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/ic/ - Artwork/Critique


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File: 685 KB, 1080x1613, Gojo.jpg [View same] [iqdb] [saucenao] [google]
7151867 No.7151867 [Reply] [Original]

If you are a /int/ermediate or /beg/inner in art, please use this thread to post pieces for critique or ask for advice. Please stop replying to crabs, nodraws and howies and instead focus on posted works!

>STICKY:
Completed: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98
New collaborative: https://hackmd.io/UMnZVhNITW-T2wZpHw6d0Q
w/ic/i: https://sites.google.com/site/ourwici/
Hardcore: https://hackmd.io/7k0XRnIQR6SValR77TDfZw?view

>WHERE to get study materials
annas-archive.org
>>>/ic/artbook
>>>/ic/video

>Want to practice figures?
quickposes.com
sketchdaily.net
characterdesigns.com
lovelifedrawing.com
posemy.art
line-of-action.com

>PYW and give your feedback
What can be improved? are there any resources videos or books you'd recommend to them? maybe a redline or a technique, be specific
Try to reply to someone as you post your own work.

Previous thread: >>7148919

>> No.7151871

Redpill me on jujutsu kaisen

>> No.7151872
File: 673 KB, 2048x1488, IMG_0005.jpg [View same] [iqdb] [saucenao] [google]
7151872

a doodle
i’m being lazy about my morpho/bridgman copying

>> No.7151879

>>7151872
t-this is the power of bridgman? i kneel...

>> No.7151889
File: 683 KB, 2048x1480, IMG_0006.jpg [View same] [iqdb] [saucenao] [google]
7151889

>>7151879
i did say i was being lazy. i actually haven’t even touched Bridgman yet

>> No.7151909
File: 195 KB, 507x431, Untitled-3.png [View same] [iqdb] [saucenao] [google]
7151909

:|

>> No.7151913
File: 440 KB, 1568x1145, jjk.jpg [View same] [iqdb] [saucenao] [google]
7151913

>>7151871

>> No.7151921

>>7151909
whats the point of drawing generic coomer anime shit like this that can easily be made by ai in 2 seconds. At least do it trad

>> No.7151925
File: 2.54 MB, 3000x3000, 1702135780763350.png [View same] [iqdb] [saucenao] [google]
7151925

>> No.7151927

>>7151909
Don't use the color picker so much, it makes it obvious it's an AI trace.

>> No.7151945

>>7151921
>what's the point
not them, nor will I promote coomerism, but there can be enjoyment of art beyond just looking at the finished product. I assume in at least some cases you yourself have enjoyed the process of making art and felt satisfied with your abilities to some extent.

>> No.7151977

>>7151909
>>7151921
it was a redline for an anon in the past thread. Damn good redlien too, I reckon

>> No.7151983

>>7151977
I would call it "using reference" It is not redline at all in the proposal/contributing meaning of it :]

>> No.7151998

>>7151983
why so cheeky :/ as a great artist you should be helping people :(

>> No.7152038
File: 342 KB, 1200x1826, Screenshot_20240430_222126_Gallery.jpg [View same] [iqdb] [saucenao] [google]
7152038

Haven't checked-in in like a year+, felt good about this so I wanted to share it. Hopefully I can mog some of the other amateur artists at cons one day.
>>7151925
Neat. Like your hands/faces.

>> No.7152041
File: 234 KB, 1155x1316, Screenshot_20240430_220634_Gallery.jpg [View same] [iqdb] [saucenao] [google]
7152041

>>7152038
In color on tablet

>> No.7152064
File: 732 KB, 5164x5148, compiled may 1st 2024 midnight.jpg [View same] [iqdb] [saucenao] [google]
7152064

>>7151889
Before gesture-anon left us forever, he had first gone through all of Hampton and Morpho-Simplified Forms first before Bridgman

>>7151909
I aspire to paint like this someday

>>7151925
GMI; drawings are very loose and playful but still have form

>>7152038
Best of luck

>> No.7152082
File: 1.53 MB, 1299x2067, 1714541211132.png [View same] [iqdb] [saucenao] [google]
7152082

which thread do I use? can we agree on a main one?

>> No.7152087
File: 497 KB, 2671x2088, ngmi.jpg [View same] [iqdb] [saucenao] [google]
7152087

>>7151867
>gmi
I only draw once a week. I just don't have time to gmi anymore.

>> No.7152093
File: 2.37 MB, 4032x3024, IMG_0300.jpg [View same] [iqdb] [saucenao] [google]
7152093

Here is my work >>7150700. I did not forget to post it. I was too ashamed to post it. It is like a child's doodles, if they had been born blind.

>> No.7152094
File: 2.31 MB, 4032x3024, IMG_0301.jpg [View same] [iqdb] [saucenao] [google]
7152094

>>7152093
The landscape I made.

>> No.7152129
File: 1.15 MB, 708x1450, ssss.png [View same] [iqdb] [saucenao] [google]
7152129

she looks slightly mexican to me. is it just me?

I also drew an old man today and he ended up looking like he was a turk or some kind of middle easterner

I am cursed to draw nonwhites apparently

>> No.7152130

>>7152129
It's the eyebrows and eye shadow. Cholas used to have exactly that kind of make up. The lips are on the big side for a white chick too.

>> No.7152134

I'm completely new to digital drawing. Is there any good guides to learning how to set it up and use krita specifically?

>> No.7152137
File: 93 KB, 1920x1080, Bird7.jpg [View same] [iqdb] [saucenao] [google]
7152137

>>7151867

>> No.7152142

Spent 11 hours watching flat earth shit only to realize it was, in the end, all bullshit

>> No.7152148

>>7152134
https://www.youtube.com/watch?v=NbNQmE6WPK0
This one is quite long but it's the best one I've seen for Krita specifically and is quite thorough. Once you've got the basics down, you should be able to follow along to other tutorials that use different software without many problems, painting software are all pretty similar. If you get stuck on anything you should be able to find answers on the Krita forums through a google search.

Reroy's workflow video is good too. His free brushes are great.
https://www.youtube.com/watch?v=kisT96h5h80
https://www.youtube.com/watch?v=s7rV88734pE

Also these sketching brushes from Ramon Miranda.
https://www.youtube.com/watch?v=g6_K_Fb-rYs
https://www.youtube.com/watch?v=BlDNC1P0We0

>> No.7152149
File: 2.54 MB, 1500x1341, thing creature.png [View same] [iqdb] [saucenao] [google]
7152149

"The Thing"-style creature, this was very fun to draw

>> No.7152180
File: 757 KB, 1240x1754, 139.png [View same] [iqdb] [saucenao] [google]
7152180

>> No.7152205

>>7152082
I hate the face but I love the body

>> No.7152207

>>7152205
Hey, just like my girlfriend

>> No.7152212
File: 3.82 MB, 3840x2160, Project 1 Final B 4k.png [View same] [iqdb] [saucenao] [google]
7152212

I finished my first original drawing.
Can I get some honest critique?

Things I already know:

-When I flip the canvas the face looks off to me but i can't figure out why. It just looks bad, even for the Konosbua anime standards, which are all over the place.

-The pose is quite stiff and overall the image is boring, with the character just standing around in an empty field

-The way she grips the staff is a little unnatural with the spread apart fingers.

-I didn't learn how to properly do the wrinkles in the clothing.

Overall I'm happy with how it turned out, but I know that it could also be much better so I appreciate any advice.

>> No.7152216

>>7152212
nice
I don't like how mountains warp around arm. this is silly :/

>> No.7152222
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7152222

I would do something like that maybe, but I'm not great at it

>> No.7152223
File: 686 KB, 1575x2025, ramlethal.png [View same] [iqdb] [saucenao] [google]
7152223

Did another gesture sketch into a Guilty Gear character, something not standing. My hands definitely aren't great, need to do some hand studies.

>> No.7152239

>>7152212
Mouth is kinda weird. Over all great job.

>> No.7152242

>>7152205
i was actually going to make it headless at first, hence the top being cut off. so i didn't put any effort into the face.

>> No.7152243
File: 175 KB, 3000x3000, may 1st 2024 wednesday 7 am.jpg [View same] [iqdb] [saucenao] [google]
7152243

>>7152064

>> No.7152252

is it retarded to take pencil measurements at my computer screen drawing digitally or is that normal?

>> No.7152253
File: 215 KB, 1049x839, file.png [View same] [iqdb] [saucenao] [google]
7152253

what do i work on? i dont know any fundamentals. all i've done is draw, draw draw. i only draw from imagination and i cant use reference to save my life. hands and feet murder me. how do i work on them? how do i learn fundies. im not beg but i don't know anything of my fundamentals i just make shit up. thanks o7

>> No.7152257
File: 101 KB, 750x571, image[1].png [View same] [iqdb] [saucenao] [google]
7152257

practiced drawing rocks, pixie cut Falin, and Benichidori from Dungeon Meshi

I realized a pretty good reference for drawing rocks are Rock-type Pokemon.

I find heads to still be a bit of a pain in the ass. I usually end up feeling like in 3/4 view, there's kind of a big empty gap between the eye and the ear that I don't know what to fill with.

>> No.7152259
File: 717 KB, 1920x1280, full_26_8101238114123.jpg [View same] [iqdb] [saucenao] [google]
7152259

>> No.7152261

>>7152243
please learn proportions, your heads are always massive and colossal
+ stop chicken scratching, even in a sketch

>> No.7152265

>>7152259
is this a reference image or...?

>> No.7152266

>>7152148
thanks anon

>> No.7152281
File: 54 KB, 99x246, file.png [View same] [iqdb] [saucenao] [google]
7152281

>>7152148
>all this work to make something that looks AI

>> No.7152295

>>7152064
who is gesture anon…did he make it

>> No.7152302

>Managed to break through self-sabotage begbrain bullshit and draw for an hour
>Haven't drawn in the two days since then
Ngmi. Is there even a point in doing it today? The pattern clearly shows that it won't change anything in the grand scheme of things. It foesn't matter shether i do it or not.

>> No.7152303

>>7152243
This sucks

>> No.7152335

>>7151872
>>7151889
What software is this? It has the CSP logo but is this like a newer version or something? Makes me glad I never upgraded if that's the case

>> No.7152343

>>7152302
It'll matter to you. When youre on your death bed at least you can say you tried to do something cool.

>> No.7152377

>>7152335
it's probably some mobile phone dogshit or software for a tablet, either way i don't like it either

>> No.7152389

>>7152207
kek

>> No.7152406

>>7152335
it's csp, in simple mode
https://support.clip-studio.com/en-us/faq/articles/20230045

>> No.7152408
File: 368 KB, 2250x3000, 20240429_214408.jpg [View same] [iqdb] [saucenao] [google]
7152408

Is this good for a 80 day beg

>> No.7152417
File: 1.05 MB, 1500x1500, 050124 MikuTeto mesmerize1.png [View same] [iqdb] [saucenao] [google]
7152417

>>7152212
arms are too short compared to the torso. The top of the head extends a bit too far up. When we grip something naturally some of our finger will touch, with her hand on the staff they are evenly spaced out with is unnatural. Try gripping something the same size and look at how your fingers meet. Good job anon

>>7152253
Sounds like you already know what you need to do anon. The hard part is picking where to learn from, for me I just practiced drawing boxes in perspective and then once I had that down pretty well I moved onto studying anatomy and simplifying the human body.

I liked Sinix's anatomy quick tips videos on youtube. Those helped me a lot. But first your should practice your boxes rectangles and cylinders

>> No.7152488
File: 505 KB, 994x780, 1491115970.png [View same] [iqdb] [saucenao] [google]
7152488

>>7152216
>>7152222
>>7152239
>>7152417
Thanks for the feedback and kind words anons.

I was trying to match the original art style from this character sheet, so she is supposed to look a little bit silly.
But maybe I went a little to far with the size of the forehead...

>>7152216
>I don't like how mountains warp around arm.

Yes, I noticed that too just when I was putting the final touches. But I already spent too much time on the background, so I called it a day.

>>7152417
>arms are too short compared to the torso.
Well now that you mention it, I see it too.
Is there some cheat sheet with proper proportions?

>> No.7152490
File: 16 KB, 1920x1080, mapnew6-export.png [View same] [iqdb] [saucenao] [google]
7152490

I don't know if this is the right place for this, but I have a specific question about the perspective of this image. It's a world map for a game, and I know it's not very good, but I'm looking for advice on perspective in particular. Something seems off to me perspective wise, but I can't really figure out how to fix it. If it's not clear, it's supposed to be an island seen from above, and the bottom left part is most accurate to the perspective I'm going for (I think). The top of the island is supposed to be flat, kind of like a rectangular cake but with some corners cut into it.

If someone could MS paint in the lines where the island's perspective should change, that would be amazing.

>> No.7152491
File: 3.43 MB, 8450x6165, Illustration5b.jpg [View same] [iqdb] [saucenao] [google]
7152491

>>7152488
Here is one of the earlier versions, with a more neutral expression.

>> No.7152503
File: 808 KB, 1360x1541, Illustratin5afa.png [View same] [iqdb] [saucenao] [google]
7152503

>>7152488
>>7152491
And the earliest version (RIP tree, didn't make it).

>> No.7152504

>>7152490
It's pretty simple, the way I do It is to ma

>> No.7152507

What's the best way to construct breasts and asses?

>> No.7152509

>>7152503
You should make the thr

>> No.7152567
File: 504 KB, 1500x1500, 050124 MikuTeto mesmerize2.png [View same] [iqdb] [saucenao] [google]
7152567

>>7152417

>> No.7152580
File: 642 KB, 1251x1440, learning drawin.png [View same] [iqdb] [saucenao] [google]
7152580

does anyone know any good videos that show out a digital drawing process that is NOT Sketch layer -> Lineart layer ->Color & Shadow Layer?

I think this sort of approach really doesn't work for my brain. Really sucks out all the joy out of it for me.

pic related is my wip, that i feel like is going to stay as such for awhile

>> No.7152610
File: 449 KB, 1295x1094, jdhiodjio.png [View same] [iqdb] [saucenao] [google]
7152610

Tried to incorporate 2 values in for a start.
What do you think

>> No.7152614

>>7152567
stabilizer sucked the sovl right out

>> No.7152615

>>7152610
the shadow shapes are unappealing
they need to follow both light logic/form and graphic design

>> No.7152638

>>7152180
Upper arms look weird, chest looks weird. Try drawing the chest more off to the side og version looks like 2 circles floating without gravity. Other than that proportion looks alright I like the lines texture

>> No.7152639

Also finish those hands you pussy

>> No.7152649

>>7152408
>Incomprehensible scribble
You should grind more boxes anon

>> No.7152650

>>7152615
I see, thank you.
Do you think you could redline it to show me?
I'm not sure what shape the shadows should be

>> No.7152654

Does anyone know why so many threads are missing? has a janny gone rogue?

>> No.7152660

>>7152654
Nah, the board is moving faster than usual.

>> No.7152669

guys does a "morpho simplified forms" exist but like with actually appealing shapes instead of that ugly garbage ? some book with like how Krenz draws shapes for his anatomy

>> No.7152677

>>7151871
There are Jujutsus and they are Kaisening

>> No.7152679

>>7152649
Can you point where the indescribable scribbles are?

>> No.7152680
File: 3.45 MB, 4000x2100, Illustration2.png [View same] [iqdb] [saucenao] [google]
7152680

i love drawing. I wish I had more time to draw

>> No.7152682
File: 3.26 MB, 2758x1920, xiao.png [View same] [iqdb] [saucenao] [google]
7152682

>>7152669
the chinese anatomy book that pawell translated is nice
easier to understand than bridgman too

>> No.7152684

Anyone else unsure if they should continue or not?
After two months of trying to learn and not really showing any improvement, I've been questioning if I should even bother anymore.

>> No.7152686

>>7152223
cool shit
>>7152243
why are your heads always so huge, do you just want to keep posting or you want to improve ?
>>7152682
thankies

>> No.7152689

I willn’t contribute to this thread because I no longer draw.

>> No.7152711
File: 127 KB, 1415x1496, Immagine_80.jpg [View same] [iqdb] [saucenao] [google]
7152711

I think this one came out well

>> No.7152712
File: 195 KB, 1000x1000, relaxed drawin 2.png [View same] [iqdb] [saucenao] [google]
7152712

>>7152680
same, bro!
that's a cool last man guy : )

>> No.7152715
File: 895 KB, 3024x4032, Viper.jpg [View same] [iqdb] [saucenao] [google]
7152715

Just wanted to share. I hadn't colored one of my sketches before on paper so it was fun to use the paint markers I was gifted. I have a picture of the sketch before I colored it too if anyone would like to see

>> No.7152716

>>7152711
i like it! : )

>> No.7152718

>>7152715
what are the green things

>> No.7152719
File: 2.43 MB, 4096x3072, IMG20240501193910.jpg [View same] [iqdb] [saucenao] [google]
7152719

Nightwing study
First two copied from reference (the same reference I was just trying to get the propertions better)
Bottom one was a "fuck it". Not from memory, exactly, just me trying to reproduce it without copying it.

>> No.7152721

>>7152718
garbage bags (she is a garbageman-themed villain)

>> No.7152725

>>7152718
>>7152721
It's supposed to be toxic smoke but fart gas is my preferred head canon

>> No.7152727

>>7152725
if the trope of poison gas evil person wasnt so common i wouldnt have guessed that was gas. it has too much of a solid form, even for a stylized approach

>> No.7152731
File: 219 KB, 3000x3000, may 1st 2024 wednesday 2 45 pm.jpg [View same] [iqdb] [saucenao] [google]
7152731

>>7152087
Better forms / style than me
>>7152082
What is she powering up for?
>>7152137
Birb
>>7152149
The form was felt
>>7152180
Stocky
>>7152223
Sexy shapes
>>7152253
I do morpho simplified copies then try them from memory
>>7152650
Copy Danbooru artists' shadow shapes
>>7152680
It's illegal to have fun drawing here sir

Imagination / memory heads

>> No.7152732
File: 123 KB, 500x349, b40f596618fdda65b2b9d7010f1e8eb5.png [View same] [iqdb] [saucenao] [google]
7152732

>>7152303

>> No.7152734
File: 673 KB, 1500x1200, NewCanvas1.jpg [View same] [iqdb] [saucenao] [google]
7152734

>>7152253
references

>> No.7152746
File: 213 KB, 784x875, Untitled118_20240501211704.png [View same] [iqdb] [saucenao] [google]
7152746

Accepting my fate as stagnation chris perma beg and entering the depths of hell as new home

>> No.7152760

>>7152746
newgrounds-core

>> No.7152765

>>7152682
Got a link to the translation?
I have it, but untranslated

>> No.7152770

>>7152765
>>7151830
mtl, so be aware it has a few errors

>> No.7152772
File: 466 KB, 648x656, 5-1.png [View same] [iqdb] [saucenao] [google]
7152772

Got some drawing in at work.

>> No.7152812

>>7152772
nice dog, weird horse

>> No.7152835

>>7152746
I saw your post in the sketch dump in LAS. While I think the legs could be a bit longer, I oddly really like the proportions. Feels like a sprite in a isometric game.

>> No.7152840
File: 1.25 MB, 2784x3056, knight.jpg [View same] [iqdb] [saucenao] [google]
7152840

anything you see wrong with this before I try something cleaner? I wanna revisit the feet and the forearms, and the shoulder armor isn't convincing me either.

>> No.7152861

>>7152840
It feels like the pose is a bit too stiff and not as dynamic as it could be. I think you have the right idea with the feet and forearms being the main issue you could focus on. It feels less like a knight readying to unsheathe a sword and more of someone awkwardly holding a sword like a golf club. Likewise, her legs feel like they lack balance. It's sort of like she's crouching awkwardly not preparing her body to twist and strike.

Reminder that sometimes references need to be exaggerated or altered to get more interesting shapes and gesture. Sticking too close to 1:1 might give you stiffer and uninteresting poses and shapes.

Try introducing more of a twist in the torso or legs in order to give a stronger stance and posture. Look up video references of sword fights and see their posture and legwork. Worst case scenario, you can record yourself LARPing in the mirror. Either way focus on what makes these gestures and poses cool looking and try to fix up the sketch or start a whole new one.

>> No.7152880
File: 524 KB, 884x986, Untitled118_20240501225947.png [View same] [iqdb] [saucenao] [google]
7152880

>>7152746
Another one i fucked up completely lol

>> No.7152882

>>7152880
Myb tomorrow i'll have enough of energy to redo it to look more polished
I like idea of it being fire shaped starting from the tree all way to the nexus tower
>>7152835
Cool ty, i agree legs kinda short

>> No.7152893
File: 598 KB, 1152x1286, Untitled119_20240501231534.png [View same] [iqdb] [saucenao] [google]
7152893

>>7152882
Something like this
Im' actually planning to redo this entire drawing because of how fucking sick this new idea is to me
Anyways cheers and good night

>> No.7152896
File: 1.93 MB, 1800x1803, 050124 MikuTeto mesmerize4.png [View same] [iqdb] [saucenao] [google]
7152896

>>7152614
>>7152567
I've decided to abandon this cause I'm not feeling like it anymore. I was really lazy with Teto and not I don't wanna go back and fix Miku's arm and Teto's whole body and pose. Still had a good time drawing this though

>> No.7152908

>>7152896
Miku's form is fine but the one the right is where your beg skill really leaks off. The proportion and anatomy of the right one feels the most off and probably drag the whole drawing down

>> No.7152912

>>7151913
Looks like shit desu

>> No.7152915

so just why the fuck does auto translate work on every single video on YouTube except for fucking Krenz ?

>> No.7152918
File: 364 KB, 1200x902, knight.jpg [View same] [iqdb] [saucenao] [google]
7152918

>>7152840
Maybe I did this one too quick, but I think it's enough as a broad guide. Everyone will tell you "work your construction", "clean your anatomy and perspective", "Study your subject" (search that pose and study it), but.., deep inside you just want to have fun, not to be tortured. Since he's wearing an armor you could use that to make things easier for you, pose and perspective wise. Keep it simple. And by keeping it simple you can add much more details. I see that you avoided so many details from the source armor, but at the same time your drawing looks detailed and messy. "Simple and detailed" it's a thing, a very real thing. Keep the design simple, elegant and detailed. All starts with "simple". From there you can go anywhere.

>> No.7152936
File: 2.88 MB, 2252x1590, 1712060125934426.png [View same] [iqdb] [saucenao] [google]
7152936

Hey guys im new to this subchan but I wanted to get some feedback on my OC. her name is Squinderella

>> No.7152937

>>7152880
Anon that looks cool. Just keep at it.

>> No.7152957

>>7152861
I’ll give it a try and post updates, thanks. It’s supposed to be a zweihänder being held by the blade, but I guess it’s hard to see with the stiffness
>>7152918
yeah, I kept wondering ‘how would this part work on that prespective’ and drawing it to see it while still on a rough sketch and kind of sourcing from all the references. I don’t mind fundies grinding that much as long as I do something I like from time to time desu. thanks for the tips, and jelly as fuck how dinamic you made yours look by going ‘too quick’

>> No.7152964

>>7152918
where is your advise to him to turn up stabilizer all the way up like you did?

>> No.7152967

>>7152964
just be honest and say that you're jealous of his lines lol

>> No.7152971
File: 838 KB, 1215x962, draw-a-cutie.jpg [View same] [iqdb] [saucenao] [google]
7152971

>>7148967
Some cute tits from previous thread

>> No.7152989

>>7152964
Anon, bitchy comments about people's art are only allowed if you post your work along with it. Less whining, more drawing.

>> No.7152996

>>7152964
I went to check the dynamic brush tool options: (Mass 0.15) and (Drag:1.00) are my set numbers. That works for me. It all depends on how fast you need to work. I work pretty fast so I need the stabilizer to be weak.
It depends on the brush though. Some brushes don't need any stabilizer option. That standard basic round brush does need a little bit of stabilization for sure.

>> No.7153000
File: 936 KB, 2560x1440, 578.jpg [View same] [iqdb] [saucenao] [google]
7153000

Sup beg, heads. Also lmao at two beg generals, in which should we post?

>>7152915
i believe the uploader can disable these features. sometimes it is tied to license the video is uploaded with
>>7152840
the head perspective is completely wrong, the figure is also wonky, but nothing so atrocious like the head
>>7152772
>this anon is paid to doodle at work
i kneel. also cute animals
>>7152746
dunno about stagnation, but this is INT
>>7152715
is there a reason why her legs are so LONG and her head to tiny?
>>7152711
cute cunny furry
>>7152680
based chad
>>7152669
there are 99999 books with "figure drawing" in anime style. for example
goodreads.com/book/show/51721199
goodreads.com/book/show/57137066
goodreads.com/book/show/49785005
goodreads.com/book/show/68684139
check my blog library section for possible more hints
>>7152580
the term you are looking for is called painting
>>7152408
nothing to really judge there. if you want a real benchmark, go draw whole scenery from photo reference with people and background. also learn how to photo like a pro: fit whole canvas into photo and ensure there is plenty of light so picture isnt poop
>>7152212
value range, drapery folds. cute anime thot
>>7152094
you need keys to drawing. badly

>> No.7153049
File: 804 KB, 2000x2500, van goghnp1-2.png [View same] [iqdb] [saucenao] [google]
7153049

A month in i still fucking suck. I am just copying images, i dont create shit, i can't shake this feeling of desperation that i am not creating it but copying. Also another stuff that bothers me is, i look at one refrence image and cant copy the second character on top of it. How the fuck do i get better? Is my problem not doing construction lines? Do i study more anatomy, is it over for me...

>> No.7153055

>>7151941
Just crossposting

>> No.7153096
File: 51 KB, 1069x656, kungfu.jpg [View same] [iqdb] [saucenao] [google]
7153096

trying to push the pose

>> No.7153100

>>7153049
>A month in i still fucking suck
>A month
Come back and complain when you've been doing this for 4 years. This is a discipline that takes in the timeframe of years to get good, stop having main character syndrome and thinking that you'll be the one in 1000 that can do it in 6 months - 1 year.
>i can't shake this feeling of desperation that i am not creating it but copying
most of your first 1000 matches in fighting games is just figuring out the controls/spacing/movelists, you don't actually start learning how to beat your opponent until you get past those fundies. If it really hurts you that much, just take a break and doodle some stuff from imagination, but be aware it's going to look ass until you get that visual library stocked.
>i look at one refrence image and cant copy the second character
Try focusing on one part of the image at a time, like the hand/leg/belly, etc.
>How the fuck do i get better?
Grinding, looking at other works critically, stealing techniques from guides, enjoying the process, having a strong motivation to keep grinding no matter what, remembering that your art will fluctuate from amazing to ass in the span of 8 hours when you wake up and your eyes have caught up to your hands.
>Is my problem not doing construction lines?
You don't HAVE to do them, but the people who don't either are absolute beginners who don't know better or absolute pros who don't need them.
>Do i study more anatomy,
Yes
>is it over for me
If you want it to be

>> No.7153105

>>7153049
Are you copying or studying references of other artists or actual photos of people? I get the impression you're copying and studying other artists but you're not learning WHY they're making the decisions they're making when they stylize their art or draw lines down.

Start copying from real reference images so you can get a better understanding of anatomy and proportions. You're going to be horrible absolutely, but once you get a better understanding of the body and get more comfortable with semi realistic proportions and anatomy then you can have better fuel to bullshit your way into creating whatever pose or portrait you want. Turn your studies into fanart and you'll discover yourself creating more than purely copying from someone else

>> No.7153106
File: 77 KB, 1300x1200, jade-final-post.jpg [View same] [iqdb] [saucenao] [google]
7153106

What do you think about the artist name "Jade"? I know its stupid to overthink these, its just that it can be mistaken for a female name (it is a color name in my intention).

The artist inside me tells me be dont be afraid to be weird as fuck, that always worked for you and fuck fears because YOLO but the normie in me tells me autism has its limits and its best to guard the social credit score.

I wanted to provide crits but Im too dumb, all I could reply. would be just "based"

>> No.7153113

>>7153106
I guarantee you no one would begin to care as long as you aren't dropping slurs or just being an absolute shithead.

>> No.7153115

>>7153106
Your artist name is a reflection of the image you want to convey as a first impression. If your name is "CEO of MILFS" you are going to attract a certain audience and will probably be expected to draw certain things/a certain way. Beyond that, it really doesn't matter as long as you don't use anything innately antagonistic like slurs or w/e.

>> No.7153121

>>7153049
That looks nice in the thumbnail though... You will make it. I think you "have it". Whatever that is. Be confident on your lines, go forward and don't look back.-

>> No.7153123

>>7153055
Can she shoot that thing remotely? Like it would be cool to see some cables coming out of her and into the gun. What about the ammo? how much weight can she hold standing up?

>> No.7153124

>>7152680
he's ready for fight club

>> No.7153125
File: 555 KB, 2000x2500, ass2.png [View same] [iqdb] [saucenao] [google]
7153125

>>7153100
The problem with my time limit is i only can draw one image since i am busy during day. That's why i copy one image and try to understand everything from it. If it's a colored image i try to create important parts as shadows.I have to become good if i want to have a good hobby for a long time. I enjoy process of trying to replicate other peoples stuff, but i need to rush the process so i can create my own imaginary poses from real life imitations.
>>7153105
Yes i do copy other artists mostly. I tried to do real images of people and realized i have no idea what the fuck is going on so i abandoned it. More like i can do body without detailing it but when it comes to the details on face i just dont understand eyes and other stuff. Sketching a body is fine but face... i cant proportion shit. For example,this image is still bad but i kind of get the proportions and without studying perspective you can kind of get there is a distortion.
Also my lines are always looking shaky at some parts because i cant keep my hand steady for a long time, really wondering how the fuck most people do that.

>> No.7153128

>>7153113
>>7153115
I know I am not going to make it big, this is more for friends and family. In the worst case scenario, they might suspect Im doing some trans thing. Art is a lil feminine too, I like cute stuff and warm colors cause shit hits different.

>> No.7153130

>>7153128
>this is more for friends and family. In the worst case scenario, they might suspect Im doing some trans thing
If it's a color like you said than can't you just use any of the other synonyms for green?
>Art is a lil feminine too, I like cute stuff and warm colors cause shit hits different
There is nothing feminine about drawing cute stuff, cute stuff has universal appeal. Look at Kirby, a man designed him and nobody ever talks poorly on that fact.

>> No.7153137

>>7153123
Shes a gun spirit so she is the gun, like the physical manifestation of it
Its a 14.5mm and the length and weight is comparable to a PTRS-41 so about 7' long and 45lbs. Theres videos of people shooting guns like this from the shoulder but its not practical by any means, theyre meant to be shot from a supported position. Try putting a dead lift bar with no weights up to your shoulder and you get strained after a few seconds

>> No.7153147
File: 2.78 MB, 1920x1080, 3.webm [View same] [iqdb] [saucenao] [google]
7153147

>>7151867
Took a break from drawing. Glad to know I'm getting better at drawing accurate proportions with each attempt. Magenta outline is the correct way to draw this pose.

I was listening to Green Day's "American Idiot" album while drawing this and got nostalgic for the 2000s. Anybody got any music recommendations for drawing?

>> No.7153149

>>7153137
Yeah, but she's a robot isn't she? So she's like a walking tripod herself. Better than a tripod, cause she surely has inbuilt gyroscopic systems to absorb kickback. She could shoot that thing standing on top on those rubber gym balls and hit a tick out of a dog a mile away, right?

>> No.7153150

>>7153125
I feel like you should focus on construction of body's and faces. AKA Planes of the Face/"The Asaro Head" and Gesture Drawing.

I think you're getting too caught up on the final image of a drawing, rushing to get to that part without really sketching and planning out a drawing. Try only drawing bodies and heads with simple shapes and try to match the proportions. Take one thing at a time. Don't shoot for the stars just yet. Be comfortable with making some awful drawings in order to learn.

Many people starting out fall into this trap that they're going to learn art and fill up a sketchbook with a bunch studies that are nothing but bangers. In reality, you're going to be horrible and make some drawings that suck. That's how the learning goes. You don't learn how to kick flip a skateboard in a few attempts, you have to fall on your ass multiple times. Same thing with art.

You need to get out of the mindset that gets discouraged when you have a day that seemingly has zero progress because none of the sketches you did were good. Shake it off and try again the next day.

I work a shitty retail job that takes up much of my time as well, a long with friends and family. But I've slowly been chipping away recently at art and a month ago I was stuck in my 3/4ths view bust head portrait comfort zone. I had no idea how to even construct a full body sketch. It felt like I had no frame of reference really to get there. Tons of shitty drawings.

But now I've gotten so much more comfortable with drawing gestures, I'm actually excited by the challenge of doing gesture sketches of poses I haven't done sketches of yet.

The biggest boon to improving will be to get comfortable with moving past failure and not to be so down on yourself. It's easier said than done, but just try brushing past sketches that aren't working and try to redraw them. Don't get overly attached to sketches.

>> No.7153153

>>7153149
Im uninspired so i like to keep it more like shes able to do the upper limit of human capabilities and the robot part is like she has an mp3 player in her brain and she knows machine code

>> No.7153162

>>7153115
>CEO of MILFS
you're telling me i can't name myself that and just draw pictures of dudes fishing?

>> No.7153163
File: 217 KB, 579x783, plan.png [View same] [iqdb] [saucenao] [google]
7153163

>>7153150
The thing is i did plan my images until last week. At one point something broke inside of me, either the feeling of a monthly challenge i created out of my mind where i need to draw an image every single day. I was out of time everyday and i HAD to finish one image a day,under 2 or 1.30 hours. I can see you dont have time either but when i plan my images it takes 80% of the image and i cant do a line art and leave the art as unfinished. My idea was to never return to an image from yesterday and keep drawing different styles,different heads,different bodies, different poses every single day. I didn't even repeated one character or pose once since i started a month ago. I dont know why the fuck i imposed this "you cant return to the yesterdays image otherwise you wont learn anything" idea to my brain but the process started as enjoyable, i was learning how people did their lines,how to proportion a body etc now it just became tedious. If i cant finish one image under 2 hours a day i feel so empty and angry. I think i axed my development without noticing...

>> No.7153166

>>7153162
>>7153115
>>CEO of MILFS
>Guy got caught sexting with underage (15 and under) girls in discord
Lmao.

>> No.7153176

>>7153096
Really nice. Her right boob should be a little bit more stretched.

>> No.7153183

>>7153162
>you're telling me i can't name myself that and just draw pictures of dudes fishing?
I mean, you CAN, it's just that half the comments on every post are going to be making jokes or asking questions about the discrepancy.
>>7153166
Ironic humor if true, haven't heard about that though, you got a link?

>> No.7153205
File: 237 KB, 1153x743, krita_GfS0764TZC.png [View same] [iqdb] [saucenao] [google]
7153205

It's not getting any easier.

>> No.7153207

>>7153147
>not starting with the head first
psychopathy

>> No.7153210

>>7152840
what's that character you're drawing? the blond with horns

>> No.7153213

>>7153207
retard

>> No.7153215

>>7153213
you're sick

>> No.7153222
File: 44 KB, 853x653, kungfu2.jpg [View same] [iqdb] [saucenao] [google]
7153222

another one
>>7153176
true

>> No.7153225
File: 348 KB, 1300x615, 1704387551235649.png [View same] [iqdb] [saucenao] [google]
7153225

>block in sketch
>it looks decent
>it all falls apart with lineart, everytime, without fail
How do people get such clean lines? Sketching feels soulful, but the moment anything gets solid lines added in it just destroys the drawing.

>> No.7153226

>>7153225
what kind of studies are you doing? If you don't take your studies to a finish, with tight lines, you won't be able to do it in your own work

>> No.7153228
File: 156 KB, 314x327, 1702768417676484.png [View same] [iqdb] [saucenao] [google]
7153228

>>7153226
Just some miscellaneous drawings of 3D models.

>> No.7153230

>>7153225
>>7153228
oh, if that's your work, I think you're doing fine! Don't be so insecure

>> No.7153289
File: 528 KB, 854x600, SPOILER_image.png [View same] [iqdb] [saucenao] [google]
7153289

Uber /beg/ here. Been doing DAB, r/sketchdaily, and trying to get into figs in my free time.

>> No.7153301

>>7153289
https://www.youtube.com/watch?v=zZ0lz7W0CYs

>> No.7153307
File: 505 KB, 760x867, IMG_7378.png [View same] [iqdb] [saucenao] [google]
7153307

twewy style practice referencing one of shikis sprites. getting the eyes right took a total of 9 reps without reference to get right. looking back, this is a pretty specific emotion, i should have just went with a neutral one and started blind drawing bodies instead. doing 1 more eye study wont hurt though

>> No.7153315

>>7153301
He talks about drawing shadow shapes instead of body parts and that it's helpful to look for high contrast -- what about in references with low contrast or soft shadows like the one in my post here >>7153289 ?

>> No.7153327
File: 257 KB, 716x1319, IMG_0010.jpg [View same] [iqdb] [saucenao] [google]
7153327

what’s a good, brain dead resource for perspective? something with a lot of exercises (not norling)

>> No.7153329
File: 105 KB, 423x600, gray.jpg [View same] [iqdb] [saucenao] [google]
7153329

>>7153315
bump up the contrast
or use easier refs to begin with

>> No.7153330

>>7153329
It's also just kind of a bad process if you're on an iPad using Procreate, which I am. It makes sense if you're on a desktop using Photoshop with lots of screen space.

I'm gonna give it a go, though. I imagine you're showing me this not just because I'm shit, but more specifically proportion/accuracy?

>> No.7153331

>>7153327
Perspective for Comic book artists, by David Chelsea

Just draw monkey bars bro

>> No.7153333

>>7153330
>but more specifically proportion/accuracy?
yeah, getting better at observation would give you the most gains right now (along with your DAB line control/form practice)

>> No.7153336
File: 313 KB, 1120x718, Ambassador.jpg [View same] [iqdb] [saucenao] [google]
7153336

>>7152936
She reminds me the spice creature ambassador in the "Behind the Dune" game. It could work.

>> No.7153342

>>7153289
you drew the back of her left thigh as a C shaped curve when it's S shaped on the reference
doing your first sketch with short straight lines and only changing direction when you observe a noticeable change in angle (which I'm assuming the video in the other reply goes over) will make your curves better

>> No.7153352
File: 355 KB, 4080x1836, Numel_Shedinja_Sharpedo_Latias.jpg [View same] [iqdb] [saucenao] [google]
7153352

I gave up forcing myself to learn drawing entirely on digital because I still can't do a shit alright with my current wacom. So I bought some ballpoint pens and tested on 4 mons I could think randomly. It's still bad, but at least I feel like I can finally study eyes now.

>> No.7153353

>>7152734
oh snap!! thank you so much for this! I'll try doing some more focused draws on just hands and feet instead of fully body stuff for a bit. hopefully it helps out! I really like the changes to back and legs. it feels more slotted.

>> No.7153354

>>7153352
Based. Nice Numel, Sharpedo, Shedinja, and Latias fellow gen3 fag.

>> No.7153355

>>7153342
>doing your first sketch with short straight lines and only changing direction when you observe a noticeable change in angle
I think I have an idea what you mean, but can you show an example?

>> No.7153360
File: 147 KB, 1280x1856, 1714622559678271.jpg [View same] [iqdb] [saucenao] [google]
7153360

How would you construct something like this? what sort of shapes would you anons use?

>> No.7153361
File: 302 KB, 749x751, 1656347306112.jpg [View same] [iqdb] [saucenao] [google]
7153361

>>7153360
Spherical forms!

>> No.7153364
File: 133 KB, 1000x1000, 146.jpg [View same] [iqdb] [saucenao] [google]
7153364

don't really know what I wanted with this

>> No.7153368

>>7153364
Raise hell, praise Dale, brother

>> No.7153377
File: 1.69 MB, 1727x2162, drunkies1.png [View same] [iqdb] [saucenao] [google]
7153377

Anything too wrong with this? Took me more time than I'd like to admit

>> No.7153381

>>7153360
construction is not drawing a owl process

>> No.7153382
File: 98 KB, 1000x1000, 146.jpg [View same] [iqdb] [saucenao] [google]
7153382

>>7153368
damn right

>> No.7153385

>>7153381
okay but how would you go about drawing something like that? are you saying you wouldn't use construction for it?

>> No.7153386
File: 2.93 MB, 4000x3000, 20240501_210731.jpg [View same] [iqdb] [saucenao] [google]
7153386

Nah... I'm gonna make it....

>> No.7153389
File: 3.20 MB, 1582x948, lobotomy_before&after.png [View same] [iqdb] [saucenao] [google]
7153389

self portraits i did for an art course
beginning of semester vs end of semester

>> No.7153394
File: 875 KB, 2025x1575, mermay_01.png [View same] [iqdb] [saucenao] [google]
7153394

Turned a gesture sketch into a Mermaid for Mermay.

>> No.7153405

>>7153385
I'm saying your question doesn't make sense. You construct a human body in the way you construct a human body. "something like this" is irrelevant

>> No.7153410

>>7152259
sssssooooooooooooooooIIIIIIEEE !!!!!!!

>> No.7153411

>>7153405
I'm asking how someone would've constructed that drawing specifically. I wanted to see what kind of construction you'd use. Maybe someone would even give me an example by drawing lines over it

>> No.7153414

>>7153411
I don't think you know what construction is.

It's not some magical system of lines you lay down before you get to the REAL drawing.

Construction IS the drawing.

Form is the drawing.

The construction of the drawing is EXACTLY WHAT YOU SEE right there. (Sorry for the caps, I would italicize if I could, for a softer but still strong emphasis, but 4chan doesn't have that feature.) The construction of the two buttocks would be two spheres. the rips would be an egg. The arms would be cylinders. The muscles on top of these primary forms would be forms in exactly the shape that you see there.

Don't overthink things. You can study the construction just by tracing right on top of it yourself, and I encourage you to develop your own inquisitive habits like that

>> No.7153418
File: 37 KB, 500x382, 2c6b3f30a744793001c1565586aa828e.jpg [View same] [iqdb] [saucenao] [google]
7153418

>>7153414
this is what I meant by construction. I was just curious how you'd do it for something that isn't a cartoon bear. And more specifically how someone else would construct something like that. But are you saying it's just better to do it myself?

>> No.7153423
File: 258 KB, 1216x832, 1714629048280317.jpg [View same] [iqdb] [saucenao] [google]
7153423

speaking of construction, If you were trying to draw something in a similar pose to pic related but since in this case you can't see the torso very well, would you still try to construct the torso or are you only supposed to construct what you can see?

>> No.7153424
File: 246 KB, 1030x702, stand.png [View same] [iqdb] [saucenao] [google]
7153424

>>7153360
How about this? Sorry it's a bit wonky, i was trying to be quick
>>7153423
im gonna try this too in a second

>> No.7153427
File: 181 KB, 1000x908, inkpractice.jpg [View same] [iqdb] [saucenao] [google]
7153427

is this good practice for improving at brush and ink? I'd like to get pro enough to do most of my shading with my raphael brush.

>> No.7153428

>>7153427
given that arm, I think you just need to work on fundamentals more, for the time being. Your dexterity will improve alongside that, and then learning to ink will be an easier hurdle for you then too

>> No.7153429
File: 206 KB, 2350x1352, 2024-05-02 TokiFace.jpg [View same] [iqdb] [saucenao] [google]
7153429

>>7153424
You countourfuckers are wizards
>>7153423
SEXO.


Day 1 of daily grind. Trying to copy faces because they are by far my worst area which says a lot.
As you can see it didn't go very well.

>> No.7153430

>>7153418
>>7153423
I'm saying that you can see the construction based on the final drawing. The rough shape of the final drawing is the rough shape they started it. Just simplify it. Trace over it, and turn it into spheres, boxes, and cylinders. Construction is a very creative process. You can use any shape, and any form you want, to build whatever you want. And you build your library of construction methods by studying artists

>>7153424
good work, anon-kun

>> No.7153431

>>7153428
its a one shot arm in brush and ink.

>> No.7153432

>>7153424
are you shitposting or that actually how'd you do it? looks like gesture to me

>> No.7153433

>>7153430
he didn't use any boxes though, which what I thought construction was

>> No.7153434

>>7153428
this is such a condescending post that im just going to ignore it.

>> No.7153435

>>7153433
Boxes are an aspect of form. Every form can be contained in a box, with a front plane, side plane, top plane, etc. Even blobs and spheres can be "thought of" as a box.

That doesn't mean you have to draw the box though. You can just keep the corners in your mind, indicate them with a midline, or bony landmarks.

It's actually NOT A GOOD IDEA to construct a human figure with boxes, if the end result that you are aiming for is not a robot. Boxes are just tools of analysis, it's a filter that you can see form through.

>> No.7153436

>>7153423

it is not necessary(but can help) to construct what you can already see, as a study mostly. In this case, yea you must try. Construction is needed the most when you have a blank page and need to put something together in perspective. Somewhat for 3d to 2d. much less for direct 2d to 2d copy. this if we talk 3d mannequinization not just screen lines.
well, in my opinion

>> No.7153437

>>7153434
sir, you are posting in the beginner thread

>> No.7153443

>>7153435
>>7153436
I see, I always thought you were supposed to use boxes when drawing people but it's good to know you aren't supposed to

So you're saying I should try and imagine where the box should be? are you saying I should try and do what >>7153424 did if I'm trying to draw something similar?

>> No.7153445

>>7153443
yeah, do what that anon did. Start with blobs (spheres) a low resolution way of "lumping clay" together on an armature, like a sculptor. From there, you can sculpt out the planes, bony landmarks, anatomy, details, and "light it". Spheres are a great, rough way to lay in a figure.

>> No.7153446

>>7153445
so all those youtube videos were lying to me and I wasted my time drawing boxes and ovals??

>> No.7153447

>>7153445
Have I been scammed by boxniggers then?

>> No.7153451

>>7153446
>>7153447
Boxes are good for mecha

But yeah, for figure drawing, you're better off with just a simple midline to indicate direction of forms, maybe bony landmarks

>> No.7153453
File: 225 KB, 569x332, 1689886596697560.png [View same] [iqdb] [saucenao] [google]
7153453

>>7153451
appreciate the advice anon, it's good to know that now. I'll try doing that on my next drawing instead of boxes and see how it goes

>> No.7153455
File: 716 KB, 1000x1333, instasize_240501203839.jpg [View same] [iqdb] [saucenao] [google]
7153455

>>7153205
I like it a lot, only thing off is the face shape

Study btw

>> No.7153458

>>7153446
Depends. But I would say it is not waste of time. if your desire is not limited to photocopy boxes will help you. But it is not something I want to argue about. It is not something you must do - it is something you can use

>> No.7153471

>>7153432
thats how I always do it

>> No.7153473
File: 978 KB, 1600x1200, sketch.png [View same] [iqdb] [saucenao] [google]
7153473

>>7151867
Trying to break down a pose, but I'm not good at construction or gesture. Can someone tell me what to do to improve?

My skills kinda stunted over the past 4 years and genuine feedback would help.

>> No.7153474
File: 695 KB, 5164x5148, compiled may 2nd 2024 3 19 am.jpg [View same] [iqdb] [saucenao] [google]
7153474

>>7152772
That horse needs some hay or something
>>7152719
Now to do hundreds of these
>>7152880
Damn, I remember watching the very first Madness Combat way back in the day
>>7152936
Very purty
>>7152971
Now to do hundreds of these
>>7153049
There's a translated Krenz video where he says he started copying drawings as early as kindergarten - observation(al drawing) feeds the imagination / visual library
>>7153147
Hundreds of these
>>7153205
It gets harder first
>>7153225
Pick one light source, lines more in light get thinner, lines away from light (in shadow) are thicker; refer to other artists (Danbooru)
>>7153307
More reps more gains, I think drawing is closer to bodybuilding than it is a logical exercise - fuck Betty Edwards
>>7153327
I think more drawing naturally gives you more control over perspective, rather than being something that you can grind manually
>>7153352
You have to give digital more time - moving a stylus on glass (as opposed to graphite on paper) is working an entirely different set of muscles
>>7153394
Mermaid + Pussy = Mussy?
>>7153429
Hundreds of these
>>7153455
Hundreds of these

Studies, memory repetitions, imagination heads

>> No.7153479
File: 2.17 MB, 4000x4000, 1697694509177803.jpg [View same] [iqdb] [saucenao] [google]
7153479

>>7152295
Gesture anon was another mass-replying-anon who has since left /ic/ - here's some of his Hampton copies

And from him, I also heard about "red-blob senpai" who was another mass-replying anon that also left /ic/, but that was before my time

>> No.7153483

>>7153458
are you saying that if I do only gesture my drawings will only come out as copies of what I'm referencing?

>> No.7153484

Ok guys, this PDF put together by Pawell is freaking EXCELLENT:
Xiao Weichun - Human Anatomy For Artists

GREATLY recommended
https://www.mediafire.com/file/7h04gq7ci5v8xvw

>> No.7153486

>>7152996
what program?

>> No.7153487
File: 727 KB, 1299x2067, brokora v2.png [View same] [iqdb] [saucenao] [google]
7153487

>>7152082(me)
redone.
Is it any better? I feel like I'm not being "blocky" enough for it to be appealing, if that makes sense. I might try again later today. Maybe it needs perspective to be more interesting?
>>7152731
she's powering up to fight kakarotto

>> No.7153489

>>7153474
we need more begs who aren't afraid to mass reply with advice, it makes the threads more fun

>> No.7153492

>>7153486
>what program?
That one is for Krita. But, every single painting software now have stabilizing options. You just need to customize the stabilization to your own drawing pace/skill. The levels that I use could not be enough stabilization for someone else. Try different percentage levels till you get the right amount of stabilization for you. It will take a little while to get right.

>> No.7153507
File: 110 KB, 629x503, png.png [View same] [iqdb] [saucenao] [google]
7153507

more boring version :|

>> No.7153517

>>7153507
Wait, is this >>7152253 your original version? That original version is WAAAAYYY better! That's the whole point, to have fun, to make something to look interesting , and out of the ordinary.

>> No.7153519

>>7153517
oh that's not me? i guess that anon did a redraw? it's good!

>> No.7153520

>>7153517
>this your
no
>That original version is WAAAAYYY better!
Iknow :/

>> No.7153521

>>7153520
nah man you did good too! mine is just more thicc? yours is more elegant and cute.

>> No.7153522

>>7153520
oh also ima steal the shadowing from the table. i never even thought about doing that.

>> No.7153539

I think I more or less get how to draw and what I need to do to learn, but the mental aspect is killing me. I know I'm just lazy and I'm working on that too, but I wish there was a way to stop feeling upset when whatever I draw differs significantly from what I intended. And also get rid of the fear of fucking up (or rather knowing that I will likely fuck up as I have done before) that is severely impacting my willingness to pick up the pencil every day. Is the solution to these issues really "just draw" and nothing else?

>> No.7153553

>>7153539
yep. try this. every day set a timer for 5 minutes and just draw. don't look for ref or study let it be 5 minutes of pure drawing. shapes, lines, boxes, figures whatever. after 5 minutes you either are in the zone and keep going or call it a day. do it every day for 30 days and now you will draw as a habit. you won't need motivation or something else to draw you have it scheduled already. you will want to keep the streak going. you lose nothing by trying it anon.

>> No.7153555

>>7153539
It is ok to take a break every now and then, but >>7153553 is right. If you get consistent about when you'll draw you will get out of the "lazy" feeling (although it seems more like anxiety to my armchair doctor ass). One thing that helped me when I was in the same boat when it came to getting over the feeling of fucking up was just not showing the really bad days to anyone. You're still learning so it is to be expected to fuck up, but no one seeing your fuck ups eases the fear of being shit on.

>> No.7153567

>>7153000
>the head perspective is completely wrong, the figure is also wonky, but nothing so atrocious like the head
I kind of see it now, but it isn't bothering me as much as the pose itself. I'll revisit it
>>7153210
yeah. I was improvising the armor tho

>> No.7153583

>>7153555
What happens when you’re so shit/such a /beg/ that every day is a bad day?

>> No.7153591

>>7153583
if you are shit you can only go up right? just practice your shapes and lines. all that mileage adds up.

>> No.7153594

>>7153492
i'd never heard it as 2 different options. that's why i was asking. thanks for the info! Atm im using csp an it only has a 0-100 stablization as far as i am aware. i tried for years to have a low stabilization of around 0-10 but my lines were always messy and scribbly. i upped it to 59 and it helped. also it made me slow down a lot because if i draw too fast it becomes a wierd squiggle rather than what i intended.

>> No.7153597
File: 3.66 MB, 5000x5000, Pose 2.jpg [View same] [iqdb] [saucenao] [google]
7153597

>>7151867
Since when do we have two /beg/ threads?

Might as well repost.

>> No.7153603
File: 281 KB, 582x929, sugarBunnygirl.png [View same] [iqdb] [saucenao] [google]
7153603

>>7153597
how'd you learn to polish and clean up so well?
this is my most "polished" piece and it's still scribbly and messy af.

>> No.7153608

>>7153603
It involves a lot of banging my head against a wall followed by the removal of my nails with a plier. Or at least, that's how it feels.

But really if I feel like a line is bad or a colour is where it shouldn't be I just erase it or go over it again until it looks better.

I actually really like your piece. It feels loose and energetic at the same time. No where near as stiff as I feel like my stuff is. Pretty face to. Do you have a blog, anon?

>> No.7153610
File: 210 KB, 1018x793, SugarCoffee.png [View same] [iqdb] [saucenao] [google]
7153610

>>7153608
ah thank you so much! I've always wanted a cleaner look like yours desu. i really love your shading too. the shapes feel good!
and yeah i got a twitter
https://twitter.com/mugichacharlie/

>> No.7153613

>>7153610
Thanks! I gave you a follow! Like I said, I really like the energy your stuff has, keep it up!

>> No.7153620

What's a good way to figure out a study routine as a beginner? There's a lot I need to do and I have no idea how to effectively organize it

>> No.7153624

I want to be good at drawing, but I don't want to learn to draw.. Life is cruel.

>> No.7153625

>>7153624
I'm hungry but I don't want to eat. Life is cruel.

>> No.7153626
File: 1.60 MB, 3112x3088, knightv2.jpg [View same] [iqdb] [saucenao] [google]
7153626

2ºnd try at >>7152840. still not happy with it but feels less stiff at least. I'm gonna revisit my method for starting drawings as soon as I finish this one, I feel like I'm mixing and matching 20 different techniques and not using any of them effectively

>> No.7153634

>>7153620
What do you mean? You mean like how to set up a daily schedule routine, or like a roadmap guide to get good?

>> No.7153638

Anybody here sold work on an art fair? How would you price towards a young/student audience? Prints illustrations.
Torn between selling everything for like 5 bucks or trying to sell the original drawings for higher.

>> No.7153641

>>7153620
what helped me TREMENDOUSLY is to set up projects (either mock projects or actual stuff you would like to do)

FOR EXAMPLE: instead of saying i will draw today, say i will draw this many pictures in this amount of time.

Might not be a good workflow for everyone but personally as someone who will work a drawing forever if i could its way better to limit myself with a time frame and amount.

Last couple examples : 2 "small" drawings + one A4 a day.
Future "projects": mock commision for illustrating a book you like, mock commision for a storefront design etc etc et cet c

>> No.7153642

>>7153634
the latter

>> No.7153646

>>7153638
Small youth/young adult local art fair. I know the minimum price to go even on materials and prints but how much can you realistically "add on" for labor and/or the idea.

>> No.7153650

>>7153642
https://youtu.be/tyIKUNovq4s?t=119

>> No.7153652

>>7153625
You're joking, but I've actually been in that situation.

>> No.7153657

>>7153652
Me too, I'm half joking. Mental illness is a hell of a drug.

>> No.7153658

>>7153652
we're not called starving artists without reason

>> No.7153672

>>7153658
Starving artists are called that because they're not even making ends meet with their art. Couldn't be me.

>> No.7153681

Is charging an hourly minimum wage a good price point.

>> No.7153700
File: 168 KB, 1048x1177, autumn2.png [View same] [iqdb] [saucenao] [google]
7153700

>> No.7153712

>>7153473
I want to impollinate her abs with my jizz

>> No.7153714

>>7153712
I want to imbibe her ab sweat

>> No.7153717
File: 176 KB, 870x861, miku.png [View same] [iqdb] [saucenao] [google]
7153717

>>7153423
weird pose, isn't this just 2 unrelated poses stitched together? I need some help with this

>> No.7153718

>>7153717
Nice system, I can see cool shapes coming out of this

>> No.7153744

>>7153487
your anatomy in both seems solid. the rendering in your redraw is much better too. did you leave out the pupils and iris because of the powering up? and also, probably just a personal taste thing, but im not a fan of how the outfit runs along the bottom of the breast from where the breast attaches to the torso. it looks like latex, so it would make more sense (to me) if it didn't follow the exact contour of the breast. i get your probably trying to make her a bit more sexy, so maybe just dial it back a tiny bit. seeing the nipples is pretty hot

>> No.7153768

>>7153641
>>7153650
thanks anons

>> No.7153785
File: 500 KB, 528x731, file.png [View same] [iqdb] [saucenao] [google]
7153785

>> No.7153788

>>7153360
is this aislop or a nyantcha clone

>> No.7153795

Will copying life objects translate to copying photos?

Captcha:Pawel

>> No.7153800

>>7153795
I don't see how it wouldn't

>> No.7153803
File: 290 KB, 3000x3000, may 2.jpg [View same] [iqdb] [saucenao] [google]
7153803

Following Brunet's 1 year outline, so back to short poses. I feel comfortable observing references with nude or skin-tight outfits, but once the clothing starts obscuring the shape and forms of the body I feel a bit lost as to what to actually put on the page. (see number 5)

>> No.7153804
File: 11 KB, 348x348, yti.jpg [View same] [iqdb] [saucenao] [google]
7153804

can someone give me advice on my cool and majestic painting of a man fishing? Or am I already perfect?

>> No.7153806
File: 215 KB, 960x1280, photo_2024-05-02_19-02-43.jpg [View same] [iqdb] [saucenao] [google]
7153806

>>7153474
Thanks for the motivation!
Hag Gura... She doesn't look as cheeky and young as the pic I was trying to copy. The hand and foreshortening worked out well though.
Should I polish the lineart and colour this one?

>>7153603
Line confidence bro! If it's gonna suck, at least let it suck with confidence. I like the bunny girl. Looks like your hands are least confident, maybe do a hand study?
>>7153626
I'd move the shoulders forward a bit. It looks like an awkward squat rather than a strong battle stance. Do you have a reference to the pose you're trying to replicate?
>>7153700
pls post squid girl progress. love squids
>>7153785
ADVANCED MOAI
>>7153803
do you think you can imagine where the main parts are?

>> No.7153807

Total /beg/ here -- I'm watching the videos and going through DAB, but when I draw, I just realized, I'm not like quite "getting it." I'm not really making conscious decisions like "I need to do this in order to do this." I'm just doing things because I see other artists doing that thing in the videos or something, but I'm finding no one is really touching on the why or talking about how to make these decisions.

Any suggestions for that or am I just over thinking?

>> No.7153811
File: 88 KB, 990x1140, cc1.jpg [View same] [iqdb] [saucenao] [google]
7153811

>> No.7153820

>>7153626
It is a clear improvement compared with the earlier one. There are important issues of course. Like the arms, should be bigger/thicker in particular his hands. The arm in the back should be behind the chest armor, that also helps to make the figure more 3D and less 2D. You will get there. Just keep sketching, don't get attached to particular drawings. Your art is like an stream of water, it must flows forever non stop, it's a language. You can't grab a moment in art and say, "this is it", "this is the one". No, just keep drawing, share it, let it go. Keep drawing and have fun.

>> No.7153824
File: 882 KB, 2970x1890, han.jpg [View same] [iqdb] [saucenao] [google]
7153824

>>7153807
the idea is to use the basic forms (cube, sphere, cylinder, cone, pyramid) to breakdown complex things and understand them

>> No.7153827

>>7153806
>do you think you can imagine where the main parts are?
Yeah, I need to work on landmarking and just doing straight lines to then put in forms from imagination, but the time limit makes me stress and just revert back to "draw what you see" rather than analyzing.

>> No.7153829

>>7153473
Bump

>> No.7153831

>>7153824
Yea that much I get I think? Maybe I’m just not practicing that specific thing. I feel like maybe I’m still thinking too much in contour. Regardless, I don’t really find myself making a lot of deliberate decisions. *How* do you suggest I practice?

>> No.7153838
File: 617 KB, 2970x1890, tank.jpg [View same] [iqdb] [saucenao] [google]
7153838

>>7153831
>*How* do you suggest I practice?
if you can already draw the basic forms, look around you and draw everyday objects, plants, animals, etc using the basic forms

>> No.7153842

So retarded gotta take notes on my sketchbook

>> No.7153850
File: 748 KB, 1730x842, eye remote may 2nd 2024.png [View same] [iqdb] [saucenao] [google]
7153850

>>7153597
Large muscle girl destroys penis using kegels
>>7153610
Another /ic/ denizen to add to the list - I try to keep track of everybody here (at least in beg int anyways)
>>7153626
Brute force is the way if you don't die of an aneurysm first
>>7153700
Squid Girl taken aback by anon
>>7153717
I think a lot of artists take liberties like that with the figure - because they can manipulate form so well, you end up with poses that were meant to push a certain feeling / type of composition rather than "bargue-plate-perfect-anatomically-accurate" type of poses
>>7153785
Have you tried hard round brush on these? (higher skill curve for that painting shit though)
>>7153803
More 3D forms first
>>7153811
New STEM engineer regrets his life decisions after accepting space mission
>>7153473
More 3D forms first - we want to jump straight into the human body, but the abstractions with which we draw them with can be more easily attained by studying somebody like Koos Eissen first (Sketching: The Basics), before going into anatomy more formally.

Grayscale study

>> No.7153853

>>7153307
well done male, i love that style

>> No.7153855
File: 599 KB, 1572x1000, 55.png [View same] [iqdb] [saucenao] [google]
7153855

i love midriffs

>> No.7153863
File: 554 KB, 3000x3000, test2.jpg [View same] [iqdb] [saucenao] [google]
7153863

you think i got potential?

>> No.7153867

>>7153863
Yes, needs bigger tits though. Use the mirror tool to make them symmetrical.

>> No.7153874
File: 13 KB, 348x348, u5.jpg [View same] [iqdb] [saucenao] [google]
7153874

am i gonna make it?

>> No.7153876
File: 218 KB, 937x1179, photo_2024-05-02_20-25-43.jpg [View same] [iqdb] [saucenao] [google]
7153876

>>7153806
>>7153626
Edits to the stance I'd suggest

>> No.7153878
File: 196 KB, 1280x702, photo_2024-05-02_20-36-36.jpg [View same] [iqdb] [saucenao] [google]
7153878

>>7153806
"should I polish the lineart and colour this one?" was a rhetorical question, here we go. I don't have enough skin tone colours though

>> No.7153882

>>7153850
"more 3d forms" as in just draw more boxes and spheres and cylinders? or doing what >>7153473 did and constructing a simplified human with the forms?

>> No.7153888

>>7153838
>>7153824
direct link to this image compilation? yes I know its from peter hans dynamic sketching (pdf) but where can I get in 2970x1890 jpg format?

>> No.7153889
File: 590 KB, 3000x3000, test1.jpg [View same] [iqdb] [saucenao] [google]
7153889

>>7153867
I'm scared of it becoming a crutch, but I just want to draw coomer shit so whatever I guess.

>> No.7153892
File: 976 KB, 3144x3152, knightv2 clean-er.png [View same] [iqdb] [saucenao] [google]
7153892

cleaner version of >>7153626. might start all over again with the suggestions instead of finishing this one, this iterative process over a single concept is kind of fun for a change.
>>7153806
>>7153876
>Do you have a reference to the pose you're trying to replicate?
I was standing up and making the pose from time to time and looking for some quick references, but I was challenging myself a bit with less direct copies and/or references. last 2 weeks have been nothing but figure drawings from direct reference and I wanted to do more from imagination
thanks for the suggestions, it does look more like a proper swing. I'll try to iterate on that.
>>7153820
thanks man. I try not to do long projects in part because of that, but sometimes I like to see where I can get. and yeah, noticed the hands a bit too late
>>7153850
sad but true

>> No.7153901
File: 4 KB, 139x139, fd.jpg [View same] [iqdb] [saucenao] [google]
7153901

can somone give me some advise on my SONIC OC his name is GREENIC because hes like SONIC but he is GREEN and he SMOKES WEED

PLEASE I WANNA BE A GREAT ARTIST SO THAT I CAN WORK FOR NINTENDO

>> No.7153902
File: 181 KB, 900x900, shoulders.jpg [View same] [iqdb] [saucenao] [google]
7153902

>>7153889
HOOOOT! Great work anon. I think it needs some more space for the shoulder/clavicle area, everything else looks good. Coom will lead you to greatness, but don't let it take over your art life. Keep it on a leash, that's the hardest part. These boards are great to vent that steam, and that's necessary to keep the grinding going. You're fortunate to have the coom power on your side. Congrats anon.

>> No.7153908
File: 1.76 MB, 4032x3024, DECEMBER 16TH 2022 (export).jpg [View same] [iqdb] [saucenao] [google]
7153908

>>7153882
Observation(al drawing) Feeds visual library
Attempt to reproduce from Observation(al drawing) AKA memory drawing Solidifies visual library
Random doodling General increase in ease of living in three-dimensional space

Thus, practice accurate copying alongside drawing that again from memory, then random mindless spontaneous doodling

Ideally, copy forms that other skilled artists people have already distilled into more digestible and workable shapes / volumes

Copying from photographs is something I consider more of an advanced skill because now YOU are responsible for converting the full brunt of real life detail - which is insanely fucking detailed, to something that is simpler, but other artists who have studied those forms, such as anatomy for 10, 20, 30 years, have ALREADY distilled the form down into simpler forms that all you have to do is copy to skip that entire process of simplification. You can start with Koos Eissen and copy his shit accurately.

This was a rather painful process for me in the beginning. Pic related is my old work from December 2022. I did no observational drawing at that point, just random doodling.

>> No.7153909
File: 98 KB, 512x640, test.jpg [View same] [iqdb] [saucenao] [google]
7153909

>>7153902
thx bro, i'll keep the grind going

>> No.7153916
File: 36 KB, 970x974, dsf.jpg [View same] [iqdb] [saucenao] [google]
7153916

>> No.7153924
File: 1.85 MB, 2487x1845, IMG_4098.jpg [View same] [iqdb] [saucenao] [google]
7153924

Autism maxxing

>> No.7153932

>>7153924
Structure studies are making me understand why facial features deform and tilt the way they do from different perspectives. So it’s easier to remember these changes. Just like how anatomy give a logical sense to the bumps throughout the body

>> No.7153938
File: 2.11 MB, 3120x3120, IMG_20240502_225255.jpg [View same] [iqdb] [saucenao] [google]
7153938

Wip
Tomorrow i'll do more
I like how it's going

>> No.7153941

is there a good book or series of videos for getting started when you're a full newfag?
I get that I have to study but I don't even know what that means exactly. I don't think it means the same thing as college studying.

>> No.7153946

How can I gain my passion, understanding and fun for art again?
Nowadays it feels like a fight to even pick up a pencil and I still manage to squeeze at least an hour everyday of me drawing with no aim (it feels very difficult to find any aim as well)
I've had times where I managed to draw 6 hours a day, improved fast every single day but now I've stagnated

>> No.7153951

>>7153938
Based Madness Combat enjoyer.

>> No.7153967
File: 949 KB, 656x1000, meh.png [View same] [iqdb] [saucenao] [google]
7153967

>>7153901
You should give him a bigger dick for aerodynamics

>> No.7153973

>>7153000
>you need keys to drawing. badly
I'll grab it then. I know my drawings are grade A shit, because I've never drawn before. I'm still going to go for it fuck it. I want to be more skilled at things.

>> No.7153977

>>7153946
>How
>no work posted
Stopped reading there, worthless Howie post.

>> No.7153999

>Ask for criticism
>0 replies
Is it bad form to post it again in the next thread? Asking for a friend haha

>> No.7154001

>>7153999
No, you ask until you get criticism.

>> No.7154003

>>7153967
It's not really b

>> No.7154005

>>7153377
Suika's tummy leaves much to be desired. then again I'm a tummy enjoyer and I'm picky with that

>> No.7154011

>>7154005
I'm also a tu

>> No.7154021
File: 833 KB, 1600x1786, 1685837222889748.jpg [View same] [iqdb] [saucenao] [google]
7154021

Are there any resources or does anyone has any experience on how to draw things from an upper angle? Do i set a vanishing point and work from there?

>> No.7154024

>>7154021
You should check out the book dra

>> No.7154027
File: 355 KB, 1200x1528, 1697070861920077.jpg [View same] [iqdb] [saucenao] [google]
7154027

>>7154024
But the artbook thread dumps are all over the place, it's messier than my room.

>> No.7154034
File: 948 KB, 2737x1921, torso.jpg [View same] [iqdb] [saucenao] [google]
7154034

>>7154021
see >>7153484

>> No.7154037
File: 3.32 MB, 4160x3120, IMG_20240502_141139.jpg [View same] [iqdb] [saucenao] [google]
7154037

How to draw these needles on the tree?

>> No.7154040

>>7154034
Danke

>> No.7154042

>>7154005
Damn I had just asked if I should repost because of that one haha. I'll be honest i've never studied tummies in detail but I do look at references like where to put the bellybutton and those lines in the abdominal area. Is it because she's leaning forward and I'm not taking that into account, or are the simplifications I'm using too basic or plain wrong?

>> No.7154056

no idea what to draw rn.
Any suggestions?

>> No.7154059

>>7154056
Kirby

>> No.7154063
File: 183 KB, 853x1280, 31703895_077_ad71.jpg [View same] [iqdb] [saucenao] [google]
7154063

>>7154056
It's always a good idea to Draw a Cutie

>> No.7154096

Bridman kicked my ass, i'm too /beg/ for that.
I'll do some gestures and try again tomorrow.

>> No.7154111
File: 3.54 MB, 1494x1854, thing creature 2.png [View same] [iqdb] [saucenao] [google]
7154111

Drew another creature while trying out new pencils, but too tired to finish it

>> No.7154130
File: 1.00 MB, 2560x1440, 579.jpg [View same] [iqdb] [saucenao] [google]
7154130

Sup begozis, i feel like i am slacking.

>>7154037
literally 1 needle 1 line
>>7154021
it is called extreme perspective, in your case it is 3PP and or fisheye perspective. easiest is to find reference on yandex
>>7153941
archive.org/details/Keys_to_Drawing
>>7153924
the good kind of autism, lets go!
>>7153909
>>7153892
fucked up perspective, 3/4 head view is foreshortened, you did not foreshorten it
>>7153811
very cool
>>7153597
i kneel
>>7153487
i kneel and coom
>>7153473
i see sketch phase being done, now you literally need to simply draw the rest of the owl. i dont have any magical advice for it, just finish the drawing
>>7153394
very nice, but feels unfinished
>>7153389
poor anon lost the will to live in just 1 semester :-(
>>7153377
the girl on right, her pose feels unnatural. cannot really put it better to words sorry. all in all the pic is super good

>> No.7154136
File: 226 KB, 1280x720, FAG_tlNX0AAL19I.jpg [View same] [iqdb] [saucenao] [google]
7154136

Hi /bag/ id like some help with studying, the redhead girl of pic related, im having a hard tim understanding how to break down her head/face anatomy, its hard to wrap my head around the head position and the eyes here, can anyone help me out?

>> No.7154138

>>7153382
dalepilled

>> No.7154141

>>7154136
>her head/face anatomy,
its a shitty anime style, there is no anatomy to break down, just draw a oval shaped blob and plop the features on where they seem right.

>> No.7154150

>>7153744
Thanks. Yeah her eyes are all white because her general design is based on Broly, who has no pupils or irises when he powers up. I get what you mean about the outfit, it's sort of a side effect of how I draw because I draw my characters naked first, then add layers of clothes on top. It's also why my redraw doesn't have the skirt thing, because it always feels like a waste to draw a body part then cover it up. But ideally it shouldn't follow so closely and there maybe should be some creases here and there.

>> No.7154153

>>7154136
I gotchu, let me grab a coffee real quick then I'll try to make sense of it.

>> No.7154154

>>7154130
>archive.org/details/Keys_to_Drawing
Thanks man.

>> No.7154159

>>7154141
surely there's some logic to it that I can apply, the one on the left is easy enough to read in comparison
>>7154153
Thank you, appreciate it

>> No.7154180
File: 215 KB, 1000x1000, 1706113570456674.png [View same] [iqdb] [saucenao] [google]
7154180

>> No.7154190
File: 49 KB, 306x365, 33.png [View same] [iqdb] [saucenao] [google]
7154190

He seems too busy with coffee, so you can have mine meanwhile. :D
It is maybe better to ask about such stuff in asg, they must be who know this stuff better.

>> No.7154196
File: 661 KB, 1280x720, headshape.png [View same] [iqdb] [saucenao] [google]
7154196

>>7154159
>>7154136
coffee done
I think the eye corner being covered by hair (as well as the entire skull/ear) and the mouth placement (which is intentionally off-center for stylistic purposes) will throw people off. Also the artist probably didn't really do construction in the first place but sort of just winged it. I think you'd be better off studying someone else desu, this style is kind of quick and dirty.

>> No.7154222

>>7154190
>>7154196
Thank you, I was having a hard time understanding it

>> No.7154229

>>7153429
Sauce me that Toki pic.

>> No.7154237
File: 3.92 MB, 4750x2957, planche I, 7.jpg [View same] [iqdb] [saucenao] [google]
7154237

I know I could've rendered the shadows in various spots better, and made some of the edges more like the plate, but I just didn't feel like going through the effort by the end of it. busy with school atm, so maybe that's why.

>> No.7154275
File: 112 KB, 427x551, png.png [View same] [iqdb] [saucenao] [google]
7154275

:\

>> No.7154282

>>7153855
SOUL SOUL SOUL

>>7154275
Love the dynamism! You were able to convey so much motion with so little detail.

>> No.7154286

>>7154282
>>7153855
thank you ;_;

>> No.7154322

>>7154275
very cool. looks like a frame from a storyboard, very active

>> No.7154397

>>7154056
rocks, /beg/s loves rocks

>> No.7154496 [DELETED] 
File: 1 KB, 128x128, asdf.png [View same] [iqdb] [saucenao] [google]
7154496

Feels a little flat, but I don't know how to improve it at this resolution. Any thoughts?
Very new, if it matters.

>> No.7154498 [DELETED] 
File: 7 KB, 439x436, sdfg.png [View same] [iqdb] [saucenao] [google]
7154498

>>7154397
Feels a little flat, but I don't know how to improve it at this resolution. Any thoughts?
Very new, if it matters.

>> No.7154499
File: 7 KB, 439x436, sdfg.png [View same] [iqdb] [saucenao] [google]
7154499

Feels a little flat, but I don't know how to improve it at this resolution. Any thoughts?
Very new, if it matters.

>> No.7154504
File: 393 KB, 915x556, file.png [View same] [iqdb] [saucenao] [google]
7154504

>>7154042
I feel like the outward line of the tummy ending before getting into the skirt and the inward one being the same lineweight gives it the impression of a bloated tummy that continues into the skirt, which doesn't suit Suika's bodytype. I opened my tummy folder (mostly from Wagashi) to find some other examples, see what I mean? either by shading or by a lining alone, the part of the tummy facing forward always wins, which makes sense because it's the part that's more perpendicular to the viewer. Also while we are at it the bellybutton feels a bit weird too; it's not really hinting at the midriff line

sorry for the rant if it feels like I'm just picking at minor details, I'm just passionate about tummies.

>> No.7154523
File: 237 KB, 2000x1500, IMG_20240502_154638.jpg [View same] [iqdb] [saucenao] [google]
7154523

Should I copy hands from real life/photos or from illustrations? Or both?

>> No.7154568
File: 25 KB, 306x402, debt_break.png [View same] [iqdb] [saucenao] [google]
7154568

>>7154523
Do real life always when possible. If not, photos.
You go to illustration if you want to study a style or trying to eat a book teaching the concept. >>7153474
>You have to give digital more time - moving a stylus on glass (as opposed to graphite on paper) is working an entirely different set of muscles
I'll give! I just decided to not go full digital because I'm really short of time to take four times the time to learn something on digital compared to doing it on trad. It really sucks having bought such a small wacom to work around my 27 inches monitor.

>> No.7154577

>>7154504
>sorry for the rant if it feels like I'm just picking at minor details, I'm just passionate about tummies.

Please don't feel bad. This is all very good advice and I'm very grateful. To be honest I don't pay that much attention to tummies but still i want to draw them as good as possible. It's a part that most of the time is covered by clothes so I do admit I let my imagination do a lot of work there. I'll probably go back to this post several times for reference until I get good at them. For example I thought I was good at drawing the bellybutton, but knowing that I'm not is the first step to getting truly good at them

Once again, I'm not offended or anything. If anything the fact that you care so much about this specific body part coming out good means I should take your opinion more seriously on this matter. Thanks for your time and effort post.

>> No.7154682

>try to draw a face/head
>looks uncanny as hell
>but similar stuff done by other people feels alright
huh

>> No.7154741
File: 315 KB, 900x765, Draw-a-Cutie.jpg [View same] [iqdb] [saucenao] [google]
7154741

>>7154063
Your refs always have the cutest tits

>> No.7154748
File: 87 KB, 525x790, 95923949_001_0dd7.jpg [View same] [iqdb] [saucenao] [google]
7154748

>>7154741
You know it.
I really like it, gestural and dynamic with good line economy.

>> No.7154764

>>7154748
Bro them titties ain't cute. They're sad.

>> No.7154767
File: 119 KB, 682x1024, 55134252_016_04e4.jpg [View same] [iqdb] [saucenao] [google]
7154767

>>7154764
Have a cookie, you're delirious

>> No.7154817
File: 69 KB, 900x759, figureSketch_09.jpg [View same] [iqdb] [saucenao] [google]
7154817

>>7154063
nice ref, I might have gone a little too far with rendering

>> No.7154821

>>7154817
Hot damn, teach me.

>> No.7154823
File: 95 KB, 1080x537, IMG_20240503_204732.jpg [View same] [iqdb] [saucenao] [google]
7154823

Beg bros....from 1 like to 70
Yippie

>> No.7154825
File: 1.82 MB, 3120x3120, IMG_20240503_205011.jpg [View same] [iqdb] [saucenao] [google]
7154825

>>7154823
*80
Also more progress hank's done

>> No.7154919

Is today even my fucking day lmfao?

I'm stuck on project 3a and I don't understand it but maybe I'm overthinking and have a feeling of "I I NEED MORE INFO" here's what i learned so far
>losely sketch the figure lightly as well
>indicate the top and bottom of the figure or model
>study your subject and estimate a midpoint by making a mental note
>finding the midpoint and to really see it's the midpoint is by aligning the top of your pencil to the midpoint and if it reaches the bottom you found the midpoint if you didn't try again

>> No.7154920
File: 2.72 MB, 4624x2604, 20240503_152325.jpg [View same] [iqdb] [saucenao] [google]
7154920

Is this where the book straight tells you "stop drawing from memory" or did i got the wrong idea?

>> No.7154930

>>7154920
Yes, keys to drawing

>> No.7154933

>>7154920
KtD is pretty explicit about not drawing from memory and learning to draw what you actually see. that's the whole foundation of observational drawing.

>> No.7154945

>>7154933
You speak like it's a theory. Are other theories that have as foundation to draw from memory?

>> No.7154951

>>7154945
>You speak like it's a theory
I'm not sure what you mean. my point is that "drawing what you see" is necessarily part of observational drawing, by definition. it's just some some theory, some particular approach among many of going about something. if you are to *draw what you see*, you have to look at what's in front of you, not some prototypical image in your memory.
>Are other theories that have as foundation to draw from memory?
again, KtD is not so much about theories as much as practical advice and exercises for building fundamental skills for observational drawing. if you want to improve your ability to draw from memory, KtD is not the book to learn from.

>> No.7154953

>>7154951
>it's just some theory, some particular approach among many...
I meant to say it's *not just some theory or some particular approach

>> No.7154990
File: 1.14 MB, 1321x1843, 1693072862051792.png [View same] [iqdb] [saucenao] [google]
7154990

>>7154063
AHHHHHHH

>> No.7154991

>>7154817
Just asking, but how long does a study like this takes you?

>> No.7154996

>>7154951
>>7154953
I mostly meant if like how KtD is to draw what you see. What other approaches are? Are even any that makes you draw from memory contrary to draw what you actually see?

>> No.7154997

I'm on a 2 day streak even though i suck at this horribly.
I'll try to go for day 3 in a bit, but we'll see.
I know this isn't serious business but i'm hella anxious about it

>> No.7155008

>>7154996
>Are even any that makes you draw from memory contrary to draw what you actually see?
maybe I'm misunderstanding what you're saying, but no one's saying there are approaches to drawing which tell you to draw from memory "contrary to what you actually see." if you are drawing what you see - say from a person or object *in real life* or from a photo reference - you are necessarily not using your memory. when you use your memory you are in some sense "seeing" something, but it is not currently out there in the real world. The following is from chapter 1 of KtD:
>"One of the hardest things to do in drawing is to force yourself to follow your vision when it just doesn't look right. Drawing your own hand from an end view creates such a conflict. We "know" a hand must have fingers, and that those fingers must have a certain length. Otherwise, as in this view, it "just doesn't look right." It doesn't match our preconceived hand symbol! It takes courage to stick to your vision in spite of how it looks. If you are to grow and develop as an artist, it is necessary to develop that courage."
by "drawing what you see," I, and most other people, mean drawing something physically present in front of you, whether it be an actual material object or a representation of one on a computer or a physical photo; memory drawing is seeing images in your head and trying to replicate them.

>> No.7155019

>>7155008
It's just that doing these excersices i don't know if i'm actually learning something. I know i can draw stuff in front of me but that teach me anything?

>> No.7155022

Man i wish i could draw. Maybe one of these days..

>> No.7155024

>>7155019
>I know I can draw stuff in front of me
I don't mean this in a sarcastic way, but if your observational skills are already really good, then there's not much point in reading a beginner book for it.
>It's just that doing these exercises i don't know if I'm actually learning something
the best evidence is the drawings you produce, but you also have to assess how well you drew in accordance with the teaching/advice. perhaps you just need to reread the lesson, or ask for clarification on what something means, or try harder. you can also ask for the guidance of others to see how you're progressing. what you don't want to do, though, is do a couple exercises, feel like you're not making any improvements, and immediately quit. again, consider that perhaps you didn't go through the exercises as carefully or as knowledeably as you otherwise could've. if you're unsure about KtD, though, and something else seems better, then just use that other resource. but you do not want to be fickle, jumping from resource to resource without putting in any real work after weeks. it's extremely unrealistic that you're gonna go through a book or course and it's gonna go 100% perfectly and you're gonna level up exponentially. pick something, try your best, and move on. perhaps go back to it later, if you like.

>> No.7155029

Did the Heather anon finish his drawing?

>> No.7155061

I WILL do the first two DaB lessons since i have a surplus of Fineliners that i bought a while ago and want to use them up before i buy more shit.

After/during that i need something to actually get started on drawing, i've read Keys to Drawing being reccomended a lot in here but i am unsure if there's another book or excersises i should do first.

>> No.7155069

>>7155061
KtD is pretty much square 1 content: if you can write with a pencil, you got all the skills you need to have at 'er. that said, there are other beginner observational books out there; it's not like you *have* to go through KtD specifically. but if it seems appealing/fitting to you, then give it a go.

>> No.7155078

>>7155024
I just wanted to do ktd to have a good foundation to be able to go into more complex stuff like humans and since everyone said here thats a good way to start then i just went for it.

>> No.7155083

>>7155078
>then i just went for it
how long ago did you start and how far have you gotten (i.e. what chapter have you gotten through)?

>> No.7155088

>>7155019
Drawing what you see allows you to eventually to draw from memory. Shit has to be committed to memory before you can draw from memory. Drawing what you see helps to achieve that.

>> No.7155112

>>7155083
Pepper >>7154920
I really try to do more but my addictions are stronger than me...

>> No.7155119

>>7155112
I don't say this to reproach you, anon, but you are only into the third exercise in the book in the first chapter. and, honestly, you didn't do too bad - especially the right pepper. I don't know what, if anything you've drawn since you did the pepper exercise, but you would do well to remember that just because you go through an exercise once doesn't mean you will retain all of the information and necessarily apply it to all of your subsequent drawings. my point is, I don't see any reason for you to stop going through KtD, that you aren't progressing. but you would benefit from going beyond it and doing the exercise multiple times - with the same object of study or something different. for instance, you can do the pepper at a different angle, or try a different vegetable or fruit. based on your drawing, you seem to be paying attention to the instruction well enough.

>> No.7155120

>>7155069
>there are other beginner observational books
You sure cause everytime I try and ask for alternatives everybody here's just "BRO YOU GOTTA DO KTD YOU GOTTA FOLOW PAWELL"

>> No.7155124

>>7155120
>You sure
yeah
>cause everytime I try and ask for alternatives everybody here's just "BRO YOU GOTTA DO KTD YOU GOTTA FOLOW PAWELL"
I don't mean to be a dick, but I don't see how complaining about it - as rightly annoyed as you might be - is going to make your problem better. if one place can't help you, look elsewhere, mon frère.

>> No.7155146

>>7155124
I'm just really annoyed with KtD and frustrated I can't seem to find a good alternative.
This is actually rather calm of me, you should've seen the freak out I had a couple threads ago.

>> No.7155154

>>7155146
>I can't seem to find a good alternative
define "good." what books have you found and how have you reached the conclusion that they wouldn't be good?

>> No.7155226

>>7153222
That's really good.

>> No.7155265
File: 941 KB, 885x2340, Senator Pawell.png [View same] [iqdb] [saucenao] [google]
7155265

>>7155120
Fine... the truth then! I HAVE A DREAM. That one day all BEGS ans INT and ALL PROS well make it.

The reason why I reccomended ktd? It's because I'm a good artist unlike you. I produce shitty art just to make you nodraws anime waifu shitsters jealous. i fucking made you. Don't you dare fucking doubt me. FUCK THE PROS, FUCK THE INT, AND FUCK THE BEGS. FUCK ALL OF THIS 24/7 NGMI THOUGHTS FUCK ART PRIDE!

>> No.7155413
File: 1.96 MB, 2310x1074, lain turn comparison.png [View same] [iqdb] [saucenao] [google]
7155413

Drew this Lain. It turned out acceptable. The two major flaws I notice are the face/jaw line that are not really in the correct shape, and the back of her head being too short.
My question is: What are the basic constructions you use here? I struggled pretty hard to get correct construction lines, for the jaw/chin line I didn't even use construction because I couldn't see how. Help?

>> No.7155520

>>7151872
very cute my friend keep it up

>> No.7155560

I can't copy bridman, i can't draw for fun, i can't draw gesture, i can't do Loomis.

Only Drawabox remains but that'll probably filter me too

>> No.7155574

>>7155154
Yeah that's one of the issues. I can't seem to figure out what exactly a "good" book would be for me.

>> No.7155690
File: 918 KB, 1599x3165, dac 2.png [View same] [iqdb] [saucenao] [google]
7155690

>>7148967

>> No.7155742

>>7155574
>I can't seem to figure out what exactly a "good" book would be for me
aside from asking people here on /ic/, in what way(s) have you tried to do so?

>> No.7155906
File: 554 KB, 1280x1920, full_42-9146215808440.jpg [View same] [iqdb] [saucenao] [google]
7155906

I think you should Draw-a-Cutie.

>> No.7155948
File: 285 KB, 4080x1836, Spindas.jpg [View same] [iqdb] [saucenao] [google]
7155948

Choose you Spinda