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/ic/ - Artwork/Critique


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File: 315 KB, 1500x1500, An angel blesses you when you draw today anon.jpg [View same] [iqdb] [saucenao] [google]
6567952 No.6567952 [Reply] [Original]

If you are a /beg/inner or /int/ermediate in art, please use this thread to post pieces for critique or ask for advice.
Use this thread instead of making new threads or post in the drawthread with fundamental exercises.

RESIZE YOUR IMAGES TO ~1000 PIXELS wide using one of the following methods:
1. screenshot the image and post that instead
2. change camera capture settings to something smaller
3. send to computer and resize in MSPaint

READ THE STICKY:
Completed: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit
New collaborative sticky (anyone can edit): https://hackmd.io/UMnZVhNITW-T2wZpHw6d0Q
Old: http://www.squidoo.com/how-to-draw-learn

RECOMMENDED BOOKS FOR BEGINNERS:
Read the sticky

TRY TO BE ACTIVE AND GIVE PEOPLE SOME FEEDBACK.
When giving feedback, avoid vague "advice" - point what's wrong and try to give the anon you're quoting a clear direction to improve their art (study heads < watch THIS VIDEO about head structure, read THIS SECTION of THIS ARTIST'S BOOK, etc).
You, feedback seeking anon, should also try to be clear and concise when asking for critique/help. When posting your artwork, say what you want help with, and what's your goal with the study/artwork.

Previous Thread: >>6564408

>> No.6568077
File: 738 KB, 1700x1600, Fear.jpg [View same] [iqdb] [saucenao] [google]
6568077

Some recent work. Im trying to make it out of mid beg, any tips?

>> No.6568193
File: 376 KB, 1000x847, hands06.jpg [View same] [iqdb] [saucenao] [google]
6568193

>>6568077
Not much to go on here really.
Try a different color for his light side than the background.

>> No.6568207
File: 2.24 MB, 2738x3868, 20230319_102900.jpg [View same] [iqdb] [saucenao] [google]
6568207

How is this pic?

>> No.6568220
File: 216 KB, 1440x1001, 39EFD989-950B-4D66-89DF-626C2B4A48DD.jpg [View same] [iqdb] [saucenao] [google]
6568220

Park painting

>> No.6568229
File: 239 KB, 1369x1600, zxcvbnm.jpg [View same] [iqdb] [saucenao] [google]
6568229

Almost done

>> No.6568244

>>6567952
looks like shes got a dick under that skirt.

>> No.6568247

>>6568207
Nice on a technical level, but very stiff, work in some gesture and curves.

>> No.6568274

>>6567952
How does a /beg/ use a Michael Hampton or Andrew Loomis art book. Do they just draw everything in it or do they take the principles and draw their own stuff? A little bit of both, right?

>> No.6568275
File: 420 KB, 1074x479, imagem_2023-03-19_122631553.png [View same] [iqdb] [saucenao] [google]
6568275

>> No.6568286
File: 489 KB, 1069x693, imagem_2023-03-19_123737865.png [View same] [iqdb] [saucenao] [google]
6568286

>>6568274
>A little bit of both, right?
full of both

>> No.6568291

>>6568286
>>6568274
also try to apply that stuff on photo refs
at first trace them using the construction methods and then without tracing, then from memory

>> No.6568296
File: 2.39 MB, 4032x3024, 98AC469D-F794-42B5-95B1-62DA93326E85.jpg [View same] [iqdb] [saucenao] [google]
6568296

I was playing sudoku and got distracted, this isn’t really my “main” art style but still want a critique out of it

>> No.6568300

>>6568296
Lol i have no idea why its flipped

>> No.6568329
File: 264 KB, 856x479, jojj.png [View same] [iqdb] [saucenao] [google]
6568329

>> No.6568342
File: 127 KB, 425x724, maiden.png [View same] [iqdb] [saucenao] [google]
6568342

>> No.6568352
File: 1.04 MB, 1000x805, 1655039580071224.png [View same] [iqdb] [saucenao] [google]
6568352

I hold my pen/pencil like this (couldn't find a picture or any info at all on the internet so I drew it). Are there any health risks for drawing like this? I've used this grip to write my whole life. I've tried switching to a normal grip but getting used to it would take a good while

>> No.6568356
File: 207 KB, 1000x700, 230319.jpg [View same] [iqdb] [saucenao] [google]
6568356

Photos and fully rendered art is much harder to copy. Beside placing features, you also have to simplify, which I can't do at all. But, to make it easier, it sort of made sense to imagine picture as a 3D object, which I realized at the very end (top left).
I start to believe that spatial and volume perception and ability to place/ground objects into scene is the most important thing or at least one of the most important things when drawing.

>> No.6568387

>>6568356
>spatial and volume perception and ability to place/ground objects into scene is the most important thing
Agreed. Being able make 3d out of 2d is a must for being a good artist

>> No.6568395

Why do you all suck more than a whore?

>> No.6568414
File: 2.72 MB, 2191x1239, loisa guitar.png [View same] [iqdb] [saucenao] [google]
6568414

How do I render less muddyly?
>What's muddyly?
Muddy. The rendering is muddy. But in the other form of the word. You know what I mean.

>> No.6568416

>>6568395
Post your work

>> No.6568418
File: 6 KB, 237x213, images.jpg [View same] [iqdb] [saucenao] [google]
6568418

>>6568414

>> No.6568432
File: 421 KB, 1172x676, cape.png [View same] [iqdb] [saucenao] [google]
6568432

>> No.6568433
File: 111 KB, 729x1335, d8349b160cf9cd63ada8cc108f87247f.jpg [View same] [iqdb] [saucenao] [google]
6568433

>>6568414
Move from big to small

>> No.6568446

>>6568286
>>6568291
Ok, will do. Thank you for clarifying.

>> No.6568485
File: 181 KB, 685x766, imagem_2023-03-19_145758277.png [View same] [iqdb] [saucenao] [google]
6568485

>>6568395
you call that a penis?

>> No.6568500
File: 818 KB, 1700x1600, Illustration14k.jpg [View same] [iqdb] [saucenao] [google]
6568500

how can i shade the head a realistic as i did the body. i have no lcue where to start on the face

>> No.6568502
File: 670 KB, 1700x1600, Illustration100.jpg [View same] [iqdb] [saucenao] [google]
6568502

>>6568500

>> No.6568505

>>6568500
>>6568502
Learn facial planes

>> No.6568596
File: 160 KB, 1216x977, krita_N30i4txPFA.png [View same] [iqdb] [saucenao] [google]
6568596

hands are hard.

>> No.6568608
File: 1.52 MB, 1700x1600, guy 33.png [View same] [iqdb] [saucenao] [google]
6568608

>>6568502
>>6568500
maybe like this

>> No.6568660
File: 724 KB, 1083x899, nunbanisherre.jpg [View same] [iqdb] [saucenao] [google]
6568660

>>6567952
Nananananana!
Whip nun! Whip Nun!
Whip works sometimes but she usually relies on sex.
Whip nun!

>> No.6568669

>>6568352
anyone?

>> No.6568682

Anyone use Krita?
I was drawing a person and I realized the head is way too fucking big. Unfortunately it's all on one layer. Is there a way to crop a certain section of a layer and make it its own layer in Krita?

>> No.6568691

>>6568682
Lasso the area, ctrl z, ctrl p.

>> No.6568694

>>6568682
There is, but I don't remember how.
However, you don't really need to make it its own layer. Just use the lasso tool to encircle the head, then use CTRL + T to resize it.

>> No.6568700

>>6568682
>>6568691
Oh yeah why would it need to be on a separate layer? Just do like >>6568694 wrote. You can hold down shift when when resizing to keep the selected areas ratio. And press enter to finalize the transformation.

>> No.6568724

>>6568691
>>6568694
>>6568700
Thanks
Any tips on keeping consistent proportions

>> No.6568741

Is an hour to an hour and a half a day too little time? I feel like I haven't improved all that much. I've been trying for a couple months now and still can't really do a convincing human figure or face. I'm better now at rotating objects or understanding 3D space and I think I'm a tiny bit better at rendering, but other than that I've made distressingly little progress.

>> No.6568749

>>6568741
https://www.youtube.com/watch?v=76yqErAib5g
apply this do drawing

>> No.6568752

>>6568608
how did you go about doing this? could you tell me your process?

>> No.6568756

Some Femenine torsos I drew, are they looking decent at least? what tips do you guys have in mind?

the one in the green circle I drew from memory

>> No.6568759
File: 195 KB, 980x996, Torsos 1 rezised.jpg [View same] [iqdb] [saucenao] [google]
6568759

>>6568756
forgot to fucking put the image

>> No.6568762

>>6568759
learn to check by measure or just overlay with the original image to see what you got wrong

>> No.6568765

Doing perspective made easy still and it finally clicked that I need to accurately plan out and adhere to the eyeline and vanishing points. Fucking drawabox had me just shit out 250 boxes with imaginary VPs and it reflected in my homework here. The lines were nice but I was too brain off to reconnect the whole drawing to the same VPs.

>> No.6568766

>>6568077
I've seen this months ago

>> No.6568787
File: 446 KB, 1000x612, studies.png [View same] [iqdb] [saucenao] [google]
6568787

>>6568395
I need the protein to use myself as reference. The twink I lured into my basement by promising him rough sex and cocaine spends his days doing pushups and being mad about me holding out on the cocaine, he'll escape soon

>> No.6568789
File: 832 KB, 1200x1772, Amy tree.png [View same] [iqdb] [saucenao] [google]
6568789

The Dicking Tree

>> No.6568802

>>6568414
https://youtu.be/8U_h3fw7VRc

>> No.6568803
File: 670 KB, 1080x2312, 6310.png [View same] [iqdb] [saucenao] [google]
6568803

>>6567952
Im trying to get better at sketching.

>> No.6568805

>>6567952
nice angel, why the big erect futa cock though?

>> No.6568819
File: 952 KB, 1920x1080, file.png [View same] [iqdb] [saucenao] [google]
6568819

Daddy Hampton explaining gesture(1hr)
https://www.proko.com/lesson/gesture-and-anatomy-full-demo/notes

>> No.6568822

>>6568759
You need to study some simple construction and actual body shape, especially for hips, feels like you are just eyeballing the sides down to the thighs and most of them seem to have nothing going on hip-wise.

>> No.6568827

>>6568803
Looks really cool tbqh, do you have any artists as inspiration?

>> No.6568837
File: 427 KB, 500x874, MarnieColored.jpg [View same] [iqdb] [saucenao] [google]
6568837

>>6567952
I only did the coloring, what do you think? :)

>> No.6568851

>>6568827
Really?
Thanks anon
Actually no, I don't use any artist as inspiration.

>> No.6568860
File: 529 KB, 816x559, 1669876493406630.png [View same] [iqdb] [saucenao] [google]
6568860

>>6568819
animesisters...

>> No.6568862

>>6568860
DID YOU KNOW THAT..... ANIME DOESN'T 100 REFLECT REALITY

>> No.6568872

>>6568860
nips do that to save/budget frames, only the top tier studios animate the chin, same goes to front view

>> No.6568878
File: 209 KB, 623x580, imagem_2023-03-19_194231705.png [View same] [iqdb] [saucenao] [google]
6568878

i can draw in low resolutions but its a pain in the ass to draw in high res

>> No.6568885
File: 239 KB, 623x580, sketch1679266575138.png [View same] [iqdb] [saucenao] [google]
6568885

>>6568878
I'm fixing some stuff for you. The hair needs movement for example.

>> No.6568887

I've been drawing for almost 2 weeks, 2-3 hours per day and I think I haven't made any progress, what could be the cause?

>> No.6568888

>>6568887
Maybe you need some glasses.

>> No.6568891
File: 511 KB, 1107x835, delete.png [View same] [iqdb] [saucenao] [google]
6568891

Doumo, ultrabeg desu. On the few occasions I do sit down and draw for more than 5 minutes this is what I do. 1. Sketch while the image is on the other monitor. 2. Sketch while the image is in CSP right next to my drawing. 3. Trace. Each of these is done in under 5 min. This time after I moved the trace to the right I tried to put shading on it, because I realized one of my many problems is that I just make a 2D outline of whatever I'm looking at. Is this a retarded way of studying? What the fuck should I be doing?

>> No.6568898

>>6568888
nah, can't be. I feel like my cone of vision has shrinked over the years but I'm still able to read little text from far away. I have a hard time with copying details though.

>> No.6568904

>>6568885
i forgot nips existed lmao

>> No.6568907

>>6568887
It's only.been two weeks. Even if you've been regularly studying 3 hours a day, Thst doesn't even amount to two days worth of drawing.

>> No.6568940

Any advice for drawing legs?
I have huge issues with making them too straight, making them look like just tubes, or over exaggerating the curves to the point it looks like a collection tumors.

>> No.6568942

Is it a bad idea to go through books like keys to drawing or right side of the brain digitally?

>> No.6568943
File: 344 KB, 1362x1600, Mori wallpressing reg.png [View same] [iqdb] [saucenao] [google]
6568943

Any critique on this? Been working on it for a bit and am ready to move on to something else.

>> No.6568944

>>6568907
shouldn't you be able to reach at least that trademark beg tier art in a month or so? I feel like I haven't moved towards it at all. But then again I didn't have to deal with the object drawing too much since I already knew to draw lines and shapes.

>> No.6568948

>>6568940
Keys (the better book btw) definitely relates to drawing from life, but almost all of it should be transferable digitally anyway
the only way Keys wouldn't matter digitally is if you intended on tracing everything

>> No.6568955

boxes or circles for the upper body

>> No.6568957

>>6568955
A soft box.

>> No.6568964

Damn, I wish I could draw. Instead I'm an adult who never learned and now it's impossible.

>> No.6568970

>>6568944
I don't know about timetables or benchmarks, but I would think that you could see improvement after a month. That's a month of deawing, or 720 hours. It depends on the dedication of the learner.

>> No.6568971

>>6568957
please elaborate

>> No.6568974

>>6568971
A box with rounded edges.

>> No.6568977

>>6568955
read vilppu

>> No.6568981

>>6568970
720 hours to see any kind of improvement sounds overkill

>> No.6568984

>>6568948
>Keys
>Better book
Enjoy failing the first exercise for years

>> No.6568986

>>6568907
>you're only learning if you're actively doing something
based retard

>> No.6568998

>>6568981
Like I said, it depends on the learner. Only one way to find out.

>> No.6569029
File: 2.87 MB, 3506x2288, doggy.png [View same] [iqdb] [saucenao] [google]
6569029

>> No.6569044

What do I read in what order to graduate from not even prebeg to true beg?

>> No.6569047

>>6569044
When you find out tell me.

>> No.6569049

>>6568891
the first and second way is what you should be doing. how you should study is up to you but a good way is 30mins to an hour of gesture drawings from refs(kind of what you are doing in the drawing), one hour of fundamental practice(anatomy, proportion, ect), and 30mins to an hour of master studies(copying from better artist or some style you want to emulate)

>> No.6569054

>>6569044
Actually for this you don't have to read, just make a full illustration

>> No.6569055

>>6569044
if you are able to think in 3d

>> No.6569059
File: 3.15 MB, 3506x2288, doggylow.png [View same] [iqdb] [saucenao] [google]
6569059

How do I stop being so color shy?
For example, these are the original colors.
The ones in >>6569029 were achieved in a color editing software, I guess that's also part of the process, but I wish I would've thought with the high contrast colors from the very beginning.

>> No.6569062

>>6569047
Will do, friend. I will draw a stick figure to commemorate you.
>>6569054
Easier said than done.
>>6569055
Are you saying there are no books and I either get it or don't?

>> No.6569080
File: 3.52 MB, 5013x1330, tester jpg.jpg [View same] [iqdb] [saucenao] [google]
6569080

started Brent Eviston's course today, did all this, about to start lesson 5
he makes out like each lesson / video should be a single day's work, with each of the big subjects taking a week (even if there's more than 7 videos in there, so not sure how that'd work anyway)
I think I can blast through it much faster since I just did a few videos in a day
should I go through the entire course like 3-4 times? or just repeat a 'week' a few times before moving onto the next? wanna make sure I've learned everything properly

>> No.6569089
File: 299 KB, 727x1134, 123.png [View same] [iqdb] [saucenao] [google]
6569089

am i feeling the form bros

>> No.6569099

Hello my fellow /beg/lets how goes the grind?
>>6569089
I am not sure. What course/book are you following?
>>6569059
If you really do not know how then you should just adjust your monitor to be less saturated.
>>6568837
I think it looks good, but I am used to anime styles having complex eyes.
>>6568485
This is a nice pose it has emotion.
>>6568229
You have been working on this for very long and the rendering is looking good. Keep going.
>>6568220
I like it, it thumbnails well.

>> No.6569109

>>6568891
just do Brent Eviston's course and then move onto figure drawing
you could start with figure drawing but I don't think it'd serve you well

>> No.6569127
File: 384 KB, 672x1013, 2023-3-19 bae.png [View same] [iqdb] [saucenao] [google]
6569127

I'm rusty as hell. Finally getting around the boxes but they're filtering me out. NGMI.

>> No.6569131
File: 984 KB, 2560x1440, 253.jpg [View same] [iqdb] [saucenao] [google]
6569131

New day, new book, old grind. I think the perspective book wont reveal anything new to me since majority of beg books teach perspective rules on the side. But this way i should get enough practice on the subject. Also "ink" is one of my biggest weaknesses and the book is full of it. It will be good practice all around.

>>6569044
keys to drawing + prebeg is meme: like 4 pages into keys to drawing and you should stop being prebeg.
>>6568964
unless you are like 70 you still have enough time to make it. if you can squeeze like 2~3 hours per day to draw that will be enough.
>>6568943
hand is the weakest part of the drawing. and the pic looks like it will be KINO coomer bait. probably look at some anime or cartoonists how they do hands to properly simplify it
>>6568942
there is practically no difference between trad<>digi if you ignore colors and different surface friction
>>6568942
you get better at drawing X by drawing X (from reference). so in your case go draw some legs from good references
>>6568891
i have even seen few art books which suggested to first trace so you are doing fine. if you feel aimless or clueless in your art journey, just pick up course or art book like keys to drawing so guidance
>>6568887
i hate posts like these when they dont PYW. how are we supposed to do any judgement on your stuff if you dont PYW? PYW!
>>6568885
she looks like she molests shotas
>>6568803
i am torn between complimenting your caricature and recommending keys to drawing. if you didnt disort the head intentionally then you need to give the book a go
>>6568789
>tree which grows penises
genius
>>6568765
the more i hear about DAB the more i am persuaded it is intentional beg trap to stifle competition in art field
>>6568759
when you are drawing woman try to make all curves smooth round and when its male go for sharp angles, otherwise you risk not attracting coomers
>>6568352
that is just overhand grip, should be fine. remain vigilant for any pain if it arrives

>> No.6569163
File: 288 KB, 610x999, 1563169126900.jpg [View same] [iqdb] [saucenao] [google]
6569163

>>6569080
also, can someone demystify the process of getting / being good at drawing?
I get the impression that the people good at drawing are drawing and practicing non-stop, filling sketchbooks with gestures, hands, all sorts of crazy doodles, but maybe my perception is skewed
feels like by only doing the fundamentals I'm missing out
I'm avoiding more creative stuff atm because I don't have the ability to draw it in the first place (tried to draw a gargoyle and it looked like shit, hence studying fundies), so maybe I'll just start doing it naturally after I gain confidence, who knows
any other advice on things to do while taking the course is welcome

>> No.6569168
File: 2.63 MB, 3024x3024, 20230319_221345.jpg [View same] [iqdb] [saucenao] [google]
6569168

Working on keys.. my learning plan right now is keys/right side/DAB lesson 1/copying lineart, next ill be doing ctrlpaint and working on gesture and the david finch roadmap

>> No.6569190

>>6569089
>form
nop
learn perspective

>> No.6569197

>>6568414
muddily

>> No.6569209
File: 2.59 MB, 3024x4032, 20230320_000443.jpg [View same] [iqdb] [saucenao] [google]
6569209

Any thoughts on this pic?

>> No.6569221
File: 109 KB, 1440x1001, A7081348-2D06-49D0-9E09-729478E436DD.jpg [View same] [iqdb] [saucenao] [google]
6569221

>>6569099
Thx

>> No.6569229

>>6569209
Truck stop Rembrandt

>> No.6569230

silly question but how do I draw really dark areas witth just a pencil and make it actually fit in wit the rest of the drawing? Whenever I try doing it it either looks out of place, too dark, not dark enough or just out of perspective.

>> No.6569236

>>6569209
awful.

>> No.6569290
File: 1.15 MB, 2242x1861, CC4F2CDC-DC7F-4743-B6E6-84BCAE4AC1E4.png [View same] [iqdb] [saucenao] [google]
6569290

Judge

>> No.6569294
File: 578 KB, 827x968, file.png [View same] [iqdb] [saucenao] [google]
6569294

r8

>> No.6569301
File: 130 KB, 869x1229, resize12.jpg [View same] [iqdb] [saucenao] [google]
6569301

feedback?

>> No.6569302

>>6569301
coomable

>> No.6569309
File: 6 KB, 250x172, saint-jerome-by-caravaggio-at-st-johns-co-cathedral-valletta-malta-jerome-did-the-first-great-translation-of-the-old-testament-into-the-vernacular-latinjpg.jpg [View same] [iqdb] [saucenao] [google]
6569309

>>6568943
The cloths man needs movement. Looks stiff

>> No.6569312

>>6569209
The face looks bad. It needs more emotion

>> No.6569316
File: 2.58 MB, 5731x4000, imgonline-com-ua-twotoone-HjVl6sSqTVdDyJoI.jpg [View same] [iqdb] [saucenao] [google]
6569316

Trying to find my art style, aiming for a not so realistic, maybe with more stylezed eyes. Any feedback is welcome.

>> No.6569324
File: 1.26 MB, 1080x2312, sketch1679292602691.png [View same] [iqdb] [saucenao] [google]
6569324

>>6569131
>>6568827
Second part of the process of that sketch

>> No.6569325
File: 282 KB, 1584x1224, planes of face1.jpg [View same] [iqdb] [saucenao] [google]
6569325

>>6569316

the perspective of the face is off, i would try breaking down the face in its planes/3d shapes. If that makes sense

>> No.6569331

>>6569325
M plan was to use only coloring and the minimal lineart, but thanks for the feedback, will remember to keep it in mind when painting.

>> No.6569335

>>6568891
if you want to work on 3dimensional thinking learn perspective and construction

>> No.6569340

>>6569163
just cycle between studies and fun drawings whenever you get bored

>> No.6569343

>>6569331
planes are independent from painting, your finished lineart should also follow the planes

>> No.6569369

>>6569312

How so?
What can I do to improve?

>> No.6569372
File: 84 KB, 983x867, Screenshot 2023-03-20 025814.jpg [View same] [iqdb] [saucenao] [google]
6569372

>>6568342
Kino

also when does mr loomis start teaching you how to draw cute anime girls with thick thighs?

>> No.6569387
File: 124 KB, 462x719, Screenshot_20230320_032111_Chrome.jpg [View same] [iqdb] [saucenao] [google]
6569387

>>6569369
Females make awful faces when they are penetrated you know.
Some of them make duxk faces others put their eyes rolling lmao
Experiment with those.

>> No.6569392
File: 5 KB, 259x194, images (15).jpg [View same] [iqdb] [saucenao] [google]
6569392

>>6569387
Some females bite their lips others...well you get the point. It's all about the expressions dude.
I dont even make coomer art and I know this shit.

>> No.6569396

>>6569163
The trick is to draw anyway, even if you're bad at it.

>> No.6569397

>>6569396
True
Jist draw like your life depends on it. Some people tale coffee like me to stay motivated.

>> No.6569404
File: 719 KB, 1079x1390, Screenshot_20230320_033608_Sketchbook.jpg [View same] [iqdb] [saucenao] [google]
6569404

>>6569369
Something like this. You notice the sleepy eyes of pleasure

>> No.6569419
File: 134 KB, 600x862, 68100FF2-5AA0-4C45-98D4-C645305053B1.jpg [View same] [iqdb] [saucenao] [google]
6569419

Is it a good idea to get a pen tablet as a /beg/ (not totally new to drawing but need to work on the fundies) ?

On one hand, I want to try it because drawing on your computer (saving directly to PC) integrated, the comfy posture and big display of monitor sounds fun. There wouldn’t be complex stuff, just sketches, maybe some very light painting.

But I wonder if it will give me too much things to focus on. Also I try to incorporate drawing from the shoulder as much as I can, but I heard on a pen tablet its mostly finger action. Don’t you guys miss that?

>> No.6569420

>>6569404

This helped a lot. Thanks.

>> No.6569426

>>6569419
It takes time to adjust to digital but compared to traditional you can output that much stuff more efficently that you get more concrete practice compared to trad. Layers,undo, limitless tools without needing to physically set them up and put away after use, configing specified areas and so on. Get M sized Wacom M, those things last.

>> No.6569432

>>6569419
I actually miss trad
It's not the same

>> No.6569435
File: 126 KB, 389x478, zxcc.png [View same] [iqdb] [saucenao] [google]
6569435

>> No.6569437

>>6569426
>>6569432
I have an iPad so I really already have all the digital tools, it just seems to make sense to draw from the same computer Im using all the time

>> No.6569441

>>6569437
Then your best option is to alternate both mediums

>> No.6569467
File: 20 KB, 235x350, 07e5f948874ee98e54b863bde17f39d6.jpg [View same] [iqdb] [saucenao] [google]
6569467

>>6569290
It's bad, the hair is not in place, looks like a wig

>> No.6569472

>>6569435
The fingers are weird

>> No.6569473

>>6569419
You can draw with your shoulder just fine on the bigger ones. It's real nice not having to "waste" real paper and tools too. However, takes a bit of adapting and learning the digital tools.

>> No.6569479

>>6569080
>>6569163
A lot of those exercises can easily be done daily as warm ups, so just pick a couple daily to do before watching the next video. This way, your fundies will keep growing along your journey, rather than spending 6 months /beg/trapped only doing fundies.

As for the general mysticism of "getting good", it's basically a process of:
>Work through a course/book
>Course teaches you how to draw hands
>Copy every example and hand drawn in that book/course
>Practice the techniques taught on your own
>Find photos of hands and draw them using the taught technique
>Study finished drawings by other people and how they drew hands, which details they kept, or which ones they omitted
>Start trying to draw hands you previously drew from memory, without having the reference present, then compare results
>Draw hands from imagination, use the method/construction you learned to check for mistakes like fingers too short, wrist too thin, etc.
Do this for any aspect you wish to get better at, and remember to keep just drawing what you want to draw now and then even if it sucks, but make sure to incorporate what you learn. So if your next course teaches hands first, you will draw a super shit person with an ugly ass face, but at least their hands should look noticeable higher skill.

>> No.6569503
File: 1.67 MB, 1135x1600, file.png [View same] [iqdb] [saucenao] [google]
6569503

>>6569369
>that face expression
go study some japanese artists
pija
takeda hiromitsu(picrel)
mon-petit
Mitsudoue
mucha
Henkuma

>> No.6569519
File: 1.80 MB, 1729x2418, guy 34.png [View same] [iqdb] [saucenao] [google]
6569519

>>6568500
>>6568502
>>6568608
>>6568752
It is clearly visible that the light is coming from the right side. There I roughly followed the shape of the face/head/skull etc. to find where the light hits in full intensity and where it hits less and less. The more a surface is 90 degree angle to the light less it will be hit. More than 90 degree angle it should not even be hit at all but of course reflected light is a thing and there could be countless other surfaces or other light sources but from the body you painted this is how I could interpret the light setting. So I assumed that the darkest part is a halftone using the same shadow color you used on the body.

>> No.6569525

>>6568765
why not combine the things you learned from both lessons. not everything aligns to the same vanishing points, so being able to free hand any kind of rotated box seems like a good skill to have.

>> No.6569527

>>6569099
>Keep going
Thanks
Between the extremely poor planning and the fact that I basically have no idea of what I'm doing this thing really is taking fucking forever
The positi is that I'll be faster for sure on the next one since now I have a vague idea of how painting works

>> No.6569556
File: 14 KB, 481x620, 325.jpg [View same] [iqdb] [saucenao] [google]
6569556

i have no idea what i'm doing i downloaded a painting course so i will treat this as my before picture

>> No.6569590

I feel like I'm stuck in the sketching phase. Every time I try to make a finished piece it looks so amateurish but the sketch looks good.

>> No.6569593
File: 29 KB, 640x514, 4568570-min-640x514.jpg [View same] [iqdb] [saucenao] [google]
6569593

>>6569590
Work on the details, zoom in. Take your time. Relax. Draw like it's meditation. Don't rush yourself.

>> No.6569597

>>6569556
godspeed, anon.
As long as you make it to the end and don't give up, I'm sure you'll see gains.

>> No.6569601

>>6569590
Turning sketch into line art is a very different process. You want to zoom in much more, and stop focusing on shapes, form, etc. All that thinking was already (hopefully) done by you during the sketch, put all your mind now on clean lines that go where you need them and flow just the right way. Focus one line at a time, don't try to quickly cover whole forms, but do zoom out now and then to make sure the whole is coming together nicely.

>> No.6569657

>>6569519
wow! i really appreciate your effort into helping me. this actually helped me alot bro

>> No.6569659

Should i complete DrawABox entirely or just skip at some point to Dynamic Sketching by Peter Han? I see both start teaching pretty much the same thing, but even if DrawABox is making me improve, it feels unproffesional and cringy

>> No.6569689

>>6569659
just do dynamic sketching then, peter han's a better artist anyway

>> No.6569690

>>6569659
>but even if DrawABox is making me improve
Low bar. You're at the stage where ANY amount of drawing is an improvement. Do whatever you want to do. Look at art. Draw a lot. Peter han is pretty solid.

>> No.6569693

>>6569657
You are most welcome!

>> No.6569700
File: 3.51 MB, 3000x2644, xxa.jpg [View same] [iqdb] [saucenao] [google]
6569700

hello /beg/, harsh crit on this please (im gay so i like it rough dw)

>> No.6569702

>>6569700
Looks weird.

>> No.6569704

>>6569294
>>6569301
lrn2drawarms

>> No.6569709

>>6569659
I think only the first chapter or so of DrawACocks is beneficial, and even that is done better in Eviston's science of drawing course. If you are past that point then yeah, Peter Han's is good, at least until he starts obsessing over drawing tanks.

>> No.6569717

>>6569700
it looks very gay, like yourself. anatomy is fucked. you should try looking at a real person and use reference when you draw something you dont understand. and also stop drawing miku. overall you need to go back to the basics and re learn your anatomy and fundimentals before you start coloring and shading. good coloring and shading will not save shitty contruction and anatomy..

over all, mid beg (5/10)

you said you like it rough and you got it rough

>> No.6569719

>>6569717
harder daddy

>> No.6569733
File: 774 KB, 869x1229, Ash girl.png [View same] [iqdb] [saucenao] [google]
6569733

>>6569301
maybe like this. You misplaced the shoulder a little and the hands should bend from the bottom of the wrist.

>> No.6569738

>>6569700
Wherr is the fucking contrast? you faggot

>> No.6569742

>>6569738
i wanted it to be soft and gentle to the eyes... :(

>> No.6569747

>>6569742
if you want that then start by no using a pure whit background, do a grey halftone background and it will be softer and gentler.

>> No.6569748

>>6569747
alright i'll do this next!

>> No.6569763
File: 416 KB, 2360x1640, 135506CF-BC94-4801-8383-9E5553754B4F.jpg [View same] [iqdb] [saucenao] [google]
6569763

5 min bods

>> No.6569764
File: 767 KB, 2360x1640, FA31C312-47D7-4D4B-8947-00218C7B8332.jpg [View same] [iqdb] [saucenao] [google]
6569764

>>6569763
Foots

>> No.6569766

>>6569700
I really like your rendering. How did you learn to render like that? Especially on the hair. Very nice.

>> No.6569769
File: 409 KB, 2360x1640, 28330817-99C6-4A37-915B-3A15C8ACDCB2.jpg [View same] [iqdb] [saucenao] [google]
6569769

>>6569763
Handjobs

>> No.6569772

>>6569766
i'm synthesising what i can see from good nip artist on twitter into a method that look good and I can understand (not working great for anatomy!!)

>> No.6569795

>>6569131
>overhand grip
I don't think it looks like it. My index is "curled".

>> No.6569798
File: 343 KB, 401x500, 1653241499027178.png [View same] [iqdb] [saucenao] [google]
6569798

do you REALLY have to be dissociated to draw well? I'm chronically dissociated and I can't feel any difference when I'm drawing, even when doing those blind hand exercises.

>> No.6569802
File: 2.69 MB, 3024x3951, 20230320_130845.jpg [View same] [iqdb] [saucenao] [google]
6569802

>>6569312
>>6569387
>>6569404
>>6569503

How about now?

>> No.6569820

>>6569798
Pseudoscience book

>> No.6569830

>>6569798
the whole brain bullshit is proven false, it's basically a retarded grandma's way of explaining flow state, which is when after a few mins drawing you get "in the zone" and hyperfocus, and by the time you finish it's been like 3 hours.

>> No.6569835

>>6569802
The mouth is weird, where are the teeth? She need a dentist apointment at this point. Not sexy at all

>> No.6569871
File: 756 KB, 866x1223, file.png [View same] [iqdb] [saucenao] [google]
6569871

>>6569301
I would pose the palm like this, so it doesn't appear that twisted in relation to the forearm (I'm not good at this, but you het the idea)

>> No.6569880
File: 100 KB, 1280x1280, af9e6a79-1d2a-44d5-a8f5-45b4012fbd55.jfif.jpg [View same] [iqdb] [saucenao] [google]
6569880

thoughts

>> No.6569888

>>6569880
Not sure why he's hitting himself in the back of the head with a bat but ok.
Head and arms are a bit too large.

>> No.6569922

>>6569880
Distance from navel to bottom of crotch is questionable.

>> No.6569942
File: 2.17 MB, 3024x3390, 20230320_152342.jpg [View same] [iqdb] [saucenao] [google]
6569942

>>6569835

How about now?

>> No.6569962

>>6569942
Based Xenogears lad

>> No.6569977
File: 329 KB, 650x700, drtyukol;.gif [View same] [iqdb] [saucenao] [google]
6569977

animation attempt

>> No.6570037

guys i’m in an art class how the fuck do i do mondrian lines when i’m double-sighted

>> No.6570049
File: 1.10 MB, 1488x960, 03-20-23 Witch.png [View same] [iqdb] [saucenao] [google]
6570049

Might not be great but im having fun and gradually learning

>> No.6570052

>>6569962
Thanks. About time someone recognized these characters.

>> No.6570054

>>6570049
lil bro scratching up his tablet for no reason

>> No.6570064

>>6570054
Nah that was on my phone

>> No.6570157

Is just starting with dynamic anatomy a good idea?
Really like the way Hogarth draws the body, but maybe it's a bit advanced for a beginner.

>> No.6570161
File: 279 KB, 1200x1000, contour.png [View same] [iqdb] [saucenao] [google]
6570161

did some warm ups/exercises. Any other exercises that will help me out?

>> No.6570166

>>6570161
check out Drawabox, the first few exercises are really good

>> No.6570175
File: 1.92 MB, 2217x905, call me pepsiman one more time and i&#039;ll cut you.png [View same] [iqdb] [saucenao] [google]
6570175

a couple designs for a little thing i'm working on

>> No.6570178

>>6570175
hehe its pepsi man

>> No.6570180
File: 204 KB, 1781x869, 12.jpg [View same] [iqdb] [saucenao] [google]
6570180

x

>> No.6570183

I should learn to draw before I start trying to use oil paints right?

>> No.6570190

what is the secret to shading in digital art?
when i draw a line with a real pencil, if i draw over it again it wont just magically make itself darker. controlling the shadow values on digital seems impossible.

>> No.6570211

>>6570183
That's the traditional path, yes.

>> No.6570222

>>6570175
cool jojo stands

>> No.6570229
File: 3.74 MB, 5493x3949, 99999999.jpg [View same] [iqdb] [saucenao] [google]
6570229

>>6569080
day 2, did some other stuff but not worth posting
I think the ones in 4 are quite nice, getting a feel for how these can become believably 3D, really good course so far

>> No.6570236

>>6569163
I highly recommend do drawing meditation/automatic drawing daily. It will allow you to explore different shapes and things without needing to redraw something 1000 times. Helps clear art block and stress as well

>> No.6570240
File: 663 KB, 2048x2048, IMG_1866.png [View same] [iqdb] [saucenao] [google]
6570240

>>6567952
No its not fucking blue lock bro

>> No.6570252
File: 653 KB, 1763x2507, test 15 1.jpg [View same] [iqdb] [saucenao] [google]
6570252

>>6567952
No problem, right?
I would outline now

>> No.6570258

>>6570252
looks okay to me, but you're chicken scratching your lines

>> No.6570269

>>6570258
Too many errors were made just trying to figure out how hair works.
I'll fix it on the outline

>> No.6570274

>>6570258
> chicken scratch
its a sketch lol

>> No.6570286

>>6570274
This is /ic/, if you don't finish your drawing in one stroke you're chicken scratching

>> No.6570288
File: 3.32 MB, 2160x1620, 56458568-19CE-47CC-BAEB-90CABD584A7F.png [View same] [iqdb] [saucenao] [google]
6570288

What do I need to improve on for next time?

>> No.6570295
File: 1014 KB, 1229x653, as8dasd.png [View same] [iqdb] [saucenao] [google]
6570295

>>6570274
>>6570286
this is the definition of chicken scratching
it doesn't matter if it's a sketch or not, you shouldn't be making many tiny little lines in the place of whole strokes, it shows a lack of confidence and will make the final pose more stiff

>> No.6570296

>>6570295
this is how i know you are perma beg

>> No.6570300
File: 2.80 MB, 1824x2022, 409.png [View same] [iqdb] [saucenao] [google]
6570300

>> No.6570301

>>6570252
Left thigh would not be visible to us.

>> No.6570328
File: 112 KB, 650x530, imagem_2023-03-20_214745843.png [View same] [iqdb] [saucenao] [google]
6570328

>> No.6570346
File: 812 KB, 2000x1414, Illustration2.jpg [View same] [iqdb] [saucenao] [google]
6570346

>> No.6570389
File: 862 KB, 1609x1454, 410.png [View same] [iqdb] [saucenao] [google]
6570389

>>6570300

>> No.6570403

>>6568220
>>6569221
not sure which medium this is imitating but I love it, good job

>> No.6570407

>>6570328
realistic clothing? oh /ic/ ya know a way to a cyberbum's heart :3

>> No.6570418
File: 3.94 MB, 2395x2800, minot resize 2800.jpg [View same] [iqdb] [saucenao] [google]
6570418

Guess it's done. there's probably more stuff I could fix but whatever

>> No.6570420
File: 974 KB, 2560x1440, 254.jpg [View same] [iqdb] [saucenao] [google]
6570420

Hello beg. I am bad at making lines lmao. I secretly hope it will go away by drawing more but so far it seems really hopeless

>>6570346
damn this one is weird but i love it, the way how every edge in your drawing is hard edge
>>6570288
you will benefit greatly by putting 10 minutes into researching blending tool
>>6570190
>draw over it again it wont just magically make itself darker
it literally will. anyway the secret is fine tuning the brush or just finding the right one. opacity, flow, texture, smooth softness instead of hard edge or finding the setting in the brush where you select to keep same value in same stroke. In krita hit F5 > color >painting mode > wash
>>6570183
it will definitely be way cheaper to draw failed 99999 pieces with dry media compared to oils
>>6570180
that dragon is awesome
>>6569798
its called being in the zone and yeah
>>6569795
yeah but you end up holding the pen and moving it without wrist the same way so it should be safe. in either case if your hand starts to hurt dont ignore the pain and use better grip
>>6569764
this style. it is weirdly appealing. keep it up!
>>6569700
head is as big as her torso. is this desired in anime?
>>6569168
is this self-portrait project from KtD? You need to reread that chapter. Particularly the part where book tells you the few hard facts about face proportions like distance between eyes and how they are in middle of the skull, not 3/4
>>6570418
INT! i kneel

>> No.6570437
File: 66 KB, 1016x787, stomping_on_his_face_by_nemper_d8zz5qt-pre.jpg [View same] [iqdb] [saucenao] [google]
6570437

>>6570418
The feet stomping the head needd shadow, it looks like it's in the air. And if it's touching the head the toe and finger have to be in contact cause the minotaur is barefoot

>> No.6570440

>>6570288
The trees

>> No.6570444

>>6570301
Huh?

>> No.6570449
File: 666 KB, 3000x2400, Untitled-1.png [View same] [iqdb] [saucenao] [google]
6570449

>friend gave me their cintiq 16
>I will learn to draw this year
Is it normal for my hand to shake so much? How the heck am I supposed to draw precise curves on this tablet? Am I supposed to draw with my arm or something? It's really hard!

>> No.6570455

>>6570449
3 months to adapt to tablet
You don't know how to move your hand without looking at them just yet

>> No.6570469

>>6570437
Yeah I forgot to fix the values there
When I'm done with the sketch I'll patch at least the shadow

>> No.6570472
File: 134 KB, 500x453, 1677828764037678.png [View same] [iqdb] [saucenao] [google]
6570472

>>6570455
It took me 6 months it's not the same as trad

>> No.6570476

>>6570420
Don't kneel, we're going to gmi it togheter

>> No.6570482
File: 107 KB, 1024x1024, 1678342526796268.jpg [View same] [iqdb] [saucenao] [google]
6570482

>>6570455
>I still have to adapt
>10 years later

>> No.6570495

>>6570449
>Am I supposed to draw with my arm or something?
you mean shoulder and yes or good luck getting carpal tunnel
https://youtu.be/YfnIzM-Mg_Q

>Is it normal for my hand to shake so much? How the heck am I supposed to draw precise curves on this tablet?
yes, shoulder
do some hand-eye coordination/accuracy practice
https://youtu.be/iK5Qn_Iwv9A
you should notice a huge improvement in your dexterity after a couple of weeks if you do everyday

>> No.6570604

>>6569733

Thanks! I wasn't sure how to make the arms and hands less wonky before

>> No.6570605

>>6569871

whoops i meant to respond to this one too. thx!

>> No.6570608

Fuck you god damn niggers!

>> No.6570610

>>6570608
goblin rape anon

>> No.6570611

bloom is off the rose

>> No.6570623

ivebeen drawing boxes learning how to draw 3d boxes in perspective and
im going to be a succeslful artist and im going to say fuck all you people

>> No.6570626

the learning plan is int he works . im going to learn how to draw
its going to earn me some expsosure its going to win me some money so fuck you all

>> No.6570631

>>6570418

Glad to see this finally be done.
So worth the wait.

>> No.6570683

>>6570631
Thanks

>> No.6570707

More like a request, anyone has that infographic with the different ethnicities and how to draw them? I remember it being one line horizontal, yellow and there were 2-3 pages of it

>> No.6570818
File: 745 KB, 1692x1549, practice4.png [View same] [iqdb] [saucenao] [google]
6570818

back after a long break, gonna keep grinding

>> No.6570820
File: 329 KB, 1024x1024, wonder_1678078375478.jpg [View same] [iqdb] [saucenao] [google]
6570820

>>6570818
Proud of you

>> No.6570835
File: 227 KB, 639x510, 1653988886319080.png [View same] [iqdb] [saucenao] [google]
6570835

I just can't get in the fucking zone. I've been drawing for 10 days. It hasn't happened once. Fucking betty continues to taunt with her fucking book taking for granted that I'd enter the zone at every shitty fucking exercise I do, and it never happens. I'm starting to think this is what people mean by "not having it".

>> No.6570837

>>6570835
>I just can't get in the fucking zone
https://youtu.be/fVY5gla0FNQ

>> No.6570850

Line of action feels like bs to me, I made a drawing with a very clear line of action and someone drew a different line and told me to follow it

>> No.6570853

>first day of work in a factory
>awful, want to die the whole time
>think "I must make it as an artist if I want to get out of the shithole"
>get to drawing
>feeling anxious and unmotivated
The game was rigged from the start

>> No.6570854

>>6570818
Welcome back anon

>> No.6570861
File: 350 KB, 1000x915, practice5.png [View same] [iqdb] [saucenao] [google]
6570861

>>6570818
swapped to a felt tip stylus instead, for more friction
feels so much more comfortable to draw

>> No.6570865

>>6570837
I've done nothing but doing these exercises the past few minutes and I don't think I felt entering the zone once. I lost myself in thought thinking about other stuff though, I don't know if this counts as "the zone". Probably not.

>> No.6570866

>>6570865
Go see a doctor anon, who knows perhaps you have adhd

>> No.6570868

>>6570175
pepsi

>> No.6570869

>>6570866
I have dpdr, I think that's what's fucking with my zoning. I can only feel more detached from reality when I'm overthinking stuff. I don't think it has happened with any repetitive- or any task really- in recent memory. This sucks.

>> No.6570870

>>6570865
I've entered the zone maybe once in my life. It's real but you can't rely on it.

>> No.6570871

>>6570870
how good are you at drawing?

>> No.6570876

here to shill meditation
10 minutes a day will do amazing towards drawing better

pre-meditation, I would constantly think about playing games or scrolling youtube, once I complete my drawing

my inner voice is more calm now, and I can apply tips/concepts I learn from different places

>> No.6570883

>>6570870
>>6570869
>>6570866
>>6570865
You guys should stop thinking about this esoteric bullshit and just draw

>> No.6570890

>>6569798
Just do more things that require intense concentration (reading, writing, working out, etc.). Stop the vidya and insta-gratification shit that is rotting people's brains.

>> No.6570893

>>6570890
I try, I've been doing nothing but practice drawing for days. Also
>working out
>intense concentration

>> No.6570895

>>6570871
Not at all, can't pmw so you'll have to trust me on it.
>>6570883
It's not really esoteric, it's just a thing that happens sometimes and feels good when it does, but it's not going to turn you into a good artist by itself.

>> No.6570897

>>6570895
have you at least improved a bit since starting?

>> No.6570900

Does the art high/art low curve really exist? Or is it just cope for unconfident artists?

>> No.6570905

>>6570897
I started a long time ago as a kid, obviously I've improved since then but not as much as other people who started around the same time because I'm a lazy asshole, plus recent mental health issues have further halted my progress.

>> No.6570909
File: 1.42 MB, 1838x1744, The sandman&#039;s forest a story for large persons to read to small persons - Louis Dodge, Paul Bransom, ill - 1918.jpg [View same] [iqdb] [saucenao] [google]
6570909

>>6570876
Based.

>> No.6570921

>>6570900
Don't worry about complicated stuff if you're still learning

>> No.6570924

>>6570900
As real as mount stupid.

>> No.6570931

>>6570837
amazing how he says so much but so little, just near endless waffling

>> No.6570932

>>6570900
What?

>> No.6570934

>>6570924
Isn't that where hoop snakes were observed the first time?

>> No.6570936

>>6570850
Do you have a picture

>> No.6570939

>>6570931
The only "young & cool" youtroon I can watch is Marc Brunet. He gives actual practical advice for beginners
The rest I've seen is just people making word salads with waiting room music on the background, and often their art is pretty mediocre too

>> No.6570948

>Realize i've been drawing for almost a year and haven't improved at all.
AAAAAAHHHHHHHHHHHHHHHHHH

>> No.6570949

>>6570948
Were you at least having fun?

>> No.6570950
File: 1.03 MB, 2810x2304, disgaea_practice2.png [View same] [iqdb] [saucenao] [google]
6570950

keep calm and grind art

>> No.6570996

>>6570950
>Disgaea
Magnificently superb.

>> No.6571003

>>6570939
>Marc Brunet
LMAO!!!!!!!!

>> No.6571008

>>6570939
His videos are alright, but his intros cause me physical pain. I've also seen enough of his videos that nothing he puts out contains new knowledge, he's just recycling the same tips he's already given a dozen times.

>> No.6571040

took me two days to realize studying fundies should be backed by with just having fun drawing on the side.
had a bad day couple days just studying but drawing something fun just a moment ago was cathartic.
now the idea of studying feels kinda fresh and exciting.

make sure to have fun next to studying, bros!

>> No.6571043

>>6571040
how am I meant to do this when the fun stuff I'd draw on the side looks abysmal?
I want to draw all kinds of cool shit but it's going to look like junk until I have more skill in fundamentals

>> No.6571044

>>6567952
I keep scrolling past and thinking her knee is her boob

>> No.6571045

>>6571040
>fundies
fun
dies
FUN DIES

>> No.6571049

>>6571043
You could do something else that's fun until you can draw fun things and/or find the joy in drawing.
Play a game for one match or whatever then draw again.
Just an idea.

>> No.6571050
File: 660 KB, 2656x2192, Scan_20230319.jpg [View same] [iqdb] [saucenao] [google]
6571050

>>6567952

>> No.6571089

>>6571043
at the very beginning i think it was important for me to be humble and find joy in the creative process itself, and not totally the finished product.
thinking back, i think that attitude was what kept the ball rolling for me, so to say.

im sorry if that sounds flat, its difficult for me to advice people. i wish you'll get through this.
>>6571045
uh-oh... i didnt notice that... that makes too much sense

>> No.6571097
File: 59 KB, 902x921, 1667502821264.png [View same] [iqdb] [saucenao] [google]
6571097

>>6570900
>>6570932
this is what anon meant i think

>> No.6571110

>>6571097
thats definitely cope, youre probably just regressing

>> No.6571117
File: 15 KB, 1037x729, 46tat.png [View same] [iqdb] [saucenao] [google]
6571117

>>6571097
I think art skill does plateau and peak, until you figure something out or have a breakthrough/eureka moment, then skyrocket for a while until you plateau again, so in that regard, yeah that graph is right.
But I also think that for most people the ability to see ALWAYS stays above the ability to draw, like even as a day 1 beg I could see flaws in artwork much more proficient than mine, and as I've improved my own art, I've slowly been able to spot more and more flaws or inconsistencies in art that previously I thought flawless, yet my actual art output skill has yet to reach the level of the art I could see was imperfect even on day 1.
This is why like 99% of creative individuals are stuck forever hating their work and saying it's amateur shit no matter how big they get.

>> No.6571137
File: 304 KB, 2029x1170, 059E4C50-838F-4E26-9E44-682865FF785C.jpg [View same] [iqdb] [saucenao] [google]
6571137

Which one is more dynamic and why

>> No.6571149
File: 678 KB, 1519x870, lines.png [View same] [iqdb] [saucenao] [google]
6571149

>>6571137
I'd say left, because given the flowing cape, I assume he's running forward, so overall all the lines and shapes fit within that "forwards pointing arrow" motion. Left one, if you removed the cape, would look good as a "jumping back away from danger" motion, since then the main motion lines and such would be pointing up/right.

>> No.6571155

>>6571117
this chart is more accurate than the other one but i think there's a point where the lines overlap and i wont see it until im in my 40s

>> No.6571169

>>6571149
This is what I meant, the lines of action stuff or whatever you’re doing seems so random to me.
So in your opinion the left one is better? But the lines you did with green on the right make it seem more “correct” if that makes sense.

I seriously don’t understand this

>> No.6571170

>>6571137
The one on the left, but it would be more dynamic if the leg closer to the viewer was straight and the opposite leg was bent.

>> No.6571173

>>6571170
Whoops! I meant the figure on the right. Sorry!

>> No.6571174

>>6571149
>>6571170
Do you think the left pose is stiff?

>> No.6571177

>>6570418
Where did u learned to draw hand and feet so well?
Also blog?

>> No.6571185

>>6571174
I wouldn't say stiff, but the left figure lacks a certain dynamism. They both convey motion, but there's less energy in one.

>> No.6571188
File: 39 KB, 1834x795, doodle.png [View same] [iqdb] [saucenao] [google]
6571188

>>6571169
If you drew your dude like a stickman, his limbs would basically be lines, and they'd have an angle and direction yes? This can also be applied to anything that forms straight-ish lines, like clothes, held items, or even backgrounds. Direction a character is looking in also helps. Ideally, you want as many elements in your drawing to follow a certain flow, point in a generally similar direction, flow into one another, or otherwise have some kind of "rhythm" to them. The more you accomplish this, the more it will help with dynamism. Something else to keep in mind are also "invisible lines". In your example, and the 1st image I posted, look at the bottom red line, the one coming from the leg, and stretching all the way into the arms. Whether by accident or not, you managed to line up both guns, the knee, and the lower right leg.

Shitty doodle with mouse on the left to illustrate this a bit. Look at the abstract lines of 1 and 2, which seem more dynamic? Easily 2, not only are they curved, which makes things feel more dynamic and less stiff, but you can also tell they all flow into each other, or along each other, they all bend and go along with the main sort of "S" shape going from the top to the bottom. You could easily transform those random lines into something like an exotic dancer, whereas the lines from group 1 just clash with each other, don't seem to flow anywhere, they look static and stiff. Doodles 3 and 4 illustrate this in a less abstract way. Both depict a character punching another, and as I highlighted with doodle 5, you can see how I made sure as many aspects as I could followed a sense of direction and flow, the legs, the arms, the inclination of the torso, all give this sense of flowing energy and motion going into the punch, and the other guy's whole body follows with it, look for example how the puncher's arm lines up with the punchee's, or the puncher's knee moving forward correlates with the lines forming the punchee's legs and torso.

>> No.6571192
File: 251 KB, 1000x545, hands07.jpg [View same] [iqdb] [saucenao] [google]
6571192

>> No.6571197
File: 723 KB, 2360x1640, AAC3F62F-DB68-4758-A4F2-C33EF4EA3E65.jpg [View same] [iqdb] [saucenao] [google]
6571197

Furman

>> No.6571201
File: 266 KB, 608x1046, 13ACA78B-EE8D-4B88-9C88-0E6BB151D098.jpg [View same] [iqdb] [saucenao] [google]
6571201

>>6570403
Spiritual medium.

>> No.6571222

>>6571177
Thanks, I just copied mine a lot of times
https://www.instagram.com/necrononymous/

>> No.6571262

>>6571201
Spiritual maximum

>> No.6571269

>>6571192
1. clean up ur lines
2. Study your hands
3. Study your proportions

>> No.6571279

>>6571269
1,2 and 3
I'm trying

>> No.6571283
File: 2.36 MB, 2854x3568, 20230321_152109.jpg [View same] [iqdb] [saucenao] [google]
6571283

An9ther update on my pic.

>> No.6571288
File: 228 KB, 1545x1166, mousedrawn.png [View same] [iqdb] [saucenao] [google]
6571288

mousedrawn without any reference or construction, just straight to linework. how do?

>> No.6571327
File: 798 KB, 1500x1941, 1653522472187358.png [View same] [iqdb] [saucenao] [google]
6571327

how many hours to get at least acceptable figures like picrel? I don't see mine improving

>> No.6571332

>>6571327
they're good. no need for further improvement.

>> No.6571337
File: 239 KB, 600x401, 1653306097289716.png [View same] [iqdb] [saucenao] [google]
6571337

>>6571332
read nigga
I wonder what's the standard for accuracy is. Like picrel for example?

>> No.6571341

>>6571337
what the standard for accuracy is
I'm tired

>> No.6571347

>>6571337
i dont know what the fuck picrel is.

his figures look fine.

>> No.6571354

>>6571327
>how many hours to get to level "X"
There's no quantifiable answer for these types of quesrions. Some people achieve it faster than others. It takes longer for others. The longer you work, the more likely you are to make it.

>> No.6571359

>>6571354
there's not even a median/maximum time? (not that I'd drop drawing if the time was undesirable enough).>>6571337 Also really wondering about accuracy standards. How good is good enough to be called a beginner, intermediate etc.

>> No.6571364

>>6571188
Thanks that was very comprehensive but seems like a lot.
I’ll try to think more about these ideas when I’m sketching/drawing, do you know what resources covers what you said?

>> No.6571371

>>6571337
>>6571341
>>6571359
It's not about getting to photocopy levels of accuracy. If you look at any pros figure drawing, even with a simple glance you can tell they didn't get it quite right, or some things were more exaggerated.
What matters is that the result is convincing to the eye, and I think the one in that image is, despite inaccuracies.
People viewing your art won't get to see the model or w/e reference you used, so they won't give a shit about minor differences like the arm being slightly more open, as long as it's not exceedingly long, short, fat, etc. It's good enough, stop obsessing.

>> No.6571375

>>6571371
>What matters is that the result is convincing to the eye
I've made some figures that, while less accurate than that pic, were at least proportioned good enough. Yet... they still feel amateursih for some reason. I don't know what makes it so.

>> No.6571376

>>6571364
Pretty much any book, course, or YT video covering gesture/figure drawing will go over it, it's just that many of them explain it in weird esoteric ways, like they understand it but can't find the words. I don't quite remember which gave the clearest explanation to me, think the course by Kesh covered it well.

>> No.6571384
File: 2.59 MB, 1519x1080, FirstdigitalpaintingtestPEARLWOMAN.png [View same] [iqdb] [saucenao] [google]
6571384

>> No.6571393

>>6571384
Replying to your question in the thread you made: even if you want to learn painting, you should learn to draw first so you can create accurate underdrawings to paint over. Your shapes, proportions, etc. are all whack, which a couple simple measuring techniques could fix. For example, look at the original's lips, they are VERY close to the edge of the face, like almost touching on the lower lip, yet yours are way inward, because your monkey brain is whispering to you "the mouth is in the center of the face" and you just let your hand draw it without thinking. Their shape is also wrong and doesn't follow the inclined angle of the source, again, your brain saying "yes the mouth should be horizontal", etc.
Another area you can easily measure to spot errors for example, draw a horizontal line from the edge of the lips to the earring, in the original, you will notice that the corner of the mouth is exactly on the same level as the top of the earring, but in your drawing, it aligns with the center of the earring, meaning it's too high.

Basically, get yourself a book like Keys to Drawing, or Drawing on the Right Side of the Brain, they are easy to find. If doing a book is too much for you, then check out Dorian Iten's accuracy guide, which is a TLDR of all this nonsense. You should see your ability to copy improve drastically. From here you could move on to a lot of other lessons, like figure drawing, but if you want to get into painting straight away, check some course about digital painting like Med's Map.

>> No.6571403
File: 427 KB, 3072x4080, IMG_20230321_170056362.jpg [View same] [iqdb] [saucenao] [google]
6571403

Hey~!
I can somewhat tell the flaws, but i am not sure how to improve this one and i'd like to learn from my mistakes.
Could i get some feedback, please?

>> No.6571412

>>6571403
I'd say it looks pretty good, solid base to improve upon. At first glance, here's the things that stand out as the weakest to me:
>bad hands/lack of confidence and hiding them
>Very plain and flat clothes, they don't feel like they have volume, she's like a cardboard cutout
>Pose feels stiff and unnatural
As for directions to improve, my first instinct would be to recommend you work through some figure/gesture drawing, even if you want to make weeb art, it can't hurt to learn the fundamentals of how the human body is structured and how to give it form and volume, all that knowledge can be applied to anime, so don't feel like you are wasting your time.
You could/should also copy art from artists you like, copy 1:1 their drawings, compare to find flaws, fix them or redraw it all over with the flaws fixed, think of the reason they drew each line: does it add dynamism? Is it just defining a part of the anatomy? Does it feel accurate or is it exaggerated to enhance the pose? etc etc. Tracing also works, but do it in tandem with copies which are the best source of gains. Then try to apply what you learn to your own drawings. Wanna draw a girl in a nice flowy dress? Find art that inspires you with a nice dress, study it, copy it, how do they handle the folds? what shapes is he using? where do they add or omit detail? Then make your own in a different pose asking those same questions.

>> No.6571413
File: 3.17 MB, 3264x2448, 5FBD2AE6-7D04-4CA4-8A8B-EB73159FB5CA.jpg [View same] [iqdb] [saucenao] [google]
6571413

I tried drawing Tower bridge from imagination, but gave up midway due to how much detail and other really confusing perspective stuff (like the towers) I would have to do.
How could I make this much better and actually good?

>> No.6571427

>>6571413
Your forms and overall perspective is actually pretty good, but I can tell you didn't give a fuck with the hanging bits on the 2 sides or the round bases.
Not a lot I can say, other than stop being lazy and giving up, if you stick with it until finished, it'll turn out good.
Also you may want to first frame everything within the 3D forms and perspective, for example, your doors seem very fucked, but if you took the time to draw a few lines forming a square where the door goes, then just rounded off the top 2 corners, they'd come out much more accurately. Same tip goes for the round bases of the towers, and any other form that isn't just a glorified cube.
I'd also suggest drawing and sketching your lines lightly first without pressing too hard on the paper, so if you need to erase they won't leave marks like they did in your drawing. Once you finish the sketch phase and all lines are where you want them, then you can go over pressing down harder or using a pen, this time focusing on making clean, confident lines, instead of wobbly or overlapped messy ones like you have in some areas.

>> No.6571430
File: 169 KB, 1050x586, perspective practice.png [View same] [iqdb] [saucenao] [google]
6571430

Maybe it really does help to read the books instead of just hoarding them

>> No.6571433

>>6571430
Good job, but watch out with the lines on that crosswalk

>> No.6571460

>>6571403
Learn to draw hair. Be more confident in your linework.

>> No.6571477

>>6569316
Try not to take this the wrong way but you're way too /beg/ to even start to think about getting your own art style. Artists with a GOOD art style all have 1 thing in common and that is that their fundies are amazing. It's only then that you can afford to experiment with proportions, rendering etc to really make your art your own. I'd say come back to the idea when you're high /int/ and until then try to have fun with it but also do the boring fundamentals.

>> No.6571485

>>6571412
Thanks for the input, I been practicing non-weeb stuff too, even started taking some drawing classes IRL.
Just disappointed with the "complete freedom" these teachers give to you at class, so progress felt rather minimal.
But at least have been keeping me from dropping the hobby altogether once again.

I know there is a lot of great resources online, but is there any good exercises to improve visual memory retention that you could recommend to me?
When looking at a reference can somewhat "see the details", but as soon 1 second goes by while looking at the canvas... everything in my mind goes distorted or blank.
For reference i actually have issues transcribing text too lol.

Volume, hands and poses are definitely my the least explored topics.
But my weak linework and subsequently awful capability to make correct shapes has been holding me back a lot!
(For many years i had very bad hand tremors due to a medicine that had to take, but now i am mostly fine~).

Won't give up as I really wanna get good enough to at least scribble some cool concepts that have in my head~
Open to follow any suggestions or study plan, as don't wanna get stuck for months/years without progress.

>> No.6571495

>>6571393
Thanks :)

>> No.6571521

>>6571376
I’ve never seen someone explaining the arrows/lines you mentioned, they all just say “PUSH THE CURVE!” or “ONLY I, C, AND S CURVES” but you’re absolutely right with how they describe it, it comes off as such bs to me.
I’ll check out Kesh’s courses thank you

>> No.6571522
File: 2.79 MB, 2473x3153, 20230321_182424.jpg [View same] [iqdb] [saucenao] [google]
6571522

Just started this pic. It is based off a doujin panel.

>> No.6571525

>>6571485
>any good exercises to improve visual memory retention that you could recommend to me?
A couple come to mind:
Try drawing a subject while not looking down at the paper. Only look down now and then to make sure you are doing it right, and to correct any lines. Don't erase old ones, keep it messy, just if you notice something went a bit to much to the left, draw a 2nd line correcting that, then back to only staring at the subject. Aim to have like, 60% time drawn while looking at the subject, 40% while looking on paper. You can try starting off how you probably do it, look at it, then look down and draw, then look at it again for more info, etc. But try to slowly incorporate more and more moments of "drawing blindly", this kinda focuses you more on actually paying attention to the subject and retaining more info.

The other exercise I can think of is kinda what I already said in the other comment: do a lot of master studies and copies. Find an image you like or photo ref, optionally trace it as a first step, then try doing a copy, focusing as much as possible on accuracy and capturing all the details, proportions, and forms right. Then compare, and try to find what you did wrong, potentially doing another copy, this time paying more attention to the areas you fucked up (legs too short, for example). Then, after a few hours or the next day, draw that same subject again, but this time don't use a reference, not even your drawing. Do it from memory with as much as you can recall, then compare. What did you miss? What is wrong? etc. Feel free to correct this directly on your drawing, and perhaps try again after another day to draw from memory, or move on to another image so you don't get burnt out doing the same one 6-7 times total.

>> No.6571527
File: 95 KB, 374x546, e4915ce4-94fa-4bc4-9ede-2f78dcb1bf6c.png [View same] [iqdb] [saucenao] [google]
6571527

This is the doujin page I am basing my above pic. As you can see,I can hardly see the body at all and had to fill in many blanks.

>> No.6571538
File: 931 KB, 1908x2656, cowboy.jpg [View same] [iqdb] [saucenao] [google]
6571538

drawing from imagination is hard, but fun.

>> No.6571576
File: 294 KB, 1000x814, 321312.png [View same] [iqdb] [saucenao] [google]
6571576

>>6571525
Absolutely super grateful, this is godly advice.
Definitely wish it was like that within the classes i been taking..

Anything else that you could advice me with?
Love how you explain things!
Maybe some tiny tips and exercises about giving stuff more volume and shape?

This is a drawing i dropped, because felt completely overwhelmed and confused about how to make the textures and volume turn to be semi-realistic.

>> No.6571589

>>6571485
just draw it comes naturally

>> No.6571599
File: 44 KB, 896x916, 408a5502a7edf1f07b649276ab38dedc.jpg [View same] [iqdb] [saucenao] [google]
6571599

>>6571576
Still working through the volume/shape stuff myself, learning construction and blocking things out helps, or at the very least being able to "visualize" it on paper, it's hard to explain and most tutorials on the subject are equally vague. Drawing basic 3D volumes like cylinders, combining them, etc. Eventually helps get a feel for it, and Vilppu is considered to be the master of this, so his book and course might be of use to you. I sort of imagine the 3D figure I'm trying to draw on the sheet, and run my pencil as if trying to trace or run it over their skin, following the volume and perspective it'd have.
Starting off, I think trying to draw the 3D forms would be helpful, like for arms or so, draw a cylinder, draw it see through and with contour lines, which to me it really helped see where I was fucking up with my forms, sorry if I can't be more specific than this.
Something else that helps give the feel of volume is to have overlapping forms, in the image you posted, everything is just flat, the only overlap you really see is the biceps over the shoulders a little bit, but the human body has a lot more areas you could add overlaps, for example below the armpit, on a muscular person like this from the front, you can see the latissimus dorsi muscle, you even kinda drew it, it's that lump next to the pectoral, so having a line going down from a more detailed armpit separating the front/side of the torso and that back muscle helps give that sensation of depth and volume. Another area that immediately looks wrong in this regard in your image, is the arm you can actually see in the top left: not only is it too short and fucked, but also there's like, 0 overlap between lower and upper arm where the inner elbow is, one of those 2 lines should clearly go into the drawing and overlap the other half of the arm, depending on the viewing angle. Folding your own arm like that you should see the skin pinch there. This pic I found (not mine) has good examples.

>> No.6571602

>>6571599
A bit of good shading can also do wonders if used in the right places, like the underside of the pecs, really makes them pop over the rest of the chest, or one of the sides of the torso opposite of the light source (again look at that image).

>> No.6571641
File: 2.60 MB, 2674x1960, mouse.jpg [View same] [iqdb] [saucenao] [google]
6571641

>>6569080
>>6570229
day 3
he drew a bird but said we could draw a simple animal or object so I went with this
not super happy with it, some mistakes with sizing and placements, not as clean as I'd like, not fluid enough, no idea how to render it, but it could be worse
sorry for the ugly photoshop auto-tone

>> No.6571645
File: 175 KB, 1061x782, retardcant3D.png [View same] [iqdb] [saucenao] [google]
6571645

i need help bros
i made this lad shark oc but for the love of god i can't draw her facing frontside. my dumb ass can't figure out a nice way to pull it off, any ideas?

>> No.6571670

>>6571641
Don't be too hard on yourself, I think you did really well. The one thing that sticks out to me most is the snout being shorter. But if all you've done to try and learn drawing so far is just Eviston, I'd say you are doing great.

>> No.6571672

>>6571645
even real life sharks look goofy from the front tbhdesu sorry

>> No.6571673

>>6571645
That kind of art style always looks like shit front-facing, it's why almost every cartoon at most will do a 3/4 view

>> No.6571676
File: 569 KB, 1000x750, 1000px.png [View same] [iqdb] [saucenao] [google]
6571676

How the fuck does metal actually work

>> No.6571682

>>6571676
https://www.youtube.com/watch?v=F-0XkxwfDJk
Watch videos like this, and also practice copying from photo refs to get a feel for how reflections warp over different metal surfaces.

>> No.6571690

>>6571645
it’d be like front facing phineas

>> No.6571719
File: 65 KB, 1500x1000, towers.png [View same] [iqdb] [saucenao] [google]
6571719

>>6567952
any critiques on my newest sovlful art?

>> No.6571733

>>6571676
I use a scratchy brush to do highlights, then smudge the parts that fade away
Probs you can do the same with a hard brush for clean and shiny metal, but I never painted it
Something you should try is to copy the layer where the highlights are, decrease the saturation a bit, and turn it into a layer mask for the original level with reduced opacity also
I don't know if it's the correct way but it looks ok imo
Try with that pic, but use the same blue of the fire, the green will come out anyway on the smudged parts

>> No.6571742
File: 154 KB, 755x621, imagem_2023-03-21_214429358.png [View same] [iqdb] [saucenao] [google]
6571742

>> No.6571751
File: 99 KB, 983x681, qwertyu copia__01.jpg [View same] [iqdb] [saucenao] [google]
6571751

>>6571645
Something like this?
Sonic characters in general are great refs for stuff like this

>> No.6571753

>>6571742
Needs sandwich

>> No.6571760

>>6571645
Sharks are infamous for this problem, but that's also because they just look kind of stupid from the front in reality. Just own it if you have to do it, that's what I do.

>> No.6571786

>>6571742
He seems too skinny.

>>6571645
learn perspective.

>>6571676
that's the thing, it doesn't

>> No.6571834
File: 1.04 MB, 2560x1440, 255.jpg [View same] [iqdb] [saucenao] [google]
6571834

Lmao beg. Another turd. Maybe i will get paid for it lmao but if it was up to me i wouldnt pay myself at all. Still being forced to draw for somebody else with some clear goal is new and definitely learning experience.

>>6571641
cute mouse
>>6571413
by not giving up in the middle would be a good start
>>6571288
lmao
>>6571283
coom, this is really coomable
>>6571050
various proportions are super off, most notably her elbow isnt above head, her ass curve isnt as curvy and you knee on left with a smiley :-D
>>6570950
so simple yet so appealing. i kneel
>>6570948
PYW
>>6570900
i can definitely confirm i have lows and ups but i cannot confirm or deny if it is related to skill or observation level ups
>>6570876
its most likely placebo but honestly anything what works is great. and self determination is basically placebo by default aka literally persuading yourself to do it
>>6570861
cute thot
>>6570853
i feel bad for anyone forced to work in a factory out of all places. that shit is soul crushing. i hope you will manage to get better job soon anon!
>>6570449
yes, it is normal for begs to suck at even making not-wobbly line. dont let that discourage and keep wobbling until the wobbling stops

>> No.6571866
File: 67 KB, 349x537, image.png [View same] [iqdb] [saucenao] [google]
6571866

>>6571645
op here, i gave it a go again, i'll own the fact that sharks do look retarded from the frontside, thanks frens.

>> No.6571912

>>6571834
>Maybe i will get paid for it lmao
Is that a paid commission or something?
If you're having problems in visualizing the image by reading the description I suggest you to buy a movie posters books or in general cover collections and browse it if you don't get the idea clearly
A paper book would be ideal but eh I guess digital is fine enough

>> No.6571916

>>6571866
Am I the only one that thinks sharks look cool from front too?

>> No.6572262
File: 607 KB, 220x220, 1672190820728.gif [View same] [iqdb] [saucenao] [google]
6572262

holy shit I feel so degenerate
I've started editing anime screenshots by adding a layer and undressing the girls, making the fanservice ones explicit, drawing dicks in the corners etc.

>> No.6572330
File: 139 KB, 1015x712, practice9.png [View same] [iqdb] [saucenao] [google]
6572330

trying to grind to a level where I can use my art for making a game

>> No.6572426

NEW THREAD
>>6572425
>>6572425
>>6572425

>> No.6574168

>>6569880
its great i love it