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/ic/ - Artwork/Critique


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3193021 No.3193021 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

PREVIOUS THREAD: >>3189764

>> No.3193022
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3193022

ESSENTIALS:

>>>/ic/thread/3023643
Links to many art books including as Keys to Drawing (Dodson), Drawing on the Right Side of the Brain (Edwards), Perspective Made Easy (Norling), Color and Light (Gurney), The Vilppu Drawing Manual (Vilppu) and How to Draw (Robertson).

>http://ctrlpaint.com
A website dedicated to understanding the basics and process of digital painting, based in Adobe Photoshop. Library of over 200 free videos.

>http://quickposes.com
Free pose library to practice drawing the human figure (as well as a portrait library). Draw at your own pace or set a timer for quick gesture drawings.

>https://www.youtube.com/user/onairvideo
Croquis Cafe - Timed model poses.

>http://drawabox.com
Controversial yet helpful introductory course on the fundamentals of drawing with a focus on understanding the concept of form and thinking in a 3-dimensional mindset while you draw.

>Your local life drawing class
Life drawing is an indispensable tool in your art career. Do not be intimidated based on your skill level - there will always be someone worse than you and someone better than you. Use this opportunity to meet new artists for learning, critique, and growth.

>> No.3193053
File: 136 KB, 406x343, dd.png [View same] [iqdb] [saucenao] [google]
3193053

Thoughts?

>> No.3193058

What are bargue plates supposed to teach you

>> No.3193101

>>3193058
how to simplify forms the proper way, how to block in shading, etc

>> No.3193108
File: 23 KB, 645x440, Capture.jpg [View same] [iqdb] [saucenao] [google]
3193108

I couldn't draw noses before
does this look like a good nose?

>> No.3193127

>>3193108

No

>> No.3193130

>>3193021
https://youtu.be/xvDuqW9SFT8
>that good at drawing at 5
>that positive and having that much fun
>just does whatever she wants and looks like she has a great childhood
Why even try at this point?
There's more at 21:20 too.

>> No.3193132

>>3193053
At first glance, I think the light source is a tad confusing. Also may want to have the light hitting her nose reach to where her glabella would be.

>> No.3193136

>>3193127
tell me what I'm doing wrong or that "No" will lose its meaning

>> No.3193158

>>3193136

Use value to push the object out of 2d, it looks like you've just darkened some areas where you expect shadows to be. Also, stay consistent with your marks and be economical, the lines look lazy. Noses contain a lot of cool shapes, have fun with it.

Also, a simple, good representation of a nose demands a lot less work (I'm not an expert on anime but some anime often does this well) but this comes with lots of careful practice.

I hope this helps.

>> No.3193160

>>3193158
thank you very much

>> No.3193171

>>3193130

Why compare yourself to others? Just worry about yourself. Also it's photocopy painting. Not that hard to do. Takes time but doesn't require so much creativity.

That's why artist who does photo realism usually add story to their paintings.

They need glorify their shit to sell it to people, to gain attention. Because the painting without the story behind it is just a photo.

Don't believe me? Just scour the internet for that shit. It's either a painting of some famous, dead or alive person, a young kid, an artist with a disability or done with specific tools like drawing with only a pencil, or fruit or some shit.

>> No.3193197

Mirroring tilted planes is kicking my ass. I don't understand these instructions at all. Are the mirror plane and the tilted plane in the same perspective? This is 1 point perspective, right?

>> No.3193200
File: 576 KB, 2447x3263, IMG_1702.jpg [View same] [iqdb] [saucenao] [google]
3193200

>>3193197

>> No.3193204

>>3193197
What makes you think this is 1pp?

>> No.3193208
File: 123 KB, 813x813, 1505627825962.jpg [View same] [iqdb] [saucenao] [google]
3193208

How do I get back into drawing? I haven't drawn anything in over a month and I'm scared I can't do it anymore.

>> No.3193212

>>3193197
Just mirror the two flat planes and then connect them.
The instructions are showing how to mirror that rear flat plane, do the same for the front.

>> No.3193219

What do you think, anons?

>> No.3193221
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3193221

* https://www.youtube.com/watch?v=0G70Mbgi97w

>> No.3193223

Hey guys, recently started a new doodling series on my channel where I draw something out of every letter in the alphabet.

Would love criticism or tips so I may improve my content a bit

https://youtu.be/REtWHsWG5Es
https://youtu.be/Hhq2c7Q3PnE
https://youtu.be/6xgOwDDvMPU
https://youtu.be/zjxcAaOQvjY

>> No.3193249

>>3193223
fuck off nigger
literally nobody cares about your videos

>> No.3193255
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3193255

Decided to draw some random clutter I had on my desk today, but it just looks off. Can someone tell me what's wrong and where I need to improve. Also any advice on how to get the base of the lamp would be helpful as that seemed like the part I had the most trouble with.

>> No.3193262

for some reason it's really hard to draw today.

>> No.3193263
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3193263

>>3193262

forgot image...

>> No.3193266

>>3193263
>>3193262

That's not a bad thing, on those days it is a good time to look into other theories and methods of drawing.

>> No.3193270
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3193270

>>3193255
A circular plane in perspective is called an ellipse.

Ellipses are symmetrical, And the base of the ellipse will be very similar to the top, if it is a short cylinder and you are not extremely close to it. Drawing ellipses from life is the best way to get better. To check your symmetry, hold your pencil horizontally across the ellipse to see if the furthest points follow a straight line.

Drawing cups is a good excersise for this, you have to do both the mouth and the base.

>> No.3193274

>>3193270
Thanks so much for the advice, I think I'll try that exercise right now.

>> No.3193300

I've been doing nothing but digital drawing since I started but someone suggested that I try some traditional to help me get better

Now after 2 months I've realized that i'm 100 times better in traditional and all of my digital work has suffered as a result

How do I actually transfer the skills from one medium to another instead of getting better with one and losing some with the other

>> No.3193307
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3193307

>>3193021
i tried to draw a pumpkin tonight, how yall think i can improve?

>> No.3193308

>>3193300
>use traditional to lay down initial sketch and line work
>use quality scanner to transfer to digital
>use digital to render

>> No.3193309

>>3193300
Otherwise buy a $500+ tablet or a $1500+ cintiq and use that for everything.

>> No.3193321

>>3193309
ive done everything with 70 buck tablet for a long while now

>> No.3193322
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3193322

Upside-Down drawing copy from Drawing On The Right Side Of The Brain.

Original piece was called "German Rider" I think.

Crit me!

>> No.3193329

>>3193321
post work? I've got a tablet that I paid $80 for in like 2013 but I can't bring myself to stick with it. I feel like the art is gonna be lackluster on it no matter how good I might get.

>> No.3193348

>>3193329
That's just your brain speaking. Tools don't make the artist.

>> No.3193352

>>3193348
>>3193329
>>3193321

Tablets can be a handicapping experience since your movements on the tablet won't translate 1:1 on the screen.

>> No.3193354

>>3193352
Kek, it's not a handicap if that's how it works. You don't go against the process. You go with it. Even Mullins could paint with a mouse, literally no excuses.

>> No.3193371

>>3193354
He could do it

But does he want to do it every day
That's the core difference

>> No.3193372

>>3193208
You might be able to alleviate the stress of getting back into drawing by studying a piece by an Artist you like

>> No.3193374

>>3193354
>Kek, it's not a handicap if that's how it works

You're literally translating analog to digital the mere act of doing that is already a handicap even if you could resolve to 10,000 samples per second, just because you can work around the handicap doesn't mean it doesn't exist.

>Even Mullins could paint with a mouse, literally no excuses.

That's stupid, yea, no shit a person who dedicated his entire life to digital painting is good at it.

>> No.3193385

>>3192999
Think about the light source as a vanishing point and consider the contour of the apple to establish which parts of the apple are in shadow, and then (using the side of the pencil) obscure this part by gently blocking in an even shading. Consider the color and what value it possesses (red would be close to the middle of the value pattern)

>> No.3193395

>>3193371
You don't need to want to do anything faggot.

>>3193374
There is no such thing as transferring analog to digital. It's just direct to digital. Only idiots think there's a transferring process when there is none. He was good at painting before he did digital painting is the real reason. If you suck at drawing, you'll suck traditional or digital, it doesn't matter. So get gud you stupid faggots. Blaming the tool will get you nowhere.

>> No.3193396

So I have Edwards 'Drawing with the Right Side of the Brain', Dodson 'Keys to Drawing', and Loomis 'Fun with a Pencil' will be delivered tomorrow. Newsprint and bristol bright pads standing buy, along with nice sharp #2, mechanical pencils, charcoal and good erasers. What else should I have on hand to compensate for a complete lack of talent?

>> No.3193398

>>3193395
>There is no such thing as transferring analog to digital.

https://en.wikipedia.org/wiki/Analog-to-digital_converter

Not gonna spend time arguing with a retard.

>> No.3193419

>>3193322
improve those hands and the back leg of the horse is far ahead , post it finished, i would like to see it.

>> No.3193431
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3193431

How do I start? I've read the sticky and everything, but it feel like every time I try to start drawing it feels like I'm hitting a wall, like there's something here I'm missing. So far this is the best thing I've drawn, and as you can see it's really fucking terrible. What do I do to learn how to actually do this?

>> No.3193435
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3193435

>>3193431
Check out the books suggested in the sticky bud.

>> No.3193438

>>3193435
I got drawing on the right side of the brain actually, but I don't feel like it's doing much to help. There's all these suggestions right at the start to use this method that requires grids and such that doesn't feel right.

>> No.3193441

>>3193419
Thanks for the critique! Since I did this as an upside-down drawing practice I prefer to leave it as it is, having drawn it without having any knowledge of the right-side-up version. Though I may re-draw it tomorrow and if so, i'll keep in mind what you said.

>> No.3193443

>>3193438
Maybe "keys to drawing" more you.

>> No.3193469

I've been having trouble with elbow drawing, I can't find a comfortable position to draw without locking my elbow out somewhat and my lines suffer. Should I just tough it out until I get used to the uncomfortable position or is there some other way? If it's relevant, I draw on a high, flat surface.

>> No.3193512
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3193512

can i please get an anatomy check?

>> No.3193514

>>3193469
Don't get used to an uncomfortable angle, that can harm you in the long run. Draw from your shoulder. It's a bigger joint with a bigger range of motion.

>> No.3193553
File: 221 KB, 695x1235, 2017-11-02 17.03.48.jpg [View same] [iqdb] [saucenao] [google]
3193553

Finally got around to "finishing" this.

>> No.3193558

>>3193553
at least it could be worse

>> No.3193602
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3193602

Day 3 so far, been following Loomis' book and this is what I got so far

>> No.3193671
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3193671

i have only drawn seriously about 4 times in my life, rate.

>> No.3193672

yes, i know i shouldnt use a pen, fuck off.

>> No.3193674

>>3193671
>>3193672

10/10 got a blog?

>> No.3193678

>>3193672
you have to be 18 years old to post on this website

>> No.3193682

>>3193671
Very good anon.

>> No.3193691

I don't use a blog, I usually forget these kinds of things for really long periods of time.

>> No.3193692

>>3193691
Who are you talking to?

>> No.3193716

>>3193671
leave /beg/

>> No.3193729

>>3193602
Three days that’s pretty good

>> No.3193730

>>3193602
draw bigger sketches.
It will give you more room to work.

>> No.3193733

>>3193672
You're retarded, you're supposed to use a pen.

>> No.3193746
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3193746

posting again

>>3193553
>>3193322
>>3193307
I love

>> No.3193813
File: 83 KB, 654x715, 2017-11-02 23.13.01.jpg [View same] [iqdb] [saucenao] [google]
3193813

Drew some eyes today. Trying to find the right balance of lines that properly define the eye and brow. From what I studed from the Bargue Plates is that lines that define the connection between the eyeball and eyelids is always there. So I always kept those defined.

Since I couldn't necessarily see Bargue's references I had to make assumptions on what warranted the placement of a line and what didn't. I also have to make assumptions on what Bargue drew as a straight line versus what he drew as a curved line.

I've been trying to work on the image posted a couple of threads ago http://i.4cdn.org/ic/1509244781013.jpg and so I plan on slowly dissecting it and then bringing it all together in the finale. The eyes in my image use that image as the reference.

>> No.3193820

>>3193512
ayyy lMao

>> No.3193823
File: 223 KB, 712x1264, 2017-11-02 22.29.50.jpg [View same] [iqdb] [saucenao] [google]
3193823

>>3193746
Thanks, nice double dick

>> No.3193846
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3193846

working on gesture

my lines are shit, my proportions are shit, and im not sure if im anywhere near where i should be. how do i stop being shit?

>> No.3193847

Probably a stupid question but when working through Loomis's Fun with a Pencil should I be bothered about anything beyond getting the technique down?
Currently if I copy the examples provided they turn out pretty well but when I try to do something from imagination the features look horribly simplistic.
I haven't gotten to learning how to draw facial features etc yet so I figure I shouldn't worry too much but it's still bothersome.

>> No.3193848
File: 1.35 MB, 3551x2664, IMG_1780.jpg [View same] [iqdb] [saucenao] [google]
3193848

>>3193846
another one, i was working on heads before trying gesture

should i just stick to making my lines better?

>> No.3193851
File: 136 KB, 692x787, 2017-11-02-23-58-22.png [View same] [iqdb] [saucenao] [google]
3193851

I have some trouble with the beard of this guy, and I want to fix before I start painting everything.

I will be glad if someone redlines it or has a better idea for his arms position

>> No.3193923

>>3193396
the courage to try and try

>> No.3193931

>>3193846
>>3193848
What is it with beginners always saying they should work on lines? Don't worry about lines right now, if you make deliberate efforts towards controlling your lines while you draw normally, better line quality will come with time.
Instead of focusing on your lines you should divert your efforts towards learning your proportions and actually studying and understanding what you'e drawing.

Based on your pic related it's pretty obvious that you aren't analyzing and constructing/deconstructing the skull. You're focusing too much on details like the teeth.

Observe and copy the skull accurately first and in the process, analyze and understand it. This doesn't take one or two tries, it takes hundreds to thousands thoroughly get a grasp of it. And this doesn't just apply to the skull it applies to everything else too.

>> No.3193938

>>3193848
You gotta break it down. Start with basic shapes and refine in - when drawing a skull, start with a rounded mass. Not a circle, but just a round figure to give you the base. Then refine inwardly to get better proportions

>> No.3194035

>>3193022
why is drawabox controversial? I've been using it and it seems okay,,,

>> No.3194049
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3194049

first time posting

>> No.3194062

>>3194035
Because it's a plagiarized teaching technique and funds isis

>> No.3194066

https://youtu.be/d9zrVVlLWCQ

Would love some tips.

>> No.3194093

>>3193846
This looks like my drawings from 2013, so nostalgic feeling. You got great way ahead you anon.

>> No.3194098

What I struggle with and desire to emulate so much is the digital art that has that soft quality to it. I dont have a good example, but hell some people manage to make even the line art have that elusive soft quality. How can I capture that in my own art?

>> No.3194103
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3194103

plz roast me

>> No.3194125
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3194125

some studies

>> No.3194126
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3194126

>>3194125
and most importantly for me, how are my lines

>> No.3194140
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3194140

i did a pepe. rate and criticue.

>> No.3194157

>>3194140
come on how the fuck else i know what im doing wrong?

>> No.3194161

>>3194157
Protip: /ic/ is a slow board

>> No.3194166

>>3194161
oh okay, i guess ill just stop by later this week to see whats up

>> No.3194167
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3194167

Trying inks

>> No.3194186

>>3194167
lmao tracer isnt a dude
what are you trying to pull off, a vegeta?

>> No.3194200

How do I different kinds of eyes. It's like I always default to the same one.

>> No.3194202
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3194202

>>3194167
the answer to your problems are behind that drawing

>> No.3194208

I have a really hard time drawing dynamic poses for animals without a reference, all I can comfortably draw are flat profiles. It is a shame cause I'm force to sit at my computer googling images when I draw. What is the best way to train this skill? I simply cannot visualize animals in motion.

>> No.3194219

>>3194208
Instead of using google images go on youtube and watch national geographic videos or something and do gesture drawings.

>> No.3194246
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3194246

Rate pls?

>> No.3194267

>>3194246
why XD

>> No.3194269

Okay so everything is boxes but what am I looking for when trying to draw a face?

>> No.3194270

>>3194269
>everything is boxes
Who ever taught you that is a retard.

>> No.3194271

>>3194270
>bridgman is a retard

Okay

>> No.3194272
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3194272

Is there hope for me?

>> No.3194298

I'm going to start busting ass practicing gesture, then move onto the "bean", then "robo bean" then onto mannequnization, Is posemaniacs all I need for references to practice from? And once I've got mannequinizing relatively down, how do I go about placing the muscles/etc down where it looks natural? Is there a certain way to transition? Probably a dumb question

>> No.3194300

>>3194271
if hes so smart then why is he dead?

>> No.3194311

>>3193053
needs more contrast to make it more pop and you're good to go

>> No.3194320

asked in the last /beg/ thread but I don't want to reply to the person in the old /beg/ thread who replied, so I'm gonna ask again here.

What is a good alternative for Anatomy for Sculptors Understanding the Human Form? I don't wanna use it online because I don't wanna be fucked if my internet goes out which happens fairly often, and I learn better out of actual books anyways. But this book is $80 and it's not at any of my local libraries. My only option would be the community college book store but my friend worked there for 2 years and said that even if they did have it, they jack the prices up by about 200% on average.

tldr best anatomy book on a budget? I have like $15 to spend immediately but my budget can go as high as $40 or $50 soon. $80 is jut too steep right now.

>> No.3194328

>>3194320
You know there's a book thread right?

>> No.3194330
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3194330

being a beginner sucks

especially when u make something u think is ok and everyone shits on you for it

>> No.3194333

>>3194269
everything can be IN a box.

when drawing a face, have the head within the box

On the box;
the land marks (halfway line=eyes, etc.), then draw the head inside.

The actual lines on the box won't be where the features are placed, seeing as how the head itself is a bit smaller

>> No.3194336

>>3194320
i have atlas of the human anatomy for the artist by stephen rogers peck. i dont really use it though, i get nearly all my anatomy from vilppu videos

>> No.3194342

>>3194328
yea but it takes people days to reply in there and a lot of comments don't get replied to. I'll ask in there too just to be safe

>> No.3194345

>>3194330
that's probably because it's not actually okay or anything close, the whole point is training us to realize that "wow this is so good" is actually shit and i guess this allows us to make more objective observations of our work or something. after all, if you already think it's fantastic, why would you need to improve it?

>> No.3194355

>>3194267
I have to send "my best" work for my portofolio class and i want to make sure this was decent enough for a begginer Dx

>> No.3194361
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3194361

>>3194355
Lets hope the bar for entry is low.

>> No.3194391

>>3194345
yeah and thats why beijng a beginner SUCK

>> No.3194399

>>3194391
Beijing is one of the largest cities in the world.

>> No.3194403

Please help, I am burning out. Between my 9-5 job I usually try to draw 1-2 hours a day but I keep dreading my draw time more and more as time passes.

>> No.3194404

>>3194403
become a neet

>> No.3194413

>>3194403
Becaaause?

>> No.3194414

>>3194404
What percentage of artists make more than 3k a month?

>> No.3194415

>>3194413
Typically because I'm mentally exhausted, I guess that means drawing is just as mentally taxing as my job.

>> No.3194428

>>3194415
You been keeping this habit of drawing 1-2 hours a day for long?

>> No.3194433
File: 264 KB, 1100x1400, faces.jpg [View same] [iqdb] [saucenao] [google]
3194433

shite

>> No.3194434

>>3194428
Since the 27th of July of this year I have dedicated at a minimum one hour a day for 72 days, my longest streak of consecutive days is 18 days . I'm probably being a little bitch now that I am looking at my history.

>> No.3194441

>>3194415
How about drawing how ever much you feel like as long as you do it every single day, till you feel less burnt out.
You could do it in the morning before going to work so you don't have to when you get home.

>> No.3194442

>>3194434
>>3194441
Replied to the wrong post.

>> No.3194446

>>3194433
Looks like you rushed this.

>> No.3194450

>>3194441
I think before I started documenting I would go on and off for months at a time since I wasn't properly documenting my work. I'm scared of having that repeat so I set the bar low (1 hour really is nothing).

>> No.3194451

>>3194450
It's more than getting totally burnt out and end up doing nothing.

>> No.3194452
File: 1.02 MB, 904x679, file.png [View same] [iqdb] [saucenao] [google]
3194452

Continuing drawabox

>> No.3194453
File: 1.41 MB, 2462x3533, 000B.jpg [View same] [iqdb] [saucenao] [google]
3194453

pic related

I'm guessing all of these lines are meant to build mass? But this is generally a discouraged form of drawing.

>> No.3194454

>>3194453
At the end of the day the only thing that truly matters is the end result.

>> No.3194456

>>3194453
What a fucking mess.

>> No.3194457
File: 3.66 MB, 2480x3527, 000A.jpg [View same] [iqdb] [saucenao] [google]
3194457

>>3194454
which is pretty good imo.

>> No.3194461

>>3194453
>But this is generally a discouraged form of drawing.

among amateurs who don't even know anything

like asking the poor how to be rich desu

>> No.3194462
File: 982 KB, 6000x4000, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
3194462

Been drawing serious for a few months now with my small wacom tablet. Hard at practice pretty much everyday, but only a few days ago I decided I want to draw without reference. Didnt work well.
So right now I going back to basic shit and using this method(which I dont even know the name, I just say "skeletons") where you sketch the joints, limbs, etc before you get to the final process.
Any opnion on this? Just imagined a pose and tried to sketch it to see how it comes out.
A girl with her hands behind her head and one leg up. Maybe its too simple and I should have tried something more complicated.
Anything I should pay more attention to?

>> No.3194474
File: 786 KB, 2450x2492, wip.jpg [View same] [iqdb] [saucenao] [google]
3194474

I'm trying out a new style, but something seems off about the face? Could someone please red line it or tell me if something's wrong??

>> No.3194480

>>3194474

>>3189674

>> No.3194483
File: 230 KB, 455x568, Screenshot 2017-11-03 23.02.15.png [View same] [iqdb] [saucenao] [google]
3194483

thoughts?

>> No.3194496
File: 105 KB, 588x609, skulls.jpg [View same] [iqdb] [saucenao] [google]
3194496

I drew some skulls today. Is there any other reason to draw skulls other than to learn anatomy?

>> No.3194510

>>3194496
The skull dictates very clearly where the planes are on the skin above it.

>> No.3194513

>>3194496
You should measure more, plumb lines, angles, everything. Measure everything in relation to everything else.

>> No.3194520

>>3194513
plumb lines?

>> No.3194539
File: 105 KB, 800x761, 82335-02-Photoset_26-guides.jpg [View same] [iqdb] [saucenao] [google]
3194539

>>3194520

>> No.3194581

>>3194539
oh, gotcha.

>> No.3194590
File: 165 KB, 988x1191, spook.jpg [View same] [iqdb] [saucenao] [google]
3194590

>>3194496

decide to try this with my new sketch brush

>> No.3194591

so ive been hearing if you do draw 250-500 boxes, cylinders and work on line work. you can improve drastically fast.
is this true? I just started drawing a month, ive basically the worst , through out middle school, hs and college ive wrote minimally and drawn only a handful of times. ive been doing the basics everyday and ive improved a ton, within this month. but im wondering if there is merit to grinding boxes and cylinders ? or is that a meme? for the next two months basically ill be able to grind art 2-8 hours a day.
Im a musician and im used to practicing basics to a metronome and shit. so this doesn't seem that bad, im just trying to get at a professional level by next september.

>> No.3194597
File: 837 KB, 1403x992, city sunset.jpg [View same] [iqdb] [saucenao] [google]
3194597

Tried making a cityscape, how bad is it?

>> No.3194600
File: 448 KB, 550x800, vietnam soldier sketch4.jpg [View same] [iqdb] [saucenao] [google]
3194600

Hi, thoughts?

>> No.3194603

>>3194600
didnt you post this like some time last year

>> No.3194606

>>3194597

Keep going. Push it as far as you can or is this your limit?

>> No.3194607

>>3194603
Well you have some memory.

I made small improvements to it.

>> No.3194611

>>3194606
I could go farther but I just wanted to know if I'm going in the right direction.

>> No.3194619 [DELETED] 
File: 157 KB, 700x700, thiefPrincessmilf5.png [View same] [iqdb] [saucenao] [google]
3194619

>>3193021
>oh I'll change the face
>it'll be better
it isnt

>> No.3194622

>>3194619
Damn, I was excited to see your pic on the new thread. But yeah, old face is better. New face is too small, but I like the eyes more.

>> No.3194625
File: 158 KB, 700x700, thiefPrincessmilf5.png [View same] [iqdb] [saucenao] [google]
3194625

>>3193021
rip forgot coin

>>3194622
i feel ya

>> No.3194654 [DELETED] 
File: 2.46 MB, 1242x2208, IMG_0053.png [View same] [iqdb] [saucenao] [google]
3194654

I hope that's a good enough quality take of the picture I need solid. Drawing advice, bc I'm not where I want to be at all. See mistakes call them all out

>> No.3194661
File: 269 KB, 786x1238, 2017-11-03 20.57.35.jpg [View same] [iqdb] [saucenao] [google]
3194661

>>3193823
Messed with this a little bit. Trying to visualize shadows without a reference probably isn't s good idea

>> No.3194666

>>3193053
qt. that ear is flat as hell tho

>>3193108
https://www.youtube.com/watch?v=nWZZ3SFmDS8

https://www.youtube.com/watch?v=lb1WrQp2EAI

https://www.youtube.com/watch?v=NA9YHOjEgT4

Watch these in order top to bottom

>>3193208
just do 10 minutes a day for a week. then 20 the next week then so on in intervals you see fit. if drawing still is dull to you, maybe it's not for you? read comics you like or look up artists etc for inspiration.

>> No.3194677

>>3194361
Feelsbadman

>> No.3194735
File: 782 KB, 1665x996, psychic - Copy.png [View same] [iqdb] [saucenao] [google]
3194735

best pokemon coming through

>> No.3194744

>>3194597
I like it so far

>> No.3194754

>>3194735
Someone watched jazza's new video, I see

>> No.3194757
File: 52 KB, 620x448, 1368207112496.jpg [View same] [iqdb] [saucenao] [google]
3194757

>>3194666
>proko

>> No.3194768

>>3194754
ohly shit i dont even watch him but that's pretty crazy

i actually don't mind his linework but when he colors stuff it looks a little amateur, i like his togepi

>> No.3194773

>>3194735
That's one huge drowzee. Nine or ten feet tall?

>> No.3194789

>>3194773
well hypno kidnaps kids so that is supposed to be a kid behind him. I think drowzees are supposed to be three feet.

>> No.3194794
File: 89 KB, 504x488, 2017-11-03-20-15-28.png [View same] [iqdb] [saucenao] [google]
3194794

>>3193851
I'm not sure if the arms look better, would like some feedback

>> No.3194796

>>3194597
it looks great to me

>> No.3194851

Do you know of any general guide into watercolor painting?

>> No.3194857
File: 94 KB, 701x975, 2017-11-04 00.52.00.jpg [View same] [iqdb] [saucenao] [google]
3194857

Today was a hard day in terms of willpower. I'm definitely starting to burn out.

Anyways, today I worked on some more eyes, and decided to finish off by doing some more Bargue plates this time focusing on the mouth and nose. Unfortunately I didn't realize that I did not choose very efficient Bargue plates for the mouth as the mouth I am using for reference is a 3/4 view while Bargue's were mostly profile. What I managed to retrieve from the Bargue plates is that the lines of the lips are only drawn on hard edges as well as the inner lines of the lip, I also learned that Bargue in particular has a style of drawing curves with straight lines and then applying the curves on top of that.

Either way I went ahead and finished off the day with the bottom piece which was taken from a reference posted a while ago here >>3193813

I ended up following his approach, I didn't do a pass over to define the curves though as I wanted to keep my lines as clean as possible to ensure that I capture the "essence". This was a real endurance run as I compared many points in an attempt to follow the reference as closely as possible. Towards the end, around the nose, my endurance began to run out and I started eye-balling placement and forces pieces to connect.

Critique and advice is highly appreciated this time around because, aside from the plates, I only drew the one piece at the bottom using a reference.

>> No.3194859
File: 327 KB, 491x615, Screenshot 2017-11-04 04.18.22.png [View same] [iqdb] [saucenao] [google]
3194859

>> No.3194862

>>3194859
finish the friend

>> No.3194863

>>3194862
what do you mean?

>> No.3194869

>>3194093
do you have any photos? i need a kick to start drawing more often. im a lazy fuck

>> No.3194957

>>3194600
Where is your light source? The man in the foreground seems to suggest it coming from vaguely the top right, although the man in back seems to suggest it coming from either directly above or slightly to the left of that, and the trees suggest varying degrees of hard right and hard left. The ground suggests nothing at all.

>> No.3194999

>>3194625
you were on the right track before the changes, here's some things i noticed with the newer version

skin is too warm, including the shadows. giving two shadows next to each other different warmths looks odd. you're getting the right idea that muting the colours wont change how they read, but maybe you went a little bit too far, mainly with the red. the rest could work if you cool down the skin. coin still isnt the right colour lol. i like the scars better in the previous pic too.
not really sure whats doing on with her shirt thing. if it's two separate items of clothing then the inner shirt shouldn't hang like that.

can't tell you if the layout of the room is better because i'm not very good with perspective and stuff.

hope to see more updates from you!

and if you're curious, i posted the picture of the dog haha

>> No.3195025
File: 721 KB, 1000x6555, figuuus.jpg [View same] [iqdb] [saucenao] [google]
3195025

>> No.3195026

>>3195025
try looking at the shapes of the negative space. in most of these there's a lot less than there should be

>> No.3195068

Once I get to a point where I can mannequinize a figure, then what? Will anatomy be relatively easy to place on top/is there a certain way to go about it once you can do the mannequin?

>> No.3195072

>>3194462
Some crits:
- Proportions are all mostly off but the torso isn't too bad.
- Head is too large for the body and connects rather oddly.
- Breasts sitting too high and not anatomically correct.
- The ribcage is too squished (at least the contours drawn in black are), should take up at least half the torso.
- Arms are really wrong - where is the skeleton? What way are the elbows facing? Try keep the lengths consistent unless you're doing foreshortening.
-Need to consider underlying muscle and how it contorts when your arms are held up. Also gravity and how it displaces the breast fat.
- Try drawing some gestural sketches to get a more dynamic pose to work with, it's very flat and rigid otherwise.
- Is she standing up? Where is the sense of weight? Her weight needs to be bearing down on something.
-Try get her feet in to help you with the positioning of the legs.
- the abdominal area looks strange... what are these lines coming up to her ribcage?

Definitely go over it slowly and even refer to yourself in a mirror or some photo refs as you go and fix fix fix your mistakes! You are assuming a lot of things otherwise and need to get more familiar with it. Try combining the imaginative drawing and then checking as you go with multiple references to see if you've got it looking right (e.g. find some refs of women holding there arms up in a similar way, find refs of how knees/elbows are constructed, etc) You'll learn pretty easily that way and remember it in future imaginative sessions.

>> No.3195079

>>3194202
what kind of brush are you using anon?

>> No.3195147

>>3195026
thanks

>> No.3195154
File: 655 KB, 1024x768, capeshit4.png [View same] [iqdb] [saucenao] [google]
3195154

idk what i did wrong but it doesnt look right
wanna point me out that shit

>> No.3195170

>>3195154
honestly there isn't much right with it. you need to study anatomy and colour.

>> No.3195190

>>3195154
Are you >>3188994 ?

>> No.3195196
File: 95 KB, 509x773, SHU_ry6dlM.png [View same] [iqdb] [saucenao] [google]
3195196

i have no idea how to show details on body

>> No.3195197
File: 420 KB, 467x763, SHU_wK1yl4.png [View same] [iqdb] [saucenao] [google]
3195197

>>3195196

>> No.3195206
File: 256 KB, 1500x1078, Untitled-2.png [View same] [iqdb] [saucenao] [google]
3195206

more practice. How are my brushes and lines?

>> No.3195208
File: 417 KB, 690x1048, 1470554770105.jpg [View same] [iqdb] [saucenao] [google]
3195208

>>3195196
use thin lines

>> No.3195210
File: 732 KB, 1024x768, lootbox2.png [View same] [iqdb] [saucenao] [google]
3195210

>>3195190
yeah ive been trying to do drawing more daily now

what i tried after that failior was to make a lootbox

>> No.3195214

>>3195206
Looks bad dude.

>> No.3195234

>>3195210
Do these as exercises >>3189985

Your head anatomy is very unappealing whether it's your "style" or just from inexperience with anatomy/proportion.

>> No.3195262

>>3195234
Not that guy, but there's something off looking about these "anime" heads.

>> No.3195264
File: 1.14 MB, 3264x2448, FullSizeRender 2.jpg [View same] [iqdb] [saucenao] [google]
3195264

Drew some heads

Critique meeeeeeee

>> No.3195270

>>3195262
They're definitely not consistent with themselves, but any one of them in a vacuum has appealing lines/placement/angles.

He could go for the realism route and practice >>3189593 .

>> No.3195276

>>3195214
explain

>> No.3195284

>>3195276
Post reference.

>> No.3195289 [DELETED] 

>>3195284
Are you pretending to be retarded or... ?

>> No.3195290
File: 253 KB, 1382x1405, red line.jpg [View same] [iqdb] [saucenao] [google]
3195290

>>3195264
Red lined and edited it a bit. You need to learn basic face proportions, such as the ear lining up with the mouth and ear, the distance between the mouth and eye being a circle and the length of a neck. The eyes look a little bit retarded, but that is something that will improve over time

>> No.3195298

>>3195290
Where on earth did you get this circle shit fro?

>> No.3195299
File: 34 KB, 480x650, 94cda561df9deda4374b99564919897a.jpg [View same] [iqdb] [saucenao] [google]
3195299

>>3195284

>> No.3195301

>>3195290
Why did you make the ear bigger? That would just make the face a bit longer and that's taking it to ayy territory, and also why a circle on the cheek? It doesn't help since you didn't explain shit.

>> No.3195302

>>3195289
Thank you so much! this'll really help. Though i am also wondering what the circle was for. Was it just to show the correct plane?

>> No.3195304

>>3195290
Thank you so much! this'll really help. Though i am also wondering what the circle was for. Was it just to show the correct plane?

replied to the wrong guy before lol

>> No.3195307

>>3195301
The ear has to be longer to align with the eye and mouth. The circle on the cheek is how I measure wherever the eyes are in proportion or not. I managed to notice that most faces will have a size of a circle (rather than a rectangle which I see in some peoples drawings) between the eye and the mouth, so it's good form of measurement. Just trace your own face to notice these proportions and rules (I presume that you are op)

>> No.3195308
File: 49 KB, 360x540, 1739702.877e7e74.640.jpg [View same] [iqdb] [saucenao] [google]
3195308

Hey XD. So this is my fault for not posting this in the first place, but here is the reference I used. Turns some of the flaws you described was just the model.>>3195290

>> No.3195310

>>3195307
>The ear has to be longer to align with the eye and mouth

According the my Loomis bible it starts in the eye line and ends in the bottom of the nose.

>> No.3195312

>>3195308
Use your plumb lines. You can see that the bottom of her ear is closer to the top of her upper lip, and the top of her ear is nearly parallel with the bottom of her lower eyelid.

>> No.3195313

>>3195276
Apart from the obvious. Pure black lines is just hard to pull off and does not mix well with value painting in this case.

*fyi no one is actually surrounded by a thin black line in real life.

>> No.3195315
File: 479 KB, 3264x1383, compa.jpg [View same] [iqdb] [saucenao] [google]
3195315

>>3195304
No problem! I use a circle as it is just a useful aid to know if a face is too long or not. It doesn't work on all human faces, but it works just in general

>> No.3195318

>>3195310
I use my face and others around me as anatomy references, I picked up that the ears of the people around me and at the middle of the mouth (the lobe bit, not the ear itself), plus its what my teacher gave the other students as reference so I go off of that,, All faces are different so I see why Loomis would say that

>> No.3195320

>>3195313
>Apart from the obvious.

what's the obvious? Neither of you have said anything about the linework or the brushes.

>> No.3195321

>>3195315
That's actually a really cool rule with the circle.

>> No.3195323
File: 1.58 MB, 3264x2448, IMG_6391.jpg [View same] [iqdb] [saucenao] [google]
3195323

>>3195315
I'll keep that rule in mind. Also attempted a redraw. Keeping in mind what you said.

>> No.3195324

>>3195323
jeez I still made that neck is still way too long.

>> No.3195325

>>3195307
what are you talking about? any 3 points will make an arc. i'm guessing this circle thing only applies to 3/4 views of the face?

>> No.3195350
File: 362 KB, 1600x1200, face.jpg [View same] [iqdb] [saucenao] [google]
3195350

Can you guys tell me how to make my drawings look like ihumans? Where did I fuck up?

>> No.3195352

>>3195350
Tell us where you think you did a good job on instead and we can work from there.

>> No.3195447

>>3195324
Measure things in relation to one another, do this a hundred times per drawing. You could have measured the neck and then seen how far in distance it goes up from the chin to see if you did the same.

>> No.3195449

>>3193021
What's a good roadmap for achieving technical proficiency in art? Not cultivating a style which I know takes a lot of time, I mean baseline competency that will help me regardless of what it is I'm drawing. Is it simply drawabox+keys to drawing and then endless no-fun-allowed studies interspersed with fun?

>> No.3195451
File: 199 KB, 501x562, aegis shantae.png [View same] [iqdb] [saucenao] [google]
3195451

so whats wrong with my lineart?

>> No.3195454

>>3195449
Five Stages of Drawing
-Sketch/Gesture
-Measure
-Mass/Form
-Light & Shadow
-Details

The technical aspects are the first 4, so you'd want to focus on those aspects.

>> No.3195464

>>3195451
forget about the quality of line just your proportions to begin with are fucked beyond belief

look at that and honestly ask yourself if that's even close to human

>> No.3195477

>>3195464
i didnt really look at references a lot except for clothing related stuff
what you suggest for fixing proportions?

>> No.3195486

>>3195477
unironically loomis, also as people have said here before use your plumb lines when using reference

>> No.3195520

>>3194125
where did you learn how to render?

>> No.3195526

>>3194125
so the second lightsource is behind, yet the stripe at her hand has no reflection indicating the light is there?
other than that i like your stuff

>> No.3195532
File: 127 KB, 1024x768, 1493827607673.png [View same] [iqdb] [saucenao] [google]
3195532

eh

>> No.3195622
File: 867 KB, 2560x1440, 20171104_181921.jpg [View same] [iqdb] [saucenao] [google]
3195622

How is my masterpiece

>> No.3195661
File: 1.04 MB, 1000x707, Volatile.png [View same] [iqdb] [saucenao] [google]
3195661

I'd like some feedback on this piece of shit if at all possible.

>> No.3195670

I don't know shit, but here's a try.

>>3195451
You got some nice definition, but work on those proportions (even if you are going for that oversized look, it needs a smoother transition). It's good for a sketch, but I wouldn't call it line art. Line art is usually cleaner- think a coloring in book or clip art. So if you want "line art" go over this on a new layer with a harder brush.

>>3195532
You got some good tonal shit going on here, nice use of colour/light. Proportion wise it does look like a face, so gg. Nose seems a bit off tho. I'd say work on adding depth to the eyes, say a few highlights? I find they always help add the extra emotion depending on how many/shapes. For example you could make this a more glazed over look or like they're gonna tear up. I'm sure someone will have some good examples.

>>3195622
Nice anime shit, i like it. Can't draw in this style myself so I bow to you. Hands and feet maybe?

>> No.3195675
File: 327 KB, 500x588, 4ac7d7ce79ab7a3247071c45f8fb23c5.jpg [View same] [iqdb] [saucenao] [google]
3195675

>>3195622
try these:
https://i.kinja-img.com/gawker-media/image/upload/s--399Qa2dB--/c_scale,f_auto,fl_progressive,q_80,w_800/191bbd3hfty0xjpg.jpg

>> No.3195680
File: 190 KB, 231x573, Capture.png [View same] [iqdb] [saucenao] [google]
3195680

>>3195622
fuck my phone

>> No.3195682

>>3195675
Did she change that image? I don't remember the "fake tiddies" jab, I recall it saying something like "some boobs are very big boobs" or somesh*t.

>> No.3195690

>>3195682
may have done, not something I've ever looked at closely as I'm shit at drawing people. Just remembered seeing this tut and thought it looked like a useful one.

>> No.3195694
File: 755 KB, 800x937, eff[1].jpg [View same] [iqdb] [saucenao] [google]
3195694

>>3195682
Tumblr probably complained about larger than life boobs so she had to make disparaging remarks about them.
She's had to delete posts because of people getting offended and attacking her before.

>> No.3195699

>>3194661

Manly face, eyes too big and too far apart. No expression. What is she(?) looking at?

>> No.3195702
File: 112 KB, 300x300, 1493307361336.png [View same] [iqdb] [saucenao] [google]
3195702

>>3195694
can you imagine if men started calling anything above 6 inches a fake cock
fucking women I swear

>> No.3195704

>>3195670
very useful post

>> No.3195721
File: 140 KB, 500x460, 1509834997104.jpg [View same] [iqdb] [saucenao] [google]
3195721

I wanna draw lewd stuff with chibi art like this.
Are there any others like this?

How big should I make the bodies? 3.5 heads? I don't wanna make them too small that it's not sexy and at the same time I kinda want them to be cute.

>> No.3195725
File: 1.60 MB, 1242x1236, 22 sep 17.png [View same] [iqdb] [saucenao] [google]
3195725

I posted this into the last thread and I got no crits
pls destroy it

>> No.3195731

>>3195702
>saw some stupid tumblr blog dedicated solely to whining about huge anime titties
I can't believe that shit.

>> No.3195748

>>3195725

I think I've seen this somewhere... Was it from a movie?

>> No.3195749
File: 184 KB, 761x783, Capture.png [View same] [iqdb] [saucenao] [google]
3195749

I got to this point, when I noticed I was about 50 miles away from my original sketch and decided to just start over. Is there anything glaringly bad that I should work about for my second attempt?
Any crit is welcome.

>> No.3195753

>>3195670

I'll take your advice but first post your work so I know that you know what you're talking about.

>> No.3195768
File: 251 KB, 1095x804, animehippo.png [View same] [iqdb] [saucenao] [google]
3195768

I want to die

>> No.3195771 [DELETED] 
File: 2.58 MB, 3024x4032, IMG_2616.jpg [View same] [iqdb] [saucenao] [google]
3195771

What do you think, anon? Have I surpassed Chris-chan?
I can't draw hands for shit

>> No.3195774
File: 2.58 MB, 3024x4032, IMG_2616.jpg [View same] [iqdb] [saucenao] [google]
3195774

What do you think, anon? Have I surpassed Chris-chan?
I can't draw hands for shit

>> No.3195776

>>3195725
i cant help you unless you post your ref

>> No.3195831
File: 242 KB, 1242x1236, 1505969088283.jpg [View same] [iqdb] [saucenao] [google]
3195831

>>3195748
I don't know? id this pic a movie still?

>>3195776
here

>> No.3195863
File: 331 KB, 1000x750, IMG_20171104_220007-4c.jpg [View same] [iqdb] [saucenao] [google]
3195863

How did I never hear of Loomis before I came here?

>> No.3195865
File: 300 KB, 1000x1000, Bakugou.png [View same] [iqdb] [saucenao] [google]
3195865

i drew bakugou

>> No.3195866

>>3195774
>Have I surpassed Chris-chan?
yes but you still have a very long road to go. You're not a literal retard like chrischan so you can totally do it. good luck anon

>> No.3195879
File: 290 KB, 1000x1000, Urien Punches Kolin.png [View same] [iqdb] [saucenao] [google]
3195879

I drew a punch

>> No.3195881
File: 614 KB, 2000x2000, bing bing wahoo!!.png [View same] [iqdb] [saucenao] [google]
3195881

i drew mario

>> No.3195889

>>3195879
There is zero gesture in this. Do some gesture drawings to get a feel for movement in the entire body that occurs in a punch. You've effectively drawn a plank with a stick on it that might as well be a slot machine handle.

>> No.3195913

>>3195879
Bro, you need to do some gesture drawings. I've seen stiff poses before, but this one takes the cake. There's like zero motion here.
https://www.youtube.com/watch?v=74HR59yFZ7Y

>> No.3195919

>>3195721
If you have to ask then you've clearly not studied, drawn, and experimented enough.

>> No.3195941

>>3195721
Chibi tend to have the head take up 65% of the body. I recommend you look up Ben Colefax's work.

>> No.3195965

>>3195941
at that point it's more SD than regular chibi

>> No.3195972

>>3195721
When in doubt, copy the artist style you like and wing it from there.
https://www.pixiv.net/member.php?id=53993

>> No.3195980
File: 1.18 MB, 3120x4160, fox.jpg [View same] [iqdb] [saucenao] [google]
3195980

I like to draw animals and creatures for fun but I'd like to be good at it. I purchased some animal art books, but I don't know if I should also learn how to draw people? I haven't even tried but I purchased some books that look fine (Sketching people by Lynne Chapman and Beginner's guide to sketching by 3d total publishing.)
Would you say those books are good enough or should I also check the ones listed here?

>> No.3195982
File: 43 KB, 456x627, Capture.jpg [View same] [iqdb] [saucenao] [google]
3195982

>>3195980
forgot to resize

>> No.3196042

should i start with 30 second or two minute poses for gesture drawing?

>> No.3196059

>>3195753
I posted "i don't know shit, but here's a try." and Volatile >>3195661.

>>3195725
It's good anon, lovely colors and detail. What you may need is a bit more contrast? The problem is that it blends into itself too much so from a distance it's difficult to tell what's going on. Silhouettes are key. So I'd say first test out running it through photoshops auto contrast and maybe also play around with levels. Then maybe on a new layer (might be easier than trying to rework the painterly style, but ignore my advice at your own convenience) add some darker shadows. Also try some harsh thin highlights around the edges which light hits, this should help it pop a bit more.

>>3195749
Lovely use of light. Here's a shot: try using the invert mode (reflecting the image- can't remember the name) this will help you see the balance of light and mistakes better. I know I'm shit, but I've heard better artist say so and in my few shitty attempts it helped. I'd say the nose is too small and mouth too big. Try finding an ear tutorial- CG cookie has a good one. It'd be awesome to see some detailing on the hair, if you are not sure where to start there are so many tuts out there.


>>3195768
Good chibi, I'd take it's advice. Hard to give much feedback as it looks like a preliminary sketch. Next step would be making line art or creating a more detailed sketch with a smaller brush.

>>3195774
Good job anon. Now your shoe details are in they look a lot better and your hands are good. What I would say is some are a little small, those lovely ladies would have elegant long fingers I'm sure. Again I don't now much about drawing anime. You have some nice coloring going on, try pressing to create shadows in places. It'll help to show that good anatomy you've got going. After that a step I'd recommend is looking up clothing tuts, there is some that can help you make them look good with creases and shit.

>> No.3196068

>>3195982
So animals. There are plenty of tuts online. Books will only tell you one way to do things usually. The internet will give you advice on all. What I would say is start how I did, create a folder and save every picture you like to it. Mine has some semblance of organisation through more folders dividing it it specifies and sometimes pose. Or just save to it pictures similar to the one you are trying to draw to reference for angle and such. I'd say deviantart is a great place to quickly find a shit ton of tutorials. Then you have the joys of a place that contains everything you need to draw. Referencing is great.
Specifically on the fox you posted, maybe work on paws that's always a good place to improve- I'm still shit at it. Hope I've helped anon.

>> No.3196084
File: 67 KB, 625x438, ss.png [View same] [iqdb] [saucenao] [google]
3196084

critiq pls on the anatomy
>please redline it

>> No.3196112
File: 2.22 MB, 7966x4470, figusref.jpg [View same] [iqdb] [saucenao] [google]
3196112

have i improved since >>3195025

>> No.3196124
File: 446 KB, 1756x1674, received_10210640537241794.png [View same] [iqdb] [saucenao] [google]
3196124

Hey guys could I get some thoughts on these torsos. Posted them in the porn thread but its not so active. My one piece of feedback was work on line quality. While this was just an exercise of getting forms and contours correct so line quality wasnt my principal concern, I didn’t disagree so Does anyone have any advice about getting the most out of your line quality? I'm really new to digital (and serious drawIng practice in general) so Im even wondering about ceetain basic settings to get the best results. Optimal canvas size? Brush sizes? Stability? Thanks.

Also any thoughts on these in general would be appreciated. I consciously went for exaggeration.

>> No.3196125
File: 446 KB, 2048x2048, 3780E808-F238-41A5-816F-140AD491E61A.png [View same] [iqdb] [saucenao] [google]
3196125

I drew a bro MKek’ durbles. He got makeup on! He gon go do funky chicken on mainstreet. Me wana go woo-waa’s on the choo choo.

>> No.3196126

>>3196124
Very scratchy. You should really make sure you dont go over the lines when doing vector drawings, rector.

>> No.3196128

I suck at hand eye coordination on my tablet and monitor. Should I just go over lineart layers to go over my pencil sketches.
Cause its hard to draw on it.

>> No.3196129

>>3196128
*should i just make a lineart layer to go over my pencil sketches.

>> No.3196132

>>3196126
Sorry can you say more or rephrase or elaborate. Not sure I understand your comment, thanks.

>> No.3196138

>>3196132
From a distance the figures look promising, but when I edge closer, I notice them fall apart like flakes of dead skin from a dead, australian lizard in the midday sun.

>> No.3196151

>>3196138
What in particular isnt working about the figures themselves do you think? The linework isnt the best but its just a rough exercise. Could you give some tangible thoughts on the anatomy and forms itself beyond the rough line work?

>> No.3196155

>>3196151
you have the right idea but your boxes are off. start the grind of figures from reference. also use thinner lines for now (and forever too unless you want to be a pleb)

>> No.3196156

>>3196112
please respond

>> No.3196159

>>3196156
Have you done anything differently since yesterday?

>> No.3196160

>>3196156
why do you need constant validation

every thread you want your hand held

unironically how old are you?

>> No.3196171
File: 85 KB, 554x1310, muscle study 4-1.png [View same] [iqdb] [saucenao] [google]
3196171

How many more years until I can into proportions and anatomy? Cause so far i sure am taking my sweet ass time

>> No.3196172

How do I get better at drawing faces?
What am I good at and where am I shit?

>> No.3196173
File: 191 KB, 1600x1200, ddaad.jpg [View same] [iqdb] [saucenao] [google]
3196173

>>3196172
Forgot pic

>> No.3196181

>>3196171
Drawing off the page is a bad habit.

>> No.3196182

>>3196172
By reading the sticky.

>> No.3196183

>>3196181
By that I assume you mean leaving the rest of the body off the page, right? If so, you are right, I intended to draw the entire thing at first, but as the thing was getting worse and worse I got too depressed. Next project I'll have to commit to the entire thing.

>> No.3196186

>>3196173
The keystone's okay (the triangular shape connecting the brow ridge to the nose) and that is the general shape of a head. I quite like the ideas for the colours you're using. You're better at conveying likeness than most beginners I've seen

The head tilt is unclear, and the jaw seems to be sloping - the jaw seems open while the mouth seems closed which is confusing. There is no volume here which has affected your depiction of everything especially the mouth - you can convey beauty/volume by varying the line weight more and learning about how to make a juncture between two planes/ objects appear hard or/soft (making it soft will have it appear as a partial merger and disintegrate the distinction between the two). The right eye is missing 1 plane on the upper lid which distinguishes the eyelid from the tear duct, but the placement of this depends on the model so I can't say where to include it. The contrast between the curvature of the left-eye shape and the angles on the other eye doesn't work well. I appreciate that you want to create the illusion of temperature on the cheeks but this doesn't make much sense

I think you're at the stage where studies would help. Find an image of someone that you find looks interesting and 1:1 it. When comfortable with this, branch out into combining what you see with underlying mass conceptions (use a human skull to determine the placement of features).

Once you're able to draw as such you might want to challenge yourself in a more effective excercise like drawing from retention: looking at the portrait of a person, then removing the image from view and trying to recreate it as best you can from memory)

Experimentation and most of all a keenness to try new things needs to be cultivated

>> No.3196211

>>3196155
"The boxes are off" Isnt helpful, sorry. It's too vague. Can you be more specific? The boxes are rough for a guideline like the entire sketches for sure, but if Im doing something glaringly wrong with them please advise. Just looking at the figures and not the boxes what if any anatomy errors can you pinpoint? please be as specific as possible that will help me the most. And don't be afraid to redline and or post your own work for reference. Thanks.

>> No.3196220

>>3194246
Please no bully the fishe

>> No.3196267

>>3196159
i focused on the criticism given to the last one, i also tried to observe the width and placement of the limbs more than i realise i did yesterday
>>3196160
this thread (and board) is for crits, it literally has no other purpose. stop being upset someone is asking for crits.

>> No.3196273

>>3196211
>The boxes are rough for a guideline
they shouldnt be, they should be as accurate as the most accurate things
>precisely your common problems
the waist is too thin, the boxes are displaced oddly from each other, the upper one seems too far forward, you have your torso line dipping in when in most cases it will connect both with a straight line. you seem to be trying to push the hourglass 8 shape but you dont understand how lats work which is an important part in making this shape, read hampton for a good lat explanation. your upper box varies in thickness, often your boxes are too far apart, etc.

heres the thing though, i shouldnt have needed to tell you this. my statement "you have the right idea but you need to learn more of reality by observation from reference" contains all the information you need to act on. if you keep relying on these in depth criticisms at every step then you probably wont get better faster than a crawl.

>> No.3196311

>>3196273
Post your own examples please it will help, thanks. Or redline?

>> No.3196320

>>3196311
overlay yours with the reference and that will be your redline.
>post work
stop looking for excuses not to learn

>> No.3196324

>>3196273
I'm not that guy but I appreciate that you'd go into that in depth of a criticism for him

>> No.3196346
File: 2.73 MB, 1318x1456, blackpeople.png [View same] [iqdb] [saucenao] [google]
3196346

fuck my shit up senpai

>> No.3196425
File: 1.04 MB, 1196x2624, muscle study 4-2.png [View same] [iqdb] [saucenao] [google]
3196425

>>3196171
Tried to color it, fucked the helmet up beyond belief.

>> No.3196427
File: 105 KB, 562x638, SHU_9526ae.png [View same] [iqdb] [saucenao] [google]
3196427

first time inking, someone?

>> No.3196428
File: 263 KB, 445x519, SHU_JRq60v.png [View same] [iqdb] [saucenao] [google]
3196428

>>3196427

>> No.3196434
File: 517 KB, 1669x1584, 19EF2674-144A-456C-BF17-514ED7AD6727.jpg [View same] [iqdb] [saucenao] [google]
3196434

I already know this is shit so you don’t have to tell me. How do I improve from this? I have difficulty drawing noses and eyes. I stick to drawing busts as I can not draw human figures or hands at all. What type of style is this?

>> No.3196435

>>3196425
Don't start coloring until the base lines are good. Some people fall into the trap of "oh if I add more detail then it'll begin to look good" or "oh it just needs some shading to look good" and then finally "if I color it then it'll look good"

This is known as polishing a turd. Getting your initial lines down properly is probably the most difficult part and needs to be done before you move on.

>> No.3196481

Ok, so I "get" what gesture drawing is supposed to do, but I don't see the point in learning something thats not gonna be used for the most part.

I'm following Prokos figure drawing course, he does a video on gesture, but the following weeks/vids, theres no trace of the gesture drawing to "build off of" for the following topics, he doesnt use the gesture shit in the bean, etc

I just don't see the point in learning something that isnt used.

I thought you'd draw the gesture of the post, then the bean/robobean on top of it, then mannequinize it/add the anatomy.

I just....I don't see the point.

>> No.3196511

>>3196481
Me neither

>> No.3196517

>>3196481
Right.

>> No.3196520

>>3196517

How exactly am I supposed to apply it? I'm dead set on improving.

>> No.3196526

>>3196520
Read Hampton.

>> No.3196528 [DELETED] 

>>3196526

I just searched the ebook, it has nothing on gesture

>> No.3196533

>>3196528
If you say so.

>> No.3196535

>>3196434
Improve: Loomis. You are drawing disconnected features, that are floating inside the shape of the head but are not attached to it. I like to draw a skull and paint over it even so more that the basic shapes that Loomis teaches.

>> No.3196549

Do you guys draw from the shoulder? How? I just can't seem to do it on an A4 sheet of paper. If I try, I can't control my pen at all and it's super awkward. Any advice on how to do it better?

>> No.3196554

>>3196549
https://www.youtube.com/watch?v=pMC0Cx3Uk84

Do whatever makes sense, just keep in mind your hand will dry up and crumble off if you squeeze your tools like an ape when drawing.

>> No.3196568

>>3196481
You need gesture and pose practice or you'll only be able to make things like this >>3195879

>> No.3196593

>>3196568

My problem is/was not knowing where to go from there. Once you get gesture down, do you use that light gesture drawing to build onto via landmarks/other shit?

The tutorials I see, I havent seen them actually USE gesture drawings passed the gesture drawing itself.

>> No.3196602

>>3196593
Gesture drawing is more like a tangential focused study on posing.
You're not really meant to finish a gesture drawing. You use the information you learn from grinding a billion gesture drawings for when you draw a piece that you actually want to finish.

>> No.3196603

>>3196593

That's because they already know and ingrained the fundamentals.

Gesture -> Construction -> Anatomy

First gesture. Just loose sketchy lines forget about proportion. Just capture the essence of the pose using simple lines.

Then construction. You construct geometrical shapes over your gesture to tighten it up. Like building a mannequin.

Then add anatomy. Add bones, muscles, facial features etc...

Once you grasp these process, you can skip it. In fact when you understand it enough you'll feel that the process is such a hassle to do.

>> No.3196626

>>3196623
>>3196623
>>3196623

>>3196623
>>3196623
>>3196623

>>3196623
>>3196623
>>3196623

>> No.3196777
File: 268 KB, 1890x1417, Cyberpunk man 1.jpg [View same] [iqdb] [saucenao] [google]
3196777

first piece ive made on a tablet, the resolution is shit because i didnt put much attention into the dimensions, other than that; thoughts?

>> No.3196785

>>3196777
nvm the resolution was just bad on the platform i was on lol mb

>> No.3196993

>>3196320
Not the guy you're replying to but why don't you post work? You are better than him right?

>> No.3197014

>>3196059
>It's good anon, lovely colors and detail. What you may need is a bit more contrast? The problem is that it blends into itself too much so from a distance it's difficult to tell what's going on. Silhouettes are key. So I'd say first test out running it through photoshops auto contrast and maybe also play around with levels. Then maybe on a new layer (might be easier than trying to rework the painterly style, but ignore my advice at your own convenience) add some darker shadows. Also try some harsh thin highlights around the edges which light hits, this should help it pop a bit more.
All of this is truth, I think my issue is that I'm not used to pick up colors digitally, I still can't find my way on the color picker.

>> No.3197252

>>3195315
that circle thing is cool. I've seen something similar but with a triangle with the nose in the middle. I'll try using your idea later on tho.

>> No.3197360

>>3196267
And then you make a new thread despite having one in the past in which you got clear directions?

You need to use your head a bit m8

>> No.3197470
File: 310 KB, 1000x1122, bodies.png [View same] [iqdb] [saucenao] [google]
3197470

need critiques on how i do my lines

>> No.3197475

>>3197470
Use line weight. All your lines are the same thickness.
>>3195208

>> No.3197500

>>3197475
im pretty sure i did that for the right one at least.

>> No.3197502
File: 154 KB, 1000x1122, bodies2.png [View same] [iqdb] [saucenao] [google]
3197502

>>3197500

>> No.3197531

https://discord.gg/AKhFRPK
I created a discord in order to help out beginners.

>> No.3197944

>>3197531
Anonymity is better. People aren't as ashamed to post their artwork for critique, and even basic beginners can post their honest opinion and critique without their opinion being discarded because "dude I looked at your post history and your art is shit, you shouldn't be giving advice"

There are things Discord is useful for, art critique with /ic/ is not one of them.

>> No.3198062

>>3193435
>Check out the books suggested in the sticky bud.
>While posting a pic telling you to "just draw bro"

So which is it, do I have to draw and observe things better or do I have to read books to learn what the fuck I should do?

>> No.3198083

>>3196427
Traps, shoulders and biceps don't work that way.
His left arm (right arm when facing your drawing) renders wrong perspectives as in the model leans his elbow slightly behind while you're drawing is pretty flat.
I think all around you have nice rounded shapes though, but you're falling for the line trap in the chest area..

>> No.3200024
File: 348 KB, 1079x951, Slime.png [View same] [iqdb] [saucenao] [google]
3200024

>>3193021
Any thoughts?