[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 271 KB, 1000x706, Mononoke.Hime.full.101742[1].jpg [View same] [iqdb] [saucenao] [google]
1708071 No.1708071[DELETED]  [Reply] [Original]

Anime/Manga/Cartooning Thread

In order to do something right you must first do it wrong.

Previous Thread: >>1705604

A general message to aspiring artists: Fear is the mind killer. Do not be afraid to make mistakes as no one is perfect, you will make mistakes. Learn from those mistakes, break from your comfort zones and explore new horizons.

Submit your drawings, receive feedback or critique others! Share your knowledge and remember to thank those who've critiqued or red-lined your drawings. Most importantly, have fun.

This thread is meant for artists who might want to try to make stylized work in-between their studies. It is strongly recommended that you use this thread in conjunction with learning the elements and fundamentals of art. You can also discuss the visual elements of various professional artists as well if you keep it relatively articulate and civil.

>Fresh off the boat? Read the fucking sticky!
http://www.squidoo.com/how-to-draw-learn
http://www.squidoo.com/w-ic-i
>Proko
http://www.proko.com/videos/
>Ctrl+Paint
http://ctrlpaint.com/
>Hitokaku Index
http://www.asahi-net.or.jp/~zm5s-nkmr/
>0033
http://www.pixiv.net/member_illust.php?id=59317
>List of active livestreams
http://livestreamstatuslist.appspot.com/
>fellowBro's books
http://mediafire.com/?i44dwzkf9j9n8
>Tutorial/Reference Collection
http://pinterest.com/characterdesigh/
>Japanese Animu Tutorials
http://iradukai.com/
>Figures
http://reference.sketchdaily.net/

Remember the words of our good friend Glen Vilppu: “No rules, just tools.”

/ic/: "Professionals use references"

>> No.1708077

>pig

>> No.1708079
File: 2.56 MB, 2650x4150, Godzilla 1984.jpg [View same] [iqdb] [saucenao] [google]
1708079

Hello /ic/

(second times the charm)

>> No.1708081

Official Cancer Strategies

1. Copy til you don't know what else to do
2. Only post incomplete and incoherent work
3. Brown nose or shit on; there's no gray here
4. Cry for a redline, always
5. Bitch about the redline, always
6. never forget MUH STYLE

>> No.1708084

>>1708081

how should I improve my lizard anon ;_;

>> No.1708087

>>1708084
Copy godizlla comics

>> No.1708089

>>1708079
>>1708084
Hiya welcome to the Mark Crilley tribute thread :)
His newest video is a very good resource for drawing lizards, I suggest you check it out

>> No.1708093

>>1708089
>Mark Crilley
pls no

>> No.1708095

>>1708089
Lol why so much hate?

>> No.1708097

>>1708095
You seem to be confused. Have you tried praying to your lord and saviour M.Crilley?

>> No.1708098
File: 77 KB, 756x1080, comeon.png [View same] [iqdb] [saucenao] [google]
1708098

Something I did for fun.

>> No.1708105

>>1708098
what the actual fuck is going on with that leg

>> No.1708108

>>1708098
everything looks really flat :/

>> No.1708112

>>1708097
Yea i got all his books and im doing master studies :D

>> No.1708120

Christopher Hart is so fucking based for theses kinds of threads

>> No.1708122

>>1708098
neato, a bit of a scott pilgrim vibe..with slightly less massive eyes :p

i feel like the hands being that dark there should be something else a similar value to call them out a bit, i'm not sure what though.

>> No.1708123

>new thread
>80% shitposts

:/

>> No.1708143

Isn't drawing supposed to be fun holy shit, I did some shitty pixel art for a game and got lucky I guess because people liked it, so I wanted to start learning more stuff, I think I'm starting to get less shitty at color theory because of my pixel art experience and after reading books I understand the logic but my hands don't respond to what my brain is visualizing while using a tablet
this is my first week with it, is it normal

>> No.1708153

>>1708143
4th-week-guy-here

Yes it is. Try adjusting the settings on your tablet to make it more comfortable. Personally, I use mouse mode instead of pen mode, feels more familiar.

>> No.1708155
File: 444 KB, 588x800, 978142541_9c15321e_0270.jpg [View same] [iqdb] [saucenao] [google]
1708155

>>1708143

>Isn't drawing supposed to be fun

Only if you're a self-motivated individual without mental or emotional health issues.

>this is my first week with it, is it normal

Yes. There's no way around eating the shit in the beginning.

>> No.1708177

>>1708098
Im going to print it out and cum on it

>> No.1708179

>>1708155
>mental or emotional health issues

fuck

>> No.1708181

>>1708105
>>1708108
It's funny because I thought if I pushed the foreshortening a little, it wouldn't be so flat and maybe add something dynamic. Oops.

>>1708122
Thanks! What if I made her boots a darker shade? That could add some needed weight to the bottom of the composition.

>>1708155
These superani guys are pretty rad.

>>1708177
Thanks.

>> No.1708182

>>1708143
Tablets always suck in the beginning. Give it a month and you should get used to it.

>> No.1708189
File: 188 KB, 720x720, Skyesketchsmall.png [View same] [iqdb] [saucenao] [google]
1708189

Speaking of getting use to tablets, haven't used mine in months. Trying to get back into it.

Surprised how jarring it can be after getting use to traditional ink.

>> No.1708226

>>1708189
The nose looks like it belongs on a near 3/4 profile while the face is a full-on profile.

>> No.1708243

I need help. I can't draw bodies. At all. Seriously.

I can draw a face reasonably well, but ask me to draw a body and my mind shits out on me. I look at guides and at videos, but I haven't found anything that has made my brain click. Watching Proko's videos really helped me get that something to click when I was learning how to draw faces, but bodies just aren't doing it.

It seems like everyone who posts tutorials and such have their own way of doing things and tend to gloss over a lot of it and just say "I'm doing a tutorial on how to draw a body! Okay first you do this and i'll just go off on a tangent here about random shit, oh and look! A body! Hope this helped!"

What should I do?

>> No.1708245

>>1708243
Drawing isn't something that just "clicks" and you are suddenly fucking Leonardo Da Vinci.

It takes a long fucking time to be able to draw bodies well, the only thing you can do is keep at it till you git gud.

>> No.1708249

>>1708245
I don't really know how to describe it other than "clicks". I know drawing takes time, and practice, and your fucking soul to get good.

But when I was learning how to draw faces, heads, hair, etc. Something inside my braid just said "Oh yeah, this actually makes a lot of sense!" and I was able to see where I wanted things to be and how I wanted them to look before I drew them. Of couse they don't exactly come out as great or as perfect as I imagined, but at least they're decent.

When drawing bodies, my braid seriously goes retarded. I'll try and mark out how tall I want it to be, where features should go, etc. and when I get to actually drawing it, my braid dies on me almost the second I put my pencil to paper. Nothing looks right, I can't get proportions to match the head, etc.

I think it's the neck on the shoulders and the shoulder width to the head that's killing me the most.

>> No.1708250

>>1708249
Also, fuck you auto correct. Brain not braid.

>> No.1708252

I'm finally improving, /ic/. But I no longer have inspiration, in other words; I need to practice so I can improve more, but I don't have what to draw. Should I play games again? Games always made me feel inspired, but I deleted all of them because they were holding me back. Maybe it's time to come back? Or it's better to find another way to be inspired?

>> No.1708256

>>1708252
Try drawing fanart of your favourite vidya.

Playing video games is a great way to take a break from drawing, but they're also addictive as fuck, so if you don't watch out you could suddenly lose weeks of practice time.

>> No.1708257

>>1708249
That's how it is for all beginners, you just have to grind it out, fill pages up with proportion grids, do a lot of gesture drawing, fill up your visual library with naked bodies.

There's really no secret at all, you just have to draw.

>> No.1708259

>>1708252
One thing I read here is to try and draw alternate universes of your favorite games. Then springboard from that into other things.

>> No.1708260

>>1708256
>>1708259
Alright, thanks for replying. I'll try both!

>> No.1708323
File: 316 KB, 960x1400, 1377561428517.jpg [View same] [iqdb] [saucenao] [google]
1708323

What makes an anime face, anime? Is it the lack of nose? Big eyes? But a lot of other cartoons in the western world have no noses or big eyes.

I'm just trying to figure out how to make an anime face.

>> No.1708327

Anyone have those DragonArt books or Fantasy Underground?

Saw the Steampunk one, was pretty interesting

>> No.1708329

i awas onyl pretending to be reateradd

i draw a lott cats mostly

>> No.1708330

>>1708323
It's all about the eyes. You can make the rest of the face any other way, just focus on the eyes.

>> No.1708394

>>1708155

got any more Kim Jong Gi?

don't forget to tell people BASICS loomis only

>> No.1708414

>>1708394
Loomis is literally the reason why this board is so slow.
It's pretty funny, and by funny I mean sad

>> No.1708420

What did you learn to draw first; backgrounds or characters?

I've been neglecting drawing backgrounds and general objects because all I want to get good at in the short term is character designs. I feel this has been a big mistake on my part.

>> No.1708423

>>1708420
If you wanna get good at drawing figures. Practice that. Most great figure painters use very simple backgrounds so it doesn't compete with the figure and distract the veiwer.

>> No.1708424

>>1708420
Why not switch off between both, since you need both to become a good dynamic artist. I find drawing characters fun, but it doesn't mean that much if you can't put them into context with an environment.

Drawing environments will help your character work by constantly thinking of them at different angles, worm's eye, bird's eye, forced perspective, etc.

They go hand in hand. Not every environment that you draw with your character has to be an elaborate cityscape. It could be something as simple as a character sitting in a chair, or lying on a bed.

>> No.1708426

>>1708153
Isn't that counter-productive to use mouse mode ?

>> No.1708430

>>1708394

I don't even push Loomis on beginners unless it's Successful Drawing

I think beginners should work on perspective and still lifes before trying to fuck around with figure drawing

If you're trying to make a dig at Kim Jung Gi then I can't help you son

>> No.1708439

>>1708426
It still writes/draws like a pen, mouse mode just changes the way movement is mapped between the different resolutions of the tablet and screen. I can't really explain it, but it's worth trying out.

>> No.1708446
File: 309 KB, 779x795, ng.jpg [View same] [iqdb] [saucenao] [google]
1708446

some progress

>> No.1708451

Lmao

>> No.1708461
File: 144 KB, 992x1326, swimsuitbewbs.jpg [View same] [iqdb] [saucenao] [google]
1708461

>>1708446
some ref to mull over for Samus' breasts.

Samus' far eye is crooked. Is she supposed to look pissed? Getting the lighting looking natural at least.

>> No.1708469

>>1708446
Blue chick: boobs are too smushed, arm is a little short, boobs shouldn't be beneath the bikini (the bikini should cradle them). Chin/maxilla area is pretty fucked, know that the cylinder of the mouth will make it project forward, right now she has face-caved-in syndrome. Her eyeballs are bigger than her mouth and also a bit too slanted. You also really need to figure out what you're doing with the leg anatomy. Other chick is a bit better but the face is uneven and personally I don't think the razor sharp anime chin is working.

>> No.1708472
File: 72 KB, 779x795, 1397919676467redline.jpg [View same] [iqdb] [saucenao] [google]
1708472

>>1708446
Redline for you. Samus' arm is too short. you can either have it go off the canvas, or move both figures over to the right. Also the other's arm could be adjusted so the forearm is more foreshortened and relaxed.

>> No.1708476

>>1708189
I like the deliberate sketchy inking for the hair and hatching on the face. Rest of the body though looks like an afterthought and not as well inked. Looking forward to more.

>> No.1708483

>>1708446
you should really have a look at real breasts or how other artists draw them. Or if you don't like them this big draw them smaller and more realistic.

Or you will end up like the artists who do erotic work and do balls for breasts. These artists seem to draw huge breasts out of obligation or contract, not because they want to and it shows.

Or maybe it's because you tried to mix comic style with painting, this could be your problem here.

And for the size of the canvas and the tools used it looks like you try to put too much into the space. Oekaki would work at this size, but for paintings double or triple and use bigger and smaller brushes. You also need to find proper brushes, so this takes more time, too.

Most annoying, you try to learn too many different subjects at once. For the next project either go for anatomy, composition, painting, style, but not for all at once. This way you can concentrate on one topic and not waste time on other things. Which means you will be done faster, too.

>> No.1708497
File: 263 KB, 674x800, rin_pls.jpg [View same] [iqdb] [saucenao] [google]
1708497

I've taken quite a bit of liberties with simplifying the body and tried to make the face more detailled...

>> No.1708500

>>1708497
you haven't reach head body parity yet. but you're getting much closer.

>> No.1708501

>>1708497

still looks like a teenage face stuck on a full grown woman body builder's body

>> No.1708504

>>1708497
you still suck at faces. nose is way too high

>> No.1708505

>>1708497
Hover your hand over the face. Look at the image. Now remove your hand at see if it looks right. Protip: it doesn't.

>> No.1708520

>>1708497
Anon, anime faces have planes and behave like tridimensional objects, just like what you try to achieve with everything else in your picture.
Study facial structure and then move on and study nendoroids/figmas.

>> No.1708525

>>1708497
I think you should work on your linework and composition first

>> No.1708537
File: 336 KB, 1920x1200, Demon Squeezer.jpg [View same] [iqdb] [saucenao] [google]
1708537

>>1708497
Agreed that the nose is way too high on the face. Also agreed that if you're putting in that much definition and detail on the body, you should be putting it on the face as well. By the shading you've done, it doesn't even look like she has lips. Some say that anime faces might look too weird if drawn more realistically, but it really matters on how it's rendered. There are plenty of anime figures with 3D faces that work, so it's possible.

That being said, good job on the painting.

>> No.1708555
File: 442 KB, 1042x781, pain.png [View same] [iqdb] [saucenao] [google]
1708555

I've been staring at this image to the point where I can't really see it properly anymore, what issues in it should i be addressing?

>> No.1708559

>>1708555
proportions.
head is too small/body is too big
also the seifuku is also bady proportioned.

>> No.1708567

>>1708497
small one: you used skin color for the pants

and the right arm is wrong around where the bizeps ends. The lower half of the arm has more muscle mass than the upper half suggests. And you drew the arm like upper and lower half are separate and not one.

And for some reason the right hand and the joint there looks really wrong. Maybe more shadow could help here.

And the hair at her neck looks completely flat. More volume?

>> No.1708568

>>1708555
Details. You ain't learning shit if you abstract all problems away.

>> No.1708584
File: 2.95 MB, 555x312, 1394739221822.gif [View same] [iqdb] [saucenao] [google]
1708584

>>1708568
not that guy but your post kind of gave me revelation.

>> No.1708593
File: 259 KB, 536x714, 1394298245034.jpg [View same] [iqdb] [saucenao] [google]
1708593

>>1708555
dat face tho

please look at a ref

>> No.1708625

>>1708593
not that guy but i am looking.

>> No.1708683

>>1708497
>simplifying the body and tried to make the face more detailled
Really, because it literally looks like the exact opposite happened. Listen to the feedback that other anons gave you. Go learn how to paint real heads before you try to simplify them. You're stuck using symbolic representations that you memorized long ago and have no real bearing in terms of form.

Learn real anatomy for the head. Grab some sculpey and try sculpting anime heads. Use that as a reference one you get it to make sense from all viewing angles. Collect some anime figurines and use those as references as well. Right now, you aren't drawing or modeling actual forms for the head.

>> No.1708703
File: 120 KB, 800x600, 4003066793efbb284c061a9d05b6bb25.jpg [View same] [iqdb] [saucenao] [google]
1708703

>>1708446
have a comparison (not mine, not asking for critique)

>> No.1708707

>>1708703
>that chest
The artist is dumb

>> No.1708731
File: 241 KB, 1000x1160, jhtrgrw.jpg [View same] [iqdb] [saucenao] [google]
1708731

How do you guys get started with backgrounds? I'm always stumped and everything ends up floating in some vague gradient background.

>> No.1708742

>>1708731
practice perspective. then some materials, then you'll be fine

>> No.1708754

>>1708707
For stylized boobs there's nothing particularly wrong with that chest. If you just wanted to complain about something, the shoulder would be a more obvious target.

>> No.1708756

>>1708754
it's clearly fucked up pig. have another look.

>> No.1708764
File: 221 KB, 720x1280, Sketch196175454.jpg [View same] [iqdb] [saucenao] [google]
1708764

I hope it's not too bad. Stylization still confuses me.

>> No.1708766

>>1708764
Is it from imagination?

>> No.1708779 [DELETED] 

>>1708766
I based it on what I can remember about a still from a b&w movie. If I can find it I will try to fix/polish it a bit more

>> No.1708783

I based it on what I can remember from a b&w movie still. If I can find it I will try to fix/polish it a bit more

>> No.1708808
File: 478 KB, 1200x1280, firez.png [View same] [iqdb] [saucenao] [google]
1708808

>>1708764
Here is my interpretation, the biggest issue I see is that the face is flat. Think about the form and how to describe it during construction and watch those proportions.

>> No.1708839
File: 679 KB, 200x199, Al Bundy Ahahaha.gif [View same] [iqdb] [saucenao] [google]
1708839

>>1708808

>mikufag redlining firez

>> No.1708845
File: 145 KB, 641x720, selfsketchscaled.png [View same] [iqdb] [saucenao] [google]
1708845

>>1708226
Yeah, the nose is slightly off, but I think my placement of the highlight on the nose is throwing things off unintentionally. Thanks for pointing it out.

>>1708476
You're right. Everything below the neck was an afterthought. Just playing with different ways of inking and exaggerating line weights and keeping digital inks from looking painfully digital looking.

Another one I did after that, except with a reference this time. Again, wasn't concerned with anything from the neck down.

>> No.1708850

>>1708839
to be fair firez has absolutely no concept about human anatomy. all his faces are fucking horrendous, and the only ones he gets right are those he directly traces from photographs. I wouldn't be surprised if he never looked at loomis/hampton/vilppu/w.e.

>> No.1708852

>>1708839
Both drawings are bad.

>> No.1708853

>>1708852
step up then pig, let's see your rendition.

u got nuthin mate

>> No.1708858
File: 775 KB, 500x281, 1386783667137.gif [View same] [iqdb] [saucenao] [google]
1708858

>>1708808

>redlines
>draws bigger eyes

MFW

>> No.1708867
File: 29 KB, 600x327, disney_eyes_practice_by_dennia-d62694x.jpg [View same] [iqdb] [saucenao] [google]
1708867

>>1708858
He did mention he had trouble stylizing and one of the key elements in stylization are the eyes whether it is western or foreign.

>> No.1708917
File: 355 KB, 1349x800, ic_aweotknfl2310329.jpg [View same] [iqdb] [saucenao] [google]
1708917

>>1708764
Come on Firez I thought you were better than this.

>> No.1708919
File: 346 KB, 1000x1500, eat shit.jpg [View same] [iqdb] [saucenao] [google]
1708919

>>1708853
>You need to be a good artist to have an opinion on art
>You need to be a good musician to have an opinion on music
>"OI MATE DON'T BE HONEST YOU HURT FEELINGS PIG"

>> No.1708920

>>1708919
Eyes are too close together, and the face is flat.

>> No.1708921

>>1708919
thanks, pig.

now adopt a trip so everyone can ignore your advice from now on.

>> No.1708922

>>1708921
>both drawings are bad
>advice
opinion=/=advice.
Geez you shitlord, learn the difference, and show your rendition.

>> No.1708924

knives out cunts

>> No.1708925
File: 452 KB, 706x798, Untitled.png [View same] [iqdb] [saucenao] [google]
1708925

>>1708922
i don't care if they disregard your opinion pig. just any advice you may distribute.

>> No.1708927

>>1708917
>>1708919

Y'all niggas need some hand studies.
I can't believe you expect people to not shit on those.

>> No.1708932

>>1708924
I'm going to fucking rip your head off mate, I swear on me mum.

>> No.1708934

>>1708931
Keep at it Firez we need people like you here.

>> No.1708939
File: 225 KB, 720x1152, Sketch196175454.jpg [View same] [iqdb] [saucenao] [google]
1708939

Thanks everyone for the edits and advice, maybe someday I will come up with something stylized that's not so horrid.

Anyway. I hope this is better.

>>1708934
Thanks and sorry I forgot to add some stuff so I deleted my previous message

>> No.1708943

Laughably pathetic

>> No.1708946

>>1708943
Fuck off.

>>1708939
It's a process you will make mistakes just keep at it and experimenting.

>> No.1708956
File: 61 KB, 451x347, Screen Shot 2014-04-20 at 2.06.01 AM.png [View same] [iqdb] [saucenao] [google]
1708956

I've been trying to learn how to draw pleated skirts. I did post a thread but didn't see this one here.

I think this must've been my fourth or fifth attempt tonight. (On the same figure.)

>> No.1708957

>>1708956
http://www.youtube.com/watch?v=MHRSPNkGxQo

You're welcome pal

>> No.1708960

>>1708957
I guess that I should've mentioned that it was a draft sketch that I would be using for painting over later, but I'll take a look at this anyhow (since I'll be needing it.) Thanks buddy.

>> No.1708964

I need inspiration so badly. I just can't draw.

>> No.1708965

>>1708964
Shutup and draw, wanna go to iscribble with me?

>> No.1708968

>>1708956
Looking at it again, it probably should be more round where the skirt flips up rather than angled perhaps?

>> No.1708970
File: 1.03 MB, 1333x2481, WIP.png [View same] [iqdb] [saucenao] [google]
1708970

I can't make her cute but can't put my finger on why. Something awkward is up with the face I believe. There's also seems to be a phenomenon where it looks better zoomed in than zoomed out.

Halp fix melee cleric waifu.

>> No.1708971
File: 127 KB, 333x620, WIP2.png [View same] [iqdb] [saucenao] [google]
1708971

>>1708970
My target size is 25% of the full size, here. The face looks awkward to me at this point, but not at 100% res.

>> No.1708975

>>1708970
>>1708971
You have bigger problems going on other than the face such as proportions and symbol drawing. I would work on fundamentals first before coloring you are turd polishing this drawing and it will get you nowhere. Scrap it, and go read the Sticky.

You need Loomis.

>> No.1708977
File: 113 KB, 690x634, Screen Shot 2014-04-20 at 2.40.23 AM.png [View same] [iqdb] [saucenao] [google]
1708977

>>1708968
This seems to be a bit more natural now.

>> No.1708978
File: 652 KB, 871x1948, Sketch8213226.jpg [View same] [iqdb] [saucenao] [google]
1708978

>>1708946
Thx, I just noticed several jarring mistakes with this last one, face is still very plain, her left cheek shouldn't be pressing that way against the scarf, etc... I just fixed some of them but I will probably work some more tomorrow.if anything.

On the meantime and as per advice by someone on the draw thread, I tested some thumbnails with this one.

>> No.1708998

>>1708845
Doing good at making it look traditional.

>> No.1709001

>>1708917
I kind of prefer the original. She looks more mature and less like a child. Firez's looks like she's maybe around late teens, but yours looks like she's half that age.

Now if you can render the same way you did and make her look like in her late teens...

>> No.1709037
File: 377 KB, 1053x735, drunk.jpg [View same] [iqdb] [saucenao] [google]
1709037

so many mistakes, but the paper is giving up and all ist lost

>> No.1709041

>>1708917
>redjuicefag trying to lecture others about faces
wat

>> No.1709044

>>1709037

Is that Chen?

>> No.1709045

>>1708970
cast proper lights and shadows? you added a horrible half assed top light. A single one from the side could be good if soft shadows are a problem for you.

But you should probably draw for now, or paint from real life. You need to learn both.

>> No.1709050

>>1709044
I had an image of Koichi open while drawing this, but didn't want to look for a proper reference.

But a drunk Koichi lives in my heart now.

I think she just peed on the floor.

>> No.1709061
File: 337 KB, 1219x1273, fan_art.jpg [View same] [iqdb] [saucenao] [google]
1709061

>> No.1709072

>>1709061
This is really nice

>> No.1709088
File: 420 KB, 601x925, Astrid.png [View same] [iqdb] [saucenao] [google]
1709088

Does this belong here?

>> No.1709111

>>1709061
You need to redraw her weapon again. The perspective is wrong as she either holds it parallel to the camera or not. But you seem to have had problems, so better just erase the weapon/hand and try again.

the leg in front seems wrong, but that could just be me. It's hard to detect.

The frills on her right hand shouldn't be that far down or should be smaller (like in her original design). They will touch all the things she touches with her hands and end up in the soup when she serves.

And I can't end this post without telling you to have a second look at her boobs. She has the one of the smallest breast sizes of the cast, and you have drawn them too big. Needs a better more petite shape.

>> No.1709122
File: 338 KB, 1240x1334, fan_art_v2.jpg [View same] [iqdb] [saucenao] [google]
1709122

>>1709111

>> No.1709126

>>1709122
lol, better look at the original scythe first.

http://danbooru.donmai.us/posts/1526973

>> No.1709214

>>1709088
Yeah it does, keep it up!

>> No.1709239

>>1709088
Yes, among the rest of the garbage

>> No.1709250
File: 154 KB, 1240x1334, 1397998042853redline.jpg [View same] [iqdb] [saucenao] [google]
1709250

>>1709122
Pros: Like the rendering of the frills and stuff, nice forms.

Cons: The ellipses on the scythe. You should really imagine drawing the ellipses around the back of the form to get a better looking curve. I'm not so sure the scythe looks good going into her forehead like that. Yes, it can give the drawing more depth by layering objects, but sometimes it can turn out weird. Maybe move it up a tad?

Her front leg is a bit awkwardly posed, I'd tuck the back of her leg in to look more natural and point the foot a bit more (sexy cute!tm).

You could have her more happy/excited since she's either flying or jumping in the air. And could engage the viewer by having her look at us. My two cents.

Great start nonetheless.

>> No.1709255

>>1709122
need more gesture
no directional composition with figure
you could easily use the twintails, the curvature of the scythe and the limbs to show dynamic movement

>> No.1709308

>>1709250
I think the expression was ok before, you change her character a lot.

>> No.1709359
File: 291 KB, 605x663, carl and friends.png [View same] [iqdb] [saucenao] [google]
1709359

>> No.1709417
File: 286 KB, 1509x721, gestures.jpg [View same] [iqdb] [saucenao] [google]
1709417

>>1709255
>>1709122
>>1709061
Heres a couple of possible gestures as an example.
You just have to FEEL the gesture, make use of that scythe and the addition of the twintails to show the dominant gesture line. The way youve done it is really stiff and all over the place, but there's really no fixing it without starting all over

Theres something odd about the hand aswell.

>> No.1709424
File: 186 KB, 1000x1500, UntitledChar_baselineportrait.png [View same] [iqdb] [saucenao] [google]
1709424

>>1708956 + >>1708977 again.
Fixed up the skirt further, and refined my lines.

I think that the cloak/cape should probably flip up near the bottom so then it doesn't look so static or frozen.

And there's some unfinished lines around the boots. Not sure if I should make the boot on camera-right smaller or not.

>> No.1709425

>>1709424
And C-R's shoulder looks weird. Needs to be smoothed outwards and not a straight line. Oops.

>> No.1709427

>>1709424
why are the tits so low?
dont tell me youre using loomis measurements to animu anon..

>> No.1709439

>>1709427
I didn't really see the breasts as being too low while drawing. And nope.

>> No.1709445

>>1709417
I don't get it, aren't you overstating flow? It certainly doesn't seem to work for this pose and motive, or you wouldn't draw something completely different.

>> No.1709476

>>1709239
And you

>> No.1709480

>>1709417
Not that anon but thanks for the advice man!

>> No.1709483
File: 56 KB, 613x746, Capture.jpg [View same] [iqdb] [saucenao] [google]
1709483

>>1709445
Im simply undermining the pose itself, just thought there was a more dynamic way of delivering the idea

>> No.1709487

>>1709483
You are steering away from the original idea by changing the pose and the action completely

>> No.1709495

>>1709487
Not that guy but the original pose wasn't that good, and the idea seems to be generic magical girl pose, and not at all lost by the other suggested poses.

>> No.1709522
File: 217 KB, 862x1000, afew.jpg [View same] [iqdb] [saucenao] [google]
1709522

Any suggestions on how to deal with the leg/foot?

>> No.1709528

>>1709522
Take the pose and see how far you can twist it.

>> No.1709545

>>1709522
Why are her feet pointing inward? Try it, that's really awkward.

>> No.1709555

>>1709545
...Unless the character's pigeon-toed, although unlikely.

>> No.1709558

>>1709522
Your camera is wrong. Remove that background with the floor. Pretend you're looking up at the character instead of down. You have a decent gesture to work off of, just angle or slant the feet slightly or make her right foot step on something.

>> No.1709561

>>1709528
>>1709545
>>1709555
>>1709558
I should definitely exaggerate the pose more.

Does this work better with the feet? She's supposed to be training.

Whoops, floor wasn't supposed to be there.

>> No.1709562

>>1709417
Is synergy code for line of action?

>> No.1709563
File: 193 KB, 862x1000, asdf.jpg [View same] [iqdb] [saucenao] [google]
1709563

>>1709561
Forgot image.

>> No.1709567
File: 1.31 MB, 2550x3300, no.jpg [View same] [iqdb] [saucenao] [google]
1709567

hey /ic/, I don't think the eyes are really working for this one, something is just off altogether. Also, anyone have any tips for staying on task? I've been trying to push myself to work on fanart, but usually once I plan out the face I end up just dicking around and making something up from imagination. Like this piece for instance, was supposed to work on Asuka from Eva but then I just completely went off track. Maybe I'm just resorting to something more comfortable? idk, but any advice to get my head back in the game would be appreciated.

>> No.1709573

>>1709522
Just fix the left boot a bit, otherwise looks good.

>> No.1709606

>>1709563
That definitely looks much better. Nice job, by the way, I like it!

>> No.1709616
File: 1.02 MB, 1371x1440, n1.png [View same] [iqdb] [saucenao] [google]
1709616

I don't know where I started fucking up but I did.

>> No.1709617

>>1709616
First thing I noticed was the hand, do that pose and see where your thumb is.

>> No.1709642
File: 662 KB, 939x984, n2.png [View same] [iqdb] [saucenao] [google]
1709642

>>1709617
I might actually be mentally handicapped

>> No.1709644

>>1709642
Your in the right thread.

>> No.1709656
File: 155 KB, 742x1148, mahoshojo.jpg [View same] [iqdb] [saucenao] [google]
1709656

>>1709562
no, the proper term is probably just gesture. synergy was a fitting word to describe the unity of the gestures

are magic girls magic girls without frills?

>> No.1709659

>>1709417
How I learn synergy, senpai?

>> No.1709690

>>1709656
Rhythm, movement, flow, direction of energy would have been better terms than 'synergy'.

>> No.1709692

>>1709690
synergy is fine jesus. why do you comment when you musst know your a stupid fuck.

syn·er·gy [sin-er-jee] Show IPA
noun, plural syn·er·gies.
1.
the interaction of elements that when combined produce a total effect that is greater than the sum of the individual elements, contributions, etc.

>> No.1709712

>>1709656
fix the nose, the hair also looks weird

>> No.1709728

scribbly as fuck and I can't into hands, but any other things wrong with it so far?

>> No.1709729
File: 198 KB, 502x572, lammy.png [View same] [iqdb] [saucenao] [google]
1709729

>>1709728
god damn it

>> No.1709731
File: 253 KB, 668x643, ZYihY.png [View same] [iqdb] [saucenao] [google]
1709731

>>1709692
Well, if you actually studied art, you'd know rhythm is a term used frequently in conjunction with what the arrows are indicating. Now if you want to persist and say 'synergy' you need to say what the components are doing together, what's the product of the synergy? Is it a flow of some sort? Like in the sense of movement achieved by the repetition of regulated visual units, say for example gesture lines, to give a sense of rhythm through the drawing.

>> No.1709733

>>1709731
Tl;dr: what is context

>> No.1709740

>>1709733
context is when you toss someone's salad with either jelly or syrup

>> No.1709741
File: 93 KB, 668x500, 1377553999865.jpg [View same] [iqdb] [saucenao] [google]
1709741

>>1709731
>ITT; arguing over semantic bullshit.
>mfw

>> No.1709743

>>1709731
no you don't. i know this is the internet and you really want to be right. but you are wrong. synergy is as good a word for describing elements flowing together to make an overall pleasing figure as any.

i honestly think you perhaps didn't actually know exactly what it meant, that you had some idea, but that you didn't realise how fitting it actually was and so you have to go round the outside now to save yourself a few ego points. and that;s only human, but try be better than that.

>> No.1709748

>>1709743
If you want other artists to laugh at you or look at you funny go ahead and use "synergy". But what you're actually talking about, in figure drawing, it is called rhythm.

>> No.1709750
File: 962 KB, 1268x1517, sketch.png [View same] [iqdb] [saucenao] [google]
1709750

>>1707848
Cleaning it up a bit and working on that hand, anything else before I move on?

>> No.1709751

Can't stop laughing

>> No.1709752

>>1709748
lol!

I'm sure.

>"lol, did you see that fucking guy? used the word synergy correctly but in a situation where i would say rhythm. let's murder him, the sod."

>> No.1709753

>>1709750
You draw like a pedantic weeb.

>> No.1709754

>>1709748
>If you want other artists to laugh at you or look at you funny go ahead and use "synergy".
I've had two professors use the word. Fuck off with your pretentious verbal bullshit.

>> No.1709755

>>1709750
The body isn't stylized enough to fit with the head, again. Keep it in mind for the next one.

>> No.1709756

>>1709642
So is this any good? Should I continue onto blockin in colors?

>> No.1709761

>>1709756
no, if i were you i'd draw it a couple more times. the first effort is seldom the best.

>> No.1709767

>>1709755
Shoot I thought I had it this time, okay thanks

>> No.1709768

>>1709752
Usage is based on history and context. Sorry to disappoint but synergy is a lacking term here. Like I said before, you still need to tell about the effect the mixture is producing if you persist with using it. Saying synergy isn't enough, in the end, you're just talking about rhythm.

>> No.1709770

>>1709754
Your therapists were probably talking about something else

>> No.1709781

>>1709768
lol you're insane. let's see a drawing of yours. not saying you can't draw. i'd like to see what kind of stuff that mind of yours produces.

>> No.1709786

>>1709781
> can't tell if stupid or stupid dot gif

>> No.1709787

>>1709753
>>1709750
This, especially with all the unnecessary lines, you should practice more.

>> No.1709788

I've been trying to figure out eyelashes (especially coloured), but shit ends up being pretty difficult.

I don't think I saw anything from the links in the OP but I might have to look again.

>> No.1709789

>>1709786
so that's no to the drawing then?

>> No.1709790

>>1709750
What program are you using?
I keep on seeing things especially lately where the whole artwork seems to have slight chromatic aberration or offsets applied to it.

>> No.1709791

>>1709789
Not that guy but you and I both know for a fact that after you ask someone to show their drawing during an argument on /ic/ more than likely the other party will either not show a drawing, make up an excuse, or post a drawing of a penis and most of a time its a drawing of a penis.

>> No.1709793

>>1709791
unless they can draw well

>> No.1709794

>>1709781
I think your stuff would probably incite more curiosity.

>> No.1709795
File: 289 KB, 791x1000, img129.jpg [View same] [iqdb] [saucenao] [google]
1709795

Designing a character for a 4 page comic...

...if I can fight through this budding carpal tunnel.

>> No.1709796

>>1709793
> being this new

>> No.1709797

>>1709794
i don't mind a 'show me yours and i'll show you mine.' kinda deal. i'll even do a version of you/that guys drawing if you like

>> No.1709799

>>1709793
Yes, please post your stuff m8, let's see your 'synergy'

>> No.1709801

>>1709790
Photoshop

>> No.1709804

>>1709793
quality never stopped anons from using a drawing against its own creator. They'll find something unrelated to rip on and think they made a point. Anons only want a drawing so they can have something to pooh-pooh on.

>> No.1709807

>>1709797
We're waiting

>> No.1709808

>>1709793
>/ic/
>knowing how to draw
We all knew how this goes:
>anon completely dodges posting a drawing and strawmans to hell and back
>if an anon posts a drawing in order to show up the anon they'll call it shit regardless of quality and go on about semantics still refusing to post anything of theirs
>anon becomes e/b/in and posts a dick xD

>> No.1709809

>>1709795

Get a wrist brace and wear it while you're not drawing

Also

https://www.youtube.com/watch?v=hUyMNyrOHJQ

>> No.1709810

>>1709797
If the "synergy" girl posts another drawing I'll be more than happy to redline it.

>> No.1709813

>>1709809
Its actually from my day job. Tech support for video games. Lots of mouse movements, lots of typing, etc.

And that video is my best friend. I do them before and after work. But seems to still be getting a bit of pain in my wrist, palm, and thumb. I'm typing with my left hand mostly now, i'll probably call out for tomorrow.

>> No.1709814
File: 72 KB, 422x591, procrastinating.png [View same] [iqdb] [saucenao] [google]
1709814

You know, while we're waiting for Anon to deliver we should all post our current drawing right now to see who's actually drawing and who's doing pic related.

Mine is >>1709750

>> No.1709815

>>1709807
the show me yours bit is first/ can hardly do a version of something i haven't seen eh?

>> No.1709817

>>1709815
Just post your work faggot

>> No.1709819

>>1709808
the drawing would be a strawman, it just be for the other guy to use

>> No.1709821

>>1709817
okay, do a request instead, nothing silly.

>> No.1709822

>>1709814
You need a trip so we can filter your consistent bitching

>> No.1709826

>>1709822
You're not even drawing, are you?

>> No.1709828
File: 137 KB, 823x1000, aeerff.jpg [View same] [iqdb] [saucenao] [google]
1709828

Any suggestions before i color?

>> No.1709829

>>1709826
"Quiet sweety, the grownups are talking"

>> No.1709830

>>1709829
lol you really aren't are you. insulting miku who is a hard worker, while sitting their doing nothing productive at all. what a pig shit.

>> No.1709834
File: 244 KB, 502x572, Untitled-2.png [View same] [iqdb] [saucenao] [google]
1709834

>>1709729

>> No.1709836

>>1709830
LOL who cares about you or some cheap asian hooker?

>> No.1709842 [DELETED] 
File: 1.54 MB, 4126x2080, 1364526854337.jpg [View same] [iqdb] [saucenao] [google]
1709842

>>1709826
Get to work. Just do it don't give me any excuses.

>> No.1709843

>everyone trying to wave their e-peen
What's the fucking point? How on earth will winning an internet argument benefit you as an artist or as a human being?

>> No.1709845
File: 1.54 MB, 4126x2080, 1364526854337.jpg [View same] [iqdb] [saucenao] [google]
1709845

>>1709836
Get to work. Just do it don't give me any excuses.

>> No.1709846

>>1709843
You too
>>1709845

>> No.1709847

>>1709828
The lines you've put in her arms look all kinds of wrong. The ones you've put in both forearms should just be erased, and the line you made connecting her right (our left) forearm to the rest of her arm looks odd and unconvincing as well. That pointer finger on the same hand looks off too. Her head also looks too big, but I'm expecting too much from the anime thread

>> No.1709849

>>1709445
>>1709483
>>1709487
>>1709690
>>1709692
>>1709731
>>1709733
>>1709740
>>1709741
>>1709743
>>1709748
>>1709752
>>1709754
>>1709768
>>1709770
>>1709781
>>1709786
>>1709799

you people argue too much on a meer animu fan art

>> No.1709860

>>1709849
but it's fun. just kind of annoyed no one gave me a request, was looking forward to it :/

>> No.1709863

>>1709845
Here's an excuse: I don't feel like it. Now what the fuck are you going to do about it?

>> No.1709864

>>1709863
that's you're own problem. if you don't want to improve then no one is stopping you

>> No.1709869

>>1709863
>I am too afraid to draw the entire figure because I want to stay in my comfort zones

In order to do something right you must first do it wrong, it's okay to make mistakes that is why you are here so we can point them out to you, address the mistakes and learn from them.

If you're afraid that someone's going to take a dump on you or bruise your ego then this place is not for you.

>> No.1709875
File: 246 KB, 2500x2500, lesbros.jpg [View same] [iqdb] [saucenao] [google]
1709875

Wouldn't normally post such a dinky little sketch, but the proportions/anatomy have been fighting me every step of the way with this one and I wanted a second opinion, especially about the one on the left. Not entirely sure if I'm in the right thread, either, but what the hell.

>> No.1709883

/ic/ needs IDs

>> No.1709888
File: 284 KB, 1239x603, aqqqrr.jpg [View same] [iqdb] [saucenao] [google]
1709888

>>1709875
I tried to redline but I ended up fucking it up and wound up redrawing it. May/may not be useful.

Left's neck and jaw makes me think she's angling her head away from us and that we should see more of her chin. Her shoulders are also not even. I've also never put my hand on someone's shoulder like that so the hand looks awkward, but that's just a personal thing.

Right's head just seems too oblong. Her mouth also doesn't follow the lines of her face (her chin towards us). Her neck is also too big.

>> No.1709889

>>1709864
>>1709869
I don't see how any of this as to do with mistaking synergy for rhythm.

>> No.1709890

>>1709889
that wasn't the argument.

it was whether synergy was as good a word for describing dispirit elements working in concert for an overall pleasing effect or not.

>> No.1709892

>>1709888
This is very helpful, thanks!

>> No.1709893

>>1708071
please rename the next thread "Animu Stylization Fails Thread"

>> No.1709895

>>1709890
no, it's about be being oblivious to the term rhythm. Even if use synergy you're still left to the task about what the synergy is doing, which is rhythm. Synergy is stupid here. At least with rhythm you'll get sources to do further study on. It's an actual topic in Drawing.

>> No.1709900

>>1709890
>dispirit elements working in concert for an overall pleasing effect or not

They have a better word that. it's called "composition". There is also the terms: design, harmony or organic unity, which are related. How can you not know this?

>> No.1709902
File: 126 KB, 525x871, samus1.png [View same] [iqdb] [saucenao] [google]
1709902

could someone redline this or give me some helpful criticism. Thanks

>> No.1709904

>>1709893
xD

>> No.1709905

>>1709888
great stuff, your art must be great, got an artblog or something?

>> No.1709906

>>1709902
The synergy is all wrong

>> No.1709909

>>1709906
Is this the birth of a new meme :^)

>> No.1709910
File: 797 KB, 1049x798, piog.png [View same] [iqdb] [saucenao] [google]
1709910

>>1709895
no you're not. is english not your first language? things can be more or less synergistic. if the elements aren't working together that's bad synergy, if they're working well, flowing together then they're synergising well. you don't need to clarity and say, 'if you want a nice picture at the end' that's literally the context. most people can infer context...

wait a second PEOPLE can infer context.

so you can't be a person...

~duh duh duhhhh~

You're a pig.

get out of here pig.

>> No.1709911

>>1709860
what request?

>> No.1709913

>>1709906
I was just looking through the images on the thread, and I got the gist of it. I am going to keep synergy in mind when I do the gesture drawing process

>> No.1709918

>>1709905
It's not that great. I'm the one doing >>1709828
somecallmejdawg.tumblr
I post here too often...

>> No.1709920

>>1709911
during the argument i asked if i could see his work. i wanted to see what it was like. mainly because he's being block headed about rhythm, which seems to be an oxymoron. so i wanted to see if his art was blocky or flowy.

naturally i was asked to show my work too. i offered a 'show me yours and i'll show mine' deal where i would do a version of whatever he showed. which he didn't agree to. someone called me a faggot and said,' just show your work.' so i said i would do a sensible request. but he didn't offer up a subject, so i didn't get to draw anything.

frankly i think some people were a little confused about who was who.

>> No.1709922

>>1709920
Stop posting

>> No.1709923

>>1709910
>no you're not. is english not your first language?
It must be not be yours.

Harold Speed has several chapters dealing what you would call "synergy" in his book The Practice and Science of Drawing. But he uses the term "rhythm" instead. Nearly all of Bridgmans' books touch on the subject. He also uses the term "rhythm." Mike Mattesi's Force Drawing series is built around the the concept termed "rhythm". Even Vilipuu uses the term "rhythm" when talking about gestures

>> No.1709926

>>1709920
My synergy is just fine thank you

>> No.1709927

>>1709923
>Even Vilipuu uses the term "rhythm" when talking about gestures

I vouch for this as I have just finished watching his video of gesture. I can't get enough of Vilppu.

>> No.1709929

>>1709923
l2internet argument

appeal to authority

>> No.1709930

>>1709922
not until someone requests something dammit

>> No.1709931

>>1709930
Male Miku, now shut up.

>> No.1709933

>>1709931
too silly. the world doesn't need more mikuo, something else

>> No.1709934

>>1709933
draw synergy, but don't draw any rhythm in it

>> No.1709936

>>1709934
not possible :/

>> No.1709938

>>1709933
Then draw a cute loli with a fancy hairstyle. Is there really a lot of male miku?

>> No.1709939

>>1709938
quite a lot i think. otherwise i wouldn't of heard of it, i don't even know what sho miku's from.

>> No.1709940

>>1709936
no you're not. Synergy is dispirit elements working in concert for an overall pleasing effect or not. If the elements aren't working together that's bad synergy, if they're working well, flowing together then they're synergising well. It has nothing to do with rhythm.

>> No.1709943

>>1709930
Quilladin pls

>> No.1709945
File: 692 KB, 2560x1440, f4b4e0e5-e747-406d-9297-a126afd41.jpg [View same] [iqdb] [saucenao] [google]
1709945

rate my sasuke-kun pls

first time posting on this board and yeah I'm aware the shoulders don't allign

>> No.1709951

>>1709945
oh my god the image opened on full view so all I could see was the collarbone and it looked like a chinky dorito-chinned animu

>> No.1709953
File: 34 KB, 412x1024, lobi.png [View same] [iqdb] [saucenao] [google]
1709953

>>1709940
my point was that rhythm and synergy are the same thing. maybe you think i'm the other guy.

anyway,

loli with hair!

athankyou.

sort of forgot i don't have my tablet here :p

>> No.1709956

>>1709951
haha that's what my friends said as well

>> No.1709967

>>1709953
>rhythm and synergy are the same thing
But they ain't exactly the same thing. Synergy can be used to describe how the "dispirited elements" are making the rhythm, but that doesn't mean it can stand in for what's really being discussed, the rhythm. And besides synergy is more about collaboration than a sense of directed movement, which is what the arrows were indicating in the first place. Using unfamiliar words here, when there is already plenty of history centered on better terms is asinine. If you were trying to help someone wouldn't it be fitting to use terms already established so the person can do further research on their on? How far do you think someone would get if they kept using the word coadjuvancy instead of using the word harmony, when talking about a work's composition? They would either get a lot of unnecessary questions or be called pretentious.

>> No.1709971

>>1709767
Its because you are copying things and then you add your own out of concept touch to it so you end up
with something like a frankenstein thing combination. Using reference is not bad, when you have some idea
and you want to get that hand right, or you can't remember how that muscle is supposed to took, but you are
using references not to help you solve problems, but to invent. You are not solving problems that way, and you
are not inventing, it's good to copy for practice but if that's all you ever do you will forever be afraid of the blank
canvas. Think, invent and then solve the problems.

>> No.1709977

>>1709967
was it dispirited, i meant disparate. *

anyway there's no talking to you. you win the argument. from now on no-one is allowed to use words that aren't pre approved by you. most people know what synergy is, you don't. no one can say synergy ever again. perhaps you can pull a 1984 and bring out a lexicon of allowable words,that way we can't accidentally be pretentious by using words you ain't heard before.

>> No.1709997

>>1709977
Hypothetically, is it possible for someone to never get the help they need, if they don't know how to ask the right questions? And, I'm completely going way out into left field here, is it also possible the questions could not be as effective if the basic terminology is absent?

And besides I don't understand how one line can be so radically different you can't compare it to other lines that are also a part of the same whole.

>> No.1710003

>>1709945
no top of the head/10

When I first began drawing animu the top of the head was always a problem because I left it last and I didn't know how heads work. With drawing animu especially it is hard to see the structure of the scalp underneath because of crazy retarded hair. I suggest you draw the scalp first next time and then add hair onto it, at least you won't be stuck with a drawing that looks unfinished, and it'll give you things to think about when it comes to structure.

>> No.1710012
File: 125 KB, 480x854, e1fe7023-d67f-4fe6-a51a-4897b6b00.png [View same] [iqdb] [saucenao] [google]
1710012

>>1710003
ty for feedback, I was copying it from this picture, I'm not good at impromptu

>> No.1710021
File: 331 KB, 502x572, Untitled-2.png [View same] [iqdb] [saucenao] [google]
1710021

>>1709834

>> No.1710028

>>1709791
I don't see anything wrong with the last option.

Needs More Penis.

>> No.1710029
File: 422 KB, 900x750, 04 19 2014 01 smaller.png [View same] [iqdb] [saucenao] [google]
1710029

I did some dumb colouring practice.

>> No.1710047

>>1709828
Are you going to erase the line art? Otherwise proper lineart and hatching. And proper volume. And the armor doesn't have any real edges. Too small canvas for details?

>> No.1710050

Good show guys, you got my synergy focused on my appendage here in ecstacy. Very thrilling

>> No.1710071
File: 295 KB, 700x863, 04 21 2014 01.png [View same] [iqdb] [saucenao] [google]
1710071

I need help with this. I know it's off but I can't spot the things that are wrong. This is a commission so I've gotta make it good.

>> No.1710081

>>1710071
Try actually standing in the position you want her in, anon. Take note of the fact that the hip is usually lower on the leg that's bent, not higher. Combined with this, the way you've placed her feet makes her seem like she's not in the same space as he it. The partially hidden foot seems much too close to be convincing. I would also alter his shoulderblade, it seem large and low. His shirt is not as well put on, unless he is meant to be wearing something so tight it looks painted on.

>> No.1710082

>>1710081
also that tangent where her elbow meets his shoulderblade

>> No.1710088

>>1710071
The guy is passable, but there's problems with the girl. There's a few different problems, but the one you'd benefit the most from fixing is gesture. She just looks way too stiff.

>> No.1710093 [DELETED] 
File: 1.52 MB, 2149x4808, littlegirlasain1.jpg [View same] [iqdb] [saucenao] [google]
1710093

I'm starting to get a little tired of drawing porno

>> No.1710099
File: 117 KB, 446x1000, littlegirlasain1.jpg [View same] [iqdb] [saucenao] [google]
1710099

I'm starting to get a little tired of drawing porno

also thinking about taking to art class my last few terms at college because it looks like I have a few spare credits. Would i get in trubble fur drawing hawt anime babes?

>> No.1710108

>>1710071
She has no proper legs and feet at all. Improve and cleanup the details there a bit. Work at rotating the legs and ankles properly with the feet.

>> No.1710113

>>1709748
why are you pretending as if synergy was some kind of overly pretentious word?
forget about getting laughed at, nobody would even notice it. on the contrary, you deserve to get laughed at for thinking this is important.

synergy is not the same as rhythm (duh). and that anon wasn't talking about rythm when he said synergy.
in fact, if he used "rhythm" in that post, it would've been more vague and non-descript than synergy, which describes it perfectly well.

>> No.1710115

>>1710113
Why are you so pretentious?

>> No.1710117

>>1709843
i think that guy is too shit to post his art. he knows this, and deep inside it bothers him so he shitposts just to lash out.
i assume the other one already posted his/her art with >>1709417

>>1709797
>'show me yours and i'll show you mine.'
they never ever do that.
we should make it a rule to do this when challenged. just agree to both show your art and then do it. you get valuable feedback either way.

>> No.1710118

>>1710099
i am not sure if you'll even get the chance to draw anime in art class, you usually get to draw
what the teacher wants you to draw and study, if you get asked to draw something completely
yours then i guess just lower your drawings to socially acceptable levels.

>> No.1710119

>>1710099
>Would i get in trubble fur drawing hawt anime babes?
the way you draw them... probably

>> No.1710120
File: 305 KB, 700x863, blueline.jpg [View same] [iqdb] [saucenao] [google]
1710120

>>1710071
needs more synergy

>> No.1710123
File: 48 KB, 688x564, animethread2014.jpg [View same] [iqdb] [saucenao] [google]
1710123

>>1710117
im not taking part in this discussion and afaik no one has posted their art.
mytoppestofsynergies

>> No.1710124

>>1710117
You just buttmad cause u can't into synergy

>> No.1710126

>>1710123
Then dont post, ever

>> No.1710127
File: 133 KB, 848x837, ss (2014-04-21 at 09.03.07).jpg [View same] [iqdb] [saucenao] [google]
1710127

Alright fine here's a girl that's not a muscly rin

>> No.1710128

>>1710126
Cancer's gotta go somewhere :^)

>> No.1710129

>>1710115
what, was that too complicated for you? really?
then i'll write it out again, dummy:

the way OP used it was perfectly fine. becasue the main problem of that drawing was NOT flow or rhythm, it was that none of the lines worked together, the energy was distributed in random directions across the whole piece.

i really think it's exactly what the other anon said, you either don't seem to understand what synergy means or you don't understand the concept of weight and energy in a gesture.

like i said, synergy is it's own fucking word and does not meant rhythm. but OP obviously wasn't talking about rhythm in that image.>>1709417

>> No.1710131

>>1710129
Does your weebness prevent you from admitting you're wrong? Is that what's really going on here?

>> No.1710135

>>1710131
i just joined the discussion.

>admitting you're wrong
and do you even read what you write? what do you think you're doing right now? it's pathetic.

alright, i'll simplify it even more for you:
rhythm is about the general concept. synergy was a better fit in this case because it adresses the issue more directly.
it was a perfectly fine choice for that specific critique.

again, just look at the OP >>1709417
i understood it perfectly when i read that. you on the other hand seem to insist that he use the word rhythm insead. why?

>> No.1710138

>>1710135
>i just joined the discussion
I don't care enough to read past that. Go play with your synergy or something

>> No.1710139

>>1710126
Some do post every now and then. But it's never the shitposting side. ever.

>> No.1710144

>>1710138
epic meme :^)
>lel everything is synergy. XD

but that's exactly what i'm saying.
"synergy" works well for that one example. but apparently you're just too much of a scrub artist to understand.

>> No.1710150

>>1710144
The word "cooking" would be a better word, but some how for some reason, and much like the word synergy, it just wouldn't be the most appropriate. I wonder why? Oh that's right, there is a better word: rhythm

>> No.1710156

>>1710150
uh huh, so you're saying that as a critique, "no rhythm"
would be more clear than "no synergy" in >>1709417?

look at that fucking image again. use your head for a bit. there already is an attempt for rhythm, flow and movement in that image.
but the problem was that nothing was working together. as you know, there is a word to describe this: synergy.
writing "no rhythm" in this case would only make it more vague.
that's why i keep telling you synergy is it's own word, and it's not the same as rhythm. OP never intended to talk about rhythm, he was talking about synergy.

but hey, apparently you just don't understand what synergy means. it's ok anon, you're just stupid :^)

>> No.1710161

>>1710156
Ones is used more frequently in art, guess which one?

>> No.1710163

>>1710161
>more frequently
...do you know what this means? or is the english language completely lost on you?

>> No.1710164
File: 105 KB, 800x480, 2427 - alucard edbuoy.png [View same] [iqdb] [saucenao] [google]
1710164

This is something I did quite a while ago, and was one of my few forays into animu-ish stuff (the Misaka in the top left, and the leg). It was very difficult to do the former, so I was wondering if there was a way to get 'used' to anime-style.

Also, I just wanted to post something for once. The thread is derailing fast.

>> No.1710168

>>1710164
Are you chicken scratching on purpose to achieve some effect?
This is some heavy chicken scratching.

>> No.1710169

>>1710164
try to do continuous lines with as few strokes as possible.

work more slowly and carefully.
and really, just draw as concentrated as possible. at first it'll be frustrating because you realize just how much you don't know. but that's what you will have to overcome.

right now it just looks like scribbly beginner shit.

>> No.1710170

>>1710168
Like I said, it was months ago. Still, drawing on a tablet is difficult for me.

>> No.1710177
File: 444 KB, 769x678, scroto.jpg [View same] [iqdb] [saucenao] [google]
1710177

To me, this thread looks like a mix of Sargent and Bouguereau.

>> No.1710179

>>1710170
This type of linework dont only show bad line control but also that you are very unsure of what you want to draw
or how to draw what you want. Instead of thinking about what you want to show and adding your line accordingly
you add random lines without thought here and there expecting your forms to happen by accident. That's why
chicken scratching is bad, not just because you're scratches look unpresentable.

>> No.1710182

>>1710179
*sketches

>> No.1710186

take your shit to /lit/ so they can laugh about your abuse of language

>> No.1710190
File: 194 KB, 1360x686, nope.png [View same] [iqdb] [saucenao] [google]
1710190

>>1710179
Thank you. I just felt that getting the idea down was more important, and I could clean it all up later. But, the idea was so hard to flesh out, like you said, because I didn't really know how I wanted to do it. And By the time I reached a point where I could say, "I'm done," I was too tired and too fed up to even bother. This is usually the case with my drawings.

Firefox keeps selecting the picture I already posted, so here's some Vilppu gestures I did as warm ups recently. I like to think I've improved, at least a little.

>> No.1710195

>>1710071
Characters are on two different perspective planes.

>> No.1710197

>>1710021
Looks good in the thumbnail, but it's too sloppy when opened. You could juxtapose the skritchy linework with some simpler blocked-in colors using the polygon lasso tool to define the forms. Could be an interesting mix.

>> No.1710199
File: 241 KB, 971x688, 1383043482014.jpg [View same] [iqdb] [saucenao] [google]
1710199

>>1710190
Of course it's important to get the idea down fast, but do a gesture for those things and use a bit of
a bigger brush if that makes it a bit easier to see and target your lines, but don't try to sculpture your
forms with little lines, that usually makes everything stiff. Here is an example of what you should be
trying to achieve,his lines might be fast and without any technical concerns at this state, but almost
all of his lines are confident and have a reason to exist. Also go watch some pixiv chat of good artist
so you can see their workflow.

>> No.1710203

>>1710127
Colors are a bit muddy, and the inner linework could be a bit thinner in places. Like the overall design and concept.

>> No.1710205

>>1710199
Thank you again. The side by side comparison gave me a bit of an inferiority complex, though. What's the artist's name? I feel like I've seen that before.

>> No.1710212

>>1710205
Not sure, got it from this thread http://zip.2chan.net/11/res/32926.htm

>> No.1710218

>>1710212
>go to page
>google translate
>masturbation thread
>masturbation everywhere

I like that place.

>> No.1710223
File: 208 KB, 1024x724, 1396126257782.jpg [View same] [iqdb] [saucenao] [google]
1710223

>>1710218
>what am i looking at

>> No.1710230

>>1710218
Foreigners are excluded and not able to post so you won't be able to shitpost and turn it into /ic/ 2.0

>> No.1710237

>>1710230
Calm down pecos bobby, OP literally called it a masturbation thread. I've no desire to post there.

>> No.1710239

>>1710230
Why?

>> No.1710242

>>1710239
I don't know but my guess is they don't want people like us shitting up their board and for good reason.

>> No.1710250

>>1710242
Thing is there are really bad op there and people actually help them

>> No.1710255

>>1710250
My point exactly, that places emphasizes technical skill, perspective, gesture, forms, anatomy, what I am trying to say is they actually practice fucking fundamentals and actually discuss and share information pertaining to fundamentals.

I wish we could be more like them but nope we're stuck with bitter oldfags who throw bitch fits and derail threads if they don't have their way or if they see something they don't like.

>> No.1710259

>>1710255
Buuut the worst is people who replied to them...

In any case ill keep lurking there are really good redlines . some of them reminds me of 033

>> No.1710262

>>1710255
What does that have anything to do with oldfags? In fact the oldfags are pretty much only faggots here that care about the fundamentals. I mean Newfags don't even bother with the sticky.

I think the biggest difference between us and them is in general attitude. Western Culture is a lot more competitive and not as altruistic, everyone here in reality couldn't care less about being truly helpful, they're all too busy with their heads up their own arses trying to "make it".

>> No.1710265

>>1710163
Or you just don't understand the question, nice strawman though. Synergy is a bad choice deal with it.

>> No.1710301

>>1710212
So many good references

Make a link to that futaba in the top post?

>> No.1710302

guys how do I handle difficult poses.
-lying down with an unusual angle
-foreshortening poses

I need to get gut with it because Im going to draw porn and that kind of poses are required. When I try to practise them I never can do them right im lost.

>> No.1710314
File: 284 KB, 700x800, 1387657989315.png [View same] [iqdb] [saucenao] [google]
1710314

>>1710301
Also pixiv chat. Its surprising how many don't know it and you can find very admirable artists
from time to time doing drawings there and you can watch their workflow which is very important.

>>1710302
If you want to draw all kind of poses from imagination all you have to do is simplify the body even more, for example
thing of the arm as 2 cylinders that overlap each other and you can foshorthen it, then add details over it, the same thing
apply to the body. Get really good in still life and be able to draw simple shapes correctly in very obscure angles and with
enough practice and you can do that with the whole human body. Also learn body language, so you don't end up doing unnatural
or stiff and awkward poses, this is different from gesture, you can get good at gesture and still come up with very goofy poses.

>> No.1710327

>>1710265
you're not getting it are you.
you said "more frequently", as in "rhythm is used more frequently than synergy" or vice versa. which implies that BOTH words are in fact used by people. or are you telling me you always have to use rhythm instead of synergy? then why does that word even exist?

it's a fucking retarded arguement in the first place, because it doesn't matter which one is used more than the other because they are not the same word so you can't always replace one with the other.

but nevermind that, none of what you say matters at all, the only thing that matters is that the word was used correctly. the entire thing has exactly NOTHING to do with art history.
gesture, and all that stuff are concepts and you can use whatever you like to describe it.
RHYTHM is a part of gesture, but so is SYNERGY. it's just not that common to talk about synergy.
synergy is just a fucking word, there is no reason why you should use "rhythm" when you are in fact talking about synergy.

i can guess what went down here: synergy wasn't a part of your acive vocabulary, this is why:
-you have trouble understanding how to use it
-you started this entire retarded arguement in the first place
-you're trying to replace it with another word that is more common but doesn't fit as well.

because you keep saying shit like this as if it matters:
>"one is used more often than the other"
..you do know that they are two completely different words with different meanings, right?
>people say apple way more often than banana, so banana is a useless word, we should always use apple.
this is literally you.


>>1710262
i think the main difference is that people here lack the ability to take it easy.
a light and semi joking /ic/ has always been the best /ic/. but it only happens rarely.
>me in charge of taking it easy when someone says retarded shit

>> No.1710335
File: 130 KB, 500x666, 1382394440685.jpg [View same] [iqdb] [saucenao] [google]
1710335

>>1710314
Ah yes, I do still lifes. Doing them in obscure angles is a good tip.

well I dont neccesary want to do them from imagination I mostly support myself with reference but I still cant handle it even with photo.

<-- egxample of what I got hard times with

>> No.1710341

>>1710335
Learn enough information about the insides and outsides of the body to be able to break it down in simple shapes
and be able to draw said simple shapes in all kind of perspective situations. That's mostly all there is to it leaving out the
details, it just takes time and practice of many different skills coming to a certain level.

>> No.1710345

>>1710341
ok thanks, it seems im going in the right direction.

>> No.1710351
File: 187 KB, 700x600, 44 - UpFQ3pB.png [View same] [iqdb] [saucenao] [google]
1710351

>>1710345
Found this if you haven't seen it yet since it gets passed around a lot.
This is basically what i am talking about, even though the right drawing is constructed of simple
shapes it looks more human than the dawning of the left. Get to know the body, and the brake it down
with logical simple shapes,then connect them with muscle and flesh while you add details.
That's of course only one way of doing it, you will many times finde very experienced artist going straight
to the final lines, but i suggest you give this method a try for a start, gesture then simple shapes and then final details.

>> No.1710360

>>1710351
ah yes, the teal tips. I got them from sticky. Im doing baisicly as you say I think that the lack of my expiriance is the issue now.

>> No.1710362

>>1710012
>naruto daily

>> No.1710442
File: 226 KB, 776x1200, AT140421.jpg [View same] [iqdb] [saucenao] [google]
1710442

Nother page

>> No.1710463

>>1710442
where i can read your comic ?

>> No.1710465

>>1710047
I'm not going to erase the lineart. Could you expand on what you said, though? What do you mean the armour doesn't have real edges? I'm going to deal with line weight when I figure out what the background will be and where the light source is coming from.

Canvas is larger than that, don't worry.

>> No.1710494

>>1710463

It's Myth-Told Tales #2. The publisher is looking do a Kickstarter for this issue and the next one. I'm getting some pages ready for it, but will keep on working on it since it'll have to be done sooner or later.

AFAIK, the publisher's only looking to do a printed book. Yeah, yeah, shocking I know. He'll probably want it available for DragonCon.

>> No.1710506

>>1710465
I think what he means is that the armor looks "flat". Instead, it should have at least some sense of thickness to it, either through lines or through shading. Other anons can correct me if I'm wrong.

>> No.1710537

New thread:

>>1710533
>>1710533
>>1710533

>> No.1710728

>>1710327
You need to pull those sandals out ass, Phil. Rhythm is the word of choice. I don't care about your cheesy grammar strawman excuses. Rhythm has an historic significance with drawing. It's just that simple, deal with it sissy.

>> No.1710962

>>1708943
I bet after that you're going to point at 1 year old kids trying to walk, then kick them in the head and laugh at how pathetic they are.

>> No.1710989
File: 937 KB, 1536x2048, image.jpg [View same] [iqdb] [saucenao] [google]
1710989