[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 265 KB, 1020x1018, red or blue line.jpg [View same] [iqdb] [saucenao] [google]
6802973 No.6802973 [Reply] [Original]

If you are a /beg/inner or /int/ermediate in art, please use this thread to post pieces for critique or ask for advice.
Use this thread instead of making new threads or post in the drawthread with fundamental exercises.

>READ THE STICKY:
Completed: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98
New collaborative: https://hackmd.io/UMnZVhNITW-T2wZpHw6d0Q
Old: http://www.squidoo.com/how-to-draw-learn
w/ic/i: https://sites.google.com/site/ourwici/
>TRY TO BE ACTIVE AND GIVE PEOPLE SOME FEEDBACK.
When giving feedback, avoid vague "advice" - point what's wrong and try to give the anon you're quoting a clear direction
to improve their art (study heads < watch THIS VIDEO about head structure, read THIS SECTION of THIS ARTIST'S BOOK, etc).
You, feedback seeking anon, should also try to be clear and concise when asking for critique/help.
When posting your artwork, say what you want help with, and what's your goal with the study/artwork.

previous >>6799362

>> No.6802987
File: 452 KB, 1663x1334, dab.jpg [View same] [iqdb] [saucenao] [google]
6802987

>>6802973
trying out dab's less popular cousin, draw a bicycle

>> No.6802991
File: 1.26 MB, 1034x1187, image_6.png [View same] [iqdb] [saucenao] [google]
6802991

>>6802973
quick sketch using simple yet characteristic shapes

>> No.6803002

Thoughts?
https://litter.catbox.moe/tkny8j.png

>No, I cant post pictures, Im rangebanned from doing so. Resetting router doesnt work, nor does using phone data.

>> No.6803006

>>6803002
I can see why you were banned

>> No.6803016
File: 92 KB, 700x671, the nest has fallen billions must fly(1).jpg [View same] [iqdb] [saucenao] [google]
6803016

>>6802973
I've been trying to draw realism/from life for 2 years and still can't do it

>> No.6803035

>>6803016
pyw

>> No.6803037
File: 813 KB, 3072x4748, 555EFDDB-4F79-4857-B39C-F229A346D2F0.jpg [View same] [iqdb] [saucenao] [google]
6803037

fuckin incredible that all it takes for me to have faith in humanity is for the starbucks girl making my drink to have a nice ass. after burning it into my retinas i got my drink and drew it in my car lol

damn im this easy huh. fuck inspiration i need to get coffee more often.

>> No.6803038

>>6803037
dam son
also starbucks sucks

>> No.6803041

>>6802991
Nice

>> No.6803042

>>6803037
Yeah you need to go outside more often, definititely. Connect with friends, anyone.

>> No.6803056

>>6802973
what am I if i do blacklines >>6800708

>> No.6803084

>>6802973
This board is ungodly slow
And don't tell me they're too busy drawing.

>> No.6803096

>>6803084
go back to /v/

>> No.6803107

>>6803084
you don't know real slow, you know why /3/ is named like that? because only 3 people post there.

>> No.6803136

>>6803096
I'm from /g/

>> No.6803164

>>6803037
Now ask her to be your model and to pose nude for you, but with only her apron on.

>> No.6803172

>>6802991
how do you make them look so bouncy and fluid

>> No.6803178

When do you start to be able to draw details properly? I know this sounds retarded 'bro just draw it' but everything for beginners just outlines how to simplify, how to reduce down to its basic shapes and forms and then build atop that.. but then I try to add that additional detail on top of what is there and it just doesn't properly compute, or comes off as misshapen or wrong. The subtle curves of a squashed midriff. I can draw a rectangle for a laptop but then properly giving the edge between the folded down screen and the keyboard depth feels impossible. I can draw the contours of a notebook, but actually making it look like the pages are slightly misaligned on the edge never comes out right or it becomes too muddied to tell what the intent was. Am I just braindead?

tl;dr - semi-realistic details are eluding me and its frustrating. I feel like a brainlet.

>> No.6803210
File: 1.25 MB, 2560x1440, 379.jpg [View same] [iqdb] [saucenao] [google]
6803210

Sup beg, today it is extra wobbly and basically i realized i still have many weaknesses in my art. I cannot feel the form of very foreshortened objects and when i draw foreshortened figures my brain starts symbol drawing and as result i get wrong pose. Feels beg Beg.

>>6803178
details are overrated. it is the whole picture which counts. for example check my pic of view on the city: there really arent any details yet it works as a whole. anyway the answer you are looking for is called ZOOM. simply zoom in so the details are suddenly big shapes across whole screen which you can simply apply the "draw what you see". but really drawing zoomed IN is wasted effort, your art consumers wont zoom in after all. you will spend time drawing details nobody will see
>>6803084
sorry i was drawing, next time i will shitpost instead to entertain you
>>6803037
you have been gifted inspiration: a woman's ass. looks like you are destined to become (another) coom drawer!
>>6803016
pyw
>>6803002
it kinda looks the same as when you posted it in last thread. but it is coming out nicely i would say
>>6802991
boobajdhd2

>> No.6803216

>>6803210
these pictures are copies right?

>> No.6803220

>>6803210
these are pretty neat schizoanon

>> No.6803240
File: 1.83 MB, 1668x2388, 7D310E9C-E5F6-41AC-9480-4B9A7E0D23E2.png [View same] [iqdb] [saucenao] [google]
6803240

>>6803210
>>6803037 #
>you have been gifted inspiration: a woman's ass. looks like you are destined to become (another) coom drawer!

thank for the fortune sensei arigato

>>6803164
Anon i can’t just do that. As someone who once worked in a coffee shop, it’s just oppurtunistic and predatory to ask someone out at their job.
anyways, i can just draw that from imagination. >:)
>>6803042
i only have one friend left and she lives in another state. good friend though, you are right though. I am still just dipping my toes back into society after more or less ten years of NEEThood and lost jobs.

>>6803038
I used to think the same thing. Then I worked at dunkin’ for one point three years. Bruh, just ask when the next pike place will be freshly made and WAIT the extra ten minutes for you to be there exactly when its ready. Venti Pike place with two sugar in the raws and whole milk. i only go because my mom uses the app and lets me use her account, i can’t be trusted with money. No im not underage, im actually about to be thirty one…

>> No.6803242
File: 213 KB, 975x1221, 1643629634460.jpg [View same] [iqdb] [saucenao] [google]
6803242

>>6803240
>As someone who once worked in a coffee shop, it’s just oppurtunistic and predatory to ask someone out at their job.
Not if you look like this guy

>> No.6803255
File: 2.48 MB, 3024x4032, joker_wip.jpg [View same] [iqdb] [saucenao] [google]
6803255

Joker after a Kevin Nowlan sketch, with the hair from the Joker's BTAS design. The right eye is making me angry

>> No.6803261
File: 785 KB, 938x1250, nowlan joker.jpg [View same] [iqdb] [saucenao] [google]
6803261

>>6803255
The Nowlan sketch in question

>> No.6803262
File: 144 KB, 600x297, 081923a.jpg [View same] [iqdb] [saucenao] [google]
6803262

>>6803016
it helps to be able to accurately get a quick rough sketch together, then fill in the details. If you can zoom out/squint and it looks close to the subject, you're on the right track. I still struggle with it sometimes.

>> No.6803266
File: 349 KB, 1263x1617, olddudes.jpg [View same] [iqdb] [saucenao] [google]
6803266

sketched some funny old dudes from the ref thread

>> No.6803267

>>6803240
His ideal female proportions, I hate them.

>> No.6803277
File: 2.82 MB, 4032x3024, F47606C8-0C3D-4F1E-BEFA-96644FAC91E0.jpg [View same] [iqdb] [saucenao] [google]
6803277

>>6803267
youll learn to love them.
>>6803242
the people that own the farmland behind me are trumpers.


anyways isnt anyone going to ask? why i was able to draw such a detailed ass ffrom memory? I dont think KJG was a savant, rather he trained his memory using locations, pneumonics, and creative, sometimes lewd thinking.

To prove i havent spent the last ten years doing nopthing, read moonwalking by einsten joshua foer, front to end, youll get it.

i memorized a bar code. FOR FUN.
and liscence plates. very useful. its not savantism, its just mental gymnatics of turning people NAMED baker into actual BAKERS that bake bread, namean?
https://files.catbox.moe/pgo1yr.jpeg

>> No.6803284

>>6803277
should be PAO system Person Action’ing an Object

>> No.6803287

>>6803277
I have theory that he knows the figure is homely, masculine, and unappealing, but drew it this way to appease his publisher and/or to appear morally proper in the year 1939.

Chastising and belittling an artist for being passionate about ample buttocks is a poor critique.

>> No.6803291

>>6803287
anon im the same person. im not attacking myself. i drew the ass and the explanation.

>> No.6803303

>>6803277
what did he mean by this

>> No.6803306
File: 151 KB, 894x1280, IMG_5610.jpg [View same] [iqdb] [saucenao] [google]
6803306

>> No.6803317
File: 2.18 MB, 3024x4032, joker ruined.jpg [View same] [iqdb] [saucenao] [google]
6803317

Satan made me ruin it

>> No.6803332

>>6803303
anon did i make brain go brrrrrrrr

it ok. did you post sone art you at least want redlined? people really can be self aware, 3rd world aware, 1st world aware, MRA, feminist, the b in “but doesn’t bisexual imply two genders?” the master troll, the final zoomer boss to see if yall fit to be slaves to the sytem for the rest of yo lifes. its not up yours, its up to (you) gotcha ctrl f nigga!

anyways have fun anon lifes not such a bad place after all. fwiw im untrollable since i been here since 2006 kek Shooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooodawhoooooooooooooooooooooooooooooooooooooooooooooooooooooooooop

>> No.6803336
File: 2.58 MB, 4000x3000, IMG_20230820_002953.jpg [View same] [iqdb] [saucenao] [google]
6803336

Late night making it session

>> No.6803341

>>6803336
congrats u win a redline gimme 25 mins.

>> No.6803349

>>6803236
This anons post made me realize that eyes can often kind of bend around the skull, like a fish

But in stuff like Loomis, I notice the eyes are always aligned on a straight flat plane

>> No.6803358
File: 1.90 MB, 729x1094, Giles_copy_729x1094.png [View same] [iqdb] [saucenao] [google]
6803358

2nd portrait. Used picture as reference.

>> No.6803359
File: 2.77 MB, 3072x4608, A069161E-73F8-4D1B-8E26-8B1D2E234930.jpg [View same] [iqdb] [saucenao] [google]
6803359

>>6803341
>>6803336

>> No.6803368
File: 182 KB, 960x1280, IMG_5192.jpg [View same] [iqdb] [saucenao] [google]
6803368

Anybody know how to stop dip pens from not flowing correctly? Half the time my crosshatching looks like this. I tried this new head with and without putting it under flame and both times it didnt work correctly

>> No.6803386
File: 92 KB, 370x821, file.png [View same] [iqdb] [saucenao] [google]
6803386

After a month of not drawing, didn't use any references to see if I remember the landmarks on the body (looks like I don't)

>> No.6803412

black Pill me on feng zhu

>> No.6803426
File: 405 KB, 960x1280, IMG_5193.jpg [View same] [iqdb] [saucenao] [google]
6803426

>>6803368
Also love any critique on my inking in general

>> No.6803434
File: 17 KB, 415x738, images (3).jpg [View same] [iqdb] [saucenao] [google]
6803434

>>6803426

>> No.6803442
File: 745 KB, 1027x776, Screenshot_20230819-230022.png [View same] [iqdb] [saucenao] [google]
6803442

De

>> No.6803448

>>6803368
I used to get line whiffs a lot too. My problem had many layers to unravel. Maybe one of these will help you
>ink too thick, water it down with a couple drops of water. Mix it and let it sit for a couple minutes before testing it. When ink is too thin it starts to feather.
>nib is dirty - clean the nib after every dip. Wipe it down with a wet tissue. Until all the ink is off. After about 10 dips wash it with soapy water and a tooth brush in the sink
>nib is old - sometimes they get rough and scratchy. The gold nibs last significantly longer. But I was burning through silver nibs replacing it once a week. Now I replace the gold every couple months.
>cheap paper - copy paper causes lots of feathering, which can be solved by using thicker ink by drying out your ink open for a day or so, but thicker ink makes it more susceptible to line whiffs. This can all be solved by using more expensive paper. I’ve not had any problems on 100% cotton watercolor paper. A thick rough textured sketchbook paper could also work. But the smooth stuff feathers as the nib tears the surface
>work faster - the ink dries on the nib, so if you are working fine details it’s slow and the ink will try and thicken faster than you can use it. I usually save certain spots for prime inking. It’s like a bell curve. The first couple strokes the ink flows fast so avoid high details. Once it has gotten to steady state and the lines are stable I do the face and little mech parts. Then as the ink begins to dry because I’ve slowed down, I hit the big stuff that require speed. Long lines for legs arms and big arcs.

>>6803426
It’s not horrible, but your line weights are all over the place. I usually pick a light source and pencil in an arrow so I don’t forget. The hatching is a bit messy and uneven. I can’t hatch. Dip pen hatching is especially hard. Micron hatching is much easier

>> No.6803449
File: 599 KB, 320x240, jej [sound=https%3A%2F%2Fa.pomf.cat%2Ffrivrj.ogg].webm [View same] [iqdb] [saucenao] [google]
6803449

>>6803426
>>6803434
lmao

>> No.6803459
File: 1.33 MB, 1754x1240, wip.png [View same] [iqdb] [saucenao] [google]
6803459

>> No.6803474

>>6803426
>>6803434
xdd

>> No.6803520

>>6803459
whats she doing with all that ass

>> No.6803538

>>6803426
the lines on her nose are kind of weird, maybe get rid of those

>> No.6803559
File: 444 KB, 1718x1196, First 15 Days.jpg [View same] [iqdb] [saucenao] [google]
6803559

Instead of doing accuracy training today like I have been I wanted to do something I've had opened for awhile.

https://youtu.be/K5AV42mgAe0

I got through the first 13 days reasonably well. Overall this took around 2-3 hours to go through for the first 15 days. My hand is a lot more jittery than I thought it was, and my only available eraser wasn't quite up to the task I had set to it. Free handing shapes in perspective is really fucking hard. The moment I add a vanishing point and do it manually it becomes ezpz but it felt like that defeated the purpose of what the exercises were trying to do, so I didn't. This makes itself very apparent on day 12 with the curved cylinders. Day 7 as well. I was having difficulties with one of the cubes looking fucked.

Day 13 - I have never twisted a cube in my life and this took the largest chunk of time out of everything, mostly just trying to find proper examples. There weren't as many as I'd like, but I gave it my best attempt. Anyone have a good set of images or video to reference with twisted shapes? I spent probably a solid half hour trying to find decent references but I just succumbed to trying to figure it out.

Day 14 my exhaustion was starting to show and I just sort of fudged it. It was meant to be a sphere sliced into thirds. Eraser had failed me completely so I just caved and moved on. Anyone

Day 15 I have no idea what he wanted so I just started fucking around in 3 point perspective and I realized that his example appeared to just be one point from a bird's eye view and called it a day.

Not too certain how valuable this has been thus far outside of Day 13 with the twisted cubes.

>> No.6803578

>>6803459
YOU JUST KNOW

>> No.6803579

>>6803559
bruh
https://litter.catbox.moe/xge9bq.PNG

>> No.6803591

>>6803579
I knew something was off. Thanks.

>> No.6803597
File: 52 KB, 513x566, pepehair.jpg [View same] [iqdb] [saucenao] [google]
6803597

I want someone to hold my hand and draw something nice. It would give me both the sense of accomplishment and the intimacy I need

>> No.6803603
File: 782 KB, 1214x814, marc.png [View same] [iqdb] [saucenao] [google]
6803603

What is your opinion on The Drawing Database NKU youtube channel with professor Marc Leone?

Do not see him mentioned around here much. He's the only video course I would watch.

>> No.6803619

>>6802991
Looks very nice.
>simple yet characteristic shapes
What gives a shape those qualities?

>> No.6803623

>>6803597
You can hold my balls If you want

>> No.6803627
File: 160 KB, 1280x720, 43262346.jpg [View same] [iqdb] [saucenao] [google]
6803627

>>6803619
>he's not huston-pilled
Go watch a Huston video or two, then you'll know.

>> No.6803629

>>6803266
nice

>> No.6803638

Not feeling like continuing my current WIP so I just doodled random stuff.
I feel im getting better at feeling the form and hinting planes without actually drawing them

https://litter.catbox.moe/37emvd.png

>> No.6803665
File: 48 KB, 1146x696, 5manime.jpg [View same] [iqdb] [saucenao] [google]
6803665

Is it a good idea to do alot of quick 5 min "copies" of some drawings to get a feel for the overall style and proportions or should I stick to longer studies? My thinking here is that the more rough pieces I draw, the more my visual library expands even if it's just 5 minutes, but on the other hand I'm afraid that I will just be able to draw things that look like 5 min scribbles.

>> No.6803676
File: 51 KB, 469x340, joltik.png [View same] [iqdb] [saucenao] [google]
6803676

More digital practice, with my favorite spider pokemon
I have no idea how to do lineart digitally, I just cant do it, so I just make messy sketches
at least im having fun

>> No.6803702
File: 395 KB, 2048x2732, Untitled_Artwork-270.jpg [View same] [iqdb] [saucenao] [google]
6803702

Hi beg... here is my sketch I'm seeking critique on. People said I was poopoo at anatomy so I tried to improve it here and use better reference. Thanks for any critique, I appreciate everyone here!

>> No.6803714

>>6803702
holy SHIT that left(right) leg/foot.

>> No.6803724

>>6803714
If it looks jacked please tell me what's wrong with it LOL

>> No.6803729

>>6803724
The perspective is off
The feet are almost the same size despite being at a different distance
Also the chest is too low

>> No.6803731

>>6803724
its 60% shorter

>> No.6803732

>>6803724
it looks like it breaks at the hilt and u just said fuck it and tried to connect a line over to where it should be. unless he's supposed to have dog like legs. also perspective is weird.

>> No.6803735
File: 417 KB, 1080x2280, Screenshot_20230820-050657_Gmail.jpg [View same] [iqdb] [saucenao] [google]
6803735

>>6803729
>>6803731
>>6803732
Here's my reference if it helps explaining what went wrong.

>> No.6803736

>>6803735
I tried to simplify and turn the camera but maybe I screwed it up that way...

>> No.6803747
File: 317 KB, 2048x2732, Untitled_Artwork-182.jpg [View same] [iqdb] [saucenao] [google]
6803747

Quick edits I made to try to fix it... not sure if this helped but I tried to take everyone's comments in mind.

>> No.6803777
File: 2.10 MB, 1015x933, cosmo2.png [View same] [iqdb] [saucenao] [google]
6803777

trying to flesh out a character design. Tried to make him have like amethyst crystal/rock skin and like a robe made of lava/plasma type shit. Does it read like this at all what you guys think? too much garish colours?

>> No.6803782

>>6803777
Yeah the colors are a bit ugly right now. I would make his hair color more normal and his suit less bright orange

>> No.6803794
File: 322 KB, 1015x933, image0 (9).jpg [View same] [iqdb] [saucenao] [google]
6803794

>>6803777
Quick thing to try to make it slightly more palatable. If you don't like this don't worry about it, just my personal color preferences.

>> No.6803805

>>6803794
Damn ye the robe looks way better in this lighting. I'm still trying to understand colours so I feel it lacks so much value range in the original, like I'm just thinking purely colour.

>> No.6803812

>>6803805
My advice is to do a bunch of value studies. Paint a color wheel by hand and have each color go from dark/light. That will help you I think.

>> No.6803819
File: 858 KB, 2544x3172, 1692472757753425.jpg [View same] [iqdb] [saucenao] [google]
6803819

>> No.6803824

>>6803819
This is pre-beg. Just do a bunch of figure studies for now. Start with gestures.

>> No.6803827

>>6803812
I will do ye cheers. However, what do you think about, the characters /world I'm trying to create or imagine in my heado ften has like glossy textures, lots of gemstone/gold/looking stuff with glowing elements. How can I do this without looking overly bright and clashing idk.

>> No.6803834

>>6803827
Pick a few colors and make most of the drawing "related" to those colors at first. So if your dude is made of amethyst stay in the purple/red/pink arena. Also do real life studies of gold and crystals. Off the top of my head Stephen Universe had people made out of literal crystals, so go stare at those designs and what they did with color. I think Houseki no Kuni also had crystal people.

>> No.6803835
File: 705 KB, 1060x1250, image (12).png [View same] [iqdb] [saucenao] [google]
6803835

>>6803041
thanks
>>6803172
they need to hang from the torso with weight
>>6803619
Steve Huston teaches the method of focusing on simple yet characteristic. He shows how to identify and compose those shapes into a figure drawing using gesture, take a look at this figure. i didn't draw a torso, i drew a waste wide tube, i didn't draw a thigh, i drew a tapered tube, i didn't draw a calf muscle, i drew an egg shape, i didn't draw an arm, i drew another tube combined with an egg shape. They were chosen because they very simple to draw and they were very characteristic to the body part of the figure.

>> No.6803845

I suck at coloring
https://files.catbox.moe/yn2v1x.png
It simply doesn't seem to hit like B&W and I'm not sure what to do. I'm not sure if shading is solution here as I have seen many flat color pieces that were good.

>> No.6803848

>>6803845
I keep getting some stupid error from your link about the connection, but if you post in another way I promise to help.

>> No.6803850
File: 951 KB, 2642x2000, toho col.png [View same] [iqdb] [saucenao] [google]
6803850

>>6803848

>> No.6803857

>>6803845
>I have seen many flat color pieces that were good
because the drawing itself is good
yours isn't, so no amount of color tweaking is going to save it
I'd focus on improving the drawing first

>> No.6803863

>>6803857
>yours isn't
Fair enough.
I kind of want to go for that thick-line cartoony look. Is there an issue with that?

>> No.6803869
File: 568 KB, 640x982, file.png [View same] [iqdb] [saucenao] [google]
6803869

you guys ever had a moment like this

>> No.6803874

>>6803863
no issue with that, in fact try to pick an artist you like that does that and try to imitate them as close as you can. see also
https://www.youtube.com/watch?v=8jsZGeaWkhE

>> No.6803876

>>6803869
only in my first year after i started drawing

>> No.6803882
File: 660 KB, 2642x2000, image0 (10).jpg [View same] [iqdb] [saucenao] [google]
6803882

>>6803850
Here you go. The main color problem you have is the colors feel like you were picking them kind of like randomly. They all need to relate to each other. Study color theory.

But honestly like the other anon said... the drawing is just bad. :( I'd focus on fundies like figure drawing for now, revisit color later.

>> No.6803884

>>6803869
I've had this exact moment except for the 'any more' part

>> No.6803892

>>6803874
>>6803882
Thanks.
I think I did improve a bit by drawing original pieces (as grinding fundies burns me out too quickly), but at least I know where to focus.

>> No.6803895

>>6803892
I'm going to preach my favorite YouTube guy to you since you like anime. If you do what Naoki Saito says here, you can improve while not just grinding; https://www.youtube.com/watch?v=8jsZGeaWkhE

>> No.6803898

>>6803874
Oh shit I'm laughing we both posted Naoki. Anon!! He is the best course to success!

>> No.6803903

>>6803824
im taking the proko course, so, the next step of tracing things like that draw is start making sketches out of my imagination using references

>> No.6803933

>>6803903
I hate to say it but that course might be too advanced for you. Or at least this step. Try simpler things like drawing boxes and figure gestures for now.

>> No.6803939

>>6803824
>implying gestures are pre-beg material
dios mio.... i'm... pre-pre-beg

>> No.6803941
File: 99 KB, 640x771, museum-of-bad-art-mana-lisa.jpg [View same] [iqdb] [saucenao] [google]
6803941

>>6802973
Should I just get a mentor?
I want to be an illustrator. I've drawn most of my life but never took it seriously. My art is frankly amateur and that's putting it nicely. I have no sense of fundamentals and I'm nearing 30 with no job. (I'm going back to college)
I've been working on fundies alone but it's demoralizing. I'm getting desperate enough to pay someone to train and teach me.
Has anyone here ever had a mentor?

>> No.6803950

>>6803869
any more?

>> No.6803966

>>6803939
Oh no, don't tell me that

>> No.6803970
File: 195 KB, 835x1024, 1659535764504103.jpg [View same] [iqdb] [saucenao] [google]
6803970

Anyone have tips on finding the shadow shape for more subtle lighting situations where its not immediately apparent?

>> No.6803973

What's the next level after pro/adv

>> No.6803989

>>6803970
Take the image and up the contrast and sharpness intensely. Should show you the shadow shapes right away.

>> No.6803990
File: 1.45 MB, 4080x1836, IMG_20230820_094300658.jpg [View same] [iqdb] [saucenao] [google]
6803990

>>6803933
I think my main problem is drawing really complex things, I mean, yesterday in the afternoon I found out i can desconstruck an objet using simple objects with lines and geometrical forms.

I mean, I finish this cow and it look like a cow, looks good. Please answer

>> No.6803993

>>6803990
It looks like a cartoon cow, but if you want to draw more complex or realistic stuff you will have to grind a bit more.

>> No.6803995

How do I get good at drawing? I'm left handed, have perpetually shaky hands, ADHD, autism and a learning disability. 24.

I've wanted to get good at art since I was a teen but I've lacked the motivations, resources and teachings to get started.

I don't know
>which brush size to use
>optimal size to draw digitally
>good pressure curve to start out with
>how to find a comfortable pressure curve
>how to undo bad habits like drawing stiff figures
>how to fix shitty lines you're too used to drawing
>how to get better when you're experienced but /beg/
I legitimately don't even know how to do sketch lines. My coordination is so fucked thanks to my autism, I can barely even sketch without even the most basic lines fucking up. I can't visually imagine stuff in my head when I'm actually drawing, and my ADHD just wants me to finish as soon as possible. I can barely decide on something as basic as what model to use when trying to sketch a head.

>> No.6803997

>>6803993
but I'm still learning the basics, I cannot make realistic stuff now, is like, this will be a long long way, i think the boxes and geometrical shapes will be the next step, but for now Ithink i will need to understan the uses of lines, and still drawing, is fun, really.

>> No.6804006
File: 141 KB, 677x626, lol.png [View same] [iqdb] [saucenao] [google]
6804006

>>6803993
bruh, literally the shapes and boxes are in the next session.

>> No.6804008

>6803995
Kill yourself

>> No.6804009

>>6803997
Just keep practicing, I'm not really sure what you're asking me. I just know the drawing you posted was bad.

>> No.6804011

>>6803995
Again with you.........

>> No.6804014

>>6804009
and it is because I dont know how to draw, but yes, I'll still trying

>> No.6804017

>>6803970
squinting helps a bit

>> No.6804018

>>6803973
master

>> No.6804022

>>6803973
Suicide

>> No.6804023

>>6803995
Jesus effing Christ, What's with americans and "muh ADHD"? What the fuck!
Suddenly every single lacking issue in their life is because muh ADHD...
Actually ADHD is a MULTIPLIER, you jump from one thing to the other, and you just can't stop. It's not a deterrent it's an unstoppable force that keep your mind in mode ON till it breaks from exhaustion or some med make it stop.
Schizos are not stupid or lazy. ADHD does not relates to "not doing" or "lack of doing", it's the actual opposite, ADHD equals to over-doing and hyper-activity.

>> No.6804028

>>6804023
Don't take that guy seriously, he posts the same question over and over again in various places and threads. I think it's bait or he's literally brain dead.

>> No.6804034

>>6804023
Yep, ADHD is being misdiagnosis systematically in the west, that's depression most of these people have. A mental and mood blockage. They just can't perform a task for any reason. It is way worse than "ADHD", depression is a soul sickness, they are in chronic mental breakdown. It's not a lesser issue, but a serious one.

>> No.6804049

>>6804023
>you jump from one thing to the other
NTA, the problem with that is drawing is one thing, and every other thing is other things. therefore rapidly jumping from thing to thing isn't good for drawing, because guys like me tend to jump away from drawing before getting anything done.

>> No.6804066
File: 56 KB, 1225x718, adqeasf.jpg [View same] [iqdb] [saucenao] [google]
6804066

HOW DO I DRAW A JEWWW

>> No.6804070

>>6804023
It's not for me though. I constantly can't bring myself to do literally anything and I have ADHD.

>> No.6804078
File: 102 KB, 1846x1017, aaaaaiiiiiiiiiiiiieeeeeeeee.jpg [View same] [iqdb] [saucenao] [google]
6804078

HOLY FUCK ART PEWDIEPIE LITERALLY BLEW MY MIND ONE SHAPE RULES THEM ALL IT ALL MAKES SENSE NOW HOLY FUUUUCKKK


https://youtu.be/iLIjD-5AgWU

>> No.6804081

>>6804066
simple as
https://litter.catbox.moe/dnqdii.png

>> No.6804082
File: 41 KB, 405x720, ikneel.jpg [View same] [iqdb] [saucenao] [google]
6804082

>>6804081
>https://litter.catbox.moe/dnqdii.png
saved

>> No.6804088
File: 1.30 MB, 1170x1467, IMG_0871.jpg [View same] [iqdb] [saucenao] [google]
6804088

trying to stylize from reference

>> No.6804089

>>6804023
>>6804028
>>6804034
>>6804011
You wanna know why I keep reposting it? It's because I legitimately don't know what the fuck I'm doing and I still don't.

>> No.6804100

>>6804089
so many people have given you good advice and your ignoring all of them

>> No.6804127

>>6804081
THE GRABBLER

>> No.6804131

>>6804100
It didn't work.

>> No.6804132
File: 374 KB, 759x1012, a lewd UUUU.jpg [View same] [iqdb] [saucenao] [google]
6804132

>>6802973
I draw something like once or twice a year, don't really practice. Do I have potential?

>> No.6804134
File: 1.13 MB, 1548x1032, ktd9.jpg [View same] [iqdb] [saucenao] [google]
6804134

Hello beg. Some more copies and the bottle exercise. I still feel like I regressed a lot.

>>6803869
I am experiencing this right now.
>>6803850
Looks very beg. There is no texture on the walls or the floor, no furniture, light and shadow are not prominent enough, proportions on the background characters are fucked, etc. Study more.
>>6803835
>>6802991
Looks impressive.
>>6803794
Your original sketch robe looks like goo, the later one looks painted over in a messy way. Consider adding some texture to the lava, it's got these half-molten folds in it, more and less heated areas... just look at the photos.
>>6803459
Your horse drawings always have a very unsettling effect on me. Perhaps this is what you intended all along.
>>6803426
>>6803434
lol
>>6803386
Looks competent. Your skill is still good, congratulations.
>>6803336
Your legs look like they're longer than torso + head. Re-check your proportions?
>>6803262
Cool parrot.
>>6802987
Good studies. Keep it up.
>>6802551
>incapable of trad
ngmi
>>6801591
I kept looking for the monster the guy was imitating in the background but found nothing. It is an atmospheric image, good job.
>>6801508
Eyes could be cuter but it is a neat masked girl, thumbs up.
>>6801386
It looks like you made random areas darker or lighter. You should probably study shadows in a structured way.
>>6801343
Clean lines. Creepy. You succeeded.
>>6801247
>you being unhappy with copies means you are leveling up observation skill. that is good
I think I just became shit from drawing too little rather than improved my observation.
>>6801128
Probably. I agree with the other anon and Pawell, your drawing is soul.
>>6800997
I am not yet allowed to use eraser by Keys to Drawing but it makes sense. The only problem is if a mistake is made, you erase not only the wrong line, but lines nearby as well, and also lighten the values, which require careful building up again before you can continue putting down texture. Such is the pain of trad.

>> No.6804136

>>6804132
>Do I have potential?
everyone does, if they practice
just grab your pencil and draw more

>> No.6804141

>>6804100
like?

>> No.6804142

>>6804132
Just draw

>> No.6804150

>>6804134
>Maйкoп
HГMИ, aнoн...

>> No.6804153
File: 3.23 MB, 2953x4369, 20230820_193540.jpg [View same] [iqdb] [saucenao] [google]
6804153

very happy with this frog. Any advice on how to improve the skin texture ?

>> No.6804162

>>6804153
that's clearly a toad

>> No.6804164
File: 1.37 MB, 220x220, 9D73FDF2-DD7B-432D-8F6B-B0B1F847B379.gif [View same] [iqdb] [saucenao] [google]
6804164

>>6804150
> HГMИ, aнoн...

TOП КEК!

>> No.6804183

Is it bad to delete my older pieces as I get better? I get insecure people will think I'm worse than I am because I didn't upload much, period, and the worse art takes up a large %

>> No.6804209

>>6804134
>I kept looking for the monster the guy was imitating in the background but found nothing.
Heh didn't even think about that

>> No.6804225

>>6804183
Unironically looking at artist's really old stuff that has been uploaded gives me motivation to persist despite how shit I am now.

>> No.6804231

>>6804183
I think it's respectable seeing someone go from bad to good. Even normalfag nodraws will be impressed seeing your old stuff compared to your new pro/int work.

>> No.6804235
File: 326 KB, 1470x2600, 1661313875708813.png [View same] [iqdb] [saucenao] [google]
6804235

I will NOT use references!
I will NOT draw for more than an hour a day!
I will NOT finish a drawing!
Whose with me? Who else will take the permabeg pledge?!

>> No.6804253
File: 460 KB, 2001x1268, 1692524357792649.jpg [View same] [iqdb] [saucenao] [google]
6804253

>>6804023
In usa the only thing they will teach you in medic school is how to prescribe opioids and other pills like pic related. And doctors are financially rewarded for prescribing over daily quotas.

As result most kids (and later adults) in schools are diagnosed with depression, hyperactivity, autism, antisemitism, transexuality, obesity or whatever new "disease" they come up with to be treated with miracle drugs. Profit is the only thing which matters in usa. And americans are properly brainwashed by tv and social media to believe medicating yourself to not feel emotions is completely normal instead of fixing your life or putting the fork down.

>> No.6804257
File: 254 KB, 1197x1401, IMG_20230820_203523~2.jpg [View same] [iqdb] [saucenao] [google]
6804257

Little sketch made at work, I'm learning to draw from sketch so now I'm focusing on perspective and vanishing points.

>> No.6804263

>>6804100
>>6804023
>>6804008
It doesn't matter what I tell you because no matter what I say, you'll say it's an excuse.

Here's the truth:
I legitimately know fuck all about what I'm doing.
I can't find fuck all motivation to do it or anything else really.
When I try, my shaky hands fuck it up immediately and don't even allow me to do basic sketch lines.
I get overwhelmed and overstimulated by all the lines when sketching and drawing.

>> No.6804265

Are most of Krenz's video's untranslated?

>> No.6804269
File: 521 KB, 1170x1447, IMG_0879.jpg [View same] [iqdb] [saucenao] [google]
6804269

any glaring mistakes before i start rendering?

>> No.6804271

>>6804257
very inspiring
one day i will also be able to draw comfy farm house

>> No.6804272
File: 788 KB, 1280x720, longhorn beetle 4.png [View same] [iqdb] [saucenao] [google]
6804272

Today's lesson: Random splotches of green does not a bush make.
The mix of line art against the painted greenery looks a bit odd. How are you supposed to draw forest floors with line art without drawing each leaf and blade of grass?

>>6804257
Nice. I like the little chimney.

>> No.6804275

>>6804257
cute
>>6804269
it's flat / formless
use ref

>> No.6804283

>>6804275
just realized that i forgot shading, that’s probably part of the reason it looks flat

>use ref
the point of this piece is to test my knowledge from imagination :(

and i just realized the shoulders are fucked so gotta fix that real quick

>> No.6804286

>>6804272
perspective is the bigger problem right now
freehand a simple perpsective grid (so that your character stands solid on it) and adjust the rest of the scene elements based on it

>> No.6804307
File: 171 KB, 1187x598, 234234.png [View same] [iqdb] [saucenao] [google]
6804307

Practicing rendering

>> No.6804345

https://litter.catbox.moe/x206z0.jpg

I painted an apple following Ahmed Aldoori guidance I think it looks aight

>> No.6804375
File: 96 KB, 1280x720, ringo.jpg [View same] [iqdb] [saucenao] [google]
6804375

>>6804345
Paint 99 more (I'm serious, it shouldn't take you that long), in various shapes and ways
It will help you immensely

>> No.6804389

>>6804269
>>6804275
does it look a bit better?

>> No.6804391
File: 547 KB, 1170x1506, IMG_0884.jpg [View same] [iqdb] [saucenao] [google]
6804391

>>6804389
>forgot image

>> No.6804400
File: 312 KB, 2880x2656, cubes35.jpg [View same] [iqdb] [saucenao] [google]
6804400

day 35
lineart is my actual weakest link, I literally never did it before
The results are shit but honestly I thought it would be more painful
If I think about it even the absolute worst drawings looks professional with good lineart

>>6804375
these look so whimsical
>>6804391
i don't like the face proportions desu
>>6804235
I would but I arleady failed today
>>6804257
pretty, makes me thirsty for milk
>>6804078
at one point this blew my mind but now I don't even use it and don't feel like I need to.. hmm

>> No.6804407
File: 1.06 MB, 598x1280, chair.png [View same] [iqdb] [saucenao] [google]
6804407

Hey /beg/. I'm an ultra beginner, so i'm following the guide and doing "drawing from the right side of the brain". I've done the first four exercises so far and have been quite happy with my results, but the fiftht one, "negative space drawing of a chair", eludes me. As you can see from the picture, it's just not a chair. I'm following her instructions to a T, trying to preserve proportion, considering one shape compared to the other, drawing the spaces where the chair isn't, but the end result is just... not right. This is my third attempt and i'm kind of stumped, as if i'm missing something.

Also, another question: should i finish drawing from the right side of the brain before i start Loomis, or can i already start that? I think i need to find some more fun exercises to do to keep my interest high. Maybe copying manga like so many people here suggest or something.

>> No.6804415
File: 719 KB, 1080x3250, 84ea41b90f683fbdc9e85c718f2442e6546c3bdd4dffe5463c556b2e64c23f97_1.jpg.jpg [View same] [iqdb] [saucenao] [google]
6804415

I posted here a few days earlier. This is the finished comic. I don't plan on revising it so I can move onto something else. All criticism is appreciated! I want to improve as an artist.

>> No.6804418
File: 35 KB, 540x303, tumblr_90e181a283fd3030f295978cbe69d669_69709f61_540.jpg [View same] [iqdb] [saucenao] [google]
6804418

>>6804415

>> No.6804421

>>6804407
You can do whatever you want, whenever you want. All you need to get better at art is the understanding that you're doing something wrong, and the desire to fix it. Get stumped following one teacher? Switch. They've pretty much all got good things to say, and the requirements are minimal. Ultimately, you will have to draw a lot of garbage before you start drawing things you're happy with. I think it's important to take a step back and try and have fun, I think the suggestion of 50% work, 50% play can be tough, and you absolutely won't be drawing anything you're proud of early on, but it isn't long until you can see the fun in things and the improvements to the way you see the world and reconstruct it.

>> No.6804427
File: 547 KB, 1440x2960, 67d487e1-0754-484b-a8de-332c23cfef8d.png [View same] [iqdb] [saucenao] [google]
6804427

I'm just posting this for fun, I know it's absolute garbage with a million basic errors, but hey, this is day 3 and I'm a retard.

>> No.6804429

>>6804023
Not really. ADHD is dumb name for what is fundamentally a deficit of executive functioning and more or less defective dopamine signaling in your brain. A common symptom is that initiating and sustaining goal-oriented action is often ridiculously difficult, unless that action is immediately inherently stimulating. Check out Dr. Russel Barkley if you’re curious

>> No.6804445

>>6804415
>SHARK’S
Change to
SHARKS

Also I’m not sure how to advise you on this specifically, but her eyes in the bottom panel look weird. I understand it’s meant to be glasses, but the way they’re drawn and where her hairline is makes it look more like the eyes of a crab or something. If I were you, I’d look for references similar to what you’re trying to do here.

>> No.6804464

>>6804400
>If I think about it even the absolute worst drawings looks professional with good lineart
It's actually the other way around, linework is the least important part of a drawing, perspective, proportion, shading and contrast is what matters.

>> No.6804467
File: 338 KB, 600x300, ugliest shit of all time.png [View same] [iqdb] [saucenao] [google]
6804467

>>6804464
possibly the crabbiest reply i've ever gotten
Look at any american cartoon, their only redeeming quality is consistent lineart, it's the only thing you need
Name a single mainstream cartoon/anime with shit lineart

>> No.6804468

>>6804391
>>6804400
what don’t you like about the proportions?

>> No.6804476

>>6804467
Most cartoons and anime have the same thickness barely any linework to begin with since you need that for lowering animation cost, you can achieve that just by disabling your pen pressure and increasing stabilization.

Name one cartoon and anime with poor perspective, proportions and shading.
You can't.

>> No.6804477

>>6804467
>any american cartoon
None of the people working on such things are artists in any sense of the word.

>> No.6804482
File: 2.98 MB, 2000x1805, file.png [View same] [iqdb] [saucenao] [google]
6804482

Drawing kitty brawler from this HellCat island idea I have. Basically its Hawaii but with Catgirls that worship the volcanoes and mountains as Gods and bathe in magma to gain armor.

>> No.6804485

>>6804476
>Name one cartoon and anime with poor perspective, proportions and shading.
just posted one
>>6804477
slave morality

>> No.6804487
File: 2.41 MB, 2000x2261, file.png [View same] [iqdb] [saucenao] [google]
6804487

doin some kicks and slash
\

>> No.6804488
File: 3.43 MB, 2949x3148, file.png [View same] [iqdb] [saucenao] [google]
6804488

ass reveal

>> No.6804489
File: 137 KB, 1098x1280, IMG_20230820_190037_398.jpg [View same] [iqdb] [saucenao] [google]
6804489

>>6802973
I actually like this little drawing I made, I want to achieve the lazy sketch look with lazy painting

>> No.6804490

>>6804482
Everything is great apart from the stiff and "safe" pose.

>> No.6804494
File: 2.40 MB, 2000x1192, file.png [View same] [iqdb] [saucenao] [google]
6804494

aight thats all folks see you next week for DragonBall Z
that or i put a gun to my head lol
>>6804490
Bro its to show the design, it has to be static wdym? I dont think its stiff at all, theres enough curving in the limbs and body for a standing pose

>> No.6804500

>>6804488
>>6804487
That looks great

>> No.6804501

>>6804487
>>6804494
>>6804488
How is this /beg/?

>> No.6804507

>>6804487
might wanna fix the white clipping on the bottom pose's arm

>> No.6804509

>>6804501
/int/

>> No.6804512
File: 2.84 MB, 2567x2713, file.png [View same] [iqdb] [saucenao] [google]
6804512

>>6804507
Yeah it got selected weird. Heres the actual thing

>> No.6804513

>>6804494
>Bro its to show the design, it has to be static wdym?
You shown off the design well in these >>6804487 despite them being so dynamic.

>> No.6804517

>>6804512
looking at it closely it seems that the tail/back connection is lacking thought/design
it just sorta floats on top instead of attaching in some way

>> No.6804525

>>6804494
What did you study for anime styled heads/hair and proportions? Do you still use a T-shape Loomis type head?

>> No.6804530

>>6804513
>>6804490
dunning kruger

>> No.6804536

>>6804494
I said it before and I'll say it again, these expressions are super boring and have no real energy. Study more expressions and push it please.

>> No.6804552

>>6804536
>>6804517
aight i can work with this. Fairly minor things I can fix, just takes an hour or so for each
>>6804525
Yeah its just loomis but with different proportions. Yusuke
Murata also uses Loomis.

>> No.6804557

so let me get this straight:

In order to get good, I have to draw
In order to know if I'm getting good, I have to post my work for feedback
but before I'm ALLOWED to post my work, I have to get good or else i get called a nigger and told to fuck off and never come back

This drawing things is literally impossible if you didnt start at a young age

>> No.6804561

>>6804557
>but before I'm ALLOWED to post my work, I have to get good or else i get called a nigger and told to fuck off and never come back
mental illness

>> No.6804565
File: 401 KB, 1920x1080, file.png [View same] [iqdb] [saucenao] [google]
6804565

>>6804557
>This drawing things is literally impossible if you didnt start at a young age
copy lol
https://streamable.com/cm1d7h

>> No.6804568
File: 357 KB, 1731x1446, tmp.jpg [View same] [iqdb] [saucenao] [google]
6804568

>>6804088
glad to see you are keeping it up

>> No.6804574

>>6804501
to make everyone else feel bad
>>6804509
not even /int/. This is perfectly adequate. You could put this in a book or online somewhere, and literally nobody would question you as an artist.

>> No.6804587

>>6804552
The structure has always been confusing to me

>> No.6804590

>>6804487
Upper left is missing the mark that looks like a thong strap.
>>6804568
Jesus fuck, red blob senpai. I request that you post moar figures

>> No.6804617

dumb question, but, what's the right way to copy or use reference?
I don't wanna trace, that's bad

>> No.6804622
File: 921 KB, 1170x1509, IMG_0888.jpg [View same] [iqdb] [saucenao] [google]
6804622

>>6804391
grayscale to color is actually pretty fun, still gotta do more rendering but i’m taking a break right now

>>6804568
>>6804088
thanks man, good to see you

i’ve been doing more paintings than random heads lately (like picrel) and i feel like my art is better when i’m more interested in the topic (funny how that works)

anyway those figures are better than usual, keep up the good work man

>> No.6804641
File: 1.99 MB, 4032x3024, cheap.jpg [View same] [iqdb] [saucenao] [google]
6804641

Tried do a piece today with inking lines for the first time in ages. Please tell me what I need work on. ty

>> No.6804655
File: 948 KB, 2000x2000, udon.png [View same] [iqdb] [saucenao] [google]
6804655

2.5 hrs

>> No.6804657
File: 1.36 MB, 2560x1440, 380.jpg [View same] [iqdb] [saucenao] [google]
6804657

Sup beg. I feel okay with this one.

>>6804617
you look at reference and then you draw it. you can even set up your workspace that you end up looking at your reference more than on your own canvas, which is recommended for max accuracy and feeling. the technique is called drawing blind
>>6804557
getting called names is mandatory part of the learning process. i am still getting occasional names like schizoanon in this very thread for example
>>6804482
i am not fan of such tiny outline. it feels like you dont want outline at all but you are too scared to go full painter mode. otherwise i kneel
>>6804415
the first two panels it feels like her knee cant fit into the armchair
>>6804407
you are supposed to still draw a chair, but instead of trying to look at the mass of chair (wood, plastic), you want to look at the holes (air around the components). If in doubt just copy the example drawing from the book. Before loomis you want perspective book. Easiest and shortest is https://archive.org/details/PerspectiveMadeEasy/
>>6804257
that cow is SOUL
>>6804183
it is the best way to get accused in the future from using AI. also on better art websites you can "hide" your unwanted pieces into scraps, or to remove them from featured (on DA)
>>6804153
yandex, photo of frog, draw what you see, very good frog btw
>>6804132
>2 pics per year
zero potential
>>6803941
some people perform better where there is deadline or somebody yelling at them. school or some drawing course will probably be cheaper and better and still provide you peer pressure to perform. though how you mentioned job you are probably better off saving the cash for food
>>6803845
it looks like you dont feel the form and have zero idea how shading works.
https://archive.org/details/Keys_to_Drawing/page/102
>>6803819
keys to drawing, start on page 1
>>6803676
this is good enough for most drawing purposes. Cute spider
>>6803665
ideal is mix of both
>>6803216
yes, from the book
>>6803358
harry potter?
>>6804641
backgrounds

>> No.6804662
File: 31 KB, 576x576, 1605403851398.jpg [View same] [iqdb] [saucenao] [google]
6804662

>>6802973
How can I go from a /beg/ to /pro/ comic/anime artist? I'm trying to do fundies but goddamn is it overwhelming. There's so much to do with so little time. Worst is that I'm not in great health physically. I don't think I have 10000 hours to git gud but I'm not good at anything else.

>> No.6804666

>>6804641
didn't put in the effort to rotate the pic, what kind of effort you expect from random strangers to help improve your art?
>Please tell me what I need work on. ty
proportions joke, anatomy punch line, lines lazy, ice cream cone more appealing than figure, could not be bothered to color inside the lines, calling this "polished turd" would be a disservice to polished turds because they have competent rendering, looks like you wanted to be done as quickly as possible like a household chore

>> No.6804669
File: 721 KB, 638x774, 1649928467594.gif [View same] [iqdb] [saucenao] [google]
6804669

>>6804662
>How can I go from a /beg/ to /pro/

>> No.6804672

>>6804669
What's so funny?

>> No.6804674

>>6804672
Not him but you're missing everything in between

>> No.6804679

>>6804662
Dumb question, too many factors to consider, but if you have it in you to apply yourself then realistically the best case scenario is 3-5 years to get the skills and up to 10 altogether to start making a living off of it in some way

>> No.6804680

>>6804679
I literally dont have 5 years. Why would anyone take up art if it takes nearly a decade to git gud?

>> No.6804681

>>6804641
>>6804666
Christ it's not that bad anon. PYW before mud slinging like this. Please do rotate it next time though, kind of annoying. The #1 thing that sticks out to me here is the hand, looks very strange. Get a better reference for that next time. Otherwise for a beg sketch it is quite cute. Do 100 more of these and you're on the right track.

>> No.6804683
File: 1.74 MB, 3171x1908, 20230821_020947.jpg [View same] [iqdb] [saucenao] [google]
6804683

I may be a beg, but I aint a nodraw. Quick drawing to preserve my honor.

>> No.6804686

>>6804680
ummm maybe Not everyone takes art because they want to get gud in 5 years? 90% that do art were doing it as a hobby

>> No.6804687

>>6804686
Nigger please half this board is obsessed with "making it"

>> No.6804688

>>6804680
>I literally dont have 5 years
find a better way to use the years you have left
no point in doing something you don't enjoy anyway

>> No.6804690

>>6804680
Not those anons, but believe it or not most people don't take up art to "git gud" they do it because it's fun, regardless whether their work is good or not.

>> No.6804694

>>6804690
I fucking hate looking at my own drawings. I want to make art that doesn't disgust me

>> No.6804695

>>6804687
>making it =/= arbitraty time frame/skill level

Not everyone wants to be Juan riah or an asian workhorse. Making it is totally subjective.

>> No.6804696

>>6804680
You get to where you want to go with it. You asked how long to get to a pro level. Do you want to get to a level where you can create something meaningful with the time you have left? That's a mindset and you could make something you're proud of right now with your beg skills. If you travel somewhere with someone you care about and make a crappy plein air painting that leaves you more satisfied than a pro artist might ever be.

>> No.6804700

I feel like I'd be better off if I didn't care so much about how many likes my pieces get or if someone wants to commission me. When my pieces get a lot of likes I feel fine but nothing extraordinary but when my art gets only like 1 or 2 likes I feel kinda devastated

I wish I could stop caring so much about how well something turns out. I think it ironically hinders my art ability too much

>> No.6804701

>>6804694
fucking same. I wish I could be like the people that don't think about it at all

>> No.6804703
File: 37 KB, 239x222, 1680659283815615.png [View same] [iqdb] [saucenao] [google]
6804703

>>6804700
>when my art gets only like 1 or 2 likes I feel kinda devastated
iktfb

>> No.6804705

>>6804681
nta, but people make it hard to help them. If he's asking what he needs to work on the answer is everything. Not to be mean, that's the answer to pretty much everyone here who would ask for help that way. Ideally someone was working on a specific element and they have a specific question like, "The anatomy feels wrong, but I'm not sure where" or "How are my colors" or "should I use less line wieght". Then they make it easy to give help that they want.

>> No.6804709

>>6804694
If you can't occasionally put on your objectivity glasses and look at your work as a representation of your skill at a specific moment in time that's useful because it show how far you've come and give you a path towards better work then you're always going to be disgusted with your work because you can always do better and we always fall short of as good as we're capable of.

>> No.6804711

>>6804705
I understand where you're coming from but it just isn't that bad. This reminds me of some stuff I saw in lower division art school among freshmen. And our profs who were quite harsh didn't say shit like that. There is some actual seriously awful pre beg stuff that gets posted here on the other hand. But also I get it, it's just the culture of this board. I just don't want people trying their best to get discouraged.

>> No.6804712

can easily spot errors but fixing them is a whole other issue

>> No.6804727

>>6804695
I've been wanting to be a pro/pro level forever. If I can't then my life is meaningless. Might as well rope.

>> No.6804731

>>6804727
I have no other skills.
And the "skill" in drawing I have is nowhere near good enough.

>> No.6804733

does 3d art belong on /ic/?

>> No.6804734
File: 93 KB, 1226x1396, Isabelle pathetic.png [View same] [iqdb] [saucenao] [google]
6804734

Anytime I use the fill tool on Krita I get a small line between the part I want to fill and the line art. I keep having to manually go back through and fill it in manually. Anyone know how to fix this shit?

I go from drawing something I think looks like utter shit and then something that I think looks okay

>> No.6804736
File: 21 KB, 484x384, dogger.jpg [View same] [iqdb] [saucenao] [google]
6804736

>>6804731
pro in what excatly, theres people drawing maids skating, a loli acting like a slut while doing ballet and maids looking at you like trash that got an anime adaptation meanwhile theres like 148258 mangakas vn writters that wille never get their shit an anime adaptation, theres females twerking and making millions for it. what do you want? money the skill? skill doesn't always equal to succes nor money thats a fact.

>> No.6804739

>>6804736
The skill at the very least. I don't have to make any money off of it as long as i can make good professional work

>> No.6804743
File: 495 KB, 1170x1473, IMG_0890.jpg [View same] [iqdb] [saucenao] [google]
6804743

>>6804622
went too far, ended up making it uglier than when i started

ah well, it was a good experience

>> No.6804749

>>6804734
on paint bucket
tool options + grow

>> No.6804753
File: 432 KB, 2048x1366, FMrYUNlagAM2QWG.jpg [View same] [iqdb] [saucenao] [google]
6804753

>>6804739
then work for it, if you have to sleep only 5hours a day then do that, do whatever it takes. if you can't do it then forget it, kys i don't care, nobody cares.

can you get good at drawing, rendering, composition, framing, stylizing, backgrounds in less than 5? 3? 2? years, yeah i absolutely believe so, i have been drawing for 6 years and it will take me 5 months to get at my current skill level if i were to teach myself from zero. because i know exactly what do i need and how to implement it. If you had someone hand holding you the whole time and teaching you exactly what you need in a way that's perfect for you, yeah it's pretty possible in 2 years, can such a thing happen? i dont think so.

>> No.6804757

>>6804753
I probably will kill myself at this point. My art is shit. I'll never be pro level. It's over.
Goodbye

>> No.6804763

>>6804657
>keys to drawing, start on page 1
>>0.62 cents has been deposited into your bank account

>> No.6804768

>>6804674
holy low IQ batman, NTA but nigger he means FROM /beg/, TO /pro/, that implies everything in between as that is the journey. Jesus fuck.

>> No.6804771

>>6804768
It's actually hilarious how angry anons got at that question

>> No.6804779

>>6804757
based

>> No.6804780

>>6804557
>or else i get called a nigger and told to fuck off
why do you care

>> No.6804808
File: 477 KB, 1565x1917, bg5.jpg [View same] [iqdb] [saucenao] [google]
6804808

a few more blocky dudes

>> No.6804809

I'm currently starting to color my pieces finally. It seems I'm taking a liking to oil paint brushes on CSP, but speccing into that would mean I miss out on rendering, right?

>> No.6804818

>>6804662
1 bargue plate a day.

>> No.6804828
File: 2.67 MB, 1280x720, Tamayomi quality.webm [View same] [iqdb] [saucenao] [google]
6804828

>>6804476
>Name one cartoon and anime with poor perspective, proportions and shading.
>You can't.
are you fucking high

>> No.6804829
File: 85 KB, 700x496, monke.jpg [View same] [iqdb] [saucenao] [google]
6804829

>>6804753
tried to draw your kangaroo

>> No.6804830
File: 669 KB, 700x700, drawing.png [View same] [iqdb] [saucenao] [google]
6804830

Initial block-in. I'm going to continue it tomorrow

>> No.6804831

>>6804828
is this the true power of AI?

>> No.6804832

How the fuck do I improve my cylinders and perspective?

>> No.6804835
File: 151 KB, 744x489, file.png [View same] [iqdb] [saucenao] [google]
6804835

>>6804088
I was actually chilling and labbing some head drawing methods tonight, thought this was a good occasion to test them out

>> No.6804840

>>6804835
I'm having a lot of trouble with heads lately. The 'T' and proportions and getting the perspective right are really confusing.

>> No.6804842
File: 185 KB, 764x452, file.png [View same] [iqdb] [saucenao] [google]
6804842

>>6804840
>The 'T'
whats that? I started doing pic rel, finding a ""triangle"" where the face is contained

>> No.6804853
File: 125 KB, 570x615, t.jpg [View same] [iqdb] [saucenao] [google]
6804853

>>6804842
Where you do the cross halfway around a sphere, marking the eyebrows. I'm having a lot of trouble with the perspective and proportions of it.

>> No.6804877
File: 123 KB, 473x750, file.png [View same] [iqdb] [saucenao] [google]
6804877

>>6804853
i mean, do you know perspective even? can you do pic rel?
the thing you drew arleady looks fucky

>> No.6804881
File: 441 KB, 2048x2732, Untitled_Artwork-143.jpg [View same] [iqdb] [saucenao] [google]
6804881

I did the lines and flats, can anyone tell me if there's any crazy obvious anatomy oopsies. I fixed some of the stupid shit with the leg and perspective from before but I just want to make sure, thanks.

>> No.6804886
File: 676 KB, 3024x4032, 2kosa7cxau6b1.jpg [View same] [iqdb] [saucenao] [google]
6804886

>>6804829
draw this doge

>> No.6804888

>>6804877
?

>> No.6804891

>>6804888
how the fuck am i supposed to respond to that?

>> No.6804893

>>6804881
the perspective/form is pretty bad, in particular the one of the sword, left forearm and dragon head
no line weight variation and texture on the dragon seems lazy

>> No.6804895

>>6804891
it means elaborate
nta but you're not even being constructive. just saying "that looks fucky." get your head out of your wide perforated ass homo

>> No.6804897

>>6804835
Blog?

>> No.6804899

>>6804893
Which arm do you mean? One holding the sword or one in the air?

>> No.6804905
File: 79 KB, 398x454, fucking worthless retard.jpg [View same] [iqdb] [saucenao] [google]
6804905

>>6804877
No I'm terrible at perspective, despite grinding it for nearly two years now.

I don't know what to do.

>> No.6804934

>>6804899
for the sword: the handle cylinder and the actual metal slab are in different perspectives
for the arm in the air: the forshortening of the forearm does not match the one of the hand, which makes it look wrong

>> No.6804939

>>6804905
Two years? What kind of exercises were you doing
There is perspective made easy for one, you can also just draw 2-3 dots and make sure thay every line is derived from any of the dots to do this exercise correctly
You can't draw boxes correctly without having a grasp on at least 2 point perspective

>> No.6804940
File: 173 KB, 855x914, image-24.png [View same] [iqdb] [saucenao] [google]
6804940

>took a 2 week break after just starting to learn for a week straight
>feels like I lost literally any progress I made
I hate this, I know it's my fault but it's frustrating
anyways have some 1 minute gestures

>> No.6804943

>>6804934
Thanks man I'll work on fixing it tomorrow. I'm still bad at figures in more complex perspectives but I'm trying to push myself.

>> No.6804962

>>6804940
>uses stickmen in gesture drawings
Kek
Don't worry anon, you'll get there

>> No.6804975
File: 1.60 MB, 1275x1650, eeeee.jpg [View same] [iqdb] [saucenao] [google]
6804975

>>6804939
Scott Robertson, Drawabox. Anons here told me to stop grinding boxes and move on to other stuff, but I still suck at boxes.

>> No.6804981

>>6804853
>>6804905
>>6804975
>TWO YEARS of DrawABox for THIS
i TOLD you all it was a trap
NEVER listen to Irshad
he CANNOT draw

>> No.6804986
File: 458 KB, 1894x2093, shit for brains.jpg [View same] [iqdb] [saucenao] [google]
6804986

>>6804981
>>6804939
I can't even do this, honestly. I'm so fucking braindead. My eyes are fucking shit I should fucking die.

>> No.6804987 [DELETED] 

My life is fucking pointless I'm a waste WHY AM I SO GOD DAMN STUPID WHY AM I SO GOD DAMN STUPID WHY AM I SO GOD DAMN STUPID WHY AM I SO GOD DAMN STUPID WHY AM I SO GOD DAMN STUPID

>> No.6804988

>>6804986
Take the mentorpill. Being self taught is not for everyone and I don't understand why admitting this is so controversial.

>> No.6804989

>>6804975
draw more

>> No.6804990
File: 913 KB, 1894x2093, misaligned.jpg [View same] [iqdb] [saucenao] [google]
6804990

>> No.6804991
File: 2.63 MB, 1894x2093, de.jpg [View same] [iqdb] [saucenao] [google]
6804991

>> No.6804992
File: 1.83 MB, 1894x2093, kr.jpg [View same] [iqdb] [saucenao] [google]
6804992

>> No.6804993
File: 945 KB, 1894x2093, forms.jpg [View same] [iqdb] [saucenao] [google]
6804993

>> No.6804995
File: 381 KB, 1894x2093, shit.jpg [View same] [iqdb] [saucenao] [google]
6804995

>> No.6804996
File: 1.18 MB, 1894x2093, rotat.jpg [View same] [iqdb] [saucenao] [google]
6804996

>> No.6804997
File: 1.62 MB, 1894x2093, Illustrationtt.jpg [View same] [iqdb] [saucenao] [google]
6804997

>> No.6804998
File: 773 KB, 1124x1331, 847.png [View same] [iqdb] [saucenao] [google]
6804998

>>6804987
Same. Drawing unironically makes me want to kms but there's nothing else I know how to do. I have a useless graphic design degree. Im over 30 and dreamt of being an artist in animation. I live in a rundown trailer with my alcoholic father.
I'd rope but I'm a massive pussy afraid of dying. I'm trying to get better at art to get to a pro level but it's all so fucking overwhelming. There's too much shit to catch up with. Most pro artists knew this stuff in their teens. Time is in fact running out. The world is spiraling down the shitter regardless of how many here and elsewhere ignores it. I don't have 10 years to git gud.
It's fucking over.

>> No.6804999
File: 1.10 MB, 1894x2093, Illustration4.jpg [View same] [iqdb] [saucenao] [google]
6804999

>> No.6805000
File: 2.56 MB, 1894x2093, planes.jpg [View same] [iqdb] [saucenao] [google]
6805000

>> No.6805001
File: 981 KB, 1894x2093, Illustration2.jpg [View same] [iqdb] [saucenao] [google]
6805001

>> No.6805003
File: 1.19 MB, 1894x2093, cylind.jpg [View same] [iqdb] [saucenao] [google]
6805003

>> No.6805005
File: 680 KB, 1894x2093, boxes2.jpg [View same] [iqdb] [saucenao] [google]
6805005

>> No.6805006
File: 763 KB, 1894x2093, Illustrat636.jpg [View same] [iqdb] [saucenao] [google]
6805006

>> No.6805009
File: 926 KB, 2093x1894, cylinn.jpg [View same] [iqdb] [saucenao] [google]
6805009

>> No.6805012

Anon, it's not even your fault, it's the fact that DAB is a joke of a "program"
Pick up some Vilppu, Eviston, or Norling and never look back

>> No.6805014
File: 722 KB, 1894x2093, efwefwfewf.jpg [View same] [iqdb] [saucenao] [google]
6805014

>> No.6805015

>>6804975
i don't see the problem with these and i don't know why people in a beginners thread are shitting on you for them.
post something you completed

>> No.6805017

I know tracing is unethical but what about 1:1 copies (they are still intermediate so not an exact copy)?Should I indicate the source? Can I charge a commission? Or are they only valid for studies?

>> No.6805018
File: 11 KB, 411x718, FwRe7vqWIAAu8HN.png [View same] [iqdb] [saucenao] [google]
6805018

>>6805015
>completed

>> No.6805019

>>6805018
well post something closest to completion

>> No.6805022

>>6805012
let me guess you also don't know how to draw a cube LMAO

>> No.6805033

>>6805022
Why would that be the case?

>> No.6805064

>>6804998
holy fuck thanks for reminding me why I stopped coming here 5 months ago.

>> No.6805068

>>6805064
You won't be the only one. Everyone who starts getting good abandons the whole damn site. Not just beg.

>> No.6805077

>>6805017
It's never going to be a 1:1 copy unless you're a talentless hyperrealism pajeet

>> No.6805097

>>6805017
Draw the copy, understand the proportional relationship, and then just move the camera a bit in 3D space and redraw it from a different angle. Nobody can tell, lmao.

>> No.6805129
File: 65 KB, 1000x1000, Illustration12 (2).png [View same] [iqdb] [saucenao] [google]
6805129

are we talking cubes
here i made this, this is the one thing i can (kind of) do.
at least it's something right? Lord knows i wasn't getting anything out of any other resource on the planet. Praise drawabox, but only lesson 1, the other lessons are too hard for me

>> No.6805151
File: 87 KB, 1000x1000, vbpmqhy1.jpg [View same] [iqdb] [saucenao] [google]
6805151

>>6805129
A bunch of lines in the vague shape of a cuboid? Come on man, you can't even do one face right.

>> No.6805160

>>6805151
gee, thanks for discouraging me in the one thing i believed i could do. Now i'll never draw again because clearly even drawabox couldn't teach me.

>> No.6805161

>>6804272
Based Medabro

>> No.6805166

>>6805151
also nigger if i followed that cube i'd be just drawing an entirely different cube. I visualized the horizon line, put the vanishing points on some arbitrary places and drew towards them, where the fuck was the error

>> No.6805174

>>6805166
I followed your cube based on one vertex because every single vertex was misaligned with every other one. Look, you can see in the middle how it just about lines up. It's fine to change the focal length of a cube, but you have to be able to draw the cube properly first, and understand perspective and where it sits in 3D space.

>> No.6805222

>>6805174
I DON'T KNOW A SINGLE WORD YOU ARE SAYING.

>> No.6805241
File: 543 KB, 2140x2868, coob.jpg [View same] [iqdb] [saucenao] [google]
6805241

>>6805222
Here's your "cube", vertex aligned. And this is what it looks like from different angles. Do you understand the basic properties of what a cube should resemble yet?

>> No.6805243

blendlets

>> No.6805261

>>6805241
man i understand literally nothing here what the fuck
have i even learned anything

>> No.6805264

>>6805241
Is this fun for you? Picking apart the one thing I believed in?
What's your goal? To make me give up? Cause that's the path you're taking me down.

>> No.6805282
File: 552 KB, 2723x2678, mxcpg83x.jpg [View same] [iqdb] [saucenao] [google]
6805282

>>6805264
It's pointless to practice things that are wrong. Arranging a few lines in the rough shape of a cube is pointless if you can't even see where you have gone wrong.

In blue is where you're off. The blue line should go to the vanishing point, I've drawn in red where you should've drawn the top of the box.

>> No.6805331
File: 438 KB, 1616x2400, 1673674954804026.png [View same] [iqdb] [saucenao] [google]
6805331

>> No.6805339

>>6805282
He's trolling.

>> No.6805352

>>6805282
i've no idea what you want me to learn from this. I know what a box looks like.
>>6805339
>everyone that struggles with learning is actually a troll
kill yourself.

>> No.6805359

>>6805339
I enjoyed teaching the imaginary retard, and that's all that matters. It helps solidify the concepts in my own mind.

>>6805352
See how the blue lines are going to nowhere? They have to go to the vanishing points, which are where the red lines converge. If your lines are crossing instead of converging, you didn't draw a box right, you don't know what a box looks like.

>> No.6805361

>>6805359
uh-huh. Yet when drawing it I fully believed those lines WERE converging to the vanishing point. I know what I have to do motherfucker, like I said I drew them all towards the dots on the line
>you don't know what a box looks like
with words like that i'm starting to believe you want me to stop trying to draw and i'm heavily considering it.

>> No.6805365

>>6805361
>Yet when drawing it I fully believed those lines WERE converging to the vanishing point.
Then you were mistaken. After you draw your box, draw out the vanishing points, ideally with a straight edge. If it's in the ballpark, good enough. If it's going absolute full retard like those blue lines are? Then you're probably drawing a fucking prism.

>> No.6805370

>>6805365
then i have a question, how the fuck do you draw outside the canvas in CSP?

>> No.6805378

>>6805370
Just make the canvas bigger? It's in the edit menu.

Honestly, you should just be able to take the angle of the other two lines and estimate about where in space they'd intersect, and then just draw your top face from that. Obviously, the further away your vanishing points are, the less accurate you become.

>> No.6805383

>>6805378
>you should just be able to take the angle of the other two lines and estimate about where in space they'd intersect, and then just draw your top face from that.
That is exactly what I did before and you didn't like it, i normally do the top last.
>Just make the canvas bigger?
I already draw at 5000x5000, wonder how much this tablet can handle....

>> No.6805385
File: 402 KB, 2200x951, still_life_bear_08.21.jpg [View same] [iqdb] [saucenao] [google]
6805385

Can you give me brutal feedback on this still life drawing? Life has been too kind to me lately

I cheated a little bit with a camera at the end of the drawing to check the values but I regret a bit, feel like it confused me.

>> No.6805400

>>6805383
I can tell, but you're totally off. You should be able to see how both of the top lines are crossing the other line on their face way too soon, the line going left crosses it literally less than a third of the cube's width away, and the line going right isn't much better.

>5000x5000
Do you really need that for a greyscale image of a box? It's good to practice drawing big, but I feel like you could zoom in 4x and barely notice a difference.

>> No.6805405

>>6805385
Group your lights and shadows carefully before you start rendering, and don't be afraid to expand the value range, you could push the occlusion shadows much more. Also, I recommend picking ref images with one light source, this is not an easy picture to draw, not to mention the fur texture. Proko likes to push grouping lights and shadows, I can't be fucked to find you a video

>> No.6805418
File: 1.01 MB, 1170x1569, IMG_1019.jpg [View same] [iqdb] [saucenao] [google]
6805418

Why is killing yourself wrong?

>> No.6805420

>>6805405
No, I think I get what you mean. Im drawing from life so I will close the curtains. What I understand is that, similarly to a painting, I should exaggarete the shadow areas more to make a little more like visible blocks instead of trying to make impossible transitions of light

>> No.6805422

>>6805418
mom would be sad

>> No.6805427

>>6805422
But I hate her
she’s half of the reasons we’re here talking about this

Got any other answers?

>> No.6805429

>>6805400
>You should be able to see
the box was literally perfect to me until you came in and shot it down, if I didn't think i did it well i would've never posted it. Therefore I guess i'll have to autstically measure each and every single box I ever create before posting, and re-do them if need be.
>Do you really need that for a greyscale image of a box?
No, but one of these days i'm gonna eventually get to drawing shit I actually wanna do, and I usually make decisions on a whim, so basically it's in preparation.

>> No.6805433

>>6805427
i would be sad :(

>> No.6805437

>>6805420
Yes, plan out these blocks clearly, and then render out the edges between them. Didn't know it was your pic, it's a nice photo just pretty challenging to draw

>> No.6805438

>>6805433
…shit man why did that work? Fuck you I hate drawing, I hate the state it puts me in. I hate having all these ideas in my head and no state of mind to get them out of there.
/adv/‘s fucking garbage and I cussed out and blocked my last therapist in March, where do I go with all this?

>> No.6805439

>>6805429
The pursuit of perfection is pointless. Once in a while I'll draw a circle and go "hey, that's pretty good", and then I'll overlay an actual circle on it and see how far out it actually is. I'm not expecting that I'll ever get to the stage in which I draw a circle over 99%, or that I'll ever get to a stage where every circle I draw is over 95%. You can absolutely be pleased with early work, but responding to critique with "boo hoo you just want me to quit!" is the sign of a weak mind and maybe you aren't suited to sites outside of dA where all you will see is praise for hideous garbage.

You don't have to autistically measure every box. Do it a few times and you'll get the feel for it and you should be able to tell when you're off. If you can't be critical and poke holes in things you've drawn, you won't improve, you'll be stuck drawing boxes that don't make sense forever and wondering why you can't draw anything else.

>> No.6805451

>>6805438
Unblock your therapist.

>> No.6805460
File: 199 KB, 947x814, file.png [View same] [iqdb] [saucenao] [google]
6805460

>>6805012
vilppu straight up tells you to learn drawing boxes somewhere else
>>6804988
>Being self taught is not for everyone and I don't understand why admitting this is so controversial.
is it?
>>6804905
>>6804853
you have a problem of either not drawing vertical lines vertically (and vertical lines are the same in 1/2 point perspective) and not making the lines actually converge into some point
>>6805383
draws the cube smaller where you can see the vanishing points, then enlarge it
>>6804986
you can draw them correctly after all (except fort the slanting vertical lines), so why arent you applying this?

>> No.6805463

>>6805418
It's not.
There are 2 parts of your brain, the rational part and irrational monkey part. The rational part knows that a person should kill themselves. The irrational part clings to life.

>> No.6805501

>>6805439
>The pursuit of perfection is pointless.
faggot.
>but responding to critique with "boo hoo you just want me to quit!" is the sign of a weak mind
sure, from an outside perspective i can see how it looks like a little baby man throwing a tantrum, but you gotta understand, that after YEARS of attempting to draw, drawabox being the only thing I THOUGHT could teach me, and having the ONE thing I thought I learned be shot down, all the while not understanding a single fucking thing you're explaining? You'd want to quit too. It's unbelievably demoralizing.
>You don't have to autistically measure every box.
I do now. If I figure out how to measure on a good canvas, i'm gonna do it with everything, that's the power of perfectionism baybeee.
>If you can't be critical and poke holes in things you've drawn
And that's exactly where all the measurements come in. I mean I thought that box was perfect and how wrong was I, right? Clearly I can't be critical of myself because I don't see any holes to poke. And if I did, i'd never post anything cause i'd either delete it all or be too busy correcting it to ever have something finished. Real catch-22 here.

>> No.6805520
File: 318 KB, 2000x807, still_life_bear_08.21_v1.1.jpg [View same] [iqdb] [saucenao] [google]
6805520

I improved the drawing by making the light more simple and trying to group the lights and shadows.

>>6805437

>> No.6805524

>>6805501
>>faggot.
If you want a perfect box just trace a 3D model of one. The pursuit of art is never perfection, its your own ideal. If the pursuit of art was perfection, art would've died when the photograph was invented.

Being critical of yourself is an important skill to develop. It's important that you can see mistakes without having to overlay vanishing points, a good practice is reversing your image so you can see it from a different orientation.

Honestly, if you've spent YEARS attempting to draw and you can't even draw a box yet, I'm guessing you quit near instantly every time. I don't know what drawabox is like because it seemed retarded, but errors in this early stage of drawing a box are only going to be amplified when you have to construct more complex shapes. Expecting everything to go perfectly at first is idiocy, the best artists didn't pick up a pencil for the first time and draw perfectly, they all drew like shit. The good ones just stuck with it.

>> No.6805531

>>6802991
welcome

>> No.6805540

>>6805539
>>6805539
>>6805539
>>6805539
>>6805539
>>6805539
>>6805539

>> No.6805541

>>6805524
>The pursuit of art is never perfection, its your own ideal
and my ideal happens to be perfection. Whoop-de-doo.
>I'm guessing you quit near instantly every time.
I did the whole lesson 1 a while ago (yes including the 250), and ATTEMPTED lesson 2, got filtered by the texture exercises and everything after, idk how to even start them.
Since then i've done a box from imagination almost every day, mainly cause idk what else to do. It's not much, but it's like 10 minutes of drawing to complete one of them so whatever.
>Expecting everything to go perfectly at first is idiocy
Yes, i know. You're not the first to tell me and you will not be the last. But I NEVER said I expected it to go perfectly at the first time, just that I strived for perfection. Even that box earlier was totally re-done again and again, I didn't get it first there either.

>> No.6805542

>>6804657
Nah it's actually Giles from Buffy, but I was the anan who did the Harry Potter pic in the last thread.

>> No.6805590
File: 127 KB, 1080x837, F1mb6ajaUAAOOsm.jpg [View same] [iqdb] [saucenao] [google]
6805590

>>6804962
>using Stickmen
is there some guide on how to actually model gestures as a beginner? I thought the whole point was to worry more about getting the movement/shape of the figure, rather than doing actual body outlines? feel free to let me know if I'm way off base with my understanding

>> No.6805760

>>6804749
Thank you

>> No.6805883

>>6805451
I think I’d rather just find a different one

>> No.6806270

>>6803603
comments turned off, either he tells me why he does that (not on skype, face to face) or I'm not watching any of it

>> No.6807068
File: 205 KB, 443x449, 1667743717216164.png [View same] [iqdb] [saucenao] [google]
6807068

>flip canvas
>it looks better