure more honestly as well as equipping them with some basic tools to do so.

But yes, no one actually draws or paints like Loomis instructs. Loomis included.

>> No.1751214
File: 445 KB, 1000x1000, u63vw.jpg [View same] [iqdb] [saucenao] [google]
1751214

I never know what to draw. I do not aim to perfect anatomy or perspective like concept artists or mangakas like most of /ic/, but rather develop a personal style (I'm not like those "muh style muh rulez" dipshits who make dos clustered stoner drawings, really).
The way to go would be experiment with materials, but I never know what to do with them.
I think it's rather silly, but if you guys could help me out, I'd be grateful.

Pic: Not mine, but I like the balance between something figurative and the somewhat experimental theme and 'plastics'.

>> No.1751218

>>1751191
Loomis is a great starting point as he'll expose you to a lot of essential concepts that other resources assume you already know.

You should be trying to learn from as many reputable sources as possible. Villpu, Bridgman, Hampton, Peck are all great for anatomy. There's also a ton of other resources out there, from the Reilly method, to Russian ateliers. If one doesn't click for you, that's fine because there are always alternatives. Some might also click later down the line.

>> No.1751219

>>1751191
He's one of, and perhaps the most well known of a few flavours of entry-level figure drawing books, he works for a lot of people, he didn't work for me, he might not work for you, sometimes you just need to hear or read something in just the right phrasing for it to click, but that doesn't mean any of them are shit, people calling his books objectively shit are idiots. So if you find Loomis not working, try Michael Hampton, Vilppu or Gottfried Bammes instead and don't get all elitist about it, hundreds of artists better than you started with Loomis, after all.

>> No.1751221

How to make stickers?

>> No.1751307
File: 256 KB, 724x1104, daenerys_targaryen_by_toniinfante-d78vck0.jpg [View same] [iqdb] [saucenao] [google]
1751307

>>1751214
>I never know what to draw
It doesn't matter, draw whatever it comes to your mind, or if you don't come up with anything, draw what's in front of you, either way it's important that you draw A LOT.
>Unique style
Style comes with knowledge, study the foundations of drawing and mold what you learn to come up with a style.
There's no such thing as a style without influence though, even if you don't purposely study and emulate the work of artists you like (you really need to do this btw), you will carry on what you see, so stop worrying about originality and focus on knowledge and practice, your work is unique by the sole fact that it's made by you, that's why you can differentiate the work of artists that paint the same things in similar ways.
>figurative and "experimental theme"
The pic you posted is all figurative, don't get confused, there's subject matter (what's being represented) and the way it's being represented (style/skill).
You can paint something that isn't real in a stylish manner (a head made of pink goo in this case) and it will still be figurative, because it's showing you something that is supposed to be real and it's there.
Pic related, dragons don't exist, and reality sure doesn't look like this, but this piece is still figurative because it's portraying something that's supposed to be real and be there.

>> No.1751339

>>1751307
> the work of artists you like (you really need to do this btw)
I've been told this already, through I've been stubborn

Yeah, I guess you're right. I will also lower and try to draw even what doesn't seems interesting to me, but try to draw in a interesting manner.

>> No.1751350
File: 159 KB, 521x691, are_u_a_wizard_loomis.png [View same] [iqdb] [saucenao] [google]
1751350

Ok i'm missing some real freaking basic concepts here and i'm mad and frustrated as fuck right now.
Look at the figure 1. Once drawed the position of the light source and the circle, how am i supposed to draw the ellipse inside the cirle that represents the section of the sphere perpendicoular to the light source?
Of course i could do it at eye, like the others 4000 shitty videos on youtube, but i want to learn foundamentals for christ's sake, why i can't find a rational geometric explanation of this in thousands of google images results?

>> No.1751360
File: 11 KB, 477x590, iseealight.png [View same] [iqdb] [saucenao] [google]
1751360

>>1751350
What do i do now?

>> No.1751367

>>1751360
A plane perpendicular to the lightsource goes through the center of the sphere. Now you look at where the edges of the sphere intersect the plane. It's a circle. You project that circle.
I recommend finding your 8th grade math textbook. Not being spiteful, that shit's important.

>> No.1751376

>>1751367
*When I say "It's a circle", what I mean is "it's the ellipse you're looking for." Though it's really a circle.

>> No.1751394

>>1751367
*And when he says edges of the sphere he means surface because spheres don't have fucking edges and maybe HE should find his math textbooks.

>> No.1751401
File: 186 KB, 521x691, 1402584625081.png [View same] [iqdb] [saucenao] [google]
1751401

>>1751367
Ok maybe i didn't undertsand or couldn't explain myself: I already know i have to draw the cirle perpendicoular to the light source, but my point is "how do i strictly measure where to place it"?
and for "it" i mean pic related.

>> No.1751405

>>1751401
i start to think this would be a better subject for /sci/

>> No.1751413

>>1751401
What the fuck do you mean how do you measure it? It's a) perpendicular to the lightsource and b) goes through the center of the sphere. There's only exactly one plane that fulfills those criteria.

>> No.1751421

>>1751413
...i give up

>> No.1751890
File: 371 KB, 557x658, faf9ce4e3e7efc30846f6b24efdd0121.jpg [View same] [iqdb] [saucenao] [google]
1751890

how do you into clean as fuck line art like this? or i guess just any theories on line art in general that you know; I can't seem to grasp it at all. specifically i'm interested in the extremely subtle variation of line weight in images like this. looking at it it deceptively looks like all the same line weight at first but if you focus on any particular part you can tell it's slightly varied to imply depth. but I'm sure the artist didn't just add some random bumps and indiscriminate scribbles here and there just for the sake of avoiding flatness; it looks very deliberate and controlled and I can't figure out the underlying concept, whatever it may be, no matter how long i stare at it.

the only "theory" about line art I've ever read is that closer forms are outlined more thickly, but of course it's not as simple as that.

>> No.1752054

>>1745188
maybe you should try and make that last punch faster to give it more impact. or were you going for a slowmo finisher?
the jump in the start also needs more speed.