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/ic/ - Artwork/Critique


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File: 237 KB, 800x780, sketch.jpg [View same] [iqdb] [saucenao] [google]
1494783 No.1494783 [Reply] [Original]

Constructive critiques!
Remember to resize images larger than 1500x1500
w/ic/i:
http://www.squidoo.com/w-ic-i

Figure Drawing directory (US/Canada):
http://www.artmodelbook.com/figure-drawing-directory.htm

Online Art Stores:
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Head: http://www.planesofthehead.com/

Remember to use Acid Free paper.

>> No.1494787
File: 237 KB, 975x672, ursu4.jpg [View same] [iqdb] [saucenao] [google]
1494787

>> No.1494788
File: 235 KB, 838x770, ursu6.jpg [View same] [iqdb] [saucenao] [google]
1494788

>> No.1494790
File: 275 KB, 992x772, ursu7.jpg [View same] [iqdb] [saucenao] [google]
1494790

This one is still needs to be cleaned up, and I plan on making the face even more of a focal point with details

>> No.1494795

>>1494788
>>1494790
awww

>> No.1494797

These are the single fucking most adorable things I've seen all day! And skillfully done, even!

>> No.1494818
File: 215 KB, 1500x786, refvssketch.jpg [View same] [iqdb] [saucenao] [google]
1494818

>>1494783

20 min sketch based on a gesture drawing, I suck at anatomy also I cannot render, this post is pointless but i want to bump

>> No.1494821

>>1494783
>>1494787
>>1494788
>>1494790
my god make a book of these they are so cute.

>> No.1494879
File: 279 KB, 1900x622, bikesketch.jpg [View same] [iqdb] [saucenao] [google]
1494879

about a 20 minute quick sketch of a bike. I was thinking about painting it at first but after realizing I had no idea how to construct a vehicle like a bike and fucked it all up I figure I'll just stop here. Though any advice on how to approach construction for something like this would be appreciated.

>> No.1494903
File: 305 KB, 1076x1687, are the breasts big enough or could they be bigger 2.jpg.jpg [View same] [iqdb] [saucenao] [google]
1494903

>>1494783
I can't resize for shit, even with photoshop when I do it properly it doesn't happen.

Trying to make a muscular, voluptuous woman using one pic from Pixelovely. And yes, I am aware of the Muscles=Smaller Breasts paradigm. I just made her that way for... character integrity.

>> No.1494937
File: 235 KB, 1000x1000, fat bitch.jpg [View same] [iqdb] [saucenao] [google]
1494937

>>1494818

lil sketch that I mad while listening to paul klein, i'm the same as >>1494818

it's unfinished but it's teh work that feels best to me in months

>> No.1495015

>>1494903
ms paint does just fine for resizing.. as for the breasts.. I dunno, but the arm is too big and the legs are too stumpy. I think those two are whats making the drawing looks strange opposed to the breasts

>> No.1495039
File: 60 KB, 1000x567, no posing live sketch.jpg [View same] [iqdb] [saucenao] [google]
1495039

>> No.1495044

>>1494879
gotta get your perspective trained more. Check out Scott Robertson's DVDs for this kinda thing. he does a lot of car, plane and aircraft construction.

>> No.1495146

>>1495039
I think just having better lines would improve this alot. Feathering lines to this degree kills any 3d aspect of a drawing

>> No.1495181
File: 44 KB, 542x800, figure-24-1303878604.jpg [View same] [iqdb] [saucenao] [google]
1495181

>>1495015
Not so sure on the arms, but I do agree with the part about legs, they could be longer.

Plus, I don't like that foot. It was in the reference, but it just seems odd.

>> No.1495190

>>1495039

Don't be afraid to go dark. Your value range is really weak and things are competing with each other like the eye and the shadow of the lower eyelid. Aside from that it's not too bad.

>> No.1495194

>>1495181

i like this reference, mind sharing the source?

>> No.1495199

>>1495194
mj_ranum stock on deviantart

>> No.1495208
File: 621 KB, 865x1500, sketch2013001.jpg [View same] [iqdb] [saucenao] [google]
1495208

If nothing else I want to have bad ass sketchbook spreads like my art heroes.

Based on a book I'm reading.

>> No.1495229

>>1495208
You're reading John Dies at the End aren't you?

>mynigga.jpg

>> No.1495234
File: 1.51 MB, 2552x2492, drill1.jpg [View same] [iqdb] [saucenao] [google]
1495234

I've forced myself to study the human body all of the last two days. Here are bone-man studies,

>> No.1495235
File: 2.57 MB, 3184x2552, drill3.jpg [View same] [iqdb] [saucenao] [google]
1495235

>>1495234
Here's me attempting original poses, the one on the right being a perspective challenge as well,

>> No.1495237
File: 2.27 MB, 2554x2042, drill2.jpg [View same] [iqdb] [saucenao] [google]
1495237

>>1495235
And even more chickenscratch.....I need guidance...

>> No.1495252

>>1495234
>>1495235
>>1495237
oi you quit with the scribbles

Seriously, learn to economize your lines and you will improve quite a bit; since your sketches will be cleaner, you'll have less room to fudge the anatomy and stagnate your progress.

Also, for the love of fuck follow an organized process of construction: start with the gesture/skeleton, block in the figure with geometric forms, THEN render. Your figures will be less flat and perspective will be easier if you can imagine everything as modified blocks and cylinders with spheres for the joints. Think in planes, the less planes the more blocky/less refined something looks. Conversely, the more planes, the less blocky/more refined something looks. Try going through photos blocking out the figures with geometric shapes as an exercise, for instance.

>> No.1495255
File: 126 KB, 600x480, 1372355087392.jpg [View same] [iqdb] [saucenao] [google]
1495255

>>1495252
It's so hard though...why can't I just be leonardo da vinci already...

>> No.1495257

>>1495255
then study his technique, jesus

look at what he does right and what you do wrong and compare the two, and no, "errthing lol" is not an answer

>> No.1495261
File: 132 KB, 629x982, cari_man.jpg [View same] [iqdb] [saucenao] [google]
1495261

>>1495257
I studied the linework on this one and suddenly felt like crying

>> No.1495265

>>1495261
shit's hard, get over it

compare his lines to yours: his serve a purpose and yours are kinda all over the place. don't just make lines for the sake of making lines, that's a pretty common beginner mistake. save the detail linework, which I assume is what you're referring to, for the end. that way, you already know what the form looks like and you can depict it with clarity.

see how his line is thick in some places and thin in others? he varies it to show shadows or lack thereof, i.e. the form of the object.
another thing, the stroke method of shading is pretty apparent here, and it's what all the traditional european schools have been teaching since forever for a reason. layering strokes to shade like that and doing it well requires a lot of technical skill and it's fucking hard to learn (been at it for two years with classes and mine still look like shit compared to the greats), but the end result is more than worth it.

>> No.1495281
File: 746 KB, 2684x1836, IMG_20130712_025056-1.jpg [View same] [iqdb] [saucenao] [google]
1495281

9x12 watercolours from life. each pose was 10 minutes

>> No.1495282
File: 236 KB, 700x820, leda2.jpg [View same] [iqdb] [saucenao] [google]
1495282

>>1495265
anon pls im cri

I'm noticing patterns as to which direction he strokes. If it's the face, he usually strokes along the horizontal axis. pic is an extreme example.

I am comfortable with light but what I couldn't wrap my head around was WHICH lines to use, how curved they should be and how much of it etc etc. It just seemed like rocket science. I think if I go by da vinci's method I can at least move forward.

>> No.1495283
File: 25 KB, 478x560, battle3.jpg [View same] [iqdb] [saucenao] [google]
1495283

>>1495282
and here is what must be my favorite.

>> No.1495289

>>1495282
Ah my bad, it's late as hell and I take everything far too seriously when I'm tired.

As for directional shading, it's really not as bad as you think it is. The direction doesn't really matter as much as the uniformity and accuracy of the lines in mapping the curvature, although as you observed generally horizontal lines are more common. All you're doing is following the form : if it's an area with a lot of planes, such as cellulite or wrinkles or defined musculature, then generally you'll be using shorter lines than in areas with less planes. Each plane is a group of lines, and all lines in the same group go the same way. That's how you show form, if my braindead rambling makes any sense.

>> No.1495293
File: 54 KB, 505x427, dog.jpg [View same] [iqdb] [saucenao] [google]
1495293

>>1495289
Makes sense and I appreciate the wisdom my friend

>> No.1495297

>>1495293
No problem if you're serious, just keep practicing with discipline and you'll get there

>> No.1495300

>>1495297
And if I do get there what will you do for me?

>> No.1495323
File: 266 KB, 1000x1000, GOO monster.jpg [View same] [iqdb] [saucenao] [google]
1495323

booting, did this this morning

>> No.1495332
File: 1.70 MB, 1938x2584, Wooden Gull.jpg [View same] [iqdb] [saucenao] [google]
1495332

I posted this in the drawthread but since it's in my sketchbook I may as well leave it here too

>> No.1495338
File: 159 KB, 1000x1000, fat bitch.jpg [View same] [iqdb] [saucenao] [google]
1495338

>>1494937

update

>> No.1495343

>>1495336

Woops, meant to post in draw thread.

>> No.1495352
File: 136 KB, 1000x1000, fat bitch.jpg [View same] [iqdb] [saucenao] [google]
1495352

>>1495338

>> No.1495387
File: 96 KB, 600x667, live sketch without posing 2.jpg [View same] [iqdb] [saucenao] [google]
1495387

>>1495190
>>1495146
Thank you for pointing out my weaknesses, I'm going to focus on my line quality and values more.

>> No.1495389
File: 1.75 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1495389

>> No.1495480
File: 2.03 MB, 1817x1229, DSC_2091.jpg [View same] [iqdb] [saucenao] [google]
1495480

Trying to get the hang of sketching with watercolour, feel like I could improve picking out forms with the masses of buildings on the right.

>> No.1495504

>>1495480
sup xombre. when u gonna post ur dick on tumblr

>> No.1495506

>>1495504
jeez louise someone's a bit keen

>> No.1495507

>>1495480
i think you should use purple and yellow your color scheme isn't obnoxious enough

>> No.1495512

>>1495507
Almost as obnoxious as your nasty ass comment, u trash. Be constructive and help me improve or don't bother.

>> No.1495515

>>1495512
tell em cutie. now come back to bed

>> No.1495516

>>1495512
Not that anon, but you'd better get used to big ol meanies if you're gonna visit 4chan. Hopefully your tender emotions will find a way to cope, color scheme is basic, overused, and boring, what more do you need to know? Try more complex color schemes and study color theory you niggerdly nigger.

>> No.1495517

>>1495515
Honestly not sure if this is funny or just making me uncomfortable.

>> No.1495518

>>1495512
'color scheme is shit' is crit, deal with it pantywaist

>> No.1495519

>>1495516
Not particularly offended, I'd just rather people actually try to respond in a way that demonstrates my mistakes & most importantly, how to fix them. Just calling them out rudely isn't going to help me improve, or want to listen to their advice- even if I should.

>> No.1495521

>>1495519
Yes, but again, this is 4chan, the expectation is that people will be rude and usually unhelpful. Whining about it is just pissing into a sea of piss. Ignore the attitude, take what you can from the comment.

>> No.1495523

>>1495518
'Color scheme is shit BECAUSE ...' Is a crit.
'Color scheme is shit' is just an observation.

>> No.1495524

>>1495519
goto da if you want asspats princess

>> No.1495527

>>1495521
>>1495523
This, there's not exactly much to take. So I know it's shit... And? Where do I go from there?

>> No.1495528

>>1495523
do you want anon to pick your colors for you? perhaps hold your hand and tickle your cunt while you draw?

>> No.1495530

>>1495528
If you're not going to bother putting effort into a critique to help another anon improve, the why make a hostile observation in the first place? Unless, of course, the intention of your comment was not to help them improve at all but to antagonize/feed your own ego.

>> No.1495533

>>1495530
you are the one with the ego issue anon as you are obviously addressed by the comment regarding your shit palette.

>> No.1495536

>>1495533
No, I recognize it's shit, very aware I need to work on colours. That's why I'm posting here. But if you're not gonna do anything more than point out the obvious- and it is pretty obvious- then what's your deal? Where are you coming from here?

>> No.1495538

>>1495536

you said nothing about being aware about your shit palette you lying butthurt cunt. you babbled about some bullshit massing issues. so get your head out of your ass, stfu and go read up on some color theory and some master watercolorists

>> No.1495544

>>1495538
Well you've clearly got some weird issues you're projecting here, but try and keep it to the point. You wanna recommend some master watercolourists, personal favourites?

>> No.1495605

>>1495544
seriously gtfo, you were given decent crit and now are trying to mask your defensive tantrum with "GIMME MORE DIS AIN'T ENOUGH" for fucks sake use the google you braindead cretin

>> No.1495616
File: 649 KB, 1062x1300, fig75.jpg [View same] [iqdb] [saucenao] [google]
1495616

Isn't there some other lowly thread this arguing could continue in?

>> No.1495770

>>1495194
Got this little beauty off of Pixelovely.

>> No.1495782

>>1495616
I love your sketches, is that charcoal? How did you learn to draw like this?

>> No.1495886
File: 483 KB, 1803x1286, dino35.jpg [View same] [iqdb] [saucenao] [google]
1495886

>>1495782
Thanks, it's graphite dust and water. The pandas are graphite as well, although I think I used water soluble pencil on some of those. Still trying to develop the technique a bit and find a solid process. The attached pic also uses this style

>> No.1495893

>>1495886
Graphite dust and water, interesting. Did you study anatomy and all that jazz? Any books you recommend?

>> No.1495897

>>1495893
I'm studying human anatomy right now, as far as books, I dunno. I spent time on loomis and ended up just copying muscle diagrams and never having it really stick. Books are a better as a supplement rather than main course in my opinion. I watched vilppu a month or two ago and it really changed how I see and draw things. Actually drawing and learning from mistakes is how you learn to draw. "mileage"

Also drawing from life is where you'll see the most gains. Learning to properly do forms before doing anatomy is absolutely essential.

>> No.1496166

>>1495897
Thanks for the reply. Yea, I find even forms to be quite difficult, haven't quite grasped it yet, but trying to work on it. You recommend vilppu sections on circles/squares?

>> No.1496511
File: 151 KB, 600x438, gay face sketch.jpg [View same] [iqdb] [saucenao] [google]
1496511

this is not my style, I can't draw, but I liked what came out, gonna make 20 more of these for fun, i distorted and fucked up anatomy, any redline of really badly fucked up parts?

>> No.1496581

>>1496511
Is it supposed to be stylized or what?

>> No.1496739
File: 75 KB, 708x478, Capture.jpg [View same] [iqdb] [saucenao] [google]
1496739

>>1496166
Vilppus videos on spherical, box, and combining forms literally change how I see drawing everything, not just anatomy. Although it seems simple enough, hearing it laid out and seeing the process of gesture -> masses -> construction really created a turning point for me. Although the changes on paper may seem kind of small so far, I feel like the Vilppu process filled in the blanks. Hearing him say what I've been internalizing but haven't quite put together came to be a big revelation.

The hard thing about learning this stuff is realizing you're going to have to start back at square one. I've spent the last year making improvements, but now I see they're not the type I could have been making. I think I'm finally ready to have a big year.

>> No.1497147
File: 1.95 MB, 3196x2452, drill4.jpg [View same] [iqdb] [saucenao] [google]
1497147

>>1495297
sempai, I tried again. I went ahead and erased my little notes because embarassed. I am especially fond of the bird, but I think the curves I chose to hatch made the woman extremely ugly. What do you think?

>> No.1497148
File: 867 KB, 1546x2456, experiment4.jpg [View same] [iqdb] [saucenao] [google]
1497148

And this is something else I did.

>> No.1497205

>>1494937
I have a friend that draws just like you. Out of Curiousity, does your first name rhyme with leather?

>> No.1497208
File: 379 KB, 1140x1500, Untitled-2.jpg [View same] [iqdb] [saucenao] [google]
1497208

A few from this month. Got lots to study for sure.

>> No.1497218
File: 1.41 MB, 1563x2459, freehand8.jpg [View same] [iqdb] [saucenao] [google]
1497218

>>1497148
cranked out another...

>> No.1497383

>>1497218
You don't have to rush the hatching so much. It looks like you tried to get it down as quick as possible

>> No.1497393

>>1496581

yes, but I'm not good and it sucks

>> No.1497395

>>1497218
I like this. Sorry for the pleb reference but it reminds me a lot of Miyazaki's style in the Nausicaa books.

>> No.1497409
File: 131 KB, 540x960, sketch.jpg [View same] [iqdb] [saucenao] [google]
1497409

salf portrait i did this morning, about 30 minutes. for an added bonus my shorts are in the picture.

>> No.1497441

>>1497383
To be honest I tried to slow myself down.... ;_;

>>1497395
Thx man... I do admire him as well as the other manga greats. If I can just control hatching...

>> No.1497501

>>1497441
Drink less mountain dew then? rushing hatching is something a pro can pull off, but it's not how you actually learn hatching.

>> No.1497508

>>1497501
Less mountain dew? Are you kidding? JK it's just habit. I start slow but get really hot n bothered.

>> No.1497688
File: 33 KB, 495x585, a bottle.jpg [View same] [iqdb] [saucenao] [google]
1497688

bumping with an old sketch because I'm not near my scanner

>> No.1497699
File: 279 KB, 1280x960, IMG_20130714_220601.jpg [View same] [iqdb] [saucenao] [google]
1497699

some peter han exercises, trying to start from the ground up, bad camera pic, because they aren't worth the effort to scan individually.

>> No.1497708

>>1497699
don't go overboard with line exercises (imo) the more experience with drawing you have the better they get, not because of muscle memory or anything like that but because you begin to realise what looks good, and once you know what looks good you will just draw that.

you could argue that the exercises help with that too, but no more so than trying to get your anime chicklettes to look as kawaii-desu as possible.

good for warming up though,especially if you're going to freehand a bunch of ellipses or something like that.

>> No.1497711

>>1497409
It's good.

However in my opinion it looks like the cigarette is detached from your lips.

>> No.1497727
File: 404 KB, 1300x1858, 0714132255-1.jpg [View same] [iqdb] [saucenao] [google]
1497727

>>1497708
Welp. Still drawing those boxes were fun. Did this right after

>> No.1497728

>>1497727
looks like you could chill out a bit in the earlier stages, it's not a race

>> No.1497729

>>1497728
what do you mean if I may ask?

>> No.1497731

>>1497729
well when one does a drawing usually you start out with some structural stuff and a contour, make sure that's all good enough then block in a few things then render in the mid-tones then maybe do some accents. so i assume you're doing something sort of like this at least. and it seems like you're rushing past the earlier stuff, the contour and the structure so you can get to the rendering, aka the fun bit.

>> No.1497738

>>1497731
i can put it more simplex if english isn't your first language

>> No.1497739

>>1497738
no, I get you, thanks.

>> No.1497807

>>1497731
What an eloquent way of saying, "learn construction."

>> No.1497836
File: 2.22 MB, 3072x2304, Crumbiling away.jpg [View same] [iqdb] [saucenao] [google]
1497836

>> No.1497842

>>1497836
LOL I spat at my screen

>> No.1497880

>>1497836
LMFAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

>> No.1497906

>>1497836
CRAAAAWLING IN MY SKIIIIIIIIIII-

>> No.1497909
File: 2 KB, 174x160, 1373160335889.png [View same] [iqdb] [saucenao] [google]
1497909

>>1497836
file name is top lel

>> No.1497939

>>1497836
Everything is here

>> No.1498000
File: 1.16 MB, 1945x1274, i hate birds.jpg [View same] [iqdb] [saucenao] [google]
1498000

>> No.1498004

>>1497836

please post more

>> No.1498010

>>1497836
way too wide of a value range bro, make lighter marks

>> No.1498050

>>1497148
Reminds me of http://50watts.com/A-long-time-ago-in-a-Galaksija-far-far-away

>> No.1498074
File: 445 KB, 760x1000, sketch2013003.jpg [View same] [iqdb] [saucenao] [google]
1498074

>>1497727
"slowed down" and focused on construction as perscribed. Change jar on my desk.

>> No.1498080
File: 552 KB, 788x597, Screen shot 2013-07-15 at 9.43.14 AM.png [View same] [iqdb] [saucenao] [google]
1498080

>>1498074
you're not drawing through the form. Draw the full ellipses. If you're drawing the ellipses right, you should not have corners on them

>> No.1498082
File: 1.74 MB, 2448x3264, 0715131246.jpg [View same] [iqdb] [saucenao] [google]
1498082

>>1498080
Should have posted ref, the jar is sort of squared off, but I see what you mean with the top.

>> No.1498084

>>1498082
still, there are inner ellipses within the form to base the construction of the jar on. Draw the full ellipses and then use them as a basis where you flatten out the sides a bit.

>> No.1498085

>>1498050
This is good stuff.

But did you see the vagina?

>> No.1498099

>>1497711
thanks, that's kinda what's happening, smoke was about to fall out of my mouth, kinda liked the look of it

>> No.1498108
File: 258 KB, 760x1000, sketch2013004.jpg [View same] [iqdb] [saucenao] [google]
1498108

>>1498084
Think I fixed the ellipse problem. I've always heard that drawing them was some kind of big deal, I now know why.

>> No.1498111
File: 44 KB, 600x239, ellipse1-600x239.jpg [View same] [iqdb] [saucenao] [google]
1498111

>>1498108
you didn't quite fix it. You should see less of the ellipse at eye level, and it should become more and more of a circle the further above or below your eye level the object gets. The entire jar is below eye level. (see figure B)

the way you construct ellipses properly in perspective can be done by constructing them within flat squares that recede towards the vanishing point (see figure A).

>> No.1498116

>>1498111
more still life drawing is needed I guess, thanks helpful anon.

>> No.1498119

>>1498116
you can study perspective without even looking at anything. Start drawing a bunch of cubes in perspective. 1 and 2 point perspective... 3 point if you're feeling adventurous. Then, start drawing shapes within those cubes in perspective.

>> No.1498128
File: 286 KB, 1182x904, naga siren wip.png [View same] [iqdb] [saucenao] [google]
1498128

Right, so some guy threw me 10 bucks to do a Black and White lineart of a video game character he likes in a sexually suggestive pose and I want to get that money but at the same time delivering a product that is lower quality than I could achieve would make me angry beyond belief.

I think I have huge problems with perspective/anatomy, so here's my construction lines before I go in to clean things up and do the final lineart? Included the reference he gave me to use.

A redline or just anything pointing out mistakes I'm making would be appreciated

>> No.1498143

>>1498128
your client has great taste.

>> No.1498147

>>1498143
I object to that, I'd have been happier to draw Omniknight in a Hooters outfit instead of Naga Siren

>> No.1498197

>>1498147
>Omni
>not Doom
Come on

>> No.1498198
File: 269 KB, 776x1296, image.jpg [View same] [iqdb] [saucenao] [google]
1498198

This is my first attempt at anatomical drawing. The jaw is way too big (I think). Could do with some general pointers/critique.

>> No.1498199

>>1498197
we already have a doom drawfag... and hes the gayest

>> No.1498210

>>1497842
>>1497880
>>1497906
>>1497909
>>1497939
>>1498004
>>1498010
RIP OP ;_;

>> No.1498215
File: 323 KB, 800x2610, 1368059460051.jpg [View same] [iqdb] [saucenao] [google]
1498215

>>1498198

>> No.1498216
File: 501 KB, 1280x1139, 1367948212525.jpg [View same] [iqdb] [saucenao] [google]
1498216

>>1498198
more

>> No.1498218
File: 62 KB, 573x641, 1367948029030.jpg [View same] [iqdb] [saucenao] [google]
1498218

>>1498198
some more

>> No.1498225

>>1498198
it's a valiant attempt.

be more careful with your initial plot-in when you're doing anatomical stuff, traveling from simple to complex, big to small. and check twice. so for example for a skull like you have, you start with perhaps an egg shape, make sure that egg-shape is the right shape. then maybe you would go on to the boxy shape around the eyes, checking, careful, slowly, then the muzzle maybe, then the nasal facehole the actual eye sockets, the shapes around the teeth etc. correcting as you go along. then you have a sort of simple armature on which you can render the detail, and as you go along rendering, you can correct the little mistakes you'll of made here and there. if you get the 'armature' [the simplified volumes] right, you can be quite loose with your rendering and still end up with what is essentially a correct skull.

this is the way you should go about all you're drawing btw, it's just more important to get the initial volumes right if you want a good anatomical study.

with these passes of detail you want to make sure that if you had to stop at that moment it would still be a good, if simple, picture. so take time perfecting each pass before moving onto the next. at first this way of working seems laborious and unfun but if you get used to it and do it right it becomes fun and you will be able to draw, and not only that, the same thing applies to paint, 3d-renders, sculpture, design, you name it, you will be able to do it.

i hope this isn't too long, but i think it's important.

>> No.1498229

>>1498225
Thanks for that, I've never really done much drawing before so I was filling in the detail as I went along rather than doing it formally. Will try and take it slower next time.

>>1498218
>>1498216
>>1498215
Good set of infographics, cheers. I'm more interested in anatomy than portraits so getting a face from the skull doesn't worry me too much, but of course it's still applicable advice.

>> No.1498236

>>1498210
I don't get it

>> No.1498243

>>1498236
That's alright.

>> No.1498262
File: 98 KB, 1170x439, jar persp.jpg [View same] [iqdb] [saucenao] [google]
1498262

>>1498108
>>1498116
here's an example of how large the bottom would actually appear

>> No.1498280
File: 1.12 MB, 2272x3024, DSC00624 - Copy - Copy.jpg [View same] [iqdb] [saucenao] [google]
1498280

This is my first time posting on this board. I just learned how to draw sketches about a year ago, just to try it out. I feel like I might be good at it. Should I keep trying to develop my skills?

>> No.1498287

>>1498280
yes, it's not too bad.

>> No.1498347

>>1498243
......................... :[

>>1498280
How recent is this?

>> No.1498351

>>1498280
more value. Measure better

>> No.1498352

>>1498347
>How recent is this?

Judging by what's written on the bottom right, today.

>> No.1498358

>>1498352

Indeed, I finished it earlier today.

>>1498351

What does more value mean? Darker?

>> No.1498362

>>1498358

Press harder on the paper.

Also, what is your plan when you draw.

>> No.1498372
File: 907 KB, 388x950, 40339dbc87659318b08ff2411ffc49ad (1).png [View same] [iqdb] [saucenao] [google]
1498372

>>1494783
I was inspired by your cute pandas. Sorry about the terrible quality.
Trying to sell these to a local store, maybe £10-£20 each.

>> No.1498373

>>1498362

lol...I try to draw the eyes first, I have the hardest time with those, then I just kind fit everything else in there.

I really have no training whatsoever, just a little practice. Perhaps I'll go over the sticky and get serious about it.

>> No.1498376

>>1498358
More value means use a softer pencil like a 2b or 4b, not necessarily press down harder on the paper. You're alright for a year in, but there are some things that make the portrait look flat, one of which is the lack of darker values.

Another is the fact that you're using lines to separate things rather than value. Humans don't have lines around their lips or at the edges of our nostrils. If you think more about how values determine the separation of different elements rather than lines, then you'll be better off.

Don't smudge just yet because it looks trashy, and learn how to construct a face rather then just copying the eyes meticulously, then the nose, then the mouth. These last two points aren't quite as pressing as the first ones.

>> No.1498382

>>1498376

Interesting, guess I need some pencils...I just used a mechanical pencil for that one.

>> No.1498387

>>1498372
Hah they're cool. I especially like the middle one because he's sort of blocky. It kind of gives me an idea... Did you do an under sketch for these or did you just go right at it?

>> No.1498391

>>1498387
I did a sketch, went over with a 0.5 ballpoint, then did the tone with Indian ink, one watered down slightly more. Did it on slightly toned paper aswell.
Might get better paper before i try sell them...
Tried to make the sketch as flowing and loose as possible.

>> No.1498393
File: 278 KB, 1600x1200, 040516_212605.jpg [View same] [iqdb] [saucenao] [google]
1498393

>>1498391
Heres a better quality one I found.

>> No.1498397
File: 192 KB, 1200x1600, 040516_191653.jpg [View same] [iqdb] [saucenao] [google]
1498397

>>1498393
Also, what do you think about this one? I put far to much ink on, but I like the style. idk. what do you think?
I'm trying to sell this to a little gift shop.
Also this is int the stuff I usually do, I just need to sell something.

>> No.1498458

>>1498397
Well just so you know, along with my panda sketches I did a number of skeleton studies as well as general bear studies just to get a feel for why they look the way they do. I didn't just start doing pandas out of nowhere. I would say try and loosen up by doing some general studies with a pencil first, then go after the ink drawings when you're feeling more confident.

They're definitely interesting but the unintentional proportions issues are hard to get over

>> No.1498462

>>1498458
Alright, will do.
See if i can do a week of sketches, then maybe go out, buy some good paper, and have another go.

>> No.1498701

>>1498397
you went too narrow with your value range

>> No.1499405
File: 1.79 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
1499405

Just doing a study on a bouguereau painting

>> No.1499406

>>1499405
Watch those faces and rework that foot. Otherwise I like it.

>> No.1499410
File: 74 KB, 474x342, Sketch #20.jpg [View same] [iqdb] [saucenao] [google]
1499410

>> No.1499413
File: 63 KB, 460x355, Sketch #19.jpg [View same] [iqdb] [saucenao] [google]
1499413

>> No.1499414
File: 64 KB, 448x321, Sketch #18.jpg [View same] [iqdb] [saucenao] [google]
1499414

>> No.1499857

>>1499410
The lighting looks good but the technique leaves something to be desired

>> No.1499946

>>1499406
Got it. Thanks!

>> No.1500087
File: 774 KB, 1091x1500, sketch2013005.jpg [View same] [iqdb] [saucenao] [google]
1500087

outdoor stuff

>captcha succeeded insutom

>> No.1500158

>>1499857

Could you be more specific?

>> No.1500162

>>1500158
You've made marks that don't describe form.

The issue is mostly with the plum and the onion, but there are marks in your hatching that contradict the form and the lighting. For instance on the onion you have hatching that describe the roundness as they go towards the center, but you also have hatchmarks of the same width that go across the grain you've already created. If they were thinner, the viewer could infer that part of the skin was peeling, but because they're the same mark, it sticks out as a mistake.

There are similar issues with the demonbox controller where you have marks that are out of place; they don't describe form or anything.

>> No.1500163

>>1500158
not the same OP, but be softer, use less lines and outline. With charcoal you shouldnt have skinny line marks in your shading

>> No.1500813

this thread is where members of /ic/ post sketches

>> No.1500814

>>1500813
this is the unofficial 'trad' thread, if you need delineation between it and the drawthread

>> No.1500867
File: 345 KB, 1474x1015, dino36.jpg [View same] [iqdb] [saucenao] [google]
1500867

/ic/ my elbow has been hurting me lately. I'm kind of worried

>> No.1500868
File: 336 KB, 1284x881, dino37.jpg [View same] [iqdb] [saucenao] [google]
1500868

quick sketch

>> No.1500881

>>1500868
maybe off-topic, but do you scan your drawings? It looks too good to be a photo, but do you have a scanner?

>> No.1500882
File: 86 KB, 717x960, 1009916_10102924265849659_984053292_n.jpg [View same] [iqdb] [saucenao] [google]
1500882

>> No.1500887

>>1500881
Yeah, I scan them with an hp G4010. It works nicely but it's extremely bright so I take these into photoshop and bring the levels back to normal.

>> No.1500895

>>1500887
Was that too expensive?

>> No.1500923

>>1500895
Actually it was a gift from a few years ago. At the time it was probably even more expensive so yeah. I don't think such a high quality scanner is necessary. Most phones take good enough quality, it's just that people fudge the lighting.

>> No.1500931

>>1500882
Shoulda been a Jewish star

>> No.1501820 [DELETED] 

i

>> No.1501822

>>1500895
Most printers come with scanners built in these days. They shouldn't be too expensive and considering you're getting a printer along with a scanner, it's pretty good.

>> No.1501868
File: 128 KB, 1696x2333, Zoo Sketch 1.jpg [View same] [iqdb] [saucenao] [google]
1501868

Hey, crazy kids. Your favorite guy who can't resize on photoshop here. Went to the zoo yesterday and did some observational drawings of animals. Could only get gestures since the animals moved around quite a bit.

Gibbons are amazing to draw.

>> No.1501869
File: 209 KB, 1696x2333, Zoo Sketch 2.jpg [View same] [iqdb] [saucenao] [google]
1501869

>> No.1501871 [DELETED] 

Thankfully, the cats and the alligator were easier.

>> No.1501873
File: 1.52 MB, 1555x2453, study8.jpg [View same] [iqdb] [saucenao] [google]
1501873

>>1501843
>>1501843
Look at me, I'm posting in the right threads

>> No.1501875
File: 1.04 MB, 1554x2447, study9.jpg [View same] [iqdb] [saucenao] [google]
1501875

>>1501873
bone counting

>> No.1501876
File: 335 KB, 1700x2338, Zoo Sketch 3.jpg [View same] [iqdb] [saucenao] [google]
1501876

Thankfully, the cats and the alligator were easier since they were still for a while. Any tips, fellow artists?

>> No.1501889

>>1501876
cool they look fun. did you happen to take any pictures while you were at it? new reference photos are always lovely.

>> No.1501904

>>1501889
No, I forgot my camera.

I really should have brought it, too, because the animals moved constantly and a lot of animals, like the macaws and the gibbons, were such natural pose-makers. In my head I was thinking:

>NON. I must study from LIFE EET-ZELF or I shall never be a treu ARTEEST.

Then I kept remembering I wasn't one of those super artists and I was like:

>Can't do this without a camera. Sorry. I'll try anyway.

TIP: I liearned that, despite many works of art, the tips of lion tails are not majestic tufts of wavy hair, but more like poofy fur in a diamond-ish shape.

>> No.1501923 [DELETED] 
File: 1.50 MB, 1838x1857, DSCN1205.jpg [View same] [iqdb] [saucenao] [google]
1501923

skull study. pretty unhappy with the brow/forhead and the right side of the skull. must do more

>> No.1501924

>>1501923
noice. can you share ref?

>> No.1501925
File: 534 KB, 1000x1010, DSCN1205.jpg [View same] [iqdb] [saucenao] [google]
1501925

re-postin slighty smaller
so yeah, unhappy with the forehead and right side of the skull. practice makes better

>> No.1502036
File: 623 KB, 1855x2696, 0720130806-1.jpg [View same] [iqdb] [saucenao] [google]
1502036

how are my gestures, on a scale of one to vilppu?

I just started his video lectures and was wondering if I can move on to spherical forms.

>> No.1502057

>>1502036
those aren't gestures so...0

>> No.1502060

>>1502057
what? I mean I set the timer to 90 seconds, but how are they not gestures?

>> No.1502070

>>1502060
The one in the middle is more of a quick figure. The one on the right is more of a gesture. The left one looks like a quick contour drawing. You're focusing too much on outlines and not enough about movement. Don't overthink it

>> No.1502174
File: 167 KB, 596x1000, sketch2013006.jpg [View same] [iqdb] [saucenao] [google]
1502174

>>1502036
from ref thread, can already see I messed up the tilt of the head, though mildly happy with the drawing.

>> No.1502196

>>1502174

Could you post the ref? Seems like a face I would like to study from.

>> No.1502198
File: 13 KB, 445x317, 1371152558874.jpg [View same] [iqdb] [saucenao] [google]
1502198

>>1502196

>> No.1502206

>>1502174
uh actually it's this >>1493071

>> No.1502236

>>1502198
>>1502206

Thank you I appreciate it

>> No.1502489

>>1502174
Don't be afraid to sharpen your pencil once in a while

>> No.1502502

>>1502489
b-but blunt pencils is my style...

>> No.1502914
File: 396 KB, 1084x939, img157.jpg [View same] [iqdb] [saucenao] [google]
1502914

Drew 3 that came out okay today. Let me know what I should work on.

>> No.1502922

>>1502914
Nice. I like the birdgeman-y sorta vibe

>> No.1502957
File: 107 KB, 640x600, straight lines.jpg [View same] [iqdb] [saucenao] [google]
1502957

One day I'll draw straight lines with help of /ic/.

>> No.1502961

>>1502957
You need to be straight to draw straight

>> No.1502963

>>1502957
you remind me of that "am i ugly?" kid that posts around, but instead of saying you're ugly you say you can't draw straight lines.

>> No.1502970

>>1502961
I sit straight when I'm drawing and it's not joke post. I really have difficulties with drawing straight lines. I know about drawing using arm and doing long full length lines, but connecting 2 points is impossible for me.

>> No.1502998

>>1502970
How about dicks? Ya suck 'em?

>> No.1503011

>>1502998
How about /b/? Do you post there?

>> No.1503018
File: 51 KB, 527x393, 1346657141123.jpg [View same] [iqdb] [saucenao] [google]
1503018

>>1502998
fucking incinerated that faggot m8

>> No.1503026

>>1503018
fuggen recked 4 shure

>> No.1503025
File: 398 KB, 1152x864, DSC05513.jpg [View same] [iqdb] [saucenao] [google]
1503025

Charcoal. Any thoughts?

>> No.1503118

>>1503025
Those trunks of trees and that floaty snake on the middle of the sky don't look good (too dark and simple form). The ships are very nice though.

>> No.1503274

>>1503118
>and that floaty snake on the middle of the sky

lol, yeah, i think that was oversimplification, indeed.

>> No.1503322

>>1503025
be more careful with the next one

>> No.1503660 [DELETED] 

-

>> No.1503854
File: 255 KB, 772x1012, fig78.jpg [View same] [iqdb] [saucenao] [google]
1503854

some figs

>> No.1503856
File: 194 KB, 638x795, fig80.jpg [View same] [iqdb] [saucenao] [google]
1503856

was mainly looking at drapery on this one

>> No.1503860

>>1503856
head is way too small

>> No.1503866
File: 1.94 MB, 1640x2195, the_nest.jpg [View same] [iqdb] [saucenao] [google]
1503866

I've been working on this for a while, but I feel like something's missing, maybe in the composition?

>> No.1504205 [DELETED] 
File: 1.89 MB, 3264x2448, 0722132202.jpg [View same] [iqdb] [saucenao] [google]
1504205

When in doubt, desk still life.

captcha:practicing tencqui

>> No.1504207

What the heck? Why'd this thread get bumped again. It was on the next page

>> No.1504210
File: 294 KB, 750x1000, 0722132202.jpg [View same] [iqdb] [saucenao] [google]
1504210

When in doubt, desk still life. I'm wondering what /ic/ thinks of my grasp of fundamentals, at least from life drawing.

captcha:practicing tencqui

>> No.1504221

>>1504210
dang man, it's uhh.... You gotta do more. It definitely resembles a cylinder

>> No.1504223

>>1504210
What is this exactly? Not trying to be a dick I swear, I just honestly can't tell.

>> No.1504229

>>1504223
Well there's my answer, it was just a sharpener on my desk. :(. Can I ask what's unclear?

>> No.1504245

>>1504210
When I first looked at this it made me think of a monster soda can with teeth

>> No.1504258

>>1504245
my bias doesn't let me see what you see, but if it's unclear, that's on me.

I'm pretty sure I'm better than I was last week anyway.

>> No.1504259

>>1504229
Well, there's some overlapping lines that make the overall shape confusing. Then all the texture being the same makes it hard to figure out.

I'd say work on your textures the most.

>> No.1504265

>>1504259
overlapping lines? The casing is semi opaque so I could see another cylinder holding the shavings inside. Is that what you mean.

I will work on texture.

>> No.1504268

>>1504265
yeah, but none of the forms come off at all. texture is the least of your worries. depicting form and correcting values are what you should focus on. be careful of the advice you get here, many people themselves don't even draw.

>> No.1504272

>>1504268
I promise I draw. My preferred medium is pencil actually. I also will stand by my statement that texture is extremely important in any pencil drawing.

If the form was wonky but he was able to portray clear plastic and wooden pencil shavings effectively, it would've still been much more possible to determine what the object was.

>> No.1504279
File: 169 KB, 731x1000, coloroftempo.jpg [View same] [iqdb] [saucenao] [google]
1504279

>>1504268
>>1504272

Ugh, now it looks flat to me. In the back of my head I'm still like "how do you NOT see a sharpener", but there it is.

I just want them smooth wes burt pencils, y'know?

>> No.1504280

>>1504279
I've been there before, trust me.

But yeah, work on both of those things. I could tell the shape of the object and roughly where the light was coming from, but couldn't discern what it was or what it was made out of. Just work on your observational skills and try not to rush.

>> No.1504328

>>1504279
lel, you can tell the character at the top left was originally supposed to be Eva Unit-01, but then he just veered off after realizing that it's hard as shit to doodle from imagination.

>> No.1504428

>>1504279
yeah wes burt is something else, but you can achieve it too, just break out those pencils! I think he uses ebony or a lead holder. Hopefully someone can correct me.

>> No.1504429
File: 1.13 MB, 600x2100, A5.jpg [View same] [iqdb] [saucenao] [google]
1504429

>> No.1504430
File: 203 KB, 404x570, 018_2.jpg [View same] [iqdb] [saucenao] [google]
1504430

I didn't want to start a whole new thread for this, so here goes.

How many hours a day do you study?
Do you find joy in studying, or do you do it only to improve?
If you were to learn the basics in a month, where would you start and how much time/day would you put into it?

Why I'm asking is because I've never really bothered learning the basics, I've always just drawn for fun. But I got into a high class art school somehow, and need to improve my essentials quickly. No more hiding flaws with stylization and manners!

>> No.1504435

>>1504430
about a hour and a half, you're going to find things you enjoy studying and thing you don't, for instance, I LOATHED learning about lines and line weights. Basics I would start with, gesture and perspective. Those two things can carry you a long way. Also, fill up pages of little drawings, don't spend hours upon hours on one big one. It's all about the mileage.

>> No.1504437

>>1504435
Thanks for your input!
I tend to fixate on details, so small quick drawings is a great idea.
Gesture and anatomy is my biggest flaw right now I think. But I feel pretty confident in my lines.

>> No.1504439

Guys I wanted to ask. How often do you use reference? Because everytime I don't use it my drawings looks way to shitty

>> No.1504447

>>1504439
You should use a reference whenever you think it will help. Pretty much everytime you draw except when it's completely from imagination; even then you might be able to find something helpful.

>> No.1504457

>>1498000
I really like that bird

>> No.1504475
File: 415 KB, 1000x2000, gestures-3.jpg [View same] [iqdb] [saucenao] [google]
1504475

>> No.1504476
File: 257 KB, 1000x1000, Loomis-6.jpg [View same] [iqdb] [saucenao] [google]
1504476

>>1504475

>> No.1504493
File: 138 KB, 938x675, image052.jpg [View same] [iqdb] [saucenao] [google]
1504493

Lurker first time posting, help please

>> No.1504548

>>1504429
whoa, big update from HH

>> No.1504551

>>1504435
mileage is getting drawings done, big or small. There is a time for doing little quick sketches and there's a time for doing big completed pieces, you just have to feel it out intuitively.

>> No.1504569 [DELETED] 

tried a simpler object

>> No.1504570
File: 212 KB, 1000x652, 0723130454-1.jpg [View same] [iqdb] [saucenao] [google]
1504570

tried a simpler object

>> No.1504615

>>1504570
reads 10x better, and from the thumbnail it looks pretty good. upon zooming it looks somewhat lazy and rushed. You're in a spot where you need to think about your strokes and what they're describing.

You still have a bunch of randomness going on during the render. explicitly define the shape, then enter values, then texture and highlights.

>> No.1504689 [DELETED] 
File: 186 KB, 1500x659, followmotionfollowmotionfollowmotionfollowmotionfollowmotionfollowmotionfollowmotionfollowmotionfollowmotionfollowmotionfollowmotionfollowmotionfollowmotionfollowmotionfollowmotionfollowmotion.png [View same] [iqdb] [saucenao] [google]
1504689

>MOTIONFLOWMOVEMENTMOTIONFLOWMOVEMENTMOTIONFLOWMOVEMENTMOTIONFLOWMOVEMENTMOTIONFLOWMOVEMENTMOTIONFLOWMOVEMENTMOTIONFLOWMOVEMENTMOTIONFLOWMOVEMENTMOTIONFLOWMOVEMENT

Everytime I gesture draw

>curse at the perfect tutorial instructor
>look at my abomination
>180 degree turn
>try to contain all these tears

>> No.1504716
File: 333 KB, 1071x712, img159.jpg [View same] [iqdb] [saucenao] [google]
1504716

>>1502922
I'm that obvious, huh? Bridgman is definitely one of my biggest influences. I like his books more than Loomis' it's just to bad they were so poorly reproduced. Been trying to get away from it recently but there are worse things than being influenced by a draftsman like Bridgman.

>> No.1504743
File: 70 KB, 620x557, image.jpg [View same] [iqdb] [saucenao] [google]
1504743

First time posting, I could use some pointers here. This is basically just a copy of a davinci sketch so I know it doesn't carry much weight concerning true artistic talent, but advice would be helpful

>> No.1504790

>>1502914
>>1504716
Looks great, did you use "Bridgman's Complete Guide to Drawing from Life", I'm looking to improve

>> No.1504965
File: 650 KB, 2273x1322, img723.jpg [View same] [iqdb] [saucenao] [google]
1504965

"Ceci n'est pas une pipe"
(sory guys, couldn't resist)

>> No.1504967
File: 790 KB, 1232x1295, img721.jpg [View same] [iqdb] [saucenao] [google]
1504967

>>1504965
Forgot to say, is charcoal. Like this one.

>> No.1504997

>>1504716
wow man you're fantastic. being on here reminds me I have a lot of work to do, but im still happy about it

>> No.1505001

>>1504716
Is that homicidal maniac look in the eyes of the young lady intentional?
Her smile tainted my soul.

>> No.1505006

>>1504430
I'm going through the same thing, Anon. The sticky is your friend, trust me. Start with "Fun With A Pencil". Helped me fix some fundamental errors within a few days. I have been studying my ass off for the past four days or so reading those books. I'd say I've been giving it four or five hours a day at least.

>> No.1505008
File: 83 KB, 1000x1000, Hehehehe.png [View same] [iqdb] [saucenao] [google]
1505008

>>1504429
Hueheuehue, his head's in her ass.

>> No.1505018
File: 1.16 MB, 912x684, DSCN0081.png [View same] [iqdb] [saucenao] [google]
1505018

I've been harshly refining my drawing technique and skills over the past few days, and I have a burning question. I keep hearing how important perspective is in a drawing, and while I certainly won't deny that, if you're just drawing a figure, it seems unnecessary to set up a horizon and vanishing point like I did here. How important is it really to do that when drawing figures? If you're placing them in a full scene or drawing multiple figure, that I can understand, but for just one?

>> No.1505024
File: 22 KB, 400x300, 1372123700006.jpg [View same] [iqdb] [saucenao] [google]
1505024

>>1505008
hee hee hee

>> No.1505030

>>1502174
looks like dobby.

>> No.1505032

>>1505018
it's as important as it is for drawing anything, i think. which means that you can freehand it as long as you know what you're doing. using a horizon and vanishing point in this case is simply a way for you to know how accurate your drawing is when you're learning.

>> No.1505120

What's a good size for a mobile sketchbook ? I need one while traveling the subway/train. I'm wasting way too much time there.

>> No.1505126
File: 1.33 MB, 800x1066, sketchstudies.png [View same] [iqdb] [saucenao] [google]
1505126

A few quick studies.

>> No.1505127

>>1505126
Feels very tumblry

>> No.1505128

>>1505120
Why don't you go to the art store and pick one out using your eyes, dingus.

>> No.1505130

>>1503866
The lips aren't the best in my opinion, and could be re-drawn/positioned.

Nose is also small, but that could just be a small nosed person.

>> No.1505131

>>1505127
I'm not sure what you mean?

>> No.1505147

>>1505131
He's jealous of your skill so he's trying to imply you draw like a hipster from tumblr

just ignore him

nice leyendecker study btw

>> No.1505175
File: 1.60 MB, 2740x2408, IMG_0003.jpg [View same] [iqdb] [saucenao] [google]
1505175

>> No.1505365
File: 11 KB, 252x219, isso pra mim e uma bichona.png [View same] [iqdb] [saucenao] [google]
1505365

>>1504967

Irmão!

>> No.1505396

>>1505126
i love your style. please post more?

>> No.1505489
File: 1.75 MB, 1749x2472, straight lines.gif [View same] [iqdb] [saucenao] [google]
1505489

Today I've decided to post pen drawn lines to prove that I'm serious about my problem.

What are good methods of drawing straight lines? I watched few videos linked on /ic/, but I knew these methods and didn't learn anything new.
How straight is straight enough to be acceptable and to not look bad? I'm drawing objects with straight edges usually or perspective drawings.
What exercises can I do to improve? I try to draw for 10 minutes everyday, but even 1 day break is noticeable difference.

>> No.1505496
File: 105 KB, 3507x2550, straight lines 2.gif [View same] [iqdb] [saucenao] [google]
1505496

>>1505489
Second picture.
I have difficulties with drawing lines in direction I need them to be. I tried point to point method, but I usually miss second point. It's problem while drawing perspective lines.

>> No.1505519

>>1505489
this site is 18+

>> No.1505563
File: 2.42 MB, 1620x2160, nest.jpg [View same] [iqdb] [saucenao] [google]
1505563

>>1505130
Thanks anon. How's this?

>> No.1505572

>>1505496
you just do it a lot, and more importantly you do it while drawing stuff, not just by itself.

>> No.1505574

>>1505563
looks like there might be a bit of distortion, judging my the arrangement of the features, make sure the paper is lined up with your face, to avoid that sort of thing.

>> No.1505575

>>1505563
your drawing looks ok, it could do some more details, value (such as harder edge and darker lines where the hair is near to the cheeks should be) and you should work more on your shading for future projects so its softer. That lip is especially messy compare to the rest. Erase the hand print marks on her face too. Also, wherere her ears?

Id like to tell you though, this style of art is pretty cliche

>> No.1505582

>>1505574
oops my=by, freudian

>> No.1505585

>>1505575
Thanks. It's just a sketch that I've been playing around with. I haven't bothered to clean it up yet. The ears are tucked behind the hair...would it be better if they were seen a bit? Also, would you mind telling me what you find cliche about it?

>> No.1505588

>>1505489
10 minutes a day is not nearly enough.

>> No.1505591
File: 152 KB, 618x881, Melpomene-Simmons-Highsmith.jpg [View same] [iqdb] [saucenao] [google]
1505591

>>1505585
it looks like a mucha rip off so, nature + girl-face is cliche as hero +sword.

anyway, as to ears. throughout the ages of man girl's ears have been seen as one of their lovely features, only recently have they fallen by the wayside, so if you want a picture to have a 'classical' 'timeless' look, it's good to include some cute little pink ears.

you can see this from ancient babylonian artifacts all the way up to like..the 60s or something.

>> No.1505597

>>1505591
Sweet. Thanks for the crit, it was very helpful. As for the nature + girl-face bit...that's just what I like to draw/herp.

>> No.1505598

>>1505585
well by the way your hair is falling, its supposed to be flowing outward. The ear is the same level as the bottom of the nose, so it should definitely show. Of course I was just wondering. If its a stylistic choice for your composition, its fine. I dont think aynone would notice it.

drawing of pretty womens face and ugly nature juxtaposed and depicted in a graphic sense is very common. Ive seen a couple on this board in fact.

>> No.1505602

>>1505598
Good point about the hair flow. Also, I've been wondering a lot if I should try steering away from the whole girl/nature thing because it's a cliche, despite it being on of my favorite subjects. I know it's been done to death.

>> No.1505607

>>1505602
if its what you like doing, keep at it until you find something more interesting I think. Its a popular subject (even back to the antiquity age, though not in the same style) and you could get commissions for it.
Art should be done partly for enjoyment as well. No sense drawing something you dont really like. Just keep in mind that you should always do something that helps you stand out more. Push your styles and themes to a deeper level. Be special. Being blended in namelessly with a group of artists that does the same thing as you is worse than causing controversy as a terrible artist. The best artists are the ones that you can immediately tell by themes and style

>> No.1505608

>>1505602
or you can take it as a challenge and try to find a way to make your work overcome the clicheness.

>> No.1505609

>>1505602
I don't know if I just move in the wrong circles but personally I just find it refreshing compared to all the elfs and swords bullcrap.

It of course doesn't hurt that I really adore Mucha.

>> No.1505621
File: 71 KB, 400x300, 9621947.jpg [View same] [iqdb] [saucenao] [google]
1505621

>>1505608
I'm working on it as we speak!

>>1505609
Thanks anon. I really adore Mucha as well.

>> No.1505623

>>1505607
Excellent advice. Thank you. I've recently taken up drawing again, so I'm working on redefining my style.

>> No.1505718
File: 381 KB, 1135x761, img161.jpg [View same] [iqdb] [saucenao] [google]
1505718

>>1504790
I use Bridgman's Life Drawing and Constructive Anatomy books, but that ones good too. I think that one's supposed to be a compilation of a lot of other books. Heads up though, Bridgman writes exactly like you'd expect an affluent white guy raised in the late 19th century would. The drawings and diagrams are great and far easier to understand, but you may need some of supplemental reading if you don't have a decent grasp of anatomy.
>>1505001
Yeah, that ones not a good one, couldn't get any character into it, so it just looks soul less.
>>1505126
Damn, I want your skills man. I loved to see more.
Mine for today didn't come out that great, but the figures okay considering it was without a reference.

>> No.1505754
File: 430 KB, 1000x1101, Etchings.jpg [View same] [iqdb] [saucenao] [google]
1505754

>>1505718
The space between the lips and the nose in the brunette girl its a little to long, i think.
Or is she sad, and almos crying.

Facial expressions are something very delicate.

>> No.1505755
File: 790 KB, 1416x1972, img727.jpg [View same] [iqdb] [saucenao] [google]
1505755

It's been a while since the last time i posted here. Does anyone remember me?

>> No.1505759

>>1505755
yep. looks like you haven't thought to try and improve yourself one bit. cooly.

>> No.1505770
File: 564 KB, 1645x1261, img728.jpg [View same] [iqdb] [saucenao] [google]
1505770

Another pipe.

>> No.1505771

>>1505770
Looks like a stone engraving instead of a 3d object.

Find a way to solve that

>> No.1505772

>>1505771
zing

>> No.1505774

>>1505759
I'm actually studying other methods for drawing and trying to achieve different things in my drawings. But, honestly, i think i will never be able to stop doing this messy doodles.

>> No.1505778 [DELETED] 
File: 623 KB, 1645x1350, img729.jpg [View same] [iqdb] [saucenao] [google]
1505778

>>1505771
Did it worked?

>> No.1505782 [DELETED] 
File: 664 KB, 1645x1350, img730.jpg [View same] [iqdb] [saucenao] [google]
1505782

>>1505771
Did it worked?

>> No.1505787
File: 572 KB, 1529x1350, img731.jpg [View same] [iqdb] [saucenao] [google]
1505787

>>1505771
Did it worked?

>> No.1505909

>>1505147
Okay? Not much to be jealous of, and thank you.
>>1505396
>>1505718
Don't have any other new sketches, will post more when I make them.

>> No.1505928

>>1505489
>>1505496
Can anyone answer my questions, please?

>> No.1505943

>>1505787
Hmm not really.

>> No.1506035
File: 1.35 MB, 2100x2070, brbadoodles.jpg [View same] [iqdb] [saucenao] [google]
1506035

did some doodles yesterday using a new technique for drawing heads

>> No.1506065

>>1505928
Hmm not really.

>> No.1506081

>>1505928
>hey guys lets train for the tour de france!
>yeahh! yeaaahhh!
>ok cool! Ready! Set! Go!
>wait can u show me how 2 get on bike

>> No.1506086

>>1506065
Why not?

>> No.1506091

>>1505928
draw with elbow/shoulder, they're natural pivot points. Other than that, just practice.

>> No.1506098

>>1506091
I do that already. How good my lines have to be to stop affecting quality of image or construction? And how to improve my aim? That's important while drawing perspective. I'm practising everyday, but I'm not progressing and I'm trying to learn why or what should I change.

>> No.1506123
File: 778 KB, 1262x960, scan0005hg.jpg [View same] [iqdb] [saucenao] [google]
1506123

Newfag here
Got some sketches from a few years ago I'd like to share
This is before I discovered the miracle of proper shading and use of non-notebook paper.

>> No.1506124
File: 725 KB, 1149x1232, robodrago2-b.jpg [View same] [iqdb] [saucenao] [google]
1506124

>>1506123
I remastered them in photoshop just because

>> No.1506129
File: 761 KB, 1315x1210, scan0006.jpg [View same] [iqdb] [saucenao] [google]
1506129

>>1506124
Another of this one

>> No.1506130
File: 646 KB, 1320x1027, scan0009.jpg [View same] [iqdb] [saucenao] [google]
1506130

>>1506129

>> No.1506173
File: 480 KB, 1000x985, sketch2013008.jpg [View same] [iqdb] [saucenao] [google]
1506173

Pencil shapener guy again. Just an idea I had to put down. Catamaran vs. The Weather Machine

>> No.1506176

>>1506098
Short of standing over you, I can't really tell you what you're doing wrong, or if you are doing anything wrong at all. Honestly, from the mess you posted early, what I could discern wasn't nearly as bad as you are making it out to be. Just. Keep. Drawing.