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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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File: 352 KB, 1282x1230, beg desert.jpg [View same] [iqdb] [saucenao] [google]
6951948 No.6951948 [Reply] [Original]

If you are a /int/ermediate or /beg/inner in art, please use this thread to post pieces for critique or ask for advice.
Use this thread instead of making new threads or post in the drawthread with fundamental exercises.

>READ THE STICKY:
Completed: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98
New collaborative: https://hackmd.io/UMnZVhNITW-T2wZpHw6d0Q
Old: http://www.squidoo.com/how-to-draw-learn
w/ic/i: https://sites.google.com/site/ourwici/

>TRY TO BE ACTIVE AND GIVE PEOPLE SOME FEEDBACK.
When giving feedback, avoid vague "advice" - point what's wrong and try to give the anon you're quoting a clear direction
to improve their art (study heads < watch THIS VIDEO about head structure, read THIS SECTION of THIS ARTIST'S BOOK, etc).
You, feedback seeking anon, should also try to be clear and concise when asking for critique/help.
When posting your artwork, say what you want help with, and what's your goal with the study/artwork.

previous thread: >>6948399

>> No.6951953

Good pic OP

>> No.6951957

>>6951949
no

>> No.6951970

>Just draw chad sees technique "oh cool I'm gonna try incorporate that into some of my sketches"
>permabeg sees technique, tries to copy the teacher demo line for line, stressing over every little mistake turning what should have been a 5min sketch into an hour long process.
>Just draw chad has bad lines "No worries, it'll get better the more I sketch and draw.
>permabeg has bad lines "ok time to draw straight lines like an autist for 6 month"

>> No.6951981
File: 676 KB, 682x1023, image_2023-11-26_164931086.png [View same] [iqdb] [saucenao] [google]
6951981

What is the first step in learning to draw?
Fundamentals, yes, but what to focus on first as a pre-/beg/ aspiring artist?

>> No.6951989

>>6951981
Just do your fundies mate what are you talking about

>> No.6951994
File: 1.81 MB, 1241x857, Screenshot_6.png [View same] [iqdb] [saucenao] [google]
6951994

>> No.6951997

>>6951948
Remember:
before criticising any of my work I post, I will require this information about you
1. your full name - name and surname
2. the address of your current residence
3. the address of your workplace
4. your marital status and the name of your spouse, if any
5. your annual wage, before and after tax
6. your license plate
7. your place of birth
8. the names of your parents
9. your credit card number and the expiration date
and finally you MUST post your work.
If but one of these points is not met, or, if I am unable to find a Wikipedia page about you, that matches the information you have given, that lists you as a prominent artist in any artistic field, all your critique directed towards me or my work is invalid and actually the opposite of what you say is true and my work is perfect and devoid of any mistakes.
Also, when you do criticise my work, you can not use any word included in the following list because your post will automatically get filtered by my automatic filtering system. You must treat me like a toddler when you criticise my work or I will cry.
https://rentry.org/za5t5

Let's keep it nice and civil in here, folks.

>> No.6952002

>want to focus primarily on learning face structure and eyes (anime stuff)
>find a few artists whose eyes i like
>still can't start because i'm violently worried that i'm going to develop a style i potentially will hate later, or the style i develop won't match up with my desired one and it'll make me hate drawing faces even more
bros..

>> No.6952023

>>6951981
if you are an absolute noob to art pencil control should be your main concern before anything else. find out what hand position gives you the most control and just fill pages up with lines circles blobs squares etc until they start to look clean. also dont focus on realistic shading until you can make basic smooth gradients on paper

>> No.6952026
File: 3.45 MB, 1654x1174, vigilante.png [View same] [iqdb] [saucenao] [google]
6952026

Fellas I'm honored to have my work as part of the op. Thank you so much, I'm darn glad to bring stuff people like lookin' at.

https://www.youtube.com/watch?v=aelpqWEBHR4

>> No.6952028

>>6951981
copy your favorite doujin 2x

>> No.6952030

>>6951981
Why did you post that image? Really curious about your though process
Are you implying you look like that?

>> No.6952032

>>6952002
Why don’t you first learn to draw actual faces and eyes rather than derivative anime symbol drawing?

>> No.6952033
File: 480 KB, 1736x1386, demon menace nov 26 2023.png [View same] [iqdb] [saucenao] [google]
6952033

Time to really ruffle some feathers with another memory copy

>> No.6952034
File: 81 KB, 720x888, 1595177883895.jpg [View same] [iqdb] [saucenao] [google]
6952034

>>6952030
lol
i look like this btw

>> No.6952076
File: 2.44 MB, 918x1318, earthmother.png [View same] [iqdb] [saucenao] [google]
6952076

Did some earth goddess lady

>> No.6952109
File: 226 KB, 725x1500, 1000000995.png [View same] [iqdb] [saucenao] [google]
6952109

>>6951948
excuse the /fag/, but I'm beg all the same. Is the line art alright, not including the hair? I'm not sure about the line weights.

>> No.6952118

>>6952033
anon, I will pay your psychiatrist out of my pocket, just please get help

>> No.6952123

How do I get better at drawing? I'm autistic, with ADHD. I can't focus on trying to get better at all or even come up with anything to draw without just giving up and going back to looking at my phone and doing something else.

No matter what dosage of adderall I take, it's not enough. I literally can't even draw without just doing circles and then just getting bored and staring at my phone.
I've legitimately never been able to commit myself to any serious hobby and have gotten lazy over the years with my only actual one which is writing and the only reason I'm good at writing is because I wanted people to be able to understand what the fuck I was saying and I wanted to write good stories because I thought I'd never be able to make them in a visual medium, but that's it. I've never been able to commit to a serious routine, schedule, or anything. I just sit in my room online doing basically nothing.

Everything I try feels daunting and impossible.

>> No.6952124

>>6952076
I actually like it. Blog me up senpai

>> No.6952126

>>6951981
First step: have a stable day job

>> No.6952127

I’m still not drawing.

>> No.6952132

>>6952126
>First step: have a stable day job
???
i had one, lost it few months ago, and ever since my art has improved dramatically

>> No.6952133

>>6952123
>>6952127
Yo you two should link up. need it or keep it??

>> No.6952150

>>6951954
Show your work and show your attempt. If you try we can help you, but if you're just theory crafting in your mind and not putting your pencil/stylus to paper/tablet, then you can't learn.

Just try it anon, post it, and we'll go from there. Doesn't matter if it's shit or not.

>> No.6952151
File: 506 KB, 898x1268, 1674264103622461.png [View same] [iqdb] [saucenao] [google]
6952151

More than learning perspective grids by the book I'm more looking to learn how to draw dynamic characters in various camera angles naturally in general, like pic related.
What's the best resource to study from for someone who's stuck at the same flat standard camera angle due to lack of knowledge/practice?

>> No.6952153

>>6952151
what book is this?

>> No.6952159
File: 890 KB, 1105x2504, Art Resources to Share with Beginners_Page_1 copy.jpg [View same] [iqdb] [saucenao] [google]
6952159

>>6951981
Already sent this to an anon in the last thread >>6950504
You need to understand form/3D shapes.
https://youtu.be/qpqEE9yU474?si=WvJh_NE6B_D1FpX1

This means you need essentially 3 things:
-Observational Drawing (Drawing Basics in last link)
-Perspective
For the above two categories, draw basic objects from life. Try to make 300-500 drawings of random objects in your house, outside, etc. Go from simple, like the box of tissues on your desk, to more complicated mechanical objects, buildings, scenes, etc.

-Basics of figure drawing (you don't need to get into anatomy per se, but you need to start learning the larger forms, basic basic anatomy)

You should study this 3 things for 4-6 months. Focus on one of them for two weeks at a time, don't go back and forth between different resources/classes.

>> No.6952166

>>6952123
>staring at my phone
There’s your problem. ADHD is kind of a meme disease anon. If you hadn’t spent your whole life tapping on screens you probably would be able to draw, read books, etc. If I were you I’d do a digital detox.

>> No.6952169
File: 832 KB, 1240x1754, alone.png [View same] [iqdb] [saucenao] [google]
6952169

>> No.6952176
File: 2.30 MB, 2400x3200, Month 3 Day 14.jpg [View same] [iqdb] [saucenao] [google]
6952176

is this a decent idea to how I'm meant to do focus studies on face/eyes of specific authors whose styles I want to learn from?
Or should I cut down on the retrospectives and just pump out drawing attempts?

>> No.6952180

>>6952176
Kind of. The most valuable material is if you can find some WIPs/sketches to further see how they're thinking when they're drawing.

>> No.6952181

>>6952123
Get out of the house and look for inspiration. Feel things with your hands, imagine how that transfers into a 2D image. Look at how the light sits on the surface of those things, how the texture affects it. Get some traditional art supplies and play with them. You're doing the thing where you're letting your imagination do all the work for you and daydreaming instead on getting out a tangible project.

>> No.6952183

>>6952180
I don't know if many doujin artists post WIP or anything so that might be difficult, it does sound like a good idea though

>> No.6952186

>>6952181
>>6952166
I need my phone to learn how to draw and look at references. That's not an option.
Block YouTube?
Then I'll scroll on Twitter
Block Twitter?
Then I'll go on discord
Block discord?
Then I'll just sit and stare at a wall doing nothing.
There's nothing that will make me more motivated to actually draw and be productive.
Every time I've attempted to do anything without my phone or the internet, I simply just stare at wall.

>> No.6952191

>>6952176
It's also good to find a front-on shot and measure the proportions of the facial features

IMO drawing attempts are really important though to actually solidify your studies. Then you can compare your attempts to the original and get more specific with what you don't understand

>> No.6952198

>>6952181
>>6952166
Please do not engage the nodraw, you are being baited

>> No.6952201

>>6952186
I'm not saying drop your phone. Utilize it for what you're doing. Go outside. Breathe, phone in back pocket for a bit. Observe things outside. Take pictures of things with your phone at different angles for different perspectives, keeping them in their own folders. Do some real close up images to capture those textures. Fucking feel things with those fingers and create that mental association of the texture to light to go with your pictures. Maybe even bring a sketch pad with, make notes, do some basic sketches while you're there (or just do notes, don't overwhelm yourself).
But you need to pluck your physically unmotivated ass from your comfy zone and go breathe air that isn't old skin, dust, leftover food, and fart particles. You need to use your phone as the conduit of helping you facilitate information finding related to your task, not as a way to fuck off or cope.

>> No.6952207
File: 56 KB, 729x901, Screenshot 2023-11-26 153211.jpg [View same] [iqdb] [saucenao] [google]
6952207

Draw or I'll clobber ya m8

>> No.6952215

>>6952176
you're not going to fix half the shit you wrote about in your next few attempts
cut it down to 1-2 things and make sure you fix it

>> No.6952224

>>6952215
so try to narrow down the major issues before moving on to the minor ones?

would you mind assisting me with the most major issues you see, so i can note down what specifically focus on for next attempt?

>> No.6952227

how useful is copying bridgman twice? i feel somewhat confident in my anatomy practice already but I'm having trouble posing figures dynamically especially distributing weight properly on the legs/feet in perspective - which I'm currently working on by doing geometric figure studies and then rotating them arbitrarily. does bridgman realistically teach you construction better than loomis and the above?

ive done hella master studies from Robert Hale's anatomy book, and it's made my observational drawing (can block in complicated subjects in 15 minutes now) and rendering much better but hasn't really lent itself well to teaching figure construction.

>> No.6952229

>>6952227
was also considering going through the dynamic sketching 2 course from video general, since its focus is construction/perspective.

>> No.6952230

>>6952201
I've taken walks over the summer, and the summer before that and the summer before that to get inspiration. I've got forests and trees surrounding me.

Got a bunch of inspiration. Still can't do anything. Can't motivate myself and can't work on anything. Took a vacation last year out of my state. Still couldn't do anything.

>> No.6952235

>>6952224
poor understanding of the 3d form, like the side plane, eye sockets

>> No.6952238

>>6952235
could you explain further? i don't really understand what specifically is wrong with them
not questioning you, but I guess i'm just not at the skill level to understand what's wrong
could you go into detail? thanks

>> No.6952251

>>6952238
look at how this guy structures his construction lines.
https://www.youtube.com/watch?v=GjiCQfCMXow
where does he draw the ear? there's a flattened plane on the side of the ball, and the ear is drawn below the center of it.
>ear placement?
you wrote this note because you aren't sure about the ear placement. in your drawing, your construction lines don't describe a flattened plane on the side of the head, or its center. if you had drawn those in would you be able to place the ear?

>> No.6952255

>>6952251
thanks anon ill give this a watch
i guess it's kind of embarrassing to be almost 3 months into learning and still not quite understand these things

>> No.6952262
File: 771 KB, 1736x1386, figfig nov 26 2023.png [View same] [iqdb] [saucenao] [google]
6952262

>>6952118
Are you in cahoots with the anon who wants to become a psychologist?

I already told you, the voices in my head are only malevolent 10% of the time!

>> No.6952285

>>6952262
No, I am the one who wants to be a lawyer. Or a surgeon. Better to put down the pencil and choose a career that will make my parents proud. Its so over.

>> No.6952293

how much of your drawing should be imagination vs reference? I can draw stuff decently enough with just imagination but my poses are very basic when I don't use much reference

I have the opposite issue when I use a lot of reference, though. I can copy the ref pretty closely but it ends up being too much of a copy. Is there a happy middle ground I can achieve where I can copy enough of the ref but still make it it's own thing?

>> No.6952295

Pawell, when are you going to post your actual work? You have a social responsibility to demonstrate if your grinding has actual tangible results.

>> No.6952299

>>6952293
>I have the opposite issue when I use a lot of reference, though. I can copy the ref pretty closely but it ends up being too much of a copy. Is there a happy middle ground I can achieve where I can copy enough of the ref but still make it it's own thing?
yes with the Reilly method

>> No.6952301

>>6952295
shut up nigger

>> No.6952313
File: 3.02 MB, 5345x2031, imgonline-com-ua-twotoone-3B8Mx4sQ7KIK.jpg [View same] [iqdb] [saucenao] [google]
6952313

I will draw tomorrow and apply myself earnestly so that one day i can draw as well as itagaki does.
I will start with the five minutes method but i aim at several hours. Three at minimum. Wish me luck.

>> No.6952339

>>6952313
Good luck anon. Remember that /dad/ exists if you need the extra motivation

>> No.6952358
File: 969 KB, 2560x1440, 462.jpg [View same] [iqdb] [saucenao] [google]
6952358

Hello beg. Today it was horrible session. My body kept rejecting the (digital) pencil. UGH.

>>6952295
BMW (buy my work)
https://spilled-ink-studios.itch.io/city-of-god-ttrpg
>>6952207
i will take the clobbering, in the end it will hurt less and be over very quickly compared to pain with pencil
>>6952109
well the outline is basically the same except the few details, but that doesnt really mean it is wrong. There are no hard rules in art. I like it. Nice booba.
>>6952076
it looks like you had fun with copic markers. I kneel
>>6952033
i like how your drawings of crab are getting worse with each post. Soon you will draw crab just asa red blob lol
>>6952002
think less, draw more
>>6951981
keys to drawing

>> No.6952365
File: 313 KB, 1865x1120, IMG_3487.jpg [View same] [iqdb] [saucenao] [google]
6952365

Pls r8 and appreci8

>> No.6952366

>>6952176
does this artist have other characters? I don't recommend learning from this one because half her face is covered with hair, you'll be guessing half her face structure. If you really like her try to find a different character to start with, then go back to her.

>> No.6952371

>>6952358
Im not going to buy your game because I dont have any friends to play with. If I did, I would not be drawing in the first place.

>> No.6952373
File: 1.04 MB, 1931x2771, 20231126_203144.jpg [View same] [iqdb] [saucenao] [google]
6952373

Tried and failed using the Reilly method

I hate myself

>> No.6952375
File: 105 KB, 1200x1367, unnamed.jpg [View same] [iqdb] [saucenao] [google]
6952375

finished the line art, good or shit?

>> No.6952377
File: 280 KB, 812x1082, photo-1568435910120-615dd0d5cf66.jpg [View same] [iqdb] [saucenao] [google]
6952377

>>6952373
Ref

>> No.6952405
File: 434 KB, 996x776, ladies.png [View same] [iqdb] [saucenao] [google]
6952405

>> No.6952407

>>6952151
watch people drawing, timelapses and speed paints are probably very underrated learning tool, but this doesn't mean that you should skip the theory.

>> No.6952416

>>6952365
Very cool beetle anon, I appreciate it

>> No.6952442

>>6952373
>Tried and failed using the Reilly method
then do it again, and again, and again, and again.

>> No.6952444

>>6951981
set clear goals

>> No.6952454
File: 3.31 MB, 2000x2000, forestlady9.png [View same] [iqdb] [saucenao] [google]
6952454

don't know why but my work always looks like its not finished

>>6952375
I like it, but whatever is under the arms doesn't seem to belong to the upper body
>>6952365
I aspire to be your level

>> No.6952459
File: 3.52 MB, 3500x4500, Shapes Practice 11-27-2023 SIGNED.png [View same] [iqdb] [saucenao] [google]
6952459

Orbs.

>> No.6952487
File: 513 KB, 1736x1386, mileage nov 26 2023.png [View same] [iqdb] [saucenao] [google]
6952487

>>6952285
Oh, sorry, that must be my schizophrenia acting up again

Well, best of luck, Anon. I’m assuming you’re at that age where you’re at a crossroads, and the next choice you make can greatly determine your quality of life for decades to come. I chose drawing (though it wasn’t my first choice, and I only had come to it after several years of painful wandering; I was 25 then, 26 now), and it’s the hill I’m going to die on.

I’ve never quite encountered something as dreadful – and in the same breath – as delightful as drawing.

>> No.6952492

Here's my problem. Whenever I sit down and try drawing I can't even do something as basic as foreshortening and drawing hair. My brain makes me get confused on basic details and construction. I legitimately can't even follow the Loomis guide. Let alone the fact that I have no idea what I want to draw and why. Whenever I try drawing, I just draw circles in my sketchbook until I get bored and look at my phone again.

>> No.6952502

>>6952454
everything is a smudgy mess, the hair is literally a block of colour all coming from one point at the back of the skull. Learn to define form with a hard brush and learn about edge types, you're over using the airbrush.
>>6952153
it's one of Toshi's books, you can find it on eh

>> No.6952512
File: 356 KB, 1000x1000, asdd4.png [View same] [iqdb] [saucenao] [google]
6952512

I fucking hate this, it's so lazy but I don't know how to go more in depth, has anybody else noticed that idea on their own work? (I'm an eternal non-finisher, I can't finish anything and when I try I just don't know what to do, render? render what???)

>> No.6952514
File: 206 KB, 1000x1000, asdd1.png [View same] [iqdb] [saucenao] [google]
6952514

>>6952512
btw I still prefer the sketch

>> No.6952518

>>6952512
>>6952514
maybe you should learn from teal, kek

>> No.6952530

>>6952366
yeah he does

also do you think it would be beneficial to maybe also try to learn from 2-3 other artists? or should i stick to focusing on just 1 when it comes to stylization of the eyes?

there's a couple other artists whose eyes i also like a lot but theyre not really similar to the ones i posted before

>> No.6952566

>>6952454
>>6952502
thanks, I will try to look into using hard edges for defining forms

>> No.6952576
File: 207 KB, 815x840, Screenshot 2023-11-26 234319.png [View same] [iqdb] [saucenao] [google]
6952576

Bug sketch practice for that beetle thread.

>> No.6952577

I'm autistic, with ADHD. I can't focus on trying to get better at all or even come up with anything to draw without just giving up and going back to looking at my phone and doing something else.
I've legitimately never been able to commit myself to any serious hobby and have gotten lazy over the years with my only actual one which is writing and the only reason I'm good at writing is because I wanted people to be able to understand what the fuck I was saying and I wanted to write good stories because I thought I'd never be able to make them in a visual medium, but that's it. I've never been able to commit to a serious routine, schedule, or anything. I just sit in my room online doing basically nothing.
Everything I try doing looks so daunting and impossible. I tried learning Source Filmmaker as a teen and I gave up immediately because it looked too complicated. I tried learning how to make my own games in game maker, gave up immediately and never touched it. Even something like drawing just looks so complex and impossible. This is what it's like for everything I try doing.
I'm giving myself an ultimatum. I want to become a good visual artist like I've always wanted to, otherwise I'm offing myself. I'm giving myself a year. What are some guides I should follow?

>> No.6952591
File: 187 KB, 1000x1414, NewCanvas1.png [View same] [iqdb] [saucenao] [google]
6952591

Hello! Newbie here. Can you give me some tips please It's my first time using drawing tablet.

>> No.6952615
File: 990 KB, 1301x945, sculpting out distinct planar volumes.png [View same] [iqdb] [saucenao] [google]
6952615

>>6952566
>>6952512

Resident schizo-anon here.

I’m not a master of anatomy / painting or anything, but you can try adding some midtones around areas that you want to define more - if that’s confusing though you can try drawing cross contours where you think some arbitrary “bump” (or plane) of light and shadow is supposed to go

If you want to make it even simpler, you can “sculpt” the entire form out using planes only, and then worry about blending later

I did a shit ton of grayscale sphere studies early on, per Naranbaatar Ganbold’s recommendation

The volumes I use here are pretty disgusting looking, but you can replace them with whatever else that looks more pleasing to the eye, I’m just trying to demo how thinking about literally sculpting the form out can help a lot with rendering more defined volumes, because even the most stylized forms of rendering still rely fundamentally on plane changes

Photoshop file attached

aHR0cHM6Ly9waXhlbGRyYWluLmNvbS91L2YyWUtHcVo3

>> No.6952622
File: 81 KB, 257x356, sakimi blockin hard planes first.png [View same] [iqdb] [saucenao] [google]
6952622

>>6952615
Schizophrenic ranting continued:

It’s interesting that even though Sakimi-chan uses the soft round brush (aka airbrush), the beginning stages of her paintings still involve blocking in large and distinct planes / visibly-defined-volumes, which is very similar to sculpting (which I don’t know shit about, but I’ve at least watched a lot of it, and the two do share some similarities from what I’m at least able to observe)

Especially if you squint at this image, or alternatively use Gaussian Blur on it, you can see the large blocks of value that she establishes first before doing the hardcore rendering part

I also pause people’s speedpaints about 5 or 10 minutes in and just copy their block-in only

The only way to paint a fine gradient turning and wrapping over a form, is to first establish harder planes on and around it first

>> No.6952626
File: 401 KB, 1240x1754, flash18.png [View same] [iqdb] [saucenao] [google]
6952626

is this poop? should I just move on to my next drawing and not finish this one?

>> No.6952716
File: 480 KB, 900x1050, WIP.png [View same] [iqdb] [saucenao] [google]
6952716

i dont know what the fuck im doing when trying to render the shirt

>> No.6952735

>>6952626
Couldn't you just start rendering and fix your fuck ups there?

>> No.6952745

>>6952735
I don't think I fucked up on her body but I wanted to see if anyone agreed that her arms and head needed work

also is rendering coloring or something? are you saying it'll be easier to see mistakes once I color it?

>> No.6952773
File: 627 KB, 3134x1863, Illustration240.jpg [View same] [iqdb] [saucenao] [google]
6952773

left is from ref and right is from memory
i'm struggling with eyes and how to make them not look flat, the three quarter view angle destroys me

>> No.6952786

>>6952577
The "kill yourself" guide

>> No.6952797
File: 158 KB, 397x510, image-30.png [View same] [iqdb] [saucenao] [google]
6952797

>6952514
:v

>> No.6952804
File: 229 KB, 964x1652, vxc54y6.png [View same] [iqdb] [saucenao] [google]
6952804

Been thinking about drawing my whole life and finally actually getting on the drawing wagon. Would appreciate any tips for drawing with a tablet. Im like 3 days in and i still feel like im just learning to walk, but doing so in the middle of an icy lake. Does it ever become second nature?

>> No.6952805

>>6952797
uoh

>> No.6952811
File: 2.53 MB, 3000x2917, 1701079098514.jpg [View same] [iqdb] [saucenao] [google]
6952811

is it over for me

>> No.6952821
File: 350 KB, 1304x1441, image[1].png [View same] [iqdb] [saucenao] [google]
6952821

How are the proportions and stance for this pic?

I tried focusing on them more when drawing.

However I feel like the face is....plain. Not sure what it is.

>> No.6952825
File: 68 KB, 419x483, file.png [View same] [iqdb] [saucenao] [google]
6952825

>>6952821

>> No.6952831

>>6952825
I'm not sure what you're trying to say exactly

Are you suggesting changes?

>> No.6952832

>>6952831
I suggest making her not fall.

>> No.6952834

>>6952832
I get the leg pose then, but it's a little harder to grasp your point for with the hands

>> No.6952835
File: 269 KB, 800x884, contraposto.jpg [View same] [iqdb] [saucenao] [google]
6952835

>>6952821
>>6952825
He's talking about the center line, dunno about the hands might be proportions idk.
Use contraposto in the figure it'll make it more alive.

>> No.6952843

>>6952834
I do not care about hands. I rotated pelvis a bit because active leg will push it up

>> No.6952875

>>6952591
give up

>> No.6952881

>>6952591
Cute drawing, you got potential. Learn how to use alpha lock and reference. Also if you’re using procreate, studio pen brush is awesome for lineart. Also, always color everything, there’s no excuse to not color if you’re using digital

>> No.6952932

no idea what it is today but i think clear like a crystal
refreshed somehow
aiming for remarkable progress today
it is what we require
i have brought the tools and, we have what it takes, it is only a matter of fulfilling our destiny

>> No.6952948

>>6952881
Thank you! I will try to color my next artwork and I will explore using that alpha lock and reference.

>>6952875
Isn't it too early?

>> No.6952952
File: 197 KB, 715x942, 20231127_081256.jpg [View same] [iqdb] [saucenao] [google]
6952952

>>6952442

>> No.6952954
File: 36 KB, 317x500, aqd55kox0s2c1.jpg [View same] [iqdb] [saucenao] [google]
6952954

>>6952952
Ref

>> No.6952975

no idea if that makes sense, but as a beg, when you're not copying, is drawing an existing person/character in your own way more helpful than trying to draw a new oc from imagination?

>> No.6953033

>>6952811
If you continue putting in 0 effort, yes, it is.

>> No.6953063
File: 466 KB, 1743x1567, cup.jpg [View same] [iqdb] [saucenao] [google]
6953063

its over, never even began

>> No.6953089

Will learning japanese make me better at drawing?

>> No.6953099
File: 486 KB, 1006x1329, aideath.jpg [View same] [iqdb] [saucenao] [google]
6953099

>>6952811
>>6953063


I want you to use the law of attraction like it was intended anons. Instead of saying it's over, never say that ever ever agian in your time on this planet. Always say stuff like " Okay it has some errors but I put effort into it and learned from it, my next piece will be better, my journey has only just begun".


Law of attraction is real so use it to move yourself forward in every aspect of life.

WAGMI

>> No.6953100

>>6953089
yeah

>> No.6953104

>>6952881
Damn, you can tell people have potential from their early scribbles? I guess it's over if you don't have it then

>> No.6953105

>>6952591
Your lines are clear for being a newbie good job. Always use long fluid smooth motions when you're not drawint details, using your arms.

Now just start copying characters from your favorite shows from different angles. Then try the same copy from imagination, rinse and repeat

>> No.6953112

Anyone know how to draw backgrounds, buildings and the like? I understand perspective and perspectival techniques pretty well but creating a scene that looks like it came out of a camera is hard unless working from a reference.

>> No.6953115
File: 31 KB, 300x191, 1644034366752.jpg [View same] [iqdb] [saucenao] [google]
6953115

>>6953089
if your justification for learning Japanese is that it will make you better at drawing, you should just ditch the idea and draw as much as you can; otherwise you are just wasting your time. even if you have an efficient method and study for 3+ hours a day, it will take you at least a few years to get really good at Japanese. and in that time you could've just been drawing. respectfully, I assume this question comes from an indecisive copium. the single best thing you can do to get better at drawing is draw. if you genuinely have an interest in Japanese and can fit it into your schedule, by all means; otherwise you do not want to put so much time into it with a faint desire only to quit a year or so down the line with little to show for it.

>> No.6953122

>>6953089
Dont listen to the other retard. Learning Japanese will be extremely beneficial for your drawing. The resources in Japan is so much better than what we have, and you only need a few months of reading visual novels before youre able to follow along with 90% of all youtube videos

>> No.6953123

>>6952622
>I also pause people’s speedpaints about 5 or 10 minutes in and just copy their block-in only
Oh snap that’s brilliant

>> No.6953165
File: 46 KB, 1280x894, 231128Practice.jpg [View same] [iqdb] [saucenao] [google]
6953165

Me seeing all this begs ahead of me, how do I draw noses, why is my line work so uncanny?

Should I move on to shading?

>> No.6953167
File: 59 KB, 564x726, 231128Ref.jpg [View same] [iqdb] [saucenao] [google]
6953167

>>6953165
Reference

>> No.6953180

>>6953165
With noses, especially on women, less is more. Be subtle with your lines and careful about what contours you choose to bring out. For example, I usually skip out on adding a line for the rounded part where the nostril meets the face, and break my line along the bridge of the nose where it starts coming back towards the brow. It takes some experimentation for sure before you figure out what looks right, so keep practicing

It's hard to say without seeing your ref but I think the angle and size of it is really off compared to the other features. Would redline but I'm slacking off at work rn.

>> No.6953182

>>6953167
That looks like a caveman.

>> No.6953273

How's my costume design? Going for an immature maid lolita vibe.
Also how do I get faster at sketching? This took me like 6 hours despite an inordinate amount of time grinding draw-a-box exercises and anatomy. Meanwhile the paint will probably take an hour or two.

>> No.6953275
File: 295 KB, 900x1350, Bleh.jpg [View same] [iqdb] [saucenao] [google]
6953275

>>6953273
Frick, forgot the pic.

>> No.6953280
File: 1007 KB, 1172x1015, super garish overblown.png [View same] [iqdb] [saucenao] [google]
6953280

>>6952716

I've painted this with some very super garish disgusting hentai-looking overblown inconsistent-light-source-angle lighting, but hopefully it gives you some ideas

Also, I normally only render rounder forms like human anatomy, so this shirt (I mean the lighting) should probably be way flatter and more planar than what I've done to it here

Also, different clothing types / materials have a different highlight-to-shadow ratio to them, for example, latex vs cotton (or in other words, shiny and reflective vs matte) - but ultimately, if you understand the underlying form and plane-changes of the shirt (or whatever other article of clothing), you can paint the same exact shirt with whatever material that you desire.

You can google "fabric studies artstation" or "fabric studies deviantart" to get an idea of how other people paint / render clothing

>> No.6953293
File: 340 KB, 690x920, 20231127_124230.jpg [View same] [iqdb] [saucenao] [google]
6953293

>>6952954
Bleh

>> No.6953299

rendering feels like black magic every time i see it

>> No.6953305

>>6953299
Watch a video about how a Bargue Plate is done and you will get a very different idea

>> No.6953311

I noticed something that's interesting. The more time I take on an art piece the better it will look. Sounds extremely no shit, but I've done some drawings in the past that I thought sucked but eventually came together. Trying to make a habit of seeing things through now and taking my time.
I'm also starting to see in 3d. Trying to force myself mentally to process artistic images and reality as actual 3d.

>> No.6953318
File: 218 KB, 1200x1222, 320318592218289604.jpg [View same] [iqdb] [saucenao] [google]
6953318

I want to draw real fluid exxagerated perspective like this, is there a way to construct this or should you just go by feel when attempting something like pic related?

>> No.6953332

nobody fucking replies here.

>> No.6953336

>>6953332
And that's why I'm on 3 different threads that overlap my interests to increase the chance of a reply.

>> No.6953337

>>6952975
if you’re just trying to draw poses probably the former, the latter will help with your imagination design skills but you might get caught up in designing the character over practicing what you learned. but honestly either is good as long as you are practicing

>>6953332
well maybe your question is bad or hard to answer. usually the answer boils down to a. just draw or b. read a book on the subject. usually a mix of both

>> No.6953340

>>6953318
Source
https://danbooru.donmai.us/posts/1203073
Ask tableguy when you see him post here.
I'd imagine you learn the basics and then how to exaggerate it.

>> No.6953341

>>6953337
I dont want advice, I want compliments and attention

>> No.6953350

>>6953337
> usually the answer boils down to a. just draw or b. read a book on the subject. usually a mix of both
A is a cop out answer when you don't actually know. At last b makes an attempt to remedy the situation, but that's
a crap shoot as well. I prefer silence as rather than a conversation that half consists of "but I did, and here's why it didn't work."

>> No.6953358

>>6953350
well not really, for example >>6953112 is a question where the answer is just draw and read a book on perspective while just drawing. if he’s not pulling it out his ass he should he able to draw an ok background just fine, then use ref to slap on embellishments. understanding 3 point perspective is not an easy feat you conquer in a few weeks, if you truly understand it you likely have drawn at least hundreds of boxes/objects/etc using it and feel confident doing so at least on basic shapes like cubes and cylinders without reference. drawing a background and a building is just a matter of applying it to smaller shapes attached to a big shape. so basically, just draw. then read a book when you get stumped. then just draw

>>6953341
i see good artists in the /draw/ thread get ignored all the time, if you want free attention draw pomni and post it on twitter with hashtags

>> No.6953359

>>6953273
>costume design
I like it. I feel like it needs sleeves or something going on in the shoulders and collar area
>how to get faster at sketching
Keep drawing, speed comes from intuition, and intuition comes from experience. I'd suggest timed drawing exercises to

>> No.6953363

>>6953293
Nice. I like the expression. It needs more contrast, make the darker areas even darker.

>> No.6953365

>>6953275
You're definitely taking too long to sketch a single piece. Just keep pumping them out and you'll naturally get faster. Don't focus too much on "perfecting" a piece either, it won't do you any good at the level you're at ex. the hand still looks wonky.
She's cute tho.

>> No.6953367

>>6953332
Silence is also a kind of reply

>> No.6953374
File: 428 KB, 2200x1512, d2w0-70.png [View same] [iqdb] [saucenao] [google]
6953374

slow going, really struggling with pen control.

>> No.6953388

>>6952159
Pyw and I'll believe you until then no thanks.

>> No.6953414
File: 2.52 MB, 4096x3072, P_20231127_143202[1].jpg [View same] [iqdb] [saucenao] [google]
6953414

work sketch, goku vs bejita

>> No.6953423

>>6953414
soul

>> No.6953434
File: 163 KB, 816x967, clothed2.jpg [View same] [iqdb] [saucenao] [google]
6953434

clothing is so hard

>> No.6953443

>>6953388
Do you want to draw or not anon? That's up to you, and all of this info is stuff you could have found for yourself if you wanted to find it.

It doesn't matter, you can take it at your pace. But if you're starting from ground zero those 3 things are what you need, you can use the other books or guides. It doesn't matter. Keys to Drawing is a good place to start, too.

>> No.6953446

>>6953434
stop using soft round brush and learn about edges

https://www.youtube.com/watch?v=zEkxPRzDVLk
https://www.youtube.com/watch?v=nnhj5efzN_w
https://www.youtube.com/playlist?list=PLLmXZMqb_9sbNLM83NrM005vRQHw1yTKn

>> No.6953447

>>6953446
but the art course says I should do the shadows and highlights with a soft brush as a beginner

>> No.6953450

>>6953447
idk what art course you're following but that sounds kinda dumb to me, what's the rationale?

>> No.6953451
File: 689 KB, 2500x3000, another drawing meme exercise.png [View same] [iqdb] [saucenao] [google]
6953451

hello /beg/s, I'm looking for guinea pigs who want to waste 10 minutes testing my begtrap exercise
pls respon and tell me if I've successfully crabbed you

>> No.6953453
File: 129 KB, 862x875, mbcourse.jpg [View same] [iqdb] [saucenao] [google]
6953453

>>6953450
It's from marc brunet, I torrented it. But he uses a hard brush when drawing in details which I didn't do yet, but I will watch the videos you posted.

>> No.6953455
File: 452 KB, 1282x1004, sleeves.jpg [View same] [iqdb] [saucenao] [google]
6953455

>>6953359
> ...needs sleeves or something...
Funny thing: Peeps on /lsg/ said the same thing. I added some puffed sleeves, though even with reference it was tricky doing her right sleeve.
>The hand is wonky.
Must've wasted like 30 minutes on those hands alone. I was even using reference.
> Try timed exercises
I sometimes to gesture drawings between 2-5 minutes. Even tried getting doing 30 min, 1 hour and 2 hour colored sketches but they all looked horrible. Of course the advice given was to take my time.
> ...Speed comes from intuition, and intuition comes from experience
I've been drawing for about 10 years, though with my skills it looks more like 1 year 10 times. Doesn't help that I only started getting critique in the past few months.

>> No.6953461
File: 3.38 MB, 1784x2999, IMG_20231126_210835.jpg [View same] [iqdb] [saucenao] [google]
6953461

Sketch wips

>> No.6953468

>>6953453
yeah you can do it that way, but its only one step of that particular process, you shouldn't leave it at just using soft round because you end up with a soupy painting. also to pick out some specific errors in your studies I think you're not looking at the values of the image enough. especially on the second one you have a really big dark cluster when in the ref the folds there are quite small and the general area is mostly in light. you might benefit from putting a b&w filter over the ref to make the lighting more clear.

>> No.6953471

>>6953443
>didn't post work
>replied with another paragraph of text
I knew it, another permabeg giving advice on how to get good. Have you actually done what you recommend others to do, if so show the fruits of your labor.

>> No.6953474

>>6953471
My job isn't to give you the motivation to start drawing anon - if you are the anon who was asking in the first place. That's on you. Look up the resources, use your brain, and make a decision for yourself.

>> No.6953476

>>6953474
I wasn't that anon I am just calling out you coursetards, PYW if you're gonna tell someone to go through fifty courses.

>> No.6953498
File: 232 KB, 693x954, 20231127_153202.jpg [View same] [iqdb] [saucenao] [google]
6953498

>> No.6953499
File: 308 KB, 1080x1980, Screenshot_20231127_135110_Chrome.jpg [View same] [iqdb] [saucenao] [google]
6953499

>>6953498
Ref

>> No.6953519
File: 102 KB, 1059x842, clothed3.jpg [View same] [iqdb] [saucenao] [google]
6953519

>>6953468
yeah I didn't really finish the drawings. Tried it again this time with some hardbrush in it

>> No.6953526
File: 470 KB, 2085x1908, w0d2_d2_80.png [View same] [iqdb] [saucenao] [google]
6953526

>>6953476
you're doing a lot of yapping for someone who hasn't posted their work visa. pyw so we can see the fruits of your no course labor.

>> No.6953530

>>6953526
Yikes, I knew it would be bad but not this bad.

>> No.6953534

>>6953530
nta, pyw

>> No.6953535

>>6953530
not that anon, completely new anon, fcking-a man, maybe it is your genes...

>> No.6953542

Genuine question, how do people draw for multiple hours a day? I'm certainly overthinking this. I can imagine filling up an hour or two at most, but there's people that work for 10+ a day and I'm just like how? Time certainly isn't an issue, I can make the time. Within reason of course. I'm not going to draw for 24 hours straight for example. But what do you even fill up that time with? Best I can think of is working on perfecting a single piece of art. Does breaks count as a part of that time? Help me out here. I notice i have a tendency to do like a doodle or two or maybe on a good day a proper study then I just get on my phone. Clearly this is not efficient and just 1 hour feels like an accomplishment.

>> No.6953547

>>6953534
>>6953535
>/permabegs/ on their fifteenth attempt at "getting good"
>starts yet another grift course
>recommends their course to other anons
>"Hey anon, post your work so I can see if you're actually good or just recommending a course because you're currently doing it"
>seethe and rage

>> No.6953549
File: 860 KB, 1605x845, figfig nov 27 2023.png [View same] [iqdb] [saucenao] [google]
6953549

Schizo-anon, reporting for duty

>> No.6953551

>>6952843
>>6952835
I see, thanks

>> No.6953554

>>6953547
pyw

>> No.6953555

>>6953542
for me it's about being open to discovery and exploring and slowly expanding what i don't know very well. Like playing like an open world vidya i guess. Maybe botw when i first played it? Just a constant "what's that?" or "how would i do this?" for unexplored concepts, maybe ill stay a while and see if i can "solve" the puzzle or not and maybe i eventually realize it's too hard and I have no idea what im doing so ill just move on and come back when i unlock the double jump boots or whatever.

>> No.6953556

>>6953530
>>6953526
Lol, this wasn't me, "the course anon"

>> No.6953557

>>6953556
That's fine, I doubt you're any better than that guy anyways seeing as you're too scared to pyw.

>> No.6953558
File: 7 KB, 229x250, fvy35fr.jpg [View same] [iqdb] [saucenao] [google]
6953558

>>6953547
>absolutely scrambling
no work?

>> No.6953560
File: 651 KB, 687x803, Untitled.png [View same] [iqdb] [saucenao] [google]
6953560

In need of assistance !

>> No.6953568

>>6953388
>>6953476
If you weren't that anon, why don't you tell us about how you've learned art on your own, without any books or courses at all, since taking courses and going through books is a waste of time? Professionals in the industry have all either gone to art school, taken courses and studied by themselves, or studied somewhere in between like an atelier.

If you have another path, I would be genuinely curious to learn about it.

>> No.6953571

>>6953568
Also all of the things that have been linked so far are free/easily pirate-able through this board. There's no grift. If you can't get the resources you need for free, that is the only time I would say that your IQ is too low.

>> No.6953573

>>6953547
You talk a lot of shit for someone too scared to pyw.
Pro tip: you still won't.

>> No.6953575
File: 1.01 MB, 2560x1440, 463.jpg [View same] [iqdb] [saucenao] [google]
6953575

LOOMIS!

>>6953498
nice asian + why do you post references? it is kinda redundant
>>6953461
soul
>>6953318
easiest way is to use reference. Or 3D posing app. You can also use perspective with the combination of construction. As you said
>>6953275
>costume design
bland, standard anime slop
>>6953165
drawing good looking noses in pure lineart and no other rendering trick is one of the challenging stuff. All pros i see simply draw only some part of the nose and let the human brain to fill in the details
>>6953112
Jack Hamm Drawing Scenery
Edgar Payne Composition of Outdoor Painting
Stefan Riekeles Anime Architecture
Denna Jones Architecture The Whole Story
Rob Alexander How to Draw and Paint Fantasy Architecture
Also practically all perspective books are lowkey about how to draw convincing buildings
>>6953063
sharpen your pencil and combine it with eraser to create clear sharp edges. Push harder or use black pencil to make key areas darker. this is one of the few cases where you are legit hold back by your medium. Also do this https://archive.org/details/Keys_to_Drawing/page/60 tonal bar exercise
>>6952804
>>6952591
ignore the wobbly lines, that comes with mileage and pick up keys to drawing
>>6952773
if you read keys to drawing or any perspective book or even LOOMIS one, you would know that 3/4 view requires you to apply foreshortening to face elements further away from camera. Do the fundies
>>6952576
nice bug booba
>>6952365
i kneel
>>6953560
bad value range, leg on left is awkward otherwise i like iit. it is not coomable though

>> No.6953576

>>6953568
>>6953571
Nah it's all talent + time spent drawing. Someone with talent will skim through Loomis in a day and get it.

>> No.6953583

>>6953576
Okay. Thanks for your opinion.

>> No.6953587

>>6953583
Just look at Pawell he can spend 10 more years studying loomis but he will still be a permabeg because he has no talent for drawing.

>> No.6953591
File: 1.60 MB, 1692x2536, figure drawing 2.jpg [View same] [iqdb] [saucenao] [google]
6953591

>>6953573
fine.

>> No.6953603

>>6953571
>talented artist makes course to profit from talentless artists
>talentless artists buys it and uploads it for others
It was designed to profit from people like you, just because one retard bought it and shared it to the next one doesn't change that.

>> No.6953604

>>6953576
>grAAa!! fuck you, how dare you provide resources.
>ngmi!
>it's poison fruit!
and youre grand answer for people asking for guidance and help is fucking
>divine intervention! be born lucky!!
you're a fucking gremlin dude, just thought you should know that

>> No.6953605

>>6953542
I'm a borderline insomniac with how little I sleep, but tis the he time I should be sleeping is the only time I can get anything done
>>6953575
> bland, standard anime slop
Ok, and how can I use this info exactly?

>> No.6953610

You guys only ever respond to crabs trolling or to people trolling about having no motivation/adhd etc etc. Fuck off you're worse than the people trolling.

>> No.6953613
File: 35 KB, 474x711, 12aeca2ec2e2f400a7a1d35da4fb205f.jpg [View same] [iqdb] [saucenao] [google]
6953613

>>6953575
>why do you post references? it is kinda redundant
>redundant
not them, but how is that redundant exactly? one is a drawing of a reference and the other is the reference itself. if someone wants to make a critique, it can be easier to do so with the reference the other person used. plus, perhaps someone will want to use the reference themselves at some point and that's why they post it.

>> No.6953614

>>6953610
be the change you want to see in the world, anon.

>> No.6953630
File: 295 KB, 1280x862, Risotj.jpg [View same] [iqdb] [saucenao] [google]
6953630

Here's my latest piece
>>6953591
That's not my work.

>> No.6953633

>>6953605
>how can I use this info exactly?
You can't, it doesn't even count as criticism
That's the beauty of mass repliers
They can just shit out any ol' low effort response

>> No.6953636
File: 253 KB, 1488x2105, file.jpg [View same] [iqdb] [saucenao] [google]
6953636

>>6953630
no, you're the impostor. here's my real latest work, i was only pretending before

>> No.6953641

So am I supposed to simplify bodies by using spheres and boxes and cylinders? And do this until I get good enough to not need it anymore?

>> No.6953645

>>6953641
>supposed
you're not "supposed" to do anything in that regard, it is simply a useful way of understanding forms and creating novel figures from imagination (though this can be applied to things generally)

>> No.6953657

6953603
It's okay anon(s). You've already had your fun shitposting, we understand now that you are an idiot. Go play your video games and masturbate to take the edge off.

>> No.6953664

>>6953645
So can I use whatever method I want? When drawing a model, can I focus on gesture and action? Like Vilppu teaches in the first part of the drawing manual? Of course, I would also study forms and boxes and spheres and all but I would like to focus more on the rhythm of the poses. I know that my questions are dumb to you, but I am really confused.

>> No.6953671

Do you think talent is real? To some extent it must be right? Like if I lock a hundred beginners into cells for a couple months with just art supplies as entertainment they will surely have a significant difference in skill levels when they get out.

>> No.6953673

>>6953664
Do what feels right to you my dude. For me it's spheres and sometimes boxes AFTER i draw the general gesture

>> No.6953675

>>6953664
>so can I use whatever method I want?
yeah, there's no necessities with art in themselves. it's all relative: depending on your goals, this or that method, this or that technique will be more or less useful. if you want to just focus on the gesture/action of a specific figure drawing, by all means do so. when you want to work on constructing live figures or figures from references from basic forms (boxes, cylinders, spheres), then draw accordingly.
>I know that my questions are dumb to you, but I am really confused.
no shame

>> No.6953679

>>6953575
pawell, i don't think this is going to help you, grinding mistakes and pushing through isnt part of learning. this isn't a video game, there is no xp grind for the next skill to be unlocked

>> No.6953685

>>6953675
to add, you can also combine "methods" of course. Michael Hampton, for instance, stresses building upon the figure: starting with gesture and building the forms and landmarks and then rendering. just because one can be followed by the other, however, does not mean that they *have* to be in a given drawing. again, it depends on your goals for a given drawing.

>> No.6953696
File: 274 KB, 818x813, g2.png [View same] [iqdb] [saucenao] [google]
6953696

>>6953671
Yeah, probably. I'll try anyway

>> No.6953706

>>6953671
Yes, but it only takes you so far. Those talented people still need to train in order to get to a higher level, and even then there's always someone out there with a higher skill cap.

>> No.6953707
File: 96 KB, 269x853, w0d2_d3_50.png [View same] [iqdb] [saucenao] [google]
6953707

first attempt at color, pretty displeased. Definitely not time to do more but it was fun pushing past bare bone sketches for once. I'd be curious to know what everyone's work flow looks like when approaching rendering.

>> No.6953709

>>6953671
Of course it is. Some people just have that innate understanding, which is what produces the Beethovens of the world. But anything below the best of the best is up for grabs by any old shitter willing and able to grind.

>> No.6953710

>>6953707
It acknowledges the existence of light and shadow, it's already better than what NGMIs do.

>> No.6953711

can anyone here even define talent?

>> No.6953712

>>6953711
whatever can't be explained by effort or practice. So literally quantified by being unquantifiable. The perfect scapegoat.

>> No.6953714

>>6953673
>>6953675
>>6953685
Thanks, anons

>> No.6953722

>>6953711
Basically innate skill, particularly skill attained with minimal effort or training. However, it's hard to distinguish from good instruction/dumb luck.

>> No.6953749

>>6953630
well-known draw-a-box-guy work, right

>> No.6953778

>>6953575
what is value range, you men the tubes

>> No.6953784
File: 82 KB, 600x1034, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
6953784

thoughts?

>> No.6953789

>>6953778
I'm guessing he mean's the contrast, or the difference between the darkest and lightest values. However it's a sunlit scene at a pool, so there wouldn't be much contrast to begin with.

>> No.6953816
File: 450 KB, 2330x1276, prokopear_comp_resized.jpg [View same] [iqdb] [saucenao] [google]
6953816

I really enjoyed this Proko exercise. I thought the guy was overrated, he acts like some goofy ass normie, but his stuff seems good.

>>6953784
I like
>>6953696
I kneel
>>6953707
>first attempt at color, pretty displeased
you have no idea of the definition of displeased, if only you have seen the color vomit produced by my oil pastels... for real tho, I like this drawing, Im not good with color but I like, you should definitely finish this
>>6953575
thanks
>>6953549
moar
>>6953498
thats based
>>6953461
wish I had imagination like this
>>6953451
moar

>> No.6953820

>>6953816
>he acts like some goofy ass normie, but his stuff seems good.
most people who have something valuable to offer are going to be normies. take what is useful and discard the rest.

>> No.6953822

>>6953820
>>6953816
also nice pear. kinda in the mood for one tb(q)h

>> No.6953824
File: 4 KB, 171x158, xm4fg3.jpg [View same] [iqdb] [saucenao] [google]
6953824

>>6953816
thanks for the encouragement fren. im just not too happy with it overall and clearly need to work more on just the basics.
>you should definitely finish this
i don't even know what that would look like.

>> No.6953829
File: 237 KB, 720x662, kek.png [View same] [iqdb] [saucenao] [google]
6953829

>/beg/fags actually fall for the "Just Draw" meme
>they waste months of their lives not improving at all
mfw

>> No.6953838
File: 2.59 MB, 2126x3972, Another one.jpg [View same] [iqdb] [saucenao] [google]
6953838

having a lot of fun, clearly needs work but I'll just move onto the next one. My proportions still need a lot of work so I'll take extra care with it before I commit in the future, my shadings completely amateurish but I wanted to try. Any criticism is appreciated.

>> No.6953839
File: 875 KB, 1737x1474, practice.png [View same] [iqdb] [saucenao] [google]
6953839

getting better at copying stuff i guess

>> No.6953875

>>6953829
>just draw studies
>just draw what you learned and repeat
>copy and then draw the same from memory

It's all just draw, let me guess, you don't draw at all?

>> No.6953882
File: 331 KB, 1024x1666, value beg range.jpg [View same] [iqdb] [saucenao] [google]
6953882

>>6953778
The general rule is to use colors in a way that even if you turn picture gray scale it still looks good. In your case you didnt use any darker tone colors which gave it unnatural look.

I used the laziest quick fix: filter. But if you keep it in mind and do it manually on strategical places only, it will look way better. For example adding highlights to her skin, highlights to the water and turning her swimwear darker.

Google some photos of people at beach and notice how water ripples produce both dark and shiny colors and how human skin on sun light is pretty "dark" even when the people are pale.

>> No.6953888

>>6953882
This is very beg of me, but I prefer the water the top image. The blue looks too unnaturally vibrant on the bottom, and it's irking me. I'm thankful for the scale though. NTA you're replying to with advice, but it's still helpful.

>> No.6953896
File: 167 KB, 710x892, imagem_2023-11-27_232028283.png [View same] [iqdb] [saucenao] [google]
6953896

>> No.6953910

>>6953888
Regardless of the values, the water should be simplified.

>> No.6953913
File: 560 KB, 1200x1800, 1point5_hour_paint.jpg [View same] [iqdb] [saucenao] [google]
6953913

>>6953275
So this is what about an hour of work looks like. I say about because it took way longer due other obligations that kept popping up. No, they don't normally pop up in the middle of drawing session.

>> No.6953938
File: 379 KB, 768x1024, annie_render_7_by_discoverykidsfan_dfsv2k1-414w-2x.png [View same] [iqdb] [saucenao] [google]
6953938

>>6953882
oh no I don't want it to look remotely like Anime I rather leave it all a flat color.

Cartoons are supposed to be flat.

>> No.6953939
File: 50 KB, 747x540, portrait2.jpg [View same] [iqdb] [saucenao] [google]
6953939

Tried to do a portrait... took me way too long and needed to do way too many adjustments and liquify

>> No.6953941

>>6953938
is this toddler show your peak art style or

>> No.6953945

>>6953939
That perspective is a bit tough for a beginner especially if you don’t first fully understand the anatomy of the head and facial features. Note the difference of the forehead/hairline. Your rendition is much more of a dead on side profile. I think you would learn from tracing the reference a couple times and then attempting to draw the reference again.

>> No.6953948

>>6953945
Yeah I see that too now damn. Will try tracing thanks.

>> No.6953949
File: 109 KB, 700x800, Untitled-1232332.png [View same] [iqdb] [saucenao] [google]
6953949

>>6953941
its just globohomo/calarts/bauhaus

>> No.6953950

>>6953613
You are correct. Always make it a habit of posting the reference you worked off of. This goes for everyone else here, too.

>> No.6953956

what do we think of the 90/20 method?

>> No.6953981
File: 968 KB, 4300x4900, unnamed.jpg [View same] [iqdb] [saucenao] [google]
6953981

>>6952454
its supposed to be the lower part of his torso, not sure how to make it read better

>> No.6953986

I wanted to focus on anatomy so I bought a Bridgman book, but it's Constructive Anatomy (the orange book) and I realized that people recommend Life Drawing (the green book) before the orange one. I'm now confused, should I have gotten the green book instead? I've also been told that Bridgman's books have overlapping materials too?

>> No.6953992
File: 1.25 MB, 1580x1472, 1686511505899446.png [View same] [iqdb] [saucenao] [google]
6953992

Decided to give this drawing thing a try again after that Pewdiepie vid(yeeeah I know), so i guess Day 24 of learning the basics n whatnot. Was mostly just trying to get used to my new drawing tablet(old one shat the bed i guess when It was in my closet)/drawing in general again. Just random stuff, but I did look at some videos made my Chommang and tried to do some head stuff. Guys a great teacher.

>> No.6953996

>>6953992
Really nice fennecs, anon

>> No.6953998
File: 531 KB, 2499x1405, 1.jpg [View same] [iqdb] [saucenao] [google]
6953998

>>6953956
I use pomodoro (25-5). It works very well for me.

>> No.6953999

>>6953992
Nice head rotations on the bottom, did you get that from the Chommang video? If so got a link?
I'm currently struggling with heads and how to make them not look flat

>> No.6954001
File: 3.09 MB, 2400x2367, Month 3 Day 15.png [View same] [iqdb] [saucenao] [google]
6954001

When it comes to doing studies of faces and eyes, do you guys think quality or quantity matters?
For example, here's what I did today
it took me 1 hour to do the top 2/3, and I spent a quick 10 minutes on the bottom part, but do you think I should spend more time doing the quick works when it comes to faces?

>> No.6954000

>>6953999
https://www.youtube.com/watch?v=GjiCQfCMXow&t=332s
https://www.youtube.com/watch?v=6ydBA9BpJkI
>>6953996
thanks frens

>> No.6954009

>>6954001
at your current level, quantity. also consider tracing the heads with construction first then drawing it on your own, you don’t seem to understand how the skull shape works yet

>> No.6954014

>>6954009
what would tracing help with though? wouldn't that just crutch me?

also can you point out what you're noticing that i'm messing up as far as the head shape?

>> No.6954023

>>6953956
>>6953998
for me it depends on the task. Sometimes I feel like 25 minutes is way too short

>> No.6954024
File: 406 KB, 686x800, sai_yvqPpQjv0b.png [View same] [iqdb] [saucenao] [google]
6954024

>>6952716
throw in some colors

>> No.6954026
File: 43 KB, 217x696, w0d2_d3_80.png [View same] [iqdb] [saucenao] [google]
6954026

got a bit restless with the shading, ended with just blacking it all out,.

>> No.6954028
File: 224 KB, 1504x1562, file.jpg [View same] [iqdb] [saucenao] [google]
6954028

anybody have a good painting exercise that I can do to work on simplification? and shapes too I guess

>> No.6954032

>>6953949
>>6953938
>>6953560
You don't need /ic/ if all you want to do is globohomo or jewslop.

>> No.6954068

>>6954028
https://www.youtube.com/watch?v=reAPHAsQolE
this exercise is really good

>> No.6954079

>>6953105
Thank you! It's kinda hard to draw with arm but I will do my best to do it.

>>6953575
Thank you!

>> No.6954096

I have 2 hours per day to allocate to drawing is this an efficient use of time

>20 minutes recapping what I did the day before
>20 minute gesture warm up
>20 minutes reading study material
>1 hour of practicing study material

>> No.6954108
File: 44 KB, 698x991, IMG_20231128_014043_487.jpg [View same] [iqdb] [saucenao] [google]
6954108

How can I fix her boobs?

>> No.6954130
File: 148 KB, 2400x1600, Untitled427_20231128021214.png [View same] [iqdb] [saucenao] [google]
6954130

First time posting in this thread. Is my linework and perspective alright? It's meant to be a castle at night.

>> No.6954134

>>6954130
read about the horizon line

>> No.6954135

>>6954130
i don't think your vanishing points line up

>> No.6954142
File: 84 KB, 309x360, image-39.png [View same] [iqdb] [saucenao] [google]
6954142

kekr
>6952716

>> No.6954143
File: 389 KB, 785x887, image[1].png [View same] [iqdb] [saucenao] [google]
6954143

>>6953981
NTA, but I'd say move the entire bit below the arms to the right a bit

Right now it looks like his spine curves back before curving forward again. I know it doesn't because his chest padding sticks out a bit, but it still gives that illusion off

>> No.6954146
File: 222 KB, 528x366, image-24.png [View same] [iqdb] [saucenao] [google]
6954146

>> No.6954150

>>6954142
Render her arms too dawg

>> No.6954152
File: 152 KB, 707x786, sai_pVMNIhtT3t.png [View same] [iqdb] [saucenao] [google]
6954152

I don't like this but I think I'm understanding the nose shape a bit better.

>> No.6954172
File: 1.51 MB, 3085x2562, IMG_5037.jpg [View same] [iqdb] [saucenao] [google]
6954172

Short trad drawing before bed
I can tell the ellipses are off and two cans seem out of proportion
Not sure if it's better to do a different exercise before bed

>> No.6954182
File: 87 KB, 309x360, image-38.png [View same] [iqdb] [saucenao] [google]
6954182

>>6954150
I don't know how desu

>> No.6954188
File: 319 KB, 580x780, sai_SQJoHidnhT.png [View same] [iqdb] [saucenao] [google]
6954188

>>6954108
I dunno, plan out the shoulders/ribcage more I guess
my attempt

>> No.6954221

>>6953318
Go by feel if you're already skilled enough and you can get it right my instinct, if not DRAW ZE BOX, f you draw characters in 3d boxes it can help give you an idea of where to place shapes

>> No.6954226
File: 57 KB, 976x850, _91408619_55df76d5-2245-41c1-8031-07a4da3f313f.jpg [View same] [iqdb] [saucenao] [google]
6954226

What do I do if Im thirsty for validation, compliments and attention for my drawings?

>> No.6954229

>>6954226
you get good

>> No.6954232

>>6954226
see >>6953459
if you can't get attention and compliments at a /beg/ level then that means you don't have the spark. you might as well try another hobby because drawing isn't something you're talented at. sorry, but it is what it is! some people have charming work without needing to grind dumb boxes

>> No.6954235

my first drawing I did when I took art seriously got a lot praise but I haven't been able to make anything as good since. Ironically I got worse the longer I went on and I don't really know why

>> No.6954256
File: 1011 KB, 683x1681, file.png [View same] [iqdb] [saucenao] [google]
6954256

>> No.6954309

Good resources for anatomy and perspective?

>> No.6954314

Some of you need this
https://www.youtube.com/watch?v=8kfK46nruKM

>> No.6954322

>>6954309
Michael Hamptons
Loomis
George Bridgeman
Ernest Norling

>> No.6954330

>>6954309
loomis is a hack.
you need the Reilly method.
then Bridgman.
in that order, and youre set.

>> No.6954359
File: 88 KB, 976x850, basicpepe.jpg [View same] [iqdb] [saucenao] [google]
6954359

What if we are all inside an anime right now?

Beginner artist faces a block where he feels he is not making any progress. Fed up, because he feels like he is wasting time, he tries urban sketching to gain a new perspective. Outside, he meets many new people, an art collective that is eager to include him, and an interested woman appears, however, seizing the new opportunities forces him to face his past that he has been running from.

>> No.6954362
File: 42 KB, 996x1048, 1692389507985953.jpg [View same] [iqdb] [saucenao] [google]
6954362

>>6954359

>> No.6954376

>>6954359
None of that will happen to you if you're a sub5 male

>> No.6954396

Redpill me on line exercises, aren't they redundant? Like if I practice drawing heads instead I'll get better at drawing heads and my lines will improve.

>> No.6954410

>>6954396
most likely, but it not brain intensive so it not bothers me and there unusual strain on my arm so i\m must be doing something differently then usual. it can mean i'm doing something wrong or its new adaptation.
t. anon who post this nonsense sometimes for no reason

>> No.6954413
File: 456 KB, 1224x777, 20231128_092105.png [View same] [iqdb] [saucenao] [google]
6954413

Can someone help me out here? I'm practicing compositions in thumbnails and trying to see how I can alter my original composition and improve upon it 10 times but I genuinely don't know how else I can make it interesting. I only need 2 more.

>> No.6954417

>>6954396
thing is I have ton of millage but bad stroke, this why I started. can it help me develop new habits I do not know but it will not hurt either way

>> No.6954438

>>6953882
>polishing a turd
Why? The anatomy and perspective are terrible, mainly the arms, hands and shoulders.

>> No.6954441

>>6954413
A common way to figure out new or interesting methods of composition is to look at things other people did that worked.

>> No.6954448
File: 9 KB, 474x429, 1688166434983277.jpg [View same] [iqdb] [saucenao] [google]
6954448

>>6953560
Honestly, I like your stuff a lot. Im saving every draw I see you post until (and after) you hand me a blog, anon.

I really dont have much to say for you, other than suggest you to try more dynamic poses, nothing too crazy, but something that shows gesture. In this piece she is just standing there on a straight center, you could've give her some pronounced contrapposto, make it as if she's actually climbing up the pool, something like that.

Also what anon said here >>6953882 is important. Make sure to keep your color values in check, give a fair contrast between light tones and dark tones. As a life hack, add a layer full of pitch black on top of the whole thing, set it to "Color" mode, this will make the whole draw to look black and white, allowing you to check your values on the fly.

Now give me your blog, dammit.

>> No.6954470

>>6954376
what the fuck is a sub5 male, I'm not familiar with incel lingo

>> No.6954474
File: 176 KB, 1433x866, toad2.jpg [View same] [iqdb] [saucenao] [google]
6954474

Guys, if you suffer from ADHD or not drawing enough, I finally found the magic bullet. Lions mane mushroom! I take 3 650mg capsules (extract) in the morning with my coffee and I end up drawing at least 4-5 hours a day! (Before sub 45min to 1.5 hours max.)

It also is supposed to grow new neurons and make you learn quicker.

>> No.6954479

>>6954413
try fisheye perspective, or extreme perspective like from where a rat would see the man on the chair or something

>> No.6954483

>>6954413
POV through the standing guy's legs

>> No.6954488

>>6954188
Thanks anon

>> No.6954490

>>6954474
yes,alternatively you can microdose lsd/magic mushrooms

>> No.6954491
File: 2.50 MB, 4080x3060, 17011866779486225965647951891488.jpg [View same] [iqdb] [saucenao] [google]
6954491

>>6953318
Rate my attempt

>> No.6954506

>>6954491
kek 10/10

>> No.6954542

What range of pencils do you guys use for sketching? Should I use 2H for proportions, then an HB then 2B then 4B or this is all pussy coope and whole drawing should be rendered with HB like a Bargue-plate?

>> No.6954548
File: 882 KB, 1042x1352, BFS_Cirno.png [View same] [iqdb] [saucenao] [google]
6954548

>>6954542
I use HB for sketching then jump straight to 6B, but your mileage may vary.

>> No.6954554

>>6954548
>File: BFS_Cirno.png (883 KB, 1042x1352)
Thanks for telling me what not to do.

>> No.6954556

>>6954096
>0 minutes of fun
ngmi

>> No.6954562

Hey drawer.

Put the negativitiy in the drawer.

Find a pretty girl and go draw her!

>> No.6954575
File: 2.92 MB, 4080x3060, 20231015_154028.jpg [View same] [iqdb] [saucenao] [google]
6954575

>>6954491
I'm this anon from a few months back
I wanna ask of you /beg/, are my gestures up to speed now and is the time ripe for me to study Morphos simplified anatomy?
I got the advice here to study Vilppu a few months back and in this time I learned more than I did from years of idly doodling

>> No.6954592

>>6952514
what's there to prefer, usually i think sketches are better but here is pretty much the same.

>> No.6954598

>>6953414
based, this is why i got into art

>> No.6954605

>>6954474
i was running low on melatonin so might as well give this a shot while i'm ordering more, thanks

>> No.6954619
File: 1.22 MB, 1713x2235, 20231128_123546.jpg [View same] [iqdb] [saucenao] [google]
6954619

this sucks. I haven't drawn anything good and it's so frustrating.

>> No.6954622

>>6954575
you need the Reilly method

>> No.6954623

>>6954619
you havent drawn anything good because youre not using the Reilly method

>> No.6954625

>>6954619
This is pretty nice anon

>> No.6954628
File: 3.07 MB, 4032x3024, 20231128_112449.jpg [View same] [iqdb] [saucenao] [google]
6954628

>>6954623
I literally tried but it doesn't click with me because I'm stupid

>> No.6954632

>>6954622
Tell me in short what its about and if I like it I will pursue it

>> No.6954633
File: 196 KB, 764x954, 20231128_112449.jpg [View same] [iqdb] [saucenao] [google]
6954633

>>6954628
I don't understand it at all ugh

>> No.6954636
File: 138 KB, 1260x945, Screenshot_1045.jpg [View same] [iqdb] [saucenao] [google]
6954636

>>6954628
read Faragasso's book on it. there are no shortcuts. he will teach you how to draw the human figure first and as he does this he teaches you what the Reilly method is all about. you cant skip this part.
after that he will teach you how to draw heads. im at that point now.
this is what im doing right now.
like you my initial goal was to learn to draw heads but despite it i studied first how to draw the figure according to the Reilly method so that i can delve into the head with complete understanding.
i recommend you do the same. i have come far in only one month.

>> No.6954637
File: 1.00 MB, 1586x1159, ColorFix.png [View same] [iqdb] [saucenao] [google]
6954637

>>6952716

I think it has less to do with rendering, and more to do with your values. Your values all tend to lean towards mid-tones, which causes your colors to bleed together and look muddied, which can make the overall piece feel "same-y".

I did a quick edit here to show that your rendering itself is almost there, but with some simple adjustments, it can go a long way to making your colors feel more alive.

On a side note, your lineart is fantastic and I have to commend you for that.

>> No.6954642
File: 84 KB, 658x800, Screenshot_1046.jpg [View same] [iqdb] [saucenao] [google]
6954642

>>6954632
>>6954633
>>6954636
left from a month ago and right from two days ago

>> No.6954647

>>6954642
Doesn't seem to have much difference, you had the framework for pic 2 figured out on the first one

>> No.6954648
File: 106 KB, 227x582, file.png [View same] [iqdb] [saucenao] [google]
6954648

>>6954642
WHAT THE FUCK IS THIS HAHAHAHAH
alright still no face but i'll give you a pass, you attempted a figure drawing, holy fucking shit im gonna set this as my phone lock screen so i can have a laugh every day

>> No.6954654
File: 34 KB, 543x223, Screenshot_1047.jpg [View same] [iqdb] [saucenao] [google]
6954654

it mogs this shit you posted insurmountably
archive only has the thumbnail

>> No.6954658
File: 98 KB, 237x541, file.png [View same] [iqdb] [saucenao] [google]
6954658

why are the knees at different heights

>> No.6954660

>>6954648
Its not bad, stop being a crab, but it doesnt seem to me any more special than my own progress with studying Vilppu (i feel good about it hence its special)
I'm this guy >>6954575
Basically this just confirms to me I should stick with Vilppu and just build on whatever I got gojng on rn
The Reily thing seems way too complicated, I'll just do simplified Morpho and call it a month

>> No.6954661

And here I was about to ask about hatching in a way that doesn't look shit, but nvm.

>> No.6954663

>>6954658
because the leg is coming forward

>> No.6954664
File: 1.03 MB, 1870x1072, head nov 28 2023.png [View same] [iqdb] [saucenao] [google]
6954664

>>6953939
You can use the earhole as a reference point to get your proportions tighter

(I'm not a Loomis / Reilly / Bammes / Hogarth / Bridgman / draftsmanship / anatomy expert or anything, just trying to help)

>> No.6954669

>>6954660
>The Reily thing seems way too complicated
of course it does when you refuse to learn it. wont spoonfeed any more.

>> No.6954676

The biggest problem with the Reilly method is that it looks like shit, but then again so does Loomis so I guess you've gotta stick with something and develop out of it as soon as you grasp it

>> No.6954677
File: 279 KB, 1896x1384, boobaline2.jpg [View same] [iqdb] [saucenao] [google]
6954677

>>6954108
I don't know if it deviated too much from the original but I had a lot of fun doing it

>> No.6954679

>>6954677
better body worse head

>> No.6954692
File: 3.68 MB, 2000x1800, 001.png [View same] [iqdb] [saucenao] [google]
6954692

i can't render.

how do i render like @kirikumu

>> No.6954717
File: 148 KB, 1144x815, f2.jpg [View same] [iqdb] [saucenao] [google]
6954717

>> No.6954746

>>6954664
blind leading the blind

>> No.6954750

>>6954746
Welcome to /beg/

>> No.6954772

I think a lot of you would benefit from going traditional, many cases of people doing digital too early here.

>> No.6954783

>>6954772
I'd like you to specify exactly what advantage traditional has in the learning process that's not "it lacks tool x" or "it teaches patience."

>> No.6954794

>>6954783
Way easier to develop bad habits and use aspects of digital as a crutch instead of a tool. Ofc there are things like begs using shading as a crutch when doing trad but there are way more pitfalls for begs using digital.

>> No.6954811

>>6954794
I said specify. You are still generalizing.

>> No.6954818

>>6954811
No thanks, I can tell you're just looking to start an argument and will dispute whatever I say either way.

>> No.6954828

>>6954479
>>6954483
Perfect. Thanks.

>> No.6954830

>>6954677
Nice art anon. Thanks for the red line.

>> No.6954835

>>6954830
>>6954677
>>6954108


Porn is not art. Art is supposed to make you something yes, but invoking primal instincts of horny is subhuman.

>> No.6954836

>>6954818
I just want someone who says to start traditional to actually explain themself for once.

>> No.6954851

>>6954836
I'll give you the biggest one imo, ctrl+z I bet you there are people in this thread who have drawn for several months or even years and are still unable to draw a circle without doing ctrl+z several times.

>> No.6954863

retard

>> No.6954879
File: 58 KB, 800x789, 1698828286052675.png [View same] [iqdb] [saucenao] [google]
6954879

>>6954835
get over yourself or pyw

>> No.6954884

>>6954851
>traditional
draw a bunch of very light lines until you get it right
>digital
ctrl+z until you get it right

>> No.6954885
File: 165 KB, 623x1142, Screenshot_20231128_155604_Chrome.jpg [View same] [iqdb] [saucenao] [google]
6954885

Trying to do this, but I feel like this is a bit outdated since this is a dead link. I can afford to pay for Crouqis, but is it really worth paying for? What does Croquis Cafe have over, say, line of action. I really only need it for the month.

>> No.6954891

>>6954885
see>>6954636

>> No.6954902

>>6954851
>'... that's not "it lacks tool x"'
> "ctrl+z"
Never mind. Frankly I wouldn't want to argue with someone lacking basic comprehension skills.

>> No.6954904

>>6954835
but coom made me draw every day for the last few years

>> No.6954905

>>6954891
Mastering Drawing the Human Figure?

>> No.6954906

>>6954902
Retarded nigger.

>> No.6954929

>>6954905
yes

>> No.6954942
File: 1.50 MB, 2116x3867, 20231128_213811.jpg [View same] [iqdb] [saucenao] [google]
6954942

not my best work but its a good sample of the issues that pop up when I sketch and don't heavily reference, how can I escape /beg/ hell anons?

>> No.6954943

>>6954835
these guys are still spending way more time drawing then you, get good

>> No.6954978

>>6954592
looks better nigger

>> No.6954988

>>6951997
kill yourself

>> No.6954991

>>6954990
>>6954990
>>6954990
>>6954990
>>6954990
>>6954990

>> No.6954992

>>6953956
I use 50/15, 60/10 when I feel more productive. I try to avoid any activity that releases too much dopamine (browsing 4chand, watching videos, etc) during my breaks

>> No.6955052

>>6954835
faggot

>> No.6955074

>>6955052
He's right doe

>> No.6955107

>>6952026
Is this digital or trad? I legit can't tell if the bg is orange or it's just a really badly white balanced photo.

>> No.6955108
File: 99 KB, 560x891, Capture.png [View same] [iqdb] [saucenao] [google]
6955108

how western out of 10:(

>> No.6955120

>>6955108
4/10

>> No.6956309
File: 3.84 MB, 2250x3000, 228 sin título_20231126055148.png [View same] [iqdb] [saucenao] [google]
6956309

Hi, i could use some critiques. Thank u. im also leaving my ko fi link to help me pay for art school, hope you like it. This piece is called "Focus"
https://ko-fi.com/santigoode