[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 385 KB, 1024x1366, drake vs fag.jpg [View same] [iqdb] [saucenao] [google]
6816380 No.6816380 [Reply] [Original]

If you are a /beg/inner or /int/ermediate in art, please use this thread to post pieces for critique or ask for advice.
Use this thread instead of making new threads or post in the drawthread with fundamental exercises.

>READ THE STICKY:
Completed: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98
New collaborative: https://hackmd.io/UMnZVhNITW-T2wZpHw6d0Q
Old: http://www.squidoo.com/how-to-draw-learn
w/ic/i: https://sites.google.com/site/ourwici/
>TRY TO BE ACTIVE AND GIVE PEOPLE SOME FEEDBACK.
When giving feedback, avoid vague "advice" - point what's wrong and try to give the anon you're quoting a clear direction
to improve their art (study heads < watch THIS VIDEO about head structure, read THIS SECTION of THIS ARTIST'S BOOK, etc).
You, feedback seeking anon, should also try to be clear and concise when asking for critique/help.
When posting your artwork, say what you want help with, and what's your goal with the study/artwork.

previous >>6812162

>> No.6816396
File: 1.14 MB, 1813x2447, 1677212785221.jpg [View same] [iqdb] [saucenao] [google]
6816396

Finally finished my rouge drawing.
I have to work on my inking/line art skills. Also last time using alcohol markers I hate the look of the colors. Gonna pivot to watercolors from now on.

>> No.6816403
File: 29 KB, 460x363, aE2Vw8O_460s.jpg [View same] [iqdb] [saucenao] [google]
6816403

>>6816380
Hee hee my art got used for the image thank you! After getting only one or two likes on my blogs it's nice to see it user somewhere... also love the file name anon very accurate

>> No.6816406
File: 35 KB, 1000x1000, coob.png [View same] [iqdb] [saucenao] [google]
6816406

someday i'll be able to draw anthros, someday....

>> No.6816458

What figure drawing book should I read if I want to draw like kentaro miura? I struggle the most with putting characters in the correct perspective/forshortening them in correct proportions, I've gotten pretty good at gesture but the second I start working on something detailed it all falls to pieces

>> No.6816482

>>6816458
Idk if it suits the specific style you wanna draw, but Framed Perspective Vol. 2 is a great book about figure drawing in perspective.

>> No.6816491
File: 22 KB, 655x651, boobbox.jpg [View same] [iqdb] [saucenao] [google]
6816491

>>6816406
good job now do something like this

>> No.6816494

>>6816396
It’s “Rogue” you fucking moron. Do you even read comics? You’re probably just some retard coomer who jacks off to that meme image of her ass but doesn’t know anything about the character. I hope your balls implode to the size of raisins.
And your art sucks, too. The pose is so stiff.

>> No.6816500

>>6816494
kek based /co/ autist

>> No.6816504

>>6816491
not a clue my man

>> No.6816505

>>6816482
will check it out thanks

>> No.6816507

>>6816504
just add 3 spheres you can do it

>> No.6816509

>>6816507
i counted at least 5 in that image. plus i dont even know that box perspective, is that 1-point?

>> No.6816570

>>6816509
>>6816491
disregard 15-minute-ago me, he's a retard. i just noticed the vertical lines also converge so it's most certainly not 1-point.

>> No.6816604
File: 512 KB, 3480x3896, cubes 42.jpg [View same] [iqdb] [saucenao] [google]
6816604

day 42
I actually did this yesterday but I was camping for the new thread to spawn
I wonder what marketable skill I could have learned in the time I wasted on this shit

>>6815343
Hmm, is that so?

>> No.6816612

>>6816406
You can draw them right now, dum-dum

>> No.6816619

>>6816612
i'd love to. how.

>> No.6816652
File: 1.75 MB, 2195x1500, drawing.png [View same] [iqdb] [saucenao] [google]
6816652

Botched this study today. Overcast lighting is hard.

>>6816396
Very nice anon, glad to see follow through and finish.

>>6816494
He just misspelled her name. He's typed it just fine in previous threads. Don't be a sperg, retard

>> No.6816655
File: 2.66 MB, 1102x1260, the fighting concussed.png [View same] [iqdb] [saucenao] [google]
6816655

made this for some funny guy over on tg in a couple minutes

>> No.6816722
File: 452 KB, 2090x1519, SmartSelect_20230828-123714.jpg [View same] [iqdb] [saucenao] [google]
6816722

Can I get some feedback on these? I'm trying to learn painting as a complete beginner (I currently draw) but I refuse to do greyscale because that's extremely boring and I draw for fun.

>> No.6816724
File: 130 KB, 1912x1492, Hampton Homework 01.jpg [View same] [iqdb] [saucenao] [google]
6816724

Hey, I'm going through Michael Hampton's Analytical Figure Drawing course. I'm currently halfway through the homework for week 7 (upper arm and shoulder), but I'm having a hard time to understand precisely what the exercise is supposed to be and if I'm doing it right.

In the video he says to just draw the biceps and the brachialis, but the syllabus says: "25 Shoulder and arms constructions. Develop the anatomy of the upper arms together with the anatomy of the upper torso. This week should specifically focus on the shoulder girdle and the muscles of the scapula and front of the humerus."

Can I have some feedback on some of the exercises I've done to this point, so I can correct the route for the rest of the assignment?

>> No.6816726
File: 177 KB, 1904x2532, Hampton Homework 02.jpg [View same] [iqdb] [saucenao] [google]
6816726

>>6816724

>> No.6816749
File: 144 KB, 800x800, pepper.png [View same] [iqdb] [saucenao] [google]
6816749

Does anyone have a copy of 'Vilppu Drawing Drapery: The Clothed Figure?'

I cannot seem to find this PDF on the internet.

I am still struggling to draw drapery and I want to advance it!

>> No.6816838
File: 48 KB, 750x330, 00-drawabox-perspective-lesson.jpg [View same] [iqdb] [saucenao] [google]
6816838

>>6816406
>The mighty Irshad claims another victim

>> No.6816872
File: 1.51 MB, 4032x3024, sketches3.jpg [View same] [iqdb] [saucenao] [google]
6816872

Had fun with these ones

>> No.6816917
File: 844 KB, 1806x2408, Rouge-not-rogue.jpg [View same] [iqdb] [saucenao] [google]
6816917

>>6816494
>>6816652
Thanks Anon.
Looking back at it, the inked version of ROGUE I'm alot more happy with.

>> No.6816938
File: 523 KB, 789x702, image_2023-08-28_151731397.png [View same] [iqdb] [saucenao] [google]
6816938

Loomis does help actually.
This is a before and after. any pointers you can give me about linework?

>> No.6816946
File: 3.57 MB, 2048x2732, IMG_1950.png [View same] [iqdb] [saucenao] [google]
6816946

Quick face doodle to practice applying gradient maps to the face more neatly. Also ear practice since someone said I draw ears all jacked up (I agree.)

>> No.6817008
File: 3.04 MB, 1613x1210, temp.png [View same] [iqdb] [saucenao] [google]
6817008

sup /beg/. getting back into drawing from observation after falling off of keys to drawing the first time around, entered Value Hell on the headphones. used to mathing the values in digital - adapting into ink is hard. any resources on values in crosshatching around?

>>6816722
really cute thumbnails. top middle captures the faded sepia photograph look just right. the warmer-hued sunlight in the ruined building painting should probably also bring warmer hues into the lit front of the building for more impact. beyond that, might suggest taking one (probably top middle for the variety of textures) and scaling it up 2x to add more detail as a next step since you seem pretty confident with these smaller pieces.

>> No.6817091

>>6816177
Unironically pure soul especially if you got rid of the anime face

>> No.6817105

>>6817091
I'm glad you like my work but I love anime so it'll always be anime LOL. Anime face and all.

>> No.6817154

>>6817105
Study from real life as well, friend!
It makes the faces easier to stylize!

>> No.6817159

>>6817154
Will do boss!

>> No.6817175
File: 12 KB, 384x768, gungal3x.png [View same] [iqdb] [saucenao] [google]
6817175

Why is blood splatter so hard to do?

>> No.6817179

>>6817175
Kiki's Extermination Service

>> No.6817240
File: 5 KB, 484x499, canvas.png [View same] [iqdb] [saucenao] [google]
6817240

someday i'll be able to draw, someday....

>> No.6817252

>>6816917
the most jarring thing i see is that the head looks too flat, the angle of the skull/face/ear doesn't match up

>> No.6817261

>>6817175
It was hard to draw too, good stuff here anon :)
>>6817179
she'll deliver you to the afterlife

>> No.6817275

>>6816917
Are you doing these on 11x17" paper?

>> No.6817292
File: 77 KB, 969x955, qqqqqqqqqq.jpg [View same] [iqdb] [saucenao] [google]
6817292

>> No.6817295
File: 109 KB, 1836x940, 5CA21693-4D78-4482-9E9F-0C216EADE9A3.jpg [View same] [iqdb] [saucenao] [google]
6817295

Hi very newbie /beg/ here, started doing heads days ago and feel like something is wrong..

>> No.6817296

>>6817295
you are studying from reference, right?

If so, just keep going, you'll be fine

>> No.6817301

>>6817296
Honestly no. How would i go about doing that, just look at pictures and try and copy rotation and tilt, or trace?
Very much /beg/ have not tried drawing from reference for anything but bad stickmen with gesture :)

>> No.6817307

>>6817252
working on David Finch guide tackling Loomis after bridgeman

>>6817275

naw 8.5 x 11

>> No.6817310

>>6817295
anon, youre gonna need to buy more pixels

>> No.6817317

>>6817310
I has smoll iq and shrunk them all together before screenshotting
big dum-dum will not happen in future!

>> No.6817340
File: 108 KB, 665x667, 000.png [View same] [iqdb] [saucenao] [google]
6817340

>>6817240
someday i'll kill myself...

>> No.6817349
File: 172 KB, 1000x1000, 20230828_181514.jpg [View same] [iqdb] [saucenao] [google]
6817349

>>6816380
i am trying to follow along David Finch's advice so i can make something out of the Bridgman book. Finch recommends becoming familiar with basic shapes (in the Marvel Way), then doing lots of gesture with the shapes. i think specifically he says grind until you are decent, then do it an hour a day every day. i feel like i somewhat know the shapes, but this is 30 mins (5 each) of gesture with that instruction and i am failing at getting something worthwhile from the gesture exercise. do you just keep going until you grow new neural paths?

>> No.6817383
File: 1023 KB, 1905x2965, 20230828_083426.jpg [View same] [iqdb] [saucenao] [google]
6817383

Didn't do shit for most of last week. Bad thing happened, don't ask.
Touched a pencil for the first time since Tuesday this morning. Only had maybe 20 minutes at most. It's pretty bad, but an old guy was walking by and said it was pretty good, he probably has bad eyesight. I'd have spent more time on it, but I didn't have any.

>> No.6817390
File: 422 KB, 1920x981, Illustration.png [View same] [iqdb] [saucenao] [google]
6817390

>>6817301
I always recommend begs to get into cast studies. Pic related has some youtube video titles that I think you should look into. Training your eye to be accurate never hurt anyone. Comparative measuring will be an essential skill to pick up as soon as you can. Start small, get comfortable taking and keeping your measurements consistent. You don't have to actually draw to practice your measuring, you can do it from observation alone.

>> No.6817396

>>6817383
Nice, but this thread isn't your diary.

>> No.6817398

>>6816838
the mighty irshad developed the only course i could learn anything from, so of course.

>> No.6817436

>>6817175
Make the blood splatter more to one side instead of it being everywhere.

>> No.6817466

>>6817396
NTA but actually, it is his diary.

>> No.6817472
File: 2.78 MB, 2179x4423, 20230829_002040.jpg [View same] [iqdb] [saucenao] [google]
6817472

I've been trying more ambitious poses to avoid getting comfortable with basic front facing standing ones, I'm not finished yet but I'd like any advice on corrections to make before I fully commit. I'm having fun with these, but I think the main areas I fail in is, line consistency, symmetry and capturing the reference in a way that isn't stiff. I'm sure I'm lacking In many other areas too, so another pair of eyes is always welcome

>> No.6817476
File: 643 KB, 1651x1600, 20230827 i.png [View same] [iqdb] [saucenao] [google]
6817476

Concept block

>> No.6817478
File: 934 KB, 1805x3008, 20230822_140043.jpg [View same] [iqdb] [saucenao] [google]
6817478

>>6817466
That anon here.
The minimal event description is because the quality is lower than my usual posts. I post here because if I'm phoning it in I'll get called out on it, but this time I know it sucks, I just had to restart. It is my hope that maybe if another anon has similar trouble that my example will help.
Here's the one I did Tuesday. Make of that what you will.

>> No.6817479
File: 136 KB, 800x800, 20230828 i.png [View same] [iqdb] [saucenao] [google]
6817479

>>6817476
45min.

>> No.6817480
File: 258 KB, 800x800, 20230829 i.png [View same] [iqdb] [saucenao] [google]
6817480

>>6817476
55min

>> No.6817486

>>6817478
It seems to me you're drawing really small. Human faces are already hard, you're really working against yourself having barely any room, sketch big, its good for you

>> No.6817489
File: 751 KB, 2800x2100, Majo.jpg [View same] [iqdb] [saucenao] [google]
6817489

>>6816380
Don't fuck up, don't fuck up

>> No.6817492

Is there anything in this world more blackpilling than line control exercises? You’re having a good day, and then you put liner to the pen and you’re stuck with the realization that your dumbass can’t even draw a straight line.

>> No.6817493
File: 1.45 MB, 4032x3024, image.jpg [View same] [iqdb] [saucenao] [google]
6817493

>>6817492
Forgot pic

>> No.6817494
File: 106 KB, 960x817, Minecraft Cocka.png [View same] [iqdb] [saucenao] [google]
6817494

I've drawn so many boxes that they're all i can get off to now, so i'm adventuring into block people lewds.

>> No.6817496

>>6817489
you memorized a set of attractive symbols for the front view, but the 3/4 view shows the ugly truth

>> No.6817500
File: 1.35 MB, 500x283, finger-lesbian-lesbian-orgasm-3.gif [View same] [iqdb] [saucenao] [google]
6817500

>>6817496
I don't know what you are talking about. Anyway, this is my ref

>> No.6817503
File: 292 KB, 2085x2799, cubes43.jpg [View same] [iqdb] [saucenao] [google]
6817503

day 43
tip: you can have more fun doing boring rendering tutorials by drawing something degenerate
nah it still sucks
Why are the threads so slow now

>>6816749
she should "press" those on my face
>>6816406
are you doing the esteemed "one box a day" drawing program?
>>6817494
you're ready to enter the lucrative minecraft porn market

>> No.6817505

>>6817492
Stop doing this, it's a waste of time. Go draw stuff.

>> No.6817507

>>6817500
I'm refering to the faces
the right one looks alright
the left one is a mess

>> No.6817509

>>6817507
Oh.
Faces are my weakness. Can you show me a better way?

>> No.6817519

>>6817479
>>6817480
You would really benefit from refraining from working on fully rendered drawings for a while and focusing on sketches and smaller studies. The 1h40 you spent on those two drawings could have been spent on dozens of gesture drawings that would enable you to improve, among other things, the proportion of your figures. Besides, there's no point in rendering forms and shapes that do not look right, you're only managing to accentuate its flatness.

>> No.6817523

>>6817509
https://www.youtube.com/watch?v=dSf0UYDi9sA

>> No.6817529

>>6817519
Understood. Will do from tomorrow. Do you have a suggested time I should spend on gestures or is it just a rough range, like 1-3min or something?

>> No.6817531

>>6816403
You deserve it.

>> No.6817532

>>6817531
I mean deserve to be featured as O0

>> No.6817533

>>6817531
I mean deserve to be featured as OP pic.

>> No.6817534
File: 2.87 MB, 1349x1556, IMG_0675.jpg [View same] [iqdb] [saucenao] [google]
6817534

new to procreate
I know the drawing is rough I just wanted to practice coloring
Any tips?

>> No.6817535

>>6817531
sorry i don't quite follow
what do you mean exactly

>> No.6817543

>>6817529
Do a session, there are multiple youtube channels that post them, including New Master's Academy and Joshua Jacobo (better, because he posts life drawing sessions). Imo, tho, it may be kind pointless if you don't know exactly what you are doing, so maybe try to watch Michael Hampton gesture drawing lecture. It's on youtube as well.

>> No.6817550

Did the Cirno anon quit

>> No.6817554

>>6817550
Who was that I don't remember

>> No.6817560
File: 577 KB, 2419x1360, 20230828_201517.jpg [View same] [iqdb] [saucenao] [google]
6817560

Drawing for about a week now, I think it's starting to click

>> No.6817564

>>6816722
>I refuse to do greyscale because that's extremely boring

Good value design is 90% of good Color design. Start with greyscale. If you can't make it look good in black and white, your colored work will always be mediocre

>> No.6817573

>>6817560
try drawing bigger ellipses
https://www.youtube.com/watch?v=_xFEV2uOp1M

>> No.6817575

>>6817573
Yeah the ellipses are bad, I haven't worked on them or boxes yet, just focusing on poses

>> No.6817577

>>6817575
don't worry too much about them anyway
maybe do them as warmup and then move on to what you like to draw

>> No.6817579
File: 148 KB, 539x955, Imogene_Beauregard.png [View same] [iqdb] [saucenao] [google]
6817579

I'm experimenting with a new art style. What do you think works, and what doesnt? Does the lineart seem smooth? Are her proportions correct? Is her pose too stuff?

>> No.6817583
File: 159 KB, 1920x847, 712a68b157d2b789628e9060652ed560.jpg [View same] [iqdb] [saucenao] [google]
6817583

>>6817579
If I'm being honest it reeks of "I'm 17 and all of my OCS are as quirky as possible" you should study character design principles and watch professional char design videos on YouTube (artists who have worked for real companies). There's more to a character than a smug cartoon face and a name like "Velveteen Bazooka Demonlicia The Second"

>> No.6817584
File: 162 KB, 750x750, 1693104380284360.png [View same] [iqdb] [saucenao] [google]
6817584

>>6816380
Does anyone knows what head method draw this anon used?
(Not my draw btw)

>> No.6817604

>>6817543
Thanks. I've got and watched the Hampton and Vilppu series, I'll spend some time meditating on them and put those findings into action.

Cheers for the suggestion, I'll be back tomorrow.

>> No.6817608
File: 618 KB, 1170x1419, IMG_8810.jpg [View same] [iqdb] [saucenao] [google]
6817608

>>6816380
this is an analog collage i did. thoughts?

>> No.6817609
File: 492 KB, 1170x803, IMG_8809.jpg [View same] [iqdb] [saucenao] [google]
6817609

>>6817608
heres another one

>> No.6817611
File: 1.13 MB, 1488x2266, The.png [View same] [iqdb] [saucenao] [google]
6817611

Can I get a critique please on the giant alien girl

>> No.6817613
File: 383 KB, 850x1200, drawing.png [View same] [iqdb] [saucenao] [google]
6817613

>>6817584
Hey anon, that's my head drawing
It's a combination of construction involving Loomis, Reilly rhythms and knowledge derived from planar analysis of the face. This was done entirely from my head and while I was doing it, reminded me of patches. I'm also this anon >>6816652. It's been a while since I've worked with something resembling ink, I should do this more often...

>> No.6817616

>>6817613
Who do you study for your figure drawings

>> No.6817618

>>6817505
Draw WHAT

>> No.6817620

>>6817613
>Loomis, Reilly
Really? I thought it was hamptons. Nice job
I also like this morrigan drawing youre making, could you tell me what methods you used on this one?
Also if you have a place where you post your work, place share it

>> No.6817623

>>6816938
uh pls respond.

>> No.6817628

Does anyone have a way to get Trent's gumroad lessons for free?

>> No.6817632
File: 1.89 MB, 1583x1076, backrooms.png [View same] [iqdb] [saucenao] [google]
6817632

I redid the mouth.

>> No.6817635
File: 74 KB, 340x480, Neco.png [View same] [iqdb] [saucenao] [google]
6817635

>>6817616
Multiple sources. Bridgman, Watts, Loomis, Hampton, art books from games, old masters (Michelangelo, in particular I like). Basically master studies and cross referencing from anatomical text and life to dissect it, especially so in the case of Bridgman since his drawings need to be deciphered and understood. Some are more obvious than others. It's important that you practice accurate observation so that you can see what the artist is attempting to convey in their drawings.

>>6817620
Hampton, Reilly, Loomis or any other approach will be the same on a fundamental level. They are all based around simple forms and navigating perspective. The same will remain true whether you're mass drawing or line drawing. I don't even start with a sphere most of the time for heads, but where the centerline and eyebrow line meet. As for the actual figure, I tend to start at the head, ribcage or pelvis then build out from there using rhythm, shape and construction. One thing I like to do a lot, that I notice animators tend to do, is integrate perspective I have in mind into the shape representing a particular mass/structure. Other than that, the rest is my experience from accumulating knowledge from the model and having to invent based on what I know.

The sketch on the left I started with the bottom of the ribcage and then established the rest of the mass. The other sketch I started at the head and worked my way back.

>> No.6817638
File: 2.89 MB, 2402x1980, roxy.png [View same] [iqdb] [saucenao] [google]
6817638

Can I get some crit on my rendering/coloring
tried to copy by eye so not super sure how accurate it is

>> No.6817641

Why do I find pixel art so much easier than normal art?
I don't even use a tablet for my pixel art and it's much better than my normal art

>> No.6817646

>>6817641
the low resolution creates ambiguity, and your brain fills in the gaps to improve it
similar to how rough sketches might be better than the final sometimes

>> No.6817651
File: 423 KB, 1477x1050, 1693218444653413.png [View same] [iqdb] [saucenao] [google]
6817651

whats the name of these brushes? i cannot find them on csp

>> No.6817652
File: 2.63 MB, 1700x2400, drawing.png [View same] [iqdb] [saucenao] [google]
6817652

>>6817638
In order to capture some of the rendering more effectively, copy the line work with a bit more care. Especially if your aim will be to practice the refining/finishing stages of a piece. One thing to make it easier to judge your colors compared to the original piece is to make sure your backgrounds are the same. I almost thought the one you made was too light because of the background changing the context of the color. Your color choices are fine, but where you fail is in observing the finer rendering. For instance the hair circled in pic related has nuanced and subtle transitions of shape and color that you fail to capture in your render. Yours is too generalized still because you just finished the block-in stage. So your image is still quite flat by comparison to the ref. The drawing is accurate enough, but if you really want to check just trace over the major landmarks of your drawing and then scale the trace to your ref. You'll see what's out of place and what isn't. In this case, scale the trace to match the ref from the bottom of the chin to where the forehead meets the hair.

>> No.6817660

>>6817651
Make a square brush stamp, then squash it down in the brush settings where you find the thickness slider. That's how I made it. The other is just a standard hard round brush. They both have the same settings aside from the thickness slider and brush stamp

>> No.6817664

>>6817646
So what's the answer then?
Is higher resolution actually bad?

>> No.6817667

>>6817664
high resolution is good since it removes ambiguity and let's you see your mistakes and weaknesses
if you can't see them, you can't fix them

>> No.6817668
File: 83 KB, 463x817, Screenshot 2023-08-27 235409.png [View same] [iqdb] [saucenao] [google]
6817668

Another sketch of this android girl from the other day. Changed up the body design to resemble muscle fibers.

>> No.6817687
File: 146 KB, 1280x894, IMG_5752.jpg [View same] [iqdb] [saucenao] [google]
6817687

>> No.6817691

>>6817668
you really need to sketch out the hidden parts. take a look at the height of her breasts compared to her collarbone. her torso shifts downwards somewhere under that right elbow.

>> No.6817700

>>6817691
Ty, think I moved the arm at one point and forgot to change the collar.

>> No.6817705

>>6817390
I shall look into this anon
Thank you!

>> No.6817711
File: 312 KB, 859x493, file.png [View same] [iqdb] [saucenao] [google]
6817711

Clouds are torture

>> No.6817714

>>6817711
oh yeah well your dick is a cloud

>> No.6817730

>>6817660
i have never tried making a brush, how do i make them? cant you upload your brushes to catbox and link them?

>> No.6817735
File: 2.24 MB, 6920x4624, day36.jpg [View same] [iqdb] [saucenao] [google]
6817735

once again did the peppers and a bird
i actually focused today and so i can move on now

>> No.6817736

>>6817730
https://www.youtube.com/watch?v=M55J0dpZddA&t=730s

This overview/tutorial will cover it just fine. Learn to make your own brushes. If you see a brush mark in a painting try making some brushes that'll get that effect. Needless to say, brushes don't make a painting and only express personal preferences in edgework.

Make sure your color expression is gray and that the background is transparent when making a stamp. It the color expression canvas/layer is in color, Your brush will be whatever color the original stamp was instead of applying the new color you picked.

>> No.6817767
File: 567 KB, 2247x2320, sdadsadasd.png [View same] [iqdb] [saucenao] [google]
6817767

>>6817736
thanks, i just started painting so i am very clueless about brushes. Have been a ''cell-shading'' artist until now. This is the hard round right? its a bit of a pain to work with

>> No.6817779

Could a sex doll replace live drawing?

>> No.6817781

>>6817779
Of course it can, if you have the 1000 usd plus clothing and some lighting set up, you can have your own live drawing attelier.
Are you thinking about getting one of them dolls anon?

>> No.6817782

>>6817779
If it has bones and muscles that can move freely as well as stretch and compress, no. You could use it to find light patterns tho and for reference to supplement with photos and other resources. Nothing is really going to beat a real human being when it comes to capturing weight and balance. Not to mention how muscles react and alter the rhythm and feeling of any given pose.

>> No.6817787

>>6817782
It's effectively a very good still life, but I wouldn't go as far as to replace actual models. It's the next best thing after live model right next to photographs, depends on the quality too.

>> No.6817820
File: 125 KB, 748x1021, Untitled_Artwork (378).png [View same] [iqdb] [saucenao] [google]
6817820

Came out a little too dark. Looked brighter on the ipad.

>> No.6817842
File: 220 KB, 1050x708, file.png [View same] [iqdb] [saucenao] [google]
6817842

>>6817652
thanks for the feedback
when you talk about the transitions of shape/color, do you mean the little "blocks" that are next to the line? after you pointed out I can see how there's a lot of them I missed, but I guess how do I go and put these in efficiently? I can't picture doing this with any sort of efficiency seeing as how many of them there are throughout the image, is it really just
pen/brush stroke
refine with eraser/transparent brush
repeat? (+add airbrush occasionally)
feels like that would take forever

>> No.6817846
File: 84 KB, 776x767, less gooo.jpg [View same] [iqdb] [saucenao] [google]
6817846

>>6817842
realized "pen stroke + eraser" was horrible wording thats like 90% of drawing if not more, I'm retarded
I meant is there anything else I should keep in mind for workflow at a high level

>> No.6817847
File: 701 KB, 5000x5000, system topography triangle.png [View same] [iqdb] [saucenao] [google]
6817847

>>6817543
Took a 30min crack at some gestures. Didn't mind it but I'll focus on this more this week. Cheers for the advice.

>> No.6817849
File: 261 KB, 800x800, 20230829.png [View same] [iqdb] [saucenao] [google]
6817849

>>6817847
>>6817543
Sorry, wrong file.

>> No.6817876
File: 2.30 MB, 4000x4000, IMG_0106.jpg [View same] [iqdb] [saucenao] [google]
6817876

Am I just retarded or is accuracy and proportion and measuring kinda hard?

>>6817635
You are cool and helpful and should feel good about yourself. I’ve been trying to pay more attention to accuracy and proportional drawing like you said. Shit’s fucked but I’m improving my ability to see.
>>6816652
Looks good to me, lol. You drew his mouth in more accurate perspective than it is in the actual ref, so it doesn’t match. I don’t think that really counts as an “error” though.
>>6815108
>Man I miss a few of the begs who use to be on here
Yeah. Me too, buddy. I miss red blob senpai and googley eye anon. Just in case one of the begs you’re missing is the anon who drew the Bridgman catgirls, I’m still here.

>> No.6817880

>>6816494
>Implying poses in American capeshit comics aren't stiff

>> No.6817887
File: 691 KB, 1500x1500, drawing.png [View same] [iqdb] [saucenao] [google]
6817887

>>6817842
You're going to want to paint big then cut into the shape. You can do the block in after line art or do it like I did in pic related. Notice how the hair has a similar colors throughout that are all similar but slightly different blues. The outlined red shape in bottom left corner is one of these different hues. You try to implement these in the block in of you're bases and then can change and refine them a bit later.

https://www.youtube.com/watch?v=FtQA9_vtREU&t=208s
This video explains it quite well. It's color variation/vibration.

>>6817876
You have the right Idea anon in your attempts, your doing well. Proportional drawing is hard, it's simple but not easy to do. Try using more plumb lines and take your time. Using vertical and horizontal lines to see what aligns and how far something doesn't align from that line is a skill. Try doing it with some simple primitives instead. Try putting onto paper the bounding box of a can of soup and tomato or any simple still life to give you easier subject matter to work from.
I'll get an example ready by what I mean.
>You are cool and helpful and should feel good about yourself
Thanks Anon

>> No.6817899

>>6817887
thanks anon! helps a lot
one last thing, how do you decide the shapes? I've watched some other videos from painters like Marco Bucci and they always talk about what a good shape is but not how to make one and whenever I watch them paint it always seems so intuitive based rather than theory based like anatomy/proportions
is this something that's just milage?

>> No.6817900

>>6817503
>are you doing the esteemed "one box a day" drawing program?
no i do more than that, if i posted them all though it'd be annoying. i also did the 250 box thing. it's all i know how to do.

>> No.6817906

>>6817899
Yeah it's mileage but sometimes very directly literal. Normally you can squint to simplify shapes and you make them in as simple stroke as you can, but in this case the values are quite subtle so squinting would render you unable to see the shape. Notice how the blue strokes overlap the red stroke in top right of the pic I posted? I literally see that shape in the hair. I'm not sure if you can see it or not but it is there. There's 2 darker shapes in that crop image of the hair. They're not literally all that dark, it's only relative. Try tracing some shapes that you see in the reference, especially the subtle ones. Sometimes life throws ambiguous shapes at you where you have to use your own judgment. In this case it's not entirely ambiguous but hard to see due to the values being close together.

>> No.6817925
File: 1.77 MB, 1500x1500, drawing.png [View same] [iqdb] [saucenao] [google]
6817925

>>6817876
In pic related, there's a bounding box that is, conveniently for me, very square. We'll call this Fruit A. It has a 1 to 1 ratio. You have to find where the horizontal width of the fruit below (Fruit B) sits in alignment vertically in relation to the bounding box of Fruit A. Stay with me here. You compare the width of Fruit B to the width of fruit A. Now we know how wide Fruit B is (Approx. 0.85). Now we have to find how far that length intersects into Fruit A. Plumb lines show it almost self evidently that Fruit B's left edge is farther to the left than the right edge of Fruit A. Comparative measuring allows us to compare the overall width of Fruit A to the distance between the prior mentioned edges.

Now you have to do the same but for the vertical length of fruit B.

It's a lot less involved than it sounds, but still take your time to make sure it's right. You can check your work by scaling your bounding boxes to the reference. If they're correct, they'll be spot on. If not you notice whether the distances are too tall, wide or far/short

>> No.6817933

>>6817925
There's also other tools like angles, Triangulation and a bit more that are versatile but a bit more unwieldy.
https://www.youtube.com/watch?v=1J7RQvKnWf4&t=223s
Proko video is real helpful at explaining how to go about it too. Make sure to make the guess at what the measurement is with your eyes first, then put it on the page, then check immediately. That way you develop your eye and don't become entirely reliant sighting to draw. Another thing that helps is to look at your subject for as much time as you draw. It's easy to just draw(tm) and never look at the subject, but you need to look at them to find those horizontal and vertical relationships.

>> No.6817961
File: 297 KB, 1600x836, ford 3.jpg [View same] [iqdb] [saucenao] [google]
6817961

>>6816380
When discovering a new artist I love, I like to save as many of their works in a folder as possible for later reference. I'm sure others are doing this as well. What are some search terms / maybe lesser-known resources I can use for finding collections of high-res artwork images by some artist?

Some strategies I use:
- search for books on Annas Archive
- search "[Artist Name] Wikimedia", then download images one by one (wish there was an easy way to download all images in some category...)
- If artist has Instagram, download all images using Instaloader (https://instaloader.github.io)
- search on e-hentai
- obviously just use google/bing images with settings adjusted to only show large image sizes. But this gets tiresome and is often incomplete.

Right now I'm having trouble finding an archive of Walton Ford art (picrel)

>> No.6817965
File: 131 KB, 692x923, IMG_20210605_162840428_HDR.jpg [View same] [iqdb] [saucenao] [google]
6817965

>>6815685
>most of your stuff suffers from the same value. ofc you can cope and say that its your style, but i think its lack of fundie: using whole value range. turn your pic into gray scale and notice how it all merges into sameish gray and how most shapes will be lost. tldr you arent using darker tones of colors
>>but i want very cheerful colorful scenes!
>using occasional dark tone will only boost the perception of bright and colorful spots

That's only really applicable in illustration style drawings, which I also did

pic related stuff with outlines

>> No.6817966
File: 155 KB, 692x923, IMG_20210605_162858337_HDR.jpg [View same] [iqdb] [saucenao] [google]
6817966

>>6817965

>> No.6817972
File: 492 KB, 1280x1817, 4477972dd73380dc557ef6d0a0c5a51c.jpg [View same] [iqdb] [saucenao] [google]
6817972

>>6817711
came out quite beautiful imo. Feels very three-dimensional, I like the composition, I like the colors

>>6817611
Forms are convincing, I like the varied line weights, the distorted camera kiiinda works - It's good. Idk try making it into a finished piece

>>6817560
welcome to the club, keep up the good work. Who are your artistic heros?

>>6817534
Very dynamic, energetic. Only thing I'd change is the saturation of the background, right now it's competing with the subject imo

pic: more Walton Ford

>> No.6817975

>>6817486
It's convenient for drawing at work. The pad fits in my phone pouch.
I'll try to make more time to sketch in the bigger paper at home. I'm just dealing with shit now so it's going to have to wait.

>> No.6818009

>>6817961
Wikiart

>> No.6818010
File: 117 KB, 795x1000, 08.29.2023.png [View same] [iqdb] [saucenao] [google]
6818010

.

>> No.6818024
File: 2.43 MB, 2456x1732, 1000010978.jpg [View same] [iqdb] [saucenao] [google]
6818024

Almost done with an A3 birthday caricature. Values need work. Any tips?
The face is exaggerated and the animals look funny on purpose btw.

>> No.6818041
File: 374 KB, 2040x1530, received_816317340075096.jpg [View same] [iqdb] [saucenao] [google]
6818041

>>6818024
OP here. Am I right in thinking that making the sky a bit darker would make everything else pop a bit more?
Picrel is my reference.

>> No.6818050
File: 2.98 MB, 3396x2600, 290923.png [View same] [iqdb] [saucenao] [google]
6818050

Technically 4 hours, i havent drawn for this long for a while. I wanna keep going but no idea what to do next, I dont want to mindlessly scribble.

>> No.6818051
File: 2.75 MB, 2480x1754, chicken.jpg [View same] [iqdb] [saucenao] [google]
6818051

>>6818024
Visualized some options for you (quick and dirty, in Photoshop). You decide what works best. Im sure yor mom will be happy with her birthday present anyway (right?)

>> No.6818056

>>6818051
Personally I'd try lightening the sky with an eraser (kneeded is maybe easier), lightening the lights in the center (woman, face of the chicken she's riding) then darkening the outlines in the center. Also maybe darkening the outline of the central chicken to set it apart from the filed, road and house.

>> No.6818060

>>6818024

I’m sorry but I am going to be very harsh: it’s pretty awful and you did nothing with the tips people gave you earlier. I’m not going to bother critting you more. If I were you I’d go buy a gift and try again next year with something drawn better, so you have one year to really buckle down and improve your craft.

>> No.6818103

>>6818051
>>6818056
Thanks, that's helps a lot! Will try to highlight what you suggested to make it pop.
>>6818060
I did say it's a caricature and that the features are quirky on purpose, but I do appreciate your effort to push me, anon. Whenever I'm not doing stuff for fun, I try revising Loomis and co.

>> No.6818116

>>6818103
Glad I could help, i hope you'll post the finished piece. Also I like your positive attitude towards the harsh critiique here. I think it's a good drawing. Obviously not some masterpiece, but it's funny, unique, detailed. I think it's competently done and she'll be happy.

>> No.6818118

Is there any advantage of photoshop over csp? I see most "pros" are using it. Yeah I know tools don't matter etc. I'm just curious

>> No.6818119

I just had a revelation that I keep using references wrong.

I come from a trad heavy background with a focus on sight seeing and copying and bargue plates.
Before this revelation I would try to draw an anime girl eating ice cream or laying in a field and using a photo reference I would go into “sight seeing copy mode” and try to copy the angles, body part anatomy as accurate as possible as if this realistic figure would morph into an anime girl by magic instead of just using the reference as a very loose generic guide to draw my stylized figure.

>> No.6818122
File: 1.31 MB, 1600x1200, 1656527425509.jpg [View same] [iqdb] [saucenao] [google]
6818122

>>6818118
One thing is the costomizable user interface. Photoshop lets you arrange everything however you want and hide all UI element you don't use: https://www.ctrlpaint.com/videos/photoshops-modular-ui
You can really make it feel like your own, which I like for something I'm gonna use for hours every day

>> No.6818146

>>6818118
not really unless you want to compare performance or brush engines which i have not done

>> No.6818151
File: 61 KB, 1264x791, 5min4.jpg [View same] [iqdb] [saucenao] [google]
6818151

I'm done. I rack disciprine. I started in april, as a complete pre beg, literally haven't touched a pencil since I was in school. I at most draw 1-2 hours a day, and it's mostly just scribbles or 2-5 gesture drawings/quick copies and or volumes.

I need a idiot proof way to improve, but when I follow something like the david finch guide, I instantly become demotivated because 1. I don't know how to learn from books, should i just copy them? Just read them? Only do the exercises?
2. I become demotivated because it's not fun learning. My brain can't seem grasp the concept of delayed gratification. I don't know how to build up a drawing from the ground up, when I'm trying to do a nice background in perspective it just seems like so much work for a fucking background of one panel.
I'm broken, buck broken. Something is wrong with my brain. I tried a mental health clinic, I tried antidepressants, nothing worked. My next plan is to go out in the forest and gather some shrooms maybe they can help me. I'm literally out of options. Maybe I pick the wrong ones and finally die.

>> No.6818154

>>6818118
CSP is better IMO it's more intuitive for illustrators to use, I love all the little things PS doesn't have like pressing ctrl+alt to increase or decrease brush size, or the little buttons to quickly zoom in or out, switch horizontal/vertically, the 3d models, materials etc but it comes down to personal preference. Also CSP is just 24 bucks a year while PS is way more expensive. I tried pirated versions of PS and they all suck dick balls and are buggy as shit.

>> No.6818155

>>6818151
Why is every beg insistent on starting with the most difficult subject possible, of course you will fail

>> No.6818169

>>6818151
Inbefore anon's plan utterly fails, and he only finds delicious edible mushrooms.

>> No.6818180

>>6818151
learn to enjoy 'just draw'ing first
https://www.youtube.com/watch?v=WLqWX7onVmU

>> No.6818181

>>6818151
I can't tell what your actual goal is tbqh
You mention doing gesture drawings, quick copies, poses, and backgrounds
Why not just hone in on one thing and get good at it, then move onto something else?

>I don't know how to learn from books, should i just copy them? Just read them? Only do the exercises?
Being an auto-didact is its own unique skillset. Rather than asking /ic/ how to learn, you should learn to analyze your own habits, flaws, strengths & weaknesses and come up with your own solutions. Teaching yourself is a process of ruthless (but not harsh) self-examination, and asking anons who don't even know you won't work 1/1000th as well as a real teacher who is deeply familiar with you, we can only guess what you're like.

But yeah, focus on one thing.

>> No.6818190

>>6818154
>like pressing ctrl+alt to increase or decrease brush size, or the little buttons to quickly zoom in or out, switch horizontal/vertically
lol lmao
nobody should take your brainlet opinion serious

>> No.6818231

>>6818122
Lol. CSP offers more. Search for "workstation" in the asset store and you'll see how heavily you can transform the program

>> No.6818236

>>6818231
Meant "workspace"

>> No.6818277

>>6818180
‘Just draw’ is a /beg/ trap. Don’t listen to this asshole.

>> No.6818291

>>6818151
Do the Michael Hampton course, he basically takes you by the hand and forces you to improve your figure drawing. Ofc you have to do the assignments for each class and preferably post it online for feedback. Finally, stop drawing anime, it's garbage.

>> No.6818314

grill

>> No.6818317
File: 23 KB, 454x652, helmeter.jpg [View same] [iqdb] [saucenao] [google]
6818317

>>6818314

>> No.6818326

>>6817849
Hey, this is the anon who suggested you worked on gesture. You're doing great! Really. But if I may give you another suggestion, try to avoid focusing on the outlines. Gesture is more about structure and how the pose "feels", about telling the story of the pose and balancing it. Looking back at your finished works, it seems like this is the reason why your figures looked extra thick in all the wrong places. You gotta start with basic forms and build it from there. If your gesture is a reproduction of the outlines, you'll probably get plump figures.

>> No.6818328
File: 630 KB, 2064x1548, IMG_5754.jpg [View same] [iqdb] [saucenao] [google]
6818328

>>6818317
>>6818314

>> No.6818345

Need me a draw friend to call me a retard and get jealous of and draw together. Since i end up taking 3 or 4 week slumps. Do you usually go at it alone?

>> No.6818371

>>6818345
Same here. Men need rivalization, I cant just be some autistic kid doodling in his room, I need a nemesis. Might as well post your work and I will try to make something better.

>> No.6818378

>>6818024
>Perspective
None
>Anatomy
Chris chan
>Composition
Ok
>Line work
Mediocre

Everything is rigid because you copied it from different pictures without reworking the poses to fit. It would have been better as a collage.

>> No.6818412

>>6818180
>hour long video
AAAIIIIIEEEEEEEEEEEEEEEE

>> No.6818453
File: 235 KB, 703x890, image.png [View same] [iqdb] [saucenao] [google]
6818453

>>6818371
I'm gonna colour and vomit something out later.

>> No.6818456
File: 324 KB, 1000x705, rooster wrangler.jpg [View same] [iqdb] [saucenao] [google]
6818456

>>6818024
Amazing artistic labor anon. These things are always cherished in the family, regardless of "how good" the art quality is.
As many anons pointed out already, the piece has a few issues, to me the most useful critique/advice is about composition. I did a simple redline with some broad guidelines. Like the rooster looking straight "to the camera", is funny but maybe the rooster could look way better with a profile side view, the doggy on a leash in the corner doesn't help, also forces you to put her arm in a unpleasant position, the dog looks so much better on her arms. The dog is really well done by the way.
As an overall drawing advice, simple big broad lines and minimalist design makes everything better in particular when doing a "cartoon" style. Keep at it anon!

>> No.6818477

>>6818317
this is so good, blog?

>> No.6818489

>>6817887
>>6817925
>>6817933
Hm okay. I’m biting off more than I can chew, seems like. All right, I’ll give some more basic still lifes (lives?) a shot! Thank you!

>> No.6818506
File: 45 KB, 220x190, 1665467241921603.jpg [View same] [iqdb] [saucenao] [google]
6818506

>>6818024
>its ugly on purpose!!!
get off your high horse, she looks like this

>> No.6818536

>>6817887
>>6817925
>>6817933
I see! I’m biting off more than I can chew, it seems. I’ll start doing still lifes (lives?) then. Thanks senpai.

>> No.6818557

>>6818151
Sounds like ADHD desu. Look up the symptoms and if it makes sense to you, then go find a psychiatrist that specifically treats ADHD and lists it as a specialty of theirs.

>> No.6818575

>>6818180
good video

>> No.6818578

>>6818151
youre putting in too much thought, try making a finished piece and putting all your energy into it instead of grinding fundamentals. You would be surprised how far you can go off this if you analyze your mistakes after each. between these when you feel motivated you can try and tackle various studies on specific things you want to improve. yes "just draw" wont get you anywhere, but if youre thinking and trying to improve consciously youre not just drawing

>> No.6818617

>>6818151
Fuck off. Come again when you have drawn every single day for a year.

>> No.6818619

>>6816655
Didn't realize you were also a /tg/ poster. I really enjoy your stuff. Blog?

>> No.6818620
File: 1.21 MB, 1488x2266, IMG_0039.png [View same] [iqdb] [saucenao] [google]
6818620

Can I get a critique on the bath babe? Also should I give her a less cartoony face or leave it as is?

>> No.6818646
File: 816 KB, 1104x1689, tmp.jpg [View same] [iqdb] [saucenao] [google]
6818646

>>6818151
if you want more fun, draw what is fun to draw. if you want to improve, do practice. find a balance between the two that suits you
i and many others have repeatedly advised you not to focus on the outlines but instead to draw through the forms and create 3d volumes - yet for some reason you insist on drawing the outlines...
dont practice many things at once. at your level you should be staying away from clothed figures
dont pick difficult references, pick body builders, or even better voluptuous women in big close up shots of poses that are the opposite of "subtle" on one hand, and on the other hand dont have weird contortions / foreshortening / difficult-to-pinpoint center of gravity
stop drawing those pretend cross-contour lines around the limbs. if you do not understand the form, drawing those will not magically bestow upon you that knowledge
construct your figures. at least place down the chest, head and pelvis with some ovals
if you feel overwhelmed by your practice drawings, zoom in and only draw the torso with cut off arms legs and neck for example

i remember distinctly giving you all of these pieces of advise over several posts. what the fuck do you do with the help you receive? i get discarding advice if you yourself know a better path that suits you personally, but it does not look that way. do you just get a dopameme hit from receiving a (You) and then move on to doing more mindless imitations of practice?
something something definition of insanity

>I'm broken, buck broken. Something is wrong with my brain. I tried a mental health clinic, I tried antidepressants, nothing worked. My next plan is to go out in the forest and gather some shrooms maybe they can help me. I'm literally out of options. Maybe I pick the wrong ones and finally die.
why are you here? to improve or to get pity? dont answer me. just think about it for yourself in as much honesty as you can endure

>> No.6818674

>>6818620
I love her face!
As far as my /beg/ ass goes, she looks pretty good! Also nice trump on the side.

>> No.6818710
File: 1.41 MB, 1836x1788, IMG_20230829_210040.jpg [View same] [iqdb] [saucenao] [google]
6818710

>>6818456
Thanks for the praise and for the tips, anon. I hope one day I'll reach your level of line confidence. Your composition seems way better and more sympathetic. Honestly, how long did it take you to reach this level of "swiftness"?
>>6818378
You're right, anatomy is my greatest weakness. I know how to do perspective but in this case, it would have been tedious, so I noped. Honestly, I thought my line work would be deemed the worst
>>6818506
Yes and no... was going for exaggerated yet familiar (picrel my not-too-smiley reference)

>> No.6818711
File: 120 KB, 469x915, file.png [View same] [iqdb] [saucenao] [google]
6818711

designing a female character while knowing nothing about fashion is pretty difficult

>> No.6818778
File: 7 KB, 218x232, Flb_VTVX0AQQaBR.jpg [View same] [iqdb] [saucenao] [google]
6818778

>>6818646
>draw through the forms and create 3db volumes

what does that even mean

>stop drawing pretend cross contour lines

but they are not pretend? They indicate the volumes, i'm not trying to be anatomically accurate with them, just to show perspective/volumes

>>6818646
>i remember distinctly giving you all of these pieces of advise over several posts. what the fuck do you do with the help you receive? i get discarding advice if you yourself know a better path that suits you personally, but it does not look that way. do you just get a dopameme hit from receiving a (You) and then move on to doing more mindless imitations of practice?
something something definition of insanity


I don't know man I tried but then just resort to my retarded drawing routine I can't be helped, I'm sorry.

>> No.6818792
File: 168 KB, 1280x720, 3754A09A-C8F6-4D4C-A4BD-B1C499779999.jpg [View same] [iqdb] [saucenao] [google]
6818792

MORE FIGURE DRAWINGS
MORE GRADATIONS
MORE BOXES
MORE LINE EXERCISES
DONT GIVE UP ON ME
PUSH PUSH
WHEN EVERYONE ELSE GIVES UP THATS WHEN YOU'RE JUST GETTING STARTED

>> No.6818793

>>6818792
based grind enjoyer

>> No.6818814

>>6818710
>Honestly, how long did it take you to reach this level of "swiftness"?
I started to be consistent from 2015 I think, I'm just an amateur. But one can be going in circles a whole life with out a couple of hints or tools. Like, to me, a good advice was to just simplify, simplify design, ideas and execution. The "Chicken scratch" thing it's not only about putting the pencil on the paper, but there's also the "mind chicken scratch" when you don't think clearly, when you don't think simple, when you don't know what you want exactly. Then obviously our hands will do random searches on the paper trying to do something unclear.
Then when working digitally,stabilizing tools are real game changers. You can do a smooth line almost like in real life. I remember when that wasn't available it was a pain in the ass. Very discouraging.

>> No.6818819

>>6818778
>gets a ton of advice
>ignores all of it
Yeah you're ngmi

>> No.6818832
File: 341 KB, 2000x2000, tmp.jpg [View same] [iqdb] [saucenao] [google]
6818832

>>6818778
>I don't know man I tried but then just resort to my retarded drawing routine I can't be helped, I'm sorry.
god fucking damnit you are that retard that posts these defeatist "memes". i regret having ever tried to help you
do you want to improve? if yes, start using your brain and steer yourself towards that which will lead to improvement. if no, then stop drawing because you will only suffer as a permabeg
but stop this endless fishing for pity jesus h christ

>> No.6818853
File: 1.23 MB, 1530x1980, legcross.png [View same] [iqdb] [saucenao] [google]
6818853

>>6818832
not sure how useful those kind of diagrams are, since they boil down to 'know anatomy'
both the pretend and the 'using brain' show 3d volumes, just with different levels of anatomical knowledge

>> No.6818854
File: 1.40 MB, 902x1200, 90.png [View same] [iqdb] [saucenao] [google]
6818854

>> No.6818861

>>6818853
i have never practiced these "diagrams" nor do i advise people to copy anatomy books
that image was a visual illustration since that anon is too retarded to understand language
>just with different levels of anatomical knowledge
that difference in anatomical knowledge is the whole point of learning figure drawing

>> No.6818868
File: 1.37 MB, 1530x1980, backlegs.png [View same] [iqdb] [saucenao] [google]
6818868

>>6818861
different people might learn differently
if anon doesn't 'get it' from figure drawing alone, looking up how anatomy works might help him

>> No.6818872

>>6818868
>different people might learn differently
that's horse shit

>> No.6818873

>>6818868
>>6818872
>different people might learn differently
yeah and some people... some dont fucking learn at all

>> No.6818884

>>6818832
Okay anon I will try, sorry for wassting your time.

>> No.6818901
File: 3.99 MB, 10000x5678, trees.jpg [View same] [iqdb] [saucenao] [google]
6818901

100 20-minute trees
These were definitely a step up from rocks (even without some of the difficult reference I've chosen), but kind of... fun to draw? I'll go for one more set of 100 animal bones, to get 100h, 100 pages and to test how I feel about drawing in perspective. Then I'll either move to 100 bugs or maybe switch to pencil and start grinding out perspective stuff. I'll decide once I'm done with the next batch.
References:
https://files.catbox.moe/l36lqu.zip
Full res:

>> No.6818903

>>6818901
great work anon, lots of fun shapes

>> No.6818908

>>6818901
I got too trigger happy
https://files.catbox.moe/1r7njv.jpg
>>6818903
Thanks!

>> No.6818923
File: 461 KB, 2880x4296, cubes44.jpg [View same] [iqdb] [saucenao] [google]
6818923

day 44
uhhh how do i rotate a cube vertically? I don't get it
I mean when rotating any rectangle it sketches out a circle, but that doesnt really help me

>> No.6818945
File: 1.04 MB, 2187x1644, 20230829_175133.jpg [View same] [iqdb] [saucenao] [google]
6818945

>>6818923
you don't "really" rotate them, you just do your best and hope. i thought i could figure it out on the fly but no lmao.

>> No.6818972
File: 2.11 MB, 2048x2732, image0 (23).png [View same] [iqdb] [saucenao] [google]
6818972

Fuck it, just draw cute, going to die anyways

>> No.6819000

>>6818923
Read the book "Perspective Drawing Handbook." It's less than 100 pages and written in a language even a toddler could understand. It describes and shows how the perspective of a cube is a matter of the position and angle you're looking at it, and after you undertanst that, turning it in space becomes really intuitive.

>> No.6819006

>>6818972
>Fuck it, just draw cute, going to die anyways
Thats a good motto to live by. Are you the anon in OP pic?

>> No.6819026

>>6819000
>no section on rotating cubes
It's basically the same book as perspective made easy which I already saw

>> No.6819027
File: 93 KB, 617x585, kehehehe.jpg [View same] [iqdb] [saucenao] [google]
6819027

damn hampton is actually a good teacher

>> No.6819028

>>6819006
Yes I am :)

>> No.6819030

>>6818972
I can't tell if your characters are boys or girls desu

>> No.6819032
File: 102 KB, 735x559, file.png [View same] [iqdb] [saucenao] [google]
6819032

SEXOOOOOOOOO

>> No.6819037
File: 85 KB, 819x939, lmaolol.jpg [View same] [iqdb] [saucenao] [google]
6819037

lol xd

>> No.6819044

>>6819030
They're guys but I like feminine guys so they're all kind of walking the line LOL.

>> No.6819050
File: 1.40 MB, 1000x1231, file.png [View same] [iqdb] [saucenao] [google]
6819050

Ref >>6773423

>> No.6819071
File: 692 KB, 2048x2732, Untitled_Artwork-360.jpg [View same] [iqdb] [saucenao] [google]
6819071

Rough composition sketch. The pose is kind of hard...

>> No.6819133

>>6816396
>>6816917
Both look amazing

>> No.6819142
File: 527 KB, 1573x1127, image.png [View same] [iqdb] [saucenao] [google]
6819142

posted this in /asg/ but I figure I should maybe post this here too

Day 12 of learning to draw, was doing a reference copy because apparently it's a good learning method, one thing i'm confused about is some people seem to be majorly against copying, is it actually detrimental or is it just an opinion thing? a lot of big artists from what i've seen seem to have the opinion of copying as a beginner = good

anyways, regarding the image, any major flaws i'm having or major mistakes in fundamentals? thanks!

>> No.6819147

>>6819142
It's called master studies, those are fine. Draw the feet coward

>> No.6819152

>>6819147
oh i'm not done, i only have an hour a day or so to draw and that was yesterday's hour, i was planning on attempting to do the entire drawing to completion, including the colors and shading so i can learn all the flaws i have and need to work on

>> No.6819188

>>6816604
what program, and where did you learn to render?

>> No.6819191
File: 863 KB, 2560x1440, 388.jpg [View same] [iqdb] [saucenao] [google]
6819191

Hello beg. New app, new book. Why did nobody tell me that FireAlpaca = old version of MediBang??? Anyway i have to shill this app called PaintStorm. Usually drawing apps are omega expensive or Krita mogs them for free. But this one made a good first impression on me and it is very cheap. Only time will tell if it is good enough to dethrone Krita. So far its only weakness is weaker performance. Other than that is looks very promising all things considered.

>>6819142
you will quickly notice that anons who dont PYW usually say bullshit. welcome to beg!
>>6819050
i like it
>>6818923
this is only book which actually explains how vanishing points shifts when you rotate objects. but be warned it is very technical
goodreads.com/book/show/40222341-the-complete-guide-to-perspective-drawing
>>6818972
>>6817820
i approve
>>6818901
i kneel
>>6818854
the feet are flat and broken. otherwise its very cool furry thot
>>6818711
thumbs up
>>6818345
>>6818371
why dont you go to neo beg discord then?
>>6818050
cute shota
>>6818010
sex
>>6817876
can confirm, accuracy is hard
>>6817632
SOUL, nice touch with the sneaky panties
>>6817611
when doing giants you are basically doing extreme perspective. I would say her legs arent foreshortened enough. Think of skycrapers or commie blocks. How small is their entrance when you are looking down from rooftop?
>>6817608
cool idea but we are on /ic: go draw it now
>>6817492
waste of time, go draw

>> No.6819193
File: 998 KB, 3928x1540, tmp.jpg [View same] [iqdb] [saucenao] [google]
6819193

linework practice of the past ~month

>> No.6819204

>>6818010
attached earlobes are fascinating.

>> No.6819205

>>6818674
Thanks lol

>> No.6819233

>>6818710
the face is very witch-like. imagine the body swapped with an old crone. if its not too late i would try making it more flattering

>> No.6819241
File: 474 KB, 1478x2084, scott robertson.jpg [View same] [iqdb] [saucenao] [google]
6819241

>>6819191
pawell please don't do the whole scott robertson book oh god oh fuck he doesn't know supposed to be used as a reference manual someone stop him

>> No.6819250 [DELETED] 
File: 207 KB, 894x1280, IMG_5757.jpg [View same] [iqdb] [saucenao] [google]
6819250

>> No.6819262
File: 1.21 MB, 785x1358, Delicious hearts.png [View same] [iqdb] [saucenao] [google]
6819262

For whatever reason this idea has been knocking around in my head ever since I watched my friend playing a Link to the Past and I had to get it out.

>> No.6819308
File: 522 KB, 902x862, 2023-08-30 00_17_04-Keys to Drawing.png [View same] [iqdb] [saucenao] [google]
6819308

is there something wrong with this keys to drawing pdf that's one of the first google results

>> No.6819310
File: 774 KB, 3869x2343, IMG_0109.jpg [View same] [iqdb] [saucenao] [google]
6819310

Some more gestures. Not really trying for accuracy, just trying to feel the flow and not make the torsos too long. Some of the legs might be too long now, lol. But I think it’s better than the long torsos.
>>6817925
I did some basic primitives and I think that’s somehow harder lol. Might be because it’s not stimulating enough for me to focus on well. But I did try them! For a couple hours. I’ll try to focus more on plumb lines. Won’t post my exercises cuz they’re boring and they suck lol.
>>6818710
Huh, you actually did capture her likeness.
>>6818453
That’s so weird, I love it.
>>6818317
Her right arm (on our left) looks kinda funny to me. Like maybe the perspective of it is off or maybe the angle of her elbow or something. I might just be too sleepy to see well, but something looks disjointed.
>>6818151
Looks fine for 4 months. It really sounds like adhd to me though.
>>6818010
THICC. Ankles and feet need work. I think that referencing the feet from lilo & stitch would work well with your style.
>>6817711
Beautiful, though. Ghibli-esque
>>6817008
Great job! Try making a smooth value gradient using hatching, then a value scale with 5 discreet values ranging from pure white to pure black. Alphonso Dunn’s YouTube channel is a wealth of information on rendering in ink.
>>6817492
Circles and ellipses.
>>6817632
Kek I love this
>>6818901
Superb
>>6818646
>>6819193
Red Blob Senpai! I missed you. I think the hatching type stuff on the kissing kemonomimi is a bit much. Mostly on the faces and upper body. Try making them way thinner and using them in a just a few key areas. I’ve been going through withdrawal from your succulent figures.

>> No.6819330
File: 163 KB, 694x542, Dood321.png [View same] [iqdb] [saucenao] [google]
6819330

Stupid floating heads study using some AI pictures I saved. I could really use a critique here.

This is a new method and I wonder if it's more appealing than the old one.

>> No.6819332
File: 675 KB, 1355x1848, Untitled.jpg [View same] [iqdb] [saucenao] [google]
6819332

>>6819308
this scan is cleaner
https://mega.nz/file/xz4hGagJ#9RUqqpnJ7HWzgKX_i2lVRrOEj4bz258KVSWISr3iiGc

>> No.6819334

>>6819332
grassy ass hombre

>> No.6819344
File: 452 KB, 2880x3920, ngmichan.jpg [View same] [iqdb] [saucenao] [google]
6819344

i tried redrawing that one eternal-beg anons stuff

>> No.6819361
File: 750 KB, 2023x2658, page.jpg [View same] [iqdb] [saucenao] [google]
6819361

copies and photo reference

>> No.6819371
File: 244 KB, 949x1082, p6.png [View same] [iqdb] [saucenao] [google]
6819371

>>6817820
Another day another portrait. Trying to paint with large strokes and minimizing the habit of trying to blend everything.

>> No.6819387

>>6819310
yeah I agree 100%
i still use too thick lines as a crutch, and not being able to shade and shape the figure with my usual messy sketching makes me overcompensate with aggressive hatching

>> No.6819391

>>6819371
you're amazing, anon

>> No.6819402
File: 512 KB, 2048x2732, Untitled_Artwork-373.jpg [View same] [iqdb] [saucenao] [google]
6819402

Can any bros help me with the pose? I still think it looks a bit odd...

>> No.6819404

>been finishing drawings for a month straight
It's probably time to go back to doing some studies, isn't it?

>> No.6819411

>>6819361
Cute Jannu

>> No.6819415
File: 1.64 MB, 4570x5734, cubes45.jpg [View same] [iqdb] [saucenao] [google]
6819415

day 45
no ctrl z or erasing, first from reference, then from memory
i feel like this exercise is turning me into a shizo
>>6819262
cool

>> No.6819427

>>6819402
I can't understand what viewing angle are you aiming for. Is the guy supposed to be squatting or sitting on his butt? In any case you should tie everything into perspective, so his legs start making sense.

>> No.6819430

>>6819427
Squatting, humbly requesting redline...

>> No.6819432
File: 181 KB, 1200x800, 7fb34eeb356d3d41f15f598b7eb5d09b.jpg [View same] [iqdb] [saucenao] [google]
6819432

>>6819402
why are you drawing something as complex as a human in perspective when you can't even draw the items in perspective
and it seems like it's done without reference too
at least grab a reference

>> No.6819435

>>6819432
I have a reference :( Maybe I'm just stupid, but I do want to try tougher perspectives instead of just drawing everything boring head on

>> No.6819450
File: 1.92 MB, 2328x1836, 1000010997.jpg [View same] [iqdb] [saucenao] [google]
6819450

30 minutes for atmosphere at work

>> No.6819509
File: 870 KB, 1241x1872, 33333333333.png [View same] [iqdb] [saucenao] [google]
6819509

Sabu's progress and having a niche fetish is the only thing that gets me going anymore

>> No.6819571
File: 2.96 MB, 1240x1754, I.png [View same] [iqdb] [saucenao] [google]
6819571

>> No.6819597

>>6819344
nice, btw how do I avoid ending up like him, especially how do I avoid drawing this soul sucking abomination on the left?

>> No.6819600
File: 486 KB, 1006x1329, aideath.jpg [View same] [iqdb] [saucenao] [google]
6819600

Fellow /beg/gers

Loomis, hampton, huston or vilppu? My goal is making comics/manga with ALOT of melee combat.

>> No.6819603

>>6819450
>uhm excuse me I'm here to talk about your cars extended warranty

>> No.6819604

>>6819600
Do em all and see which you like best, all are good

>> No.6819612
File: 172 KB, 543x631, file.png [View same] [iqdb] [saucenao] [google]
6819612

dont think ive ever drawn an old person before now

>> No.6819618

>>6819600
Whichever you find most interesting.
Then do the others aswell.
The grind doesn't stop.
You study and work on what you want to work on at the same time.
Balance.

>> No.6819635
File: 148 KB, 2103x1125, hampton.jpg [View same] [iqdb] [saucenao] [google]
6819635

Can someone explain to me the thought process of hamptons gesture method pic related?

Why is he drawing a pinch there where it's obviously straight on the model? It isn't just gesture for the sake of gesture, but he teaches it that way to also build up on that, but why build up on something that isn't even correct?

>> No.6819640

>>6819635
it is to exaggerate the action of the figure and the movement of the spine
gesture was never about accurate observation, it is more about understanding the spirit of the pose

>> No.6819655

>>6819640
What does the spirit of pose mean? Is it like body language? I mean, all those poses of women laying on the floor or standing in poses look interesting but I dont know what meaning I should see in them.

>> No.6819657
File: 1.54 MB, 3138x2520, 0dae4dafdd28acb162920e205c465fca.jpg [View same] [iqdb] [saucenao] [google]
6819657

Also, what does it mean that old greeks and the renessaince focused on capturing the beauty of nature? Does it mean that they looked for what ideal humans looked like? Like really whats the deeper meaning.

>> No.6819660
File: 573 KB, 2048x2732, Untitled_Artwork-327.jpg [View same] [iqdb] [saucenao] [google]
6819660

Redid the lines, will render and color tomorrow

>> No.6819663
File: 90 KB, 669x537, file.png [View same] [iqdb] [saucenao] [google]
6819663

howd i do?

>> No.6819670

>>6819635
He literally explains it in his gesture video

>> No.6819673

>>6819663
Add background

>> No.6819674

>>6816872
I like these a lot as I love drawing similar things, great work.
Fundamentals are truly what separates men from boys.

>> No.6819679
File: 182 KB, 722x500, file.png [View same] [iqdb] [saucenao] [google]
6819679

>>6819673
there ya go

>> No.6819680

>>6819191
>why dont you go to neo beg discord then?
is that in one of the pastebins?

>> No.6819682

>>6819679
Values aren't the same as the picture. You don't have enough dark tones on the nose.

>> No.6819686
File: 95 KB, 600x450, the guard.jpg [View same] [iqdb] [saucenao] [google]
6819686

>>6819660
Anon...

>> No.6819689
File: 135 KB, 719x497, file.png [View same] [iqdb] [saucenao] [google]
6819689

>>6819682

>> No.6819694

>>6819689
Better :)

>> No.6819698

>>6819694
thanks :)

>> No.6819702

>>6819686
If you don't like it or think it's ugly just say so man...

>> No.6819850
File: 1.06 MB, 1908x3118, 20230830_154404.jpg [View same] [iqdb] [saucenao] [google]
6819850

Is this a good idea, ergonomic??

Easels are expensive, Im really jealous for screenless and their comty setup

>> No.6819856

>>6819850
That will fall right over anon. Get an easel second hand if you must, tons of people sell shitty ones for pennies.

>> No.6819857

>>6819850
>Easels are expensive
they aren't

>> No.6819860

>>6819850
>Easels are expensive
If you're this poor you should focus on getting a job and a degree.
I really don't understand why poors actively choose to stay in poverty by wasting their time, opportunities and resources.

>> No.6819888
File: 922 KB, 814x812, gilgamesh_resized.png [View same] [iqdb] [saucenao] [google]
6819888

What is the best way to study Hampton? Do I read/copy his drawings, or do I read then apply what I've learned to studies of actual figures?

I'm halfway into the book and I feel like my figures are still lacking (I am drawing figures from real-life reference every day)... Picrel was made like a month ago. Yes, I know the arm is off.

I am probably going to try to supplement Hampton with Vilppu/Loomis/Bridgeman-- I want to take my figures to the next level!

>> No.6819899

Fuck art, I'm gonna just play video games and lift weights, goodbye queers hahaha haha

>> No.6819906

>>6819888
try to do the same as he does in his process videos
https://www.youtube.com/watch?v=XzSW9L_HGHw
a prerequisite is being able to draw the basic shapes (boxes, cylinders, spheres) in perspective

>> No.6819946

>>6819906
OHHHH HE has process videos!!!
Honestly the gesture/construction I've always struggled with-- maybe working through this will make something click!

>> No.6820046
File: 595 KB, 2048x2732, Untitled_Artwork-279.jpg [View same] [iqdb] [saucenao] [google]
6820046

Value flats, I fixed some weird proportion junk too

>> No.6820062

>>6820046
everything looks flat and symbol drawn
post the ref you mention here >>6819435

>> No.6820070
File: 3.37 MB, 4080x3060, 1664147485896.jpg [View same] [iqdb] [saucenao] [google]
6820070

Thoughts?

>> No.6820090
File: 3.54 MB, 2048x2732, image0 (24).png [View same] [iqdb] [saucenao] [google]
6820090

>>6820062
It's this 3D model I positioned and then moved the angle of because people said it was bad looking. Don't laugh please "orz

>> No.6820116

>>6820090
>>6820046
one thing that obviously kills your drawing for me is his abs, the contour lines of his abs specifically indicate that the surface is flat, and so it looks like his upper body is standing straight, but his tiny legs are crouching. whereas on your model you can see how the change of planes from his chest down to his abs creating depth.

>> No.6820117

>>6820116
Thank you for pointing that out! I'm still getting the hang of this stuff, I know I need to improve a lot... I will fix that one thing right now and post it :)

>> No.6820127

>>6820090
the ref is kinda bad
you must practice thinking about the silhouette of the figure as well, clear silhouette = clear communication

>> No.6820128
File: 825 KB, 682x806, silhouette.png [View same] [iqdb] [saucenao] [google]
6820128

>>6820127
forgot to attach pic

>> No.6820135

>>6820116
Is this a bit better? I did my best.

>>6820127
I see what you mean! I'll be more careful with my silhouettes in future drawings. Thank you for the advice.

>> No.6820136
File: 600 KB, 2048x2732, Untitled_Artwork-246.jpg [View same] [iqdb] [saucenao] [google]
6820136

>>6820135
Image didn't upload for whatever reason

>> No.6820148

>>6819850
Get yourself a big piece of hardwood board like 1x1meter, when you sit at your desk place the edge of the board on your legs and lean the back of the board on the desk.

>> No.6820190
File: 74 KB, 922x932, 61HYg6xheiL._AC_SL1001_.jpg [View same] [iqdb] [saucenao] [google]
6820190

>>6819850
You can pick up something like this tabletop easel for $30.
Throw in some metal clamps to secure loose sheets if you want and you've got yourself a cheap, collapsible and portable workstation for most trad work.

I've got one and also frequently prop up my android tablet on it whenever I do anything digital.

>> No.6820202
File: 2.30 MB, 976x1294, bigb.png [View same] [iqdb] [saucenao] [google]
6820202

>>6818619
Yeah those fellas have some cool requests sometimes. I don't really have a blog, but I'm on instagram as windingus

>> No.6820205

>>6818619
>>6820202
And thank you!

>> No.6820224

I just came in my boyfriends tight bussy

>> No.6820230

>>6820224
Werk, but this is not your sexo diary + draw from reference photo if happened

>> No.6820235
File: 788 KB, 1606x1231, 8-29-2023-gesture.png [View same] [iqdb] [saucenao] [google]
6820235

A little process thing for properly planned out poses (as opposed to going straight to the third one and going by the seat of my pants). I know the form one has some issues that carry through, I'm working on it.

My battle with the ankle joint (in perspective or not) continues. As an aside I feel like there's only so much I can do with pure construction; I should start studing some poses from martial arts videos but I hate doing that because my accuracy sucks.

>> No.6820266

Why do my pressure for opacity painting brushes lay little paint even if I press pretty hard? If I turn tilt for opacity on they almost always lay 100% of paint down but otherwise I have to lift the pen up and pass on the same spot again which means a bunch of spots that don't overlap look like shit

>> No.6820275

>>6820266
Sample? Program? Settings? Tablet?

>> No.6820277

>>6820266
most likely the brush you paint with the opacity has different pressure curve than the brush you paint with normally.


>>6820273
>>6820273
new edition
>>6820273
>>6820273
>>6820273

>> No.6820330

>>6819391
Thank you anon, but still a long ways to go

>> No.6820835

>>6818578
>if you analyze your mistakes
there's always a catch...

>> No.6820839

>>6818872
That is quite literally how our brains function you cretin, why do you think there's no be-all-end-all to learning this shit?

>> No.6822273

In drawbox I know I'm supposed to follow the 50% rule but does that include time spend reading instructions? Like if it takes me 20 minutes to read all the instructions for an excercise and 30 minutes to do it do I really have to draw freestyle for 50 minutes later?